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Revision 1.94 by root, Sun Nov 8 16:13:45 2009 UTC vs.
Revision 1.126 by root, Sat Nov 17 23:33:18 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the Affero GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>. 18 * <http://www.gnu.org/licenses/>.
19 * 19 *
20 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 21 */
22 22
23#ifndef UTIL_H__ 23#ifndef UTIL_H__
24#define UTIL_H__ 24#define UTIL_H__
55#endif 55#endif
56 56
57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) 57// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
58#define auto(var,expr) decltype(expr) var = (expr) 58#define auto(var,expr) decltype(expr) var = (expr)
59 59
60#if cplusplus_does_not_suck /* still sucks in codesize with gcc 6, although local types work now */
61// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
62template<typename T, int N>
63static inline int array_length (const T (&arr)[N])
64{
65 return N;
66}
67#else
68#define array_length(name) (sizeof (name) / sizeof (name [0]))
69#endif
70
60// very ugly macro that basically declares and initialises a variable 71// very ugly macro that basically declares and initialises a variable
61// that is in scope for the next statement only 72// that is in scope for the next statement only
62// works only for stuff that can be assigned 0 and converts to false 73// works only for stuff that can be assigned 0 and converts to false
63// (note: works great for pointers) 74// (note: works great for pointers)
64// most ugly macro I ever wrote 75// most ugly macro I ever wrote
70 81
71// in range excluding end 82// in range excluding end
72#define IN_RANGE_EXC(val,beg,end) \ 83#define IN_RANGE_EXC(val,beg,end) \
73 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) 84 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
74 85
75void cleanup (const char *cause, bool make_core = false); 86ecb_cold void cleanup (const char *cause, bool make_core = false);
76void fork_abort (const char *msg); 87ecb_cold void fork_abort (const char *msg);
77 88
78// rationale for using (U) not (T) is to reduce signed/unsigned issues, 89// rationale for using (U) not (T) is to reduce signed/unsigned issues,
79// as a is often a constant while b is the variable. it is still a bug, though. 90// as a is often a constant while b is the variable. it is still a bug, though.
80template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } 91template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
81template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } 92template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
82template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } 93template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
83 94
84template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } 95template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
85template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } 96template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
86template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } 97template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
93// sign returns -1 or +1 104// sign returns -1 or +1
94template<typename T> 105template<typename T>
95static inline T sign (T v) { return v < 0 ? -1 : +1; } 106static inline T sign (T v) { return v < 0 ? -1 : +1; }
96// relies on 2c representation 107// relies on 2c representation
97template<> 108template<>
98inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } 109inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
110template<>
111inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
112template<>
113inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
99 114
100// sign0 returns -1, 0 or +1 115// sign0 returns -1, 0 or +1
101template<typename T> 116template<typename T>
102static inline T sign0 (T v) { return v ? sign (v) : 0; } 117static inline T sign0 (T v) { return v ? sign (v) : 0; }
118
119//clashes with C++0x
120template<typename T, typename U>
121static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
103 122
104// div* only work correctly for div > 0 123// div* only work correctly for div > 0
105// div, with correct rounding (< 0.5 downwards, >=0.5 upwards) 124// div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
106template<typename T> static inline T div (T val, T div) 125template<typename T> static inline T div (T val, T div)
107{ 126{
108 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; 127 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
109} 128}
129
130template<> inline float div (float val, float div) { return val / div; }
131template<> inline double div (double val, double div) { return val / div; }
132
110// div, round-up 133// div, round-up
111template<typename T> static inline T div_ru (T val, T div) 134template<typename T> static inline T div_ru (T val, T div)
112{ 135{
113 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; 136 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
114} 137}
214#if 0 237#if 0
215// and has a max. error of 6 in the range -100..+100. 238// and has a max. error of 6 in the range -100..+100.
216#else 239#else
217// and has a max. error of 9 in the range -100..+100. 240// and has a max. error of 9 in the range -100..+100.
