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Revision: 1.148
Committed: Mon Jan 8 12:39:16 2007 UTC (17 years, 5 months ago) by root
Branch: MAIN
Changes since 1.147: +1 -2 lines
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File Contents

# User Rev Content
1 root 1.1 package cf;
2    
3 root 1.96 use utf8;
4     use strict;
5    
6 root 1.1 use Symbol;
7     use List::Util;
8 root 1.6 use Storable;
9 root 1.23 use Opcode;
10     use Safe;
11     use Safe::Hole;
12 root 1.19
13 root 1.127 use Coro 3.3 ();
14 root 1.96 use Coro::Event;
15     use Coro::Timer;
16     use Coro::Signal;
17     use Coro::Semaphore;
18 root 1.105 use Coro::AIO;
19 root 1.96
20 root 1.108 use Digest::MD5;
21 root 1.105 use Fcntl;
22 root 1.145 use IO::AIO 2.32 ();
23 root 1.72 use YAML::Syck ();
24 root 1.32 use Time::HiRes;
25 root 1.96
26     use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 root 1.1
28 root 1.72 # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29     $YAML::Syck::ImplicitUnicode = 1;
30    
31 root 1.139 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 root 1.1
33 root 1.87 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34    
35 root 1.85 our %COMMAND = ();
36     our %COMMAND_TIME = ();
37     our %EXTCMD = ();
38    
39 root 1.1 our @EVENT;
40 root 1.88 our $LIBDIR = datadir . "/ext";
41 root 1.1
42 root 1.35 our $TICK = MAX_TIME * 1e-6;
43     our $TICK_WATCHER;
44     our $NEXT_TICK;
45 root 1.103 our $NOW;
46 root 1.35
47 root 1.70 our %CFG;
48    
49 root 1.84 our $UPTIME; $UPTIME ||= time;
50 root 1.103 our $RUNTIME;
51    
52 root 1.143 our %PLAYER; # all users
53     our %MAP; # all maps
54 root 1.103 our $LINK_MAP; # the special {link} map
55 root 1.108 our $RANDOM_MAPS = cf::localdir . "/random";
56 root 1.143 our %EXT_CORO; # coroutines bound to extensions
57 root 1.103
58     binmode STDOUT;
59     binmode STDERR;
60    
61     # read virtual server time, if available
62     unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63     open my $fh, "<", cf::localdir . "/runtime"
64     or die "unable to read runtime file: $!";
65     $RUNTIME = <$fh> + 0.;
66     }
67    
68     mkdir cf::localdir;
69     mkdir cf::localdir . "/" . cf::playerdir;
70     mkdir cf::localdir . "/" . cf::tmpdir;
71     mkdir cf::localdir . "/" . cf::uniquedir;
72 root 1.108 mkdir $RANDOM_MAPS;
73 root 1.103
74 root 1.108 # a special map that is always available
75     our $LINK_MAP;
76 root 1.131 our $EMERGENCY_POSITION;
77 root 1.110
78 root 1.70 #############################################################################
79    
80     =head2 GLOBAL VARIABLES
81    
82     =over 4
83    
84 root 1.83 =item $cf::UPTIME
85    
86     The timestamp of the server start (so not actually an uptime).
87    
88 root 1.103 =item $cf::RUNTIME
89    
90     The time this server has run, starts at 0 and is increased by $cf::TICK on
91     every server tick.
92    
93 root 1.70 =item $cf::LIBDIR
94    
95     The perl library directory, where extensions and cf-specific modules can
96     be found. It will be added to C<@INC> automatically.
97    
98 root 1.103 =item $cf::NOW
99    
100     The time of the last (current) server tick.
101    
102 root 1.70 =item $cf::TICK
103    
104     The interval between server ticks, in seconds.
105    
106     =item %cf::CFG
107    
108     Configuration for the server, loaded from C</etc/crossfire/config>, or
109     from wherever your confdir points to.
110    
111     =back
112    
113     =cut
114    
115 root 1.1 BEGIN {
116     *CORE::GLOBAL::warn = sub {
117     my $msg = join "", @_;
118 root 1.103 utf8::encode $msg;
119    
120 root 1.1 $msg .= "\n"
121     unless $msg =~ /\n$/;
122    
123 root 1.146 LOG llevError, $msg;
124 root 1.1 };
125     }
126    
127 root 1.93 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128     @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129     @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130     @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131     @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
132 root 1.41 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
133 root 1.25
134 root 1.41 # we bless all objects into (empty) derived classes to force a method lookup
135 root 1.25 # within the Safe compartment.
136 root 1.86 for my $pkg (qw(
137 root 1.100 cf::global cf::attachable
138 root 1.86 cf::object cf::object::player
139 root 1.89 cf::client cf::player
140 root 1.86 cf::arch cf::living
141     cf::map cf::party cf::region
142     )) {
143 root 1.25 no strict 'refs';
144 root 1.41 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145 root 1.25 }
146 root 1.1
147 root 1.18 $Event::DIED = sub {
148     warn "error in event callback: @_";
149     };
150    
151 root 1.5 my %ext_pkg;
152 root 1.1 my @exts;
153     my @hook;
154    
155 root 1.70 =head2 UTILITY FUNCTIONS
156    
157     =over 4
158    
159     =cut
160 root 1.44
161 root 1.45 use JSON::Syck (); # TODO# replace by JSON::PC once working
162 root 1.44
163 root 1.70 =item $ref = cf::from_json $json
164    
165     Converts a JSON string into the corresponding perl data structure.
166    
167     =cut
168    
169 root 1.45 sub from_json($) {
170     $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171     JSON::Syck::Load $_[0]
172 root 1.44 }
173    
174 root 1.70 =item $json = cf::to_json $ref
175    
176     Converts a perl data structure into its JSON representation.
177    
178     =cut
179    
180 root 1.45 sub to_json($) {
181     $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182     JSON::Syck::Dump $_[0]
183 root 1.44 }
184    
185 root 1.120 =item cf::lock_wait $string
186    
187     Wait until the given lock is available. See cf::lock_acquire.
188    
189     =item my $lock = cf::lock_acquire $string
190    
191     Wait until the given lock is available and then acquires it and returns
192 root 1.135 a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193 root 1.120 for example when the coroutine gets canceled), the lock is automatically
194     returned.
195    
196 root 1.133 Lock names should begin with a unique identifier (for example, cf::map::find
197     uses map_find and cf::map::load uses map_load).
198 root 1.120
199     =cut
200    
201     our %LOCK;
202    
203     sub lock_wait($) {
204     my ($key) = @_;
205    
206     # wait for lock, if any
207     while ($LOCK{$key}) {
208     push @{ $LOCK{$key} }, $Coro::current;
209     Coro::schedule;
210     }
211     }
212    
213     sub lock_acquire($) {
214     my ($key) = @_;
215    
216     # wait, to be sure we are not locked
217     lock_wait $key;
218    
219     $LOCK{$key} = [];
220    
221 root 1.135 Coro::guard {
222 root 1.120 # wake up all waiters, to be on the safe side
223     $_->ready for @{ delete $LOCK{$key} };
224     }
225     }
226    
227 root 1.133 sub freeze_mainloop {
228     return unless $TICK_WATCHER->is_active;
229    
230 root 1.135 my $guard = Coro::guard { $TICK_WATCHER->start };
231 root 1.133 $TICK_WATCHER->stop;
232     $guard
233     }
234    
235 root 1.140 =item cf::async { BLOCK }
236    
237     Currently the same as Coro::async_pool, meaning you cannot use
238     C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239     thing you are allowed to do is call C<prio> on it.
240    
241     =cut
242    
243     BEGIN { *async = \&Coro::async_pool }
244    
245 root 1.106 =item cf::sync_job { BLOCK }
246    
247     The design of crossfire+ requires that the main coro ($Coro::main) is
248     always able to handle events or runnable, as crossfire+ is only partly
249     reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250    
251     If it must be done, put the blocking parts into C<sync_job>. This will run
252     the given BLOCK in another coroutine while waiting for the result. The
253     server will be frozen during this time, so the block should either finish
254     fast or be very important.
