1 |
# List of artifact modifiers |
2 |
# |
3 |
# Note: |
4 |
# Attributes (str, dex, etc) are modifiers to the previous |
5 |
# value - positive will increase it by that much, negative |
6 |
# will decrease it. |
7 |
# |
8 |
# cursed and damned flags will make the object cursed/damned. |
9 |
# no way to remove cursed/damnedness right now. If the |
10 |
# object is cursed, the present magic value will become |
11 |
# negative (ie, a +1 sword will become -1 cursed.) |
12 |
# |
13 |
# immune, protected, vulnerable, path_attuned, path_denied, |
14 |
# path_repelled values are OR'd to existing values. |
15 |
# |
16 |
# luck,exp, wc and ac increase the value by that amount (which means |
17 |
# a negative value will decrease the value) |
18 |
# |
19 |
# lifesave, reflect_spell, reflect_missile, stealth, xrays, |
20 |
# and make_invisible invisible sets the appropriate value |
21 |
# in the new artifact. No way to remove these abilities. |
22 |
# |
23 |
# if stand_still is set, the object will not be animated |
24 |
# (useful if giving an artifact a new image when the object |
25 |
# it is being created from is animated. |
26 |
# |
27 |
# nrof is the number of object to be created. A range |
28 |
# of 1-nrof of objects will be created. If 0, then the |
29 |
# default number will be used instead. |
30 |
# |
31 |
# hp, maxhp, sp, maxsp, food, level have this: If the value is |
32 |
# positive, it is increased by that amount. If negative, the |
33 |
# artifact is created with that value absolute (ie, hp -5 |
34 |
# will create and artifact with hp value of 5) |
35 |
# |
36 |
# dam: If negative, absolute value is used (as in |
37 |
# hp, maxhp, etc above). If positive, it acts as a percentage |
38 |
# in increments of 10 (a value of 10 has the normal value, 5 |
39 |
# would be half normal, 20 twice, etc. |
40 |
# |
41 |
# weight, last_sp, gen_sp_armour is in percent (200% would |
42 |
# be twice normal, 50% half of normal). Negative values |
43 |
# work the same as armour and dam. |
44 |
# |
45 |
# 'value' is a multiplier to the previous value (value 10 |
46 |
# means the object is worth 10 times normal) |
47 |
# |
48 |
# the 'material', 'attacktype', 'slaying', and 'msg' elements will |
49 |
# replace exiting values. |
50 |
# |
51 |
# magic is the mininum magic for an item to become that artifact. |
52 |
# |
53 |
# item_power is the additional number of enchantments to count for |
54 |
# this item. This can be negative. Note that this information is |
55 |
# only relevant for equipment that is applied for long periods of time. |
56 |
# I've made a quick pass through this file and put in item_power |
57 |
# values, but these almost certainly need to be refined. |
58 |
# |
59 |
# If the value is not described above, changing it probably is |
60 |
# not supported. |
61 |
# |
62 |
# This file has been changed around in 0.91.1 to allow better |
63 |
# control of probability and creation conditions. |
64 |
# |
65 |
# Allowed is followed with a comma seperated list of items that |
66 |
# that artifact is allowed for. A ! can precede the object name, |
67 |
# to mean that the object is allowed for all objects except those with |
68 |
# that name. The name will be matched to either the normal item |
69 |
# name, or the name of the archetype. |
70 |
# |
71 |
# After the 'Allowed <whatever>' field, a 'chance <value>' field |
72 |
# follows. This is how likely the item is to be created. It is relative |
73 |
# to other objects of the same type. What happens is that all of the |
74 |
# artifacts with the same type are put on 1 list, and their chance |
75 |
# field is summed together. Then, when an artifact is created, |
76 |
# a roll is made based on that sum, and the appropriate artifact |
77 |
# is chosen. If the item being transformed can not turn into that |
78 |
# artifact (magic bonus, difficulty (see below), or just not 'Allowed'), |
79 |
# it will be re-rolled, attempting to make an artifact again. The number |
80 |
# of re-rolls attempted is determined in the treasure.c file. It is, |
81 |
# by default, 1. |
82 |
# |
83 |
# 'difficulty <value>' can also be included before the 'Object <name>' |
84 |
# field. If set, the difficulty must be greater or equal to that |
85 |
# value in order to the object to be created. This can make it so that |
86 |
# some items are never created on easy maps. |
87 |
# |
88 |
# Note that the above mentioned fields (chance, difficulty) must be set |
89 |
# before the Object command - if they are placed between the Object and |
90 |
# End commands, they will have no affect. |
91 |
# |
92 |
# Because of these changes, general artifact types are no longer allowed. |
93 |
# This is for a few reasons: 1) With no type, it would not be possible |
94 |
# to know what lists to put it on. If it put it on all lists |
95 |
# presently existing, then the order of this file would become relevant, |
96 |
# 2) Since chance is now a a field, and different items types have |
97 |
# different total chances, using a generic chance value could have |
98 |
# unexpected results. |
99 |
# |
100 |
# Various notes: |
101 |
# chance is meaningless if there is only 1 artifact of a certain |
102 |
# type. It will always be generated, no matter what the chance |
103 |
# is set to. As such, if adding an artifact for a new type, |
104 |
# make sure there are at least two, unless you always want |
105 |
# that specific one to be generated. |
106 |
# |
107 |
# running crossfire with -m3 creates a nice list of this |
108 |
# table. Good for debugging if you seem to have problems with |
109 |
# some entry. |
110 |
# |
111 |
# Try to keep common types of items together. For example, keep |
112 |
# all helmets types together, all weapon types, etc. From there, |
113 |
# try to group by subtype (plate mails, leathers, chains, crowns, |
114 |
# etc.) This just makes it easier to find stuff. From their, it |
115 |
# might be nice to keep them in chance order, but most aren't in |
116 |
# that right now. |
117 |
# |
118 |
# Monsters |
119 |
# Note: Only generated monsters are affected (just like items) - monsters |
120 |
# already on the map are not affected. Also, many of the values (exp, hp, |
121 |
# maxhp) are fixed addition values, so if creating generic types (like the |
122 |
# Leader and Chief types), you what to keep the Allowed monsters at roughly |
123 |
# the same power. |
124 |
# As of now, 1:10 monsters can become artifact monsters. This is set in |
125 |
# time.c |
126 |
allowed orc |
127 |
chance 10 |
128 |
object Leader |
129 |
type 0 |
130 |
wc 1 |
131 |
ac 1 |
132 |
hp 12 |
133 |
maxhp 12 |
134 |
exp 20 |
135 |
level 1 |
136 |
resist_physical 20 |
137 |
dam 13 |
138 |
face orc_leader.x11 |
139 |
stand_still 1 |
140 |
end |
141 |
# |
142 |
allowed goblin |
143 |
chance 10 |
144 |
object Leader |
145 |
type 0 |
146 |
wc 1 |
147 |
ac 1 |
148 |
hp 10 |
149 |
maxhp 10 |
150 |
exp 20 |
151 |
level 1 |
152 |
resist_physical 20 |
153 |
dam 13 |
154 |
face goblin_leader.x11 |
155 |
stand_still 1 |
156 |
end |
157 |
# |
158 |
allowed gnoll |
159 |
chance 10 |
160 |
object Leader |
161 |
type 0 |
162 |
wc 1 |
163 |
ac 1 |
164 |
hp 13 |
165 |
maxhp 13 |
166 |
exp 20 |
167 |
level 1 |
168 |
resist_physical 20 |
169 |
dam 13 |
170 |
face gnoll_leader.x11 |
171 |
stand_still 1 |
172 |
end |
173 |
# |
174 |
allowed ogre |
175 |
chance 10 |
176 |
object Leader |
177 |
type 0 |
178 |
wc 1 |
179 |
ac 1 |
180 |
hp 15 |
181 |
maxhp 15 |
182 |
exp 20 |
183 |
level 1 |
184 |
resist_physical 20 |
185 |
dam 13 |
186 |
face ogre_leader.x11 |
187 |
stand_still 1 |
188 |
end |
189 |
# |
190 |
allowed skeleton |
191 |
chance 5 |
192 |
object Leader |
193 |
type 0 |
194 |
hp 15 |
195 |
maxhp 15 |
196 |
exp 40 |
197 |
level 2 |
198 |
resist_physical 20 |
199 |
dam 1 |
200 |
face skeleton_leader.x11 |
201 |
stand_still 1 |
202 |
end |
203 |
# |
204 |
allowed beholder |
205 |
chance 5 |
206 |
object Leader |
207 |
type 0 |
208 |
wc 5 |
209 |
ac 2 |
210 |
hp 15 |
211 |
maxhp 5 |
212 |
exp 500 |
213 |
level 2 |
214 |
resist_physical 40 |
215 |
dam 15 |
216 |
face beholder.x11 |
217 |
stand_still 1 |
218 |
end |
219 |
# |
220 |
allowed orc |
221 |
chance 2 |
222 |
object Chief |
223 |
type 0 |
224 |
wc 2 |
225 |
ac 2 |
226 |
hp 20 |
227 |
maxhp 20 |
228 |
exp 80 |
229 |
level 2 |
230 |
resist_physical 30 |
231 |
dam 14 |
232 |
face orc_chief.x11 |
233 |
stand_still 1 |
234 |
end |
235 |
# |
236 |
allowed goblin |
237 |
chance 2 |
238 |
object Chief |
239 |
type 0 |
240 |
wc 2 |
241 |
ac 2 |
242 |
hp 20 |
243 |
maxhp 20 |
244 |
exp 100 |
245 |
level 2 |
246 |
resist_physical 30 |
247 |
dam 13 |
248 |
face goblin_chief.x11 |
249 |
stand_still 1 |
250 |
end |
251 |
# |
252 |
allowed gnoll |
253 |
chance 2 |
254 |
object Chief |
255 |
type 0 |
256 |
wc 2 |
257 |
ac 2 |
258 |
hp 20 |
259 |
maxhp 20 |
260 |
exp 100 |
261 |
level 2 |
262 |
resist_physical 30 |
263 |
dam 14 |
264 |
face gnoll_chief.x11 |
265 |
stand_still 1 |
266 |
end |
267 |
# |
268 |
allowed ogre |
269 |
chance 2 |
270 |
object Chief |
271 |
type 0 |
272 |
wc 2 |
273 |
ac 2 |
274 |
hp 22 |
275 |
maxhp 22 |
276 |
exp 150 |
277 |
level 2 |
278 |
resist_physical 30 |
279 |
dam 19 |
280 |
face ogre_chief.x11 |
281 |
stand_still 1 |
282 |
end |
283 |
# |
284 |
allowed skeleton |
285 |
chance 2 |
286 |
object Chief |
287 |
type 0 |
288 |
wc 1 |
289 |
hp 10 |
290 |
maxhp 15 |
291 |
exp 50 |
292 |
level 2 |
293 |
resist_physical 40 |
294 |
dam 1 |
295 |
face skeleton_chief.x11 |
296 |
stand_still 1 |
297 |
end |
298 |
# |
299 |
# Just to fix probability some. |
300 |
allowed orc,goblin,ogre,gnoll,beholder |
301 |
chance 20 |
302 |
object NONE |
303 |
end |
304 |
# |
305 |
# Weapons: |
306 |
# |
307 |
allowed all |
308 |
chance 10 |
309 |
object Ilrya |
310 |
type 15 |
311 |
value 10 |
312 |
weight 80 |
313 |
end |
314 |
# |
315 |
allowed all |
316 |
chance 5 |
317 |
object Lythander |
318 |
type 15 |
319 |
value 20 |
320 |
luck 1 |
321 |
weight 90 |
322 |
item_power 1 |
323 |
end |
324 |
# |
325 |
allowed all |
326 |
chance 5 |
327 |
object Fear |
328 |
type 15 |
329 |
value 30 |
330 |
attacktype 16385 |
331 |
resist_fear 100 |
332 |
weight 90 |
333 |
item_power 2 |
334 |
end |
335 |
# |
336 |
allowed all |
337 |
chance 20 |
338 |
object Woe |
339 |
type 15 |
340 |
cursed 1 |
341 |
Str -1 |
342 |
Con -1 |
343 |
Dex -1 |
344 |
Wis -1 |
345 |
Int -1 |
346 |
Pow -1 |
347 |
Cha -1 |
348 |
luck -1 |
349 |
value 5 |
350 |
end |
351 |
# |
352 |
allowed all |
353 |
chance 20 |
354 |
object Mass |
355 |
type 15 |
356 |
value 5 |
357 |
cursed 1 |
358 |
weight 300 |
359 |
dam 15 |
360 |
wc -3 |
361 |
end |
362 |
# |
363 |
allowed all |
364 |
chance 10 |
365 |
object Gnarg |
366 |
type 15 |
367 |
value 10 |
368 |
dam 12 |
369 |
resist_poison 30 |
370 |
Cha -1 |
371 |
item_power 1 |
372 |
end |
373 |
# |
374 |
allowed all |
375 |
chance 6 |
376 |
object Zormola |
377 |
type 15 |
378 |
value 15 |
379 |
weight 80 |
380 |
wc 2 |
381 |
item_power 2 |
382 |
end |
383 |
# |
384 |
allowed all |
385 |
chance 5 |
386 |
object Ixalovh |
387 |
type 15 |
388 |
value 10 |
389 |
sp 1 |
390 |
grace 1 |
391 |
magic 1 |
392 |
item_power 1 |
393 |
end |
394 |
# |
395 |
allowed axe,axe_2,axe_3,axe_4,axe_5,battle_axe,stoneaxe,poleaxe,morningstar,large_morningstar,nunchacu_1,nunchacu_2,hammer,mace,mace_2,lspear,spear,club,quarterstaff,big_club,stonehammer,stake,bonecrusher,mjoellnir,skullcleaver |
396 |
chance 20 |
397 |
object Gaea |
398 |
type 15 |
399 |
value 50 |
400 |
hp 1 |
401 |
dam 11 |
402 |
magic 2 |
403 |
item_power 1 |
404 |
end |
405 |
# |
406 |
allowed all |
407 |
chance 20 |
408 |
object Kragi |
409 |
type 15 |
410 |
value 50 |
411 |
magic 3 |
412 |
Con 1 |
413 |
dam 11 |
414 |
item_power 1 |
415 |
end |
416 |
# |
417 |
allowed all |
418 |
chance 6 |
419 |
object Morgul |
420 |
type 15 |
421 |
value 15 |
422 |
magic 3 |
423 |
dam 20 |
424 |
wc -3 |
425 |
Str -2 |
426 |
Dex -2 |
427 |
Con -2 |
428 |
damned 1 |
429 |
end |
430 |
# |
431 |
allowed all |
432 |
chance 5 |
433 |
object Slay Ogre |
434 |
type 15 |
435 |
slaying ogre |
436 |
value 20 |
437 |
magic 1 |
438 |
item_power 2 |
439 |
end |
440 |
# |
441 |
allowed all |
442 |
chance 15 |
443 |
object Valriel |
444 |
type 15 |
445 |
slaying demon |
446 |
last_sp 120 |
447 |
value 30 |
448 |
magic 2 |
449 |
msg |
450 |
This weapon faintly glows with a |
