1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
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99 | |
99 | |
100 | // sign0 returns -1, 0 or +1 |
100 | // sign0 returns -1, 0 or +1 |
101 | template<typename T> |
101 | template<typename T> |
102 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
102 | static inline T sign0 (T v) { return v ? sign (v) : 0; } |
103 | |
103 | |
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104 | template<typename T, typename U> |
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105 | static inline T copysign (T a, U b) { return a > 0 ? b : -b; } |
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106 | |
104 | // div* only work correctly for div > 0 |
107 | // div* only work correctly for div > 0 |
105 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
108 | // div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
106 | template<typename T> static inline T div (T val, T div) |
109 | template<typename T> static inline T div (T val, T div) |
107 | { |
110 | { |
108 | return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
111 | return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
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240 | absdir (int d) |
243 | absdir (int d) |
241 | { |
244 | { |
242 | return ((d - 1) & 7) + 1; |
245 | return ((d - 1) & 7) + 1; |
243 | } |
246 | } |
244 | |
247 | |
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248 | // avoid ctz name because netbsd or freebsd spams it's namespace with it |
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249 | #if GCC_VERSION(3,4) |
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250 | static inline int least_significant_bit (uint32_t x) |
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251 | { |
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252 | return __builtin_ctz (x); |
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253 | } |
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254 | #else |
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255 | int least_significant_bit (uint32_t x); |
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256 | #endif |
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257 | |
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258 | #define for_all_bits_sparse_32(mask, idxvar) \ |
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259 | for (uint32_t idxvar, mask_ = mask; \ |
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260 | mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);) |
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261 | |
245 | extern ssize_t slice_alloc; // statistics |
262 | extern ssize_t slice_alloc; // statistics |
246 | |
263 | |
247 | void *salloc_ (int n) throw (std::bad_alloc); |
264 | void *salloc_ (int n) throw (std::bad_alloc); |
248 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
265 | void *salloc_ (int n, void *src) throw (std::bad_alloc); |
249 | |
266 | |
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559 | // FNV-1a is faster on many cpus because the multiplication |
576 | // FNV-1a is faster on many cpus because the multiplication |
560 | // runs concurrently with the looping logic. |
577 | // runs concurrently with the looping logic. |
561 | uint32_t hash = STRHSH_NULL; |
578 | uint32_t hash = STRHSH_NULL; |
562 | |
579 | |
563 | while (*s) |
580 | while (*s) |
564 | hash = (hash ^ *s++) * 16777619; |
581 | hash = (hash ^ *s++) * 16777619U; |
565 | |
582 | |
566 | return hash; |
583 | return hash; |
567 | } |
584 | } |
568 | |
585 | |
569 | static inline uint32_t |
586 | static inline uint32_t |
570 | memhsh (const char *s, size_t len) |
587 | memhsh (const char *s, size_t len) |
571 | { |
588 | { |
572 | uint32_t hash = STRHSH_NULL; |
589 | uint32_t hash = STRHSH_NULL; |
573 | |
590 | |
574 | while (len--) |
591 | while (len--) |
575 | hash = (hash ^ *s++) * 16777619; |
592 | hash = (hash ^ *s++) * 16777619U; |
576 | |
593 | |
577 | return hash; |
594 | return hash; |
578 | } |
595 | } |
579 | |
596 | |
580 | struct str_hash |
597 | struct str_hash |