Object elvenboots name elven boots name_pl elven boots client_type 290 nrof 1 face elvenboots.111 value 30000 weight 500 type 99 exp 3 material 8 stealth 1 editable 5120 item_power 3 body_foot -2 editor_folder armour/boots end Object high_boots name jack boots name_pl jack boots client_type 291 face high_boots.111 value 60 weight 6500 ac 1 nrof 1 resist_physical 4 type 99 material 8 editable 1024 body_foot -2 gen_sp_armour 4 editor_folder armour/boots end Object high_boots_b name jack boots name_pl jack boots client_type 291 face high_boots_b.111 value 1700 weight 6500 ac 1 nrof 1 Cha 1 resist_death 1 resist_physical 4 type 99 material 8 materialname black leather editable 1024 body_foot -2 gen_sp_armour 4 editor_folder armour/boots end Object high_boots_b_d name jack boots name_pl jack boots client_type 291 face high_boots_b.111 title of death value 30000 weight 13000 ac 1 nrof 1 Cha 1 resist_death 25 resist_physical 25 type 99 material 2 materialname black steel editable 1024 body_foot -2 gen_sp_armour 4 editor_folder armour/boots end Object high_boots_w name jack boots name_pl jack boots client_type 291 face high_boots_w.111 value 2000 weight 6500 ac 1 nrof 1 Cha 1 resist_blind 1 resist_physical 4 type 99 material 8 materialname white leather editable 1024 body_foot -2 gen_sp_armour 4 editor_folder armour/boots end Object high_boots_w_l name jack boots name_pl jack boots client_type 291 face high_boots_w.111 title of light value 40000 weight 13000 ac 1 nrof 1 Cha 1 resist_blind 25 resist_physical 25 type 99 material 2 materialname white steel editable 1024 body_foot -2 gen_sp_armour 4 editor_folder armour/boots end Object idaten name Idaten boots name_pl Idaten boots client_type 290 nrof 1 exp 5 face idaten.111 animation idaten speed 0.3 exp 20 value 50000 weight 5000 type 99 material 8 resist_physical 3 editable 5120 body_foot -2 item_power 25 editor_folder armour/boots end Object levitationboots name levitation boots name_pl levitation boots client_type 290 nrof 1 face lev_boots.111 value 35000 weight 2500 type 99 material 8 resist_physical 3 flying 1 editable 5120 body_foot -2 item_power 1 editor_folder armour/boots end Object low_boots name shoes name_pl shoes client_type 291 face low_boots.111 value 25 weight 2000 nrof 1 ac 1 resist_physical 1 type 99 material 8 editable 1024 body_foot -2 gen_sp_armour 1 editor_folder armour/boots end Object sandals name sandals name_pl sandals client_type 291 face sandals.111 value 5 weight 500 resist_physical 1 nrof 1 type 99 material 8 editable 1024 body_foot -2 gen_sp_armour 1 editor_folder armour/boots end Object speedboots name speed boots name_pl speed boots client_type 290 nrof 1 exp 6 face speedboots.111 animation speedboots speed 0.2 value 50000 weight 5000 type 99 material 8 resist_physical 3 editable 5120 body_foot -2 item_power 6 editor_folder armour/boots end Object bracers_ac nrof 1 name bracers name_pl bracers client_type 311 type 104 face bracers_ac.111 ac 1 value 1000 material 2 weight 3000 editable 1024 body_wrist -2 editor_folder armour/bracers end Object bracers_dex nrof 1 name bracers name_pl bracers client_type 311 title of dexterity face bracersdex.111 type 104 Dex 2 value 65000 weight 3000 editable 5120 body_wrist -2 item_power 2 editor_folder armour/bracers end Object cloak name cloak name_pl cloaks client_type 281 type 87 face cloak.111 ac 0 weight 5000 value 40 material 136 editable 1024 nrof 1 body_shoulder -1 editor_folder armour/cloak end Object magic_resist name Cloak of Magic Resistance name_pl Cloaks of Magic Resistance client_type 280 nrof 1 type 87 face magic_resist.111 ac 0 weight 5000 value 220000 startequip 1 no_steal 1 material 128 materialname astolare resist_magic 95 editable 5120 body_shoulder -1 item_power 4 editor_folder armour/cloak end Object oilskin name oilskin cloak name_pl oilskin cloaks client_type 280 type 87 face oilskin.111 Dex -1 ac 1 resist_physical 3 weight 1000 value 120000 material 8 editable 5120 nrof 1 resist_acid 70 magic -4 damned 1 body_shoulder -1 editor_folder armour/cloak end Object serp_cloak name serpent cloak name_pl serpent cloaks client_type 280 type 87 face serp_cloak.111 ac 1 weight 700 resist_poison 30 value 900 material 8 materialname snakeskin editable 5120 nrof 1 body_shoulder -1 item_power 2 editor_folder armour/cloak end Object b_gauntlets nrof 1 name gauntlets client_type 305 face b_gauntlet_s.111 type 100 resist_physical 2 value 6 nrof 1 material 2 materialname bronze weight 1800 editable 1024 body_hand -2 editor_folder armour/gauntlets end Object gauntlets nrof 1 name gauntlets client_type 305 face gauntlet_s.111 type 100 resist_physical 3 value 25 nrof 1 material 2 weight 1800 editable 1024 body_hand -2 editor_folder armour/gauntlets end Object gauntlets_dex nrof 1 name gauntlets client_type 305 title of dexterity face gauntlet_s.111 type 100 Dex 2 resist_physical 3 value 65000 material 2 weight 1800 editable 5120 body_hand -2 item_power 1 editor_folder armour/gauntlets end Object gauntlets_str nrof 1 name gauntlets name_pl gauntlets client_type 305 title of strength face gauntlet_s.111 type 100 Str 1 resist_physical 3 value 65000 material 2 weight 2000 editable 5120 body_hand -2 item_power 0 editor_folder armour/gauntlets end Object gloves nrof 1 name gloves client_type 301 face gloves.111 type 100 resist_physical 1 nrof 1 value 4 material 8 weight 100 editable 1024 body_hand -2 editor_folder armour/gauntlets end Object gloves_b nrof 1 name gloves client_type 301 face gloves_b.111 type 100 resist_physical 1 nrof 1 value 64 material 8 materialname black leather weight 100 editable 1024 body_hand -2 editor_folder armour/gauntlets end Object gloves_w nrof 1 name gloves client_type 301 face gloves_w.111 type 100 resist_physical 1 Cha 1 resist_blind 2 nrof 1 value 6000 material 8 materialname white leather weight 100 editable 1024 body_hand -2 editor_folder armour/gauntlets end Object gloves_w_l nrof 1 name gloves client_type 301 face gloves_w.111 type 100 resist_physical 20 Cha 1 resist_blind 20 title of light nrof 1 value 42000 material 2 materialname white steel weight 200 editable 1024 body_hand -2 editor_folder armour/gauntlets end Object god_finger nrof 1 name God Finger name_pl God Fingers client_type 300 type 100 face god_finger.111 animation god_finger speed .1 Str 2 Dex -1 resist_physical 3 dam +3 make_invisible 1 value 120000 material 2 weight 1800 editable 5120 body_hand -2 item_power 2 editor_folder armour/gauntlets end Object shining_finger nrof 1 name Shining Finger name_pl Shining Fingers client_type 300 type 100 face shining_finger.111 animation shining_finger speed .1 Str 2 resist_physical 3 dam +3 value 120000 material 2 weight 1800 editable 5120 body_hand -2 item_power 1 editor_folder armour/gauntlets end Object girdle_strcon nrof 1 type 113 name girdle name_pl girdles client_type 321 title of fighting face gir_strcon.111 animation girdle_strcon speed 0.1 Str 1 Con 1 weight 2500 value 75000 material 8 editable 5120 body_waist -1 item_power 1 editor_folder armour/girdle end Object girdle_con nrof 1 type 113 name girdle name_pl girdles client_type 321 title of constitution face girdle_con.111 animation girdle_con speed 0.1 Con 2 weight 2500 value 85000 material 8 editable 5120 body_waist -1 item_power 1 editor_folder armour/girdle end Object girdle_dam nrof 1 type 113 name girdle name_pl girdles client_type 321 title of damage face girdle_dam.111 animation girdle_dam speed 0.1 dam 10 weight 2500 value 70000 material 8 editable 5120 body_waist -1 item_power 1 editor_folder armour/girdle end Object girdle_str nrof 1 type 113 name girdle name_pl girdles client_type 321 title of strength face girdle_str.111 animation girdle_str speed 0.1 Str 2 weight 2500 value 80000 material 8 editable 5120 body_waist -1 item_power 1 editor_folder armour/girdle end Object a_helmet name helmet name_pl helmets client_type 271 nrof 1 type 34 face a_helmet.111 weight 5000 ac 1 resist_physical 5 value 14 material 2 editable 1024 body_head -1 gen_sp_armour 5 editor_folder armour/helmet end Object b_full_helmet nrof 1 name full helmet name_pl full helmets client_type 271 type 34 face b_fullhelmet.111 ac 1 resist_physical 5 weight 12000 value 4 material 2 materialname bronze editable 1024 body_head -1 gen_sp_armour 10 editor_folder armour/helmet end Object b_helmet name helmet name_pl helmets client_type 271 nrof 1 type 34 face b_helmet.111 weight 5000 ac 1 resist_physical 3 value 4 material 2 materialname bronze editable 1024 body_head -1 gen_sp_armour 5 editor_folder armour/helmet end Object b_horned_helmet nrof 1 name horned helmet name_pl horned helmets client_type 271 type 34 face b_hornhelmet.111 ac 1 resist_physical 1 weight 6000 value 3 material 18 materialname bronze editable 1024 body_head -1 gen_sp_armour 2 editor_folder armour/helmet end Object bighorned_helmet nrof 1 name horned helmet name_pl horned helmets client_type 271 type 34 face bighorn_he.111 ac 1 resist_physical 5 weight 10000 value 22 material 18 editable 1024 body_head -1 gen_sp_armour 3 editor_folder armour/helmet end Object crown name crown nrof 1 face crown.111 type 34 material 2 resist_physical 3 weight 12300 value 1700 editable 128 name_pl crowns client_type 271 body_head -1 editor_folder armour/helmet end Object crown_r name crown nrof 1 face crown_r.111 type 34 material 2 resist_physical 3 weight 12300 value 1700 editable 128 name_pl crowns client_type 271 body_head -1 editor_folder armour/helmet end Object crown_gray name crown nrof 1 face crown_gray.111 type 34 material 2 resist_physical 3 weight 12300 value 1700 editable 128 name_pl crowns client_type 271 body_head -1 editor_folder armour/helmet end Object crown_white name crown nrof 1 face crown_white.111 type 34 material 2 resist_physical 3 weight 12300 value 1700 editable 128 name_pl crowns client_type 271 body_head -1 editor_folder armour/helmet end Object crown_dark name crown nrof 1 face crown_dark.111 type 34 material 2 resist_physical 3 weight 12300 value 1700 editable 128 name_pl crowns client_type 271 body_head -1 editor_folder armour/helmet end Object eyeglasses nrof 1 name eye glasses client_type 275 type 34 face eyeglasses.111 weight 120 value 1000 Dex 2 Cha -2 material 4 materialname glass editable 1024 body_head -1 editor_folder armour/helmet end Object full_helmet nrof 1 name full helmet name_pl full helmets client_type 271 type 34 face fullhelmet.111 ac 1 resist_physical 10 weight 12000 value 16 material 2 editable 1024 body_head -1 gen_sp_armour 10 editor_folder armour/helmet end Object helmet name helmet name_pl helmets client_type 271 nrof 1 type 34 face helmet.111 weight 5000 ac 1 resist_physical 5 value 14 material 2 editable 1024 body_head -1 gen_sp_armour 5 editor_folder armour/helmet end Object helmet_of_brilliance name helmet name_pl helmets client_type 270 nrof 1 title of brilliance face helmet_bri.111 type 34 weight 7000 ac 2 resist_physical 5 value 95000 Int 2 Pow 2 sp 1 editable 5120 body_head -1 item_power 5 editor_folder armour/helmet end Object helmet_of_xrays name helmet name_pl helmets client_type 270 nrof 1 title of xray vision face helmetxray.111 animation helmet_of_xrays speed 0.05 type 34 weight 6000 ac 2 resist_physical 5 value 70000 material 2 xrays 1 editable 5120 body_head -1 item_power 3 editor_folder armour/helmet end Object horned_helmet nrof 1 name horned helmet name_pl horned helmets client_type 271 type 34 face hornhelmet.111 ac 1 resist_physical 2 weight 6000 value 12 material 18 editable 1024 body_head -1 gen_sp_armour 2 editor_folder armour/helmet end Object kog name Kabuto of Geisya name_pl Kabutos of Geisya client_type 270 nrof 1 type 34 face kog.111 Wis 1 Cha 2 Int 1 weight 2000 ac 3 resist_physical 10 value 100000 material 2 editable 1024 body_head -1 gen_sp_armour 5 item_power 4 editor_folder armour/helmet end Object turban name turban name_pl turbans client_type 272 nrof 1 type 34 face turban.111 weight 500 resist_physical 1 value 8 material 128 editable 1024 body_head -1 gen_sp_armour 1 editor_folder armour/helmet end Object wig name wig name_pl wigs client_type 273 nrof 1 type 34 face wig.111 weight 500 Cha 1 value 140 material 32 editable 1024 body_head -1 editor_folder armour/helmet end Object wiz_hat name Wizard Hat name_pl Wizard Hats client_type 270 nrof 1 type 34 face wiz_hat.111 animation wiz_hat speed 0.1 last_sp 12 ac 1 Int 2 sp 4 resist_fire 15 resist_cold 15 resist_drain 30 resist_slow 30 resist_paralyze 30 weight 1000 value 50000 material 128 editable 5120 body_head -1 item_power 10 editor_folder armour/helmet end Object Pdragon_mail name Power Dragon Mail name_pl Power Dragon Mails client_type 251 nrof 1 type 16 face Pdragonmail.111 animation Pdragon_mail speed 0.2 last_sp 13 ac 8 material 256 resist_physical 60 weight 40000 value 990000 exp 1 resist_fire 50 resist_electricity 30 magic 4 editable 5120 identified 1 body_torso -1 gen_sp_armour 9 item_power 12 editor_folder armour/mail end Object b_plate_mail nrof 1 name plate mail name_pl plate mails client_type 252 type 16 face b_plate_mail.111 last_sp 7 material 2 materialname bronze ac 5 resist_physical 20 weight 100000 value 25 editable 1024 body_torso -1 gen_sp_armour 30 editor_folder armour/mail end Object b_scale_mail nrof 1 name scale mail name_pl scale mails client_type 253 type 16 face b_scale_mail.111 last_sp 9 material 8 materialname bronze ac 3 resist_physical 10 weight 20000 value 8 editable 1024 body_torso -1 gen_sp_armour 10 editor_folder armour/mail end Object chain_mail nrof 1 name chain mail name_pl chain mails client_type 253 type 16 face chainmail.111 last_sp 10 material 2 ac 4 resist_physical 30 weight 60000 value 75 editable 1024 body_torso -1 gen_sp_armour 15 editor_folder armour/mail end Object dragon_mail name dragon mail name_pl dragon mails client_type 251 nrof 1 type 16 face dragonmail.111 last_sp 13 ac 6 resist_physical 50 material 2048 materialname dragonscale weight 60000 value 50000 resist_fire 40 magic 3 editable 5120 identified 1 body_torso -1 gen_sp_armour 9 item_power 5 editor_folder armour/mail end Object dress1 name dress name_pl dresses client_type 255 nrof 1 type 16 face dress1.111 resist_physical 1 last_sp 5 Cha 2 ac 1 weight 10000 value 10000 material 128 editable 1024 body_torso -1 editor_folder armour/mail end Object dress2 name dress name_pl dresses client_type 255 nrof 1 type 16 face dress2.111 last_sp 8 ac 1 Cha 1 weight 5000 value 3000 material 128 editable 1024 body_torso -1 editor_folder armour/mail end Object dress3 name dress name_pl dresses client_type 255 nrof 1 type 16 face dress3.111 last_sp 8 Cha 1 weight 4500 value 1000 material 128 editable 1024 body_torso -1 editor_folder armour/mail end Object elven_robe name Elven Robe name_pl Elven Robes client_type 256 nrof 1 type 16 face elven_robe.111 last_sp 12 ac 3 stealth 1 resist_confusion 60 Dex 4 magic 1 food 4 weight 5000 value 3000 material 128 editable 5120 body_torso -1 item_power 13 editor_folder armour/mail end Object gale name Gale Armour name_pl Gale Armours client_type 250 nrof 1 face gale.111 Dex 2 ac 4 resist_physical 40 speed 2.000000 type 16 resist_electricity 30 material 8 value 220000 weight 10000 last_sp 50 editable 5120 body_torso -1 item_power 4 editor_folder armour/mail end Object lapron name apron name_pl aprons client_type 257 nrof 1 type 16 face lapron.111 last_sp 11 ac 1 resist_physical 5 weight 20000 nrof 1 value 10 material 8 editable 1024 body_torso -1 editor_folder armour/mail end Object leather_armour nrof 1 name armour name_pl armours client_type 254 type 16 face leather_ar.111 last_sp 13 ac 2 resist_physical 10 weight 20000 value 40 material 8 editable 1024 body_torso -1 gen_sp_armour 8 editor_folder armour/mail end Object mithril_chainmail nrof 1 name mithril chainmail name_pl mithril chainmails client_type 250 type 16 material 2 materialname mithril face mithril_ar.111 animation mithril_chainmail speed 0.1 ac 6 resist_physical 35 last_sp 18 weight 15000 value 8000 editable 5120 body_torso -1 gen_sp_armour 5 item_power 1 editor_folder armour/mail end Object mithril_ar_ele nrof 1 name mithril chainmail of lightning name_pl mithril chainmails of lightning client_type 250 type 16 material 2 materialname mithril face mithril_ar_ele.111 animation mithril_ar_ele speed 0.3 ac 4 resist_physical 40 resist_electricity 30 Cha 1 Str 1 exp 1 magic 3 last_sp 27 weight 15000 value 4000 editable 5120 body_torso -1 gen_sp_armour 2 item_power 9 editor_folder armour/mail end Object plate_mail nrof 1 name plate mail name_pl plate mails client_type 252 type 16 face plate_mail.111 last_sp 7 material 2 ac 5 resist_physical 40 weight 100000 value 100 editable 1024 body_torso -1 gen_sp_armour 30 editor_folder armour/mail end Object ring_mail nrof 1 name hauberk name_pl hauberks client_type 253 type 16 face ring_mail.111 last_sp 10 material 2 ac 4 resist_physical 25 weight 50000 value 60 editable 1024 body_torso -1 gen_sp_armour 15 editor_folder armour/mail end Object ring_mail2 nrof 1 name ring mail name_pl ring mails client_type 253 type 16 face ring_mail2.111 last_sp 11 material 2 ac 4 resist_physical 20 weight 40000 value 85 editable 1024 body_torso -1 gen_sp_armour 15 editor_folder armour/mail end Object robe name robe name_pl robes client_type 256 nrof 1 type 16 face robe.111 last_sp 12 ac 1 weight 10000 value 30 material 128 editable 1024 body_torso -1 editor_folder armour/mail end Object robe2 name robe name_pl robes client_type 256 nrof 1 type 16 face robe2.111 last_sp 12 ac 1 nrof 1 weight 10000 value 9 material 128 editable 1024 body_torso -1 editor_folder armour/mail end Object robe_midnight name Midnight Robe name_pl Midnight Robes client_type 250 nrof 1 type 16 face robe_midnight.111 animation robe_midnight speed 0.1 ac 5 Dex 1 Int 2 Pow 2 resist_magic 30 resist_fire 20 resist_cold 20 resist_drain 20 resist_slow 20 resist_paralyze 20 resist_acid 75 resist_ghosthit -100 reflect_spell 1 magic 5 weight 5000 value 100000 material 128 editable 5120 body_torso -1 item_power 25 editor_folder armour/mail end Object scale_mail nrof 1 name scale mail name_pl scale mails client_type 253 type 16 face scale_mail.111 last_sp 9 material 8 ac 3 resist_physical 20 weight 20000 value 30 editable 1024 body_torso -1 gen_sp_armour 10 editor_folder armour/mail end Object tunic name shirt name_pl shirts client_type 256 nrof 1 type 16 face tunic.111 last_sp 20 weight 1000 nrof 1 value 3 material 128 editable 1024 body_torso -1 editor_folder armour/mail end Object wdsm name White Dragon Scale Mail name_pl White Dragon Scale Mails client_type 251 nrof 1 type 16 face wdsm.111 animation wdsm speed 0.1 last_sp 13 cursed 1 startequip 1 no_steal 1 ac 5 resist_physical 45 weight 5000 value 220000 resist_cold 30 resist_fire 95 magic -3 editable 5120 body_torso -1 gen_sp_armour 9 item_power 5 editor_folder armour/mail end Object DShield name Demonspawn Shield name_pl Demonspawn Shields client_type 260 nrof 1 type 33 material 256 materialname abyssium face DShield.111 animation DShield speed 0.2 msg There is a evil spirit in the shield. endmsg Cha -3 resist_fire 30 resist_drain 100 resist_ghosthit 70 ac 3 resist_physical 10 weight 25000 value 50000 editable 5120 body_arm -1 item_power 5 editor_folder armour/shield end Object DShieldm name Demonspawn Shield name_pl Demonspawn Shields client_type 260 nrof 1 type 33 material 256 materialname abyssium face DShield.111 animation DShieldm speed 0.2 msg There is a strong evil spirit in the shield trying to dominate you. endmsg Cha -3 resist_fire 30 resist_drain 100 resist_ghosthit 75 reflect_missile 1 ac 4 resist_physical 10 weight 25000 value 100000 editable 5120 body_arm -1 item_power 7 editor_folder armour/shield end Object DShieldms name Demonspawn Shield name_pl Demonspawn Shields client_type 260 nrof 1 type 33 material 256 materialname abyssium face DShield.111 animation DShieldms speed 0.25 Cha -5 msg There is a powerful evil spirit in the shield dominating your mind. You are struggling to retain control of yourself. endmsg resist_fire 30 resist_drain 100 resist_ghosthit 80 reflect_missile 1 reflect_spell 1 ac 7 resist_physical 15 weight 25000 value 300000 editable 5120 body_arm -1 item_power 10 editor_folder armour/shield end Object DShields name Demonspawn Shield name_pl Demonspawn Shields client_type 260 nrof 1 type 33 material 256 materialname abyssium face DShield.111 animation DShields speed 0.2 msg There is a strong evil spirit in the shield trying to dominate you. endmsg Cha -3 resist_fire 30 resist_drain 100 resist_ghosthit 75 ac 4 reflect_spell 1 resist_physical 10 weight 25000 value 100000 editable 5120 body_arm -1 item_power 8 editor_folder armour/shield end Object b_shield name shield name_pl shields client_type 261 nrof 1 material 2 materialname bronze type 33 face b_shield.111 ac 1 resist_physical 3 weight 15000 value 6 editable 1024 body_arm -1 editor_folder armour/shield end Object b_small_shield nrof 1 name small shield name_pl small shields client_type 261 type 33 face b_small_shie.111 ac 1 weight 11000 value 4 material 2 materialname bronze editable 1024 body_arm -1 editor_folder armour/shield end Object dragon_shield name dragon shield name_pl dragon shields client_type 260 nrof 1 material 2048 materialname dragonscale face dragon_shi.111 type 33 ac 1 resist_physical 8 magic 2 resist_fire 30 weight 5000 value 28000 editable 5120 identified 1 body_arm -1 item_power 2 editor_folder armour/shield end Object eyeshield name eyeshield name_pl eyeshields client_type 260 nrof 1 material 32 materialname organics type 33 face eyeshield.111 ac 3 resist_physical 3 resist_magic 30 weight 15000 value 30000 editable 5120 identified 1 body_arm -1 item_power 2 editor_folder armour/shield end Object frostshield nrof 1 name Frost Shield name_pl Frost Shields client_type 261 type 33 face frostshield.111 dam 1 ac -1 resist_fire 10 resist_physical 3 resist_cold 15 weight 2000 value 100 material 18 editable 1024 editor_folder armour/shield end Object high_shield nrof 1 name high shield name_pl high shields client_type 261 type 33 face highshield.111 ac 1 resist_physical 8 weight 20000 value 24 material 2 editable 1024 body_arm -1 editor_folder armour/shield end Object holy_shield name holy shield name_pl holy shields client_type 260 nrof 1 face holyshield.111 material 2 type 33 weight 20000 value 35000 ac 4 resist_physical 10 resist_drain 100 resist_ghosthit 50 editable 5120 body_arm -1 item_power 6 editor_folder armour/shield end Object reflector name polished shield name_pl polished shields client_type 260 nrof 1 type 33 material 256 face reflector.111 animation reflector speed 0.25 ac 3 resist_physical 5 reflect_spell 1 weight 18000 value 100000 editable 5120 body_arm -1 item_power 2 editor_folder armour/shield end Object round_shield nrof 1 name shield name_pl shields client_type 261 type 33 face round_shiel.111 ac 1 resist_physical 7 weight 15000 value 21 material 18 editable 1024 body_arm -1 editor_folder armour/shield end Object shield name shield name_pl shields client_type 261 nrof 1 material 2 type 33 face shield.111 ac 1 resist_physical 5 weight 15000 value 22 editable 1024 body_arm -1 editor_folder armour/shield end Object small_shield nrof 1 name small shield name_pl small shields client_type 261 type 33 face small_shie.111 ac 1 weight 10000 value 20 material 2 editable 1024 body_arm -1 editor_folder armour/shield end Object spiked_shield nrof 1 name spiked shield name_pl spiked shields client_type 261 type 33 face spiked_shield.111 dam 3 ac 1 resist_physical 3 weight 2000 value 21 material 18 editable 1024 body_arm -1 editor_folder armour/shield end Object uw_shield name Belzebub's shield name_pl Belzebub's shields client_type 260 nrof 1 material 256 materialname abyssium face uw_shield.111 type 33 weight 25000 value 80000 ac 4 resist_physical 15 resist_deplete 100 editable 5120 body_arm -1 item_power 5 editor_folder armour/shield end Object wds name White Dragon Shield name_pl White Dragon Shields client_type 260 nrof 1 face wds.111 ac 2 resist_physical 8 type 33 resist_fire 30 resist_cold 30 value 45000 weight 6000 magic 2 identified 1 editable 5120 body_arm -1 item_power 4 editor_folder armour/shield end Object slotmachine1 name slotmachine slaying goldcoin food 1 type 31 exp 30 face slotmachine1.111 animation slotmachine1 is_animated 0 no_pick 1 walk_on 1 editable 48 client_type 25041 editor_folder connect/Casino end Object slotmachine2 name slotmachine slaying goldcoin food 1 type 31 exp 30 face slotmachine2.111 animation slotmachine2 is_animated 0 no_pick 1 walk_on 1 editable 48 client_type 25041 editor_folder connect/Casino end Object slotmachine3 name slotmachine slaying goldcoin food 1 type 31 exp 30 face slotmachine3.111 animation slotmachine3 is_animated 0 no_pick 1 walk_on 1 editable 48 client_type 25041 editor_folder connect/Casino end Object director_turn name director face director.181 animation director_turn speed 0.2 type 112 activate_on_push 1 activate_on_release 1 no_pick 1 sp 8 maxsp 1 walk_on 1 fly_on 1 editable 32 editor_folder connect/Director end Object director_1 name director face director.111 animation director_1 speed 0.2 type 112 activate_on_push 1 activate_on_release 1 no_pick 1 sp 1 walk_on 1 fly_on 1 editable 32 editor_folder connect/Director end Object director_2 name director face director.121 animation director_2 speed 0.2 type 112 activate_on_push 1 activate_on_release 1 no_pick 1 sp 2 walk_on 1 fly_on 1 editable 32 editor_folder connect/Director end Object director_3 name director face director.131 animation director_3 speed 0.2 type 112 activate_on_push 1 activate_on_release 1 no_pick 1 sp 3 walk_on 1 fly_on 1 editable 32 editor_folder connect/Director end Object director_4 name director face director.141 animation director_4 speed 0.2 type 112 activate_on_push 1 activate_on_release 1 no_pick 1 sp 4 walk_on 1 fly_on 1 editable 32 editor_folder connect/Director end Object director_5 name director face director.151 animation director_5 speed 0.2 type 112 activate_on_push 1 activate_on_release 1 no_pick 1 sp 5 walk_on 1 fly_on 1 editable 32 editor_folder connect/Director end Object director_6 name director face director.161 animation director_6 speed 0.2 type 112 activate_on_push 1 activate_on_release 1 no_pick 1 sp 6 walk_on 1 fly_on 1 editable 32 editor_folder connect/Director end Object director_7 name director face director.171 animation director_7 speed 0.2 type 112 activate_on_push 1 activate_on_release 1 no_pick 1 sp 7 walk_on 1 fly_on 1 editable 32 editor_folder connect/Director end Object director_8 name director face director.181 animation director_8 speed 0.2 type 112 activate_on_push 1 activate_on_release 1 no_pick 1 sp 8 walk_on 1 fly_on 1 editable 32 editor_folder connect/Director end Object mdoor_closed_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face wdoor.114 animation mdoor_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 3 maxsp 0 dam 6 editable 16 editor_folder connect/Doors end Object mdoor_closed_2 name stone door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face sdoor.114 animation mdoor_closed_2 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 3 maxsp 0 dam 6 editable 16 editor_folder connect/Doors end Object mdoor_open_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face wdoor.111 animation mdoor_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect/Doors end Object mdoor_open_2 name stone door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face sdoor.111 animation mdoor_open_2 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect/Doors end Object odoorm2_closed_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face odoorm2.111 animation odoorm2_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 3 maxsp 0 dam 6 editable 16 editor_folder connect/Doors end Object odoorm2_open_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face odoorm2.114 animation odoorm2_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect/Doors end Object odoorm2bg_closed_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face odoorm2bg.111 animation odoorm2bg_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 3 maxsp 0 dam 6 editable 16 editor_folder connect/Doors end Object odoorm2bg_open_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face odoorm2bg.114 animation odoorm2bg_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect/Doors end Object odoorm2rw_closed_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face odoorm2rw.111 animation odoorm2rw_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 3 maxsp 0 dam 6 editable 16 editor_folder connect/Doors end Object odoorm2rw_open_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face odoorm2rw.114 animation odoorm2rw_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect/Doors end Object odoorn2_closed_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face odoorn2.111 animation odoorn2_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 3 maxsp 0 dam 6 editable 16 editor_folder connect/Doors end Object odoorn2_open_1 name wood door type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face odoorn2.114 animation odoorn2_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect/Doors end Object ggate_open name garden gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face gard_gate.114 animation ggate_open is_animated 0 hp 0 dam 0 maxsp 1 editable 16 ac 1 wc 0 pass_thru 1 editor_folder connect/Garden_gate end Object ggate_closed name garden gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face gard_gate.111 animation ggate_closed is_animated 0 hp 0 dam 0 maxsp 0 editable 16 ac 1 wc 3 no_pass 1 pass_thru 1 editor_folder connect/Garden_gate end Object gate_open_1 name gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face gate_1.111 animation gate_open_1 is_animated 0 wc 0 dam 1 maxsp 1 editable 16 editor_folder connect/Gates end Object gate_closed_1 name gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face gate_1.117 animation gate_closed_1 is_animated 0 no_pass 1 blocksview 1 wc 6 maxsp 0 dam 1 editable 16 editor_folder connect/Gates end Object gate_open_2 name gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face gate_2.111 animation gate_open_2 is_animated 0 hp 0 dam 1 maxsp 1 editable 16 editor_folder connect/Gates end Object gate_closed_2 name gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face gate_2.115 animation gate_closed_2 is_animated 0 no_pass 1 blocksview 1 wc 7 dam 1 maxsp 0 editable 16 editor_folder connect/Gates end Object gateTrg1 name gate type 26 activate_on_push 1 activate_on_release 1 no_pick 1 face gate_1.117 animation gateTrg1 is_animated 0 no_pass 1 blocksview 1 wc 6 maxsp 0 dam 1 editable 16 maxhp 20 hp 20 speed 0.35 value 1 editor_folder connect/Gates end Object gateTrg2 name gate type 26 activate_on_push 1 activate_on_release 1 no_pick 1 face gate_2.115 animation gateTrg2 is_animated 0 no_pass 1 blocksview 1 wc 7 dam 1 maxsp 0 editable 16 maxhp 20 hp 20 speed 0.35 value 1 editor_folder connect/Gates end Object grate_open_1 name grate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face grate_1.111 animation grate_open_1 is_animated 0 wc 0 dam 5 maxsp 1 ac 1 editable 16 editor_folder connect/Gates end Object grate_closed_1 name grate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face grate_1.118 animation grate_closed_1 is_animated 0 no_pass 1 wc 7 maxsp 0 dam 5 ac 1 pass_thru 1 editable 16 editor_folder connect/Gates end Object grate_open_2 name iron gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face grate_2.111 animation grate_open_2 is_animated 0 hp 0 dam 5 maxsp 1 ac 1 editable 16 editor_folder connect/Gates end Object grate_closed_2 name grate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face grate_2.118 animation grate_closed_2 is_animated 0 no_pass 1 wc 7 ac 1 dam 5 maxsp 0 pass_thru 1 editable 16 editor_folder connect/Gates end Object gratedoor_1 face gratedoor1.111 blocksview 1 no_pick 1 no_pass 1 editable 16 editor_folder connect/Gates end Object gratedoor_2 face gratedoor2.111 blocksview 1 no_pick 1 no_pass 1 editable 16 editor_folder connect/Gates end Object igateTrg1 name iron gate type 26 activate_on_push 1 activate_on_release 1 no_pick 1 face iron_gate1.118 animation igateTrg1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 7 maxsp 0 dam 6 editable 16 maxhp 20 hp 20 speed 0.35 value 1 editor_folder connect/Gates end Object igateTrg2 name iron gate type 26 activate_on_push 1 activate_on_release 1 no_pick 1 face iron_gate2.116 animation igateTrg2 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 5 dam 6 maxsp 0 editable 16 maxhp 20 hp 20 speed 0.35 value 1 editor_folder connect/Gates end Object igate_closed_1 name iron gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face iron_gate1.118 animation igate_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 7 maxsp 0 dam 6 editable 16 editor_folder connect/Gates end Object igate_closed_2 name iron gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face iron_gate2.116 animation igate_closed_2 is_animated 0 no_pass 1 damned 1 no_magic 1 blocksview 1 wc 5 dam 6 maxsp 0 editable 16 editor_folder connect/Gates end Object igate_open_1 name iron gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face iron_gate1.111 animation igate_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect/Gates end Object igate_open_2 name iron gate type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face iron_gate2.111 animation igate_open_2 is_animated 0 hp 0 dam 6 maxsp 1 editable 16 editor_folder connect/Gates end Object spike_moving name spike type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face spike.114 speed -2 animation spike_moving is_animated 0 no_pass 1 wc 6 maxsp 0 dam 256 ac 1 editable 16 editor_folder connect/Gates end Object spike_open name spike type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face spike.122 animation spike_open is_animated 0 wc 0 dam 256 maxsp 1 ac 1 editable 16 editor_folder connect/Gates end Object spike_closed name spike type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face spike.111 animation spike_closed is_animated 0 no_pass 1 wc 8 maxsp 0 dam 256 ac 1 pass_thru 1 editable 16 editor_folder connect/Gates end Object spike_hidden name spike type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face spike.110 animation spike_hidden is_animated 0 wc 0 dam 256 maxsp 1 ac 1 editable 16 editor_folder connect/Gates end Object spikes_moving name spikes type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face spikes.113 speed -1 animation spikes_moving is_animated 0 no_pass 1 wc 6 maxsp 0 dam 8 ac 1 editable 16 editor_folder connect/Gates end Object spikes_open name spikes type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face spikes.119 animation spikes_open is_animated 0 wc 0 dam 8 maxsp 1 ac 1 editable 16 editor_folder connect/Gates end Object spikes_closed name spikes type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face spikes.111 animation spikes_closed is_animated 0 no_pass 1 wc 8 maxsp 0 dam 8 ac 1 pass_thru 1 editable 16 editor_folder connect/Gates end Object spikes_hidden name spikes type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face spikes.110 animation spikes_hidden is_animated 0 wc 0 dam 8 maxsp 1 ac 1 editable 16 editor_folder connect/Gates end Object pit_closed name pit type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole.11A animation pit_closed is_animated 0 wc 10 maxsp 0 editable 18 editor_folder connect/Hole end Object pit_open name pit type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole.111 animation pit_open is_animated 0 walk_on 1 wc 0 maxsp 1 editable 18 editor_folder connect/Hole end Object pit_white-pink-c-marble_111_closed name marble is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face white-pink-c-marble.111 animation pit_white-pink-c-marble_111_closed is_animated 0 wc 10 maxsp 0 editable 18 editor_folder connect/Hole end Object pit_white-pink-c-marble_111_open name pit is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole_white-any-c-marble.111 animation pit_white-pink-c-marble_111_open is_animated 0 walk_on 1 wc 0 maxsp 1 editable 18 editor_folder connect/Hole end Object pit_white-pink-c-marble_112_closed name marble is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face white-pink-c-marble.112 animation pit_white-pink-c-marble_112_closed is_animated 0 wc 10 maxsp 0 editable 18 editor_folder connect/Hole end Object pit_white-pink-c-marble_112_open name pit is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole_white-any-c-marble.112 animation pit_white-pink-c-marble_112_open is_animated 0 walk_on 1 wc 0 maxsp 1 editable 18 editor_folder connect/Hole end Object pit_white-pink-c-marble_113_closed name marble is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face white-pink-c-marble.113 animation pit_white-pink-c-marble_113_closed is_animated 0 wc 10 maxsp 0 editable 18 editor_folder connect/Hole end Object pit_white-pink-c-marble_113_open name pit is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole_white-any-c-marble.113 animation pit_white-pink-c-marble_113_open is_animated 0 walk_on 1 wc 0 maxsp 1 editable 18 editor_folder connect/Hole end Object pit_white-pink-c-marble_114_closed name marble is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face white-pink-c-marble.114 animation pit_white-pink-c-marble_114_closed is_animated 0 wc 10 maxsp 0 editable 18 editor_folder connect/Hole end Object pit_white-pink-c-marble_114_open name pit is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole_white-any-c-marble.114 animation pit_white-pink-c-marble_114_open is_animated 0 walk_on 1 wc 0 maxsp 1 editable 18 editor_folder connect/Hole end Object pit_white-red-c-marble_111_closed name marble is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face white-red-c-marble.111 animation pit_white-red-c-marble_111_closed is_animated 0 wc 10 maxsp 0 editable 18 editor_folder connect/Hole end Object pit_white-red-c-marble_111_open name pit is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole_white-any-c-marble.111 animation pit_white-red-c-marble_111_open is_animated 0 walk_on 1 wc 0 maxsp 1 editable 18 editor_folder connect/Hole end Object pit_white-red-c-marble_112_closed name marble is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face white-red-c-marble.112 animation pit_white-red-c-marble_112_closed is_animated 0 wc 10 maxsp 0 editable 18 editor_folder connect/Hole end Object pit_white-red-c-marble_112_open name pit is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole_white-any-c-marble.112 animation pit_white-red-c-marble_112_open is_animated 0 walk_on 1 wc 0 maxsp 1 editable 18 editor_folder connect/Hole end Object pit_white-red-c-marble_113_closed name marble is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face white-red-c-marble.113 animation pit_white-red-c-marble_113_closed is_animated 0 wc 10 maxsp 0 editable 18 editor_folder connect/Hole end Object pit_white-red-c-marble_113_open name pit is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole_white-any-c-marble.113 animation pit_white-red-c-marble_113_open is_animated 0 walk_on 1 wc 0 maxsp 1 editable 18 editor_folder connect/Hole end Object pit_white-red-c-marble_114_closed name marble is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face white-red-c-marble.114 animation pit_white-red-c-marble_114_closed is_animated 0 wc 10 maxsp 0 editable 18 editor_folder connect/Hole end Object pit_white-red-c-marble_114_open name pit is_floor 1 type 94 activate_on_push 1 activate_on_release 1 no_pick 1 face hole_white-any-c-marble.114 animation pit_white-red-c-marble_114_open is_animated 0 walk_on 1 wc 0 maxsp 1 editable 18 editor_folder connect/Hole end Object trapdoor_1 name trapdoor type 95 face trapdoor_1.111 animation trapdoor_1 walk_on 1 no_pick 1 weight 100000 editable 2 editor_folder connect/Hole end Object trapdoor_2 name trapdoor type 95 face trapdoor_2.111 animation trapdoor_2 walk_on 1 no_pick 1 weight 999999 editable 2 editor_folder connect/Hole end Object trapdoor_3 name trapdoor type 95 face trapdoor_3.111 animation trapdoor_3 walk_on 1 no_pick 1 weight 1 editable 2 editor_folder connect/Hole end Object trapdoor_4 name trapdoor type 95 face trapdoor_4.111 animation trapdoor_4 walk_on 1 no_pick 1 weight 120000 editable 2 editor_folder connect/Hole end Object spinner_-135 name spinner face spinner.11B speed 1 type 90 no_pick 1 sp 3 walk_on 1 fly_on 1 animation spinner_-135 editable 32 editor_folder connect/Spinner end Object spinner_-90 name spinner face spinner.11B speed 1 type 90 no_pick 1 sp 2 walk_on 1 fly_on 1 animation spinner_-90 editable 32 editor_folder connect/Spinner end Object spinner_-45 name spinner face spinner.11B speed 0.5 type 90 no_pick 1 sp 1 walk_on 1 fly_on 1 animation spinner_-45 editable 32 editor_folder connect/Spinner end Object spinner_45 name spinner face spinner.111 speed 0.5 type 90 no_pick 1 sp -1 walk_on 1 fly_on 1 animation spinner_45 editable 32 editor_folder connect/Spinner end Object spinner_90 name spinner face spinner.111 speed 1 type 90 no_pick 1 sp -2 walk_on 1 fly_on 1 animation spinner_90 editable 32 editor_folder connect/Spinner end Object spinner_135 name spinner face spinner.111 speed 1 type 90 no_pick 1 sp -3 walk_on 1 fly_on 1 animation spinner_135 editable 32 editor_folder connect/Spinner end Object spinner_180 name spinner face spinner.11B speed 1 type 90 no_pick 1 sp 4 walk_on 1 fly_on 1 animation spinner_180 editable 32 editor_folder connect/Spinner end Object altar slaying food type 18 activate_on_push 1 activate_on_release 1 face altar.111 food 10 animation altar no_pick 1 walk_on 1 editable 48 editor_folder connect end Object button_plate name large button type 92 face button_big.111 activate_on_push 1 activate_on_release 1 animation button_plate is_animated 0 no_pick 1 weight 1000000 walk_on 1 walk_off 1 editable 48 editor_folder connect end Object button_small name small button type 92 activate_on_push 1 activate_on_release 1 face button_sma.111 animation button_small is_animated 0 no_pick 1 weight 1 walk_on 1 walk_off 1 editable 48 editor_folder connect end Object check_inv name check_inv invisible 1 type 64 face check_inv.111 no_pick 1 editable 48 walk_on 1 walk_off 1 slaying setme last_sp 1 editor_folder connect end Object cwall_closed_1 name wall type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face cwallsec.118 animation cwall_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 7 maxsp 0 dam 6 editable 16 editor_folder connect end Object cwall_open_1 name wall type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face cwallsec.111 animation cwall_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect end Object cwallmural1_closed_1 name wall type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face cwallsec_mural_1.118 animation cwallmural1_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 7 maxsp 0 dam 6 editable 16 editor_folder connect end Object cwallmural1_open_1 name wall type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face cwallsec_mural_1.111 animation cwallmural1_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect end Object detector name detector slaying player type 51 face pedestal.112 animation detector speed 0.5 no_pick 1 editable 48 sp 1 editor_folder connect end Object button_handle name handle type 93 activate_on_push 1 activate_on_release 1 face handle.111 no_pick 1 animation button_handle editable 48 client_type 25042 editor_folder connect end Object button_lever name lever type 93 activate_on_push 1 activate_on_release 1 face lever.111 no_pick 1 animation button_lever editable 48 client_type 25042 editor_folder connect end Object magic_ear type 29 face magic_ear.111 msg @match sesame Click. endmsg no_pick 1 invisible 1 editable 48 editor_folder connect end Object magic_mouth face magicmouth.111 type 98 activate_on_push 1 activate_on_release 1 walk_on 1 fly_on 1 no_pick 1 invisible 1 editable 136 editor_folder connect end Object mover_turn name mover face director.181 animation mover_turn invisible 1 speed 0.2 type 40 no_pick 1 maxsp 1 walk_on 1 fly_on 1 editable 32 editor_folder connect end Object mover_1 name mover face director.111 animation mover_1 speed -0.2 invisible 1 type 40 no_pick 1 sp 1 walk_on 1 fly_on 1 editable 32 editor_folder connect end Object mover_2 name mover face director.121 animation mover_2 invisible 1 speed -0.2 type 40 no_pick 1 sp 2 walk_on 1 fly_on 1 editable 32 editor_folder connect end Object mover_3 name mover face director.131 animation mover_3 invisible 1 speed -0.2 type 40 no_pick 1 sp 3 walk_on 1 fly_on 1 editable 32 editor_folder connect end Object mover_4 name mover face director.141 invisible 1 animation mover_4 speed -0.2 type 40 no_pick 1 sp 4 walk_on 1 fly_on 1 editable 32 editor_folder connect end Object mover_5 name mover invisible 1 face director.151 animation mover_5 speed -0.2 type 40 no_pick 1 sp 5 walk_on 1 fly_on 1 editable 32 editor_folder connect end Object mover_6 name mover invisible 1 face director.161 animation mover_6 speed -0.2 type 40 no_pick 1 sp 6 walk_on 1 fly_on 1 editable 32 editor_folder connect end Object mover_7 name mover invisible 1 face director.171 animation mover_7 speed -0.2 type 40 no_pick 1 sp 7 walk_on 1 fly_on 1 editable 32 editor_folder connect end Object mover_8 name mover invisible 1 face director.181 animation mover_8 speed -0.2 type 40 no_pick 1 sp 8 walk_on 1 fly_on 1 editable 32 editor_folder connect end Object pedestal name pedestal slaying player type 17 activate_on_push 1 activate_on_release 1 face pedestal.112 animation pedestal no_pick 1 walk_on 1 walk_off 1 editable 48 editor_folder connect end Object stwall_closed_1 name stone wall type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face stwallsec.118 animation stwall_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 7 maxsp 0 dam 6 editable 16 editor_folder connect end Object stwall_open_1 name stone wall type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face stwallsec.111 animation stwall_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect end Object altar_trigger name altar slaying food food 5 type 31 exp 30 face altar.111 animation altar_trigger is_animated 0 no_pick 1 walk_on 1 editable 48 editor_folder connect end Object button_trigger name button type 30 face button_sma.111 animation button_trigger is_animated 0 exp 30 no_pick 1 walk_on 1 walk_off 1 editable 48 weight 1 editor_folder connect end Object trigger name trigger type 27 face handle.111 no_pick 1 animation trigger is_animated 0 exp 30 editable 48 client_type 25042 editor_folder connect end Object pedestal_trigger name pedestal slaying player type 32 face pedestal.112 animation pedestal_trigger is_animated 0 exp 30 no_pick 1 walk_on 1 walk_off 1 editable 48 editor_folder connect end Object westcwall_closed_1 name wall type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face westcwallsec.118 animation westcwall_closed_1 is_animated 0 no_pass 1 no_magic 1 damned 1 blocksview 1 wc 7 maxsp 0 dam 6 editable 16 editor_folder connect end Object westcwall_open_1 name wall type 91 activate_on_push 1 activate_on_release 1 no_pick 1 damned 1 no_magic 1 face westcwallsec.111 animation westcwall_open_1 is_animated 0 wc 0 dam 6 maxsp 1 editable 16 editor_folder connect end Object dark_palace type 66 face dark_palace.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/Palace end More Object dark_palace_2 type 66 face dark_palace.x11 x 1 no_pick 1 editor_folder construct/Palace end More Object dark_palace_3 type 66 face dark_palace.x11 x 2 no_pick 1 editor_folder construct/Palace end More Object dark_palace_4 type 66 face dark_palace.x11 x 3 no_pick 1 editor_folder construct/Palace end More Object dark_palace_5 type 66 face dark_palace.x11 y 1 no_pick 1 editor_folder construct/Palace end More Object dark_palace_6 type 66 face dark_palace.x11 x 1 y 1 no_pick 1 editor_folder construct/Palace end More Object dark_palace_7 type 66 face dark_palace.x11 x 2 y 1 no_pick 1 editor_folder construct/Palace end More Object dark_palace_8 type 66 face dark_palace.x11 x 3 y 1 no_pick 1 editor_folder construct/Palace end More Object dark_palace_9 type 66 face dark_palace.x11 y 2 no_pick 1 editor_folder construct/Palace end More Object dark_palace_10 type 66 face dark_palace.x11 x 1 y 2 no_pick 1 editor_folder construct/Palace end More Object dark_palace_11 type 66 face dark_palace.x11 x 2 y 2 no_pick 1 editor_folder construct/Palace end More Object dark_palace_12 type 66 face dark_palace.x11 x 3 y 2 no_pick 1 editor_folder construct/Palace end Object palace type 66 face palace.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/Palace end More Object palace_2 type 66 face palace.x11 x 1 no_pick 1 editor_folder construct/Palace end More Object palace_3 type 66 face palace.x11 x 2 no_pick 1 editor_folder construct/Palace end More Object palace_4 type 66 face palace.x11 x 3 no_pick 1 editor_folder construct/Palace end More Object palace_5 type 66 face palace.x11 y 1 no_pick 1 editor_folder construct/Palace end More Object palace_6 type 66 face palace.x11 x 1 y 1 no_pick 1 editor_folder construct/Palace end More Object palace_7 type 66 face palace.x11 x 2 y 1 no_pick 1 editor_folder construct/Palace end More Object palace_8 type 66 face palace.x11 x 3 y 1 no_pick 1 editor_folder construct/Palace end More Object palace_9 type 66 face palace.x11 y 2 no_pick 1 editor_folder construct/Palace end More Object palace_10 type 66 face palace.x11 x 1 y 2 no_pick 1 editor_folder construct/Palace end More Object palace_11 type 66 face palace.x11 x 2 y 2 no_pick 1 editor_folder construct/Palace end More Object palace_12 type 66 face palace.x11 x 3 y 2 no_pick 1 editor_folder construct/Palace end Object s_barn type 66 face s_barn.x11 speed -0.1 no_pick 1 editable 2 editor_folder construct/Snow end More Object s_barn_2 type 66 face s_barn.x11 speed -0.1 no_pick 1 x 1 editor_folder construct/Snow end More Object s_barn_3 type 66 face s_barn.x11 speed -0.1 no_pick 1 y 1 editor_folder construct/Snow end More Object s_barn_4 type 66 face s_barn.x11 speed -0.1 no_pick 1 x 1 y 1 editor_folder construct/Snow end Object s_barrack_up name s_barrack type 66 face s_barrack_u.x11 animation s_barrack_up speed -0.1 no_pick 1 editable 2 editor_folder construct/Snow end More Object s_barrack_up_2 name s_barrack type 66 face s_barrack_u.x11 animation s_barrack_up_2 speed -0.1 y 1 no_pick 1 editor_folder construct/Snow end Object s_bungalow type 66 face s_bungalow.111 no_pick 1 editable 2 editor_folder construct/Snow end Object s_castle name castle type 66 face s_castle.x11 no_pick 1 editable 2 editor_folder construct/Snow end More Object s_castle_b name castle type 66 face s_castle.x11 x 1 no_pick 1 editor_folder construct/Snow end More Object s_castle_c name castle type 66 face s_castle.x11 y 1 no_pick 1 editor_folder construct/Snow end More Object s_castle_d name castle type 66 face s_castle.x11 x 1 y 1 no_pick 1 editor_folder construct/Snow end Object s_church type 66 face s_church.x11 no_pick 1 editable 2 editor_folder construct/Snow end More Object s_church_2 name church type 66 face s_church.x11 x 1 no_pick 1 editor_folder construct/Snow end More Object s_church_3 name church type 66 face s_church.x11 y 1 no_pick 1 editor_folder construct/Snow end More Object s_church_4 name church type 66 face s_church.x11 x 1 y 1 no_pick 1 editor_folder construct/Snow end Object s_citytower name tower type 66 face s_citytower.x11 speed -0.1 no_pick 1 editable 2 editor_folder construct/Snow end More Object s_citytower_2 name s_citytower type 66 face s_citytower.x11 speed -0.1 y 1 no_pick 1 editor_folder construct/Snow end Object s_guild face s_guild.x11 type 66 no_pick 1 no_pass 1 editable 2 editor_folder construct/Snow end More Object s_guild_2 name guild face s_guild.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/Snow end More Object s_guild_3 name guild face s_guild.x11 type 66 no_pick 1 y 1 editor_folder construct/Snow end More Object s_guild_4 name guild face s_guild.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/Snow end Object s_inn name snowed inn face s_inn.111 type 66 no_pick 1 editable 2 editor_folder construct/Snow end More Object s_inn_2 name snowed inn face s_inn.211 type 66 x 1 no_pick 1 editor_folder construct/Snow end Object treefort name treefort type 66 face treefort.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/Treehouse end More Object treefort_1 name treefort type 66 face treefort.211 no_pick 1 x 1 editor_folder construct/Treehouse end Object treefort2 name treefort type 66 face treefort2.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/Treehouse end More Object treefort2_1 name treefort type 66 face treefort2.211 no_pick 1 y 1 editor_folder construct/Treehouse end Object treefort3 name treefort type 66 face treefort3.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/Treehouse end More Object treefort3_1 name treefort type 66 face treefort.211 no_pick 1 x 1 editor_folder construct/Treehouse end More Object treefort3_2 name treefort type 66 face treefort2.211 no_pick 1 y 1 editor_folder construct/Treehouse end Object treehouse name treehouse type 66 face treehouse.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/Treehouse end Object barrack_long name barrack type 66 face barrack_l.x11 animation barrack_long speed -0.1 no_pick 1 editable 2 client_type 25012 editor_folder construct/barrack end More Object barrack_long_2 name barrack type 66 face barrack_l.x11 animation barrack_long_2 speed -0.1 x 1 no_pick 1 editor_folder construct/barrack end Object barrack_small name small barrack type 66 face barrack_s.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/barrack end Object barrack_up name barrack type 66 face barrack_u.x11 animation barrack_up speed -0.1 no_pick 1 editable 2 client_type 25012 editor_folder construct/barrack end More Object barrack_up_2 name barrack type 66 face barrack_u.x11 animation barrack_up_2 speed -0.1 y 1 no_pick 1 editor_folder construct/barrack end Object footbridge_0 name footbridge face footbridge_0.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_1_2 name footbridge face footbridge_1.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_1_4 name footbridge face footbridge_2.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_2_2_1 name footbridge face footbridge_3.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_1_1 name footbridge face footbridge_4.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_2_1_1 name footbridge face footbridge_5.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_2_2_2 name footbridge face footbridge_6.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_3_2 name footbridge face footbridge_7.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_1_3 name footbridge face footbridge_8.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_2_2_4 name footbridge face footbridge_9.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_2_1_2 name footbridge face footbridge_A.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_3_1 name footbridge face footbridge_B.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_2_2_3 name footbridge face footbridge_C.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_3_4 name footbridge face footbridge_D.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_3_3 name footbridge face footbridge_E.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object footbridge_4 name footbridge face footbridge_F.111 no_pick 1 editable 8 editor_folder construct/bridge/footbridge end Object stonebridge_0 name stonebridge face stonebridge_0.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_1_2 name stonebridge face stonebridge_1.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_1_4 name stonebridge face stonebridge_2.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_2_2_1 name stonebridge face stonebridge_3.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_1_1 name stonebridge face stonebridge_4.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_2_1_1 name stonebridge face stonebridge_5.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_2_2_2 name stonebridge face stonebridge_6.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_3_2 name stonebridge face stonebridge_7.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_1_3 name stonebridge face stonebridge_8.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_2_2_4 name stonebridge face stonebridge_9.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_2_1_2 name stonebridge face stonebridge_A.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_3_1 name stonebridge face stonebridge_B.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_2_2_3 name stonebridge face stonebridge_C.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_3_4 name stonebridge face stonebridge_D.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_3_3 name stonebridge face stonebridge_E.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object stonebridge_4 name stonebridge face stonebridge_F.111 no_pick 1 editable 8 editor_folder construct/bridge/stonebridge end Object bungalow type 66 face bungalow.111 no_pick 1 editable 2 client_type 25012 editor_folder construct end Object castle type 66 face castle.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/castle end Object castle_a name castle type 66 face castle_a.x11 speed -0.300 animation castle_a no_pick 1 editable 2 client_type 25012 editor_folder construct/castle end More Object castle_b name castle type 66 face castle_a.x11 animation castle_b x 1 no_pick 1 editor_folder construct/castle end More Object castle_c name castle type 66 face castle_a.x11 animation castle_c y 1 no_pick 1 editor_folder construct/castle end More Object castle_d name castle type 66 face castle_a.x11 animation castle_d x 1 y 1 no_pick 1 editor_folder construct/castle end Object castle_a_east name kyassuru type 66 face castle_a_east.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/castle end More Object castle_b_east name kyassuru type 66 face castle_a_east.x11 x 1 no_pick 1 editor_folder construct/castle end More Object castle_c_east name kyassuru type 66 face castle_a_east.x11 y 1 no_pick 1 editor_folder construct/castle end More Object castle_d_east name kyassuru type 66 face castle_a_east.x11 x 1 y 1 no_pick 1 editor_folder construct/castle end Object castle_a_northwest name castle type 66 face castle_a_northwest.x11 speed -0.300 animation castle_a_northwest no_pick 1 editable 2 client_type 25012 editor_folder construct/castle end More Object castle_b_northwest name castle type 66 face castle_a_northwest.x11 animation castle_b_northwest x 1 no_pick 1 editor_folder construct/castle end More Object castle_c_northwest name castle type 66 face castle_a_northwest.x11 animation castle_c_northwest y 1 no_pick 1 editor_folder construct/castle end More Object castle_d_northwest name castle type 66 face castle_a_northwest.x11 animation castle_d_northwest x 1 y 1 no_pick 1 editor_folder construct/castle end Object castle_a_western name castle type 66 face castle_a_western.x11 speed -0.300 animation castle_a_western no_pick 1 editable 2 client_type 25012 editor_folder construct/castle end More Object castle_b_western name castle type 66 face castle_a_western.x11 animation castle_b_western x 1 no_pick 1 editor_folder construct/castle end More Object castle_c_western name castle type 66 face castle_a_western.x11 animation castle_c_western y 1 no_pick 1 editor_folder construct/castle end More Object castle_d_western name castle type 66 face castle_a_western.x11 animation castle_d_western x 1 y 1 no_pick 1 editor_folder construct/castle end Object castle_west name castle type 66 face castle_west.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/castle end Object fort name fortress type 66 face fort.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/fort end More Object fort_2 name fortress type 66 face fort.211 x 1 no_pick 1 editor_folder construct/fort end More Object fort_3 name fortress type 66 face fort.311 y 1 no_pick 1 editor_folder construct/fort end More Object fort_4 name fortress type 66 face fort.411 x 1 y 1 no_pick 1 editor_folder construct/fort end Object fort_sym name fortress type 66 face fort_sym.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/fort end Object fountain name fountain face fountain.111 type 67 animation fountain walk_on 1 speed 0.50 editable 2 no_pick 1 editor_folder construct/fountain end Object darkhold name darkhold type 66 face darkhold.111 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/hold end More Object darkhold_2 name darkhold type 66 face darkhold.211 x 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_3 name darkhold type 66 face darkhold.311 x 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_4 name darkhold type 66 face darkhold.411 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_5 name darkhold type 66 face darkhold.511 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_6 name darkhold type 66 face darkhold.611 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_7 name darkhold type 66 face darkhold.711 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_8 name darkhold type 66 face darkhold.811 x 1 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_9 name darkhold type 66 face darkhold.911 x 2 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_10 name darkhold type 66 face darkhold.A11 y 3 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_11 name darkhold type 66 face darkhold.B11 x 1 y 3 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_12 name darkhold type 66 face darkhold.C11 x 2 y 3 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_13 name darkhold type 66 face darkhold.D11 y 4 no_pick 1 no_pass 1 editor_folder construct/hold end More Object darkhold_14 name darkhold type 66 face darkhold.E11 x 1 y 4 no_pick 1 editor_folder construct/hold end More Object darkhold_15 name darkhold type 66 face darkhold.F11 x 2 y 4 no_pick 1 no_pass 1 editor_folder construct/hold end Object darkhold_sym name darkhold type 66 face darkhold_s.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/hold end Object stronghold type 66 face stronghold.111 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/hold end More Object stronghold_2 name stronghold type 66 face stronghold.211 x 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_3 name stronghold type 66 face stronghold.311 x 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_4 name stronghold type 66 face stronghold.411 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_5 name stronghold type 66 face stronghold.511 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_6 name stronghold type 66 face stronghold.611 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_7 name stronghold type 66 face stronghold.711 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_8 name stronghold type 66 face stronghold.811 x 1 y 2 no_pick 1 editor_folder construct/hold end More Object stronghold_9 name stronghold type 66 face stronghold.911 x 2 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end Object stronghold_east type 66 face stronghold_east.x11 name honrui no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/hold end More Object stronghold_2_east name honrui type 66 face stronghold_east.x11 x 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_3_east name honrui type 66 face stronghold_east.x11 x 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_4_east name honrui type 66 face stronghold_east.x11 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_5_east name honrui type 66 face stronghold_east.x11 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_6_east name honrui type 66 face stronghold_east.x11 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_7_east name honrui type 66 face stronghold_east.x11 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_8_east name honrui type 66 face stronghold_east.x11 x 1 y 2 no_pick 1 editor_folder construct/hold end More Object stronghold_9_east name honrui type 66 face stronghold_east.x11 x 2 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end Object stronghold_fant type 66 face stronghold_fant.x11 no_pick 1 no_pass 1 editable 2 editor_folder construct/hold end More Object stronghold_2_fant name stronghold type 66 face stronghold_fant.x11 x 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_3_fant name stronghold type 66 face stronghold_fant.x11 x 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_4_fant name stronghold type 66 face stronghold_fant.x11 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_5_fant name stronghold type 66 face stronghold_fant.x11 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_6_fant name stronghold type 66 face stronghold_fant.x11 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_7_fant name stronghold type 66 face stronghold_fant.x11 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_8_fant name stronghold type 66 face stronghold_fant.x11 x 1 y 2 no_pick 1 editor_folder construct/hold end More Object stronghold_9_fant name stronghold type 66 face stronghold_fant.x11 x 2 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end Object stronghold_fant_symmetrical type 66 face stronghold_fant_symmetrical.x11 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/hold end More Object stronghold_2_fant_symmetrical name stronghold type 66 face stronghold_fant_symmetrical.x11 x 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_3_fant_symmetrical name stronghold type 66 face stronghold_fant_symmetrical.x11 x 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_4_fant_symmetrical name stronghold type 66 face stronghold_fant_symmetrical.x11 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_5_fant_symmetrical name stronghold type 66 face stronghold_fant_symmetrical.x11 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_6_fant_symmetrical name stronghold type 66 face stronghold_fant_symmetrical.x11 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_7_fant_symmetrical name stronghold type 66 face stronghold_fant_symmetrical.x11 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_8_fant_symmetrical name stronghold type 66 face stronghold_fant_symmetrical.x11 x 1 y 2 no_pick 1 editor_folder construct/hold end More Object stronghold_9_fant_symmetrical name stronghold type 66 face stronghold_fant_symmetrical.x11 x 2 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end Object stronghold_northwest type 66 face stronghold_northwest.x11 no_pick 1 no_pass 1 editable 2 editor_folder construct/hold end More Object stronghold_2_northwest name stronghold type 66 face stronghold_northwest.x11 x 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_3_northwest name stronghold type 66 face stronghold_northwest.x11 x 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_4_northwest name stronghold type 66 face stronghold_northwest.x11 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_5_northwest name stronghold type 66 face stronghold_northwest.x11 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_6_northwest name stronghold type 66 face stronghold_northwest.x11 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_7_northwest name stronghold type 66 face stronghold_northwest.x11 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_8_northwest name stronghold type 66 face stronghold_northwest.x11 x 1 y 2 no_pick 1 editor_folder construct/hold end More Object stronghold_9_northwest name stronghold type 66 face stronghold_northwest.x11 x 2 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end Object stronghold_west type 66 face stronghold_west.x11 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/hold end More Object stronghold_2_west name stronghold type 66 face stronghold_west.x11 x 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_3_west name stronghold type 66 face stronghold_west.x11 x 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_4_west name stronghold type 66 face stronghold_west.x11 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_5_west name stronghold type 66 face stronghold_west.x11 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_6_west name stronghold type 66 face stronghold_west.x11 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_7_west name stronghold type 66 face stronghold_west.x11 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end More Object stronghold_8_west name stronghold type 66 face stronghold_west.x11 x 1 y 2 no_pick 1 editor_folder construct/hold end More Object stronghold_9_west name stronghold type 66 face stronghold_west.x11 x 2 y 2 no_pick 1 no_pass 1 editor_folder construct/hold end Object stronghold_sym name stronghold type 66 face stronghsym.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/hold end Object chess_club name chess club type 66 blocksview 1 face chess_club.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object farmhouse name farmhouse type 66 blocksview 1 face farmhouse.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end More Object farmhouse_2 name farmhouse type 66 blocksview 1 face farmhouse.211 x 1 no_pick 1 editor_folder construct/house end Object house1_east name sumai face house1_east.111 type 66 no_pick 1 blocksview 1 editable 2 client_type 25012 editor_folder construct/house end Object house2_east name sumai face house2_east.111 type 66 no_pick 1 blocksview 1 editable 2 client_type 25012 editor_folder construct/house end Object house_1 name house type 66 blocksview 1 face house_1.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object house_2 name house type 66 blocksview 1 face house_2.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object house_largish name house type 66 blocksview 1 face house_larg.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end More Object house_largish_2 name house type 66 blocksview 1 face house_larg.x11 no_pick 1 x 1 editor_folder construct/house end Object house_larg_west name house type 66 face house_larg_west.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end More Object house_larg_west_2 name house type 66 face house_larg_west.x11 no_pick 1 x 1 editor_folder construct/house end Object house_long name house type 66 blocksview 1 face house_long.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end More Object house_long_2 name house type 66 blocksview 1 face house_long.x11 x 1 no_pick 1 editor_folder construct/house end Object house_up name house type 66 blocksview 1 face house_up.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end More Object house_up_2 name house type 66 blocksview 1 face house_up.x11 y 1 no_pick 1 editor_folder construct/house end Object house_small name small house type 66 blocksview 1 face housesmall.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object hut type 66 blocksview 1 face hut.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object hut_hori type 66 name hut face hut_hori.x11 no_pick 1 editable 2 editor_folder construct/house end More Object hut_hori_2 type 66 name hut face hut_hori.x11 no_pick 1 editable 2 x 1 editor_folder construct/house end Object hut_vert type 66 name hut face hut_vert.x11 no_pick 1 editable 2 editor_folder construct/house end More Object hut_vert_2 type 66 name hut face hut_vert.x11 no_pick 1 editable 2 y 1 editor_folder construct/house end Object inn name inn face inn.x11 type 66 blocksview 1 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end More Object inn_2 name inn face inn.x11 type 66 blocksview 1 x 1 no_pick 1 editor_folder construct/house end Object inn_fant name inn face inn_fant.x11 type 66 blocksview 1 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end More Object inn_fant_2 name inn face inn_fant.x11 type 66 blocksview 1 x 1 no_pick 1 editor_folder construct/house end Object minihouse name small house type 66 blocksview 1 face minihouse.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object small_temple name small temple type 66 blocksview 1 face smalltemple.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object small_temple2 name small temple type 66 blocksview 1 face smalltemple2.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object tavern name tavern face tavern.111 type 66 blocksview 1 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object woodhouse type 66 blocksview 1 face woodhouse.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/house end Object capitalhold_east type 66 face capitalhold_east.x11 name keiraku honrui no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/keep end More Object capitalhold_2_east name keiraku honrui type 66 face capitalhold_east.x11 x 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_3_east name keiraku honrui type 66 face capitalhold_east.x11 x 2 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_4_east name keiraku honrui type 66 face capitalhold_east.x11 y 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_5_east name keiraku honrui type 66 face capitalhold_east.x11 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_6_east name keiraku honrui type 66 face capitalhold_east.x11 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_7_east name keiraku honrui type 66 face capitalhold_east.x11 y 2 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_8_east name keiraku honrui type 66 face capitalhold_east.x11 x 1 y 2 no_pick 1 editor_folder construct/keep end More Object capitalhold_9_east name keiraku honrui type 66 face capitalhold_east.x11 x 2 y 2 no_pick 1 no_pass 1 editor_folder construct/keep end Object capitalhold_west type 66 face capitalhold_west.x11 name capitalhold no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/keep end More Object capitalhold_2_west name capitalhold type 66 face capitalhold_west.x11 x 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_3_west name capitalhold type 66 face capitalhold_west.x11 x 2 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_4_west name capitalhold type 66 face capitalhold_west.x11 y 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_5_west name capitalhold type 66 face capitalhold_west.x11 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_6_west name capitalhold type 66 face capitalhold_west.x11 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_7_west name capitalhold type 66 face capitalhold_west.x11 y 2 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_8_west name capitalhold type 66 face capitalhold_west.x11 x 1 y 2 no_pick 1 editor_folder construct/keep end More Object capitalhold_9_west name capitalhold type 66 face capitalhold_west.x11 x 2 y 2 no_pick 1 no_pass 0 editor_folder construct/keep end More Object capitalhold_10_west name capitalhold type 66 face capitalhold_west.x11 x 3 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_11_west name capitalhold type 66 face capitalhold_west.x11 x 3 y 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_12_west name capitalhold type 66 face capitalhold_west.x11 x 3 y 2 no_pick 1 no_pass 0 editor_folder construct/keep end More Object capitalhold_13_west name capitalhold type 66 face capitalhold_west.x11 x 4 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_14_west name capitalhold type 66 face capitalhold_west.x11 x 4 y 1 no_pick 1 no_pass 1 editor_folder construct/keep end More Object capitalhold_15_west name capitalhold type 66 face capitalhold_west.x11 x 4 y 2 no_pick 1 no_pass 1 editor_folder construct/keep end Object keep type 66 face keep.x11 animation keep speed -0.1 no_pick 1 editable 2 client_type 25012 editor_folder construct/keep end More Object keep_2 type 66 face keep.x11 animation keep_2 speed -0.1 no_pick 1 x 1 editor_folder construct/keep end More Object keep_3 type 66 face keep.x11 animation keep_3 speed -0.1 no_pick 1 y 1 editor_folder construct/keep end More Object keep_4 type 66 face keep.x11 animation keep_4 speed -0.1 no_pick 1 x 1 y 1 editor_folder construct/keep end Object keep_sym name keep face keep_sym.111 no_pick 1 editable 2 type 66 client_type 25012 editor_folder construct/keep end Object s_bridge1 name bridge face s_bridge1.111 type 67 walk_on 1 no_pick 1 editable 2 editor_folder construct end Object s_bridge1a name bridge face s_bridge1a.111 type 67 walk_on 1 no_pick 1 editable 2 editor_folder construct end Object s_bridge1b name bridge face s_bridge1b.111 type 67 walk_on 1 no_pick 1 editable 2 editor_folder construct end Object s_bridge2 name bridge face s_bridge2.111 type 67 walk_on 1 no_pick 1 editable 2 editor_folder construct end Object s_bridge2a name bridge face s_bridge2a.111 type 67 walk_on 1 no_pick 1 editable 2 editor_folder construct end Object s_bridge2b name bridge face s_bridge2b.111 type 67 walk_on 1 no_pick 1 editable 2 editor_folder construct end Object cathedral name cathedral type 66 face cathedral.111 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/temple end More Object cathedral_2 name cathedral type 66 face cathedral.211 x 1 no_pick 1 no_pass 1 editor_folder construct/temple end More Object cathedral_3 name cathedral type 66 face cathedral.311 x 2 no_pick 1 no_pass 1 editor_folder construct/temple end More Object cathedral_4 name cathedral type 66 face cathedral.411 y 1 no_pick 1 no_pass 1 editor_folder construct/temple end More Object cathedral_5 name cathedral type 66 face cathedral.511 x 1 y 1 no_pick 1 no_pass 1 editor_folder construct/temple end More Object cathedral_6 name cathedral type 66 face cathedral.611 x 2 y 1 no_pick 1 no_pass 1 editor_folder construct/temple end More Object cathedral_7 name cathedral type 66 face cathedral.711 y 2 no_pick 1 no_pass 1 editor_folder construct/temple end More Object cathedral_8 name cathedral type 66 face cathedral.811 x 1 y 2 no_pick 1 no_pass 1 editor_folder construct/temple end More Object cathedral_9 name cathedral type 66 face cathedral.911 x 2 y 2 no_pick 1 no_pass 1 editor_folder construct/temple end More Object cathedral_10 name cathedral type 66 face cathedral.A11 y 3 no_pick 1 no_pass 1 editor_folder construct/temple end More Object cathedral_11 name cathedral type 66 face cathedral.B11 x 1 y 3 no_pick 1 no_pass 0 editor_folder construct/temple end More Object cathedral_12 name cathedral type 66 face cathedral.C11 x 2 y 3 no_pick 1 no_pass 1 editor_folder construct/temple end Object lyth_temple name Temple of Lythander type 66 blocksview 1 face lyth_temple.111 no_pick 1 editable 2 editor_folder construct/temple end Object mos_temple name Temple of Mostrai type 66 blocksview 1 face mos_temple.111 no_pick 1 editable 2 editor_folder construct/temple end Object shrine name shrine face shrine.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/temple end Object shrine_east name ichidou type 66 face shrine_east.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/temple end More Object shrine_east_2 name ichidou type 66 face shrine_east.111 no_pick 1 y 1 editor_folder construct/temple end Object shrine_east_r name ichidou type 66 face shrine_east_r.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/temple end More Object shrine_east_r_2 name ichidou type 66 face shrine_east_r.111 no_pick 1 y 1 editor_folder construct/temple end Object temple1 name temple face temple1.x11 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/temple end More Object temple1_2 name temple face temple1.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/temple end More Object temple1_3 name temple face temple1.x11 type 66 no_pick 1 y 1 editor_folder construct/temple end More Object temple1_4 name temple face temple1.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/temple end Object temple_ruin name ruined temple face temple_ruin.x11 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/temple end More Object temple_ruin2 name ruined temple face temple_ruin.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/temple end More Object temple_ruin3 name ruined temple face temple_ruin.x11 type 66 no_pick 1 y 1 editor_folder construct/temple end More Object temple_ruin4 name ruined temple face temple_ruin.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/temple end Object city_tower name tower type 66 face city-tower.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end More Object city_tower_2 name tower type 66 face city-tower.211 no_pick 1 y 1 editor_folder construct/tower end Object city_tower_east name tou type 66 face city_tower_east.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end More Object city_tower_east_2 name tou type 66 face city_tower_east.111 no_pick 1 y 1 editor_folder construct/tower end Object city_tower_fant name tower type 66 face city_tower_fant.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end More Object city_tower_fant_2 name tower type 66 face city_tower_fant.x11 no_pick 1 y 1 editor_folder construct/tower end Object city_tower_northwest name tower type 66 face city_tower_northwest.x11 no_pick 1 editable 2 editor_folder construct/tower end More Object city_tower_northwest_2 name tower type 66 face city_tower_northwest.x11 no_pick 1 y 1 editor_folder construct/tower end Object city_tower_west name tower type 66 face city-tower_west.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end More Object city_tower_west_2 name tower type 66 face city-tower_west.x11 no_pick 1 y 1 editor_folder construct/tower end Object outpost_tower name outpost tower type 66 face out_tower.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end More Object outpost_tower_2 name outpost tower type 66 face out_tower.x11 no_pick 1 x 1 editor_folder construct/tower end More Object outpost_tower_3 name outpost tower type 66 face out_tower.x11 no_pick 1 y 1 editor_folder construct/tower end More Object outpost_tower_4 name outpost tower type 66 face out_tower.x11 no_pick 1 x 1 y 1 editor_folder construct/tower end Object pagoda_tower_east face pagoda_tower_east.111 name tou type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end More Object pagoda_tower_2_east name tou face pagoda_tower_east.111 type 66 no_pick 1 x 1 editor_folder construct/tower end More Object pagoda_tower_3_east name tou face pagoda_tower_east.111 type 66 no_pick 1 y 1 editor_folder construct/tower end More Object pagoda_tower_4_east name tou face pagoda_tower_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/tower end More Object pagoda_tower_5_east name tou face pagoda_tower_east.111 type 66 no_pick 1 y 2 editor_folder construct/tower end More Object pagoda_tower_6_east name tou face pagoda_tower_east.111 type 66 no_pick 1 x 1 y 2 editor_folder construct/tower end Object ruined_tower name ruined tower type 66 face ruined_tower.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end More Object ruined_tower_2 name ruined_tower type 66 face ruined_tower.211 no_pick 1 y 1 editor_folder construct/tower end Object s_tower1 name spiral tower face s_tower1.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/tower end More Object s_tower1_2 name spiral tower face s_tower1.211 type 66 no_pick 1 y 1 editor_folder construct/tower end Object s_tower2 name spiral tower face s_tower2.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/tower end More Object s_tower2_2 name spiral tower face s_tower2.211 type 66 no_pick 1 y 1 editor_folder construct/tower end Object tower_a name tower type 66 face tower_a.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end More Object tower_b name tower type 66 face tower_a.211 y 1 no_pick 1 editor_folder construct/tower end Object tower_tob name tower type 66 face tower_tob.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end Object tower_tob_fant name tower type 66 face tower_tob_fant.111 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end Object tower_tob_northwest name tower type 66 face tower_tob_northwest.111 no_pick 1 editable 2 editor_folder construct/tower end Object wizard_tower name tower type 66 face wizard_tower.111 animation wizard_tower speed -0.3000 no_pick 1 editable 2 client_type 25012 editor_folder construct/tower end More Object wizard_tower2 name tower type 66 face wizard_tower.211 animation wizard_tower2 y 1 no_pick 1 editor_folder construct/tower end Object a_bridge1 name bridge face a_bridge1.111 type 67 walk_on 1 no_pick 1 editable 2 editor_folder construct/town end Object a_bridge2 name bridge face a_bridge2.111 type 67 walk_on 1 no_pick 1 editable 2 editor_folder construct/town end Object a_civic name civic building face a_civic.x11 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object a_civic_2 name civic building face a_civic.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object a_civic_3 name civic building face a_civic.x11 type 66 no_pick 1 x 2 editor_folder construct/town end More Object a_civic_4 name civic building face a_civic.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object a_civic_5 name civic building face a_civic.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end More Object a_civic_6 name civic building face a_civic.x11 type 66 no_pick 1 x 2 y 1 editor_folder construct/town end More Object a_civic_7 name civic building face a_civic.x11 type 66 no_pick 1 y 2 editor_folder construct/town end More Object a_civic_8 name civic building face a_civic.x11 type 66 no_pick 1 x 1 y 2 editor_folder construct/town end More Object a_civic_9 name civic building face a_civic.x11 type 66 no_pick 1 x 2 y 2 editor_folder construct/town end Object barn type 66 face barn.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object barn_2 name barn type 66 face barn.x11 no_pick 1 x 1 editor_folder construct/town end More Object barn_3 name barn type 66 face barn.x11 no_pick 1 y 1 editor_folder construct/town end More Object barn_4 name barn type 66 face barn.x11 no_pick 1 x 1 y 1 editor_folder construct/town end Object barn2 type 66 face barn2.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object barn2_2 name barn type 66 face barn2.x11 no_pick 1 x 1 editor_folder construct/town end More Object barn2_3 name barn type 66 face barn2.x11 no_pick 1 y 1 editor_folder construct/town end More Object barn2_4 name barn type 66 face barn2.x11 no_pick 1 x 1 y 1 editor_folder construct/town end Object barn2_northwest name barn type 66 face barn2_northwest.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object barn2_northwest_2 name barn type 66 face barn2_northwest.x11 no_pick 1 x 1 editor_folder construct/town end More Object barn2_northwest_3 name barn type 66 face barn2_northwest.x11 no_pick 1 y 1 editor_folder construct/town end More Object barn2_northwest_4 name barn type 66 face barn2_northwest.x11 no_pick 1 x 1 y 1 editor_folder construct/town end Object barn_west name barn type 66 face barn_west.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object barn_west_2 name barn type 66 face barn_west.x11 no_pick 1 x 1 editor_folder construct/town end More Object barn_west_3 name barn type 66 face barn_west.x11 no_pick 1 y 1 editor_folder construct/town end More Object barn_west_4 name barn type 66 face barn_west.x11 no_pick 1 x 1 y 1 editor_folder construct/town end Object building10_east face building10_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building10_2_east name tatemono face building10_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building10_3_east name tatemono face building10_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building10_4_east name tatemono face building10_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object building1_east face building1_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building1_2_east name tatemono face building1_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building1_3_east name tatemono face building1_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building1_4_east name tatemono face building1_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object building2_east face building2_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building2_2_east name tatemono face building2_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building2_3_east name tatemono face building2_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building2_4_east name tatemono face building2_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object building3_east face building3_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building3_2_east name tatemono face building3_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building3_3_east name tatemono face building3_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building3_4_east name tatemono face building3_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object building4_east face building4_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building4_2_east name tatemono face building4_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building4_3_east name tatemono face building4_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building4_4_east name tatemono face building4_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object building5_east face building5_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building5_2_east name tatemono face building5_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building5_3_east name tatemono face building5_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building5_4_east name tatemono face building5_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object building6_east face building6_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building6_2_east name tatemono face building6_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building6_3_east name tatemono face building6_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building6_4_east name tatemono face building6_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object building7_east face building7_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building7_2_east name tatemono face building7_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building7_3_east name tatemono face building7_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building7_4_east name tatemono face building7_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object building8_east face building8_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building8_2_east name tatemono face building8_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building8_3_east name tatemono face building8_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building8_4_east name tatemono face building8_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object building9_east face building9_east.111 name tatemono type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object building9_2_east name tatemono face building9_east.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object building9_3_east name tatemono face building9_east.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object building9_4_east name tatemono face building9_east.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object church type 66 face church.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object church_2 name church type 66 face church.x11 x 1 no_pick 1 editor_folder construct/town end More Object church_3 name church type 66 face church.x11 y 1 no_pick 1 editor_folder construct/town end More Object church_4 name church type 66 face church.x11 x 1 y 1 no_pick 1 editor_folder construct/town end Object church_fant name church type 66 face church_fant.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object church_2_fant name church type 66 face church_fant.x11 x 1 no_pick 1 editor_folder construct/town end More Object church_3_fant name church type 66 face church_fant.x11 y 1 no_pick 1 editor_folder construct/town end More Object church_4_fant name church type 66 face church_fant.x11 x 1 y 1 no_pick 1 editor_folder construct/town end Object collesium name collesium face collesium.x11 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object collesium_2 name collesium face collesium.x11 type 66 no_pick 1 x 1 editor_folder construct/town end More Object collesium_3 name collesium face collesium.x11 type 66 no_pick 1 x 2 editor_folder construct/town end More Object collesium_4 name collesium face collesium.x11 type 66 no_pick 1 x 3 editor_folder construct/town end More Object collesium_5 name collesium face collesium.x11 type 66 no_pick 1 x 4 editor_folder construct/town end More Object collesium_6 name collesium face collesium.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object collesium_7 name collesium face collesium.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end More Object collesium_8 name collesium face collesium.x11 type 66 no_pick 1 x 2 y 1 editor_folder construct/town end More Object collesium_9 name collesium face collesium.x11 type 66 no_pick 1 x 3 y 1 editor_folder construct/town end More Object collesium_10 name collesium face collesium.x11 type 66 no_pick 1 x 4 y 1 editor_folder construct/town end More Object collesium_11 name collesium face collesium.x11 type 66 no_pick 1 y 2 editor_folder construct/town end More Object collesium_12 name collesium face collesium.x11 type 66 no_pick 1 x 1 y 2 editor_folder construct/town end More Object collesium_13 name collesium face collesium.x11 type 66 no_pick 1 x 2 y 2 editor_folder construct/town end More Object collesium_14 name collesium face collesium.x11 type 66 no_pick 1 x 3 y 2 editor_folder construct/town end More Object collesium_15 name collesium face collesium.x11 type 66 no_pick 1 x 4 y 2 editor_folder construct/town end Object courthouse face courthouse.x11 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object courthouse_2 name courthouse face courthouse.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object courthouse_3 name courthouse face courthouse.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object courthouse_4 name courthouse face courthouse.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object guild face guild.x11 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object guild_2 name guild face guild.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object guild_3 name guild face guild.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object guild_4 name guild face guild.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object guild_fant face guild_fant.x11 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object guild_2_fant name guild face guild_fant.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object guild_3_fant name guild face guild_fant.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object guild_4_fant name guild face guild_fant.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object guild_northwest face guild_northwest.x11 type 66 no_pick 1 no_pass 1 editable 2 editor_folder construct/town end More Object guild_2_northwest name guild face guild_northwest.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object guild_3_northwest name guild face guild_northwest.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object guild_4_northwest name guild face guild_northwest.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object guild_west face guild_west.x11 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object guild_2_west name guild face guild_west.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object guild_3_west name guild face guild_west.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object guild_4_west name guild face guild_west.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object hovels name houses face hovels.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end Object hovels2 name hovels face hovels2.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object hovels2_2 name hovels face hovels2.211 type 66 no_pick 1 x 1 editor_folder construct/town end More Object hovels2_3 name hovels face hovels2.311 type 66 no_pick 1 y 1 editor_folder construct/town end More Object hovels2_4 name hovels face hovels2.411 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object l_shop1 name shop face l_shop1.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object l_shop1_2 name shop face l_shop1.211 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object l_shop1_3 name shop face l_shop1.311 type 66 no_pick 1 y 1 editor_folder construct/town end More Object l_shop1_4 name shop face l_shop1.411 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object market1 name market face market1.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end Object market1_east name shijou face market1_east.111 type 66 no_pick 1 blocksview 1 editable 2 client_type 25012 editor_folder construct/town end Object market2 name market face market2.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end Object market2_east name shijou face market2_east.111 type 66 no_pick 1 blocksview 1 editable 2 client_type 25012 editor_folder construct/town end Object market3 name market face market3.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end Object market3_east name shijou face market3_east.111 type 66 no_pick 1 blocksview 1 editable 2 client_type 25012 editor_folder construct/town end Object prison face prison.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object prison_2 name prison face prison.211 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object prison_3 name prison face prison.311 type 66 no_pick 1 y 1 editor_folder construct/town end More Object prison_4 name prison face prison.411 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object prison_fant name prison face prison_fant.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object prison_2_fant name prison face prison_fant.111 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object prison_3_fant name prison face prison_fant.111 type 66 no_pick 1 y 1 editor_folder construct/town end More Object prison_4_fant name prison face prison_fant.111 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object r_house1 name appartments face r_house1.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end Object r_house2 name appartments face r_house2.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end Object rl_house1 name appartments face rl_house1.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object rl_house1_2 name appartments face rl_house1.211 type 66 no_pick 1 x 1 editor_folder construct/town end More Object rl_house1_3 name appartments face rl_house1.311 type 66 no_pick 1 y 1 editor_folder construct/town end More Object rl_house1_4 name appartments face rl_house1.411 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object rl_house2 name appartments face rl_house2.