451 |
warm radiance that casts no shadows. |
452 |
Just holding it gives you the |
453 |
courage to send the most evil monsters |
454 |
back to whatever Hell they came from. |
455 |
endmsg |
456 |
item_power 2 |
457 |
end |
458 |
# |
459 |
allowed all |
460 |
chance 15 |
461 |
object Gorokh |
462 |
type 15 |
463 |
slaying angel |
464 |
last_sp 120 |
465 |
value 30 |
466 |
magic 2 |
467 |
msg |
468 |
This weapon faintly glows with a |
469 |
dark radiance that makes shadows |
470 |
seem deeper and darker than they |
471 |
should be. You have a strong |
472 |
feeling that even the mightiest |
473 |
champions of light must fall to |
474 |
such powerful darkness. |
475 |
endmsg |
476 |
item_power 2 |
477 |
end |
478 |
# |
479 |
allowed all |
480 |
chance 8 |
481 |
object the Devourers |
482 |
type 15 |
483 |
value 30 |
484 |
attacktype 65553 |
485 |
magic 1 |
486 |
msg |
487 |
This weapon radiates a bone-chilling |
488 |
aura of otherworldly cold. |
489 |
endmsg |
490 |
item_power 2 |
491 |
end |
492 |
# |
493 |
allowed all |
494 |
chance 3 |
495 |
object Doom |
496 |
type 15 |
497 |
damned 1 |
498 |
Str -5 |
499 |
Con -5 |
500 |
Dex -5 |
501 |
Wis -5 |
502 |
Int -5 |
503 |
Pow -5 |
504 |
Cha -5 |
505 |
value 30 |
506 |
magic 1 |
507 |
end |
508 |
# |
509 |
allowed all |
510 |
chance 20 |
511 |
object Crolmi |
512 |
type 15 |
513 |
value 40 |
514 |
magic 3 |
515 |
Str 1 |
516 |
weight 110 |
517 |
item_power 1 |
518 |
end |
519 |
# |
520 |
allowed all |
521 |
chance 2 |
522 |
object Great Mass |
523 |
type 15 |
524 |
value 50 |
525 |
damned 1 |
526 |
weight 600 |
527 |
dam 25 |
528 |
wc -5 |
529 |
end |
530 |
# |
531 |
allowed all |
532 |
chance 2 |
533 |
object Slay Troll |
534 |
type 15 |
535 |
slaying troll |
536 |
value 50 |
537 |
magic 2 |
538 |
item_power 2 |
539 |
end |
540 |
# |
541 |
allowed all |
542 |
chance 2 |
543 |
object Slay Undead |
544 |
type 15 |
545 |
slaying undead |
546 |
value 50 |
547 |
magic 2 |
548 |
msg |
549 |
This vicious weapon is designed |
550 |
specifically for destroying any |
551 |
abominations that have risen from |
552 |
their graves and making sure they |
553 |
stay dead this time. |
554 |
endmsg |
555 |
item_power 2 |
556 |
end |
557 |
# |
558 |
allowed all |
559 |
chance 1 |
560 |
object Slay Dragon |
561 |
type 15 |
562 |
slaying dragon |
563 |
value 100 |
564 |
magic 3 |
565 |
item_power 2 |
566 |
end |
567 |
# |
568 |
allowed all |
569 |
chance 1 |
570 |
object Slay Beholder |
571 |
type 15 |
572 |
slaying beholder |
573 |
value 150 |
574 |
resist_magic 20 |
575 |
magic 3 |
576 |
item_power 3 |
577 |
end |
578 |
# |
579 |
allowed all |
580 |
chance 10 |
581 |
object Rhyz |
582 |
type 15 |
583 |
value 80 |
584 |
magic 4 |
585 |
Str 1 |
586 |
Dex 1 |
587 |
weight 90 |
588 |
item_power 2 |
589 |
end |
590 |
# |
591 |
allowed all |
592 |
chance 10 |
593 |
object Glamdri |
594 |
type 15 |
595 |
value 150 |
596 |
magic 4 |
597 |
resist_magic 30 |
598 |
Int 1 |
599 |
Pow 1 |
600 |
weight 90 |
601 |
item_power 5 |
602 |
end |
603 |
# |
604 |
allowed all |
605 |
chance 5 |
606 |
object Berserkergang |
607 |
type 15 |
608 |
value 15 |
609 |
magic 4 |
610 |
dam 30 |
611 |
wc 7 |
612 |
Str 7 |
613 |
Dex 7 |
614 |
Con 7 |
615 |
Int -10 |
616 |
Wis -10 |
617 |
Cha -15 |
618 |
resist_magic 20 |
619 |
material 256 |
620 |
weight 50 |
621 |
exp 3 |
622 |
hp 2 |
623 |
msg |
624 |
This weapon burns with a supernatural rage: its anger invests the wielder |
625 |
and empowers G<him|her>. However, it also clouds H<his|her> thoughts, and |
626 |
drool is very unattractive. |
627 |
endmsg |
628 |
attacktype 16385 |
629 |
damned 1 |
630 |
end |
631 |
# |
632 |
# This item is attack type weaponmagic. It only happens in weapons that |
633 |
# are already pretty magical (+3 or better). Thus, while the chance |
634 |
# may look high, since there are not that many +3 or better weapons |
635 |
# created, it will not be created that often. |
636 |
# |
637 |
allowed all |
638 |
chance 10 |
639 |
object Magic Hitting |
640 |
type 15 |
641 |
magic 3 |
642 |
value 20 |
643 |
attacktype 256 |
644 |
item_power 1 |
645 |
end |
646 |
# |
647 |
allowed axe,axe_2,axe_3,axe_4,axe_5,battle_axe,hammer,skullcleaver,mjoellnir,bonecrusher,frost_hammer |
648 |
chance 10 |
649 |
object Mostrai |
650 |
type 15 |
651 |
magic 1 |
652 |
value 12 |
653 |
dam 14 |
654 |
weight 115 |
655 |
end |
656 |
# |
657 |
allowed sword,sabre,rapier,scimitar,light_sword,katana_1,falchion |
658 |
chance 90 |
659 |
object Occidental Mages |
660 |
type 15 |
661 |
magic 2 |
662 |
value 20 |
663 |
msg |
664 |
The Ancient School of Occidental Mages created that weapon during |
665 |
the Empire Wars, charging it with their Chaotic Powers. |
666 |
endmsg |
667 |
event_attack_plugin Python |
668 |
event_attack /python/items/weapon_occidental_mages.py |
669 |
end |
670 |
# |
671 |
# |
672 |
# Swords (subtype of weapons) |
673 |
# |
674 |
allowed sword,sabre,rapier,scimitar,light_sword,katana_1,falchion |
675 |
chance 10 |
676 |
object Poisoning |
677 |
type 15 |
678 |
value 20 |
679 |
weight 80 |
680 |
attacktype 1025 |
681 |
item_power 1 |
682 |
end |
683 |
# |
684 |
# |
685 |
# Metal Weapons |
686 |
# |
687 |
allowed dagger,light_sword,shortsword,shortsword_2,taifu_1,trident,axe,axe_2,axe_3,axe_4,axe_5,battle_axe,poleaxe,morningstar,large_morningstar,hammer,mace,mace_2,lspear,spear,sword,sword_2,sword_3,sabre,rapier,rapier,scimitar,katana_1,falchion,broadsword,broadsword_2 |
688 |
chance 5 |
689 |
object Sorig |
690 |
type 15 |
691 |
magic 1 |
692 |
value 15 |
693 |
weight 95 |
694 |
attacktype 9 |
695 |
last_sp 125 |
696 |
item_power 1 |
697 |
end |
698 |
# |
699 |
allowed trident |
700 |
chance 5 |
701 |
object Ixalovh |
702 |
type 15 |
703 |
magic 2 |
704 |
value 20 |
705 |
weight 20 |
706 |
attacktype 17 |
707 |
resist_fire -10 |
708 |
Dex 2 |
709 |
Cha -1 |
710 |
Con -1 |
711 |
item_power 2 |
712 |
end |
713 |
# |
714 |
allowed dagger,axe,axe_2,axe_3,axe_4,axe_5,battle_axe,sword,sword_2,sword_3,sabre,rapier,scimitar,light_sword,katana_1,falchion,broadsword,broadsword_2,shortsword,shortsword_2,morningstar,large_morningstar,hammer,mace,mace_2,lspear,spear,poleaxe,taifu_1,trident |
715 |
chance 5 |
716 |
object Ruggilli |
717 |
type 15 |
718 |
magic 1 |
719 |
value 15 |
720 |
weight 85 |
721 |
attacktype 5 |
722 |
item_power 1 |
723 |
last_sp 110 |
724 |
end |
725 |
# |
726 |
# Daggers (subtype of weapons) |
727 |
# |
728 |
allowed dagger |
729 |
chance 10 |
730 |
object Poisoning |
731 |
type 15 |
732 |
value 20 |
733 |
weight 80 |
734 |
attacktype 1025 |
735 |
item_power 1 |
736 |
end |
737 |
# |
738 |
allowed dagger |
739 |
chance 10 |
740 |
object Paralysis |
741 |
type 15 |
742 |
value 30 |
743 |
weight 80 |
744 |
attacktype 4097 |
745 |
item_power 1 |
746 |
end |
747 |
# |
748 |
allowed dagger |
749 |
chance 10 |
750 |
object Madness |
751 |
type 15 |
752 |
value 10 |
753 |
weight 80 |
754 |
attacktype 33 |
755 |
item_power 1 |
756 |
end |
757 |
# |
758 |
# |
759 |
# Helmets |
760 |
# |
761 |
allowed helmet, crown |
762 |
chance 6 |
763 |
object Xebinon |
764 |
type 34 |
765 |
value 35 |
766 |
gen_sp_armour -2 |
767 |
path_attuned 1024 |
768 |
sp 1 |
769 |
magic 2 |
770 |
item_power 1 |
771 |
end |
772 |
# |
773 |
allowed all |
774 |
chance 1 |
775 |
object Blindness |
776 |
type 34 |
777 |
is_blind 1 |
778 |
magic 1 |
779 |
cursed 1 |
780 |
end |
781 |
# |
782 |
allowed full helmet,helmet |
783 |
chance 1 |
784 |
object Dark Vision |
785 |
type 34 |
786 |
can_see_in_dark 1 |
787 |
value 10 |
788 |
item_power 1 |
789 |
end |
790 |
# |
791 |
allowed full helmet,helmet |
792 |
chance 1 |
793 |
object Might |
794 |
type 34 |
795 |
value 500 |
796 |
magic 2 |
797 |
Str 1 |
798 |
Con 1 |
799 |
Dex 1 |
800 |
item_power 3 |
801 |
end |
802 |
# |
803 |
allowed full helmet |
804 |
chance 20 |
805 |
object Valriel |
806 |
type 34 |
807 |
value 50 |
808 |
magic 2 |
809 |
Wis 1 |
810 |
Cha 1 |
811 |
item_power 2 |
812 |
end |
813 |
# |
814 |
allowed full helmet |
815 |
chance 4 |
816 |
object Argoth |
817 |
type 34 |
818 |
value 25 |
819 |
magic 1 |
820 |
ac 1 |
821 |
Cha 1 |
822 |
resist_fire 30 |
823 |
resist_physical 8 |
824 |
msg |
825 |
Argoth was an ancient dwarven city |
826 |
in a mountain which was infested with |
827 |
dragons. The dwarves specialized in |
828 |
equipment which helped them survive their |
829 |
environment. |
830 |
endmsg |
831 |
item_power 3 |
832 |
end |
833 |
# |
834 |
allowed !crown |
835 |
chance 10 |
836 |
object Ilrya |
837 |
type 34 |
838 |
value 10 |
839 |
weight 80 |
840 |
end |
841 |
# |
842 |
allowed !crown |
843 |
chance 5 |
844 |
object Lythander |
845 |
type 34 |
846 |
value 20 |
847 |
luck 1 |
848 |
weight 90 |
849 |
item_power 1 |
850 |
end |
851 |
# |
852 |
allowed !crown |
853 |
chance 20 |
854 |
object Mass |
855 |
type 34 |
856 |
value 5 |
857 |
cursed 1 |
858 |
weight 400 |
859 |
end |
860 |
# |
861 |
allowed !crown |
862 |
chance 2 |
863 |
object Great Mass |
864 |
type 34 |
865 |
value 50 |
866 |
damned 1 |
867 |
weight 1000 |
868 |
end |
869 |
# |
870 |
allowed all |
871 |
chance 6 |
872 |
object Stupidity |
873 |
type 34 |
874 |
value 15 |
875 |
magic 1 |
876 |
Int -10 |
877 |
damned 1 |
878 |
end |
879 |
# |
880 |
allowed all |
881 |
chance 5 |
882 |
object Sorig |
883 |
type 34 |
884 |
value 20 |
885 |
ac 1 |
886 |
magic 1 |
887 |
resist_physical 8 |
888 |
resist_electricity 40 |
889 |
item_power 3 |
890 |
end |
891 |
# |
892 |
allowed all |
893 |
chance 3 |
894 |
object Doom |
895 |
type 34 |
896 |
damned 1 |
897 |
Str -5 |
898 |
Con -5 |
899 |
Dex -5 |
900 |
Wis -5 |
901 |
Int -5 |
902 |
Pow -5 |
903 |
Cha -5 |
904 |
value 30 |
905 |
magic 1 |
906 |
end |
907 |
# |
908 |
allowed all |
909 |
chance 20 |
910 |
object Woe |
911 |
type 34 |
912 |
cursed 1 |
913 |
Str -1 |
914 |
Con -1 |
915 |
Dex -1 |
916 |
Wis -1 |
917 |
Int -1 |
918 |
Pow -1 |
919 |
Cha -1 |
920 |
luck -1 |
921 |
value 5 |
922 |
end |
923 |
# |
924 |
# Crowns start here (subset of helmets ) |
925 |
# |
926 |
allowed crown |
927 |
chance 1 |
928 |
object the Magi |
929 |
type 34 |
930 |
value 500 |
931 |
sp 2 |
932 |
Int 2 |
933 |
Pow 2 |
934 |
item_power 6 |
935 |
end |
936 |
# |
937 |
allowed crown |
938 |
chance 1 |
939 |
object Fire |
940 |
type 34 |
941 |
value 100 |
942 |
resist_fire 30 |
943 |
path_attuned 2 |
944 |
path_repelled 4 |
945 |
item_power 2 |
946 |
end |
947 |
# |
948 |
allowed crown |
949 |
chance 10 |
950 |
object Lordliness |
951 |
magic 2 |
952 |
type 34 |
953 |
value 10 |
954 |
Cha 2 |
955 |
item_power 2 |
956 |
end |
957 |
# |
958 |
allowed crown |
959 |
chance 6 |
960 |
object Rulership |
961 |
type 34 |
962 |
value 15 |
963 |
magic 3 |
964 |
Cha 1 |
965 |
Wis 1 |
966 |
item_power 2 |
967 |
end |
968 |
# |
969 |
allowed crown |
970 |
chance 4 |
971 |
object Might |
972 |
type 34 |
973 |
value 25 |
974 |
magic 3 |
975 |
Con 1 |
976 |
Str 1 |
977 |
item_power 2 |
978 |
end |
979 |
# |
980 |
# Shields |
981 |
# |
982 |
allowed all |
983 |
chance 10 |
984 |
object Ilrya |
985 |
type 33 |
986 |
value 10 |
987 |
weight 80 |
988 |
end |
989 |
# |
990 |
allowed all |
991 |
chance 20 |
992 |
object Mass |
993 |
type 33 |
994 |
value 5 |
995 |
cursed 1 |
996 |
weight 400 |
997 |
end |
998 |
# |
999 |
allowed all |
1000 |
chance 2 |
1001 |
object Great Mass |
1002 |
type 33 |
1003 |
value 50 |
1004 |
damned 1 |
1005 |
weight 1000 |
1006 |
end |
1007 |
# |
1008 |
allowed all |
1009 |
chance 2 |
1010 |
object Deflection |
1011 |
type 33 |
1012 |
value 50 |
1013 |
magic 2 |
1014 |
ac 3 |
1015 |
weight 110 |
1016 |
msg |
1017 |
This highly enchanted shield is |
1018 |
craftfully made to give more |
1019 |
protection than usual. |
1020 |
endmsg |
1021 |
item_power 2 |
1022 |
end |
1023 |
# |
1024 |
allowed all |
1025 |
chance 8 |
1026 |
object Mostrai |
1027 |
type 33 |
1028 |
value 24 |
1029 |
magic 1 |
1030 |
resist_fire 20 |
1031 |
item_power 1 |
1032 |
end |
1033 |
# |
1034 |
allowed all |
1035 |
chance 8 |
1036 |
object Gnarg |
1037 |
type 33 |
1038 |
magic 1 |
1039 |
value 12 |
1040 |
Cha -1 |
1041 |
ac 1 |
1042 |
resist_physical 10 |
1043 |
end |
1044 |
# This one is amazingly rare, I would be surprised if I ever saw one! |
1045 |
allowed high_shield |
1046 |
chance 1 |
1047 |
difficulty 10 |
1048 |
object holy light |
1049 |
type 33 |
1050 |
magic 3 |
1051 |
value 1200 |
1052 |
weight 90 |
