1 |
/* |
2 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 |
* |
4 |
* Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 |
* |
6 |
* Deliantra is free software: you can redistribute it and/or modify it under |
7 |
* the terms of the Affero GNU General Public License as published by the |
8 |
* Free Software Foundation, either version 3 of the License, or (at your |
9 |
* option) any later version. |
10 |
* |
11 |
* This program is distributed in the hope that it will be useful, |
12 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 |
* GNU General Public License for more details. |
15 |
* |
16 |
* You should have received a copy of the Affero GNU General Public License |
17 |
* and the GNU General Public License along with this program. If not, see |
18 |
* <http://www.gnu.org/licenses/>. |
19 |
* |
20 |
* The authors can be reached via e-mail to <support@deliantra.net> |
21 |
*/ |
22 |
|
23 |
#ifndef UTIL_H__ |
24 |
#define UTIL_H__ |
25 |
|
26 |
#include <compiler.h> |
27 |
|
28 |
#define DEBUG_POISON 0x00 // poison memory before freeing it if != 0 |
29 |
#define DEBUG_SALLOC 0 // add a debug wrapper around all sallocs |
30 |
#define PREFER_MALLOC 0 // use malloc and not the slice allocator |
31 |
|
32 |
#include <pthread.h> |
33 |
|
34 |
#include <cstddef> |
35 |
#include <cmath> |
36 |
#include <new> |
37 |
#include <vector> |
38 |
|
39 |
#include <glib.h> |
40 |
|
41 |
#include <shstr.h> |
42 |
#include <traits.h> |
43 |
|
44 |
#if DEBUG_SALLOC |
45 |
# define g_slice_alloc0(s) debug_slice_alloc0(s) |
46 |
# define g_slice_alloc(s) debug_slice_alloc(s) |
47 |
# define g_slice_free1(s,p) debug_slice_free1(s,p) |
48 |
void *g_slice_alloc (unsigned long size); |
49 |
void *g_slice_alloc0 (unsigned long size); |
50 |
void g_slice_free1 (unsigned long size, void *ptr); |
51 |
#elif PREFER_MALLOC |
52 |
# define g_slice_alloc0(s) calloc (1, (s)) |
53 |
# define g_slice_alloc(s) malloc ((s)) |
54 |
# define g_slice_free1(s,p) free ((p)) |
55 |
#endif |
56 |
|
57 |
// use C0X decltype for auto declarations until ISO C++ sanctifies them (if ever) |
58 |
#define auto(var,expr) decltype(expr) var = (expr) |
59 |
|
60 |
#if cplusplus_does_not_suck |
61 |
// does not work for local types (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm) |
62 |
template<typename T, int N> |
63 |
static inline int array_length (const T (&arr)[N]) |
64 |
{ |
65 |
return N; |
66 |
} |
67 |
#else |
68 |
#define array_length(name) (sizeof (name) / sizeof (name [0])) |
69 |
#endif |
70 |
|
71 |
// very ugly macro that basically declares and initialises a variable |
72 |
// that is in scope for the next statement only |
73 |
// works only for stuff that can be assigned 0 and converts to false |
74 |
// (note: works great for pointers) |
75 |
// most ugly macro I ever wrote |
76 |
#define statementvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1) |
77 |
|
78 |
// in range including end |
79 |
#define IN_RANGE_INC(val,beg,end) \ |
80 |
((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg)) |
81 |
|
82 |
// in range excluding end |
83 |
#define IN_RANGE_EXC(val,beg,end) \ |
84 |
((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg)) |
85 |
|
86 |
void cleanup (const char *cause, bool make_core = false); |
87 |
void fork_abort (const char *msg); |
88 |
|
89 |
// rationale for using (U) not (T) is to reduce signed/unsigned issues, |
90 |
