1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
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4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
6 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
10 | * option) any later version. |
10 | * |
11 | * |
11 | * This program is distributed in the hope that it will be useful, |
12 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
15 | * GNU General Public License for more details. |
15 | * |
16 | * |
16 | * You should have received a copy of the Affero GNU General Public License |
17 | * You should have received a copy of the Affero GNU General Public License |
17 | * and the GNU General Public License along with this program. If not, see |
18 | * and the GNU General Public License along with this program. If not, see |
18 | * <http://www.gnu.org/licenses/>. |
19 | * <http://www.gnu.org/licenses/>. |
19 | * |
20 | * |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | */ |
22 | */ |
22 | |
23 | |
23 | #ifndef UTIL_H__ |
24 | #ifndef UTIL_H__ |
24 | #define UTIL_H__ |
25 | #define UTIL_H__ |
25 | |
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26 | #include <compiler.h> |
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27 | |
26 | |
28 | #define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 |
27 | #define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 |
29 | #define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs |
28 | #define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs |
30 | #define PREFER_MALLOC 0 // use malloc and not the slice allocator |
29 | #define PREFER_MALLOC 0 // use malloc and not the slice allocator |
31 | |
30 | |
… | |
… | |
36 | #include <new> |
35 | #include <new> |
37 | #include <vector> |
36 | #include <vector> |
38 | |
37 | |
39 | #include <glib.h> |
38 | #include <glib.h> |
40 | |
39 | |
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40 | #include <flat_hash_map.hpp> |
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41 | |
41 | #include <shstr.h> |
42 | #include <shstr.h> |
42 | #include <traits.h> |
43 | #include <traits.h> |
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44 | |
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45 | #include "ecb.h" |
43 | |
46 | |
44 | #if DEBUG_SALLOC |
47 | #if DEBUG_SALLOC |
45 | # define g_slice_alloc0(s) debug_slice_alloc0(s) |
48 | # define g_slice_alloc0(s) debug_slice_alloc0(s) |
46 | # define g_slice_alloc(s) debug_slice_alloc(s) |
49 | # define g_slice_alloc(s) debug_slice_alloc(s) |
47 | # define g_slice_free1(s,p) debug_slice_free1(s,p) |
50 | # define g_slice_free1(s,p) debug_slice_free1(s,p) |
… | |
… | |
52 | # define g_slice_alloc0(s) calloc (1, (s)) |
55 | # define g_slice_alloc0(s) calloc (1, (s)) |
53 | # define g_slice_alloc(s) malloc ((s)) |
56 | # define g_slice_alloc(s) malloc ((s)) |
54 | # define g_slice_free1(s,p) free ((p)) |
57 | # define g_slice_free1(s,p) free ((p)) |
55 | #endif |
58 | #endif |
56 | |
59 | |
57 | // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) |
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58 | #define auto(var,expr) decltype(expr) var = (expr) |
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59 | |
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60 | // very ugly macro that basically declares and initialises a variable |
60 | // very ugly macro that basically declares and initialises a variable |
61 | // that is in scope for the next statement only |
61 | // that is in scope for the next statement only |
62 | // works only for stuff that can be assigned 0 and converts to false |
62 | // works only for stuff that can be assigned 0 and converts to false |
63 | // (note: works great for pointers) |
63 | // (note: works great for pointers) |
64 | // most ugly macro I ever wrote |
64 | // most ugly macro I ever wrote |
… | |
… | |
70 | |
70 | |
71 | // in range excluding end |
71 | // in range excluding end |
72 | #define IN_RANGE_EXC(val,beg,end) \ |
72 | #define IN_RANGE_EXC(val,beg,end) \ |
73 | ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) |
73 | ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) |
74 | |
74 | |
75 | void cleanup (const char *cause, bool make_core = false); |
75 | ecb_cold void cleanup (const char *cause, bool make_core = false); |
76 | void fork_abort (const char *msg); |
76 | ecb_cold void fork_abort (const char *msg); |
77 | |
77 | |
78 | // rationale for using (U) not (T) is to reduce signed/unsigned issues, |
78 | // rationale for using (U) not (T) is to reduce signed/unsigned issues, |
79 | // as a is often a constant while b is the variable. it is still a bug, though. |
79 | // as a is often a constant while b is the variable. it is still a bug, though. |
80 | template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } |
80 | template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } |
81 | template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } |
81 | template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } |
82 | template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } |
82 | template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } |
83 | |
83 | |
84 | template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } |
84 | template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } |
85 | template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } |
85 | template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } |
86 | template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } |
86 | template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } |
… | |
… | |
93 | // sign returns -1 or +1 |
93 | // sign returns -1 or +1 |
94 | template<typename T> |
94 | template<typename T> |
95 | static inline T sign (T v) { return v < 0 ? -1 : +1; } |
95 | static inline T sign (T v) { return v < 0 ? -1 : +1; } |
