../
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wizhelp/
|
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help/
|
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cf/
|
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adm/
|
(from collect_images.pl/1.2)
considerably reduce size of crossfire.0 (~400k pngx, ~150k file format)
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settings
|
1.9
(17 years ago)
by root:
remove superfluous/broken settings and related code
- COZY_SERVER:
enabled most msall adjustments, changed digestion formula to the original one,
party member treament w.r.t. pets enforced.
- PROHIBIT_PLAYERKILL: default
- real_wiz: removed and enforced
- create_home_portals: removed and enforced
- casting_time: removed and forced to be off (was crashing anyways)
- was_wiz flag removed and treated as off usually unless it was used
in place of flag_wiz.
- do not save or restore wiz, wizcast and wizpass flags.
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rules
|
1.1.1.1
(18 years ago)
by root:
initial import
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races
|
1.2
(17 years ago)
by root:
remove trailing spaces
|
news
|
1.1.1.1
(18 years ago)
by root:
initial import
|
motd
|
1.1.1.1
(18 years ago)
by root:
initial import
|
materials
|
1.5
(17 years ago)
by root:
interim check-in for server upgrade
|
jeweler.yaml
|
1.9
(17 years ago)
by elmex:
added jeweler ingredients: fire resist potions
|
image_info
|
1.2
(18 years ago)
by pippijn:
Nuked the classic tileset out of image_info. This will now prevent
crossfire.1 from being generated.
|
formulae
|
1.5
(17 years ago)
by root:
- identified random memory corrutpion bug
- fixed most likely cause for bug above
- rewrote object loader etc. into a simple one-line lookahead
parser.
- rewrote/cleaned up archetype, treasure, artifact, formula parser.
- some optimisations / cleanups
|
forbid
|
1.1.1.1
(18 years ago)
by root:
initial import
|
exp_table
|
1.1.1.1
(18 years ago)
by root:
initial import
|
dm_file
|
1.1.1.1
(18 years ago)
by root:
initial import
|
def_help
|
1.1.1.1
(18 years ago)
by root:
initial import
|
config
|
1.6
(17 years ago)
by root:
*** empty log message ***
|
cf.pm
|
1.270
(17 years ago)
by root:
- restore after combined mainboard+harddisk crash
- cleanup/fixes for 2.1 release
- fix invoke to actually do work
- refactor invoke shortcuts, gcc cannot inline
varargs functions.
- optimised invoke to 4-5 insns in the common case.
- optimised (For no good reason) the int-to-ascii
conversions of dynbuf_text into division-less and
branchless code (of which I am pretty proud).
- actually move players to their savebed when they did
not use one and the map has been reste in the meantime.
does not kill (yet) when too long.
- enter_map is now handled completely in perl.
- goto is now using generation counting to ensure that only the
most-recently-issues goto will succeed.
- make some heavy use of __builtin_expect to streamline
rare callbacks even more.
- optimised thawer.
|
ban_file
|
1.1.1.1
(18 years ago)
by root:
initial import
|
attackmess
|
1.3
(17 years ago)
by root:
closer, still hackish
|
artifacts
|
1.7
(17 years ago)
by root:
- identified random memory corrutpion bug
- fixed most likely cause for bug above
- rewrote object loader etc. into a simple one-line lookahead
parser.
- rewrote/cleaned up archetype, treasure, artifact, formula parser.
- some optimisations / cleanups
|
README
|
1.2
(17 years ago)
by root:
- restore after combined mainboard+harddisk crash
- cleanup/fixes for 2.1 release
- fix invoke to actually do work
- refactor invoke shortcuts, gcc cannot inline
varargs functions.
- optimised invoke to 4-5 insns in the common case.
- optimised (For no good reason) the int-to-ascii
conversions of dynbuf_text into division-less and
branchless code (of which I am pretty proud).
- actually move players to their savebed when they did
not use one and the map has been reste in the meantime.
does not kill (yet) when too long.
- enter_map is now handled completely in perl.
- goto is now using generation counting to ensure that only the
most-recently-issues goto will succeed.
- make some heavy use of __builtin_expect to streamline
rare callbacks even more.
- optimised thawer.
|
Makefile.am
|
1.29
(17 years ago)
by root:
create maps directory when installing
|