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/cvs/deliantra/server/include/util.h
Revision: 1.29
Committed: Mon Jan 15 01:39:42 2007 UTC (17 years, 4 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.28: +10 -0 lines
Log Message:
more micro-optimisation, use idistance, min is faster than MIN

File Contents

# Content
1 #ifndef UTIL_H__
2 #define UTIL_H__
3
4 #if __GNUC__ >= 3
5 # define is_constant(c) __builtin_constant_p (c)
6 #else
7 # define is_constant(c) 0
8 #endif
9
10 #include <cstddef>
11 #include <cmath>
12 #include <new>
13 #include <vector>
14
15 #include <glib.h>
16
17 #include <shstr.h>
18 #include <traits.h>
19
20 // use a gcc extension for auto declarations until ISO C++ sanctifies them
21 #define AUTODECL(var,expr) typeof(expr) var = (expr)
22
23 // very ugly macro that basicaly declares and initialises a variable
24 // that is in scope for the next statement only
25 // works only for stuff that can be assigned 0 and converts to false
26 // (note: works great for pointers)
27 // most ugly macro I ever wrote
28 #define declvar(type, name, value) if (type name = 0) { } else if (((name) = (value)), 1)
29
30 // in range including end
31 #define IN_RANGE_INC(val,beg,end) \
32 ((unsigned int)(val) - (unsigned int)(beg) <= (unsigned int)(end) - (unsigned int)(beg))
33
34 // in range excluding end
35 #define IN_RANGE_EXC(val,beg,end) \
36 ((unsigned int)(val) - (unsigned int)(beg) < (unsigned int)(end) - (unsigned int)(beg))
37
38 // this is much faster than crossfires original algorithm
39 // on modern cpus
40 inline int
41 isqrt (int n)
42 {
43 return (int)sqrtf ((float)n);
44 }
45
46 // this is only twice as fast as naive sqrtf (dx*dy+dy*dy)
47 #if 0
48 // and has a max. error of 6 in the range -100..+100.
49 #else
50 // and has a max. error of 9 in the range -100..+100.
51 #endif
52 inline int
53 idistance (int dx, int dy)
54 {
55 unsigned int dx_ = abs (dx);
56 unsigned int dy_ = abs (dy);
57
58 #if 0
59 return dx_ > dy_
60 ? (dx_ * 61685 + dy_ * 26870) >> 16
61 : (dy_ * 61685 + dx_ * 26870) >> 16;
62 #else
63 return dx + dy - min (dx, dy) * 5 / 8;
64 #endif
65 }
66
67 /*
68 * absdir(int): Returns a number between 1 and 8, which represent
69 * the "absolute" direction of a number (it actually takes care of
70 * "overflow" in previous calculations of a direction).
71 */
72 inline int
73 absdir (int d)
74 {
75 return ((d - 1) & 7) + 1;
76 }
77
78 // makes dynamically allocated objects zero-initialised
79 struct zero_initialised
80 {
81 void *operator new (size_t s, void *p)
82 {
83 memset (p, 0, s);
84 return p;
85 }
86
87 void *operator new (size_t s)
88 {
89 return g_slice_alloc0 (s);
90 }
91
92 void *operator new[] (size_t s)
93 {
94 return g_slice_alloc0 (s);
95 }
96
97 void operator delete (void *p, size_t s)
98 {
99 g_slice_free1 (s, p);
100 }
101
102 void operator delete[] (void *p, size_t s)
103 {
104 g_slice_free1 (s, p);
105 }
106 };
107
108 void *salloc_ (int n) throw (std::bad_alloc);
109 void *salloc_ (int n, void *src) throw (std::bad_alloc);
110
111 // strictly the same as g_slice_alloc, but never returns 0
112 template<typename T>
113 inline T *salloc (int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T)); }
114
115 // also copies src into the new area, like "memdup"
116 // if src is 0, clears the memory
117 template<typename T>
118 inline T *salloc (int n, T *src) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), (void *)src); }
119
120 // clears the memory
121 template<typename T>
122 inline T *salloc0(int n = 1) throw (std::bad_alloc) { return (T *)salloc_ (n * sizeof (T), 0); }
123
124 // for symmetry
125 template<typename T>
126 inline void sfree (T *ptr, int n = 1) throw ()
127 {
128 g_slice_free1 (n * sizeof (T), (void *)ptr);
129 }
130
131 // a STL-compatible allocator that uses g_slice
132 // boy, this is verbose
133 template<typename Tp>
134 struct slice_allocator
135 {
136 typedef size_t size_type;
137 typedef ptrdiff_t difference_type;
138 typedef Tp *pointer;
139 typedef const Tp *const_pointer;
140 typedef Tp &reference;
141 typedef const Tp &const_reference;
142 typedef Tp value_type;
143
144 template <class U>
145 struct rebind
146 {
147 typedef slice_allocator<U> other;
148 };
149
150 slice_allocator () throw () { }