96 | // relies on 2c representation |
96 | // relies on 2c representation |
97 | template<> |
97 | template<> |
98 | inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } |
98 | inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } |
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99 | template<> |
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100 | inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); } |
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101 | template<> |
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102 | inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); } |
99 | |
103 | |
100 | // sign0 returns -1, 0 or +1 |
104 | // sign0 returns -1, 0 or +1 |
101 | template<typename T> |
105 | template<typename T> |
102 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
106 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
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107 | |
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108 | //clashes with C++0x |
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109 | template<typename T, typename U> |
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110 | static inline T copysign (T a, U b) { return a > 0 ? b : -b; } |
103 | |
111 | |
104 | // div* only work correctly for div > 0 |
112 | // div* only work correctly for div > 0 |
105 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
113 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
106 | template<typename T> static inline T div (T val, T div) |
114 | template<typename T> static inline T div (T val, T div) |
107 | { |
115 | { |
108 | return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
116 | return ecb_expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
109 | } |
117 | } |
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118 | |
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119 | template<> inline float div (float val, float div) { return val / div; } |
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120 | template<> inline double div (double val, double div) { return val / div; } |
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121 | |
110 | // div, round-up |
122 | // div, round-up |
111 | template<typename T> static inline T div_ru (T val, T div) |
123 | template<typename T> static inline T div_ru (T val, T div) |
112 | { |
124 | { |
113 | return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; |
125 | return ecb_expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; |
114 | } |
126 | } |
115 | // div, round-down |
127 | // div, round-down |
116 | template<typename T> static inline T div_rd (T val, T div) |
128 | template<typename T> static inline T div_rd (T val, T div) |
117 | { |
129 | { |
118 | return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div; |
130 | return ecb_expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div; |
119 | } |
131 | } |
120 | |
132 | |
121 | // lerp* only work correctly for min_in < max_in |
133 | // lerp* only work correctly for min_in < max_in |
122 | // Linear intERPolate, scales val from min_in..max_in to min_out..max_out |
134 | // Linear intERPolate, scales val from min_in..max_in to min_out..max_out |
123 | template<typename T> |
135 | template<typename T> |
… | |
… | |
186 | int32_t d = b - a; |
198 | int32_t d = b - a; |
187 | d &= d >> 31; |
199 | d &= d >> 31; |
188 | return b - d; |
200 | return b - d; |
189 | } |
201 | } |
190 | |
202 | |
191 | // this is much faster than crossfires original algorithm |
203 | // this is much faster than crossfire's original algorithm |
192 | // on modern cpus |
204 | // on modern cpus |
193 | inline int |
205 | inline int |
194 | isqrt (int n) |
206 | isqrt (int n) |
195 | { |
207 | { |
196 | return (int)sqrtf ((float)n); |
208 | return (int)sqrtf ((float)n); |
… | |
… | |
214 | #if 0 |
226 | #if 0 |
215 | // and has a max. error of 6 in the range -100..+100. |
227 | // and has a max. error of 6 in the range -100..+100. |
216 | #else |
228 | #else |
217 | // and has a max. error of 9 in the range -100..+100. |
229 | // and has a max. error of 9 in the range -100..+100. |
218 | #endif |
230 | #endif |
219 | inline int |
231 | inline int |
220 | idistance (int dx, int dy) |
232 | idistance (int dx, int dy) |
221 | { |
233 | { |
222 | unsigned int dx_ = abs (dx); |
234 | unsigned int dx_ = abs (dx); |
223 | unsigned int dy_ = abs (dy); |
235 | unsigned int dy_ = abs (dy); |
224 | |
236 | |
225 | #if 0 |
237 | #if 0 |
226 | return dx_ > dy_ |
238 | return dx_ > dy_ |
… | |
… | |
229 | #else |
241 | #else |
230 | return dx_ + dy_ - min (dx_, dy_) * 5 / 8; |
242 | return dx_ + dy_ - min (dx_, dy_) * 5 / 8; |
231 | #endif |
243 | #endif |
232 | } |
244 | } |
233 | |
245 | |
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246 | // can be substantially faster than floor, if your value range allows for it |
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247 | template<typename T> |
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248 | inline T |
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249 | fastfloor (T x) |
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250 | { |
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251 | return std::floor (x); |
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252 | } |
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253 | |
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254 | inline float |
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255 | fastfloor (float x) |
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256 | { |
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257 | return sint32(x) - (x < 0); |
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258 | } |
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259 | |
