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Revision 1.22 by root, Sat Dec 23 06:21:02 2006 UTC vs.
Revision 1.90 by root, Mon Oct 12 14:00:58 2009 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
1#ifndef UTIL_H__ 23#ifndef UTIL_H__
2#define UTIL_H__ 24#define UTIL_H__
3 25
26#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
27#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
28#define PREFER_MALLOC 0 // use malloc and not the slice allocator
29
4#if __GNUC__ >= 3 30#if __GNUC__ >= 3
5# define is_constant(c) __builtin_constant_p (c) 31# define is_constant(c) __builtin_constant_p (c)
32# define expect(expr,value) __builtin_expect ((expr),(value))
33# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
34# define noinline __attribute__((__noinline__))
6#else 35#else
7# define is_constant(c) 0 36# define is_constant(c) 0
37# define expect(expr,value) (expr)
38# define prefetch(addr,rw,locality)
39# define noinline
8#endif 40#endif
9 41
42#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
43# define decltype(x) typeof(x)
44#endif
45
46// put into ifs if you are very sure that the expression
47// is mostly true or mosty false. note that these return
48// booleans, not the expression.
49#define expect_false(expr) expect ((expr) ? 1 : 0, 0)
50#define expect_true(expr) expect ((expr) ? 1 : 0, 1)
51
52#include <pthread.h>
53
10#include <cstddef> 54#include <cstddef>
55#include <cmath>
56#include <new>
57#include <vector>
11 58
12#include <glib.h> 59#include <glib.h>
13 60
61#include <shstr.h>
62#include <traits.h>
63
64#if DEBUG_SALLOC
65# define g_slice_alloc0(s) debug_slice_alloc0(s)
66# define g_slice_alloc(s) debug_slice_alloc(s)
67# define g_slice_free1(s,p) debug_slice_free1(s,p)
68void *g_slice_alloc (unsigned long size);
69void *g_slice_alloc0 (unsigned long size);
70void g_slice_free1 (unsigned long size, void *ptr);
71#elif PREFER_MALLOC
72# define g_slice_alloc0(s) calloc (1, (s))
73# define g_slice_alloc(s) malloc ((s))
74# define g_slice_free1(s,p) free ((p))
75#endif
76
14// use a gcc extension for auto declarations until ISO C++ sanctifies them 77// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
15#define AUTODECL(var,expr) typeof(expr) var = (expr) 78#define auto(var,expr) decltype(expr) var = (expr)
79
80// very ugly macro that basically declares and initialises a variable
81// that is in scope for the next statement only
82// works only for stuff that can be assigned 0 and converts to false
83// (note: works great for pointers)
84// most ugly macro I ever wrote
85#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
86
87// in range including end
88#define IN_RANGE_INC(val,beg,end) \
89 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
90
91// in range excluding end
92#define IN_RANGE_EXC(val,beg,end) \
93 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
94
95void cleanup (const char *cause, bool make_core = false);
96void fork_abort (const char *msg);
97
98// rationale for using (U) not (T) is to reduce signed/unsigned issues,
99// as a is often a constant while b is the variable. it is still a bug, though.
100template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
101template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
102template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
103
104template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
105template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
106template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
107
108template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
109
110template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
111template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
112
113// sign returns -1 or +1
114template<typename T>
115static inline T sign (T v) { return v < 0 ? -1 : +1; }
116// relies on 2c representation
117template<>
118inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
119
120// sign0 returns -1, 0 or +1
121template<typename T>
122static inline T sign0 (T v) { return v ? sign (v) : 0; }
123
124// div* only work correctly for div > 0
125// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
126template<typename T> static inline T div (T val, T div)
127{
128 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
129}
130// div, round-up
131template<typename T> static inline T div_ru (T val, T div)
132{
133 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
134}
135// div, round-down
136template<typename T> static inline T div_rd (T val, T div)
137{
138 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
139}
140
141// lerp* only work correctly for min_in < max_in
142// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
143template<typename T>
144static inline T
145lerp (T val, T min_in, T max_in, T min_out, T max_out)
146{
147 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
148}
149
150// lerp, round-down
151template<typename T>
152static inline T
153lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
154{
155 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
156}
157
158// lerp, round-up
159template<typename T>
160static inline T
161lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
162{
163 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
164}
165
166// lots of stuff taken from FXT
167
168/* Rotate right. This is used in various places for checksumming */
169//TODO: that sucks, use a better checksum algo
170static inline uint32_t
171rotate_right (uint32_t c, uint32_t count = 1)
172{
173 return (c << (32 - count)) | (c >> count);
174}
175
176static inline uint32_t
177rotate_left (uint32_t c, uint32_t count = 1)
178{
179 return (c >> (32 - count)) | (c << count);
180}
181
182// Return abs(a-b)
183// Both a and b must not have the most significant bit set
184static inline uint32_t
185upos_abs_diff (uint32_t a, uint32_t b)
186{
187 long d1 = b - a;
188 long d2 = (d1 & (d1 >> 31)) << 1;
189
190 return d1 - d2; // == (b - d) - (a + d);
191}
192
193// Both a and b must not have the most significant bit set
194static inline uint32_t
195upos_min (uint32_t a, uint32_t b)
196{
197 int32_t d = b - a;
198 d &= d >> 31;
199 return a + d;
200}
201
202// Both a and b must not have the most significant bit set
203static inline uint32_t
204upos_max (uint32_t a, uint32_t b)
205{
206 int32_t d = b - a;
207 d &= d >> 31;
208 return b - d;
209}
210
211// this is much faster than crossfires original algorithm
212// on modern cpus
213inline int
214isqrt (int n)
215{
216 return (int)sqrtf ((float)n);
217}
218
219// this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
220#if 0
221// and has a max. error of 6 in the range -100..+100.