255    
256     =cut
257    
258 root 1.105 sub sync_job(&) {
259     my ($job) = @_;
260    
261     if ($Coro::current == $Coro::main) {
262 root 1.112 # this is the main coro, too bad, we have to block
263     # till the operation succeeds, freezing the server :/
264    
265 root 1.110 # TODO: use suspend/resume instead
266 root 1.112 # (but this is cancel-safe)
267 root 1.133 my $freeze_guard = freeze_mainloop;
268 root 1.112
269     my $busy = 1;
270     my @res;
271    
272 root 1.140 (async {
273 root 1.112 @res = eval { $job->() };
274     warn $@ if $@;
275     undef $busy;
276     })->prio (Coro::PRIO_MAX);
277    
278 root 1.105 while ($busy) {
279 root 1.141 Coro::cede or Event::one_event;
280 root 1.105 }
281 root 1.112
282     wantarray ? @res : $res[0]
283 root 1.105 } else {
284 root 1.112 # we are in another coroutine, how wonderful, everything just works
285    
286     $job->()
287 root 1.105 }
288     }
289    
290 root 1.140 =item $coro = cf::async_ext { BLOCK }
291 root 1.103
292 root 1.140 Like async, but this coro is automcatially being canceled when the
293     extension calling this is being unloaded.
294 root 1.103
295     =cut
296    
297 root 1.140 sub async_ext(&) {
298 root 1.103 my $cb = shift;
299    
300 root 1.140 my $coro = &Coro::async ($cb);
301 root 1.103
302     $coro->on_destroy (sub {
303     delete $EXT_CORO{$coro+0};
304     });
305     $EXT_CORO{$coro+0} = $coro;
306    
307     $coro
308     }
309    
310 root 1.108 sub write_runtime {
311     my $runtime = cf::localdir . "/runtime";
312    
313     my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314     or return;
315    
316 root 1.112 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 root 1.108 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318     and return;
319    
320     aio_fsync $fh
321     and return;
322    
323     close $fh
324     or return;
325    
326     aio_rename "$runtime~", $runtime
327     and return;
328    
329     1
330     }
331    
332 root 1.70 =back
333    
334 root 1.71 =cut
335    
336 root 1.44 #############################################################################
337 root 1.39
338 root 1.108 package cf::path;
339    
340     sub new {
341     my ($class, $path, $base) = @_;
342    
343 root 1.110 $path = $path->as_string if ref $path;
344    
345 root 1.108 my $self = bless { }, $class;
346    
347 root 1.114 # {... are special paths that are not touched
348     # ?xxx/... are special absolute paths
349     # ?random/... random maps
350     # /! non-realised random map exit
351     # /... normal maps
352     # ~/... per-player maps without a specific player (DO NOT USE)
353     # ~user/... per-player map of a specific user
354    
355     if ($path =~ /^{/) {
356     # fine as it is
357     } elsif ($path =~ s{^\?random/}{}) {
358 root 1.109 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359     $self->{random} = cf::from_json $data;
360 root 1.108 } else {
361     if ($path =~ s{^~([^/]+)?}{}) {
362     $self->{user_rel} = 1;
363    
364     if (defined $1) {
365     $self->{user} = $1;
366     } elsif ($base =~ m{^~([^/]+)/}) {
367     $self->{user} = $1;
368     } else {
369     warn "cannot resolve user-relative path without user <$path,$base>\n";
370     }
371     } elsif ($path =~ /^\//) {
372     # already absolute
373     } else {
374     $base =~ s{[^/]+/?$}{};
375     return $class->new ("$base/$path");
376     }
377    
378     for ($path) {
379     redo if s{/\.?/}{/};
380     redo if s{/[^/]+/\.\./}{/};
381     }
382     }
383    
384     $self->{path} = $path;
385    
386     $self
387     }
388    
389     # the name / primary key / in-game path
390     sub as_string {
391     my ($self) = @_;
392    
393     $self->{user_rel} ? "~$self->{user}$self->{path}"
394     : $self->{random} ? "?random/$self->{path}"
395     : $self->{path}
396     }
397    
398     # the displayed name, this is a one way mapping
399     sub visible_name {
400     my ($self) = @_;
401    
402 root 1.109 # if (my $rmp = $self->{random}) {
403     # # todo: be more intelligent about this
404     # "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405     # } else {
406     $self->as_string
407     # }
408 root 1.108 }
409    
410     # escape the /'s in the path
411     sub _escaped_path {
412     # ∕ is U+2215
413     (my $path = $_[0]{path}) =~ s/\//∕/g;
414     $path
415     }
416    
417     # the original (read-only) location
418     sub load_path {
419     my ($self) = @_;
420    
421     sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422     }
423    
424     # the temporary/swap location
425     sub save_path {
426     my ($self) = @_;
427    
428     $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 root 1.109 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 root 1.108 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431     }
432    
433     # the unique path, might be eq to save_path
434     sub uniq_path {
435     my ($self) = @_;
436    
437     $self->{user_rel} || $self->{random}
438     ? undef
439     : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440     }
441    
442     # return random map parameters, or undef
443     sub random_map_params {
444     my ($self) = @_;
445    
446     $self->{random}
447     }
448    
449     # this is somewhat ugly, but style maps do need special treatment
450     sub is_style_map {
451     $_[0]{path} =~ m{^/styles/}
452     }
453    
454     package cf;
455    
456     #############################################################################
457    
458 root 1.93 =head2 ATTACHABLE OBJECTS
459    
460 root 1.94 Many objects in crossfire are so-called attachable objects. That means you can
461     attach callbacks/event handlers (a collection of which is called an "attachment")
462     to it. All such attachable objects support the following methods.
463    
464     In the following description, CLASS can be any of C<global>, C<object>
465     C<player>, C<client> or C<map> (i.e. the attachable objects in
466     crossfire+).
467 root 1.55
468     =over 4
469    
470 root 1.94 =item $attachable->attach ($attachment, key => $value...)
471    
472     =item $attachable->detach ($attachment)
473    
474     Attach/detach a pre-registered attachment to a specific object and give it
475     the specified key/value pairs as arguments.
476    
477     Example, attach a minesweeper attachment to the given object, making it a
478     10x10 minesweeper game:
479 root 1.46
480 root 1.94 $obj->attach (minesweeper => width => 10, height => 10);
481 root 1.53
482 root 1.93 =item $bool = $attachable->attached ($name)
483 root 1.46
484 root 1.93 Checks wether the named attachment is currently attached to the object.
485 root 1.46
486 root 1.94 =item cf::CLASS->attach ...
487 root 1.46
488 root 1.94 =item cf::CLASS->detach ...
489 root 1.92
490 root 1.94 Define an anonymous attachment and attach it to all objects of the given
491     CLASS. See the next function for an explanation of its arguments.
492 root 1.92
493 root 1.93 You can attach to global events by using the C<cf::global> class.
494 root 1.92
495 root 1.94 Example, log all player logins:
496    
497     cf::player->attach (
498     on_login => sub {
499     my ($pl) = @_;
500     ...
501     },
502     );
503    
504     Example, attach to the jeweler skill:
505    
506     cf::object->attach (
507     type => cf::SKILL,
508     subtype => cf::SK_JEWELER,
509     on_use_skill => sub {
510     my ($sk, $ob, $part, $dir, $msg) = @_;
511     ...
512     },
513     );
514    
515     =item cf::CLASS::attachment $name, ...
516    
517     Register an attachment by C<$name> through which attachable objects of the
518     given CLASS can refer to this attachment.
519    
520     Some classes such as crossfire maps and objects can specify attachments
521     that are attached at load/instantiate time, thus the need for a name.