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260 | inline double |
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261 | fastfloor (double x) |
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262 | { |
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263 | return sint64(x) - (x < 0); |
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264 | } |
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265 | |
234 | /* |
266 | /* |
235 | * absdir(int): Returns a number between 1 and 8, which represent |
267 | * absdir(int): Returns a number between 1 and 8, which represent |
236 | * the "absolute" direction of a number (it actually takes care of |
268 | * the "absolute" direction of a number (it actually takes care of |
237 | * "overflow" in previous calculations of a direction). |
269 | * "overflow" in previous calculations of a direction). |
238 | */ |
270 | */ |
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… | |
240 | absdir (int d) |
272 | absdir (int d) |
241 | { |
273 | { |
242 | return ((d - 1) & 7) + 1; |
274 | return ((d - 1) & 7) + 1; |
243 | } |
275 | } |
244 | |
276 | |
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277 | #define for_all_bits_sparse_32(mask, idxvar) \ |
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278 | for (uint32_t idxvar, mask_ = mask; \ |
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279 | mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);) |
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280 | |
245 | extern ssize_t slice_alloc; // statistics |
281 | extern ssize_t slice_alloc; // statistics |
246 | |
282 | |
247 | void *salloc_ (int n) throw (std::bad_alloc); |
283 | void *salloc_ (int n); |
248 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
284 | void *salloc_ (int n, void *src); |
249 | |
285 | |
250 | // strictly the same as g_slice_alloc, but never returns 0 |
286 | // strictly the same as g_slice_alloc, but never returns 0 |
251 | template<typename T> |
287 | template<typename T> |
252 | inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } |
288 | inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); } |
253 | |
289 | |
254 | // also copies src into the new area, like "memdup" |
290 | // also copies src into the new area, like "memdup" |
255 | // if src is 0, clears the memory |
291 | // if src is 0, clears the memory |
256 | template<typename T> |
292 | template<typename T> |
257 | inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } |
293 | inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); } |
258 | |
294 | |
259 | // clears the memory |
295 | // clears the memory |
260 | template<typename T> |
296 | template<typename T> |
261 | inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } |
297 | inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); } |
262 | |
298 | |
263 | // for symmetry |
299 | // for symmetry |
264 | template<typename T> |
300 | template<typename T> |
265 | inline void sfree (T *ptr, int n = 1) throw () |
301 | inline void sfree (T *ptr, int n = 1) noexcept |
266 | { |
302 | { |
267 | if (expect_true (ptr)) |
303 | if (ecb_expect_true (ptr)) |
268 | { |
304 | { |
269 | slice_alloc -= n * sizeof (T); |
305 | slice_alloc -= n * sizeof (T); |
270 | if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); |
306 | if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); |
271 | g_slice_free1 (n * sizeof (T), (void *)ptr); |
307 | g_slice_free1 (n * sizeof (T), (void *)ptr); |
272 | assert (slice_alloc >= 0);//D |
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273 | } |
308 | } |
274 | } |
309 | } |
275 | |
310 | |
276 | // nulls the pointer |
311 | // nulls the pointer |
277 | template<typename T> |
312 | template<typename T> |
278 | inline void sfree0 (T *&ptr, int n = 1) throw () |
313 | inline void sfree0 (T *&ptr, int n = 1) noexcept |
279 | { |
314 | { |
280 | sfree<T> (ptr, n); |
315 | sfree<T> (ptr, n); |
281 | ptr = 0; |
316 | ptr = 0; |
282 | } |
317 | } |
283 | |
318 | |
… | |
… | |
351 | typedef const Tp *const_pointer; |
386 | typedef const Tp *const_pointer; |
352 | typedef Tp &reference; |
387 | typedef Tp &reference; |
353 | typedef const Tp &const_reference; |
388 | typedef const Tp &const_reference; |
354 | typedef Tp value_type; |
389 | typedef Tp value_type; |
355 | |
390 | |
356 | template <class U> |
391 | template <class U> |
357 | struct rebind |
392 | struct rebind |
358 | { |
393 | { |
359 | typedef slice_allocator<U> other; |
394 | typedef slice_allocator<U> other; |
360 | }; |
395 | }; |
361 | |
396 | |
362 | slice_allocator () throw () { } |
397 | slice_allocator () noexcept { } |
363 | slice_allocator (const slice_allocator &) throw () { } |
398 | slice_allocator (const slice_allocator &) noexcept { } |
364 | template<typename Tp2> |
399 | template<typename Tp2> |
365 | slice_allocator (const slice_allocator<Tp2> &) throw () { } |
400 | slice_allocator (const slice_allocator<Tp2> &) noexcept { } |
366 | |
401 | |
367 | ~slice_allocator () { } |
402 | ~slice_allocator () { } |
368 | |
403 | |
369 | pointer address (reference x) const { return &x; } |
404 | pointer address (reference x) const { return &x; } |
370 | const_pointer address (const_reference x) const { return &x; } |
405 | const_pointer address (const_reference x) const { return &x; } |
… | |
… | |
377 | void deallocate (pointer p, size_type n) |
412 | void deallocate (pointer p, size_type n) |
378 | { |
413 | { |
379 | sfree<Tp> (p, n); |
414 | sfree<Tp> (p, n); |
380 | } |
415 | } |
381 | |
416 | |
382 | size_type max_size () const throw () |
417 | size_type max_size () const noexcept |
383 | { |
418 | { |
384 | return size_t (-1) / sizeof (Tp); |
419 | return size_t (-1) / sizeof (Tp); |
385 | } |
420 | } |
386 | |
421 | |
387 | void construct (pointer p, const Tp &val) |
422 | void construct (pointer p, const Tp &val) |
… | |
… | |