222#else
223// and has a max. error of 9 in the range -100..+100.
224#endif
225inline int
226idistance (int dx, int dy)
227{
228 unsigned int dx_ = abs (dx);
229 unsigned int dy_ = abs (dy);
230
231#if 0
232 return dx_ > dy_
233 ? (dx_ * 61685 + dy_ * 26870) >> 16
234 : (dy_ * 61685 + dx_ * 26870) >> 16;
235#else
236 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
237#endif
238}
239
240/*
241 * absdir(int): Returns a number between 1 and 8, which represent
242 * the "absolute" direction of a number (it actually takes care of
243 * "overflow" in previous calculations of a direction).
244 */
245inline int
246absdir (int d)
247{
248 return ((d - 1) & 7) + 1;
249}
250
251extern ssize_t slice_alloc; // statistics
252
253void *salloc_ (int n) throw (std::bad_alloc);
254void *salloc_ (int n, void *src) throw (std::bad_alloc);
255
256// strictly the same as g_slice_alloc, but never returns 0
257template<typename T>
258inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
259
260// also copies src into the new area, like "memdup"
261// if src is 0, clears the memory
262template<typename T>
263inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
264
265// clears the memory
266template<typename T>
267inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
268
269// for symmetry
270template<typename T>
271inline void sfree (T *ptr, int n = 1) throw ()
272{
273 if (expect_true (ptr))
274 {
275 slice_alloc -= n * sizeof (T);
276 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
277 g_slice_free1 (n * sizeof (T), (void *)ptr);
278 assert (slice_alloc >= 0);//D
279 }
280}
281
282// nulls the pointer
283template<typename T>
284inline void sfree0 (T *&ptr, int n = 1) throw ()
285{
286 sfree<T> (ptr, n);
287 ptr = 0;
288}
16 289
17// makes dynamically allocated objects zero-initialised 290// makes dynamically allocated objects zero-initialised
18struct zero_initialised 291struct zero_initialised
19{ 292{
20 void *operator new (size_t s, void *p) 293 void *operator new (size_t s, void *p)
23 return p; 296 return p;
24 } 297 }
25 298
26 void *operator new (size_t s) 299 void *operator new (size_t s)
27 { 300 {
28 return g_slice_alloc0 (s); 301 return salloc0<char> (s);
29 } 302 }
30 303
31 void *operator new[] (size_t s) 304 void *operator new[] (size_t s)
32 { 305 {
33 return g_slice_alloc0 (s); 306 return salloc0<char> (s);
34 } 307 }
35 308
36 void operator delete (void *p, size_t s) 309 void operator delete (void *p, size_t s)
37 { 310 {
38 g_slice_free1 (s, p); 311 sfree ((char *)p, s);
39 } 312 }
40 313
41 void operator delete[] (void *p, size_t s) 314 void operator delete[] (void *p, size_t s)
42 { 315 {
43 g_slice_free1 (s, p); 316 sfree ((char *)p, s);
44 } 317 }
45}; 318};
46 319
47void *salloc_ (int n) throw (std::bad_alloc); 320// makes dynamically allocated objects zero-initialised
48void *salloc_ (int n, void *src) throw (std::bad_alloc); 321struct slice_allocated
49
50// strictly the same as g_slice_alloc, but never returns 0
51template<typename T>
52inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
53
54// also copies src into the new area, like "memdup"
55// if src is 0, clears the memory
56template<typename T>
57inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
58
59// clears the memory
60template<typename T>
61inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
62
63// for symmetry
64template<typename T>
65inline void sfree (T *ptr, int n = 1) throw ()
66{ 322{
67 g_slice_free1 (n * sizeof (T), (void *)ptr); 323 void *operator new (size_t s, void *p)
68} 324 {
325 return p;
326 }
327
328 void *operator new (size_t s)
329 {
330 return salloc<char> (s);
331 }
332
333 void *operator new[] (size_t s)
334 {
335 return salloc<char> (s);
336 }
337
338 void operator delete (void *p, size_t s)
339 {
340 sfree ((char *)p, s);
341 }
342
343 void operator delete[] (void *p, size_t s)
