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/cvs/deliantra/server/include/util.h
Revision: 1.108
Committed: Wed May 26 19:11:43 2010 UTC (14 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-3_0
Changes since 1.107: +1 -1 lines
Log Message:
prot to c89 + extensions

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #ifndef UTIL_H__
24 #define UTIL_H__
25
26 #include <compiler.h>
27
28 #define DEBUG_POISON 0x00 // poison memory before freeing it if != 0
29 #define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs
30 #define PREFER_MALLOC 0 // use malloc and not the slice allocator
31
32 #include <pthread.h>
33
34 #include <cstddef>
35 #include <cmath>
36 #include <new>
37 #include <vector>
38
39 #include <glib.h>
40
41 #include <shstr.h>
42 #include <traits.h>
43
44 #if DEBUG_SALLOC
45 # define g_slice_alloc0(s) debug_slice_alloc0(s)
46 # define g_slice_alloc(s) debug_slice_alloc(s)
47 # define g_slice_free1(s,p) debug_slice_free1(s,p)
48 void *g_slice_alloc (unsigned long size);
49 void *g_slice_alloc0 (unsigned long size);
50 void g_slice_free1 (unsigned long size, void *ptr);
51 #elif PREFER_MALLOC
52 # define g_slice_alloc0(s) calloc (1, (s))
53 # define g_slice_alloc(s) malloc ((s))
54 # define g_slice_free1(s,p) free ((p))
55 #endif
56
57 // use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever)
58 #define auto(var,expr) decltype(expr) var = (expr)
59
60 #if cplusplus_does_not_suck
61 // does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm)
62 template<typename T, int N>
63 static inline int array_length (const T (&arr)[N])
64 {
65 return N;
66 }
67 #else
68 #define array_length(name) (sizeof (name) / sizeof (name [0]))
69 #endif
70
71 // very ugly macro that basically declares and initialises a variable
72 // that is in scope for the next statement only
73 // works only for stuff that can be assigned 0 and converts to false
74 // (note: works great for pointers)
75 // most ugly macro I ever wrote
76 #define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
77
78 // in range including end
79 #define IN_RANGE_INC(val,beg,end) \
80 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
81
82 // in range excluding end
83 #define IN_RANGE_EXC(val,beg,end) \
84 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
85
86 void cleanup (const char *cause, bool make_core = false);
87 void fork_abort (const char *msg);
88
89 // rationale for using (U) not (T) is to reduce signed/unsigned issues,
90 // as a is often a constant while b is the variable. it is still a bug, though.
91 template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; }
92 template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; }
93 template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; }
94
95 template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); }
96 template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); }
97 template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); }
98
99 template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
100
101 template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); }
102 template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); }
103
104 // sign returns -1 or +1
105 template<typename T>
106 static inline T sign (T v) { return v < 0 ? -1 : +1; }
107 // relies on 2c representation
108 template<>
109 inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); }
110 template<>
111 inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); }
112 template<>
113 inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); }
114
115 // sign0 returns -1, 0 or +1
116 template<typename T>
117 static inline T sign0 (T v) { return v ? sign (v) : 0; }
118
119 template<typename T, typename U>
120 static inline T copysign (T a, U b) { return a > 0 ? b : -b; }
121
122 // div* only work correctly for div > 0
123 // div, with correct rounding (< 0.5 downwards, >=0.5 upwards)
124 template<typename T> static inline T div (T val, T div)
125 {
126 return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div;
127 }
128
129 template<> inline float div (float val, float div) { return val / div; }
