#ifndef UTIL_H__ #define UTIL_H__ #if __GNUC__ >= 3 # define is_constant(c) __builtin_constant_p (c) #else # define is_constant(c) 0 #endif #include #include // makes dynamically allocated objects zero-initialised struct zero_initialised { void *operator new (size_t s, void *p) { memset (p, 0, s); return p; } void *operator new (size_t s) { return g_slice_alloc0 (s); } void *operator new[] (size_t s) { return g_slice_alloc0 (s); } void operator delete (void *p, size_t s) { g_slice_free1 (s, p); } void operator delete[] (void *p, size_t s) { g_slice_free1 (s, p); } }; void throw_bad_alloc () throw (std::bad_alloc); void *alloc (int s) throw (std::bad_alloc); void dealloc (void *p, int s) throw (); // a STL-compatible allocator that uses g_slice // boy, this is verbose template struct slice_allocator { typedef size_t size_type; typedef ptrdiff_t difference_type; typedef Tp *pointer; typedef const Tp *const_pointer; typedef Tp &reference; typedef const Tp &const_reference; typedef Tp value_type; template struct rebind { typedef slice_allocator other; }; slice_allocator () throw () { } slice_allocator (const slice_allocator &o) throw () { } template slice_allocator (const slice_allocator &) throw () { } ~slice_allocator () { } pointer address (reference x) const { return &x; } const_pointer address (const_reference x) const { return &x; } pointer allocate (size_type n, const_pointer = 0) { return static_cast(alloc (n * sizeof (Tp))); } void deallocate (pointer p, size_type n) { dealloc (static_cast(p), n); } size_type max_size ()const throw () { return size_t (-1) / sizeof (Tp); } void construct (pointer p, const Tp &val) { ::new (p) Tp (val); } void destroy (pointer p) { p->~Tp (); } }; struct refcounted { mutable int refcnt; refcounted () : refcnt (0) { } void refcnt_inc () { ++refcnt; } void refcnt_dec () { --refcnt; if (refcnt < 0)abort();}//D }; template struct refptr { T *p; refptr () : p(0) { } refptr (const refptr &p) : p(p.p) { if (p) p->refcnt_inc (); } refptr (T *p) : p(p) { if (p) p->refcnt_inc (); } ~refptr () { if (p) p->refcnt_dec (); } const refptr &operator =(T *o) { if (p) p->refcnt_dec (); p = o; if (p) p->refcnt_inc (); return *this; } const refptr &operator =(const refptr o) { *this = o.p; return *this; } T &operator * () const { return *p; } T *operator ->() const { return p; } operator T *() const { return p; } }; struct str_hash { std::size_t operator ()(const char *s) const { unsigned long hash = 0; /* use the one-at-a-time hash function, which supposedly is * better than the djb2-like one used by perl5.005, but * certainly is better then the bug used here before. * see http://burtleburtle.net/bob/hash/doobs.html */ while (*s) { hash += *s++; hash += hash << 10; hash ^= hash >> 6; } hash += hash << 3; hash ^= hash >> 11; hash += hash << 15; return hash; } }; struct str_equal { bool operator ()(const char *a, const char *b) const { return !strcmp (a, b); } }; #include template struct unordered_vector : std::vector > { typedef typename unordered_vector::iterator iterator; void erase (unsigned int pos) { if (pos < this->size () - 1) (*this)[pos] = (*this)[this->size () - 1]; this->pop_back (); } void erase (iterator i) { erase ((unsigned int )(i - this->begin ())); } }; template static inline T min (T a, U b) { return a < (T)b ? a : (T)b; } template static inline T max (T a, U b) { return a > (T)b ? a : (T)b; } template static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; } template static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } // basically does what strncpy should do, but appends "..." to strings exceeding length void assign (char *dst, const char *src, int maxlen); // type-safe version of assign template inline void assign (char (&dst)[N], const char *src) { assign ((char *)&dst, src, N); } #endif