1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
55 | #endif |
55 | #endif |
56 | |
56 | |
57 | // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) |
57 | // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) |
58 | #define auto(var,expr) decltype(expr) var = (expr) |
58 | #define auto(var,expr) decltype(expr) var = (expr) |
59 | |
59 | |
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60 | #if cplusplus_does_not_suck |
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61 | // does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm) |
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62 | template<typename T, int N> |
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63 | static inline int array_length (const T (&arr)[N]) |
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64 | { |
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65 | return N; |
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66 | } |
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67 | #else |
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68 | #define array_length(name) (sizeof (name) / sizeof (name [0])) |
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69 | #endif |
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70 | |
60 | // very ugly macro that basically declares and initialises a variable |
71 | // very ugly macro that basically declares and initialises a variable |
61 | // that is in scope for the next statement only |
72 | // that is in scope for the next statement only |
62 | // works only for stuff that can be assigned 0 and converts to false |
73 | // works only for stuff that can be assigned 0 and converts to false |
63 | // (note: works great for pointers) |
74 | // (note: works great for pointers) |
64 | // most ugly macro I ever wrote |
75 | // most ugly macro I ever wrote |
… | |
… | |
93 | // sign returns -1 or +1 |
104 | // sign returns -1 or +1 |
94 | template<typename T> |
105 | template<typename T> |
95 | static inline T sign (T v) { return v < 0 ? -1 : +1; } |
106 | static inline T sign (T v) { return v < 0 ? -1 : +1; } |
96 | // relies on 2c representation |
107 | // relies on 2c representation |
97 | template<> |
108 | template<> |
98 | inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } |
109 | inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } |
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110 | template<> |
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111 | inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); } |
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112 | template<> |
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113 | inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); } |
99 | |
114 | |
100 | // sign0 returns -1, 0 or +1 |
115 | // sign0 returns -1, 0 or +1 |
101 | template<typename T> |
116 | template<typename T> |
102 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
117 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
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118 | |
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119 | template<typename T, typename U> |
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120 | static inline T copysign (T a, U b) { return a > 0 ? b : -b; } |
103 | |
121 | |
104 | // div* only work correctly for div > 0 |
122 | // div* only work correctly for div > 0 |
105 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
123 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
106 | template<typename T> static inline T div (T val, T div) |
124 | template<typename T> static inline T div (T val, T div) |
107 | { |
125 | { |
108 | return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
126 | return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
109 | } |
127 | } |
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128 | |
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129 | template<> inline float div (float val, float div) { return val / div; } |
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130 | template<> inline double div (double val, double div) { return val / div; } |
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131 | |
110 | // div, round-up |
132 | // div, round-up |
111 | template<typename T> static inline T div_ru (T val, T div) |
133 | template<typename T> static inline T div_ru (T val, T div) |
112 | { |
134 | { |
113 | return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; |
135 | return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; |
114 | } |
136 | } |
… | |
… | |
186 | int32_t d = b - a; |
208 | int32_t d = b - a; |
187 | d &= d >> 31; |
209 | d &= d >> 31; |
188 | return b - d; |
210 | return b - d; |
189 | } |
211 | } |
190 | |
212 | |
191 | // this is much faster than crossfires original algorithm |
213 | // this is much faster than crossfire's original algorithm |
192 | // on modern cpus |
214 | // on modern cpus |
193 | inline int |
215 | inline int |
194 | isqrt (int n) |
216 | isqrt (int n) |
195 | { |
217 | { |
196 | return (int)sqrtf ((float)n); |
218 | return (int)sqrtf ((float)n); |
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240 | absdir (int d) |
262 | absdir (int d) |
241 | { |
263 | { |
242 | return ((d - 1) & 7) + 1; |
264 | return ((d - 1) & 7) + 1; |
243 | } |
265 | } |
244 | |
266 | |
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267 | // avoid ctz name because netbsd or freebsd spams it's namespace with it |
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268 | #if GCC_VERSION(3,4) |
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269 | static inline int least_significant_bit (uint32_t x) |
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270 | { |
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271 | return __builtin_ctz (x); |
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272 | } |
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273 | #else |
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274 | int least_significant_bit (uint32_t x); |
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275 | #endif |
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276 | |
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277 | #define for_all_bits_sparse_32(mask, idxvar) \ |
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278 | for (uint32_t idxvar, mask_ = mask; \ |
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279 | mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);) |
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280 | |
245 | extern ssize_t slice_alloc; // statistics |
281 | extern ssize_t slice_alloc; // statistics |
246 | |
282 | |
247 | void *salloc_ (int n) throw (std::bad_alloc); |
283 | void *salloc_ (int n) throw (std::bad_alloc); |
248 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
284 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
249 | |
285 | |
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393 | { |
429 | { |
394 | p->~Tp (); |
430 | p->~Tp (); |
395 | } |
431 | } |
396 | }; |
432 | }; |
397 | |
433 | |
398 | // P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. |
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399 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps |
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400 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps |
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401 | struct tausworthe_random_generator |
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402 | { |
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403 | uint32_t state [4]; |
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404 | |
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405 | void operator =(const tausworthe_random_generator &src) |
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406 | { |
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407 | state [0] = src.state [0]; |
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408 | state [1] = src.state [1]; |
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409 | state [2] = src.state [2]; |
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410 | state [3] = src.state [3]; |
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411 | } |
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412 | |
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413 | void seed (uint32_t seed); |
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414 | uint32_t next (); |
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415 | }; |
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416 | |
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417 | // Xorshift RNGs, George Marsaglia |