344 {
345 sfree ((char *)p, s);
346 }
347};
69 348
70// a STL-compatible allocator that uses g_slice 349// a STL-compatible allocator that uses g_slice
71// boy, this is verbose 350// boy, this is verbose
72template<typename Tp> 351template<typename Tp>
73struct slice_allocator 352struct slice_allocator
85 { 364 {
86 typedef slice_allocator<U> other; 365 typedef slice_allocator<U> other;
87 }; 366 };
88 367
89 slice_allocator () throw () { } 368 slice_allocator () throw () { }
90 slice_allocator (const slice_allocator &o) throw () { } 369 slice_allocator (const slice_allocator &) throw () { }
91 template<typename Tp2> 370 template<typename Tp2>
92 slice_allocator (const slice_allocator<Tp2> &) throw () { } 371 slice_allocator (const slice_allocator<Tp2> &) throw () { }
93 372
94 ~slice_allocator () { } 373 ~slice_allocator () { }
95 374
104 void deallocate (pointer p, size_type n) 383 void deallocate (pointer p, size_type n)
105 { 384 {
106 sfree<Tp> (p, n); 385 sfree<Tp> (p, n);
107 } 386 }
108 387
109 size_type max_size ()const throw () 388 size_type max_size () const throw ()
110 { 389 {
111 return size_t (-1) / sizeof (Tp); 390 return size_t (-1) / sizeof (Tp);
112 } 391 }
113 392
114 void construct (pointer p, const Tp &val) 393 void construct (pointer p, const Tp &val)
120 { 399 {
121 p->~Tp (); 400 p->~Tp ();
122 } 401 }
123}; 402};
124 403
404// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
405// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
406// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
407struct tausworthe_random_generator
408{
409 uint32_t state [4];
410
411 void operator =(const tausworthe_random_generator &src)
412 {
413 state [0] = src.state [0];
414 state [1] = src.state [1];
415 state [2] = src.state [2];
416 state [3] = src.state [3];
417 }
418
419 void seed (uint32_t seed);
420 uint32_t next ();
421};
422
423// Xorshift RNGs, George Marsaglia
424// http://www.jstatsoft.org/v08/i14/paper
425// this one is about 40% faster than the tausworthe one above (i.e. not much),
426// despite the inlining, and has the issue of only creating 2**32-1 numbers.
427// see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf
428struct xorshift_random_generator
429{
430 uint32_t x, y;
431
432 void operator =(const xorshift_random_generator &src)
433 {
434 x = src.x;
435 y = src.y;
436 }
437
438 void seed (uint32_t seed)
439 {
440 x = seed;
441 y = seed * 69069U;
442 }
443
444 uint32_t next ()
445 {
446 uint32_t t = x ^ (x << 10);
447 x = y;
448 y = y ^ (y >> 13) ^ t ^ (t >> 10);
449 return y;
450 }
451};
452
453template<class generator>
454struct random_number_generator : generator
455{
456 // uniform distribution, 0 .. max (0, num - 1)
457 uint32_t operator ()(uint32_t num)
458 {
459 return !is_constant (num) ? get_range (num) // non-constant
460 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
461 : this->next () & (num - 1); // constant, power-of-two
462 }
463
464 // return a number within (min .. max)
465 int operator () (int r_min, int r_max)
466 {
467 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
468 ? r_min + operator ()(r_max - r_min + 1)
469 : get_range (r_min, r_max);
470 }
471
472 double operator ()()
473 {
474 return this->next () / (double)0xFFFFFFFFU;
475 }
476
477protected:
478 uint32_t get_range (uint32_t r_max);
479 int get_range (int r_min, int r_max);
480};
481
482typedef random_number_generator<tausworthe_random_generator> rand_gen;
483
484extern rand_gen rndm, rmg_rndm;
485
486INTERFACE_CLASS (attachable)
125struct refcounted 487struct refcnt_base
126{ 488{
127 refcounted () : refcnt (0) { } 489 typedef int refcnt_t;
128// virtual ~refcounted (); 490 mutable refcnt_t ACC (RW, refcnt);
491
129 void refcnt_inc () { ++refcnt; } 492 MTH void refcnt_inc () const { ++refcnt; }
130 void refcnt_dec () { --refcnt; } 493 MTH void refcnt_dec () const { --refcnt; }