393 | { |
428 | { |
394 | p->~Tp (); |
429 | p->~Tp (); |
395 | } |
430 | } |
396 | }; |
431 | }; |
397 | |
432 | |
398 | // P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. |
433 | // basically a memory area, but refcounted |
399 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps |
434 | struct refcnt_buf |
400 | // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps |
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401 | struct tausworthe_random_generator |
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402 | { |
435 | { |
403 | uint32_t state [4]; |
436 | char *data; |
404 | |
437 | |
405 | void operator =(const tausworthe_random_generator &src) |
438 | refcnt_buf (size_t size = 0); |
406 | { |
439 | refcnt_buf (void *data, size_t size); |
407 | state [0] = src.state [0]; |
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408 | state [1] = src.state [1]; |
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409 | state [2] = src.state [2]; |
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410 | state [3] = src.state [3]; |
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411 | } |
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412 | |
440 | |
413 | void seed (uint32_t seed); |
441 | refcnt_buf (const refcnt_buf &src) |
414 | uint32_t next (); |
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415 | }; |
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416 | |
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417 | // Xorshift RNGs, George Marsaglia |
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418 | // http://www.jstatsoft.org/v08/i14/paper |
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419 | // this one is about 40% faster than the tausworthe one above (i.e. not much), |
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420 | // despite the inlining, and has the issue of only creating 2**32-1 numbers. |
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421 | // see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf |
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422 | struct xorshift_random_generator |
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423 | { |
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424 | uint32_t x, y; |
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425 | |
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426 | void operator =(const xorshift_random_generator &src) |
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427 | { |
442 | { |
428 | x = src.x; |
443 | data = src.data; |
429 | y = src.y; |
444 | inc (); |
430 | } |
445 | } |
431 | |
446 | |
432 | void seed (uint32_t seed) |
447 | ~refcnt_buf (); |
433 | { |
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434 | x = seed; |
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435 | y = seed * 69069U; |
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436 | } |
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437 | |
448 | |
438 | uint32_t next () |
449 | refcnt_buf &operator =(const refcnt_buf &src); |
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450 | |
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451 | operator char *() |
439 | { |
452 | { |
440 | uint32_t t = x ^ (x << 10); |
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441 | x = y; |
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442 | y = y ^ (y >> 13) ^ t ^ (t >> 10); |
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443 | return y; |
453 | return data; |
444 | } |
454 | } |
445 | }; |
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446 | |
455 | |
447 | template<class generator> |
456 | size_t size () const |
448 | struct random_number_generator : generator |
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449 | { |
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450 | // uniform distribution, 0 .. max (0, num - 1) |
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451 | uint32_t operator ()(uint32_t num) |
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452 | { |
457 | { |
453 | return !is_constant (num) ? get_range (num) // non-constant |
458 | return _size (); |
454 | : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two |
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455 | : this->next () & (num - 1); // constant, power-of-two |
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456 | } |
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457 | |
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458 | // return a number within (min .. max) |
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459 | int operator () (int r_min, int r_max) |
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460 | { |
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461 | return is_constant (r_min) && is_constant (r_max) && r_min <= r_max |
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462 | ? r_min + operator ()(r_max - r_min + 1) |
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463 | : get_range (r_min, r_max); |
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464 | } |
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465 | |
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466 | double operator ()() |
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467 | { |
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468 | return this->next () / (double)0xFFFFFFFFU; |
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469 | } |
459 | } |
470 | |
460 | |
471 | protected: |
461 | protected: |
472 | uint32_t get_range (uint32_t r_max); |
462 | enum { |
473 | int get_range (int r_min, int r_max); |
463 | overhead = sizeof (uint32_t) * 2 |
474 | }; |
464 | }; |
475 | |
465 | |
476 | typedef random_number_generator<tausworthe_random_generator> rand_gen; |
466 | uint32_t &_size () const |