130 template<> inline double div (double val, double div) { return val / div; }
131
132 // div, round-up
133 template<typename T> static inline T div_ru (T val, T div)
134 {
135 return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div;
136 }
137 // div, round-down
138 template<typename T> static inline T div_rd (T val, T div)
139 {
140 return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div;
141 }
142
143 // lerp* only work correctly for min_in < max_in
144 // Linear intERPolate, scales val from min_in..max_in to min_out..max_out
145 template<typename T>
146 static inline T
147 lerp (T val, T min_in, T max_in, T min_out, T max_out)
148 {
149 return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in);
150 }
151
152 // lerp, round-down
153 template<typename T>
154 static inline T
155 lerp_rd (T val, T min_in, T max_in, T min_out, T max_out)
156 {
157 return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
158 }
159
160 // lerp, round-up
161 template<typename T>
162 static inline T
163 lerp_ru (T val, T min_in, T max_in, T min_out, T max_out)
164 {
165 return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in);
166 }
167
168 // lots of stuff taken from FXT
169
170 /* Rotate right. This is used in various places for checksumming */
171 //TODO: that sucks, use a better checksum algo
172 static inline uint32_t
173 rotate_right (uint32_t c, uint32_t count = 1)
174 {
175 return (c << (32 - count)) | (c >> count);
176 }
177
178 static inline uint32_t
179 rotate_left (uint32_t c, uint32_t count = 1)
180 {
181 return (c >> (32 - count)) | (c << count);
182 }
183
184 // Return abs(a-b)
185 // Both a and b must not have the most significant bit set
186 static inline uint32_t
187 upos_abs_diff (uint32_t a, uint32_t b)
188 {
189 long d1 = b - a;
190 long d2 = (d1 & (d1 >> 31)) << 1;
191
192 return d1 - d2; // == (b - d) - (a + d);
193 }
194
195 // Both a and b must not have the most significant bit set
196 static inline uint32_t
197 upos_min (uint32_t a, uint32_t b)
198 {
199 int32_t d = b - a;
200 d &= d >> 31;
201 return a + d;
202 }
203
204 // Both a and b must not have the most significant bit set
205 static inline uint32_t
206 upos_max (uint32_t a, uint32_t b)
207 {
208 int32_t d = b - a;
209 d &= d >> 31;
210 return b - d;
211 }
212
213 // this is much faster than crossfire's original algorithm
214 // on modern cpus
215 inline int
216 isqrt (int n)
217 {
218 return (int)sqrtf ((float)n);
219 }
220
221 // this is kind of like the ^^ operator, if it would exist, without sequence point.
222 // more handy than it looks like, due to the implicit !! done on its arguments
223 inline bool
224 logical_xor (bool a, bool b)
225 {
226 return a != b;
227 }
228
229 inline bool
230 logical_implies (bool a, bool b)
231 {
232 return a <= b;
233 }
234
235 // this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
236 #if 0
237 // and has a max. error of 6 in the range -100..+100.
238 #else
239 // and has a max. error of 9 in the range -100..+100.
240 #endif
241 inline int
242 idistance (int dx, int dy)
243 {
244 unsigned int dx_ = abs (dx);
245 unsigned int dy_ = abs (dy);
246
247 #if 0
248 return dx_ > dy_
249 ? (dx_ * 61685 + dy_ * 26870) >> 16
250 : (dy_ * 61685 + dx_ * 26870) >> 16;
251 #else
252 return dx_ + dy_ - min (dx_, dy_) * 5 / 8;
253 #endif
254 }
255
256 /*
257 * absdir(int): Returns a number between 1 and 8, which represent
258 * the "absolute" direction of a number (it actually takes care of
259 * "overflow" in previous calculations of a direction).
260 */
261 inline int
262 absdir (int d)
263 {
264 return ((d - 1) & 7) + 1;
265 }
266
267 // avoid ctz name because netbsd or freebsd spams it's namespace with it
268 #if GCC_VERSION(3,4)
269 static inline int least_significant_bit (uint32_t x)
270 {
271 return __builtin_ctz (x);
272 }
273 #else
274 int least_significant_bit (uint32_t x);
275 #endif
276
277 #define for_all_bits_sparse_32(mask, idxvar) \
278 for (uint32_t idxvar, mask_ = mask; \
279 mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);)
280
281 extern ssize_t slice_alloc; // statistics
282
283 void *salloc_ (int n) throw (std::bad_alloc);