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418 | // http://www.jstatsoft.org/v08/i14/paper |
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419 | // this one is about 40% faster than the tausworthe one above (i.e. not much), |
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420 | // despite the inlining, and has the issue of only creating 2**32-1 numbers. |
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421 | // see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf |
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422 | struct xorshift_random_generator |
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423 | { |
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424 | uint32_t x, y; |
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425 | |
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426 | void operator =(const xorshift_random_generator &src) |
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427 | { |
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428 | x = src.x; |
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429 | y = src.y; |
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430 | } |
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431 | |
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432 | void seed (uint32_t seed) |
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433 | { |
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434 | x = seed; |
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435 | y = seed * 69069U; |
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436 | } |
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437 | |
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438 | uint32_t next () |
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439 | { |
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440 | uint32_t t = x ^ (x << 10); |
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441 | x = y; |
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442 | y = y ^ (y >> 13) ^ t ^ (t >> 10); |
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443 | return y; |
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444 | } |
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445 | }; |
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446 | |
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447 | template<class generator> |
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448 | struct random_number_generator : generator |
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449 | { |
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450 | // uniform distribution, 0 .. max (0, num - 1) |
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451 | uint32_t operator ()(uint32_t num) |
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452 | { |
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453 | return !is_constant (num) ? get_range (num) // non-constant |
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454 | : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two |
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455 | : this->next () & (num - 1); // constant, power-of-two |
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456 | } |
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457 | |
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458 | // return a number within (min .. max) |
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459 | int operator () (int r_min, int r_max) |
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460 | { |
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461 | return is_constant (r_min) && is_constant (r_max) && r_min <= r_max |
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462 | ? r_min + operator ()(r_max - r_min + 1) |
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463 | : get_range (r_min, r_max); |
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464 | } |
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465 | |
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466 | double operator ()() |
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467 | { |
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468 | return this->next () / (double)0xFFFFFFFFU; |
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469 | } |
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470 | |
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471 | protected: |
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472 | uint32_t get_range (uint32_t r_max); |
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473 | int get_range (int r_min, int r_max); |
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474 | }; |
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475 | |
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476 | typedef random_number_generator<tausworthe_random_generator> rand_gen; |
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477 | |
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478 | extern rand_gen rndm, rmg_rndm; |
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479 | |
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480 | INTERFACE_CLASS (attachable) |
434 | INTERFACE_CLASS (attachable) |
481 | struct refcnt_base |
435 | struct refcnt_base |
482 | { |
436 | { |
483 | typedef int refcnt_t; |
437 | typedef int refcnt_t; |
484 | mutable refcnt_t ACC (RW, refcnt); |
438 | mutable refcnt_t ACC (RW, refcnt); |
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545 | typedef refptr<maptile> maptile_ptr; |
499 | typedef refptr<maptile> maptile_ptr; |
546 | typedef refptr<object> object_ptr; |
500 | typedef refptr<object> object_ptr; |
547 | typedef refptr<archetype> arch_ptr; |
501 | typedef refptr<archetype> arch_ptr; |
548 | typedef refptr<client> client_ptr; |
502 | typedef refptr<client> client_ptr; |
549 | typedef refptr<player> player_ptr; |
503 | typedef refptr<player> player_ptr; |
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504 | typedef refptr<region> region_ptr; |
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505 | |
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506 | #define STRHSH_NULL 2166136261 |
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507 | |
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508 | static inline uint32_t |
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509 | strhsh (const char *s) |
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510 | { |
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511 | // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) |
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512 | // it is about twice as fast as the one-at-a-time one, |
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513 | // with good distribution. |
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514 | // FNV-1a is faster on many cpus because the multiplication |
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515 | // runs concurrently with the looping logic. |
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516 | // we modify the hash a bit to improve its distribution |
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517 | uint32_t hash = STRHSH_NULL; |
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518 | |
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519 | while (*s) |
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520 | hash = (hash ^ *s++) * 16777619U; |
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521 | |
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522 | return hash ^ (hash >> 16); |
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523 | } |
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524 | |
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525 | static inline uint32_t |
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526 | memhsh (const char *s, size_t len) |
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527 | { |
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528 | uint32_t hash = STRHSH_NULL; |
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529 | |
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530 | while (len--) |
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531 | hash = (hash ^ *s++) * 16777619U; |
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532 | |
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533 | return hash; |
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534 | } |
550 | |
535 | |
551 | struct str_hash |
536 | struct str_hash |
552 | { |
537 | { |
553 | std::size_t operator ()(const char *s) const |
538 | std::size_t operator ()(const char *s) const |