522    
523     These calls expect any number of the following handler/hook descriptions:
524 root 1.46
525     =over 4
526    
527     =item prio => $number
528    
529     Set the priority for all following handlers/hooks (unless overwritten
530     by another C<prio> setting). Lower priority handlers get executed
531     earlier. The default priority is C<0>, and many built-in handlers are
532     registered at priority C<-1000>, so lower priorities should not be used
533     unless you know what you are doing.
534    
535 root 1.93 =item type => $type
536    
537     (Only for C<< cf::object->attach >> calls), limits the attachment to the
538     given type of objects only (the additional parameter C<subtype> can be
539     used to further limit to the given subtype).
540    
541 root 1.46 =item on_I<event> => \&cb
542    
543     Call the given code reference whenever the named event happens (event is
544     something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
545     handlers are recognised generally depends on the type of object these
546     handlers attach to).
547    
548     See F<include/eventinc.h> for the full list of events supported, and their
549     class.
550    
551     =item package => package::
552    
553     Look for sub functions of the name C<< on_I<event> >> in the given
554     package and register them. Only handlers for eevents supported by the
555     object/class are recognised.
556    
557     =back
558    
559 root 1.94 Example, define an attachment called "sockpuppet" that calls the given
560     event handler when a monster attacks:
561    
562     cf::object::attachment sockpuppet =>
563     on_skill_attack => sub {
564     my ($self, $victim) = @_;
565     ...
566     }
567     }
568    
569 root 1.96 =item $attachable->valid
570    
571     Just because you have a perl object does not mean that the corresponding
572     C-level object still exists. If you try to access an object that has no
573     valid C counterpart anymore you get an exception at runtime. This method
574     can be used to test for existence of the C object part without causing an
575     exception.
576    
577 root 1.39 =cut
578    
579 root 1.40 # the following variables are defined in .xs and must not be re-created
580 root 1.100 our @CB_GLOBAL = (); # registry for all global events
581     our @CB_ATTACHABLE = (); # registry for all attachables
582     our @CB_OBJECT = (); # all objects (should not be used except in emergency)
583     our @CB_PLAYER = ();
584     our @CB_CLIENT = ();
585     our @CB_TYPE = (); # registry for type (cf-object class) based events
586     our @CB_MAP = ();
587 root 1.39
588 root 1.45 my %attachment;
589    
590 root 1.93 sub _attach_cb($$$$) {
591     my ($registry, $event, $prio, $cb) = @_;
592 root 1.39
593     use sort 'stable';
594    
595     $cb = [$prio, $cb];
596    
597     @{$registry->[$event]} = sort
598     { $a->[0] cmp $b->[0] }
599     @{$registry->[$event] || []}, $cb;
600     }
601    
602 root 1.100 # hack
603     my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
604    
605 root 1.39 # attach handles attaching event callbacks
606     # the only thing the caller has to do is pass the correct
607     # registry (== where the callback attaches to).
608 root 1.93 sub _attach {
609 root 1.45 my ($registry, $klass, @arg) = @_;
610 root 1.39
611 root 1.93 my $object_type;
612 root 1.39 my $prio = 0;
613     my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614    
615 root 1.100 #TODO: get rid of this hack
616     if ($attachable_klass{$klass}) {
617     %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618     }
619    
620 root 1.45 while (@arg) {
621     my $type = shift @arg;
622 root 1.39
623     if ($type eq "prio") {
624 root 1.45 $prio = shift @arg;
625 root 1.39
626 root 1.93 } elsif ($type eq "type") {
627     $object_type = shift @arg;
628     $registry = $CB_TYPE[$object_type] ||= [];
629    
630     } elsif ($type eq "subtype") {
631     defined $object_type or Carp::croak "subtype specified without type";
632     my $object_subtype = shift @arg;
633     $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634    
635 root 1.39 } elsif ($type eq "package") {
636 root 1.45 my $pkg = shift @arg;
637 root 1.39
638     while (my ($name, $id) = each %cb_id) {
639     if (my $cb = $pkg->can ($name)) {
640 root 1.93 _attach_cb $registry, $id, $prio, $cb;
641 root 1.39 }
642     }
643    
644     } elsif (exists $cb_id{$type}) {
645 root 1.93 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 root 1.39
647     } elsif (ref $type) {
648     warn "attaching objects not supported, ignoring.\n";
649    
650     } else {
651 root 1.45 shift @arg;
652 root 1.39 warn "attach argument '$type' not supported, ignoring.\n";
653     }
654     }
655     }
656    
657 root 1.93 sub _object_attach {
658 root 1.48 my ($obj, $name, %arg) = @_;
659 root 1.46
660 root 1.55 return if exists $obj->{_attachment}{$name};
661    
662 root 1.46 if (my $attach = $attachment{$name}) {
663     my $registry = $obj->registry;
664    
665 root 1.47 for (@$attach) {
666     my ($klass, @attach) = @$_;
667 root 1.93 _attach $registry, $klass, @attach;
668 root 1.47 }
669 root 1.46
670 root 1.48 $obj->{$name} = \%arg;
671 root 1.46 } else {
672     warn "object uses attachment '$name' that is not available, postponing.\n";
673     }
674    
675 root 1.50 $obj->{_attachment}{$name} = undef;
676 root 1.46 }
677    
678 root 1.93 sub cf::attachable::attach {
679     if (ref $_[0]) {
680     _object_attach @_;
681     } else {
682     _attach shift->_attach_registry, @_;
683     }
684 root 1.55 };
685 root 1.46
686 root 1.54 # all those should be optimised
687 root 1.93 sub cf::attachable::detach {
688 root 1.54 my ($obj, $name) = @_;
689 root 1.46
690 root 1.93 if (ref $obj) {
691     delete $obj->{_attachment}{$name};
692     reattach ($obj);
693     } else {
694     Carp::croak "cannot, currently, detach class attachments";
695     }
696 root 1.55 };
697    
698 root 1.93 sub cf::attachable::attached {
699 root 1.55 my ($obj, $name) = @_;
700    
701     exists $obj->{_attachment}{$name}
702 root 1.39 }
703    
704 root 1.100 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 root 1.93 eval "#line " . __LINE__ . " 'cf.pm'
706     sub cf::\L$klass\E::_attach_registry {
707     (\\\@CB_$klass, KLASS_$klass)
708     }
709 root 1.45
710 root 1.93 sub cf::\L$klass\E::attachment {
711     my \$name = shift;
712 root 1.39
713 root 1.93 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714     }
715     ";
716     die if $@;
717 root 1.52 }
718    
719 root 1.39 our $override;
720 root 1.45 our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 root 1.39
722 root 1.45 sub override {
723     $override = 1;
724     @invoke_results = ();
725 root 1.39 }
726    
727 root 1.45 sub do_invoke {
728 root 1.39 my $event = shift;
729 root 1.40 my $callbacks = shift;
730 root 1.39
731 root 1.45 @invoke_results = ();
732    
733 root 1.39 local $override;
734    
735 root 1.40 for (@$callbacks) {
736 root 1.39 eval { &{$_->[1]} };
737    
738     if ($@) {
739     warn "$@";
740 root 1.64 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 root 1.39 override;
742     }
743    
744     return 1 if $override;
745     }
746    
747     0
748     }
749    
750 root 1.96 =item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751 root 1.55
752 root 1.96 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 root 1.55
754 root 1.96 Generate an object-specific event with the given arguments.
755 root 1.55
756 root 1.96 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757 root 1.55 removed in future versions), and there is no public API to access override
758     results (if you must, access C<@cf::invoke_results> directly).