// as a is often a constant while b is the variable. it is still a bug, though. |
91 |
template<typename T, typename U> static inline T min (T a, U b) { return (U)a < b ? (U)a : b; } |
92 |
template<typename T, typename U> static inline T max (T a, U b) { return (U)a > b ? (U)a : b; } |
93 |
template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? (T)a : v >(T)b ? (T)b : v; } |
94 |
|
95 |
template<typename T, typename U> static inline void min_it (T &v, U m) { v = min (v, (T)m); } |
96 |
template<typename T, typename U> static inline void max_it (T &v, U m) { v = max (v, (T)m); } |
97 |
template<typename T, typename U, typename V> static inline void clamp_it (T &v, U a, V b) { v = clamp (v, (T)a, (T)b); } |
98 |
|
99 |
template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; } |
100 |
|
101 |
template<typename T, typename U, typename V> static inline T min (T a, U b, V c) { return min (a, min (b, c)); } |
102 |
template<typename T, typename U, typename V> static inline T max (T a, U b, V c) { return max (a, max (b, c)); } |
103 |
|
104 |
// sign returns -1 or +1 |
105 |
template<typename T> |
106 |
static inline T sign (T v) { return v < 0 ? -1 : +1; } |
107 |
// relies on 2c representation |
108 |
template<> |
109 |
inline sint8 sign (sint8 v) { return 1 - (sint8 (uint8 (v) >> 7) * 2); } |
110 |
template<> |
111 |
inline sint16 sign (sint16 v) { return 1 - (sint16 (uint16 (v) >> 15) * 2); } |
112 |
template<> |
113 |
inline sint32 sign (sint32 v) { return 1 - (sint32 (uint32 (v) >> 31) * 2); } |
114 |
|
115 |
// sign0 returns -1, 0 or +1 |
116 |
template<typename T> |
117 |
static inline T sign0 (T v) { return v ? sign (v) : 0; } |
118 |
|
119 |
//clashes with C++0x |
120 |
template<typename T, typename U> |
121 |
static inline T copysign (T a, U b) { return a > 0 ? b : -b; } |
122 |
|
123 |
// div* only work correctly for div > 0 |
124 |
// div, with correct rounding (< 0.5 downwards, >=0.5 upwards) |
125 |
template<typename T> static inline T div (T val, T div) |
126 |
{ |
127 |
return expect_false (val < 0) ? - ((-val + (div - 1) / 2) / div) : (val + div / 2) / div; |
128 |
} |
129 |
|
130 |
template<> inline float div (float val, float div) { return val / div; } |
131 |
template<> inline double div (double val, double div) { return val / div; } |
132 |
|
133 |
// div, round-up |
134 |
template<typename T> static inline T div_ru (T val, T div) |
135 |
{ |
136 |
return expect_false (val < 0) ? - ((-val ) / div) : (val + div - 1) / div; |
137 |
} |
138 |
// div, round-down |
139 |
template<typename T> static inline T div_rd (T val, T div) |
140 |
{ |
141 |
return expect_false (val < 0) ? - ((-val + (div - 1) ) / div) : (val ) / div; |
142 |
} |
143 |
|
144 |
// lerp* only work correctly for min_in < max_in |
145 |
// Linear intERPolate, scales val from min_in..max_in to min_out..max_out |
146 |
template<typename T> |
147 |
static inline T |
148 |
lerp (T val, T min_in, T max_in, T min_out, T max_out) |
149 |
{ |
150 |
return min_out + div <T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
151 |
} |
152 |
|
153 |
// lerp, round-down |
154 |
template<typename T> |
155 |
static inline T |
156 |
lerp_rd (T val, T min_in, T max_in, T min_out, T max_out) |
157 |
{ |
158 |
return min_out + div_rd<T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
159 |
} |
160 |
|
161 |
// lerp, round-up |
162 |
template<typename T> |
163 |
static inline T |
164 |
