--- deliantra/server/include/util.h 2008/04/11 21:09:53 1.67 +++ deliantra/server/include/util.h 2009/10/15 21:09:32 1.91 @@ -1,20 +1,21 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ @@ -22,17 +23,20 @@ #ifndef UTIL_H__ #define UTIL_H__ -#define DEBUG_SALLOC 0 -#define PREFER_MALLOC 0 +#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 +#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs +#define PREFER_MALLOC 0 // use malloc and not the slice allocator #if __GNUC__ >= 3 # define is_constant(c) __builtin_constant_p (c) # define expect(expr,value) __builtin_expect ((expr),(value)) # define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality) +# define noinline __attribute__((__noinline__)) #else # define is_constant(c) 0 # define expect(expr,value) (expr) # define prefetch(addr,rw,locality) +# define noinline #endif #if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4) @@ -42,8 +46,8 @@ // put into ifs if you are very sure that the expression // is mostly true or mosty false. note that these return // booleans, not the expression. -#define expect_false(expr) expect ((expr) != 0, 0) -#define expect_true(expr) expect ((expr) != 0, 1) +#define expect_false(expr) expect ((expr) ? 1 : 0, 0) +#define expect_true(expr) expect ((expr) ? 1 : 0, 1) #include @@ -67,13 +71,13 @@ #elif PREFER_MALLOC # define g_slice_alloc0(s) calloc (1, (s)) # define g_slice_alloc(s) malloc ((s)) -# define g_slice_free1(s,p) free ((s)) +# define g_slice_free1(s,p) free ((p)) #endif // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) #define auto(var,expr) decltype(expr) var = (expr) -// very ugly macro that basicaly declares and initialises a variable +// very ugly macro that basically declares and initialises a variable // that is in scope for the next statement only // works only for stuff that can be assigned 0 and converts to false // (note: works great for pointers) @@ -97,16 +101,66 @@ template static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } template static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } +template static inline void min_it (T &v, U m) { v = min (v, (T)m); } +template static inline void max_it (T &v, U m) { v = max (v, (T)m); } +template static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } + template static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } template static inline T min (T a, U b, V c) { return min (a, min (b, c)); } template static inline T max (T a, U b, V c) { return max (a, max (b, c)); } +// sign returns -1 or +1 +template +static inline T sign (T v) { return v < 0 ? -1 : +1; } +// relies on 2c representation +template<> +inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } + +// sign0 returns -1, 0 or +1 +template +static inline T sign0 (T v) { return v ? sign (v) : 0; } + +// div* only work correctly for div > 0 +// div, with correct rounding (< 0.5 downwards, >=0.5 upwards) +template static inline T div (T val, T div) +{ + return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; +} +// div, round-up +template static inline T div_ru (T val, T div) +{ + return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; +} +// div, round-down +template static inline T div_rd (T val, T div) +{ + return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div; +} + +// lerp* only work correctly for min_in < max_in +// Linear intERPolate, scales val from min_in..max_in to min_out..max_out template static inline T lerp (T val, T min_in, T max_in, T min_out, T max_out) { - return (val - min_in) * (max_out - min_out) / (max_in - min_in) + min_out; + return min_out + div ((val - min_in) * (max_out - min_out), max_in - min_in); +} + +// lerp, round-down +template +static inline T +lerp_rd (T val, T min_in, T max_in, T min_out, T max_out) +{ + return min_out + div_rd ((val - min_in) * (max_out - min_out), max_in - min_in); +} + +// lerp, round-up +template +static inline T +lerp_ru (T val, T min_in, T max_in, T min_out, T max_out) +{ + return min_out + div_ru ((val - min_in) * (max_out - min_out), max_in - min_in); } // lots of stuff taken from FXT @@ -219,11 +273,20 @@ if (expect_true (ptr)) { slice_alloc -= n * sizeof (T); + if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); g_slice_free1 (n * sizeof (T), (void *)ptr); assert (slice_alloc >= 0);//D } } +// nulls the pointer +template +inline void sfree0 (T *&ptr, int n = 1) throw () +{ + sfree (ptr, n); + ptr = 0; +} + // makes dynamically allocated objects zero-initialised struct