1053 |
Cha 5 |
1054 |
ac 4 |
1055 |
reflect_spell 1 |
1056 |
resist_physical 50 |
1057 |
resist_drain 100 |
1058 |
resist_ghosthit 60 |
1059 |
resist_fire 25 |
1060 |
resist_cold 25 |
1061 |
glow_radius 1 |
1062 |
face holyshield.x11 |
1063 |
msg |
1064 |
Passed down from one of the elder |
1065 |
this shield is amazing. Its soft glow |
1066 |
hides a deep power which you feel |
1067 |
you can almost taste. It soon dawns |
1068 |
on you that this must be one of the |
1069 |
most prized shields of all the lands. |
1070 |
endmsg |
1071 |
item_power 25 |
1072 |
end |
1073 |
# |
1074 |
allowed all |
1075 |
chance 3 |
1076 |
object Doom |
1077 |
type 33 |
1078 |
damned 1 |
1079 |
Str -5 |
1080 |
Con -5 |
1081 |
Dex -5 |
1082 |
Wis -5 |
1083 |
Int -5 |
1084 |
Pow -5 |
1085 |
Cha -5 |
1086 |
value 30 |
1087 |
magic 1 |
1088 |
end |
1089 |
# |
1090 |
allowed all |
1091 |
chance 20 |
1092 |
object Woe |
1093 |
type 33 |
1094 |
cursed 1 |
1095 |
Str -1 |
1096 |
Con -1 |
1097 |
Dex -1 |
1098 |
Wis -1 |
1099 |
Int -1 |
1100 |
Pow -1 |
1101 |
Cha -1 |
1102 |
luck -1 |
1103 |
value 5 |
1104 |
end |
1105 |
# |
1106 |
allowed all |
1107 |
chance 8 |
1108 |
object Gnarg |
1109 |
type 33 |
1110 |
magic 1 |
1111 |
value 12 |
1112 |
Cha -1 |
1113 |
ac 1 |
1114 |
resist_physical 10 |
1115 |
end |
1116 |
# |
1117 |
|
1118 |
# |
1119 |
# |
1120 |
# Gauntlets / Gloves |
1121 |
# |
1122 |
allowed gauntlets |
1123 |
chance 5 |
1124 |
object Sorig |
1125 |
type 100 |
1126 |
resist_physical 8 |
1127 |
resist_electricity 35 |
1128 |
attacktype 8 |
1129 |
weight 125 |
1130 |
value 175 |
1131 |
item_power 3 |
1132 |
end |
1133 |
# |
1134 |
allowed gloves |
1135 |
chance 10 |
1136 |
object Havok |
1137 |
type 100 |
1138 |
dam 4 |
1139 |
wc 2 |
1140 |
resist_physical 8 |
1141 |
weight 125 |
1142 |
value 175 |
1143 |
item_power 2 |
1144 |
end |
1145 |
# |
1146 |
allowed gloves |
1147 |
chance 10 |
1148 |
object Sorig |
1149 |
type 100 |
1150 |
resist_physical 5 |
1151 |
resist_electricity 30 |
1152 |
weight 125 |
1153 |
value 10 |
1154 |
item_power 2 |
1155 |
end |
1156 |
# |
1157 |
allowed all |
1158 |
chance 20 |
1159 |
object bladed steel |
1160 |
type 100 |
1161 |
resist_physical 10 |
1162 |
dam 2 |
1163 |
material 8194 |
1164 |
materialname steel |
1165 |
weight 125 |
1166 |
value 40 |
1167 |
end |
1168 |
# |
1169 |
allowed gauntlets |
1170 |
chance 20 |
1171 |
object the Titans |
1172 |
type 100 |
1173 |
resist_physical 10 |
1174 |
dam 8 |
1175 |
weight 2500 |
1176 |
value 40 |
1177 |
end |
1178 |
# |
1179 |
allowed gloves |
1180 |
chance 20 |
1181 |
object marksmanship |
1182 |
type 100 |
1183 |
resist_physical 2 |
1184 |
wc 4 |
1185 |
weight 95 |
1186 |
value 40 |
1187 |
item_power 4 |
1188 |
end |
1189 |
# |
1190 |
allowed gloves |
1191 |
chance 20 |
1192 |
object oiled leather |
1193 |
material 8200 |
1194 |
materialname leather |
1195 |
type 100 |
1196 |
resist_acid 25 |
1197 |
cha -4 |
1198 |
dex -2 |
1199 |
weight 115 |
1200 |
value 40 |
1201 |
end |
1202 |
|
1203 |
# |
1204 |
# Armour |
1205 |
# |
1206 |
allowed all |
1207 |
chance 10 |
1208 |
object Ilrya |
1209 |
type 16 |
1210 |
value 10 |
1211 |
weight 80 |
1212 |
msg |
1213 |
This armour is made of lighter and more expensive material. |
1214 |
endmsg |
1215 |
end |
1216 |
# |
1217 |
allowed all |
1218 |
chance 20 |
1219 |
object Mass |
1220 |
type 16 |
1221 |
value 5 |
1222 |
cursed 1 |
1223 |
weight 300 |
1224 |
end |
1225 |
# |
1226 |
allowed all |
1227 |
chance 2 |
1228 |
object Great Mass |
1229 |
type 16 |
1230 |
value 50 |
1231 |
damned 1 |
1232 |
weight 1000 |
1233 |
end |
1234 |
# |
1235 |
allowed all |
1236 |
chance 6 |
1237 |
object Clumsiness |
1238 |
type 16 |
1239 |
value 15 |
1240 |
Dex -1 |
1241 |
cursed 1 |
1242 |
end |
1243 |
# |
1244 |
allowed plate_mail,scale_mail |
1245 |
chance 6 |
1246 |
object Valriel |
1247 |
type 16 |
1248 |
value 20 |
1249 |
resist_physical 5 |
1250 |
resist_blind 40 |
1251 |
weight 110 |
1252 |
magic 1 |
1253 |
item_power 2 |
1254 |
end |
1255 |
# |
1256 |
allowed plate_mail,scale_mail |
1257 |
chance 6 |
1258 |
object Gorokh |
1259 |
type 16 |
1260 |
value 15 |
1261 |
ac 2 |
1262 |
resist_magic 15 |
1263 |
resist_fear 30 |
1264 |
resist_physical 15 |
1265 |
weight 105 |
1266 |
magic 1 |
1267 |
item_power 3 |
1268 |
end |
1269 |
# |
1270 |
allowed plate_mail,scale_mail |
1271 |
chance 6 |
1272 |
object Gnarg |
1273 |
type 16 |
1274 |
value 15 |
1275 |
ac 1 |
1276 |
resist_poison +45 |
1277 |
resist_magic -10 |
1278 |
weight 105 |
1279 |
magic 1 |
1280 |
item_power 2 |
1281 |
end |
1282 |
# |
1283 |
allowed plate_mail,scale_mail,dragon_mail |
1284 |
chance 6 |
1285 |
object Ruggilli |
1286 |
type 16 |
1287 |
value 55 |
1288 |
ac 1 |
1289 |
resist_physical 15 |
1290 |
resist_fire 35 |
1291 |
weight 90 |
1292 |
magic 2 |
1293 |
item_power 3 |
1294 |
end |
1295 |
# |
1296 |
allowed all |
1297 |
chance 10 |
1298 |
object Gaea |
1299 |
type 16 |
1300 |
value 25 |
1301 |
ac 1 |
1302 |
hp 1 |
1303 |
resist_drain 30 |
1304 |
resist_deplete 30 |
1305 |
resist_death 30 |
1306 |
resist_physical 10 |
1307 |
magic 2 |
1308 |
item_power 5 |
1309 |
end |
1310 |
# |
1311 |
allowed all |
1312 |
chance 6 |
1313 |
object Protection |
1314 |
type 16 |
1315 |
value 15 |
1316 |
ac 2 |
1317 |
resist_physical 20 |
1318 |
magic 3 |
1319 |
msg |
1320 |
The quality of this superb armour |
1321 |
is extreme; it gives much more |
1322 |
protection than any made today. |
1323 |
It is very old, probably from some |
1324 |
lost civilization who had much |
1325 |
better skills, but it doesn't look |
1326 |
worn at all. It is obviously highly |
1327 |
enchanted. |
1328 |
endmsg |
1329 |
item_power 3 |
1330 |
end |
1331 |
# |
1332 |
allowed all |
1333 |
chance 6 |
1334 |
object Berwean |
1335 |
type 16 |
1336 |
value 15 |
1337 |
ac -1 |
1338 |
resist_physical 8 |
1339 |
last_sp 150 |
1340 |
exp 1 |
1341 |
weight 70 |
1342 |
msg |
1343 |
This armour is made of very light and |
1344 |
expensive material. As a result you |
1345 |
can move much faster in it, but it gives |
1346 |
a bit worse protection than normal armour. |
1347 |
endmsg |
1348 |
end |
1349 |
# |
1350 |
allowed all |
1351 |
chance 3 |
1352 |
object Doom |
1353 |
type 16 |
1354 |
damned 1 |
1355 |
Str -5 |
1356 |
Con -5 |
1357 |
Dex -5 |
1358 |
Wis -5 |
1359 |
Int -5 |
1360 |
Pow -5 |
1361 |
Cha -5 |
1362 |
value 30 |
1363 |
magic 1 |
1364 |
end |
1365 |
# |
1366 |
allowed all |
1367 |
chance 20 |
1368 |
object Woe |
1369 |
type 16 |
1370 |
cursed 1 |
1371 |
Str -1 |
1372 |
Con -1 |
1373 |
Dex -1 |
1374 |
Wis -1 |
1375 |
Int -1 |
1376 |
Pow -1 |
1377 |
Cha -1 |
1378 |
luck -1 |
1379 |
value 5 |
1380 |
end |
1381 |
# |
1382 |
allowed plate_mail |
1383 |
chance 1 |
1384 |
object Power |
1385 |
type 16 |
1386 |
value 150 |
1387 |
magic 4 |
1388 |
Str 1 |
1389 |
resist_fire 30 |
1390 |
weight 200 |
1391 |
last_sp 5 |
1392 |
resist_physical 20 |
1393 |
ac 1 |
1394 |
msg |
1395 |
This extremely unique platemail was made |
1396 |
for the line of dwarven kings in one of the |
1397 |
vanished northern kingdoms of old. |
1398 |
Due to its magic, it will fit creatures of any size. |
1399 |
It is highly enchanted, increasing the strength of the |
1400 |
wearer and protecting against fire. |
1401 |
Unfortunately it is also very heavy, limiting speed somewhat. |
1402 |
endmsg |
1403 |
item_power 4 |
1404 |
end |
1405 |
# |
1406 |
allowed plate_mail |
1407 |
chance 5 |
1408 |
object Prowess |
1409 |
type 16 |
1410 |
resist_physical 30 |
1411 |
weight 250 |
1412 |
ac 1 |
1413 |
Str 2 |
1414 |
Dex 2 |
1415 |
Int -5 |
1416 |
Pow -5 |
1417 |
value 100 |
1418 |
msg |
1419 |
This very heavy armour gives protection |
1420 |
greater than normal mail. It is created |
1421 |
for fighters - the high weight and the fact |
1422 |
that it clouds the mind makes it unsuitable for |
1423 |
mages. It increases the wearer's strength and |
1424 |
dexterity, making G<him|her> even more fearsome in |
1425 |
battle. |
1426 |
endmsg |
1427 |
end |
1428 |
# |
1429 |
allowed leather_armour,mithril_chainmail |
1430 |
chance 10 |
1431 |
object Irial |
1432 |
type 16 |
1433 |
value 10 |
1434 |
Cha 1 |
1435 |
msg |
1436 |
This armour, which is of elven origin, |
1437 |
is beautifully decorated with ancient emblems. |
1438 |
endmsg |
1439 |
item_power 1 |
1440 |
end |
1441 |
# |
1442 |
# Robes (subtype of armor) |
1443 |
# |
1444 |
allowed robe |
1445 |
chance 10 |
1446 |
object Displacement |
1447 |
type 16 |
1448 |
value 100 |
1449 |
ac 3 |
1450 |
msg |
1451 |
This robe blurs the vision of those trying |
1452 |
to attack, making the wearer more difficult to hit. |
1453 |
endmsg |
1454 |
item_power 3 |
1455 |
end |
1456 |
# |
1457 |
allowed robe |
1458 |
chance 10 |
1459 |
object metal weave |
1460 |
face metalrobe.x11 |
1461 |
material 2 |
1462 |
type 16 |
1463 |
value 100 |
1464 |
weight 150 |
1465 |
resist_physical 15 |
1466 |
ac 3 |
1467 |
msg |
1468 |
This magical robe is somehow woven of |
1469 |
metal fibers. |
1470 |
endmsg |
1471 |
item_power 3 |
1472 |
end |
1473 |
# |
1474 |
# Rings |
1475 |
# |
1476 |
# Ring of Thieves |
1477 |
# |
1478 |
allowed all |
1479 |
chance 20 |
1480 |
object Thieves |
1481 |
value 80 |
1482 |
type 70 |
1483 |
face ring.x17 |
1484 |
exp 5 |
1485 |
Dex 3 |
1486 |
stealth 1 |
1487 |
can_see_in_dark 1 |
1488 |
item_power 10 |
1489 |
end |
1490 |
# |
1491 |
#Ring of Fighting |
1492 |
# |
1493 |
allowed all |
1494 |
chance 32 |
1495 |
object Fighting |
1496 |
face ring.x17 |
1497 |
type 70 |
1498 |
value 30 |
1499 |
Str 1 |
1500 |
Con 1 |
1501 |
exp 2 |
1502 |
wc 2 |
1503 |
dam 2 |
1504 |
hp 1 |
1505 |
item_power 9 |
1506 |
end |
1507 |
# |
1508 |
#Ring of Combat |
1509 |
# |
1510 |
allowed all |
1511 |
chance 8 |
1512 |
object Combat |
1513 |
type 70 |
1514 |
face ring.x17 |
1515 |
value 130 |
1516 |
Str 1 |
1517 |
Con 1 |
1518 |
Dex 1 |
1519 |
wc 2 |
1520 |
exp 3 |
1521 |
magic -1 |
1522 |
resist_physical 10 |
1523 |
resist_magic -5 |
1524 |
dam 2 |
1525 |
hp 1 |
1526 |
item_power 8 |
1527 |
end |
1528 |
# |
1529 |
# |
1530 |
#Ring of Strife |
1531 |
# |
1532 |
allowed all |
1533 |
chance 4 |
1534 |
object Strife |
1535 |
type 70 |
1536 |
face ring.x17 |
1537 |
value 230 |
1538 |
exp 4 |
1539 |
Str 2 |
1540 |
Con 2 |
1541 |
Dex 2 |
1542 |
Wis -1 |
1543 |
Int -1 |
1544 |
wc 2 |
1545 |
magic -1 |
1546 |
resist_physical 20 |
1547 |
resist_magic -15 |
1548 |
ac 1 |
1549 |
dam 3 |
1550 |
hp 2 |
1551 |
item_power 6 |
1552 |
end |
1553 |
# |
1554 |
#Ring of War |
1555 |
# |
1556 |
allowed all |
1557 |
chance 1 |
1558 |
object War |
1559 |
face ring.x17 |
1560 |
type 70 |
1561 |
value 350 |
1562 |
Str 3 |
1563 |
Con 3 |
1564 |
Dex 3 |
1565 |
Int -1 |
1566 |
Wis -1 |
1567 |
Pow -1 |
1568 |
magic -5 |
1569 |
exp 5 |
1570 |
resist_physical 30 |
1571 |
resist_magic -20 |
1572 |
hp 3 |
1573 |
dam 5 |
1574 |
ac 2 |
1575 |
wc 3 |
1576 |
item_power 7 |
1577 |
end |
1578 |
# |
1579 |
#Ring of Ice |
1580 |
# |
1581 |
allowed all |
1582 |
chance 33 |
1583 |
object Ice |
1584 |
face ring.x17 |
1585 |
#color_fg light_blue |
1586 |
type 70 |
1587 |
value 30 |
1588 |
resist_cold 30 |
1589 |
path_attuned 4 |
1590 |
msg |
1591 |
This elemental ring is one of those made at |
1592 |
the Guild of Magicks by the powerful wizards |
1593 |
who survived the ancient war of the elementals. |
1594 |
The wielder is surrounded by a thin, almost |
1595 |
invisible, globe of warmth; which protects |
1596 |
against cold. It also grants its holder |
1597 |
greater control of cold spells. |
1598 |
endmsg |
1599 |
item_power 3 |
1600 |
end |
1601 |
# |
1602 |
allowed all |
1603 |
chance 28 |
1604 |
object Fire |
1605 |
face ring.x17 |
1606 |
#color_fg red |
1607 |
type 70 |
1608 |
value 35 |
1609 |
resist_fire 30 |
1610 |
path_attuned 2 |
1611 |
msg |
1612 |
This elemental ring is one of those |
1613 |
made at the Guild of Magicks by the |
1614 |
powerful wizards who survived the |
1615 |
ancient war of the elementals. |
1616 |
The wielder is surrounded by a thin, |
1617 |
almost invisible, globe of coolness; |
1618 |
which protects against heat. It also |
1619 |
grants the holder greater facility |
1620 |
with fire spells. |
1621 |
endmsg |
1622 |
item_power 3 |
1623 |
end |
1624 |
# |
1625 |
allowed all |
1626 |
chance 40 |
1627 |
object Storm |
1628 |
face ring.x17 |
1629 |
type 70 |
1630 |
value 25 |
1631 |
resist_electricity 30 |