284 void *salloc_ (int n, void *src) throw (std::bad_alloc);
285
286 // strictly the same as g_slice_alloc, but never returns 0
287 template<typename T>
288 inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
289
290 // also copies src into the new area, like "memdup"
291 // if src is 0, clears the memory
292 template<typename T>
293 inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
294
295 // clears the memory
296 template<typename T>
297 inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
298
299 // for symmetry
300 template<typename T>
301 inline void sfree (T *ptr, int n = 1) throw ()
302 {
303 if (expect_true (ptr))
304 {
305 slice_alloc -= n * sizeof (T);
306 if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T));
307 g_slice_free1 (n * sizeof (T), (void *)ptr);
308 assert (slice_alloc >= 0);//D
309 }
310 }
311
312 // nulls the pointer
313 template<typename T>
314 inline void sfree0 (T *&ptr, int n = 1) throw ()
315 {
316 sfree<T> (ptr, n);
317 ptr = 0;
318 }
319
320 // makes dynamically allocated objects zero-initialised
321 struct zero_initialised
322 {
323 void *operator new (size_t s, void *p)
324 {
325 memset (p, 0, s);
326 return p;
327 }
328
329 void *operator new (size_t s)
330 {
331 return salloc0<char> (s);
332 }
333
334 void *operator new[] (size_t s)
335 {
336 return salloc0<char> (s);
337 }
338
339 void operator delete (void *p, size_t s)
340 {
341 sfree ((char *)p, s);
342 }
343
344 void operator delete[] (void *p, size_t s)
345 {
346 sfree ((char *)p, s);
347 }
348 };
349
350 // makes dynamically allocated objects zero-initialised
351 struct slice_allocated
352 {
353 void *operator new (size_t s, void *p)
354 {
355 return p;
356 }
357
358 void *operator new (size_t s)
359 {
360 return salloc<char> (s);
361 }
362
363 void *operator new[] (size_t s)
364 {
365 return salloc<char> (s);
366 }
367
368 void operator delete (void *p, size_t s)
369 {
370 sfree ((char *)p, s);
371 }
372
373 void operator delete[] (void *p, size_t s)
374 {
375 sfree ((char *)p, s);
376 }
377 };
378
379 // a STL-compatible allocator that uses g_slice
380 // boy, this is verbose
381 template<typename Tp>
382 struct slice_allocator
383 {
384 typedef size_t size_type;
385 typedef ptrdiff_t difference_type;
386 typedef Tp *pointer;
387 typedef const Tp *const_pointer;
388 typedef Tp &reference;
389 typedef const Tp &const_reference;
390 typedef Tp value_type;
391
392 template <class U>
393 struct rebind
394 {
395 typedef slice_allocator<U> other;
396 };
397
398 slice_allocator () throw () { }
399 slice_allocator (const slice_allocator &) throw () { }
400 template<typename Tp2>
401 slice_allocator (const slice_allocator<Tp2> &) throw () { }
402
403 ~slice_allocator () { }
404
405 pointer address (reference x) const { return &x; }
406 const_pointer address (const_reference x) const { return &x; }
407
408 pointer allocate (size_type n, const_pointer = 0)
409 {
410 return salloc<Tp> (n);
411 }
412
413 void deallocate (pointer p, size_type n)
414 {
415 sfree<Tp> (p, n);
416 }
417
418 size_type max_size () const throw ()
419 {
420 return size_t (-1) / sizeof (Tp);
421 }
422
423 void construct (pointer p, const Tp &val)
424 {
425 ::new (p) Tp (val);
426 }
427
428 void destroy (pointer p)
429 {
430 p->~Tp ();
431 }
432 };
433
434 // P. L'Ecuyer, “Maximally Equidistributed Combined Tausworthe Generators”, Mathematics of Computation, 65, 213 (1996), 203–213.
435 // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps
436 // http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps
437 struct tausworthe_random_generator
438 {
439 uint32_t state [4];
440
441 void operator =(const tausworthe_random_generator &src)
442 {
443 state [0] = src.state [0];
444 state [1] = src.state [1];
445 state [2] = src.state [2];
446 state [3] = src.state [3];
447 }
448
449 void seed (uint32_t seed);
450 uint32_t next ();
451 };
452
453 // Xorshift RNGs, George Marsaglia
454 // http://www.jstatsoft.org/v08/i14/paper
455 // this one is about 40% faster than the tausworthe one above (i.e. not much),
456 // despite the inlining, and has the issue of only creating 2**32-1 numbers.