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object rl_house2_2 name appartments face rl_house2.211 type 66 no_pick 1 x 1 editor_folder construct/town end More Object rl_house2_3 name appartments face rl_house2.311 type 66 no_pick 1 y 1 editor_folder construct/town end More Object rl_house2_4 name appartments face rl_house2.411 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object rl_house3 name apartments face rl_house3.x11 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object rl_house3_2 name apartments face rl_house3.x11 type 66 no_pick 1 x 1 editor_folder construct/town end More Object rl_house3_3 name apartments face rl_house3.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object rl_house3_4 name apartments face rl_house3.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object rl_house_west name apartments face rl_house_west.x11 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object rl_house_west_2 name apartments face rl_house_west.x11 type 66 no_pick 1 x 1 editor_folder construct/town end More Object rl_house_west_3 name apartments face rl_house_west.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object rl_house_west_4 name apartments face rl_house_west.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object s_house1 name house face s_house1.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end Object s_shop1 name small shop face s_shop1.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end Object s_shop2 name small shop face s_shop2.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end Object slum1 name slum face slum1.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object slum1_2 name slum face slum1.211 type 66 no_pick 1 y 1 editor_folder construct/town end Object slum2 name slum face slum2.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object slum2_2 name slum face slum2.211 type 66 no_pick 1 y 1 editor_folder construct/town end Object slum3 name slum face slum3.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object slum3_2 name slum face slum3.211 type 66 no_pick 1 y 1 editor_folder construct/town end Object t_house1 name town house face t_house1.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object t_house1_2 name town house face t_house1.211 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object t_house1_3 name town house face t_house1.311 type 66 no_pick 1 y 1 editor_folder construct/town end More Object t_house1_4 name town house face t_house1.411 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object t_house2 name town house face t_house2.x11 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object t_house2_2 name town house face t_house2.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object t_house2_3 name town house face t_house2.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object t_house2_4 name town house face t_house2.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object t_house2_fant name town house face t_house2_fant.x11 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder construct/town end More Object t_house2_2_fant name town house face t_house2_fant.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder construct/town end More Object t_house2_3_fant name town house face t_house2_fant.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object t_house2_4_fant name town house face t_house2_fant.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end Object university name university face university.x11 type 66 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object university_2 name university face university.x11 type 66 no_pick 1 x 1 editor_folder construct/town end More Object university_3 name university face university.x11 type 66 no_pick 1 x 2 editor_folder construct/town end More Object university_4 name university face university.x11 type 66 no_pick 1 x 3 editor_folder construct/town end More Object university_5 name university face university.x11 type 66 no_pick 1 x 4 editor_folder construct/town end More Object university_6 name university face university.x11 type 66 no_pick 1 y 1 editor_folder construct/town end More Object university_7 name university face university.x11 type 66 no_pick 1 x 1 y 1 editor_folder construct/town end More Object university_8 name university face university.x11 type 66 no_pick 1 x 2 y 1 editor_folder construct/town end More Object university_9 name university face university.x11 type 66 no_pick 1 x 3 y 1 editor_folder construct/town end More Object university_10 name university face university.x11 type 66 no_pick 1 x 4 y 1 editor_folder construct/town end More Object university_11 name university face university.x11 type 66 no_pick 1 y 2 editor_folder construct/town end More Object university_12 name university face university.x11 type 66 no_pick 1 x 1 y 2 editor_folder construct/town end More Object university_13 name university face university.x11 type 66 no_pick 1 x 2 y 2 editor_folder construct/town end More Object university_14 name university face university.x11 type 66 no_pick 1 x 3 y 2 editor_folder construct/town end More Object university_15 name university face university.x11 type 66 no_pick 1 x 4 y 2 editor_folder construct/town end More Object university_16 name university face university.x11 type 66 no_pick 1 y 3 editor_folder construct/town end More Object university_17 name university face university.x11 type 66 no_pick 1 x 1 y 3 editor_folder construct/town end More Object university_18 name university face university.x11 type 66 no_pick 1 x 2 y 3 editor_folder construct/town end More Object university_19 name university face university.x11 type 66 no_pick 1 x 3 y 3 editor_folder construct/town end More Object university_20 name university face university.x11 type 66 no_pick 1 x 4 y 3 editor_folder construct/town end Object zoo_1 name zoo type 66 face zoo.x11 no_pick 1 editable 2 client_type 25012 editor_folder construct/town end More Object zoo_2 name zoo face zoo.x11 type 66 no_pick 1 x 1 editor_folder construct/town end More Object zoo_3 name zoo type 66 face zoo.x11 no_pick 1 y 1 editor_folder construct/town end More Object zoo_4 name zoo type 66 face zoo.x11 no_pick 1 x 1 y 1 editor_folder construct/town end Object anthrax name anthrax type 158 attacktype 1048576 invisible 1 wc 5 magic 1 Str -3 Con -4 Dex -3 maxhp 100 dam -5 maxgrace 23 food -1 speed 0.05 last_sp 50 maxsp 0 ac 0 last_eat 0 exp 1000 hp 1 sp 1 msg You feel feverish. Your muscles spasm oddly.... Breathing is difficult. endmsg race animal level 12 editor_folder disease end Object arthritis name arthritis type 158 invisible 1 attacktype 1048576 wc 5 magic 0 Str -1 Dex -2 maxhp 1 maxgrace -1 food -1 speed 0.001 last_sp 0 maxsp 0 ac 1 last_eat 0 exp 10000 msg Your joints are swollen. You feel weak and less dextrous. endmsg race * level 7 editor_folder disease end Object atheletes_foot name athelete's foot type 158 invisible 1 attacktype 1 wc 1 magic 1 Dex -1 maxhp 1 speed 0.005 maxgrace 10 last_sp 0 maxsp 0 ac 0 last_eat 0 exp 100 msg Your feet itch. They burn. endmsg race * level 5 editor_folder disease end Object disease_cold name cold type 158 invisible 1 attacktype 1048576 wc 20 magic 3 Con -1 Cha -1 maxhp 10 dam 1 maxgrace 6 last_grace 1 food -1 speed 0.05 last_sp 50 maxsp 0 ac 0 last_eat 0 exp 100 hp 1 sp 1 msg You develop a sniffle. endmsg race * level 2 editor_folder disease end Object creeping_frost name creeping frost title You freeze type 158 face fireball.111 no_pick 1 no_drop 1 attacktype 16 wc 3 magic 0 maxhp 0 dam -10 maxgrace 10 food -1 speed 0.1 last_sp 50 maxsp 0 ac 0 last_eat 0 last_heal 1 exp 10000 hp 1 sp 1 msg Frost creeps over your body! endmsg race * level 10 editor_folder disease end Object creeping_frost_immunity name creeping frost type 98 level 127 invisible 1 no_pick 1 no_drop 1 editor_folder disease end Object diarrhea name the runs type 158 invisible 1 attacktype 1 other_arch disgusting_puddle wc 0 magic 0 maxhp 1 dam 0 maxgrace 10 speed 0.001 last_sp 0 maxsp 0 last_eat 0 exp 100 msg You can't control your sphincter. You have a messy accident. Yuck! endmsg race * level 5 editor_folder disease end Object disgusting_puddle name stinking puddle of diarrhea type 72 face icor.111 food 1 weight 20 editor_folder disease end Object trap_diseased_needle name diseased needle type 154 face needle.111 randomitems needle_diseases speed 1 hp 1 msg You are pricked by a needle! endmsg animation trap_diseased_needle level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 1 dam 10 Cha 20 editor_folder disease end Object ebola name Red Death type 158 invisible 1 attacktype 1048576 wc 30 magic -1 Str -3 last_grace 5 Con -4 Dex -2 Wis -2 Int -4 Cha -7 maxhp 5 dam -10 maxgrace 15 food -1 speed 0.05 last_sp 50 maxsp 0 ac 0 last_eat 0 exp 10000 hp 1 sp 1 msg Blood leaks out of your eyes and your pores! endmsg race * level 10 editor_folder disease end Object egg_disease name egg disease type 158 invisible 1 attacktype 1 other_arch chicken_egg wc 0 magic 0 maxhp 1 dam 0 maxgrace 5 speed 0.001 last_sp 0 maxsp 0 last_eat 0 exp 100 msg Buck, buck, buck, buck! You lay an EGG!! You feel ridiculous. endmsg race * level 5 editor_folder disease end Object chicken_egg name egg type 72 face ant_egg.111 food 10 weight 20 editor_folder disease end Object flaming_fart name flaming farts type 158 invisible 1 attacktype 1 other_arch burnout wc 0 magic 0 maxhp 1 dam 0 maxgrace 10 speed 0.001 last_sp 0 maxsp 0 last_eat 0 exp 100 msg You blow a great fart. It ignites. My God, the REEK! endmsg race * level 5 editor_folder disease end Object flu name flu type 158 invisible 1 attacktype 1048576 wc 20 last_grace 1 magic 3 Str -1 Con -1 Dex -1 Wis -1 Int -1 Cha -1 maxhp 10 dam 2 maxgrace 6 food -1 speed 0.05 last_sp 50 maxsp 0 ac 0 last_eat 0 exp 100 hp 1 sp 1 msg You have aches and fever, and you feel nauseous. endmsg race * level 2 editor_folder disease end Object immolation name immolation other_arch burnout title You set fire to type 158 face fireball.111 no_pick 1 startequip 1 invisible 1 no_drop 1 attacktype 4 wc 3 magic 0 maxhp 0 dam -10 maxgrace 11 food -1 speed 0.1 last_sp 50 maxsp 0 ac 0 last_eat 0 last_heal 1 exp 10000 hp 1 sp 1 msg You burn! endmsg race *,undead level 10 last_grace 10 editor_folder disease end Object immolation_immunity name immolation startequip 1 type 98 level 127 invisible 1 no_pick 1 no_drop 1 editor_folder disease end Object immunity title immunity face bone_head.111 type 98 invisible 1 editor_folder disease end Object incontinence name lack of bladder control type 158 invisible 1 attacktype 1 other_arch reeking_urine wc 0 magic 0 maxhp 1 dam 0 maxgrace 20 speed 0.001 last_sp 0 maxsp 0 last_eat 0 exp 100 msg You can't control your bladder. You have a messy accident. Yuck! endmsg race * level 5 editor_folder disease end Object reeking_urine name reeking puddle of urine type 72 face residue.111 food 1 weight 20 editor_folder disease end Object insanity name insanity type 158 invisible 1 attacktype 32 wc 10 magic 0 Wis -1 Int -1 maxhp 1 dam 1 maxgrace -1 food -1 speed 0.001 last_sp 0 maxsp 0 ac 3 last_eat 0 exp 10000 msg You start gibbering incoherently. You forget where you are and what you were doing. endmsg race * level 15 editor_folder disease end Object leprosy name leprosy type 158 invisible 1 attacktype 1048576 other_arch leprous_skin wc 10 magic 0 Str -1 Con -1 Dex -1 Cha -2 maxhp 1 dam 1 maxgrace -1 food -1 speed 0.005 last_sp 0 maxsp 0 ac 5 last_eat 0 exp 1000 hp 1 sp 1 msg Splotches are spreading around your body. You feel disgusted with yourself. A piece of skin flakes off and falls to the ground. endmsg race * level 5 editor_folder disease end Object leprous_skin name leprous flake of skin face skin.111 type 72 food 5 weight 7 editor_folder disease end Object bubonic_plague name Black Death type 158 attacktype 1048576 invisible 1 wc 10 magic -1 last_grace 1 Str -3 Con -4 Dex -3 Cha -4 maxhp 7 dam -11 maxgrace 10 food -1 speed 0.05 last_sp 50 maxsp 0 ac 0 last_eat 0 exp 10000 hp 1 sp 1 msg You have aches and fever, and you feel nauseous. endmsg race human,goblin,giant,troll,animal,insect level 15 editor_folder disease end Object pneumonic_plague name pneumonic plague type 158 attacktype 1048576 invisible 1 wc 20 last_grace 1 magic 4 Str -3 Con -4 Dex -3 Cha -4 maxhp 7 dam -11 maxgrace 15 food -1 speed 0.05 last_sp 50 maxsp 0 ac 0 last_eat 0 exp 10000 hp 1 sp 1 msg You cough up some nasty green phlegm. endmsg race * level 15 editor_folder disease end Object rabies name rabies type 158 invisible 1 attacktype 1048608 other_arch puddle_of_saliva wc 10 magic 1 Str -2 Dex -2 Cha -10 maxhp 3 dam 2 maxgrace -1 food -1 speed 0.01 last_sp 50 maxsp 2 ac 2 last_eat 0 exp 5000 hp 1 sp 1 msg You notice everyone is looking at you with evil intent. You must kill them! You begin to salivate. endmsg race * level 12 editor_folder disease end Object puddle_of_saliva name puddle of froth and saliva face residue.111 type 72 food 2 weight 2 editor_folder disease end Object scurvy name scurvy type 158 invisible 1 attacktype 1 other_arch tooth wc 0 Con -1 magic 0 maxhp 1 dam 0 maxgrace 15 speed 0.001 last_sp 0 maxsp 0 last_eat 0 exp 100 msg You spit out a tooth. Better increase that dietary vitamin C! endmsg race * level 5 editor_folder disease end Object smallpox name smallpox type 158 invisible 1 attacktype 1048576 wc 20 last_grace 1 magic -3 Str -1 Con -4 Dex -1 maxhp 5 dam -10 maxgrace 12 food -1 speed 0.08 last_sp 0 maxsp 0 ac 0 last_eat 0 exp 10000 hp 1 sp 1 msg You have a nasty rash all over you. Are those pustules? endmsg race goblin,human,troll,giant,dwarf level 20 editor_folder disease end Object symptom face bone_head.111 type 159 invisible 1 speed 0.001 editor_folder disease end Object tapeworms name tapeworms type 158 invisible 1 attacktype 1 wc 1 magic 1 maxhp 1 maxgrace -1 food -1 speed 0.001 last_sp 0 maxsp 0 ac 0 last_eat 1 exp 100 msg You feel more hungry than usual. You also feel an urge to refer to yourself in the plural. endmsg race * level 5 editor_folder disease end Object tooth_decay name tooth decay type 158 other_arch tooth invisible 1 attacktype 1 wc 1 magic 1 Cha -1 maxhp 1 maxgrace 24 speed 0.005 last_sp 0 maxsp 0 ac 0 last_eat 0 exp 100 msg A tooth wiggles loose and falls to the ground. You should brush more. Have I mentioned that your breath is disgusting, too? endmsg race * level 5 editor_folder disease end Object typhoid name typhoid type 158 attacktype 1048576 invisible 1 wc 25 last_grace 1 magic -1 Str -3 Con -4 Dex -3 maxhp 5 dam -7 maxgrace 16 food -1 speed 0.05 last_sp 30 maxsp 0 ac 0 last_eat 0 exp 1000 hp 1 sp 1 msg You feel feverish. Your muscles spasm oddly.... Breathing is difficult. endmsg race human,goblin,giant,troll level 12 editor_folder disease end Object warts name warts type 158 invisible 1 attacktype 1 wc 1 magic 1 Cha -1 maxhp 1 maxgrace 50 speed 0.001 last_sp 0 maxsp 0 ac 0 last_eat 0 exp 100 msg You have warts. They are ugly and annoying. endmsg race * level 5 editor_folder disease end Object door_0 name door randomitems door no_pass 1 blocksview 1 face door_0.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_1_1 name door randomitems door no_pass 1 blocksview 1 face door_1.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_1_3 name door randomitems door no_pass 1 blocksview 1 face door_2.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_2_2_1 name door randomitems door no_pass 1 blocksview 1 face door_3.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_1_2 name door randomitems door no_pass 1 blocksview 1 face door_4.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_2_1_1 name door randomitems door no_pass 1 blocksview 1 face door_5.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_2_2_2 name door randomitems door no_pass 1 blocksview 1 face door_6.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_3_2 name door randomitems door no_pass 1 blocksview 1 face door_7.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_1_4 name door randomitems door no_pass 1 blocksview 1 face door_8.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_2_2_4 name door randomitems door no_pass 1 blocksview 1 face door_9.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_2_1_2 randomitems door name door no_pass 1 blocksview 1 face door_A.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_3_1 randomitems door name door no_pass 1 blocksview 1 face door_B.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_2_2_3 randomitems door name door no_pass 1 blocksview 1 face door_C.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_3_4 randomitems door name door no_pass 1 blocksview 1 face door_D.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_3_3 randomitems door name door no_pass 1 blocksview 1 face door_E.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object door_4 randomitems door name door no_pass 1 blocksview 1 face door_F.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door/Door end Object key2 name strange key race keys slaying set_individual_value face key2.111 type 21 value 100 weight 100 editable 144 name_pl strange keys client_type 810 editor_folder door/Locked end Object locked_door1 slaying set_individual_value name locked door msg You need the special key to open this door. endmsg no_pass 1 face ldoor1.111 type 20 no_pick 1 editable 16 no_magic 1 damned 1 editor_folder door/Locked end Object locked_door2 slaying set_individual_value name locked door msg You need the special key to open this door. endmsg no_pass 1 face ldoor2.111 type 20 no_pick 1 editable 16 no_magic 1 damned 1 editor_folder door/Locked end Object key race keys face key1.111 nrof 1 type 24 material 2 value 10 weight 10 editable 144 name_pl keys client_type 801 editor_folder door end Object door_1 name door randomitems door no_pass 1 blocksview 1 face odoor_1.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door end Object door_2 name door randomitems door no_pass 1 blocksview 1 face odoor_2.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door end Object odoor_2_fant_blue-green name door randomitems door no_pass 1 blocksview 1 face odoor_2_fant_blue-green.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door end Object odoor_2_fant_blue-yellow name door randomitems door no_pass 1 blocksview 1 face odoor_2_fant_blue-yellow.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door end Object odoor_2_fant_brown name door randomitems door no_pass 1 blocksview 1 face odoor_2_fant_brown.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door end Object odoor_2_fant_red-white name door randomitems door no_pass 1 blocksview 1 face odoor_2_fant_red-white.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door end Object odoor_2_fant_red-yellow name door randomitems door no_pass 1 blocksview 1 face odoor_2_fant_red-yellow.111 hp 400 exp 1 ac 10 type 23 material 16 no_pick 1 alive 1 level 1 editable 16 editor_folder door end Object door_look_1 name door randomitems door no_pass 1 face wooddoor_1.111 hp 400 exp 1 ac 10 type 23 material 2 no_pick 1 alive 1 level 1 pass_thru 1 editable 16 editor_folder door end Object door_look_2 name door randomitems door no_pass 1 face wooddoor_2.111 hp 400 exp 1 ac 10 type 23 material 2 no_pick 1 alive 1 level 1 pass_thru 1 editable 16 editor_folder door end Object ladder_bi_down name ladder going down face ladder2_do.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Ladder end Object ladder_bi_up name ladder going up face ladder2_up.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Ladder end Object ladder_down name ladder going down face ladder_down.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Ladder end Object ladder_up name ladder going up face ladder_up.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Ladder end Object pentagram_111 name pentagram face pentagram.111 speed 0 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 50 editor_folder exit/Pentagram end More Object pentagram_112 name pentagram face pentagram.112 speed 0 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 50 x 1 editor_folder exit/Pentagram end More Object pentagram_113 name pentagram face pentagram.113 speed 0 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 50 x 2 editor_folder exit/Pentagram end More Object pentagram_121 name pentagram face pentagram.121 speed 0 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 50 y 1 editor_folder exit/Pentagram end More Object pentagram_122 name pentagram face pentagram.122 speed 0 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 50 y 1 x 1 editor_folder exit/Pentagram end More Object pentagram_123 name pentagram face pentagram.123 speed 0 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 50 y 1 x 2 editor_folder exit/Pentagram end More Object pentagram_131 name pentagram face pentagram.131 speed 0 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 50 y 2 editor_folder exit/Pentagram end More Object pentagram_132 name pentagram face pentagram.132 x 1 speed 0 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 50 y 2 editor_folder exit/Pentagram end More Object pentagram_133 name pentagram face pentagram.133 speed 0 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 50 x 2 y 2 editor_folder exit/Pentagram end Object town_1 name village type 66 face jcity_0.111 no_pick 1 editable 2 client_type 25012 editor_folder exit/Town end Object town_2 name small town type 66 face jcity_2.111 no_pick 1 editable 2 client_type 25012 editor_folder exit/Town end More Object town_2.2 name small town type 66 face jcity_8.111 x 1 no_pick 1 editor_folder exit/Town end Object town_3 name small town type 66 face jcity_4.111 no_pick 1 editable 2 client_type 25012 editor_folder exit/Town end More Object town_3.2 name small town type 66 face jcity_1.111 y 1 no_pick 1 editor_folder exit/Town end Object town_4 name medium town type 66 face jcity_6.111 no_pick 1 editable 2 client_type 25012 editor_folder exit/Town end More Object town_4.2 name medium town type 66 face jcity_C.111 x 1 no_pick 1 editor_folder exit/Town end More Object town_4.3 name medium town type 66 face jcity_3.111 y 1 no_pick 1 editor_folder exit/Town end More Object town_4.4 name medium town type 66 face jcity_9.111 x 1 y 1 no_pick 1 editor_folder exit/Town end Object town_5 name city type 66 face jcity_6.111 no_pick 1 editable 2 client_type 25012 editor_folder exit/Town end More Object town_5.2 name city type 66 face jcity_E.111 x 1 no_pick 1 editor_folder exit/Town end More Object town_5.3 name city type 66 face jcity_C.111 x 2 no_pick 1 editor_folder exit/Town end More Object town_5.4 name city type 66 face jcity_3.111 y 1 no_pick 1 editor_folder exit/Town end More Object town_5.5 name city type 66 face jcity_B.111 x 1 y 1 no_pick 1 editor_folder exit/Town end More Object town_5.6 name city type 66 face jcity_9.111 x 2 y 1 no_pick 1 editor_folder exit/Town end Object town_6 name city type 66 face jcity_6.111 no_pick 1 editable 2 client_type 25012 editor_folder exit/Town end More Object town_6.2 name city type 66 face jcity_C.111 x 1 no_pick 1 editor_folder exit/Town end More Object town_6.3 name city type 66 face jcity_7.111 y 1 no_pick 1 editor_folder exit/Town end More Object town_6.4 name city type 66 face jcity_D.111 x 1 y 1 no_pick 1 editor_folder exit/Town end More Object town_6.5 name city type 66 face jcity_3.111 y 2 no_pick 1 editor_folder exit/Town end More Object town_6.6 name city type 66 face jcity_9.111 x 1 y 2 no_pick 1 editor_folder exit/Town end Object town_7 name large city type 66 face jcity_6.111 no_pick 1 editable 2 client_type 25012 editor_folder exit/Town end More Object town_7.2 name large city type 66 face jcity_E.111 x 1 no_pick 1 editor_folder exit/Town end More Object town_7.3 name large city type 66 face jcity_C.111 x 2 no_pick 1 editor_folder exit/Town end More Object town_7.4 name large city type 66 face jcity_7.111 y 1 no_pick 1 editor_folder exit/Town end More Object town_7.5 name large city type 66 face jcity_F.111 x 1 y 1 no_pick 1 editor_folder exit/Town end More Object town_7.6 name large city type 66 face jcity_D.111 x 2 y 1 no_pick 1 editor_folder exit/Town end More Object town_7.7 name large city type 66 face jcity_3.111 y 2 no_pick 1 editor_folder exit/Town end More Object town_7.8 name large city type 66 face jcity_B.111 x 1 y 2 no_pick 1 editor_folder exit/Town end More Object town_7.9 name large city type 66 face jcity_9.111 x 2 y 2 no_pick 1 editor_folder exit/Town end Object stair2_down name stairs going down face stair2_do.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair2_up name stairs going up face stair2_up.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_3_down name stairs going down face stair3_do.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair3_gstone_do name stairs going down face stair3_gstone_do.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair3_gstone_up name stairs going up face stair3_gstone_up.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_3_up name stairs going up face stair3_up.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair3_ystone_do name stairs going down face stair3_ystone_do.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair3_ystone_up name stairs going up face stair3_ystone_up.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_down name stairs going down face stair_down.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_down_1 name stairs going down face stair_down_1.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_down_2 name stairs going down face stair_down_2.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_down_3 name stairs going down face stair_down_3.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_down_4 name stairs going down face stair_down_4.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_up name stairs going up face stair_up.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_up_1 name stairs going up face stair_up_1.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_up_2 name stairs going up face stair_up_2.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_up_3 name stairs going up face stair_up_3.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object stair_up_4 name stairs going up face stair_up_4.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit/Up_down end Object archway face archwood.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit end Object archway_green face archgreen.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit end Object archway_gold face archgold.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit end Object archway_tree face archtree.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit end Object chole_1 name hole in the ground face chole_1.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit end Object chole_2 name hole in the ground face chole_2.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit end Object dforest_exit type 66 face darkforest.111 no_pick 1 editable 2 is_floor 1 walk_on 1 smoothlevel 136 client_type 25012 editor_folder exit end Object exit face exit.111 speed 0.5 type 66 no_pick 1 animation exit walk_on 1 fly_on 1 editable 2 client_type 25012 editor_folder exit end Object fogexit name mysterous fog face fog.111 speed 0.2 type 66 no_pick 1 animation fogexit walk_on 1 fly_on 1 editable 2 client_type 25012 editor_folder exit end Object hole face hole1.111 type 66 no_pick 1 editable 2 is_floor 1 smoothlevel 10 client_type 25012 editor_folder exit end Object invis_exit face exit.113 type 66 invisible 1 no_pick 1 walk_on 1 fly_on 1 editable 2 client_type 25012 editor_folder exit end Object perm_magic_portal name magic portal face magic_portal.111 slaying /city/city hp 15 sp 19 speed 0.3 type 66 no_pick 1 animation perm_magic_portal editable 2 client_type 25011 editor_folder exit/magic_portal end Object magic_portal face magic_portal.11L slaying /city/city hp 15 sp 19 speed 0.3 type 66 no_pick 1 animation magic_portal is_used_up 1 food 59 changing 1 editable 2 client_type 25011 editor_folder exit/magic_portal end Object oakdoor face oakdoor.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder exit end Object ruins type 66 face ruins.111 no_pick 1 editable 2 client_type 25012 editor_folder exit end Object sewer_access name sewer face sewer_access.111 type 66 no_pick 1 editable 2 msg You open the sewer access grid and jump down. My god, you are stinking! endmsg client_type 25012 editor_folder exit end Object sewer_access2 name sewer face sewer_access.112 type 66 no_pick 1 editable 2 msg You open the sewer access grid and jump down. My god, you are stinking! endmsg client_type 25012 editor_folder exit end Object teleporter face teleporter.111 speed 0.1 type 41 activate_on_push 1 activate_on_release 1 no_pick 1 animation teleporter editable 2 editor_folder exit end Object volcano_high name high volcano type 66 face volcano_hi.111 no_pick 1 slow_move 20 blocksview 1 editable 2 client_type 25012 editor_folder exit end More Object volcano_high_2 name high volcano face volcano_hi.211 no_pick 1 x 1 slow_move 20 blocksview 1 type 66 editor_folder exit end More Object volcano_high_3 name high volcano face volcano_hi.311 no_pick 1 y 1 slow_move 20 blocksview 1 type 66 editor_folder exit end More Object volcano_high_4 name high volcano face volcano_hi.411 no_pick 1 x 1 y 1 slow_move 20 blocksview 1 type 66 editor_folder exit end Object volcano_low name volcano type 66 face volcano_lo.111 no_pick 1 slow_move 15 blocksview 1 editable 2 client_type 25012 editor_folder exit end More Object volcano_low_2 name volcano face volcano_lo.211 type 66 no_pick 1 x 1 slow_move 15 blocksview 1 editor_folder exit end Object well type 66 face well.111 no_pick 1 editable 2 client_type 25012 editor_folder exit end Object whirlwind_exit name whirl wind face stalkergen.111 speed 0.2 type 66 no_pick 1 animation whirlwind_exit walk_on 1 fly_on 1 editable 2 client_type 25012 editor_folder exit end Object demon_head name head face demon_head.111 material 32 type 72 nrof 1 weight 25 editable 2048 value 400 name_pl heads client_type 625 editor_folder flesh/demon end Object icor nrof 1 face icor.111 animation icor is_used_up 1 material 32 food 40 type 72 weight 45 speed 0.03 hp -100 editable 2048 value 400 name_pl icors client_type 627 editor_folder flesh/demon end Object dragonclaw name dragon's claw nrof 1 face dragon_claw.111 material 32 weight 1 editable 2048 value 55 name_pl dragon's claws client_type 626 editor_folder flesh/dragon end Object dragon_eye name eye nrof 1 face dragon_eye.111 material 32 type 72 weight 2 editable 2048 value 30 name_pl eyes client_type 625 editor_folder flesh/dragon end Object dragon_scale name dragon scale nrof 1 face dragon_sca.111 weight 25000 editable 2048 name_pl dragon scales client_type 627 editor_folder flesh/dragon end Object dragon_wing name wing nrof 1 face dragon_wing.111 material 32 type 72 weight 25 editable 2048 value 100 name_pl wings client_type 626 editor_folder flesh/dragon end Object big_eye name eye nrof 1 face big_eye.111 material 32 type 72 food 35 weight 1 editable 2048 value 15 name_pl eyes client_type 625 editor_folder flesh/generic end Object brain name brain face brain.111 material 32 type 72 weight 4 editable 2048 value 220 nrof 1 name_pl brains client_type 627 editor_folder flesh/generic end Object eye nrof 1 face eye.111 material 32 type 72 food 1 weight 1 editable 2048 value 15 name_pl eyes client_type 625 editor_folder flesh/generic end Object eyes nrof 1 face eyes.111 material 32 type 72 food 1 weight 1 editable 2048 value 30 editor_folder flesh/generic end Object heart name heart nrof 1 face heart.111 material 32 type 72 weight 4 editable 2048 value 200 name_pl hearts client_type 627 editor_folder flesh/generic end Object hide_black name hide nrof 1 face hide_black.111 material 32 type 72 weight 20 editable 2048 value 300 editor_folder flesh/generic end Object hide_brown name hide nrof 1 face hide_brown.111 material 32 type 72 weight 20 editable 2048 value 300 editor_folder flesh/generic end Object hide_grey name hide nrof 1 face hide_grey.111 material 32 type 72 weight 20 editable 2048 value 300 editor_folder flesh/generic end Object hide_white name hide nrof 1 face hide_white.111 material 32 type 72 weight 20 editable 2048 value 300 editor_folder flesh/generic end Object liver name liver face liver.111 material 32 type 72 weight 4 editable 2048 value 120 nrof 1 name_pl livers client_type 627 editor_folder flesh/generic end Object tongue nrof 1 face tongue.111 material 32 type 72 food 2 weight 1 editable 2048 value 20 name_pl tongues client_type 625 editor_folder flesh/generic end Object goblin_head nrof 1 name head face goblin_head.111 material 32 type 72 food 30 weight 25 editable 2048 value 15 name_pl heads client_type 625 editor_folder flesh/goblin end Object arm nrof 1 face arm.111 material 32 type 72 food 150 need_an 1 weight 8 editable 2048 value 10 name_pl arms client_type 626 editor_folder flesh/human end Object corpse face corpse.111 nrof 1 material 32 weight 75000 editable 128 name_pl corpses client_type 622 editor_folder flesh/human end Object corpse1 face corpse1.111 nrof 1 type 7 material 32 weight 75000 editable 128 name corpse name_pl corpses client_type 622 editor_folder flesh/human end Object corpse_pl face corpse1.111 nrof 1 type 157 material 32 weight 75000 resist_physical 100 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_weaponmagic 100 resist_ghosthit 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_turn_undead 100 resist_fear 100 resist_cancellation 100 resist_deplete 100 resist_death 100 editable 2048 name_pl corpse_pls client_type 622 editor_folder flesh/human end Object finger nrof 1 face finger.111 material 32 type 72 food 1 weight 2 editable 2048 value 2 name_pl fingers client_type 626 editor_folder flesh/human end Object fl_corpse name corpse face corpse.111 material 32 type 72 weight 100 editable 128 nrof 1 value 50 food 600 name_pl corpses client_type 622 editor_folder flesh/human end Object foot nrof 1 face foot.111 material 32 type 72 food 50 weight 5 editable 2048 value 10 name_pl feet client_type 626 editor_folder flesh/human end Object hand nrof 1 face hand.111 material 32 type 72 food 2 weight 3 editable 2048 value 10 name_pl hands client_type 626 editor_folder flesh/human end Object hands nrof 1 face hands.111 material 32 type 72 food 2 weight 6 editable 2048 value 20 name_pl hands client_type 626 editor_folder flesh/human end Object head nrof 1 face head.111 material 32 type 72 food 50 weight 15 editable 2048 value 15 name_pl heads client_type 625 editor_folder flesh/human end Object leg nrof 1 face leg.111 material 32 type 72 food 450 weight 15 editable 2048 value 10 name_pl legs client_type 626 editor_folder flesh/human end Object skin nrof 1 face skin.111 material 32 type 72 food 1 weight 7 editable 2048 value 5 name_pl skins client_type 627 editor_folder flesh/human end Object tooth nrof 1 face tooth.111 material 64 type 72 weight 1 editable 2048 value 10 name_pl teeth client_type 625 editor_folder flesh/human end Object bat_wing name wing nrof 1 face bat_wing.111 material 32 type 72 weight 15 editable 2048 value 50 name_pl wings client_type 626 editor_folder flesh/misc end Object beholdereye name beholdereye nrof 1 face behold_eye.111 material 32 weight 2500 editable 2048 name_pl beholdereyes client_type 625 editor_folder flesh/misc end Object dead_neko name corpse face dead_neko.111 food 10 nrof 1 type 6 material 32 value 1 weight 650 editable 2048 identified 1 name_pl corpses client_type 622 editor_folder flesh/misc end Object ectoplasm nrof 1 name ectoplasm face ectoplasm.111 type 72 material 64 weight 20 value 200 editable 2048 food 0 identified 1 name_pl ectoplasms client_type 627 editor_folder flesh/misc end Object insect_stinger nrof 1 name stinger face insect_sting.111 type 72 material 32 weight 10 value 20 editable 2048 name_pl stingers client_type 627 editor_folder flesh/misc end Object insect_wing nrof 1 name wing face insect_wing.111 type 72 material 32 weight 10 value 20 editable 2048 name_pl wings client_type 627 editor_folder flesh/misc end Object lich_dust nrof 1 name lich dust face pix_dust.111 material 4 weight 100 value 800 editable 2048 identified 1 name_pl lich dusts client_type 628 editor_folder flesh/misc end Object pix_dust nrof 1 name pixie dust face pix_dust.111 material 4 weight 100 value 200 editable 2048 identified 1 name_pl pixie dusts client_type 628 editor_folder flesh/misc end Object pix_wing nrof 1 name wings face pix_wing.111 type 72 material 32 weight 10 value 50 editable 2048 name_pl wings client_type 627 editor_folder flesh/misc end Object residue nrof 1 name residue face residue.111 type 72 material 64 weight 50 value 200 editable 2048 food 0 identified 1 name_pl residues client_type 627 editor_folder flesh/misc end Object serp_skin name skin nrof 1 face serpent_skin.111 type 72 weight 1000 editable 2048 name_pl skins client_type 627 editor_folder flesh/misc end Object sheepskin name sheepskin nrof 1 face sheepskin.111 material 32 type 72 weight 30 editable 2048 value 100 editor_folder flesh/misc end Object u_horn name unicorn horn material 32 dam 9 last_sp 9 face u_horn.111 weight 10000 value 500 editable 1024 magic 3 animation u_horn type 15 nrof 1 name_pl unicorn horns client_type 627 item_power 2 skill one handed weapons body_arm -1 editor_folder flesh/misc end Object afloor_right name a floor face afloor.131 no_pick 1 is_floor 1 editable 8 editor_folder floor/Afloor end Object afloor_left name a floor face afloor.171 no_pick 1 is_floor 1 editable 8 editor_folder floor/Afloor end Object ahole_right face ahole.131 type 66 no_pick 1 editable 2 client_type 25012 editor_folder floor/Afloor end Object ahole_left face ahole.171 type 66 no_pick 1 editable 2 client_type 25012 editor_folder floor/Afloor end Object afloor_blue_right name a floor face afloor_blue.131 no_pick 1 is_floor 1 editable 8 editor_folder floor/Afloor end Object afloor_blue_left name a floor face afloor_blue.171 no_pick 1 is_floor 1 editable 8 editor_folder floor/Afloor end Object ahole_blue_right face ahole_blue.131 type 66 no_pick 1 editable 2 client_type 25012 editor_folder floor/Afloor end Object ahole_blue_left face ahole_blue.171 type 66 no_pick 1 editable 2 client_type 25012 editor_folder floor/Afloor end Object afloor_magenta_right name a floor face afloor_magenta.131 no_pick 1 is_floor 1 editable 8 editor_folder floor/Afloor end Object afloor_magenta_left name a floor face afloor_magenta.171 no_pick 1 is_floor 1 editable 8 editor_folder floor/Afloor end Object ahole_magenta_right face ahole_magenta.131 type 66 no_pick 1 editable 2 editor_folder floor/Afloor end Object ahole_magenta_left face ahole_magenta.171 type 66 no_pick 1 editable 2 editor_folder floor/Afloor end Object beigemarble face beigemarble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object blackmarble face blackmarble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object bluemarble name bluemarble face bluemarble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object bluemarblemedium name bluemarble face bluemarblemedium.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object cloudfloor name cloud face fog.111 no_pick 1 is_floor 1 editable 8 editor_folder floor end Object cobblestones face cobblesto2.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object cobblestones2 name cobblestones face cobblesto1.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object cyanmarble face cyanmarble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object dirtfloor face dirtfloor.111 no_pick 1 is_floor 1 editable 8 smoothlevel 16 editor_folder floor end Object dungeon_floor name stones face dung_floor.111 no_pick 1 is_floor 1 editable 8 editor_folder floor end Object fireholes_moving name holes type 108 face fireholes.111 no_pick 1 speed -0.02 editable 8 editor_folder floor end Object flagstone face flagstone.111 no_pick 1 is_floor 1 editable 8 smoothlevel 29 editor_folder floor end Object goldfloor name drop 10 goldcoins slaying goldcoin msg Click! endmsg type 18 activate_on_push 1 activate_on_release 1 face goldfloor.111 food 10 animation goldfloor no_pick 1 walk_on 1 editable 48 is_floor 1 editor_folder floor end Object goldfloor2 name drop 10 goldcoins slaying goldcoin msg Click! endmsg type 18 activate_on_push 1 activate_on_release 1 face goldfloor2.111 food 10 animation goldfloor2 no_pick 1 walk_on 1 editable 48 is_floor 1 editor_folder floor end Object graymarble face graymarble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object greenmarble face greenmarble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object greenmarblelight name greenmarble face greenmarblelight.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object greenmarblemedium name greenmarble face greenmarblemedium.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object beige-cyan-c-marble_111 face beige-cyan-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-cyan-c-marble_112 face beige-cyan-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-cyan-c-marble_113 face beige-cyan-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-cyan-c-marble_114 face beige-cyan-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-green-c-marble_111 face beige-green-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-green-c-marble_112 face beige-green-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-green-c-marble_113 face beige-green-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-green-c-marble_114 face beige-green-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-pink-c-marble_111 face beige-pink-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-pink-c-marble_112 face beige-pink-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-pink-c-marble_113 face beige-pink-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-pink-c-marble_114 face beige-pink-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-white-c-marble_111 face beige-white-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-white-c-marble_112 face beige-white-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-white-c-marble_113 face beige-white-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object beige-white-c-marble_114 face beige-white-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object cyan-beige-c-marble_111 face cyan-beige-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object cyan-beige-c-marble_112 face cyan-beige-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object cyan-beige-c-marble_113 face cyan-beige-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object cyan-beige-c-marble_114 face cyan-beige-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object gray-white-h-marble_111 face gray-white-h-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object gray-white-h-marble_112 face gray-white-h-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-beige-c-marble_111 face green-beige-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-beige-c-marble_112 face green-beige-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-beige-c-marble_113 face green-beige-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-beige-c-marble_114 face green-beige-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-white-c-marble_111 face green-white-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-white-c-marble_112 face green-white-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-white-c-marble_113 face green-white-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-white-c-marble_114 face green-white-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-white-h-marble_111 face green-white-h-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object green-white-h-marble_112 face green-white-h-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object lightmagent-green-p-marble_111 face lightmagent-green-p-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object lightmagent-green-p-marble_112 face lightmagent-green-p-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object lightmagent-green-p-marble_113 face lightmagent-green-p-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object lightmagent-green-p-marble_114 face lightmagent-green-p-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object lightmagent-green-p-marble_121 face lightmagent-green-p-marble.121 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object lightmagent-green-p-marble_122 face lightmagent-green-p-marble.122 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object lightmagent-green-p-marble_123 face lightmagent-green-p-marble.123 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object lightmagent-green-p-marble_124 face lightmagent-green-p-marble.124 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object pink-beige-c-marble_111 face pink-beige-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object pink-beige-c-marble_112 face pink-beige-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object pink-beige-c-marble_113 face pink-beige-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object pink-beige-c-marble_114 face pink-beige-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-beige-c-marble_111 face white-beige-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-beige-c-marble_112 face white-beige-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-beige-c-marble_113 face white-beige-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-beige-c-marble_114 face white-beige-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-h-marble_111 face white-gray-h-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-h-marble_112 face white-gray-h-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-x-marble_111 face white-gray-x-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-x-marble_112 face white-gray-x-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-x-marble_113 face white-gray-x-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-x-marble_114 face white-gray-x-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-x-marble_115 face white-gray-x-marble.115 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-x-marble_116 face white-gray-x-marble.116 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-x-marble_117 face white-gray-x-marble.117 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-x-marble_118 face white-gray-x-marble.118 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-gray-x-marble_119 face white-gray-x-marble.119 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-c-marble_111 face white-green-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-c-marble_112 face white-green-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-c-marble_113 face white-green-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-c-marble_114 face white-green-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-h-marble_111 face white-green-h-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-h-marble_112 face white-green-h-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-x-marble_111 face white-green-x-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-x-marble_112 face white-green-x-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-x-marble_113 face white-green-x-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-x-marble_114 face white-green-x-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-x-marble_115 face white-green-x-marble.115 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-x-marble_116 face white-green-x-marble.116 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-x-marble_117 face white-green-x-marble.117 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-x-marble_118 face white-green-x-marble.118 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-green-x-marble_119 face white-green-x-marble.119 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-pink-c-marble_111 face white-pink-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-pink-c-marble_112 face white-pink-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-pink-c-marble_113 face white-pink-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-pink-c-marble_114 face white-pink-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-red-c-marble_111 face white-red-c-marble.111 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-red-c-marble_112 face white-red-c-marble.112 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-red-c-marble_113 face white-red-c-marble.113 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object white-red-c-marble_114 face white-red-c-marble.114 name marble no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor/inlayed end Object lightgreenmarble face lightgreenmarble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object lightmagentamarble face lightmagentamarble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object magentamarble face magentamarble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object magentamarblemedium name magentamarble face magentamarblemedium.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object marble face marble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object marble_blgr face marble_blgr.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object magic_banned name no_magic face no_magic.111 no_pick 1 no_magic 1 invisible 1 editable 136 editor_folder floor end #for backward compatibility, this arch is named "dungeon magic" #It forbids both magic and cleric spells. Object dungeon_magic name no_spells face no_spells.111 damned 1 no_pick 1 no_magic 1 invisible 1 editable 136 editor_folder floor end Object pinkmarble face pinkmarble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object redmarble face redmarble.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object sewerfloor name Sewer Floor face sewerfloor.111 no_pick 1 is_floor 1 editable 8 editor_folder floor end Object blackslate face slate_b.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object whiteslate face slate_w.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object redslate face slate_r.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object stonefloor2 face stfloor.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object strangefloor name Strange Floor face strangefloor.111 no_pick 1 is_floor 1 editable 8 editor_folder floor end Object tile_floor face tile.111 no_pick 1 is_floor 1 editable 8 editor_folder floor end Object tile_tan_floor face tile_tan.111 no_pick 1 is_floor 1 editable 8 editor_folder floor end Object tile_white_floor face tile_white.111 no_pick 1 is_floor 1 editable 8 editor_folder floor end Object unholy_ground name unholy ground face unholy_ground.111 no_pick 1 damned 1 invisible 1 editable 136 editor_folder floor end Object woodfloor face woodfloor.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object woodfloor2 face woodfloor2.111 no_pick 1 is_floor 1 editable 8 smoothlevel 30 editor_folder floor end Object apple face apple.111 food 25 nrof 1 need_an 1 type 6 material 32 value 2 weight 100 editable 2048 identified 1 name_pl apples client_type 601 slaying b_slicingknife:2 apple_half editor_folder food end Object apple_half face apple_half.111 name apple halve name_pl apple halves food 12 nrof 1 need_an 1 type 6 material 32 value 1 weight 50 editable 2048 identified 1 client_type 601 slaying b_slicingknife:2 apple_fourth editor_folder food end Object apple_fourth face apple_fourth.111 name apple fourth name_pl apple fourths food 6 nrof 1 need_an 1 type 6 material 32 value 1 weight 25 editable 2048 identified 1 client_type 601 slaying b_slicingknife:2 apple_eighth editor_folder food end Object apple_eighth face apple_eighth.111 name apple eighth name_pl apple eighths food 3 nrof 1 need_an 1 type 6 material 32 value 1 weight 12 editable 2048 identified 1 client_type 601 editor_folder food end Object bag_popcorn name bag of popcorn face bag_popcorn.111 food 50 nrof 1 type 6 material 32 value 6 weight 250 editable 2048 identified 1 name_pl bags of popcorn client_type 601 editor_folder food end Object blackroot name blackroot face blackroot.111 food 15 nrof 1 type 6 material 32 value 300 weight 300 editable 2048 identified 1 name_pl blackroot client_type 601 editor_folder food end Object booze face booze.111 on_use_yield boozebottle_empty food 100 nrof 1 type 54 material 32 value 5 weight 6500 editable 2048 identified 1 name_pl boozes client_type 611 slaying vial_poison:poison editor_folder food end Object cabbage face cabbage.111 food 80 nrof 1 type 6 material 32 value 4 weight 1500 editable 2048 identified 1 name_pl cabbages client_type 601 editor_folder food end Object cake face cake.111 food 125 nrof 1 type 6 material 32 value 8 weight 3000 identified 1 editable 2048 name_pl cakes client_type 601 editor_folder food end Object carrot name carrots face carrot.111 food 20 nrof 1 type 6 material 32 value 1 weight 100 editable 2048 identified 1 name_pl carrots client_type 601 editor_folder food end Object cheeseburger face ch_burger.111 food 350 nrof 1 type 6 material 32 value 10 weight 6500 editable 2048 identified 1 client_type 601 editor_folder food end Object chocolate face chocolate.111 food 50 nrof 1 type 6 material 32 value 10 weight 100 editable 2048 identified 1 name_pl chocolates client_type 601 editor_folder food end Object clover face clover.111 food 5 nrof 1 type 6 material 32 value 5 weight 100 editable 2048 name_pl clovers client_type 601 editor_folder food end Object coffee name cup of coffee on_use_yield coffee_empty face coffee.111 food 10 nrof 1 type 6 material 32 value 1 weight 100 editable 2048 identified 1 name_pl cups of coffee client_type 601 editor_folder food end Object dragon_steak name steak face drag_steak.111 food 400 nrof 1 type 72 material 32 value 10 weight 5 editable 2048 identified 1 name_pl steaks client_type 624 editor_folder food end Object fishfood name fish face fishfood.111 food 100 nrof 1 type 6 material 32 value 4 weight 3500 editable 2048 identified 1 name_pl fishes client_type 601 editor_folder food end Object food face food.111 food 200 nrof 1 type 6 material 32 value 10 weight 6500 editable 2048 identified 1 name_pl foods client_type 601 editor_folder food end Object gen_mushroom face gen_mushroom.111 name mouldy patch randomitems random_mushroom no_pick 1 alive 1 exp 1 level 1 ac 25 hp 1 maxhp 1 speed -1.0 invisible 1 is_used_up 1 editable 9 editor_folder food end Object haggis name haggis face haggis.111 food 500 nrof 1 type 6 material 32 value 80 weight 8000 editable 2048 identified 1 name_pl haggises client_type 601 editor_folder food end Object leg_mutton face food.111 food 150 nrof 1 type 6 material 32 value 50 weight 1500 editable 2048 identified 1 name_pl legs of mutton name_pl leg of mutton client_type 601 editor_folder food end Object loaf name bread face loaf.111 food 100 nrof 1 type 6 material 32 value 5 weight 3000 editable 2048 identified 1 name_pl breads client_type 601 editor_folder food end Object mandrake_root name mandrake root face root.111 food 15 nrof 1 type 6 material 32 value 300 weight 300 editable 2048 identified 1 name_pl mandrake roots client_type 601 editor_folder food end Object mint name mint sprig face mint.111 food 5 nrof 1 type 6 material 32 value 5 weight 100 editable 2048 name_pl mint sprigs client_type 601 editor_folder food end Object mushroom_1 name mushroom face mushroom_1.111 food 50 nrof 1 type 6 material 32 value 5 weight 100 editable 2048 name_pl mushrooms client_type 601 editor_folder food end Object mushroom_2 name mushroom face mushroom_2.111 nrof 1 type 6 material 32 value 6 food 55 weight 100 editable 2048 name_pl mushrooms client_type 601 editor_folder food end Object mushroom_3 name mushroom face mushroom_3.111 food 60 nrof 1 type 6 material 32 value 7 weight 50 editable 2048 name_pl mushrooms client_type 601 editor_folder food end Object onion name onion face onion.111 food 50 nrof 1 need_an 1 type 6 material 32 value 2 weight 100 editable 2048 identified 1 name_pl onions client_type 601 editor_folder food end Object orange name orange face orange.111 food 25 nrof 1 need_an 1 type 6 material 32 value 2 weight 100 editable 2048 identified 1 name_pl oranges client_type 601 editor_folder food end Object orcchop name orc chop face orcchop.111 need_an 1 food 10 nrof 1 type 6 material 32 value 1 weight 650 editable 2048 identified 1 name_pl orc chops client_type 624 editor_folder food end Object pear face pear.111 food 25 nrof 1 type 6 material 32 value 2 weight 100 editable 2048 identified 1 name_pl pears client_type 601 editor_folder food end Object pipeweed name pipeweed face pipeweed.111 food 5 nrof 1 type 6 material 32 value 300 weight 32 editable 2048 name_pl pipeweed client_type 601 editor_folder food end Object poison name booze face booze.111 on_use_yield boozebottle_empty nrof 1 type 7 material 32 weight 6500 editable 2048 identified 0 name_pl boozes client_type 611 cursed 1 known_cursed 0 title of poison editor_folder food end Object wine_poison name bottle of wine face wine.111 on_use_yield winebottle_empty food 75 nrof 1 type 7 material 36 value 10 weight 1000 editable 2048 identified 0 name_pl bottles of wine client_type 611 cursed 1 known_cursed 0 title of poison editor_folder food end Object w_glass_poison name glass of wine face w_glass.111 food 10 nrof 1 type 7 material 36 value 2 weight 1000 editable 2048 identified 0 name_pl glasses of wine client_type 611 cursed 1 known_cursed 0 title of poison editor_folder food end Object water_poison face water.111 on_use_yield wbottle_empty food 5 nrof 1 type 7 material 32 value 5 weight 1500 editable 2048 name_pl waters client_type 611 identified 0 cursed 1 known_cursed 0 title of poison editor_folder food end Object potato name potatoes face potato.111 food 200 nrof 1 type 6 material 32 value 7 weight 4000 editable 2048 identified 1 name_pl potatoes client_type 601 editor_folder food end Object roast_bird name roast bird face roast_bird.111 food 450 nrof 1 type 6 material 32 value 40 weight 7500 editable 2048 identified 1 name_pl roast birds client_type 601 editor_folder food end Object rose_pink name pink rose face rose_pink.111 food 5 nrof 1 type 6 material 32 value 60 weight 2 editable 2048 name_pl pink roses client_type 601 editor_folder food end Object rose_red name red rose face rose_red.111 food 5 nrof 1 type 6 material 32 value 80 weight 2 editable 2048 name_pl red roses client_type 601 editor_folder food end Object rose_white name white rose face rose_wh.111 food 5 nrof 1 type 6 material 32 value 45 weight 2 editable 2048 name_pl white roses client_type 601 editor_folder food end Object rose_yellow name yellow rose face rose_yel.111 food 5 nrof 1 type 6 material 32 value 45 weight 2 editable 2048 name_pl yellow roses client_type 601 editor_folder food end Object rose_black name black rose face rose_black.111 food 5 nrof 1 type 6 material 32 value 160 weight 2 editable 2048 name_pl black roses client_type 601 editor_folder food end Object s_weasel name sizzling weasel on a stick face s_weasel.111 food 30 nrof 1 type 6 material 32 value 5 weight 10 editable 2048 identified 1 name_pl sizzling weasels on a stick client_type 601 editor_folder food end Object tomato name tomato face tomato.111 food 50 nrof 1 type 6 material 32 value 7 weight 1000 editable 2048 identified 1 name_pl tomatoes client_type 601 editor_folder food end Object tomato_big name very large tomato face tomato_big.111 food 200 nrof 1 type 6 material 32 value 14 weight 1000 editable 2048 identified 1 name_pl very large tomatoes client_type 601 editor_folder food end Object uf6 face uf6.111 on_use_yield wbottle_empty food 1 nrof 1 type 54 material 32 value 155 weight 11500 editable 2048 name uranium hexafluoride gas name_pl uranium hexafluoride gas client_type 611 editor_folder food end Object w_glass name glass of wine face w_glass.111 on_use_yield w_glass_empty food 10 nrof 1 type 54 material 36 value 2 weight 1000 editable 2048 identified 1 name_pl glasses of wine client_type 611 slaying vial_poison:w_glass_poison editor_folder food end Object water face water.111 on_use_yield wbottle_empty food 5 nrof 1 type 54 material 32 value 5 weight 1500 editable 2048 name_pl waters client_type 611 slaying vial_poison:water_poison editor_folder food end Object waybread face waybread.111 food 500 nrof 1 type 6 material 32 value 30 weight 1000 editable 2048 identified 1 name_pl waybreads client_type 601 editor_folder food end Object wine name bottle of wine face wine.111 on_use_yield winebottle_empty food 75 nrof 1 type 54 material 36 value 10 weight 1000 editable 2048 identified 1 name_pl bottles of wine client_type 611 slaying vial_poison:wine_poison editor_folder food end Object altar_devourers name Altar of Devourers type 56 level 100 other_arch Devourers face altardevo.111 no_pick 1 resist_physical 100 editable 48 editor_folder gods/altars end Object altar_gaea name Altar of Gaea other_arch Gaea type 56 level 100 face altargaea.111 no_pick 1 editable 48 editor_folder gods/altars end Object altar_gnarg name Altar of Gnarg other_arch Gnarg type 56 face altargnarg.111 no_pick 1 level 100 editable 48 editor_folder gods/altars end Object altar_gorokh name Altar of Gorokh other_arch Gorokh type 56 face altargoro.111 no_pick 1 level 100 editable 48 editor_folder gods/altars end Object altar_ixalovh name Altar of Ixalovh other_arch Ixalovh type 56 face altarixalovh.111 no_pick 1 level 100 editable 48 editor_folder gods/altars end Object altar_lythander name Altar of Lythander other_arch Lythander type 56 level 100 face altarlyth.111 no_pick 1 editable 48 editor_folder gods/altars end Object altar_mostrai name Altar of Mostrai other_arch Mostrai type 56 level 100 face altarmostr.111 no_pick 1 editable 48 editor_folder gods/altars end Object altar_none name altar type 56 face altarnone.111 no_pick 1 editable 48 editor_folder gods/altars end Object altar_ruggilli name Altar of Ruggilli other_arch Ruggilli type 56 level 100 face altarrugg.111 no_pick 1 editable 48 editor_folder gods/altars end Object altar_sorig name Altar of Sorig other_arch Sorig type 56 level 100 face altarsori.111 no_pick 1 editable 48 editor_folder gods/altars end Object altar_valriel name Altar of Valriel other_arch Valriel type 56 level 100 face altarvalr.111 no_pick 1 resist_physical 100 editable 48 editor_folder gods/altars end Object Gnarg title Lythander type 50 face smalltroll.111 slaying faerie,dwarf race goblin,giant,troll animation small_troll is_animated 1 monster 1 alive 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 attacktype 1024 path_attuned 131088 path_repelled 65537 resist_poison 100 resist_magic -20 hp 500 maxhp 500 ac -5 wc -3 dam 50 level 15 speed 0.25 can_use_shield 1 can_use_weapon 1 can_use_armour 1 can_cast_spell 1 msg Father of goblins, Lord Troll, Master of poisons, Patron of assassins endmsg exp 1 weight 500000 randomitems Gnarg editor_folder gods/demihumans end Object gnarg_avatar face smalltroll.111 slaying faerie,dwarf race goblin,giant,troll animation small_troll is_animated 1 monster 1 alive 1 Str 20 Con 30 Dex 30 Int 30 Wis 30 Pow 30 attacktype 1025 path_attuned 131088 path_repelled 65792 resist_poison 100 resist_magic -10 resist_physical 40 hp 500 maxhp 500 ac -5 wc -3 dam 30 level 15 speed 0.25 can_use_shield 1 can_use_weapon 1 can_use_armour 1 can_cast_spell 1 exp 1 weight 500000 editor_folder gods/demihumans end Object gnarg_avatar_info type 8 invisible 1 name avatar other_arch gnarg_avatar editable 0 editor_folder gods/demihumans end Object gnarg_general_info type 8 invisible 1 name message msg You are filled with a desire to slay all faeries and dwarfs. endmsg editable 0 editor_folder gods/demihumans end Object gnarg_holy_servant_info type 8 invisible 1 name holy servant other_arch small_troll editable 0 editor_folder gods/demihumans end Object Lythander title Gnarg type 50 face elf_1.111 race faerie slaying goblin,troll animation elf_1 is_animated 1 monster 1 alive 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 attacktype 2080 resist_confusion 100 resist_acid -15 resist_poison -30 path_attuned 65552 path_denied 512 ac -7 wc -1 dam 40 hp 350 maxhp 350 level 15 speed 0.25 luck 2 stealth 1 last_sp 1 can_cast_spell 1 can_use_weapon 1 can_use_armour 1 can_use_shield 1 msg Elven god of luck, Huntsman of Goblins, Trollslayer, the Trickster endmsg exp 1 weight 500000 randomitems Lythander editable 0 editor_folder gods/demihumans end Object lythander_avatar face elf_1.111 race faerie slaying goblin,troll animation elf_1 is_animated 1 monster 1 alive 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 attacktype 33 resist_confusion 100 path_attuned 65536 path_repelled 131088 armour 50 ac -7 wc -1 dam 40 hp 350 maxhp 350 level 15 speed 0.25 luck 2 stealth 1 can_cast_spell 1 can_use_weapon 1 can_use_armour 1 can_use_shield 1 exp 1 weight 500000 editable 0 editor_folder gods/demihumans end Object lythander_avatar_info type 8 invisible 1 name avatar other_arch lythander_avatar editable 0 editor_folder gods/demihumans end Object lythander_general_info type 8 invisible 1 name message msg You are filled with a desire to slay all goblins and trolls. endmsg editable 0 editor_folder gods/demihumans end Object lythander_holy_servant_info type 8 invisible 1 name holy servant other_arch unicorn editable 0 editor_folder gods/demihumans end Object Mostrai title Gnarg type 50 face dwarf.111 race dwarf slaying goblin,giant animation dwarf is_animated 1 monster 1 alive 1 attacktype 256 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 path_attuned 18432 path_repelled 64 resist_fire 20 resist_slow -50 resist_confusion -10 ac -10 wc -6 dam 50 hp 350 maxhp 350 level 15 speed 0.20 can_cast_spell 1 can_use_weapon 1 can_use_armour 1 can_use_shield 1 msg Dwarven deity of metal smithing and warcraft, Giant basher, Delver of secrets endmsg exp 1 weight 100000 randomitems Mostrai editable 0 editor_folder gods/demihumans end Object mostrai_avatar face dwarf.111 race dwarf slaying goblin,giant animation dwarf is_animated 1 monster 1 alive 1 attacktype 256 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 path_attuned 18432 path_repelled 64 resist_fire 60 armour 75 ac -10 wc -6 dam 50 hp 350 maxhp 350 level 15 speed 0.20 can_cast_spell 1 can_use_weapon 1 can_use_armour 1 can_use_shield 1 exp 1 weight 100000 editable 0 editor_folder gods/demihumans end Object mostrai_avatar_info type 8 invisible 1 name avatar other_arch mostrai_avatar editable 0 editor_folder gods/demihumans end Object mostrai_general_info type 8 invisible 1 name message msg You are filled with a desire to slay all goblins and giants. endmsg editable 0 editor_folder gods/demihumans end Object mostrai_holy_servant_info type 8 invisible 1 name holy servant other_arch dwarf editable 0 editor_folder gods/demihumans end Object Gaea title Devourers face panther.131 race animal,bird,slime,insect,reptile,water_elemental,earth_elemental,air_elemental,fire_elemental slaying undead,unnatural animation panther is_animated 1 monster 1 alive 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 type 50 attacktype 16384 path_attuned 65 path_denied 393216 resist_drain 100 resist_deplete 100 resist_death 100 resist_fear -100 ac -5 wc -1 dam 50 hp 500 last_heal 2 last_grace 3 maxhp 500 level 15 speed 0.18 can_cast_spell 1 can_use_armour 1 can_use_shield 1 msg Goddess of peace, Guardian of life, Mother of nature endmsg exp 1 weight 500000 randomitems Gaea editor_folder gods/elemental end Object gaea_avatar face panther.131 race animal,bird,slime,insect,reptile,water_elemental,earth_elemental,air_elemental,fire_elemental slaying undead,unnatural animation panther is_animated 1 monster 1 alive 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 attacktype 1 path_attuned 526784 path_denied 393216 path_repelled 30 resist_drain 100 resist_deplete 100 resist_death 100 resist_fear -100 armour 50 ac -5 wc -1 dam 40 hp 500 last_heal 2 last_grace 3 maxhp 500 level 15 speed 0.18 can_cast_spell 1 can_use_armour 1 can_use_shield 1 exp 1 weight 500000 editor_folder gods/elemental end Object gaea_avatar_info type 8 invisible 1 name avatar other_arch gaea_avatar editable 0 editor_folder gods/elemental end Object gaea_general_info type 8 invisible 1 name message msg You are filled with a desire to slay all undead and unnatural creatures. endmsg editable 0 editor_folder gods/elemental end Object gaea_holy_servant_info type 8 invisible 1 name holy servant other_arch para_earth editable 0 editor_folder gods/elemental end Object Ixalovh title Ruggilli race chaotic_water_creatures slaying consuming_fire_creatures face witch_water.111 animation Ixalovh is_animated 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 monster 1 alive 1 type 50 attacktype 17 path_attuned 16388 path_repelled 514 path_denied 65536 resist_fire -30 resist_physical 20 resist_magic 20 resist_cold 80 ac -5 wc -3 dam 60 hp 400 maxhp 400 level 15 speed 0.50 can_use_armour 1 can_use_shield 1 can_use_weapon 1 can_cast_spell 1 msg Chaos Goddess of many tentacles, Sea Serpent, Ocean Wave endmsg exp 1 weight 500000 randomitems Ixalovh editor_folder gods/elemental end Object ixalovh_avatar race chaotic_water_creatures face elem_water.111 animation water_elemental is_animated 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 monster 1 alive 1 attacktype 17 path_attuned 131074 path_repelled 10500 path_denied 82945 resist_fire -100 resist_cold 100 resist_magic 30 resist_physical 40 ac -5 wc -3 dam 60 hp 400 maxhp 400 level 15 speed 0.50 can_use_weapon 1 can_cast_spell 1 reflect_missile 1 last_heal 1 last_eat 1 exp 1 weight 500000 editor_folder gods/elemental end Object ixalovh_avatar_info type 8 invisible 1 name avatar other_arch ixalovh_avatar editable 0 editor_folder gods/elemental end Object ixalovh_general_info type 8 invisible 1 name message msg Your blood chills and you can feel the waves of the world. endmsg editable 0 editor_folder gods/elemental end Object ixalovh_holy_servant_info type 8 invisible 1 name holy servant other_arch water_witch editable 0 editor_folder gods/elemental end Object Ruggilli title Ixalovh race consuming_fire_creatures slaying chaotic_water_creatures face elem_fire.111 animation fire_elemental is_animated 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 monster 1 alive 1 type 50 attacktype 5 path_attuned 131074 path_repelled 2308 path_denied 65536 resist_fire 100 resist_physical 30 resist_magic 30 resist_cold -30 ac -5 wc -3 dam 60 hp 400 maxhp 400 level 15 speed 0.50 can_use_weapon 1 can_cast_spell 1 reflect_missile 1 last_heal 1 last_eat -1 msg Chaos God of slaughter and terror, Consuming worm, Greedy gut endmsg exp 1 weight 500000 randomitems Ruggilli editor_folder gods/elemental end Object ruggilli_avatar race consuming_fire_creatures face elem_fire.111 animation fire_elemental is_animated 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 monster 1 alive 1 attacktype 5 path_attuned 131074 path_repelled 10500 path_denied 82945 resist_fire 100 resist_cold -100 resist_magic 30 resist_physical 40 ac -5 wc -3 dam 60 hp 400 maxhp 400 level 15 speed 0.50 can_use_weapon 1 can_cast_spell 1 reflect_missile 1 last_heal 1 last_eat 1 exp 1 weight 500000 editor_folder gods/elemental end Object ruggilli_avatar_info type 8 invisible 1 name avatar other_arch ruggilli_avatar editable 0 editor_folder gods/elemental end Object ruggilli_general_info type 8 invisible 1 name message msg You feel a bond with all things which are made of fire. endmsg editable 0 editor_folder gods/elemental end Object ruggilli_holy_servant_info type 8 invisible 1 name holy servant other_arch dragon editable 0 editor_folder gods/elemental end Object Sorig type 50 face para_light.111 race air_elemental animation para_lightning is_animated 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 monster 1 alive 1 attacktype 8 resist_electricity 100 path_attuned 131096 path_repelled 256 path_denied 65537 ac -5 wc -1 dam 40 hp 300 maxhp 300 level 15 speed 0.40 can_cast_spell 1 can_use_weapon 1 can_use_armour 1 can_use_shield 1 msg Lord of Storms, King of Thunder and Lightning, Sky Lord endmsg exp 1 weight 1 randomitems Sorig editable 0 editor_folder gods/elemental end Object sorig_avatar face para_light.111 race para_air,air_elemental,para_lightning animation para_lightning is_animated 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 monster 1 alive 1 attacktype 8 resist_electricity 100 resist_physical 40 path_attuned 131096 path_repelled 256 path_denied 66561 ac -5 wc -1 dam 40 hp 300 maxhp 300 level 15 speed 0.40 can_cast_spell 1 can_use_weapon 1 can_use_armour 1 can_use_shield 1 exp 1 weight 1 editable 0 editor_folder gods/elemental end Object sorig_avatar_info type 8 invisible 1 name avatar other_arch sorig_avatar editable 0 editor_folder gods/elemental end Object sorig_general_info type 8 invisible 1 name message msg You feel a bond with all things which are made of air and lightning. endmsg editable 0 editor_folder gods/elemental end Object sorig_holy_servant_info type 8 invisible 1 name holy servant other_arch para_lightning editable 0 editor_folder gods/elemental end Object bow_lythander name Lythander's Elven Bow name_pl Lythander's Elven Bows client_type 150 race arrows face elven_bow.111 msg You look at this wonderful bow with pride. It is only granted to the best of Lythander's disciples. endmsg luck 1 sp 70 dam 30 wc 3 nrof 1 startequip 1 attacktype 1 type 14 weight 8000 magic 5 body_arm -2 skill missile weapons editor_folder gods/items end Object bracers_gnarg nrof 1 name bracers title of strength of Wargs face bracersdex.111 msg An exceptional pair of bracers. Not only do they provide the wearer with protection from cold, they also increase the wearer's damage and strength, and help heal the body from damage. A mighty gift from Gnarg sent to aid you in annihilating His enemies. endmsg type 104 Str 2 resist_physical 30 resist_cold 20 Dam 15 hp 1 value 65000 weight 9000 startequip 1 name_pl bracers client_type 310 body_wrist -2 editor_folder gods/items end Object burningtail name Burning Tail of many lashings of Ruggilli nrof 1 last_sp 8 type 15 face burningtail.111 weapontype 6 animation burningtail speed 0.1 material 256 dam 40 weight 10000 value 75000 magic 15 resist_cold 25 resist_fire 15 attacktype 4101 startequip 1 editable 5120 name_pl Burning Tails of many lashings of Ruggilli client_type 100 body_arm -1 item_power 25 glow_radius 3 skill one handed weapons editor_folder gods/items/burning_tail end Object shield_gaea name Gaea's Shield of Earth face earth_shield.111 animation shield_gaea msg This shield is highly enchanted by the forces of life and nature. It is a personal gift from Gaea, to protect her beloved children. endmsg is_animated 1 ac 4 speed 0.2 nrof 1 startequip 1 type 33 resist_physical 15 resist_fire 30 resist_cold 30 resist_electricity 30 resist_ghosthit -20 weight 20000 name_pl Gaea's Shields of Earth client_type 260 body_arm -1 editor_folder gods/items/earth_shield end Object glovesofsun name Gloves of the Sun name_pl Gloves of the Sun client_type 300 msg This pair of gloves will aid any of Gaea's most faithful in seeing her will protected. endmsg nrof 1 type 100 face glovesofsun.111 animation glovesofsun speed 0.25 material 8 weight 900 value 20000 attacktype 5 ac 1 dam 2 Dex 2 wc 2 magic 1 startequip 1 body_hand -2 editor_folder gods/items/glovesofsun end Object helmet_gnarg name Gnarg's Orc Helmet name_pl Gnarg's Orc Helmets client_type 270 face bighorn_he.111 msg This helmet good protection. From mighty Gnarg it is. endmsg Dex 1 ac 3 nrof 1 startequip 1 type 34 resist_physical 20 resist_poison 30 weight 7000 gen_sp_armour 1 body_head -1 editor_folder gods/items end Object horn_siren name horn title of the Sirens face shellhorn1.111 randomitems horn_siren msg Putting this shell to your ear, you hear a strange and haunting melody. endmsg type 35 level 40 value 590 weight 1500 material 2 hp 20 maxhp 20 speed 0.2 editable 2048 name_pl horns startequip 1 client_type 721 body_range -1 editor_folder gods/items end Object horn_waves name horn title of Ocean Waves face shellhorn2.111 randomitems horn_waves msg Putting this shell to your ear, you hear the crashing sound of ocean waves. endmsg type 35 level 30 value 590 weight 1000 material 2 hp 24 maxhp 24 speed 0.1 editable 2048 name_pl horns client_type 721 startequip 1 body_range -1 editor_folder gods/items end Object mail_mostrai name Thorin's Plate Mail name_pl Thorin's Plate Mails client_type 250 face plate_mail.111 msg This shining plate mail is Mostrai's gift to the bravest of his warriors. It is highly enchanted, increasing the strength of the wearer and protecting against fire. endmsg ac 3 Str 1 nrof 1 startequip 1 type 16 resist_physical 50 resist_fire 30 weight 50000 magic 2 gen_sp_armour 9 last_sp 13 body_torso -1 item_power 4 editor_folder gods/items end Object mithril_ar_ele_sorig nrof 1 name mithril chainmail of lightning of Sorig type 16 face mithril_ar_ele.111 animation mithril_ar_ele speed 0.3 ac 4 resist_physical 40 resist_electricity 40 msg Sorig has granted you this fine mail. It grants great protection from electricity and physical attacks without reducing your mobility. Be warned that what Sorig gives, Sorig can take away. endmsg startequip 1 Dex 1 Str 1 exp 1 magic 5 gen_sp_armour 2 last_sp 27 weight 15000 value 4000 editable 5120 name_pl mithril chainmails of lightning of Sorig client_type 250 body_torso -1 item_power 10 editor_folder gods/items end Object pipe_lythander name Lythander's pipe name_pl Lythander's pipes face claypipe.111 randomitems pipe_lythander msg This pipe is the finest you have ever seen. Imagine the smoke rings you could blow with it... endmsg type 35 luck 1 material 256 hp 60 level 35 maxhp 60 speed 0.1 value 58 weight 40 name_pl horns client_type 721 body_range -1 startequip 1 editor_folder gods/items end Object spear_ixalovh name Ixalovh's spear nrof 1 last_sp 9 type 15 face spear_ixalovh.111 weapontype 5 animation spear_ixalovh speed -0.02 Pow 1 sp 1 material 256 dam 35 weight 26500 value 75000 magic 12 resist_magic 10 resist_fire 15 attacktype 17 startequip 1 editable 5120 name_pl Ixalovh's spears client_type 136 can_impale 1 glow_radius 2 body_arm -2 item_power 20 skill two handed weapons editor_folder gods/items end Object tear_gaea name Gaea's tear face tear.111 animation tear_gaea nrof 1 level 10 speed 0.25 type 5 sp 35 weight 10 editable 2048 name_pl Gaea's tears client_type 650 editor_folder gods/items end Object god_cure_blindness type 8 invisible 1 name heal spell slaying cure blindness editable 0 editor_folder gods/randomitems end Object god_cure_confusion type 8 invisible 1 name heal spell slaying cure confusion editable 0 editor_folder gods/randomitems end Object god_cure_disease type 8 invisible 1 name heal spell slaying cure disease editable 0 editor_folder gods/randomitems end Object god_cure_poison type 8 invisible 1 name heal spell slaying cure poison editable 0 editor_folder gods/randomitems end Object god_enchant_weapon_high name enchant weapon face blank.111 invisible 1 type 8 level 4 editable 0 editor_folder gods/randomitems end Object god_enchant_weapon_low name enchant weapon face blank.111 invisible 1 type 8 level 10 editable 0 editor_folder gods/randomitems end Object god_enchant_weapon_medium name enchant weapon face blank.111 invisible 1 type 8 level 6 editable 0 editor_folder gods/randomitems end Object god_grace_limit_high name grace limit face god_grace_limit.111 invisible 1 type 8 grace 600 editable 0 editor_folder gods/randomitems end Object god_grace_limit_insane name grace limit face god_grace_limit.111 invisible 1 type 8 grace 1000 editable 0 editor_folder gods/randomitems end Object god_grace_limit_low name grace limit face god_grace_limit.111 invisible 1 type 8 grace 100 editable 0 editor_folder gods/randomitems end Object god_grace_limit_medium name grace limit face god_grace_limit.111 invisible 1 type 8 grace 300 editable 0 editor_folder gods/randomitems end Object god_heal type 8 invisible 1 name heal spell slaying heal editable 0 editor_folder gods/randomitems end Object god_major_healing type 8 invisible 1 name heal spell slaying major healing editable 0 editor_folder gods/randomitems end Object god_medium_healing type 8 invisible 1 name heal spell slaying medium healing editable 0 editor_folder gods/randomitems end Object god_minor_healing type 8 invisible 1 name heal spell slaying minor healing editable 0 editor_folder gods/randomitems end Object god_remove_curse type 8 invisible 1 name remove curse editable 0 editor_folder gods/randomitems end Object god_remove_damnation type 8 invisible 1 name remove damnation editable 0 editor_folder gods/randomitems end Object god_remove_depletion type 8 invisible 1 name heal depletion editable 0 editor_folder gods/randomitems end Object god_restore_grace type 8 invisible 1 name restore grace editable 0 editor_folder gods/randomitems end Object god_restore_hitpoints type 8 invisible 1 name restore hitpoints editable 0 editor_folder gods/randomitems end Object god_restore_spellpoints_high type 8 invisible 1 name restore spellpoints maxsp 150 editable 0 editor_folder gods/randomitems end Object god_restore_spellpoints_low type 8 invisible 1 name restore spellpoints maxsp 80 editable 0 editor_folder gods/randomitems end Object god_restore_spellpoints_medium type 8 invisible 1 name restore spellpoints maxsp 100 editable 0 editor_folder gods/randomitems end Object god_restore_spellpoints_very_high type 8 invisible 1 name restore spellpoints maxsp 200 editable 0 editor_folder gods/randomitems end Object god_spellbook_protection_from_fire name prayerbook slaying protection from fire face quarto.111 type 85 skill literacy material 1 value 0 weight 5000 identified 1 startequip 1 editable 2048 nrof 1 editor_folder gods/randomitems end Object Devourers type 50 title Gaea face grimreaper.112 race undead animation grimreaper is_animated 1 monster 1 alive 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 attacktype 16973824 path_attuned 393216 path_denied 65536 path_repelled 524547 resist_drain 100 resist_fear 100 resist_deplete 100 resist_death 100 resist_ghosthit 50 resist_poison 100 resist_cold 15 resist_fire -5 ac -12 wc -1 hp 350 maxhp 350 dam 50 last_eat 60 last_heal -1 level 15 speed 0.35 can_cast_spell 1 can_use_weapon 1 can_use_armour 1 can_use_shield 1 undead 1 can_see_in_dark 1 msg Soul Eaters, Harbingers of Death, Nameless Lords of the Tomb endmsg exp 1 weight 1 randomitems Devourers editable 0 editor_folder gods/supernatural end Object devourers_avatar face grimreaper.112 race undead animation grimreaper is_animated 1 monster 1 alive 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 attacktype 196752 path_attuned 262144 path_denied 590082 path_repelled 129 resist_death 100 resist_deplete 100 resist_fear 100 resist_drain 100 resist_fire -50 resist_cold 50 resist_physical 20 ac -12 wc -1 hp 350 maxhp 350 dam 50 last_eat -3 last_heal -1 level 15 speed 0.35 can_cast_spell 1 can_use_weapon 1 can_use_armour 1 can_use_shield 1 undead 1 can_see_in_dark 1 exp 1 weight 1 editable 0 editor_folder gods/supernatural end Object devourers_avatar_info type 8 invisible 1 name avatar other_arch devourers_avatar editable 0 editor_folder gods/supernatural end Object devourers_general_info type 8 invisible 1 name message msg You feel a bond with all things which are undead. endmsg editable 0 editor_folder gods/supernatural end Object devourers_holy_servant_info type 8 invisible 1 name holy servant other_arch wight editable 0 editor_folder gods/supernatural end Object Gorokh title Valriel type 50 face devil.111 slaying angel race demon animation devil is_animated 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 monster 1 alive 1 attacktype 16384 path_attuned 131072 path_repelled 257 resist_magic 30 resist_cold -5 resist_fear 100 ac -5 wc -3 dam 50 hp 350 maxhp 350 level 15 speed 0.25 luck -1 last_heal -2 last_sp -1 can_cast_spell 1 can_use_armour 1 can_use_weapon 1 can_use_shield 1 msg Demon King, Duke of Hell, Temptor and Tormentor endmsg exp 1 weight 400000 randomitems Gorokh editable 0 editor_folder gods/supernatural end Object gorokh_avatar face devil.111 slaying angel race demon animation devil is_animated 1 Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 monster 1 alive 1 attacktype 16385 path_attuned 393216 path_denied 1025 resist_physical 50 resist_fear 100 resist_magic 20 ac -5 wc -3 dam 40 hp 350 maxhp 350 level 15 speed 0.25 can_cast_spell 1 can_use_armour 1 can_use_weapon 1 can_use_shield 1 exp 1 weight 400000 editable 0 editor_folder gods/supernatural end Object gorokh_avatar_info type 8 invisible 1 name avatar other_arch gorokh_avatar editable 0 editor_folder gods/supernatural end Object gorokh_general_info type 8 invisible 1 name message msg You are filled with a desire to slay all angels. endmsg editable 0 editor_folder gods/supernatural end Object gorokh_holy_servant_info type 8 invisible 1 name holy servant other_arch devil editable 0 editor_folder gods/supernatural end Object Valriel title Gorokh face archangel.115 slaying demon race angel animation archangle Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 is_animated 1 type 50 monster 1 alive 1 attacktype 4194304 path_attuned 1025 path_denied 393216 resist_confusion 20 resist_blind 100 resist_fear 100 ac -7 wc -1 hp 350 maxhp 350 dam 50 level 15 speed 0.25 can_cast_spell 1 can_use_armour 1 can_use_weapon 1 can_use_shield 1 msg Lord of Angels, Duke of the Heavens, Healer and Protector endmsg exp 1 weight 100000 randomitems Valriel editable 0 editor_folder gods/supernatural end Object valriel_avatar face archangel.115 slaying demon race angel animation archangle Str 30 Con 30 Dex 30 Int 30 Wis 30 Pow 30 is_animated 1 monster 1 alive 1 attacktype 4194305 path_attuned 1025 path_denied 393216 resist_confusion 20 resist_blind 100 resist_fear 100 resist_physical 50 ac -7 wc -1 hp 350 maxhp 350 dam 40 level 15 speed 0.25 can_cast_spell 1 can_use_armour 1 can_use_weapon 1 can_use_shield 1 exp 1 weight 100000 editable 0 editor_folder gods/supernatural end Object valriel_avatar_info type 8 invisible 1 name avatar other_arch valriel_avatar editable 0 editor_folder gods/supernatural end Object valriel_general_info type 8 invisible 1 name message msg You are filled with a desire to slay all demons. endmsg editable 0 editor_folder gods/supernatural end Object valriel_holy_servant_info type 8 invisible 1 name holy servant other_arch angel editable 0 editor_folder gods/supernatural end Object valriel_player_glow name valriel's light face archangel.115 glow_radius 9 type 98 startequip 1 invisible 1 editor_folder gods/supernatural end Object lake face blake_0.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_n face blake_1.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_e face blake_2.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_ne face blake_3.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_s face blake_4.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_sn face blake_5.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_se face blake_6.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_nes face blake_7.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_w face blake_8.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_nw face blake_9.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_ew face blake_A.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_new face blake_B.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_sw face blake_C.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_nse face blake_D.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_sew face blake_E.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_center face blake_F.111 no_pass 1 no_pick 1 is_water 1 is_floor 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_0 face blake_0.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_3_3 face blake_1.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_3_4 face blake_2.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_2_2_3 face blake_3.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_3_1 face blake_4.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_2_1_2 face blake_5.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_2_2_4 face blake_6.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_1_3 face blake_7.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_3_2 face blake_8.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_2_2_2 face blake_9.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_2_1_1 face blake_A.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_1_1 face blake_B.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_2_2_1 face blake_C.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_1_4 face blake_D.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_1_2 face blake_E.111 no_pass 1 no_pick 1 is_water 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object biglake_4 face blake_F.111 no_pass 1 no_pick 1 is_water 1 is_floor 1 editable 8 smoothlevel 255 editor_folder ground/Lake end Object mountain_cave name cave type 66 face moun_cave1.111 no_pick 1 editable 2 is_floor 1 smoothlevel 100 client_type 25012 editor_folder ground/Mountain end Object mountain_cave2 name cave type 66 face moun_cave2.111 no_pick 1 editable 2 is_floor 1 smoothlevel 100 client_type 25012 editor_folder ground/Mountain end Object mountain name mountains face mountain1.111 type 67 race /terrain/mountain walk_on 1 no_pick 1 blocksview 1 is_hilly 1 slow_move 5 editable 8 smoothlevel 100 is_floor 1 editor_folder ground/Mountain end Object mountain2 name high mountains face mountain2.111 type 67 race /terrain/mountain walk_on 1 no_pick 1 is_hilly 1 slow_move 10 blocksview 1 editable 8 smoothlevel 100 is_floor 1 editor_folder ground/Mountain end Object mountain3 name mountains face mountain3.111 type 67 race /terrain/mountain walk_on 1 no_pick 1 blocksview 1 is_hilly 1 slow_move 5 editable 8 editor_folder ground/Mountain end Object mountain4 name high mountains face mountain4.111 type 67 race /terrain/mountain no_pick 1 no_pass 1 blocksview 1 editable 8 smoothlevel 100 is_floor 1 editor_folder ground/Mountain end Object mountain5 name very high mountains face mountain5.111 type 67 race /terrain/mountain no_pick 1 no_pass 1 blocksview 1 editable 8 smoothlevel 102 is_floor 1 editor_folder ground/Mountain end Object mountain_2 name high mountain face mountain_2.111 no_pick 1 slow_move 20 is_hilly 1 blocksview 1 editable 8 is_floor 1 editor_folder ground/Mountain end More Object mountain_2_2 name high mountain face mountain_2.211 no_pick 1 x 1 slow_move 20 is_hilly 1 blocksview 1 is_floor 1 editor_folder ground/Mountain end More Object mountain_2_3 name high mountain face mountain_2.311 no_pick 1 y 1 slow_move 20 is_hilly 1 blocksview 1 is_floor 1 editor_folder ground/Mountain end More Object mountain_2_4 name high mountain face mountain_2.411 no_pick 1 x 1 y 1 slow_move 20 is_hilly 1 blocksview 1 is_floor 1 editor_folder ground/Mountain end Object s_mountain_cave name snow cave type 66 face s_moun_cave.111 no_pick 1 editable 2 is_floor 1 client_type 25012 editor_folder ground/Mountain end Object s_mountain name mountains face s_mountain.111 type 67 race /terrain/mountain walk_on 1 no_pick 1 blocksview 1 is_hilly 1 slow_move 8 editable 8 is_floor 1 editor_folder ground/Mountain end Object gstone_4 name mossy rocks face gstone_4.111 no_pick 1 is_floor 1 slow_move 1 is_hilly 1 editable 8 editor_folder ground/Pstone end Object phole_1 name hole in the sand type 66 face phole_1.111 no_pick 1 editable 2 client_type 25012 editor_folder ground/Pstone end Object phole_2 name hole in the stones type 66 face phole_2.111 no_pick 1 editable 2 client_type 25012 editor_folder ground/Pstone end Object phole_3 name hole in the stones type 66 face phole_3.111 no_pick 1 walk_on 1 editable 2 client_type 25012 editor_folder ground/Pstone end Object pstone_1 name sand face pstone_1.111 no_pick 1 is_floor 1 smoothlevel 18 editable 8 editor_folder ground/Pstone end Object pstone_2 name stones and sand face pstone_2.111 no_pick 1 is_floor 1 smoothlevel 18 editable 8 editor_folder ground/Pstone end Object pstone_3 name stones face pstone_3.111 no_pick 1 is_floor 1 editable 8 smoothlevel 18 editor_folder ground/Pstone end Object pstone_4 name big stones face pstone_4.111 no_pick 1 is_floor 1 slow_move 1 is_hilly 1 editable 8 editor_folder ground/Pstone end Object pstone_5 name crater face pstone_5.111 no_pick 1 is_floor 1 slow_move 2 is_hilly 1 editable 8 editor_folder ground/Pstone end Object crater face crater.111 no_pick 1 slow_move 3 is_hilly 1 is_floor 1 editable 8 smoothlevel 12 editor_folder ground/Stone end Object large_stones name stones face largestone.111 no_pick 1 slow_move 2 is_hilly 1 is_floor 1 editable 8 smoothlevel 15 editor_folder ground/Stone end Object medium_stones name stones face mediumston.111 no_pick 1 slow_move 1 is_hilly 1 is_floor 1 editable 8 smoothlevel 14 editor_folder ground/Stone end Object small_stones name stones face smallstone.111 no_pick 1 is_floor 1 editable 8 smoothlevel 13 editor_folder ground/Stone end Object mountain1_rivlets name rivlets face mountain1_rivlets.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object mountain1_snow name snow face mountain1_snow.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object mountain2_rivlets name rivlets face mountain2_rivlets.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object mountain2_snow name snow face mountain2_snow.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object mountain_foilage name foilage face mountain_foilage.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object rain1 name puddle face rain1.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object rain2 name puddle face rain2.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object rain3 name big puddle face rain3.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object rain4 name big puddle face rain4.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object rain5 name big puddle face rain5.111 no_pick 1 is_water 1 editable 8 editor_folder ground/Weather end Object cforest1 face cforest1.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 3 is_wooded 1 editable 8 is_floor 1 editor_folder ground/Winter end Object cforest2 face cforest2.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 3 is_wooded 1 editable 8 is_floor 1 editor_folder ground/Winter end Object cforest3 face cforest3.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 3 is_wooded 1 editable 8 is_floor 1 editor_folder ground/Winter end Object cforest4 face cforest4.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 3 is_wooded 1 editable 8 editor_folder ground/Winter end Object cforest5 face cforest5.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 3 is_wooded 1 editable 8 editor_folder ground/Winter end Object cforest6 face cforest6.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 3 is_wooded 1 editable 8 editor_folder ground/Winter end Object christmas_tree5 name christmas tree face tree_5_christmas.x11 no_pick 1 slow_move 1 is_wooded 1 editable 8 glow_radius 2 editor_folder ground/Winter end Object christmas_s_tree5 name snow covered christmas tree face s_tree_5_christmas.x11 no_pick 1 slow_move 1 is_wooded 1 editable 8 glow_radius 2 editor_folder ground/Winter end Object drifts face drifts.111 type 67 race /terrain/hills walk_on 1 is_hilly 1 no_pick 1 slow_move 3 editable 8 is_floor 1 smoothlevel 24 editor_folder ground/Winter end Object evil_ice type 102 subtype 7 level 1 walk_on 1 wc -30 lifesave 1 name mighty evil ice face evil_ice.111 animation evil_ice speed 0.2 no_pick 1 attacktype 16 hp 1 dam 10 editable 8 is_floor 1 editor_folder ground/Winter end Object glacier name glacier face glacier.111 type 67 race /terrain/mountain walk_on 1 is_hilly 1 no_pick 1 slow_move 15 editable 8 is_floor 1 dam 2 attacktype 16 smoothlevel 23 editor_folder ground/Winter end Object ice name ice face ice.111 walk_on 1 slow_move 8 no_pick 1 editable 8 smoothlevel 22 editor_folder ground/Winter end Object ice2 name Ice face ice2.111 no_pick 1 is_floor 1 editable 8 smoothlevel 4 editor_folder ground/Winter end Object ihole name hole in the snow type 66 face ihole.111 no_pick 1 editable 2 client_type 25012 editor_folder ground/Winter end Object ipond name small pond type 67 race /terrain/plains walk_on 1 face ipond.111 no_pick 1 editable 8 is_floor 1 smoothlevel 21 editor_folder ground/Winter end Object istone name ice_stone face istone.111 no_pick 1 is_floor 1 editable 8 smoothlevel 3 editor_folder ground/Winter end Object nasty_ice type 102 subtype 7 level 1 walk_on 1 wc -30 lifesave 1 name very cold ice face nasty_ice.111 animation nasty_ice speed 0.2 no_pick 1 attacktype 16 hp 1 dam 5 editable 8 is_floor 1 editor_folder ground/Winter end Object s_tree5 name snow covered tree face s_tree_5.x11 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/Winter end Object snow name snow face snow.111 no_pick 1 is_floor 1 editable 8 smoothlevel 21 editor_folder ground/Winter end Object snow2 name snow face snow2.111 no_pick 1 is_floor 1 editable 8 smoothlevel 25 editor_folder ground/Winter end Object snow3 name snow face snow3.111 no_pick 1 is_floor 1 editable 8 smoothlevel 26 editor_folder ground/Winter end Object snow4 name snow face snow4.111 no_pick 1 editable 8 smoothlevel 31 editor_folder ground/Winter end Object snow5 name light snow face snow5.111 no_pick 1 editable 8 smoothlevel 32 editor_folder ground/Winter end Object spalm name snow covered palm face spalm.111 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/Winter end Object spalms1 name snow covered palms face spalms1.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 2 is_wooded 1 editable 8 editor_folder ground/Winter end Object spalms2 name snow covered palms face spalms2.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 2 is_wooded 1 editable 8 editor_folder ground/Winter end Object brush face brush.111 type 67 walk_on 1 race /terrain/plains no_pick 1 slow_move 2 is_wooded 1 editable 8 is_floor 1 smoothlevel 40 editor_folder ground/Wood end Object cyanbrush face cyanbrush.111 type 67 walk_on 1 race /terrain/plains no_pick 1 slow_move 2 is_wooded 1 editable 8 is_floor 1 smoothlevel 45 editor_folder ground/Wood end Object darkforest face darkforest.