759    
760     =back
761    
762 root 1.71 =cut
763    
764 root 1.70 #############################################################################
765 root 1.45 # object support
766    
767 root 1.102 sub reattach {
768     # basically do the same as instantiate, without calling instantiate
769     my ($obj) = @_;
770    
771     my $registry = $obj->registry;
772    
773     @$registry = ();
774    
775     delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
776    
777     for my $name (keys %{ $obj->{_attachment} || {} }) {
778     if (my $attach = $attachment{$name}) {
779     for (@$attach) {
780     my ($klass, @attach) = @$_;
781     _attach $registry, $klass, @attach;
782     }
783     } else {
784     warn "object uses attachment '$name' that is not available, postponing.\n";
785     }
786     }
787     }
788    
789 root 1.100 cf::attachable->attach (
790     prio => -1000000,
791     on_instantiate => sub {
792     my ($obj, $data) = @_;
793 root 1.45
794 root 1.100 $data = from_json $data;
795 root 1.45
796 root 1.100 for (@$data) {
797     my ($name, $args) = @$_;
798 root 1.49
799 root 1.100 $obj->attach ($name, %{$args || {} });
800     }
801     },
802 root 1.102 on_reattach => \&reattach,
803 root 1.100 on_clone => sub {
804     my ($src, $dst) = @_;
805    
806     @{$dst->registry} = @{$src->registry};
807    
808     %$dst = %$src;
809    
810     %{$dst->{_attachment}} = %{$src->{_attachment}}
811     if exists $src->{_attachment};
812     },
813     );
814 root 1.45
815 root 1.46 sub object_freezer_save {
816 root 1.59 my ($filename, $rdata, $objs) = @_;
817 root 1.46
818 root 1.105 sync_job {
819     if (length $$rdata) {
820     warn sprintf "saving %s (%d,%d)\n",
821     $filename, length $$rdata, scalar @$objs;
822 root 1.60
823 root 1.105 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 root 1.60 chmod SAVE_MODE, $fh;
825 root 1.105 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826     aio_fsync $fh;
827 root 1.60 close $fh;
828 root 1.105
829     if (@$objs) {
830     if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831     chmod SAVE_MODE, $fh;
832     my $data = Storable::nfreeze { version => 1, objs => $objs };
833     aio_write $fh, 0, (length $data), $data, 0;
834     aio_fsync $fh;
835     close $fh;
836     aio_rename "$filename.pst~", "$filename.pst";
837     }
838     } else {
839     aio_unlink "$filename.pst";
840     }
841    
842     aio_rename "$filename~", $filename;
843 root 1.60 } else {
844 root 1.105 warn "FATAL: $filename~: $!\n";
845 root 1.60 }
846 root 1.59 } else {
847 root 1.105 aio_unlink $filename;
848     aio_unlink "$filename.pst";
849 root 1.59 }
850 root 1.45 }
851     }
852    
853 root 1.80 sub object_freezer_as_string {
854     my ($rdata, $objs) = @_;
855    
856     use Data::Dumper;
857    
858 root 1.81 $$rdata . Dumper $objs
859 root 1.80 }
860    
861 root 1.46 sub object_thawer_load {
862     my ($filename) = @_;
863    
864 root 1.105 my ($data, $av);
865 root 1.61
866 root 1.105 (aio_load $filename, $data) >= 0
867     or return;
868 root 1.61
869 root 1.105 unless (aio_stat "$filename.pst") {
870     (aio_load "$filename.pst", $av) >= 0
871     or return;
872 root 1.113 $av = eval { (Storable::thaw $av)->{objs} };
873 root 1.61 }
874 root 1.45
875 root 1.118 warn sprintf "loading %s (%d)\n",
876     $filename, length $data, scalar @{$av || []};#d#
877 root 1.105 return ($data, $av);
878 root 1.45 }
879    
880     #############################################################################
881 root 1.85 # command handling &c
882 root 1.39
883 root 1.85 =item cf::register_command $name => \&callback($ob,$args);
884 root 1.1
885 root 1.85 Register a callback for execution when the client sends the user command
886     $name.
887 root 1.5
888 root 1.85 =cut
889 root 1.5
890 root 1.85 sub register_command {
891     my ($name, $cb) = @_;
892 root 1.5
893 root 1.85 my $caller = caller;
894     #warn "registering command '$name/$time' to '$caller'";
895 root 1.1
896 root 1.85 push @{ $COMMAND{$name} }, [$caller, $cb];
897 root 1.1 }
898    
899 root 1.85 =item cf::register_extcmd $name => \&callback($pl,$packet);
900 root 1.1
901 root 1.85 Register a callbackf ro execution when the client sends an extcmd packet.
902 root 1.1
903 root 1.85 If the callback returns something, it is sent back as if reply was being
904     called.
905 root 1.1
906 root 1.85 =cut
907 root 1.1
908 root 1.16 sub register_extcmd {
909     my ($name, $cb) = @_;
910    
911     my $caller = caller;
912     #warn "registering extcmd '$name' to '$caller'";
913    
914 root 1.85 $EXTCMD{$name} = [$cb, $caller];
915 root 1.16 }
916    
917 root 1.93 cf::player->attach (
918 root 1.85 on_command => sub {
919     my ($pl, $name, $params) = @_;
920    
921     my $cb = $COMMAND{$name}
922     or return;
923    
924     for my $cmd (@$cb) {
925     $cmd->[1]->($pl->ob, $params);
926     }
927    
928     cf::override;
929     },
930     on_extcmd => sub {
931     my ($pl, $buf) = @_;
932    
933     my $msg = eval { from_json $buf };
934    
935     if (ref $msg) {
936     if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937     if (my %reply = $cb->[0]->($pl, $msg)) {
938     $pl->ext_reply ($msg->{msgid}, %reply);
939     }
940     }
941     } else {
942     warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943     }
944    
945     cf::override;
946     },
947 root 1.93 );
948 root 1.85
949 root 1.6 sub register {
950     my ($base, $pkg) = @_;
951    
952 root 1.45 #TODO
953 root 1.6 }
954    
955 root 1.1 sub load_extension {
956     my ($path) = @_;
957    
958     $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 root 1.5 my $base = $1;
960 root 1.1 my $pkg = $1;
961     $pkg =~ s/[^[:word:]]/_/g;
962 root 1.41 $pkg = "ext::$pkg";
963 root 1.1
964     warn "loading '$path' into '$pkg'\n";
965    
966     open my $fh, "<:utf8", $path
967     or die "$path: $!";
968    
969     my $source =
970     "package $pkg; use strict; use utf8;\n"
971     . "#line 1 \"$path\"\n{\n"
972     . (do { local $/; <$fh> })
973     . "\n};\n1";
974    
975     eval $source
976 root 1.82 or die $@ ? "$path: $@\n"
977     : "extension disabled.\n";
978 root 1.1
979     push @exts, $pkg;
980 root 1.5 $ext_pkg{$base} = $pkg;
981 root 1.1
982 root 1.6 # no strict 'refs';
983 root 1.23 # @{"$pkg\::ISA"} = ext::;
984 root 1.1
985 root 1.6 register $base, $pkg;
986 root 1.1 }
987    
988     sub unload_extension {
989     my ($pkg) = @_;
990    
991     warn "removing extension $pkg\n";
992    
993     # remove hooks
994 root 1.45 #TODO
995     # for my $idx (0 .. $#PLUGIN_EVENT) {
996     # delete $hook[$idx]{$pkg};
997     # }
998 root 1.1
999     # remove commands
1000 root 1.85 for my $name (keys %COMMAND) {
1001     my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002 root 1.1
1003     if (@cb) {
1004 root 1.85 $COMMAND{$name} = \@cb;
1005 root 1.1 } else {
1006 root 1.85 delete $COMMAND{$name};
1007 root 1.1 }
1008     }
1009    
1010 root 1.15 # remove extcmds
1011 root 1.85 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012     delete $EXTCMD{$name};
1013 root 1.15 }
1014    
1015 root 1.43 if (my $cb = $pkg->can ("unload")) {
1016 elmex 1.31 eval {
1017     $cb->($pkg);
1018     1
1019     } or warn "$pkg unloaded, but with errors: $@";
1020     }
1021    
1022 root 1.1 Symbol::delete_package $pkg;
1023     }
1024    
1025     sub load_extensions {
1026     for my $ext (<$LIBDIR/*.ext>) {
1027 root 1.3 next unless -r $ext;
1028 root 1.2 eval {
1029     load_extension $ext;
1030     1
1031     } or warn "$ext not loaded: $@";
1032 root 1.1 }
1033     }
1034    
1035 root 1.8 #############################################################################
1036     # load/save/clean perl data associated with a map
1037    
1038 root 1.39 *cf::mapsupport::on_clean = sub {
1039 root 1.13 my ($map) = @_;
1040 root 1.7
1041     my $path = $map->tmpname;
1042     defined $path or return;
1043    
1044 root 1.46 unlink "$path.pst";
1045 root 1.7 };
1046    
1047 root 1.93 cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048 root 1.39
1049 root 1.8 #############################################################################
1050     # load/save perl data associated with player->ob objects
1051    
1052 root 1.33 sub all_objects(@) {
1053     @_, map all_objects ($_->inv), @_
1054     }
1055    
1056 root 1.60 # TODO: compatibility cruft, remove when no longer needed
1057 root 1.93 cf::player->attach (
1058 root 1.39 on_load => sub {
1059     my ($pl, $path) = @_;
1060    
1061     for my $o (all_objects $pl->ob) {
1062     if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063     $o->set_ob_key_value ("_perl_data");
1064 root 1.8
1065 root 1.39 %$o = %{ Storable::thaw pack "H*", $value };
1066     }
1067 root 1.11 }
1068 root 1.39 },
1069 root 1.93 );
1070 root 1.6
1071 root 1.22 #############################################################################