1632 |
path_attuned 8 |
1633 |
msg |
1634 |
This elemental ring is one of those made |
1635 |
at the Guild of Magicks by the powerful |
1636 |
wizards who survived the ancient war |
1637 |
of the elementals. The wielder is |
1638 |
surrounded by a thin, almost invisible, |
1639 |
grid of force; which protects against |
1640 |
electricity. It also gives facility |
1641 |
with electricity spells. |
1642 |
endmsg |
1643 |
item_power 3 |
1644 |
end |
1645 |
# |
1646 |
allowed all |
1647 |
chance 13 |
1648 |
object Magic |
1649 |
face ring.x17 |
1650 |
type 70 |
1651 |
value 80 |
1652 |
sp 1 |
1653 |
Pow 1 |
1654 |
resist_magic 20 |
1655 |
msg |
1656 |
Most highlevel wizards receive one of |
1657 |
these from their guild when they become |
1658 |
its leader. |
1659 |
endmsg |
1660 |
item_power 3 |
1661 |
end |
1662 |
# |
1663 |
allowed all |
1664 |
chance 7 |
1665 |
object Ancient Magic |
1666 |
face ring.x17 |
1667 |
type 70 |
1668 |
value 150 |
1669 |
sp 2 |
1670 |
Int 1 |
1671 |
Pow 1 |
1672 |
resist_magic 25 |
1673 |
item_power 5 |
1674 |
end |
1675 |
# |
1676 |
allowed all |
1677 |
chance 4 |
1678 |
object High Magic |
1679 |
face ring.x17 |
1680 |
type 70 |
1681 |
value 250 |
1682 |
sp 2 |
1683 |
material 256 |
1684 |
Int 2 |
1685 |
Pow 2 |
1686 |
resist_magic 30 |
1687 |
item_power 7 |
1688 |
end |
1689 |
# |
1690 |
# Slaying balrog--aint no such thing as a balrog yet, but.. when there is... |
1691 |
# Mithrandir's magic ring--gives power according to the ability of the user |
1692 |
# |
1693 |
allowed all |
1694 |
chance 1 |
1695 |
object Mithrandir |
1696 |
slaying Balrog |
1697 |
face ring.x17 |
1698 |
type 70 |
1699 |
value 450 |
1700 |
sp 2 |
1701 |
Int 2 |
1702 |
material 256 |
1703 |
Pow 2 |
1704 |
resist_magic 30 |
1705 |
resist_fire 20 |
1706 |
path_attuned 2 |
1707 |
item_power 9 |
1708 |
end |
1709 |
# |
1710 |
# Galadriel's magic ring. She used it for the protection and healing |
1711 |
# of her land in Lord of the Rings |
1712 |
# |
1713 |
allowed all |
1714 |
chance 1 |
1715 |
object Adamant |
1716 |
face ring.x17 |
1717 |
type 70 |
1718 |
value 450 |
1719 |
sp 3 |
1720 |
material 256 |
1721 |
Int 3 |
1722 |
Pow 2 |
1723 |
resist_magic 30 |
1724 |
resist_drain 100 |
1725 |
path_attuned 257 |
1726 |
item_power 15 |
1727 |
end |
1728 |
# |
1729 |
# Elrond's magic ring. It was the greatest of the three rings. |
1730 |
# |
1731 |
allowed all |
1732 |
chance 1 |
1733 |
object Elrond |
1734 |
face ring.x17 |
1735 |
type 70 |
1736 |
value 550 |
1737 |
sp 3 |
1738 |
material 256 |
1739 |
Int 3 |
1740 |
Pow 3 |
1741 |
resist_magic 30 |
1742 |
resist_drain 100 |
1743 |
resist_deplete 100 |
1744 |
path_attuned 259 |
1745 |
item_power 25 |
1746 |
end |
1747 |
# |
1748 |
# The One Ring to rule them all |
1749 |
# |
1750 |
allowed all |
1751 |
chance 1 |
1752 |
difficulty 6 |
1753 |
object Ruling |
1754 |
face ring.x17 |
1755 |
type 70 |
1756 |
value 1750 |
1757 |
sp 5 |
1758 |
Int 3 |
1759 |
Pow 3 |
1760 |
Wis 2 |
1761 |
Con -2 |
1762 |
Cha -2 |
1763 |
msg |
1764 |
One Ring to rule them all, |
1765 |
One Ring to find them, |
1766 |
One Ring to bring them all |
1767 |
and in the darkness bind them. |
1768 |
endmsg |
1769 |
food 2 |
1770 |
stealth 1 |
1771 |
ac 6 |
1772 |
material 256 |
1773 |
resist_magic 40 |
1774 |
resist_ghosthit -100 |
1775 |
path_attuned 606 |
1776 |
path_repelled 257 |
1777 |
item_power 15 |
1778 |
end |
1779 |
# |
1780 |
# Beguilement |
1781 |
# |
1782 |
allowed all |
1783 |
chance 13 |
1784 |
object Beguilement |
1785 |
face ring.x17 |
1786 |
type 70 |
1787 |
value 50 |
1788 |
Cha 3 |
1789 |
item_power 3 |
1790 |
end |
1791 |
# |
1792 |
# Ring of the Dark Priest |
1793 |
# |
1794 |
allowed all |
1795 |
chance 4 |
1796 |
object the Dark Priest |
1797 |
face ring.x17 |
1798 |
type 70 |
1799 |
value 50 |
1800 |
Cha -1 |
1801 |
material 256 |
1802 |
path_attuned 131072 |
1803 |
path_repelled 256 |
1804 |
Wis 1 |
1805 |
Pow 1 |
1806 |
can_see_in_dark 1 |
1807 |
grace 1 |
1808 |
item_power 3 |
1809 |
end |
1810 |
# |
1811 |
# Ring of the Healer |
1812 |
# |
1813 |
allowed all |
1814 |
chance 4 |
1815 |
object the Healer |
1816 |
face ring.x17 |
1817 |
type 70 |
1818 |
value 50 |
1819 |
Cha 1 |
1820 |
material 256 |
1821 |
path_attuned 256 |
1822 |
path_repelled 131072 |
1823 |
Wis 1 |
1824 |
Pow 1 |
1825 |
grace 1 |
1826 |
item_power 4 |
1827 |
end |
1828 |
# |
1829 |
# Ring of the Paladin |
1830 |
# |
1831 |
allowed all |
1832 |
chance 4 |
1833 |
object the Paladin |
1834 |
face ring.x17 |
1835 |
type 70 |
1836 |
value 50 |
1837 |
Cha 1 |
1838 |
path_attuned 65536 |
1839 |
path_repelled 64 |
1840 |
Wis 1 |
1841 |
material 256 |
1842 |
Pow 1 |
1843 |
grace 1 |
1844 |
item_power 4 |
1845 |
end |
1846 |
# |
1847 |
# Ring of the Prelate |
1848 |
# |
1849 |
allowed all |
1850 |
chance 7 |
1851 |
object the Prelate |
1852 |
face ring.x17 |
1853 |
type 70 |
1854 |
value 250 |
1855 |
Cha 1 |
1856 |
path_attuned 65664 |
1857 |
Wis 2 |
1858 |
material 256 |
1859 |
Pow 1 |
1860 |
grace 2 |
1861 |
item_power 7 |
1862 |
end |
1863 |
# |
1864 |
# Ring of the Demon Priest |
1865 |
# |
1866 |
allowed all |
1867 |
chance 2 |
1868 |
difficulty 6 |
1869 |
object the Demon Priest |
1870 |
face ring.x17 |
1871 |
type 70 |
1872 |
material 256 |
1873 |
value 250 |
1874 |
Cha -2 |
1875 |
path_attuned 131136 |
1876 |
path_repelled 256 |
1877 |
resist_fire 30 |
1878 |
Wis 2 |
1879 |
Pow 2 |
1880 |
grace 2 |
1881 |
can_see_in_dark 1 |
1882 |
item_power 6 |
1883 |
end |
1884 |
# |
1885 |
# Ring of Benevolence |
1886 |
# |
1887 |
allowed all |
1888 |
chance 2 |
1889 |
difficulty 6 |
1890 |
object Benevolence |
1891 |
face ring.x17 |
1892 |
type 70 |
1893 |
material 256 |
1894 |
value 250 |
1895 |
Cha 2 |
1896 |
path_attuned 257 |
1897 |
path_repelled 131072 |
1898 |
Wis 2 |
1899 |
Pow 2 |
1900 |
grace 2 |
1901 |
resist_magic 30 |
1902 |
item_power 7 |
1903 |
msg |
1904 |
This ring is blessed by the gods who do good, |
1905 |
and protects a little against the power of those who |
1906 |
twist natural forces to do harm. |
1907 |
endmsg |
1908 |
end |
1909 |
# |
1910 |
# Ring of the Crusade |
1911 |
# |
1912 |
allowed all |
1913 |
chance 2 |
1914 |
difficulty 6 |
1915 |
object the Crusade |
1916 |
face ring.x17 |
1917 |
type 70 |
1918 |
value 250 |
1919 |
material 256 |
1920 |
Cha 2 |
1921 |
path_attuned 65664 |
1922 |
Wis 2 |
1923 |
Pow 2 |
1924 |
resist_drain 100 |
1925 |
grace 2 |
1926 |
item_power 14 |
1927 |
end |
1928 |
# |
1929 |
# Ring of the Death Priest |
1930 |
# |
1931 |
allowed all |
1932 |
chance 1 |
1933 |
difficulty 7 |
1934 |
object the Death Priest |
1935 |
face ring.x17 |
1936 |
type 70 |
1937 |
value 400 |
1938 |
material 256 |
1939 |
Cha -3 |
1940 |
path_attuned 393280 |
1941 |
path_repelled 256 |
1942 |
resist_death 100 |
1943 |
resist_fear 100 |
1944 |
can_see_in_dark 1 |
1945 |
Wis 3 |
1946 |
Pow 2 |
1947 |
grace 3 |
1948 |
item_power 20 |
1949 |
end |
1950 |
# |
1951 |
# Ring of the Saint |
1952 |
# |
1953 |
allowed all |
1954 |
difficulty 7 |
1955 |
chance 1 |
1956 |
object the Saint |
1957 |
face ring.x17 |
1958 |
type 70 |
1959 |
material 256 |
1960 |
value 400 |
1961 |
Cha 3 |
1962 |
path_attuned 65665 |
1963 |
path_repelled 131072 |
1964 |
resist_drain 100 |
1965 |
resist_deplete 100 |
1966 |
resist_ghosthit 100 |
1967 |
Wis 3 |
1968 |
Pow 2 |
1969 |
grace 2 |
1970 |
item_power 25 |
1971 |
end |
1972 |
# |
1973 |
# Ring of Miracles |
1974 |
# |
1975 |
allowed all |
1976 |
difficulty 7 |
1977 |
chance 1 |
1978 |
object Miracles |
1979 |
face ring.x17 |
1980 |
type 70 |
1981 |
value 450 |
1982 |
Cha 3 |
1983 |
path_attuned 67969 |
1984 |
path_repelled 131072 |
1985 |
path_denied 262144 |
1986 |
resist_drain 100 |
1987 |
resist_deplete 100 |
1988 |
Wis 3 |
1989 |
Pow 3 |
1990 |
material 256 |
1991 |
grace 3 |
1992 |
item_power 30 |
1993 |
end |
1994 |
# |
1995 |
# |
1996 |
allowed all |
1997 |
chance 40 |
1998 |
object Acid |
1999 |
face ring.x17 |
2000 |
type 70 |
2001 |
value 25 |
2002 |
resist_acid 30 |
2003 |
material 256 |
2004 |
resist_physical 20 |
2005 |
msg |
2006 |
This elemental ring is one of those |
2007 |
made at the Guild of Magicks by the |
2008 |
powerful wizards who survived the |
2009 |
ancient war of the elementals. |
2010 |
The wielder is surrounded by a thin, |
2011 |
almost invisible globe of base liquid; |
2012 |
which protects against acid. It also |
2013 |
gives a fair protection against normal attacks. |
2014 |
endmsg |
2015 |
item_power 3 |
2016 |
end |
2017 |
# |
2018 |
allowed all |
2019 |
chance 17 |
2020 |
object Free Action |
2021 |
face ring.x17 |
2022 |
type 70 |
2023 |
value 60 |
2024 |
resist_slow 100 |
2025 |
resist_paralyze 100 |
2026 |
resist_confusion 30 |
2027 |
resist_fear 30 |
2028 |
item_power 11 |
2029 |
end |
2030 |
# |
2031 |
allowed all |
2032 |
chance 13 |
2033 |
object Life |
2034 |
face ring.x17 |
2035 |
type 70 |
2036 |
value 80 |
2037 |
resist_drain 100 |
2038 |
resist_deplete 100 |
2039 |
hp 2 |
2040 |
msg |
2041 |
This semi-elemental ring is one of those made |
2042 |
at the Guild of Magics by the powerful wizards |
2043 |
who survived the ancient war of the elementals. |
2044 |
The wielder is surrounded by a thin, almost |
2045 |
invisible, globe of positive energy; which |
2046 |
makes the wielder immune from life draining. |
2047 |
It also grants an unnatural vitality. |
2048 |
endmsg |
2049 |
item_power 9 |
2050 |
end |
2051 |
# |
2052 |
allowed all |
2053 |
chance 50 |
2054 |
object Halvor |
2055 |
face ring.x17 |
2056 |
type 70 |
2057 |
value 20 |
2058 |
Str 1 |
2059 |
resist_paralyze 100 |
2060 |
item_power 5 |
2061 |
end |
2062 |
# |
2063 |
allowed all |
2064 |
chance 25 |
2065 |
object Yordan |
2066 |
face ring.x17 |
2067 |
type 70 |
2068 |
value 40 |
2069 |
wc 2 |
2070 |
Dex 2 |
2071 |
dam 2 |
2072 |
item_power 6 |
2073 |
end |
2074 |
# |
2075 |
allowed all |
2076 |
chance 25 |
2077 |
object Extremity |
2078 |
face ring.x17 |
2079 |
type 70 |
2080 |
value 40 |
2081 |
wc 2 |
2082 |
Str 4 |
2083 |
Dex 4 |
2084 |
Con -5 |
2085 |
Int -3 |
2086 |
Wis -3 |
2087 |
Pow -5 |
2088 |
damned 1 |
2089 |
end |
2090 |
# |
2091 |
allowed all |
2092 |
chance 33 |
2093 |
object Doom |
2094 |
face ring.x17 |
2095 |
type 70 |
2096 |
damned 1 |
2097 |
Str -5 |
2098 |
Con -5 |
2099 |
Dex -5 |
2100 |
Wis -5 |
2101 |
Int -5 |
2102 |
Pow -5 |
2103 |
Cha -5 |
2104 |
value 30 |
2105 |
end |
2106 |
# |
2107 |
allowed all |
2108 |
chance 200 |
2109 |
object Woe |
2110 |
type 70 |
2111 |
face ring.x17 |
2112 |
cursed 1 |
2113 |
Str -1 |
2114 |
Con -1 |
2115 |
Dex -1 |
2116 |
Wis -1 |
2117 |
Int -1 |
2118 |
Pow -1 |
2119 |
Cha -1 |
2120 |
luck -1 |
2121 |
value 5 |
2122 |
end |
2123 |
# |
2124 |
allowed all |
2125 |
chance 15 |
2126 |
object Occidental Mages |
2127 |
type 70 |
2128 |
face ring.x17 |
2129 |
value 5 |
2130 |
msg |
2131 |
The Ancient School of Occidental Mages created that ring during |
2132 |
the Empire Wars, charging it with their Chaotic Powers. |
2133 |
endmsg |
2134 |
event_apply_plugin Python |
2135 |
event_apply /python/items/ring_occidental_mages.py |
2136 |
end |
2137 |
# |
2138 |
# Horns: |
2139 |
# |
2140 |
allowed all |
2141 |
chance 17 |
2142 |
object Plenty |
2143 |
face horn2.x11 |
2144 |
type 35 |
2145 |
level -20 |
2146 |
hp -30 |
2147 |
maxhp -30 |
2148 |
value 25 |
2149 |
other_arch spell_create_food |
2150 |
end |
2151 |
# |
2152 |
allowed all |
2153 |
chance 10 |
2154 |
object Fire |
2155 |
type 35 |
2156 |
other_arch spell_firebolt |
2157 |
hp -40 |
2158 |
maxhp -40 |
2159 |
value 10 |
2160 |
end |
2161 |
# |
2162 |
allowed all |
2163 |
chance 10 |
2164 |
object Frost |
2165 |
type 35 |
2166 |
other_arch spell_frostbolt |
2167 |
hp -40 |
2168 |
maxhp -40 |
2169 |
value 10 |
2170 |
end |
2171 |
# |
2172 |
allowed all |
2173 |
chance 33 |
2174 |
object Aggravation |
2175 |
type 35 |
2176 |
other_arch spell_aggravation |
2177 |
hp -10 |
2178 |
maxhp -10 |
2179 |
value 3 |
2180 |
cursed 1 |
2181 |
end |
2182 |
# |
2183 |
allowed all |
2184 |
chance 20 |
2185 |
object Fools |
2186 |
type 35 |
2187 |
other_arch spell_aggravation |
2188 |
hp -10 |
2189 |
maxhp -10 |
2190 |
value 5 |
2191 |
luck -2 |
2192 |
Int -2 |
2193 |
damned 1 |
2194 |
end |
2195 |
# |
2196 |
allowed all |
2197 |
chance 5 |
2198 |
object Sirens |
2199 |
msg |
2200 |
This is a charming little horn. |
2201 |
endmsg |
2202 |
type 35 |