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 5 is_wooded 1 blocksview 1 editable 8 is_floor 1 smoothlevel 136 editor_folder ground/Wood end Object evergreens face evergreens.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 3 is_wooded 1 editable 8 is_floor 1 smoothlevel 135 editor_folder ground/Wood end Object evergreens2 name evergreens face evergreens_2.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 3 is_wooded 1 editable 8 smoothlevel 125 editor_folder ground/Wood end Object jungle_1 name jungle face jungle_1.111 type 67 race /terrain/jungle walk_on 1 no_pick 1 blocksview 1 slow_move 5 smoothlevel 129 is_wooded 1 editable 8 is_floor 1 editor_folder ground/Wood end Object jungle_2 name jungle face jungle_2.111 type 67 race /terrain/jungle walk_on 1 no_pick 1 slow_move 5 is_wooded 1 blocksview 1 smoothlevel 128 editable 8 is_floor 1 editor_folder ground/Wood end Object tree face tree_1.111 slow_move 1 is_wooded 1 no_pick 1 editable 8 is_floor 1 smoothlevel 125 editor_folder ground/Wood end Object evergreen face tree_2.111 no_pick 1 slow_move 1 is_wooded 1 editable 8 is_floor 1 smoothlevel 125 editor_folder ground/Wood end Object tree3 name tree face tree_3.111 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/Wood end Object tree4 name tree face tree_4.111 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/Wood end Object tree5 name tree face tree_5.111 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/Wood end Object tree6 name tree face tree_6.111 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/Wood end Object treed_hills face treed_hills.111 type 67 race /terrain/hills walk_on 1 is_hilly 1 no_pick 1 is_wooded 1 slow_move 5 editable 8 is_floor 1 smoothlevel 130 editor_folder ground/Wood end Object woods face woods_1.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 is_floor 1 smoothlevel 127 editor_folder ground/Wood end Object woods_2 name woods face woods_2.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 is_floor 1 smoothlevel 127 editor_folder ground/Wood end Object woods_3 name woods face woods_3.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 1 is_wooded 1 is_floor 1 editable 8 smoothlevel 127 editor_folder ground/Wood end Object woods4 name woods4 face woods_4.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 12 editor_folder ground/Wood end Object woods5 name woods face woods_5.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/Wood end Object ytree name tree face ytree_1.111 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/Wood end Object ytree_2 name tree face ytree_2.111 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/Wood end Object battleground name battleground face pstone_1.111 type 58 no_pick 1 is_floor 1 editable 8 editor_folder ground end Object beach face beach.111 type 67 race /terrain/desert walk_on 1 no_pick 1 slow_move 1 is_wooded 0 is_floor 1 smoothlevel 10 editable 8 editor_folder ground end Object blackrock name blackrock face blackrock.111 no_pick 1 is_floor 1 editable 8 smoothlevel 50 editor_folder ground end Object blood_sea face blood_sea.111 animation blood_sea name sea of blood name_pl sea of blood smoothlevel 29 speed 0.2 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 editor_folder ground end Object brefjell face brefjell.111 blocksview 1 no_pick 1 no_pass 1 editable 8 editor_folder ground end Object chaos type 102 subtype 7 walk_on 1 level 1 wc -30 lifesave 1 name chaos face ball_lightning.111 animation chaos speed 1 no_pick 1 attacktype 262144 dam 2 editable 8 is_floor 1 editor_folder ground end Object major_chaos type 102 subtype 7 walk_on 1 level 1 wc -30 lifesave 1 name chaos face ball_lightning.111 animation major_chaos speed 1 no_pick 1 attacktype 262144 dam 10 editable 8 is_floor 1 editor_folder ground end Object chaos_ball name chaos type 102 subtype 7 level 1 walk_on 1 fly_on 1 wc -30 lifesave 1 face ball_lightning.111 animation chaos_ball is_used_up 1 random_movement 1 speed 1 no_pick 1 attacktype 262144 flying 1 no_pick 1 dam 5 editable 8 editor_folder ground end Object cmarsh name cold marsh face cmarsh.111 type 67 race /terrain/swamp walk_on 1 no_pick 1 is_water 1 slow_move 20 is_wooded 0 editable 8 is_floor 1 smoothlevel 8 editor_folder ground end Object cyangrass face cyangrass.111 type 67 race /terrain/plains walk_on 1 is_floor 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 45 editor_folder ground end Object cyangrass_only name cyangrass face cyangrass.111 type 67 walk_on 1 is_floor 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 45 editor_folder ground end Object cyangrasspond name small pond type 67 race /terrain/plains walk_on 1 face cyangrasspond.111 no_pick 1 is_water 1 editable 8 is_floor 1 smoothlevel 45 editor_folder ground end Object deep_sea face deep_sea.111 animation deep_sea smoothlevel 17 speed 0.2 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 editor_folder ground end Object deep_swamp name swamp type 138 face deep_swamp.111 speed -0.07 animation deep_swamp no_pick 1 is_water 1 walk_on 1 slow_move 5 is_wooded 1 editable 8 smoothlevel 8 is_floor 1 editor_folder ground end Object desert face desert.111 type 67 race /terrain/desert walk_on 1 no_pick 1 slow_move 1 is_wooded 1 is_floor 1 smoothlevel 37 editable 8 editor_folder ground end Object falls face falls.111 is_water 1 no_pick 1 editable 8 editor_folder ground end Object falls_2 face falls2.111 is_water 1 no_pick 1 editable 8 editor_folder ground end Object falls_3 face falls3.111 is_water 1 no_pick 1 editable 8 editor_folder ground end Object falls_4 face falls4.111 is_water 1 no_pick 1 editable 8 editor_folder ground end Object farmland face farmland.111 type 67 walk_on 1 is_floor 1 no_pick 1 is_wooded 1 slow_move 1 smoothlevel 35 editable 8 editor_folder ground end Object flowers_permanent name flower material 32 face flowers.111 weight 20 nrof 1 editable 8 editor_folder ground end Object fog face fog.111 other_arch fog animation fog type 67 flying 1 no_pick 1 is_used_up 1 resist_fire 100 resist_electricity 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_weaponmagic 100 resist_ghosthit 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_turn_undead 100 resist_fear 100 resist_cancellation 100 resist_deplete 100 resist_death 100 material 1 changing 1 generator 1 speed 0.001 blocksview 1 editable 8 editor_folder ground end Object fog_wall name fog face fog.111 animation fog_wall type 102 subtype 7 flying 1 no_pick 1 resist_fire 100 resist_electricity 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_weaponmagic 100 resist_ghosthit 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_turn_undead 100 resist_fear 100 resist_cancellation 100 resist_deplete 100 resist_death 100 material 1 changing 1 speed 0.001 blocksview 1 editable 8 editor_folder ground end Object glue face glue.111 speed -0.06 animation glue no_pick 1 slow_move 4 material 32 editable 8 editor_folder ground end Object grass face grass.111 type 67 race /terrain/plains walk_on 1 is_floor 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 40 editor_folder ground end Object grass_only name grass face grass.111 type 67 walk_on 1 is_floor 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 40 editor_folder ground end Object grasspond name small pond type 67 race /terrain/plains walk_on 1 face grasspond.111 no_pick 1 is_water 1 editable 8 is_floor 1 smoothlevel 40 editor_folder ground end Object hills face hills.111 type 67 race /terrain/hills walk_on 1 is_hilly 1 no_pick 1 slow_move 3 editable 8 is_floor 1 smoothlevel 59 editor_folder ground end Object hills_rocky name hills face hillsrocky.111 type 67 race /terrain/hills walk_on 1 is_hilly 1 no_pick 1 slow_move 2 editable 8 is_floor 1 smoothlevel 60 editor_folder ground end Object lava type 102 subtype 7 level 1 walk_on 1 wc -30 name lava face lava.111 animation lava smoothlevel 28 speed 0.2 no_pick 1 attacktype 4 duration 60 dam 3 is_floor 1 editable 8 editor_folder ground end Object permanent_lava type 102 subtype 7 level 1 walk_on 1 wc -30 lifesave 1 name lava face lava.111 animation permanent_lava speed 0.2 no_pick 1 smoothlevel 28 attacktype 4 hp 1 dam 3 editable 8 is_floor 1 editor_folder ground end Object marsh face marsh.111 type 67 race /terrain/swamp walk_on 1 no_pick 1 is_water 1 slow_move 15 is_wooded 1 smoothlevel 9 editable 8 is_floor 1 editor_folder ground end Object dunes face dunes.111 type 67 race /terrain/desert walk_on 1 no_pick 1 slow_move 1 is_wooded 1 smoothlevel 36 is_floor 1 editable 8 editor_folder ground/new end Object earth name earth face earth.111 type 67 walk_on 1 is_floor 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 11 editor_folder ground/new end Object fernsdense face fernsdense.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 3 is_wooded 1 editable 8 editor_folder ground/new end Object fernssparse face fernssparse.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 2 is_wooded 1 editable 8 editor_folder ground/new end Object forestsparse face forestsparse.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 2 is_wooded 1 editable 8 editor_folder ground/new end Object grass_br_gr name dying grass face grass_br_gr.111 type 67 walk_on 1 is_floor 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 38 editor_folder ground/new end Object grassbrown name brown grass face grassbrown.111 type 67 walk_on 1 is_floor 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 37 editor_folder ground/new end Object grassdark name dark grass face grassdark.111 type 67 walk_on 1 is_floor 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 39 editor_folder ground/new end Object grassmedium name medium grass face grassmedium.111 type 67 walk_on 1 is_floor 1 no_pick 1 slow_move 1 is_wooded 1 editable 8 smoothlevel 41 editor_folder ground/new end Object palm name palm face palm.111 no_pick 1 slow_move 1 is_wooded 1 editable 8 editor_folder ground/new end Object palms face palms.111 type 67 race /terrain/forest walk_on 1 no_pick 1 slow_move 2 is_wooded 1 editable 8 editor_folder ground/new end Object oil_sea face oil_sea.111 animation oil_sea name oil ocean name_pl oil ocean smoothlevel 16 speed 0.1 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 editor_folder ground end Object oil_sea_ultra_viscous #So thick you can almost walk on it (To be used where on needs walk-on-able/nonblocking oil) #(ex: some random maps). For most applications you should use the regular oil_sea #which will be swimable as water is (but much slower swiming ofcourse) face oil_sea.111 animation oil_sea_ultra_viscous name ultra viscous oil name_pl ultra viscous oil smoothlevel 16 speed 0.01 no_pass 0 no_pick 1 is_water 1 editable 8 is_floor 1 editor_folder ground end Object quicksilver_sea face quicksilver_sea.111 animation quicksilver_sea name quicksilver sea name_pl quicksilver sea smoothlevel 16 speed 0.35 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 editor_folder ground end Object sea face sea.111 animation sea speed 0.2 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 smoothlevel 20 editor_folder ground end Object sea1 name sea face sea.111 animation sea1 speed 0.2 no_pick 1 is_water 1 editable 8 is_floor 1 smoothlevel 20 editor_folder ground end Object sea_nw name sea face sea_nw.111 speed 0.2 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 smoothlevel 20 editor_folder ground end Object sea_ne name sea face sea_ne.111 speed 0.2 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 smoothlevel 20 editor_folder ground end Object sea_sw name sea face sea_sw.111 speed 0.2 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 smoothlevel 20 editor_folder ground end Object sea_se name sea face sea_se.111 speed 0.2 no_pick 1 no_pass 1 is_water 1 editable 8 is_floor 1 smoothlevel 20 editor_folder ground end Object shallow_sea face shallow_sea.111 animation shallow_sea smoothlevel 19 speed 0.2 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 editor_folder ground end Object spider_web name spider web face spider_web.111 speed -0.01 animation spider_web no_pick 1 slow_move 7 material 128 editable 8 editor_folder ground end Object steppe face steppe.111 no_pick 1 slow_move 1 is_wooded 1 is_floor 1 editable 8 smoothlevel 27 editor_folder ground end Object steppelight name steppe face steppelight.111 no_pick 1 slow_move 1 is_wooded 1 is_floor 1 editable 8 editor_folder ground end Object swamp face swamp.111 type 67 race /terrain/swamp walk_on 1 no_pick 1 is_water 1 slow_move 3 is_wooded 1 editable 8 smoothlevel 9 is_floor 1 editor_folder ground end Object temp_fog name fog face fog.111 animation temp_fog type 67 flying 1 no_pick 1 is_used_up 1 resist_fire 100 resist_electricity 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_weaponmagic 100 resist_ghosthit 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_turn_undead 100 resist_fear 100 resist_cancellation 100 resist_deplete 100 resist_death 100 material 1 changing 1 speed 0.001 blocksview 1 editable 8 editor_folder ground end Object thorns type 102 subtype 7 level 1 wc -1 food 1 name thorns face thorns.111 no_pick 1 walk_on 1 is_wooded 1 slow_move 3 attacktype 1 speed 0.2 dam 3 editable 8 editor_folder ground end Object active_volcano name volcano other_arch spell_create_lava face volcano_lo.111 type 62 activate_on_push 1 activate_on_release 1 level 1 no_pick 1 slow_move 15 is_hilly 1 speed -0.02 editable 40 editor_folder ground end More Object active_volcano_2 name volcano other_arch spell_create_lava face volcano_lo.211 type 62 activate_on_push 1 activate_on_release 1 level 1 x 1 no_pick 1 slow_move 15 is_hilly 1 speed -0.02 editor_folder ground end Object wasteland face wasteland.111 blocksview 1 no_pick 1 no_pass 1 is_floor 1 editable 8 smoothlevel 51 editor_folder ground end Object barrel face barrel.111 material 16 weight 100000 no_pass 1 can_roll 1 move_type 1 editable 128 name_pl barrels client_type 8002 editor_folder indoor end Object bed_1 name bed face bed_1.111 type 15 dam 12 last_sp 19 weight 200000 value 35 material 16 nrof 1 editable 128 name_pl beds client_type 8002 body_arm -2 skill two handed weapons editor_folder indoor end Object bed_save name bed to reality type 106 face bed_save.111 weight 200000 value 40 no_pick 1 no_magic 1 damned 1 editable 128 client_type 25091 editor_folder indoor end Object chair face chair.111 weight 40000 last_sp 16 value 20 type 15 material 16 dam 4 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_1.1 name chair weight 45000 last_sp 17 face chair_1.101 value 25 type 15 material 16 dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_1.2 name chair weight 45000 last_sp 17 face chair_1.111 value 25 type 15 material 16 dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_1.3 name chair weight 45000 last_sp 17 face chair_1.121 value 25 type 15 material 16 dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_1.4 name chair weight 45000 last_sp 17 face chair_1.131 value 25 type 15 material 16 dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_2.1 name chair weight 50000 last_sp 18 face chair_2.101 value 25 type 15 material 16 dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_2.2 name chair weight 50000 last_sp 18 face chair_2.111 value 25 type 15 material 16 dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_2.3 name chair weight 50000 last_sp 18 face chair_2.121 value 25 type 15 material 16 dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_2.4 name chair weight 50000 last_sp 18 face chair_2.131 value 25 type 15 material 16 dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_3.1 name chair weight 60000 last_sp 19 face chair_3.101 value 25 type 15 material 16 dam 6 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_3.2 name chair weight 60000 last_sp 19 face chair_3.111 value 25 type 15 material 16 dam 6 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_bc_2.1 name chair weight 50000 last_sp 18 face chair_bc_2.101 value 1600 type 15 material 16 materialname satin covered wood dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_bc_2.2 name chair weight 50000 last_sp 18 face chair_bc_2.111 value 1600 type 15 material 16 materialname satin covered wood dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_bc_2.3 name chair weight 50000 last_sp 18 face chair_bc_2.121 value 1600 type 15 material 16 materialname satin covered wood dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_bc_2.4 name chair weight 50000 last_sp 18 face chair_bc_2.131 value 1600 type 15 material 16 materialname satin covered wood dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_cw_1.1 name chair weight 45000 last_sp 17 face chair_cw_1.101 value 150 type 15 material 16 materialname cherry dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_cw_1.2 name chair weight 45000 last_sp 17 face chair_cw_1.111 value 150 type 15 material 16 materialname cherry dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_cw_1.3 name chair weight 45000 last_sp 17 face chair_cw_1.121 value 150 type 15 material 16 materialname cherry dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_cw_1.4 name chair weight 45000 last_sp 17 face chair_cw_1.131 value 150 type 15 material 16 materialname cherry dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_gv_1.1 name chair weight 45000 last_sp 17 face chair_gv_1.101 value 45000 type 15 material 2 materialname gold dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_gv_1.2 name chair weight 45000 last_sp 17 face chair_gv_1.111 value 45000 type 15 material 2 materialname gold dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_gv_1.3 name chair weight 45000 last_sp 17 face chair_gv_1.121 value 45000 type 15 material 2 materialname gold dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_gv_1.4 name chair weight 45000 last_sp 17 face chair_gv_1.131 value 45000 type 15 material 2 materialname gold dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_wv_1.1 name chair weight 45000 last_sp 17 face chair_wv_1.101 value 25000 type 15 material 16 materialname velvet covered wood dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_wv_1.2 name chair weight 45000 last_sp 17 face chair_wv_1.111 value 25000 type 15 material 16 materialname velvet covered wood dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_wv_1.3 name chair weight 45000 last_sp 17 face chair_wv_1.121 value 25000 type 15 material 16 materialname velvet covered wood dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object chair_wv_1.4 name chair weight 45000 last_sp 17 face chair_wv_1.131 value 25000 type 15 material 16 materialname velvet covered wood dam 5 nrof 1 editable 128 name_pl chairs client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object clock type 9 nrof 1 face clock.111 animation clock speed -0.05 weight 80000 value 100 editable 128 material 20 name_pl clocks client_type 8001 editor_folder indoor end Object clock_ag name ancient gnomish clock type 9 nrof 1 face clock_ag.111 animation clock_ag speed -0.05 weight 320000 value 52890 editable 128 material 20 materialname ancient wood name_pl ancient gnomish clocks client_type 8001 editor_folder indoor end Object clock_cw name clock type 9 nrof 1 face clock_cw.111 animation clock_cw speed -0.05 weight 80000 value 1400 editable 128 material 20 materialname cherry name_pl clocks client_type 8001 editor_folder indoor end Object clock_grand name clock type 9 nrof 1 face clock_grand.111 animation clock_grand speed -0.05 weight 80000 value 500 editable 128 material 20 name_pl clocks client_type 8001 editor_folder indoor end Object harpsichord1 name harpsichord slaying goldcoin food 1 type 31 exp 30 face harpsichord1.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord1_2 name harpsichord slaying goldcoin food 1 type 31 x 1 exp 30 face harpsichord1.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord1_3 name harpsichord slaying goldcoin food 1 type 31 y 1 exp 30 face harpsichord1.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord1_4 name harpsichord slaying goldcoin food 1 type 31 x 1 y 1 exp 30 face harpsichord1.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end Object harpsichord2 name harpsichord slaying goldcoin food 1 type 31 exp 30 face harpsichord2.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord2_2 name harpsichord slaying goldcoin food 1 type 31 x 1 exp 30 face harpsichord2.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord2_3 name harpsichord slaying goldcoin food 1 type 31 y 1 exp 30 face harpsichord2.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord2_4 name harpsichord slaying goldcoin food 1 type 31 x 1 y 1 exp 30 face harpsichord2.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end Object harpsichord3 name harpsichord slaying goldcoin food 1 type 31 exp 30 face harpsichord3.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord3_2 name harpsichord slaying goldcoin food 1 type 31 x 1 exp 30 face harpsichord3.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord3_3 name harpsichord slaying goldcoin food 1 type 31 y 1 exp 30 face harpsichord3.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord3_4 name harpsichord slaying goldcoin food 1 type 31 x 1 y 1 exp 30 face harpsichord3.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end Object harpsichord4 name harpsichord slaying goldcoin food 1 type 31 exp 30 face harpsichord4.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord4_2 name harpsichord slaying goldcoin food 1 type 31 x 1 exp 30 face harpsichord4.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord4_3 name harpsichord slaying goldcoin food 1 type 31 y 1 exp 30 face harpsichord4.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end More Object harpsichord4_4 name harpsichord slaying goldcoin food 1 type 31 x 1 y 1 exp 30 face harpsichord4.x11 no_pick 1 walk_on 1 editable 48 editor_folder indoor end Object mat face mat.111 weight 150 value 10 material 128 nrof 1 editable 128 name_pl mats editor_folder indoor end Object stol_king_1 face stolking_1.111 name throne no_pick 1 editable 128 material 144 name_pl thrones client_type 8002 editor_folder indoor end Object stol_king_2 face stolking_2.111 name throne no_pick 1 editable 128 material 144 name_pl thrones client_type 8002 editor_folder indoor end Object table face table_1.111 type 15 dam 10 last_sp 19 weight 80000 value 30 material 16 nrof 1 editable 128 name_pl tables client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object table_2 name table face table_2.111 type 15 dam 10 last_sp 19 weight 80000 value 30 material 16 nrof 1 editable 128 name_pl tables client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object table_3 name table face table_3.111 type 15 dam 10 last_sp 19 weight 80000 value 30 material 16 nrof 1 editable 128 name_pl tables client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object table_4 name table face table_4.111 type 15 dam 10 last_sp 19 weight 80000 value 30 material 16 nrof 1 editable 128 name_pl tables client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object table_burl_3 name table face table_burl_3.111 type 15 dam 10 last_sp 19 weight 80000 value 12000 material 16 materialname burlwood nrof 1 editable 128 name_pl tables client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object table_cw_3 name table face table_cw_3.111 type 15 dam 10 last_sp 19 weight 80000 value 420 material 16 materialname cherry nrof 1 editable 128 name_pl tables client_type 8002 skill two handed weapons body_arm -2 editor_folder indoor end Object dust_effect name cloud of dust type 88 level 1 face dust_effect.111 animation dust_effect speed 1 attacktype 4194304 wc -3 dam 1 flying 1 no_pick 1 editable 32 name_pl clouds of dust client_type 641 editor_folder inorganic end Object gravedirt nrof 1 name graveyard dirt face dirt.111 type 73 material 64 weight 100 value 1 editable 2048 identified 1 name_pl graveyard dirts client_type 641 editor_folder inorganic end Object lead face lead.111 material 2 value 100 resist_magic 30 type 73 resist_acid 100 materialname lead weight 5000 editable 2048 nrof 1 name_pl leads client_type 642 editor_folder inorganic end Object mercury face mercury.111 material 2 value 210 resist_electricity 100 resist_acid 100 type 73 nrof 1 weight 3000 material 512 materialname mercury identified 1 editable 2048 name_pl mercuries client_type 642 editor_folder inorganic end Object fix_mercury name block title of fixed mercury face fix_mercury.111 animation fix_mercury speed 0.5 material 512 materialname mercury value 400 resist_electricity 100 resist_acid 100 type 73 nrof 1 weight 8000 editable 2048 name_pl blocks client_type 642 editor_folder inorganic end Object min_oil name bottle title of mineral oil face min_oil.111 nrof 1 material 4 type 73 value 40 resist_fire -100 weight 2500 editable 2048 name_pl bottles client_type 641 editor_folder inorganic end Object salt name pile title of salt face salt.111 nrof 1 material 64 materialname salt type 73 value 10 weight 500 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object sulphur name pile title of sulphur face sulphur.111 nrof 1 material 64 materialname sulphur type 73 value 15 resist_fire -100 resist_acid 100 weight 500 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object graphite name pile title of graphite face graphite.111 nrof 1 material 64 materialname graphite type 73 value 1 resist_fire -100 resist_electricity -100 resist_acid 100 weight 500 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object phosphorus name pile title of phosphorus face phosphor.111 nrof 1 material 64 materialname phosphorus type 73 value 45 resist_fire -100 resist_electricity -100 resist_acid 100 weight 1000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object cinnabar name pile title of cinnabar face cinna.111 nrof 1 material 64 materialname cinnabar type 73 value 70 weight 3000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object pyrite name pile title of pyrite face pyrite.111 nrof 1 material 66 materialname pyrite type 73 value 8 weight 2000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object gypsum name pile title of gypsum face gypsum.111 nrof 1 material 64 materialname gypsum type 73 value 9 resist_acid 100 weight 1500 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object phil_oil name bottle title of philosophical oil face min_oil.111 nrof 1 material 4 type 73 value 280 resist_fire -100 weight 500 editable 2048 name_pl bottles client_type 642 editor_folder inorganic end Object phil_sulphur name pile title of philosophical sulphur face phil_sulphur.111 nrof 1 animation phil_sulphur material 64 type 73 speed -0.35 value 110 resist_fire -100 resist_acid 100 weight 500 editable 2048 name_pl piles client_type 642 editor_folder inorganic end Object phil_phosphorus name pile title of philosophical phosphorus face phil_phos.111 nrof 1 animation phil_phosphorus material 64 speed -0.45 type 73 value 350 resist_fire -100 resist_electricity -100 resist_acid 100 weight 1000 editable 2048 name_pl piles client_type 642 editor_folder inorganic end Object phil_salt name pile title of philosophical salt face phil_salt.111 nrof 1 animation phil_salt material 64 type 73 speed -0.30 value 80 weight 500 editable 2048 name_pl piles client_type 642 editor_folder inorganic end Object rock2 name rock face rock2.111 material 64 value 100 type 73 weight 220 editable 2048 nrof 1 name_pl rocks client_type 641 editor_folder inorganic end Object river_stone name river stone face lstone.111 material 64 value 1 resist_acid 100 type 73 weight 800 editable 2048 nrof 1 name_pl river stones client_type 641 editor_folder inorganic end Object mountain_stone name mountain stone face lstone.111 material 64 value 1 resist_acid 100 type 73 weight 800 editable 2048 nrof 1 name_pl mountain stones client_type 641 editor_folder inorganic end Object field_stone name stone face lstone.111 material 64 value 1 resist_acid 100 type 73 weight 800 editable 2048 nrof 1 name_pl stones client_type 641 editor_folder inorganic end Object true_lead name block title of true lead face true_lead.111 material 2 value 530 resist_fire 100 resist_acid 100 materialname lead type 73 nrof 1 weight 5000 editable 2048 name_pl blocks client_type 642 editor_folder inorganic end Object uf6pile name pile title of uranium hexafluoride face uf6pile.111 nrof 1 material 64 materialname uranium hexafluoride type 73 value 77 weight 5000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object duf6pile name pile title of depleted uranium hexafluoride face uf6pile.111 nrof 1 material 64 materialname uranium hexafluoride type 73 value 5 weight 5000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object euf6pile name pile title of enriched uranium hexafluoride face uf6pile.111 nrof 1 material 64 materialname uranium hexafluoride type 73 value 200 weight 5000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object uraniumpile name pile title of uranium face uranium.111 nrof 1 material 2 materialname uranium type 73 value 25 weight 5000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object enricheduraniumpile name pile title of enriched uranium face uranium.111 nrof 1 material 2 materialname enriched uranium type 73 glow_radius 1 value 4000 weight 5000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object depleteduraniumpile name pile title of depleted uranium face uranium.111 nrof 1 material 2 materialname depleted uranium type 73 value 10 weight 5000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object uraniumoxide name pile title of uraniumoxide face sulphur.111 nrof 1 material 64 materialname uraniumoxide type 73 value 2 weight 5000 editable 2048 name_pl piles client_type 641 editor_folder inorganic end Object vial_poison nrof 1 type 163 face vial_yellow.111 material 4 materialname glass weight 100 value 1000 name vial name_pl vials title poison client_type 649 slaying taint food 2 msg A poison of some sort. Maybe it could be used to taint someone's food. endmsg editor_folder inorganic end Object ambercoin name amberium coin race gold and jewels face amber_coin.111 nrof 1 type 36 material 2 materialname amberium value 500000 weight 23 editable 2048 name_pl amberium coins client_type 2001 editor_folder jewel end Object amethyst name amethyst race gold and jewels type 60 face amethyst.111 animation amethyst nrof 1 speed -0.1 value 126 weight 50 material 64 editable 2048 identified 1 name_pl amethysts client_type 2011 editor_folder jewel end Object bronzebar name bronze bar race gold and jewels face bronzebar.111 nrof 1 type 73 material 2 materialname bronze value 675 weight 10000 identified 1 editable 2048 name_pl bronze bars client_type 2005 editor_folder jewel end Object copperbar name copper bar race gold and jewels face copperbar.111 nrof 1 type 73 material 2 materialname copper value 500 weight 10000 identified 1 editable 2048 name_pl copper bars client_type 2005 editor_folder jewel end Object copperore name ore name_pl ores title of copper race gold and jewels face ore_g.111 nrof 1 type 73 material 64 materialname rock value 100 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object copperore1kg name ore name_pl ores title of copper race gold and jewels face oresmall_g.111 nrof 1 type 73 material 64 materialname rock value 5 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object emerald face emerald.111 race gold and jewels type 60 animation emerald nrof 1 speed -0.1 value 160 need_an 1 weight 50 editable 2048 identified 1 name_pl emeralds client_type 2011 editor_folder jewel end Object gem name diamond race gold and jewels type 60 face gem.111 animation gem nrof 1 speed -0.1 value 400 weight 50 material 64 editable 2048 identified 1 name_pl diamonds client_type 2011 editor_folder jewel end Object goldbar name gold bar race gold and jewels face goldbar.111 nrof 1 type 60 material 2 materialname gold value 10000 weight 10000 identified 1 editable 2048 name_pl gold bars client_type 2005 editor_folder jewel end Object goldblock name gold block race gold and jewels face goldblock.111 nrof 1 type 60 material 2 materialname gold value 1000000 weight 1000000 identified 1 editable 2048 name_pl gold blocks client_type 2005 editor_folder jewel end Object goldcoin name gold coin race gold and jewels face goldcoin.111 nrof 1 type 36 material 2 materialname gold value 10 weight 10 editable 2048 name_pl gold coins client_type 2001 editor_folder jewel end Object goldore name ore name_pl ores title of gold race gold and jewels face ore_y.111 nrof 1 type 73 material 64 materialname rock value 2000 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object goldore1kg name ore name_pl ores title of gold race gold and jewels face oresmall_y.111 nrof 1 type 73 material 64 materialname rock value 100 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object goldround name gold round name_pl gold rounds race gold and jewels face goldround.111 nrof 1 type 60 material 2 materialname gold value 1000 weight 1000 identified 1 editable 2048 client_type 2005 editor_folder jewel end Object ironbar name iron bar race gold and jewels face ironbar.111 nrof 1 type 73 material 2 materialname iron value 100 weight 10000 identified 1 editable 2048 name_pl iron bars client_type 2005 editor_folder jewel end Object ironore name ore name_pl ores title of iron race gold and jewels face ore_r.111 nrof 1 type 73 material 64 materialname rock value 20 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object ironore1kg name ore name_pl ores title of iron race gold and jewels face oresmall_r.111 nrof 1 type 73 material 64 materialname rock value 1 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object jadecoin name jade coin race gold and jewels face jade_coin.111 nrof 1 type 36 material 2 materialname jade value 5000 weight 10 editable 2048 name_pl jade coins client_type 2001 editor_folder jewel end Object leadbar name lead bar race gold and jewels face leadbar.111 nrof 1 type 73 material 2 materialname lead value 100 weight 10000 identified 1 editable 2048 name_pl lead bars client_type 2005 editor_folder jewel end Object leadore name ore name_pl ores title of lead race gold and jewels face ore_b.111 nrof 1 type 73 material 64 materialname rock value 20 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object leadore1kg name ore name_pl ores title of lead race gold and jewels face oresmall_b.111 nrof 1 type 73 material 64 materialname rock value 1 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object mithril name mithril crystal race gold and jewels type 73 face mithril.111 animation mithril nrof 1 speed 0.2 value 800 weight 50 material 2 materialname mithril editable 2048 identified 1 name_pl mithril crystals client_type 2011 editor_folder jewel end Object hugenugget name huge gold nugget race gold and jewels face nugget_huge.111 nrof 1 material 2 materialname gold type 73 value 177777 weight 700000000 editable 2048 name_pl huge gold nuggets client_type 2005 editor_folder jewel end Object largenugget name large gold nugget race gold and jewels face nugget_lar.111 nrof 1 type 73 material 2 materialname gold value 100 weight 180 editable 2048 name_pl large gold nuggets client_type 2005 editor_folder jewel end Object smallnugget name small gold nugget race gold and jewels face nugget_sma.111 nrof 1 type 73 material 2 materialname gold value 10 weight 20 editable 2048 name_pl small gold nuggets client_type 2005 editor_folder jewel end Object pearl face pearl.111 race gold and jewels type 60 animation pearl nrof 1 speed -0.1 value 50 weight 50 material 64 editable 2048 identified 1 name_pl pearls client_type 2011 editor_folder jewel end Object platbar name platinum bar race gold and jewels face platbar.111 nrof 1 type 60 material 2 materialname platinum value 50000 weight 10000 identified 1 editable 2048 name_pl platinum bars client_type 2005 editor_folder jewel end Object platblock name platinum block name_pl platinum blocks race gold and jewels face platblock.111 nrof 1 type 60 material 2 materialname platinum value 5000000 weight 1000000 identified 1 editable 2048 client_type 2005 editor_folder jewel end Object platore name ore name_pl ores title of platinum race gold and jewels face ore_b.111 nrof 1 type 73 material 64 materialname rock value 10000 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object platore1kg name ore name_pl ores title of platinum race gold and jewels face oresmall_b.111 nrof 1 type 73 material 64 materialname rock value 500 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object platround name platinum round name_pl platinum rounds race gold and jewels face platround.111 nrof 1 type 60 material 2 materialname platinum value 5000 weight 1000 identified 1 editable 2048 client_type 2005 editor_folder jewel end Object platinacoin name platinum coin race gold and jewels face plt_coin.111 nrof 1 type 36 material 2 materialname platinum value 50 weight 10 editable 2048 name_pl platinum coins client_type 2001 editor_folder jewel end Object ruby face ruby.111 race gold and jewels type 60 animation ruby nrof 1 speed -0.1 value 200 weight 50 editable 2048 identified 1 name_pl rubies client_type 2011 editor_folder jewel end Object sapphire face sapphire.111 race gold and jewels type 60 animation sapphire nrof 1 speed -0.1 value 185 weight 50 editable 2048 identified 1 name_pl sapphires client_type 2011 editor_folder jewel end Object silverbar name silver bar race gold and jewels face silverbar.111 nrof 1 type 60 material 2 materialname silver value 1000 weight 10000 identified 1 editable 2048 name_pl silver bars client_type 2005 editor_folder jewel end Object silverblock name silver block name_pl silver blocks race gold and jewels face silverblock.111 nrof 1 type 60 material 2 materialname silver value 100000 weight 1000000 identified 1 editable 2048 client_type 2005 editor_folder jewel end Object silvercoin name silver coin race gold and jewels face silvercoin.111 nrof 1 type 36 material 2 materialname silver value 1 weight 10 editable 2048 name_pl silver coins client_type 2001 editor_folder jewel end Object silverore name ore name_pl ores title of silver race gold and jewels face ore_b.111 nrof 1 type 73 material 64 materialname rock value 200 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object silverore1kg name ore name_pl ores title of silver race gold and jewels face oresmall_b.111 nrof 1 type 73 material 64 materialname rock value 10 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object silverround name silver round name_pl silver rounds race gold and jewels face silverround.111 nrof 1 type 60 material 2 materialname silver value 100 weight 1000 identified 1 editable 2048 client_type 2005 editor_folder jewel end Object steelbar name steel bar race gold and jewels face steelbar.111 nrof 1 type 73 material 0 #Durable material materialname steel value 150 weight 10000 identified 1 editable 2048 name_pl steel bars client_type 2005 editor_folder jewel end Object tinbar name tin bar race gold and jewels face tinbar.111 nrof 1 type 73 material 2 materialname tin value 50 weight 10000 identified 1 editable 2048 name_pl tin bars client_type 2005 editor_folder jewel end Object tinore name ore name_pl ores title of tin race gold and jewels face ore_b.111 nrof 1 type 73 material 64 materialname rock value 10 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object tinore1kg name ore name_pl ores title of tin race gold and jewels face oresmall_b.111 nrof 1 type 73 material 64 materialname rock value 1 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object uraniumbar name uranium bar race gold and jewels face uraniumbar.111 nrof 1 type 73 material 2 materialname uranium value 50 weight 10000 identified 1 editable 2048 name_pl uranium bars client_type 2005 editor_folder jewel end #Above composition ^^ #99.5% U238 #0.5% U235 #(Note in the real world usually 0.7% U235). Object enricheduraniumbar name enriched uranium bar race gold and jewels face uraniumbar.111 attacktype 4 dam 5 speed 0.100000 nrof 1 type 73 material 2 materialname enriched uranium glow_radius 1 value 400000 weight 10000 identified 1 editable 2048 name_pl enriched uranium bars client_type 2005 editor_folder jewel end #Above composition ^^ #99.9% U235 Object depleteduraniumbar name depleted uranium bar race gold and jewels face uraniumbar.111 nrof 1 type 73 material 2 materialname depleted uranium value 20 weight 10000 identified 1 editable 2048 name_pl depleted uranium bars client_type 2005 editor_folder jewel end #Above composition ^^ #99.9% U238 Object uraniumore name ore name_pl ores title of uranium race gold and jewels face ore_y.111 nrof 1 type 73 material 64 materialname rock value 10 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object uraniumore1kg name ore name_pl ores title of uranium race gold and jewels face oresmall_y.111 nrof 1 type 73 material 64 materialname rock value 1 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object worthlessore_b name ore name_pl ores title of nothing race gold and jewels face ore_b.111 nrof 1 type 73 material 64 materialname rock value 1 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object worthlessore_g name ore name_pl ores title of nothing race gold and jewels face ore_g.111 nrof 1 type 73 material 64 materialname rock value 1 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object worthlessore_r name ore name_pl ores title of nothing race gold and jewels face ore_r.111 nrof 1 type 73 material 64 materialname rock value 1 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object worthlessore_y name ore name_pl ores title of nothing race gold and jewels face ore_y.111 nrof 1 type 73 material 64 materialname rock value 1 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object worthlessoresmall_b name ore name_pl ores title of nothing race gold and jewels face oresmall_b.111 nrof 1 type 73 material 64 materialname rock value 1 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object worthlessoresmall_g name ore name_pl ores title of nothing race gold and jewels face oresmall_g.111 nrof 1 type 73 material 64 materialname rock value 1 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object worthlessoresmall_r name ore name_pl ores title of nothing race gold and jewels face oresmall_r.111 nrof 1 type 73 material 64 materialname rock value 1 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object worthlessoresmall_y name ore name_pl ores title of nothing race gold and jewels face oresmall_y.111 nrof 1 type 73 material 64 materialname rock value 1 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object zincbar name zinc bar race gold and jewels face zincbar.111 nrof 1 type 73 material 2 materialname zinc value 50 weight 10000 identified 1 editable 2048 name_pl zinc bars client_type 2005 editor_folder jewel end Object zincore name ore name_pl ores title of zinc race gold and jewels face ore_b.111 nrof 1 type 73 material 64 materialname rock value 10 weight 20000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object zincore1kg name ore name_pl ores title of zinc race gold and jewels face oresmall_b.111 nrof 1 type 73 material 64 materialname rock value 1 weight 1000 identified 0 editable 2048 client_type 2005 editor_folder jewel end Object flint_and_steel face flint_and_steel.111 name flint and steel type 75 last_eat 1 food 500 weight 300 value 2000 material 66 editable 128 name_pl flints and steels client_type 1101 editor_folder light end Object lantern_unlit name lantern face lantern_off.111 other_arch lantern_1 material 2 value 5000 weight 1500 food 10000 type 82 nrof 1 glow_radius 0 is_lightable 1 editable 128 name_pl lanterns client_type 1102 editor_folder light end Object lantern_1 name lantern face lantern.111 other_arch lantern_unlit material 2 food 10000 changing 1 value 0 type 82 weight 1500 speed 0.01 glow_radius 5 is_lightable 1 editable 128 name_pl lanterns client_type 1102 editor_folder light end Object lantern2_unlit name bright lantern face lantern2_off.111 other_arch lantern2_1 material 2 value 15000 weight 2500 food 10000 type 82 nrof 1 glow_radius 0 is_lightable 1 editable 128 name_pl lanterns client_type 1102 editor_folder light end Object lantern2_1 name bright lantern face lantern2.111 other_arch lantern2_unlit material 2 food 10000 changing 1 value 0 type 82 weight 2500 speed 0.02 glow_radius 8 is_lightable 1 editable 128 name_pl lanterns client_type 1102 editor_folder light end Object light1 name light face light_bulb_1.111 glow_radius 1 invisible 1 editable 32 editor_folder light end Object light2 name light face light_bulb_2.111 glow_radius 2 invisible 1 editable 32 editor_folder light end Object light3 name light face light_bulb_3.111 glow_radius 3 invisible 1 editable 32 editor_folder light end Object light4 name light face light_bulb_4.111 glow_radius 4 invisible 1 editable 32 editor_folder light end Object torch_unlit name torch face torch_unlit.111 other_arch torch_1 material 144 value 15 weight 500 food 1 changing 1 nrof 1 glow_radius 0 is_lightable 1 editable 128 name_pl torches client_type 1102 editor_folder light end Object torch_1 name torch face torch_lit1.111 other_arch dim_torch animation torch_1 material 144 food 500 changing 1 value 0 weight 500 speed 0.15 glow_radius 3 editable 128 name_pl torches client_type 1102 editor_folder light end Object dim_torch name torch face torch_lit2.111 other_arch burnt_torch animation dim_torch material 144 food 60 changing 1 value 0 weight 500 speed 0.15 glow_radius 2 is_lightable 1 editable 128 name_pl torches client_type 1102 editor_folder light end Object burnt_torch name burnt out torch face torch_unlit.111 material 144 nrof 1 value 0 weight 500 editable 128 name_pl burnt out torches client_type 1102 editor_folder light end Object building_builder nrof 1 name generic builder weight 1500 value 150 type 160 subtype 1 face mbstove.111 editor_folder mapbuilding end Object building_destroyer name generic destroyer nrof 1 weight 1500 value 150 type 160 subtype 2 face mbhammer.111 editor_folder mapbuilding end Object shop_building name tiles is_floor 1 face shop_building.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_building editable 64 editor_folder arch/shop/Floors editor_folder mapbuilding end Object shop_building_fant name tiles is_floor 1 face shop_building.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_building_fant editable 64 editor_folder arch/shop/Floors editor_folder mapbuilding end Object shop_building_west name tiles is_floor 1 face shop_building.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_building_west editable 64 editor_folder arch/shop/Floors editor_folder mapbuilding end Object shop_building_east name tiles is_floor 1 face shop_building.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_building_east editable 64 editor_folder arch/shop/Floors editor_folder mapbuilding end Object building_woodfloor name Wood floor material nrof 1 weight 1500 value 1500 type 161 subtype 1 face mbwoodfloor.111 slaying woodfloor editor_folder mapbuilding end Object building_woodfloor2 name Dark Wood floor material nrof 1 weight 1500 value 1500 type 161 subtype 1 face mbwoodfloor2.111 slaying woodfloor2 editor_folder mapbuilding end Object building_wall name Wall material nrof 1 weight 1500 value 1500 type 161 subtype 2 face mbwall.111 slaying wall_0 editor_folder mapbuilding end Object building_wall2 name DWall material nrof 1 weight 1700 value 1750 type 161 subtype 2 face mbdwall_0.111 slaying dwall_0 editor_folder mapbuilding end Object building_wall3 name WestCWall material nrof 1 weight 1700 value 1650 type 161 subtype 2 face mbwestcwall_0.111 slaying westcwall_0 editor_folder mapbuilding end Object building_wall4 name Red CWall material nrof 1 weight 1700 value 1900 type 161 subtype 2 face mbredcwall_0.111 slaying redcwall_0 editor_folder mapbuilding end Object building_wall5 name EastWall material nrof 1 weight 1000 value 1600 type 161 subtype 2 face mbewall_0.111 slaying ewall_0 editor_folder mapbuilding end Object building_vertical_gate name Vertical gate material nrof 1 weight 150 value 1500 type 161 subtype 3 slaying igate_closed_1 face mbiron_gate1.111 editor_folder mapbuilding end Object building_horizontal_gate name Horizontal gate material nrof 1 weight 150 value 1500 type 161 subtype 3 slaying igate_closed_2 face mbiron_gate2.111 editor_folder mapbuilding end Object building_pedestal name Pedestal material nrof 1 weight 150 value 1500 type 161 subtype 3 slaying pedestal face mbpedestal.111 Str 1 editor_folder mapbuilding end Object building_lever name Lever material nrof 1 weight 150 value 1500 type 161 subtype 3 slaying button_lever face mblever.111 editor_folder mapbuilding end Object building_button name Button material nrof 1 weight 100 value 2000 type 161 subtype 3 slaying button_small face mbbutton.111 editor_folder mapbuilding end Object building_vertical_gate_inv name Vertical inverted gate material nrof 1 weight 150 value 3000 type 161 subtype 3 slaying igate_open_1 face mbiron_gate_inv1.111 editor_folder mapbuilding end Object building_horizontal_gate_inv name Horizontal inverted gate material nrof 1 weight 150 value 3000 type 161 subtype 3 slaying igate_open_2 face mbiron_gate_inv2.111 editor_folder mapbuilding end Object building_marble name White Marble floor material nrof 1 weight 1500 value 40540 type 161 subtype 1 face mbmarble.111 slaying marble editor_folder mapbuilding end Object building_blackmarble name Black Marble floor material nrof 1 weight 1500 value 40540 type 161 subtype 1 face mbblackmarble.111 slaying blackmarble editor_folder mapbuilding end Object building_pinkmarble name Pink Marble floor material nrof 1 weight 1500 value 50000 type 161 subtype 1 face mbpinkmarble.111 slaying pinkmarble editor_folder mapbuilding end Object building_greenmarble name Green Marble floor material nrof 1 weight 1500 value 50000 type 161 subtype 1 face mbgreenmarble.111 slaying greenmarble editor_folder mapbuilding end Object building_lightmagentamarble name Light Magenta Marble floor material nrof 1 weight 1500 value 50000 type 161 subtype 1 face mblightmagentamarble.111 slaying lightmagentamarble editor_folder mapbuilding end Object building_firepot name Firepot material nrof 1 weight 1500 value 7500 type 161 subtype 3 face mbfirepot.111 slaying firepot editor_folder mapbuilding end Object building_brazier name Brazier material nrof 1 weight 1500 value 9500 type 161 subtype 3 face mbbrazier.111 slaying brazier editor_folder mapbuilding end Object building_fireplace name Fireplace material nrof 1 weight 2500 value 10000 type 161 subtype 3 face mbfireplace.111 slaying fireplace editor_folder mapbuilding end Object building_fountain name Fountain material nrof 1 weight 25000 value 50500 type 161 subtype 3 face mbfountain.111 slaying fountain editor_folder mapbuilding end Object building_sign name Sign material nrof 1 weight 1500 value 25000 type 161 subtype 3 face mbsign.111 slaying sign editor_folder mapbuilding end Object building_earbook name Listening book material nrof 1 weight 1000 value 70000 type 161 subtype 3 face mbbook.111 slaying magic_ear editor_folder mapbuilding end Object building_mouthbook name Talking book material nrof 1 weight 1000 value 45000 type 161 subtype 3 face mbbook.111 slaying magic_mouth editor_folder mapbuilding end Object bagpipe name small bagpipe name_pl small bagpipes client_type 8006 nrof 1 type 24 face bagpipe.111 animation bagpipe speed -0.3 editable 128 weight 3000 value 1000 editor_folder misc/Bagpipe end Object campfire face campfire.111 animation campfire type 102 subtype 7 level 1 walk_on 1 lifesave 1 wc -30 dam 3 attacktype 4 speed -0.2 glow_radius 2 no_pick 1 editable 128 editor_folder misc/Camp end Object campfire_out name old campfire face campfire_out.111 no_pick 1 editable 128 editor_folder misc/Camp end object attache name attache case other_arch close_attache race scrolls face attache.111 type 122 material 128 value 150 weight 900 container 14000 Str 10 identified 1 editable 128 editor_folder misc/Container end object close_attache name close the attache case face close_attache.111 type 121 no_drop 1 no_pick 1 identified 1 editable 0 editor_folder misc/Container end Object bag name bag other_arch close_bag face bag.111 type 122 material 128 weight 10 container 80000 Str 10 value 50 editable 128 identified 1 name_pl bags client_type 51 editor_folder misc/Container end Object close_bag name close the bag face close_bag.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object bookshelf name bookshelf other_arch close_shelf face bookshelf.111 type 122 material 18 value 50 container 150000 weight 80000 editable 128 identified 1 name_pl bookshelves client_type 51 editor_folder misc/Container end Object close_shelf name in the shelf face bookshelf.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object cauldron other_arch cauldron_open face cauldron.111 type 122 material 2 weight 80000 container 800000 is_cauldron 1 Str 0 value 18000 editable 128 name_pl cauldrons client_type 51 editor_folder misc/Container end Object bad_cauldron name cracked cauldron other_arch cauldron_open face cauldron.111 type 122 material 2 weight 20000 container 800000 Str -80 value 5000 editable 128 name_pl cracked cauldrons client_type 51 editor_folder misc/Container end Object cauldron_open name close the cauldron face cauldron_open.111 type 121 no_pick 1 no_drop 1 editable 0 editor_folder misc/Container end Object chest face chest_1.111 nrof 0 type 4 hp 1 material 18 value 50 weight 50000 editable 132 identified 1 randomitems chest name_pl chests client_type 51 editor_folder misc/Container end Object chest_2 name chest other_arch close_chest face chest_1.111 type 122 material 18 value 50 container 150000 weight 40000 editable 128 identified 1 name_pl chests client_type 51 editor_folder misc/Container end Object close_chest name close the chest face closechest.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object depositbox name deposit box other_arch close_dbox race gold and jewels face depositbox.111 type 122 material 66 container 150000 no_pick 1 editable 128 identified 1 editor_folder misc/Container end Object close_dbox name close the deposit box face close_dbox.111 type 121 no_drop 1 no_pick 1 identified 1 editable 0 editor_folder misc/Container end Object desk name desk other_arch close_desk face desk.111 type 122 material 18 weight 120000 container 80000 Str 10 value 150 editable 128 identified 1 name_pl desks client_type 51 editor_folder misc/Container end Object close_desk name close the desk face desk.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object wizdesk name desk other_arch close_wizdesk face wizdesk.111 type 122 material 18 weight 120000 container 80000 Str 10 value 190 editable 128 identified 1 name_pl desks client_type 51 editor_folder misc/Container end Object close_wizdesk name close the desk face wizdesk.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object desk_cw name desk other_arch close_desk_cw face desk_cw.111 type 122 material 18 materialname cherry weight 120000 container 80000 Str 10 value 2100 editable 128 identified 1 name_pl desks client_type 51 editor_folder misc/Container end Object close_desk_cw name close the desk face desk_cw.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object dresser name dresser other_arch close_dresser face dresser.111 type 122 material 18 value 150 container 150000 weight 160000 editable 128 identified 1 name_pl dressers client_type 51 editor_folder misc/Container end Object close_dresser name in the dresser face dresser.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object dresser2 name dresser other_arch close_dresser2 face dresser2.111 type 122 material 18 value 150 container 150000 weight 160000 editable 128 identified 1 name_pl dressers client_type 51 editor_folder misc/Container end Object close_dresser2 name in the dresser face dresser2.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object dresser_cw name dresser other_arch close_dresser_cw face dresser_cw.111 type 122 material 18 materialname cherry value 2400 container 150000 weight 160000 editable 128 identified 1 name_pl dressers client_type 51 editor_folder misc/Container end Object close_dresser_cw name in the dresser face dresser_cw.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object dresser2_cw name dresser other_arch close_dresser2_cw face dresser2_cw.111 type 122 material 18 materialname cherry value 2400 container 150000 weight 160000 editable 128 identified 1 name_pl dressers client_type 51 editor_folder misc/Container end Object close_dresser2_cw name in the dresser face dresser2_cw.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object forge face forge.111 animation forge speed -0.2 glow_radius 1 no_pick 1 type 122 material 66 weight 80000 container 800000 is_cauldron 1 Str 0 value 18000 editable 128 name_pl forges client_type 51 editor_folder misc/Container end Object jeweler_bench face jeweler_bench.111 name jeweler's workbench no_pick 1 type 122 material 16 weight 80000 container 800000 is_cauldron 1 Str 0 value 18000 editable 128 name_pl jeweler's workbenches client_type 51 editor_folder misc/Container end Object key_ring name key ring other_arch close_key_ring race keys face key_ring.111 type 122 material 128 value 20 weight 100 container 50000 Str 10 identified 1 editable 128 name_pl key rings client_type 60 editor_folder misc/Container end Object close_key_ring name close the key ring face close_keys.111 type 121 no_drop 1 no_pick 1 identified 1 editable 0 editor_folder misc/Container end Object luggage name The Luggage face luggage.111 animation luggage speed 0.5 type 122 material 2 value 100000 weight 20000 container 500000 Str 50 editable 128 identified 1 name_pl The Luggages client_type 51 editor_folder misc/Container end Object mailbox name mailbox other_arch close_mail face mailbox.111 type 122 material 18 value 50 container 1500 weight 4000 editable 128 identified 1 editor_folder misc/Container end Object close_mail name close the mailbox face closemail.111 type 121 no_pick 1 no_drop 1 identified 1 editor_folder misc/Container end Object pouch name pouch other_arch close_pouch race gold and jewels face pouch.111 type 122 material 128 value 40 weight 100 container 150000 Str 10 identified 1 editable 128 name_pl pouchs client_type 55 editor_folder misc/Container end Object close_pouch name close the pouch face close_pouc.111 type 121 no_drop 1 no_pick 1 identified 1 editable 0 editor_folder misc/Container end Object present_box_1 name box other_arch close_present_box_1 face present_box_1.111 type 122 material 1 value 70 container 50000 weight 1000 editable 128 identified 1 name_pl boxes client_type 51 editor_folder misc/Container end Object close_present_box_1 name close the box face present_box_1.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object present_box_2 name box other_arch close_present_box_2 face present_box_2.111 type 122 material 1 value 70 container 50000 weight 1000 editable 128 identified 1 name_pl boxes client_type 51 editor_folder misc/Container end Object close_present_box_2 name close the box face present_box_2.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object present_box_3 name box other_arch close_present_box_3 face present_box_3.111 type 122 material 1 value 70 container 50000 weight 1000 editable 128 identified 1 name_pl boxes client_type 51 editor_folder misc/Container end Object close_present_box_3 name close the box face present_box_3.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object present_box_4 name box other_arch close_present_box_4 face present_box_4.111 type 122 material 1 value 70 container 50000 weight 1000 editable 128 identified 1 name_pl boxes client_type 51 editor_folder misc/Container end Object close_present_box_4 name close the box face present_box_4.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object present_box_5 name box other_arch close_present_box_5 face present_box_5.111 type 122 material 1 value 70 container 50000 weight 1000 editable 128 identified 1 name_pl boxes client_type 51 editor_folder misc/Container end Object close_present_box_5 name close the box face present_box_5.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object present_box_6 name box other_arch close_present_box_6 face present_box_6.111 type 122 material 1 value 70 container 50000 weight 1000 editable 128 identified 1 name_pl boxes client_type 51 editor_folder misc/Container end Object close_present_box_6 name close the box face present_box_6.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object quiver name quiver title of arrows race arrows food 13 other_arch close_quiver face quiver.111 type 122 material 128 value 50 weight 100 container 150000 Str 10 identified 1 editable 128 name_pl quivers client_type 60 editor_folder misc/Container end Object close_quiver name close the quiver face close_quiv.111 type 121 no_drop 1 no_pick 1 identified 1 editable 0 editor_folder misc/Container end Object r_sack name rucksack other_arch close_rsack face r_sack.111 type 122 material 128 value 150 weight 100 container 550000 Str 15 editable 128 identified 1 name_pl rucksacks client_type 51 editor_folder misc/Container end Object close_rsack name close the rucksack face close_rsack.111 type 121 no_drop 1 no_pick 1 identified 1 editable 0 editor_folder misc/Container end Object sack name sack other_arch close_sack face sack.111 type 122 material 128 value 50 weight 100 container 150000 Str 10 editable 128 identified 1 name_pl sacks client_type 51 editor_folder misc/Container end Object close_sack name close the sack face close_sack.111 type 121 no_drop 1 no_pick 1 identified 1 editable 0 editor_folder misc/Container end Object sarcophagus_container name sarcophagus face sarcophagus.111 nrof 0 type 4 hp 1 material 0 materialname stone value 50 weight 800000 editable 132 no_pick 1 identified 1 randomitems sarcophagus name_pl sarcophaguss client_type 51 editor_folder misc/Container end Object sarcophagus_container2 name sarcophagus other_arch close_sarcophagus_container face sarcophagus.111 type 122 material 0 materialname stone value 50 container 150000 weight 800000 editable 128 no_pick 1 identified 1 name_pl sarcophaguss client_type 51 editor_folder misc/Container end Object close_sarcophagus_container name close the sarcophagus face sarcophagus.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object schest_2 name chest other_arch close_schest face schest.111 type 122 material 0 value 200 container 175000 weight 55000 editable 128 identified 1 name_pl chests client_type 51 editor_folder misc/Container end Object close_schest name close the chest face schest.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc/Container end Object scrollcase name scroll case other_arch close_scrollcase race scrolls face r_sack.111 type 122 material 128 value 50 weight 500 container 7000 Str 10 identified 1 editable 128 editor_folder misc/Container end Object close_scrollcase name close the scroll case face close_rsack.111 type 121 no_drop 1 no_pick 1 identified 1 editable 0 editor_folder misc/Container end Object stove face stove.111 animation stove speed -0.2 glow_radius 1 no_pick 1 type 122 material 66 weight 80000 container 800000 is_cauldron 1 Str 0 value 18000 editable 128 name_pl stoves client_type 51 editor_folder misc/Container end Object tanbench name tanning bench face tanbench.111 no_pick 1 type 122 material 16 weight 35000 container 350000 is_cauldron 1 Str 0 value 18000 editable 128 name_pl tanning benches client_type 51 editor_folder misc/Container end Object thaumaturg_desk face thaumaturg_desk.111 name thaumaturgist's desk no_pick 1 type 122 material 16 weight 80000 container 800000 is_cauldron 1 Str 0 value 18000 editable 128 name_pl thaumaturgist's desks client_type 51 editor_folder misc/Container end Object workbench name workbench face workbench.111 no_pick 1 type 122 material 16 weight 80000 container 800000 is_cauldron 1 Str 0 value 18000 editable 128 name_pl workbenches client_type 51 editor_folder misc/Container end Object acid_spit race spit_acid type 13 name acid spit face acidspit.111 nrof 1 animation acid_spit is_animated 0 is_turnable 1 editable 1024 no_drop 1 attacktype 65 wc -10 dam 5 food 100 editor_folder misc end Object blood name puddle of blood name_pl puddles of blood nrof 1 face blood.111 material 32 type 79 weight 1 value 0 editable 128 client_type 627 editor_folder misc end Object bones1 name bones face bones1.111 type 15 dam 20 last_sp 19 weight 7000 value 0 material 16 nrof 1 editable 128 name_pl bones client_type 8002 skill one handed weapons body_arm -1 editor_folder misc end Object bones2 name bones face bones2.111 type 15 dam 20 last_sp 19 weight 2000 value 0 material 16 nrof 1 editable 128 name_pl bones client_type 8002 skill one handed weapons body_arm -1 editor_folder misc end Object bones3 name bones face bones3.111 type 15 dam 20 last_sp 19 weight 1000 value 0 material 16 nrof 1 editable 128 name_pl bones client_type 8002 skill one handed weapons body_arm -1 editor_folder misc end Object bones4 name bones face bones4.111 type 15 dam 20 last_sp 19 weight 7000 value 0 material 16 nrof 1 editable 128 name_pl bones client_type 8002 skill one handed weapons body_arm -1 editor_folder misc end Object bones5 name bones face bones5.111 type 15 dam 20 last_sp 19 weight 11000 value 0 material 16 nrof 1 editable 128 name_pl bones client_type 8002 skill one handed weapons body_arm -1 editor_folder misc end Object boulder face boulder.111 weight 1000000 no_pass 1 can_roll 1 no_pick 1 editable 128 move_type 1 editor_folder misc end Object bouquet face bouquet.111 name bouquet nrof 1 is_animated 1 weight 100 editable 128 client_type 2030 editor_folder misc end Object brazier face brazier.111 animation brazier speed -0.2 glow_radius 3 no_pick 1 no_pass 1 editable 128 editor_folder misc end Object cannon other_arch spell_shell name cannon type 62 activate_on_push 1 activate_on_release 1 level 1 face cannon_0.111 speed -0.4 no_pass 1 blocksview 1 editable 32 editor_folder misc end Object cannon_1 other_arch spell_shell name cannon type 62 activate_on_push 1 activate_on_release 1 level 1 face cannon_0.111 sp 1 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder misc end Object cannon_2 other_arch spell_shell name cannon type 62 activate_on_push 1 activate_on_release 1 level 1 face cannon_0.111 sp 2 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder misc end Object cannon_3 other_arch spell_shell name cannon type 62 activate_on_push 1 activate_on_release 1 level 1 face cannon_0.111 sp 3 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder misc end Object cannon_4 other_arch spell_shell name cannon type 62 level 1 activate_on_push 1 activate_on_release 1 face cannon_0.111 sp 4 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder misc end Object cannon_5 other_arch spell_shell name cannon type 62 activate_on_push 1 activate_on_release 1 level 1 face cannon_0.111 sp 5 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder misc end Object cannon_6 other_arch spell_shell name cannon type 62 activate_on_push 1 activate_on_release 1 level 1 face cannon_0.111 sp 6 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder misc end Object cannon_7 other_arch spell_shell name cannon type 62 activate_on_push 1 activate_on_release 1 level 1 face cannon_7.111 sp 7 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder misc end Object cannon_8 other_arch spell_shell name cannon type 62 activate_on_push 1 activate_on_release 1 level 1 face cannon_0.111 sp 8 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder misc end Object chalice face chalice.111 type 60 nrof 1 weight 23700 is_animated 1 material 2 value 2500 speed 0.2 animation chalice editable 128 name_pl chalices client_type 2030 editor_folder misc end Object chalice_sil face chalice_sil.111 type 60 nrof 1 weight 23700 is_animated 1 material 2 materialname silver value 1200 speed 0.2 animation chalice_sil editable 128 name chalice name_pl chalices client_type 2030 editor_folder misc end Object chalice_cop face chalice_cop.111 type 60 nrof 1 weight 23700 is_animated 1 material 2 materialname copper value 500 speed 0.2 animation chalice_cop editable 128 name chalice name_pl chalices client_type 2030 editor_folder misc end Object chalice_bro face chalice_bro.111 type 60 nrof 1 weight 23700 is_animated 1 material 2 materialname bronze value 700 speed 0.2 animation chalice_bro editable 128 name chalice name_pl chalices client_type 2030 editor_folder misc end Object chalice_iro face chalice_iro.111 type 60 nrof 1 weight 23700 is_animated 1 material 2 materialname iron value 200 speed 0.2 animation chalice_iro editable 128 name chalice name_pl chalices client_type 2030 editor_folder misc end Object chalice_tin face chalice_tin.111 type 60 nrof 1 weight 23700 is_animated 1 material 2 materialname tin value 50 speed 0.2 animation chalice_tin editable 128 name chalice name_pl chalices client_type 2030 editor_folder misc end Object chalice_plat face chalice_plat.111 type 60 nrof 1 weight 23700 is_animated 1 material 2 materialname platinum value 5000 speed 0.2 animation chalice_plat editable 128 name chalice name_pl chalices client_type 2030 editor_folder misc end Object chandelier_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 editor_folder misc end More Object chandelier_2_1 name grand chandelier face chandelier_1.111 no_pick 1 editable 128 x 1 editor_folder misc end More Object chandelier_3_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 2 editor_folder misc end More Object chandelier_4_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 3 editor_folder misc end More Object chandelier_5_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 y 1 editor_folder misc end More Object chandelier_6_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 1 y 1 editor_folder misc end More Object chandelier_7_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 2 y 1 editor_folder misc end More Object chandelier_8_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 3 y 1 editor_folder misc end More Object chandelier_9_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 y 2 editor_folder misc end More Object chandelier_10_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 1 y 2 editor_folder misc end More Object chandelier_11_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 2 y 2 editor_folder misc end More Object chandelier_12_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 3 y 2 editor_folder misc end More Object chandelier_13_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 y 3 editor_folder misc end More Object chandelier_14_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 1 y 3 editor_folder misc end More Object chandelier_15_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 2 y 3 editor_folder misc end More Object chandelier_16_1 name grand chandelier face chandelier_1.111 glow_radius 5 no_pick 1 editable 128 x 3 y 3 editor_folder misc end Object chandelier_2 name chandelier face chandelier_2.111 animation chandelier_2 speed -0.30 glow_radius 4 no_pick 1 editable 128 editor_folder misc end Object chandelier_2_copper name chandelier face chandelier_2_copper.111 animation chandelier_2_copper speed -0.30 glow_radius 4 no_pick 1 editable 128 editor_folder misc end Object claypipe nrof 1 face claypipe.111 speed 0.1 level 1 value 50 weight 50 material 4 editable 2048 skill one handed weapons body_arm -1 editor_folder misc end Object coffin face coffin.111 type 15 dam 10 last_sp 19 weight 80000 value 30 material 16 nrof 1 editable 128 skill two handed weapons body_arm -2 editor_folder misc end Object cplate face cplate.111 nrof 1 material 32 value 10 weight 6500 editable 2048 identified 1 name chicken name_pl chickens client_type 601 editor_folder misc end Object d_statue face d_statue.111 type 98 subtype 45 no_pick 1 no_pass 1 editable 128 editor_folder misc end Object fireplace face fireplace.111 animation fireplace speed -0.2 glow_radius 2 no_pick 1 no_pass 1 material 66 editable 128 editor_folder misc end Object firepot face firepot.111 animation firepot speed -0.30 no_pick 1 no_pass 1 glow_radius 3 material 2 editable 128 editor_folder misc end Object gps name ground positioning system face gps.111 type 9 weight 6500 identified 1 randomitems gps editor_folder misc end Object gps_event type 116 subtype 1 title Python slaying /python/items/positioning_system.py editor_folder misc end Object grand_piano_black name grand piano slaying goldcoin food 1 type 31 exp 30 face grand_piano_black.111 no_pick 1 walk_on 1 editable 48 editor_folder misc end More Object grand_piano_2_black name grand piano slaying goldcoin food 1 type 31 x 1 exp 30 face grand_piano_black.111 no_pick 1 walk_on 1 editable 48 editor_folder misc end More Object grand_piano_3_black name grand piano slaying goldcoin food 1 type 31 y 1 exp 30 face grand_piano_black.111 no_pick 1 walk_on 1 editable 48 editor_folder misc end More Object grand_piano_4_black name grand piano slaying goldcoin food 1 type 31 x 1 y 1 exp 30 face grand_piano_black.111 no_pick 1 walk_on 1 editable 48 editor_folder misc end Object grand_piano_white name grand piano slaying goldcoin food 1 type 31 exp 30 face grand_piano_white.111 no_pick 1 walk_on 1 editable 48 editor_folder misc end More Object grand_piano_2_white name grand piano slaying goldcoin food 1 type 31 x 1 exp 30 face grand_piano_white.111 no_pick 1 walk_on 1 editable 48 editor_folder misc end More Object grand_piano_3_white name grand piano slaying goldcoin food 1 type 31 y 1 exp 30 face grand_piano_white.111 no_pick 1 walk_on 1 editable 48 editor_folder misc end More Object grand_piano_4_white name grand piano slaying goldcoin food 1 type 31 x 1 y 1 exp 30 face grand_piano_white.111 no_pick 1 walk_on 1 editable 48 editor_folder misc end Object gravestone face gravestone.111 type 98 subtype 48 material 64 weight 200000 value 40 nrof 1 editable 128 name_pl gravestones client_type 8011 editor_folder misc end Object gravestone2 name gravestone face gravestone2.111 type 98 subtype 49 material 64 weight 200000 value 40 nrof 1 editable 128 name_pl gravestones client_type 8011 editor_folder misc end Object hangingfirepot name hanging firepot face hangingfirepot.111 animation hangingfirepot speed -0.30 glow_radius 3 no_pick 1 editable 128 editor_folder misc end Object icecube slow_move 1 face icecube.111 material 68 weight 15000 resist_cold 100 editable 2048 name_pl icecubes client_type 8020 editor_folder misc end Object bolt_silk name bolt of silk nrof 1 face bolt_silk.111 weight 5000 value 3000 material 128 editable 2048 editor_folder misc/item end Object lamppost face lampost.111 no_pick 1 glow_radius 4 editable 128 editor_folder misc end Object magnifier name magnifying glass slaying ant nrof 1 last_sp 2 type 15 face magnifier.111 material 4 materialname glass Dex 1 dam 1 weight 2000 editable 1024 value 500 name_pl magnifying glasses client_type 145 skill one handed weapons body_arm -1 editor_folder misc end Object naz_report name Nazgul Report msg A Nazgul is somewhat like a grimreaper. However, while grimreapers are vulnerable to magic, Nazgul seem to be immune to magic. Nazgul have a drain attack. Nazgul cannot be attacked physically, except in a Special Case: * this scroll is broken, * *so I cannot continue to read * endmsg face naz_report.111 nrof 1 type 8 subtype 34 material 1 value 20000 weight 300 editable 128 name_pl Nazgul Reports client_type 1042 skill literacy editor_folder misc end Object pentagram name pentagram face penta.111 no_pick 1 editable 128 editor_folder misc end Object pillars face pillars.111 no_pick 1 editable 8 name_pl pillars client_type 8013 editor_folder misc end Object plate face plate.111 nrof 1 material 32 value 10 weight 6500 editable 2048 identified 1 name plate name_pl plate client_type 601 editor_folder misc end Object platter1_gol face platter1_gol.111 type 60 nrof 1 weight 40000 material 2 materialname gold value 80000 editable 128 name platter name_pl platters client_type 2030 editor_folder misc end Object platter1_sil face platter1_sil.111 type 60 nrof 1 weight 40000 material 2 materialname silver value 8000 editable 128 name platter name_pl platters client_type 2030 editor_folder misc end Object platter1_plat face platter1_plat.111 type 60 nrof 1 weight 40000 material 2 materialname platinum value 400000 editable 128 name platter name_pl platters client_type 2030 editor_folder misc end Object platter1_bro face platter1_bro.111 type 60 nrof 1 weight 40000 material 2 materialname bronze value 5400 editable 128 name platter name_pl platters client_type 2030 editor_folder misc end Object platter1_cop face platter1_cop.111 type 60 nrof 1 weight 40000 material 2 materialname copper value 4000 editable 128 name platter name_pl platters client_type 2030 editor_folder misc end Object platter1_iro face platter1_iro.111 type 60 nrof 1 weight 40000 material 2 materialname iron value 800 editable 128 name platter name_pl platters client_type 2030 editor_folder misc end Object platter1_tin face platter1_tin.111 type 60 nrof 1 weight 40000 material 2 materialname tin value 400 editable 128 name platter name_pl platters client_type 2030 editor_folder misc end Object rock face rock.111 material 64 weight 1500000 no_pass 1 can_roll 1 no_pick 1 editable 128 move_type 1 editor_folder misc end Object rubble name rubble face rubble1.111 no_pick 1 slow_move 8 material 64 editable 8 editor_folder misc end Object sarcophagus_container name sarcophagus face sarcophagus.111 nrof 0 type 4 hp 1 material 0 materialname stone value 50 weight 800000 editable 132 no_pick 1 identified 1 name_pl sarcophaguss client_type 51 editor_folder misc end Object sarcophagus_container2 name sarcophagus other_arch close_sarcophagus_container face sarcophagus.111 type 122 material 0 materialname stone value 50 container 150000 weight 800000 editable 128 no_pick 1 identified 1 name_pl sarcophaguss client_type 51 editor_folder misc end Object close_sarcophagus_container name close the sarcophagus face sarcophagus.111 type 121 no_pick 1 no_drop 1 identified 1 editable 0 editor_folder misc end Object b_slicingknife nrof 1 type 163 face b_slicingknife.111 material 2 materialname bronze weight 1000 value 7 editable 1024 name slicing knife name_pl slicing knives client_type 8021 slaying cut editor_folder misc end Object slicingknife nrof 1 type 163 face slicingknife.111 material 2 weight 1000 value 14 editable 1024 name slicing knife name_pl slicing knives client_type 8021 slaying cut editor_folder misc end Object smallicecube name small icecube slow_move 1 face smallicecube.111 material 68 weight 1500 resist_cold 100 editable 2048 name_pl small icecubes client_type 8020 editor_folder misc end Object pirate_hat name pirate hat name_pl pirate hats client_type 271 nrof 1 type 34 face pirate_hat.111 weight 1000 ac 1 Cha -5 resist_poison 15 resist_fear 50 value 140 material 128 editable 1024 body_head -1 gen_sp_armour 1 editor_folder misc/social end Object statue face statue.111 type 98 subtype 45 no_pick 1 no_pass 1 editable 128 editor_folder misc end Object statue2 face statue2.111 type 98 subtype 46 no_pick 1 no_pass 1 editable 128 editor_folder misc end Object statue_ruined type 98 subtype 45 no_pick 1 no_pass 1 editable 128 face statue_ruined.x11 editor_folder misc end More Object statue_ruined2 face statue_ruined.x11 type 98 subtype 45 no_pick 1 no_pass 1 editable 128 x 1 editor_folder misc end More Object statue_ruined_3 face statue_ruined.x11 type 98 subtype 45 no_pick 1 no_pass 1 editable 128 y 1 editor_folder misc end More Object statue_ruined_4 face statue_ruined.x11 type 98 subtype 45 no_pick 1 no_pass 1 editable 128 x 1 y 1 editor_folder misc end Object t_boulder race rock name boulder face boulder.111 nrof 1 weight 300000 value 1 material 64 editable 1024 name_pl boulders client_type 8012 is_thrown 1 editor_folder misc end Object t_lboulder race rock name large boulder face boulder.111 nrof 1 weight 600000 value 11 material 64 editable 1024 name_pl large boulders client_type 8012 is_thrown 1 editor_folder misc end Object t_lrock race rock name large rock face t_rock.111 nrof 1 weight 50000 value 1 editable 1024 material 64 name_pl large rocks client_type 8012 is_thrown 1 editor_folder misc end Object t_rock race rock name rock face t_rock.111 nrof 1 weight 500 value 1 editable 1024 material 64 name_pl rocks client_type 8012 is_thrown 1 editor_folder misc end Object ten_kilo nrof 1 name 10 kilo face ten_kilo.111 weight 10000 editable 0 name_pl 10 kilos client_type 8003 editor_folder misc end Object thewheel_short_static face thewheel_short.111 name the wheel no_pick 1 no_pass 1 editable 128 editor_folder misc/thewheel end Object thewheel_tall_static face thewheel_tall.x11 name the wheel no_pick 1 no_pass 1 editable 128 editor_folder misc/thewheel end More Object thewheel_tall_2_static y 1 face thewheel_tall.x11 name the wheel no_pick 1 editable 128 editor_folder misc/thewheel end Object thewheel_short_ccwise-back face thewheel_short.111 name the wheel is_animated 1 no_pick 1 no_pass 1 speed -0.1 animation thewheel_short_ccwise-back editable 128 editor_folder misc/thewheel end Object thewheel_tall_ccwise-back face thewheel_tall.x11 name the wheel is_animated 1 no_pick 1 no_pass 1 speed -0.1 animation thewheel_tall_ccwise-back editable 128 editor_folder misc/thewheel end More Object thewheel_tall_2_ccwise-back y 1 face thewheel_tall.x11 name the wheel is_animated 1 no_pick 1 speed -0.1 animation thewheel_tall_2_ccwise-back editable 128 editor_folder misc/thewheel end Object torch_cyan name torch of cyan light nrof 1 face torch_cyan.111 animation torch_cyan material 144 value 0 weight 3000 speed 0.1 editable 128 name_pl torches of cyan light client_type 1103 editor_folder misc end Object torch_indigo name torch of indigo light nrof 1 face torch_indigo.111 animation torch_indigo material 144 value 0 weight 3000 speed 0.1 editable 128 name_pl torches of indigo light client_type 1103 editor_folder misc end Object torch_vermilion name torch of vermilion light nrof 1 face torch_vermilion.111 animation torch_vermilion material 144 value 0 weight 3000 speed 0.1 editable 128 name_pl torches of vermilion light client_type 1103 editor_folder misc end Object violin name violin name_pl violins nrof 1 face violin.x11 animation violin speed -0.3 type 35 level 1 value 20000 weight 1800 editable 2048 client_type 721 body_range -1 skill use magic item editor_folder misc end Object wplate face wplate.111 nrof 1 material 32 value 10 weight 6500 editable 2048 identified 1 name wine name_pl wines client_type 601 editor_folder misc end Object acid_pool race slime name acid pool generator 1 alive 1 level 1 no_pick 1 face acid_pool.111 animation acid_pool other_arch acid_sphere hp 100 maxhp 100 ac 8 exp 100 can_see_in_dark 1 resist_blind 100 speed 0.01 anim_speed 10 weight 750000 editable 1 editor_folder monster/acid end Object acid_sphere race slime name acid sphere face acidsphere.111 animation acid_sphere monster 1 sleep 1 Wis 5 alive 1 ac 1 wc 1 dam 100 weight 1 level 5 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_weaponmagic 100 resist_ghosthit 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_turn_undead 100 resist_blind 100 attacktype 64 hitback 1 hp 1 maxhp 1 speed 0.01 anim_speed 1 exp 100 editable 1 one_hit 1 editor_folder monster/acid end Object black_pudding race slime other_arch black_pudding_split name black pudding face bpudding.111 animation black_pudding splitting 1 food 1 monster 1 sleep 1 Wis 15 alive 1 ac 8 wc 2 dam 15 hp 250 maxhp 250 Con 1 can_see_in_dark 1 speed -0.1 exp 800 weight 20000 level 5 attacktype 64 resist_fire -100 resist_blind 100 hitback 1 editable 1 editor_folder monster/acid end Object black_pudding_grow name black pudding other_arch black_pudding face bpudding_g.111 animation black_pudding_grow changing 1 food 1 monster 1 alive 1 ac 8 wc 2 dam 10 hp 250 maxhp 250 Con 1 speed 0.1 exp 400 weight 20000 level 5 attacktype 64 resist_fire -100 hitback 1 editable 1 editor_folder monster/acid end Object black_pudding_split name black pudding other_arch black_pudding_grow face bpudding_s.111 animation black_pudding_split changing 1 food 2 monster 1 alive 1 ac 8 wc 2 dam 10 hp 250 maxhp 250 Con 1 speed 0.1 exp 400 weight 20000 level 5 attacktype 64 resist_fire -100 hitback 1 editable 1 editor_folder monster/acid end Object green_slime race slime name green slime face greenslime.111 animation green_slime monster 1 sleep 1 Wis 5 alive 1 ac 9 wc 5 dam 40 can_see_in_dark 1 resist_blind 100 speed -0.1 exp 200 weight 5000 level 5 attacktype 64 hitback 1 hp 20 maxhp 20 editable 1 editor_folder monster/acid end Object pet_necro race animal name pet of Necromancer face pet_necro.111 animation pet_necro Con 1 Wis 15 hp 100 maxhp 100 exp 300 dam 20 wc -100 ac -10 speed -1.000000 level 80 attacktype 1 resist_fire -100 weight 30000 alive 1 monster 1 hitback 1 sleep 1 editable 1 editor_folder monster/acid end Object rustmonster race animal name rustmonster face rustmonste.131 animation rustmonster monster 1 sleep 1 Wis 15 alive 1 ac -10 wc -5 dam 0 hp 100 maxhp 100 Con 1 speed -0.5 exp 300 weight 30000 level 4 attacktype 64 resist_fire -100 hitback 1 editable 1 editor_folder monster/acid end Object slime race slime other_arch slime face slime.111 animation slime monster 1 sleep 1 Wis 5 no_pick 1 can_see_in_dark 1 resist_blind 100 generator 1 maxsp 10 alive 1 exp 7 ac 10 wc 18 dam 4 hp 5 maxhp 5 level 2 speed 0.06 weight 20000 editable 1 editor_folder monster/acid end Object slimecrawler name slime crawler race slime is_animated 1 face slimecrawler.112 animation slimecrawler anim_speed 6 monster 1 sleep 1 alive 1 see_invisible 1 can_see_in_dark 1 exp 400 level 8 ac 4 wc 3 dam 12 attacktype 81 hp 70 maxhp 70 Con 1 Wis 5 speed -0.08 attack_movement 5 hitback 1 weight 150000 editable 1 pick_up 6 resist_cold 50 resist_physical 40 resist_acid 90 resist_blind 80 editor_folder monster/acid/slimecrawler end Object angel randomitems angel race angel name angel face angel.111 animation angel monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 800 ac 0 wc 1 dam 12 Pow 16 maxsp 40 hp 150 maxhp 150 Int 20 Con 3 level 12 resist_magic 100 resist_blind 80 speed 0.2 weight 75000 flying 1 run_away 18 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 attack_movement 4 attacktype 1048577 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/angel end Object angel_knight name Angel Knight race angel face angelknight.111 monster 1 level 8 hp 100 maxhp 100 ac 0 wc 6 dam 20 speed 0.3 attacktype 1048577 Wis 12 see_invisible 1 no_pick 1 alive 1 exp 600 resist_magic 50 resist_holyword 40 resist_blind 90 weight 75000 flying 1 run_away 18 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 attacktype 1048577 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 randomitems all_spell_skills editor_folder monster/angel end More Object angel_knight_2 name Angel Knight face angelknight.211 monster 1 alive 1 no_pick 1 y 1 weight 75000 editor_folder monster/angel end Object HighAngel randomitems high_angel name High Angel race angel face archangel.118 animation archangle monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 reflect_spell 1 Str 29 Int 25 Pow 60 exp 200000 ac -5 wc -20 dam 20 sp 100 maxsp 200 hp 2500 maxhp 2500 Con 40 level 25 resist_magic 100 resist_electricity 100 resist_confusion 100 resist_drain 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_fear 100 resist_physical 50 resist_fire 50 resist_cold 50 resist_holyword 80 resist_blind 80 attacktype 20745 speed 0.400000 weight 150000 flying 1 run_away 18 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 attack_movement 4 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/angel end Object ArchAngel randomitems archangel name Arch Angel race angel face highangel.111 animation ArchAngel monster 1 sleep 1 see_invisible 1 no_pick 1 alive 1 reflect_spell 1 level 50 Str 29 Int 25 Pow 60 exp 500000 ac -10 wc -40 dam 60 speed 0.300000 attacktype 20745 sp 100 maxsp 200 hp 16000 maxhp 16000 Con 40 resist_magic 100 resist_electricity 100 resist_confusion 100 resist_drain 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_fear 100 resist_physical 75 resist_fire 75 resist_cold 75 resist_blind 100 resist_holyword 30 resist_godpower 80 weight 150000 flying 1 run_away 18 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/angel end More Object ArchAngel_2 name Arch Angel face highangel.211 animation ArchAngel_2 monster 1 alive 1 no_pick 1 x 1 weight 75000 editor_folder monster/angel end More Object ArchAngel_3 name Arch Angel face highangel.311 animation ArchAngel_3 monster 1 alive 1 no_pick 1 y 1 weight 75000 editor_folder monster/angel end More Object ArchAngel_4 name Arch Angel face highangel.411 animation ArchAngel_4 monster 1 alive 1 no_pick 1 y 1 x 1 weight 75000 editor_folder monster/angel end More Object ArchAngel_5 name Arch Angel face highangel.511 animation ArchAngel_5 monster 1 alive 1 no_pick 1 y 2 x 0 weight 75000 editor_folder monster/angel end More Object ArchAngel_6 name Arch Angel face highangel.611 animation ArchAngel_6 monster 1 alive 1 no_pick 1 y 2 x 1 weight 75000 editor_folder monster/angel end Object cherub race angel name cherub face cupid.111 monster 1 see_invisible 1 can_see_in_dark 1 no_pick 1 alive 1 exp 50 ac 6 wc 16 dam 5 hp 15 maxhp 15 Wis 8 level 3 resist_magic 50 speed 0.3 weight 25000 flying 1 run_away 18 attacktype 1 editable 1 editor_folder monster/angel end Object holyghost race angel face holyghost.111 name holy ghost monster 1 sleep 1 see_invisible 1 can_see_in_dark 1 no_pick 1 alive 1 exp 150 ac 0 wc 12 dam 30 hp 30 maxhp 30 Wis 10 level 5 resist_magic 50 resist_blind 50 speed 0.2 weight 25000 flying 1 attacktype 512 editable 1 editor_folder monster/angel end Object liteangel name light angel randomitems liteangel race angel face liteangel.112 animation liteangel monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 unaggressive 0 Str 18 exp 20000 ac -5 wc -10 dam 15 Pow 40 Int 20 maxsp 200 hp 500 maxhp 500 Con 16 level 13 resist_physical 30 resist_fire 30 resist_cold 30 attacktype 5 speed 0.25 weight 150000 flying 1 run_away 18 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 attack_movement 4 attacktype 1048577 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/angel end Object mesangel name messenger randomitems mesangel race angel face liteangel.112 animation mesangel monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 unaggressive 0 Str 20 exp 80000 ac -5 wc -10 dam 15 Pow 32 Int 23 maxsp 500 hp 500 maxhp 500 Con 12 level 18 resist_physical 30 resist_fire 30 resist_cold 30 attacktype 5 speed -0.50 weight 150000 flying 1 run_away 18 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 attack_movement 4 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/angel end Object destroying_angel name Retributioner race angel face retributioner.111 randomitems angel monster 1 level 27 hp 4000 maxhp 4000 ac -5 wc -30 dam 50 speed 0.3 attacktype 1048577 Con 10 Pow 32 maxsp 60 sp 60 Wis 12 exp 150000 see_invisible 1 no_pick 1 alive 1 resist_magic 80 resist_holyword 80 resist_blind 100 weight 75000 flying 1 run_away 18 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/angel end More Object destroying_angel_2 name Retributioner face retributioner.211 monster 1 alive 1 no_pick 1 x 1 weight 75000 editor_folder monster/angel end More Object destroying_angel_3 name Retributioner face retributioner.311 monster 1 alive 1 no_pick 1 y 1 weight 75000 editor_folder monster/angel end More Object destroying_angel_4 name Retributioner face retributioner.411 monster 1 alive 1 no_pick 1 y 1 x 1 weight 75000 editor_folder monster/angel end More Object destroying_angel_5 name Retributioner face retributioner.511 monster 1 alive 1 no_pick 1 y 2 x 0 weight 75000 editor_folder monster/angel end More Object destroying_angel_6 name Retributioner face retributioner.611 monster 1 alive 1 no_pick 1 y 2 x 1 weight 75000 editor_folder monster/angel end Object whim race angel name whim face wingedhalo.111 monster 1 see_invisible 1 can_see_in_dark 1 no_pick 1 alive 1 exp 10 ac 10 wc 20 dam 2 hp 3 maxhp 3 Wis 8 level 1 resist_magic 100 speed 0.2 weight 75000 flying 1 run_away 18 attacktype 1 editable 1 editor_folder monster/angel end Object bear race animal name bear randomitems bear monster 1 sleep 1 Wis 10 face bear.x31 animation bear exp 700 ac 1 wc 2 dam 20 hp 200 attacktype 1 attack_movement 4 Con 2 Str 30 Int 5 maxhp 200 level 6 alive 1 no_pick 1 speed -0.085 weight 300000 run_away 6 editable 1 editor_folder monster/animal/Bear end More Object bear_2 name bear face bear.x31 animation bear_2 monster 1 alive 1 no_pick 1 y 1 editor_folder monster/animal/Bear end Object polarbear race animal name polar bear randomitems polarbear monster 1 sleep 1 Wis 10 face polarbear.x31 animation polarbear resist_cold 50 exp 1300 attacktype 1 attack_movement 4 ac 1 wc 2 dam 20 hp 250 Con 4 Str 30 Int 13 maxhp 250 level 9 alive 1 no_pick 1 speed -0.085 weight 600000 run_away 6 editable 1 editor_folder monster/animal/Bear end More Object polarbear_2 name polar bear face polarbear.x31 animation polarbear_2 monster 1 alive 1 no_pick 1 y 1 editor_folder monster/animal/Bear end Object behemoth face behemoth.x31 race animal animation behemoth randomitems behemoth attacktype 1025 monster 1 sleep 1 Wis 20 resist_fear 100 resist_poison 90 resist_magic 30 exp 20000 ac -6 wc -10 dam 16 hp 800 maxhp 800 Con 2 level 12 alive 1 speed -0.5 weight 1800000 editable 1 editor_folder monster/animal/Behemoth end More Object behemoth_2 face behemoth.x31 animation behemoth_2 x 1 alive 1 editor_folder monster/animal/Behemoth end More Object behemoth_3 face behemoth.x31 animation behemoth_3 y 1 alive 1 editor_folder monster/animal/Behemoth end More Object behemoth_4 face behemoth.x31 animation behemoth_4 x 1 y 1 alive 1 editor_folder monster/animal/Behemoth end Object dog face dog.131 race animal animation dog monster 1 sleep 1 Wis 20 alive 1 hp 10 maxhp 10 Con 2 speed -0.2 exp 30 ac 4 dam 5 wc 1 level 4 weight 30000 editable 1 run_away 15 attack_movement 3 editor_folder monster/animal/Dog end Object mastif name mastif face mastif.131 race animal animation mastif monster 1 sleep 1 Wis 20 alive 1 hp 120 maxhp 120 Con 2 speed -0.2 exp 200 ac 1 dam 9 wc 1 level 8 can_see_in_dark 1 weight 60000 editable 1 run_away 5 attack_movement 3 editor_folder monster/animal/Dog end Object pup face pup.131 race animal animation pup monster 1 sleep 1 Wis 10 alive 1 hp 4 maxhp 4 Con 1 speed -0.2 exp 5 ac 4 dam 2 wc 1 level 1 weight 5000 editable 1 run_away 60 attack_movement 3 editor_folder monster/animal/Dog end Object giantrat name giant rat face giantrat.x31 race animal randomitems giantrat animation giantrat speed -0.4 attack_movement 3 monster 1 sleep 1 Wis 10 resist_fear 100 resist_poison 75 exp 30000 ac -6 wc -10 dam 60 hp 4000 maxhp 4000 Con 20 Str 30 Dex 30 level 25 alive 1 weight 2400000 can_cast_spell 1 attacktype 1 editable 1 editor_folder monster/animal/Giant_rat end More Object giantrat_2 face giantrat.x31 animation giantrat_2 x 1 alive 1 editor_folder monster/animal/Giant_rat end More Object giantrat_3 face giantrat.x31 animation giantrat_3 y 1 alive 1 editor_folder monster/animal/Giant_rat end More Object giantrat_4 face giantrat.x31 animation giantrat_4 x 1 y 1 alive 1 editor_folder monster/animal/Giant_rat end Object neko race animal name neko chan face neko.111 animation neko monster 1 sleep 1 Wis 8 no_pick 1 alive 1 exp 1000 ac 18 wc 27 dam 2 hp 2 maxhp 2 level 1 speed 0.3 weight 30000 run_away 90 editable 1 editor_folder monster/animal/Neko end Object dire_wolf name dire wolf face dwolf.171 race animal randomitems dwolf animation dire_wolf monster 1 sleep 1 Wis 20 alive 1 hp 450 maxhp 460 Con 2 speed 0.2 exp 6000 no_pick 1 can_see_in_dark 1 ac -4 dam 45 attacktype 17 resist_cold 50 resist_fire -25 wc 1 level 9 can_cast_spell 1 sp 30 maxsp 30 Pow 5 weight 80000 editable 1 run_away 7 attack_movement 3 editor_folder monster/animal/Wolf end Object dire_wolf_sire name dire wolf sire face dwolf.171 race animal randomitems dwolf_sire animation dire_wolf_sire monster 1 sleep 1 Wis 20 alive 1 hp 1450 maxhp 1460 Con 4 speed 0.2 exp 16000 no_pick 1 can_see_in_dark 1 ac -6 dam 45 attacktype 17 resist_cold 60 resist_fire -5 wc 1 level 18 can_cast_spell 1 sp 45 maxsp 45 Pow 7 weight 160000 editable 1 run_away 4 attack_movement 3 editor_folder monster/animal/Wolf end Object wolf face wolf.171 race animal randomitems wolf animation wolf monster 1 sleep 1 Wis 20 alive 1 hp 150 can_see_in_dark 1 attacktype 1 maxhp 160 Con 2 speed -0.2 exp 500 ac 1 dam 25 wc 1 level 5 weight 55000 editable 1 run_away 15 attack_movement 3 editor_folder monster/animal/Wolf end Object ape name ape randomitems ape race animal face ape.171 animation ape monster 1 sleep 1 no_pick 1 alive 1 exp 600 level 7 ac 0 wc 5 hp 160 maxhp 160 Con 2 Wis 6 Str 24 Dex 25 Int 8 dam 14 speed -0.2 resist_electricity 30 resist_physical 20 weight 90000 run_away 35 can_apply 24 editable 1 editor_folder monster/animal end Object bat face bat.111 race animal animation bat monster 1 sleep 1 Wis 15 no_pick 1 alive 1 see_invisible 1 speed 0.2 hp 2 maxhp 2 run_away 80 exp 8 wc 12 dam 3 ac 4 level 2 flying 1 weight 20 resist_physical 30 editable 1 editor_folder monster/animal end Object generate_bat name generator other_arch bat race animal face bat_gen.111 generator 1 no_pick 1 alive 1 level 1 exp 20 speed 0.015 hp 100 resist_physical 30 editable 1 editor_folder monster/animal end Object bird face bird.111 race bird animation bird monster 1 sleep 1 Wis 8 no_pick 1 alive 1 ac 2 level 1 hp 3 maxhp 3 run_away 80 wc 15 dam 1 speed -0.3 exp 20 flying 1 weight 1500 attack_movement 3 editable 1 editor_folder monster/animal end Object generate_bird name nest race bird other_arch bird generator 1 face bird_gen.111 hp 30 maxhp 30 exp 200 ac 5 speed 0.01 alive 1 level 1 maxsp 1 weight 1000 editable 1 editor_folder monster/animal end Object cobra name giant cobra face cobra.112 race reptile animation cobra speed -0.1 anim_speed 3 monster 1 sleep 1 Wis 10 alive 1 no_pick 1 exp 150 ac -2 wc -10 dam 40 attacktype 1025 hp 30 maxhp 30 level 5 weight 20000 editable 1 editor_folder monster/animal end More Object cobra_2 name giant cobra face cobra.212 animation cobra_2 alive 1 no_pick 1 y 1 editor_folder monster/animal end Object chicken race bird face chicken.131 animation chicken monster 1 Wis 1 