lerp_ru (T val, T min_in, T max_in, T min_out, T max_out) |
165 |
{ |
166 |
return min_out + div_ru<T> ((val - min_in) * (max_out - min_out), max_in - min_in); |
167 |
} |
168 |
|
169 |
// lots of stuff taken from FXT |
170 |
|
171 |
/* Rotate right. This is used in various places for checksumming */ |
172 |
//TODO: that sucks, use a better checksum algo |
173 |
static inline uint32_t |
174 |
rotate_right (uint32_t c, uint32_t count = 1) |
175 |
{ |
176 |
return (c << (32 - count)) | (c >> count); |
177 |
} |
178 |
|
179 |
static inline uint32_t |
180 |
rotate_left (uint32_t c, uint32_t count = 1) |
181 |
{ |
182 |
return (c >> (32 - count)) | (c << count); |
183 |
} |
184 |
|
185 |
// Return abs(a-b) |
186 |
// Both a and b must not have the most significant bit set |
187 |
static inline uint32_t |
188 |
upos_abs_diff (uint32_t a, uint32_t b) |
189 |
{ |
190 |
long d1 = b - a; |
191 |
long d2 = (d1 & (d1 >> 31)) << 1; |
192 |
|
193 |
return d1 - d2; // == (b - d) - (a + d); |
194 |
} |
195 |
|
196 |
// Both a and b must not have the most significant bit set |
197 |
static inline uint32_t |
198 |
upos_min (uint32_t a, uint32_t b) |
199 |
{ |
200 |
int32_t d = b - a; |
201 |
d &= d >> 31; |
202 |
return a + d; |
203 |
} |
204 |
|
205 |
// Both a and b must not have the most significant bit set |
206 |
static inline uint32_t |
207 |
upos_max (uint32_t a, uint32_t b) |
208 |
{ |
209 |
int32_t d = b - a; |
210 |
d &= d >> 31; |
211 |
return b - d; |
212 |
} |
213 |
|
214 |
// this is much faster than crossfire's original algorithm |
215 |
// on modern cpus |
216 |
inline int |
217 |
isqrt (int n) |
218 |
{ |
219 |
return (int)sqrtf ((float)n); |
220 |
} |
221 |
|
222 |
// this is kind of like the ^^ operator, if it would exist, without sequence point. |
223 |
// more handy than it looks like, due to the implicit !! done on its arguments |
224 |
inline bool |
225 |
logical_xor (bool a, bool b) |
226 |
{ |
227 |
return a != b; |
228 |
} |
229 |
|
230 |
inline bool |
231 |
logical_implies (bool a, bool b) |
232 |
{ |
233 |
return a <= b; |
234 |
} |
235 |
|
236 |
// this is only twice as fast as naive sqrtf (dx*dy+dy*dy) |
237 |
#if 0 |
238 |
// and has a max. error of 6 in the range -100..+100. |
239 |
#else |
240 |
// and has a max. error of 9 in the range -100..+100. |
241 |
#endif |
242 |
inline int |
243 |
idistance (int dx, int dy) |
244 |
{ |
245 |
unsigned int dx_ = abs (dx); |
246 |
unsigned int dy_ = abs (dy); |
247 |
|
248 |
#if 0 |
249 |
return dx_ > dy_ |
250 |
? (dx_ * 61685 + dy_ * 26870) >> 16 |
251 |
: (dy_ * 61685 + dx_ * 26870) >> 16; |
252 |
#else |
253 |
return dx_ + dy_ - min (dx_, dy_) * 5 / 8; |
254 |
#endif |
255 |
} |
256 |
|
257 |
/* |
258 |
* absdir(int): Returns a number between 1 and 8, which represent |
259 |
* the "absolute" direction of a number (it actually takes care of |
260 |
* "overflow" in previous calculations of a direction). |
261 |
*/ |
262 |
inline int |
263 |
absdir (int d) |
264 |
{ |
265 |
return ((d - 1) & 7) + 1; |
266 |
} |
267 |
|
268 |
// avoid ctz name because netbsd or freebsd spams it's namespace with it |
269 |
#if GCC_VERSION(3,4) |
270 |
static inline int least_significant_bit (uint32_t x) |
271 |
{ |
272 |
return __builtin_ctz (x); |
273 |
} |
274 |
#else |
275 |
int least_significant_bit (uint32_t x); |
276 |
#endif |
277 |
|
278 |
#define for_all_bits_sparse_32(mask, idxvar) \ |
279 |