457 // see also http://www.iro.umontreal.ca/~lecuyer/myftp/papers/xorshift.pdf
458 struct xorshift_random_generator
459 {
460 uint32_t x, y;
461
462 void operator =(const xorshift_random_generator &src)
463 {
464 x = src.x;
465 y = src.y;
466 }
467
468 void seed (uint32_t seed)
469 {
470 x = seed;
471 y = seed * 69069U;
472 }
473
474 uint32_t next ()
475 {
476 uint32_t t = x ^ (x << 10);
477 x = y;
478 y = y ^ (y >> 13) ^ t ^ (t >> 10);
479 return y;
480 }
481 };
482
483 template<class generator>
484 struct random_number_generator : generator
485 {
486 // uniform distribution, [0 .. num - 1]
487 uint32_t operator ()(uint32_t num)
488 {
489 return !is_constant (num) ? get_range (num) // non-constant
490 : num & (num - 1) ? (this->next () * (uint64_t)num) >> 32U // constant, non-power-of-two
491 : this->next () & (num - 1); // constant, power-of-two
492 }
493
494 // return a number within the closed interval [min .. max]
495 int operator () (int r_min, int r_max)
496 {
497 return is_constant (r_min <= r_max) && r_min <= r_max
498 ? r_min + operator ()(r_max - r_min + 1)
499 : get_range (r_min, r_max);
500 }
501
502 // return a number within the half-open interval [0..1[
503 double operator ()()
504 {
505 return this->next () / (double)0x100000000ULL;
506 }
507
508 protected:
509 uint32_t get_range (uint32_t r_max);
510 int get_range (int r_min, int r_max);
511 };
512
513 typedef random_number_generator<tausworthe_random_generator> rand_gen;
514
515 extern rand_gen rndm, rmg_rndm;
516
517 INTERFACE_CLASS (attachable)
518 struct refcnt_base
519 {
520 typedef int refcnt_t;
521 mutable refcnt_t ACC (RW, refcnt);
522
523 MTH void refcnt_inc () const { ++refcnt; }
524 MTH void refcnt_dec () const { --refcnt; }
525
526 refcnt_base () : refcnt (0) { }
527 };
528
529 // to avoid branches with more advanced compilers
530 extern refcnt_base::refcnt_t refcnt_dummy;
531
532 template<class T>
533 struct refptr
534 {
535 // p if not null
536 refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; }
537
538 void refcnt_dec ()
539 {
540 if (!is_constant (p))
541 --*refcnt_ref ();
542 else if (p)
543 --p->refcnt;
544 }
545
546 void refcnt_inc ()
547 {
548 if (!is_constant (p))
549 ++*refcnt_ref ();
550 else if (p)
551 ++p->refcnt;
552 }
553
554 T *p;
555
556 refptr () : p(0) { }
557 refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); }
558 refptr (T *p) : p(p) { refcnt_inc (); }
559 ~refptr () { refcnt_dec (); }
560
561 const refptr<T> &operator =(T *o)
562 {
563 // if decrementing ever destroys we need to reverse the order here
564 refcnt_dec ();
565 p = o;
566 refcnt_inc ();
567 return *this;
568 }
569
570 const refptr<T> &operator =(const refptr<T> &o)
571 {
572 *this = o.p;
573 return *this;
574 }
575
576 T &operator * () const { return *p; }
577 T *operator ->() const { return p; }
578
579 operator T *() const { return p; }
580 };
581
582 typedef refptr<maptile> maptile_ptr;
583 typedef refptr<object> object_ptr;
584 typedef refptr<archetype> arch_ptr;
585 typedef refptr<client> client_ptr;
586 typedef refptr<player> player_ptr;
587 typedef refptr<region> region_ptr;
588
589 #define STRHSH_NULL 2166136261
590
591 static inline uint32_t
592 strhsh (const char *s)
593 {
594 // use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/)
595 // it is about twice as fast as the one-at-a-time one,
596 // with good distribution.
597 // FNV-1a is faster on many cpus because the multiplication
598 // runs concurrently with the looping logic.
599 uint32_t hash = STRHSH_NULL;
600
601 while (*s)
602 hash = (hash ^ *s++) * 16777619U;
603
604 return hash;
605 }
606
607 static inline uint32_t
608 memhsh (const char *s, size_t len)
609 {
610 uint32_t hash = STRHSH_NULL;
611
612 while (len--)
613 hash = (hash ^ *s++) * 16777619U;
614
615 return hash;
616 }
617
618 struct str_hash
619 {
620 std::size_t operator ()(const char *s) const
621 {
622 return strhsh (s);
623 }
624
625 std::size_t operator ()(const shstr &s) const
626 {
627 return strhsh (s);
628 }
629 };
630
631 struct str_equal
632 {
633 bool operator ()(const char *a, const char *b) const
634 {
635 return !strcmp (a, b);
636 }
637 };
638
639 // Mostly the same as std::vector, but insert/erase can reorder
640 // the elements, making append(=insert)/remove O(1) instead of O(n).