1072 root 1.70
1073     =head2 CORE EXTENSIONS
1074    
1075     Functions and methods that extend core crossfire objects.
1076    
1077 root 1.143 =cut
1078    
1079     package cf::player;
1080    
1081 root 1.95 =head3 cf::player
1082    
1083 root 1.70 =over 4
1084 root 1.22
1085 root 1.143 =item cf::player::find $login
1086 root 1.23
1087 root 1.143 Returns the given player object, loading it if necessary (might block).
1088 root 1.23
1089     =cut
1090    
1091 root 1.145 sub playerdir($) {
1092     cf::localdir
1093     . "/"
1094     . cf::playerdir
1095     . "/"
1096     . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097     }
1098    
1099 root 1.143 sub path($) {
1100 root 1.145 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101    
1102     (playerdir $login) . "/$login.pl"
1103 root 1.143 }
1104    
1105     sub find_active($) {
1106     $cf::PLAYER{$_[0]}
1107     and $cf::PLAYER{$_[0]}->active
1108     and $cf::PLAYER{$_[0]}
1109     }
1110    
1111     sub exists($) {
1112     my ($login) = @_;
1113    
1114     $cf::PLAYER{$login}
1115     or cf::sync_job { !aio_stat $login }
1116     }
1117    
1118     sub find($) {
1119     return $cf::PLAYER{$_[0]} || do {
1120     my $login = $_[0];
1121    
1122     my $guard = cf::lock_acquire "user_find:$login";
1123    
1124     $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125     };
1126     }
1127    
1128     sub save($) {
1129     my ($pl) = @_;
1130    
1131     return if $pl->{deny_save};
1132    
1133     my $path = path $pl;
1134     my $guard = cf::lock_acquire "user_save:$path";
1135    
1136     return if $pl->{deny_save};
1137 root 1.146
1138 root 1.148 Coro::AIO::aio_mkdir playerdir $pl, 0770;
1139 root 1.143 $pl->{last_save} = $cf::RUNTIME;
1140    
1141     $pl->save_pl ($path);
1142     Coro::cede;
1143     }
1144    
1145     sub new($) {
1146     my ($login) = @_;
1147    
1148     my $self = create;
1149    
1150     $self->ob->name ($login);
1151     $self->{deny_save} = 1;
1152    
1153     $cf::PLAYER{$login} = $self;
1154    
1155     $self
1156 root 1.23 }
1157    
1158 root 1.145 sub quit_character {
1159     my ($pl) = @_;
1160    
1161     $pl->{deny_save} = 1;
1162     $pl->password ("*"); # this should lock out the player until we nuked the dir
1163    
1164     $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165     $pl->deactivate;
1166     $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167     $pl->ns->destroy if $pl->ns;
1168    
1169     my $path = playerdir $pl;
1170     my $temp = "$path~$cf::RUNTIME~deleting~";
1171     IO::AIO::aio_rename $path, $temp, sub {
1172     delete $cf::PLAYER{$pl->ob->name};
1173     $pl->destroy;
1174    
1175     IO::AIO::aio_rmtree $temp;
1176     };
1177     }
1178    
1179 root 1.95 =item $player->ext_reply ($msgid, $msgtype, %msg)
1180    
1181     Sends an ext reply to the player.
1182    
1183     =cut
1184    
1185 root 1.143 sub ext_reply($$$%) {
1186 root 1.95 my ($self, $id, %msg) = @_;
1187    
1188     $msg{msgid} = $id;
1189    
1190 root 1.143 $self->send ("ext " . cf::to_json \%msg);
1191 root 1.95 }
1192    
1193 root 1.143 package cf;
1194    
1195 root 1.95 =back
1196    
1197 root 1.110
1198     =head3 cf::map
1199    
1200     =over 4
1201    
1202     =cut
1203    
1204     package cf::map;
1205    
1206     use Fcntl;
1207     use Coro::AIO;
1208    
1209 root 1.133 our $MAX_RESET = 3600;
1210     our $DEFAULT_RESET = 3000;
1211 root 1.110
1212     sub generate_random_map {
1213     my ($path, $rmp) = @_;
1214    
1215     # mit "rum" bekleckern, nicht
1216     cf::map::_create_random_map
1217     $path,
1218     $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219     $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220     $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221     $rmp->{exit_on_final_map},
1222     $rmp->{xsize}, $rmp->{ysize},
1223     $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224     $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225     $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226     $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227     $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228     (cf::region::find $rmp->{region})
1229     }
1230    
1231     # and all this just because we cannot iterate over
1232     # all maps in C++...