alive 1 level 1 ac 9 hp 3 maxhp 3 run_away 80 wc 15 dam 0 speed -0.2 exp 1 weight 1500 attack_movement 2 editable 1 editor_folder monster/animal/farmyard end Object goose race bird face goose.131 animation goose monster 1 Wis 1 alive 1 level 2 ac 9 hp 12 maxhp 12 run_away 80 wc 15 dam 15 speed -0.2 exp 1 weight 8500 attack_movement 2 editable 1 editor_folder monster/animal/farmyard end Object sheep race sheep face sheep.131 animation sheep monster 1 Wis 5 alive 1 level 1 ac 9 hp 5 maxhp 5 randomitems sheep run_away 80 wc 15 dam 1 attacktype 18 speed 0.2 exp 1 weight 60000 resist_cold 10 attack_movement 2 editable 1 editor_folder monster/animal/farmyard end Object fungus other_arch fungus name violent fungi race slime face fungus.111 speed -0.03 generator 1 sp 129 maxsp 20 no_pick 1 animation fungus monster 1 sleep 1 Wis 5 alive 1 exp 25 ac 8 wc 2 dam 2 attacktype 1024 hp 5 maxhp 5 level 3 weight 10000 editable 1 editor_folder monster/animal end Object giant_bat name giant bat race animal face giant_bat.111 randomitems giant_bat animation giant_bat monster 1 sleep 1 Wis 15 no_pick 1 alive 1 ac 2 level 4 hp 30 maxhp 30 see_invisible 1 wc 10 dam 13 speed 0.3 exp 100 flying 1 weight 5000 attack_movement 3 editable 1 editor_folder monster/animal end Object g_worm name Giant Worm face g_worm.x31 race animal animation g_worm attacktype 1025 monster 1 sleep 1 Str 40 Pow 30 Wis 20 Dex 15 Con 30 Int 10 armour 85 resist_magic 30 resist_acid 100 resist_fire 30 resist_electricity 50 resist_poison 100 resist_paralyze 100 resist_death 100 resist_blind 100 exp 100000 ac -15 wc -10 dam 50 attacktype 3137 hp 4000 maxhp 4000 sp 80 maxsp 80 randomitems giant_worm level 35 alive 1 speed -0.05 weight 1800000 can_cast_spell 1 can_see_in_dark 1 see_invisible 1 editable 1 editor_folder monster/animal/giant_worm end More Object g_worm_2 name Giant Worm face g_worm.x31 animation g_worm_2 x 1 alive 1 editor_folder monster/animal/giant_worm end More Object g_worm_3 name Giant Worm face g_worm.x31 animation g_worm_3 y 1 alive 1 editor_folder monster/animal/giant_worm end More Object g_worm_4 name Giant Worm face g_worm.x31 animation g_worm_4 x 1 y 1 alive 1 editor_folder monster/animal/giant_worm end Object gryphon race animal name Dark Gryphon randomitems gryphon monster 1 sleep 1 Wis 15 face gryphon.x31 animation gryphon level 18 attacktype 128 Dex 30 Str 80 Con 28 Pow 48 can_cast_spell 1 sp 100 maxsp 100 hp 3500 maxhp 3500 resist_holyword 60 resist_godpower 60 resist_magic 100 resist_poison 100 resist_paralyze 100 resist_fear 100 ac -15 wc -20 dam 19 exp 350000 see_invisible 0 alive 1 no_pick 1 speed 0.5 anim_speed 0.4 weight 400000 can_apply 25 can_use_scroll 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 attack_movement 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/animal/gryphon end More Object gryphon2 name Dark Gryphon face gryphon.x31 animation gryphon2 monster 1 alive 1 anim_speed 1.0 x 1 editor_folder monster/animal/gryphon end More Object gryphon3 name Dark Gryphon face gryphon.x31 animation gryphon3 alive 1 anim_speed 1.0 x 2 editor_folder monster/animal/gryphon end More Object gryphon4 name Dark Gryphon face gryphon.x31 animation gryphon4 monster 1 alive 1 anim_speed 1.0 y 1 editor_folder monster/animal/gryphon end More Object gryphon5 name Dark Gryphon face gryphon.x31 animation gryphon5 monster 1 alive 1 anim_speed 1.0 x 1 y 1 editor_folder monster/animal/gryphon end More Object gryphon6 name Dark Gryphon face gryphon.x31 animation gryphon6 monster 1 alive 1 anim_speed 1.0 x 2 y 1 editor_folder monster/animal/gryphon end More Object gryphon7 name Dark Gryphon face gryphon.x31 animation gryphon7 monster 1 alive 1 anim_speed 1.0 y 2 editor_folder monster/animal/gryphon end More Object gryphon8 name Dark Gryphon face gryphon.x31 animation gryphon8 monster 1 alive 1 anim_speed 1.0 x 1 y 2 editor_folder monster/animal/gryphon end More Object gryphon9 name Dark Gryphon face gryphon.x31 animation gryphon9 monster 1 alive 1 anim_speed 1.0 x 2 y 2 editor_folder monster/animal/gryphon end Object leech name giant leech race animal face leech.171 animation leech anim_speed 4 randomitems leech monster 1 sleep 1 no_pick 1 alive 1 can_see_in_dark 1 exp 7000 level 20 ac 3 wc 0 dam 30 attacktype 16844928 hp 350 maxhp 350 Con 2 Wis 5 speed -0.2 attack_movement 5 run_away 0 weight 500000 editable 1 resist_physical 20 resist_cold 30 resist_electricity -20 resist_acid -70 resist_drain 70 resist_poison 50 editor_folder monster/animal/leech end Object mouse other_arch mouse face mouse.111 race animal animation mouse monster 1 no_pick 1 generator 1 maxsp 15 alive 1 exp 5 ac 7 wc 25 dam 2 hp 1 maxhp 1 level 1 speed -0.11 weight 80 attack_movement 2 editable 1 editor_folder monster/animal end Object generate_mouse race animal other_arch mouse name generator generator 1 face mouse_gen.111 alive 1 level 1 speed 0.006 hp 30 maxhp 30 ac 3 exp 50 maxsp 1 editable 1 editor_folder monster/animal end Object panther face panther.131 race animal animation panther monster 1 sleep 1 Wis 20 alive 1 hp 50 maxhp 50 Con 3 can_see_in_dark 1 speed -0.3 exp 70 ac 4 dam 10 wc 1 level 4 weight 60000 run_away 15 attack_movement 3 editable 1 editor_folder monster/animal end Object generate_panther race animal name generator other_arch panther face panthergen.111 generator 1 alive 1 level 1 hp 100 speed 0.004 exp 50 weight 900000 editable 1 editor_folder monster/animal end Object generate_scorpion race animal other_arch scorpion name generator generator 1 face scorpi_gen.111 alive 1 level 1 speed 0.002 hp 50 maxhp 50 ac 3 exp 50 maxsp 1 weight 10000 editable 1 editor_folder monster/animal end Object scorpion face scorpion.111 race animal randomitems scorpion animation scorpion monster 1 sleep 1 Wis 8 no_pick 1 alive 1 ac 10 hp 30 maxhp 30 Con 2 wc 0 level 5 dam 10 attacktype 1025 resist_fire 100 resist_electricity 50 resist_cold -100 resist_confusion -100 speed 0.1 exp 70 weight 500 editable 1 editor_folder monster/animal end Object shadowpup name shadowtiger pup face panther.131 race animal animation shadowpup monster 1 sleep 1 Wis 20 alive 1 hp 100 maxhp 100 Con 2 speed -0.3 exp 60 ac 4 dam 10 wc 1 level 4 weight 200000 run_away 15 attack_movement 3 editable 1 editor_folder monster/animal/shadowtiger end Object shadowtiger name Shadow Tiger race animal face shadowtiger.x31 animation shadowtiger exp 100000 monster 1 alive 1 no_pick 1 flying 1 see_invisible 1 Con 30 maxhp 2000 hp 2000 ac -13 wc -20 dam 33 level 20 resist_physical 100 resist_magic 100 resist_confusion 100 resist_drain 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_electricity 50 resist_weaponmagic 50 attacktype 71041 speed -0.3 weight 2000000 run_away 2 attack_movement 3 editable 1 editor_folder monster/animal/shadowtiger end More Object shadowtiger_2 name Shadow Tiger face shadowtiger.x31 x 1 animation shadowtiger_2 alive 1 editor_folder monster/animal/shadowtiger end More Object shadowtiger_3 name Shadow Tiger face shadowtiger.x31 y 1 animation shadowtiger_3 alive 1 editor_folder monster/animal/shadowtiger end More Object shadowtiger_4 name Shadow Tiger face shadowtiger.x31 x 1 y 1 animation shadowtiger_4 alive 1 editor_folder monster/animal/shadowtiger end Object snake randomitems snake race reptile other_arch snake face snake.111 speed -0.1 generator 1 sp 134 maxsp 60 no_pick 1 animation snake monster 1 sleep 1 Wis 8 alive 1 exp 35 ac 4 wc 10 dam 8 hp 5 maxhp 5 level 4 weight 1000 editable 1 editor_folder monster/animal end Object generate_beholder race unnatural other_arch beholder name generator generator 1 face behold_gen.111 hp 100 maxhp 100 exp 180 ac 13 speed -0.001 resist_magic 100 alive 1 level 1 maxsp 1 weight 90000 editable 1 editor_folder monster/beholder end Object beholder randomitems beholder race unnatural face beholder.111 animation beholder monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 2000 ac 5 wc 7 dam 10 Con 1 Pow 2 can_cast_spell 1 maxsp 15 hp 80 maxhp 80 level 9 resist_magic 100 resist_poison 100 resist_paralyze 100 resist_fear 100 resist_blind -75 speed -0.07 flying 1 weight 1000 run_away 15 attack_movement 1 editable 1 editor_folder monster/beholder end Object beholder_leader_arc name strange beholder randomitems beholder race unnatural face beholder_leader.111 animation beholder_leader_arc monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 2500 ac 2 wc 2 dam 20 Con 1 Pow 2 can_cast_spell 1 sp 15 maxsp 15 hp 95 maxhp 95 level 11 resist_magic 100 resist_poison 100 resist_paralyze 100 resist_fear 100 resist_physical 40 resist_blind -60 speed -0.07 flying 1 weight 1000 run_away 15 attack_movement 1 editable 1 editor_folder monster/beholder end Object dread name Dread race unnatural randomitems beholder_big face dread.x11 animation dread exp 50000 monster 1 sleep 1 Wis 20 alive 1 no_pick 1 flying 1 see_invisible 1 Con 5 Pow 14 maxsp 30 can_cast_spell 1 hp 1500 maxhp 1500 ac -10 wc -20 dam 25 level 15 resist_magic 90 resist_fire 100 resist_poison 100 resist_paralyze 100 resist_fear 100 resist_blind -50 speed -0.30 weight 30000 run_away 2 attack_movement 1 editable 1 editor_folder monster/beholder end More Object dread_2 name Dread face dread.x11 x 1 animation dread_2 alive 1 no_pick 1 flying 1 editor_folder monster/beholder end More Object dread_3 name Dread face dread.x11 y 1 animation dread_3 alive 1 no_pick 1 flying 1 editor_folder monster/beholder end More Object dread_4 name Dread face dread.x11 x 1 y 1 animation dread_4 alive 1 no_pick 1 flying 1 editor_folder monster/beholder end Object archon name Archon randomitems liv_chaos race chaos face archon.111 animation archon is_animated 1 flying 1 level 30 hp 1500 maxhp 1500 Int 50 Pow 50 sp 300 maxsp 300 ac -30 wc -30 dam 80 alive 1 weight 30000 exp 100000 speed -0.6 attacktype 262180 Con 3 Wis 15 can_cast_spell 1 resist_ghosthit 100 resist_poison 100 resist_fear 100 resist_death 100 resist_chaos 100 resist_physical 50 resist_magic 50 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion -100 resist_drain -100 monster 1 editable 1 editor_folder monster/chaos end Object living_chaos name living chaos randomitems liv_chaos race chaos face liv_chaos.111 animation living_chaos is_animated 1 flying 1 level 13 hp 250 maxhp 250 Int 3 Pow 3 sp 1 maxsp 50 ac -15 wc -5 dam 20 alive 1 weight 30000 exp 50000 speed -0.6 attacktype 262144 Con 3 Wis 15 can_cast_spell 1 resist_ghosthit 100 resist_poison 100 resist_fear 100 resist_death 100 resist_chaos 100 resist_physical 50 resist_magic 50 resist_fire 50 resist_electricity 50 resist_cold 50 resist_confusion -100 resist_drain -100 resist_weaponmagic -100 monster 1 editable 1 editor_folder monster/chaos end Object chaos_witch name chaos witch race chaos face witch_chaos.111 animation witch_chaos randomitems witch_chaos monster 1 alive 1 resist_ghosthit 100 resist_poison 100 resist_fear 100 resist_death 100 resist_chaos 100 resist_physical 50 resist_magic 50 resist_fire 50 resist_electricity 50 resist_cold 50 resist_confusion -100 resist_drain -100 resist_weaponmagic -100 attacktype 262144 attack_movement 3 ac -8 wc -7 dam 30 hp 1200 maxhp 1200 level 20 speed -0.4 exp 10000 weight 900 can_cast_spell 1 can_use_skill 1 sp 50 maxsp 100 Pow 10 Wis 10 Con 10 flying 1 editable 1 editor_folder monster/chaos end Object Balrog name Balrog randomitems Balrog race demon face jessyb.111 animation Balrog attacktype 1029 resist_magic 80 resist_physical 80 resist_godpower 80 resist_holyword 80 resist_fire 100 resist_confusion 100 resist_fear 100 resist_paralyze 100 resist_poison 100 resist_blind 100 monster 1 sleep 1 Wis 20 Con 40 no_pick 1 see_invisible 1 attack_movement 5 alive 1 exp 400000 ac -20 wc -30 dam 60 Str 90 Int 30 Dex 40 Pow 40 maxsp 90 can_cast_spell 1 hp 4000 maxhp 4000 level 30 speed 0.4 weight 500000 editable 1 pick_up 24 will_apply 2 can_apply 24 run_away 10 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_cast_spell 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/demon end More Object Balrog_2 name Balrog face jessyb.211 animation Balrog_2 monster 1 alive 1 no_pick 1 x 1 weight 300000 editor_folder monster/demon end More Object Balrog_3 name Balrog face jessyb.311 animation Balrog_3 monster 1 alive 1 no_pick 1 x 2 weight 300000 editor_folder monster/demon end More Object Balrog_4 name Balrog face jessyb.411 animation Balrog_4 monster 1 alive 1 no_pick 1 x 3 weight 300000 editor_folder monster/demon end More Object Balrog_5 name Balrog face jessyb.511 animation Balrog_5 monster 1 alive 1 no_pick 1 y 1 weight 300000 editor_folder monster/demon end More Object Balrog_6 name Balrog face jessyb.611 animation Balrog_6 monster 1 alive 1 no_pick 1 x 1 y 1 weight 300000 editor_folder monster/demon end More Object Balrog_7 name Balrog face jessyb.711 animation Balrog_7 monster 1 alive 1 no_pick 1 x 2 y 1 weight 300000 editor_folder monster/demon end More Object Balrog_8 name Balrog face jessyb.811 animation Balrog_8 monster 1 alive 1 no_pick 1 x 3 y 1 weight 300000 editor_folder monster/demon end More Object Balrog_9 name Balrog face jessyb.911 animation Balrog_9 monster 1 alive 1 no_pick 1 y 2 weight 300000 editor_folder monster/demon end More Object Balrog_10 name Balrog face jessyb.A11 animation Balrog_10 monster 1 alive 1 no_pick 1 x 1 y 2 weight 300000 editor_folder monster/demon end More Object Balrog_11 name Balrog face jessyb.B11 animation Balrog_11 monster 1 alive 1 no_pick 1 x 2 y 2 weight 300000 editor_folder monster/demon end More Object Balrog_12 name Balrog face jessyb.C11 animation Balrog_12 monster 1 alive 1 no_pick 1 x 3 y 2 weight 300000 editor_folder monster/demon end More Object Balrog_13 name Balrog face jessyb.D11 animation Balrog_13 monster 1 alive 1 no_pick 1 y 3 weight 300000 editor_folder monster/demon end More Object Balrog_14 name Balrog face jessyb.E11 animation Balrog_14 monster 1 alive 1 no_pick 1 x 1 y 3 weight 300000 editor_folder monster/demon end More Object Balrog_15 name Balrog face jessyb.F11 animation Balrog_15 monster 1 alive 1 no_pick 1 x 2 y 3 weight 300000 editor_folder monster/demon end More Object Balrog_16 name Balrog face jessyb.G11 animation Balrog_16 monster 1 alive 1 no_pick 1 x 3 y 3 weight 300000 editor_folder monster/demon end Object big_demon name big demon randomitems imp race demon face big_demon.171 animation big_demon resist_magic 50 resist_godpower 50 resist_holyword 50 resist_blind 100 resist_fire 100 resist_confusion 100 resist_poison 100 attacktype 1029 can_see_in_dark 1 can_cast_spell 1 see_invisible 1 exp 20000 ac -2 wc -3 dam 30 Str 40 Pow 10 Dex 15 Con 10 hp 1000 sp 30 maxsp 50 maxhp 1000 level 12 alive 1 speed 0.3 weight 300000 monster 1 Wis 13 alive 1 run_away 3 attack_movement 5 can_use_weapon 1 can_use_skill 1 can_cast_spell 1 editable 1 body_skill 1 body_arm 2 editor_folder monster/demon/Big_Demon end More Object big_demon_2 name big demon face big_demon.271 animation big_demon_2 monster 1 alive 1 x 1 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_3 name big demon face big_demon.371 animation big_demon_3 monster 1 alive 1 x 2 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_4 name big demon face big_demon.471 animation big_demon_4 monster 1 alive 1 y 1 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_5 name big demon face big_demon.571 animation big_demon_5 monster 1 alive 1 x 1 y 1 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_6 name big demon face big_demon.671 animation big_demon_6 monster 1 alive 1 x 2 y 1 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_7 name big demon face big_demon.771 animation big_demon_7 monster 1 alive 1 y 2 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_8 name big demon face big_demon.871 animation big_demon_8 monster 1 alive 1 x 1 y 2 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_9 name big demon face big_demon.971 animation big_demon_9 monster 1 alive 1 x 2 y 2 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_A name big demon face big_demon.A71 animation big_demon_A monster 1 alive 1 y 3 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_B name big demon face big_demon.B71 animation big_demon_B monster 1 alive 1 x 1 y 3 weight 300000 editor_folder monster/demon/Big_Demon end More Object big_demon_C name big demon face big_demon.C71 animation big_demon_C monster 1 alive 1 x 2 y 3 weight 300000 editor_folder monster/demon/Big_Demon end Object demon_lord name Demon Lord randomitems demonlord race demon face demon_lord.E11 animation demon_lord Con 8 Pow 35 can_cast_spell 1 sp 80 maxsp 80 hp 3000 maxhp 3000 exp 300000 ac -11 dam 40 wc -30 weight 8000000 attacktype 5 resist_physical 75 resist_fire 100 resist_cold 80 resist_fear 100 resist_paralyze 100 resist_holyword 90 resist_godpower 90 resist_magic 80 resist_blind 100 level 19 speed -0.2 alive 1 monster 1 sleep 1 Wis 20 see_invisible 1 run_away 2 editable 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_1 name Demon Lord face demon_lord.111 animation demon_lord_1 x -1 y -3 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_2 name Demon Lord face demon_lord.211 animation demon_lord_2 y -3 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_3 name Demon Lord face demon_lord.311 animation demon_lord_3 x 1 y -3 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_4 name Demon Lord face demon_lord.411 animation demon_lord_4 x 2 y -3 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_5 name Demon Lord face demon_lord.511 animation demon_lord_5 x -1 y -2 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_6 name Demon Lord face demon_lord.611 animation demon_lord_6 y -2 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_7 name Demon Lord face demon_lord.711 animation demon_lord_7 x 1 y -2 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_8 name Demon Lord face demon_lord.811 animation demon_lord_8 x 2 y -2 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_9 name Demon Lord face demon_lord.911 animation demon_lord_9 x -1 y -1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_10 name Demon Lord face demon_lord.A11 animation demon_lord_10 y -1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_11 name Demon Lord face demon_lord.B11 animation demon_lord_11 x 1 y -1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_12 name Demon Lord face demon_lord.C11 animation demon_lord_12 x 2 y -1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_13 name Demon Lord face demon_lord.D11 animation demon_lord_13 x -1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_15 name Demon Lord face demon_lord.F11 animation demon_lord_15 x 1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_16 name Demon Lord face demon_lord.G11 animation demon_lord_16 x 2 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_17 name Demon Lord face demon_lord.H11 animation demon_lord_17 x -1 y 1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_18 name Demon Lord face demon_lord.I11 animation demon_lord_18 y 1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_19 name Demon Lord face demon_lord.J11 animation demon_lord_19 x 1 y 1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_20 name Demon Lord face demon_lord.K11 animation demon_lord_20 x 2 y 1 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_21 name Demon Lord face demon_lord.L11 animation demon_lord_21 x -1 y 2 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_22 name Demon Lord face demon_lord.M11 animation demon_lord_22 y 2 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_23 name Demon Lord face demon_lord.N11 animation demon_lord_23 x 1 y 2 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_24 name Demon Lord face demon_lord.O11 animation demon_lord_24 x 2 y 2 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_25 name Demon Lord face demon_lord.P11 animation demon_lord_25 x -1 y 3 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_26 name Demon Lord face demon_lord.Q11 animation demon_lord_26 y 3 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_27 name Demon Lord face demon_lord.R11 animation demon_lord_27 x 1 y 3 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_28 name Demon Lord face demon_lord.S11 animation demon_lord_28 x 2 y 3 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_29 name Demon Lord face demon_lord.T11 animation demon_lord_29 x -1 y 4 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_30 name Demon Lord face demon_lord.U11 animation demon_lord_30 y 4 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_31 name Demon Lord face demon_lord.V11 animation demon_lord_31 x 1 y 4 alive 1 editor_folder monster/demon/Demon_Lord end More Object demon_lord_32 name Demon Lord face demon_lord.W11 animation demon_lord_32 x 2 y 4 alive 1 editor_folder monster/demon/Demon_Lord end Object Greater_Demon name Greater Demon randomitems Balrog race demon face GreatDemon.111 Con 80 Pow 80 can_cast_spell 1 can_see_in_dark 1 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_cast_spell 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 sp 150 maxsp 150 hp 8000 maxhp 8000 exp 550000 ac -11 dam 80 wc -50 weight 8000000 attacktype 1029 attack_movement 5 resist_physical 90 resist_fire 100 resist_confusion 100 resist_fear 100 resist_paralyze 100 resist_poison 100 resist_magic 80 resist_blind 100 resist_godpower 90 resist_holyword 90 level 40 speed 0.3 alive 1 monster 1 sleep 1 Wis 20 see_invisible 1 run_away 2 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_1 name Greater Demon face GreatDemon.211 x 1 y 0 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_2 name Greater Demon face GreatDemon.311 x 2 y 0 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_3 name Greater Demon face GreatDemon.411 x 3 y 0 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_4 name Greater Demon face GreatDemon.511 x 4 y 0 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_5 name Greater Demon face GreatDemon.611 x 5 y 0 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_6 name Greater Demon face GreatDemon.711 x 0 y 1 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_7 name Greater Demon face GreatDemon.811 x 1 y 1 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_8 name Greater Demon face GreatDemon.911 x 2 y 1 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_9 name Greater Demon face GreatDemon.A11 x 3 y 1 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_A name Greater Demon face GreatDemon.B11 x 4 y 1 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_B name Greater Demon face GreatDemon.C11 x 5 y 1 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_C name Greater Demon face GreatDemon.D11 x 0 y 2 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_D name Greater Demon face GreatDemon.E11 x 1 y 2 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_E name Greater Demon face GreatDemon.F11 x 2 y 2 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_F name Greater Demon face GreatDemon.G11 x 3 y 2 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_G name Greater Demon face GreatDemon.H11 x 4 y 2 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_H name Greater Demon face GreatDemon.I11 x 5 y 2 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_I name Greater Demon face GreatDemon.J11 x 0 y 3 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_J name Greater Demon face GreatDemon.K11 x 1 y 3 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_K name Greater Demon face GreatDemon.L11 x 2 y 3 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_L name Greater Demon face GreatDemon.M11 x 3 y 3 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_M name Greater Demon face GreatDemon.N11 x 4 y 3 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_N name Greater Demon face GreatDemon.O11 x 5 y 3 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_O name Greater Demon face GreatDemon.P11 x 0 y 4 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_P name Greater Demon face GreatDemon.Q11 x 1 y 4 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_Q name Greater Demon face GreatDemon.R11 x 2 y 4 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_R name Greater Demon face GreatDemon.S11 x 3 y 4 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_S name Greater Demon face GreatDemon.T11 x 4 y 4 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_T name Greater Demon face GreatDemon.U11 x 5 y 4 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_U name Greater Demon face GreatDemon.V11 x 0 y 5 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_V name Greater Demon face GreatDemon.W11 x 1 y 5 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_W name Greater Demon face GreatDemon.X11 x 2 y 5 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_X name Greater Demon face GreatDemon.Y11 x 3 y 5 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_Y name Greater Demon face GreatDemon.Z11 x 4 y 5 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_Z name Greater Demon face GreatDemon2.A11 x 5 y 5 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_a name Greater Demon face GreatDemon2.B11 x 0 y 6 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_b name Greater Demon face GreatDemon2.C11 x 1 y 6 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_c name Greater Demon face GreatDemon2.D11 x 2 y 6 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_d name Greater Demon face GreatDemon2.E11 x 3 y 6 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_e name Greater Demon face GreatDemon2.F11 x 4 y 6 alive 1 editor_folder monster/demon/GreatDemon end More Object Greater_Demon_f name Greater Demon face GreatDemon2.G11 x 5 y 6 alive 1 editor_folder monster/demon/GreatDemon end Object bone_head name Evil Master, Bonehead randomitems beholder race demon face bone_head.111 animation bone_head monster 1 sleep 1 friendly 1 Wis 20 no_pick 1 alive 1 sleep 1 undead 1 flying 1 exp 3500 level 15 attacktype 17 resist_magic 100 resist_cold 100 resist_poison 100 resist_paralyze 100 resist_fear 100 ac -2 Pow 16 maxsp 50 hp 25000 Con 50 maxhp 25000 wc -5 dam 15 speed 0.2 weight 1500 run_away 15 can_cast_spell 1 can_see_in_dark 1 attack_movement 1 editable 1 editor_folder monster/demon end Object devil name demon race demon randomitems devil face devil.111 animation devil monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 800 ac 1 resist_physical 30 wc 3 dam 12 Pow 4 Int 15 sp 30 maxsp 30 hp 165 Con 4 maxhp 165 level 9 resist_fire 100 resist_blind 30 resist_cold -100 resist_confusion -100 speed 0.11 weight 180000 run_away 15 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/demon end Object generate_devil race demon other_arch devil name generator generator 1 face devil_gen.111 hp 400 maxhp 400 exp 180 ac 7 speed 0.01 resist_fire 100 resist_cold -100 resist_confusion -100 alive 1 level 1 maxsp 1 weight 300000 editable 1 editor_folder monster/demon end Object evil_master1 race demon name Evil Master face evil_master.111 animation evil_master1 Con 100 Wis 50 Pow 50 Int 30 hp 30000 maxhp 30000 sp 1000 maxsp 1000 exp 1000000 dam 50 wc -50 ac -120 resist_physical 100 resist_cold 100 resist_electricity 60 resist_fire 30 resist_magic 30 resist_acid 30 resist_weaponmagic 60 resist_paralyze 100 resist_fear 30 resist_turn_undead 100 resist_death 100 resist_blind 100 resist_holyword 95 resist_godpower 100 speed 0.850000 level 117 attacktype 66332 pick_up 24 will_apply 2 can_apply 25 alive 1 no_pick 1 monster 1 see_invisible 1 unaggressive 1 can_cast_spell 1 can_use_scroll 1 can_use_bow 1 can_use_rod 1 can_use_skill 1 can_use_wand 1 can_use_ring 1 sleep 1 editable 1 body_finger 2 body_range 1 randomitems all_spell_skills editor_folder monster/demon end Object evil_master2 name Evil Master race demon face evil_master2.111 animation evil_master2 Con 100 Wis 40 Pow 30 Int 30 hp 20000 maxhp 20000 sp 1000 maxsp 1000 exp 400000 dam 80 wc -60 ac -110 attacktype 5242880 resist_physical 100 resist_magic 30 resist_fire 80 resist_weaponmagic 50 resist_blind 100 speed 0.700000 attack_movement 3 level 100 weight 75000 run_away 3 pick_up 24 will_apply 2 can_apply 25 alive 1 no_pick 1 is_animated 1 flying 1 monster 1 see_invisible 1 unaggressive 1 can_apply 1 will_apply 1 can_cast_spell 1 can_use_scroll 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 sleep 1 can_use_skill 1 can_use_rod 1 editable 1 body_finger 2 body_skill 1 body_arm 2 body_range 1 randomitems all_spell_skills editor_folder monster/demon end Object evil_master3 name Evil Master race demon face evil_master3.111 animation evil_master3 Con 100 Wis 40 Pow 40 Int 30 hp 31000 maxhp 31000 sp 1000 maxsp 1000 exp 1000000 dam 30 wc -80 ac -120 resist_physical 100 resist_fire 100 resist_electricity 50 resist_cold 100 resist_confusion 30 resist_acid 30 resist_drain 100 resist_weaponmagic 95 resist_poison 100 resist_paralyze 100 resist_fear 100 resist_blind 100 resist_godpower 100 resist_holyword 30 speed 0.500000 level 120 attacktype 1049089 carrying 100 weight 180000 run_away 3 pick_up 24 will_apply 2 can_apply 25 alive 1 no_pick 1 is_animated 1 monster 1 undead 1 see_invisible 1 unaggressive 1 can_cast_spell 1 can_use_bow 1 can_see_in_dark 1 sleep 1 can_use_skill 1 can_use_rod 1 editable 1 body_finger 2 body_skill 1 body_arm 2 body_range 1 editor_folder monster/demon end Object evil_master4 name Evil Master race demon face evil_master4.111 animation evil_master4 Str 30 Con 80 Wis 25 Pow 25 Int 25 hp 20000 maxhp 20000 sp 250 maxsp 250 exp 200000 dam 100 wc -50 ac -105 resist_physical 100 resist_magic 20 speed 0.500000 attack_movement 5 level 100 attacktype 1 resist_fire -100 weight 200000 run_away 15 alive 1 no_pick 1 is_animated 1 monster 1 unaggressive 1 editable 1 editor_folder monster/demon end Object fiend name Fiend race demon randomitems fiend face fiend.111 animation fiend monster 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 3600 ac -3 resist_physical 30 wc 0 dam 22 Pow 8 Int 15 sp 40 maxsp 40 hp 265 maxhp 265 Con 5 level 15 resist_magic 50 resist_fire 100 resist_cold -50 resist_blind 50 speed 0.2 weight 180000 run_away 15 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/demon end Object hellhound name hellhound face hellhound.131 randomitems hellhound race demon animation hellhound monster 1 sleep 1 Wis 20 alive 1 hp 800 maxhp 800 Con 6 speed -0.2 exp 5000 ac -9 dam 9 wc -20 level 20 attacktype 1029 can_cast_spell 1 sp 25 maxsp 40 Pow 5 can_see_in_dark 1 resist_physical 30 resist_fire 100 resist_cold -10 resist_magic 20 weight 40000 editable 1 run_away 5 attack_movement 5 editor_folder monster/demon end more Object gr_hellhound name greater hellhound randomitems gr_hellhound race demon face hellhound.131 animation gr_hellhound Con 40 Pow 60 can_cast_spell 1 can_see_in_dark 1 can_use_skill 1 sp 150 maxsp 150 hp 6000 maxhp 6000 exp 300000 ac -11 dam 70 wc -30 weight 130000 attacktype 1029 attack_movement 5 resist_physical 90 resist_fire 100 resist_confusion 100 resist_fear 100 resist_paralyze 100 resist_poison 100 resist_magic 80 resist_blind 100 resist_godpower 60 resist_holyword 60 level 40 speed -0.2 alive 1 monster 1 sleep 1 Wis 20 see_invisible 1 run_away 2 editable 1 editor_folder monster/demon end Object imp name imp randomitems imp face imp.171 animation imp race demon monster 1 can_see_in_dark 1 can_cast_spell 1 see_invisible 1 Wis 3 no_pick 1 alive 1 exp 150 ac 4 resist_physical 20 wc 4 dam 2 Int 0 sp 0 maxsp 5 hp 5 Con 1 Str 24 Pow 1 maxhp 5 level 1 resist_magic 30 resist_fire 100 speed 0.25 weight 200000 run_away 15 attacktype 5 attack_movement 5 editable 1 flying 1 editor_folder monster/demon end Object medium_demon name demon race demon randomitems devil face mdemon.111 animation medium_demon resist_magic 50 resist_godpower 50 resist_holyword 50 resist_fire 100 resist_confusion 100 resist_poison 100 resist_blind 75 attacktype 5 can_see_in_dark 1 can_cast_spell 1 see_invisible 1 exp 10000 ac -2 wc -3 dam 30 Str 40 Pow 10 Dex 15 Con 10 sp 30 maxsp 50 hp 2000 maxhp 2000 level 12 alive 1 speed 0.3 weight 300000 monster 1 Wis 13 alive 1 run_away 3 attack_movement 5 can_use_weapon 1 can_use_skill 1 can_cast_spell 1 editable 1 body_skill 1 body_arm 2 editor_folder monster/demon/medium_demon end More Object medium_demon_2 name demon face mdemon.211 animation medium_demon_2 monster 1 alive 1 x 1 weight 300000 editor_folder monster/demon/medium_demon end More Object medium_demon_3 name demon face mdemon.311 animation medium_demon_3 monster 1 alive 1 y 1 weight 300000 editor_folder monster/demon/medium_demon end More Object medium_demon_4 name demon face mdemon.411 animation medium_demon_4 monster 1 alive 1 y 1 x 1 weight 300000 editor_folder monster/demon/medium_demon end Object raas name raas randomitems raas msg @match * Rrrgghhg kill you endmsg face raas.131 animation raas race demon monster 1 Wis 10 no_pick 1 alive 1 exp 700 ac 0 resist_physical 20 wc 1 dam 25 Int 0 maxsp 5 hp 100 Con 14 Str 24 maxhp 165 level 9 resist_fire -100 resist_blind 30 speed 0.20 weight 200000 run_away 15 attacktype 1 attack_movement 5 editable 1 editor_folder monster/demon end Object big_chaos_dragon name dragon of chaos race dragon randomitems chaosdragon monster 1 sleep 1 Wis 30 face chaos_dragon.171 animation big_chaos_dragon level 68 Con 68 Pow 86 can_cast_spell 1 sp 1800 maxsp 1800 hp 32000 maxhp 32000 resist_physical 100 resist_fire 100 resist_electricity 50 resist_cold 100 resist_paralyze 100 resist_blind 100 attacktype 29 ac -12 wc -20 dam 30 exp 450000 see_invisible 1 alive 1 no_pick 1 speed -0.4 weight 400000 run_away 3 editable 1 editor_folder monster/dragon/Chaos_Dra end More Object big_chaos_dragon.2 name dragon of chaos face chaos_dragon.271 animation big_chaos_dragon.2 monster 1 alive 1 x 1 weight 4000000 editor_folder monster/dragon/Chaos_Dra end More Object big_chaos_dragon.3 name dragon of chaos face chaos_dragon.371 animation big_chaos_dragon.3 monster 1 alive 1 x 2 weight 4000000 editor_folder monster/dragon/Chaos_Dra end More Object big_chaos_dragon.4 name dragon of chaos face chaos_dragon.471 animation big_chaos_dragon.4 monster 1 alive 1 y 1 weight 4000000 editor_folder monster/dragon/Chaos_Dra end More Object big_chaos_dragon.5 name dragon of chaos face chaos_dragon.571 animation big_chaos_dragon.5 monster 1 alive 1 x 1 y 1 weight 4000000 editor_folder monster/dragon/Chaos_Dra end More Object big_chaos_dragon.6 name dragon of chaos face chaos_dragon.671 animation big_chaos_dragon.6 monster 1 alive 1 x 2 y 1 weight 4000000 editor_folder monster/dragon/Chaos_Dra end Object chinese_dragon name chinese dragon randomitems chinese race dragon face chinese_dr.171 animation chinese_dragon monster 1 sleep 1 Wis 20 level 14 Con 4 Pow 32 can_cast_spell 1 maxsp 40 hp 1000 maxhp 1000 resist_cold 100 resist_fear 100 resist_blind 100 resist_fire -100 resist_magic 30 ac -8 wc -15 dam 15 exp 40000 see_invisible 1 alive 1 no_pick 1 speed -0.2 weight 200000 run_away 4 editable 1 editor_folder monster/dragon/Chinese_Dra end More Object chinese_dragon_2 name chinese dragon face chinese_dr.271 animation chinese_dragon_2 alive 1 x 1 editor_folder monster/dragon/Chinese_Dra end More Object chinese_dragon_3 name chinese dragon face chinese_dr.371 animation chinese_dragon_3 alive 1 y 1 editor_folder monster/dragon/Chinese_Dra end More Object chinese_dragon_4 name chinese dragon face chinese_dr.471 animation chinese_dragon_4 alive 1 x 1 y 1 editor_folder monster/dragon/Chinese_Dra end Object Cwyvern name wyvern of chaos randomitems Cwyvern race dragon monster 1 sleep 1 Wis 30 Con 48 Pow 76 face Cwyvern.171 animation Cwyvern level 30 can_cast_spell 1 maxsp 300 hp 3000 maxhp 3000 resist_physical 100 resist_fire 100 resist_cold 100 resist_paralyze 100 resist_blind 100 resist_electricity 50 attacktype 29 ac -10 wc -20 dam 30 exp 200000 see_invisible 1 alive 1 no_pick 1 speed -0.400000 weight 150000 run_away 6 editable 1 editor_folder monster/dragon end More Object Cwyvern_2 name wyvern of chaos face Cwyvern.271 animation Cwyvern_2 monster 1 x 1 alive 1 no_pick 1 weight 800000 editor_folder monster/dragon end Object big_dragon name dragon race dragon randomitems dragon monster 1 sleep 1 Wis 20 face dragon.171 animation big_dragon level 18 Con 11 Pow 26 can_cast_spell 1 sp 60 maxsp 60 hp 3500 maxhp 3500 resist_fire 100 resist_fear 100 resist_magic 50 resist_blind 100 resist_cold -100 resist_confusion -100 ac -12 wc -20 dam 25 exp 90000 see_invisible 1 alive 1 no_pick 1 speed -0.4 weight 400000 run_away 3 editable 1 editor_folder monster/dragon/Dragon end More Object big_dragon_2 name dragon face dragon.271 animation big_dragon_2 monster 1 alive 1 x 1 weight 4000000 editor_folder monster/dragon/Dragon end More Object big_dragon_3 name dragon face dragon.371 animation big_dragon_3 monster 1 alive 1 x 2 weight 4000000 editor_folder monster/dragon/Dragon end More Object big_dragon_4 name dragon face dragon.471 animation big_dragon_4 monster 1 alive 1 y 1 weight 4000000 editor_folder monster/dragon/Dragon end More Object big_dragon_5 name dragon face dragon.571 animation big_dragon_5 monster 1 alive 1 x 1 y 1 weight 4000000 editor_folder monster/dragon/Dragon end More Object big_dragon_6 name dragon face dragon.671 animation big_dragon_6 monster 1 alive 1 x 2 y 1 weight 4000000 editor_folder monster/dragon/Dragon end Object big_dragon_ancient name ancient red dragon race dragon randomitems dragon monster 1 sleep 1 Wis 20 face dragon_ac.171 animation big_dragon_ancient level 26 Con 11 Pow 26 Int 5 can_cast_spell 1 sp 60 maxsp 80 hp 7500 maxhp 7500 resist_physical 40 resist_fire 100 resist_acid 30 resist_fear 100 resist_magic 50 resist_blind 100 resist_cold -50 resist_confusion -100 resist_paralyze 80 ac -16 wc -25 dam 40 attacktype 5 exp 200000 see_invisible 1 alive 1 no_pick 1 speed -0.5 weight 400000 run_away 3 editable 1 editor_folder monster/dragon/Dragon end More Object big_dragon_ancient2 name dragon face dragon_ac.271 animation big_dragon_ancient2 monster 1 alive 1 x 1 weight 4000000 editor_folder monster/dragon/Dragon end More Object big_dragon_ancient3 name dragon face dragon_ac.371 animation big_dragon_ancient3 monster 1 alive 1 x 2 weight 4000000 editor_folder monster/dragon/Dragon end More Object big_dragon_ancient4 name dragon face dragon_ac.471 animation big_dragon_ancient4 monster 1 alive 1 y 1 weight 4000000 editor_folder monster/dragon/Dragon end More Object big_dragon_ancient5 name dragon face dragon_ac.571 animation big_dragon_ancient5 monster 1 alive 1 x 1 y 1 weight 4000000 editor_folder monster/dragon/Dragon end More Object big_dragon_ancient6 name dragon face dragon_ac.671 animation big_dragon_ancient6 monster 1 alive 1 x 2 y 1 weight 4000000 editor_folder monster/dragon/Dragon end Object dragonman name dragonman race dragon randomitems dragon monster 1 sleep 1 Wis 20 face dragonman.x31 animation dragonman level 18 Con 11 Pow 13 can_cast_spell 1 sp 80 maxsp 80 hp 3500 maxhp 3500 resist_fire 100 resist_electricity 100 resist_acid 100 resist_drain 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_fear 100 resist_physical 30 resist_cold -30 resist_confusion 30 resist_blind 100 ac -10 wc -10 dam 10 exp 160000 see_invisible 1 alive 1 no_pick 1 speed -0.4 weight 150000 run_away 3 editable 1 editor_folder monster/dragon/Dragonman end More Object dragonman_2 name dragon man face dragonman.x31 animation dragonman_2 monster 1 alive 1 y 1 weight 4000000 editor_folder monster/dragon/Dragonman end Object big_elec name electric dragon race dragon randomitems acdc monster 1 sleep 1 Wis 20 face elec_dr.111 animation big_elec level 18 Con 11 Pow 32 can_cast_spell 1 sp 70 maxsp 100 hp 3500 maxhp 3500 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_fear 100 resist_blind 100 resist_fire -100 ac -12 wc -20 dam 25 exp 70000 see_invisible 1 alive 1 no_pick 1 speed -0.4 weight 200000 editable 1 run_away 3 editor_folder monster/dragon/Electric end More Object big_elec_2 name electric dragon face elec_dr.211 animation big_elec_2 monster 1 alive 1 x 1 weight 4000000 editor_folder monster/dragon/Electric end More Object big_elec_3 name electric dragon face elec_dr.311 animation big_elec_3 monster 1 alive 1 y 1 weight 4000000 editor_folder monster/dragon/Electric end More Object big_elec_4 name electric dragon face elec_dr.411 animation big_elec_4 monster 1 alive 1 x 1 y 1 weight 4000000 editor_folder monster/dragon/Electric end More Object big_elec_5 name electric dragon face elec_dr.511 animation big_elec_5 monster 1 alive 1 y 2 weight 4000000 editor_folder monster/dragon/Electric end More Object big_elec_6 name electric dragon face elec_dr.611 animation big_elec_6 monster 1 alive 1 x 1 y 2 weight 4000000 editor_folder monster/dragon/Electric end Object cold_dragon race dragon name cold dragon hatchling randomitems cold_dragon face cold_drag.171 animation cold_dragon level 8 monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 1500 ac 5 wc 7 dam 15 Con 3 Pow 2 can_cast_spell 1 sp 40 maxsp 40 hp 80 maxhp 80 resist_cold 100 resist_blind 50 resist_magic 30 speed -0.07 flying 1 weight 70000 run_away 20 attack_movement 1 editable 1 editor_folder monster/dragon/Hatchlings end Object elec_dragon race dragon name electric dragon hatchling randomitems spark face elec_drag.171 animation elec_dragon level 8 monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 1800 ac 5 wc 7 dam 15 Con 3 Pow 2 can_cast_spell 1 sp 40 maxsp 40 hp 90 maxhp 90 resist_electricity 100 resist_blind 50 resist_magic 30 speed -0.07 flying 1 weight 70000 run_away 20 attack_movement 1 editable 1 editor_folder monster/dragon/Hatchlings end Object fire_dragon race dragon name dragon hatchling randomitems wyvern face fire_drag.171 animation fire_dragon level 8 monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 2000 ac 5 wc 7 dam 15 Con 3 Pow 3 can_cast_spell 1 sp 40 maxsp 40 hp 100 maxhp 100 resist_fire 100 resist_blind 50 resist_magic 30 speed -0.07 flying 1 weight 70000 run_away 20 attack_movement 1 editable 1 editor_folder monster/dragon/Hatchlings end Object big_dragon_worthless name worthless dragon race dragon randomitems dragon monster 1 sleep 1 Wis 20 face worthless_dragon.171 animation big_dragon_worthless level 18 Con 11 Pow 26 can_cast_spell 1 sp 60 maxsp 60 hp 3500 maxhp 3500 resist_fire 100 resist_fear 100 resist_magic 30 resist_cold -100 resist_confusion -100 ac -12 wc -20 dam 25 exp 1 see_invisible 1 alive 1 no_pick 1 speed -0.4 weight 400000 run_away 3 editable 1 editor_folder monster/dragon/WDragon end More Object big_worthless_dragon_2 name worthless_dragon face worthless_dragon.271 animation big_worthless_dragon_2 monster 1 alive 1 x 1 weight 4000000 editor_folder monster/dragon/WDragon end More Object big_worthless_dragon_3 name worthless_dragon face worthless_dragon.371 animation big_worthless_dragon_3 monster 1 alive 1 x 2 weight 4000000 editor_folder monster/dragon/WDragon end More Object big_worthless_dragon_4 name worthless_dragon face worthless_dragon.471 animation big_worthless_dragon_4 monster 1 alive 1 y 1 weight 4000000 editor_folder monster/dragon/WDragon end More Object big_worthless_dragon_5 name worthless_dragon face worthless_dragon.571 animation big_worthless_dragon_5 monster 1 alive 1 x 1 y 1 weight 4000000 editor_folder monster/dragon/WDragon end More Object big_worthless_dragon_6 name worthless_dragon face worthless_dragon.671 animation big_worthless_dragon_6 monster 1 alive 1 x 2 y 1 weight 4000000 editor_folder monster/dragon/WDragon end Object baby_dragon name baby dragon race dragon randomitems dragon monster 1 sleep 1 Wis 20 face baby_drag.111 animation baby_dragon level 10 Con 8 Pow 8 can_cast_spell 1 maxsp 40 hp 550 maxhp 550 resist_fire 100 resist_fear 100 resist_blind 50 resist_magic 30 resist_cold -100 ac -8 wc -10 dam 10 exp 55000 see_invisible 1 alive 1 no_pick 1 speed -0.3 weight 225000 run_away 3 editable 1 editor_folder monster/dragon end Object bone_drake name bone drake randomitems chinese race dragon face bone_drake.111 animation bone_drake monster 1 sleep 1 level 14 Con 6 maxsp 40 hp 8000 maxhp 8000 resist_cold 70 resist_fear 100 resist_fire 70 resist_electricity 70 resist_blind 100 ac -20 wc -60 dam 40 exp 100000 alive 1 no_pick 1 speed -0.2 weight 200000 run_away 4 editable 1 editor_folder monster/dragon/bone_drake end More Object bone_drake_2 name bone drake face bone_drake.211 animation bone_drake_2 alive 1 x 1 editor_folder monster/dragon/bone_drake end More Object bone_drake_3 name bone drake face bone_drake.311 animation bone_drake_3 alive 1 y 1 editor_folder monster/dragon/bone_drake end More Object bone_drake_4 name bone drake face bone_drake.411 animation bone_drake_4 alive 1 x 1 y 1 editor_folder monster/dragon/bone_drake end Object generate_dragon race dragon other_arch dragon name dragoncave generator 1 face dragoncave.111 speed 0.0008 level 10 hp 300 maxhp 300 ac 3 exp 1000 resist_fire 100 no_pick 1 alive 1 maxsp 1 weight 1000000 editable 1 editor_folder monster/dragon end Object drake race dragon name drake randomitems drake face drake.111 animation drake level 9 monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 5000 ac -3 wc 5 dam 20 Str 15 Con 5 can_cast_spell 0 hp 220 maxhp 220 resist_magic 85 resist_blind 30 attacktype 1025 speed 0.42 flying 1 weight 70000 editable 1 editor_folder monster/dragon/drake end Object faerie_dragon race faerie name faerie dragon randomitems wyvern face fae_drag.171 animation faerie_dragon level 8 monster 1 sleep 1 unaggressive 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 1000 ac 5 wc 7 dam 10 Con 1 Pow 6 can_cast_spell 1 sp 20 maxsp 40 hp 40 maxhp 40 resist_magic 100 resist_poison 100 resist_paralyze 100 resist_fear 100 resist_blind 60 speed -0.07 flying 1 weight 70000 run_away 20 attack_movement 1 editable 1 editor_folder monster/dragon end Object dragon name wyvern randomitems wyvern race dragon monster 1 sleep 1 Wis 20 face wyvern.171 animation dragon level 8 Con 2 Pow 2 can_cast_spell 1 maxsp 10 hp 300 maxhp 300 resist_fire 100 resist_fear 100 resist_blind 50 resist_cold -100 resist_confusion -100 attacktype 1 ac 2 wc 2 dam 25 exp 4000 see_invisible 1 alive 1 no_pick 1 speed -0.07 weight 150000 run_away 6 editable 1 editor_folder monster/dragon end More Object dragon_2 name wyvern face wyvern.271 animation dragon_2 monster 1 x 1 alive 1 no_pick 1 weight 150000 editor_folder monster/dragon end Object para_air race air_elemental name air para-elemental randomitems para_elemental face para_air.111 animation para_air monster 1 alive 1 resist_electricity 100 attacktype 8 ac 3 wc 10 dam 10 hp 100 maxhp 100 speed -0.3 exp 200 weight 200 level 6 flying 1 editable 1 editor_folder monster/elemental/Para end Object para_earth race earth_elemental name earth para-elemental face para_earth.111 randomitems para_elemental animation para_earth monster 1 alive 1 ac 5 wc 9 dam 20 hp 200 maxhp 200 speed -0.08 exp 210 weight 100000 level 6 resist_cold 100 attacktype 16 editable 1 editor_folder monster/elemental/Para end Object para_fire race fire_elemental name fire para-elemental face para_fire.111 randomitems para_elemental animation para_fire monster 1 alive 1 resist_fire 100 attacktype 4 resist_confusion -100 ac 5 wc 16 dam 20 hp 150 maxhp 150 level 6 speed -0.25 exp 200 weight 200 flying 1 editable 1 editor_folder monster/elemental/Para end Object para_ice race water_elemental name ice para-elemental face para_ice.111 randomitems para_elemental animation para_ice monster 1 alive 1 ac 8 wc 9 dam 30 hp 120 maxhp 120 speed -0.1 exp 200 weight 50000 level 6 resist_cold 100 resist_confusion 100 attacktype 16 resist_fire -100 editable 1 editor_folder monster/elemental/Para end Object para_lava race fire_elemental name lava para-elemental face para_lava.111 randomitems para_elemental animation para_lava monster 1 alive 1 resist_fire 100 attacktype 4 resist_cold -100 ac 5 wc 16 dam 20 hp 150 maxhp 150 level 6 speed -0.25 exp 200 weight 50000 flying 1 editable 1 editor_folder monster/elemental/Para end Object para_lightning race air_elemental name lightning para-elemental face para_light.111 randomitems para_elemental animation para_lightning monster 1 alive 1 ac 3 wc 9 dam 10 hp 120 maxhp 120 speed -0.3 exp 200 weight 200 level 6 flying 1 editable 1 resist_fire 100 resist_electricity 100 attacktype 8 editor_folder monster/elemental/Para end Object para_mud race earth_elemental name mud para-elemental face para_mud.111 randomitems para_elemental animation para_mud monster 1 alive 1 ac 8 wc 9 dam 30 hp 150 maxhp 150 speed -0.08 exp 200 weight 100000 level 6 resist_cold 100 attacktype 1 resist_fire -100 editable 1 editor_folder monster/elemental/Para end Object para_water race water_elemental name water para-elemental face para_water.111 randomitems para_elemental animation para_water monster 1 alive 1 ac 6 wc 9 dam 30 hp 120 maxhp 120 speed -0.1 exp 200 weight 50000 level 6 resist_confusion 100 attacktype 1 resist_cold -100 editable 1 editor_folder monster/elemental/Para end Object s_mastif name shadow mastif face s_mastif.131 race shadow animation s_mastif monster 1 sleep 1 Wis 20 alive 1 hp 600 maxhp 600 Con 20 speed -0.4 exp 20000 ac -20 dam 13 wc -15 level 25 can_see_in_dark 1 resist_physical 50 resist_magic 25 resist_fire 50 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_poison 100 resist_fear 100 resist_deplete 100 resist_blind 100 attacktype 32912 weight 1000 editable 1 run_away 5 attack_movement 3 editor_folder monster/elemental/Shadow end Object s_wyvern name shadow wyvern face s_wyvern.171 race shadow randomitems s_wyvern animation s_wyvern monster 1 sleep 1 Wis 20 alive 1 hp 1500 maxhp 1500 Con 25 speed -0.3 exp 50000 ac -25 dam 33 wc -17 level 40 can_see_in_dark 1 resist_physical 50 resist_magic 25 resist_fire 50 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_poison 100 resist_fear 100 resist_deplete 100 resist_blind 100 attacktype 32912 can_cast_spell 1 can_use_skill 1 sp 30 maxsp 50 Pow 5 weight 1000 editable 1 run_away 5 attack_movement 3 editor_folder monster/elemental/Shadow end More Object s_wyvern_2 name shadow wyvern face s_wyvern.271 animation s_wyvern_2 monster 1 x 1 alive 1 no_pick 1 weight 1000 editor_folder monster/elemental/Shadow end Object shadow name shadow face shadow.111 race shadow randomitems shadow animation shadow monster 1 sleep 1 Wis 20 alive 1 hp 900 maxhp 900 Con 20 speed -0.4 exp 30000 ac -20 dam 13 wc -15 level 30 can_see_in_dark 1 resist_physical 50 resist_magic 25 resist_fire 50 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_poison 100 resist_fear 100 resist_deplete 100 resist_blind 100 attacktype 32912 weight 1000 can_cast_spell 1 can_use_skill 1 sp 20 maxsp 30 Pow 5 editable 1 run_away 5 attack_movement 3 editor_folder monster/elemental/Shadow end Object air_elemental race air_elemental name air elemental face elem_air.111 animation air_elemental monster 1 alive 1 resist_electricity 100 resist_blind 100 attacktype 8 resist_physical -100 ac 0 wc 8 dam 10 hp 160 maxhp 160 speed -0.3 exp 250 weight 200 level 8 flying 1 editable 1 editor_folder monster/elemental end Object earth_elemental name earth elemental race earth_elemental face elem_earth.111 animation earth_elemental monster 1 alive 1 ac 5 wc 8 dam 50 hp 280 maxhp 280 speed -0.08 exp 250 weight 100000 level 8 resist_physical 70 resist_cold 50 resist_blind 100 attacktype 1 resist_fire -60 editable 1 editor_folder monster/elemental end Object fire_elemental name fire elemental race fire_elemental face elem_fire.111 animation fire_elemental monster 1 alive 1 resist_fire 100 attacktype 4 resist_confusion -100 resist_blind 100 glow_radius 1 ac 2 wc 10 dam 20 hp 200 maxhp 200 level 8 speed -0.25 exp 250 weight 200 flying 1 editable 1 editor_folder monster/elemental end Object water_elemental name water elemental race water_elemental face elem_water.111 animation water_elemental monster 1 alive 1 ac 4 wc 8 dam 40 hp 140 maxhp 140 speed -0.1 exp 250 weight 50000 level 8 resist_confusion 100 resist_blind 100 attacktype 17 resist_cold 50 resist_fire -50 editable 1 editor_folder monster/elemental end Object air_witch name air witch race air_elemental face witch_air.111 randomitems witch_air animation air_witch monster 1 alive 1 resist_magic 25 resist_poison 100 resist_physical 100 resist_electricity 50 resist_cold -75 attacktype 9 attack_movement 1 ac -11 wc 10 dam 15 hp 200 maxhp 200 level 15 speed -0.6 exp 6000 weight 50 flying 1 can_cast_spell 1 can_use_skill 1 sp 50 maxsp 70 Pow 5 Wis 10 Con 2 editable 1 editor_folder monster/elemental end Object earth_witch name earth witch race earth_elemental face witch_earth.111 randomitems witch_earth animation earth_witch monster 1 alive 1 resist_magic 25 resist_poison 100 resist_physical 50 resist_cold 50 resist_fire -20 attacktype 1 attack_movement 3 ac -2 wc 10 dam 40 hp 1120 maxhp 1120 level 15 speed -0.1 exp 4000 weight 5200 can_cast_spell 1 can_use_skill 1 sp 30 maxsp 50 Pow 5 Wis 10 Con 2 editable 1 editor_folder monster/elemental end Object fire_witch name fire witch race fire_elemental face witch_fire.111 randomitems witch_fire animation fire_witch monster 1 alive 1 resist_magic 25 resist_poison 100 resist_physical 100 resist_fire 100 attacktype 4 attack_movement 4 resist_cold -100 glow_radius 2 ac -2 wc 1 dam 30 hp 600 maxhp 600 level 14 speed -0.4 exp 5000 weight 20 flying 1 can_cast_spell 1 can_use_skill 1 sp 50 maxsp 70 Pow 5 Wis 10 Con 2 editable 1 editor_folder monster/elemental end Object water_witch name water witch race water_elemental face witch_water.111 randomitems witch_water animation water_witch monster 1 alive 1 resist_magic 25 resist_poison 100 resist_physical 90 resist_cold 100 resist_fire -100 attacktype 17 attack_movement 3 ac -6 wc -1 dam 30 hp 520 maxhp 520 level 14 speed -0.2 exp 5000 weight 1200 can_cast_spell 1 can_use_skill 1 sp 40 maxsp 60 Pow 5 Wis 10 Con 2 editable 1 editor_folder monster/elemental end Object belzebub race demon name Belzebub randomitems belzebub monster 1 sleep 1 Wis 25 face belzebub.111 animation belzebub resist_magic 100 resist_electricity 30 resist_poison 30 resist_blind 100 exp 300000 ac -14 wc -20 dam 40 resist_physical 35 Str 80 Dex 30 Int 25 Pow 40 sp 200 maxsp 200 hp 5000 maxhp 5000 Con 50 level 30 alive 1 no_pick 1 speed -0.5 weight 1000000 run_away 1 see_invisible 1 will_apply 2 unaggressive 1 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_cast_spell 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/giant/Belzebub end More Object belzebub_2 name Belzebub face belzebub.211 animation belzebub_2 no_pick 1 alive 1 weight 100000 x 1 editor_folder monster/giant/Belzebub end More Object belzebub_3 name Belzebub face belzebub.311 animation belzebub_3 no_pick 1 alive 1 weight 100000 y 1 editor_folder monster/giant/Belzebub end More Object belzebub_4 name Belzebub face belzebub.411 animation belzebub_4 no_pick 1 alive 1 weight 100000 y 1 x 1 editor_folder monster/giant/Belzebub end More Object belzebub_5 name Belzebub face belzebub.511 animation belzebub_5 no_pick 1 alive 1 weight 100000 y 2 editor_folder monster/giant/Belzebub end More Object belzebub_6 name Belzebub face belzebub.611 animation belzebub_6 no_pick 1 alive 1 weight 100000 y 2 x 1 editor_folder monster/giant/Belzebub end Object big_wiz race giant name wizard randomitems big_wizard monster 1 sleep 1 Wis 15 face big_wiz.111 animation big_wiz level 18 attacktype 128 Con 28 Pow 48 can_cast_spell 1 sp 100 maxsp 100 hp 3500 maxhp 3500 resist_holyword 60 resist_godpower 60 resist_magic 100 resist_poison 100 resist_paralyze 100 resist_fear 100 resist_blind 75 ac -15 wc -20 dam 19 exp 100000 see_invisible 1 alive 1 no_pick 1 speed 1.0 weight 400000 run_away 3 can_apply 25 can_use_scroll 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 attack_movement 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/giant/Big_Wiz end More Object big_wiz2 name wizard face big_wiz.211 animation big_wiz2 monster 1 alive 1 x 1 y 0 weight 4000000 editor_folder monster/giant/Big_Wiz end More Object big_wiz3 name wizard face big_wiz.311 animation big_wiz3 monster 1 alive 1 x 2 y 0 weight 4000000 editor_folder monster/giant/Big_Wiz end More Object big_wiz4 name wizard face big_wiz.411 animation big_wiz4 monster 1 alive 1 y 1 x 0 weight 4000000 editor_folder monster/giant/Big_Wiz end More Object big_wiz5 name wizard face big_wiz.511 animation big_wiz5 monster 1 alive 1 x 1 y 1 weight 4000000 editor_folder monster/giant/Big_Wiz end More Object big_wiz6 name wizard face big_wiz.611 animation big_wiz6 monster 1 alive 1 x 2 y 1 weight 4000000 editor_folder monster/giant/Big_Wiz end More Object big_wiz7 name wizard face big_wiz.711 animation big_wiz7 monster 1 alive 1 y 2 x 0 weight 4000000 editor_folder monster/giant/Big_Wiz end More Object big_wiz8 name wizard face big_wiz.811 animation big_wiz8 monster 1 alive 1 x 1 y 2 weight 4000000 editor_folder monster/giant/Big_Wiz end More Object big_wiz9 name wizard face big_wiz.911 animation big_wiz9 monster 1 alive 1 x 2 y 2 weight 4000000 editor_folder monster/giant/Big_Wiz end Object DK race giant name Dread Knight randomitems DK face Bk.111 animation DK exp 200000 hp 4500 speed 0.32 maxhp 4500 maxsp 200 sp 100 level 30 Str 45 Dex 20 Con 25 Pow 81 Int 20 Wis 30 monster 1 sleep 1 alive 1 no_pick 1 run_away 1 see_invisible 1 pick_up 11 weight 300000 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 resist_physical 50 resist_magic 100 resist_electricity 50 resist_cold 50 resist_confusion 100 resist_drain 100 resist_paralyze 100 resist_fear 100 ac -15 wc -35 dam 30 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/giant/DreadKnight end More Object DK3 name Dread Knight face Bk.311 animation DK3 alive 1 no_pick 1 y 1 editor_folder monster/giant/DreadKnight end More Object DK5 name Dread Knight face Bk.511 animation DK5 alive 1 no_pick 1 y 2 editor_folder monster/giant/DreadKnight end More Object DK2 name Dread Knight face Bk.211 animation DK2 alive 1 no_pick 1 x 1 editor_folder monster/giant/DreadKnight end More Object DK4 name Dread Knight face Bk.411 animation DK4 alive 1 no_pick 1 x 1 y 1 editor_folder monster/giant/DreadKnight end More Object DK6 name Dread Knight face Bk.611 animation DK6 alive 1 no_pick 1 x 1 y 2 editor_folder monster/giant/DreadKnight end Object EDK race giant name Elite Dread Knight randomitems EDK face Bk.111 animation EDK exp 500000 hp 6000 speed 0.40 maxhp 6000 maxsp 200 sp 100 level 50 Str 65 Dex 24 Con 38 Int 28 Pow 115 Wis 30 monster 1 sleep 1 alive 1 no_pick 1 run_away 1 see_invisible 1 pick_up 11 weight 300000 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 resist_physical 70 resist_magic 100 resist_fire 50 resist_cold 50 resist_electricity 90 resist_confusion 100 resist_drain 100 resist_paralyze 100 resist_fear 100 attacktype 5 ac -15 wc -35 dam 45 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/giant/DreadKnight end More Object EDK3 name Elite Dread Knight face Bk.311 animation EDK3 alive 1 no_pick 1 y 1 editor_folder monster/giant/DreadKnight end More Object EDK5 name Elite Dread Knight face Bk.511 animation EDK5 alive 1 no_pick 1 y 2 editor_folder monster/giant/DreadKnight end More Object EDK2 name Elite Dread Knight face Bk.211 animation EDK2 alive 1 no_pick 1 x 1 editor_folder monster/giant/DreadKnight end More Object EDK4 name Elite Dread Knight face Bk.411 animation EDK4 alive 1 no_pick 1 x 1 y 1 editor_folder monster/giant/DreadKnight end More Object EDK6 name Elite Dread Knight face Bk.611 animation EDK6 alive 1 no_pick 1 x 1 y 2 editor_folder monster/giant/DreadKnight end Object jessyb race demon name Jessy randomitems big_wizard face jessyb.111 animation jessyb attacktype 65023 resist_physical 95 resist_magic 80 resist_fire 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_ghosthit 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_turn_undead 100 resist_blind 100 resist_electricity -100 resist_fear -100 monster 1 sleep 1 Wis 20 Con 90 no_pick 1 see_invisible 1 alive 1 exp 2000000 ac -20 wc -30 dam 40 Str 90 Int 30 Dex 40 Pow 100 maxsp 200 can_cast_spell 1 hp 8000 maxhp 8000 level 30 speed 0.9 weight 500000 editable 1 pick_up 24 will_apply 2 can_apply 24 run_away 10 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_cast_spell 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 attack_movement 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/giant/JessyB end More Object jessyb_2 name Jessy face jessyb.211 animation jessyb_2 monster 1 alive 1 no_pick 1 x 1 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_3 name Jessy face jessyb.311 animation jessyb_3 monster 1 alive 1 no_pick 1 x 2 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_4 name Jessy face jessyb.411 animation jessyb_4 monster 1 alive 1 no_pick 1 x 3 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_5 name Jessy face jessyb.511 animation jessyb_5 monster 1 alive 1 no_pick 1 y 1 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_6 name Jessy face jessyb.611 animation jessyb_6 monster 1 alive 1 no_pick 1 x 1 y 1 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_7 name Jessy face jessyb.711 animation jessyb_7 monster 1 alive 1 no_pick 1 x 2 y 1 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_8 name Jessy face jessyb.811 animation jessyb_8 monster 1 alive 1 no_pick 1 x 3 y 1 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_9 name Jessy face jessyb.911 animation jessyb_9 monster 1 alive 1 no_pick 1 y 2 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_10 name Jessy face jessyb.A11 animation jessyb_10 monster 1 alive 1 no_pick 1 x 1 y 2 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_11 name Jessy face jessyb.B11 animation jessyb_11 monster 1 alive 1 no_pick 1 x 2 y 2 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_12 name Jessy face jessyb.C11 animation jessyb_12 monster 1 alive 1 no_pick 1 x 3 y 2 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_13 name Jessy face jessyb.D11 animation jessyb_13 monster 1 alive 1 no_pick 1 y 3 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_14 name Jessy face jessyb.E11 animation jessyb_14 monster 1 alive 1 no_pick 1 x 1 y 3 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_15 name Jessy face jessyb.F11 animation jessyb_15 monster 1 alive 1 no_pick 1 x 2 y 3 weight 300000 editor_folder monster/giant/JessyB end More Object jessyb_16 name Jessy face jessyb.G11 animation jessyb_16 monster 1 alive 1 no_pick 1 x 3 y 3 weight 300000 editor_folder monster/giant/JessyB end Object titan race giant randomitems titan monster 1 sleep 1 Wis 20 face titan.571 animation titan resist_electricity 100 resist_fear 100 resist_magic 50 exp 100000 ac -5 wc -20 dam 20 Str 60 Int 15 Dex 25 Pow 15 Con 6 maxsp 30 hp 4000 maxhp 4000 level 15 alive 1 no_pick 1 speed -0.33 weight 1500000 run_away 1 see_invisible 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/giant/Titan end More Object titan_2 name titan face titan.471 animation titan_2 no_pick 1 alive 1 x -1 editor_folder monster/giant/Titan end More Object titan_3 name titan face titan.171 animation titan_3 no_pick 1 alive 1 x -1 y -1 editor_folder monster/giant/Titan end More Object titan_4 name titan face titan.271 animation titan_4 no_pick 1 alive 1 y -1 editor_folder monster/giant/Titan end More Object titan_5 name titan face titan.371 animation titan_5 no_pick 1 alive 1 x 1 y -1 editor_folder monster/giant/Titan end More Object titan_6 name titan face titan.671 animation titan_6 no_pick 1 alive 1 x 1 editor_folder monster/giant/Titan end More Object titan_7 name titan face titan.971 animation titan_7 no_pick 1 alive 1 x 1 y 1 editor_folder monster/giant/Titan end More Object titan_8 name titan face titan.871 animation titan_8 no_pick 1 alive 1 y 1 editor_folder monster/giant/Titan end More Object titan_9 name titan face titan.771 animation titan_9 no_pick 1 alive 1 x -1 y 1 invisible 1 editor_folder monster/giant/Titan end Object byakie randomitems byakie face byakie.111 race chaos monster 1 sleep 1 Wis 21 animation byakie level 25 Con 20 Str 100 sp 20 maxsp 20 Int 1 Pow 1 resist_physical 100 resist_magic 100 resist_poison 100 resist_fear 100 resist_chaos 100 resist_fire 50 resist_electricity 50 resist_cold 50 resist_acid 50 resist_drain 50 resist_slow 50 resist_paralyze 50 resist_confusion -100 see_invisible 1 exp 250000 ac -10 wc -15 dam 30 hp 4000 maxhp 4000 alive 1 no_pick 1 speed -0.35 can_cast_spell 1 weight 30000000 run_away 2 editable 1 editor_folder monster/giant/byakie end More Object byakie_2 name byakie face byakie.211 animation byakie_2 monster 1 alive 1 no_pick 1 x 1 weight 30000000 editor_folder monster/giant/byakie end More Object byakie_3 name byakie face byakie.311 animation byakie_3 monster 1 alive 1 no_pick 1 y 1 weight 30000000 editor_folder monster/giant/byakie end More Object byakie_4 name byakie face byakie.411 animation byakie_4 monster 1 alive 1 no_pick 1 x 1 y 1 weight 30000000 editor_folder monster/giant/byakie end Object cyclops randomitems cyclops face cyclops.x31 race giant monster 1 sleep 1 Wis 11 animation cyclops level 25 Con 56 Str 80 Int 13 Dex 30 resist_physical 50 resist_poison 100 resist_chaos 100 resist_magic 50 resist_fire 50 resist_electricity 50 resist_cold 50 resist_acid 50 resist_drain 50 resist_slow 50 resist_paralyze 50 resist_godpower 75 resist_holyword 85 resist_confusion -100 resist_blind -100 see_invisible 1 exp 250000 ac -10 wc -15 dam 50 hp 8000 maxhp 8000 alive 1 no_pick 1 speed -0.35 weight 30000000 run_away 5 editable 1 can_use_weapon 1 can_use_bow 1 can_use_rod 1 can_use_wand 1 can_use_skill 1 body_skill 1 body_arm 2 body_range 1 editor_folder monster/giant/cyclops end More Object cyclops_2 name cyclops face cyclops.x31 animation cyclops_2 monster 1 alive 1 no_pick 1 x 1 editor_folder monster/giant/cyclops end More Object cyclops_3 name cyclops face cyclops.x31 animation cyclops_3 monster 1 alive 1 no_pick 1 y 1 editor_folder monster/giant/cyclops end More Object cyclops_4 name cyclops face cyclops.x31 animation cyclops_4 monster 1 alive 1 no_pick 1 x 1 y 1 editor_folder monster/giant/cyclops end More Object cyclops_5 name cyclops face cyclops.x31 animation cyclops_5 monster 1 alive 1 no_pick 1 y 2 editor_folder monster/giant/cyclops end More Object cyclops_6 name cyclops face cyclops.x31 animation cyclops_6 monster 1 alive 1 no_pick 1 x 1 y 2 editor_folder monster/giant/cyclops end Object djinn race faerie name Major djinn randomitems djinn face djinn.131 monster 1 sleep 1 Wis 25 animation djinn level 40 Con 10 Int 30 Pow 30 can_cast_spell 1 maxsp 300 sp 300 resist_drain 50 resist_chaos 50 resist_physical 100 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_acid 100 resist_ghosthit 100 resist_poison 100 resist_fear 100 attack_movement 7 attacktype 15 see_invisible 1 exp 300000 ac -20 wc -15 dam 30 hp 5000 maxhp 5000 alive 1 no_pick 1 speed -0.50 weight 300000 run_away 5 editable 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_rod 1 can_use_horn 1 can_use_ring 1 can_use_wand 1 can_use_scroll 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/giant/djinn end More Object djinn_2 name Major djinn face djinn.231 animation djinn_2 monster 1 alive 1 no_pick 1 y 1 weight 300000 editor_folder monster/giant/djinn end Object djinn_magenta race faerie name djinn randomitems djinn_magenta face djinn_magenta.x11 monster 1 sleep 1 Wis 25 animation djinn_magenta level 100 Con 50 Int 50 Pow 50 can_cast_spell 1 maxsp 2200 sp 2200 resist_drain 50 resist_chaos 50 resist_physical 100 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_acid 100 resist_ghosthit 100 resist_poison 100 resist_fear 100 attack_movement 7 attacktype 15 see_invisible 1 exp 800000 ac -20 wc -15 dam 30 hp 20000 maxhp 20000 alive 1 no_pick 1 speed -0.50 weight 300000 run_away 5 editable 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_rod 1 can_use_horn 1 can_use_ring 1 can_use_wand 1 can_use_scroll 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/giant/djinn end More Object djinn_magenta_2 name djinn face djinn_magenta.x11 animation djinn_magenta_2 monster 1 alive 1 no_pick 1 y 1 weight 300000 editor_folder monster/giant/djinn end Object djinn_magenta_big race faerie name djinn randomitems djinn_magenta face djinn_magenta_big.x11 monster 1 sleep 1 Wis 50 animation djinn_magenta_big level 116 Con 70 Int 70 Pow 70 can_cast_spell 1 maxsp 3300 sp 3300 resist_drain 70 resist_chaos 70 resist_physical 100 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_acid 100 resist_ghosthit 100 resist_poison 100 resist_fear 100 attack_movement 7 attacktype 15 see_invisible 1 exp 800000 ac -50 wc -45 dam 90 hp 31000 maxhp 31000 alive 1 no_pick 1 speed -0.50 weight 900000 run_away 5 editable 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_rod 1 can_use_horn 1 can_use_ring 1 can_use_wand 1 can_use_scroll 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/giant/djinn end More Object djinn_magenta_big_2 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_2 monster 1 alive 1 no_pick 1 y 1 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_3 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_3 monster 1 alive 1 no_pick 1 y 2 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_4 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_4 monster 1 alive 1 no_pick 1 y 3 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_5 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_5 monster 1 alive 1 no_pick 1 y 4 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_6 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_6 monster 1 alive 1 no_pick 1 y 5 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_7 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_7 monster 1 alive 1 no_pick 1 x 1 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_8 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_8 monster 1 alive 1 no_pick 1 x 1 y 1 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_9 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_9 monster 1 alive 1 no_pick 1 x 1 y 2 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_10 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_10 monster 1 alive 1 no_pick 1 x 1 y 3 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_12 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_12 monster 1 alive 1 no_pick 1 x 1 y 4 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_13 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_13 monster 1 alive 1 no_pick 1 x 1 y 5 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_14 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_14 monster 1 alive 1 no_pick 1 x 2 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_15 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_15 monster 1 alive 1 no_pick 1 x 2 y 1 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_16 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_16 monster 1 alive 1 no_pick 1 x 2 y 2 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_17 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_17 monster 1 alive 1 no_pick 1 x 2 y 3 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_18 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_18 monster 1 alive 1 no_pick 1 x 2 y 4 weight 900000 editor_folder monster/giant/djinn end More Object djinn_magenta_big_19 name djinn face djinn_magenta_big.x11 animation djinn_magenta_big_19 monster 1 alive 1 no_pick 1 x 2 y 5 weight 900000 editor_folder monster/giant/djinn end Object minor_djinn race faerie name minor djinn randomitems minor_djinn face djinn.131 monster 1 sleep 1 Wis 15 animation djinn level 15 Con 10 Int 10 Pow 10 can_cast_spell 1 maxsp 100 sp 100 resist_confusion 100 resist_acid 100 resist_ghosthit 100 resist_poison 100 resist_fear 100 resist_drain -100 resist_weaponmagic -100 resist_chaos -100 resist_physical 50 resist_magic 50 resist_fire 50 resist_electricity 50 resist_cold 50 attack_movement 7 see_invisible 1 exp 70000 ac -15 wc -5 dam 15 hp 2500 maxhp 2500 alive 1 no_pick 1 speed -0.35 weight 300000 run_away 5 editable 1 attacktype 3 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_rod 1 can_use_horn 1 can_use_ring 1 can_use_wand 1 can_use_scroll 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/giant/djinn end More Object minor_djinn_2 name minor djinn face djinn.231 animation djinn_2 monster 1 alive 1 no_pick 1 y 1 weight 300000 editor_folder monster/giant/djinn end Object giant race giant name hill giant randomitems giant monster 1 sleep 1 Wis 10 face giant.x11 animation giant resist_electricity 50 resist_blind -30 exp 1500 ac 1 wc 2 dam 20 hp 250 Con 4 Str 30 Int 13 maxhp 250 level 10 alive 1 no_pick 1 speed -0.085 weight 300000 run_away 6 pick_up 1 can_use_weapon 1 can_use_skill 1 editable 1 body_skill 1 body_arm 2 editor_folder monster/giant end More Object giant_2 name hill giant face giant.x11 animation giant_2 monster 1 alive 1 no_pick 1 y 1 weight 300000 editor_folder monster/giant end Object generate_giant race giant other_arch giant name bean stalk generator 1 face giant_gen.111 speed 0.003 alive 1 hp 100 maxhp 100 exp 200 level 10 alive 1 no_pick 1 maxsp 1 weight 30000 editable 1 editor_folder monster/giant end Object mabu race giant name mabu suke randomitems giant monster 1 sleep 1 Wis 10 face mabu.x11 animation mabu resist_electricity 50 exp 1500 ac 1 wc 2 dam 20 hp 250 Con 4 Str 30 Int 13 maxhp 250 level 10 alive 1 no_pick 1 speed -0.085 weight 300000 run_away 6 pick_up 1 can_use_weapon 1 can_use_skill 1 editable 1 body_skill 1 body_arm 2 editor_folder monster/giant end More Object mabu_2 name mabu suke face mabu.x11 animation mabu_2 monster 1 alive 1 no_pick 1 y 1 weight 300000 editor_folder monster/giant end Object fire_serpent race reptile name fire serpent randomitems fire_serpent face serpent.131 monster 1 Wis 15 animation serpent level 9 Con 4 resist_cold -100 resist_fire 30 attacktype 5 exp 400 ac -1 wc 4 dam 7 hp 120 maxhp 120 Pow 2 sp 5 maxsp 5 alive 1 no_pick 1 speed -0.10 can_cast_spell 1 weight 90000 editable 1 editor_folder monster/giant/serpent end More Object fire_serpent_2 name fire serpent face serpent.231 animation serpent_2 monster 1 alive 1 no_pick 1 x 1 weight 900000 editor_folder monster/giant/serpent end Object serpent name serpent race reptile randomitems serpent face serpent.131 monster 1 Wis 15 animation serpent level 7 Con 3.2 resist_cold -100 resist_poison 100 exp 150 ac -2 wc 5 dam 9 hp 100 maxhp 100 alive 1 no_pick 1 speed -0.08 weight 90000 editable 1 editor_folder monster/giant/serpent end More Object serpent_2 name serpent face serpent.231 animation serpent_2 monster 1 alive 1 no_pick 1 x 1 weight 900000 editor_folder monster/giant/serpent end Object slug race insect name slug face slug.131 monster 1 sleep 1 Wis 15 animation slug level 8 Con 10 resist_acid 100 resist_fear 100 resist_blind 100 resist_fire -100 resist_electricity 50 attacktype 65 exp 500 ac -1 wc -1 dam 10 hp 250 maxhp 250 alive 1 no_pick 1 speed -0.08 weight 300000 run_away 5 editable 1 editor_folder monster/giant/slug end More Object slug_2 name slug face slug.231 animation slug_2 monster 1 alive 1 no_pick 1 x 1 weight 300000 editor_folder monster/giant/slug end Object h_kobold name hyper kobold race goblin face h_kobold.111 animation h_kobold Str 30 Dex 30 Con 30 Wis 50 hp 2000 maxhp 2000 exp 50000 dam 70 wc -30 ac -30 speed 1.200000 attack_movement 3 level 50 resist_cold -100 carrying 6000 weight 30000 alive 1 no_pick 1 monster 1 sleep 1 editable 1 editor_folder monster/goblin/Kobold end Object unusual_kobold name unusual kobold face unusual_kobold.111 race goblin animation unusual_kobold monster 1 sleep 1 Str 30 Dex 30 Con 100 Wis 50 no_pick 1 alive 1 hp 10000 maxhp 10000 exp 5000 dam 70 wc -50 ac -100 resist_physical 100 speed .4 level 30 resist_cold -100 carrying 6000 weight 30000 is_animated 1 editable 1 editor_folder monster/goblin/Kobold end Object gnoll randomitems gnoll race goblin face gnoll.111 animation gnoll monster 1 sleep 1 Wis 8 Int 8 Dex 12 Str 15 no_pick 1 alive 1 exp 30 ac 13 wc 12 dam 4 hp 8 maxhp 8 level 3 speed -0.1 weight 45000 run_away 30 can_use_skill 1 editable 1 body_skill 1 editor_folder monster/goblin end Object gnoll_chief_arc name gnoll chief randomitems gnoll race goblin face gnoll_chief.111 animation gnoll_chief_arc monster 1 sleep 1 Wis 8 Int 8 Dex 12 Str 15 no_pick 1 alive 1 exp 120 ac 11 wc 10 dam 20 hp 40 maxhp 40 level 5 resist_physical 30 speed -0.1 weight 45000 run_away 30 can_use_skill 1 editable 1 body_skill 1 editor_folder monster/goblin end Object generate_gnoll race goblin other_arch gnoll name generator generator 1 face gnoll_gen.111 hp 40 maxhp 40 exp 80 ac 10 speed 0.004 alive 1 level 1 maxsp 1 weight 1000000 editable 1 editor_folder monster/goblin end Object gnoll_leader_arc name gnoll champion randomitems gnoll race goblin face gnoll_leader.111 animation gnoll_leader_arc monster 1 sleep 1 Wis 8 Int 8 Dex 12 Str 15 no_pick 1 alive 1 exp 50 ac 12 wc 11 dam 17 hp 21 maxhp 21 level 4 speed 0.1 weight 45000 run_away 30 can_use_skill 1 editable 1 body_skill 1 editor_folder monster/goblin end Object goblin randomitems goblin race goblin face goblin.111 animation goblin monster 1 sleep 1 Wis 10 no_pick 1 alive 1 exp 20 ac 14 wc 17 dam 3 hp 6 maxhp 6 level 2 speed -0.1 weight 50000 run_away 10 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/goblin end Object goblin_chief_arc name goblin chief randomitems goblin race goblin face goblin_chief.111 animation goblin_chief_arc monster 1 sleep 1 Wis 10 no_pick 1 alive 1 exp 120 ac 12 wc 15 dam 16 hp 30 maxhp 30 level 4 resist_physical 30 speed 0.1 weight 50000 run_away 10 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/goblin end Object generate_goblin race goblin other_arch goblin name generator generator 1 face goblin_gen.111 hp 30 maxhp 30 ac 8 exp 100 alive 1 level 1 no_pick 1 speed 0.02 maxsp 1 weight 1000000 editable 1 editor_folder monster/goblin end Object goblin_leader_arc name goblin champion randomitems goblin race goblin face goblin_leader.111 animation goblin_leader_arc monster 1 sleep 1 Wis 10 no_pick 1 alive 1 exp 40 ac 13 wc 16 dam 16 hp 16 maxhp 16 level 3 speed 0.1 weight 50000 run_away 10 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/goblin end Object kobold face kobold.111 race goblin animation kobold monster 1 sleep 1 Wis 8 no_pick 1 alive 1 exp 5 ac 18 wc 27 dam 2 hp 2 maxhp 2 level 1 speed 0.2 weight 30000 run_away 90 editable 1 editor_folder monster/goblin end Object generate_kobold race goblin other_arch kobold name generator generator 1 face kobold_gen.111 hp 20 maxhp 20 exp 30 ac 15 speed 0.02 alive 1 level 1 maxsp 1 weight 1000000 editable 1 editor_folder monster/goblin end Object ogre name ogre randomitems ogre race giant face ogre.111 animation ogre monster 1 sleep 1 no_pick 1 alive 1 exp 100 level 5 ac 10 can_see_in_dark 1 hp 50 Con 2 Wis 10 Str 22 Dex 20 Int 8 maxhp 50 wc 7 dam 8 speed -0.08 resist_electricity 30 weight 140000 run_away 15 can_apply 24 run_away 30 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/goblin end Object ogre_chief_arc name ogre chief randomitems ogre race giant face ogre_chief.111 animation ogre_chief_arc monster 1 sleep 1 no_pick 1 alive 1 exp 200 level 8 ac 6 wc 5 can_see_in_dark 1 hp 160 maxhp 160 Con 2 Wis 10 Str 22 Dex 20 Int 8 dam 30 speed 0.08 resist_electricity 30 resist_physical 30 weight 140000 run_away 15 can_apply 24 run_away 30 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/goblin end Object generate_ogre race giant other_arch ogre name generator generator 1 face ogre_gen.111 hp 60 maxhp 60 exp 300 ac 7 speed 0.002 alive 1 level 1 maxsp 1 weight 1000000 editable 1 editor_folder monster/goblin end Object ogre_leader_arc name ogre champion randomitems ogre race giant face ogre_leader.111 animation ogre_leader_arc monster 1 sleep 1 no_pick 1 alive 1 exp 150 level 7 ac 8 wc 5 can_see_in_dark 1 hp 75 maxhp 75 Con 2 Wis 10 Str 22 Dex 20 Int 8 dam 22 speed 0.08 resist_electricity 50 weight 140000 run_away 15 can_apply 24 run_away 30 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/goblin end Object ologhi name Olog-hi race goblin face ologhi.111 animation ologhi monster 1 sleep 1 no_pick 1 alive 1 exp 1000 level 20 ac -100 can_see_in_dark 1 Str 30 Dex 20 Con 10 Wis 4 Int 8 hp 5000 maxhp 5000 wc -100 dam 100 speed -0.25 attack_movement 5 resist_physical 100 resist_magic -100 resist_electricity -100 carrying 20000 weight 140000 randomitems throw_stnd is_animated 1 editable 1 editor_folder monster/goblin end Object orc randomitems orc race goblin face orc.111 animation orc monster 1 sleep 1 Wis 8 no_pick 1 alive 1 exp 15 ac 16 wc 19 dam 1 hp 4 maxhp 4 level 1 speed -0.15 weight 23000 run_away 25 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/goblin end Object orc_chief_arc name orc chief randomitems orc race goblin face orc_chief.111 animation orc_chief_arc monster 1 sleep 1 Wis 8 no_pick 1 alive 1 exp 75 ac 14 wc 17 dam 15 hp 24 maxhp 24 level 3 resist_physical 30 speed -0.15 weight 23000 run_away 25 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/goblin end Object generate_orc race goblin other_arch orc name generator generator 1 face orc_gen.111 hp 30 maxhp 30 exp 60 ac 9 speed 0.006 alive 1 level 1 maxsp 1 weight 1000000 editable 1 editor_folder monster/goblin end Object orc_leader_arc name orc champion randomitems orc race goblin face orc_leader.111 animation orc_leader_arc monster 1 sleep 1 Wis 8 no_pick 1 alive 1 exp 35 ac 15 wc 18 dam 14 hp 16 maxhp 16 level 2 speed -0.15 weight 23000 run_away 25 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/goblin end Object a_guard_h race human name High guard randomitems guard_h face a_guard_h.111 speed 0.06 alive 1 monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 no_magic 1 resist_magic 100 reflect_missile 1 reflect_spell 1 hp 250 maxhp 250 Int 13 Dex 12 Str 18 Con 15 Pow 3 sp 25 maxsp 25 ac 0 resist_physical 75 exp 1200 wc 1 dam 15 level 10 weight 150000 stand_still 1 unaggressive 1 Str 25 can_cast_spell 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 editor_folder monster/humanoid/Arabic end Object a_guard_l race human name light guard randomitems guard_l face a_guard_l.111 speed 0.06 alive 1 monster 1 sleep 1 Wis 5 see_invisible 1 no_pick 1 resist_magic 30 sp 10 maxsp 10 Int 1 Pow 1 hp 80 maxhp 80 Con 15 ac 3 resist_physical 30 exp 150 wc 5 dam 10 level 4 weight 150000 stand_still 1 unaggressive 1 Str 25 can_cast_spell 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 editor_folder monster/humanoid/Arabic end Object a_guard_m race human name Medium guard randomitems guard_m face a_guard_m.111 speed 0.06 alive 1 monster 1 sleep 1 Wis 10 see_invisible 1 no_pick 1 resist_magic 30 reflect_missile 1 hp 120 maxhp 120 sp 20 maxsp 20 Int 2 Pow 2 Con 15 ac 1 resist_physical 65 exp 250 wc 1 dam 15 level 6 weight 150000 stand_still 1 unaggressive 1 Str 25 can_cast_spell 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 editor_folder monster/humanoid/Arabic end Object a_priest race human name priest randomitems a_priest face a_priest.111 Wis 5 monster 1 unaggressive 1 sp 10 maxsp 10 Int 3 Pow 3 hp 50 maxhp 50 Con 10 no_pick 1 exp 500 resist_magic 30 speed 0.16 ac 5 wc 9 dam 8 alive 1 level 7 weight 100000 attack_movement 7 can_use_wand 1 can_use_scroll 1 can_use_rod 1 can_cast_spell 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Arabic end Object a_townsman race human name Townsman randomitems standard face a_townsman.111 alive 1 monster 1 no_pick 1 hp 15 maxhp 15 ac 10 exp 10 wc 18 Str 15 Con 5 Dex 12 Int 12 dam 5 level 1 speed 0.12 weight 100000 unaggressive 1 can_use_skill 1 can_use_rod 1 can_use_wand 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_bow 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Arabic end Object a_townsman2 race human name Townsman randomitems standard face a_townsman2.111 alive 1 monster 1 no_pick 1 hp 15 maxhp 15 ac 10 exp 10 wc 18 Str 15 Con 5 Dex 12 Int 12 dam 5 level 1 speed 0.12 weight 100000 unaggressive 1 can_use_skill 1 can_use_rod 1 can_use_wand 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_bow 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Arabic end Object a_townsman3 race human name Townsman randomitems standard face a_townsman3.111 alive 1 monster 1 no_pick 1 hp 15 maxhp 15 ac 10 exp 10 wc 18 Str 15 Con 5 Dex 12 Int 12 dam 5 level 1 speed 0.12 weight 100000 unaggressive 1 can_use_skill 1 can_use_rod 1 can_use_wand 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_bow 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Arabic end Object beggar race human name beggar face beggar.111 randomitems beggar sp 4 maxsp 4 monster 1 unaggressive 1 random_movement 1 alive 1 ac 9 wc 20 dam 1 hp 4 maxhp 4 Str 8 Dex 10 Int 11 Con 1 exp 05 speed 0.05 weight 50000 level 1 can_use_skill 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Arabic end Object big_slave race human randomitems slave name big slave face big_slave.111 alive 1 level 1 monster 1 hp 30 maxhp 30 Str 20 Con 5 ac 8 exp 20 wc 15 speed 0.16 dam 8 weight 150000 unaggressive 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_bow 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 editor_folder monster/humanoid/Arabic end Object dancing_girl race human name Dancing girl face dancing_girl.111 animation dancing_girl alive 1 monster 1 no_pick 1 hp 10 maxhp 10 ac 6 exp 10 wc 18 Str 15 Con 5 dam 5 level 1 random_movement 1 speed 0.5 weight 100000 unaggressive 1 can_use_rod 1 can_use_wand 1 can_use_weapon 1 can_use_bow 1 editable 1 body_arm 2 body_range 1 randomitems dancing_girl editor_folder monster/humanoid/Arabic end Object holy_priest race human name Holy man randomitems holy_priest face holy_priest.111 animation holy_priest speed 0.16 alive 1 monster 1 Wis 25 see_invisible 1 no_pick 1 resist_fire 30 resist_electricity 30 resist_cold 30 resist_confusion 30 resist_acid 30 resist_poison 30 resist_chaos 30 resist_physical 100 resist_magic 100 resist_drain 100 resist_fear 100 resist_deplete 100 resist_death 100 sp 100 maxsp 100 Int 30 Pow 30 Wis 10 Str 25 hp 500 maxhp 500 Con 40 ac -7 exp 5000 wc 19 dam 18 level 17 weight 100000 attack_movement 7 unaggressive 1 can_use_scroll 1 can_use_ring 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Arabic end Object merchant race human name Merchant randomitems merchant face merchant.111 animation merchant is_animated 0 sp 10 maxsp 10 Str 13 Int 14 Dex 13 Con 2 Pow 1 monster 1 unaggressive 1 alive 1 ac 6 wc 14 dam 4 hp 10 maxhp 10 exp 20 speed 0.20 weight 50000 level 3 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Arabic end Object slave race human name slave randomitems slave face slave.111 speed 0.10 alive 1 level 1 monster 1 no_pick 1 hp 10 maxhp 10 Con 5 ac 10 exp 10 wc 20 Str 15 dam 5 weight 150000 unaggressive 1 can_use_bow 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 editor_folder monster/humanoid/Arabic end Object veiled_woman race human name Veiled woman face veiled_woman.111 alive 1 monster 1 no_pick 1 hp 15 maxhp 15 ac 10 exp 10 wc 15 Str 12 Con 5 Int 12 Dex 13 dam 5 level 1 speed -0.15 weight 100000 unaggressive 1 can_use_rod 1 can_use_skill 1 can_use_wand 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_bow 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 randomitems skill_use_magic_item editor_folder monster/humanoid/Arabic end Object veiled_woman2 race human name Veiled woman face veiled_woman2.111 alive 1 monster 1 no_pick 1 hp 15 maxhp 15 ac 10 exp 10 wc 15 Str 12 Con 5 Int 12 Dex 12 dam 5 level 1 speed -0.15 weight 100000 unaggressive 1 can_use_skill 1 can_use_rod 1 can_use_wand 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_bow 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 randomitems skill_use_magic_item editor_folder monster/humanoid/Arabic end Object veiled_woman3 race human name Veiled woman face veiled_woman3.111 alive 1 monster 1 no_pick 1 hp 15 maxhp 15 ac 10 exp 10 wc 15 Str 12 Con 5 Int 12 Dex 12 dam 5 level 1 speed -0.15 weight 100000 unaggressive 1 can_use_skill 1 can_use_rod 1 can_use_wand 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_bow 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 randomitems skill_use_magic_item editor_folder monster/humanoid/Arabic end Object warrior_1 name warrior race human randomitems warrior_1 face warrior.171 animation warrior sp 5 maxsp 5 Pow 1 Int 12 Str 18 Dex 13 Cha 18 monster 1 unaggressive 1 alive 1 ac 1 wc 9 dam 8 hp 50 maxhp 50 exp 40 speed 0.15 weight 50000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_armour 1 can_use_shield 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Class/Warrior end Object conjurer randomitems conjurer name conjurer race human face conjurer.111 animation conjurer Pow 5 Int 20 Dex 10 Str 10 sp 40 maxsp 40 monster 1 alive 1 ac 1 wc 15 dam 4 hp 40 maxhp 40 exp 100 speed -0.1 weight 50000 level 15 editable 1 can_cast_spell 1 can_use_skill 1 can_use_scroll 1 can_use_rod 1 can_use_horn 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Class end Object conjurer2 race human randomitems conjurer2 name conjurer face conjurer.111 animation conjurer2 Pow 5 Int 20 Str 10 Dex 10 sp 40 maxsp 40 monster 1 alive 1 ac 1 wc 15 dam 4 hp 40 maxhp 40 exp 100 speed -0.1 weight 50000 level 15 editable 1 can_cast_spell 1 can_use_scroll 1 can_use_skill 1 can_use_rod 1 can_use_horn 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Class end Object fighter name fighter race human randomitems fighter face fighter.111 animation fighter maxsp 5 sp 5 Str 15 Dex 15 Int 10 Pow 1 monster 1 unaggressive 1 alive 1 ac 1 wc 9 dam 8 hp 50 maxhp 50 exp 40 speed 0.15 weight 50000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Class end Object ninja_1 name ninja race human randomitems npc_ninja face ninja.171 animation ninja monster 1 maxsp 7 sp 7 Pow 1 Int 20 Dex 20 Str 15 unaggressive 1 alive 1 ac 0 wc 12 dam 5 hp 30 maxhp 30 exp 30 speed 0.25 weight 50000 level 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Class end Object ninja2 race human name ninja randomitems npc_ninja face ninja_2.111 animation ninja2 sp 7 maxsp 7 Int 20 Str 20 Dex 15 Pow 1 monster 1 unaggressive 1 alive 1 ac 0 wc 12 dam 5 hp 30 maxhp 30 exp 30 speed 0.25 weight 50000 level 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Class end Object northman name viking race human randomitems viking face northman.111 animation northman maxsp 5 sp 5 Pow 1 Int 10 Str 18 Dex 14 monster 1 alive 1 ac 1 wc 9 dam 8 hp 50 maxhp 50 exp 40 speed -0.15 weight 50000 level 3 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Class end Object pirate randomitems pirate race human face pirate.111 animation pirate monster 1 sleep 1 Int 13 Dex 20 Str 12 Wis 10 no_pick 1 alive 1 exp 45 level 4 ac 7 hp 20 maxhp 20 Con 2 wc 10 dam 6 speed -0.12 weight 75000 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Class end Object thief_1 race human randomitems thief_1 face thief.151 animation thief_1 monster 1 alive 1 Str 10 Dex 25 Int 13 ac 0 wc 10 hp 25 maxhp 25 exp 50 speed 0.28 weight 52000 level 1 will_apply 8 pick_up 26 can_use_ring 1 can_use_skill 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 editor_folder monster/humanoid/Class end Object black_dragon1 name black dragon race dragon randomitems dragon_player_items face pl_dragon_bl.151 animation black_dragon1 monster 1 unaggressive 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed -0.3 attacktype 1 editable 1 can_use_shield 0 can_use_armour 0 can_use_weapon 0 body_range 1 body_arm 0 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder monster/humanoid/Dragon end Object black_dragon2 name black dragon race dragon randomitems dragon_player_items face black_dragon2.151 animation black_dragon2 monster 1 unaggressive 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed -0.3 attacktype 1 editable 1 can_use_shield 0 can_use_armour 0 can_use_weapon 0 body_range 1 body_arm 0 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder monster/humanoid/Dragon end Object blue_dragon1 name blue dragon race dragon randomitems dragon_player_items face pl_dragon.151 animation blue_dragon1 monster 1 unaggressive 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed -0.3 attacktype 1 editable 1 can_use_shield 0 can_use_armour 0 can_use_weapon 0 body_range 1 body_arm 0 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder monster/humanoid/Dragon end Object blue_dragon2 name blue dragon race dragon randomitems dragon_player_items face blue_dragon2.151 animation blue_dragon2 monster 1 unaggressive 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed -0.3 attacktype 1 editable 1 can_use_shield 0 can_use_armour 0 can_use_weapon 0 body_range 1 body_arm 0 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder monster/humanoid/Dragon end Object green_dragon1 name green dragon race dragon randomitems dragon_player_items face pl_dragon_g.151 animation green_dragon1 monster 1 unaggressive 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed -0.3 attacktype 1 editable 1 can_use_shield 0 can_use_armour 0 can_use_weapon 0 body_range 1 body_arm 0 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder monster/humanoid/Dragon end Object green_dragon2 name green dragon race dragon randomitems dragon_player_items face green_dragon2.151 animation green_dragon2 monster 1 unaggressive 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed -0.3 attacktype 1 editable 1 can_use_shield 0 can_use_armour 0 can_use_weapon 0 body_range 1 body_arm 0 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder monster/humanoid/Dragon end Object red_dragon1 name red dragon race dragon randomitems dragon_player_items face pl_dragon_r.151 animation red_dragon1 monster 1 unaggressive 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed -0.3 attacktype 1 editable 1 can_use_shield 0 can_use_armour 0 can_use_weapon 0 body_range 1 body_arm 0 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder monster/humanoid/Dragon end Object red_dragon2 name red dragon race dragon randomitems dragon_player_items face red_dragon2.151 animation red_dragon2 monster 1 unaggressive 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed -0.3 attacktype 1 editable 1 can_use_shield 0 can_use_armour 0 can_use_weapon 0 body_range 1 body_arm 0 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder monster/humanoid/Dragon end Object dwarf race dwarf name dwarf randomitems dwarf face dwarf.111 animation dwarf maxsp 9 sp 9 Pow 21.6 Int 15 Str 20 Dex 10 monster 1 unaggressive 1 alive 1 ac 1 wc 8 dam 9 hp 70 maxhp 70 exp 100 speed 0.15 weight 50000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_skill 1 can_use_scroll 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Dwarf end Object dwarf_priest race dwarf randomitems prayer_book name dwarf priest animation dwarf_priest msg @match * I'm too busy to answer your queries. endmsg face dwarf_pr.111 Pow 9 sp 40 maxsp 40 monster 1 unaggressive 1 alive 1 ac 10 wc 15 dam 5 hp 28 maxhp 28 exp 5 speed 0.06 weight 50000 level 15 can_cast_spell 1 editable 1 editor_folder monster/humanoid/Dwarf end Object dwarf_wiz race dwarf randomitems random_books name dwarf wizard animation dwarf_wiz msg @match * I'm too busy to answer your queries. endmsg face dwarf_wiz.111 Pow 18 sp 50 maxsp 50 monster 1 unaggressive 1 alive 1 ac 10 wc 15 dam 5 hp 38 maxhp 38 exp 10 speed 0.06 weight 50000 level 15 can_cast_spell 1 editable 1 editor_folder monster/humanoid/Dwarf end Object greater_dwarven_guard race dwarf name greater dwarven guard randomitems gdwar_guard face greater_dwarven_guard.111 animation greater_dwarven_guard maxsp 9 sp 9 Int 9 Pow 43 Str 30 Dex 14 monster 1 attack_movement 4 alive 1 ac -10 wc 20 dam 12 hp 600 maxhp 600 exp 20000 speed 0.30 weight 50000 level 20 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Dwarf end Object lesser_dwarven_guard race dwarf name lesser dwarven guard randomitems ldwar_guard face lesser_dwarven_guard.111 animation lesser_dwarven_guard maxsp 9 sp 9 Pow 28 Str 25 Dex 12 Int 9 monster 1 attack_movement 4 alive 1 ac -5 wc 15 dam 10 hp 300 maxhp 300 exp 7000 speed 0.20 weight 50000 level 15 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Dwarf end Object dark_elf race faerie name dark elf randomitems dark_elf face dark_elf.111 animation dark_elf monster 1 sleep 1 Wis 20 no_pick 1 alive 1 exp 20 ac 1 wc 1 dam 4 Pow 1 Int 15 Str 13 Dex 25 maxsp 20 can_cast_spell 1 hp 20 maxhp 20 level 9 speed 0.5 weight 50000 pick_up 24 will_apply 2 can_apply 24 run_away 30 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 attack_movement 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Elf end Object dark_elf2 race faerie name dark elf captain randomitems dark_elf face dark_elf2.131 animation dark_elf2 monster 1 sleep 1 Wis 25 no_pick 1 alive 1 exp 40 ac 1 wc 1 dam 8 Pow 2 Int 15 Str 13 Dex 25 maxsp 40 can_cast_spell 1 hp 40 maxhp 40 level 18 speed 0.5 weight 50000 pick_up 24 will_apply 2 can_apply 24 run_away 30 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 attack_movement 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Elf end Object elf_1 race faerie name elf randomitems elf_1 face elf_1.111 animation elf_1 monster 1 alive 1 Pow 4 Str 17 Con 2 Int 15 Dex 19 maxsp 7 sp 7 unaggressive 1 ac 0 wc 12 dam 5 hp 30 maxhp 30 exp 30 speed 0.25 weight 50000 level 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Elf end Object elf_guard race faerie name elf guard face elf_guard.111 animation elf_guard speed 0.06 alive 1 monster 1 sleep 1 Wis 5 see_invisible 1 no_pick 1 resist_magic 30 sp 10 maxsp 10 Pow 1 hp 80 maxhp 80 Con 15 ac 3 resist_physical 30 exp 150 wc 5 dam 10 level 4 weight 150000 stand_still 1 unaggressive 1 Str 25 can_cast_spell 1 editable 1 editor_folder monster/humanoid/Elf end Object elf_lass race faerie name elf lass randomitems elf_1 face elf_lass.111 animation elf_lass monster 1 alive 1 Pow 4 Str 17 Con 2 Int 15 Dex 19 maxsp 7 sp 7 unaggressive 1 ac 0 wc 12 dam 5 hp 30 maxhp 30 exp 30 speed 0.25 weight 50000 level 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Elf end Object elf_man race faerie name elf man randomitems elf_1 face elf_lad.111 animation elf_man monster 1 alive 1 Pow 4 Str 17 Con 2 Int 15 Dex 19 maxsp 7 sp 7 unaggressive 1 ac 0 wc 12 dam 5 hp 30 maxhp 30 exp 30 speed 0.25 weight 50000 level 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Elf end Object gardengnome race dwarf name gnome randomitems gnome alive 1 monster 1 no_pick 1 type 120 face gardengnome.111 animation gardengnome ac 1 reflect_spell 1 wc 5 dam 25 level 25 Str 15 Int 20 Dex 20 Con 30 Pow 3 can_cast_spell 1 Wis 20 attacktype 4098 will_apply 15 hp 400 maxhp 400 sp 400 maxsp 400 resist_fire 100 resist_cold 100 resist_confusion 100 resist_turn_undead 100 weight 50000 speed 0.4 random_movement 1 