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/cvs/deliantra/server/include/util.h
Revision: 1.27
Committed: Mon Jan 15 00:40:49 2007 UTC (17 years, 4 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.26: +8 -0 lines
Log Message:
- micro-optimised hit_map and ok_to_put_more, this
  immensely helped reduce load on dense maps.
- introduced xy_normalise, which is imho a saner interface
  and much faster than get_map_flags so should be used
  in new code (and time-critical code).

File Contents

# Content
1 #ifndef UTIL_H__
2 #define UTIL_H__
3
4 #if __GNUC__ >= 3
5 # define is_constant(c) __builtin_constant_p (c)
6 #else
7 # define is_constant(c) 0
8 #endif
9
10 #include <cstddef>
11 #include <new>
12 #include <vector>
13
14 #include <glib.h>
15
16 #include <shstr.h>
17 #include <traits.h>
18
19 // use a gcc extension for auto declarations until ISO C++ sanctifies them
20 #define AUTODECL(var,expr) typeof(expr) var = (expr)
21
22 // very ugly macro that basicaly declares and initialises a variable
23 // that is in scope for the next statement only
24 // works only for stuff that can be assigned 0 and converts to false
25 // (note: works great for pointers)
26 // most ugly macro I ever wrote
27 #define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
28
29 // in range including end
30 #define IN_RANGE_INC(val,beg,end) \
31 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
32
33 // in range excluding end
34 #define IN_RANGE_EXC(val,beg,end) \
35 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
36
37 // makes dynamically allocated objects zero-initialised
38 struct zero_initialised
39 {
40 void *operator new (size_t s, void *p)
41 {
42 memset (p, 0, s);
43 return p;
44 }
45
46 void *operator new (size_t s)
47 {
48 return g_slice_alloc0 (s);
49 }
50
51 void *operator new[] (size_t s)
52 {
53 return g_slice_alloc0 (s);
54 }
55
56 void operator delete (void *p, size_t s)
57 {
58 g_slice_free1 (s, p);
59 }
60
61 void operator delete[] (void *p, size_t s)
62 {
63 g_slice_free1 (s, p);
64 }
65 };
66
67 void *salloc_ (int n) throw (std::bad_alloc);
68 void *salloc_ (int n, void *src) throw (std::bad_alloc);
69
70 // strictly the same as g_slice_alloc, but never returns 0
71 template<typename T>
72 inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
73
74 // also copies src into the new area, like "memdup"
75 // if src is 0, clears the memory
76 template<typename T>
77 inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
78
79 // clears the memory
80 template<typename T>
81 inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
82
83 // for symmetry
84 template<typename T>
85 inline void sfree (T *ptr, int n = 1) throw ()
86 {
87 g_slice_free1 (n * sizeof (T), (void *)ptr);
88 }
89
90 // a STL-compatible allocator that uses g_slice
91 // boy, this is verbose
92 template<typename Tp>
93 struct slice_allocator
94 {
95 typedef size_t size_type;
96 typedef ptrdiff_t difference_type;
97 typedef Tp *pointer;
98 typedef const Tp *const_pointer;
99 typedef Tp &reference;
100 typedef const Tp &const_reference;
101 typedef Tp value_type;
102
103 template <class U>
104 struct rebind
105 {
106 typedef slice_allocator<U> other;
107 };
108
109 slice_allocator () throw () { }
110 slice_allocator (const slice_allocator &o) throw () { }
111 template<typename Tp2>
112 slice_allocator (const slice_allocator<Tp2> &) throw () { }
113
114 ~slice_allocator () { }
115
116 pointer address (reference x) const { return &x; }
117 const_pointer address (const_reference x) const { return &x; }
118
119 pointer allocate (size_type n, const_pointer = 0)
120 {
121 return salloc<Tp> (n);
122 }
123