for (uint32_t idxvar, mask_ = mask; \ |
280 |
mask_ && ((idxvar = least_significant_bit (mask_)), mask_ &= ~(1 << idxvar), 1);) |
281 |
|
282 |
extern ssize_t slice_alloc; // statistics |
283 |
|
284 |
void *salloc_ (int n) throw (std::bad_alloc); |
285 |
void *salloc_ (int n, void *src) throw (std::bad_alloc); |
286 |
|
287 |
// strictly the same as g_slice_alloc, but never returns 0 |
288 |
template<typename T> |
289 |
inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); } |
290 |
|
291 |
// also copies src into the new area, like "memdup" |
292 |
// if src is 0, clears the memory |
293 |
template<typename T> |
294 |
inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); } |
295 |
|
296 |
// clears the memory |
297 |
template<typename T> |
298 |
inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); } |
299 |
|
300 |
// for symmetry |
301 |
template<typename T> |
302 |
inline void sfree (T *ptr, int n = 1) throw () |
303 |
{ |
304 |
if (expect_true (ptr)) |
305 |
{ |
306 |
slice_alloc -= n * sizeof (T); |
307 |
if (DEBUG_POISON) memset (ptr, DEBUG_POISON, n * sizeof (T)); |
308 |
g_slice_free1 (n * sizeof (T), (void *)ptr); |
309 |
assert (slice_alloc >= 0);//D |
310 |
} |
311 |
} |
312 |
|
313 |
// nulls the pointer |
314 |
template<typename T> |
315 |
inline void sfree0 (T *&ptr, int n = 1) throw () |
316 |
{ |
317 |
sfree<T> (ptr, n); |
318 |
ptr = 0; |
319 |
} |
320 |
|
321 |
// makes dynamically allocated objects zero-initialised |
322 |
struct zero_initialised |
323 |
{ |
324 |
void *operator new (size_t s, void *p) |
325 |
{ |
326 |
memset (p, 0, s); |
327 |
return p; |
328 |
} |
329 |
|
330 |
void *operator new (size_t s) |
331 |
{ |
332 |
return salloc0<char> (s); |
333 |
} |
334 |
|
335 |
void *operator new[] (size_t s) |
336 |
{ |
337 |
return salloc0<char> (s); |
338 |
} |
339 |
|
340 |
void operator delete (void *p, size_t s) |
341 |
{ |
342 |
sfree ((char *)p, s); |
343 |
} |
344 |
|
345 |
void operator delete[] (void *p, size_t s) |
346 |
{ |
347 |
sfree ((char *)p, s); |
348 |
} |
349 |
}; |
350 |
|
351 |
// makes dynamically allocated objects zero-initialised |
352 |
struct slice_allocated |
353 |
{ |
354 |
void *operator new (size_t s, void *p) |
355 |
{ |
356 |
return p; |
357 |
} |
358 |
|
359 |
void *operator new (size_t s) |
360 |
{ |
361 |
return salloc<char> (s); |
362 |
} |
363 |
|
364 |
void *operator new[] (size_t s) |
365 |
{ |
366 |
return salloc<char> (s); |
367 |
} |
368 |
|
369 |
void operator delete (void *p, size_t s) |
370 |
{ |
371 |
sfree ((char *)p, s); |
372 |
} |
373 |
|
374 |
void operator delete[] (void *p, size_t s) |
375 |
{ |
376 |
sfree ((char *)p, s); |
377 |
} |
378 |
}; |
379 |
|
380 |
// a STL-compatible allocator that uses g_slice |
381 |
// boy, this is verbose |
382 |
template<typename Tp> |
383 |
struct slice_allocator |
384 |
{ |
385 |
typedef size_t size_type; |
386 |
typedef ptrdiff_t difference_type; |
387 |
typedef Tp *pointer; |
388 |
typedef const Tp *const_pointer; |
389 |
typedef Tp &reference; |
390 |
typedef const Tp &const_reference; |
391 |
typedef Tp value_type; |
392 |
|
393 |
template <class U> |
394 |
struct rebind |
395 |
{ |
396 |
typedef slice_allocator<U> other; |
397 |
}; |
398 |
|
399 |
slice_allocator () throw () { } |
400 |
slice_allocator (const slice_allocator &) throw () { } |
401 |
template<typename Tp2> |
402 |
slice_allocator (const slice_allocator<Tp2> &) throw () { } |