pick_up 3 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 run_away 99 exp 2000 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/humanoid/Gnome end Object gnome race dwarf name cunning gnome randomitems gnome alive 1 monster 1 no_pick 1 type 120 face gnome.111 animation gnome ac 1 reflect_spell 1 wc 5 dam 4 level 4 Str 10 Int 15 Dex 13 Con 8 Pow 1 maxsp 10 can_cast_spell 1 Wis 20 attacktype 4098 will_apply 15 hp 100 maxhp 100 sp 300 maxsp 300 resist_fire 100 resist_cold 100 resist_confusion 100 resist_turn_undead 100 weight 50000 speed 0.4 random_movement 1 pick_up 3 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 run_away 99 exp 1000 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/humanoid/Gnome end Object guard race human name castle guard face guard_hard.111 speed 0.06 alive 1 monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 resist_magic 100 reflect_missile 1 reflect_spell 1 hp 250 maxhp 250 Con 15 sp 25 maxsp 25 Pow 3 ac 0 resist_physical 75 exp 1200 wc 1 dam 15 level 10 weight 150000 stand_still 1 unaggressive 1 Str 25 can_cast_spell 1 editable 1 editor_folder monster/humanoid/Guard end Object light_guard race human name castle guard face guard_ligh.111 speed 0.06 alive 1 monster 1 sleep 1 Wis 5 see_invisible 1 no_pick 1 resist_magic 30 sp 10 maxsp 10 Pow 1 hp 80 maxhp 80 Con 15 ac 3 resist_physical 30 exp 150 wc 5 dam 10 level 4 weight 150000 stand_still 1 unaggressive 1 Str 25 can_cast_spell 1 editable 1 editor_folder monster/humanoid/Guard end Object medium_guard race human name castle guard face guard_med.111 speed 0.06 alive 1 monster 1 sleep 1 Wis 10 see_invisible 1 no_pick 1 resist_magic 30 reflect_missile 1 hp 120 maxhp 120 sp 20 maxsp 20 Pow 2 Con 15 ac 1 resist_physical 65 exp 250 wc 1 dam 15 level 6 weight 150000 stand_still 1 unaggressive 1 Str 25 can_cast_spell 1 editable 1 editor_folder monster/humanoid/Guard end Object knight race human name Royal Guard face knight.111 speed 0.1 animation knight alive 1 monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 resist_magic 100 unaggressive 1 reflect_missile 1 reflect_spell 1 hp 250 maxhp 250 Con 15 sp 25 maxsp 25 Pow 3 ac 0 resist_physical 75 exp 1500 wc 4 dam 15 level 10 weight 150000 Str 25 can_cast_spell 1 editable 1 editor_folder monster/humanoid/Guard end Object halfling race halfling name halfling randomitems halfling face halfling.151 animation halfling sp 10 maxsp 10 Str 12 Dex 10 Int 10 Pow 1 monster 1 unaggressive 1 alive 1 ac 8 wc 10 dam 2 hp 18 maxhp 18 exp 25 speed 0.15 weight 30000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_rod 1 can_use_skill 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Halfling end Object halfling2 race halfling name halfling randomitems halfling face halfling2.151 animation halfling2 sp 10 maxsp 10 Str 12 Dex 10 Int 10 Pow 1 monster 1 unaggressive 1 alive 1 ac 8 wc 10 dam 2 hp 18 maxhp 18 exp 25 speed 0.15 weight 30000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_rod 1 can_use_skill 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Halfling end Object halfling3 race halfling name halfling randomitems halfling face halfling3.151 animation halfling3 sp 10 maxsp 10 Str 12 Dex 10 Int 10 Pow 1 monster 1 unaggressive 1 alive 1 ac 8 wc 10 dam 2 hp 18 maxhp 18 exp 25 speed 0.15 weight 30000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_rod 1 can_use_skill 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Halfling end Object c_man name city dweller race human randomitems jail face man.151 animation c_man sp 10 maxsp 10 Str 10 Int 10 Dex 10 Pow 1 monster 1 unaggressive 1 alive 1 ac 8 wc 10 dam 2 hp 18 maxhp 18 exp 25 speed 0.15 weight 50000 level 3 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_cast_spell 1 can_use_skill 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object c_sage name city dweller randomitems jail name sage race human msg @match * I'm too busy to answer your queries. endmsg face sage.111 Pow 5 Int 25 Dex 5 Str 5 sp 40 maxsp 40 monster 1 unaggressive 1 alive 1 ac 10 wc 25 dam 1 hp 18 maxhp 18 exp 0 speed 0.06 weight 50000 level 15 editable 1 can_cast_spell 1 can_use_skill 1 body_skill 1 editor_folder monster/humanoid/Human end Object c_woman name city dweller randomitems jail face woman.151 animation c_woman race human sp 10 maxsp 10 Pow 1 Str 10 Dex 10 Int 10 monster 1 unaggressive 1 alive 1 ac 10 wc 15 dam 1 hp 18 maxhp 18 exp 20 speed 0.15 weight 50000 level 2 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object charwoman name cleaning woman race human face charwoman.171 animation charwoman monster 1 unaggressive 1 random_movement 1 alive 1 ac 10 wc 25 dam 1 hp 8 maxhp 8 Pow 1 sp 1 maxsp 1 exp 0 speed 0.15 weight 50000 level 1 run_away 90 editable 1 editor_folder monster/humanoid/Human end Object child name child race human randomitems child face child.111 monster 1 unaggressive 1 random_movement 1 alive 1 ac 7 wc 25 dam 1 hp 10 maxhp 10 Str 8 Con 1 Dex 13 Int 8 exp 10 speed 0.3 weight 50000 level 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_ring 1 editable 1 body_skill 1 body_finger 2 body_range 1 editor_folder monster/humanoid/Human end Object child2 name child race human randomitems child face child2.111 monster 1 unaggressive 1 random_movement 1 alive 1 ac 7 wc 25 dam 1 hp 10 maxhp 10 Str 8 Con 1 Dex 13 Int 8 exp 10 speed 0.3 weight 50000 level 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_ring 1 editable 1 body_skill 1 body_finger 2 body_range 1 editor_folder monster/humanoid/Human end Object child_thief name young rogue race human randomitems c_thief face child.111 monster 1 alive 1 ac 7 wc 18 dam 2 hp 15 maxhp 15 Str 8 Int 12 Dex 16 Con 2 exp 15 speed 0.4 weight 50000 level 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_ring 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_range 1 editor_folder monster/humanoid/Human end Object clown race human name clown randomitems courier face clown.111 monster 1 unaggressive 1 alive 1 ac 3 wc 8 dam 5 hp 100 maxhp 100 exp 60 Str 12 Con 3 Dex 15 Int 12 speed 0.20 weight 50000 resist_physical 20 resist_magic 100 resist_fire 100 resist_electricity 100 resist_confusion 100 resist_fear 100 resist_holyword 100 resist_weaponmagic 100 reflect_spell 1 reflect_missile 1 level 10 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 can_cast_spell 1 can_use_skill 1 can_use_horn 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object courier race human name courier randomitems courier face courier.111 monster 1 unaggressive 1 alive 1 ac 3 wc 8 dam 5 hp 30 maxhp 30 exp 60 Str 12 Con 3 Dex 15 Int 12 speed 0.20 weight 50000 resist_physical 20 level 5 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object crone race human face crone.111 sp 40 maxsp 40 Int 2 Pow 2 monster 1 unaggressive 1 alive 1 level 1 ac 9 wc 18 dam 1 hp 8 maxhp 8 exp 5 speed 0.05 weight 50000 can_use_skill 1 can_cast_spell 1 can_use_horn 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 randomitems all_spell_skills editor_folder monster/humanoid/Human end Object evilclown race human name evil clown randomitems evilclown face evilclown.111 monster 1 alive 1 ac -80 wc -50 dam 200 hp 3300 maxhp 3300 sp 1000 maxsp 1000 exp 10000 Str 20 Con 30 Pow 50 Dex 15 Int 12 speed 0.5 weight 50000 resist_physical 75 resist_magic 100 resist_fire 100 resist_electricity 100 resist_confusion 100 resist_fear 100 resist_holyword 100 resist_weaponmagic 100 reflect_spell 1 reflect_missile 1 level 115 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 can_cast_spell 1 can_use_skill 1 can_use_horn 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object farmer race human name farmer randomitems farmer face farmer.111 animation farmer sp 10 maxsp 10 Str 12 Dex 10 Int 10 Pow 1 monster 1 unaggressive 1 alive 1 ac 8 wc 10 dam 2 hp 18 maxhp 18 exp 25 speed 0.15 weight 50000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_rod 1 can_use_skill 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object fatman race human name large man face fatman.111 monster 1 unaggressive 1 random_movement 1 alive 1 ac 8 wc 14 dam 2 hp 10 maxhp 10 exp 15 speed 0.05 Str 15 Con 3 Dex 8 Int 12 weight 50000 level 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 randomitems skill_use_magic_item editor_folder monster/humanoid/Human end Object fatwoman race human name large woman face fatwoman.111 monster 1 unaggressive 1 random_movement 1 alive 1 ac 8 wc 14 dam 2 hp 10 maxhp 10 Str 14 Con 3 Int 13 Dex 9 exp 15 speed 0.05 weight 50000 level 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 randomitems skill_use_magic_item editor_folder monster/humanoid/Human end Object guildmaster race human randomitems random_read name guildmaster msg @match * I'm too busy to help you. endmsg face guildmaste.111 monster 1 unaggressive 1 alive 1 ac 10 wc 25 dam 1 sp 20 maxsp 20 Pow 5 hp 50 maxhp 50 exp 0 speed 0.06 weight 50000 level 10 can_cast_spell 1 pick_up 1 editable 1 editor_folder monster/humanoid/Human end Object man race human name man randomitems man face man.151 animation man sp 10 maxsp 10 Str 12 Dex 10 Int 10 Pow 1 monster 1 unaggressive 1 alive 1 ac 8 wc 10 dam 2 hp 18 maxhp 18 exp 25 speed -0.15 weight 50000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_rod 1 can_use_skill 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object man2 race human name man randomitems man face man2.151 animation man2 sp 10 maxsp 10 Str 12 Dex 10 Int 10 Pow 1 monster 1 unaggressive 1 alive 1 ac 8 wc 10 dam 2 hp 18 maxhp 18 exp 25 speed -0.15 weight 50000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_use_rod 1 can_use_skill 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object nun race human name woman randomitems priest_class_items face nun.151 animation nun sp 15 maxsp 15 Pow 15 Int 12 Str 10 Dex 10 Wis 16 monster 1 unaggressive 1 alive 1 ac 10 wc 15 dam 1 hp 28 maxhp 28 exp 200 speed -0.10 weight 50000 level 3 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object pirate_lass race human name pirate lass randomitems pirate face pir_lass.111 animation pirate_lass maxsp 9 sp 9 Int 15 Str 13 Dex 15 Pow 9 monster 1 alive 1 ac 1 wc 3 dam 12 hp 50 maxhp 50 exp 60 speed 0.15 weight 50000 level 4 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object postman randomitems postman face postman.131 race human animation postman monster 1 alive 1 ac 6 wc 12 dam 5 hp 15 maxhp 15 exp 40 speed -0.20 resist_slow -100 weight 50000 level 3 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human/postman end Object generate_postman race human other_arch postman name generator generator 1 face postman_gen.111 hp 80 maxhp 80 exp 80 ac 13 speed -0.08 alive 1 level 1 sp 1 maxsp 1 weight 90000 editable 1 editor_folder monster/humanoid/Human/postman end Object princess name princess randomitems princess race human face princess.111 animation princess maxsp 9 sp 9 Pow 9 monster 1 unaggressive 1 alive 1 ac 5 wc 8 dam 9 hp 30 maxhp 30 exp 20 speed 0.15 weight 50000 level 2 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object prisoner face prisoner.111 race human animation prisoner Pow 1 monster 1 unaggressive 1 alive 1 ac 8 wc 1 dam 2 hp 10 maxhp 10 exp 1 level 3 editable 1 editor_folder monster/humanoid/Human end Object sage race human randomitems sage name sage msg @match * I'm too busy to answer your queries. endmsg face sage.111 Pow 5 Dex 5 Int 20 Str 5 sp 40 maxsp 40 monster 1 unaggressive 1 alive 1 ac 10 wc 25 dam 1 hp 18 maxhp 18 exp 0 speed 0.06 weight 50000 level 15 can_cast_spell 1 can_use_skill 1 editable 1 body_skill 1 editor_folder monster/humanoid/Human end Object sailor race human name sailor randomitems pirate face sailor.111 monster 1 unaggressive 1 random_movement 1 alive 1 ac 7 wc 8 dam 3 Str 14 Dex 16 Con 1 Int 11 hp 18 maxhp 18 exp 30 speed 0.15 weight 50000 level 4 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object woman race human name woman randomitems man face woman.151 animation woman sp 10 maxsp 10 Pow 1 Int 12 Str 10 Dex 10 monster 1 unaggressive 1 alive 1 ac 10 wc 15 dam 1 hp 18 maxhp 18 exp 20 speed -0.15 weight 50000 level 2 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object woman2 race human name woman randomitems man face woman2.113 animation woman2 sp 10 maxsp 10 Pow 1 Int 12 Str 10 Dex 10 monster 1 unaggressive 1 alive 1 ac 10 wc 15 dam 1 hp 18 maxhp 18 exp 20 speed -0.15 weight 50000 level 2 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object woman3 race human name woman randomitems man face woman3.111 animation woman3 sp 10 maxsp 10 Pow 1 Int 12 Str 10 Dex 10 monster 1 unaggressive 1 alive 1 ac 10 wc 15 dam 1 hp 18 maxhp 18 exp 20 speed -0.15 weight 50000 level 2 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_rod 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid/Human end Object lord_e name Lord Eureca (commanded by Ghothwolte) face lord_e.111 race human animation lord_e Str 30 Dex 30 Con 1 Wis 1 Pow 1 Int 1 hp 10000 maxhp 10000 sp 400 maxsp 400 exp 10000 dam 60 wc -50 ac -50 resist_physical 50 speed 0.95 speed_left -2.000000 level 30 resist_fire 100 resist_electricity 100 resist_cold 100 attacktype 30 resist_confusion -100 resist_slow -100 resist_paralyze -100 carrying 90000 weight 50000 pick_up 24 will_apply 2 can_apply 25 alive 1 monster 1 undead 1 can_use_scroll 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_skill 1 editable 1 body_finger 2 body_skill 1 body_arm 2 body_range 1 randomitems skill_use_magic_item editor_folder monster/humanoid end Object madman randomitems madman face madman.111 race human animation madman monster 1 sleep 1 Str 15 Int 3 Wis 10 Con 2 no_pick 1 alive 1 exp 45 level 4 ac 7 hp 20 maxhp 20 wc 10 dam 6 speed 0.12 weight 75000 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_skill 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/humanoid end Object generate_madman race human name generator other_arch madman face madman_gen.111 generator 1 hp 50 maxhp 50 ac 2 exp 100 alive 1 level 1 no_pick 1 speed 0.01 maxsp 1 weight 1000000 editable 1 editor_folder monster/humanoid end Object necromancer name Necromancer face necro.111 race human Str 5 Dex 5 Wis 1 Pow 5 Int 20 animation necromancer hp 1800 maxhp 3600 sp 40 maxsp 40 dam 1 wc 25 ac 10 speed 1.000000 level 15 carrying 6000 weight 50000 randomitems sage run_away 100 alive 1 monster 1 see_invisible 1 scared 1 unaggressive 1 can_cast_spell 1 sleep 1 can_use_skill 1 editable 1 body_skill 1 editor_folder monster/humanoid end Object pyro_gen race human type 140 name a bottleful of bombers other_arch pyromaniac generator 1 face pyro_gen.111 hp 1 exp 1 ac 10 speed 0.001 weight -1 alive 1 level 1 sp 130 maxsp 1 editable 1 editor_folder monster/humanoid end Object pyromaniac race human name wild pyromaniac randomitems pyromaniac alive 1 monster 1 no_pick 1 type 139 face pyromaniac.111 animation pyromaniac ac 6 wc 5 dam 3 level 4 Con 2 Pow 3 Int 5 Str 15 Dex 15 Wis 20 can_cast_spell 1 can_use_skill 1 hp 100 maxhp 100 sp 300 maxsp 1 resist_magic 100 weight 50000 speed 0.2 random_movement 1 pick_up 0 run_away 99 exp 500 editable 1 body_skill 1 editor_folder monster/humanoid end Object siegfried race human name Siegfried face siegfried.111 animation siegfried Str 18 Dex 13 Pow 1 Cha 18 Int 12 hp 5000 maxhp 5000 sp 5 maxsp 5 exp 40 dam 8 wc 9 ac 1 speed 0.150000 level 3 weight 50000 randomitems warrior_1 pick_up 24 will_apply 2 can_apply 25 alive 1 monster 1 can_cast_spell 1 can_use_scroll 1 can_use_wand 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 can_use_skill 1 can_use_rod 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_skill 1 body_arm 2 body_range 1 editor_folder monster/humanoid end Object ant_egg face ant_egg.111 race insect other_arch ant_larvae monster 1 no_pick 1 alive 1 exp 1 level 1 ac 20 hp 1 maxhp 1 resist_acid 30 resist_poison 30 resist_cold -100 speed 0.001 generator 1 is_used_up 1 weight 5000 editable 1 editor_folder monster/insect/ant end Object ant_larvae face ant_larvae.111 race insect other_arch war_ant animation ant_larvae monster 1 no_pick 1 alive 1 exp 5 level 1 ac 18 hp 3 maxhp 3 wc 20 dam 1 resist_physical 10 resist_cold -100 resist_acid 30 resist_poison 30 speed 0.005 generator 1 is_used_up 1 weight 5000 editable 1 editor_folder monster/insect/ant end Object breeder_ant face breeder_ant.111 name Queen Ant race insect other_arch ant_egg animation breeder_ant monster 1 no_pick 1 alive 1 Con 20 exp 5000 level 10 ac 2 hp 1000 maxhp 1000 wc -12 dam 30 resist_physical 30 resist_cold -100 resist_poison 100 resist_acid 30 attacktype 1025 attack_movement 7 generator 1 speed -0.1 weight 300000 editable 1 editor_folder monster/insect/ant end More Object breeder_ant_2 face breeder_ant.211 name Queen Ant animation breeder_ant_2 monster 1 no_pass 1 no_pick 1 alive 1 x 1 weight 300000 editor_folder monster/insect/ant end Object fly_ant face fly_ant.131 race insect animation fly_ant monster 1 sleep 1 Wis 6 flying 1 alive 1 no_pick 1 ac 10 hp 1 maxhp 1 wc 1 level 3 dam 5 speed -0.3 exp 20 weight 7 editable 1 editor_folder monster/insect/ant end Object guard_ant face war_ant.131 race insect name Guardian Ant animation war_ant sleep 1 Wis 5 Con 10 monster 1 sleep 1 alive 1 no_pick 1 exp 250 level 10 ac -5 hp 100 maxhp 100 wc -5 dam 25 resist_physical 50 resist_poison 100 resist_acid 30 resist_cold -100 speed -0.2 stand_still 1 unaggressive 1 weight 15000 editable 1 editor_folder monster/insect/ant end Object spit_ant randomitems spit_ant face spit_ant.131 race insect name Spitting Ant animation spit_ant monster 1 sleep 1 Wis 5 no_pick 1 alive 1 exp 800 level 12 Con 15 Wis 10 ac -5 hp 100 maxhp 100 resist_physical 45 attacktype 1025 attack_movement 7 run_away 50 resist_acid 100 resist_poison 100 resist_cold -100 can_use_bow 1 wc -5 dam 15 speed -0.18 weight 15000 editable 1 body_arm 2 editor_folder monster/insect/ant end Object war_ant face war_ant.131 name Warrior Ant race insect animation war_ant monster 1 sleep 1 Wis 5 no_pick 1 alive 1 exp 500 level 10 Con 10 Wis 10 ac -5 hp 100 maxhp 100 resist_physical 45 attacktype 1025 resist_poison 100 resist_acid 30 resist_cold -100 wc -5 dam 15 speed -0.2 weight 15000 editable 1 editor_folder monster/insect/ant end Object work_ant face work_ant.131 name Worker Ant race insect animation work_ant monster 1 no_pick 1 Con 10 alive 1 exp 50 level 3 ac 10 hp 15 maxhp 15 resist_physical 20 resist_acid 30 resist_poison 30 resist_cold -100 wc 12 dam 3 speed 0.1 weight 5000 editable 1 editor_folder monster/insect/ant end Object ant face ant.111 race insect animation ant monster 1 no_pick 1 alive 1 can_see_in_dark 1 exp 2 level 1 ac 15 hp 5 maxhp 5 wc 18 dam 1 speed 0.01 weight 1000 editable 1 editor_folder monster/insect end Object generate_ant race insect other_arch ant name generator face ant_gen.111 generator 1 hp 120 maxhp 120 ac 20 exp 35 alive 1 level 1 no_pick 1 speed 0.03 maxsp 1 weight 100000 editable 1 editor_folder monster/insect end Object bee flying 1 race insect face bee.111 animation bee monster 1 sleep 1 Wis 10 no_pick 1 alive 1 can_see_in_dark 1 speed 0.2 exp 5 wc 15 dam 1 ac 4 level 1 weight 20 resist_physical 30 editable 1 editor_folder monster/insect end Object generate_bee name generator race insect other_arch bee generator 1 face bee_gen.111 hp 20 maxhp 20 ac 4 exp 20 alive 1 level 1 no_pick 1 speed 0.02 maxsp 1 weight 10000 editable 1 editor_folder monster/insect end Object beehive race insect other_arch killer_bee name beehive face beehive.111 generator 1 sp 136 maxsp 1 speed -0.1 weight -1 animation beehive alive 1 level 1 exp 50 ac 12 hp 30 maxhp 30 editable 1 editor_folder monster/insect end Object centipede name large centipede race insect other_arch centipede face centipede.111 speed -0.1 generator 1 sp 135 maxsp 60 weight -1 no_pick 1 animation centipede monster 1 sleep 1 Wis 5 can_see_in_dark 1 alive 1 exp 32 ac 10 wc 8 dam 10 hp 10 Con 1 maxhp 10 level 4 weight 5000 editable 1 editor_folder monster/insect end Object centipede_r name giant centipede race insect other_arch centipede_r face centipede_r.111 speed -0.1 generator 1 sp 135 maxsp 60 weight -1 no_pick 1 animation centipede_r monster 1 sleep 1 Wis 5 can_see_in_dark 1 alive 1 exp 32 ac 10 wc 8 dam 10 hp 50 maxhp 50 Con 1 level 4 weight 5000 editable 1 editor_folder monster/insect end Object killer_bee name killer bee race insect face killerbee.111 speed -0.25 weight -1 no_pick 1 animation killer_bee monster 1 sleep 1 can_see_in_dark 1 Wis 10 alive 1 exp 50 ac 10 wc 8 dam 13 hp 15 Con 1 maxhp 15 run_away 75 level 4 flying 1 editable 1 editor_folder monster/insect end Object spider face spider.111 race insect animation spider monster 1 sleep 1 can_see_in_dark 1 Wis 8 no_pick 1 alive 1 exp 60 ac 8 wc 15 dam 30 hp 5 maxhp 5 level 3 speed 0.4 editable 1 editor_folder monster/insect end Object spider_gen race insect name spider web other_arch spider generator 1 face spider_web.111 animation spider_gen hp 20 exp 80 ac 10 speed 0.01 weight -1 alive 1 level 1 sp 130 maxsp 1 editable 1 editor_folder monster/insect end Object xan name xan race insect randomitems xan face xan.111 animation xan monster 1 sleep 1 can_see_in_dark 1 Wis 6 flying 1 alive 1 is_turnable 1 no_pick 1 ac 10 hp 1 maxhp 1 wc 1 level 5 dam 1 attacktype 1025 speed 0.5 exp 20 weight 7 editable 1 editor_folder monster/insect end Object generate_xan race insect other_arch xan name Mosquito eggs generator 1 alive 1 level 1 no_pick 1 face xan_gen.111 hp 30 maxhp 30 ac 6 exp 40 speed 0.1 weight 750000 editable 1 editor_folder monster/insect end Object baslic name basilisk randomitems chinese race unnatural face baslic.x31 animation baslic monster 1 sleep 1 Wis 20 level 19 Str 10 Con 5 Pow 5 maxsp 20 hp 1200 maxhp 1200 resist_physical 40 resist_cold 100 resist_fear 100 resist_fire -100 resist_magic 50 resist_blind 100 ac -8 wc -15 dam 10 attacktype 4194305 exp 40000 see_invisible 1 alive 1 no_pick 1 speed -0.2 weight 2000000 run_away 4 editable 1 editor_folder monster/misc/Baslic end More Object baslic_2 name baslic face baslic.x31 animation baslic_2 alive 1 x 1 editor_folder monster/misc/Baslic end More Object baslic_3 name baslic face baslic.x31 animation baslic_3 alive 1 x 2 editor_folder monster/misc/Baslic end More Object baslic_4 name baslic face baslic.x31 animation baslic_4 alive 1 y 1 editor_folder monster/misc/Baslic end More Object baslic_5 name baslic face baslic.x31 animation baslic_5 alive 1 y 1 x 1 editor_folder monster/misc/Baslic end More Object baslic_6 name baslic face baslic.x31 animation baslic_6 alive 1 y 1 x 2 editor_folder monster/misc/Baslic end Object chess_knight race chess name knight randomitems chess face ch_knight.111 sp 10 maxsp 10 Pow 10 monster 1 alive 1 ac 8 wc 12 dam 6 hp 25 maxhp 25 exp 55 speed 0.35 weight 50000 level 4 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc/Chess end Object chess_queen race chess name queen randomitems chess face ch_queen.111 sp 15 maxsp 15 Pow 15 monster 1 alive 1 ac 8 wc 10 dam 5 hp 20 maxhp 20 exp 90 speed 0.45 weight 50000 level 5 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc/Chess end Object chess_bishop race chess name bishop randomitems chess face ch_bish.111 sp 10 maxsp 10 Pow 10 monster 1 alive 1 ac 8 wc 10 dam 5 hp 20 maxhp 20 exp 50 speed 0.25 weight 50000 level 4 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc/Chess end Object chess_figure face ch_pawn_w.111 nrof 1 material 16 weight 500 editable 128 editor_folder monster/misc/Chess end Object chess_king race chess name king randomitems chess face ch_king.111 sp 10 maxsp 10 Pow 10 monster 1 alive 1 ac 5 wc 10 dam 4 hp 20 maxhp 20 exp 150 speed 0.25 weight 50000 level 3 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc/Chess end Object chess_pawn race chess name pawn randomitems chess face ch_pawn.111 sp 10 maxsp 10 Pow 1 monster 1 alive 1 ac 5 wc 5 dam 5 hp 10 maxhp 20 exp 20 speed 0.25 weight 50000 level 2 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc/Chess end Object chess_rook race chess name rook randomitems chess face ch_rook.111 sp 10 maxsp 10 Pow 8 monster 1 alive 1 ac 0 wc 10 dam 4 hp 20 maxhp 20 exp 70 speed 0.25 weight 50000 level 4 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_wand 1 can_cast_spell 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc/Chess end Object ent randomitems giant race faerie face ent.x11 animation ent msg @match * Hey! Careful of my roots, stranger. endmsg unaggressive 1 resist_fire -50 resist_cold 50 resist_electricity 50 exp 16000 ac -1 wc -1 dam 25 can_see_in_dark 1 hp 1500 Con 10 maxhp 1500 alive 1 speed -0.3 weight 3000000 monster 1 sleep 1 Wis 15 level 12 run_away 3 can_use_weapon 1 editable 1 body_arm 2 editor_folder monster/misc/Ent end More Object ent_2 name ent face ent.x11 animation ent_2 monster 1 alive 1 x 1 weight 3000000 editor_folder monster/misc/Ent end More Object ent_3 name ent face ent.x11 animation ent_3 monster 1 alive 1 y 1 weight 3000000 editor_folder monster/misc/Ent end More Object ent_4 name ent face ent.x11 animation ent_4 monster 1 alive 1 x 1 y 1 weight 3000000 editor_folder monster/misc/Ent end Object golem_necro race unnatural name golem of Necromancer face gol.x11 animation golem_necro speed -0.4 Str 60 Dex 25 Con 20 Wis 20 Pow 15 Int 15 hp 10000 maxhp 10000 maxsp 30 exp 100000 dam 50 wc -20 ac -40 level 50 resist_electricity 100 resist_fear 100 resist_magic 50 weight 1500000 randomitems titan run_away 1 pick_up 24 will_apply 2 can_apply 25 alive 1 no_pick 1 monster 1 see_invisible 1 can_cast_spell 1 can_use_scroll 1 can_use_wand 1 can_use_bow 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 sleep 1 can_use_rod 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/misc/Ngolem end More Object golem_necro_2 name golem of Necromancer face gol.x11 animation golem_necro_2 monster 1 alive 1 x 1 editor_folder monster/misc/Ngolem end More Object golem_necro_3 name golem of Necromancer face gol.x11 animation golem_necro_3 monster 1 alive 1 y 1 editor_folder monster/misc/Ngolem end More Object golem_necro_4 name golem of Necromancer face gol.x11 animation golem_necro_4 monster 1 alive 1 x 1 y 1 editor_folder monster/misc/Ngolem end More Object golem_necro_5 name golem of Necromancer face gol.x11 animation golem_necro_5 monster 1 alive 1 y 2 editor_folder monster/misc/Ngolem end More Object golem_necro_6 name golem of Necromancer face gol.x11 animation golem_necro_6 monster 1 alive 1 x 1 y 2 editor_folder monster/misc/Ngolem end Object unicorn name unicorn randomitems unicorn race faerie monster 1 sleep 1 Wis 18 face unicorn.x31 animation unicorn level 6 Con 8 Pow 15 can_cast_spell 1 maxsp 50 sp 50 hp 200 maxhp 200 resist_magic 100 resist_acid 100 resist_poison 100 resist_paralyze 100 resist_fear 100 attacktype 1 unaggressive 1 ac 4 wc 4 dam 20 exp 2000 see_invisible 1 alive 1 no_pick 1 speed -0.07 weight 800000 run_away 5 editable 1 editor_folder monster/misc/Unicorn end More Object unicorn_2 name unicorn face unicorn.x31 animation unicorn_2 monster 1 x 1 alive 1 no_pick 1 weight 800000 editor_folder monster/misc/Unicorn end Object blob race slime face blob.111 animation blob monster 1 sleep 1 Wis 5 no_pick 1 alive 1 exp 1 ac 4 wc 1 dam 0 hp 40 maxhp 40 level 1 speed 1.5 weight 50000 run_away 100 pick_up 64 attacktype 1 editable 1 editor_folder monster/misc end Object broo face broo.111 randomitems broo animation broo monster 1 no_pick 1 alive 1 exp 400 level 7 ac 3 hp 150 maxhp 150 Con 15 Str 15 Int 10 Dex 12 wc 3 dam 12 speed -0.21 attacktype 1025 resist_poison 100 resist_fear 100 resist_chaos 100 resist_confusion -100 weight 75000 can_use_skill 1 can_use_scroll 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc end Object c_knight name Chaos Knight randomitems c_knight face c_knight.111 animation c_knight monster 1 Wis 10 no_pick 1 alive 1 exp 500 level 10 ac -7 hp 200 maxhp 200 Str 25 Con 10 Dex 20 Int 17 wc -1 dam 12 resist_physical 30 speed 0.15 attacktype 1025 resist_magic 50 resist_fear 100 resist_chaos 100 weight 75000 can_use_skill 1 can_use_scroll 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc end Object c_minor_priest name Minor Chaos Priest randomitems c_m_priest face c_priest.131 animation c_minor_priest monster 1 Wis 10 Str 10 Int 20 Dex 10 Pow 5 maxsp 40 sp 40 no_pick 1 alive 1 exp 1500 level 8 ac -1 hp 100 maxhp 100 Con 10 wc 1 dam 8 speed 0.15 resist_magic 50 resist_confusion -100 resist_weaponmagic -100 resist_godpower -100 resist_chaos 100 weight 75000 attack_movement 7 can_use_skill 1 can_cast_spell 1 can_use_scroll 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc end Object c_priest name Chaos Priest randomitems c_priest face c_priest.131 animation c_priest monster 1 Wis 10 Int 23 Pow 25 Dex 13 Str 13 maxsp 200 sp 200 no_pick 1 alive 1 exp 5000 level 12 ac -5 hp 400 maxhp 400 Con 10 wc -1 dam 16 speed 0.2 resist_physical 30 resist_magic 30 resist_confusion -100 resist_weaponmagic -100 resist_godpower -100 resist_fear 100 resist_chaos 100 weight 75000 attacktype 1025 attack_movement 7 can_cast_spell 1 can_use_skill 1 can_use_scroll 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc end Object crawling_chaos name crawling chaos face crawling_chaos.111 animation crawling_chaos alive 1 exp 2500 ac 3 level 10 hp 600 maxhp 600 Con 15 Wis 5 wc -5 dam 30 speed -0.25 attacktype 1089 resist_poison 100 resist_fear 100 resist_chaos 100 resist_blind 100 resist_electricity -100 resist_confusion -100 weight 750000 monster 1 no_pick 1 editable 1 editor_folder monster/misc/crawl end Object dancingsword name dancing sword face dancingsword.111 animation dancingsword monster 1 Str 15 Dex 20 Con 1 Int 3 Wis 3 Pow 0 Cha 0 see_invisible 1 no_pick 1 flying 1 weight 15000 alive 1 exp 10000 level 15 ac -5 hp 100 maxhp 100 wc -5 dam 20 speed -0.3 resist_physical 25 attacktype 256 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_drain 100 resist_ghosthit 100 resist_poison 100 resist_paralyze 100 resist_fear 100 resist_death 100 resist_blind 100 resist_fire 30 editable 1 editor_folder monster/misc end Object deathtree name tree race faerie stand_still 1 face deathtree.111 animation deathtree speed -0.2 alive 1 monster 1 no_pick 1 resist_magic 100 hp 500 maxhp 500 Con 1 exp 1000 wc -1 dam 3 level 13 weight 1000000 editable 1 editor_folder monster/misc end Object firechest other_arch spell_small_fireball type 62 face firechest.111 speed -0.02 hp 250 maxhp 250 ac 3 weight 30 alive 1 level 1 no_pick 1 resist_fire 100 editable 1 sp 0 editor_folder monster/misc end Object gargolye randomitems gargoyle face gargoyle.111 animation gargolye monster 1 Str 30 Wis 15 Con 10 see_invisible 1 no_pick 1 flying 1 weight 100000 alive 1 exp 1000 level 10 ac -6 hp 300 maxhp 300 wc -7 dam 20 speed -0.1 resist_physical 50 resist_magic 100 resist_acid 100 resist_poison 100 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_bow 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 editor_folder monster/misc end Object lamia randomitems lamia face lamia.x31 race faerie monster 1 sleep 1 animation lamia level 30 Con 36 Int 30 Wis 25 Dex 30 Str 28 Pow 19 can_cast_spell 1 maxsp 50 sp 50 resist_physical 50 resist_magic 50 resist_acid 100 resist_poison 100 resist_fear 100 resist_chaos 100 attacktype 65 see_invisible 1 exp 100000 ac -10 wc -10 dam 20 hp 3000 maxhp 3000 alive 1 no_pick 1 speed -0.30 weight 100000 run_away 5 editable 1 can_use_skill 1 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_bow 1 can_use_rod 1 can_use_horn 1 can_use_ring 1 can_use_wand 1 can_use_scroll 1 body_skill 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/misc/lamia end More Object lamia_2 face lamia.x31 animation lamia_2 monster 1 alive 1 no_pick 1 x 1 weight 100000 editor_folder monster/misc/lamia end Object lokanth randomitems lokanth face lokanth.131 race chaos animation lokanth monster 1 Wis 10 Int 12 Con 5 Dex 13 Str 20 maxsp 50 sp 50 no_pick 1 alive 1 exp 500 level 8 ac -4 hp 400 maxhp 400 wc -1 dam 10 speed -0.2 resist_physical 50 resist_magic 50 resist_confusion -100 resist_weaponmagic -100 resist_godpower -100 resist_fear 100 resist_chaos 100 resist_acid 100 resist_poison 100 weight 85000 attacktype 1025 can_cast_spell 1 can_use_skill 1 editable 1 body_skill 1 editor_folder monster/misc/lokanth end Object mudman name Mudman race earth_elemental face mudman.111 animation mudman monster 1 Str 12 Dex 15 Con 20 Pow 20 Wis 15 no_pick 1 alive 1 exp 50000 ac -4 wc -10 dam 20 hp 1000 maxhp 1000 sp 150 maxsp 150 attacktype 7169 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_cold 50 resist_acid 50 level 18 speed 0.1 weight 100000 run_away 10 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_cast_spell 1 editable 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 randomitems skill_use_magic_item editor_folder monster/misc end Object pixie race faerie randomitems pixie face pixie.111 animation pixie monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 flying 1 weight 10000 alive 1 exp 10 level 2 ac 6 hp 8 maxhp 8 sp 2 maxsp 2 Pow 1 wc 7 dam 1 speed -0.2 run_away 15 can_use_wand 1 can_cast_spell 1 pick_up 1 attack_movement 3 editable 1 body_range 1 editor_folder monster/misc end Object generate_pixie race faerie other_arch pixie name generator face pixie_gen.111 generator 1 hp 60 maxhp 60 ac 10 exp 20 alive 1 level 1 no_pick 1 speed -0.003 maxsp 1 weight 1000 editable 1 editor_folder monster/misc end Object sandy name sandy race faerie face sandy.111 animation sandy monster 1 alive 1 ac 5 wc 8 dam 50 hp 280 maxhp 280 speed -0.08 exp 500 weight 100000 level 8 resist_cold 100 attacktype 16 resist_fire -100 editable 1 editor_folder monster/misc end Object serp_man race reptile name Serpentman face serp_man.131 randomitems serp_man animation serp_man monster 1 no_pick 1 alive 1 exp 150 level 6 ac 3 hp 50 maxhp 50 Con 3 Str 13 Dex 20 Int 12 wc 1 dam 8 speed -0.15 resist_cold -100 resist_fire 30 resist_electricity 30 resist_acid 30 resist_poison 30 resist_chaos 30 weight 75000 can_use_skill 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc/serpmen end Object serp_priest race reptile name Serpentman Priest face serp_priest.131 randomitems serp_priest animation serp_priest monster 1 no_pick 1 alive 1 exp 700 level 12 ac -1 hp 100 maxhp 100 Con 5 Int 25 Pow 24 Str 12 Dex 20 sp 50 maxsp 50 wc 3 dam 6 speed 0.15 see_invisible 1 attacktype 1025 resist_physical 30 resist_magic 30 resist_fire 30 resist_cold -100 resist_electricity 100 resist_acid 100 resist_poison 100 resist_chaos 100 weight 75000 can_apply 20 can_cast_spell 1 can_use_skill 1 can_use_wand 1 can_use_bow 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 editable 1 body_skill 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/misc/serpmen end Object generate_serp_man race reptile other_arch serp_man name generator generator 1 face serpman_gen.111 hp 100 maxhp 100 exp 250 ac 10 speed -0.05 resist_magic 100 alive 1 level 1 sp 1 maxsp 1 weight 90000 editable 1 editor_folder monster/misc/serpmen end Object sphinx name sphinx face sphinx.x31 randomitems sphinx race unnatural monster 1 sleep 1 Wis 20 animation sphinx msg @match * I don't know any riddles right now....GO AWAY!!!! endmsg level 8 Con 8 Pow 2 unaggressive 1 can_cast_spell 1 maxsp 10 hp 300 maxhp 300 resist_fire 100 resist_fear 100 attacktype 1 ac 2 wc 2 dam 25 exp 4001 see_invisible 1 alive 1 no_pick 1 speed -0.07 weight 8000000 run_away 6 editable 1 editor_folder monster/misc end More Object sphinx_2 name sphinx face sphinx.x31 animation sphinx_2 monster 1 x 1 alive 1 no_pick 1 editor_folder monster/misc end Object stalker race faerie face stalker.111 animation stalker monster 1 sleep 1 Wis 15 see_invisible 1 no_pick 1 alive 1 exp 250 level 8 ac -1 hp 75 Con 1 maxhp 75 wc 10 dam 5 speed -0.4 flying 1 resist_electricity 50 run_away 25 attack_movement 3 editable 1 editor_folder monster/misc end Object generate_stalker race faerie name generator other_arch stalker face stalkergen.111 generator 1 hp 150 maxhp 150 ac 1 exp 400 alive 1 no_pick 1 speed -0.002 maxsp 1 flying 1 level 5 editable 1 editor_folder monster/misc end Object tentacle name leathery tentacle race animal face tentacle.113 animation tentacle anim_speed 6 randomitems tentacle monster 1 sleep 1 alive 1 see_invisible 1 can_see_in_dark 1 exp 400 level 10 ac 1 wc 1 dam 20 attacktype 17 hp 120 maxhp 120 Con 3 Wis 3 speed -0.12 attack_movement 5 run_away 20 weight 300000 editable 1 pick_up 64 resist_cold 40 resist_poison 100 resist_physical 25 resist_acid 30 resist_blind 90 editor_folder monster/misc/tentacle end Object tentacle2 name spotted tentacle race animal face tentacle2.113 animation tentacle2 anim_speed 5 randomitems tentacle monster 1 sleep 1 alive 1 see_invisible 1 can_see_in_dark 1 exp 1000 level 16 ac 0 wc -1 dam 25 attacktype 1093 hp 200 maxhp 200 Con 4 Wis 3 speed -0.17 attack_movement 5 weight 300000 editable 1 pick_up 64 resist_fire 20 resist_cold 5 resist_electricity -10 resist_poison 100 resist_physical 20 resist_acid 90 resist_blind 90 editor_folder monster/misc/tentacle end Object tentacle_hook name tentacle's hook name_pl tentacle's hooks face tentaclehook.111 type 79 material 32 weight 2 value 5 editable 128 editor_folder monster/misc/tentacle end Object gaelotroll randomitems giant race troll face gaelotroll.x31 animation gaelotroll resist_fire -100 resist_physical 50 resist_fear 50 attacktype 65 can_see_in_dark 1 exp 70000 ac -15 wc -50 dam 25 hp 3000 Str 55 Dex 25 Int 10 Con 20 maxhp 3000 level 12 alive 1 speed -0.2 weight 3000000 monster 1 sleep 1 Wis 13 alive 1 editable 1 run_away 3 can_use_weapon 1 can_use_skill 1 body_skill 1 body_arm 2 editor_folder monster/troll/Gaelotroll end More Object gaelotroll_2 name troll face gaelotroll.x31 animation gaelotroll_2 monster 1 alive 1 x 1 editor_folder monster/troll/Gaelotroll end More Object gaelotroll_3 name troll face gaelotroll.x31 animation gaelotroll_3 monster 1 alive 1 y 1 editor_folder monster/troll/Gaelotroll end More Object gaelotroll_4 name troll face gaelotroll.x31 animation gaelotroll_4 monster 1 alive 1 x 1 y 1 editor_folder monster/troll/Gaelotroll end More Object gaelotroll_5 name troll face gaelotroll.x31 animation gaelotroll_5 monster 1 alive 1 y 2 editor_folder monster/troll/Gaelotroll end More Object gaelotroll_6 name troll face gaelotroll.x31 animation gaelotroll_6 monster 1 alive 1 x 1 y 2 editor_folder monster/troll/Gaelotroll end Object troll randomitems giant race troll face troll.x11 animation troll_1 resist_fire -100 resist_fear 50 can_see_in_dark 1 exp 8000 ac -2 wc -3 dam 15 hp 1000 Str 40 Int 8 Dex 15 Con 10 maxhp 1000 level 12 alive 1 speed -0.2 weight 500000 monster 1 sleep 1 Wis 13 alive 1 run_away 3 can_use_weapon 1 can_use_skill 1 editable 1 body_skill 1 body_arm 2 editor_folder monster/troll/Troll end More Object troll_2 name troll face troll.x11 animation troll_2 monster 1 alive 1 x 1 editor_folder monster/troll/Troll end More Object troll_3 name troll face troll.x11 animation troll_3 monster 1 alive 1 y 1 editor_folder monster/troll/Troll end More Object troll_4 name troll face troll.x11 animation troll_4 monster 1 alive 1 x 1 y 1 editor_folder monster/troll/Troll end Object armour_troll2 randomitems troll race troll name small armoured troll face armourtroll2.111 animation armour_troll2 monster 1 sleep 1 Wis 10 Int 5 Str 20 Dex 18 no_pick 1 alive 1 resist_fire -100 can_see_in_dark 1 exp 550 ac -10 wc 4 dam 12 hp 180 Con 5 maxhp 180 level 7 speed 0.12 weight 100000 run_away 5 will_apply 2 pick_up 8 can_apply 8 can_use_ring 1 can_use_weapon 1 can_use_skill 1 editable 1 body_finger 2 body_skill 1 body_arm 2 editor_folder monster/troll end Object armour_troll3 randomitems troll race troll name small armoured troll face armourtroll3.111 monster 1 sleep 1 Wis 10 Int 5 Str 21 Dex 18 no_pick 1 alive 1 resist_fire -100 can_see_in_dark 1 exp 550 ac -15 wc 4 dam 14 hp 180 Con 5 maxhp 180 level 7 speed 0.12 weight 100000 run_away 5 will_apply 2 pick_up 8 can_apply 8 can_use_ring 1 can_use_weapon 1 can_use_skill 1 editable 1 body_finger 2 body_skill 1 body_arm 2 editor_folder monster/troll end Object armour_troll4 randomitems troll race troll name small armoured troll face armourtroll4.111 monster 1 sleep 1 Wis 10 Int 5 Str 22 Dex 18 no_pick 1 alive 1 resist_fire -100 can_see_in_dark 1 exp 550 ac -15 wc 4 dam 16 hp 180 Con 5 maxhp 180 level 7 speed 0.12 weight 100000 run_away 5 will_apply 2 pick_up 8 can_apply 8 can_use_ring 1 can_use_weapon 1 can_use_skill 1 editable 1 body_finger 2 body_skill 1 body_arm 2 editor_folder monster/troll end Object small_troll randomitems troll race troll name small troll face smalltroll.111 animation small_troll monster 1 sleep 1 Wis 10 Int 5 Str 20 Dex 18 no_pick 1 alive 1 resist_fire -100 can_see_in_dark 1 exp 450 ac 2 wc 4 dam 10 hp 90 Con 5 maxhp 90 level 7 speed 0.12 weight 100000 run_away 5 will_apply 2 pick_up 8 can_apply 8 can_use_ring 1 can_use_weapon 1 can_use_skill 1 editable 1 body_finger 2 body_skill 1 body_arm 2 editor_folder monster/troll end Object skeletalmage randomitems skeletalmage name Skeletal Mage race undead face skeletalmage.111 animation skeletalmage monster 1 sleep 1 Wis 14 Pow 5 undead 1 no_pick 1 alive 1 ac 4 wc 10 dam 5 sp 20 maxsp 20 hp 80 maxhp 80 Str 15 Int 3 Con 2 can_cast_spell 1 can_use_wand 1 level 7 speed 0.1 exp 400 weight 14000 attacktype 17 resist_fire -20 resist_cold 85 resist_fear 100 resist_paralyze 50 resist_poison 100 resist_magic 10 resist_blind 70 will_apply 2 can_apply 25 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_ring 1 can_see_in_dark 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 1 body_wrist 1 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/undead/Skeletal_mage end Object banshee race undead name Banshee randomitems banshee face banshee.111 animation banshee monster 1 sleep 1 alive 1 Wis 17 Pow 35 undead 1 dam 15 hp 500 maxhp 500 level 10 resist_physical 50 resist_magic 50 resist_blind 90 wc 5 ac -5 no_pick 1 invisible 1 see_invisible 1 maxsp 60 editable 1 will_apply 2 pick_up 24 can_apply 25 can_cast_spell 1 speed 0.12 attacktype 17 exp 50000 body_finger 2 body_range 1 editor_folder monster/undead end Object dave name Dave race undead face dave.111 animation dave Str 100 Dex 100 Con 100 Wis 100 Pow 100 Int 100 hp 30000 maxhp 30000 maxsp 40 exp 10000 dam 200 wc -100 ac -100 editable 1 speed 0.150000 level 50 resist_physical 50 resist_magic 50 attacktype 4225 randomitems lich pick_up 24 will_apply 2 can_apply 25 alive 1 no_pick 1 monster 1 see_invisible 1 undead 1 can_cast_spell 1 can_use_scroll 1 can_use_wand 1 can_use_ring 1 sleep 1 body_finger 2 body_range 1 editor_folder monster/undead end Object deathshead name Death's Head randomitems deathshead race undead face deathshead.111 animation deathshead monster 1 sleep 1 Wis 40 Pow 100 Con 100 no_pick 1 alive 1 undead 1 flying 1 exp 400000 level 130 attacktype 17 resist_godpower 80 resist_weaponmagic 80 resist_physical 75 resist_chaos 100 resist_magic 100 resist_cold 100 resist_poison 100 resist_electricity 90 resist_fire 100 resist_acid 90 resist_paralyze 100 resist_fear 100 resist_blind 100 resist_death 100 resist_confusion 100 resist_ghosthit 100 resist_deplete 100 resist_death 100 resist_drain 100 resist_slow 100 resist_cancellation 65 resist_counterspell 65 ac -70 wc -70 maxsp 10000 sp 10000 hp 22000 maxhp 22000 dam 400 speed 0.5 weight 1500 can_cast_spell 1 can_see_in_dark 1 attack_movement 1 editable 1 glow_radius -5 editor_folder monster/undead end Object demilich name demilich race undead randomitems demilich face demilich.111 animation demilich attacktype 65552 speed 0.25 anim_speed 5 alive 1 monster 1 unaggressive 1 random_movement 1 can_cast_spell 1 can_apply 25 Str 10 Wis 20 Pow 80 see_invisible 1 no_pick 1 resist_physical 50 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_fear 100 resist_blind 100 sp 100 maxsp 100 hp 1000 maxhp 1000 wc -3 ac -15 exp 90000 dam 20 level 31 weight 150000 editable 1 undead 1 editor_folder monster/undead end Object ghast randomitems standard race undead face ghast.111 animation ghast monster 1 sleep 1 Wis 14 undead 1 no_pick 1 alive 1 ac 2 wc 14 dam 4 hp 100 maxhp 100 Con 5 level 8 speed 0.15 exp 100 weight 5000 attacktype 4095 resist_fire 50 resist_cold 50 resist_fear 100 resist_blind 60 will_apply 2 pick_up 24 can_see_in_dark 1 can_apply 25 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_ring 1 editable 1 one_hit 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 editor_folder monster/undead end Object ghost race undead face ghost.111 randomitems ghost animation ghost monster 1 sleep 1 Wis 10 no_pick 1 alive 1 exp 40 level 3 ac 10 hp 15 maxhp 15 wc 2 dam 14 speed 0.14 attacktype 528 flying 1 weight 500 resist_cold 50 resist_fear 100 resist_blind 30 undead 1 can_pass_thru 1 can_see_in_dark 1 editable 1 one_hit 1 editor_folder monster/undead end Object generate_ghost race undead other_arch ghost name generator generator 1 face ghost_gen.111 speed 0.01 exp 70 alive 1 level 1 no_pick 1 ac 5 maxsp 1 weight 25000 resist_cold 50 editable 1 undead 1 editor_folder monster/undead end Object grimreaper race undead randomitems ring face grimreaper.111 animation grimreaper hp 50 maxhp 50 Con 1 exp 800 dam 10 wc 1 ac 10 speed 0.3 level 4 type 28 resist_physical 100 resist_drain 100 resist_fear 100 resist_magic -100 resist_cold 50 resist_blind 70 attacktype 128 alive 1 monster 1 sleep 1 Wis 15 undead 1 weight 50000 no_pick 1 flying 1 run_away 15 can_see_in_dark 1 editable 1 editor_folder monster/undead end Object lich name Lich race undead randomitems lich face lich.111 animation lich monster 1 sleep 1 Wis 17 Pow 43 undead 1 hp 1000 maxhp 1000 level 15 resist_physical 50 resist_magic 50 resist_blind 90 dam 20 see_invisible 1 wc -3 ac -3 no_pick 1 alive 1 maxsp 40 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_wand 1 can_cast_spell 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_ring 1 speed 0.15 attacktype 4225 exp 40000 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 body_range 1 editor_folder monster/undead end Object nazgul race undead randomitems ring face nazgul.111 animation nazgul hp 200 maxhp 200 Con 10 Wis 15 exp 2000 dam 10 wc -3 speed 0.8 attack_movement 5 level 13 type 28 resist_physical 100 resist_drain 100 resist_fear 100 resist_magic 50 resist_cold 50 resist_blind 90 attacktype 160 carrying 100 alive 1 monster 1 reflect_spell 1 sleep 1 Wis 15 undead 1 weight 50000 no_pick 1 flying 1 can_see_in_dark 1 editable 1 editor_folder monster/undead end Object nightmare race undead name nightmare face nightmare.111 animation nightmare hp 50 maxhp 50 Con 1 exp 800 dam 10 wc 1 ac 10 speed 0.3 level 4 resist_physical 100 resist_drain 100 resist_fear 100 resist_magic -100 resist_turn_undead -100 resist_confusion 50 resist_blind 100 attacktype 66048 alive 1 monster 1 sleep 1 Wis 15 undead 1 weight 5000 no_pick 1 flying 1 run_away 15 can_see_in_dark 1 editable 1 one_hit 1 editor_folder monster/undead end Object generate_skeleton other_arch skeleton race undead name generator generator 1 alive 1 level 1 face gravestone.111 hp 75 maxhp 75 ac 3 exp 50 no_pick 1 maxsp 1 speed 0.006 weight 750000 resist_cold 50 editable 1 undead 1 editor_folder monster/undead end Object skeleton randomitems skeleton race undead face skeleton.111 animation skeleton monster 1 sleep 1 Wis 14 undead 1 no_pick 1 alive 1 ac 4 wc 15 dam 6 hp 45 maxhp 45 Con 2 level 6 speed -0.2 exp 80 weight 15000 attacktype 17 resist_fire -100 resist_cold 30 resist_fear 100 will_apply 2 pick_up 24 can_see_in_dark 1 can_apply 25 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_ring 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 editor_folder monster/undead end Object skeleton_chief_arc name skeleton captain randomitems skeleton race undead face skeleton_chief.111 animation skeleton_chief_arc monster 1 sleep 1 Wis 14 undead 1 no_pick 1 alive 1 ac 1 wc 8 dam 15 hp 80 maxhp 80 Con 2 level 8 speed 0.2 exp 180 weight 15000 attacktype 17 resist_fire -50 resist_cold 30 resist_fear 100 resist_physical 60 will_apply 2 pick_up 24 can_see_in_dark 1 can_apply 25 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_ring 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 editor_folder monster/undead end Object skeleton_leader_arc name skeleton bezerk randomitems skeleton race undead face skeleton_leader.111 animation skeleton_leader_arc monster 1 sleep 1 Wis 14 undead 1 no_pick 1 alive 1 ac 3 wc 12 dam 10 hp 60 maxhp 60 Con 2 level 7 speed 0.2 exp 120 weight 15000 attacktype 17 resist_fire -100 resist_cold 30 resist_fear 100 resist_physical 20 will_apply 2 pick_up 24 can_see_in_dark 1 can_apply 25 can_use_weapon 1 can_use_shield 1 can_use_armour 1 can_use_ring 1 editable 1 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_finger 2 body_arm 2 editor_folder monster/undead end Object skree face skree.x31 race undead randomitems skree animation skree_1 attacktype 1025 monster 1 sleep 1 Wis 20 resist_fear 100 resist_magic 90 resist_fire 90 resist_cold 100 resist_electricity 90 resist_godpower 80 resist_holyword 70 resist_blind 100 exp 300000 ac -15 wc -30 dam 30 hp 1500 maxhp 2000 sp 60 maxsp 60 Con 20 Str 30 Pow 80 level 35 alive 1 can_cast_spell 1 speed -0.5 weight 1000000 editable 1 undead 1 editor_folder monster/undead/skree end More Object skree_2 face skree.x31 animation skree_2 x 1 alive 1 editor_folder monster/undead/skree end More Object skree_3 face skree.x31 animation skree_3 y 1 alive 1 editor_folder monster/undead/skree end More Object skree_4 face skree.x31 animation skree_4 x 1 y 1 alive 1 editor_folder monster/undead/skree end Object skreeclaw name Skree's claw name_pl Skree's claws client_type 626 nrof 1 face skree_claw.111 material 32 weight 1 editable 2048 value 55 editor_folder monster/undead/skree end Object skreeeye name Skree's eye name_pl Skree's eyes client_type 625 nrof 1 face pretty_ruby.111 material 32 weight 50 editable 2048 value 5500 editor_folder monster/undead/skree end Object skull randomitems skull race undead face skull.111 animation skull monster 1 sleep 1 Wis 20 no_pick 1 alive 1 undead 1 flying 1 exp 5000 level 15 attacktype 17 resist_magic 100 resist_cold 100 resist_poison 100 resist_paralyze 100 resist_fear 100 resist_blind 80 ac -2 Pow 16 maxsp 50 hp 250 Con 2 maxhp 250 wc -5 dam 15 speed 0.1 weight 1500 run_away 15 can_cast_spell 1 can_see_in_dark 1 attack_movement 1 editable 1 editor_folder monster/undead end Object generate_skull other_arch skull race undead name generator face skull_gen.111 generator 1 hp 500 maxhp 500 ac 7 exp 1000 alive 1 level 1 no_pick 1 speed 0.0002 maxsp 1 weight 2000 editable 1 undead 1 editor_folder monster/undead end Object skull_tooth name Skull's tooth name_pl Skull's teeth client_type 625 nrof 1 face tooth.111 material 64 type 72 weight 550 editable 2048 value 10 editor_folder monster/undead end Object spectre race undead name Spectre randomitems spectre face spectre.111 monster 1 sleep 1 alive 1 Wis 17 Pow 35 undead 1 dam 15 hp 500 maxhp 500 level 10 resist_physical 50 resist_magic 50 resist_blind 90 wc 5 ac -5 no_pick 1 invisible 1 see_invisible 1 maxsp 60 editable 1 will_apply 2 pick_up 24 can_apply 25 can_use_scroll 1 can_use_wand 1 can_cast_spell 1 can_use_ring 1 speed 0.12 attacktype 17 exp 100000 body_finger 2 body_range 1 editor_folder monster/undead end Object vampire randomitems vampire race undead face vampire.111 animation vampire no_pick 1 sp 40 maxsp 40 Pow 32 hp 150 Con 13 maxhp 150 exp 2000 dam 10 wc 2 ac 0 resist_physical 100 resist_cold 100 resist_blind 70 speed -0.4 level 11 weight 70000 alive 1 monster 1 sleep 1 Wis 15 no_pick 1 run_away 3 will_apply 7 pick_up 64 can_see_in_dark 1 can_apply 64 can_use_wand 1 can_use_rod 1 can_use_ring 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_use_scroll 1 can_cast_spell 1 editable 1 undead 1 body_finger 2 body_torso 1 body_head 1 body_shoulder 1 body_foot 2 body_wrist 2 body_hand 2 body_waist 1 body_arm 2 body_range 1 editor_folder monster/undead end Object generate_vampire race undead name sarcophagus other_arch vampire generator 1 alive 1 level 1 face vampiregen.111 hp 400 maxhp 400 exp 200 ac 0 resist_cold 100 speed 0.001 weight -1 sp 127 maxsp 1 weight 2000000 editable 1 undead 1 editor_folder monster/undead end Object wight race undead face wight.111 randomitems wight animation wight monster 1 sleep 1 Wis 10 undead 1 no_pick 1 alive 1 ac 6 wc 13 dam 5 hp 75 maxhp 75 level 5 speed .10 exp 75 weight 15000 attacktype 16385 can_see_in_dark 1 resist_electricity 50 resist_cold 100 resist_fear 100 editable 1 editor_folder monster/undead end Object wraith race undead randomitems ring face wraith.111 animation wraith monster 1 sleep 1 Wis 10 no_pick 1 alive 1 exp 120 level 8 ac 2 hp 40 maxhp 40 Con 2 wc -5 dam 30 speed 0.16 attacktype 528 weight 700 resist_cold 50 resist_fire -100 resist_fear 100 resist_blind 60 undead 1 can_see_in_dark 1 can_pass_thru 1 editable 1 one_hit 1 editor_folder monster/undead end Object zombie race undead face zombie.111 randomitems zombie animation zombie monster 1 sleep 1 Wis 10 undead 1 no_pick 1 alive 1 ac 9 wc 8 dam 5 hp 35 maxhp 35 level 4 speed -0.05 exp 60 weight 15000 attacktype 1 resist_cold 50 resist_fear 100 can_see_in_dark 1 editable 1 editor_folder monster/undead end Object generate_zombie race undead other_arch zombie randomitems grave name generator generator 1 alive 1 level 1 face zombie_gen.111 hp 100 maxhp 100 ac 3 exp 50 no_pick 1 maxsp 1 speed 0.01 weight 750000 resist_cold 30 editable 1 undead 1 editor_folder monster/undead end Object crystalball name glass sphere nrof 1 face crystalball.111 material 4 materialname glass weight 10000 editable 2048 value 10000 name_pl glass spheres client_type 2030 editor_folder optical end Object burning_barn type 66 face burning_barn.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_barn_2 name burning barn type 66 face burning_barn.211 no_pick 1 x 1 editor_folder planes/fire end More Object burning_barn_3 name burning barn type 66 face burning_barn.311 no_pick 1 y 1 editor_folder planes/fire end More Object burning_barn_4 name burning barn type 66 face burning_barn.411 no_pick 1 x 1 y 1 editor_folder planes/fire end object burning_cathedral name burning cathedral type 66 face burning_cathedral.111 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder planes/fire end More object burning_cathedral_2 name burning cathedral type 66 face burning_cathedral.211 x 1 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_3 name burning cathedral type 66 face burning_cathedral.311 x 2 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_4 name burning cathedral type 66 face burning_cathedral.411 y 1 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_5 name burning cathedral type 66 face burning_cathedral.511 x 1 y 1 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_6 name burning cathedral type 66 face burning_cathedral.611 x 2 y 1 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_7 name burning cathedral type 66 face burning_cathedral.711 y 2 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_8 name burning cathedral type 66 face burning_cathedral.811 x 1 y 2 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_9 name burning cathedral type 66 face burning_cathedral.911 x 2 y 2 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_10 name burning cathedral type 66 face burning_cathedral.A11 y 3 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_11 name burning cathedral type 66 face burning_cathedral.B11 x 1 y 3 no_pick 1 no_pass 1 editor_folder planes/fire end More object burning_cathedral_12 name burning cathedral type 66 face burning_cathedral.C11 x 2 y 3 no_pick 1 no_pass 1 editor_folder planes/fire end Object burning_church name burning church type 66 face burning_church.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_church_2 name burning church type 66 face burning_church.211 x 1 no_pick 1 editor_folder planes/fire end More Object burning_church_3 name burning church type 66 face burning_church.311 y 1 no_pick 1 editor_folder planes/fire end More Object burning_church_4 name burning church type 66 face burning_church.411 x 1 y 1 no_pick 1 editor_folder planes/fire end Object burning_collesium name burning collesium face burning_collesium.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_collesium_2 name burning collesium face burning_collesium.211 type 66 no_pick 1 x 1 editor_folder planes/fire end More Object burning_collesium_3 name burning collesium face burning_collesium.311 type 66 no_pick 1 x 2 editor_folder planes/fire end More Object burning_collesium_4 name burning collesium face burning_collesium.411 type 66 no_pick 1 x 3 editor_folder planes/fire end More Object burning_collesium_5 name burning collesium face burning_collesium.511 type 66 no_pick 1 x 4 editor_folder planes/fire end More Object burning_collesium_6 name burning collesium face burning_collesium.611 type 66 no_pick 1 y 1 editor_folder planes/fire end More Object burning_collesium_7 name burning collesium face burning_collesium.711 type 66 no_pick 1 x 1 y 1 editor_folder planes/fire end More Object burning_collesium_8 name burning collesium face burning_collesium.811 type 66 no_pick 1 x 2 y 1 editor_folder planes/fire end More Object burning_collesium_9 name burning collesium face burning_collesium.911 type 66 no_pick 1 x 3 y 1 editor_folder planes/fire end More Object burning_collesium_10 name burning collesium face burning_collesium.A11 type 66 no_pick 1 x 4 y 1 editor_folder planes/fire end More Object burning_collesium_11 name burning collesium face burning_collesium.B11 type 66 no_pick 1 y 2 editor_folder planes/fire end More Object burning_collesium_12 name burning collesium face burning_collesium.C11 type 66 no_pick 1 x 1 y 2 editor_folder planes/fire end More Object burning_collesium_13 name burning collesium face burning_collesium.D11 type 66 no_pick 1 x 2 y 2 editor_folder planes/fire end More Object burning_collesium_14 name burning collesium face burning_collesium.E11 type 66 no_pick 1 x 3 y 2 editor_folder planes/fire end More Object burning_collesium_15 name burning collesium face burning_collesium.F11 type 66 no_pick 1 x 4 y 2 editor_folder planes/fire end Object burning_courthouse face burning_courthouse.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_courthouse_2 name burning courthouse face burning_courthouse.211 type 66 no_pick 1 no_pass 1 x 1 editor_folder planes/fire end More Object burning_courthouse_3 name burning courthouse face burning_courthouse.311 type 66 no_pick 1 y 1 editor_folder planes/fire end More Object burning_courthouse_4 name burning courthouse face burning_courthouse.411 type 66 no_pick 1 x 1 y 1 editor_folder planes/fire end object burning_fort name burning fortress type 66 face burning_fort.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end More object burning_fort_2 name burning fortress type 66 face burning_fort.211 x 1 no_pick 1 editor_folder planes/fire end More object burning_fort_3 name burning fortress type 66 face burning_fort.311 y 1 no_pick 1 editor_folder planes/fire end More object burning_fort_4 name burning fortress type 66 face burning_fort.411 x 1 y 1 no_pick 1 editor_folder planes/fire end Object burning_fort_sym name burning fortress type 66 face burning_fort_sym.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end Object burning_fountain name burning fountain face burning_fountain.111 type 67 animation burning_fountain walk_on 1 speed 0.50 editable 2 no_pick 1 editor_folder planes/fire end Object burning_guild name burning guild face burning_guild.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_guild_2 name burning guild face burning_guild.211 type 66 no_pick 1 no_pass 1 x 1 editor_folder planes/fire end More Object burning_guild_3 name burning guild face burning_guild.311 type 66 no_pick 1 y 1 editor_folder planes/fire end More Object burning_guild_4 name burning guild face burning_guild.411 type 66 no_pick 1 x 1 y 1 editor_folder planes/fire end Object burning_house_1 name burning house type 66 face burning_house_1.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end Object burning_house_largish name burning house type 66 face burning_house_larg.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_house_largish_2 name burning house type 66 face burning_house_larg.211 no_pick 1 x 1 editor_folder planes/fire end Object burning_house_long name burning house type 66 face burning_house_long.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_house_long_2 name burning house type 66 face burning_house_long.211 x 1 no_pick 1 editor_folder planes/fire end Object burning_house_up name burning house type 66 face burning_house_up.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_house_up_2 name burning house type 66 face burning_house_up.211 y 1 no_pick 1 editor_folder planes/fire end Object burning_house_small name burning small house type 66 face burning_housesmall.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end Object burning_l_shop1 name burning shop face burning_l_shop1.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_l_shop1_2 name burning shop face burning_l_shop1.211 type 66 no_pick 1 no_pass 1 x 1 editor_folder planes/fire end More Object burning_l_shop1_3 name burning shop face burning_l_shop1.311 type 66 no_pick 1 y 1 editor_folder planes/fire end More Object burning_l_shop1_4 name burning shop face burning_l_shop1.411 type 66 no_pick 1 x 1 y 1 editor_folder planes/fire end Object burning_market1 name burning market face burning_market1.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end Object burning_market2 name burning market face burning_market2.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end Object burning_market3 name burning market face burning_market3.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end Object burning_shrine name burning shrine face burning_shrine.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end Object burning_small_temple name burning small temple type 66 face burning_smalltemple.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end Object burning_store_alchemy name burning shop face burning_store_alch.111 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder planes/fire end More Object burning_store_alchemy_2 name burning shop face burning_store_alch.211 type 66 x 1 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_store_alchemy_3 name burning shop face burning_store_alch.311 type 66 y 1 no_pick 1 editor_folder planes/fire end More Object burning_store_alchemy_4 name burning shop face burning_store_alch.411 type 66 x 1 y 1 no_pick 1 editor_folder planes/fire end Object burning_store_armour name burning shop face burning_store_armo.111 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder planes/fire end More Object burning_store_armour_2 name burning shop face burning_store_armo.211 type 66 x 1 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_store_armour_3 name burning shop face burning_store_armo.311 type 66 y 1 no_pick 1 editor_folder planes/fire end More Object burning_store_armour_4 name burning shop face burning_store_armo.411 type 66 x 1 y 1 no_pick 1 editor_folder planes/fire end Object burning_store_general name burning shop face burning_store_gene.111 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder planes/fire end More Object burning_store_general_2 name burning shop face burning_store_gene.211 type 66 x 1 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_store_general_3 name burning shop face burning_store_gene.311 type 66 y 1 no_pick 1 editor_folder planes/fire end More Object burning_store_general_4 name burning shop face burning_store_gene.411 type 66 x 1 y 1 no_pick 1 editor_folder planes/fire end Object burning_store_magic name burning shop face burning_store_magi.111 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder planes/fire end More Object burning_store_magic_2 name burning shop face burning_store_magi.211 type 66 x 1 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_store_magic_3 name burning shop face burning_store_magi.311 type 66 y 1 no_pick 1 editor_folder planes/fire end More Object burning_store_magic_4 name burning shop face burning_store_magi.411 type 66 x 1 y 1 no_pick 1 editor_folder planes/fire end Object burning_store_weapons name burning shop face burning_store_weap.111 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder planes/fire end More Object burning_store_weapons_2 name burning shop face burning_store_weap.211 type 66 x 1 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_store_weapons_3 name burning shop face burning_store_weap.311 type 66 y 1 no_pick 1 editor_folder planes/fire end More Object burning_store_weapons_4 name burning shop face burning_store_weap.411 type 66 x 1 y 1 no_pick 1 editor_folder planes/fire end Object burning_stronghold type 66 face burning_stronghold.111 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_stronghold_2 name burning stronghold type 66 face burning_stronghold.211 x 1 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_stronghold_3 name burning stronghold type 66 face burning_stronghold.311 x 2 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_stronghold_4 name burning stronghold type 66 face burning_stronghold.411 y 1 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_stronghold_5 name burning stronghold type 66 face burning_stronghold.511 x 1 y 1 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_stronghold_6 name burning stronghold type 66 face burning_stronghold.611 x 2 y 1 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_stronghold_7 name burning stronghold type 66 face burning_stronghold.711 y 2 no_pick 1 no_pass 1 editor_folder planes/fire end More Object burning_stronghold_8 name burning stronghold type 66 face burning_stronghold.811 x 1 y 2 no_pick 1 editor_folder planes/fire end More Object burning_stronghold_9 name burning stronghold type 66 face burning_stronghold.911 x 2 y 2 no_pick 1 no_pass 1 editor_folder planes/fire end Object burning_t_house2 name burning town house face burning_t_house2.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_t_house2_2 name burning town house face burning_t_house2.211 type 66 no_pick 1 no_pass 1 x 1 editor_folder planes/fire end More Object burning_t_house2_3 name burning town house face burning_t_house2.311 type 66 no_pick 1 y 1 editor_folder planes/fire end More Object burning_t_house2_4 name burning town house face burning_t_house2.411 type 66 no_pick 1 x 1 y 1 editor_folder planes/fire end Object burning_temple1 name burning temple face burning_temple1.111 type 66 no_pick 1 no_pass 1 editable 2 client_type 25012 editor_folder planes/fire end More Object burning_temple1_2 name temple face burning_temple1.211 type 66 no_pick 1 no_pass 1 x 1 editor_folder planes/fire end More Object burning_temple1_3 name temple face burning_temple1.311 type 66 no_pick 1 y 1 editor_folder planes/fire end More Object burning_temple1_4 name temple face burning_temple1.411 type 66 no_pick 1 x 1 y 1 editor_folder planes/fire end Object burningwall_0 name burning wall face burningwall_0.111 animation burningwall_0 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_1_2 name burning wall face burningwall_1.111 animation burningwall_1_2 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_1_4 name burning wall face burningwall_2.111 animation burningwall_1_4 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_2_2_1 name burning wall face burningwall_3.111 animation burningwall_2_2_1 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_1_1 name burning wall face burningwall_4.111 animation burningwall_1_1 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_2_1_1 name burning wall face burningwall_5.111 animation burningwall_2_1_1 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_2_2_2 name burning wall face burningwall_6.111 animation burningwall_2_2_2 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_3_2 name burning wall face burningwall_7.111 animation burningwall_3_2 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_1_3 name burning wall face burningwall_8.111 animation burningwall_1_3 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_2_2_4 name burning wall face burningwall_9.111 animation burningwall_2_2_4 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_2_1_2 name burning wall face burningwall_A.111 animation burningwall_2_1_2 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_3_1 name burning wall face burningwall_B.111 animation burningwall_3_1 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_2_2_3 name burning wall face burningwall_C.111 animation burningwall_2_2_3 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_3_4 name burning wall face burningwall_D.111 animation burningwall_3_4 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_3_3 name burning wall face burningwall_E.111 animation burningwall_3_3 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object burningwall_4 name burning wall face burningwall_F.111 animation burningwall_4 is_animated 1 speed 0.2 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder planes/fire/burningwall end Object coldmagma face coldmagma.111 name cold magma animation coldmagma type 102 subtype 7 level 30000 walk_on 1 is_floor 1 is_animated 1 speed 0.15 no_pick 1 attacktype 4 dam 75 editable 8 wc -30 lifesave 1 generator 1 other_arch fire_elemental maxsp 5000 editor_folder planes/fire end Object flaming_tower name fire tower type 66 face flamingtower.111 animation flaming_tower is_animated 1 speed 0.5 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end More Object flaming_tower_2 name fire tower type 66 face flamingtower.211 animation flaming_tower_2 is_animated 1 speed 0.5 no_pick 1 y 1 editor_folder planes/fire end Object lava_lake face lava_blake_0.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_n face lava_blake_1.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_e face lava_blake_2.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_ne face lava_blake_3.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_s face lava_blake_4.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_sn face lava_blake_5.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_se face lava_blake_6.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_nes face lava_blake_7.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_w face lava_blake_8.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_nw face lava_blake_9.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_ew face lava_blake_A.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_new face lava_blake_B.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_sw face lava_blake_C.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_nse face lava_blake_D.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_sew face lava_blake_E.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_center face lava_blake_F.111 no_pass 1 no_pick 1 is_water 1 is_floor 1 editable 8 editor_folder planes/fire/lava end Object lava_rcrook_ns-ne face lava_branch_125.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_ns-ne face lava_branch_125.211 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_ns-e face lava_branch_135.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_we-n face lava_branch_137.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rcrook_ns-se face lava_branch_145.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_ns-se face lava_branch_145.211 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rcrook_ns-sw face lava_branch_156.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_ns-sw face lava_branch_156.211 name lava_river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_ns-w face lava_branch_157.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rcrook_ns-nw face lava_branch_158.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_ns-nw face lava_branch_158.211 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rcrook_we-ne face lava_branch_237.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_we-ne face lava_branch_237.211 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rcrook_we-se face lava_branch_347.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_we-se face lava_branch_347.211 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_we-s face lava_branch_357.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rcrook_we-sw face lava_branch_367.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_we-sw face lava_branch_367.211 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rcrook_we-nw face lava_branch_378.111 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_rjunct_we-nw face lava_branch_378.211 name lava river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_bridge_ns face lava_bridge_15.111 name lava bridge no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_bridge_we face lava_bridge_37.111 name lava bridge no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_ford_ns face lava_ford_ns.111 name lava ford no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_ford_we face lava_ford_we.111 name lava ford no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_biglake_0 face lava_blake_0.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_3_3 face lava_blake_1.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_3_4 face lava_blake_2.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_2_2_3 face lava_blake_3.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_3_1 face lava_blake_4.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_2_1_2 face lava_blake_5.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_2_2_4 face lava_blake_6.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_1_3 face lava_blake_7.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_3_2 face lava_blake_8.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_2_2_2 face lava_blake_9.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_2_1_1 face lava_blake_A.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_1_1 face lava_blake_B.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_2_2_1 face lava_blake_C.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_1_4 face lava_blake_D.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_1_2 face lava_blake_E.111 no_pass 1 no_pick 1 is_water 1 editable 8 editor_folder planes/fire/lava end Object lava_biglake_4 face lava_blake_F.111 no_pass 1 no_pick 1 is_water 1 is_floor 1 editable 8 editor_folder planes/fire/lava end Object lava_river_se-n face lava_river_14.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_n-s face lava_river_15.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_sw-n face lava_river_16.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_ne-s face lava_river_25.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_sw-ne face lava_river_26.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_sw-ne_l face lava_river_26.211 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_sw-ne_u face lava_river_26.311 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_ne-w face lava_river_27.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_sw-e face lava_river_36.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_w-e face lava_river_37.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_nw-e face lava_river_38.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_se-w face lava_river_47.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_nw-se face lava_river_48.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_nw-se_l face lava_river_48.211 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_nw-se_u face lava_river_48.311 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_river_nw-s face lava_river_58.111 name lava river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder planes/fire/lava end Object lava_sea face lava_sea.111 name lava animation lava_sea speed 0.2 no_pass 1 no_pick 1 is_water 1 editable 8 is_floor 1 editor_folder planes/fire/lava end Object lava_sea1 name lava face lava_sea.111 animation lava_sea1 speed 0.2 no_pick 1 is_water 1 editable 8 is_floor 1 editor_folder planes/fire/lava end Object lava_well type 66 face lava_well.111 no_pick 1 editable 2 client_type 25012 editor_folder planes/fire end Object magma face magma.111 animation magma walk_on 1 is_floor 1 is_animated 1 speed 0.15 no_pick 1 attacktype 4 dam 75 editable 8 wc -30 lifesave 1 type 102 subtype 7 level 30000 generator 1 other_arch fire_elemental maxsp 5000 editor_folder planes/fire end Object guild_force name GUILD_FORCE invisible 1 applied 1 type 114 face blank.111 no_drop 1 speed 0 editor_folder player end Object no_class_face_change name NOCLASSFACECHANGE invisible 1 applied 1 type 114 face blank.111 no_drop 1 speed 0 editor_folder player end Object rank_force name RANK_FORCE invisible 1 applied 1 type 114 face blank.111 no_drop 1 speed 0 editor_folder player end Object cleric_class race cleric name cleric randomitems cleric face cleric.151 animation cleric_class is_animated 1 anim_speed -1 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 0 Dex -1 Con -1 Wis 2 Cha 1 Int -2 Pow 1 editable 0 editor_folder player/class/Religious end Object monk_class name monk randomitems monk_class_items face monk.151 animation monk_class is_animated 1 anim_speed -1 type 37 can_use_weapon 1 Str 2 Dex 2 Con 1 Wis 1 Int -1 editor_folder player/class/Religious end Object monk_no_use_weapon name no weapon force invisible 1 type 114 face blank.111 neutral 1 no_drop 1 editor_folder player/class/Religious end Object paladin_class name paladin randomitems paladin_class_items face paladin.171 type 37 animation paladin_class is_animated 1 anim_speed -1 Str 0 Dex -1 Con 0 Int -2 Wis 2 Pow 1 Cha 1 editor_folder player/class/Religious end Object paladin_holy_symbol name Paladin's holy symbol face holy_symbol.111 type 74 skill praying material 20 nrof 1 value 1500 weight 5000 editable 2048 resist_magic 30 body_skill -1 client_type 451 editor_folder player/class/Religious end Object priest_class name priest randomitems priest_class_items face priestnew.171 type 37 animation priest_class is_animated 1 anim_speed -1 Str -2 Dex -2 Con -1 Int 0 Wis 3 Pow 2 Cha 2 editor_folder player/class/Religious end Object ninja_class name ninja randomitems ninja_class_items face ninja.151 animation ninja_class is_animated 1 anim_speed -1 type 37 Str 1 Dex 2 Con 1 Int 0 Wis -2 Pow -2 Cha -1 editor_folder player/class/Thief end Object thief_class name thief randomitems thief_class_items face thief.171 animation thief_class is_animated 1 anim_speed -1 type 37 Str 0 Dex 3 Con -2 Int 1 Wis -1 Pow -1 Cha -3 editor_folder player/class/Thief end Object barbarian_class name barbarian randomitems barbarian_class_items face barbarian.151 animation barbarian_class is_animated 1 anim_speed -1 type 37 Str 3 Dex 2 Con 3 Int -6 Wis -1 Pow -1 Cha -2 editor_folder player/class/Warrior end Object mage_class name mage randomitems warlock_class_items face mage.151 animation mage_class is_animated 1 anim_speed -1 type 37 Str 1 Dex -1 Con 1 Int 0 Wis -2 Pow 1 editor_folder player/class/Warrior end Object swashbuckler_class name swashbuckler randomitems swashbuckler_class_items face swashbuckl.151 animation swashbuckler_class is_animated 1 anim_speed -1 type 37 Str 1 Dex 2 Con 1 Int -1 Wis -2 Pow -1 Cha 1 editor_folder player/class/Warrior end Object warlock_class name warlock randomitems warlock_class_items face mage.151 animation warlock_class is_animated 1 anim_speed -1 type 37 Str 1 Dex -1 Con 1 Int 0 Wis -2 Pow 1 editor_folder player/class/Warrior end Object warrior_class name Warrior randomitems warrior_class_items face warrior.151 animation warrior_class is_animated 1 anim_speed -1 type 37 Str 2 Dex 1 Con 1 Int -2 Wis -1 Pow -1 editable 0 editor_folder player/class/Warrior end Object alchemist_class name alchemist randomitems alchemist_class_items face alchemist.151 animation alchemist_class is_animated 1 anim_speed -1 type 37 Str -3 Dex 0 Con -1 Int 3 Wis 0 Pow 1 editable 0 editor_folder player/class/Wizardry end Object talisman_alchemist name Alchemist's talisman face talisman.111 type 74 weight 1000 value 3000 nrof 1 material 12 editable 2048 path_attuned 16896 client_type 451 body_skill -1 skill sorcery editor_folder player/class/Wizardry end Object devotee_class name devotee randomitems devotee_class_items face wizard_white.171 animation wizard_white is_animated 0 type 37 Str -2 Dex 0 Con -2 Int 0 Wis 2 Pow 2 Cha 1 editable 0 editor_folder player/class/Wizardry end Object evoker_class name evoker randomitems evoker_class_items face evoker.151 animation evoker_class is_animated 1 anim_speed -1 type 37 Str -2 Dex 0 Con -1 Int 0 Wis 0 Pow 3 editable 0 editor_folder player/class/Wizardry end Object talisman_evoker name Evoker's talisman face talisman.111 type 74 weight 1000 value 3000 nrof 1 material 12 editable 2048 path_attuned 14 path_repelled 50240 client_type 451 body_skill -1 skill evocation editor_folder player/class/Wizardry end Object sorcerer_class name sorcerer randomitems sorcerer_class_items face sorcerer.171 animation sorcerer_class is_animated 1 anim_speed -1 type 37 Str -3 Dex 2 Con -3 Int 3 Wis -2 Pow 3 editable 0 editor_folder player/class/Wizardry end Object sorcerer_hat name Sorcerer's hat nrof 1 type 34 face wiz_hat.111 animation wiz_hat speed 0.1 last_sp 12 ac 1 sp 1 weight 1000 material 128 client_type 270 editor_folder player/class/Wizardry end Object summoner_class name summoner randomitems summoner_class_items face wizard_yellow.171 animation wizard_yellow is_animated 0 type 37 Str -1 Dex 0 Con -1 Int 1 Wis 0 Pow 1 editable 0 editor_folder player/class/Wizardry end Object talisman_summoner name Summoner's talisman face talisman.111 type 74 weight 1000 value 3000 nrof 1 material 12 editable 2048 path_attuned 64 path_repelled 65536 client_type 451 body_skill -1 skill summoning editor_folder player/class/Wizardry end Object wizard_class race human name wizard randomitems wizard face wizard.171 animation wizard_class is_animated 0 type 37 Str -3 Dex 0 Con -3 Wis 0 Int 3 Pow 3 Cha 0 editable 0 editor_folder player/class/Wizardry end Object dragon_ability_xrays name xrays msg Your senses are stimulated. You gain the ability of X-ray vision! endmsg type 114 invisible 1 xrays 1 no_drop 1 editable 0 editor_folder player/dragon_ability end Object direct_attune_fire name attune fire type 114 invisible 1 path_attuned 2 no_drop 1 editable 0 editor_folder player/dragon_ability end Object direct_attune_cold name attune cold type 114 invisible 1 path_attuned 4 no_drop 1 editable 0 editor_folder player/dragon_ability end Object direct_attune_elec name attune electricity type 114 invisible 1 path_attuned 8 no_drop 1 editable 0 editor_folder player/dragon_ability end Object fire_clawing name fire claws title clawing msg Your claws are enveloped in a hot blazing fire! endmsg type 74 subtype 31 invisible 1 attacktype 4 no_drop 1 editable 0 skill clawing animation pl_dragon_r editor_folder player/dragon_ability end Object ice_clawing name ice claws title clawing msg Your claws are covered with shards of ice! endmsg type 74 subtype 31 invisible 1 attacktype 16 no_drop 1 editable 0 skill clawing animation pl_dragon_bl editor_folder player/dragon_ability end Object electric_clawing name electric claws title clawing msg Your claws emit sparks of electricity! endmsg type 74 subtype 31 skill clawing invisible 1 attacktype 8 no_drop 1 editable 0 animation pl_dragon_blue editor_folder player/dragon_ability end Object poison_clawing name poison claws title clawing msg Your claws are now poisoned! endmsg type 74 subtype 31 skill clawing invisible 1 attacktype 1024 no_drop 1 animation pl_dragon_g editable 0 editor_folder player/dragon_ability end Object spelldirect_ball_lightning name ball lightning name_pl ball lightning face spell_evocation.111 type 101 subtype 35 level 9 value 90 sp 10 casting_time 30 skill evocation path_attuned 8 other_arch ball_lightning dam 8 dam_modifier 3 duration 40 duration_modifier 1 maxsp 15 attacktype 10 no_drop 1 invisible 1 editor_folder player/dragon_ability end Object spelldirect_dragonbreath name dragonbreath name_pl dragonbreath face spell_pyromancy.111 level 12 sp 13 casting_time 30 path_attuned 2 other_arch firebreath dam 4 dam_modifier 3 range 7 duration 2 range_modifier 5 maxsp 11 type 101 subtype 7 value 120 attacktype 4 no_drop 1 invisible 1 skill pyromancy editor_folder player/dragon_ability end Object spelldirect_large_icestorm name large icestorm name_pl large icestorm face spell_evocation.111 level 12 sp 13 casting_time 40 path_attuned 4 other_arch icestorm dam 4 dam_modifier 3 range 14 duration 2 range_modifier 5 maxsp 11 type 101 subtype 7 value 120 attacktype 18 no_drop 1 invisible 1 skill evocation editor_folder player/dragon_ability end Object spelldirect_poison_cloud name poison cloud name_pl poison cloud face spell_sorcery.111 level 2 sp 5 casting_time 10 path_attuned 16 other_arch poisonbullet dam 0 dam_modifier 3 range 4 duration 4 maxsp 8 type 101 subtype 5 value 20 attacktype 1026 no_drop 1 invisible 1 skill sorcery food 5 editor_folder player/dragon_ability end Object barbarian race barbarian name barbarian randomitems barbarian face barbarian.171 animation barbarian is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 alive 1 weight 71000 food 500 speed 0.5 attacktype 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 Str 4 Dex 1 Con 4 Wis -1 Cha -2 Int -6 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object cleric race cleric name cleric randomitems cleric face cleric.171 animation cleric is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 0 Dex -1 Con -1 Wis 2 Cha 1 Int -2 Pow 1 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object dwarf_p name dwarf randomitems dwarf face dwarf_p.111 animation dwarf_p is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 80000 food 500 speed 0.5 attacktype 1 Str 3 Dex -4 Con 4 Cha -3 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object elf race elf name elf randomitems elf face elf.171 animation elf is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str -2 Dex 4 Con -2 Wis -3 Cha 2 Int 1 Pow 1 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object fireborn name fireborn race fireborn randomitems fireborn face fireborn.111 animation fireborn is_animated 1 type 37 level 1 ac 0 wc 21 dam 0 can_use_shield 0 can_use_armour 0 can_use_weapon 0 alive 1 weight 30000 food 999 speed 1 attacktype 5 Str -7 Dex 4 Con -4 Cha -4 Int 3 Pow 6 resist_fire 100 resist_poison 100 resist_cold -100 resist_drain -100 resist_ghosthit -100 editable 0 body_range 1 body_neck 1 body_skill 1 body_finger 2 editor_folder player/old end Object halfling_p name halfling randomitems halfling face halfling.111 animation halfling_p is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 40000 food 500 speed 0.5 attacktype 1 Str -4 Dex 3 Con 4 Wis -3 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object human name human race human randomitems human face human.171 animation human is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 0 Dex 0 Con 0 Wis 0 Cha 0 Int 0 Pow 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object mage name mage race mage randomitems mage face mage.171 animation mage is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 0 Dex 1 Con -1 Wis 0 Cha -3 Int 1 Pow 2 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object monk name monk randomitems monk face monk.111 animation monk is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 2 Dex 2 Con 1 Wis -1 Cha -3 Int -1 Pow 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object ninja race ninja name ninja randomitems ninja face ninja.171 animation ninja is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 2 Dex 2 Con 0 Wis -1 Cha -1 Int -2 Pow 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object priest name priest race priest randomitems priest face priest.171 animation priest is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str -3 Dex -2 Con -2 Wis 3 Pow 2 Cha 2 Int 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object quetzalcoatl name Quetzalcoatl race Quetzalcoatl randomitems quetzalcoatl face quetzalcoatl.131 animation quetzalcoatl is_animated 1 type 37 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed 0.5 attacktype 1 can_use_shield 0 can_use_armour 0 can_use_weapon 1 Str 6 Con 6 Wis -8 Int -8 Pow 8 resist_fire 100 resist_cold -100 resist_poison -100 resist_paralyze -100 editable 0 body_range 1 body_arm 2 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object swashbuckler name swashbuckler race swashbuckler randomitems swashbuckler face swashbuckl.171 animation swashbuckler is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 1 Dex 3 Con 1 Wis -2 Cha 1 Int -4 Pow 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object thief race thief name thief randomitems thief face thief.171 animation thief is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 0 Dex 4 Con -2 Wis 0 Cha -3 Int 1 Pow 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object viking name viking race viking randomitems viking face viking.171 animation viking is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 1 Dex 1 Con 2 Wis -1 Cha -1 Int -2 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object warrior race warrior name warrior randomitems warrior face warrior.171 animation warrior is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 3 Dex -1 Con 2 Wis 0 Cha -1 Int -3 Pow 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object wizard name wizard race wizard randomitems wizard face wizard.171 animation wizard is_animated 0 type 37 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str -3 Dex 0 Con -3 Wis 0 Int 3 Pow 3 Cha 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object Wraith name Wraith race Wraith randomitems wizard face wraithp.111 animation Wraith is_animated 0 type 37 level 1 undead 1 ac 6 wc 21 dam 1 alive 1 weight 30000 food 500 can_use_shield 1 can_use_armour 1 can_use_weapon 1 attacktype 17 resist_fire -100 resist_drain 100 resist_ghosthit 100 resist_poison 100 resist_cold 30 Str -3 Dex 4 Con -3 Wis -3 Int 2 Pow 3 Cha -10 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/old end Object dwarf_player name dwarf randomitems dwarf_player_items face dwarf_p.151 msg The Dwarves are the hardy scions of Mostrai. The traditional profession of the dwarf is smithery, and you'll be hard-pressed to find a dwarf who is not competent at it. Whether their great strength and hardiness leads them to become smiths and miners, or whether their profession leads to their strength and hardiness is unknown. Their thick musculature makes them slow of body, and seemingly, some of their muscle has crept into their brain. Perhaps their repetitive tasks dull their minds, perhaps they're simply born dumb. Dwarves can see in the dark, but they're slightly impious and tend to be a bit poor at controlling magic. Despite this, there are indeed dwarven clerics and mages. They're just not quite as good as human clerics or mages. endmsg animation dwarf_player is_animated 1 anim_speed -1 type 1 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_see_in_dark 1 alive 1 weight 80000 food 999 speed 1 attacktype 1 Str 3 Dex -2 Con 4 Int -2 Wis -1 Pow -2 Cha -1 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/race end Object elf_player race faerie name elf randomitems elf_player_items face elf.151 msg An Elf is a child of Faerie, a scion of Lythander. Being of Faerie, they heal more slowly than other races, but mana flows into them more quickly. They also need far less food than other races. Every elf is taught the use of a bow, but their long lives allow them to take up any trade. They are weaker and less hardy than humans, but quicker of body and mind, and generally make more powerful spellcasters. However, they have a notoriously offhanded attitude toward their religious devotions and make poor priests. As a race, Elves possess a preternatural beauty and eyes that see in the dark. endmsg animation elf_player is_animated 1 anim_speed -1 type 1 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_see_in_dark 1 alive 1 weight 70000 food 500 speed 1 attacktype 1 Str -2 Dex 3 Con -2 Int 2 Wis -3 Pow 2 Cha 4 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/race end Object elf_player_force name elf_force invisible 1 can_see_in_dark 1 sp 1 hp -1 food 2 type 114 face blank.111 applied 1 no_drop 1 speed 0 editor_folder player/race end Object fireborn_player name fireborn race fire_elemental randomitems fireborn_player_items face fireborn.111 msg Legends say that fireborn are sparks struck off the anvil of creation, with life and spirit, and eventually mind. Those who research magic think that they are relatives of some kind to will o' the wisps. An observer seeing one for the first time would see a strangely intelligent vortex of flame somehow carrying items without burning them. Their insubstantial nature makes them both very weak and very quick. Their minds are agile, and they are able to commune well with the gods. However, their area of excellence is magic. They spellcast more powerfully than any other race, and mana flows into them readily. They can even cast cold spells with devastating effectiveness. They all know a basic fire spell. They have the ability to levitate at will, and they can touch to burn. As they gain more power, they are increasingly difficult to hit with weapons. However, they cannot use weapons or armour, and thereby miss out on many benefits (including powerful magical enchantments) those items may bring. Fire does not harm them, nor poison. Cold, spiritual drain, and physical drain present great peril to them. endmsg animation fireborn_player is_animated 1 type 1 level 1 ac 0 wc 21 dam 0 can_use_shield 0 can_use_armour 0 can_use_weapon 0 path_attuned 2 alive 1 weight 30000 food 999 speed 1 attacktype 5 Str -5 Dex 4 Con 0 Int 2 Wis 2 Cha -2 Pow 7 resist_fire 100 resist_poison 100 resist_cold -30 resist_ghosthit -50 editable 0 body_range 1 body_neck 1 body_neck 2 body_skill 1 body_finger 4 glow_radius 4 editor_folder player/race end Object fireborn_player_force name Fireborn_Force invisible 1 sp 2 applied 1 type 114 face blank.111 no_drop 1 speed 0 editor_folder player/race end Object gnome_player name gnome race dwarf randomitems gnome_player_items face gnome_p.151 msg Gnomes and dwarves look so much alike that some speculate that they are the same race, but with very different cultures. No one has been able to talk a Dwarf and a Gnome into attempting interbreeding, however, which would settle the issue. Dwarves and gnomes have a disgust for one another and both find the thought of intimacy with the other repulsive. Despite that, they coexist peacefully enough: perhaps because their interests and needs never conflict. Gnomes do not have nearly the strength or hardiness of dwarves, and they are even more clumsy. They are quite spiritual, and make very good priests, and many are very strong magicians. They can see in the dark, and their familiarity with the gods seems to bring a general blessing of good luck on all Gnomekind. endmsg animation gnome_player is_animated 1 anim_speed -1 type 1 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_see_in_dark 1 alive 1 weight 50000 food 999 speed 1 luck 1 attacktype 1 Str -1 Dex -3 Con -2 Int 0 Wis 3 Pow 3 Cha 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/race end Object halfling_player name halfling randomitems halfling_player face halfling.151 msg Halflings are another sub-race of humankind, like the Northman. They are much smaller and shorter than humans, so they are weaker, but they are far quicker and hardier. They're quite unreligious, but many take up magic. Their small size lets them hide more effectively, and for some reason chance seems to favor them with good luck. They are also surprisingly resistant to loss of lifeforce. endmsg animation halfling_player is_animated 1 anim_speed -1 type 1 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 40000 food 999 speed 1 luck 1 attacktype 1 resist_drain 30 Str -4 Dex 3 Con 4 Wis -3 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/race end Object human_player name human race human randomitems human_player face human.151 msg Humans are the generalists of the races. They are fit for any trade, and usually pick up a skill from their parents in addition to what they've learned as apprentices in their craft. endmsg animation human_player is_animated 1 anim_speed -1 type 1 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 alive 1 weight 70000 food 999 speed 1 attacktype 1 Str 0 Dex 0 Con 0 Wis 0 Cha 0 Int 0 Pow 0 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/race end Object northman_player name Northman race human randomitems northman_player_items face viking.151 msg Northmen are simply humans who have been shaped by their harsh environment. They are stronger, quicker, and hardier than most humans, but also stupid and impious. Most races also consider them a bit unattractive. They have some resistance to cold, but the few of them who take up magic find it difficult to master fire spells. endmsg animation northman_player resist_cold 30 is_animated 1 anim_speed -1 type 1 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 path_repelled 2 alive 1 weight 70000 food 500 speed 0.5 attacktype 1 Str 1 Dex 1 Con 2 Int -2 Wis -1 Pow -1 Cha -1 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/race end Object pl_dragon name fire hatchling race dragon randomitems dragon_player_items face pl_dragon_r.151 msg Dragons are completely different than any other race. Their vast size and bizarre body prevents them both from wearing armour and wielding weapons -- tools that they disdain in any case. Instead, they are gifted with the ability to evolve and grow stronger by eating the flesh of their defeated foes. Over the years, their dragonhide hardens and it can provide better protection than the best armour. Instead of wielding weapons, they use their sharp and lethal claws in combat. Moreover, dragons have a natural talent for magic. Dragons are very interested in the lore of the elements and usually choose to specialize. While focusing their metabolism on a certain element, they can gain various new abilities -- including new spells, enhanced claws and more. Eventually, a dragon is able to evolve from the hatchling stage into a grown-up terrifying ancient dragon. endmsg animation pl_dragon_r is_animated 1 anim_speed -1 type 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed 1 attacktype 1 can_use_shield 0 can_use_armour 0 