2203 |
other_arch spell_siren_call |
2204 |
hp -20 |
2205 |
maxhp -20 |
2206 |
Cha 2 |
2207 |
Int -2 |
2208 |
value 30 |
2209 |
end |
2210 |
# |
2211 |
allowed all |
2212 |
chance 3 |
2213 |
object Eorlingas |
2214 |
type 35 |
2215 |
other_arch spell_firebolt |
2216 |
hp -100 |
2217 |
maxhp -100 |
2218 |
value 40 |
2219 |
Cha 1 |
2220 |
end |
2221 |
# |
2222 |
# Cloaks |
2223 |
# |
2224 |
allowed all |
2225 |
chance 49 |
2226 |
object Woe |
2227 |
type 87 |
2228 |
cursed 1 |
2229 |
Str -1 |
2230 |
Con -1 |
2231 |
Dex -1 |
2232 |
Wis -1 |
2233 |
Int -1 |
2234 |
Pow -1 |
2235 |
Cha -1 |
2236 |
luck -1 |
2237 |
value 5 |
2238 |
end |
2239 |
# |
2240 |
allowed all |
2241 |
chance 49 |
2242 |
object Zenfur |
2243 |
type 87 |
2244 |
Str -1 |
2245 |
Con -1 |
2246 |
Dex -1 |
2247 |
Wis -1 |
2248 |
Int -1 |
2249 |
Pow -1 |
2250 |
Cha -1 |
2251 |
value 8 |
2252 |
msg |
2253 |
This is Zenfur's Cloak. It was worn proudly by the hero Zenfur until he |
2254 |
was tier nine. |
2255 |
|
2256 |
Then some magician pointed out that the cloak was magical in nature and |
2257 |
had somewhat undesirable effects. It is not known what exactly Zenfur said, |
2258 |
but he was not pleased. |
2259 |
endmsg |
2260 |
end |
2261 |
# |
2262 |
allowed all |
2263 |
chance 50 |
2264 |
object Woe |
2265 |
type 87 |
2266 |
cursed 1 |
2267 |
Str -1 |
2268 |
Con -1 |
2269 |
Dex -1 |
2270 |
Wis -1 |
2271 |
Int -1 |
2272 |
Pow -1 |
2273 |
Cha -1 |
2274 |
luck -1 |
2275 |
value 5 |
2276 |
face cloak_black.x11 |
2277 |
stand_still 1 |
2278 |
msg |
2279 |
This cloak holds strong powers - and they are not good. |
2280 |
endmsg |
2281 |
end |
2282 |
# |
2283 |
allowed all |
2284 |
chance 50 |
2285 |
object Woe |
2286 |
type 87 |
2287 |
cursed 1 |
2288 |
Str -1 |
2289 |
Con -1 |
2290 |
Dex -1 |
2291 |
Wis -1 |
2292 |
Int -1 |
2293 |
Pow -1 |
2294 |
Cha -1 |
2295 |
luck -1 |
2296 |
value 5 |
2297 |
face cloak_red.x11 |
2298 |
stand_still 1 |
2299 |
msg |
2300 |
This cloak holds strong powers - and they are not good. |
2301 |
endmsg |
2302 |
end |
2303 |
# |
2304 |
allowed all |
2305 |
chance 50 |
2306 |
object Woe |
2307 |
type 87 |
2308 |
cursed 1 |
2309 |
Str -1 |
2310 |
Con -1 |
2311 |
Dex -1 |
2312 |
Wis -1 |
2313 |
Int -1 |
2314 |
Pow -1 |
2315 |
Cha -1 |
2316 |
luck -1 |
2317 |
value 5 |
2318 |
face cloak_white.x11 |
2319 |
stand_still 1 |
2320 |
msg |
2321 |
This cloak holds strong powers - and they are not good. |
2322 |
endmsg |
2323 |
end |
2324 |
# |
2325 |
allowed all |
2326 |
chance 3 |
2327 |
object Doom |
2328 |
type 87 |
2329 |
damned 1 |
2330 |
Str -5 |
2331 |
Con -5 |
2332 |
Dex -5 |
2333 |
Wis -5 |
2334 |
Int -5 |
2335 |
Pow -5 |
2336 |
Cha -5 |
2337 |
value 30 |
2338 |
magic 1 |
2339 |
face cloak_lgrey.x11 |
2340 |
stand_still 1 |
2341 |
msg |
2342 |
Looking at your cloak, things do not look too good, to use an |
2343 |
enourmously exaggerated euphemism. |
2344 |
endmsg |
2345 |
end |
2346 |
# |
2347 |
allowed all |
2348 |
chance 3 |
2349 |
object Doom |
2350 |
type 87 |
2351 |
damned 1 |
2352 |
Str -5 |
2353 |
Con -5 |
2354 |
Dex -5 |
2355 |
Wis -5 |
2356 |
Int -5 |
2357 |
Pow -5 |
2358 |
Cha -5 |
2359 |
value 30 |
2360 |
magic 1 |
2361 |
face cloak_black.x11 |
2362 |
stand_still 1 |
2363 |
msg |
2364 |
Looking at your cloak, things do not look too good, to use an |
2365 |
enourmously exaggerated euphemism. |
2366 |
endmsg |
2367 |
end |
2368 |
# |
2369 |
allowed all |
2370 |
chance 2 |
2371 |
object the Magi |
2372 |
type 87 |
2373 |
weight 120 |
2374 |
Pow 1 |
2375 |
Wis 1 |
2376 |
sp 2 |
2377 |
value 2000 |
2378 |
material 8320 |
2379 |
materialname astolare |
2380 |
face cloak_purple.x11 |
2381 |
stand_still 1 |
2382 |
item_power 4 |
2383 |
end |
2384 |
# |
2385 |
allowed all |
2386 |
chance 2 |
2387 |
object Lythander |
2388 |
type 87 |
2389 |
weight 120 |
2390 |
Pow 2 |
2391 |
sp 1 |
2392 |
resist_confusion 55 |
2393 |
value 2000 |
2394 |
material 256 |
2395 |
face serp_cloak.x11 |
2396 |
stand_still 1 |
2397 |
item_power 5 |
2398 |
end |
2399 |
# |
2400 |
allowed all |
2401 |
chance 2 |
2402 |
object Gaea |
2403 |
type 87 |
2404 |
weight 120 |
2405 |
reflect_spell 1 |
2406 |
Str -1 |
2407 |
hp 2 |
2408 |
resist_fire 10 |
2409 |
resist_cold 10 |
2410 |
resist_electricity 10 |
2411 |
value 2000 |
2412 |
material 256 |
2413 |
face serp_cloak.x11 |
2414 |
stand_still 1 |
2415 |
item_power 3 |
2416 |
end |
2417 |
# |
2418 |
allowed all |
2419 |
chance 50 |
2420 |
difficulty 3 |
2421 |
object minor protection |
2422 |
weight 120 |
2423 |
type 87 |
2424 |
value 20 |
2425 |
ac 1 |
2426 |
face cloak_lgrey.x11 |
2427 |
stand_still 1 |
2428 |
item_power 1 |
2429 |
end |
2430 |
# |
2431 |
allowed all |
2432 |
chance 10 |
2433 |
difficulty 5 |
2434 |
object intermediate protection |
2435 |
weight 125 |
2436 |
type 87 |
2437 |
value 100 |
2438 |
ac 2 |
2439 |
face cloak_white.x11 |
2440 |
stand_still 1 |
2441 |
item_power 2 |
2442 |
end |
2443 |
# |
2444 |
allowed all |
2445 |
chance 3 |
2446 |
difficulty 7 |
2447 |
object greater protection |
2448 |
type 87 |
2449 |
weight 130 |
2450 |
value 300 |
2451 |
ac 3 |
2452 |
material 8320 |
2453 |
materialname astolare |
2454 |
face cloak_white.x11 |
2455 |
stand_still 1 |
2456 |
item_power 3 |
2457 |
end |
2458 |
# |
2459 |
allowed all |
2460 |
chance 10 |
2461 |
difficulty 3 |
2462 |
object beguilement |
2463 |
type 87 |
2464 |
value 100 |
2465 |
Cha 2 |
2466 |
weight 110 |
2467 |
face cloak_lblue.x11 |
2468 |
stand_still 1 |
2469 |
item_power 2 |
2470 |
end |
2471 |
# |
2472 |
allowed all |
2473 |
chance 3 |
2474 |
difficulty 3 |
2475 |
object Asbestos |
2476 |
type 87 |
2477 |
weight 135 |
2478 |
value 400 |
2479 |
resist_fire 25 |
2480 |
material 8320 |
2481 |
materialname asbestos |
2482 |
face cloak_lgrey.x11 |
2483 |
stand_still 1 |
2484 |
item_power 1 |
2485 |
end |
2486 |
# |
2487 |
allowed all |
2488 |
chance 3 |
2489 |
difficulty 3 |
2490 |
object Warmth |
2491 |
type 87 |
2492 |
weight 140 |
2493 |
value 350 |
2494 |
resist_cold 25 |
2495 |
material 8320 |
2496 |
materialname wool |
2497 |
face cloak_red.x11 |
2498 |
stand_still 1 |
2499 |
item_power 1 |
2500 |
end |
2501 |
# |
2502 |
allowed all |
2503 |
chance 3 |
2504 |
difficulty 3 |
2505 |
object Insulation |
2506 |
type 87 |
2507 |
weight 140 |
2508 |
value 350 |
2509 |
resist_electricity 25 |
2510 |
material 8320 |
2511 |
materialname rubber |
2512 |
face cloak_white.x11 |
2513 |
stand_still 1 |
2514 |
item_power 1 |
2515 |
end |
2516 |
# |
2517 |
allowed all |
2518 |
chance 2 |
2519 |
difficulty 3 |
2520 |
object Acid Proofing |
2521 |
type 87 |
2522 |
value 500 |
2523 |
weight 95 |
2524 |
resist_acid 65 |
2525 |
material 8320 |
2526 |
materialname astolare |
2527 |
face cloak_black.x11 |
2528 |
stand_still 1 |
2529 |
item_power 3 |
2530 |
end |
2531 |
# |
2532 |
allowed all |
2533 |
chance 3 |
2534 |
difficulty 3 |
2535 |
object the Devourers |
2536 |
type 87 |
2537 |
value 500 |
2538 |
weight 50 |
2539 |
resist_drain 30 |
2540 |
resist_ghosthit 30 |
2541 |
resist_deplete 100 |
2542 |
material 8320 |
2543 |
materialname astolare |
2544 |
Cha -2 |
2545 |
face cloak_black.x11 |
2546 |
stand_still 1 |
2547 |
item_power 4 |
2548 |
end |
2549 |
# |
2550 |
allowed all |
2551 |
chance 1 |
2552 |
difficulty 5 |
2553 |
object Gorokh |
2554 |
type 87 |
2555 |
value 5000 |
2556 |
weight 200 |
2557 |
resist_fire 30 |
2558 |
resist_acid 50 |
2559 |
material 0 |
2560 |
Cha -6 |
2561 |
face cloak_red.x11 |
2562 |
stand_still 1 |
2563 |
end |
2564 |
# |
2565 |
allowed all |
2566 |
chance 1 |
2567 |
difficulty 7 |
2568 |
object the Underworld |
2569 |
type 87 |
2570 |
value 2000 |
2571 |
resist_confusion 50 |
2572 |
resist_acid 90 |
2573 |
resist_drain 100 |
2574 |
resist_fire -10 |
2575 |
resist_ghosthit 90 |
2576 |
resist_deplete 100 |
2577 |
weight 150 |
2578 |
material 8320 |
2579 |
materialname astolare |
2580 |
Cha -4 |
2581 |
face cloak_black.x11 |
2582 |
stand_still 1 |
2583 |
item_power 19 |
2584 |
end |
2585 |
# |
2586 |
allowed all |
2587 |
chance 1 |
2588 |
difficulty 20 |
2589 |
object Invisibility |
2590 |
type 87 |
2591 |
value 800 |
2592 |
weight 130 |
2593 |
material 8320 |
2594 |
materialname astolare |
2595 |
Str -10 |
2596 |
Dex -10 |
2597 |
Con -10 |
2598 |
msg |
2599 |
This cloak sucks vitality from the |
2600 |
wearer in order to maintain G<his|her> |
2601 |
invisibility. |
2602 |
endmsg |
2603 |
make_invisible 1 |
2604 |
resist_paralyze -100 |
2605 |
face cloak_trans.x12 |
2606 |
stand_still 1 |
2607 |
end |
2608 |
# |
2609 |
allowed all |
2610 |
chance 1 |
2611 |
difficulty 50 |
2612 |
object Unholy Protection |
2613 |
type 87 |
2614 |
damned 1 |
2615 |
weight 50 |
2616 |
resist_holyword 50 |
2617 |
material 8320 |
2618 |
materialname astolare |
2619 |
Wis -2 |
2620 |
face cloak_black.x11 |
2621 |
stand_still 1 |
2622 |
item_power 5 |
2623 |
end |
2624 |
# |
2625 |
#Artifact boots! |
2626 |
# |
2627 |
allowed low_boots |
2628 |
chance 1 |
2629 |
difficulty 15 |
2630 |
object Invisibility |
2631 |
type 99 |
2632 |
value 800 |
2633 |
weight 60 |
2634 |
material 8200 |
2635 |
materialname dragonhide |
2636 |
ac 1 |
2637 |
Str -10 |
2638 |
Dex -12 |
2639 |
Con -10 |
2640 |
msg |
2641 |
These shoes prevent others from seeing |
2642 |
your movements. Bewarned however that |
2643 |
they slow you down and draw strength |
2644 |
from you. Not only this but some |
2645 |
enemies can still see you with magic! |
2646 |
endmsg |
2647 |
make_invisible 1 |
2648 |
face low_boots.x11 |
2649 |
stand_still 1 |
2650 |
end |
2651 |
# |
2652 |
allowed !sandals |
2653 |
chance 20 |
2654 |
difficulty 2 |
2655 |
object granite |
2656 |
type 99 |
2657 |
value 60 |
2658 |
weight 1000 |
2659 |
material 8256 |
2660 |
materialname granite |
2661 |
ac 5 |
2662 |
msg |
2663 |
What strange boots, they look very |
2664 |
protective, but amazingly heavy. |
2665 |
There also doesn't appear to be |
2666 |
any laces, you wonder how you're ever |
2667 |
going to take them off. |
2668 |
endmsg |
2669 |
face high_boots.x11 |
2670 |
stand_still 1 |
2671 |
cursed 1 |
2672 |
end |
2673 |
# |
2674 |
allowed !high_boots |
2675 |
chance 40 |
2676 |
difficulty 1 |
2677 |
object mobility |
2678 |
type 99 |
2679 |
value 50 |
2680 |
weight 80 |
2681 |
material 8200 |
2682 |
materialname dragonhide |
2683 |
resist_confusion 25 |
2684 |
resist_slow 20 |
2685 |
resist_paralyze 20 |
2686 |
resist_fear 50 |
2687 |
speed 2 |
2688 |
msg |
2689 |
These sure look like useful boots. |
2690 |
They feel a little lighter and appear |
2691 |
a bit sleeker. |
2692 |
endmsg |
2693 |
stand_still 1 |
2694 |
item_power 4 |
2695 |
end |
2696 |
# |
2697 |
allowed all |
2698 |
chance 40 |
2699 |
difficulty 1 |
2700 |
object clawing |
2701 |
type 99 |
2702 |
value 50 |
2703 |
weight 120 |
2704 |
material 8200 |
2705 |
materialname dragonhide |
2706 |
dam 12 |
2707 |
msg |
2708 |
These boots have sharpened claws at the |
2709 |
tips, which look like they would aid |
2710 |
greatly in combat. |
2711 |
endmsg |
2712 |
stand_still 1 |
2713 |
item_power 1 |
2714 |
end |
2715 |
# |
2716 |
allowed all |
2717 |
chance 40 |
2718 |
difficulty 1 |
2719 |
object steel |
2720 |
type 99 |
2721 |
value 50 |
2722 |
weight 110 |
2723 |
material 8194 |
2724 |
materialname steel |
2725 |
ac 1 |
2726 |
resist_physical 10 |
2727 |
msg |
2728 |
The metal exterior provides a little |
2729 |
extra resistance. |
2730 |
endmsg |
2731 |
stand_still 1 |
2732 |
item_power 2 |
2733 |
end |
2734 |
# |
2735 |
|
2736 |
# |
2737 |
#Artifact gems! |
2738 |
# |
2739 |
allowed diamond |
2740 |
chance 60 |
2741 |
object great value |
2742 |
face pretty_crystal.x11 |
2743 |
stand_still 1 |
2744 |
value 10 |
2745 |
type 60 |
2746 |
weight 110 |
2747 |
end |
2748 |
# |
2749 |
allowed diamond |
2750 |
chance 20 |
2751 |
difficulty 3 |
2752 |
object exceptional beauty |
2753 |
face pretty_crystal.x11 |
2754 |
value 100 |
2755 |
stand_still 1 |
2756 |
type 60 |
2757 |
weight 130 |
2758 |
nrof 4 |
2759 |
end |
2760 |
# |
2761 |
allowed diamond |
2762 |
chance 5 |
2763 |
difficulty 5 |
2764 |
object flawless beauty |
2765 |
face pretty_crystal.x11 |
2766 |
value 1000 |
2767 |
stand_still 1 |
2768 |
type 60 |
2769 |
weight 200 |
2770 |
nrof 4 |
2771 |
end |
2772 |
# |
2773 |
allowed ruby |
2774 |
chance 60 |
2775 |
object great value |
2776 |
face pretty_ruby.x11 |
2777 |
stand_still 1 |
2778 |
value 10 |
2779 |