403 |
|
404 |
~slice_allocator () { } |
405 |
|
406 |
pointer address (reference x) const { return &x; } |
407 |
const_pointer address (const_reference x) const { return &x; } |
408 |
|
409 |
pointer allocate (size_type n, const_pointer = 0) |
410 |
{ |
411 |
return salloc<Tp> (n); |
412 |
} |
413 |
|
414 |
void deallocate (pointer p, size_type n) |
415 |
{ |
416 |
sfree<Tp> (p, n); |
417 |
} |
418 |
|
419 |
size_type max_size () const throw () |
420 |
{ |
421 |
return size_t (-1) / sizeof (Tp); |
422 |
} |
423 |
|
424 |
void construct (pointer p, const Tp &val) |
425 |
{ |
426 |
::new (p) Tp (val); |
427 |
} |
428 |
|
429 |
void destroy (pointer p) |
430 |
{ |
431 |
p->~Tp (); |
432 |
} |
433 |
}; |
434 |
|
435 |
INTERFACE_CLASS (attachable) |
436 |
struct refcnt_base |
437 |
{ |
438 |
typedef int refcnt_t; |
439 |
mutable refcnt_t ACC (RW, refcnt); |
440 |
|
441 |
MTH void refcnt_inc () const { ++refcnt; } |
442 |
MTH void refcnt_dec () const { --refcnt; } |
443 |
|
444 |
refcnt_base () : refcnt (0) { } |
445 |
}; |
446 |
|
447 |
// to avoid branches with more advanced compilers |
448 |
extern refcnt_base::refcnt_t refcnt_dummy; |
449 |
|
450 |
template<class T> |
451 |
struct refptr |
452 |
{ |
453 |
// p if not null |
454 |
refcnt_base::refcnt_t *refcnt_ref () { return p ? &p->refcnt : &refcnt_dummy; } |
455 |
|
456 |
void refcnt_dec () |
457 |
{ |
458 |
if (!is_constant (p)) |
459 |
--*refcnt_ref (); |
460 |
else if (p) |
461 |
--p->refcnt; |
462 |
} |
463 |
|
464 |
void refcnt_inc () |
465 |
{ |
466 |
if (!is_constant (p)) |
467 |
++*refcnt_ref (); |
468 |
else if (p) |
469 |
++p->refcnt; |
470 |
} |
471 |
|
472 |
T *p; |
473 |
|
474 |
refptr () : p(0) { } |
475 |
refptr (const refptr<T> &p) : p(p.p) { refcnt_inc (); } |
476 |
refptr (T *p) : p(p) { refcnt_inc (); } |
477 |
~refptr () { refcnt_dec (); } |
478 |
|
479 |
const refptr<T> &operator =(T *o) |
480 |
{ |
481 |
// if decrementing ever destroys we need to reverse the order here |
482 |
refcnt_dec (); |
483 |
p = o; |
484 |
refcnt_inc (); |
485 |
return *this; |
486 |
} |
487 |
|
488 |
const refptr<T> &operator =(const refptr<T> &o) |
489 |
{ |
490 |
*this = o.p; |
491 |
return *this; |
492 |
} |
493 |
|
494 |
T &operator * () const { return *p; } |
495 |
T *operator ->() const { return p; } |
496 |
|
497 |
operator T *() const { return p; } |
498 |
}; |
499 |
|
500 |
typedef refptr<maptile> maptile_ptr; |
501 |
typedef refptr<object> object_ptr; |
502 |
typedef refptr<archetype> arch_ptr; |
503 |
typedef refptr<client> client_ptr; |
504 |
typedef refptr<player> player_ptr; |
505 |
typedef refptr<region> region_ptr; |
506 |
|
507 |
#define STRHSH_NULL 2166136261 |
508 |
|
509 |
static inline uint32_t |
510 |
strhsh (const char *s) |
511 |
{ |
512 |
// use FNV-1a hash (http://isthe.com/chongo/tech/comp/fnv/) |
513 |
// it is about twice as fast as the one-at-a-time one, |
514 |
// with good distribution. |
515 |
// FNV-1a is faster on many cpus because the multiplication |
516 |
// runs concurrently with the looping logic. |
517 |
// we modify the hash a bit to improve its distribution |
518 |
uint32_t hash = STRHSH_NULL; |
519 |
|
520 |
while (*s) |
521 |
hash = (hash ^ *s++) * 16777619U; |
522 |
|
523 |
return hash ^ (hash >> 16); |
524 |
} |
525 |
|
526 |
static inline uint32_t |
527 |
memhsh (const char *s, size_t len) |
528 |
{ |
529 |
uint32_t hash = STRHSH_NULL; |
530 |
|