zero_initialised { @@ -254,6 +317,35 @@ } }; +// makes dynamically allocated objects zero-initialised +struct slice_allocated +{ + void *operator new (size_t s, void *p) + { + return p; + } + + void *operator new (size_t s) + { + return salloc (s); + } + + void *operator new[] (size_t s) + { + return salloc (s); + } + + void operator delete (void *p, size_t s) + { + sfree ((char *)p, s); + } + + void operator delete[] (void *p, size_t s) + { + sfree ((char *)p, s); + } +}; + // a STL-compatible allocator that uses g_slice // boy, this is verbose template @@ -314,7 +406,6 @@ // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps struct tausworthe_random_generator { - // generator uint32_t state [4]; void operator =(const tausworthe_random_generator &src) @@ -327,13 +418,47 @@ void seed (uint32_t seed); uint32_t next (); +}; + +// Xorshift RNGs, George Marsaglia +// http://www.jstatsoft.org/v08/i14/paper +// this one is about 40% faster than the tausworthe one above (i.e. not much), +// despite the inlining, and has the issue of only creating 2**32-1 numbers. +// see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf +struct xorshift_random_generator +{ + uint32_t x, y; - // uniform distribution + void operator =(const xorshift_random_generator &src) + { + x = src.x; + y = src.y; + } + + void seed (uint32_t seed) + { + x = seed; + y = seed * 69069U; + } + + uint32_t next () + { + uint32_t t = x ^ (x << 10); + x = y; + y = y ^ (y >> 13) ^ t ^ (t >> 10); + return y; + } +}; + +template +struct random_number_generator : generator +{ + // uniform distribution, 0 .. max (0, num - 1) uint32_t operator ()(uint32_t num) { - return is_constant (num) - ? (next () * (uint64_t)num) >> 32U - : get_range (num); + return !is_constant (num) ? get_range (num) // non-constant + : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two + : this->next () & (num - 1); // constant, power-of-two } // return a number within (min .. max) @@ -354,9 +479,9 @@ int get_range (int r_min, int r_max); }; -typedef tausworthe_random_generator rand_gen; +typedef random_number_generator rand_gen; -extern rand_gen rndm; +extern rand_gen rndm, rmg_rndm; INTERFACE_CLASS (attachable) struct refcnt_base @@ -433,7 +558,8 @@ { std::size_t operator ()(const char *s) const { - unsigned long hash = 0; +#if 0 + uint32_t hash = 0; /* use the one-at-a-time hash function, which supposedly is * better than the djb2-like one used by perl5.005, but @@ -450,6 +576,17 @@ hash += hash << 3; hash ^= hash >> 11; hash += hash << 15; +#else + // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) + // it is about twice as fast as the one-at-a-time one, + // with good distribution. + // FNV-1a is faster on many cpus because the multiplication + // runs concurrent with the looping logic. + uint32_t hash = 2166136261; + + while (*s) + hash = (hash ^ *s++) * 16777619; +#endif return hash; } @@ -554,13 +691,14 @@ }; // basically does what strncpy should do, but appends "..." to strings exceeding length -void assign (char *dst, const char *src, int maxlen); +// returns the number of bytes actually used (including \0) +int assign (char *dst, const char *src, int maxsize); // type-safe version of assign template -inline void assign (char (&dst)[N], const char *src) +inline int assign (char (&dst)[N], const char *src) { - assign ((char *)&dst, src, N); + return assign ((char *)&dst, src, N); } typedef double tstamp; @@ -570,8 +708,12 @@ int similar_direction (int a, int b); -// like sprintf, but returns a "static" buffer -const char *format (const char *format, ...); +// like v?sprintf, but returns a "static" buffer +char *vformat (const char *format, va_list ap); +char *format (const char *format, ...); + +// safety-check player input which will become object->msg +bool msg_is_safe (const char *msg); ///////////////////////////////////////////////////////////////////////////// // threads, very very thin wrappers around pthreads @@ -608,8 +750,15 @@ #endif #define SMUTEX(name) smutex name = SMUTEX_INITIALISER -#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name)) +#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name)) #define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name)) +typedef pthread_cond_t scond; + +#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER +#define SCOND_SIGNAL(name) pthread_cond_signal (&(name)) +#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name)) +#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex)) + #endif