type 60 |
2780 |
weight 110 |
2781 |
end |
2782 |
# |
2783 |
allowed ruby |
2784 |
chance 20 |
2785 |
difficulty 3 |
2786 |
object exceptional beauty |
2787 |
face pretty_ruby.x11 |
2788 |
value 100 |
2789 |
stand_still 1 |
2790 |
type 60 |
2791 |
weight 130 |
2792 |
nrof 4 |
2793 |
end |
2794 |
# |
2795 |
allowed ruby |
2796 |
chance 5 |
2797 |
difficulty 5 |
2798 |
object flawless beauty |
2799 |
face pretty_ruby.x11 |
2800 |
value 1000 |
2801 |
stand_still 1 |
2802 |
type 60 |
2803 |
weight 200 |
2804 |
nrof 4 |
2805 |
end |
2806 |
# |
2807 |
allowed sapphire |
2808 |
chance 60 |
2809 |
object great value |
2810 |
face pretty_sapphire.x11 |
2811 |
stand_still 1 |
2812 |
value 10 |
2813 |
type 60 |
2814 |
weight 110 |
2815 |
end |
2816 |
# |
2817 |
allowed sapphire |
2818 |
chance 20 |
2819 |
difficulty 3 |
2820 |
object exceptional beauty |
2821 |
face pretty_sapphire.x11 |
2822 |
value 100 |
2823 |
stand_still 1 |
2824 |
type 60 |
2825 |
weight 130 |
2826 |
nrof 4 |
2827 |
end |
2828 |
# |
2829 |
allowed sapphire |
2830 |
chance 5 |
2831 |
difficulty 5 |
2832 |
object flawless beauty |
2833 |
face pretty_sapphire.x11 |
2834 |
value 1000 |
2835 |
stand_still 1 |
2836 |
type 60 |
2837 |
weight 200 |
2838 |
nrof 4 |
2839 |
end |
2840 |
# |
2841 |
allowed emerald |
2842 |
chance 60 |
2843 |
object great value |
2844 |
face pretty_emerald.x11 |
2845 |
stand_still 1 |
2846 |
value 10 |
2847 |
type 60 |
2848 |
weight 110 |
2849 |
end |
2850 |
# |
2851 |
allowed emerald |
2852 |
chance 20 |
2853 |
difficulty 3 |
2854 |
object exceptional beauty |
2855 |
face pretty_emerald.x11 |
2856 |
value 100 |
2857 |
stand_still 1 |
2858 |
type 60 |
2859 |
weight 130 |
2860 |
nrof 4 |
2861 |
end |
2862 |
# |
2863 |
allowed emerald |
2864 |
chance 5 |
2865 |
difficulty 5 |
2866 |
object flawless beauty |
2867 |
face pretty_emerald.x11 |
2868 |
value 1000 |
2869 |
stand_still 1 |
2870 |
type 60 |
2871 |
weight 200 |
2872 |
nrof 4 |
2873 |
end |
2874 |
# |
2875 |
allowed amethyst |
2876 |
chance 60 |
2877 |
object great value |
2878 |
face pretty_amethyst.x11 |
2879 |
stand_still 1 |
2880 |
value 10 |
2881 |
type 60 |
2882 |
weight 110 |
2883 |
end |
2884 |
# |
2885 |
allowed amethyst |
2886 |
chance 20 |
2887 |
difficulty 3 |
2888 |
object exceptional beauty |
2889 |
face pretty_amethyst.x11 |
2890 |
value 100 |
2891 |
stand_still 1 |
2892 |
type 60 |
2893 |
weight 130 |
2894 |
nrof 4 |
2895 |
end |
2896 |
# |
2897 |
allowed amethyst |
2898 |
chance 5 |
2899 |
difficulty 5 |
2900 |
object flawless beauty |
2901 |
face pretty_amethyst.x11 |
2902 |
value 1000 |
2903 |
stand_still 1 |
2904 |
type 60 |
2905 |
weight 200 |
2906 |
nrof 4 |
2907 |
end |
2908 |
# |
2909 |
# |
2910 |
#Amulets! |
2911 |
# |
2912 |
allowed all |
2913 |
chance 127 |
2914 |
object Shielding |
2915 |
face amulet_lif.x11 |
2916 |
resist_physical 20 |
2917 |
type 39 |
2918 |
value 20 |
2919 |
item_power 1 |
2920 |
end |
2921 |
# |
2922 |
allowed all |
2923 |
chance 127 |
2924 |
object Sustenance |
2925 |
face amulet_lif.x11 |
2926 |
food 15 |
2927 |
type 39 |
2928 |
value 20 |
2929 |
# item power calculation is skewed because of |
2930 |
# the high food value above |
2931 |
item_power 4 |
2932 |
end |
2933 |
# |
2934 |
allowed all |
2935 |
chance 100 |
2936 |
difficulty 6 |
2937 |
object Empowerment |
2938 |
face amulet_lif.x11 |
2939 |
material 256 |
2940 |
type 39 |
2941 |
value 40 |
2942 |
sp 2 |
2943 |
item_power 2 |
2944 |
end |
2945 |
# |
2946 |
allowed all |
2947 |
chance 255 |
2948 |
difficulty 6 |
2949 |
object Sorrow |
2950 |
face amulet_lif.x11 |
2951 |
type 39 |
2952 |
value 0 |
2953 |
cursed 1 |
2954 |
resist_magic -100 |
2955 |
end |
2956 |
# |
2957 |
allowed all |
2958 |
chance 50 |
2959 |
difficulty 4 |
2960 |
object Calling Death |
2961 |
face amulet_lif.x11 |
2962 |
type 39 |
2963 |
value 0 |
2964 |
damned 1 |
2965 |
cursed 1 |
2966 |
resist_physical -100 |
2967 |
resist_magic -100 |
2968 |
resist_fire -100 |
2969 |
resist_electricity -100 |
2970 |
resist_cold -100 |
2971 |
resist_confusion -100 |
2972 |
resist_acid -100 |
2973 |
end |
2974 |
# |
2975 |
allowed all |
2976 |
chance 10 |
2977 |
difficulty 10 |
2978 |
object Aethereality |
2979 |
face amulet_lif.x11 |
2980 |
material 256 |
2981 |
type 39 |
2982 |
value 3000 |
2983 |
resist_physical 50 |
2984 |
item_power 3 |
2985 |
end |
2986 |
# |
2987 |
allowed all |
2988 |
chance 10 |
2989 |
difficulty 10 |
2990 |
object Oghul |
2991 |
type 39 |
2992 |
face amulet_lif.x11 |
2993 |
material 256 |
2994 |
sp 7 |
2995 |
value 4000 |
2996 |
item_power 5 |
2997 |
msg |
2998 |
Oghul was a great mage. Unfortunately (for him) he was also a dwarf, born |
2999 |
during times where dwarves did not look well upon mages among them. He was |
3000 |
expelled into deep mine shafts and forced to survive on his magical powers |
3001 |
alone. As an aid, he created a large number of amulets that would help him |
3002 |
to regenerate his magical energy. |
3003 |
endmsg |
3004 |
end |
3005 |
# |
3006 |
allowed all |
3007 |
chance 75 |
3008 |
difficulty 7 |
3009 |
object Deflection |
3010 |
reflect_spell 1 |
3011 |
face amulet_lif.x11 |
3012 |
reflect_missile 1 |
3013 |
material 256 |
3014 |
ac 2 |
3015 |
resist_physical 30 |
3016 |
type 39 |
3017 |
value 1000 |
3018 |
item_power 5 |
3019 |
end |
3020 |
# |
3021 |
allowed all |
3022 |
chance 50 |
3023 |
difficulty 7 |
3024 |
object the Shielded Mind |
3025 |
face amulet_lif.x11 |
3026 |
type 39 |
3027 |
material 256 |
3028 |
resist_confusion 100 |
3029 |
resist_paralyze 100 |
3030 |
resist_fear 100 |
3031 |
value 1000 |
3032 |
item_power 14 |
3033 |
end |
3034 |
# |
3035 |
allowed all |
3036 |
chance 40 |
3037 |
difficulty 5 |
3038 |
object Free Action |
3039 |
face amulet_lif.x11 |
3040 |
type 39 |
3041 |
material 256 |
3042 |
value 300 |
3043 |
resist_slow 100 |
3044 |
resist_paralyze 100 |
3045 |
resist_confusion 30 |
3046 |
resist_fear 30 |
3047 |
item_power 8 |
3048 |
end |
3049 |
# |
3050 |
allowed all |
3051 |
chance 5 |
3052 |
difficulty 9 |
3053 |
object the Magi |
3054 |
face amulet_lif.x11 |
3055 |
type 39 |
3056 |
material 256 |
3057 |
sp 5 |
3058 |
Int 2 |
3059 |
Pow 2 |
3060 |
value 5000 |
3061 |
resist_magic 30 |
3062 |
reflect_spell 1 |
3063 |
item_power 12 |
3064 |
end |
3065 |
# |
3066 |
allowed all |
3067 |
chance 30 |
3068 |
difficulty 9 |
3069 |
object Holiness |
3070 |
face amulet_lif.x11 |
3071 |
type 39 |
3072 |
material 256 |
3073 |
Wis 3 |
3074 |
value 300 |
3075 |
path_attuned 385 |
3076 |
item_power 3 |
3077 |
end |
3078 |
# |
3079 |
allowed all |
3080 |
chance 60 |
3081 |
difficulty 9 |
3082 |
object Unholiness |
3083 |
face amulet_lif.x11 |
3084 |
type 39 |
3085 |
value 10 |
3086 |
path_repelled 257 |
3087 |
path_attuned 192 |
3088 |
damned 1 |
3089 |
cursed 1 |
3090 |
end |
3091 |
# |
3092 |
allowed all |
3093 |
chance 1 |
3094 |
difficulty 9 |
3095 |
object Destruction |
3096 |
face amulet_lif.x11 |
3097 |
type 39 |
3098 |
value 800 |
3099 |
material 256 |
3100 |
path_repelled 256 |
3101 |
path_attuned 542 |
3102 |
path_denied 2048 |
3103 |
end |
3104 |
# |
3105 |
# Containers (the following is hack to get a quiver for bolts also) |
3106 |
# It would be better that it would be possible to define object |
3107 |
# NONE also, and not use the fixed probability. |
3108 |
# |
3109 |
allowed quiver |
3110 |
chance 100 |
3111 |
object Holding Bolts |
3112 |
type 122 |
3113 |
value 100 |
3114 |
race bolt |
3115 |
Str 80 |
3116 |
end |
3117 |
# |
3118 |
allowed quiver |
3119 |
chance 100 |
3120 |
object Holding Arrows |
3121 |
type 122 |
3122 |
value 100 |
3123 |
Str 80 |
3124 |
end |
3125 |
# |
3126 |
allowed !quiver,!cauldron |
3127 |
chance 100 |
3128 |
object Holding |
3129 |
type 122 |
3130 |
value 100 |
3131 |
Str 50 |
3132 |
end |
3133 |
# |
3134 |
allowed bag |
3135 |
chance 10 |
3136 |
difficulty 7 |
3137 |
object Great Holding |
3138 |
type 122 |
3139 |
value 100 |
3140 |
Str 75 |
3141 |
end |
3142 |
# |
3143 |
# Arrows/Missiles |
3144 |
# |
3145 |
allowed all |
3146 |
chance 250 |
3147 |
object inaccuracy |
3148 |
type 13 |
3149 |
wc -7 |
3150 |
cursed 1 |
3151 |
end |
3152 |
# |
3153 |
allowed all |
3154 |
chance 100 |
3155 |
difficulty 5 |
3156 |
object Accuracy |
3157 |
type 13 |
3158 |
value 5 |
3159 |
wc 7 |
3160 |
dam -8 |
3161 |
food 50 |
3162 |
end |
3163 |
# |
3164 |
allowed all |
3165 |
chance 100 |
3166 |
object Fire |
3167 |
attacktype 4 |
3168 |
type 13 |
3169 |
dam -8 |
3170 |
value 6 |
3171 |
end |
3172 |
# |
3173 |
allowed all |
3174 |
chance 100 |
3175 |
object Frost |
3176 |
attacktype 16 |
3177 |
type 13 |
3178 |
dam -8 |
3179 |
value 6 |
3180 |
end |
3181 |
# |
3182 |
allowed all |
3183 |
chance 100 |
3184 |
difficulty 6 |
3185 |
object Poison |
3186 |
attacktype 1025 |
3187 |
type 13 |
3188 |
dam -8 |
3189 |
value 6 |
3190 |
magic 1 |
3191 |
end |
3192 |
# |
3193 |
allowed all |
3194 |
chance 100 |
3195 |
object Lightning |
3196 |
attacktype 8 |
3197 |
type 13 |
3198 |
dam -8 |
3199 |
value 6 |
3200 |
end |
3201 |
# |
3202 |
allowed all |
3203 |
chance 50 |
3204 |
difficulty 6 |
3205 |
object Paralysis |
3206 |
attacktype 4097 |
3207 |
type 13 |
3208 |
value 8 |
3209 |
wc 2 |
3210 |
food 80 |
3211 |
msg |
3212 |
These missiles have been soaked in some |
3213 |
strange liquid which stuns the victim. |
3214 |
These missiles also broken much more easily |
3215 |
than normal ones. |
3216 |
endmsg |
3217 |
end |
3218 |
# |
3219 |
allowed all |
3220 |
chance 20 |
3221 |
object Assassinating Trolls |
3222 |
slaying troll |
3223 |
attacktype 131072 |
3224 |
msg |
3225 |
These missiles are inscribed with |
3226 |
powerful runes for the bane of |
3227 |
trolls. A scratch from one of |
3228 |
these arrows could smite one dead. |
3229 |
endmsg |
3230 |
type 13 |
3231 |
value 500 |
3232 |
wc 7 |
3233 |
dam -20 |
3234 |
food 100 |
3235 |
nrof 10 |
3236 |
level 40 |
3237 |
end |
3238 |
# |
3239 |
allowed all |
3240 |
chance 20 |
3241 |
difficulty 5 |
3242 |
object Assassinating Dragons |
3243 |
slaying dragon |
3244 |
attacktype 131072 |
3245 |
msg |
3246 |
These missiles are inscribed with |
3247 |
powerful runes for the bane of |
3248 |
dragons. A scratch from one of |
3249 |
these arrows could smite one dead. |
3250 |
endmsg |
3251 |
type 13 |
3252 |
value 1000 |
3253 |
wc 7 |
3254 |
dam -20 |
3255 |
food 100 |
3256 |
nrof 10 |
3257 |
resist_fire 100 |
3258 |
|
3259 |
level 50 |
3260 |
end |
3261 |
# |
3262 |
allowed all |
3263 |
chance 20 |
3264 |
difficulty 5 |
3265 |
object Blessedness |
3266 |
slaying undead,demon |
3267 |
msg |
3268 |
These missiles are invested |
3269 |
with a great holiness so that |
3270 |
even a scratch might banish |
3271 |
an undead creature or a demon |
3272 |
back to the hell from which it |
3273 |
came. |
3274 |
endmsg |
3275 |
attacktype 131072 |
3276 |
type 13 |
3277 |
value 500 |
3278 |
wc 7 |
3279 |
dam -20 |
3280 |
food 70 |
3281 |
nrof 10 |
3282 |
level 50 |
3283 |
end |
3284 |
# |
3285 |
allowed arrow |
3286 |
chance 100 |
3287 |
difficulty 5 |
3288 |
object Slay Dragon |
3289 |
type 13 |
3290 |
value 5 |
3291 |
slaying dragon |
3292 |
dam -12 |
3293 |
food 10 |
3294 |
end |
3295 |
# |
3296 |
allowed arrow |
3297 |
chance 50 |
3298 |
difficulty 8 |
3299 |
object Magic |
3300 |
type 13 |
3301 |
value 10 |
3302 |
attacktype 2 |
3303 |
dam -20 |
3304 |
wc 6 |
3305 |
msg |
3306 |
These magical arrows are very powerful weapon. |
3307 |
endmsg |
3308 |
food 90 |
3309 |
end |
3310 |
# |
3311 |
allowed bolt |
3312 |
chance 1 |
3313 |
difficulty 5 |
3314 |
object Demon Slaying |
3315 |
type 13 |
3316 |
value 5 |
3317 |
slaying demon |
3318 |
magic 4 |
3319 |
dam 12 |
3320 |
food 10 |
3321 |
msg |
3322 |
This powerful bolt can rip |
3323 |
right through any demon it |
3324 |
is shot at, but it tends to |
3325 |
break very easily. |
3326 |
endmsg |
3327 |
end |
3328 |
# |
3329 |
allowed bolt |
3330 |
chance 100 |
3331 |
difficulty 5 |
3332 |
object silver head |
3333 |
material 8194 |
3334 |
materialname silver |
3335 |
type 13 |
3336 |
value 5 |
3337 |
slaying vampire |
3338 |
attacktype 2 |
3339 |
end |
3340 |
# |
3341 |
allowed bolt |
3342 |
chance 50 |
3343 |
difficulty 8 |
3344 |
object Piercing |
3345 |
type 13 |
3346 |
value 7 |
3347 |
dam -25 |
3348 |
wc 6 |
3349 |
weight 150 |
3350 |
food 10 |
3351 |
end |
3352 |
# |
3353 |
allowed bolt |
3354 |
chance 10 |
3355 |