124 void deallocate (pointer p, size_type n)
125 {
126 sfree<Tp> (p, n);
127 }
128
129 size_type max_size ()const throw ()
130 {
131 return size_t (-1) / sizeof (Tp);
132 }
133
134 void construct (pointer p, const Tp &val)
135 {
136 ::new (p) Tp (val);
137 }
138
139 void destroy (pointer p)
140 {
141 p->~Tp ();
142 }
143 };
144
145 template<class T>
146 struct refptr
147 {
148 T *p;
149
150 refptr () : p(0) { }
151 refptr (const refptr<T> &p) : p(p.p) { if (p) p->refcnt_inc (); }
152 refptr (T *p) : p(p) { if (p) p->refcnt_inc (); }
153 ~refptr () { if (p) p->refcnt_dec (); }
154
155 const refptr<T> &operator =(T *o)
156 {
157 if (p) p->refcnt_dec ();
158 p = o;
159 if (p) p->refcnt_inc ();
160
161 return *this;
162 }
163
164 const refptr<T> &operator =(const refptr<T> o)
165 {
166 *this = o.p;
167 return *this;
168 }
169
170 T &operator * () const { return *p; }
171 T *operator ->() const { return p; }
172
173 operator T *() const { return p; }
174 };
175
176 typedef refptr<maptile> maptile_ptr;
177 typedef refptr<object> object_ptr;
178 typedef refptr<archetype> arch_ptr;
179 typedef refptr<client> client_ptr;
180 typedef refptr<player> player_ptr;
181
182 struct str_hash
183 {
184 std::size_t operator ()(const char *s) const
185 {
186 unsigned long hash = 0;
187
188 /* use the one-at-a-time hash function, which supposedly is
189 * better than the djb2-like one used by perl5.005, but
190 * certainly is better then the bug used here before.
191 * see http://burtleburtle.net/bob/hash/doobs.html
192 */
193 while (*s)
194 {
195 hash += *s++;
196 hash += hash << 10;
197 hash ^= hash >> 6;
198 }
199
200 hash += hash << 3;
201 hash ^= hash >> 11;
202 hash += hash << 15;
203
204 return hash;
205 }
206 };
207
208 struct str_equal
209 {
210 bool operator ()(const char *a, const char *b) const
211 {
212 return !strcmp (a, b);
213 }
214 };
215
216 template<class T>
217 struct unordered_vector : std::vector<T, slice_allocator<T> >
218 {
219 typedef typename unordered_vector::iterator iterator;
220
221 void erase (unsigned int pos)
222 {
223 if (pos < this->size () - 1)
224 (*this)[pos] = (*this)[this->size () - 1];
225
226 this->pop_back ();
227 }
228
229 void erase (iterator i)
230 {
231 erase ((unsigned int )(i - this->begin ()));
232 }
233 };
234
235 template<class T, int T::* index>
236 struct object_vector : std::vector<T *, slice_allocator<T *> >
237 {
238 void insert (T *obj)
239 {
240 assert (!(obj->*index));
241 push_back (obj);
242 obj->*index = this->size ();
243 }
244
245 void insert (T &obj)
246 {
247 insert (&obj);
248 }
249
250 void erase (T *obj)
251 {
252 assert (obj->*index);
253 int pos = obj->*index;
254 obj->*index = 0;
255
256 if (pos < this->size ())
257 {
258 (*this)[pos - 1] = (*this)[this->size () - 1];
259 (*this)[pos - 1]->*index = pos;
260 }
261
262 this->pop_back ();
263 }
264
265 void erase (T &obj)
266 {
267 errase (&obj);
268 }
269 };
270
271 template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
272 template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
273 template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; }
274
275 template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
276
277 // basically does what strncpy should do, but appends "..." to strings exceeding length
278 void assign (char *dst, const char *src, int maxlen);
279
280 // type-safe version of assign
281 template<int N>
282 inline void assign (char (&dst)[N], const char *src)
283 {
284 assign ((char *)&dst, src, N);
285 }
286
287 typedef double tstamp;
288
289 // return current time as timestampe
290 tstamp now ();
291
292 int similar_direction (int a, int b);
293
294 #endif
295