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467 | { |
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468 | return ((unsigned int *)data)[-2]; |
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469 | } |
477 | |
470 | |
478 | extern rand_gen rndm, rmg_rndm; |
471 | uint32_t &_refcnt () const |
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472 | { |
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473 | return ((unsigned int *)data)[-1]; |
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474 | } |
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475 | |
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476 | void _alloc (uint32_t size) |
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477 | { |
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478 | data = ((char *)salloc<char> (size + overhead)) + overhead; |
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479 | _size () = size; |
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480 | _refcnt () = 1; |
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481 | } |
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482 | |
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483 | void _dealloc (); |
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484 | |
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485 | void inc () |
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486 | { |
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487 | ++_refcnt (); |
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488 | } |
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489 | |
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490 | void dec () |
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491 | { |
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492 | if (!--_refcnt ()) |
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493 | _dealloc (); |
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494 | } |
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495 | }; |
479 | |
496 | |
480 | INTERFACE_CLASS (attachable) |
497 | INTERFACE_CLASS (attachable) |
481 | struct refcnt_base |
498 | struct refcnt_base |
482 | { |
499 | { |
483 | typedef int refcnt_t; |
500 | typedef int refcnt_t; |
… | |
… | |
498 | // p if not null |
515 | // p if not null |
499 | refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } |
516 | refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } |
500 | |
517 | |
501 | void refcnt_dec () |
518 | void refcnt_dec () |
502 | { |
519 | { |
503 | if (!is_constant (p)) |
520 | if (!ecb_is_constant (p)) |
504 | --*refcnt_ref (); |
521 | --*refcnt_ref (); |
505 | else if (p) |
522 | else if (p) |
506 | --p->refcnt; |
523 | --p->refcnt; |
507 | } |
524 | } |
508 | |
525 | |
509 | void refcnt_inc () |
526 | void refcnt_inc () |
510 | { |
527 | { |
511 | if (!is_constant (p)) |
528 | if (!ecb_is_constant (p)) |
512 | ++*refcnt_ref (); |
529 | ++*refcnt_ref (); |
513 | else if (p) |
530 | else if (p) |
514 | ++p->refcnt; |
531 | ++p->refcnt; |
515 | } |
532 | } |
516 | |
533 | |
… | |
… | |
545 | typedef refptr<maptile> maptile_ptr; |
562 | typedef refptr<maptile> maptile_ptr; |
546 | typedef refptr<object> object_ptr; |
563 | typedef refptr<object> object_ptr; |
547 | typedef refptr<archetype> arch_ptr; |
564 | typedef refptr<archetype> arch_ptr; |
548 | typedef refptr<client> client_ptr; |
565 | typedef refptr<client> client_ptr; |
549 | typedef refptr<player> player_ptr; |
566 | typedef refptr<player> player_ptr; |
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567 | typedef refptr<region> region_ptr; |
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568 | |
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569 | #define STRHSH_NULL 2166136261 |
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570 | |
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571 | static inline uint32_t |
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572 | strhsh (const char *s) |
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573 | { |
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574 | // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) |
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575 | // it is about twice as fast as the one-at-a-time one, |
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576 | // with good distribution. |
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577 | // FNV-1a is faster on many cpus because the multiplication |
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578 | // runs concurrently with the looping logic. |
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579 | // we modify the hash a bit to improve its distribution |
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580 | uint32_t hash = STRHSH_NULL; |
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581 | |
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582 | while (*s) |
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583 | hash = (hash ^ *s++) * 16777619U; |
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584 | |
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585 | return hash ^ (hash >> 16); |
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586 | } |
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587 | |
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588 | static inline uint32_t |
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589 | memhsh (const char *s, size_t len) |
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590 | { |
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591 | uint32_t hash = STRHSH_NULL; |
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592 | |
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593 | while (len--) |
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594 | hash = (hash ^ *s++) * 16777619U; |