1233     sub change_all_map_light {
1234     my ($change) = @_;
1235    
1236 root 1.122 $_->change_map_light ($change)
1237     for grep $_->outdoor, values %cf::MAP;
1238 root 1.110 }
1239    
1240     sub try_load_header($) {
1241     my ($path) = @_;
1242    
1243     utf8::encode $path;
1244     aio_open $path, O_RDONLY, 0
1245     or return;
1246    
1247     my $map = cf::map::new
1248     or return;
1249    
1250 root 1.135 # for better error messages only, will be overwritten
1251     $map->path ($path);
1252    
1253 root 1.110 $map->load_header ($path)
1254     or return;
1255    
1256     $map->{load_path} = $path;
1257    
1258     $map
1259     }
1260    
1261 root 1.133 sub find;
1262     sub find {
1263 root 1.110 my ($path, $origin) = @_;
1264    
1265 root 1.133 #warn "find<$path,$origin>\n";#d#
1266 root 1.110
1267 root 1.112 $path = new cf::path $path, $origin && $origin->path;
1268 root 1.110 my $key = $path->as_string;
1269    
1270 root 1.120 cf::lock_wait "map_find:$key";
1271    
1272 root 1.110 $cf::MAP{$key} || do {
1273 root 1.120 my $guard = cf::lock_acquire "map_find:$key";
1274    
1275 root 1.110 # do it the slow way
1276     my $map = try_load_header $path->save_path;
1277    
1278 root 1.134 Coro::cede;
1279    
1280 root 1.110 if ($map) {
1281 root 1.132 $map->last_access ((delete $map->{last_access})
1282     || $cf::RUNTIME); #d#
1283 root 1.110 # safety
1284     $map->{instantiate_time} = $cf::RUNTIME
1285     if $map->{instantiate_time} > $cf::RUNTIME;
1286     } else {
1287     if (my $rmp = $path->random_map_params) {
1288     $map = generate_random_map $key, $rmp;
1289     } else {
1290     $map = try_load_header $path->load_path;
1291     }
1292    
1293     $map or return;
1294    
1295 root 1.111 $map->{load_original} = 1;
1296 root 1.110 $map->{instantiate_time} = $cf::RUNTIME;
1297 root 1.132 $map->last_access ($cf::RUNTIME);
1298 root 1.110 $map->instantiate;
1299    
1300     # per-player maps become, after loading, normal maps
1301     $map->per_player (0) if $path->{user_rel};
1302     }
1303    
1304     $map->path ($key);
1305     $map->{path} = $path;
1306 root 1.116 $map->{last_save} = $cf::RUNTIME;
1307 root 1.110
1308 root 1.134 Coro::cede;
1309    
1310 root 1.112 if ($map->should_reset) {
1311     $map->reset;
1312 root 1.123 undef $guard;
1313 root 1.133 $map = find $path
1314 root 1.124 or return;
1315 root 1.112 }
1316 root 1.110
1317     $cf::MAP{$key} = $map
1318     }
1319     }
1320    
1321     sub load {
1322     my ($self) = @_;
1323    
1324 root 1.120 my $path = $self->{path};
1325     my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1326    
1327 root 1.110 return if $self->in_memory != cf::MAP_SWAPPED;
1328    
1329     $self->in_memory (cf::MAP_LOADING);
1330    
1331     $self->alloc;
1332     $self->load_objects ($self->{load_path}, 1)
1333     or return;
1334    
1335 root 1.112 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336     if delete $self->{load_original};
1337 root 1.111
1338 root 1.110 if (my $uniq = $path->uniq_path) {
1339     utf8::encode $uniq;
1340     if (aio_open $uniq, O_RDONLY, 0) {
1341     $self->clear_unique_items;
1342     $self->load_objects ($uniq, 0);
1343     }
1344     }
1345    
1346 root 1.134 Coro::cede;
1347    
1348 root 1.110 # now do the right thing for maps
1349     $self->link_multipart_objects;
1350    
1351     if ($self->{path}->is_style_map) {
1352     $self->{deny_save} = 1;
1353     $self->{deny_reset} = 1;
1354     } else {
1355     $self->fix_auto_apply;
1356     $self->decay_objects;
1357     $self->update_buttons;
1358     $self->set_darkness_map;
1359     $self->difficulty ($self->estimate_difficulty)
1360     unless $self->difficulty;
1361     $self->activate;
1362     }
1363    
1364 root 1.134 Coro::cede;
1365    
1366 root 1.110 $self->in_memory (cf::MAP_IN_MEMORY);
1367     }
1368    
1369 root 1.133 sub find_sync {
1370 root 1.110 my ($path, $origin) = @_;
1371    
1372 root 1.140 cf::sync_job { cf::map::find $path, $origin }
1373 root 1.133 }
1374    
1375     sub do_load_sync {
1376     my ($map) = @_;
1377 root 1.110
1378 root 1.133 cf::sync_job { $map->load };
1379 root 1.110 }
1380    
1381     sub save {
1382     my ($self) = @_;
1383    
1384 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385    
1386 root 1.110 $self->{last_save} = $cf::RUNTIME;
1387    
1388     return unless $self->dirty;
1389    
1390 root 1.117 my $save = $self->{path}->save_path; utf8::encode $save;
1391     my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1392    
1393 root 1.110 $self->{load_path} = $save;
1394    
1395     return if $self->{deny_save};
1396    
1397 root 1.132 local $self->{last_access} = $self->last_access;#d#
1398    
1399 root 1.143 cf::async {
1400     $_->contr->save for $self->players;
1401     };
1402    
1403 root 1.110 if ($uniq) {
1404     $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405     $self->save_objects ($uniq, cf::IO_UNIQUES);
1406     } else {
1407     $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408     }
1409     }
1410    
1411     sub swap_out {
1412     my ($self) = @_;
1413    
1414 root 1.130 # save first because save cedes
1415     $self->save;
1416    
1417 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1418    
1419 root 1.110 return if $self->players;
1420     return if $self->in_memory != cf::MAP_IN_MEMORY;
1421     return if $self->{deny_save};
1422    
1423     $self->clear;
1424     $self->in_memory (cf::MAP_SWAPPED);
1425     }
1426    
1427 root 1.112 sub reset_at {
1428     my ($self) = @_;
1429 root 1.110
1430     # TODO: safety, remove and allow resettable per-player maps
1431 root 1.114 return 1e99 if $self->{path}{user_rel};
1432     return 1e99 if $self->{deny_reset};
1433 root 1.110
1434 root 1.112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 root 1.114 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 root 1.110
1437 root 1.112 $time + $to
1438     }
1439    
1440     sub should_reset {
1441     my ($self) = @_;
1442    
1443     $self->reset_at <= $cf::RUNTIME
1444 root 1.111 }
1445    
1446     sub unlink_save {
1447     my ($self) = @_;
1448    
1449     utf8::encode (my $save = $self->{path}->save_path);
1450     aioreq_pri 3; IO::AIO::aio_unlink $save;
1451     aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452 root 1.110 }
1453    
1454 root 1.113 sub rename {
1455     my ($self, $new_path) = @_;
1456    
1457     $self->unlink_save;
1458    
1459     delete $cf::MAP{$self->path};
1460     $self->{path} = new cf::path $new_path;
1461 root 1.114 $self->path ($self->{path}->as_string);
1462 root 1.113 $cf::MAP{$self->path} = $self;
1463    
1464     $self->save;
1465     }
1466    
1467 root 1.110 sub reset {
1468     my ($self) = @_;
1469    
1470 root 1.137 my $lock = cf::lock_acquire "map_data:" . $self->path;
1471    
1472 root 1.110 return if $self->players;
1473     return if $self->{path}{user_rel};#d#
1474    
1475     warn "resetting map ", $self->path;#d#
1476    
1477 root 1.111 delete $cf::MAP{$self->path};
1478 root 1.110
1479     $_->clear_links_to ($self) for values %cf::MAP;
1480    
1481 root 1.111 $self->unlink_save;
1482     $self->destroy;
1483 root 1.110 }
1484    
1485 root 1.114 my $nuke_counter = "aaaa";
1486    
1487     sub nuke {
1488     my ($self) = @_;
1489    
1490     $self->{deny_save} = 1;
1491     $self->reset_timeout (1);
1492     $self->rename ("{nuke}/" . ($nuke_counter++));
1493     $self->reset; # polite request, might not happen
1494     }
1495    
1496 root 1.110 sub customise_for {
1497     my ($map, $ob) = @_;
1498    
1499     if ($map->per_player) {
1500 root 1.133 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1501 root 1.110 }
1502    
1503     $map
1504     }
1505    
1506     sub emergency_save {
1507 root 1.133 my $freeze_guard = cf::freeze_mainloop;
1508 root 1.110
1509 root 1.144 warn "enter emergency perl save\n";
1510 root 1.110
1511     cf::sync_job {
1512 root 1.144 warn "begin emergency player save\n";
1513     $_->save for values %cf::PLAYER;
1514     warn "end emergency player save\n";
1515    
1516 root 1.110 warn "begin emergency map save\n";
1517     $_->save for values %cf::MAP;
1518 root 1.144 warn "end emergency map save\n";
1519 root 1.110 };
1520    
1521 root 1.144 warn "leave emergency perl save\n";
1522 root 1.110 }
1523    
1524     package cf;
1525    
1526     =back
1527    
1528    
1529 root 1.95 =head3 cf::object::player
1530    
1531     =over 4
1532    
1533 root 1.79 =item $player_object->reply ($npc, $msg[, $flags])
1534 root 1.28
1535     Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1536     can be C<undef>. Does the right thing when the player is currently in a
1537     dialogue with the given NPC character.
1538    
1539     =cut
1540    
1541 root 1.22 # rough implementation of a future "reply" method that works
1542     # with dialog boxes.