531 |
while (len--) |
532 |
hash = (hash ^ *s++) * 16777619U; |
533 |
|
534 |
return hash; |
535 |
} |
536 |
|
537 |
struct str_hash |
538 |
{ |
539 |
std::size_t operator ()(const char *s) const |
540 |
{ |
541 |
return strhsh (s); |
542 |
} |
543 |
|
544 |
std::size_t operator ()(const shstr &s) const |
545 |
{ |
546 |
return strhsh (s); |
547 |
} |
548 |
}; |
549 |
|
550 |
struct str_equal |
551 |
{ |
552 |
bool operator ()(const char *a, const char *b) const |
553 |
{ |
554 |
return !strcmp (a, b); |
555 |
} |
556 |
}; |
557 |
|
558 |
// Mostly the same as std::vector, but insert/erase can reorder |
559 |
// the elements, making append(=insert)/remove O(1) instead of O(n). |
560 |
// |
561 |
// NOTE: only some forms of erase are available |
562 |
template<class T> |
563 |
struct unordered_vector : std::vector<T, slice_allocator<T> > |
564 |
{ |
565 |
typedef typename unordered_vector::iterator iterator; |
566 |
|
567 |
void erase (unsigned int pos) |
568 |
{ |
569 |
if (pos < this->size () - 1) |
570 |
(*this)[pos] = (*this)[this->size () - 1]; |
571 |
|
572 |
this->pop_back (); |
573 |
} |
574 |
|
575 |
void erase (iterator i) |
576 |
{ |
577 |
erase ((unsigned int )(i - this->begin ())); |
578 |
} |
579 |
}; |
580 |
|
581 |
// This container blends advantages of linked lists |
582 |
// (efficiency) with vectors (random access) by |
583 |
// by using an unordered vector and storing the vector |
584 |
// index inside the object. |
585 |
// |
586 |
// + memory-efficient on most 64 bit archs |
587 |
// + O(1) insert/remove |
588 |
// + free unique (but varying) id for inserted objects |
589 |
// + cache-friendly iteration |
590 |
// - only works for pointers to structs |
591 |
// |
592 |
// NOTE: only some forms of erase/insert are available |
593 |
typedef int object_vector_index; |
594 |
|
595 |
template<class T, object_vector_index T::*indexmember> |
596 |
struct object_vector : std::vector<T *, slice_allocator<T *> > |
597 |
{ |
598 |
typedef typename object_vector::iterator iterator; |
599 |
|
600 |
bool contains (const T *obj) const |
601 |
{ |
602 |
return obj->*indexmember; |
603 |
} |
604 |
|
605 |
iterator find (const T *obj) |
606 |
{ |
607 |
return obj->*indexmember |
608 |
? this->begin () + obj->*indexmember - 1 |
609 |
: this->end (); |
610 |
} |
611 |
|
612 |
void push_back (T *obj) |
613 |
{ |
614 |
std::vector<T *, slice_allocator<T *> >::push_back (obj); |
615 |
obj->*indexmember = this->size (); |
616 |
} |
617 |
|
618 |
void insert (T *obj) |
619 |
{ |
620 |
push_back (obj); |
621 |
} |
622 |
|
623 |
void insert (T &obj) |
624 |
{ |
625 |
insert (&obj); |
626 |
} |
627 |
|
628 |
void erase (T *obj) |
629 |
{ |
630 |
unsigned int pos = obj->*indexmember; |
631 |
obj->*indexmember = 0; |
632 |
|
633 |
if (pos < this->size ()) |
634 |
{ |
635 |
(*this)[pos - 1] = (*this)[this->size () - 1]; |
636 |
(*this)[pos - 1]->*indexmember = pos; |
637 |
} |
638 |
|
639 |
this->pop_back (); |
640 |
} |
641 |
|
642 |
void erase (T &obj) |
643 |
{ |
644 |
erase (&obj); |
645 |
} |
646 |
}; |
647 |
|
648 |
///////////////////////////////////////////////////////////////////////////// |
649 |
|
650 |
// something like a vector or stack, but without |
651 |
// out of bounds checking |
652 |
template<typename T> |
653 |
struct fixed_stack |
654 |
{ |
655 |
T *data; |
656 |
int size; |
657 |
int max; |
658 |
|
659 |
fixed_stack () |
660 |