218#endif 241#endif
219inline int 242inline int
220idistance (int dx, int dy) 243idistance (int dx, int dy)
221{ 244{
222 unsigned int dx_ = abs (dx); 245 unsigned int dx_ = abs (dx);
223 unsigned int dy_ = abs (dy); 246 unsigned int dy_ = abs (dy);
224 247
225#if 0 248#if 0
226 return dx_ > dy_ 249 return dx_ > dy_
229#else 252#else
230 return dx_ + dy_ - min (dx_, dy_) * 5 / 8; 253 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
231#endif 254#endif
232} 255}
233 256
257// can be substantially faster than floor, if your value range allows for it
258template<typename T>
259inline T
260fastfloor (T x)
261{
262 return std::floor (x);
263}
264
265inline float
266fastfloor (float x)
267{
268 return sint32(x) - (x < 0);
269}
270
271inline double
272fastfloor (double x)
273{
274 return sint64(x) - (x < 0);
275}
276
234/* 277/*
235 * absdir(int): Returns a number between 1 and 8, which represent 278 * absdir(int): Returns a number between 1 and 8, which represent
236 * the "absolute" direction of a number (it actually takes care of 279 * the "absolute" direction of a number (it actually takes care of
237 * "overflow" in previous calculations of a direction). 280 * "overflow" in previous calculations of a direction).
238 */ 281 */
240absdir (int d) 283absdir (int d)
241{ 284{
242 return ((d - 1) & 7) + 1; 285 return ((d - 1) & 7) + 1;
243} 286}
244 287
288#define for_all_bits_sparse_32(mask, idxvar) \
289 for (uint32_t idxvar, mask_ = mask; \
290 mask_ && ((idxvar = ecb_ctz32 (mask_)), mask_ &= ~(1 << idxvar), 1);)
291
245extern ssize_t slice_alloc; // statistics 292extern ssize_t slice_alloc; // statistics
246 293
247void *salloc_ (int n) throw (std::bad_alloc); 294void *salloc_ (int n);
248void *salloc_ (int n, void *src) throw (std::bad_alloc); 295void *salloc_ (int n, void *src);
249 296
250// strictly the same as g_slice_alloc, but never returns 0 297// strictly the same as g_slice_alloc, but never returns 0
251template<typename T> 298template<typename T>
252inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } 299inline T *salloc (int n = 1) { return (T *)salloc_ (n * sizeof (T)); }
253 300
254// also copies src into the new area, like "memdup" 301// also copies src into the new area, like "memdup"
255// if src is 0, clears the memory 302// if src is 0, clears the memory
256template<typename T> 303template<typename T>
257inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } 304inline T *salloc (int n, T *src) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
258 305
259// clears the memory 306// clears the memory
260template<typename T> 307template<typename T>
261inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } 308inline T *salloc0(int n = 1) { return (T *)salloc_ (n * sizeof (T), 0); }
262 309
263// for symmetry 310// for symmetry
264template<typename T> 311template<typename T>
265inline void sfree (T *ptr, int n = 1) throw () 312inline void sfree (T *ptr, int n = 1) noexcept
266{ 313{
267 if (expect_true (ptr)) 314 if (expect_true (ptr))
268 { 315 {
269 slice_alloc -= n * sizeof (T); 316 slice_alloc -= n * sizeof (T);
270 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); 317 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
271 g_slice_free1 (n * sizeof (T), (void *)ptr); 318 g_slice_free1 (n * sizeof (T), (void *)ptr);
272 assert (slice_alloc >= 0);//D
273 } 319 }
274} 320}
275 321
276// nulls the pointer 322// nulls the pointer
277template<typename T> 323template<typename T>
278inline void sfree0 (T *&ptr, int n = 1) throw () 324inline void sfree0 (T *&ptr, int n = 1) noexcept
279{ 325{
280 sfree<T> (ptr, n); 326 sfree<T> (ptr, n);
281 ptr = 0; 327 ptr = 0;
282} 328}
283 329
351 typedef const Tp *const_pointer; 397 typedef const Tp *const_pointer;
352 typedef Tp &reference; 398 typedef Tp &reference;