554 | { |
539 | { |
555 | #if 0 |
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556 | uint32_t hash = 0; |
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557 | |
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558 | /* use the one-at-a-time hash function, which supposedly is |
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559 | * better than the djb2-like one used by perl5.005, but |
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560 | * certainly is better then the bug used here before. |
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561 | * see http://burtleburtle.net/bob/hash/doobs.html |
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562 | */ |
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563 | while (*s) |
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564 | { |
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565 | hash += *s++; |
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566 | hash += hash << 10; |
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567 | hash ^= hash >> 6; |
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568 | } |
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569 | |
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570 | hash += hash << 3; |
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571 | hash ^= hash >> 11; |
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572 | hash += hash << 15; |
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573 | #else |
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574 | // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) |
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575 | // it is about twice as fast as the one-at-a-time one, |
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576 | // with good distribution. |
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577 | // FNV-1a is faster on many cpus because the multiplication |
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578 | // runs concurrent with the looping logic. |
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579 | uint32_t hash = 2166136261; |
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580 | |
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581 | while (*s) |
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582 | hash = (hash ^ *s++) * 16777619; |
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583 | #endif |
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584 | |
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585 | return hash; |
540 | return strhsh (s); |
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541 | } |
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542 | |
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543 | std::size_t operator ()(const shstr &s) const |
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544 | { |
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545 | return strhsh (s); |
586 | } |
546 | } |
587 | }; |
547 | }; |
588 | |
548 | |
589 | struct str_equal |
549 | struct str_equal |
590 | { |
550 | { |
… | |
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682 | { |
642 | { |
683 | erase (&obj); |
643 | erase (&obj); |
684 | } |
644 | } |
685 | }; |
645 | }; |
686 | |
646 | |
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647 | ///////////////////////////////////////////////////////////////////////////// |
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648 | |
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649 | // something like a vector or stack, but without |
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650 | // out of bounds checking |
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651 | template<typename T> |
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652 | struct fixed_stack |
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653 | { |
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654 | T *data; |
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655 | int size; |
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656 | int max; |
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657 | |
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658 | fixed_stack () |
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659 | : size (0), data (0) |
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660 | { |
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661 | } |
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662 | |
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663 | fixed_stack (int max) |
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664 | : size (0), max (max) |
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665 | { |
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666 | data = salloc<T> (max); |
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667 | } |
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668 | |
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669 | void reset (int new_max) |
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670 | { |
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671 | sfree (data, max); |
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672 | size = 0; |
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673 | max = new_max; |
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674 | data = salloc<T> (max); |
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675 | } |
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676 | |
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677 | void free () |
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678 | { |
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679 | sfree (data, max); |
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680 | data = 0; |
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681 | } |
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682 | |
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683 | ~fixed_stack () |
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684 | { |
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685 | sfree (data, max); |
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686 | } |
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687 | |
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688 | T &operator[](int idx) |
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689 | { |
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690 | return data [idx]; |
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691 | } |
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692 | |
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693 | void push (T v) |
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694 | { |
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695 | data [size++] = v; |
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696 | } |
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697 | |
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698 | T &pop () |
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699 | { |
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700 | return data [--size]; |
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701 | } |
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702 | |
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703 | T remove (int idx) |
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704 | { |
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705 | T v = data [idx]; |
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706 | |
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707 | data [idx] = data [--size]; |
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708 | |
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709 | return v; |
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710 | } |
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711 | }; |
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712 | |
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713 | ///////////////////////////////////////////////////////////////////////////// |
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714 | |
687 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
715 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
688 | // returns the number of bytes actually used (including \0) |
716 | // returns the number of bytes actually used (including \0) |
689 | int assign (char *dst, const char *src, int maxsize); |
717 | int assign (char *dst, const char *src, int maxsize); |
690 | |
718 | |
691 | // type-safe version of assign |
719 | // type-safe version of assign |