can_use_weapon 0 Str 5 Dex 0 Con 6 Wis -8 Int -3 Pow 5 editable 0 body_range 1 body_arm 0 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder player/race end Object dragon_skin_force name dragon skin invisible 1 type 114 face blank.111 applied 1 no_drop 1 editor_folder player/race end Object dragon_ability_force name dragon ability title fire hatchling invisible 1 type 114 exp 2 face blank.111 neutral 1 no_drop 1 editor_folder player/race end Object pl_half_orc name half orc randomitems half_orc_player_items face pl_half_orc.151 msg Half-Orcs are usually the product of rape, slavery, or some such unpleasantness. They look it too: Half-Orcs are rather ugly. On average, they're stronger, a bit quicker, and hardier than humans, but also stupid, impious, and unmagical. They're resistant to poison and can see in the dark, and every half-orc seems to know how to steal. endmsg animation pl_half_orc is_animated 1 anim_speed -1 no_pick 1 alive 1 level 1 wc 21 ac 10 dam 1 type 1 speed 1 weight 70000 resist_poison 30 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_see_in_dark 1 path_repelled 65536 editable 0 Str 2 Dex 1 Con 2 Int -2 Wis -2 Pow -1 Cha -3 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 can_use_shield 1 editor_folder player/race end Object quetzalcoatl_player name Quetzalcoatl race reptile randomitems quetzalcoatl_player_items face quetzalcoatl.131 msg Quetzalcoatls are a strange mix of snake, bird, human, and a dash of the divine. They are able to manipulate objects with their claws. They are amazingly strong, very quick, and amazingly hardy, but quite stupid and impious (despite the dash of divinity). However, they are strongly magical in nature and usually have a vast reservoir of mana with which to cast any spell they're not too stupid to learn. Often, they're only able to grasp one basic fire spell. Their strongly draconic nature makes them immune to fire and helps them with fire spells, but they are vulnerable to cold. They can grasp weapons, but their bizarre body shape prevents them from using armour, helmets, and other items of apparel intended for bipedal creatures with two arms, two legs, and a head. Their inability to use armour comes back to haunt them when they compare themselves with other races: highly enchanted armour is usually more beneficial than dragonhide! The wings come in handy: they can use them to levitate, and their hide gets thicker as they gain power, compensating them somewhat for not being able to use armour. endmsg animation quetzalcoatl_player is_animated 0 type 1 level 1 ac 5 wc 21 dam 10 alive 1 weight 70000 food 999 speed 1 attacktype 1 path_attuned 2 resist_fire 100 resist_cold -30 can_use_shield 0 can_use_armour 0 can_use_weapon 1 Str 6 Dex 3 Con 6 Wis -8 Int -8 Pow 6 editable 0 body_range 1 body_arm 2 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_wrist 2 body_waist 1 editor_folder player/race end Object serpentman_player name Serpentman race reptile randomitems serpentman_player_items face serpentman.131 msg The Serpentman adventurer is a rare breed. Few Serpentmen ever leave the swamps, as they are not well adjusted for human society. Their heads and feet are not shaped properly to use boots or helmets made for humanoid folk, but their unusual build has given rise to a cultural habit of wearing pieces of bracelet- and ring-like jewelry on their tails. They possess a tough hide and strong legs which enable them to leap further than most folks. Their nasty claws can also double as weapons. They are only partially warm-blooded, and are as a result somewhat susceptible to cold. endmsg animation serpentman_player is_animated 0 type 1 level 1 ac 5 wc 21 dam 8 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_see_in_dark 1 alive 1 weight 70000 food 999 speed 1 attacktype 1 resist_cold -50 resist_fire 30 resist_electricity 30 resist_acid 30 resist_poison 30 resist_physical 5 Str 2 Dex 2 Con 4 Wis -2 Int -2 Cha -4 editable 0 body_range 1 body_arm 2 body_torso 1 body_hand 2 body_neck 1 body_shoulder 1 body_skill 1 body_wrist 4 body_finger 3 body_waist 1 editor_folder player/race end Object troll_player name troll race troll randomitems troll_player_items face troll_p.151 msg Trolls are usually nasty creatures: scions of Gnarg. They have amazing strength and hardiness, but they're a bit clumsy, very stupid, impious, and bad at handling and obtaining magic. They heal with amazing rapidity and can see in the dark. Because of the above attributes, they're great in any fight. Well, they're great until someone waves torches at them: fire presents great peril to trolls. Most trolls are destroyed on sight by civilized people: but a few have proved deserving of tolerance and are permitted to enter cities. endmsg animation troll_player is_animated 1 anim_speed -1 type 1 level 1 ac 10 wc 21 dam 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 can_see_in_dark 1 alive 1 weight 90000 food 999 speed 1 attacktype 1 Str 5 Dex -1 Con 5 Int -5 Wis -2 Pow -2 Cha -4 resist_fire -30 resist_cold 30 path_repelled 2 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/race end Object troll_player_force name troll_force applied 1 invisible 1 sp -2 hp 3 type 114 face blank.111 no_drop 1 speed 0 editor_folder player/race end Object wraith_player name Wraith race undead randomitems wraith_player_items face wraithp.151 msg A Wraith is the spirit of a person who has made an evil bargain in order to persist after natural death, or has been forced involuntarily into its current undead state. This transformation frees them of the limits of a natural lifespan, and grants them immunity to diseases, poison, and loss of lifeforce. Wraiths also need feel little fear of cold, and they can see well in the dark. A Wraith's corporeal form has terrible vulnerabilities: fire and most godpower are dangerous to Wraiths. Their tenuous form makes them quick and somewhat hard to hit, but also weaker and less hardy. Wraiths have a strong affinity to magic, especially cold spells, and are very strong spellcasters. However, they cannot use fire spells for fear of self-destruction. endmsg animation wraith_player is_animated 1 anim_speed -1 type 1 level 1 undead 1 ac 6 wc 21 dam 1 alive 1 weight 30000 food 999 can_see_in_dark 1 can_use_shield 1 can_use_armour 1 can_use_weapon 1 attacktype 17 resist_fire -25 resist_drain 100 resist_ghosthit 100 resist_poison 100 resist_cold 30 path_attuned 4 path_denied 2 Str -3 Dex 4 Con -3 Int 2 Wis -3 Pow 3 Cha -4 editable 0 body_range 1 body_arm 2 body_torso 1 body_head 1 body_neck 1 body_skill 1 body_finger 2 body_shoulder 1 body_foot 2 body_hand 2 body_wrist 2 body_waist 1 editor_folder player/race end Object wraith_player_force name Wraith_Force invisible 1 food 60 applied 1 can_see_in_dark 1 type 114 face blank.111 no_drop 1 speed 0 editor_folder player/race end Object coffee_empty name empty cup name_pl empty cups nrof 1 last_sp 10 type 15 face coffee_empty.111 material 4 dam 1 weight 50 value 1 editable 1024 attacktype 1 weapontype 8 client_type 611 body_arm -1 skill one handed weapons editor_folder potion end Object w_glass_empty name empty glass name_pl empty glasses nrof 1 last_sp 10 type 15 face w_glass_empty.111 material 4 dam 1 weight 500 value 1 editable 1024 attacktype 1 weapontype 8 client_type 611 body_arm -1 skill one handed weapons editor_folder potion end Object boozebottle_empty name empty bottle name_pl empty bottles nrof 1 last_sp 10 type 15 face boozebottle_empty.111 material 4 dam 1 weight 1000 value 3 editable 1024 attacktype 1 weapontype 8 client_type 611 body_arm -1 skill one handed weapons editor_folder potion end Object winebottle_empty name empty bottle name_pl empty bottles nrof 1 last_sp 10 type 15 face winebottle_empty.111 material 4 dam 1 weight 600 value 3 editable 1024 attacktype 1 weapontype 8 client_type 611 body_arm -1 skill one handed weapons editor_folder potion end Object wbottle_empty name empty bottle name_pl empty bottles nrof 1 last_sp 10 type 15 face wbottle_empty.111 material 4 dam 1 weight 700 value 3 editable 1024 attacktype 1 weapontype 8 client_type 611 body_arm -1 skill one handed weapons editor_folder potion end Object potion_empty name empty bottle name_pl empty bottles nrof 1 last_sp 10 type 15 face potion_empty.111 material 4 dam 1 weight 700 value 3 editable 1024 attacktype 1 weapontype 8 client_type 611 body_arm -1 skill one handed weapons editor_folder potion end Object vial_empty name empty vial name_pl empty vials nrof 1 last_sp 10 type 15 face vial_empty.111 material 4 dam 1 weight 70 value 3 editable 1024 attacktype 1 weapontype 8 client_type 611 body_arm -1 skill one handed weapons editor_folder potion end Object potioncha nrof 1 name potion of charisma face potioncha.111 type 5 level 1 material 4 weight 1500 value 12500 Cha 1 editable 2048 name_pl potions of charisma on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_cold name potion of fire resistance nrof 1 face potioncol.111 type 5 level 1 material 4 weight 1800 value 5800 resist_fire 90 editable 2048 name_pl potions of fire resistance on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_cold2 name potion of lava resistance nrof 1 face potioncol.111 type 5 level 1 material 4 weight 1800 value 28000 resist_fire 95 editable 2048 name_pl potions of lava resistance on_use_yield potion_empty client_type 651 editor_folder potion end Object potioncon nrof 1 name potion of constitution face potioncon.111 type 5 level 1 material 4 weight 1500 value 14500 Con 1 editable 2048 name_pl potions of constitution on_use_yield potion_empty client_type 651 editor_folder potion end Object potiondex nrof 1 name potion of dexterity face potiondex.111 type 5 level 1 material 4 weight 1500 value 14000 Dex 1 editable 2048 name_pl potions of dexterity on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_fire name potion of cold resistance nrof 1 face potionfir.111 type 5 level 1 material 4 weight 1800 value 5200 resist_cold 90 editable 2048 name_pl potions of cold resistance on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_fire2 name potion of frost resistance nrof 1 face potionfir.111 type 5 level 1 material 4 weight 1800 value 28000 resist_cold 95 editable 2048 name_pl potions of frost resistance on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_heal name healing potion nrof 1 face potionhea.111 type 5 level 1 material 4 weight 1800 value 5200 sp 35 editable 2048 name_pl healing potions on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_heroism name potion of heroism nrof 1 face potionhero.111 type 5 level 1 material 4 weight 1000 value 500 sp 80 editable 2048 name_pl potions of heroism on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_improve name improvement potion nrof 1 face potionimp.111 type 5 level 1 material 4 weight 1800 value 5200 editable 2048 attacktype 1048576 need_an 1 name_pl improvement potions on_use_yield potion_empty client_type 651 editor_folder potion end Object potionint nrof 1 name potion of intelligence face potionint.111 type 5 level 1 material 4 weight 1500 value 13000 Int 1 editable 2048 name_pl potions of intelligence on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_invulnerability name potion of invulnerability nrof 1 face potioninv.111 type 5 level 1 material 4 weight 2000 value 10000 resist_physical 90 editable 2048 name_pl potions of invulnerability on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_aethereality name potion of aethereality nrof 1 face potion_aether.111 type 5 level 1 material 4 weight 2000 value 28000 resist_physical 95 editable 2048 name_pl potions of aethereality on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_magic name magic power potion nrof 1 face potionmag.111 type 5 level 1 sp 67 material 4 weight 1800 value 5200 editable 2048 name_pl magic power potions on_use_yield potion_empty client_type 651 editor_folder potion end Object potionpow nrof 1 name potion of power face potionpow.111 type 5 level 1 material 4 weight 1500 value 13500 Pow 1 editable 2048 name_pl potions of power on_use_yield potion_empty client_type 651 editor_folder potion end Object potion_restoration name potion of life face potion_heal2.111 value 6000 type 5 level 1 attacktype 65536 nrof 1 weight 1500 editable 2048 name_pl potions of life on_use_yield potion_empty client_type 651 editor_folder potion end Object potionstr nrof 1 name potion of strength face potionstr.111 type 5 level 1 material 4 weight 1500 value 15000 Str 1 editable 2048 name_pl potions of strength on_use_yield potion_empty client_type 651 editor_folder potion end Object potionwis nrof 1 name potion of wisdom face potionwis.111 type 5 level 1 material 4 weight 1500 value 12000 Wis 1 editable 2048 name_pl potions of wisdom on_use_yield potion_empty client_type 651 editor_folder potion end Object vial_water face vial_water.111 name vial name_pl vials food 5 nrof 1 type 54 material 32 value 4 weight 150 editable 2048 on_use_yield vial_empty client_type 611 editor_folder potion end Object vial_blue face vial_blue.111 name vial name_pl vials food 5 nrof 1 type 54 material 32 value 4 weight 150 editable 2048 on_use_yield vial_empty client_type 611 editor_folder potion end Object vial_cyan face vial_cyan.111 name vial name_pl vials food 5 nrof 1 type 54 material 32 value 4 weight 150 editable 2048 on_use_yield vial_empty client_type 611 editor_folder potion end Object vial_green face vial_green.111 name vial name_pl vials food 5 nrof 1 type 54 material 32 value 4 weight 150 editable 2048 on_use_yield vial_empty client_type 611 editor_folder potion end Object vial_magenta face vial_magenta.111 name vial name_pl vials food 5 nrof 1 type 54 material 32 value 4 weight 150 editable 2048 on_use_yield vial_empty client_type 611 editor_folder potion end Object vial_red face vial_red.111 name vial name_pl vials food 5 nrof 1 type 54 material 32 value 4 weight 150 editable 2048 on_use_yield vial_empty client_type 611 editor_folder potion end Object vial_yellow face vial_yellow.111 name vial name_pl vials food 5 nrof 1 type 54 material 32 value 4 weight 150 editable 2048 on_use_yield vial_empty client_type 611 editor_folder potion end Object random_artifact face randomArti.111 type 4 hp 1 randomitems random_artifact auto_apply 1 editable 4 editor_folder random end Object random_bow face randomBow.111 type 4 hp 1 randomitems missile_weapons auto_apply 1 editable 4 editor_folder random end Object random_food face randomFood.111 type 4 hp 1 randomitems random_food auto_apply 1 editable 4 editor_folder random end Object random_gem face randomGem.111 type 4 hp 1 randomitems random_gem auto_apply 1 editable 4 editor_folder random end Object random_mineral face randomMin.111 type 4 hp 1 randomitems random_inorganic auto_apply 1 editable 4 editor_folder random end Object random_plant face randomPlt.111 type 4 hp 1 randomitems random_plant auto_apply 1 editable 4 editor_folder random end Object random_potion face randomPoti.111 type 4 hp 1 randomitems random_potion auto_apply 1 editable 4 editor_folder random end Object random_reading face randomRead.111 type 4 hp 1 randomitems random_read auto_apply 1 editable 4 editor_folder random end Object random_scroll face randomScro.111 type 4 hp 1 randomitems random_scroll auto_apply 1 editable 4 editor_folder random end Object random_shield face randomShie.111 type 4 hp 1 randomitems random_armour auto_apply 1 editable 4 editor_folder random end Object random_spells face randomSpel.111 type 4 hp 1 randomitems random_spells auto_apply 1 editable 4 editor_folder random end Object random_talisman face randomTali.111 type 4 hp 1 randomitems random_talisman auto_apply 1 editable 4 editor_folder random end Object random_treasure face randomTrea.111 type 4 hp 1 randomitems chest_items auto_apply 1 editable 4 editor_folder random end Object random_wealth face randomWeal.111 type 4 hp 1 randomitems random_wealth auto_apply 1 editable 4 editor_folder random end Object random_weapon face randomWeap.111 type 4 hp 1 randomitems random_weapon auto_apply 1 editable 4 editor_folder random end Object bankcard name bank card face bankcard.111 nrof 1 type 8 subtype 12 material 1 skill literacy value 8 weight 2 editable 128 name_pl bank cards client_type 1041 editor_folder readable end Object book_clasp name book nrof 1 face book_clasp.111 type 8 subtype 1 skill literacy material 1 value 65 weight 4000 editable 128 name_pl books client_type 1041 editor_folder readable end Object book_read name book nrof 1 face book_read.111 type 8 subtype 3 skill literacy material 1 value 13 weight 3000 editable 128 name_pl books client_type 1041 editor_folder readable end Object card face card.111 nrof 1 type 8 subtype 12 material 1 skill literacy value 8 weight 2 editable 128 name_pl cards client_type 1041 editor_folder readable end Object checkbook name cheque book nrof 1 face checkbook.111 type 8 subtype 5 skill literacy material 1 value 10 weight 1000 editable 128 name_pl cheque books client_type 1041 editor_folder readable end Object cross_sign name sign face crossroad.111 type 98 subtype 41 activate_on_push 1 activate_on_release 1 no_pick 1 editable 128 client_type 25021 editor_folder readable end Object diploma face diploma.111 nrof 1 type 8 subtype 15 skill literacy material 1 value 8000 weight 500 editable 128 name_pl diplomas client_type 1041 editor_folder readable end Object guide_alchemy name guide to Alchemy msg o To practice the art of alchemy, you will first need to learn some recipes. These can be found in some of the old books that are sold in magic shops. o To earn a little money, you should kill some orcs/goblins and cast the spell "alchemy" over the loot, turning it into small gold nuggets. o When you know some recipes, you must try to collect the listed ingredients. Some can be bought in alchemy-shops, others must be collected in dungeons. To identify unknown minerals or potions type "use_skill alchemy". o Once you got all ingredients to complete a recipe, you must put them into your cauldron. The amount of ingredients must also be correct. Put the cauldron on the floor, close it and use the skill "alchemy" upon it. If you are lucky, you will get what you longed for. o Use alchemy to earn money as well as for creating potions/balms for combat. endmsg nrof 1 face book_red.111 type 8 subtype 2 skill literacy material 1 weight 4000 editable 128 editor_folder readable/guide end Object guide_melee name guide to Close Combat msg o To become a mighty warrior, you need basically three things: A good weapon, good armour and physical toughness. Then you can kill your foes simply by running into them. o Physical toughness means you will need high Str (for good attacking power) and Con (for many hitpoints) stats. Look for "potions of Strength/Constitution". Try to get items that speed up your health-regeneration too. o Weapons will be very important for you. Note that every weapon has certain "attacktypes". Most monsters are vulner- able to one or two attacktypes. Search for artifact weapons and experiment with different weapons on different monsters. o You should know that there are ways to enchant ordinary weapons. However, it tends to be very costly. o It can be helpful to advance at least a very little bit in divine magic. Spells for healing, curing and protections can save your life more than once. o Use resist. potions to level up quickly. o Feeling strong already? Hah - You're a greenhorn unless you can at least kill a titan with one hit! endmsg nrof 1 face book_red.111 type 8 skill literacy material 1 weight 4000 editable 128 editor_folder readable/guide end Object guide_priest name guide to Faith msg o If you plan to utilize divine powers you must first choose a cult. Enter a temple of the cult you want to join. Step onto the altar and pray (type "use_skill praying"). The divine spirit will touch your soul, attuning your mortal being to your god. o Next you must learn prayers. Prayer books can be bought in magic shops. Some prayers will have different effects for every cult. Try to find "holy word" and "bless". o Casting divine spells (= prayers) will drain grace. When it runs low, pray to renew your faith. If your maximum grace is too low you should try to increase your Wisdom stat. o You can change cults anytime, but beware: Your former deity will become very angry and punish you! You might lose wisdom levels. o Return to the temple of your cult regularly. Step onto the altar and pray. This will please your deity... And rest assured, the gods do know how to reward a worthy disciple! o Never lose your faith! Rumors tell about divine spells of incredible power, and of old, wise priests that have almost reached immortality... endmsg nrof 1 face book_red.111 type 8 subtype 2 skill literacy material 1 weight 4000 editable 128 editor_folder readable/guide end Object guide_summon name guide to the Art of Summoning msg o There are two classes of summoning spells: Golem-type spells, which summon a creature that will move straight forward attempting to kill any monster blocking the way; and Petmonster-type spells, which summon masses of little helpers, that fight in your cause. o Use golem-like spells to take down strong enemies. For example: "summon golem", "summon xxx elemental", "staff to snake", "summon avatar". o Use petmonsters to clear out large maps with creatures of decent level (compared to yours). For example: "summon pet monster", "summon cult monster", "call holy servant". o As you raise your skill-level, most summoning spells will increase in power. o It is probably stupid to use *nothing* except summoning spells. But there are situations where a summoner survives while another wizard would have died. Once you have seen the first Balrog fall to your avatar, there will be no doubt about your power. endmsg nrof 1 face book_red.111 type 8 subtype 2 skill literacy material 1 weight 4000 editable 128 editor_folder readable/guide end Object guide_wizard name guide to Wizardry msg o There are four separate magic skills: evocation, pyromancy, sorcery, and summoning. Each skill allows a different set of spells to be learned and used. o To advance in the powerful art of magic you must first learn some spells. Spellbooks can be bought in magic stores. o Spellcasting will drain your mana. If you run low drink a "magic power potion" if you can afford it. Extremely helpful are items that speed up your mana-regeneration. Don't expect to find them easily though! o Try to increase your Pow stat. by wearing rings and drinking "potions of power". This will boost your max. amount of mana. o All spells are classified in certain spell- paths. Most of them divide up into one of the elemental paths: fire, cold and electricity. Search for items granting attunement to these spell-paths. This will reduce the mana-cost for affected spells. Sometimes it can have other positive effects as well. o Most monsters are vulnerable to certain elemental (and other) attacks. Try to figure out what spells work best for each type of monster. This will increase your efficiency. o Your magic attacks might soon become very powerful. But don't forget to seize your full capabilities: use spells for protection, concealing, summoning... be inventive! endmsg nrof 1 face book_red.111 type 8 subtype 2 skill literacy material 1 weight 4000 editable 128 editor_folder readable/guide end Object imperial face imperial.111 race gold and jewels nrof 1 type 8 skill literacy material 1 value 1 weight 5 editable 128 name_pl imperials msg One Imperial note "Nunc Est Dispendum" eton lairepmI enO endmsg level 1 client_type 1041 editor_folder readable end Object letter face letter.111 nrof 1 type 8 subtype 27 skill literacy material 1 value 20 weight 200 editable 128 name_pl letters client_type 1041 editor_folder readable end Object menu name Shop Inventory face sign.111 type 150 no_pick 1 editable 64 client_type 25021 editor_folder readable end Object monument face monument.111 type 98 subtype 42 activate_on_push 1 activate_on_release 1 no_pick 1 editable 128 client_type 25021 editor_folder readable end Object note face note.111 race scrolls nrof 1 type 8 subtype 24 skill literacy material 1 value 8 weight 75 editable 128 name_pl notes client_type 1041 editor_folder readable end Object quarto name thin book nrof 1 face quarto.111 type 8 subtype 5 skill literacy material 1 value 80 weight 1000 editable 128 name_pl thin books client_type 1041 editor_folder readable end Object scroll name scroll race scrolls face scrollr.111 nrof 1 type 8 subtype 35 skill literacy material 1 value 30 weight 300 editable 128 name_pl scrolls client_type 1041 editor_folder readable end Object scroll_2 name scroll face scroll_2.111 race scrolls nrof 1 type 8 subtype 33 skill literacy material 1 value 34 weight 350 editable 128 name_pl scrolls client_type 1041 editor_folder readable end Object sign face sign.111 type 98 subtype 38 activate_on_push 1 activate_on_release 1 no_pick 1 editable 128 client_type 25021 editor_folder readable end Object sign_e name sign face sign_e.111 type 98 subtype 40 activate_on_push 1 activate_on_release 1 no_pick 1 editable 128 client_type 25021 editor_folder readable end Object sign_w name sign face sign_w.111 type 98 subtype 39 activate_on_push 1 activate_on_release 1 no_pick 1 editable 128 client_type 25021 editor_folder readable end Object tome name tome nrof 1 face tome.111 type 8 subtype 4 skill literacy material 1 value 80 weight 8000 editable 128 name_pl tomes client_type 1041 editor_folder readable end Object rcrook_ns-ne face branch_125.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_ns-ne face branch_125.211 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_ns-e face branch_135.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_we-n face branch_137.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rcrook_ns-se face branch_145.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_ns-se face branch_145.211 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rcrook_ns-sw face branch_156.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_ns-sw face branch_156.211 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_ns-w face branch_157.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rcrook_ns-nw face branch_158.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_ns-nw face branch_158.211 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rcrook_we-ne face branch_237.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_we-ne face branch_237.211 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rcrook_we-se face branch_347.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_we-se face branch_347.211 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_we-s face branch_357.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rcrook_we-sw face branch_367.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_we-sw face branch_367.211 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rcrook_we-nw face branch_378.111 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object rjunct_we-nw face branch_378.211 name river junction no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object bridge_ns face bridge_15.111 name bridge no_pick 1 editable 8 is_water 1 editor_folder river end Object bridge_we face bridge_37.111 name bridge no_pick 1 editable 8 is_water 1 editor_folder river end Object ford_ns face ford_ns.111 name ford no_pick 1 editable 8 is_water 1 editor_folder river end Object ford_we face ford_we.111 name ford no_pick 1 editable 8 is_water 1 editor_folder river end Object river_se-n face river_14.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_n-s face river_15.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_sw-n face river_16.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_ne-s face river_25.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_sw-ne face river_26.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_sw-ne_l face river_26.211 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_sw-ne_u face river_26.311 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_ne-w face river_27.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_sw-e face river_36.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_w-e face river_37.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_nw-e face river_38.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_se-w face river_47.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_nw-se face river_48.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_nw-se_l face river_48.211 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_nw-se_u face river_48.311 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object river_nw-s face river_58.111 name river no_pass 1 no_pick 1 editable 8 is_water 1 editor_folder river end Object shop_alchemy name tiles is_floor 1 face shop_alchemy.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_alchemy editable 64 damned 1 editor_folder shop/Floors end Object shop_amulets name tiles is_floor 1 face shop_amule.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems random_amulet editable 64 damned 1 editor_folder shop/Floors end Object shop_armour name tiles is_floor 1 face shop_armou.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems random_armour editable 64 damned 1 editor_folder shop/Floors end Object shop_books name tiles is_floor 1 face shop_books.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems random_books editable 64 damned 1 editor_folder shop/Floors end Object shop_empty name tiles is_floor 1 face shop_empty.111 no_pick 1 type 68 no_magic 1 editable 64 damned 1 editor_folder shop/Floors end Object shop_floor name tiles is_floor 1 face shop_empty.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems random_shop editable 64 damned 1 editor_folder shop/Floors end Object shop_food name tiles is_floor 1 face shop_food.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems random_food editable 64 damned 1 editor_folder shop/Floors end Object shop_gems name tiles is_floor 1 face shop_gems.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_gems editable 64 exp 100000 damned 1 editor_folder shop/Floors end Object shop_general name tiles is_floor 1 face shop_gener.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_general editable 64 damned 1 editor_folder shop/Floors end Object shop_light name tiles is_floor 1 face shop_gener.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_light editable 64 damned 1 editor_folder shop/Floors end Object shop_mat name doormat face shop_mat.111 no_pick 1 type 69 walk_on 1 fly_on 1 editable 64 damned 1 editor_folder shop/Floors end Object shop_minerals name tiles is_floor 1 face shop_mineral.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_minerals editable 64 damned 1 editor_folder shop/Floors end Object shop_potions name tiles is_floor 1 face shop_potio.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_potions editable 64 damned 1 editor_folder shop/Floors end Object shop_ring name tiles is_floor 1 face shop_ring.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shop_rings editable 64 damned 1 editor_folder shop/Floors end Object shop_scrolls name tiles is_floor 1 face shop_scrol.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems random_scroll editable 64 damned 1 editor_folder shop/Floors end Object shop_special name tiles is_floor 1 face shop_speci.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems random_special editable 64 damned 1 editor_folder shop/Floors end Object shop_throw name tiles is_floor 1 face shop_throw.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shoparchery editable 64 damned 1 editor_folder shop/Floors end Object shop_wands name tiles is_floor 1 face shop_wands.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems random_wands editable 64 damned 1 editor_folder shop/Floors end Object shop_weapon name tiles is_floor 1 face shop_weapo.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems random_weapon editable 64 damned 1 editor_folder shop/Floors end Object shop_weapon_east name tiles is_floor 1 face shop_weapo.111 no_pick 1 no_magic 1 type 68 auto_apply 1 randomitems shopweapoeast editable 64 damned 1 editor_folder shop/Floors end Object alchemy_diamond_converter name alchemy bath: create diamond other_arch gem slaying goldcoin food 40 type 103 no_pick 1 face lava.111 animation alchemy_diamond_converter speed 0.4 walk_on 1 editable 64 editor_folder shop end Object alchemy_ruby_converter name alchemy bath: create ruby other_arch ruby slaying goldcoin food 20 type 103 no_pick 1 face lava.111 animation alchemy_ruby_converter speed 0.4 walk_on 1 editable 64 editor_folder shop end Object alchemy_pearl_converter name alchemy bath: create pearl other_arch pearl slaying goldcoin food 5 type 103 no_pick 1 face lava.111 animation alchemy_pearl_converter speed 0.4 walk_on 1 editable 64 editor_folder shop end Object bank face bank.x11 type 66 no_pick 1 no_pass 1 editable 2 editor_folder shop end More Object bank_2 name bank face bank.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder shop end More Object bank_3 name bank face bank.x11 type 66 no_pick 1 y 1 editor_folder shop end More Object bank_4 name bank face bank.x11 type 66 no_pick 1 x 1 y 1 editor_folder shop end Object bank_west name bank face bank_west.x11 type 66 no_pick 1 no_pass 1 editable 2 editor_folder shop end More Object bank_west_2 name bank face bank_west.x11 type 66 no_pick 1 no_pass 1 x 1 editor_folder shop end More Object bank_west_3 name bank face bank_west.x11 type 66 no_pick 1 y 1 editor_folder shop end More Object bank_west_4 name bank face bank_west.x11 type 66 no_pick 1 x 1 y 1 editor_folder shop end Object diamond_converter name drop gold to buy diamonds other_arch gem slaying goldcoin food 40 type 103 no_pick 1 face conv.111 walk_on 1 editable 64 editor_folder shop end Object pearl_converter name drop gold to buy pearls other_arch pearl slaying goldcoin type 103 food 5 no_pick 1 face conv.111 walk_on 1 editable 64 editor_folder shop end Object ruby_converter name drop gold to buy rubies other_arch ruby slaying goldcoin food 20 type 103 no_pick 1 face conv.111 walk_on 1 editable 64 editor_folder shop end Object silver_converter name convert silver into gold other_arch goldcoin slaying silvercoin food 10 type 103 no_pick 1 face conv.111 walk_on 1 editable 64 editor_folder shop end Object gold_converter name convert gold into platinum other_arch platinacoin slaying goldcoin food 5 type 103 no_pick 1 face conv.111 walk_on 1 editable 64 editor_folder shop end Object platinum_converter name convert platinum into gold other_arch goldcoin slaying platinacoin food 1 sp 5 type 103 no_pick 1 face conv.111 walk_on 1 editable 64 editor_folder shop end Object create_Pdragon_mail name Power Dragonmail: sixty dragon scales face ambolt.111 type 103 other_arch Pdragon_mail slaying dragon_scale food 60 no_pick 1 walk_on 1 editable 64 editor_folder shop end Object create_dragon_mail name dragonmail: five dragon scales face ambolt.111 type 103 other_arch dragon_mail slaying dragon_scale food 5 no_pick 1 walk_on 1 editable 64 editor_folder shop end Object create_dragon_shield name dragon shields: one dragon scale face ambolt.111 type 103 other_arch dragon_shield slaying dragon_scale food 1 no_pick 1 walk_on 1 editable 64 editor_folder shop end Object create_eyeshield name eyeshield: one beholdereye face ambolt.111 type 103 other_arch eyeshield slaying beholdereye food 1 no_pick 1 walk_on 1 editable 64 editor_folder shop end Object create_mithril_ar_ele name mithril chainmail: 500 mithril crystals face ambolt.111 type 103 other_arch mithril_ar_ele slaying mithril food 500 no_pick 1 walk_on 1 editable 64 editor_folder shop end Object create_serpent_cloak name Serpent cloak: three serpent skins face crea_serp_c.111 type 103 other_arch serp_cloak slaying serp_skin food 3 no_pick 1 walk_on 1 editable 64 editor_folder shop end Object food_table name serving food (7 g.c. @) other_arch food slaying goldcoin food 7 type 103 no_pick 1 face table_2.111 walk_on 1 editable 64 editor_folder shop end Object dragon_steak_table name serving dragon steak (15 g.c. @) other_arch dragon_steak slaying goldcoin food 15 type 103 no_pick 1 face table_2.111 walk_on 1 editable 64 editor_folder shop end Object waybread_table name serving waybread (25 g.c. @) other_arch waybread slaying goldcoin food 25 type 103 no_pick 1 face table_2.111 walk_on 1 editable 64 editor_folder shop end Object booze_table name serving booze (3 g.c @) other_arch booze slaying goldcoin food 3 type 103 no_pick 1 face table_2.111 walk_on 1 editable 64 editor_folder shop end Object identify_table name Drop 20 gold to identify an item. slaying money food 200 type 139 no_pick 1 face conv.111 walk_on 1 editable 64 editor_folder shop end Object smith face smith.111 no_pass 1 editable 64 editor_folder shop end Object store_alchemy name shop face store_alch.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_alchemy_2 name shop face store_alch.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_alchemy_3 name shop face store_alch.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_alchemy_4 name shop face store_alch.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_armour name shop face store_armo.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_armour_2 name shop face store_armo.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_armour_3 name shop face store_armo.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_armour_4 name shop face store_armo.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_armour_east name mise face store_armo_east.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_armour_2_east name mise face store_armo_east.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_armour_3_east name mise face store_armo_east.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_armour_4_east name mise face store_armo_east.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_armour_fant name shop face store_armo_fant.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_armour_2_fant name shop face store_armo_fant.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_armour_3_fant name shop face store_armo_fant.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_armour_4_fant name shop face store_armo_fant.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_general name shop face store_gene.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_general_2 name shop face store_gene.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_general_3 name shop face store_gene.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_general_4 name shop face store_gene.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_general_fant name shop face store_gene_fant.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_general_2_fant name shop face store_gene_fant.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_general_3_fant name shop face store_gene_fant.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_general_4_fant name shop face store_gene_fant.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_general_west name shop face store_gene_west.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_general_2_west name shop face store_gene_west.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_general_3_west name shop face store_gene_west.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_general_4_west name shop face store_gene_west.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_magic name shop face store_magi.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_magic_2 name shop face store_magi.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_magic_3 name shop face store_magi.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_magic_4 name shop face store_magi.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_magic_east name mise face store_magi_east.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_magic_2_east name mise face store_magi_east.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_magic_3_east name mise face store_magi_east.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_magic_4_east name mise face store_magi_east.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_magic_fant name shop face store_magi_fant.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_magic_2_fant name shop face store_magi_fant.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_magic_3_fant name shop face store_magi_fant.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_magic_4_fant name shop face store_magi_fant.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_magic_northwest name shop face store_magi_northwest.x11 type 66 no_pick 1 no_pass 1 editable 64 editor_folder shop end More Object store_magic_2_northwest name shop face store_magi_northwest.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_magic_3_northwest name shop face store_magi_northwest.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_magic_4_northwest name shop face store_magi_northwest.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_magic_west name shop face store_magi_west.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_magic_2_west name shop face store_magi_west.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_magic_3_west name shop face store_magi_west.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_magic_4_west name shop face store_magi_west.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_weapons name shop face store_weap.111 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_weapons_2 name shop face store_weap.211 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_weapons_3 name shop face store_weap.311 type 66 y 1 no_pick 1 editor_folder shop end More Object store_weapons_4 name shop face store_weap.411 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_weapons_east name mise face store_weap_east.x11 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_weapons_2_east name mise face store_weap_east.x11 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_weapons_3_east name mise face store_weap_east.x11 type 66 y 1 no_pick 1 editor_folder shop end More Object store_weapons_4_east name mise face store_weap_east.x11 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object store_weapons_fant name shop face store_weap_fant.111 type 66 no_pick 1 no_pass 1 editable 64 client_type 25012 editor_folder shop end More Object store_weapons_2_fant name shop face store_weap_fant.111 type 66 x 1 no_pick 1 no_pass 1 editor_folder shop end More Object store_weapons_3_fant name shop face store_weap_fant.111 type 66 y 1 no_pick 1 editor_folder shop end More Object store_weapons_4_fant name shop face store_weap_fant.111 type 66 x 1 y 1 no_pick 1 editor_folder shop end Object experience_agility name agility type 44 invisible 1 no_drop 1 level 1 exp 0 Dex 1 editable 0 editor_folder skills/Old end Object experience_charisma name personality type 44 invisible 1 no_drop 1 level 1 exp 0 Cha 1 editable 0 editor_folder skills/Old end Object experience_mental name mental type 44 invisible 1 no_drop 1 level 1 exp 0 Int 1 editable 0 editor_folder skills/Old end Object experience_physical name physique type 44 invisible 1 no_drop 1 level 1 exp 0 Con 1 Str 1 editable 0 editor_folder skills/Old end Object experience_power name magic type 44 invisible 1 no_drop 1 level 1 exp 0 Pow 1 editable 0 editor_folder skills/Old end Object experience_wis name wisdom type 44 invisible 1 no_drop 1 level 1 exp 0 Wis 1 editable 0 editor_folder skills/Old end Object scroll_alchemy name scroll of alchemistry skill alchemy face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 sp 6 editable 2048 identified 1 name_pl scrolls of alchemistry client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_bargaining name scroll of bargaining name_pl scrolls of bargaining skill bargaining face scrollr.111 race scrolls nrof 1 type 130 material 1 value 19500 weight 200 editable 2048 sp 9 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_bowyer name scroll of bowyery skill bowyer face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 4 identified 1 name_pl scrolls of bowyery client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_climbing name scroll of climbing name_pl scrolls of climbing skill climbing face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 20 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_disarm_traps name scroll of disarming traps name_pl scrolls of disarming traps skill disarm traps face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 15 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_evocation name scroll of evocation name_pl scrolls of evocation skill evocation face scrollr.111 race scrolls nrof 1 type 130 material 1 value 5500 weight 200 editable 2048 sp 26 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_find_traps name scroll of finding traps name_pl scrolls of finding traps skill find traps face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 15 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_hiding name scroll of hiding name_pl scrolls of hiding skill hiding face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 2 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_jewelry name scroll of jeweler name_pl scroll of jewelers skill jeweler face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 sp 5 editable 2048 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_jumping name scroll of jumping name_pl scrolls of jumping skill jumping face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 10 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_karate name scroll of karate skill karate face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 19 identified 1 name_pl scrolls of karate client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_literacy name scroll of literacy skill literacy face scrollr.111 race scrolls nrof 1 type 130 material 1 value 1500 weight 200 editable 2048 sp 8 identified 1 name_pl scrolls of literacy client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_missile_weap name scroll of missile weapons skill missile weapons face scrollr.111 race scrolls nrof 1 type 130 material 1 value 5500 weight 200 editable 2048 sp 24 identified 1 name_pl scrolls of missile weapons client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_one_handed_weapons name scroll of one handed weapons name_pl scrolls of one handed weapons skill one handed weapons face scrollr.111 race scrolls nrof 1 type 130 material 1 value 5500 weight 200 editable 2048 sp 23 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_oratory name scroll of oratory skill oratory face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 12 identified 1 name_pl scrolls of oratory client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_praying name scroll of praying name_pl scrolls of praying skill praying face scrollr.111 race scrolls nrof 1 type 130 material 1 value 2500 weight 200 editable 2048 sp 30 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_punching name scroll of punching skill punching face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 17 identified 1 name_pl scrolls of punching client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_pyromancy name scroll of pyromancy name_pl scrolls of of pyromancy skill pyromancy face scrollr.111 race scrolls nrof 1 type 130 material 1 value 5500 weight 200 editable 2048 sp 26 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_sense_curse name scroll of sense curse skill sense curse face scrollr.111 race scrolls nrof 1 type 130 material 1 value 6500 weight 200 editable 2048 sp 14 identified 1 name_pl scrolls of sense curse client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_sense_mag name scroll of sense magic skill sense magic face scrollr.111 race scrolls nrof 1 type 130 material 1 value 6500 weight 200 editable 2048 sp 11 identified 1 name_pl scrolls of sense magic client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_set_traps name scroll of snares skill set traps face scrollr.111 race scrolls nrof 1 type 130 material 1 value 5500 weight 200 editable 2048 sp 28 identified 1 name_pl scrolls of snares client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_singing name scroll of singing skill singing face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 13 identified 1 name_pl scrolls of singing client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_smithing name scroll of smithing skill smithery face scrollr.111 race scrolls nrof 1 type 130 material 1 value 19500 weight 200 editable 2048 identified 1 sp 3 name_pl scrolls of smithing client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_sorcery name scroll of sorcery name_pl scrolls of sorcery skill sorcery face scrollr.111 race scrolls nrof 1 type 130 material 1 value 5500 weight 200 editable 2048 sp 26 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_stealing name scroll of stealing skill stealing face scrollr.111 race scrolls nrof 1 type 130 material 1 value 5500 weight 200 editable 2048 sp 0 identified 1 name_pl scrolls of stealing client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_summoning name scroll of summoning name_pl scrolls of summoning skill summoning face scrollr.111 race scrolls nrof 1 type 130 material 1 value 5500 weight 200 editable 2048 sp 26 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_thaumaturgy name scroll of thaumaturgy skill thaumaturgy face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 7 identified 1 name_pl scrolls of thaumaturgy client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_throwing name scroll of throwing name_pl scrolls of throwing skill throwing face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 26 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_two_handed_weapons name scroll of two handed weapons name_pl scrolls of two handed weapons skill two handed weapons face scrollr.111 race scrolls nrof 1 type 130 material 1 value 5500 weight 200 editable 2048 sp 23 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_use_magic_item name scroll of use magic item name_pl scrolls of use magic item skill use magic item face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 26 identified 1 client_type 1021 editor_folder skills/Skill_Scrolls end Object scroll_woodsman name scroll of wood lore skill woodsman face scrollr.111 race scrolls nrof 1 type 130 material 1 value 3500 weight 200 editable 2048 sp 21 identified 1 name_pl scrolls of wood lore client_type 1021 editor_folder skills/Skill_Scrolls end Object holy_symbol name holy symbol face holy_symbol.111 type 74 skill praying material 20 nrof 1 value 1500 weight 5000 editable 2048 name_pl holy symbols client_type 451 body_skill -1 editor_folder skills/Skill_Tools end Object lockpicks name lockpicks name_pl lockpicks face lockpicks.111 type 74 weight 300 value 1000 nrof 1 material 2 skill lockpicking editable 2048 client_type 451 body_skill -1 editor_folder skills/Skill_Tools end Object stylus name writing pen name_pl writing pens face stylus.111 type 74 weight 100 value 5000 material 32 editable 2048 skill inscription client_type 451 body_skill -1 editor_folder skills/Skill_Tools end Object talisman name talisman face talisman.111 type 39 weight 1000 value 300 nrof 1 material 12 editable 2048 name_pl talismans client_type 451 body_neck -1 editor_folder skills/Skill_Tools end Object talisman_sorcery name talisman title of sorcery face talisman.111 type 74 weight 1000 value 3000 nrof 1 material 12 skill sorcery editable 2048 name_pl talismans client_type 451 body_skill -1 editor_folder skills/Skill_Tools end Object talisman_summoning name talisman title of summoning face talisman.111 type 74 weight 1000 value 3000 nrof 1 material 12 skill summoning editable 2048 name_pl talismans client_type 451 body_skill -1 editor_folder skills/Skill_Tools end Object talisman_evocation name talisman title of evocation face talisman.111 type 74 weight 1000 value 3000 nrof 1 material 12 skill evocation editable 2048 name_pl talismans client_type 451 body_skill -1 editor_folder skills/Skill_Tools end Object talisman_pyromancy name talisman title of pyromancy face talisman.111 type 74 weight 1000 value 3000 nrof 1 material 12 skill pyromancy editable 2048 name_pl talismans client_type 451 body_skill -1 editor_folder skills/Skill_Tools end Object skill_alchemy name alchemy skill alchemy type 43 invisible 1 no_drop 1 subtype 6 editable 0 body_skill -1 exp 250 level 250 editor_folder skills end Object skill_bargaining name bargaining skill bargaining type 43 invisible 1 no_drop 1 subtype 9 editable 0 body_skill -1 exp 50 level 100 editor_folder skills end Object skill_bowyer name bowyer skill bowyer type 43 invisible 1 no_drop 1 subtype 4 editable 0 body_skill -1 exp 100 level 150 editor_folder skills end Object skill_clawing name clawing skill clawing type 43 invisible 1 dam 2 last_sp 3 no_drop 1 subtype 31 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_climbing name climbing skill climbing type 43 invisible 1 no_drop 1 subtype 20 editable 0 body_skill -1 exp 100 level 100 editor_folder skills end Object skill_remove_trap name disarm traps skill disarm traps type 43 invisible 1 no_drop 1 subtype 27 editable 0 body_skill -1 exp 50 level 350 editor_folder skills end Object skill_evocation name evocation skill evocation type 43 invisible 1 no_drop 1 subtype 35 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_find_traps name find traps skill find traps type 43 invisible 1 no_drop 1 subtype 15 editable 0 body_skill -1 exp 100 level 150 editor_folder skills end Object skill_flame_touch name flame touch skill flame touch type 43 invisible 1 dam 2 last_sp 4 attacktype 4 no_drop 1 subtype 18 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_hide name hiding skill hiding type 43 invisible 1 no_drop 1 subtype 2 editable 0 body_skill -1 exp 1 level 100 editor_folder skills end Object skill_inscription name inscription skill inscription type 43 invisible 1 no_drop 1 subtype 22 editable 0 body_skill -1 exp 100 level 250 editor_folder skills end Object skill_jeweler name jeweler skill jeweler type 43 invisible 1 no_drop 1 subtype 5 editable 0 body_skill -1 exp 100 level 300 editor_folder skills end Object skill_jumping name jumping skill jumping type 43 invisible 1 no_drop 1 dam 5 last_sp 1 subtype 10 editable 0 body_skill -1 exp 5 level 250 editor_folder skills end Object skill_karate name karate skill karate type 43 invisible 1 last_sp 2 dam 4 no_drop 1 subtype 19 editable 0 body_skill -1 exp 0 level 100 attacktype 1 editor_folder skills end Object skill_levitate name levitation skill levitation type 43 invisible 1 last_sp 2 flying 1 no_drop 1 subtype 32 editable 0 body_skill -1 exp 50 level 100 editor_folder skills end Object skill_literacy name literacy skill literacy type 43 invisible 1 no_drop 1 subtype 8 editable 0 body_skill -1 exp 10 level 250 editor_folder skills end Object skill_lockpick name lockpicking skill lockpicking type 43 invisible 1 no_drop 1 subtype 1 editable 0 body_skill -1 exp 10 level 200 editor_folder skills end Object skill_meditation name meditation skill meditation type 43 invisible 1 no_drop 1 subtype 16 editable 0 body_skill -1 exp 10 level 100 editor_folder skills end Object skill_missile_weapon name missile weapons skill missile weapons type 43 invisible 1 no_drop 1 subtype 24 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_one_handed_weapon name one handed weapons skill one handed weapons type 43 invisible 1 no_drop 1 subtype 23 editable 0 body_skill -1 exp 0 level 100 dam 1 editor_folder skills end Object skill_oratory name oratory skill oratory type 43 invisible 1 no_drop 1 subtype 12 editable 0 body_skill -1 exp 10 level 250 editor_folder skills end Object skill_praying name praying skill praying type 43 invisible 1 no_drop 1 subtype 30 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_punching name punching skill punching type 43 invisible 1 no_drop 1 subtype 17 editable 0 body_skill -1 exp 0 level 100 attacktype 1 editor_folder skills end Object skill_pyromancy name pyromancy skill pyromancy type 43 invisible 1 no_drop 1 subtype 34 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_sense_curse name sense curse skill sense curse type 43 invisible 1 no_drop 1 subtype 14 editable 0 body_skill -1 exp 5 level 100 editor_folder skills end Object skill_sense_magic name sense magic skill sense magic type 43 invisible 1 no_drop 1 subtype 11 editable 0 body_skill -1 exp 5 level 100 editor_folder skills end Object skill_set_trap name set traps skill set traps type 43 invisible 1 no_drop 1 subtype 28 editable 0 body_skill -1 exp 100 level 100 editor_folder skills end Object skill_singing name singing skill singing type 43 invisible 1 no_drop 1 subtype 13 editable 0 body_skill -1 exp 10 level 150 editor_folder skills end Object skill_smithery name smithery skill smithery type 43 invisible 1 no_drop 1 subtype 3 editable 0 body_skill -1 exp 50 level 250 editor_folder skills end Object skill_sorcery name sorcery skill sorcery type 43 invisible 1 no_drop 1 subtype 36 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_stealing name stealing skill stealing type 43 invisible 1 no_drop 1 subtype 7 editable 0 body_skill -1 exp 20 level 70 editor_folder skills end Object skill_summoning name summoning skill summoning type 43 invisible 1 no_drop 1 subtype 33 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_thaumaturgy name thaumaturgy skill thaumaturgy type 43 invisible 1 no_drop 1 subtype 29 editable 0 body_skill -1 exp 150 level 200 editor_folder skills end Object skill_throwing name throwing skill throwing type 43 invisible 1 no_drop 1 subtype 25 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_two_handed_weapon name two handed weapons skill two handed weapons type 43 invisible 1 no_drop 1 subtype 37 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_use_magic_item name use magic item skill use magic item type 43 invisible 1 no_drop 1 subtype 26 editable 0 body_skill -1 exp 0 level 100 editor_folder skills end Object skill_woodsman name woodsman skill woodsman type 43 invisible 1 no_drop 1 subtype 21 editable 0 body_skill -1 exp 25 level 100 editor_folder skills end Object abil_ball_lightning name ball lightning ability name_pl ball lightning ability type 101 subtype 35 level 9 value 90 sp 10 casting_time 3 path_attuned 8 other_arch ball_lightning dam 8 dam_modifier 3 duration 40 duration_modifier 1 maxsp 15 attacktype 8 no_drop 1 invisible 1 editor_folder spell/Ability end Object abil_burning_hands name burning hands ability name_pl burning hands ability level 1 sp 5 casting_time 5 path_attuned 2 other_arch firebreath dam 4 dam_modifier 4 range 5 duration 2 range_modifier 4 maxsp 9 type 101 subtype 7 value 10 attacktype 4 no_drop 1 invisible 1 editor_folder spell/Ability end Object abil_fear name fear ability name_pl fear ability level 4 sp 6 casting_time 5 path_attuned 1024 other_arch fear dam 5 dam_modifier 0 range 4 duration 2 range_modifier 3 maxsp 12 type 101 subtype 7 value 40 attacktype 16384 no_drop 1 invisible 1 editor_folder spell/Ability end Object abil_create_fire_wall name create fire wall ability name_pl create fire wall ability level 6 sp 5 casting_time 4 path_attuned 2048 other_arch firebreath type 101 subtype 15 value 60 no_drop 1 invisible 1 duration 260 duration_modifier 1 dam 4 dam_modifier 3 maxsp 8 attacktype 4 range 2 no_pass 1 editor_folder spell/Ability end Object abil_create_frost_wall name create frost wall ability name_pl create frost wall ability level 8 sp 8 casting_time 3 path_attuned 2048 other_arch icestorm skill evocation type 101 subtype 15 value 80 no_drop 1 invisible 1 duration 240 duration_modifier 1 dam 2 dam_modifier 3 maxsp 8 attacktype 16 range 2 no_pass 1 editor_folder spell/Ability end Object abil_frostbolt name frostbolt ability name_pl frostbolts ability level 3 sp 12 casting_time 3 path_attuned 4 other_arch frostbolt dam 12 dam_modifier 4 duration 11 maxsp 48 type 101 subtype 4 value 30 attacktype 16 range 12 no_drop 1 invisible 1 editor_folder spell/Ability end Object abil_icestorm name icestorm ability name_pl icestorm ability level 1 sp 5 casting_time 3 path_attuned 4 other_arch icestorm dam 4 dam_modifier 3 range 6 duration 2 range_modifier 5 maxsp 9 type 101 subtype 7 value 10 attacktype 16 no_drop 1 invisible 1 editor_folder spell/Ability end Object abil_large_icestorm name large icestorm ability name_pl large icestorm ability level 12 sp 13 casting_time 4 path_attuned 4 other_arch icestorm dam 4 dam_modifier 3 range 14 duration 2 range_modifier 5 maxsp 11 type 101 subtype 7 value 120 attacktype 16 no_drop 1 invisible 1 editor_folder spell/Ability end Object abil_medium_fireball name medium fireball ability name_pl medium fireball ability level 3 sp 10 casting_time 10 path_attuned 2 other_arch firebullet dam 8 dam_modifier 3 range 6 duration 4 maxsp 24 type 101 subtype 5 value 30 attacktype 4 no_drop 1 invisible 1 food 4 editor_folder spell/Ability end Object abil_poison_cloud name poison cloud ability name_pl poison cloud ability level 2 sp 5 casting_time 10 path_attuned 16 other_arch poisonbullet dam 0 dam_modifier 3 range 4 duration 4 maxsp 8 type 101 subtype 5 value 20 attacktype 1024 no_drop 1 invisible 1 food 5 editor_folder spell/Ability end Object abil_slow name slow ability name_pl slow ability level 1 sp 5 casting_time 10 path_attuned 0 other_arch slow dam 5 dam_modifier 0 range 5 duration 2 range_modifier 4 maxsp 20 type 101 subtype 7 value 10 attacktype 2048 no_drop 1 invisible 1 editor_folder spell/Ability end Object ability_dragonbreath name dragonbreath ability name_pl dragonbreath ability level 12 sp 13 casting_time 5 path_attuned 2 other_arch firebreath dam 4 dam_modifier 3 range 7 duration 2 range_modifier 5 maxsp 11 type 101 subtype 7 value 120 attacktype 4 no_drop 1 invisible 1 skill pyromancy editor_folder spell/Ability end Object snake_golem name snake type 102 subtype 12 face snake.111 animation snake_golem is_animated 1 monster 1 alive 1 ac 5 wc 12 dam 3 hp 10 maxhp 10 level 3 speed 0.10 resist_poison 100 attacktype 1025 exp 50 weight 200000 editable 33 editor_folder spell/AnimateWeapon end Object spell_animate_weapon name animate weapon name_pl animate weapon type 101 subtype 41 face spell_sorcery.111 level 7 value 70 sp 25 casting_time 10 skill sorcery path_attuned 4096 other_arch dancingsword dam 2 dam_modifier 1 duration 20 duration_modifier 1 range_modifier 20 maxsp 20 no_drop 1 invisible 1 editor_folder spell/AnimateWeapon end Object spell_staff_to_snake name staff to snake name_pl staff to snake type 101 subtype 41 face spell_praying.111 level 2 value 20 grace 8 casting_time 5 skill praying path_attuned 2048 other_arch snake_golem dam 10 dam_modifier 1 duration 100 duration_modifier 1 range_modifier 20 maxgrace 18 no_drop 1 invisible 1 race quarterstaff editor_folder spell/AnimateWeapon end Object flaming_aura name Flaming Aura other_arch flaming_aura_mark invisible 1 face burnout.111 type 102 subtype 46 dam 1 attacktype 4 no_drop 1 no_pick 1 speed 1 no_pick 1 editable 0 editor_folder spell/Aura end Object flaming_aura_mark name Flaming Aura face fireball.111 type 98 speed 1 flying 1 no_pick 1 food 2 is_used_up 1 editor_folder spell/Aura end Object sanctuary name sanctuary other_arch sanctuary_mark invisible 1 face burnout.111 attacktype 524288 type 102 subtype 46 dam 1 no_drop 1 no_pick 1 speed 1 no_pick 1 editable 0 editor_folder spell/Aura end Object sanctuary_mark name sanctuary face counterspell.111 type 98 speed 1 flying 1 no_pick 1 food 2 is_used_up 1 editor_folder spell/Aura end Object spell_flaming_aura name flaming aura name_pl flaming aura type 101 subtype 46 face spell_praying.111 level 1 value 10 grace 5 casting_time 10 skill praying path_attuned 2 other_arch flaming_aura duration 100 duration_modifier 4 dam 6 dam_modifier 25 maxgrace 20 attacktype 4 no_drop 1 invisible 1 editor_folder spell/Aura end Object spell_sanctuary name sanctuary name_pl sanctuary type 101 subtype 46 face spell_praying.111 level 7 value 70 grace 30 casting_time 10 skill praying path_attuned 1 other_arch sanctuary duration 100 duration_modifier 4 maxgrace 20 attacktype 524288 no_drop 1 invisible 1 editor_folder spell/Aura end Object spell_bless name bless name_pl bless face spell_praying.111 level 2 grace 8 casting_time 5 path_attuned 128 skill praying type 101 subtype 25 race holy_blessing value 20 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 30 resist_godpower 35 ac 1 wc 1 editor_folder spell/BlessCurse end Object spell_curse name curse name_pl curse face spell_praying.111 level 2 grace 8 casting_time 5 path_attuned 128 skill praying type 101 subtype 26 value 20 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 30 resist_godpower 35 ac -1 wc -1 range 30 editor_folder spell/BlessCurse end Object spell_holy_possession name holy possession name_pl holy possession face spell_praying.111 level 9 grace 30 casting_time 10 path_attuned 128 skill praying type 101 subtype 25 race holy_blessing value 90 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 30 resist_godpower 95 attacktype 1 wc 2 ac 2 last_grace 1 editor_folder spell/BlessCurse end Object cancellation type 102 subtype 4 face cancellation.111 animation cancellation is_animated 1 is_turnable 0 no_pick 1 walk_on 1 fly_on 1 speed 1 attacktype 32768 wc 0 dam 0 flying 1 editable 0 editor_folder spell/Bolt end Object firebolt type 102 subtype 4 face firebolt.111 animation firebolt is_animated 0 is_turnable 1 flying 1 speed 1 glow_radius 1 no_pick 1 editable 0 editor_folder spell/Bolt end Object forked_lightning name lightning type 102 subtype 4 face lightning.111 animation forked_lightning is_animated 0 is_turnable 1 flying 1 speed 1 glow_radius 2 no_pick 1 reflecting 1 editable 0 editor_folder spell/Bolt end Object frostbolt type 102 subtype 4 face frostbolt.111 animation frostbolt flying 1 is_animated 0 is_turnable 1 speed 1 no_pick 1 editable 0 editor_folder spell/Bolt end Object lightning name lightning type 102 subtype 4 face lightning.111 animation lightning is_animated 0 is_turnable 1 flying 1 speed 1 glow_radius 2 no_pick 1 reflecting 1 editable 0 editor_folder spell/Bolt end Object manabolt type 102 subtype 4 face destruction.111 animation manabolt flying 1 speed 1 no_pick 1 editable 0 editor_folder spell/Bolt end Object negabolt name negative energy bolt type 102 subtype 4 face negabolt.111 animation negabolt is_animated 0 is_turnable 1 flying 1 speed 1 glow_radius 2 no_pick 1 reflecting 1 editable 0 editor_folder spell/Bolt end Object spell_cancellation name cancellation name_pl cancellation face spell_evocation.111 level 10 sp 30 casting_time 10 path_attuned 128 other_arch cancellation skill evocation type 101 subtype 4 value 100 attacktype 32770 range 12 duration 1 no_drop 1 invisible 1 duration 8 editor_folder spell/Bolt end Object spell_firebolt name firebolt name_pl firebolt face spell_pyromancy.111 level 2 sp 9 casting_time 10 path_attuned 2 other_arch firebolt dam 10 dam_modifier 3 duration 1 maxsp 30 skill pyromancy type 101 subtype 4 value 20 attacktype 6 range 12 duration 9 no_drop 1 invisible 1 editor_folder spell/Bolt end Object spell_forked_lightning name forked lightning name_pl forked lightnings face spell_praying.111 level 5 grace 15 maxgrace 24 casting_time 10 path_attuned 8 other_arch forked_lightning dam 10 dam_modifier 3 duration 16 skill praying type 101 subtype 4 value 50 Dex 30 Con 50 attacktype 10 range 24 no_drop 1 invisible 1 editor_folder spell/Bolt end Object spell_frostbolt name frostbolt name_pl frostbolts face spell_evocation.111 level 3 sp 12 casting_time 10 path_attuned 4 other_arch frostbolt dam 12 dam_modifier 4 duration 11 maxsp 48 skill evocation type 101 subtype 4 value 30 attacktype 18 range 12 no_drop 1 invisible 1 editor_folder spell/Bolt end Object spell_large_lightning name large lightning name_pl large lightnings face spell_pyromancy.111 level 4 sp 13 casting_time 7 path_attuned 8 other_arch lightning dam 8 dam_modifier 3 duration 16 maxsp 24 skill pyromancy type 101 subtype 4 value 40 attacktype 10 range 24 no_drop 1 invisible 1 msg Large lightning creates a bolt of lightning. The large lightning spell has a longer range, the bolt persists longer, and it does more damage than the small lightning spell. endmsg editor_folder spell/Bolt end Object spell_manabolt name mana bolt name_pl mana bolts face spell_evocation.111 level 3 sp 18 maxsp 30 casting_time 9 path_attuned 32768 other_arch manabolt dam 10 dam_modifier 3 duration 9 skill evocation type 101 subtype 4 value 30 attacktype 2 range 12 no_drop 1 invisible 1 editor_folder spell/Bolt end Object spell_negabolt name negative energy bolt name_pl negative energy bolts face spell_evocation.111 level 4 sp 13 casting_time 6 path_attuned 8 other_arch negabolt dam 8 dam_modifier 3 duration 16 maxsp 24 skill evocation type 101 subtype 4 value 40 attacktype 144 range 24 no_drop 1 invisible 1 msg The negative energe bolt hits creatures, draining them of experience and also hitting them with a cold attack. endmsg editor_folder spell/Bolt end Object spell_sm_lightning name small lightning name_pl small lightnings face spell_pyromancy.111 level 1 sp 6 casting_time 5 path_attuned 8 other_arch lightning dam 8 dam_modifier 3 duration 8 maxsp 24 skill pyromancy type 101 subtype 4 value 10 attacktype 10 range 12 no_drop 1 invisible 1 editor_folder spell/Bolt end Object spell_steambolt name steambolt name_pl steambolts face spell_sorcery.111 level 5 sp 10 maxsp 40 casting_time 10 path_attuned 2 other_arch steambolt dam 12 dam_modifier 2 duration 8 duration_modifier 5 skill sorcery type 101 subtype 4 value 50 attacktype 3 range 12 no_drop 1 invisible 1 editor_folder spell/Bolt end Object spell_sunspear name sunspear name_pl sunspears face spell_praying.111 level 6 grace 8 dam 8 dam_modifier 3 duration 8 duration_modifier 9 casting_time 8 maxgrace 30 other_arch sunspear skill praying path_attuned 524288 type 101 subtype 4 value 60 slaying undead,troll attacktype 4194308 range 6 no_drop 1 invisible 1 editor_folder spell/Bolt end Object steambolt type 12 other_arch temp_fog face steam.111 animation steambolt flying 1 generator 1 speed 1 no_pick 1 editable 0 editor_folder spell/Bolt end Object sunspear name light type 102 subtype 4 face sunspear.111 animation sunspear speed 1 glow_radius 2 reflecting 1 flying 1 no_pick 1 editable 0 editor_folder spell/Bolt end Object bomb type 102 subtype 8 other_arch explosion face bomb.111 animation bomb speed 0.2 weight 4000 editable 32 editor_folder spell/Bomb end Object explosion type 102 subtype 6 face explosion.111 animation explosion wc -30 speed 0.2 speed_left -0.21 flying 1 no_pick 1 editable 0 editor_folder spell/Bomb end Object spell_create_bomb name create bomb name_pl create bomb face spell_pyromancy.111 level 6 sp 10 casting_time 5 path_attuned 512 other_arch bomb dam 12 dam_modifier 6 duration 8 range 5 maxsp 72 skill pyromancy type 101 subtype 8 value 60 attacktype 1 no_drop 1 invisible 1 msg Create bomb does just that - it creates a bomb in the direction the spell is fired. The bomb detonates after a few seconds, firing shrapnel as well as encompassing the area in an explosions. Creatures will be wounded if they are in the explosion or are hit by the flying shrapnel. endmsg editor_folder spell/Bomb end Object splint type 102 subtype 5 face splint.111 speed 0.5 attacktype 1 no_pick 1 walk_on 1 fly_on 1 wc 8 dam 3 flying 1 editable 0 editor_folder spell/Bomb end Object fireball type 102 subtype 6 face fireball.111 animation fireball wc -30 speed 0.2 speed_left -0.21 glow_radius 1 flying 1 no_pick 1 editable 0 attacktype 4 editor_folder spell/Bullet/Fire end Object firebullet other_arch fireball type 102 subtype 5 face firebullet.111 animation firebullet is_animated 0 is_turnable 1 walk_on 1 fly_on 1 speed 1 glow_radius 1 flying 1 no_pick 1 editable 0 editor_folder spell/Bullet/Fire end Object iceball type 102 subtype 6 face iceball.111 animation iceball wc -30 speed 0.2 speed_left -0.21 glow_radius 1 flying 1 no_pick 1 editable 0 attacktype 16 editor_folder spell/Bullet/Frost end Object explosion2 type 102 subtype 6 face explosion.111 animation explosion2 wc -30 speed 0.2 speed_left -0.21 flying 1 no_pick 1 editable 0 editor_folder spell/Bullet/Shell end Object shell other_arch explosion2 type 102 subtype 5 face shell.111 animation shell is_animated 0 is_turnable 1 walk_on 1 fly_on 1 speed 1 flying 1 no_pick 1 attacktype 4 editable 0 editor_folder spell/Bullet/Shell end Object asteroid other_arch iceball face asteroid.111 type 102 subtype 5 face asteroid.112 animation asteroid is_animated 0 is_turnable 1 walk_on 1 fly_on 1 flying 1 speed 1 editable 0 no_pick 1 editor_folder spell/Bullet end Object bullet type 102 subtype 5 face bullet.112 animation bullet is_animated 0 is_turnable 1 no_pick 1 walk_on 1 fly_on 1 speed 1 attacktype 2 wc -10 dam 6 flying 1 editable 0 editor_folder spell/Bullet end Object bullet_mania type 102 face bullet.112 animation bullet_mania is_animated 0 is_turnable 0 no_pick 1 walk_on 1 fly_on 1 speed 10 attacktype 32770 wc -30 dam 50 flying 1 reflecting 0 editable 0 editor_folder spell/Bullet end Object cause_wounds type 102 subtype 5 face healing.111 animation cause_wounds is_animated 1 is_turnable 0 no_pick 1 walk_on 1 fly_on 1 speed 1 wc -30 flying 1 editable 0 editor_folder spell/Bullet end Object holy_effect type 102 subtype 6 name holy power slaying undead,demon face turnundead.111 animation holy_effect wc -30 speed 0.2 speed_left -0.21 flying 1 no_pick 1 editable 0 attacktype 2097152 editor_folder spell/Bullet end Object holy_orb other_arch holy_effect name holy orb slaying undead,demon type 102 subtype 5 face holy_orb.111 is_animated 0 walk_on 1 fly_on 1 speed 1 flying 1 no_pick 1 attacktype 2097152 editable 0 editor_folder spell/Bullet end Object lbullet name large bullet type 102 subtype 5 face lbullet.111 animation lbullet is_animated 0 is_turnable 1 walk_on 1 fly_on 1 no_pick 1 speed 1 attacktype 2 wc -10 dam 25 flying 1 editable 0 editor_folder spell/Bullet end Object loose_magic name uncontrolled mana type 102 subtype 6 face destruction.111 animation loose_magic speed 1 range 3 duration 3 flying 1 wc -30 no_pick 1 attacktype 2 editable 0 editor_folder spell/Bullet end Object manaball type 102 subtype 6 face destruction.111 animation manaball hp 4 wc -50 speed 0.2 speed_left -0.21 flying 1 no_pick 1 editable 0 editor_folder spell/Bullet end Object manabullet other_arch manaball type 102 subtype 5 face snowball.111 animation manabullet is_animated 0 is_turnable 1 walk_on 1 fly_on 1 glow_radius 3 speed 1 flying 1 no_pick 1 editable 0 editor_folder spell/Bullet end Object meteor other_arch fireball face meteor.111 type 102 subtype 5 is_animated 0 walk_on 1 fly_on 1 flying 1 speed 1 editable 0 no_pick 1 editor_folder spell/Bullet end Object fire_trail name burningtrail face burnout.111 animation fire_trail speed 1 food 9 is_used_up 1 no_pick 1 editable 0 editor_folder spell/Bullet end Object poisonbullet other_arch poisoncloud type 102 subtype 5 face poisonbullet.111 animation poisonbullet is_animated 0 is_turnable 1 walk_on 1 fly_on 1 no_pick 1 speed 1 wc -10 flying 1 editable 0 editor_folder spell/Bullet end Object poisoncloud other_arch poisoning name poison cloud type 102 subtype 6 face poisoncloud.111 animation poisoncloud speed 0.2 hp 10 dam 1 attacktype 1026 flying 1 no_pick 1 editable 0 editor_folder spell/Bullet end Object snowball other_arch snowstorm type 102 subtype 5 face snowball.111 animation snowball is_animated 0 is_turnable 1 walk_on 1 fly_on 1 glow_radius 2 speed 1 flying 1 no_pick 1 editable 0 editor_folder spell/Bullet end Object snowstorm type 102 subtype 6 face icestorm.111 animation snowstorm wc -30 speed 0.2 speed_left -0.21 glow_radius 1 flying 1 no_pick 1 editable 0 attacktype 16 editor_folder spell/Bullet end Object spell_asteroid name asteroid name_pl asteroid face spell_evocation.111 level 8 value 80 sp 15 casting_time 10 path_attuned 16 other_arch asteroid dam 75 dam_modifier 1 range 12 duration 10 duration_modifier 4 maxsp 18 type 101 subtype 5 attacktype 256 no_drop 1 invisible 1 skill evocation food 10 msg Info. endmsg editor_folder spell/Bullet end Object spell_magic_bullet name magic bullet name_pl magic bullet face spell_sorcery.111 level 1 sp 1 casting_time 2 path_attuned 16 other_arch bullet dam 10 dam_modifier 1 maxsp 6 skill sorcery type 101 subtype 5 value 10 attacktype 2 no_drop 1 invisible 1 editor_folder spell/Bullet end Object spell_cause_critical_wounds name cause critical wounds name_pl cause critical wounds face spell_praying.111 level 7 grace 25 casting_time 5 path_attuned 131072 other_arch cause_wounds dam 100 dam_modifier 1 maxgrace 100 skill praying type 101 subtype 5 value 70 attacktype 1048576 no_drop 1 invisible 1 editor_folder spell/Bullet end Object spell_cause_heavy_wounds name cause heavy wounds name_pl cause heavy wounds face spell_praying.111 level 5 grace 16 casting_time 5 path_attuned 131072 other_arch cause_wounds dam 50 dam_modifier 1 maxgrace 50 skill praying type 101 subtype 5 value 50 attacktype 1048576 no_drop 1 invisible 1 editor_folder spell/Bullet end Object spell_cause_light_wounds name cause light wounds name_pl cause light wounds face spell_praying.111 level 1 grace 4 casting_time 5 path_attuned 131072 other_arch cause_wounds dam 6 dam_modifier 1 maxgrace 6 skill praying type 101 subtype 5 value 10 attacktype 1048576 no_drop 1 invisible 1 editor_folder spell/Bullet end Object spell_cause_medium_wounds name cause medium wounds name_pl cause medium wounds face spell_praying.111 level 3 grace 8 casting_time 5 path_attuned 131072 other_arch cause_wounds dam 24 dam_modifier 1 maxgrace 24 skill praying type 101 subtype 5 value 30 attacktype 1048576 no_drop 1 invisible 1 editor_folder spell/Bullet end Object spell_comet name comet name_pl comet face spell_pyromancy.111 level 8 value 80 sp 15 casting_time 10 path_attuned 16 other_arch meteor dam 75 dam_modifier 1 range 12 duration 10 duration_modifier 4 maxsp 18 type 101 subtype 5 attacktype 256 no_drop 1 invisible 1 skill pyromancy food 10 msg The comet spells fires a comet in a specified direction. This comet inflicts serious physical harm on whatever it hits, and then bursts into fire. endmsg editor_folder spell/Bullet end Object spell_hellfire name hellfire name_pl hellfire face spell_pyromancy.111 level 8 sp 13 casting_time 8 path_attuned 2 other_arch firebullet dam 8 dam_modifier 4 range 6 duration 4 maxsp 24 type 101 subtype 5 value 80 attacktype 4 no_drop 1 invisible 1 skill pyromancy food 10 msg This spell is related to fireball. It fires a small bullet of fire, that then explodes into a large area of fire. Its main difference compared to the traditional fireball spell is that this spell is pure fire, with no magical elements, which enables it to damage creatures that are immune to magic. endmsg editor_folder spell/Bullet end Object spell_holy_orb name holy orb name_pl holy orb face spell_praying.111 level 7 grace 10 casting_time 5 path_attuned 65536 other_arch holy_orb dam 30 dam_modifier 2 duration 4 maxgrace 25 skill praying type 101 subtype 5 value 70 attacktype 2097152 no_drop 1 invisible 1 range 3 duration_modifier 19 food 18 maxhp 7 editor_folder spell/Bullet end Object spell_large_fireball name large fireball name_pl large fireball face spell_pyromancy.111 level 5 sp 16 casting_time 8 path_attuned 2 other_arch firebullet dam 8 dam_modifier 4 range 8 duration 4 maxsp 32 type 101 subtype 5 value 50 attacktype 6 no_drop 1 invisible 1 skill pyromancy food 4 msg This spell fires a small bullet of fire, that explodes into a large area of fire when it hits something. endmsg editor_folder spell/Bullet end Object spell_large_manaball name large manaball name_pl large manaball face spell_evocation.111 level 6 sp 32 casting_time 9 path_attuned 32768 other_arch manabullet dam 8 dam_modifier 4 range 8 duration 4 maxsp 32 type 101 subtype 5 value 60 attacktype 2 no_drop 1 invisible 1 skill evocation food 15 msg Manaball fires a small bullet of magical energy, that then explodes when it hits something into a burst of magical energy. The great advantage of using pure magical energy is that few creatures are resistant to it. endmsg editor_folder spell/Bullet end Object spell_large_snowstorm name large snowstorm name_pl large snowstorm face spell_evocation.111 level 5 sp 16 casting_time 6 path_attuned 4 other_arch snowball dam 8 dam_modifier 4 range 8 duration 4 maxsp 32 type 101 subtype 5 value 50 attacktype 18 no_drop 1 invisible 1 skill evocation food 8 msg Large snowstorm fires a small snowball that explodes into a ice and cold, freezing anything within it. The small snowball explodes when it hits something. endmsg editor_folder spell/Bullet end Object spell_lg_magic_bullet name large bullet name_pl large bullet face spell_evocation.111 level 4 sp 3 casting_time 6 path_attuned 16 other_arch lbullet dam 25 dam_modifier 1 maxsp 25 skill evocation type 101 subtype 5 value 40 attacktype 2 no_drop 1 invisible 1 editor_folder spell/Bullet end Object spell_medium_fireball name medium fireball name_pl medium fireball face spell_pyromancy.111 level 3 sp 10 casting_time 10 path_attuned 2 other_arch firebullet dam 8 dam_modifier 3 range 6 duration 4 maxsp 24 type 101 subtype 5 value 30 attacktype 6 no_drop 1 invisible 1 skill pyromancy food 4 editor_folder spell/Bullet end Object spell_medium_manaball name medium manaball name_pl medium manaball face spell_evocation.111 level 4 sp 6 casting_time 18 path_attuned 32768 other_arch manabullet dam 8 dam_modifier 3 range 6 duration 4 maxsp 24 type 101 subtype 5 value 40 attacktype 2 no_drop 1 invisible 1 skill evocation food 15 msg Manaball fires a small bullet of magical energy, that then explodes when it hits something into a burst of magical energy. The great advantage of using pure magical energy is that few creatures are resistant to it. endmsg editor_folder spell/Bullet end Object spell_medium_snowstorm name medium snowstorm name_pl medium snowstorm face spell_evocation.111 level 3 sp 10 casting_time 5 path_attuned 4 other_arch snowball dam 8 dam_modifier 3 range 6 duration 4 maxsp 24 type 101 subtype 5 value 30 attacktype 18 no_drop 1 invisible 1 skill evocation food 7 editor_folder spell/Bullet end Object spell_poison_cloud name poison cloud name_pl poison cloud face spell_sorcery.111 level 2 sp 5 casting_time 10 path_attuned 16 other_arch poisonbullet dam 0 dam_modifier 3 range 4 duration 4 maxsp 8 type 101 subtype 5 value 20 attacktype 1026 no_drop 1 invisible 1 skill sorcery food 5 editor_folder spell/Bullet end Object spell_shell name cannon shell name_pl cannon shell level 1 sp 10 casting_time 15 path_attuned 2 other_arch shell dam 7 dam_modifier 0 range 8 duration 4 maxsp 0 type 101 subtype 5 value 10 attacktype 1 no_drop 1 invisible 1 food 4 editor_folder spell/Bullet end Object spell_small_bullet name small bullet name_pl small bullet face spell_evocation.111 level 1 sp 1 casting_time 2 path_attuned 16 other_arch bullet dam 10 dam_modifier 1 maxsp 6 skill evocation type 101 subtype 5 value 10 attacktype 2 no_drop 1 invisible 1 editor_folder spell/Bullet end Object spell_small_fireball name small fireball name_pl small fireball face spell_pyromancy.111 level 1 sp 6 casting_time 5 path_attuned 2 other_arch firebullet dam 8 dam_modifier 3 range 4 duration 4 maxsp 24 type 101 subtype 5 value 10 attacktype 6 no_drop 1 invisible 1 skill pyromancy food 4 editor_folder spell/Bullet end Object spell_small_manaball name small manaball name_pl small manaball face spell_evocation.111 level 2 sp 12 casting_time 9 path_attuned 32768 other_arch manabullet dam 8 dam_modifier 3 range 4 duration 4 maxsp 24 type 101 subtype 5 value 20 attacktype 2 no_drop 1 invisible 1 skill evocation food 15 editor_folder spell/Bullet end Object spell_small_snowstorm name small snowstorm name_pl small snowstorm face spell_evocation.111 level 1 sp 6 casting_time 5 path_attuned 4 other_arch snowball dam 8 dam_modifier 6 range 4 duration 6 maxsp 24 type 101 subtype 5 value 10 attacktype 18 no_drop 1 invisible 1 skill evocation food 4 editor_folder spell/Bullet end Object spell_vitriol name vitriol name_pl vitriol face spell_praying.111 level 5 grace 15 casting_time 10 path_attuned 512 other_arch vitriol dam 100 dam_modifier 25 duration 4 duration_modifier 4 maxgrace 6 skill praying type 101 subtype 5 value 50 attacktype 64 no_drop 1 invisible 1 range 10 food 20 editor_folder spell/Bullet end Object vitriol name vitriol other_arch vitriol_splash type 102 subtype 5 face v_splash.111 animation vitriol_splash is_turnable 0 walk_on 1 fly_on 1 glow_radius 2 speed 1 flying 1 no_pick 1 attacktype 64 editable 0 editor_folder spell/Bullet end Object vitriol_splash name vitriol splash other_arch vitriol_pool type 102 subtype 7 face v_splash.111 animation vitriol_splash is_turnable 1 walk_on 1 fly_on 1 glow_radius 2 speed 1 wc -30 flying 1 no_pick 1 editable 0 editor_folder spell/Bullet end Object vitriol_pool type 102 subtype 7 level 1 walk_on 1 wc -30 stand_still 1 name vitriol pool face v_pool.111 animation vitriol_pool speed 0.2 no_pick 1 attacktype 64 duration 30 dam 15 editable 8 editor_folder spell/Bullet end Object burnout name burning item face burnout.114 animation burnout speed 1 food 41 is_used_up 1 no_pick 1 editable 0 editor_folder spell/Burnout end Object protection name protection face protection.111 animation protection speed 1 is_used_up 1 no_pick 1 see_anywhere 1 food 7 editable 0 editor_folder spell/Change_Ability end Object spell_armour name armour name_pl armour face spell_evocation.111 level 1 sp 8 casting_time 10 path_attuned 33 skill evocation type 101 subtype 24 value 10 no_drop 1 invisible 1 duration_modifier 4 duration 500 dam_modifier 5 resist_physical 20 ac 2 maxsp 8 msg Armour creates fields of force around the player, reducing the amount of damage the character takes from physical attacks. It does not provide any additional protection to non-physical attacks. endmsg editor_folder spell/Change_Ability end Object spell_charisma name charisma name_pl charisma face spell_sorcery.111 level 3 sp 12 casting_time 20 path_attuned 32 skill sorcery type 101 subtype 24 value 30 no_drop 1 invisible 1 duration_modifier 4 duration 500 Cha 1 editor_folder spell/Change_Ability end Object spell_confusion name confusion name_pl confusion face spell_sorcery.111 level 2 sp 10 casting_time 10 path_attuned 1024 other_arch confusion skill sorcery type 101 subtype 24 value 20 no_drop 1 invisible 1 duration_modifier 4 duration 500 attacktype 32 editor_folder spell/Change_Ability end Object spell_constitution name constitution name_pl constitution face spell_sorcery.111 level 4 sp 15 casting_time 20 path_attuned 32 skill sorcery type 101 subtype 24 value 40 no_drop 1 invisible 1 duration_modifier 4 duration 500 Con 1 editor_folder spell/Change_Ability end Object spell_dark_vision name dark vision name_pl dark vision face spell_sorcery.111 level 5 sp 10 casting_time 12 path_attuned 8192 skill sorcery type 101 subtype 24 value 50 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxsp 30 can_see_in_dark 1 editor_folder spell/Change_Ability end Object spell_defense name defense name_pl defense face spell_praying.111 level 40 grace 75 casting_time 30 path_attuned 1 skill praying type 101 subtype 24 value 250 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_physical 30 resist_magic 30 resist_fire 30 resist_electricity 30 resist_cold 30 resist_confusion 30 resist_acid 30 resist_drain 30 resist_ghosthit 30 resist_poison 30 resist_slow 30 resist_paralyze 30 resist_turn_undead 30 resist_fear 30 resist_deplete 30 resist_death 30 resist_blind 30 editor_folder spell/Change_Ability end Object spell_dexterity name dexterity name_pl dexterity face spell_sorcery.111 level 3 sp 12 casting_time 20 path_attuned 32 skill sorcery type 101 subtype 24 value 30 no_drop 1 invisible 1 duration_modifier 4 duration 500 Dex 1 editor_folder spell/Change_Ability end Object spell_haste name haste name_pl haste level 12 sp 50 casting_time 10 path_attuned 32 skill ?? type 101 subtype 24 value 120 no_drop 1 invisible 1 duration_modifier 4 duration 500 exp 3 editor_folder spell/Change_Ability end Object spell_heroism name heroism name_pl heroism level 10 sp 50 casting_time 10 path_attuned 32 skill ??? type 101 subtype 24 value 100 no_drop 1 invisible 1 duration_modifier 4 duration 500 Con 1 Str 1 Dex 1 editor_folder spell/Change_Ability end Object spell_immunity_to_attack name immunity to attack name_pl immunity to attack level 26 grace 170 casting_time 50 path_attuned 0 skill praying type 101 subtype 24 value 200 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_physical 100 editor_folder spell/Change_Ability end Object spell_immunity_to_cold name immunity to cold name_pl immunity to cold level 6 grace 60 casting_time 10 path_attuned 0 skill praying type 101 subtype 24 value 60 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_cold 100 editor_folder spell/Change_Ability end Object spell_immunity_to_draining name immunity to draining name_pl immunity to draining level 18 grace 75 casting_time 10 path_attuned 0 skill praying type 101 subtype 24 value 180 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_drain 100 editor_folder spell/Change_Ability end Object spell_immunity_to_electricity name immunity to electricity name_pl immunity to electricity level 8 grace 65 casting_time 10 path_attuned 0 skill praying type 101 subtype 24 value 80 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_electricity 100 editor_folder spell/Change_Ability end Object spell_immunity_to_fire name immunity to fire name_pl immunity to fire level 10 grace 70 casting_time 10 path_attuned 0 skill praying type 101 subtype 24 value 10 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_fire 100 editor_folder spell/Change_Ability end Object spell_immunity_to_magic name immunity to magic name_pl immunity to magic level 20 grace 150 casting_time 30 path_attuned 0 skill praying type 101 subtype 24 value 200 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_magic 100 editor_folder spell/Change_Ability end Object spell_immunity_to_paralysis name immunity to paralysis name_pl immunity to paralysis level 16 grace 60 casting_time 10 path_attuned 0 skill praying type 101 subtype 24 value 160 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_paralyze 100 editor_folder spell/Change_Ability end Object spell_immunity_to_poison name immunity to poison name_pl immunity to poison level 12 grace 60 casting_time 10 path_attuned 0 skill praying type 101 subtype 24 value 120 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_poison 100 editor_folder spell/Change_Ability end Object spell_immunity_to_slow name immunity to slow name_pl immunity to slow level 14 grace 60 casting_time 10 path_attuned 0 skill praying type 101 subtype 24 value 140 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_slow 100 editor_folder spell/Change_Ability end Object spell_invulnerability name invulnerability name_pl invulnerability level 80 grace 225 casting_time 30 path_attuned 0 skill praying type 101 subtype 24 value 250 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 50 resist_physical 100 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_ghosthit 100 resist_poison 100 resist_slow 100 resist_paralyze 100 resist_turn_undead 100 resist_fear 100 resist_deplete 100 resist_death 100 resist_blind 100 editor_folder spell/Change_Ability end Object spell_iron_skin name iron skin name_pl iron skin face spell_praying.111 level 1 grace 8 casting_time 10 path_attuned 33 skill praying type 101 subtype 24 value 10 no_drop 1 invisible 1 duration_modifier 4 duration 500 dam_modifier 5 resist_physical 20 ac 2 maxgrace 8 msg Iron skin toughens the skin of the recipient, making them harder to hit and reducing the amount of damage they take from physical attacks. It does not provide any additional protection to non-physical attacks. endmsg editor_folder spell/Change_Ability end Object spell_levitate name levitate name_pl levitate face spell_sorcery.111 level 6 sp 10 casting_time 10 path_attuned 0 skill sorcery type 101 subtype 24 value 60 no_drop 1 invisible 1 duration_modifier 4 duration 500 flying 1 editor_folder spell/Change_Ability end Object spell_protection_from_attack name protection from attack name_pl protection from attack face spell_praying.111 level 13 grace 50 casting_time 15 path_attuned 1 skill praying type 101 subtype 24 value 130 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_physical 40 dam_modifier 3 msg Protection from attack creates a powerful force that protects the recipient from physical damage. The spell stacks with armor the character is wearing, but in that case, the effect is diminished. endmsg editor_folder spell/Change_Ability end Object spell_protection_from_cancellation name protection from cancellation name_pl protection from cancellation face spell_praying.111 level 11 grace 30 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 110 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_cancellation 40 dam_modifier 3 editor_folder spell/Change_Ability end Object spell_protection_from_cold name protection from cold name_pl protection from cold face spell_praying.111 level 3 grace 15 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 30 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_cold 30 dam_modifier 3 editor_folder spell/Change_Ability end Object spell_protection_from_confusion name protection from confusion name_pl protection from confusion face spell_praying.111 level 7 grace 20 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 70 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_confusion 50 dam_modifier 4 editor_folder spell/Change_Ability end Object spell_protection_from_depletion name protection from depletion name_pl protection from depletion face spell_praying.111 level 7 grace 20 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 70 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_deplete 40 dam_modifier 3 editor_folder spell/Change_Ability end Object spell_protection_from_draining name protection from draining name_pl protection from draining face spell_praying.111 level 9 grace 25 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 90 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_drain 35 dam_modifier 3 msg Protection from draining reduces the experience loss when the character is hit with a draining attack. The character will still lose some experience, but not as much as if they do not have the spell cast. endmsg editor_folder spell/Change_Ability end Object spell_protection_from_electricity name protection from electricity name_pl protection from electricity face spell_praying.111 level 4 grace 15 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 40 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_electricity 30 dam_modifier 3 editor_folder spell/Change_Ability end Object spell_protection_from_fire name protection from fire name_pl protection from fire face spell_praying.111 level 5 grace 20 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 50 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_fire 30 dam_modifier 3 editor_folder spell/Change_Ability end Object spell_protection_from_magic name protection from magic name_pl protection from magic face spell_praying.111 level 10 grace 30 casting_time 12 path_attuned 1 skill praying type 101 subtype 24 value 100 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_magic 30 dam_modifier 3 msg Protection from magic reduces damage from magical attacks or spells. There are a few spells that do not hit with a magical attack; this spell does nothing to reduce those effects. endmsg editor_folder spell/Change_Ability end Object spell_protection_from_paralysis name protection from paralysis name_pl protection from paralysis face spell_praying.111 level 8 grace 20 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 80 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_paralyze 50 dam_modifier 4 editor_folder spell/Change_Ability end Object spell_protection_from_poison name protection from poison name_pl protection from poison face spell_praying.111 level 6 grace 20 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 60 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_poison 50 dam_modifier 4 editor_folder spell/Change_Ability end Object spell_protection_from_slow name protection from slow name_pl protection from slow face spell_praying.111 level 7 grace 20 casting_time 10 path_attuned 1 skill praying type 101 subtype 24 value 70 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxgrace 40 resist_slow 50 dam_modifier 4 editor_folder spell/Change_Ability end Object spell_rage name rage name_pl rage face spell_praying.111 level 1 grace 5 casting_time 10 path_attuned 131072 skill praying type 101 subtype 24 value 10 no_drop 1 invisible 1 duration_modifier 4 duration 500 dam_modifier 5 hp 1 resist_physical 20 ac 2 wc 2 exp 3 Con 1 Str 1 Dex 1 maxgrace 4 editor_folder spell/Change_Ability end Object spell_regeneration name regeneration name_pl regeneration face spell_praying.111 level 7 grace 15 casting_time 10 path_attuned 128 skill praying type 101 subtype 24 value 70 no_drop 1 invisible 1 duration_modifier 6 duration 500 dam_modifier 5 hp 1 maxgrace 10 editor_folder spell/Change_Ability end Object spell_strength name strength name_pl strength face spell_sorcery.111 level 2 sp 10 casting_time 20 path_attuned 32 skill sorcery type 101 subtype 24 value 20 no_drop 1 invisible 1 duration_modifier 4 duration 500 Str 1 editor_folder spell/Change_Ability end Object spell_xray name xray name_pl xray face spell_sorcery.111 level 10 sp 20 casting_time 20 path_attuned 8192 skill sorcery type 101 subtype 24 value 100 no_drop 1 invisible 1 duration_modifier 4 duration 500 maxsp 36 xrays 1 editor_folder spell/Change_Ability end Object banishment name banishment slaying undead type 102 subtype 7 walk_on 1 fly_on 1 face turnundead.111 animation banishment speed 1 wc -40 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object color_spray name color spray type 102 subtype 7 walk_on 1 fly_on 1 face confusion.111 animation color_spray wc -30 speed 1 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object confusion name madness type 102 subtype 