Some info on the different files: --------------------------------- The "archetypes" file contains lots of generalized objects which makes it easier for the program to use similar items over and over again. This file is created from the archetypes in the arch directory. The "treasures" file contains all kinds of randomized treasure, to be used when an archetype is generated from the "archetypes" file. The file "highscore", of course, contains the highscores... The "motd" file contains any messages to the players as they start the game. You can define where you want to place it in the file config.h. The directory "players", if it is here, contains saved players. You can define where you want this directory to be in the file config.h. The directory "adm", if it is here, contains administrive scripts and their log-files. (Check the ADMDIR variable in the Imakefile if it's not here.)