131 bool dead () { return refcnt == 0; } 494
132 mutable int refcnt; 495 refcnt_base () : refcnt (0) { }
133#if 0
134private:
135 static refcounted *rc_first;
136 refcounted *rc_next;
137#endif
138}; 496};
497
498// to avoid branches with more advanced compilers
499extern refcnt_base::refcnt_t refcnt_dummy;
139 500
140template<class T> 501template<class T>
141struct refptr 502struct refptr
142{ 503{
504 // p if not null
505 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
506
507 void refcnt_dec ()
508 {
509 if (!is_constant (p))
510 --*refcnt_ref ();
511 else if (p)
512 --p->refcnt;
513 }
514
515 void refcnt_inc ()
516 {
517 if (!is_constant (p))
518 ++*refcnt_ref ();
519 else if (p)
520 ++p->refcnt;
521 }
522
143 T *p; 523 T *p;
144 524
145 refptr () : p(0) { } 525 refptr () : p(0) { }
146 refptr (const refptr<T> &p) : p(p.p) { if (p) p->refcnt_inc (); } 526 refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); }
147 refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } 527 refptr (T *p) : p(p) { refcnt_inc (); }
148 ~refptr () { if (p) p->refcnt_dec (); } 528 ~refptr () { refcnt_dec (); }
149 529
150 const refptr<T> &operator =(T *o) 530 const refptr<T> &operator =(T *o)
151 { 531 {
532 // if decrementing ever destroys we need to reverse the order here
152 if (p) p->refcnt_dec (); 533 refcnt_dec ();
153 p = o; 534 p = o;
154 if (p) p->refcnt_inc (); 535 refcnt_inc ();
155
156 return *this; 536 return *this;
157 } 537 }
158 538
159 const refptr<T> &operator =(const refptr<T> o) 539 const refptr<T> &operator =(const refptr<T> &o)
160 { 540 {
161 *this = o.p; 541 *this = o.p;
162 return *this; 542 return *this;
163 } 543 }
164 544
165 T &operator * () const { return *p; } 545 T &operator * () const { return *p; }
166 T *operator ->() const { return p; } 546 T *operator ->() const { return p; }
167 547
168 operator T *() const { return p; } 548 operator T *() const { return p; }
169}; 549};
170 550
171typedef refptr<player> player_ptr; 551typedef refptr<maptile> maptile_ptr;
172typedef refptr<object> object_ptr; 552typedef refptr<object> object_ptr;
173typedef refptr<archetype> arch_ptr; 553typedef refptr<archetype> arch_ptr;
554typedef refptr<client> client_ptr;
555typedef refptr<player> player_ptr;
174 556
175struct str_hash 557struct str_hash
176{ 558{
177 std::size_t operator ()(const char *s) const 559 std::size_t operator ()(const char *s) const
178 { 560 {
179 unsigned long hash = 0; 561#if 0
562 uint32_t hash = 0;
180 563
181 /* use the one-at-a-time hash function, which supposedly is 564 /* use the one-at-a-time hash function, which supposedly is
182 * better than the djb2-like one used by perl5.005, but 565 * better than the djb2-like one used by perl5.005, but
183 * certainly is better then the bug used here before. 566 * certainly is better then the bug used here before.
184 * see http://burtleburtle.net/bob/hash/doobs.html 567 * see http://burtleburtle.net/bob/hash/doobs.html
191 } 574 }
192 575
193 hash += hash << 3; 576 hash += hash << 3;
194 hash ^= hash >> 11; 577 hash ^= hash >> 11;
195 hash += hash << 15; 578 hash += hash << 15;
579#else
580 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
581 // it is about twice as fast as the one-at-a-time one,
582 // with good distribution.
583 // FNV-1a is faster on many cpus because the multiplication
584 // runs concurrent with the looping logic.
585 uint32_t hash = 2166136261;
586
587 while (*s)
588 hash = (hash ^ *s++) * 16777619;
589#endif
196 590
197 return hash; 591 return hash;
198 } 592 }
199}; 593};
200 594
204 { 598 {
205 return !strcmp (a, b); 599 return !strcmp (a, b);
206 } 600 }
207}; 601};
208 602
209#include <vector> 603// Mostly the same as std::vector, but insert/erase can reorder
210 604// the elements, making append(=insert)/remove O(1) instead of O(n).