7 level 1 walk_on 1 fly_on 1 face confusion.111 animation confusion speed 1 wc -30 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object counterspell name counterspell type 102 subtype 7 walk_on 1 fly_on 1 face counterspell.111 wc -30 speed 1 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object face_of_death name deathstrike type 102 subtype 7 walk_on 1 fly_on 1 face face_of_death.111 speed 1 wc -30 speed 1 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object fear type 102 subtype 7 walk_on 1 fly_on 1 face fear.111 animation fear speed 1 wc -30 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object firebreath name fire type 102 subtype 7 walk_on 1 fly_on 1 face fireball.111 animation firebreath speed 1 wc -30 flying 1 glow_radius 1 no_pick 1 editable 0 editor_folder spell/Cone end Object flowers name flower name_pl flowers client_type 8015 type 102 subtype 7 face flowers.111 material 32 speed 0.5 flying 1 weight 20 nrof 1 editable 0 editor_folder spell/Cone end Object holy_word name fear type 102 subtype 7 walk_on 1 fly_on 1 slaying undead,demon face turnundead.111 animation holy_word speed 1 wc -30 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object icestorm name icestorm type 102 subtype 7 level 1 walk_on 1 fly_on 1 face icestorm.111 animation icestorm speed 1 wc -30 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object manablast name mana blast type 102 subtype 7 walk_on 1 fly_on 1 face destruction.111 animation manablast speed 1 wc -50 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object paralyze name stars type 102 subtype 7 walk_on 1 fly_on 1 face paralyse.111 animation paralyze speed 1 wc -30 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object peace name peace other_arch peacemaker face archangel.118 walk_on 1 fly_on 1 wc -90 flying 1 type 102 subtype 7 no_pick 1 speed 1 no_pick 1 editable 0 editor_folder spell/Cone end Object peacemaker name peacemaker face fireball.111 invisible 1 type 59 speed 1 flying 1 no_pick 1 food 2 is_used_up 1 editor_folder spell/Cone end Object shockwave name shockwave type 102 subtype 7 walk_on 1 fly_on 1 face explosion.111 animation shockwave wc -30 speed 1.0 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object slow type 102 subtype 7 walk_on 1 fly_on 1 face slow.111 animation slow wc -30 speed 1 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object sparkshower name Shower of Sparks type 102 subtype 7 level 1 walk_on 1 fly_on 1 face sparkshower.111 animation sparkshower anim_speed 1.0 speed 0.075 wc -30 dam 1 flying 1 glow_radius 4 no_pick 1 attacktype 14 editable 0 editor_folder spell/Cone end Object spell_banishment name banishment name_pl banishment face spell_praying.111 level 5 grace 10 casting_time 10 path_attuned 65536 other_arch banishment dam 50 dam_modifier 0 range 4 duration 2 range_modifier 9 maxgrace 36 type 101 subtype 7 value 50 attacktype 2228224 no_drop 1 invisible 1 skill praying editor_folder spell/Cone end Object spell_burning_hands name burning hands name_pl burning hands face spell_pyromancy.111 level 1 sp 5 casting_time 5 path_attuned 2 other_arch firebreath dam 4 dam_modifier 4 range 5 duration 2 range_modifier 4 maxsp 9 type 101 subtype 7 value 10 attacktype 6 no_drop 1 invisible 1 skill pyromancy editor_folder spell/Cone end Object spell_color_spray name color spray name_pl color spray face spell_sorcery.111 level 13 sp 35 casting_time 9 path_attuned 0 other_arch color_spray dam 20 dam_modifier 3 range 10 duration 2 range_modifier 5 maxsp 16 type 101 subtype 7 value 130 attacktype 262144 no_drop 1 invisible 1 skill sorcery msg Color spray fires a fan of energy. This energy hits with many different attacktypes, so creatures that are highly resistant to some will still take damage from some of the other attacktypes of the spray. This spell will not do as much damage compared to a spell that hits with only one attacktype, but is useful if it is not known what attacktype a creature can be damaged with, or if the room is full of varying creatures, with different protections. endmsg editor_folder spell/Cone end Object spell_counterspell name counterspell name_pl counterspell face spell_summoner.111 level 3 sp 10 casting_time 2 path_attuned 128 other_arch counterspell dam 0 dam_modifier 0 range 6 duration 2 range_modifier 3 maxsp 18 type 101 subtype 7 value 30 attacktype 524288 no_drop 1 invisible 1 skill summoning msg Counterspell shoots out a cone of energy that absorbs other spell energy. This can be used to counter incoming spells so that they do not hit the character. endmsg editor_folder spell/Cone end Object spell_dragonbreath name dragonbreath name_pl dragonbreath face spell_pyromancy.111 level 12 sp 13 casting_time 5 path_attuned 2 other_arch firebreath dam 25 dam_modifier 3 range 7 duration 2 range_modifier 5 maxsp 11 type 101 subtype 7 value 120 attacktype 4 no_drop 1 invisible 1 skill pyromancy msg Dragonbreath is a cone effect that fires sheets of fire. Since this fire is not magical, it affects many creatures that are immune to magic. Target creatures still have to be vulnerable to the effects of fire for this to do any damage, of course. endmsg editor_folder spell/Cone end Object spell_face_of_death name face of death name_pl face of death face spell_praying.111 level 22 grace 80 casting_time 10 path_attuned 262144 other_arch face_of_death dam 0 dam_modifier 0 range 4 duration 2 range_modifier 12 maxgrace 35 type 101 subtype 7 value 220 attacktype 131072 no_drop 1 invisible 1 skill praying msg Face of death fires a fan of death. Creatures caught within this area of death either die outright (regardless of how many hit points they have) or are completely unharmed. This spell does not harm any equipment either on the creatures or on the floor. endmsg editor_folder spell/Cone end Object spell_fear name fear name_pl fear face spell_sorcery.111 level 4 sp 6 casting_time 5 path_attuned 1024 other_arch fear dam 5 dam_modifier 0 range 4 duration 2 range_modifier 3 maxsp 12 type 101 subtype 7 value 40 attacktype 16386 no_drop 1 invisible 1 skill sorcery editor_folder spell/Cone end Object spell_holy_word name holy word name_pl holy word face spell_praying.111 level 1 grace 4 casting_time 1 path_attuned 65536 other_arch holy_word dam 2 dam_modifier 4 range 2 duration 1 range_modifier 4 maxgrace 10 type 101 subtype 7 value 10 attacktype 2097152 no_drop 1 invisible 1 skill praying editor_folder spell/Cone end Object spell_icestorm name icestorm name_pl icestorm face spell_evocation.111 level 1 sp 5 casting_time 8 path_attuned 4 other_arch icestorm dam 4 dam_modifier 3 range 6 duration 2 range_modifier 5 maxsp 9 type 101 subtype 7 value 10 attacktype 18 no_drop 1 invisible 1 skill evocation editor_folder spell/Cone end Object spell_large_icestorm name large icestorm name_pl large icestorm face spell_evocation.111 level 12 sp 13 casting_time 9 path_attuned 4 other_arch icestorm dam 4 dam_modifier 3 range 14 duration 2 range_modifier 5 maxsp 11 type 101 subtype 7 value 120 attacktype 18 no_drop 1 invisible 1 skill evocation msg Large icestorm fires a cone of freezing cold air, damaging creatures caught inside it. It does have the side effect of encasing objects in blocks of ice. endmsg editor_folder spell/Cone end Object spell_mana_blast name mana blast name_pl mana blast face spell_evocation.111 level 2 sp 10 casting_time 7 path_attuned 32768 other_arch manablast dam 4 dam_modifier 4 range 5 duration 2 range_modifier 4 maxsp 9 type 101 subtype 7 value 20 attacktype 2 no_drop 1 invisible 1 skill evocation msg Mana blast fires a cone of magical energy. The energy is pure magic, which few creatures have resistance to. endmsg editor_folder spell/Cone end Object spell_mass_confusion name mass confusion name_pl mass confusion face spell_sorcery.111 level 7 sp 20 casting_time 10 path_attuned 1024 other_arch confusion dam 0 dam_modifier 0 range 8 duration 2 range_modifier 5 maxsp 25 type 101 subtype 7 value 70 attacktype 34 no_drop 1 invisible 1 skill sorcery editor_folder spell/Cone end Object spell_paralyze name paralyze name_pl paralyze face spell_sorcery.111 level 2 sp 5 casting_time 10 path_attuned 1024 other_arch paralyze dam 25 dam_modifier 3 range 5 duration 2 range_modifier 3 maxsp 0 type 101 subtype 7 value 20 attacktype 4098 no_drop 1 invisible 1 skill sorcery editor_folder spell/Cone end Object spell_peace name peace name_pl peace face spell_praying.111 level 20 grace 80 casting_time 10 path_attuned 1 other_arch peace dam 0 dam_modifier 0 range 4 duration 2 range_modifier 9 maxgrace 36 type 101 subtype 7 value 200 attacktype 0 no_drop 1 invisible 1 skill praying editor_folder spell/Cone end Object spell_shockwave name shockwave name_pl shockwave face spell_evocation.111 level 14 sp 26 casting_time 9 path_attuned 0 other_arch shockwave dam 10 dam_modifier 3 range 18 duration 2 range_modifier 5 maxsp 25 type 101 subtype 7 value 140 attacktype 3 no_drop 1 invisible 1 skill evocation msg Shockwave is a cone of force, hitting creatures with magical and physical force. Because it hits with physical force, armor provides some protection from this attack. endmsg editor_folder spell/Cone end Object spell_slow name slow name_pl slow face spell_sorcery.111 level 1 sp 5 casting_time 10 path_attuned 0 other_arch slow dam 5 dam_modifier 0 range 5 duration 2 range_modifier 4 maxsp 20 type 101 subtype 7 value 10 attacktype 2050 no_drop 1 invisible 1 skill sorcery editor_folder spell/Cone end Object spell_spark_shower name spark shower name_pl spark shower level 1 sp 5 casting_time 6 path_attuned 8 other_arch sparkshower dam 2 dam_modifier 5 range 6 duration 2 range_modifier 5 maxsp 9 type 101 subtype 7 value 10 attacktype 10 no_drop 1 invisible 1 skill sorcery msg Sparkshower is a cone of electrical energy. Creatures caught within the cone take magical and electrical damage. endmsg editor_folder spell/Cone end Object spell_spiderweb name spiderweb name_pl spiderweb face spell_praying.111 level 4 grace 10 casting_time 10 path_attuned 2048 other_arch spiderweb_cone dam 0 dam_modifier 0 range 10 duration 2 range_modifier 5 maxgrace 50 type 101 subtype 7 value 40 attacktype 0 no_drop 1 invisible 1 skill praying editor_folder spell/Cone end Object spell_turn_undead name turn undead name_pl turn undead face spell_praying.111 level 1 grace 2 casting_time 5 path_attuned 65536 other_arch turn_undead dam 0 dam_modifier 0 range 3 duration 1 range_modifier 4 maxgrace 12 type 101 subtype 7 value 10 attacktype 8192 no_drop 1 invisible 1 skill praying editor_folder spell/Cone end Object spell_vitriol_splash name vitriol splash name_pl vitriol splash face spell_praying.111 level 5 grace 15 casting_time 10 path_attuned 512 other_arch vitriol_splash dam 40 dam_modifier 4 range 5 duration 2 range_modifier 40 maxgrace 10 type 101 subtype 7 value 50 attacktype 64 no_drop 1 invisible 1 skill praying editor_folder spell/Cone end Object spell_wave name wave name_pl wave face spell_praying.111 level 3 grace 8 casting_time 10 path_attuned 0 other_arch wave dam 0 dam_modifier 3 range 20 duration 3 range_modifier 4 maxgrace 8 type 101 subtype 7 value 30 attacktype 1 no_drop 1 invisible 1 skill praying editor_folder spell/Cone end Object spell_windstorm name windstorm name_pl windstorm face spell_praying.111 level 3 grace 3 casting_time 10 path_attuned 0 other_arch windstorm dam 0 dam_modifier 0 range 20 duration 3 range_modifier 4 maxgrace 8 type 101 subtype 7 value 30 attacktype 1 no_drop 1 invisible 1 skill praying editor_folder spell/Cone end Object spell_wonder name wonder name_pl wonder face spell_sorcery.111 level 3 sp 10 casting_time 0 path_attuned 16384 other_arch flowers dam 0 dam_modifier 0 range 6 duration 3 range_modifier 0 maxsp 0 type 101 subtype 9 value 30 attacktype 4096 no_drop 1 invisible 1 skill sorcery randomitems wonder_spells editor_folder spell/Cone end Object spell_wrathful_eye name wrathful eye name_pl wrathful eye face spell_praying.111 level 5 grace 30 casting_time 8 path_attuned 32 other_arch wrathful_eye dam 20 dam_modifier 3 range 5 duration 2 range_modifier 5 maxgrace 7 type 101 subtype 7 value 50 attacktype 4194304 no_drop 1 invisible 1 skill praying msg Wrathful eye emanates as cone. Creatures caught within the area may become blinded. Blinded creatures have a harder time attacking other creatures. The blinding is not permanent, and will eventually wear off. endmsg editor_folder spell/Cone end Object spiderweb_cone name spider web other_arch spider_web2 face spider_web.111 walk_on 1 fly_on 1 wc -90 flying 1 type 102 subtype 7 no_pick 1 speed 1 no_pick 1 editable 0 editor_folder spell/Cone end Object spider_web2 name spider web face spider_web.111 animation spider_web no_pick 1 slow_move 7 material 128 editable 8 editor_folder spell/Cone end Object turn_undead name fear type 102 subtype 7 walk_on 1 fly_on 1 face turnundead.111 animation turn_undead speed 1 wc -30 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object wave name wave type 102 subtype 7 walk_on 1 fly_on 1 face wave.111 animation wave wc -30 speed 1.0 flying 1 weight 50000 no_pick 1 editable 0 editor_folder spell/Cone end Object windstorm name windstorm type 102 subtype 7 walk_on 1 fly_on 1 face windstorm.111 animation windstorm weight 1000 wc -30 speed 1.0 flying 1 no_pick 1 editable 0 editor_folder spell/Cone end Object wrathful_eye name wrathful eye type 102 subtype 7 walk_on 1 fly_on 1 face sunspear.111 animation wrathful_eye wc -30 speed 1.0 flying 1 no_pick 1 glow_radius 2 editable 0 editor_folder spell/Cone end Object detect_magic name magic glow face det_magic.111 animation detect_magic speed 1 is_used_up 1 no_pick 1 see_anywhere 1 food 3 editable 0 editor_folder spell/Detect end Object detect_monster name magic glow face det_magic.111 animation detect_monster speed 0.2 is_used_up 1 no_pick 1 see_anywhere 1 food 3 editable 0 editor_folder spell/Detect end Object spell_detect_curse name detect curse name_pl detect curse face spell_praying.111 level 5 grace 10 casting_time 20 skill praying path_attuned 8192 type 101 subtype 33 value 50 no_drop 1 invisible 1 range 12 range_modifier 5 other_arch detect_magic known_cursed 1 editor_folder spell/Detect end Object spell_detect_evil name detect evil name_pl detect evil face spell_praying.111 level 3 grace 3 casting_time 15 skill praying path_attuned 8192 type 101 subtype 33 value 30 no_drop 1 invisible 1 range 12 range_modifier 5 other_arch detect_monster race GOD editor_folder spell/Detect end Object spell_detect_magic name detect magic name_pl detect magic face spell_sorcery.111 level 1 sp 1 casting_time 13 path_attuned 8192 skill sorcery type 101 subtype 33 value 10 no_drop 1 invisible 1 range 12 range_modifier 5 other_arch detect_magic known_magical 1 editor_folder spell/Detect end Object spell_detect_monster name detect monster name_pl detect monster face spell_evocation.111 level 2 sp 2 casting_time 15 skill evocation path_attuned 8192 type 101 subtype 33 value 20 no_drop 1 invisible 1 range 12 range_modifier 5 other_arch detect_monster monster 1 editor_folder spell/Detect end Object spell_show_invisible name show invisible name_pl show invisible face spell_praying.111 level 7 grace 10 casting_time 20 skill praying path_attuned 8192 type 101 subtype 33 value 50 no_drop 1 invisible 1 range 12 range_modifier 5 other_arch detect_magic make_invisible 1 editor_folder spell/Detect end Object spell_cause_anthrax name cause anthrax name_pl cause anthrax face spell_praying.111 type 101 subtype 45 level 12 value 120 grace 50 casting_time 10 skill praying path_attuned 131072 other_arch anthrax range 5 range_modifier 10 dam_modifier 1 duration_modifier 10 maxgrace 10 no_drop 1 invisible 1 editor_folder spell/Disease end Object spell_cause_black_death name cause black death name_pl cause black death type 101 subtype 45 face spell_praying.111 level 15 value 150 grace 120 casting_time 10 skill praying path_attuned 0 other_arch bubonic_plague range 5 range_modifier 10 dam_modifier 3 duration_modifier 10 maxgrace 20 no_drop 1 invisible 1 editor_folder spell/Disease end Object spell_cause_cold name cause cold name_pl cause cold type 101 subtype 45 face spell_praying.111 level 2 value 20 grace 10 casting_time 10 skill praying path_attuned 131072 other_arch disease_cold range 5 range_modifier 10 dam_modifier 3 duration_modifier 5 maxgrace 10 no_drop 1 invisible 1 editor_folder spell/Disease end Object spell_cause_flu name cause flu name_pl cause flu face spell_praying.111 type 101 subtype 45 level 2 value 20 grace 10 casting_time 10 skill praying path_attuned 131072 other_arch flu range 5 range_modifier 10 dam_modifier 3 duration_modifier 5 maxgrace 10 no_drop 1 invisible 1 editor_folder spell/Disease end Object spell_cause_leprosy name cause leprosy name_pl cause leprosy face spell_praying.111 type 101 subtype 45 level 5 value 50 grace 20 casting_time 10 skill praying path_attuned 131072 other_arch leprosy range 5 range_modifier 10 dam_modifier 1 duration_modifier 1 maxgrace 10 no_drop 1 invisible 1 editor_folder spell/Disease end Object spell_cause_rabies name cause rabies name_pl cause rabies face spell_praying.111 type 101 subtype 45 level 12 value 120 grace 120 casting_time 10 skill praying path_attuned 131072 other_arch rabies range 5 range_modifier 10 dam_modifier 1 duration_modifier 1 maxgrace 12 no_drop 1 invisible 1 editor_folder spell/Disease end Object spell_cause_red_death name cause red death name_pl cause red death face spell_praying.111 type 101 subtype 45 level 12 value 120 grace 100 casting_time 10 skill praying path_attuned 131072 other_arch ebola range 5 range_modifier 10 dam_modifier 1 duration_modifier 1 maxgrace 24 no_drop 1 invisible 1 editor_folder spell/Disease end Object spell_cause_smallpox name cause smallpox name_pl cause smallpox face spell_praying.111 type 101 subtype 45 level 10 value 100 grace 85 casting_time 10 skill praying path_attuned 131072 other_arch smallpox range 5 range_modifier 10 dam_modifier 1 duration_modifier 4 maxgrace 10 no_drop 1 invisible 1 editor_folder spell/Disease end Object spell_cause_typhoid name cause typhoid name_pl cause typhoid face spell_praying.111 type 101 subtype 45 level 8 value 80 grace 60 casting_time 10 skill praying path_attuned 131072 other_arch typhoid range 5 range_modifier 10 dam_modifier 1 duration_modifier 10 maxgrace 24 no_drop 1 invisible 1 editor_folder spell/Disease end Object spell_cause_white_death name cause white death name_pl cause white death face spell_praying.111 type 101 subtype 45 level 85 value 500 grace 350 casting_time 10 skill praying path_attuned 131072 other_arch pneumonic_plague range 5 range_modifier 10 dam_modifier 1 duration_modifier 5 maxgrace 24 no_drop 1 invisible 1 editor_folder spell/Disease end Object avatar type 46 name Avatar face avatar.131 animation avatar is_animated 1 monster 1 alive 1 resist_physical 45 ac -10 wc -1 dam 50 hp 500 maxhp 500 level 12 speed 0.25 resist_magic 100 exp 1000 weight 200000 editable 33 editor_folder spell/Golem end Object golem type 46 face golem.111 animation golem monster 1 alive 1 ac 5 wc 12 dam 8 attacktype 1 hp 50 maxhp 50 level 5 speed 0.1 exp 50 weight 200000 editable 33 editor_folder spell/Golem end Object holy_servant name Servant type 46 face golem.111 animation holy_servant is_animated 1 monster 1 resist_physical 25 alive 1 ac 4 wc 6 dam 5 hp 50 maxhp 50 level 8 speed 0.15 resist_magic 100 exp 50 weight 200000 editable 1 editor_folder spell/Golem end Object mystic_fist name Mystic Fist type 102 subtype 12 face mystic_fist.111 animation mystic_fist monster 1 alive 1 ac 5 wc 12 dam 8 hp 50 maxhp 50 level 9 speed 0.5 exp 200 weight 20 editable 33 editor_folder spell/Golem end Object spell_call_holy_servant name call holy servant name_pl call holy servant face spell_praying.111 level 6 grace 30 casting_time 5 path_attuned 64 race holy servant dam 0 dam_modifier 8 duration 120 duration_modifier 8 range_modifier 15 maxgrace 20 type 101 subtype 12 value 60 no_drop 1 invisible 1 skill praying editor_folder spell/Golem end Object spell_dancing_sword name dancing sword name_pl dancing sword face spell_summoner.111 type 101 subtype 12 level 11 value 110 sp 25 casting_time 10 skill summoning path_attuned 2048 other_arch dancingsword dam 10 dam_modifier 2 duration 75 duration_modifier 1 range_modifier 15 maxsp 10 attacktype 1 no_drop 1 invisible 1 editor_folder spell/Golem end Object spell_summon_golem name summon golem name_pl summon golem face spell_summoner.111 level 2 sp 5 casting_time 10 path_attuned 64 other_arch golem dam 16 dam_modifier 10 duration 75 duration_modifier 5 range_modifier 15 maxsp 15 type 101 subtype 12 value 20 attacktype 1 no_drop 1 invisible 1 skill summoning msg Golem summons a magical creature that does the caster's wishes. The caster can have it attack other creatures, bash down doors, detonate runes, etc. The golem has a finite lifetime, and this life is shortened any time it takes damage. This golem is a bit more powerful than the lesser golem. endmsg editor_folder spell/Golem end Object spell_lesser_summon_golem name summon lesser golem name_pl summon lesser golem face spell_summoner.111 level 1 sp 3 casting_time 10 path_attuned 64 other_arch golem dam 10 duration 75 duration_modifier 5 maxsp 15 type 101 subtype 12 value 10 attacktype 1 no_drop 1 invisible 1 skill summoning msg Lesser golem summons a magical creature that does the caster's wishes. The caster can have it attack other creatures, bash down doors, detonate runes, etc. The golem has a finite lifetime, and this life is shortened any time it takes damage. endmsg editor_folder spell/Golem end Object spell_mystic_fist name mystic fist name_pl mystic fist face spell_summoner.111 level 5 sp 10 casting_time 15 path_attuned 64 other_arch mystic_fist dam 8 dam_modifier 10 duration 50 duration_modifier 10 range_modifier 20 maxsp 15 type 101 subtype 12 value 50 attacktype 8 no_drop 1 invisible 1 skill summoning editor_folder spell/Golem end Object spell_summon_air_elemental name summon air elemental name_pl summon air elemental face spell_summoner.111 level 6 sp 20 casting_time 12 path_attuned 64 other_arch air_elemental dam 10 dam_modifier 10 duration 160 duration_modifier 10 range_modifier 20 maxsp 15 type 101 subtype 12 value 60 attacktype 8 no_drop 1 invisible 1 skill summoning msg Summon air elemental does just that - summons an air elemental. The air elemental acts in much the same way as a golem. Its attacks and protections are that of a standard air elemental, which can make it particularly useful against some creatures. endmsg editor_folder spell/Golem end Object spell_summon_avatar name summon avatar name_pl summon avatar face spell_praying.111 level 10 grace 60 casting_time 15 path_attuned 64 race avatar dam 0 dam_modifier 5 duration 380 duration_modifier 5 range_modifier 15 maxgrace 30 type 101 subtype 12 value 100 no_drop 1 invisible 1 skill praying editor_folder spell/Golem end Object spell_summon_devil name summon devil name_pl summon devil face spell_summoner.111 level 6 sp 20 casting_time 13 path_attuned 64 other_arch devil dam 10 dam_modifier 10 duration 160 duration_modifier 10 range_modifier 20 maxsp 15 type 101 subtype 12 value 60 attacktype 8 no_drop 1 invisible 1 skill summoning msg Summon devil calls up a devil from the infernal regions of the underworld. The devil is under the control of the caster, much the same way a golem is. The attacks and protections are same as that of a normal devil, which can make it particularly useful against some creatures. endmsg editor_folder spell/Golem end Object spell_summon_earth_elemental name summon earth elemental name_pl summon earth elemental face spell_summoner.111 level 4 sp 15 casting_time 11 path_attuned 64 other_arch earth_elemental dam 50 dam_modifier 10 duration 280 duration_modifier 10 range_modifier 20 maxsp 15 type 101 subtype 12 value 40 attacktype 1 no_drop 1 invisible 1 skill summoning msg Summon earth elemental creates an elemental from the surrounding rock. This elemental will do the casters wishes, much like a golem. Earth elementals are slow but very durable. They have powerful physical attacks. endmsg editor_folder spell/Golem end Object spell_summon_fire_elemental name summon fire elemental name_pl summon fire elemental face spell_summoner.111 level 7 sp 25 casting_time 12 path_attuned 64 other_arch fire_elemental dam 20 dam_modifier 10 duration 200 duration_modifier 10 range_modifier 20 maxsp 15 type 101 subtype 12 value 70 attacktype 4 no_drop 1 invisible 1 skill summoning msg Summon fire elemental summons the creature from the elemental plane of fire. This elemental will do the casters wishes, much like a golem. Because they are made of fire, fire elementals are impervious from fire based damage, and have fire based attacks. endmsg editor_folder spell/Golem end Object spell_summon_water_elemental name summon water elemental name_pl summon water elemental face spell_summoner.111 level 5 sp 15 casting_time 11 path_attuned 64 other_arch water_elemental dam 40 dam_modifier 10 duration 140 duration_modifier 10 range_modifier 20 maxsp 15 type 101 subtype 12 value 50 attacktype 17 no_drop 1 invisible 1 skill summoning msg Summon water elemental summons the creature from the elemental plane of water. This elemental will do the caster's wishes, much like a golem. Water elementals attack with cold and physical attacks. They are not, however, completely immune to cold attacks. endmsg editor_folder spell/Golem end Object healing name healing face healing.111 animation healing speed 1 is_used_up 1 no_pick 1 see_anywhere 1 food 5 editable 0 type 102 subtype 21 editor_folder spell/Healing end Object spell_cure_blindness name cure blindness name_pl cure blindness face spell_praying.111 level 9 grace 30 casting_time 10 path_attuned 256 other_arch healing skill praying type 101 subtype 21 value 90 no_drop 1 invisible 1 attacktype 4194304 editor_folder spell/Healing end Object spell_cure_confusion name cure confusion name_pl cure confusion face spell_praying.111 level 7 grace 8 casting_time 15 path_attuned 256 other_arch healing skill praying type 101 subtype 21 value 70 no_drop 1 invisible 1 attacktype 32 editor_folder spell/Healing end Object spell_cure_disease name cure disease name_pl cure disease face spell_praying.111 level 5 grace 30 casting_time 10 path_attuned 256 other_arch healing skill praying type 101 subtype 21 value 50 no_drop 1 invisible 1 attacktype 33554432 editor_folder spell/Healing end Object spell_cure_poison name cure poison name_pl cure poison face spell_praying.111 level 4 grace 7 casting_time 10 path_attuned 256 other_arch healing skill praying type 101 subtype 21 value 40 no_drop 1 invisible 1 attacktype 1024 editor_folder spell/Healing end Object spell_heal name heal name_pl heal face spell_praying.111 level 10 grace 50 casting_time 12 path_attuned 256 other_arch healing skill praying type 101 subtype 21 value 100 no_drop 1 invisible 1 hp 0 dam 9999 editor_folder spell/Healing end Object spell_major_healing name major healing name_pl major healing face spell_praying.111 level 8 grace 10 casting_time 9 path_attuned 256 other_arch healing skill praying type 101 subtype 21 value 80 no_drop 1 invisible 1 hp 5 dam 4 editor_folder spell/Healing end Object spell_medium_healing name medium healing name_pl medium healing face spell_praying.111 level 4 grace 7 casting_time 6 path_attuned 256 other_arch healing skill praying type 101 subtype 21 value 40 no_drop 1 invisible 1 hp 3 dam 2 editor_folder spell/Healing end Object spell_minor_healing name minor healing name_pl minor healing face spell_praying.111 level 1 grace 4 casting_time 3 path_attuned 256 other_arch healing skill praying type 101 subtype 21 value 10 no_drop 1 invisible 1 hp 1 dam 1 editor_folder spell/Healing end Object spell_regenerate_spellpoints name regenerate spellpoints name_pl regenerate spellpoints level 99 sp 0 casting_time 0 path_attuned 256 other_arch healing skill ??? type 101 subtype 21 value 990 no_drop 1 invisible 1 last_sp 9999 editor_folder spell/Healing end Object spell_restoration name restoration name_pl restoration face spell_praying.111 level 13 grace 80 casting_time 15 path_attuned 256 other_arch healing skill praying type 101 subtype 21 value 130 no_drop 1 invisible 1 attacktype 37749792 food 999 dam 9999 msg Restoration heals all damage, confusion, poison, and disease, and also provides a full stomach of food to the recipient. The only thing it does not take care of is actual death. endmsg editor_folder spell/Healing end Object magic_missile name magic missile name_pl magic missile type 102 subtype 11 face magic_miss.131 animation magic_missile is_animated 0 is_turnable 1 walk_on 1 fly_on 1 flying 1 no_pick 1 speed 1 wc 2 editable 0 editor_folder spell/MagicMissile end Object spell_magic_missile name magic missile name_pl magic missile face spell_sorcery.111 level 1 sp 1 casting_time 3 path_attuned 16 other_arch magic_missile dam 9 dam_modifier 1 maxsp 10 skill sorcery type 101 subtype 11 value 10 attacktype 2 no_drop 1 invisible 1 range 25 editor_folder spell/MagicMissile end Object smover_turn name force face pmarrow.181 animation smover_turn attacktype 1 lifesave 1 hp 10 invisible 0 speed 0.2 type 40 no_pick 1 maxsp 1 walk_on 1 fly_on 0 editable 32 editor_folder spell/MagicWall/smover end Object smover_1 name force face pmarrow.111 animation smover_1 attacktype 1 lifesave 1 hp 10 speed -0.4 invisible 0 type 40 no_pick 1 sp 1 walk_on 1 fly_on 0 editable 32 editor_folder spell/MagicWall/smover end Object smover_2 name force face pmarrow.121 animation smover_2 attacktype 1 lifesave 1 hp 10 invisible 0 speed -0.4 type 40 no_pick 1 sp 2 walk_on 1 fly_on 0 editable 32 editor_folder spell/MagicWall/smover end Object smover_3 name force face pmarrow.131 animation smover_3 attacktype 1 lifesave 1 hp 10 invisible 0 speed -0.4 type 40 no_pick 1 sp 3 walk_on 1 fly_on 0 editable 32 editor_folder spell/MagicWall/smover end Object smover_4 name force face pmarrow.141 attacktype 1 lifesave 1 hp 10 invisible 0 animation smover_4 speed -0.4 type 40 no_pick 1 sp 4 walk_on 1 fly_on 0 editable 32 editor_folder spell/MagicWall/smover end Object smover_5 name force attacktype 1 lifesave 1 hp 10 invisible 0 face pmarrow.151 animation smover_5 speed -0.4 type 40 no_pick 1 sp 5 walk_on 1 fly_on 0 editable 32 editor_folder spell/MagicWall/smover end Object smover_6 name force attacktype 1 lifesave 1 hp 10 invisible 0 face pmarrow.161 animation smover_6 speed -0.4 type 40 no_pick 1 sp 6 walk_on 1 fly_on 0 editable 32 editor_folder spell/MagicWall/smover end Object smover_7 name force attacktype 1 lifesave 1 hp 10 invisible 0 face pmarrow.171 animation smover_7 speed -0.4 type 40 no_pick 1 sp 7 walk_on 1 fly_on 0 editable 32 editor_folder spell/MagicWall/smover end Object smover_8 name force attacktype 1 lifesave 1 hp 10 invisible 0 face pmarrow.181 animation smover_8 speed -0.4 type 40 no_pick 1 sp 8 walk_on 1 fly_on 0 editable 32 editor_folder spell/MagicWall/smover end Object spell_build_bullet_wall name build bullet wall name_pl build bullet wall face spell_evocation.111 type 101 subtype 15 level 12 value 120 sp 35 casting_time 15 skill evocation path_attuned 2048 no_drop 1 invisible 1 race lbulletwall_%d duration 100 duration_modifier 1 dam 80 dam_modifier 1 range 0 maxsp 10 is_used_up 1 tear_down 1 msg Build bullet wall creates a wall that fires magic bullets, as per the magic bullet spell. The bullet wall itself can be torn down, and will eventually expire on its own. endmsg no_pass 1 editor_folder spell/MagicWall end Object spell_build_director name build director name_pl build director face spell_summoner.111 type 101 subtype 15 level 10 value 100 sp 30 casting_time 13 skill summoning path_attuned 2048 no_drop 1 invisible 1 race director_%d duration 200 duration_modifier 1 dam 80 dam_modifier 1 range 0 maxsp 10 is_used_up 1 msg Build director creates a director facing the direction of the caster. Directors can be used to change the course of certain spells - most notably bullets and bolts. Thus, it can be used to be able to fire a spell around a corner, or direct a spell back at the caster. endmsg no_pass 1 editor_folder spell/MagicWall end Object spell_build_fireball_wall name build fireball wall name_pl build fireball wall face spell_pyromancy.111 type 101 subtype 15 level 16 value 160 sp 45 casting_time 15 skill pyromancy path_attuned 2048 no_drop 1 invisible 1 race firewall_%d duration 100 duration_modifier 1 dam 80 dam_modifier 1 range 0 maxsp 10 is_used_up 1 tear_down 1 msg Build fireball wall creates a wall that fires fireballs. These fireballs behave just like normal fireballs. The wall can be torn down by creatures, and will eventually expire of its own accord. endmsg no_pass 1 editor_folder spell/MagicWall end Object spell_build_lightning_wall name build lightning wall name_pl build lightning wall face spell_pyromancy.111 type 101 subtype 15 level 14 value 140 sp 40 casting_time 14 skill pyromancy path_attuned 2048 no_drop 1 invisible 1 race lightningwall_%d duration 100 duration_modifier 1 dam 80 dam_modifier 1 range 0 maxsp 10 is_used_up 1 tear_down 1 msg Build lightning wall creates a wall that fires lightning bolts. The wall fires in the direction the spell is cast. The wall can be torn down by creatures, and will eventually expire of its own accord. endmsg no_pass 1 editor_folder spell/MagicWall end Object spell_counterwall name counterwall name_pl counterwall face spell_summoner.111 level 8 sp 8 attacktype 524288 casting_time 14 path_attuned 256 other_arch counterspell skill summoning type 101 subtype 15 value 80 no_drop 1 invisible 1 duration 100 duration_modifier 1 maxsp 20 range 2 range_modifier 15 msg Counterwall creates a wall that fires counterspells. Counterspells are cone spells that prevent spells from passing through the affected area. Counterwalls can be useful to constantly neutralize spell effects. The counterwall itself has a finite duration. endmsg no_pass 1 editor_folder spell/MagicWall end Object spell_create_earth_wall name create earth wall name_pl create earth wall face spell_summoner.111 level 4 sp 6 casting_time 12 path_attuned 2048 other_arch earthwall skill summoning type 101 subtype 15 value 40 no_drop 1 invisible 1 duration 40 duration_modifier 1 range 2 range_modifier 10 no_pass 1 msg Create earth wall will create a line of earth walls. Unlike other magic wall spells, the earthwalls cast no spells and do no damage. However, they block most creatures from passing over them, and block vision. Also, unlike many of the magic wall spells, earthwalls will stay around until they are destroyed. endmsg editor_folder spell/MagicWall end Object spell_create_fire_wall name create fire wall name_pl create fire wall face spell_pyromancy.111 level 6 sp 5 casting_time 10 path_attuned 2048 other_arch firebreath skill pyromancy type 101 subtype 15 value 60 no_drop 1 invisible 1 duration 260 duration_modifier 1 dam 4 dam_modifier 3 maxsp 8 attacktype 6 range 2 range_modifier 10 no_pass 1 editor_folder spell/MagicWall end Object spell_create_frost_wall name create frost wall name_pl create frost wall face spell_evocation.111 level 8 sp 8 casting_time 10 path_attuned 2048 other_arch icestorm skill evocation type 101 subtype 15 value 80 no_drop 1 invisible 1 duration 240 duration_modifier 1 dam 2 dam_modifier 3 maxsp 8 attacktype 18 range 2 range_modifier 12 no_pass 1 editor_folder spell/MagicWall end Object spell_create_lava name create lava name_pl create lava level 8 sp 8 casting_time 30 path_attuned 256 other_arch lava skill ???? type 101 subtype 15 value 80 no_drop 1 invisible 1 duration 100 duration_modifier 1 maxsp 20 range 0 no_pass 1 editor_folder spell/MagicWall end Object spell_create_pool_of_chaos name create pool of chaos name_pl create pool of chaos face spell_evocation.111 level 10 sp 10 casting_time 15 path_attuned 2048 other_arch color_spray skill evocation type 101 subtype 15 value 100 no_drop 1 invisible 1 duration 240 duration_modifier 1 dam 4 dam_modifier 3 maxsp 15 attacktype 262144 range 2 range_modifier 20 no_pass 1 editor_folder spell/MagicWall end Object spell_darkness name darkness name_pl darkness face spell_praying.111 level 5 grace 15 casting_time 5 path_attuned 524288 other_arch darkness skill praying type 101 subtype 15 value 50 no_drop 1 invisible 1 duration 50 duration_modifier 2 maxgrace 50 range 2 range_modifier 13 no_pass 1 editor_folder spell/MagicWall end Object spell_repelwall name create repulsion wall name_pl create repulsion wall face spell_sorcery.111 level 15 sp 30 attacktype 1 casting_time 20 path_attuned 2048 race smover_%d skill sorcery type 101 subtype 15 value 80 no_drop 1 invisible 1 duration_modifier 5 duration 60 is_used_up 1 maxsp 20 range 1 range_modifier 60 msg Create repulsion wall creates a wall that will repel any creature unless it flies. However it requires alot of mana to cast and has limited duration. endmsg editor_folder spell/MagicWall end Object spell_wall_of_thorns name wall of thorns name_pl wall of thorns face spell_praying.111 level 6 grace 20 casting_time 5 path_attuned 2048 other_arch thorns skill praying type 101 subtype 15 value 60 no_drop 1 invisible 1 duration 300 duration_modifier 1 dam 4 dam_modifier 3 maxgrace 50 attacktype 1 range 2 range_modifier 14 no_pass 1 editor_folder spell/MagicWall end Object darkness face blocked.111 animation darkness is_used_up 1 speed 0.03 blocksview 1 flying 1 no_pick 1 editable 0 editor_folder spell/Misc end Object destruction name destruction face destruction.111 animation destruction speed 1 is_used_up 1 no_pick 1 see_anywhere 1 food 4 editable 0 editor_folder spell/Misc end Object enchantment name enchantment face enchantment.111 animation enchantment speed 1 is_used_up 1 no_pick 1 see_anywhere 1 food 5 editable 0 editor_folder spell/Misc end Object light face sunspear.111 animation light is_used_up 1 invisible 1 speed 0.03 glow_radius 1 flying 1 no_pick 1 editable 0 editor_folder spell/Misc end Object polymorph face polymorph.111 animation polymorph speed 1 flying 1 no_pick 1 is_used_up 1 food 4 editable 0 editor_folder spell/Misc end Object rune_mark name Rune of Marking hp 1 type 98 face rune_mark.111 level 0 is_animated 0 no_pick 1 walk_on 1 editable 32 editor_folder spell/Misc end Object spell_alchemy name alchemy name_pl alchemy face spell_summoner.111 level 3 sp 5 casting_time 25 path_attuned 16384 skill summoning type 101 subtype 30 value 30 no_drop 1 invisible 1 duration 100 duration_modifier 5 editor_folder spell/Misc end Object spell_consecrate name consecrate name_pl consecrate face spell_praying.111 type 101 subtype 40 level 4 value 40 grace 35 casting_time 25 skill praying path_attuned 128 no_drop 1 invisible 1 msg Consecrate is used to convert an altar into an altar for your god. endmsg editor_folder spell/Misc end Object spell_create_food name create food name_pl create food face spell_summoner.111 level 6 sp 10 casting_time 20 path_attuned 2048 skill summoning type 101 subtype 22 value 60 no_drop 1 invisible 1 food 100 duration_modifier 1 maxsp 10 editor_folder spell/Misc end Object spell_create_missile name create missile name_pl create missile face spell_summoner.111 type 101 subtype 39 level 1 value 10 sp 5 casting_time 20 skill summoning path_attuned 2048 no_drop 1 invisible 1 dam_modifier 6 duration 5 duration_modifier 2 maxsp 5 editor_folder spell/Misc end Object spell_daylight name daylight name_pl daylight face spell_praying.111 type 101 subtype 43 level 18 value 180 grace 120 casting_time 15 skill praying path_attuned 524288 no_drop 1 invisible 1 dam -1 editor_folder spell/Misc end Object spell_destruction name destruction name_pl destruction face spell_sorcery.111 level 18 sp 30 casting_time 10 path_attuned 0 other_arch destruction skill sorcery type 101 subtype 16 value 180 no_drop 1 invisible 1 range 5 range_modifier 6 dam 15 dam_modifier 3 maxsp 15 attacktype 2 msg Destruction damages all creatures around the player. Unlike most spells, destruction will work through walls and doors. Thus, the caster need not see all the targets for this spell to work. The damage is all magical in nature. endmsg editor_folder spell/Misc end Object spell_dimension_door name dimension door name_pl dimension door face spell_sorcery.111 level 10 value 100 sp 25 casting_time 10 path_attuned 4096 range 25 range_modifier 5 maxsp 25 skill sorcery type 101 subtype 13 no_drop 1 invisible 1 msg Dimension door allows for a short range teleportation: the character is transported in the direction the spell is cast. Zones where magic is blocked cannot be passed through, and the character will not end up in the space space as a monster. If the player specifies a count, the spell will attempt to transport the character that specific number of spaces. Otherwise, the spell will attempt to transport the character the maximum number of spaces. endmsg editor_folder spell/Misc end Object spell_disarm name disarm name_pl disarm face spell_sorcery.111 type 101 subtype 38 level 4 value 40 sp 7 casting_time 10 skill sorcery path_attuned 128 no_drop 1 invisible 1 msg Disarm is a safe way to disarm traps. It never fails, but one must cast the spell, and thus use up spell points to do so. endmsg editor_folder spell/Misc end Object spell_earth_to_dust name earth to dust name_pl earth to dust face spell_summoner.111 level 2 sp 5 casting_time 15 path_attuned 0 other_arch destruction skill summoning type 101 subtype 23 value 20 no_drop 1 invisible 1 maxsp 3 range 2 range_modifier 3 msg Earth to dust causes damage to all earth walls and other weak walls within the immediate area of the caster. It does not damage any other objects or monsters. endmsg editor_folder spell/Misc end Object spell_faery_fire name faery fire name_pl faery fire face spell_pyromancy.111 type 101 subtype 44 level 4 value 40 sp 10 casting_time 15 skill pyromancy path_attuned 524288 other_arch detect_magic no_drop 1 invisible 1 range 5 range_modifier 6 duration 5 duration_modifier 5 maxsp 15 editor_folder spell/Misc end Object spell_identify name identify name_pl identify face spell_sorcery.111 level 8 sp 60 casting_time 20 path_attuned 8192 skill sorcery other_arch enchantment type 101 subtype 32 value 80 no_drop 1 invisible 1 dam 3 dam_modifier 5 msg Fully identifies a small number of otherwise unknown objects in the characters inventory (or on the floor where the character is standing). The number of objects identified increases as caster level increases. endmsg editor_folder spell/Misc end Object spell_improved_invisibility name improved invisibility name_pl improved invisibility face spell_sorcery.111 level 8 sp 25 casting_time 10 path_attuned 0 other_arch enchantment skill sorcery type 101 subtype 19 value 80 no_drop 1 invisible 1 duration 200 duration_modifier 1 maxsp 10 make_invisible 1 editor_folder spell/Misc end Object spell_invisible name invisible name_pl invisible face spell_sorcery.111 level 6 sp 15 casting_time 5 path_attuned 0 other_arch enchantment skill sorcery type 101 subtype 19 value 60 no_drop 1 invisible 1 duration 300 duration_modifier 1 maxsp 15 editor_folder spell/Misc end Object spell_invisible_to_undead name invisible to undead name_pl invisible to undead face spell_praying.111 level 6 grace 25 casting_time 5 path_attuned 0 other_arch enchantment skill praying type 101 subtype 19 value 60 no_drop 1 invisible 1 duration 300 duration_modifier 1 maxgrace 15 race undead editor_folder spell/Misc end Object spell_light name light name_pl light face spell_praying.111 type 101 subtype 42 level 1 value 10 grace 4 casting_time 5 skill praying path_attuned 524288 other_arch light attacktype 4194306 dam 2 dam_modifier 20 duration 1000 duration_modifier 1 range_modifier 1 range_modifier 10 maxgrace 10 no_drop 1 invisible 1 editor_folder spell/Misc end Object spell_magic_drain name magic drain name_pl magic drain face spell_sorcery.111 type 101 subtype 37 level 12 value 120 sp 20 casting_time 1 skill sorcery path_attuned 32768 no_drop 1 invisible 1 dam -75 dam_modifier 1 maxsp 10 editor_folder spell/Misc end Object spell_magic_mapping name magic mapping name_pl magic mapping face spell_sorcery.111 level 5 sp 15 casting_time 1 path_attuned 8192 other_arch enchantment skill sorcery type 101 subtype 14 value 50 no_drop 1 invisible 1 editor_folder spell/Misc end Object spell_marking_rune name marking rune name_pl marking rune face spell_sorcery.111 type 101 subtype 3 level 1 value 10 sp 2 casting_time 10 skill sorcery path_attuned 0 no_drop 1 invisible 1 other_arch rune_mark editor_folder spell/Misc end Object spell_nightfall name nightfall name_pl nightfall face spell_praying.111 type 101 subtype 43 level 16 value 160 grace 120 casting_time 15 skill praying path_attuned 524288 no_drop 1 invisible 1 dam 1 editor_folder spell/Misc end Object spell_perceive_self name perceive self name_pl perceive self face spell_praying.111 level 2 grace 5 casting_time 1 path_attuned 8192 skill praying type 101 subtype 17 value 20 no_drop 1 invisible 1 editor_folder spell/Misc end Object spell_polymorph name polymorph name_pl polymorph level 6 sp 20 casting_time 30 path_attuned 16384 skill ??? type 101 subtype 29 value 60 no_drop 1 invisible 1 range 15 range_modifier 5 other_arch polymorph editor_folder spell/Misc end Object spell_probe name probe name_pl probe face spell_sorcery.111 level 1 sp 3 casting_time 2 path_attuned 8192 skill sorcery type 101 subtype 20 value 10 no_drop 1 invisible 1 range 25 range_modifier 5 editor_folder spell/Misc end Object spell_charging name charging name_pl charging level 10 sp 200 casting_time 75 path_attuned 32768 skill ??? type 101 subtype 28 value 100 no_drop 1 invisible 1 dam 40 dam_modifier 5 editor_folder spell/Misc end Object spell_remove_curse name remove curse name_pl remove curse face spell_praying.111 level 8 grace 80 casting_time 20 path_attuned 256 skill praying type 101 subtype 31 value 80 no_drop 1 invisible 1 cursed 1 maxgrace 30 msg Remove curse eliminates the cursed status of any objects the character currently has equipped, allowing the character to unequip these items. It does not alter the cursed status for objects that are not equipped. endmsg editor_folder spell/Misc end Object spell_remove_damnation name remove damnation name_pl remove damnation face spell_praying.111 level 15 grace 150 casting_time 25 path_attuned 256 skill praying type 101 subtype 31 value 150 no_drop 1 invisible 1 damned 1 maxgrace 30 msg Remove damnation eliminates the damned status of any objects the character currently has equipped. This allows the character to unequip these items. It does not alter the damned status for objects that are not equipped. endmsg editor_folder spell/Misc end Object spell_transference name transference name_pl transference face spell_sorcery.111 type 101 subtype 37 level 5 value 50 sp 10 casting_time 20 skill sorcery path_attuned 32768 no_drop 1 invisible 1 dam 8 dam_modifier 2 maxsp 4 editor_folder spell/Misc end Object spell_word_of_recall name word of recall name_pl word of recall face spell_praying.111 level 10 grace 40 casting_time 15 path_attuned 4096 skill praying type 101 subtype 18 value 100 duration 40 duration_modifier 5 maxgrace 20 no_drop 1 invisible 1 msg Word of recall transports the character back to the last place where he or she used a Bed to Reality. There is some delay between casting the spell and its effect, so this spell is not a great choice to cast if you are about to die, as you will likely die before the spell actually transports you back home. It can be most handy when in a deep dungeon and don't want to walk back up all the stairs. endmsg editor_folder spell/Misc end Object charm_aura name charm aura face charm_aura.111 animation charm_aura speed 1 is_used_up 1 no_pick 1 see_anywhere 1 food 3 editable 0 editor_folder spell/MoodChange end Object spell_aggravation name aggravation name_pl aggravation level 1 sp 1 casting_time 1 path_attuned 0 skill ???? type 101 subtype 34 value 10 no_drop 1 invisible 1 range 25 undead 1 monster 1 editor_folder spell/MoodChange end Object spell_charm_monsters name charm monsters name_pl charm monsters face spell_summoner.111 level 5 sp 20 casting_time 10 path_attuned 1024 skill summoning type 101 subtype 34 value 50 no_drop 1 invisible 1 range 1 range_modifier 3 maxsp 27 no_attack 1 other_arch charm_aura editor_folder spell/MoodChange end Object spell_command_undead name command undead name_pl command undead face spell_praying.111 level 5 grace 12 casting_time 10 path_attuned 1024 skill praying type 101 subtype 34 value 50 no_drop 1 invisible 1 range 1 range_modifier 3 maxgrace 25 no_attack 1 other_arch detect_magic race undead undead 1 editor_folder spell/MoodChange end Object spell_conflict name conflict name_pl conflict face spell_praying.111 level 10 grace 50 casting_time 10 path_attuned 1024 skill praying type 101 subtype 34 value 100 no_drop 1 invisible 1 range 5 range_modifier 10 maxgrace 10 berserk 1 other_arch detect_magic editor_folder spell/MoodChange end Object spell_pacify name pacify name_pl pacify face spell_praying.111 level 4 grace 10 casting_time 2 path_attuned 1024 skill praying type 101 subtype 34 value 40 no_drop 1 invisible 1 range 1 range_modifier 5 maxgrace 25 unaggressive 1 other_arch detect_magic editor_folder spell/MoodChange end Object spell_siren_call name siren call name_pl siren call face spell_praying.111 level 7 grace 20 casting_time 10 path_attuned 1024 skill praying type 101 subtype 34 value 50 no_drop 1 invisible 1 range 3 range_modifier 3 maxgrace 27 no_attack 1 other_arch charm_aura editor_folder spell/MoodChange end Object ball_lightning type 102 subtype 35 face ball_lightning.111 animation ball_lightning is_used_up 1 is_animated 1 glow_radius 2 walk_on 1 fly_on 1 flying 1 no_pick 1 speed 1 wc -30 editable 0 editor_folder spell/MovingBall end Object divine_shock name divine shock type 102 subtype 35 face ball_lightning.111 animation divine_shock is_used_up 1 is_animated 1 glow_radius 2 walk_on 1 fly_on 1 flying 1 no_pick 1 speed 1 wc -30 editable 0 editor_folder spell/MovingBall end Object negaball name negative energy ball type 102 subtype 35 face negaball.111 animation negaball is_used_up 1 is_animated 1 glow_radius 1 walk_on 1 fly_on 1 flying 1 no_pick 1 speed 1 wc -30 editable 0 editor_folder spell/MovingBall end Object poison_fog name poison fog other_arch poison_fog_sign type 102 subtype 35 face poisoncloud.111 animation poison_fog is_used_up 1 is_animated 1 walk_on 1 flying 1 no_pick 1 speed 0.2 wc -30 editable 0 editor_folder spell/MovingBall end Object poison_fog_sign name poison fog face poisoncloud.111 animation poison_fog_sign type 98 speed 1 flying 1 no_pick 1 food 30 blocksview 1 is_used_up 1 editor_folder spell/MovingBall end Object spell_ball_lightning name ball lightning name_pl ball lightning face spell_evocation.111 type 101 subtype 35 level 9 value 90 sp 10 casting_time 10 skill evocation path_attuned 8 other_arch ball_lightning dam 8 dam_modifier 3 duration 40 duration_modifier 1 maxsp 15 attacktype 10 no_drop 1 invisible 1 msg Ball lightning creates a ball of electrical energy. This ball heads in the direction it is cast, and if it encounters a monster, it sticks to the monster, dancing around and shocking them continuously. The spell has a limited duration. endmsg editor_folder spell/MovingBall end Object spell_divine_shock name divine shock name_pl divine shock face spell_praying.111 type 101 subtype 35 level 1 value 10 grace 3 casting_time 10 skill praying path_attuned 131072 path_repelled 8 other_arch divine_shock dam 1 dam_modifier 3 duration 1 duration_modifier 4 maxgrace 5 attacktype 1048584 no_drop 1 invisible 1 editor_folder spell/MovingBall end Object spell_negaball name negative energy ball name_pl negative energy balls face spell_evocation.111 type 101 subtype 35 level 9 value 90 sp 10 casting_time 11 skill evocation path_attuned 8 other_arch negaball dam 8 dam_modifier 3 duration 40 duration_modifier 1 maxsp 15 attacktype 144 no_drop 1 invisible 1 msg Negative energy balls creates a ball of negatvie energy. This ball heads in the direction it is cast, and if it encounters a monster, it sticks to the monster, draining the monster and doing cold damage as it does so. The spell has a limited duration. endmsg editor_folder spell/MovingBall end Object spell_poison_fog name poison fog name_pl poison fog face spell_praying.111 type 101 subtype 35 level 5 value 50 grace 15 casting_time 10 skill praying path_attuned 131072 other_arch poison_fog dam 10 dam_modifier 5 duration 5 duration_modifier 4 maxgrace 10 attacktype 1024 no_drop 1 invisible 1 editor_folder spell/MovingBall end Object balm_generic nrof 1 name balm face balm_gen.111 type 5 subtype 4 level 1 material 4 weight 1500 value 250 editable 2048 name_pl balms client_type 652 skill use magic item editor_folder spell/Potion end Object dust_generic nrof 1 name dust face dust_gen.111 type 5 subtype 2 level 1 material 4 weight 100 value 230 editable 2048 name_pl dusts client_type 652 skill throwing editor_folder spell/Potion end Object figurine_generic nrof 1 name figurine face figurine_gen.111 type 5 subtype 3 level 1 material 4 weight 1500 value 400 editable 2048 name_pl figurines client_type 653 skill use magic item editor_folder spell/Potion end Object potion_generic nrof 1 name potion face potiongen.111 type 5 subtype 2 level 1 material 4 weight 1500 value 280 editable 2048 name_pl potions client_type 651 skill use magic item editor_folder spell/Potion end Object spell_raise_dead name raise dead name_pl raise dead face spell_praying.111 type 101 subtype 1 level 10 value 100 grace 150 casting_time 25 path_attuned 256 skill praying no_drop 1 invisible 1 Con 2 exp 5 randomitems raise_dead_failure msg This spell brings back a dead character. The raised character loses some experience and their constitution is diminished. Note: This spell is only useful on servers which use the permanent death mode of play. endmsg editor_folder spell/RaiseDead end Object spell_reincarnation name reincarnation name_pl reincarnation face spell_praying.111 type 101 subtype 1 level 25 value 250 grace 350 casting_time 30 path_attuned 256 skill praying no_drop 1 invisible 1 exp 20 randomitems reincarnation_failure race reincarnation_races msg This spell brings back a dead character, usually as a new race, although the character could be lucky and end up as the same race they had previously. The character will have all the benefits and penalties of the new race. Note: This spell is only useful on servers which use the permanent death mode of play. endmsg editor_folder spell/RaiseDead end Object spell_resurrection name resurrection name_pl resurrection face spell_praying.111 type 101 subtype 1 level 20 value 200 grace 250 casting_time 50 path_attuned 256 skill praying no_drop 1 invisible 1 Con 1 exp 10 randomitems resurrection_failure msg This spell brings back a dead character. The character suffers less experience and constitution loss than that caused by the raise dead spell. Note: This spell is only useful on servers which use the permanent death mode of play. endmsg editor_folder spell/RaiseDead end Object rune_drain_magic name Rune of Magic Draining type 154 speed 1 hp 1 face drain_magic.111 msg You feel depleted of psychic energy! endmsg animation rune_drain_magic level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 20 other_arch spell_magic_drain editor_folder spell/Rune end Object generic_rune name Magical Rune hp 1 speed 1 type 154 face generic_rune.111 animation generic_rune level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 2 Cha 20 editor_folder spell/Rune end Object rune_antimagic name Rune of Nullification type 154 face rune_antimagic.111 animation rune_antimagic level 0 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 32770 no_magic 1 dam 1 Cha 20 editor_folder spell/Rune end Object rune_blast name Rune of Blasting type 154 face rune_blast.111 speed 1 hp 1 msg You detonate a Rune of Blasting! endmsg animation rune_blast level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 3 dam 90 Cha 20 editor_folder spell/Rune end Object rune_ball_lightning name Rune of Ball Lightning type 154 face rune_blightning.111 other_arch spell_ball_lightning hp 1 speed 1 msg You detonate a Rune of Ball Lightning endmsg animation rune_ball_lightning level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 10 dam 1 Cha 20 editor_folder spell/Rune end Object rune_create_bomb name Rune of Create Bomb type 154 face rune_bomb.111 other_arch spell_create_bomb speed 1 hp 1 msg RUN! The timer's ticking! endmsg animation rune_create_bomb level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 1 dam 90 Cha 20 editor_folder spell/Rune end Object rune_confusion name Rune of Confusion other_arch spell_mass_confusion type 154 face rune_confusion.111 hp 2 msg You detonate a Rune of Mass Confusion! endmsg animation rune_confusion speed 1 level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 20 editor_folder spell/Rune end Object rune_death name Rune of Death speed 1 type 154 face rune_death.111 hp 1 msg You detonate a Rune of Death! endmsg animation rune_death level 15 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 131072 dam 400 Cha 20 editor_folder spell/Rune end Object rune_fire name Rune of Fire type 154 face rune_fire.111 hp 1 msg You detonate a Rune of Fire! endmsg animation rune_fire speed 1 level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 6 dam 30 Cha 20 editor_folder spell/Rune end Object rune_burning_hands name Rune of Burning Hands type 154 face rune_fire.111 hp 1 other_arch spell_burning_hands msg You detonate a Rune of Burning Hands! endmsg animation rune_burning_hands speed 1 level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 20 editor_folder spell/Rune end Object rune_dragonbreath name Rune of Dragon's Breath type 154 face rune_fire.111 hp 1 other_arch spell_dragonbreath msg You detonate a Rune of Firebreath! endmsg animation rune_dragonbreath speed 1 level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 20 editor_folder spell/Rune end Object rune_medium_fireball name Rune of Fireball type 154 speed 1 hp 1 other_arch spell_medium_fireball face rune_fireball.111 msg You set off a fireball! endmsg animation rune_medium_fireball level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 6 dam 90 Cha 20 editor_folder spell/Rune end Object rune_large_fireball name Rune of Fireball type 154 speed 1 hp 1 other_arch spell_large_fireball face rune_fireball.111 msg You set off a large fireball! endmsg animation rune_large_fireball level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 6 dam 90 Cha 20 editor_folder spell/Rune end Object rune_frost name Rune of Frost type 154 face rune_frost.111 hp 1 speed 1 msg You detonate a Rune of Frost! endmsg animation rune_frost level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 18 dam 35 Cha 20 editor_folder spell/Rune end Object rune_icestorm name Rune of Icestorm type 154 face rune_frost.111 hp 1 other_arch spell_icestorm speed 1 msg You detonate a Rune of Icestorm endmsg animation rune_icestorm level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 20 editor_folder spell/Rune end Object rune_large_icestorm name Rune of Large Icestorm type 154 face rune_frost.111 hp 1 other_arch spell_large_icestorm speed 1 msg You detonate a Rune of Large Icestorm! endmsg animation rune_large_icestorm level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 20 editor_folder spell/Rune end Object rune_heal name Rune of Heal speed 1 type 154 face rune_heal.111 other_arch spell_heal hp 1 msg You set off a Rune of Heal endmsg animation rune_heal level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 1 editor_folder spell/Rune end Object rune_small_lightning name Rune of Lightning type 154 speed 1 hp 2 other_arch spell_sm_lightning face rune_lightning.111 msg You set off a bolt of lightning! endmsg animation rune_small_lightning level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 10 dam 90 Cha 20 editor_folder spell/Rune end Object rune_paralysis name Rune of Paralysis other_arch spell_paralyze type 154 face rune_paralysis.111 hp 4 msg You detonate a Rune of Paralysis! endmsg animation rune_paralysis speed 1 level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 20 editor_folder spell/Rune end Object rune_poison_cloud name Rune of Poison Cloud other_arch spell_poison_cloud type 154 face rune_pcloud.111 hp 1 msg You detonate a Rune of Poison Cloud! endmsg animation rune_poison_cloud speed 1 level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 20 editor_folder spell/Rune end Object rune_restoration name Rune of Restoration speed 1 type 154 face rune_heal.111 other_arch spell_restoration hp 1 msg You set off a Rune of Restoration endmsg animation rune_restoration level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 Cha 1 editor_folder spell/Rune end Object rune_shock name Rune of Shocking type 154 face rune_shock.111 hp 1 speed 1 msg You detonate a Rune of Shocking endmsg animation rune_shock level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 10 dam 40 Cha 20 editor_folder spell/Rune end Object rune_regenerate_spellpoints name Rune of Magic Power type 154 speed 1 other_arch spell_regenerate_spellpoints hp 1 face rune_sp_res.111 msg You feel powerful! endmsg animation rune_regenerate_spellpoints level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 editor_folder spell/Rune end Object rune_summon_air_elemental name Rune of Summoning type 154 speed 1 hp 1 other_arch spell_summon_air_elemental face rune_summon_air.111 msg A portal opens up, and screaming hordes pour through! endmsg animation rune_summon_air_elemental level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 2 dam 90 Cha 20 maxhp 5 editor_folder spell/Rune end Object rune_summon_devil name Rune of Summoning type 154 speed 1 hp 1 other_arch spell_summon_devil face rune_summon.111 msg A portal opens up, and screaming hordes pour through! endmsg animation rune_summon_devil level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 2 dam 90 Cha 20 maxhp 5 editor_folder spell/Rune end Object rune_summon_earth_elemental name Rune of Summoning type 154 speed 1 hp 1 other_arch spell_summon_earth_elemental face rune_sum_earth.111 msg A portal opens up, and screaming hordes pour through! endmsg animation rune_summon_earth_elemental level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 2 dam 90 Cha 20 maxhp 5 editor_folder spell/Rune end Object rune_summon_fire_elemental name Rune of Summoning type 154 speed 1 hp 1 other_arch spell_summon_fire_elemental face rune_sum_fire.111 msg A portal opens up, and screaming hordes pour through! endmsg animation rune_summon_fire_elemental level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 2 dam 90 Cha 20 maxhp 5 editor_folder spell/Rune end Object rune_summon_water_elemental name Rune of Summoning type 154 speed 1 hp 1 other_arch spell_summon_water_elemental face rune_sum_water.111 msg A portal opens up, and screaming hordes pour through! endmsg animation rune_summon_water_elemental level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 2 dam 90 Cha 20 maxhp 5 editor_folder spell/Rune end Object rune_transferrence name Rune of Transferrence type 154 speed 1 hp 1 face rune_transfer.111 msg The Rune transfers power to you! endmsg animation rune_transferrence level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 other_arch spell_transference editor_folder spell/Rune end Object runedet name trap type 98 face cancellation.111 speed 1 flying 1 is_used_up 1 no_pick 1 food 10 editable 32 editor_folder spell/Rune end Object spell_antimagic_rune name antimagic rune name_pl antimagic rune face spell_sorcery.111 type 101 subtype 2 no_drop 1 invisible 1 level 7 value 70 sp 5 casting_time 20 skill sorcery path_attuned 128 other_arch rune_antimagic editor_folder spell/Rune end Object spell_firetrap name firetrap name_pl firetrap type 101 subtype 2 no_drop 1 invisible 1 level 12 value 120 sp 5 casting_time 15 skill pyromancy path_attuned 2048 face penta.111 msg Firetrap is a special rune - when casting the spell, the caster specifies what other spell should be encapsulated in the firetrap spell (it is not required that it be a fire spell). Then when the firetrap is activated, that other spell is cast on the target. endmsg editor_folder spell/Rune end Object spell_glyph name glyph name_pl glyph face glyph.111 type 101 subtype 2 no_drop 1 invisible 1 level 12 value 120 grace 5 casting_time 15 skill praying path_attuned 2048 msg Glyph is a special rune - when casting the spell, the caster specifies what other spell should be encapsulated in the glyph spell. When the glyph is activated, the encapsulated spell is cast on the target. endmsg editor_folder spell/Rune end Object spell_magic_rune name magic rune name_pl magic rune face generic_rune.111 type 101 subtype 2 no_drop 1 invisible 1 level 12 value 120 sp 5 casting_time 15 skill sorcery path_attuned 2048 msg Magic rune is a special rune - when casting the spell, the caster specifies what other spell should be encapsulated in the magic rune spell. When the magic rune is activated, that other spell is cast on the target. endmsg editor_folder spell/Rune end Object spell_pentagram name pentagram name_pl pentagram type 101 subtype 2 no_drop 1 invisible 1 level 12 value 120 sp 5 casting_time 15 skill summoning path_attuned 2048 face penta.111 msg Pentagram is a special rune - when casting the spell, the caster specifies what other spell should be encapsulated in the pentagram spell. When the pentagram is activated, the encapsulated spell, which could be a summoning spell, is cast. endmsg editor_folder spell/Rune end Object spell_rune_of_blasting name rune of blasting name_pl rune of blasting face spell_pyromancy.111 type 101 subtype 2 no_drop 1 invisible 1 level 10 value 100 sp 18 casting_time 15 skill pyromancy path_attuned 512 other_arch rune_blast msg This creates a rune that will hit the creature that activates it with physical and magical damage. endmsg editor_folder spell/Rune end Object spell_rune_of_death name rune of death name_pl rune of death face spell_sorcery.111 type 101 subtype 2 no_drop 1 invisible 1 level 17 value 170 sp 20 casting_time 15 skill sorcery path_attuned 262144 other_arch rune_death msg This creates a rune that, when triggered, hits the target with death magic. This either results in the death of the creature, no matter the creatures hit points, or no harm at all. endmsg editor_folder spell/Rune end Object spell_rune_of_fire name rune of fire name_pl rune of fire face spell_pyromancy.111 type 101 subtype 2 no_drop 1 invisible 1 level 4 value 40 sp 10 casting_time 10 skill pyromancy path_attuned 2 other_arch rune_fire msg This creates a rune that detonates in fire when a creature triggers it. endmsg editor_folder spell/Rune end Object spell_rune_of_frost name rune of frost name_pl rune of frost face spell_evocation.111 type 101 subtype 2 no_drop 1 invisible 1 level 4 value 40 sp 10 casting_time 10 skill evocation path_attuned 2 other_arch rune_frost editor_folder spell/Rune end Object spell_rune_of_magic_drain name rune of magic drain name_pl rune of magic drain face spell_evocation.111 type 101 subtype 2 no_drop 1 invisible 1 level 14 value 140 sp 30 casting_time 15 skill evocation path_attuned 32768 other_arch rune_drain_magic msg This creates a rune that, when triggered, drains the mana of the target. This drain in mana will make it impossible for the target to cast spells until it regains sufficient mana to do so. endmsg editor_folder spell/Rune end Object spell_rune_of_shocking name rune of shocking name_pl rune of shocking face spell_pyromancy.111 type 101 subtype 2 no_drop 1 invisible 1 level 8 value 80 sp 14 casting_time 10 skill pyromancy path_attuned 8 other_arch rune_shock editor_folder spell/Rune end Object spell_rune_of_transference name rune of transference name_pl rune of transference face spell_sorcery.111 type 101 subtype 2 other_arch rune_transferrence no_drop 1 invisible 1 level 6 value 60 sp 12 casting_time 15 skill sorcery path_attuned 32768 maxsp 24 msg This creates a rune that when triggered, causes the recipient to gain mana. This can be useful to make a mana recharging area. endmsg editor_folder spell/Rune end Object spell_sigil name sigil name_pl sigil type 101 subtype 2 no_drop 1 invisible 1 level 12 value 120 sp 5 casting_time 15 skill evocation path_attuned 2048 face penta.111 msg Sigil is a special rune - when casting the spell, the caster specifies what other spell should be encapsulated in the sigil. When the sigil is activated, that other spell is cast on the target. endmsg editor_folder spell/Rune end Object ench_armour name Enchant Armour race scrolls face scroll.111 nrof 1 type 123 material 1 value 9500 weight 200 need_an 1 sp 1 editable 2048 identified 1 name_pl Enchant Armours client_type 1011 editor_folder spell/Scroll end Object improve_cha name Improve Charisma Bonus face scroll.111 race scrolls nrof 1 type 124 material 1 value 10000 weight 200 sp 9 slaying potioncha editable 2048 identified 1 name_pl Improve Charisma Bonus client_type 1016 editor_folder spell/Scroll end Object improve_con name Improve Constitution Bonus face scroll.111 race scrolls nrof 1 type 124 material 1 value 10000 weight 200 sp 7 slaying potioncon editable 2048 identified 1 name_pl Improve Constitution Bonus client_type 1016 editor_folder spell/Scroll end Object improve_damage name Improve Weapon Damage face scroll.111 race scrolls nrof 1 type 124 material 1 value 10000 weight 200 sp 2 slaying ruby editable 2048 identified 1 name_pl Improve Weapon Damage client_type 1016 editor_folder spell/Scroll end Object improve_dex name Improve Dexterity Bonus face scroll.111 race scrolls nrof 1 type 124 material 1 value 10000 weight 200 sp 6 slaying potiondex editable 2048 identified 1 name_pl Improve Dexterity Bonus client_type 1016 editor_folder spell/Scroll end Object improve_enchantment name Enchant Weapon face scroll.111 race scrolls nrof 1 type 124 material 1 value 10000 weight 200 sp 4 editable 2048 identified 1 name_pl Enchant Weapons client_type 1016 editor_folder spell/Scroll end Object improve_int name Improve Intelligence Bonus face scroll.111 race scrolls nrof 1 type 124 material 1 value 10000 weight 200 sp 10 slaying potionint editable 2048 identified 1 name_pl Improve Intelligence Bonus client_type 1016 editor_folder spell/Scroll end Object improve_pow name Improve Power Bonus face scroll.111 race scrolls nrof 1 type 124 material 1 value 12000 weight 200 sp 11 slaying potionpow editable 2048 identified 1 name_pl Improve Power Bonus client_type 1016 editor_folder spell/Scroll end Object improve_str name Improve Strength Bonus face scroll.111 race scrolls nrof 1 type 124 material 1 value 10000 weight 200 sp 5 slaying potionstr editable 2048 identified 1 name_pl Improve Strength Bonus client_type 1016 editor_folder spell/Scroll end Object improve_weight name Lower Weapon Weight face scroll.111 race scrolls nrof 1 type 124 material 1 value 10000 weight 200 sp 3 slaying pearl editable 2048 identified 1 name_pl Lower Weapon Weights client_type 1016 editor_folder spell/Scroll end Object improve_wis name Improve Wisdom Bonus face scroll.111 race scrolls nrof 1 type 124 material 1 value 10000 weight 200 sp 8 slaying potionwis editable 2048 identified 1 name_pl Improve Wisdom Bonus client_type 1016 editor_folder spell/Scroll end Object prepare_weapon name Prepare Weapon face scroll.111 nrof 1 type 124 material 1 value 10000 weight 200 sp 1 slaying gem editable 2048 identified 1 name_pl Prepare Weapons client_type 1016 editor_folder spell/Scroll end Object scroll_new name scroll race scrolls face scroll.111 nrof 1 type 111 material 1 weight 200 value 1 editable 2048 name_pl scrolls client_type 661 skill use magic item randomitems scroll editor_folder spell/Scroll end Object god_power name godly retribution type 102 subtype 6 face destruction.111 animation god_power speed 1 range 4 duration 4 flying 1 wc -30 no_pick 1 attacktype 1048576 editable 0 editor_folder spell/Smite end Object holy_wrath type 102 subtype 6 name holy wrath slaying undead,demon face turnundead.111 animation holy_wrath wc -40 speed 0.2 speed_left -0.21 flying 1 no_pick 1 editable 0 walk_on 1 fly_on 1 editor_folder spell/Smite end Object insect_plague name crawling insects type 102 subtype 6 face ant.111 animation insect_plague speed 0.12 flying 1 wc -30 no_pick 1 editable 0 editor_folder spell/Smite end Object spell_finger_of_death name finger of death name_pl finger of death face spell_praying.111 type 101 subtype 10 level 14 value 140 grace 50 casting_time 5 skill praying path_attuned 262144 other_arch face_of_death dam 24 dam_modifier 4 range 0 duration 1 maxgrace 35 attacktype 131072 no_drop 1 invisible 1 editor_folder spell/Smite end Object spell_holy_wrath name holy wrath name_pl holy wrath face spell_praying.111 type 101 subtype 10 level 12 grace 40 casting_time 5 path_attuned 65536 other_arch holy_wrath dam 15 dam_modifier 2 range 6 duration 2 range_modifier 7 maxgrace 20 skill praying value 120 attacktype 2097152 no_drop 1 invisible 1 editor_folder spell/Smite end Object spell_insect_plague name insect plague name_pl insect plague face spell_praying.111 type 101 subtype 10 level 9 grace 45 casting_time 5 path_attuned 64 other_arch insect_plague dam 20 dam_modifier 3 range 8 duration 2 range_modifier 12 maxgrace 35 skill praying value 100 attacktype 3 no_drop 1 invisible 1 editor_folder spell/Smite end Object spell_retributive_strike name retributive strike name_pl retributive strike face spell_praying.111 type 101 subtype 10 level 18 grace 100 casting_time 8 path_attuned 131072 other_arch god_power dam 55 dam_modifier 1 range 8 duration 2 range_modifier 12 maxgrace 75 skill praying value 180 attacktype 1048576 no_drop 1 invisible 1 msg This spell damages the targeted creature with power directly from the god. Very few creatures have any form of protection from godly magic. endmsg editor_folder spell/Smite end Object evoker_book name evoker's spellbook name_pl evoker's spellbooks face evoker_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1001 randomitems evocation_book editor_folder spell/SpellBook end Object evoker_book_l1 name evoker's spellbook name_pl evoker's spellbooks face evoker_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1001 randomitems evocation_l1 editor_folder spell/SpellBook end Object cleric_book name prayerbook name_pl prayerbooks face prayer_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1002 randomitems prayer_book editor_folder spell/SpellBook end Object cleric_book_l1 name prayerbook name_pl prayerbooks face prayer_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1002 randomitems praying_l1 editor_folder spell/SpellBook end Object pyro_book name pyromancer's spellbook name_pl pyromancer's spellbooks face pyro_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1001 randomitems pyromancy_book editor_folder spell/SpellBook end Object pyro_book_l1 name pyromancer's spellbook name_pl pyromancer's spellbooks face pyro_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1001 randomitems pyromancy_l1 editor_folder spell/SpellBook end Object sorcerer_book name sorcerer's spellbook name_pl sorcerer's spellbooks face sorcerer_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1001 randomitems sorcery_book editor_folder spell/SpellBook end Object sorcerer_book_l1 name sorcerer's spellbook name_pl sorcerer's spellbooks face sorcerer_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1001 randomitems sorcery_l1 editor_folder spell/SpellBook end Object summoner_book name summoner's spellbook name_pl summoner's spellbooks face summoner_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1001 randomitems summoner_book editor_folder spell/SpellBook end Object summoner_book_l1 name summoners's spellbook name_pl summoners's spellbooks face summoner_book.111 type 85 skill literacy material 1 value 20 weight 5000 editable 2048 nrof 1 client_type 1001 randomitems summoning_l1 editor_folder spell/SpellBook end Object lg_speedball face speedball.111 animation lg_speedball exp 2 is_used_up 1 food 20 ac 30 wc -20 dam 30 attacktype 2 level 1 speed 1 monster 1 see_invisible 1 no_pick 1 flying 1 weight 1000 only_attack 1 editable 0 one_hit 1 editor_folder spell/SummonMonster end Object speedball face speedball.111 animation speedball exp 2 is_used_up 1 food 20 ac 30 wc -20 dam 8 attacktype 2 level 1 speed 1 monster 1 see_invisible 1 no_pick 1 flying 1 weight 1000 only_attack 1 editable 0 one_hit 1 editor_folder spell/SummonMonster end Object spell_large_speedball name large speedball name_pl large speedball face spell_evocation.111 type 101 subtype 27 level 6 sp 6 casting_time 10 path_attuned 16 other_arch lg_speedball skill evocation value 60 no_drop 1 invisible 1 monster 1 msg Speedballs are bundles of magical energy that hunt out enemies to hit. They do a small amount of damage and slow the creatures they strike. After speedballs hit a creature, they dissipate. endmsg editor_folder spell/SummonMonster end Object spell_magehound name magehound name_pl magehounds face spell_summoner.111 type 101 subtype 27 level 3 sp 12 casting_time 40 path_attuned 64 skill summoning value 20 no_drop 1 invisible 1 attack_movement 16 randomitems mage_hound editor_folder spell/SummonMonster end Object spell_small_speedball name small speedball name_pl small speedball face spell_evocation.111 type 101 subtype 27 level 3 sp 3 casting_time 5 path_attuned 16 other_arch speedball skill evocation value 30 no_drop 1 invisible 1 monster 1 msg Speedballs are bundles of magical energy that hunt out enemies to hit. They do a small amount of damage and slow the creatures they strike. After speedballs hit a creature, they dissipate. endmsg editor_folder spell/SummonMonster end Object spell_summon_cult_monsters name summon cult monsters name_pl summon cult monsters face spell_praying.111 type 101 subtype 27 level 3 grace 12 casting_time 10 path_attuned 64 skill praying value 30 no_drop 1 invisible 1 attack_movement 16 race GODCULTMON maxgrace 10 editor_folder spell/SummonMonster end Object spell_summon_fog name summon fog name_pl summon fog face spell_summoner.111 type 101 subtype 27 level 2 sp 5 casting_time 10 path_attuned 2048 skill summoning value 20 no_drop 1 invisible 1 other_arch fog dam 2 dam_modifier 10 monster 1 msg This spell creates fog near the player. The fog moves about randomly after being summoned. It has no harmful effect, but can block visibility. endmsg editor_folder spell/SummonMonster end Object spell_summon_pet_monster name summon pet monster name_pl summon pet monster face spell_summoner.111 type 101 subtype 27 level 2 sp 5 casting_time 10 path_attuned 64 skill summoning value 20 no_drop 1 invisible 1 attack_movement 16 randomitems mage_pet_monster msg This creates a number of monsters to help out the spellcaster. These monsters are not under direct control (like golems) but rather think on their own. They typically attack other creatures and bash down doors. The creatures persist until they are killed. endmsg editor_folder spell/SummonMonster end Object spell_bullet_storm name bullet storm name_pl bullet storm face spell_evocation.111 skill evocation type 101 subtype 36 level 10 value 100 sp 8 casting_time 5 path_attuned 16 other_arch spell_lg_magic_bullet duration 3 duration_modifier 4 maxsp 12 no_drop 1 invisible 1 editor_folder spell/Swarm end Object spell_bullet_swarm name bullet swarm name_pl bullet swarm face spell_evocation.111 skill evocation type 101 subtype 36 level 7 value 70 sp 6 casting_time 5 path_attuned 16 other_arch spell_small_bullet duration 3 duration_modifier 4 maxsp 12 no_drop 1 invisible 1 editor_folder spell/Swarm end Object spell_cause_many_wounds name cause many wounds name_pl cause many wounds face spell_praying.111 skill praying type 101 subtype 36 level 12 value 120 grace 30 casting_time 5 path_attuned 131072 other_arch spell_cause_light_wounds duration 3 duration_modifier 4 maxsp 12 no_drop 1 invisible 1 editor_folder spell/Swarm end Object spell_frost_nova name frost nova name_pl frost nova face spell_evocation.111 skill evocation type 101 subtype 36 level 12 value 120 sp 30 casting_time 12 path_attuned 16 other_arch spell_asteroid duration 3 duration_modifier 4 maxsp 12 no_drop 1 invisible 1 msg Info on Frost Nova. endmsg editor_folder spell/Swarm end Object spell_meteor_swarm name meteor swarm name_pl meteor swarm face spell_pyromancy.111 skill pyromancy type 101 subtype 36 level 12 value 120 sp 30 casting_time 12 path_attuned 16 other_arch spell_comet duration 3 duration_modifier 4 maxsp 12 no_drop 1 invisible 1 msg Meteor swarm fires several comet spells, causing a swath of fire damage. endmsg editor_folder spell/Swarm end Object spell_missile_swarm name missile swarm name_pl missile swarm face spell_sorcery.111 skill sorcery type 101 subtype 36 level 7 value 70 sp 6 casting_time 3 path_attuned 16 other_arch spell_magic_missile duration 3 duration_modifier 4 maxsp 12 no_drop 1 invisible 1 editor_folder spell/Swarm end Object swarm_spell invisible 1 face burnout.111 type 102 subtype 36 no_pick 1 speed 1 flying 1 no_pick 1 editable 0 editor_folder spell/Swarm end Object spell_town_portal name town portal name_pl town portal face spell_sorcery.111 type 101 subtype 47 level 15 value 150 sp 50 casting_time 10 skill sorcery path_attuned 4096 no_drop 1 invisible 1 other_arch town_portal race town_portal_active slaying town_portal_magic editor_folder spell/TownPortal end Object town_portal name Town portal destination type 114 face blank.111 invisible 1 no_drop 1 editable 0 hp 0 slaying Town portal destination editor_folder spell/TownPortal end Object town_portal_active name Existing town portal type 114 face blank.111 invisible 1 no_drop 1 editable 0 hp 0 slaying Existing town portal editor_folder spell/TownPortal end Object town_portal_magic name magic portal face magic_portal.111 hp 15 sp 19 type 66 no_pick 1 animation town_portal_magic editable 2 exp 1 client_type 25011 editor_folder spell/TownPortal end Object gu_horn name Golden Unicorn Horn nrof 1 face gu_horn.114 maxhp 130 hp 100 other_arch spell_restoration level 1 value 10000000 animation gu_horn speed 0.3 type 35 material 2 weight 5000 msg A beautiful unicorn horn shining with golden light. You feel a sence of peace when you hold it. This is one of the most powerful healing artifact in the realm. It is rumored to have been created by a god of healing. Hanuk imprisoned the god by trickery and acquired the artifact. endmsg editable 4096 name_pl Golden Unicorn Horns client_type 721 body_range -1 skill use magic item editor_folder spell/Wand end Object horn nrof 1 face horn.111 speed 0.1 type 35 level 1 value 5800 weight 4500 material 2 editable 2048 name_pl horns client_type 721 body_range -1 skill use magic item editor_folder spell/Wand end Object horn2 name horn nrof 1 face horn2.111 speed 0.1 type 35 level 1 value 5900 weight 4000 material 2 editable 2048 name_pl horns client_type 721 body_range -1 skill use magic item editor_folder spell/Wand end Object horn3 name horn nrof 1 face horn3.111 speed 0.1 type 35 level 1 value 5900 weight 4000 material 2 editable 2048 name_pl horns client_type 721 body_range -1 skill use magic item editor_folder spell/Wand end Object rod_heavy name heavy rod face rod_heavy.111 animation rod_heavy speed -0.25 type 3 value 700 weight 7000 material 70 hp 20 maxhp 20 editable 2048 name_pl heavy rods client_type 701 body_range -1 randomitems rod_spell skill use magic item editor_folder spell/Wand end Object rod_light name rod face rod_light.111 animation rod_light speed -0.25 type 3 value 350 weight 3500 material 70 hp 5 maxhp 5 editable 2048 name_pl rods client_type 702 body_range -1 randomitems rod_spell skill use magic item editor_folder spell/Wand end Object shellhorn1 name shell horn nrof 1 face shellhorn1.111 speed 0.1 type 35 level 1 value 5900 weight 4000 material 2 editable 2048 name_pl shell horns client_type 721 body_range -1 skill use magic item editor_folder spell/Wand end Object shellhorn2 name shell horn nrof 1 face shellhorn2.111 speed 0.1 type 35 level 1 value 5900 weight 4000 material 2 editable 2048 name_pl shell horns client_type 721 body_range -1 skill use magic item editor_folder spell/Wand end Object staff face staff.111 animation staff speed -0.1 type 109 value 50 weight 2500 material 16 editable 2048 name_pl staves client_type 712 body_range -1 randomitems staff skill use magic item editor_folder spell/Wand end Object wand face wand.111 animation wand speed -0.1 type 109 value 50 weight 2300 material 16 editable 2048 name_pl wands client_type 711 body_range -1 randomitems wand skill use magic item editor_folder spell/Wand end Object blindness type 49 face blank.111 name blindness invisible 1 speed 0.05 is_blind 1 no_drop 1 editable 0 editor_folder spell end Object exploding_fireball type 102 subtype 5 range 1 other_arch fireball dam_modifier 10 maxhp 10 hp 15 speed 1.0 speed_left 1.0 editor_folder spell end Object fire_permanent name fire face burnout.111 animation fire_permanent speed 1 no_pick 1 editable 0 editor_folder spell end Object force name force type 114 face blank.111 invisible 1 no_drop 1 speed 0.002 speed_left -1 editable 0 editor_folder spell end Object power_crystal name Glowing Crystal maxsp 1000 face power_crystal.111 animation power_crystal type 156 weight 3 value 10000000 material 64 is_animated 1 editable 4096 name_pl Glowing Crystals client_type 41 editor_folder spell end Object ability_spit_acid race spit_acid type 14 name spits acid nrof 1 no_drop 1 dam 0 sp 20 wc 1 no_strength 1 skill missile weapons editor_folder system/ability end Object ability_stone_throw race rock type 14 name rock thrower nrof 1 no_drop 1 dam 10 sp 40 wc 1 no_strength 0 invisible 1 editable 0 skill missile weapons editor_folder system/ability end Object ability_summon_fire name summon fire type 110 invisible 1 no_drop 1 sp 10 editable 0 editor_folder system/ability end Object blocked face blocked.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder system end Object check_floor name check inv trigger face check_floor.111 no_pick 1 last_sp 1 type 64 walk_on 1 fly_on 1 invisible 1 editable 32 editor_folder system end Object creator name creator other_arch fire_trail face creator.111 hp 1 invisible 1 type 42 activate_on_push 1 activate_on_release 1 no_pick 1 editable 32 editor_folder system end Object depletion face blank.111 invisible 1 no_drop 1 editable 0 editor_folder system end Object duplicator name duplicator face duplicator.111 hp 1 invisible 1 type 83 activate_on_push 1 activate_on_release 1 no_pick 1 editable 32 editor_folder system end Object editcursor face wizard.151 animation editcursor editable 0 editor_folder system end Object editor_archetype editable 0 editor_folder system end Object empty_archetype editable 0 editor_folder system end Object event_apply type 116 subtype 1 editor_folder system end Object event_attack type 116 subtype 2 editor_folder system end Object event_close type 116 subtype 11 editor_folder system end Object event_death type 116 subtype 3 editor_folder system end Object event_drop type 116 subtype 4 editor_folder system end Object event_pickup type 116 subtype 5 editor_folder system end Object event_say type 116 subtype 6 editor_folder system end Object event_stop type 116 subtype 7 editor_folder system end Object event_throw type 116 subtype 9 editor_folder system end Object event_time type 116 subtype 8 editor_folder system end Object event_throw type 116 subtype 12 editor_folder system end Object event_trigger type 116 subtype 10 editor_folder system end Object luck face blank.111 invisible 1 no_drop 1 editable 0 editor_folder system end Object map type 22 slaying /HallOfSelection face map.111 x 16 y 16 hp 1 sp 1 value 300 weight 7200 editable 0 editor_folder system end Object marker name marker face creator.111 food 32700 slaying put your code here speed 0.5 invisible 1 no_pick 1 type 55 editor_folder system end Object angry_floor face angry_floor.111 no_pick 1 invisible 1 last_sp 1 type 65 activate_on_push 1 activate_on_release 1 speed 1 editable 32 editor_folder system/mood_floors end Object calm_floor face calm_floor.111 no_pick 1 last_sp 2 type 65 activate_on_push 1 activate_on_release 1 speed 1 invisible 1 editable 32 editor_folder system/mood_floors end Object charm_floor face charm_floor.111 no_pick 1 invisible 1 last_sp 4 type 65 activate_on_push 1 activate_on_release 1 editable 32 editor_folder system/mood_floors end Object furious_floor face furious_floor.111 no_pick 1 invisible 1 last_sp 0 type 65 activate_on_push 1 activate_on_release 1 speed 1 editable 32 editor_folder system/mood_floors end Object sleep_floor face sleep_floor.111 no_pick 1 last_sp 3 speed 1 type 65 activate_on_push 1 activate_on_release 1 invisible 1 editable 32 editor_folder system/mood_floors end Object player_changer face teleporter.111 speed 0.1 type 57 no_pick 1 animation player_changer editable 2 editor_folder system end Object poisoning type 105 name poison face blank.111 food 25 dam 1 invisible 1 speed 0.05 is_used_up 1 no_drop 1 editable 0 editor_folder system end Object quest_in_progress invisible 1 type 164 subtype 1 editor_folder system end Object quest_done_quest invisible 1 type 164 subtype 2 editor_folder system end Object quest_done_task invisible 1 type 164 subtype 3 editor_folder system end Object quest_start_quest invisible 1 type 164 subtype 4 editor_folder system end Object quest_end_quest invisible 1 type 164 subtype 5 editor_folder system end Object quest_start_task invisible 1 type 164 subtype 6 editor_folder system end Object quest_end_task invisible 1 type 164 subtype 7 editor_folder system end Object quest_override invisible 1 type 164 subtype 8 editor_folder system end Object quest_on_activate invisible 1 type 164 subtype 9 editor_folder system end Object slowness face blank.111 invisible 1 exp -1 speed 0.05 no_drop 1 food 5 is_used_up 1 editable 0 editor_folder system end Object trigger_marker name triggered marker face creator.111 food 32700 slaying put your code here speed 1 invisible 1 activate_on_push 1 activate_on_release 1 no_pick 1 type 52 editor_folder system end Object amulet face amulet.111 type 39 material 12 weight 500 need_an 1 value 250 editable 2048 nrof 1 name_pl amulets client_type 381 body_neck -1 editor_folder talisman end Object amulet_white face amulet_white.111 type 39 material 12 materialname platinum and glass weight 500 need_an 1 value 1250 editable 2048 nrof 1 name amulet name_pl amulets client_type 381 body_neck -1 editor_folder talisman end Object amulet_gray face amulet_gray.111 type 39 material 12 materialname silver and glass weight 500 need_an 1 value 25 editable 2048 nrof 1 name amulet name_pl amulets client_type 381 body_neck -1 editor_folder talisman end Object amulet_lifesave name amulet of lifesaving name_pl amulets of lifesaving face amulet_lif.111 type 39 material 12 weight 600 value 20000 lifesave 1 editable 6144 nrof 1 client_type 381 body_neck -1 item_power 3 editor_folder talisman end Object collar name neko chan's collar nrof 1 face collar.111 animation collar speed .3 type 39 material 12 weight 500 value 1000 editable 2048 name_pl neko chan's collars client_type 381 body_neck -1 editor_folder talisman end Object ring name ring animation ring is_animated 0 face ring.110 value 500 weight 20 type 70 material 2 editable 2048 nrof 1 name_pl rings client_type 391 body_finger -1 editor_folder talisman end Object ring_nodrain name strange ring name_pl strange rings face ring_drain.111 animation ring_nodrain value 10000 weight 40 type 70 material 2 resist_drain 100 editable 6144 nrof 1 speed 0.1 client_type 390 body_finger -1 item_power 4 editor_folder talisman end Object tooth_charm face tooth_charm.111 type 39 material 12 weight 300 resist_confusion 15 resist_paralyze 50 resist_slow 30 resist_fear 50 need_an 1 startequip 1 editable 2048 nrof 1 msg This wonderful charm will absorb many magics which would otherwise affect your movement. endmsg name tooth charm name_pl tooth charms client_type 381 body_neck -1 item_power 6 editor_folder talisman end Object big_galleon name big galleon type 66 face biggalleon.111 no_pick 1 editable 2 client_type 25012 editor_folder transport end More Object big_galleon_2 name big galleon type 66 face biggalleon.211 x 1 no_pick 1 editor_folder transport end More Object big_galleon_3 name big galleon type 66 face biggalleon.311 y 1 no_pick 1 editor_folder transport end More Object big_galleon_4 name big galleon type 66 face biggalleon.411 x 1 y 1 no_pick 1 editor_folder transport end Object dragon_exit name dragon face dragon.171 type 66 speed 0.4 animation dragon_exit no_pick 1 editable 2 client_type 25012 editor_folder transport end More Object dragon_exit_2 name dragon face dragon.271 no_pick 1 type 66 animation dragon_exit_2 x 1 weight 4000000 editor_folder transport end More Object dragon_exit_3 name dragon face dragon.371 no_pick 1 type 66 animation dragon_exit_3 x 2 weight 4000000 editor_folder transport end More Object dragon_exit_4 name dragon face dragon.471 no_pick 1 type 66 animation dragon_exit_4 y 1 weight 4000000 editor_folder transport end More Object dragon_exit_5 name dragon face dragon.571 no_pick 1 type 66 animation dragon_exit_5 x 1 y 1 weight 4000000 editor_folder transport end More Object dragon_exit_6 name dragon face dragon.671 no_pick 1 type 66 animation dragon_exit_6 x 2 y 1 weight 4000000 editor_folder transport end Object fishboat name fishing boat type 66 face fishboat.111 no_pick 1 editable 2 client_type 25012 editor_folder transport end More Object fishboat_2 name fishing boat type 66 face fishboat.211 x 1 no_pick 1 editor_folder transport end Object galleon face galleon.111 type 66 no_pick 1 editable 2 client_type 25012 editor_folder transport end Object longship name longship type 66 face longship.111 no_pick 1 editable 2 client_type 25012 editor_folder transport end More Object longship_2 name longship type 66 face longship.211 x 1 no_pick 1 editor_folder transport end Object rowboat type 66 face rowboat.111 no_pick 1 editable 2 client_type 25012 editor_folder transport end More Object rowboat_2 name rowboat type 66 face rowboat.211 x 1 no_pick 1 editor_folder transport end Object s_ship name Ship type 66 face s_ship.111 no_pick 1 editable 2 client_type 25012 editor_folder transport end More Object s_ship2 name big galleon type 66 face s_ship.211 x 1 no_pick 1 editor_folder transport end More Object s_ship3 name big galleon type 66 face s_ship.311 y 1 no_pick 1 editor_folder transport end More Object s_ship4 name big galleon type 66 face s_ship.411 x 1 y 1 no_pick 1 editor_folder transport end Object wagon type 66 face wagon.111 no_pick 1 editable 2 client_type 25012 editor_folder transport end Object trap_blades name Blades trap type 155 face blades.111 speed 1 hp 1 msg You set off a Blades trap! endmsg animation trap_blades level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 1 dam 90 Cha 20 editor_folder traps end Object trap_rocks name falling rocks trap type 155 face falling_rocks.111 speed 1 hp 1 msg You set off a falling rocks trap! endmsg animation trap_rocks level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 1 dam 50 Cha 20 editor_folder traps end Object trap_needle name poison needle type 155 face needle.111 speed 1 hp 1 msg You are pricked by a poison needle! endmsg animation trap_needle level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 1025 dam 10 Cha 20 editor_folder traps end Object trap_spike_pit name spiked pit type 155 face spiked_pit.111 speed 1 hp 1 msg You are stabbed by spikes! endmsg animation trap_spike_pit level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 1 dam 40 Cha 15 editor_folder traps end Object trap_spikes2 name spikes type 155 face tspikes.111 speed 1 hp 1 msg You are stabbed by spikes! endmsg animation trap_spikes2 level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 1 dam 20 Cha 20 editor_folder traps end Object trap name trap type 155 face trap.111 speed 1 hp 1 msg You set off a trap! endmsg animation trap level 1 is_animated 0 invisible 1 no_pick 1 walk_on 1 editable 32 attacktype 1 dam 90 Cha 20 editor_folder traps end Object awall_0 name wall face awall_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_1_2 name wall face awall_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_1_4 name wall face awall_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_2_2_1 name wall face awall_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_1_1 name wall face awall_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_2_1_1 name wall face awall_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_2_2_2 name wall face awall_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_3_2 name wall face awall_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_1_3 name wall face awall_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_2_2_4 name wall face awall_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_2_1_2 name wall face awall_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_3_1 name wall face awall_B.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_2_2_3 name wall face awall_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_3_4 name wall face awall_D.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_3_3 name wall face awall_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object awall_4 name wall face awall_F.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/awall end Object weak_wall_1 race wall name wall face awall_w_0.111 animation weak_wall_1 is_animated 0 tear_down 1 hp 80 maxhp 80 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/awall end Object weak_wall_2 race wall name wall face awall_w_1.111 animation weak_wall_2 is_animated 0 tear_down 1 hp 80 maxhp 80 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/awall end Object awall_win1 name window face awindow_0.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/awall end Object awall_win2 name window face awindow_1.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/awall end Object bench_0 name bench face bench_0.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_1_2 name bench face bench_1.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_1_4 name bench face bench_2.