353 typedef const Tp &const_reference; 399 typedef const Tp &const_reference;
354 typedef Tp value_type; 400 typedef Tp value_type;
355 401
356 template <class U> 402 template <class U>
357 struct rebind 403 struct rebind
358 { 404 {
359 typedef slice_allocator<U> other; 405 typedef slice_allocator<U> other;
360 }; 406 };
361 407
362 slice_allocator () throw () { } 408 slice_allocator () noexcept { }
363 slice_allocator (const slice_allocator &) throw () { } 409 slice_allocator (const slice_allocator &) noexcept { }
364 template<typename Tp2> 410 template<typename Tp2>
365 slice_allocator (const slice_allocator<Tp2> &) throw () { } 411 slice_allocator (const slice_allocator<Tp2> &) noexcept { }
366 412
367 ~slice_allocator () { } 413 ~slice_allocator () { }
368 414
369 pointer address (reference x) const { return &x; } 415 pointer address (reference x) const { return &x; }
370 const_pointer address (const_reference x) const { return &x; } 416 const_pointer address (const_reference x) const { return &x; }
377 void deallocate (pointer p, size_type n) 423 void deallocate (pointer p, size_type n)
378 { 424 {
379 sfree<Tp> (p, n); 425 sfree<Tp> (p, n);
380 } 426 }
381 427
382 size_type max_size () const throw () 428 size_type max_size () const noexcept
383 { 429 {
384 return size_t (-1) / sizeof (Tp); 430 return size_t (-1) / sizeof (Tp);
385 } 431 }
386 432
387 void construct (pointer p, const Tp &val) 433 void construct (pointer p, const Tp &val)
393 { 439 {
394 p->~Tp (); 440 p->~Tp ();
395 } 441 }
396}; 442};
397 443
398// P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213. 444// basically a memory area, but refcounted
399// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps 445struct refcnt_buf
400// http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
401struct tausworthe_random_generator
402{ 446{
403 uint32_t state [4]; 447 char *data;
404 448
405 void operator =(const tausworthe_random_generator &src) 449 refcnt_buf (size_t size = 0);
406 { 450 refcnt_buf (void *data, size_t size);
407 state [0] = src.state [0];
408 state [1] = src.state [1];
409 state [2] = src.state [2];
410 state [3] = src.state [3];
411 }
412 451
413 void seed (uint32_t seed); 452 refcnt_buf (const refcnt_buf &src)
414 uint32_t next ();
415};
416
417// Xorshift RNGs, George Marsaglia
418// http://www.jstatsoft.org/v08/i14/paper
419// this one is about 40% faster than the tausworthe one above (i.e. not much),
420// despite the inlining, and has the issue of only creating 2**32-1 numbers.
421// see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf
422struct xorshift_random_generator
423{
424 uint32_t x, y;
425
426 void operator =(const xorshift_random_generator &src)
427 { 453 {
428 x = src.x; 454 data = src.data;
429 y = src.y; 455 inc ();
430 } 456 }
431 457
432 void seed (uint32_t seed) 458 ~refcnt_buf ();
433 {
434 x = seed;
435 y = seed * 69069U;
436 }
437 459
438 uint32_t next () 460 refcnt_buf &operator =(const refcnt_buf &src);
461
462 operator char *()
439 { 463 {
440 uint32_t t = x ^ (x << 10);
441 x = y;
442 y = y ^ (y >> 13) ^ t ^ (t >> 10);
443 return y; 464 return data;
444 } 465 }
445};
446 466
447template<class generator> 467 size_t size () const
448struct random_number_generator : generator
449{
450 // uniform distribution, 0 .. max (0, num - 1)
451 uint32_t operator ()(uint32_t num)
452 { 468 {
453 return !is_constant (num) ? get_range (num) // non-constant 469 return _size ();
454 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
455 : this->next () & (num - 1); // constant, power-of-two
456 }
457
458 // return a number within (min .. max)
459 int operator () (int r_min, int r_max)
460 {
461 return is_constant (r_min) && is_constant (r_max) && r_min <= r_max
462 ? r_min + operator ()(r_max - r_min + 1)