object Adamantite |
3356 |
type 13 |
3357 |
value 10 |
3358 |
weight 90 |
3359 |
material 8448 |
3360 |
materialname adamantium |
3361 |
food 10 |
3362 |
end |
3363 |
# |
3364 |
# Bows |
3365 |
# |
3366 |
allowed all |
3367 |
chance 10 |
3368 |
object Accuracy |
3369 |
type 14 |
3370 |
value 5 |
3371 |
weight 80 |
3372 |
wc 4 |
3373 |
item_power 2 |
3374 |
end |
3375 |
# |
3376 |
allowed all |
3377 |
chance 10 |
3378 |
object Valriel |
3379 |
type 14 |
3380 |
magic 1 |
3381 |
value 15 |
3382 |
weight 110 |
3383 |
dam 20 |
3384 |
end |
3385 |
# |
3386 |
allowed all |
3387 |
chance 15 |
3388 |
object Gorokh |
3389 |
type 14 |
3390 |
magic 2 |
3391 |
value 15 |
3392 |
attacktype 65 |
3393 |
dam 16 |
3394 |
item_power 1 |
3395 |
end |
3396 |
# |
3397 |
allowed !crossbow |
3398 |
chance 10 |
3399 |
object Lythander |
3400 |
type 14 |
3401 |
magic 1 |
3402 |
value 22 |
3403 |
weight 75 |
3404 |
sp 150 |
3405 |
wc 1 |
3406 |
item_power 1 |
3407 |
end |
3408 |
# |
3409 |
allowed crossbow |
3410 |
chance 10 |
3411 |
object Ruggilli |
3412 |
type 14 |
3413 |
magic 2 |
3414 |
value 18 |
3415 |
weight 85 |
3416 |
sp 110 |
3417 |
wc 1 |
3418 |
attacktype 4 |
3419 |
item_power 2 |
3420 |
end |
3421 |
# |
3422 |
allowed all |
3423 |
chance 12 |
3424 |
object Sorig |
3425 |
type 14 |
3426 |
magic 2 |
3427 |
value 20 |
3428 |
weight 95 |
3429 |
sp 125 |
3430 |
wc 1 |
3431 |
attacktype 8 |
3432 |
item_power 2 |
3433 |
end |
3434 |
# |
3435 |
allowed crossbow |
3436 |
chance 5 |
3437 |
object Mostrai |
3438 |
type 14 |
3439 |
magic 3 |
3440 |
dam 14 |
3441 |
sp 75 |
3442 |
value 50 |
3443 |
attacktype 256 |
3444 |
item_power 1 |
3445 |
end |
3446 |
# |
3447 |
allowed all |
3448 |
chance 10 |
3449 |
difficulty 5 |
3450 |
object Thunder |
3451 |
type 14 |
3452 |
value 10 |
3453 |
magic 2 |
3454 |
weight 90 |
3455 |
dam 15 |
3456 |
wc 2 |
3457 |
attacktype 6145 |
3458 |
item_power 3 |
3459 |
end |
3460 |
# |
3461 |
allowed all |
3462 |
chance 40 |
3463 |
object inaccuracy |
3464 |
type 14 |
3465 |
value 5 |
3466 |
wc -4 |
3467 |
cursed 1 |
3468 |
end |
3469 |
# |
3470 |
allowed bow |
3471 |
chance 1 |
3472 |
difficulty 5 |
3473 |
object Auriga |
3474 |
type 14 |
3475 |
weight 80 |
3476 |
msg |
3477 |
This magical bow shoots with |
3478 |
such force that the arrows |
3479 |
sometimes fly right through |
3480 |
the target. |
3481 |
endmsg |
3482 |
value 100 |
3483 |
wc 5 |
3484 |
dam -25 |
3485 |
item_power 4 |
3486 |
end |
3487 |
# |
3488 |
allowed bow |
3489 |
chance 5 |
3490 |
object wizard |
3491 |
type 14 |
3492 |
value 5 |
3493 |
dam -7 |
3494 |
msg |
3495 |
This bow is magically enchanted |
3496 |
so that archer's strength doesn't |
3497 |
affect damage made by it. |
3498 |
endmsg |
3499 |
no_strength 1 |
3500 |
end |
3501 |
# |
3502 |
# |
3503 |
# SKILLS |
3504 |
# |
3505 |
allowed lockpicks |
3506 |
chance 100 |
3507 |
object quality |
3508 |
type 74 |
3509 |
value 5 |
3510 |
Dex 1 |
3511 |
end |
3512 |
# |
3513 |
allowed lockpicks |
3514 |
chance 30 |
3515 |
object high quality |
3516 |
type 74 |
3517 |
value 10 |
3518 |
Dex 3 |
3519 |
end |
3520 |
# |
3521 |
# talismans - |
3522 |
# |
3523 |
allowed talisman |
3524 |
chance 50 |
3525 |
object Fire |
3526 |
type 74 |
3527 |
material 256 |
3528 |
value 3 |
3529 |
path_attuned 2 |
3530 |
path_repelled 4 |
3531 |
end |
3532 |
# |
3533 |
allowed talisman |
3534 |
chance 50 |
3535 |
object Frost |
3536 |
type 74 |
3537 |
material 256 |
3538 |
value 3 |
3539 |
path_attuned 4 |
3540 |
path_repelled 2 |
3541 |
end |
3542 |
# |
3543 |
allowed talisman |
3544 |
chance 80 |
3545 |
object Missiles |
3546 |
type 74 |
3547 |
material 256 |
3548 |
value 5 |
3549 |
path_attuned 16 |
3550 |
end |
3551 |
# |
3552 |
allowed talisman |
3553 |
chance 40 |
3554 |
object Unified Mind |
3555 |
type 74 |
3556 |
material 256 |
3557 |
value 7 |
3558 |
path_attuned 1056 |
3559 |
Int 3 |
3560 |
item_power 4 |
3561 |
end |
3562 |
# |
3563 |
allowed talisman |
3564 |
chance 20 |
3565 |
difficulty 10 |
3566 |
object Evocation |
3567 |
type 74 |
3568 |
material 256 |
3569 |
value 9 |
3570 |
path_attuned 6208 |
3571 |
item_power 2 |
3572 |
end |
3573 |
# |
3574 |
allowed talisman |
3575 |
chance 20 |
3576 |
difficulty 10 |
3577 |
object Elements |
3578 |
type 74 |
3579 |
material 256 |
3580 |
value 9 |
3581 |
path_attuned 14 |
3582 |
item_power 4 |
3583 |
end |
3584 |
# |
3585 |
allowed talisman |
3586 |
chance 3 |
3587 |
difficulty 13 |
3588 |
object Wizardry |
3589 |
type 74 |
3590 |
material 256 |
3591 |
value 25 |
3592 |
path_attuned 28286 |
3593 |
Pow 1 |
3594 |
item_power 5 |
3595 |
end |
3596 |
# |
3597 |
# holy symbols |
3598 |
# |
3599 |
allowed holy_symbol |
3600 |
chance 80 |
3601 |
difficulty 5 |
3602 |
object Probity |
3603 |
type 74 |
3604 |
material 256 |
3605 |
value 5 |
3606 |
path_attuned 257 |
3607 |
path_repelled 128 |
3608 |
path_denied 0 |
3609 |
item_power 1 |
3610 |
end |
3611 |
# |
3612 |
allowed holy_symbol |
3613 |
chance 10 |
3614 |
difficulty 5 |
3615 |
object Great Virtue |
3616 |
type 74 |
3617 |
material 256 |
3618 |
value 25 |
3619 |
path_attuned 8640 |
3620 |
Wis 2 |
3621 |
item_power 4 |
3622 |
end |
3623 |
# |
3624 |
allowed holy_symbol |
3625 |
chance 10 |
3626 |
difficulty 5 |
3627 |
object The Dark Path |
3628 |
type 74 |
3629 |
material 256 |
3630 |
value 25 |
3631 |
path_attuned 393216 |
3632 |
path_denied 256 |
3633 |
item_power 2 |
3634 |
end |
3635 |
# |
3636 |
allowed holy_symbol |
3637 |
chance 10 |
3638 |
difficulty 5 |
3639 |
object Turning |
3640 |
type 74 |
3641 |
material 256 |
3642 |
value 25 |
3643 |
path_attuned 65536 |
3644 |
item_power 1 |
3645 |
end |
3646 |
# |
3647 |
allowed holy_symbol |
3648 |
chance 50 |
3649 |
difficulty 5 |
3650 |
object Calling |
3651 |
type 74 |
3652 |
material 256 |
3653 |
value 5 |
3654 |
path_attuned 64 |
3655 |
path_repelled 256 |
3656 |
end |
3657 |
# |
3658 |
# DRINK. |
3659 |
# |
3660 |
allowed water |
3661 |
chance 90 |
3662 |
object the wise |
3663 |
type 54 |
3664 |
food 1 |
3665 |
value 10 |
3666 |
end |
3667 |
# |
3668 |
allowed water |
3669 |
chance 17 |
3670 |
difficulty 2 |
3671 |
object pearl |
3672 |
type 54 |
3673 |
food 1 |
3674 |
value 50 |
3675 |
end |
3676 |
# |
3677 |
allowed water |
3678 |
chance 15 |
3679 |
difficulty 3 |
3680 |
object emerald |
3681 |
type 54 |
3682 |
food 1 |
3683 |
value 58 |
3684 |
end |
3685 |
# |
3686 |
allowed water |
3687 |
chance 13 |
3688 |
difficulty 5 |
3689 |
object sapphire |
3690 |
type 54 |
3691 |
food 1 |
3692 |
value 67 |
3693 |
end |
3694 |
# |
3695 |
allowed water |
3696 |
chance 8 |
3697 |
difficulty 5 |
3698 |
object ruby |
3699 |
type 54 |
3700 |
food 1 |
3701 |
value 76 |
3702 |
end |
3703 |
# |
3704 |
allowed water |
3705 |
chance 3 |
3706 |
difficulty 8 |
3707 |
object diamond |
3708 |
type 54 |
3709 |
food 1 |
3710 |
value 191 |
3711 |
end |
3712 |
# |
3713 |
# FOOD. Types of food which can effect player status |
3714 |
# |
3715 |
# Note: an item is cursed, the effect is generally reversed! |
3716 |
# |
3717 |
allowed !waybread |
3718 |
chance 200 |
3719 |
object Poison |
3720 |
type 6 |
3721 |
food 10 |
3722 |
hp -5 |
3723 |
cursed 1 |
3724 |
end |
3725 |
# |
3726 |
allowed !waybread |
3727 |
chance 20 |
3728 |
object Hideous Poison |
3729 |
type 6 |
3730 |
food 10 |
3731 |
hp -25 |
3732 |
Str -1 |
3733 |
Con -1 |
3734 |
Dex -1 |
3735 |
Cha -1 |
3736 |
cursed 1 |
3737 |
end |
3738 |
# |
3739 |
allowed mushroom_1, mushroom_2, mushroom_3 |
3740 |
chance 150 |
3741 |
object Gourmet |
3742 |
type 6 |
3743 |
value 10 |
3744 |
food 200 |
3745 |
end |
3746 |
# |
3747 |
# note the cursed status here!, this mushroom drains mana |
3748 |
# |
3749 |
allowed mushroom_1, mushroom_2, mushroom_3 |
3750 |
chance 15 |
3751 |
object Magic |
3752 |
type 6 |
3753 |
value 80 |
3754 |
cursed 1 |
3755 |
sp 100 |
3756 |
end |
3757 |
# |
3758 |
# note this comes second so woodsman will create it rather than the bad kind |
3759 |
# |
3760 |
allowed mushroom_1, mushroom_2, mushroom_3 |
3761 |
chance 5 |
3762 |
object Magic |
3763 |
type 6 |
3764 |
value 80 |
3765 |
sp 100 |
3766 |
end |
3767 |
# |
3768 |
allowed mushroom_1, mushroom_2, mushroom_3 |
3769 |
chance 20 |
3770 |
object Healing |
3771 |
type 6 |
3772 |
value 40 |
3773 |
hp 50 |
3774 |
end |
3775 |
# |
3776 |
allowed food, mushroom_1, mushroom_2, mushroom_3 |
3777 |
chance 15 |
3778 |
object Stamina |
3779 |
type 6 |
3780 |
value 20 |
3781 |
Con 1 |
3782 |
end |
3783 |
# |
3784 |
allowed waybread |
3785 |
chance 100 |
3786 |
object Aelingas |
3787 |
type 6 |
3788 |
value 40 |
3789 |
Str 1 |
3790 |
Con 1 |
3791 |
end |
3792 |
# |
3793 |
allowed mushroom_1,mushroom_2,mushroom_3 |
3794 |
chance 15 |
3795 |
object Strength |
3796 |
type 6 |
3797 |
value 20 |
3798 |
Str 1 |
3799 |
end |
3800 |
# |
3801 |
allowed mushroom_1,mushroom_2,mushroom_3 |
3802 |
chance 15 |
3803 |
object Quickness |
3804 |
type 6 |
3805 |
value 20 |
3806 |
Dex 1 |
3807 |
end |
3808 |
# |
3809 |
allowed mushroom_1,mushroom_2,mushroom_3 |
3810 |
chance 100 |
3811 |
object Heat Resistance |
3812 |
type 6 |
3813 |
value 30 |
3814 |
resist_fire 30 |
3815 |
end |
3816 |
# |
3817 |
allowed mushroom_1,mushroom_2,mushroom_3 |
3818 |
chance 100 |
3819 |
object Frost Resistance |
3820 |
type 6 |
3821 |
value 30 |
3822 |
resist_cold 30 |
3823 |
end |
3824 |
# |
3825 |
allowed mushroom_1,mushroom_2,mushroom_3 |
3826 |
chance 100 |
3827 |
object Shock Resistance |
3828 |
type 6 |
3829 |
value 30 |
3830 |
resist_electricity 30 |
3831 |
end |
3832 |
# |
3833 |
allowed mushroom_1,mushroom_2,mushroom_3 |
3834 |
chance 10 |
3835 |
object Bravery |
3836 |
type 6 |
3837 |
value 30 |
3838 |
resist_fear 30 |
3839 |
end |
3840 |
# |
3841 |
allowed mushroom_1,mushroom_2,mushroom_3 |
3842 |
chance 100 |
3843 |
object Antitoxin |
3844 |
type 6 |
3845 |
value 20 |
3846 |
resist_poison 30 |
3847 |
end |
3848 |
# |
3849 |
allowed mushroom_1,mushroom_2,mushroom_3 |
3850 |
chance 90 |
3851 |
object Magic Resistance |
3852 |
type 6 |
3853 |
value 40 |
3854 |
resist_magic 30 |
3855 |
end |
3856 |
# |
3857 |
allowed mushroom_1,mushroom_2,mushroom_3 |
3858 |
chance 5 |
3859 |
object Life |
3860 |
type 6 |
3861 |
value 80 |
3862 |
Con 1 |
3863 |
resist_drain 30 |
3864 |
resist_deplete 30 |
3865 |
end |
3866 |
# |
3867 |
# Potions (incl. dusts, balms and figurine sub-types) |
3868 |
# |
3869 |
# |
3870 |
# - attack potions |
3871 |
# |
3872 |
allowed potion_generic |
3873 |
chance 1 |
3874 |
object firestorm |
3875 |
face potion_fire2.x11 |
3876 |
stand_still 1 |
3877 |
type 5 |
3878 |
value 1 |
3879 |
other_arch spell_small_fireball |
3880 |
end |
3881 |
# |
3882 |
allowed potion_generic |
3883 |
chance 1 |
3884 |
object great firestorm |
3885 |
face potion_fire2.x11 |
3886 |
stand_still 1 |
3887 |
type 5 |
3888 |
other_arch spell_medium_fireball |
3889 |
value 5 |
3890 |
end |
3891 |
# |
3892 |
allowed potion_generic |
3893 |
chance 1 |
3894 |
object black fire |
3895 |
face potion_fire2.x11 |
3896 |
stand_still 1 |
3897 |
type 5 |
3898 |
other_arch spell_comet |
3899 |
value 8 |
3900 |
level -30 |
3901 |
end |
3902 |
# |
3903 |
allowed potion_generic |
3904 |
chance 1 |
3905 |
object fiery destruction |
3906 |
type 5 |
3907 |
face potion_fire2.x11 |
3908 |
stand_still 1 |
3909 |
other_arch spell_meteor_swarm |
3910 |
value 15 |
3911 |
level -60 |
3912 |
end |
3913 |
# |
3914 |
allowed potion_generic |
3915 |
chance 1 |
3916 |
object sunfire |
3917 |
face potion_fire2.x11 |
3918 |
stand_still 1 |
3919 |
type 5 |
3920 |
other_arch spell_sunspear |
3921 |
value 5 |
3922 |
end |
3923 |
# |
3924 |
allowed potion_generic |
3925 |
chance 1 |
3926 |
object freezing |
3927 |
face potion_freeze.x11 |
3928 |
stand_still 1 |
3929 |
type 5 |
3930 |
other_arch spell_frostbolt |
3931 |
value 1 |
3932 |
end |
3933 |
# |
3934 |
allowed potion_generic |
3935 |
chance 1 |
3936 |
object fire |
3937 |
face potion_fire2.x11 |
3938 |
stand_still 1 |
3939 |
type 5 |
3940 |
other_arch spell_firebolt |
3941 |
value 1 |
3942 |
end |
3943 |
# |
3944 |
allowed potion_generic |
3945 |
chance 1 |
3946 |
object electric shock |
3947 |
face potion_shock.x11 |
3948 |
stand_still 1 |
3949 |
type 5 |
3950 |
other_arch spell_sm_lightning |
3951 |
value 1 |
3952 |
end |
3953 |
# |
3954 |
# -- poison cloud |
3955 |
allowed potion_generic |
3956 |
chance 1 |
3957 |
object noxious fumes |
3958 |
stand_still 1 |