641 //
642 // NOTE: only some forms of erase are available
643 template<class T>
644 struct unordered_vector : std::vector<T, slice_allocator<T> >
645 {
646 typedef typename unordered_vector::iterator iterator;
647
648 void erase (unsigned int pos)
649 {
650 if (pos < this->size () - 1)
651 (*this)[pos] = (*this)[this->size () - 1];
652
653 this->pop_back ();
654 }
655
656 void erase (iterator i)
657 {
658 erase ((unsigned int )(i - this->begin ()));
659 }
660 };
661
662 // This container blends advantages of linked lists
663 // (efficiency) with vectors (random access) by
664 // by using an unordered vector and storing the vector
665 // index inside the object.
666 //
667 // + memory-efficient on most 64 bit archs
668 // + O(1) insert/remove
669 // + free unique (but varying) id for inserted objects
670 // + cache-friendly iteration
671 // - only works for pointers to structs
672 //
673 // NOTE: only some forms of erase/insert are available
674 typedef int object_vector_index;
675
676 template<class T, object_vector_index T::*indexmember>
677 struct object_vector : std::vector<T *, slice_allocator<T *> >
678 {
679 typedef typename object_vector::iterator iterator;
680
681 bool contains (const T *obj) const
682 {
683 return obj->*indexmember;
684 }
685
686 iterator find (const T *obj)
687 {
688 return obj->*indexmember
689 ? this->begin () + obj->*indexmember - 1
690 : this->end ();
691 }
692
693 void push_back (T *obj)
694 {
695 std::vector<T *, slice_allocator<T *> >::push_back (obj);
696 obj->*indexmember = this->size ();
697 }
698
699 void insert (T *obj)
700 {
701 push_back (obj);
702 }
703
704 void insert (T &obj)
705 {
706 insert (&obj);
707 }
708
709 void erase (T *obj)
710 {
711 unsigned int pos = obj->*indexmember;
712 obj->*indexmember = 0;
713
714 if (pos < this->size ())
715 {
716 (*this)[pos - 1] = (*this)[this->size () - 1];
717 (*this)[pos - 1]->*indexmember = pos;
718 }
719
720 this->pop_back ();
721 }
722
723 void erase (T &obj)
724 {
725 erase (&obj);
726 }
727 };
728
729 // basically does what strncpy should do, but appends "..." to strings exceeding length
730 // returns the number of bytes actually used (including \0)
731 int assign (char *dst, const char *src, int maxsize);
732
733 // type-safe version of assign
734 template<int N>
735 inline int assign (char (&dst)[N], const char *src)
736 {
737 return assign ((char *)&dst, src, N);
738 }
739
740 typedef double tstamp;
741
742 // return current time as timestamp
743 tstamp now ();
744
745 int similar_direction (int a, int b);
746
747 // like v?sprintf, but returns a "static" buffer
748 char *vformat (const char *format, va_list ap);
749 char *format (const char *format, ...) attribute ((format (printf, 1, 2)));
750
751 // safety-check player input which will become object->msg
752 bool msg_is_safe (const char *msg);
753
754 /////////////////////////////////////////////////////////////////////////////
755 // threads, very very thin wrappers around pthreads
756
757 struct thread
758 {
759 pthread_t id;
760
761 void start (void *(*start_routine)(void *), void *arg = 0);
762
763 void cancel ()
764 {
765 pthread_cancel (id);
766 }
767
768 void *join ()
769 {
770 void *ret;
771
772 if (pthread_join (id, &ret))
773 cleanup ("pthread_join failed", 1);
774
775 return ret;
776 }
777 };
778
779 // note that mutexes are not classes
780 typedef pthread_mutex_t smutex;
781
782 #if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP)
783 #define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP
784 #else
785 #define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER
786 #endif
787
788 #define SMUTEX(name) smutex name = SMUTEX_INITIALISER
789 #define SMUTEX_LOCK(name) pthread_mutex_lock (&(name))
790 #define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name))
791
792 typedef pthread_cond_t scond;
793
794 #define SCOND(name) scond name = PTHREAD_COND_INITIALIZER
795 #define SCOND_SIGNAL(name) pthread_cond_signal (&(name))
796 #define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name))
797 #define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex))
798
799 #endif
800