151 slice_allocator (const slice_allocator &o) throw () { }
152 template<typename Tp2>
153 slice_allocator (const slice_allocator<Tp2> &) throw () { }
154
155 ~slice_allocator () { }
156
157 pointer address (reference x) const { return &x; }
158 const_pointer address (const_reference x) const { return &x; }
159
160 pointer allocate (size_type n, const_pointer = 0)
161 {
162 return salloc<Tp> (n);
163 }
164
165 void deallocate (pointer p, size_type n)
166 {
167 sfree<Tp> (p, n);
168 }
169
170 size_type max_size ()const throw ()
171 {
172 return size_t (-1) / sizeof (Tp);
173 }
174
175 void construct (pointer p, const Tp &val)
176 {
177 ::new (p) Tp (val);
178 }
179
180 void destroy (pointer p)
181 {
182 p->~Tp ();
183 }
184 };
185
186 template<class T>
187 struct refptr
188 {
189 T *p;
190
191 refptr () : p(0) { }
192 refptr (const refptr<T> &p) : p(p.p) { if (p) p->refcnt_inc (); }
193 refptr (T *p) : p(p) { if (p) p->refcnt_inc (); }
194 ~refptr () { if (p) p->refcnt_dec (); }
195
196 const refptr<T> &operator =(T *o)
197 {
198 if (p) p->refcnt_dec ();
199 p = o;
200 if (p) p->refcnt_inc ();
201
202 return *this;
203 }
204
205 const refptr<T> &operator =(const refptr<T> o)
206 {
207 *this = o.p;
208 return *this;
209 }
210
211 T &operator * () const { return *p; }
212 T *operator ->() const { return p; }
213
214 operator T *() const { return p; }
215 };
216
217 typedef refptr<maptile> maptile_ptr;
218 typedef refptr<object> object_ptr;
219 typedef refptr<archetype> arch_ptr;
220 typedef refptr<client> client_ptr;
221 typedef refptr<player> player_ptr;
222
223 struct str_hash
224 {
225 std::size_t operator ()(const char *s) const
226 {
227 unsigned long hash = 0;
228
229 /* use the one-at-a-time hash function, which supposedly is
230 * better than the djb2-like one used by perl5.005, but
231 * certainly is better then the bug used here before.
232 * see http://burtleburtle.net/bob/hash/doobs.html
233 */
234 while (*s)
235 {
236 hash += *s++;
237 hash += hash << 10;
238 hash ^= hash >> 6;
239 }
240
241 hash += hash << 3;
242 hash ^= hash >> 11;
243 hash += hash << 15;
244
245 return hash;
246 }
247 };
248
249 struct str_equal
250 {
251 bool operator ()(const char *a, const char *b) const
252 {
253 return !strcmp (a, b);
254 }
255 };
256
257 template<class T>
258 struct unordered_vector : std::vector<T, slice_allocator<T> >
259 {
260 typedef typename unordered_vector::iterator iterator;
261
262 void erase (unsigned int pos)
263 {
264 if (pos < this->size () - 1)
265 (*this)[pos] = (*this)[this->size () - 1];
266
267 this->pop_back ();
268 }
269
270 void erase (iterator i)
271 {
272 erase ((unsigned int )(i - this->begin ()));
273 }
274 };
275
276 template<class T, int T::* index>
277 struct object_vector : std::vector<T *, slice_allocator<T *> >
278 {
279 void insert (T *obj)
280 {
281 assert (!(obj->*index));
282 push_back (obj);
283 obj->*index = this->size ();
284 }
285
286 void insert (T &obj)
287 {
288 insert (&obj);
289 }
290
291 void erase (T *obj)
292 {
293 assert (obj->*index);
294 int pos = obj->*index;
295 obj->*index = 0;
296
297 if (pos < this->size ())
298 {
299 (*this)[pos - 1] = (*this)[this->size () - 1];
300 (*this)[pos - 1]->*index = pos;
301 }
302
303 this->pop_back ();
304 }
305
306 void erase (T &obj)
307 {
308 errase (&obj);
309 }
310 };
311
312 template<typename T, typename U> static inline T min (T a, U b) { return a < (T)b ? a : (T)b; }
313 template<typename T, typename U> static inline T max (T a, U b) { return a > (T)b ? a : (T)b; }
314 template<typename T, typename U, typename V> static inline T clamp (T v, U a, V b) { return v < (T)a ? a : v >(T)b ? b : v; }
315
316 template<typename T, typename U> static inline void swap (T& a, U& b) { T t=a; a=(T)b; b=(U)t; }
317
318 // basically does what strncpy should do, but appends "..." to strings exceeding length
319 void assign (char *dst, const char *src, int maxlen);
320
321 // type-safe version of assign
322 template<int N>
323 inline void assign (char (&dst)[N], const char *src)
324 {
325 assign ((char *)&dst, src, N);
326 }
327
328 typedef double tstamp;
329
330 // return current time as timestampe
331 tstamp now ();
332
333 int similar_direction (int a, int b);
334
335 #endif
336