3959 |
type 5 |
3960 |
other_arch spell_poison_cloud |
3961 |
value 1 |
3962 |
end |
3963 |
# |
3964 |
# -- ball lightning |
3965 |
allowed potion_generic |
3966 |
chance 1 |
3967 |
object lasting shock |
3968 |
stand_still 1 |
3969 |
type 5 |
3970 |
other_arch spell_ball_lightning |
3971 |
value 15 |
3972 |
end |
3973 |
# |
3974 |
# -- color spray |
3975 |
allowed potion_generic |
3976 |
chance 1 |
3977 |
object Rainbow Wave |
3978 |
stand_still 1 |
3979 |
type 5 |
3980 |
other_arch spell_color_spray |
3981 |
value 20 |
3982 |
end |
3983 |
# |
3984 |
# - curative potions |
3985 |
# |
3986 |
allowed balm_generic |
3987 |
chance 1 |
3988 |
object first aid |
3989 |
type 5 |
3990 |
value 1 |
3991 |
other_arch spell_minor_healing |
3992 |
end |
3993 |
# |
3994 |
allowed potion_generic |
3995 |
chance 1 |
3996 |
object cure vision |
3997 |
face potion_heal2.x11 |
3998 |
type 5 |
3999 |
other_arch spell_cure_blindness |
4000 |
value 2 |
4001 |
end |
4002 |
# |
4003 |
allowed potion_generic |
4004 |
chance 1 |
4005 |
object cure poison |
4006 |
face potion_heal2.x11 |
4007 |
stand_still 1 |
4008 |
type 5 |
4009 |
other_arch spell_cure_poison |
4010 |
value 1 |
4011 |
end |
4012 |
# |
4013 |
allowed potion_generic |
4014 |
chance 1 |
4015 |
object cure madness |
4016 |
face potion_heal2.x11 |
4017 |
stand_still 1 |
4018 |
type 5 |
4019 |
other_arch spell_cure_confusion |
4020 |
value 2 |
4021 |
end |
4022 |
# |
4023 |
allowed potion_generic |
4024 |
chance 1 |
4025 |
object cure disease |
4026 |
stand_still 1 |
4027 |
type 5 |
4028 |
other_arch spell_cure_disease |
4029 |
value 3 |
4030 |
end |
4031 |
# |
4032 |
# - protective potions |
4033 |
# |
4034 |
allowed balm_generic |
4035 |
chance 1 |
4036 |
object aethereality |
4037 |
type 5 |
4038 |
resist_physical 50 |
4039 |
value 3 |
4040 |
end |
4041 |
# |
4042 |
allowed balm_generic |
4043 |
chance 1 |
4044 |
object asbestos |
4045 |
type 5 |
4046 |
resist_fire 50 |
4047 |
value 1 |
4048 |
end |
4049 |
# |
4050 |
allowed balm_generic |
4051 |
chance 1 |
4052 |
object insulation |
4053 |
type 5 |
4054 |
resist_electricity 50 |
4055 |
value 1 |
4056 |
end |
4057 |
# |
4058 |
allowed balm_generic |
4059 |
chance 1 |
4060 |
object warmth |
4061 |
type 5 |
4062 |
resist_cold 50 |
4063 |
value 1 |
4064 |
end |
4065 |
# |
4066 |
allowed potion_generic |
4067 |
chance 1 |
4068 |
object resist confusion |
4069 |
stand_still 1 |
4070 |
face potion_resist.x11 |
4071 |
type 5 |
4072 |
value 1 |
4073 |
resist_confusion 50 |
4074 |
end |
4075 |
# |
4076 |
allowed potion_generic |
4077 |
chance 1 |
4078 |
object resist magic |
4079 |
face potion_resist.x11 |
4080 |
stand_still 1 |
4081 |
type 5 |
4082 |
resist_magic 50 |
4083 |
value 3 |
4084 |
end |
4085 |
# |
4086 |
allowed potion_generic |
4087 |
chance 1 |
4088 |
object resist draining |
4089 |
face potion_resist.x11 |
4090 |
stand_still 1 |
4091 |
type 5 |
4092 |
value 1 |
4093 |
resist_drain 50 |
4094 |
end |
4095 |
# |
4096 |
allowed potion_generic |
4097 |
chance 1 |
4098 |
object resist paralysis |
4099 |
face potion_resist.x11 |
4100 |
stand_still 1 |
4101 |
type 5 |
4102 |
resist_paralyze 50 |
4103 |
value 1 |
4104 |
end |
4105 |
# |
4106 |
allowed potion_generic |
4107 |
chance 1 |
4108 |
object resist poison |
4109 |
face potion_resist.x11 |
4110 |
stand_still 1 |
4111 |
type 5 |
4112 |
resist_poison 50 |
4113 |
value 1 |
4114 |
end |
4115 |
# |
4116 |
allowed potion_generic |
4117 |
chance 1 |
4118 |
object resist slow |
4119 |
face potion_resist.x11 |
4120 |
stand_still 1 |
4121 |
type 5 |
4122 |
resist_slow 50 |
4123 |
value 1 |
4124 |
end |
4125 |
# |
4126 |
allowed potion_generic |
4127 |
chance 1 |
4128 |
object shock resistance |
4129 |
type 5 |
4130 |
face potion_ishock.x11 |
4131 |
stand_still 1 |
4132 |
resist_electricity 90 |
4133 |
value 100 |
4134 |
end |
4135 |
# |
4136 |
allowed potion_generic |
4137 |
chance 1 |
4138 |
object magic resistance |
4139 |
face potion_mimm.x11 |
4140 |
stand_still 1 |
4141 |
type 5 |
4142 |
resist_magic 90 |
4143 |
value 150 |
4144 |
end |
4145 |
# |
4146 |
# - stat potions |
4147 |
# |
4148 |
allowed potion_generic |
4149 |
chance 1 |
4150 |
object strength |
4151 |
face potion_util.x11 |
4152 |
stand_still 1 |
4153 |
type 5 |
4154 |
other_arch spell_strength |
4155 |
value 1 |
4156 |
end |
4157 |
# |
4158 |
allowed potion_generic |
4159 |
chance 1 |
4160 |
object agility |
4161 |
type 5 |
4162 |
face potion_util.x11 |
4163 |
stand_still 1 |
4164 |
other_arch spell_dexterity |
4165 |
value 1 |
4166 |
end |
4167 |
# |
4168 |
allowed potion_generic |
4169 |
chance 1 |
4170 |
object fortitude |
4171 |
type 5 |
4172 |
face potion_util.x11 |
4173 |
stand_still 1 |
4174 |
other_arch spell_constitution |
4175 |
value 1 |
4176 |
end |
4177 |
# |
4178 |
allowed balm_generic |
4179 |
chance 1 |
4180 |
object beauty |
4181 |
type 5 |
4182 |
other_arch spell_charisma |
4183 |
value 4 |
4184 |
end |
4185 |
# |
4186 |
# - misc. potions and balms |
4187 |
# |
4188 |
allowed balm_generic |
4189 |
chance 1 |
4190 |
object flying |
4191 |
type 5 |
4192 |
value 1 |
4193 |
other_arch spell_levitate |
4194 |
end |
4195 |
# |
4196 |
allowed balm_generic |
4197 |
chance 1 |
4198 |
object the serpent |
4199 |
type 5 |
4200 |
value 1 |
4201 |
other_arch spell_staff_to_snake |
4202 |
end |
4203 |
# |
4204 |
allowed balm_generic |
4205 |
chance 1 |
4206 |
object invisible to undead |
4207 |
type 5 |
4208 |
other_arch spell_invisible_to_undead |
4209 |
value 1 |
4210 |
end |
4211 |
# |
4212 |
allowed balm_generic |
4213 |
chance 1 |
4214 |
object transparency |
4215 |
type 5 |
4216 |
other_arch spell_improved_invisibility |
4217 |
value 1 |
4218 |
end |
4219 |
# |
4220 |
allowed balm_generic |
4221 |
chance 1 |
4222 |
object return home |
4223 |
type 5 |
4224 |
value 1 |
4225 |
other_arch spell_word_of_recall |
4226 |
end |
4227 |
# |
4228 |
allowed potion_generic |
4229 |
chance 1 |
4230 |
object self knowledge |
4231 |
face potion_util.x11 |
4232 |
type 5 |
4233 |
value 1 |
4234 |
other_arch spell_perceive_self |
4235 |
end |
4236 |
# |
4237 |
allowed potion_generic |
4238 |
chance 1 |
4239 |
object mystic power |
4240 |
face potion_util.x11 |
4241 |
type 5 |
4242 |
other_arch spell_transference |
4243 |
value 8 |
4244 |
end |
4245 |
# |
4246 |
allowed potion_generic |
4247 |
chance 1 |
4248 |
object speed |
4249 |
face potion_util.x11 |
4250 |
stand_still 1 |
4251 |
type 5 |
4252 |
level -80 |
4253 |
other_arch spell_haste |
4254 |
value 15 |
4255 |
end |
4256 |
# |
4257 |
allowed potion_generic |
4258 |
chance 1 |
4259 |
object recuperation |
4260 |
face potion_util.x11 |
4261 |
stand_still 1 |
4262 |
type 5 |
4263 |
other_arch spell_regeneration |
4264 |
value 2 |
4265 |
end |
4266 |
# |
4267 |
# - figurines- these summon stuff |
4268 |
# |
4269 |
allowed figurine_generic |
4270 |
chance 1 |
4271 |
object clay |
4272 |
type 5 |
4273 |
other_arch spell_summon_golem |
4274 |
value 1 |
4275 |
level -20 |
4276 |
end |
4277 |
# |
4278 |
allowed figurine_generic |
4279 |
chance 1 |
4280 |
object stone |
4281 |
type 5 |
4282 |
other_arch spell_summon_earth_elemental |
4283 |
level -20 |
4284 |
value 1 |
4285 |
end |
4286 |
# |
4287 |
allowed figurine_generic |
4288 |
chance 1 |
4289 |
object whirlwind |
4290 |
type 5 |
4291 |
other_arch spell_summon_air_elemental |
4292 |
level -20 |
4293 |
value 1 |
4294 |
end |
4295 |
# |
4296 |
allowed figurine_generic |
4297 |
chance 1 |
4298 |
object a great wave |
4299 |
type 5 |
4300 |
other_arch spell_summon_water_elemental |
4301 |
level -20 |
4302 |
value 1 |
4303 |
end |
4304 |
# |
4305 |
allowed figurine_generic |
4306 |
chance 1 |
4307 |
object a flame |
4308 |
type 5 |
4309 |
other_arch spell_summon_fire_elemental |
4310 |
value 1 |
4311 |
level -20 |
4312 |
end |
4313 |
# |
4314 |
allowed figurine_generic |
4315 |
chance 1 |
4316 |
object a clenched hand |
4317 |
type 5 |
4318 |
other_arch spell_mystic_fist |
4319 |
level -20 |
4320 |
value 1 |
4321 |
end |
4322 |
# |
4323 |
# Dusts. |
4324 |
# |
4325 |
# - 360 deg effect |
4326 |
# |
4327 |
allowed dust_generic |
4328 |
chance 1 |
4329 |
object stasis |
4330 |
type 5 |
4331 |
value 1 |
4332 |
other_arch spell_paralyze |
4333 |
end |
4334 |
# |
4335 |
allowed dust_generic |
4336 |
chance 1 |
4337 |
object frost |
4338 |
type 5 |
4339 |
other_arch spell_icestorm |
4340 |
value 1 |
4341 |
end |
4342 |
# |
4343 |
allowed dust_generic |
4344 |
chance 1 |
4345 |
object fright |
4346 |
type 5 |
4347 |
value 1 |
4348 |
other_arch spell_fear |
4349 |
end |
4350 |
# |
4351 |
allowed dust_generic |
4352 |
chance 1 |
4353 |
object concussion |
4354 |
type 5 |
4355 |
other_arch spell_shockwave |
4356 |
value 6 |
4357 |
end |
4358 |
# |
4359 |
#Allowed dust_generic |
4360 |
#chance 1 |
4361 |
#Object Necrocritis |
4362 |
#type 5 |
4363 |
#other_arch spell_face_of_death |
4364 |
#level -20 |
4365 |
#value 20 |
4366 |
#end |
4367 |
# |
4368 |
allowed dust_generic |
4369 |
chance 1 |
4370 |
object repelling undead |
4371 |
type 5 |
4372 |
other_arch spell_turn_undead |
4373 |
level -30 |
4374 |
value 1 |
4375 |
end |
4376 |
# |
4377 |
allowed dust_generic |
4378 |
chance 1 |
4379 |
object madness |
4380 |
type 5 |
4381 |
other_arch spell_mass_confusion |
4382 |
value 2 |
4383 |
end |
4384 |
# |
4385 |
allowed dust_generic |
4386 |
chance 1 |
4387 |
object ignition |
4388 |
type 5 |
4389 |
other_arch spell_burning_hands |
4390 |
value 2 |
4391 |
end |
4392 |
# |
4393 |
allowed dust_generic |
4394 |
chance 1 |
4395 |
object conflagration |
4396 |
type 5 |
4397 |
other_arch spell_hellfire |
4398 |
value 4 |
4399 |
end |
4400 |
# |
4401 |
allowed dust_generic |
4402 |
chance 1 |
4403 |
object countermagic |
4404 |
type 5 |
4405 |
other_arch spell_counterspell |
4406 |
level -30 |
4407 |
value 1 |
4408 |
end |
4409 |
# |
4410 |
allowed dust_generic |
4411 |
chance 1 |
4412 |
object the Dead |
4413 |
type 5 |
4414 |
other_arch spell_command_undead |
4415 |
level -30 |
4416 |
value 1 |
4417 |
end |
4418 |
# |
4419 |
# -- mana blast |
4420 |
allowed dust_generic |
4421 |
chance 1 |
4422 |
object consuming wrath |
4423 |
type 5 |
4424 |
other_arch spell_mana_blast |
4425 |
value 3 |
4426 |
end |
4427 |
# |
4428 |
# -- medium mana ball |
4429 |
allowed dust_generic |
4430 |
chance 1 |
4431 |
object encompassing rage |
4432 |
type 5 |
4433 |
other_arch spell_medium_manaball |
4434 |
value 6 |
4435 |
end |
4436 |
# |
4437 |
# -- medium snowstorm |
4438 |
allowed dust_generic |
4439 |
chance 1 |
4440 |
object blizzards |
4441 |
type 5 |
4442 |
other_arch spell_medium_snowstorm |
4443 |
value 4 |
4444 |
end |
4445 |
# |
4446 |
# dusts w/ provide detection |
4447 |
# |
4448 |
allowed dust_generic |
4449 |
chance 1 |
4450 |
object clairvoyance |
4451 |
type 5 |
4452 |
other_arch spell_magic_mapping |
4453 |
value 2 |
4454 |
end |
4455 |
# |
4456 |
allowed dust_generic |
4457 |
chance 1 |
4458 |
object revealing |
4459 |
type 5 |
4460 |
other_arch spell_show_invisible |
4461 |
level -20 |
4462 |
value 8 |
4463 |
end |
4464 |
# |
4465 |
allowed dust_generic |
4466 |
chance 1 |
4467 |
object show enchantment |
4468 |
type 5 |
4469 |
other_arch spell_detect_magic |
4470 |
value 1 |
4471 |
end |
4472 |
# |
4473 |
allowed dust_generic |
4474 |
chance 1 |
4475 |
object night vision |
4476 |
type 5 |
4477 |
value 1 |
4478 |
other_arch spell_dark_vision |
4479 |
end |
4480 |
# |
4481 |
allowed dust_generic |
4482 |
chance 1 |
4483 |
object piercing vision |
4484 |
type 5 |
4485 |
other_arch spell_xray |
4486 |
value 6 |
4487 |
end |
4488 |
# |
4489 |
allowed dust_generic |
4490 |
chance 1 |
4491 |
object clinging glow |
4492 |
type 5 |
4493 |
other_arch spell_faery_fire |
4494 |
value 1 |
4495 |
end |
4496 |
# |
4497 |
allowed dust_generic |
4498 |
chance 1 |
4499 |
object Biren's mist |
4500 |
type 5 |
4501 |
other_arch spell_summon_fog |
4502 |
value 1 |
4503 |
end |
4504 |
# |
4505 |
# misc. dusts |
4506 |
# |
4507 |
# -- light |
4508 |
allowed dust_generic |
4509 |
chance 1 |
4510 |
object brightness |
4511 |
type 5 |
4512 |
other_arch spell_light |
4513 |
level -20 |
4514 |
value 1 |
4515 |
end |
4516 |
# |
4517 |
# -- darkness |
4518 |
allowed dust_generic |
4519 |
chance 1 |
4520 |
object impenatrability |
4521 |
type 5 |
4522 |
other_arch spell_darkness |
4523 |
level -20 |
4524 |
value 1 |
4525 |
end |
4526 |
# |