1543 root 1.95 #TODO: the first argument must go, split into a $npc->reply_to ( method
1544 root 1.23 sub cf::object::player::reply($$$;$) {
1545     my ($self, $npc, $msg, $flags) = @_;
1546    
1547     $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 root 1.22
1549 root 1.24 if ($self->{record_replies}) {
1550     push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1551     } else {
1552     $msg = $npc->name . " says: $msg" if $npc;
1553     $self->message ($msg, $flags);
1554     }
1555 root 1.22 }
1556    
1557 root 1.79 =item $player_object->may ("access")
1558    
1559     Returns wether the given player is authorized to access resource "access"
1560     (e.g. "command_wizcast").
1561    
1562     =cut
1563    
1564     sub cf::object::player::may {
1565     my ($self, $access) = @_;
1566    
1567     $self->flag (cf::FLAG_WIZ) ||
1568     (ref $cf::CFG{"may_$access"}
1569     ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1570     : $cf::CFG{"may_$access"})
1571     }
1572 root 1.70
1573 root 1.115 =item $player_object->enter_link
1574    
1575     Freezes the player and moves him/her to a special map (C<{link}>).
1576    
1577     The player should be reaosnably safe there for short amounts of time. You
1578     I<MUST> call C<leave_link> as soon as possible, though.
1579    
1580     =item $player_object->leave_link ($map, $x, $y)
1581    
1582     Moves the player out of the specila link map onto the given map. If the
1583     map is not valid (or omitted), the player will be moved back to the
1584     location he/she was before the call to C<enter_link>, or, if that fails,
1585     to the emergency map position.
1586    
1587     Might block.
1588    
1589     =cut
1590    
1591 root 1.110 sub cf::object::player::enter_link {
1592     my ($self) = @_;
1593    
1594 root 1.120 $self->deactivate_recursive;
1595    
1596 root 1.110 return if $self->map == $LINK_MAP;
1597    
1598 root 1.120 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 root 1.110 if $self->map;
1600    
1601     $self->enter_map ($LINK_MAP, 20, 20);
1602     }
1603    
1604     sub cf::object::player::leave_link {
1605     my ($self, $map, $x, $y) = @_;
1606    
1607     my $link_pos = delete $self->{_link_pos};
1608    
1609     unless ($map) {
1610     # restore original map position
1611     ($map, $x, $y) = @{ $link_pos || [] };
1612 root 1.133 $map = cf::map::find $map;
1613 root 1.110
1614     unless ($map) {
1615     ($map, $x, $y) = @$EMERGENCY_POSITION;
1616 root 1.133 $map = cf::map::find $map
1617 root 1.110 or die "FATAL: cannot load emergency map\n";
1618     }
1619     }
1620    
1621     ($x, $y) = (-1, -1)
1622     unless (defined $x) && (defined $y);
1623    
1624     # use -1 or undef as default coordinates, not 0, 0
1625     ($x, $y) = ($map->enter_x, $map->enter_y)
1626     if $x <=0 && $y <= 0;
1627    
1628     $map->load;
1629    
1630 root 1.143 return unless $self->contr->active;
1631 root 1.110 $self->activate_recursive;
1632     $self->enter_map ($map, $x, $y);
1633     }
1634    
1635 root 1.120 cf::player->attach (
1636     on_logout => sub {
1637     my ($pl) = @_;
1638    
1639     # abort map switching before logout
1640     if ($pl->ob->{_link_pos}) {
1641     cf::sync_job {
1642     $pl->ob->leave_link
1643     };
1644     }
1645     },
1646     on_login => sub {
1647     my ($pl) = @_;
1648    
1649     # try to abort aborted map switching on player login :)
1650     # should happen only on crashes
1651     if ($pl->ob->{_link_pos}) {
1652     $pl->ob->enter_link;
1653 root 1.140 (async {
1654 root 1.120 # we need this sleep as the login has a concurrent enter_exit running
1655     # and this sleep increases chances of the player not ending up in scorn
1656 root 1.140 $pl->ob->reply (undef,
1657     "There was an internal problem at your last logout, "
1658     . "the server will try to bring you to your intended destination in a second.",
1659     cf::NDI_RED);
1660 root 1.120 Coro::Timer::sleep 1;
1661     $pl->ob->leave_link;
1662 root 1.139 })->prio (2);
1663 root 1.120 }
1664     },
1665     );
1666    
1667 root 1.136 =item $player_object->goto ($path, $x, $y)
1668 root 1.110
1669     =cut
1670    
1671 root 1.136 sub cf::object::player::goto {
1672 root 1.110 my ($self, $path, $x, $y) = @_;
1673    
1674     $self->enter_link;
1675    
1676 root 1.140 (async {
1677 root 1.110 $path = new cf::path $path;
1678    
1679 root 1.133 my $map = cf::map::find $path->as_string;
1680 root 1.110 $map = $map->customise_for ($self) if $map;
1681    
1682 root 1.119 # warn "entering ", $map->path, " at ($x, $y)\n"
1683     # if $map;
1684 root 1.110
1685 root 1.115 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1686    
1687 root 1.110 $self->leave_link ($map, $x, $y);
1688     })->prio (1);
1689     }
1690    
1691     =item $player_object->enter_exit ($exit_object)
1692    
1693     =cut
1694    
1695     sub parse_random_map_params {
1696     my ($spec) = @_;
1697    
1698     my $rmp = { # defaults
1699     xsize => 10,
1700     ysize => 10,
1701     };
1702    
1703     for (split /\n/, $spec) {
1704     my ($k, $v) = split /\s+/, $_, 2;
1705    
1706     $rmp->{lc $k} = $v if (length $k) && (length $v);
1707     }
1708    
1709     $rmp
1710     }
1711    
1712     sub prepare_random_map {
1713     my ($exit) = @_;
1714    
1715     # all this does is basically replace the /! path by
1716     # a new random map path (?random/...) with a seed
1717     # that depends on the exit object
1718    
1719     my $rmp = parse_random_map_params $exit->msg;
1720    
1721     if ($exit->map) {
1722     $rmp->{region} = $exit->map->region_name;
1723     $rmp->{origin_map} = $exit->map->path;
1724     $rmp->{origin_x} = $exit->x;
1725     $rmp->{origin_y} = $exit->y;
1726     }
1727    
1728     $rmp->{random_seed} ||= $exit->random_seed;
1729    
1730     my $data = cf::to_json $rmp;
1731     my $md5 = Digest::MD5::md5_hex $data;
1732    
1733     if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1734     aio_write $fh, 0, (length $data), $data, 0;
1735    
1736     $exit->slaying ("?random/$md5");
1737     $exit->msg (undef);
1738     }
1739     }
1740    
1741     sub cf::object::player::enter_exit {
1742     my ($self, $exit) = @_;
1743    
1744     return unless $self->type == cf::PLAYER;
1745    
1746     $self->enter_link;
1747    
1748 root 1.140 (async {
1749 root 1.133 $self->deactivate_recursive; # just to be sure
1750 root 1.110 unless (eval {
1751     prepare_random_map $exit
1752     if $exit->slaying eq "/!";
1753    
1754     my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1755 root 1.136 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1756 root 1.110
1757     1;
1758     }) {
1759     $self->message ("Something went wrong deep within the crossfire server. "
1760     . "I'll try to bring you back to the map you were before. "
1761     . "Please report this to the dungeon master",
1762     cf::NDI_UNIQUE | cf::NDI_RED);
1763    
1764     warn "ERROR in enter_exit: $@";
1765     $self->leave_link;
1766     }
1767     })->prio (1);
1768     }
1769    
1770 root 1.95 =head3 cf::client
1771    
1772     =over 4
1773    
1774     =item $client->send_drawinfo ($text, $flags)
1775    
1776     Sends a drawinfo packet to the client. Circumvents output buffering so
1777     should not be used under normal circumstances.