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_2_2_1 name bench face bench_3.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_1_1 name bench face bench_4.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_2_1_1 name bench face bench_5.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_2_2_2 name bench face bench_6.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_3_2 name bench face bench_7.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_1_3 name bench face bench_8.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_2_2_4 name bench face bench_9.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_2_1_2 name bench face bench_A.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_3_1 name bench face bench_B.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_2_2_3 name bench face bench_C.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_3_4 name bench face bench_D.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_3_3 name bench face bench_E.111 no_pick 1 editable 8 editor_folder wall/bench end Object bench_4 name bench face bench_F.111 no_pick 1 editable 8 editor_folder wall/bench end Object bulletwall other_arch spell_magic_bullet name bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face bul_wall_0.111 speed -0.4 no_pass 1 blocksview 1 editable 32 editor_folder wall/bulletwall end Object bulletwall_1 other_arch spell_magic_bullet name bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face bul_wall_1.111 sp 1 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder wall/bulletwall end Object bulletwall_2 other_arch spell_magic_bullet name bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face bul_wall_2.111 sp 2 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder wall/bulletwall end Object bulletwall_3 other_arch spell_magic_bullet name bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face bul_wall_3.111 sp 3 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder wall/bulletwall end Object bulletwall_4 other_arch spell_magic_bullet name bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face bul_wall_4.111 sp 4 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder wall/bulletwall end Object bulletwall_5 other_arch spell_magic_bullet name bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face bul_wall_5.111 sp 5 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder wall/bulletwall end Object bulletwall_6 other_arch spell_magic_bullet name bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face bul_wall_6.111 sp 6 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder wall/bulletwall end Object bulletwall_7 other_arch spell_magic_bullet name bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face bul_wall_7.111 sp 7 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder wall/bulletwall end Object bulletwall_8 other_arch spell_magic_bullet name bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face bul_wall_8.111 sp 8 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder wall/bulletwall end Object bwall_0 name wall face bwall_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_1_2 name wall face bwall_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_1_4 name wall face bwall_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_2_2_1 name wall face bwall_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_1_1 name wall face bwall_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_2_1_1 name wall face bwall_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_2_2_2 name wall face bwall_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_3_2 name wall face bwall_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_1_3 name wall face bwall_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_2_2_4 name wall face bwall_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_2_1_2 name wall face bwall_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_3_1 name wall face bwall_B.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_2_2_3 name wall face bwall_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_3_4 name wall face bwall_D.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_3_3 name wall face bwall_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object bwall_4 name wall face bwall_F.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/bwall end Object weak_wall_5 name wall race wall face bwall_w_0.111 animation weak_wall_5 is_animated 0 tear_down 1 hp 150 maxhp 150 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/bwall end Object weak_wall_6 name wall race wall face bwall_w_1.111 animation weak_wall_6 is_animated 0 tear_down 1 hp 150 maxhp 150 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/bwall end Object earthwall race wall face earthwall.111 animation earthwall is_animated 0 tear_down 1 hp 24 maxhp 24 ac 30 type 45 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 pass_thru 1 editable 768 editor_folder wall/bwall end Object false_wall name false wall face earthwall.111 no_pick 1 blocksview 1 editable 768 editor_folder wall/bwall end Object hedge face hedge.111 animation hedge is_animated 0 tear_down 1 hp 24 maxhp 24 ac 20 type 45 resist_magic 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 resist_fire 30 no_pick 1 blocksview 1 alive 1 level 1 pass_thru 1 editable 768 editor_folder wall/bwall end Object block_door_closed name stone block type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face earthwall.111 animation block_door_closed is_animated 0 no_pass 1 blocksview 1 wc 5 maxsp 0 dam 5 editable 768 editor_folder wall/bwall end Object block_door_open name stone block type 91 activate_on_push 1 activate_on_release 1 no_pick 1 face stoneblock.115 animation block_door_open is_animated 0 wc 0 dam 5 maxsp 1 editable 768 editor_folder wall/bwall end Object cave1 name wall face cave1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave10 name wall face cave10.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave11 name wall face cave11.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave12 name wall face cave12.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave13 name wall face cave13.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave14 name wall face cave14.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave15 name wall face cave15.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave16 name wall face cave16.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave17 name wall face cave17.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave18 name wall face cave18.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave19 name wall face cave19.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave2 name wall face cave2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave20 name wall face cave20.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave21 name wall face cave21.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave22 name wall face cave22.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/cave end Object cave23 name wall face cave23.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/cave end Object cave24 name wall face cave24.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/cave end Object cave25 name wall face cave25.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/cave end Object cave3 name wall face cave3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave4 name wall face cave4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave5 name wall face cave5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave6 name wall face cave6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave7 name wall face cave7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave8 name wall face cave8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave9 name wall face cave9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_0 name wall face cave_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_1 name wall face cave_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_10 name wall face cave_10.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_11 name wall face cave_11.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_12 name wall face cave_12.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_13 name wall face cave_13.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_14 name wall face cave_14.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_2 name wall face cave_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_3 name wall face cave_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_4 name wall face cave_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_5 name wall face cave_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_6 name wall face cave_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_7 name wall face cave_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_8 name wall face cave_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cave_9 name wall face cave_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cave end Object cloudwall name cloud face fog.112 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall end Object cityport_b name cityport face cityport_0.111 no_pick 1 blocksview 1 editable 768 editor_folder wall/cwall end Object cityport_a name cityport face cityport_1.111 no_pick 1 blocksview 1 editable 768 editor_folder wall/cwall end Object cwall_0 name wall face cwall_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_1_2 name wall face cwall_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_1_4 name wall face cwall_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_2_2_1 name wall face cwall_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_1_1 name wall face cwall_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_2_1_1 name wall face cwall_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_2_2_2 name wall face cwall_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_3_2 name wall face cwall_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_1_3 name wall face cwall_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_2_2_4 name wall face cwall_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_2_1_2 name wall face cwall_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_3_1 name wall face cwall_B.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_2_2_3 name wall face cwall_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_3_4 name wall face cwall_D.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_3_3 name wall face cwall_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_4 name wall face cwall_F.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_marble name marble wall column face cwall_marble.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_beigemarble name marble wall column face cwall_beigemarble.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_bluemarblemedium name marble wall column face cwall_bluemarblemedium.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_cyanmarble name marble wall column face cwall_cyanmarble.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_cyanmarbledark name marble wall column face cwall_cyanmarbledark.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_graymarble name marble wall column face cwall_graymarble.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_greenmarble name marble wall column face cwall_greenmarble.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_greenmarblemedium name marble wall column face cwall_greenmarblemedium.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_magentamarble name marble wall column face cwall_magentamarble.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_pinkmarble name marble wall column face cwall_pinkmarble.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_mural_1_1 name wall face cwall_mural_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_mural_1_2 name wall face cwall_mural_1.112 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_mural_1_3 name wall face cwall_mural_1.113 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_mural_1_4 name wall face cwall_mural_1.114 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_mural_end_1_1 name wall face cwall_mural_end_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object cwall_mural_end_1_2 name wall face cwall_mural_end_1.112 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall end Object weak_wall_3 name wall race wall face cwall_w_0.111 animation weak_wall_3 is_animated 0 tear_down 1 hp 100 maxhp 100 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/cwall end Object weak_wall_4 name wall race wall face cwall_w_1.111 animation weak_wall_4 is_animated 0 tear_down 1 hp 100 maxhp 100 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/cwall end Object guard_house_4 name Guard House face guard_ho_1.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 client_type 25012 editor_folder wall/cwall end Object guard_house_2 name Guard House face guard_ho_2.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 client_type 25012 editor_folder wall/cwall end Object guard_house_3 name Guard House face guard_ho_4.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 client_type 25012 editor_folder wall/cwall end Object guard_house_1 name Guard House face guard_ho_8.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 client_type 25012 editor_folder wall/cwall end Object redcityport_b name cityport face redcityport_0.111 no_pick 1 blocksview 1 editable 768 editor_folder wall/cwall-red end Object redcityport_a name cityport face redcityport_1.111 no_pick 1 blocksview 1 editable 768 editor_folder wall/cwall-red end Object redcwall_0 name wall face redcwall_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_1_2 name wall face redcwall_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_1_4 name wall face redcwall_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_2_2_1 name wall face redcwall_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_1_1 name wall face redcwall_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_2_1_1 name wall face redcwall_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_2_2_2 name wall face redcwall_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_3_2 name wall face redcwall_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_1_3 name wall face redcwall_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_2_2_4 name wall face redcwall_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_2_1_2 name wall face redcwall_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_3_1 name wall face redcwall_B.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_2_2_3 name wall face redcwall_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_3_4 name wall face redcwall_D.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_3_3 name wall face redcwall_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redcwall_4 name wall face redcwall_F.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-red end Object redweak_wall_3 name wall race wall face redcwall_w_0.111 animation redweak_wall_3 is_animated 0 tear_down 1 hp 100 maxhp 100 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/cwall-red end Object redweak_wall_4 name wall race wall face redcwall_w_1.111 animation redweak_wall_4 is_animated 0 tear_down 1 hp 100 maxhp 100 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/cwall-red end Object redcwall_win1 name window face redcwindow_0.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/cwall-red end Object redcwall_win2 name window face redcwindow_1.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/cwall-red end Object redguard_house_4 name Guard House face redguard_ho_1.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 editor_folder wall/cwall-red end Object redguard_house_2 name Guard House face redguard_ho_2.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 editor_folder wall/cwall-red end Object redguard_house_3 name Guard House face redguard_ho_4.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 editor_folder wall/cwall-red end Object redguard_house_1 name Guard House face redguard_ho_8.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 editor_folder wall/cwall-red end Object westcityport_b name cityport face westcityport_0.111 no_pick 1 blocksview 1 editable 768 editor_folder wall/cwall-west end Object westcityport_a name cityport face westcityport_1.111 no_pick 1 blocksview 1 editable 768 editor_folder wall/cwall-west end Object westcwall_0 name wall face westcwall_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_1_2 name wall face westcwall_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_1_4 name wall face westcwall_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_2_2_1 name wall face westcwall_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_1_1 name wall face westcwall_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_2_1_1 name wall face westcwall_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_2_2_2 name wall face westcwall_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_3_2 name wall face westcwall_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_1_3 name wall face westcwall_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_2_2_4 name wall face westcwall_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_2_1_2 name wall face westcwall_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_3_1 name wall face westcwall_B.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_2_2_3 name wall face westcwall_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_3_4 name wall face westcwall_D.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_3_3 name wall face westcwall_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westcwall_4 name wall face westcwall_F.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/cwall-west end Object westweak_wall_3 name wall race wall face westcwall_w_0.111 animation westweak_wall_3 is_animated 0 tear_down 1 hp 100 maxhp 100 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/cwall-west end Object westweak_wall_4 name wall race wall face westcwall_w_1.111 animation westweak_wall_4 is_animated 0 tear_down 1 hp 100 maxhp 100 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/cwall-west end Object westcwall_win1 name window face westcwindow_0.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/cwall-west end Object westcwall_win2 name window face westcwindow_1.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/cwall-west end Object westguard_house_4 name Guard House face westguard_ho_1.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 client_type 25012 editor_folder wall/cwall-west end Object westguard_house_2 name Guard House face westguard_ho_2.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 client_type 25012 editor_folder wall/cwall-west end Object westguard_house_3 name Guard House face westguard_ho_4.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 client_type 25012 editor_folder wall/cwall-west end Object westguard_house_1 name Guard House face westguard_ho_8.111 no_pick 1 walk_on 1 fly_on 1 type 66 blocksview 1 editable 770 client_type 25012 editor_folder wall/cwall-west end Object dirtroad_0 name dirtroad face dirtroad_0.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_1_2 name dirtroad face dirtroad_1.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_1_4 name dirtroad face dirtroad_2.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_2_2_1 name dirtroad face dirtroad_3.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_1_1 name dirtroad face dirtroad_4.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_2_1_1 name dirtroad face dirtroad_5.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_2_2_2 name dirtroad face dirtroad_6.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_3_2 name dirtroad face dirtroad_7.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_1_3 name dirtroad face dirtroad_8.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_2_2_4 name dirtroad face dirtroad_9.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_2_1_2 name dirtroad face dirtroad_A.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_3_1 name dirtroad face dirtroad_B.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_2_2_3 name dirtroad face dirtroad_C.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_3_4 name dirtroad face dirtroad_D.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_3_3 name dirtroad face dirtroad_E.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dirtroad_4 name dirtroad face dirtroad_F.111 no_pick 1 editable 8 editor_folder wall/dirtroad end Object dun_0 face dun_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_1_2 face dun_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_1_4 face dun_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_2_2_1 face dun_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_1_1 face dun_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_2_1_1 face dun_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_2_2_2 face dun_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_3_2 face dun_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_2_2_4 face dun_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_1_3 face dun_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_2_1_2 face dun_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_3_1 face dun_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_2_2_3 face dun_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_3_4 face dun_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_3_3 face dun_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun_4 face dun_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun0 face dun_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun5 face dun_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun6 face dun_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun4 face dun_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun8 face dun_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun3 face dun_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun10 face dun_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun11 face dun_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun7 face dun_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun12 face dun_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun2 face dun_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun13 face dun_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun9 face dun_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun14 face dun_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun16 face dun_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dun17 face dun_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dun end Object dwall_0 name wall face dwall_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_1_2 name wall face dwall_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_1_4 name wall face dwall_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_2_2_1 name wall face dwall_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_1_1 name wall face dwall_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_2_1_1 name wall face dwall_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_2_2_2 name wall face dwall_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_3_2 name wall face dwall_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_1_3 name wall face dwall_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_2_2_4 name wall face dwall_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_2_1_2 name wall face dwall_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_3_1 name wall face dwall_B.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_2_2_3 name wall face dwall_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_3_4 name wall face dwall_D.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall3_3 name wall face dwall_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_3_3 name wall face dwall_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_4 name wall face dwall_F.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/dwall end Object dwall_win1 name window face dwindow_0.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/dwall end Object dwall_win2 name window face dwindow_1.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/dwall end Object dwall_win3 name window face dwindow_2.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/dwall end Object dwall_win4 name window face dwindow_3.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/dwall end Object ewall_0 name wall face ewall_0.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_1_2 name wall face ewall_1.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_1_4 name wall face ewall_2.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_2_2_1 name wall face ewall_3.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_1_1 name wall face ewall_4.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_2_1_1 name wall face ewall_5.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_2_2_2 name wall face ewall_6.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_3_2 name wall face ewall_7.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_1_3 name wall face ewall_8.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_2_2_4 name wall face ewall_9.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_2_1_2 name wall face ewall_A.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_3_1 name wall face ewall_B.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_2_2_3 name wall face ewall_C.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_3_4 name wall face ewall_D.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_3_3 name wall face ewall_E.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_4 name wall face ewall_F.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_redpost name wall face ewall_redpost.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/ewall end Object ewall_win1 name window face ewindow_0.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/ewall end Object ewall_win2 name window face ewindow_1.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/ewall end Object firewall other_arch spell_small_fireball alive 1 level 1 type 62 activate_on_push 1 activate_on_release 1 face earthwall.111 speed -0.02 hp 250 maxhp 250 dam 1 ac 3 exp 50 resist_fire 100 blocksview 1 editable 32 editor_folder wall/firewall end Object firewall_1 other_arch spell_small_fireball name firewall type 62 activate_on_push 1 activate_on_release 1 level 1 face firewall_1.111 sp 1 dam 1 speed -0.02 no_pass 1 blocksview 1 editable 32 editor_folder wall/firewall end Object firewall_2 other_arch spell_small_fireball name firewall type 62 activate_on_push 1 activate_on_release 1 level 1 face firewall_2.111 sp 2 dam 1 speed -0.02 no_pass 1 blocksview 1 editable 32 editor_folder wall/firewall end Object firewall_3 other_arch spell_small_fireball name firewall type 62 activate_on_push 1 activate_on_release 1 level 1 face firewall_3.111 sp 3 dam 1 speed -0.02 no_pass 1 blocksview 1 editable 32 editor_folder wall/firewall end Object firewall_4 other_arch spell_small_fireball name firewall type 62 activate_on_push 1 activate_on_release 1 level 1 face firewall_4.111 sp 4 dam 1 speed -0.02 no_pass 1 blocksview 1 editable 32 editor_folder wall/firewall end Object firewall_5 other_arch spell_small_fireball name firewall type 62 activate_on_push 1 activate_on_release 1 level 1 face firewall_5.111 sp 5 dam 1 speed -0.02 no_pass 1 blocksview 1 editable 32 editor_folder wall/firewall end Object firewall_6 other_arch spell_small_fireball name firewall type 62 activate_on_push 1 activate_on_release 1 level 1 face firewall_6.111 sp 6 dam 1 speed -0.02 no_pass 1 blocksview 1 editable 32 editor_folder wall/firewall end Object firewall_7 other_arch spell_small_fireball name firewall type 62 activate_on_push 1 activate_on_release 1 level 1 face firewall_7.111 sp 7 dam 1 speed -0.02 no_pass 1 blocksview 1 editable 32 editor_folder wall/firewall end Object firewall_8 other_arch spell_small_fireball name firewall type 62 activate_on_push 1 activate_on_release 1 level 1 face firewall_8.111 sp 8 dam 1 speed -0.02 no_pass 1 blocksview 1 editable 32 editor_folder wall/firewall end Object flagstone_0 name wall face flagstone_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_1_2 name wall face flagstone_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_1_4 name wall face flagstone_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_2_2_1 name wall face flagstone_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_1_1 name wall face flagstone_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_2_1_1 name wall face flagstone_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_2_2_2 name wall face flagstone_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_3_2 name wall face flagstone_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_1_3 name wall face flagstone_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_2_2_4 name wall face flagstone_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_2_1_2 name wall face flagstone_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_3_1 name wall face flagstone_B.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_2_2_3 name wall face flagstone_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_3_4 name wall face flagstone_D.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_3_3 name wall face flagstone_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object flagstone_4 name wall face flagstone_F.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/flagstone end Object footpath_0 name footpath face footpath_0.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_1_2 name footpath face footpath_1.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_1_4 name footpath face footpath_2.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_2_2_1 name footpath face footpath_3.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_1_1 name footpath face footpath_4.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_2_1_1 name footpath face footpath_5.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_2_2_2 name footpath face footpath_6.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_3_2 name footpath face footpath_7.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_1_3 name footpath face footpath_8.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_2_2_4 name footpath face footpath_9.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_2_1_2 name footpath face footpath_A.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_3_1 name footpath face footpath_B.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_2_2_3 name footpath face footpath_C.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_3_4 name footpath face footpath_D.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_3_3 name footpath face footpath_E.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object footpath_4 name footpath face footpath_F.111 no_pick 1 editable 8 is_floor 1 smoothlevel 40 editor_folder wall/footpath end Object bridge_2 name bridge face bridge_m0.111 no_pick 1 editable 8 editor_folder wall/gwall end Object bridge_1 name bridge face bridge_m1.111 no_pick 1 editable 8 editor_folder wall/gwall end Object drawbridge_1 name drawbridge face dbridge1.111 no_pick 1 editable 8 editor_folder wall/gwall end Object drawbridge_2 name drawbridge face dbridge2.111 no_pick 1 editable 8 editor_folder wall/gwall end Object gwall_0 name wall face gwall_0.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_1_2 name wall face gwall_1.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_1_4 name wall face gwall_2.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_2_2_1 name wall face gwall_3.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_1_1 name wall face gwall_4.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_2_1_1 name wall face gwall_5.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_2_2_2 name wall face gwall_6.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_3_2 name wall face gwall_7.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_1_3 name wall face gwall_8.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_2_2_4 name wall face gwall_9.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_2_1_2 name wall face gwall_A.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_3_1 name wall face gwall_B.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_2_2_3 name wall face gwall_C.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_3_4 name wall face gwall_D.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_3_3 name wall face gwall_E.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_4 name wall face gwall_F.111 no_pick 1 no_pass 1 blocksview 1 editable 512 editor_folder wall/gwall end Object gwall_a name wall face gwall_xa.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/gwall end Object gwall_b name wall face gwall_xb.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/gwall end Object gwall_c name wall face gwall_xc.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/gwall end Object gwall_d name wall face gwall_xd.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/gwall end Object hedge_0 name hedge face hedge_0.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_1_2 name hedge face hedge_1.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_1_4 name hedge face hedge_2.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_2_2_1 name hedge face hedge_3.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_1_1 name hedge face hedge_4.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_2_1_1 name hedge face hedge_5.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_2_2_2 name hedge face hedge_6.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_3_2 name hedge face hedge_7.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_1_3 name hedge face hedge_8.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_2_2_4 name hedge face hedge_9.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_2_1_2 name hedge face hedge_A.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_3_1 name hedge face hedge_B.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_2_2_3 name hedge face hedge_C.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_3_4 name hedge face hedge_D.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_3_3 name hedge face hedge_E.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object hedge_4 name hedge face hedge_F.111 blocksview 1 is_wooded 1 editable 512 editor_folder wall/hedge end Object jcity_0 name wall face jcity_0.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_1_2 name wall face jcity_1.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_1_4 name wall face jcity_2.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_2_2_1 name wall face jcity_3.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_1_1 name wall face jcity_4.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_2_1_1 name wall face jcity_5.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_2_2_2 name wall face jcity_6.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_3_2 name wall face jcity_7.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_1_3 name wall face jcity_8.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_2_2_4 name wall face jcity_9.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_2_1_2 name wall face jcity_A.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_3_1 name wall face jcity_B.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_2_2_3 name wall face jcity_C.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_3_4 name wall face jcity_D.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_3_3 name wall face jcity_E.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object jcity_4 name wall face jcity_F.111 blocksview 1 no_pick 1 type 66 editable 2 client_type 25012 editor_folder wall/jcity end Object lbulletwall other_arch spell_lg_magic_bullet name large bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face lbull_wall.101 animation lbulletwall is_animated 0 speed -0.16 no_pass 1 dam 29 blocksview 1 editable 32 editor_folder wall/lbulletwall end Object lbulletwall_1 other_arch spell_lg_magic_bullet name large bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face lbull_wall.111 sp 1 dam 29 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lbulletwall end Object lbulletwall_2 other_arch spell_lg_magic_bullet name large bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face lbull_wall.121 sp 2 dam 29 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lbulletwall end Object lbulletwall_3 other_arch spell_lg_magic_bullet name large bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face lbull_wall.131 sp 3 dam 29 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lbulletwall end Object lbulletwall_4 other_arch spell_lg_magic_bullet name large bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face lbull_wall.141 sp 4 dam 29 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lbulletwall end Object lbulletwall_5 other_arch spell_lg_magic_bullet name large bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face lbull_wall.151 sp 5 dam 29 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lbulletwall end Object lbulletwall_6 other_arch spell_lg_magic_bullet name large bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face lbull_wall.161 sp 6 dam 29 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lbulletwall end Object lbulletwall_7 other_arch spell_lg_magic_bullet name large bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face lbull_wall.171 sp 7 dam 29 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lbulletwall end Object lbulletwall_8 other_arch spell_lg_magic_bullet name large bulletwall type 62 activate_on_push 1 activate_on_release 1 level 1 face lbull_wall.181 sp 8 dam 29 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lbulletwall end Object lightningwall other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 dam 5 face light_wall.101 speed -0.1 no_pass 1 blocksview 1 editable 32 editor_folder wall/lightningwall end Object lightningwall_t other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 face light_wall.111 animation lightningwall_t sp 1 maxsp 1 dam 5 is_animated 0 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lightningwall end Object lightningwall_1 other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 face light_wall.111 sp 1 dam 5 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lightningwall end Object lightningwall_2 other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 face light_wall.121 sp 2 speed -0.04 no_pass 1 dam 5 blocksview 1 editable 32 editor_folder wall/lightningwall end Object lightningwall_3 other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 face light_wall.131 sp 3 dam 5 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lightningwall end Object lightningwall_4 other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 face light_wall.141 sp 4 dam 5 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lightningwall end Object lightningwall_5 other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 face light_wall.151 sp 5 dam 5 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lightningwall end Object lightningwall_6 other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 face light_wall.161 sp 6 dam 5 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lightningwall end Object lightningwall_7 other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 face light_wall.171 sp 7 dam 5 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lightningwall end Object lightningwall_8 other_arch spell_sm_lightning name lightningwall type 62 activate_on_push 1 activate_on_release 1 level 1 face light_wall.181 sp 8 dam 5 speed -0.04 no_pass 1 blocksview 1 editable 32 editor_folder wall/lightningwall end Object longtable_0 name longtable face longtable_0.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_1_2 name longtable face longtable_1.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_1_4 name longtable face longtable_2.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_2_2_1 name longtable face longtable_3.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_1_1 name longtable face longtable_4.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_2_1_1 name longtable face longtable_5.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_2_2_2 name longtable face longtable_6.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_3_2 name longtable face longtable_7.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_1_3 name longtable face longtable_8.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_2_2_4 name longtable face longtable_9.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_2_1_2 name longtable face longtable_A.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_3_1 name longtable face longtable_B.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_2_2_3 name longtable face longtable_C.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_3_4 name longtable face longtable_D.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_3_3 name longtable face longtable_E.111 no_pick 1 editable 8 editor_folder wall/longtable end Object longtable_4 name longtable face longtable_F.111 no_pick 1 editable 8 editor_folder wall/longtable end Object mine0 face mine_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine5 face mine_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine6 face mine_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine4 face mine_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine8 face mine_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine3 face mine_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine10 face mine_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine11 face mine_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine7 face mine_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine12 face mine_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine2 face mine_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine13 face mine_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine9 face mine_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine14 face mine_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine16 face mine_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine17 face mine_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_0 face mine_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_1_2 face mine_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_1_4 face mine_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_2_2_1 face mine_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_1_1 face mine_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_2_1_1 face mine_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_2_2_2 face mine_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_3_2 face mine_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_1_3 face mine_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_2_2_4 face mine_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_2_1_2 face mine_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_3_1 face mine_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_2_2_3 face mine_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_3_4 face mine_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_3_3 face mine_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_4 face mine_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/mine end Object mine_secret_1_1 name secret door type 26 activate_on_push 1 activate_on_release 1 no_pick 1 face minedoor_4.111 animation mine_secret_1_1 is_animated 0 no_pass 1 blocksview 1 wc 8 maxsp 0 speed 0.35 dam 10 value 1 maxhp 50 hp 50 editable 256 editor_folder wall/mine end More Object mine_secret_1_2 name secret door x 1 type 26 activate_on_push 1 activate_on_release 1 no_pick 1 face minedoor_4.211 animation mine_secret_1_2 is_animated 0 no_pass 1 blocksview 1 wc 8 value 1 maxsp 0 speed 0.35 dam 10 maxhp 50 hp 50 editor_folder wall/mine end Object mine_secret_2_1 name secret door type 26 activate_on_push 1 activate_on_release 1 no_pick 1 face minedoor_8.111 animation mine_secret_2_1 is_animated 0 no_pass 1 blocksview 1 wc 8 maxsp 0 speed 0.35 dam 10 value 1 maxhp 50 hp 50 editable 256 editor_folder wall/mine end More Object mine_secret_2_2 name secret door y 1 type 26 activate_on_push 1 activate_on_release 1 no_pick 1 face minedoor_8.211 animation mine_secret_2_2 is_animated 0 no_pass 1 blocksview 1 wc 8 value 1 maxsp 0 speed 0.35 dam 10 maxhp 50 hp 50 editor_folder wall/mine end Object moat_0 name moat face moat_0.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_1_2 name moat face moat_1.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_1_4 name moat face moat_2.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_2_2_1 name moat face moat_3.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_1_1 name moat face moat_4.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_2_1_1 name moat face moat_5.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_2_2_2 name moat face moat_6.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_3_2 name moat face moat_7.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_1_3 name moat face moat_8.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_2_2_4 name moat face moat_9.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_2_1_2 name moat face moat_A.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_3_1 name moat face moat_B.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_2_2_3 name moat face moat_C.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_3_4 name moat face moat_D.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_3_3 name moat face moat_E.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object moat_4 name moat face moat_F.111 no_pick 1 no_pass 1 editable 512 editor_folder wall/moat end Object paved_0 name paved road face paved_0.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_1_2 name paved road face paved_1.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_1_4 name paved road face paved_2.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_2_2_1 name paved road face paved_3.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_1_1 name paved road face paved_4.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_2_1_1 name paved road face paved_5.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_2_2_2 name paved road face paved_6.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_3_2 name paved road face paved_7.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_1_3 name paved road face paved_8.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_2_2_4 name paved road face paved_9.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_2_1_2 name paved road face paved_A.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_3_1 name paved road face paved_B.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_2_2_3 name paved road face paved_C.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_3_4 name paved road face paved_D.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_3_3 name paved road face paved_E.111 no_pick 1 editable 8 editor_folder wall/paved end Object paved_4 name paved road face paved_F.111 no_pick 1 editable 8 editor_folder wall/paved end Object pier_0 name pier face pier_0.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_1_2 name pier face pier_1.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_1_4 name pier face pier_2.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_2_2_1 name pier face pier_3.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_1_1 name pier face pier_4.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_2_1_1 name pier face pier_5.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_2_2_2 name pier face pier_6.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_3_2 name pier face pier_7.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_1_3 name pier face pier_8.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_2_2_4 name pier face pier_9.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_2_1_2 name pier face pier_A.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_3_1 name pier face pier_B.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_2_2_3 name pier face pier_C.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_3_4 name pier face pier_D.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_3_3 name pier face pier_E.111 no_pick 1 editable 8 editor_folder wall/pier end Object pier_4 name pier face pier_F.111 no_pick 1 editable 8 editor_folder wall/pier end Object rough_wall_0 name wall face rough_0.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_1_2 name wall face rough_1.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_1_4 name wall face rough_2.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_2_2_1 name wall face rough_3.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_1_1 name wall face rough_4.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_2_1_1 name wall face rough_5.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_2_2_2 name wall face rough_6.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_3_2 name wall face rough_7.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_1_3 name wall face rough_8.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_2_2_4 name wall face rough_9.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_2_1_2 name wall face rough_A.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_3_1 name wall face rough_B.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_2_2_3 name wall face rough_C.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_3_4 name wall face rough_D.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_3_3 name wall face rough_E.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object rough_wall_4 name wall face rough_F.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_0 name wall face rough_0.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_1_2 name wall face rough_1.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_1_4 name wall face rough_2.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_2_2_1 name wall face rough_3.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_1_1 name wall face rough_4.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_2_1_1 name wall face rough_5.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_2_2_2 name wall face rough_6.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_3_2 name wall face rough_7.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_1_3 name wall face rough_8.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_2_2_4 name wall face rough_9.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_2_1_2 name wall face rough_A.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_3_1 name wall face rough_B.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_2_2_3 name wall face rough_C.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_3_4 name wall face rough_D.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_3_3 name wall face rough_E.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object roughwall_4 name wall face rough_F.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/rough end Object slevel_0 name elevation face slevel_0.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_1_2 name elevation face slevel_1.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_1_4 name elevation face slevel_2.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_2_2_1 name elevation face slevel_3.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_1_1 name elevation face slevel_4.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_2_1_1 name elevation face slevel_5.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_2_2_2 name elevation face slevel_6.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_3_2 name elevation face slevel_7.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_1_3 name elevation face slevel_8.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_2_2_4 name elevation face slevel_9.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_2_1_2 name elevation face slevel_A.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_3_1 name elevation face slevel_B.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_2_2_3 name elevation face slevel_C.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_3_4 name elevation face slevel_D.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_3_3 name elevation face slevel_E.111 no_pick 1 editable 8 editor_folder wall/slevel end Object slevel_4 name elevation face slevel_F.111 no_pick 1 editable 8 editor_folder wall/slevel end Object snowstorm_0 other_arch spell_icestorm level 10 type 62 activate_on_push 1 activate_on_release 1 face icestorm.113 speed -0.02 dam 1 ac 3 exp 50 resist_cold 100 blocksview 0 no_pass 0 invisible 1 editable 32 sp 0 editor_folder wall end Object speedballwall other_arch spell_small_speedball name speedball wall type 62 activate_on_push 1 activate_on_release 1 level 1 face speedbwall.111 animation speedballwall dam 56 speed -0.03 no_pass 1 blocksview 1 editable 32 editor_folder wall/speedbwall end Object stwall_0 name wall face stwall_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_1_2 name wall face stwall_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_1_4 name wall face stwall_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_2_2_1 name wall face stwall_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_1_1 name wall face stwall_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_2_1_1 name wall face stwall_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_2_2_2 name wall face stwall_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_3_2 name wall face stwall_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_1_3 name wall face stwall_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_2_2_4 name wall face stwall_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_2_1_2 name wall face stwall_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_3_1 name wall face stwall_B.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_2_2_3 name wall face stwall_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_3_4 name wall face stwall_D.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_3_3 name wall face stwall_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwall_4 name wall face stwall_F.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/stwall end Object stwindow_win1 name window face stwindow_0.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/stwall end Object stwindow_win2 name window face stwindow_1.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/stwall end Object swall_0 name wall face swall_0.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_1_2 name wall face swall_1.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_1_2_half name wall face swall_1_half.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_1_4 name wall face swall_2.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_1_4_half name wall face swall_2_half.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_2_2_1 name wall face swall_3.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_1_1 name wall face swall_4.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_1_1_half name wall face swall_4_half.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_2_1_1 name wall face swall_5.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_2_2_2 name wall face swall_6.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_3_2 name wall face swall_7.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_1_3 name wall face swall_8.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_1_3_half name wall face swall_8_half.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_2_2_4 name wall face swall_9.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_2_1_2 name wall face swall_A.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_3_1 name wall face swall_B.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_2_2_3 name wall face swall_C.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_3_4 name wall face swall_D.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_3_3 name wall face swall_E.111 no_pass 1 editable 512 editor_folder wall/swall end Object swall_4 name wall face swall_F.111 no_pass 1 editable 512 editor_folder wall/swall end Object timberwall_0 name wall face timberwall_0.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_1_2 name wall face timberwall_1.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_1_4 name wall face timberwall_2.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_2_2_1 name wall face timberwall_3.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_1_1 name wall face timberwall_4.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_2_1_1 name wall face timberwall_5.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_2_2_2 name wall face timberwall_6.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_3_2 name wall face timberwall_7.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_1_3 name wall face timberwall_8.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_2_2_4 name wall face timberwall_9.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_2_1_2 name wall face timberwall_A.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_3_1 name wall face timberwall_B.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_2_2_3 name wall face timberwall_C.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_3_4 name wall face timberwall_D.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_3_3 name wall face timberwall_E.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object timberwall_4 name wall face timberwall_F.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/timberwall end Object wall_0 name wall face wall_0.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_1_2 name wall face wall_1.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_1_4 name wall face wall_2.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_2_2_1 name wall face wall_3.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_1_1 name wall face wall_4.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_2_1_1 name wall face wall_5.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_2_2_2 name wall face wall_6.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_3_2 name wall face wall_7.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_1_3 name wall face wall_8.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_2_2_4 name wall face wall_9.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_2_1_2 name wall face wall_A.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_3_1 name wall face wall_B.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_2_2_3 name wall face wall_C.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_3_4 name wall face wall_D.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_3_3 name wall face wall_E.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_4 name wall face wall_F.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_1_2_ruin name crumbled wall face wall_1_ruin.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_1_4_ruin name crumbled wall face wall_2_ruin.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_1_1_ruin name crumbled wall face wall_4_ruin.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object wall_1_3_ruin name crumbled wall face wall_8_ruin.111 blocksview 1 no_pick 1 no_pass 1 editable 512 editor_folder wall/wall end Object window_win1 name window face window_0.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/wall end Object window_win2 name window face window_1.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/wall end Object woodwall_0 name wall face woodwall_0.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_1_2 name wall face woodwall_1.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_1_4 name wall face woodwall_2.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_2_2_1 name wall face woodwall_3.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_1_1 name wall face woodwall_4.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_2_1_1 name wall face woodwall_5.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_2_2_2 name wall face woodwall_6.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_3_2 name wall face woodwall_7.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_1_3 name wall face woodwall_8.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_2_2_4 name wall face woodwall_9.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_2_1_2 name wall face woodwall_A.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_3_1 name wall face woodwall_B.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_2_2_3 name wall face woodwall_C.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_3_4 name wall face woodwall_D.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_3_3 name wall face woodwall_E.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_4 name wall face woodwall_F.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/woodwall end Object woodwall_win1 name window face woodwindow_0.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/woodwall end Object woodwall_win2 name window face woodwindow_1.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/woodwall end Object wwall_0 name wall face wwall_0.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_1_2 name wall face wwall_1.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_1_4 name wall face wwall_2.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_2_2_1 name wall face wwall_3.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_1_1 name wall face wwall_4.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_2_1_1 name wall face wwall_5.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_2_2_2 name wall face wwall_6.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_3_2 name wall face wwall_7.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_1_3 name wall face wwall_8.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_2_2_4 name wall face wwall_9.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_2_1_2 name wall face wwall_A.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_3_1 name wall face wwall_B.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_2_2_3 name wall face wwall_C.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_3_4 name wall face wwall_D.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_3_3 name wall face wwall_E.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_4 name wall face wwall_F.111 no_pass 1 no_pick 1 blocksview 1 editable 512 editor_folder wall/wwall end Object wwall_weak_1 name wall face wwall_w_0.111 animation wwall_weak_1 is_animated 0 tear_down 1 hp 200 maxhp 200 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/wwall end Object wwall_weak_2 name wall face wwall_w_1.111 animation wwall_weak_2 is_animated 0 tear_down 1 hp 200 maxhp 200 ac 30 resist_magic 100 resist_fire 100 resist_electricity 100 resist_cold 100 resist_confusion 100 resist_acid 100 resist_drain 100 no_pick 1 blocksview 1 alive 1 level 1 editable 768 editor_folder wall/wwall end Object wwall_win1 name window face wwindow_0.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/wwall end Object wwall_win2 name window face wwindow_1.111 no_pass 1 no_pick 1 editable 768 editor_folder wall/wwall end Object yellow_0 name brick road face yellow_0.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_1_2 name brick road face yellow_1.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_1_4 name brick road face yellow_2.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_2_2_1 name brick road face yellow_3.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_1_1 name brick road face yellow_4.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_2_1_1 name brick road face yellow_5.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_2_2_2 name brick road face yellow_6.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_3_2 name brick road face yellow_7.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_1_3 name brick road face yellow_8.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_2_2_4 name brick road face yellow_9.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_2_1_2 name brick road face yellow_A.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_3_1 name brick road face yellow_B.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_2_2_3 name brick road face yellow_C.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_3_4 name brick road face yellow_D.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_3_3 name brick road face yellow_E.111 no_pick 1 editable 8 editor_folder wall/yellow end Object yellow_4 name brick road face yellow_F.111 no_pick 1 editable 8 editor_folder wall/yellow end Object CSword name Chaos Sword nrof 1 last_sp 3 type 15 face CSword.113 animation CSword speed 0.3 material 2 weight 20000 editable 5120 Str 1 Con 1 Dex 1 Wis 1 Int 1 Cha 1 hp -5 sp -4 luck -3 xrays 1 dam 100 magic 10 resist_acid 75 resist_magic 30 resist_fire 30 resist_electricity 30 resist_cold 30 resist_confusion -50 attacktype 262145 weapontype 1 path_denied 2304 value 1000000 name_pl Chaos Swords client_type 100 body_arm -1 item_power 15 skill one handed weapons editor_folder weapon/artifact/ChaosSword end Object darkblade name Darkblade nrof 1 type 15 face darkblade.111 animation darkblade speed 0.2 Cha -1 Con 2 hp 1 attacktype 256 weapontype 1 resist_poison 30 resist_drain 100 weight 20000 last_sp 7 dam 10 magic 4 value 143000 editable 5120 name_pl Darkblades client_type 100 body_arm -1 skill one handed weapons item_power 15 editor_folder weapon/artifact/Darkblade end Object demonbane name Demonbane name_pl Demonbanes nrof 1 last_sp 9 type 15 face demonbane.111 animation demonbane speed 0.2 material 2 dam 11 magic 3 weight 32000 value 90000 slaying demon resist_fire 30 editable 5120 attacktype 1 weapontype 1 client_type 100 body_arm -2 skill two handed weapons item_power 7 editor_folder weapon/artifact/Demonbane end Object dagger_f name dagger of fortune name_pl daggers of fortune face dagger_f.111 animation dagger_f speed .2 Cha 4 dam 2 luck 3 nrof 1 type 15 attacktype 1 weapontype 2 material 256 materialname glacium value 50000 weight 2000 last_sp 5 editable 5120 client_type 100 body_arm -1 skill one handed weapons item_power 5 editor_folder weapon/artifact/Fdagger end Object frost_hammer name Frost Hammer nrof 1 last_sp 8 type 15 weapontype 7 face frost_hammer.111 animation frost_hammer speed .4 material 256 materialname glacium dam 10 value 90000 weight 30000 magic 3 resist_cold 30 attacktype 18 Pow 3 editable 5120 name_pl Frost Hammers client_type 100 body_arm -2 skill two handed weapons item_power 10 editor_folder weapon/artifact/Fhammer end Object lamestar name Firestar nrof 1 animation lamestar weapontype 7 speed 0.2 type 15 last_sp 9 face firestar.111 material 2 magic 3 dam 23 attacktype 5 value 400000 weight 40000 editable 5120 name_pl Firestars client_type 100 body_arm -2 skill two handed weapons editor_folder weapon/artifact/Firestar end Object firestar name Firestar nrof 1 title named Fearless animation firestar weapontype 7 speed 0.30 type 15 last_sp 9 face firestar.111 material 2 magic 6 dam 35 attacktype 261 resist_fire 30 resist_drain 100 resist_fear 100 value 400000 weight 40000 editable 5120 name_pl Firestars client_type 100 body_arm -2 skill two handed weapons item_power 25 editor_folder weapon/artifact/Firestar end Object gram name Gram nrof 1 last_sp 15 type 15 face gram.111 animation gram speed 0.1 material 2 dam 18 exp 1 magic 3 weight 30000 value 80000 attacktype 33 weapontype 1 resist_ghosthit 30 resist_fear 30 luck 1 editable 5120 name_pl Grams client_type 100 body_arm -2 skill two handed weapons item_power 10 editor_folder weapon/artifact/Gram end Object holy_avenger name Holy Avenger nrof 1 face holyave.111 animation holy_avenger speed 0.2 last_sp 9 dam 15 type 15 magic 5 Str 1 Wis 2 Cha 2 attacktype 4194560 weapontype 1 resist_magic 30 resist_drain 100 weight 25000 value 220000 editable 5120 name_pl Holy Avengers client_type 100 body_arm -2 skill two handed weapons item_power 25 editor_folder weapon/artifact/HolyAvenger end Object k_dagger name Kobold Dagger nrof 1 slaying troll face k_dagger.111 dam 6 speed 0.100000 type 15 attacktype 1 weapontype 2 material 2 value 60000 weight 6000 magic 3 last_sp 2 editable 5120 name_pl Kobold Daggers client_type 100 body_arm -1 skill one handed weapons item_power 4 editor_folder weapon/artifact/Kdagger end Object lava_s name Lava Slasher nrof 1 face lava_s.111 animation lava_s Str 2 Con 2 dam 30 speed 0.250000 type 15 resist_cold 75 attacktype 5 weapontype 1 material 256 materialname magmasium value 220000 weight 25000 magic 3 last_sp 9 editable 5120 name_pl Lava Slashers client_type 100 body_arm -2 skill two handed weapons item_power 15 editor_folder weapon/artifact/Lslasher end Object masamune name Katana of Masamune nrof 1 type 15 face masamune.111 animation masamune speed .2 slaying undead last_sp 3 Str 2 Dex 2 Con 2 Wis 1 dam 25 resist_drain 100 resist_ghosthit 100 resist_deplete 30 weight 9000 value 220000 editable 5120 attacktype 257 weapontype 4 material 2 magic 3 name_pl Katanas of Masamune client_type 100 body_arm -1 skill one handed weapons item_power 40 editor_folder weapon/artifact/Masamune end Object sting name Sting nrof 1 last_sp 6 type 15 face sting.111 animation sting speed 0.1 material 2 dam 5 magic 3 weight 6000 value 42000 slaying troll editable 5120 attacktype 1 weapontype 2 name_pl Stings client_type 100 body_arm -1 skill one handed weapons item_power 4 editor_folder weapon/artifact/Sting end Object uw_sword name Belzebub's sword nrof 1 last_sp 7 dam 17 slaying angel Con 2 Int 1 material 256 materialname abyssium sp 1 type 15 face uw_sword.111 resist_confusion 100 resist_drain 100 resist_magic 30 magic 5 weight 30000 attacktype 65 weapontype 1 value 175000 speed 0.1 animation uw_sword editable 5120 name_pl Belzebub's swords client_type 100 body_arm -2 skill two handed weapons item_power 40 editor_folder weapon/artifact/UW_Sword end Object uk_sd name Unknown Sword nrof 1 last_sp 6 type 15 face uk_sd.111 animation uk_sd speed .4 material 2 Str 2 Dex 2 dam 40 weight 111000 value 1000000 editable 1024 attacktype 1 weapontype 1 name_pl Unknown Swords client_type 100 body_arm -2 skill two handed weapons editor_folder weapon/artifact/Usword end Object bonecrusher name Bonecrusher nrof 1 slaying skeleton face bonecrush.111 type 15 last_sp 15 weight 150000 value 70000 magic 3 dam 50 material 64 editable 5120 attacktype 1 weapontype 7 name_pl Bonecrushers client_type 100 body_arm -2 skill two handed weapons item_power 4 editor_folder weapon/artifact end Object deathbringer name Deathbringer nrof 1 last_sp 9 type 15 face deathbring.111 material 2 dam 15 weight 30000 value 55000 magic 3 editable 5120 attacktype 65537 weapontype 1 name_pl Deathbringers client_type 100 body_arm -2 skill two handed weapons editor_folder weapon/artifact end Object defender name Defender nrof 1 last_sp 8 ac -1 type 15 face defender.111 material 2 dam 8 weight 20000 resist_drain 50 resist_physical 50 magic 3 value 150000 editable 5120 attacktype 1 weapontype 1 name_pl Defenders client_type 100 body_arm -1 skill one handed weapons item_power 5 editor_folder weapon/artifact end Object dragonslayer name Dragonslayer nrof 1 last_sp 9 type 15 face dragonslay.111 material 2 dam 11 weight 35000 value 85000 magic 3 slaying dragon resist_fire 30 editable 5120 attacktype 1 weapontype 1 name_pl Dragonslayers client_type 100 body_arm -2 skill two handed weapons item_power 7 editor_folder weapon/artifact end Object excalibur name Excalibur nrof 1 last_sp 7 Str 1 Cha 2 type 15 face excalibur.111 material 2 dam 12 magic 5 weight 25000 value 220000 resist_magic 30 resist_drain 100 attacktype 256 weapontype 1 editable 5120 name_pl Excaliburs client_type 100 body_arm -2 skill two handed weapons item_power 15 editor_folder weapon/artifact end Object firebrand name Firebrand nrof 1 last_sp 8 type 15 face firebrand.111 animation firebrand speed 0.25 material 2 dam 9 weight 22000 value 75000 magic 3 resist_cold 30 attacktype 4 weapontype 1 editable 5120 name_pl Firebrands client_type 100 body_arm -2 skill two handed weapons item_power 5 editor_folder weapon/artifact end Object frostbrand name Frostbrand nrof 1 last_sp 8 type 15 face frostbrand.111 material 2 dam 9 weight 22000 value 85000 magic 3 resist_fire 30 attacktype 16 weapontype 1 editable 5120 name_pl Frostbrands client_type 100 body_arm -2 skill two handed weapons item_power 5 editor_folder weapon/artifact end Object harakiri name Harakiri sword nrof 1 last_sp 6 type 15 face harakiri.111 material 2 Str 1 Dex 1 dam 30 weight 5000 value 1000000 editable 1024 attacktype 1 weapontype 1 name_pl Harakiri swords client_type 100 body_arm -1 skill one handed weapons editor_folder weapon/artifact end Object magi_staff name Staff of the Magi nrof 1 type 15 face magi_staff.111 animation magi_staff speed .2 material 16 weapontype 8 resist_magic 30 Int 1 Pow 1 sp 2 attacktype 257 dam 20 wc 5 magic 5 weight 4500 value 500000 editable 5120 name_pl Staves of the Magi client_type 100 body_arm -2 skill two handed weapons item_power 15 editor_folder weapon/artifact end Object mjoellnir name Mjoellnir nrof 1 last_sp 8 type 15 face mjoellnir.111 material 2 weapontype 7 dam 10 weight 30000 value 75000 magic 3 resist_electricity 30 attacktype 8 Str 1 editable 5120 name_pl Mjoellnirs client_type 100 body_arm -2 skill two handed weapons item_power 6 editor_folder weapon/artifact end Object mournblade name Mournblade nrof 1 last_sp 8 Str 1 sp 1 type 15 face mournblade.111 material 2 dam 9 weight 25000 value 170000 magic 4 resist_magic 30 resist_drain 100 attacktype 384 weapontype 1 editable 5120 name_pl Mournblades client_type 100 body_arm -2 skill two handed weapons item_power 15 editor_folder weapon/artifact end Object skullcleaver name Skullcleaver nrof 1 slaying skull face skullcleav.111 animation skullcleaver speed 0.1 last_sp 11 type 15 weight 32000 magic 3 dam 20 material 18 value 80000 editable 5120 attacktype 1 weapontype 3 name_pl Skullcleavers client_type 100 body_arm -2 skill two handed weapons item_power 4 editor_folder weapon/artifact end Object stormbringer name Stormbringer nrof 1 last_sp 8 Str 1 hp 1 type 15 face stormbring.111 material 2 dam 9 weight 25000 value 180000 magic 4 resist_magic 30 resist_electricity 30 resist_drain 100 attacktype 136 weapontype 1 editable 5120 name_pl Stormbringers client_type 100 body_arm -2 skill two handed weapons item_power 20 editor_folder weapon/artifact end Object axe nrof 1 last_sp 10 type 15 face axe_1.111 material 18 dam 7 weight 9000 value 20 editable 1024 attacktype 1 weapontype 3 name_pl axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object axe_2 nrof 1 name axe value 18 last_sp 10 type 15 face axe_2.111 material 18 dam 6 weight 6000 value 20 editable 1024 attacktype 1 weapontype 3 is_thrown 1 name_pl axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object axe_3 nrof 1 name axe face axe_3.111 last_sp 10 type 15 material 18 dam 8 weight 12000 value 23 editable 1024 attacktype 1 weapontype 3 name_pl axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object axe_4 nrof 1 name axe face axe_4.111 last_sp 10 type 15 material 18 dam 7 weight 10000 value 19 editable 1024 attacktype 1 weapontype 3 name_pl axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object axe_5 name vicious axe nrof 1 last_sp 12 type 15 face axe_5.111 material 18 dam 13 weight 12000 value 80 editable 1024 attacktype 1 weapontype 3 name_pl vicious axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object b_axe1 nrof 1 name axe value 18 last_sp 10 type 15 face b_axe1.111 material 18 materialname bronze dam 3 weight 6000 value 5 editable 1024 attacktype 1 weapontype 3 is_thrown 1 name_pl axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object battle_axe name Battle Axe face battle_axe.111 type 15 dam 21 speed 0.001 nrof 1 attacktype 1 weapontype 3 material 18 value 30000 weight 10000 last_sp 8 editable 1024 name_pl Battle Axes client_type 106 body_arm -2 skill two handed weapons editor_folder weapon/axe end Object brdaxe1 nrof 1 name bearded axe last_sp 9 type 15 face brdaxe_1.111 animation brdaxe1 material 18 dam 6 weight 4000 value 25 editable 1024 attacktype 1 weapontype 3 is_animated 0 is_thrown 1 is_turnable 1 name_pl bearded axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object dhaxe1 nrof 1 name war axe face dhaxe_1.111 last_sp 9 type 15 material 18 dam 11 weight 10000 value 600 editable 1024 attacktype 1 weapontype 3 name_pl war axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object dhaxe2 nrof 1 name axe face dhaxe_2.111 last_sp 10 type 15 material 18 dam 10 weight 9660 value 520 editable 1024 can_impale 1 attacktype 1 weapontype 3 name_pl axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object shaxe1 nrof 1 name axe face shaxe_1.111 last_sp 7 type 15 material 18 dam 9 weight 8500 value 515 editable 1024 can_impale 1 attacktype 1 weapontype 3 name_pl axes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object stoneaxe nrof 1 last_sp 11 type 15 face stoneaxe.111 material 80 dam 6 weapontype 7 weight 8500 value 12 editable 1024 attacktype 1 name_pl stoneaxes client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/axe end Object arrow race arrows type 13 face arrow.101 animation arrow is_animated 0 is_turnable 1 nrof 1 need_an 1 weight 25 value 1 material 16 food 20 dam 2 wc 1 editable 1024 attacktype 1 name_pl arrows client_type 159 editor_folder weapon/bow end Object bolt race crossbow bolts type 13 face bolt.101 animation bolt is_animated 0 is_turnable 1 nrof 1 weight 50 value 2 material 2 food 10 dam 3 wc 2 editable 1024 attacktype 1 name_pl bolts client_type 165 editor_folder weapon/bow end Object bow race arrows type 14 nrof 1 material 16 face bow.111 dam 7 weight 12000 value 50 sp 50 no_strength 0 editable 1024 attacktype 1 name_pl bows client_type 151 body_arm -2 skill missile weapons editor_folder weapon/bow end Object compositebow name composite bow race arrows type 14 nrof 1 material 16 face compositebow.111 dam 14 weight 3000 value 100 sp 35 no_strength 0 editable 1024 attacktype 1 name_pl composite bows client_type 151 body_arm -2 skill missile weapons editor_folder weapon/bow end Object crossbow race crossbow bolts type 14 nrof 1 material 16 face crossbow.111 dam 7 weight 25000 sp 40 wc 1 value 75 no_strength 1 editable 1024 attacktype 1 name_pl crossbows client_type 161 body_arm -2 skill missile weapons editor_folder weapon/bow end Object elven_bow name elven bow race arrows type 14 nrof 1 material 16 face elven_bow.111 magic 3 dam 15 weight 15000 sp 70 wc 1 value 17000 no_strength 0 editable 5120 attacktype 1 name_pl elven bows client_type 150 body_arm -2 skill missile weapons editor_folder weapon/bow end Object handcrossbow race crossbow bolts name crossbow pistol type 14 nrof 1 material 16 face handcrossbow.111 dam 5 weight 1500 sp 30 wc 1 value 52800 no_strength 1 editable 1024 attacktype 1 name_pl crossbow pistols client_type 161 body_arm -1 skill missile weapons editor_folder weapon/bow end Object handcrossbow_ivory race crossbow bolts name crossbow pistol type 14 nrof 1 material 16 face handcrossbow_bone.111 dam 5 weight 1500 sp 30 wc 1 value 130050 no_strength 1 editable 1024 attacktype 1 name_pl crossbow pistols client_type 161 body_arm -1 skill missile weapons editor_folder weapon/bow end Object huntersbow name hunter's bow race arrows type 14 nrof 1 material 16 face huntersbow.111 dam 10 weight 2000 value 50 sp 20 no_strength 0 editable 1024 attacktype 1 name_pl hunter's bows client_type 150 body_arm -2 skill missile weapons editor_folder weapon/bow end Object lightning_bow name lightning bow race crossbow bolts face lightning_bow.111 sp 40 dam 14 wc -2 nrof 1 type 14 attacktype 9 material 16 value 45000 weight 25000 magic 3 no_strength 1 editable 5120 name_pl lightning bows client_type 150 body_arm -2 skill missile weapons editor_folder weapon/bow end Object longbow name long bow race arrows type 14 nrof 1 material 16 face longbow.111 dam 20 weight 8000 value 500 sp 40 no_strength 0 editable 1024 attacktype 1 name_pl long bows client_type 151 body_arm -2 skill missile weapons editor_folder weapon/bow end Object magic_bow name Energy Bow race arrows type 14 nrof 1 animation magic_bow speed 0.1 material 16 face magic_bow.111 magic 7 dam 30 weight 9000 sp 80 wc 3 value 1700000 no_strength 0 editable 5120 attacktype 1 name_pl Energy Bows client_type 151 body_arm -2 skill missile weapons editor_folder weapon/bow end Object reflexbow name reflex bow race arrows type 14 nrof 1 material 16 face reflexbow.111 dam 23 weight 6000 value 25000 sp 47 no_strength 0 editable 1024 attacktype 1 name_pl reflex bows client_type 151 body_arm -2 skill missile weapons editor_folder weapon/bow end Object reflexbow_ivory name reflex bow race arrows type 14 nrof 1 material 16 materialname ivory face reflexbow_bone.111 dam 23 weight 6000 value 65000 sp 47 no_strength 0 editable 1024 attacktype 1 name_pl reflex bows client_type 151 body_arm -2 skill missile weapons editor_folder weapon/bow end Object reflexbow_bone name reflex bow race arrows type 14 nrof 1 material 0 materialname bone face reflexbow_bone.111 dam 32 weight 8000 value 10000 sp 42 no_strength 0 editable 1024 attacktype 1 name_pl reflex bows client_type 151 body_arm -2 skill missile weapons editor_folder weapon/bow end Object thundar_bolt name thundar bolt race crossbow bolts face thunder_bolt.101 animation thundar_bolt is_animated 0 food 10 dam 100 wc -10 nrof 50 type 13 attacktype 9 material 2 value 20000 weight 1000 is_turnable 1 editable 1024 name_pl thundar bolts client_type 165 editor_folder weapon/bow end Object large_morningstar nrof 1 name large morningstar last_sp 12 type 15 face lmornstar.111 weapontype 7 material 18 dam 13 weight 25000 value 44 editable 1024 attacktype 1 name_pl large morningstars client_type 141 body_arm -2 skill two handed weapons editor_folder weapon/chained end Object morningstar nrof 1 last_sp 11 type 15 weapontype 7 face mornstar.111 material 18 dam 10 weight 17000 value 35 editable 1024 attacktype 1 name_pl morningstars client_type 141 body_arm -1 skill one handed weapons editor_folder weapon/chained end Object nunchacu_1 name nunchacu nrof 1 last_sp 4 type 15 face nunchacu_1.111 weapontype 8 material 18 dam 1 weight 5000 value 20 editable 1024 attacktype 1 name_pl nunchacus client_type 141 body_arm -2 skill two handed weapons editor_folder weapon/chained end Object nunchacu_2 name nunchacu nrof 1 last_sp 4 type 15 face nunchacu_2.111 weapontype 8 material 18 dam 2 weight 5500 value 25 editable 1024 attacktype 1 name_pl nunchacus client_type 141 body_arm -2 skill two handed weapons editor_folder weapon/chained end Object sflail1 nrof 1 name spiked flail last_sp 15 type 15 face sflail_1.111 weapontype 7 material 18 dam 16 weight 28000 value 288 editable 1024 attacktype 1 name_pl spiked flails client_type 141 body_arm -2 skill two handed weapons editor_folder weapon/chained end Object shootingstar name shootingstar nrof 1 last_sp 6 type 15 face shootingstar.111 weapontype 7 material 2 dam 40 weight 20000 value 30000 editable 1024 attacktype 1 name_pl shootingstars client_type 141 body_arm -2 skill two handed weapons editor_folder weapon/chained end Object big_club nrof 1 name large club last_sp 17 type 15 face big_club.111 material 16 weapontype 8 dam 20 weight 40000 value 20 editable 1024 attacktype 1 name_pl large clubs client_type 121 body_arm -2 skill two handed weapons editor_folder weapon/club end Object club nrof 1 last_sp 9 type 15 face club.111 material 16 dam 6 weapontype 8 weight 9000 value 10 editable 1024 attacktype 1 name_pl clubs client_type 121 body_arm -1 skill one handed weapons editor_folder weapon/club end Object cudgel nrof 1 name cudgel last_sp 25 type 15 face cudgel.111 material 2 materialname bronze weapontype 8 dam 40 weight 85000 value 654 editable 1024 attacktype 1 name_pl cudgels client_type 121 body_arm -2 skill two handed weapons editor_folder weapon/club end Object quarterstaff nrof 1 last_sp 8 type 15 face quarters.111 material 16 dam 5 weapontype 8 weight 9000 value 20 editable 1024 attacktype 1 name_pl quarterstaffs client_type 121 body_arm -2 skill two handed weapons editor_folder weapon/club end Object hammer nrof 1 last_sp 9 type 15 face hammer_1.111 material 18 dam 7 weapontype 7 weight 17500 value 25 editable 1024 attacktype 1 name_pl hammers client_type 126 body_arm -1 skill one handed weapons editor_folder weapon/hammer end Object hammer_2 nrof 1 name throwing hammer last_sp 9 weapontype 7 type 15 face hammer_2.121 animation hammer_2 is_animated 0 is_turnable 1 is_thrown 1 material 80 dam 6 weight 15500 value 23 editable 1024 attacktype 1 name_pl throwing hammers client_type 126 body_arm -1 skill one handed weapons editor_folder weapon/hammer end Object stonehammer nrof 1 name stonehammer last_sp 10 type 15 face stonehamme.111 weapontype 7 material 80 dam 6 weight 15000 value 13 editable 1024 attacktype 1 name_pl stonehammers client_type 126 body_arm -1 skill one handed weapons editor_folder weapon/hammer end Object mace nrof 1 last_sp 9 type 15 face mace_1.111 material 2 weapontype 7 dam 7 weight 16000 value 35 editable 1024 attacktype 1 name_pl maces client_type 129 body_arm -1 skill one handed weapons editor_folder weapon/mace end Object mace_2 nrof 1 name mace last_sp 9 type 15 face mace_2.111 material 18 weapontype 7 dam 8 weight 17500 value 42 editable 1024 attacktype 1 name_pl maces client_type 129 body_arm -1 skill one handed weapons editor_folder weapon/mace end Object kama1 nrof 1 last_sp 5 type 15 face kama_1.111 material 18 dam 6 weight 7000 value 47 editable 1024 attacktype 1 weapontype 3 name kama name_pl kamas client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/misc end Object kama2 nrof 1 last_sp 5 type 15 face kama_2.111 material 18 dam 6 weight 7000 value 47 editable 1024 attacktype 1 weapontype 3 name kama name_pl kamas client_type 106 body_arm -1 skill one handed weapons editor_folder weapon/misc end Object lspear nrof 1 name long spear last_sp 9 type 15 face lspear.111 material 18 dam 12 weight 26500 value 100 editable 1024 can_impale 1 attacktype 1 weapontype 5 name_pl long spears client_type 136 body_arm -2 skill two handed weapons editor_folder weapon/misc end Object poleaxe nrof 1 last_sp 12 type 15 face poleaxe.111 material 18 dam 18 weight 35500 value 500 editable 1024 can_impale 1 can_cut 1 can_dam_armour 1 can_knockback 1 attacktype 1 name_pl poleaxes client_type 136 body_arm -2 skill two handed weapons editor_folder weapon/misc end Object sai1 name sai nrof 1 last_sp 5 type 15 face sai_1.111 material 18 dam 2 ac 1 resist_physical 2 weight 2000 value 80 editable 1024 attacktype 1 weapontype 5 name_pl sais client_type 145 body_arm -1 skill one handed weapons editor_folder weapon/misc end Object sai2 name sai nrof 1 last_sp 5 type 15 face sai_2.111 material 18 dam 2 ac 1 resist_physical 2 weight 2000 value 80 editable 1024 attacktype 1 weapontype 5 name_pl sais client_type 145 body_arm -1 skill one handed weapons editor_folder weapon/misc end Object scythe1 nrof 1 name scythe last_sp 13 type 15 face scythe_1.111 material 18 dam 14 weight 29500 value 485 editable 1024 attacktype 1 weapontype 1 name_pl scythes client_type 136 body_arm -2 skill two handed weapons editor_folder weapon/misc end Object shovel_1 name shovel nrof 1 slaying wall last_sp 15 type 15 face shovel_1.111 material 2 dam 10 weight 30000 value 5 animation shovel_1 editable 1024 attacktype 1 name_pl shovels client_type 145 body_arm -2 skill two handed weapons editor_folder weapon/misc end Object sickle1 nrof 1 last_sp 4 type 15 face sickle_1.111 material 2 dam 7 weight 8000 value 52 editable 1024 attacktype 1 weapontype 1 name sickle name_pl sickles client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/misc end Object spear nrof 1 last_sp 9 type 15 face spear.121 animation spear is_animated 0 is_turnable 1 is_thrown 1 material 2 dam 7 weight 8500 value 50 editable 1024 attacktype 1 weapontype 5 name_pl spears client_type 136 body_arm -2 skill two handed weapons editor_folder weapon/misc end Object stake slaying vampire nrof 1 last_sp 11 type 15 face stake.111 material 16 dam 8 weight 2000 value 20 editable 1024 attacktype 1 weapontype 5 name_pl stakes client_type 145 body_arm -1 skill one handed weapons editor_folder weapon/misc end Object t_star1 nrof 1 name throwing star last_sp 2 type 15 face t_star1.111 is_thrown 1 material 2 dam 3 weight 325 value 45 editable 1024 attacktype 1 weapontype 2 name_pl throwing stars client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/misc end Object taifu_1 name taifu nrof 1 last_sp 6 type 15 face taifu_1.111 material 18 dam 2 ac 1 weight 5000 value 20 editable 1024 attacktype 1 weapontype 5 name_pl taifus client_type 145 body_arm -1 skill one handed weapons editor_folder weapon/misc end Object trident type 15 nrof 1 last_sp 8 face trident.121 animation trident is_animated 0 is_turnable 1 is_thrown 1 material 2 dam 11 weight 23000 value 68 editable 1024 attacktype 1 weapontype 5 name_pl tridents client_type 136 body_arm -2 skill two handed weapons editor_folder weapon/misc end Object pipe nrof 1 name pipe last_sp 8 type 15 face pipe.111 material 2 weapontype 8 dam 5 weight 6500 value 10 editable 1024 can_knockback 1 can_parry 1 attacktype 1 name_pl pipes client_type 145 body_arm -1 skill one handed weapons editor_folder weapon/other end Object saw nrof 1 name saw last_sp 7 slaying deathtree type 15 face saw.111 material 18 dam 4 weight 6500 value 35 editable 1024 attacktype 1 name_pl saws client_type 145 body_arm -1 skill one handed weapons editor_folder weapon/other end Object wrench nrof 1 name wrench last_sp 6 type 15 face wrench.111 material 2 weapontype 8 dam 3 weight 3500 value 10 can_parry 1 can_knockback 1 editable 1024 attacktype 1 name_pl wrenches client_type 145 body_arm -1 skill one handed weapons editor_folder weapon/other end Object b_bsword_1 nrof 1 last_sp 8 type 15 face b_bsword_1.111 material 2 materialname bronze dam 4 weight 20000 value 11 editable 1024 attacktype 1 weapontype 1 name broadsword name_pl broadswords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object b_bsword_2 nrof 1 name broadsword last_sp 8 type 15 face b_bsword_2.111 material 2 materialname bronze dam 4 weight 21500 value 11 editable 1024 attacktype 1 weapontype 1 name_pl broadswords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object b_dagger nrof 1 last_sp 5 type 15 face b_dagger.111 material 2 materialname bronze dam 1 weight 2000 value 10 editable 1024 attacktype 1 weapontype 2 name dagger name_pl daggers client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object b_lsword nrof 1 name light sword last_sp 8 type 15 face b_lsword.111 material 2 materialname bronze dam 3 weight 11500 value 11 editable 1024 attacktype 1 weapontype 1 name_pl light swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object b_scimitar nrof 1 last_sp 8 type 15 face b_scimitar.111 material 2 materialname bronze dam 4 weight 15000 value 10 editable 1024 can_impale 1 can_cut 1 can_parry 1 attacktype 1 weapontype 1 name scimitar name_pl scimitars client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object b_sicklesword nrof 1 last_sp 4 type 15 face b_sicklesword.111 material 2 materialname bronze dam 4 weight 8600 value 330 editable 1024 attacktype 1 weapontype 1 name sickle sword name_pl sickle swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object b_ssword_1 nrof 1 last_sp 6 type 15 face b_ssword_1.111 material 2 materialname bronze dam 2 weight 10000 value 7 editable 1024 attacktype 1 weapontype 1 name shortsword name_pl shortswords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object b_ssword_2 name shortsword nrof 1 last_sp 6 face b_ssword_2.111 material 2 materialname bronze dam 2 weight 8000 value 8 type 15 editable 1024 attacktype 1 weapontype 5 name_pl shortswords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object b_sword_1 nrof 1 name long sword last_sp 8 type 15 face b_sword_1.111 material 2 materialname bronze dam 4 weight 15000 value 11 editable 1024 attacktype 1 weapontype 1 name_pl long swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object b_sword_2 nrof 1 name long sword last_sp 8 type 15 face b_sword_2.111 material 2 materialname bronze dam 4 weight 14500 value 11 editable 1024 attacktype 1 weapontype 1 name_pl long swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object broadsword nrof 1 last_sp 8 type 15 face bsword_1.111 material 2 dam 9 weight 20000 value 50 editable 1024 attacktype 1 weapontype 1 name_pl broadswords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object broadsword_2 nrof 1 name broadsword last_sp 8 type 15 face bsword_2.111 material 2 dam 9 weight 21500 value 48 editable 1024 attacktype 1 weapontype 1 name_pl broadswords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object butterflysword_1 name butterflysword name_pl butterflyswords nrof 1 last_sp 5 face butterflysword_1.111 material 2 dam 4 weight 10000 value 45 type 15 editable 1024 attacktype 1 weapontype 5 client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object butterflysword_2 name butterflysword name_pl butterflyswords nrof 1 last_sp 5 face butterflysword_2.111 material 2 dam 4 weight 10000 value 45 type 15 editable 1024 attacktype 1 weapontype 5 client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object dagger nrof 1 last_sp 5 type 15 face dagger.111 material 2 dam 2 weight 2000 value 20 editable 1024 attacktype 1 weapontype 2 name_pl daggers client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object falchion nrof 1 last_sp 8 type 15 face falchion.111 material 2 dam 7 weight 13000 value 42 editable 1024 attacktype 1 weapontype 1 name_pl falchions client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object hooksword name hooksword nrof 1 last_sp 7 type 15 face hooksword.111 material 2 dam 6 ac 2 weight 13000 value 50 editable 1024 attacktype 1 weapontype 4 name_pl hookswords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object katana_1 name katana nrof 1 last_sp 6 type 15 face katana_1.111 material 2 dam 7 weight 11000 value 80 editable 1024 attacktype 1 weapontype 4 name_pl katanas client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object light_sword nrof 1 name light sword last_sp 8 type 15 face lsword.111 material 2 dam 6 weight 11500 value 44 editable 1024 attacktype 1 weapontype 1 name_pl light swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object nineringsword nrof 1 last_sp 8 type 15 face nineringsword.111 material 2 dam 9 weight 16000 value 65 editable 1024 attacktype 1 weapontype 1 name nine ring sword name_pl nine ring swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object rapier nrof 1 last_sp 8 type 15 face rapier.111 material 2 dam 7 weight 10000 value 38 editable 1024 attacktype 1 weapontype 2 name_pl rapiers client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object sabre nrof 1 last_sp 8 type 15 face sabre.111 material 2 dam 7 weight 13500 value 38 editable 1024 attacktype 1 weapontype 4 name_pl sabres client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object scimitar nrof 1 last_sp 8 type 15 face scimitar.111 material 2 dam 8 weight 15000 value 42 editable 1024 can_impale 1 can_cut 1 can_parry 1 attacktype 1 weapontype 1 name_pl scimitars client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object serp_sword nrof 1 name Serpentman sword last_sp 8 type 15 face serp_sword.111 material 32 dam 6 can_cut 1 weight 3000 value 25 editable 1024 attacktype 1 weapontype 1 name_pl Serpentman swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object sicklesword nrof 1 last_sp 4 type 15 face sicklesword.111 material 2 dam 8 weight 8600 value 440 editable 1024 attacktype 1 weapontype 1 name sickle sword name_pl sickle swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object shortsword nrof 1 last_sp 6 type 15 face ssword_1.111 material 2 dam 4 weight 10000 value 30 editable 1024 attacktype 1 weapontype 1 name_pl shortswords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object shortsword_2 name shortsword nrof 1 last_sp 6 face ssword_2.111 material 2 dam 4 weight 8000 value 35 type 15 editable 1024 attacktype 1 weapontype 5 name_pl shortswords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object sword nrof 1 name long sword last_sp 8 type 15 face sword_1.111 material 2 dam 8 weight 15000 value 45 editable 1024 attacktype 1 weapontype 1 name_pl long swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object sword_2 nrof 1 name long sword last_sp 8 type 15 face sword_2.111 material 2 dam 8 weight 14500 value 45 editable 1024 attacktype 1 weapontype 1 name_pl long swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object sword_3 nrof 1 name two handed sword name_pl two handed swords last_sp 8 type 15 face sword_3.111 material 2 dam 14 weight 25000 value 53 editable 1024 attacktype 1 weapontype 1 client_type 101 body_arm -2 skill two handed weapons editor_folder weapon/sword end Object sword_4 nrof 1 name sword last_sp 8 type 15 face sword_4.111 material 2 dam 8 weight 15500 value 55 editable 1024 attacktype 1 weapontype 1 name_pl swords client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object t_dagger nrof 1 name throwing dagger last_sp 4 type 15 face t_dagger.131 animation t_dagger is_animated 0 is_turnable 1 is_thrown 1 material 2 dam 1 weight 1500 value 35 editable 1024 attacktype 1 weapontype 2 name_pl throwing daggers client_type 101 body_arm -1 skill one handed weapons editor_folder weapon/sword end Object vlongsword nrof 1 name two handed sword name_pl two handed swords last_sp 8 type 15 face vlongsword.111 material 2 dam 18 weight 28000 value 500 editable 1024 attacktype 1 weapontype 1 client_type 101 body_arm -2 skill two handed weapons editor_folder weapon/sword end