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Comparing deliantra/server/include/util.h (file contents):
Revision 1.92 by root, Tue Oct 20 05:57:08 2009 UTC vs.
Revision 1.93 by root, Sat Nov 7 18:30:05 2009 UTC

21 */ 21 */
22 22
23#ifndef UTIL_H__ 23#ifndef UTIL_H__
24#define UTIL_H__ 24#define UTIL_H__
25 25
26#include <compiler.h>
27
26#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 28#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
27#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs 29#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
28#define PREFER_MALLOC 0 // use malloc and not the slice allocator 30#define PREFER_MALLOC 0 // use malloc and not the slice allocator
29
30#if __GNUC__ >= 3
31# define is_constant(c) __builtin_constant_p (c)
32# define expect(expr,value) __builtin_expect ((expr),(value))
33# define prefetch(addr,rw,locality) __builtin_prefetch (addr, rw, locality)
34# define noinline __attribute__((__noinline__))
35#else
36# define is_constant(c) 0
37# define expect(expr,value) (expr)
38# define prefetch(addr,rw,locality)
39# define noinline
40#endif
41
42#if __GNUC__ < 4 || (__GNUC__ == 4 || __GNUC_MINOR__ < 4)
43# define decltype(x) typeof(x)
44#endif
45
46// put into ifs if you are very sure that the expression
47// is mostly true or mosty false. note that these return
48// booleans, not the expression.
49#define expect_false(expr) expect ((expr) ? 1 : 0, 0)
50#define expect_true(expr) expect ((expr) ? 1 : 0, 1)
51 31
52#include <pthread.h> 32#include <pthread.h>
53 33
54#include <cstddef> 34#include <cstddef>
55#include <cmath> 35#include <cmath>
722 702
723int similar_direction (int a, int b); 703int similar_direction (int a, int b);
724 704
725// like v?sprintf, but returns a "static" buffer 705// like v?sprintf, but returns a "static" buffer
726char *vformat (const char *format, va_list ap); 706char *vformat (const char *format, va_list ap);
727char *format (const char *format, ...); 707char *format (const char *format, ...) attribute ((format (printf, 1, 2)));
728 708
729// safety-check player input which will become object->msg 709// safety-check player input which will become object->msg
730bool msg_is_safe (const char *msg); 710bool msg_is_safe (const char *msg);
731 711
732///////////////////////////////////////////////////////////////////////////// 712/////////////////////////////////////////////////////////////////////////////

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