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Comparing deliantra/server/include/util.h (file contents):
Revision 1.87 by root, Mon Jan 12 03:40:21 2009 UTC vs.
Revision 1.90 by root, Mon Oct 12 14:00:58 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * (at your option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
18 * 19 *
19 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
20 */ 21 */
21 22
22#ifndef UTIL_H__ 23#ifndef UTIL_H__
118 119
119// sign0 returns -1, 0 or +1 120// sign0 returns -1, 0 or +1
120template<typename T> 121template<typename T>
121static inline T sign0 (T v) { return v ? sign (v) : 0; } 122static inline T sign0 (T v) { return v ? sign (v) : 0; }
122 123
124// div* only work correctly for div > 0
123// div, with correct rounding (< 0.5 downwards, >=0.5 upwards) 125// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
124template<typename T> static inline T div (T val, T div) { return (val + div / 2) / div; } 126template<typename T> static inline T div (T val, T div)
127{
128 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
129}
125// div, round-up 130// div, round-up
126template<typename T> static inline T div_ru (T val, T div) { return (val + div - 1) / div; } 131template<typename T> static inline T div_ru (T val, T div)
132{
133 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
134}
127// div, round-down 135// div, round-down
128template<typename T> static inline T div_rd (T val, T div) { return (val ) / div; } 136template<typename T> static inline T div_rd (T val, T div)
137{
138 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
139}
129 140
141// lerp* only work correctly for min_in < max_in
142// Linear intERPolate, scales val from min_in..max_in to min_out..max_out
130template<typename T> 143template<typename T>
131static inline T 144static inline T
132lerp (T val, T min_in, T max_in, T min_out, T max_out) 145lerp (T val, T min_in, T max_in, T min_out, T max_out)
133{ 146{
134 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in); 147 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
696int similar_direction (int a, int b); 709int similar_direction (int a, int b);
697 710
698// like sprintf, but returns a "static" buffer 711// like sprintf, but returns a "static" buffer
699const char *format (const char *format, ...); 712const char *format (const char *format, ...);
700 713
714// safety-check player input which will become object->msg
715bool msg_is_safe (const char *msg);
716
701///////////////////////////////////////////////////////////////////////////// 717/////////////////////////////////////////////////////////////////////////////
702// threads, very very thin wrappers around pthreads 718// threads, very very thin wrappers around pthreads
703 719
704struct thread 720struct thread
705{ 721{

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