605//
606// NOTE: only some forms of erase are available
211template<class obj> 607template<class T>
212struct unordered_vector : std::vector<obj, slice_allocator<obj> > 608struct unordered_vector : std::vector<T, slice_allocator<T> >
213{ 609{
214 typedef typename unordered_vector::iterator iterator; 610 typedef typename unordered_vector::iterator iterator;
215 611
216 void erase (unsigned int pos) 612 void erase (unsigned int pos)
217 { 613 {
225 { 621 {
226 erase ((unsigned int )(i - this->begin ())); 622 erase ((unsigned int )(i - this->begin ()));
227 } 623 }
228}; 624};
229 625
230template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } 626// This container blends advantages of linked lists
231template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } 627// (efficiency) with vectors (random access) by
232template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } 628// by using an unordered vector and storing the vector
629// index inside the object.
630//
631// + memory-efficient on most 64 bit archs
632// + O(1) insert/remove
633// + free unique (but varying) id for inserted objects
634// + cache-friendly iteration
635// - only works for pointers to structs
636//
637// NOTE: only some forms of erase/insert are available
638typedef int object_vector_index;
233 639
234template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } 640template<class T, object_vector_index T::*indexmember>
641struct object_vector : std::vector<T *, slice_allocator<T *> >
642{
643 typedef typename object_vector::iterator iterator;
644
645 bool contains (const T *obj) const
646 {
647 return obj->*indexmember;
648 }
649
650 iterator find (const T *obj)
651 {
652 return obj->*indexmember
653 ? this->begin () + obj->*indexmember - 1
654 : this->end ();
655 }
656
657 void push_back (T *obj)
658 {
659 std::vector<T *, slice_allocator<T *> >::push_back (obj);
660 obj->*indexmember = this->size ();
661 }
662
663 void insert (T *obj)
664 {
665 push_back (obj);
666 }
667
668 void insert (T &obj)
669 {
670 insert (&obj);
671 }
672
673 void erase (T *obj)
674 {
675 unsigned int pos = obj->*indexmember;
676 obj->*indexmember = 0;
677
678 if (pos < this->size ())
679 {
680 (*this)[pos - 1] = (*this)[this->size () - 1];
681 (*this)[pos - 1]->*indexmember = pos;
682 }
683
684 this->pop_back ();
685 }
686
687 void erase (T &obj)
688 {
689 erase (&obj);
690 }
691};
235 692
236// basically does what strncpy should do, but appends "..." to strings exceeding length 693// basically does what strncpy should do, but appends "..." to strings exceeding length
694// returns the number of bytes actually used (including \0)
237void assign (char *dst, const char *src, int maxlen); 695int assign (char *dst, const char *src, int maxsize);
238 696
239// type-safe version of assign 697// type-safe version of assign
240template<int N> 698template<int N>
241inline void assign (char (&dst)[N], const char *src) 699inline int assign (char (&dst)[N], const char *src)
242{ 700{
243 assign ((char *)&dst, src, N); 701 return assign ((char *)&dst, src, N);
244} 702}
245 703
246typedef double tstamp; 704typedef double tstamp;
247 705
248// return current time as timestampe 706// return current time as timestamp
249tstamp now (); 707tstamp now ();
250 708
709int similar_direction (int a, int b);
710
711// like sprintf, but returns a "static" buffer
712const char *format (const char *format, ...);
713
714// safety-check player input which will become object->msg
715bool msg_is_safe (const char *msg);
716
717/////////////////////////////////////////////////////////////////////////////
718// threads, very very thin wrappers around pthreads
719
720struct thread
721{
722 pthread_t id;
723
724 void start (void *(*start_routine)(void *), void *arg = 0);
725
726 void cancel ()
727 {
728 pthread_cancel (id);
729 }
730
731 void *join ()
732 {
733 void *ret;
734
735 if (pthread_join (id, &ret))
736 cleanup ("pthread_join failed", 1);
737
738 return ret;
739 }
740};
741
742// note that mutexes are not classes
743typedef pthread_mutex_t smutex;
744
745#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
746 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
747#else
748 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
251#endif 749#endif
252 750
751#define SMUTEX(name) smutex name = SMUTEX_INITIALISER
752#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
753#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
754
755typedef pthread_cond_t scond;
756
757#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
758#define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
759#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
760#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
761
762#endif
763

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