463 : get_range (r_min, r_max);
464 }
465
466 double operator ()()
467 {
468 return this->next () / (double)0xFFFFFFFFU;
469 } 470 }
470 471
471protected: 472protected:
472 uint32_t get_range (uint32_t r_max); 473 enum {
473 int get_range (int r_min, int r_max); 474 overhead = sizeof (uint32_t) * 2
474}; 475 };
475 476
476typedef random_number_generator<tausworthe_random_generator> rand_gen; 477 uint32_t &_size () const
478 {
479 return ((unsigned int *)data)[-2];
480 }
477 481
478extern rand_gen rndm, rmg_rndm; 482 uint32_t &_refcnt () const
483 {
484 return ((unsigned int *)data)[-1];
485 }
486
487 void _alloc (uint32_t size)
488 {
489 data = ((char *)salloc<char> (size + overhead)) + overhead;
490 _size () = size;
491 _refcnt () = 1;
492 }
493
494 void _dealloc ();
495
496 void inc ()
497 {
498 ++_refcnt ();
499 }
500
501 void dec ()
502 {
503 if (!--_refcnt ())
504 _dealloc ();
505 }
506};
479 507
480INTERFACE_CLASS (attachable) 508INTERFACE_CLASS (attachable)
481struct refcnt_base 509struct refcnt_base
482{ 510{
483 typedef int refcnt_t; 511 typedef int refcnt_t;
498 // p if not null 526 // p if not null
499 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } 527 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
500 528
501 void refcnt_dec () 529 void refcnt_dec ()
502 { 530 {
503 if (!is_constant (p)) 531 if (!ecb_is_constant (p))
504 --*refcnt_ref (); 532 --*refcnt_ref ();
505 else if (p) 533 else if (p)
506 --p->refcnt; 534 --p->refcnt;
507 } 535 }
508 536
509 void refcnt_inc () 537 void refcnt_inc ()
510 { 538 {
511 if (!is_constant (p)) 539 if (!ecb_is_constant (p))
512 ++*refcnt_ref (); 540 ++*refcnt_ref ();
513 else if (p) 541 else if (p)
514 ++p->refcnt; 542 ++p->refcnt;
515 } 543 }
516 544
545typedef refptr<maptile> maptile_ptr; 573typedef refptr<maptile> maptile_ptr;
546typedef refptr<object> object_ptr; 574typedef refptr<object> object_ptr;
547typedef refptr<archetype> arch_ptr; 575typedef refptr<archetype> arch_ptr;
548typedef refptr<client> client_ptr; 576typedef refptr<client> client_ptr;
549typedef refptr<player> player_ptr; 577typedef refptr<player> player_ptr;
578typedef refptr<region> region_ptr;
579
580#define STRHSH_NULL 2166136261
581
582static inline uint32_t
583strhsh (const char *s)
584{
585 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
586 // it is about twice as fast as the one-at-a-time one,
587 // with good distribution.
588 // FNV-1a is faster on many cpus because the multiplication
589 // runs concurrently with the looping logic.
590 // we modify the hash a bit to improve its distribution
591 uint32_t hash = STRHSH_NULL;
592
593 while (*s)
594 hash = (hash ^ *s++) * 16777619U;
595
596 return hash ^ (hash >> 16);
597}
598
599static inline uint32_t
600memhsh (const char *s, size_t len)
601{
602 uint32_t hash = STRHSH_NULL;
603
604 while (len--)
605 hash = (hash ^ *s++) * 16777619U;
606
607 return hash;
608}
550 609
551struct str_hash 610struct str_hash
552{ 611{
553 std::size_t operator ()(const char *s) const 612 std::size_t operator ()(const char *s) const
554 { 613 {
555#if 0
556 uint32_t hash = 0;
557
558 /* use the one-at-a-time hash function, which supposedly is
559 * better than the djb2-like one used by perl5.005, but
560 * certainly is better then the bug used here before.
561 * see http://burtleburtle.net/bob/hash/doobs.html
562 */
563 while (*s)
564 {
565 hash += *s++;
566 hash += hash << 10;
567 hash ^= hash >> 6;
568 }
569
570 hash += hash << 3;
571 hash ^= hash >> 11;
572 hash += hash << 15;
573#else
574 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
575 // it is about twice as fast as the one-at-a-time one,
576 // with good distribution.
577 // FNV-1a is faster on many cpus because the multiplication
578 // runs concurrent with the looping logic.