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595 | |
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596 | return hash; |
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597 | } |
550 | |
598 | |
551 | struct str_hash |
599 | struct str_hash |
552 | { |
600 | { |
553 | std::size_t operator ()(const char *s) const |
601 | std::size_t operator ()(const char *s) const |
554 | { |
602 | { |
555 | #if 0 |
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556 | uint32_t hash = 0; |
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557 | |
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558 | /* use the one-at-a-time hash function, which supposedly is |
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559 | * better than the djb2-like one used by perl5.005, but |
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560 | * certainly is better then the bug used here before. |
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561 | * see http://burtleburtle.net/bob/hash/doobs.html |
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562 | */ |
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563 | while (*s) |
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564 | { |
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565 | hash += *s++; |
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566 | hash += hash << 10; |
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567 | hash ^= hash >> 6; |
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568 | } |
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569 | |
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570 | hash += hash << 3; |
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571 | hash ^= hash >> 11; |
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572 | hash += hash << 15; |
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573 | #else |
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574 | // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) |
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575 | // it is about twice as fast as the one-at-a-time one, |
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576 | // with good distribution. |
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577 | // FNV-1a is faster on many cpus because the multiplication |
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578 | // runs concurrent with the looping logic. |
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579 | uint32_t hash = 2166136261; |
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580 | |
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581 | while (*s) |
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582 | hash = (hash ^ *s++) * 16777619; |
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583 | #endif |
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584 | |
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585 | return hash; |
603 | return strhsh (s); |
586 | } |
604 | } |
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605 | |
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606 | std::size_t operator ()(const shstr &s) const |
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607 | { |
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608 | return strhsh (s); |
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609 | } |
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610 | |
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611 | typedef ska::power_of_two_hash_policy hash_policy; |
587 | }; |
612 | }; |
588 | |
613 | |
589 | struct str_equal |
614 | struct str_equal |
590 | { |
615 | { |
591 | bool operator ()(const char *a, const char *b) const |
616 | bool operator ()(const char *a, const char *b) const |
… | |
… | |
617 | } |
642 | } |
618 | }; |
643 | }; |
619 | |
644 | |
620 | // This container blends advantages of linked lists |
645 | // This container blends advantages of linked lists |
621 | // (efficiency) with vectors (random access) by |
646 | // (efficiency) with vectors (random access) by |
622 | // by using an unordered vector and storing the vector |
647 | // using an unordered vector and storing the vector |
623 | // index inside the object. |
648 | // index inside the object. |
624 | // |
649 | // |
625 | // + memory-efficient on most 64 bit archs |
650 | // + memory-efficient on most 64 bit archs |
626 | // + O(1) insert/remove |
651 | // + O(1) insert/remove |
627 | // + free unique (but varying) id for inserted objects |
652 | // + free unique (but varying) id for inserted objects |
… | |
… | |
664 | insert (&obj); |
689 | insert (&obj); |
665 | } |
690 | } |
666 | |
691 | |
667 | void erase (T *obj) |
692 | void erase (T *obj) |
668 | { |
693 | { |
669 | unsigned int pos = obj->*indexmember; |
694 | object_vector_index pos = obj->*indexmember; |
670 | obj->*indexmember = 0; |
695 | obj->*indexmember = 0; |
671 | |
696 | |
672 | if (pos < this->size ()) |
697 | if (pos < this->size ()) |
673 | { |
698 | { |
674 | (*this)[pos - 1] = (*this)[this->size () - 1]; |
699 | (*this)[pos - 1] = (*this)[this->size () - 1]; |
… | |
… | |
682 | { |
707 | { |
683 | erase (&obj); |
708 | erase (&obj); |
684 | } |
709 | } |
685 | }; |
710 | }; |
686 | |
711 | |
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712 | ///////////////////////////////////////////////////////////////////////////// |
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713 | |
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714 | // something like a vector or stack, but without |
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715 | // out of bounds checking |
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716 | template<typename T> |
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717 | struct fixed_stack |