: size (0), data (0) |
661 |
{ |
662 |
} |
663 |
|
664 |
fixed_stack (int max) |
665 |
: size (0), max (max) |
666 |
{ |
667 |
data = salloc<T> (max); |
668 |
} |
669 |
|
670 |
void reset (int new_max) |
671 |
{ |
672 |
sfree (data, max); |
673 |
size = 0; |
674 |
max = new_max; |
675 |
data = salloc<T> (max); |
676 |
} |
677 |
|
678 |
void free () |
679 |
{ |
680 |
sfree (data, max); |
681 |
data = 0; |
682 |
} |
683 |
|
684 |
~fixed_stack () |
685 |
{ |
686 |
sfree (data, max); |
687 |
} |
688 |
|
689 |
T &operator[](int idx) |
690 |
{ |
691 |
return data [idx]; |
692 |
} |
693 |
|
694 |
void push (T v) |
695 |
{ |
696 |
data [size++] = v; |
697 |
} |
698 |
|
699 |
T &pop () |
700 |
{ |
701 |
return data [--size]; |
702 |
} |
703 |
|
704 |
T remove (int idx) |
705 |
{ |
706 |
T v = data [idx]; |
707 |
|
708 |
data [idx] = data [--size]; |
709 |
|
710 |
return v; |
711 |
} |
712 |
}; |
713 |
|
714 |
///////////////////////////////////////////////////////////////////////////// |
715 |
|
716 |
// basically does what strncpy should do, but appends "..." to strings exceeding length |
717 |
// returns the number of bytes actually used (including \0) |
718 |
int assign (char *dst, const char *src, int maxsize); |
719 |
|
720 |
// type-safe version of assign |
721 |
template<int N> |
722 |
inline int assign (char (&dst)[N], const char *src) |
723 |
{ |
724 |
return assign ((char *)&dst, src, N); |
725 |
} |
726 |
|
727 |
typedef double tstamp; |
728 |
|
729 |
// return current time as timestamp |
730 |
tstamp now (); |
731 |
|
732 |
int similar_direction (int a, int b); |
733 |
|
734 |
// like v?sprintf, but returns a "static" buffer |
735 |
char *vformat (const char *format, va_list ap); |
736 |
char *format (const char *format, ...) attribute ((format (printf, 1, 2))); |
737 |
|
738 |
// safety-check player input which will become object->msg |
739 |
bool msg_is_safe (const char *msg); |
740 |
|
741 |
///////////////////////////////////////////////////////////////////////////// |
742 |
// threads, very very thin wrappers around pthreads |
743 |
|
744 |
struct thread |
745 |
{ |
746 |
pthread_t id; |
747 |
|
748 |
void start (void *(*start_routine)(void *), void *arg = 0); |
749 |
|
750 |
void cancel () |
751 |
{ |
752 |
pthread_cancel (id); |
753 |
} |
754 |
|
755 |
void *join () |
756 |
{ |
757 |
void *ret; |
758 |
|
759 |
if (pthread_join (id, &ret)) |
760 |
cleanup ("pthread_join failed", 1); |
761 |
|
762 |
return ret; |
763 |
} |
764 |
}; |
765 |
|
766 |
// note that mutexes are not classes |
767 |
typedef pthread_mutex_t smutex; |
768 |
|
769 |
#if __linux && defined (PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP) |
770 |
#define SMUTEX_INITIALISER PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP |
771 |
#else |
772 |
#define SMUTEX_INITIALISER PTHREAD_MUTEX_INITIALIZER |
773 |
#endif |
774 |
|
775 |
#define SMUTEX(name) smutex name = SMUTEX_INITIALISER |
776 |
#define SMUTEX_LOCK(name) pthread_mutex_lock (&(name)) |
777 |
#define SMUTEX_UNLOCK(name) pthread_mutex_unlock (&(name)) |
778 |
|
779 |
typedef pthread_cond_t scond; |
780 |
|
781 |
#define SCOND(name) scond name = PTHREAD_COND_INITIALIZER |
782 |
#define SCOND_SIGNAL(name) pthread_cond_signal (&(name)) |
783 |
#define SCOND_BROADCAST(name) pthread_cond_broadcast (&(name)) |
784 |
#define SCOND_WAIT(name,mutex) pthread_cond_wait (&(name), &(mutex)) |
785 |
|
786 |
#endif |
787 |
|