579 uint32_t hash = 2166136261;
580
581 while (*s)
582 hash = (hash ^ *s++) * 16777619;
583#endif
584
585 return hash; 614 return strhsh (s);
615 }
616
617 std::size_t operator ()(const shstr &s) const
618 {
619 return strhsh (s);
586 } 620 }
587}; 621};
588 622
589struct str_equal 623struct str_equal
590{ 624{
617 } 651 }
618}; 652};
619 653
620// This container blends advantages of linked lists 654// This container blends advantages of linked lists
621// (efficiency) with vectors (random access) by 655// (efficiency) with vectors (random access) by
622// by using an unordered vector and storing the vector 656// using an unordered vector and storing the vector
623// index inside the object. 657// index inside the object.
624// 658//
625// + memory-efficient on most 64 bit archs 659// + memory-efficient on most 64 bit archs
626// + O(1) insert/remove 660// + O(1) insert/remove
627// + free unique (but varying) id for inserted objects 661// + free unique (but varying) id for inserted objects
664 insert (&obj); 698 insert (&obj);
665 } 699 }
666 700
667 void erase (T *obj) 701 void erase (T *obj)
668 { 702 {
669 unsigned int pos = obj->*indexmember; 703 object_vector_index pos = obj->*indexmember;
670 obj->*indexmember = 0; 704 obj->*indexmember = 0;
671 705
672 if (pos < this->size ()) 706 if (pos < this->size ())
673 { 707 {
674 (*this)[pos - 1] = (*this)[this->size () - 1]; 708 (*this)[pos - 1] = (*this)[this->size () - 1];
682 { 716 {
683 erase (&obj); 717 erase (&obj);
684 } 718 }
685}; 719};
686 720
721/////////////////////////////////////////////////////////////////////////////
722
723// something like a vector or stack, but without
724// out of bounds checking
725template<typename T>
726struct fixed_stack
727{
728 T *data;
729 int size;
730 int max;
731
732 fixed_stack ()
733 : size (0), data (0)
734 {
735 }
736
737 fixed_stack (int max)
738 : size (0), max (max)
739 {
740 data = salloc<T> (max);
741 }
742
743 void reset (int new_max)
744 {
745 sfree (data, max);
746 size = 0;
747 max = new_max;
748 data = salloc<T> (max);
749 }
750
751 void free ()
752 {
753 sfree (data, max);
754 data = 0;
755 }
756
757 ~fixed_stack ()
758 {
759 sfree (data, max);
760 }
761
762 T &operator[](int idx)
763 {
764 return data [idx];
765 }
766
767 void push (T v)
768 {
769 data [size++] = v;
770 }
771
772 T &pop ()
773 {
774 return data [--size];
775 }
776
777 T remove (int idx)
778 {
779 T v = data [idx];
780
781 data [idx] = data [--size];
782
783 return v;
784 }
785};
786
787/////////////////////////////////////////////////////////////////////////////
788
687// basically does what strncpy should do, but appends "..." to strings exceeding length 789// basically does what strncpy should do, but appends "..." to strings exceeding length
688// returns the number of bytes actually used (including \0) 790// returns the number of bytes actually used (including \0)
689int assign (char *dst, const char *src, int maxsize); 791int assign (char *dst, const char *src, int maxsize);
690 792
691// type-safe version of assign 793// type-safe version of assign
702 804
703int similar_direction (int a, int b); 805int similar_direction (int a, int b);
704 806
705// like v?sprintf, but returns a "static" buffer 807// like v?sprintf, but returns a "static" buffer
706char *vformat (const char *format, va_list ap); 808char *vformat (const char *format, va_list ap);
707char *format (const char *format, ...) attribute ((format (printf, 1, 2))); 809char *format (const char *format, ...) ecb_attribute ((format (printf, 1, 2)));
708 810
709// safety-check player input which will become object->msg 811// safety-check player input which will become object->msg
710bool msg_is_safe (const char *msg); 812bool msg_is_safe (const char *msg);
711 813
712///////////////////////////////////////////////////////////////////////////// 814/////////////////////////////////////////////////////////////////////////////

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