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718 | { |
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719 | T *data; |
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720 | int size; |
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721 | int max; |
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722 | |
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723 | fixed_stack () |
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724 | : size (0), data (0) |
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725 | { |
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726 | } |
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727 | |
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728 | fixed_stack (int max) |
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729 | : size (0), max (max) |
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730 | { |
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731 | data = salloc<T> (max); |
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732 | } |
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733 | |
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734 | void reset (int new_max) |
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735 | { |
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736 | sfree (data, max); |
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737 | size = 0; |
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738 | max = new_max; |
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739 | data = salloc<T> (max); |
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740 | } |
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741 | |
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742 | void free () |
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743 | { |
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744 | sfree (data, max); |
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745 | data = 0; |
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746 | } |
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747 | |
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748 | ~fixed_stack () |
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749 | { |
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750 | sfree (data, max); |
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751 | } |
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752 | |
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753 | T &operator[](int idx) |
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754 | { |
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755 | return data [idx]; |
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756 | } |
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757 | |
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758 | void push (T v) |
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759 | { |
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760 | data [size++] = v; |
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761 | } |
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762 | |
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763 | T &pop () |
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764 | { |
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765 | return data [--size]; |
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766 | } |
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767 | |
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768 | T remove (int idx) |
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769 | { |
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770 | T v = data [idx]; |
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771 | |
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772 | data [idx] = data [--size]; |
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773 | |
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774 | return v; |
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775 | } |
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776 | }; |
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777 | |
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778 | ///////////////////////////////////////////////////////////////////////////// |
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779 | |
687 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
780 | // basically does what strncpy should do, but appends "..." to strings exceeding length |
688 | // returns the number of bytes actually used (including \0) |
781 | // returns the number of bytes actually used (including \0) |
689 | int assign (char *dst, const char *src, int maxsize); |
782 | int assign (char *dst, const char *src, int maxsize); |
690 | |
783 | |
691 | // type-safe version of assign |
784 | // type-safe version of assign |
… | |
… | |
702 | |
795 | |
703 | int similar_direction (int a, int b); |
796 | int similar_direction (int a, int b); |
704 | |
797 | |
705 | // like v?sprintf, but returns a "static" buffer |
798 | // like v?sprintf, but returns a "static" buffer |
706 | char *vformat (const char *format, va_list ap); |
799 | char *vformat (const char *format, va_list ap); |
707 | char *format (const char *format, ...) attribute ((format (printf, 1, 2))); |
800 | char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2))); |
708 | |
801 | |
709 | // safety-check player input which will become object->msg |
802 | // safety-check player input which will become object->msg |
710 | bool msg_is_safe (const char *msg); |
803 | bool msg_is_safe (const char *msg); |
711 | |
804 | |
712 | ///////////////////////////////////////////////////////////////////////////// |
805 | ///////////////////////////////////////////////////////////////////////////// |