1778    
1779 root 1.70 =cut
1780    
1781 root 1.95 sub cf::client::send_drawinfo {
1782     my ($self, $text, $flags) = @_;
1783    
1784     utf8::encode $text;
1785     $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1786     }
1787    
1788    
1789     =item $success = $client->query ($flags, "text", \&cb)
1790    
1791     Queues a query to the client, calling the given callback with
1792     the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1793     C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1794    
1795     Queries can fail, so check the return code. Or don't, as queries will become
1796     reliable at some point in the future.
1797    
1798     =cut
1799    
1800     sub cf::client::query {
1801     my ($self, $flags, $text, $cb) = @_;
1802    
1803     return unless $self->state == ST_PLAYING
1804     || $self->state == ST_SETUP
1805     || $self->state == ST_CUSTOM;
1806    
1807     $self->state (ST_CUSTOM);
1808    
1809     utf8::encode $text;
1810     push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1811    
1812     $self->send_packet ($self->{query_queue}[0][0])
1813     if @{ $self->{query_queue} } == 1;
1814     }
1815    
1816     cf::client->attach (
1817     on_reply => sub {
1818     my ($ns, $msg) = @_;
1819    
1820     # this weird shuffling is so that direct followup queries
1821     # get handled first
1822 root 1.128 my $queue = delete $ns->{query_queue}
1823 root 1.129 or return; # be conservative, not sure how that can happen, but we saw a crash here
1824 root 1.95
1825     (shift @$queue)->[1]->($msg);
1826    
1827     push @{ $ns->{query_queue} }, @$queue;
1828    
1829     if (@{ $ns->{query_queue} } == @$queue) {
1830     if (@$queue) {
1831     $ns->send_packet ($ns->{query_queue}[0][0]);
1832     } else {
1833 root 1.98 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1834 root 1.95 }
1835     }
1836     },
1837     );
1838    
1839 root 1.140 =item $client->async (\&cb)
1840 root 1.96
1841     Create a new coroutine, running the specified callback. The coroutine will
1842     be automatically cancelled when the client gets destroyed (e.g. on logout,
1843     or loss of connection).
1844    
1845     =cut
1846    
1847 root 1.140 sub cf::client::async {
1848 root 1.96 my ($self, $cb) = @_;
1849    
1850 root 1.140 my $coro = &Coro::async ($cb);
1851 root 1.103
1852     $coro->on_destroy (sub {
1853 root 1.96 delete $self->{_coro}{$coro+0};
1854 root 1.103 });
1855 root 1.96
1856     $self->{_coro}{$coro+0} = $coro;
1857 root 1.103
1858     $coro
1859 root 1.96 }
1860    
1861     cf::client->attach (
1862     on_destroy => sub {
1863     my ($ns) = @_;
1864    
1865 root 1.97 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1866 root 1.96 },
1867     );
1868    
1869 root 1.95 =back
1870    
1871 root 1.70
1872     =head2 SAFE SCRIPTING
1873    
1874     Functions that provide a safe environment to compile and execute
1875     snippets of perl code without them endangering the safety of the server
1876     itself. Looping constructs, I/O operators and other built-in functionality
1877     is not available in the safe scripting environment, and the number of
1878 root 1.79 functions and methods that can be called is greatly reduced.
1879 root 1.70
1880     =cut
1881 root 1.23
1882 root 1.42 our $safe = new Safe "safe";
1883 root 1.23 our $safe_hole = new Safe::Hole;
1884    
1885     $SIG{FPE} = 'IGNORE';
1886    
1887     $safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
1888    
1889 root 1.25 # here we export the classes and methods available to script code
1890    
1891 root 1.70 =pod
1892    
1893     The following fucntions and emthods are available within a safe environment:
1894    
1895 elmex 1.91 cf::object contr pay_amount pay_player map
1896 root 1.70 cf::object::player player
1897     cf::player peaceful
1898 elmex 1.91 cf::map trigger
1899 root 1.70
1900     =cut
1901    
1902 root 1.25 for (
1903 elmex 1.91 ["cf::object" => qw(contr pay_amount pay_player map)],
1904 root 1.25 ["cf::object::player" => qw(player)],
1905     ["cf::player" => qw(peaceful)],
1906 elmex 1.91 ["cf::map" => qw(trigger)],
1907 root 1.25 ) {
1908     no strict 'refs';
1909     my ($pkg, @funs) = @$_;
1910 root 1.41 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1911 root 1.25 for @funs;
1912     }
1913 root 1.23
1914 root 1.70 =over 4
1915    
1916     =item @retval = safe_eval $code, [var => value, ...]
1917    
1918     Compiled and executes the given perl code snippet. additional var/value
1919     pairs result in temporary local (my) scalar variables of the given name
1920     that are available in the code snippet. Example:
1921    
1922     my $five = safe_eval '$first + $second', first => 1, second => 4;
1923    
1924     =cut
1925    
1926 root 1.23 sub safe_eval($;@) {
1927     my ($code, %vars) = @_;
1928    
1929     my $qcode = $code;
1930     $qcode =~ s/"/‟/g; # not allowed in #line filenames
1931     $qcode =~ s/\n/\\n/g;
1932    
1933     local $_;
1934 root 1.41 local @safe::cf::_safe_eval_args = values %vars;
1935 root 1.23
1936 root 1.42 my $eval =
1937 root 1.23 "do {\n"
1938     . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1939     . "#line 0 \"{$qcode}\"\n"
1940     . $code
1941     . "\n}"
1942 root 1.25 ;
1943    
1944     sub_generation_inc;
1945 root 1.42 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1946 root 1.25 sub_generation_inc;
1947    
1948 root 1.42 if ($@) {
1949     warn "$@";
1950     warn "while executing safe code '$code'\n";
1951     warn "with arguments " . (join " ", %vars) . "\n";
1952     }
1953    
1954 root 1.25 wantarray ? @res : $res[0]
1955 root 1.23 }
1956    
1957 root 1.69 =item cf::register_script_function $function => $cb
1958    
1959     Register a function that can be called from within map/npc scripts. The
1960     function should be reasonably secure and should be put into a package name
1961     like the extension.
1962    
1963     Example: register a function that gets called whenever a map script calls
1964     C<rent::overview>, as used by the C<rent> extension.
1965    
1966     cf::register_script_function "rent::overview" => sub {
1967     ...
1968     };
1969    
1970     =cut
1971    
1972 root 1.23 sub register_script_function {
1973     my ($fun, $cb) = @_;
1974    
1975     no strict 'refs';
1976 root 1.41 *{"safe::$fun"} = $safe_hole->wrap ($cb);
1977 root 1.23 }
1978    
1979 root 1.70 =back
1980    
1981 root 1.71 =cut
1982    
1983 root 1.23 #############################################################################
1984 root 1.65
1985     =head2 EXTENSION DATABASE SUPPORT
1986    
1987     Crossfire maintains a very simple database for extension use. It can
1988     currently store anything that can be serialised using Storable, which
1989     excludes objects.
1990    
1991     The parameter C<$family> should best start with the name of the extension
1992     using it, it should be unique.
1993    
1994     =over 4
1995    
1996     =item $hashref = cf::db_get $family
1997    
1998     Return a hashref for use by the extension C<$family>, which can be
1999     modified. After modifications, you have to call C<cf::db_dirty> or
2000     C<cf::db_sync>.
2001    
2002     =item $value = cf::db_get $family => $key
2003    
2004     Returns a single value from the database
2005    
2006     =item cf::db_put $family => $hashref
2007    
2008     Stores the given family hashref into the database. Updates are delayed, if
2009     you want the data to be synced to disk immediately, use C<cf::db_sync>.
2010    
2011     =item cf::db_put $family => $key => $value
2012    
2013     Stores the given C<$value> in the family hash. Updates are delayed, if you
2014     want the data to be synced to disk immediately, use C<cf::db_sync>.
2015    
2016     =item cf::db_dirty
2017    
2018     Marks the database as dirty, to be updated at a later time.
2019    
2020     =item cf::db_sync
2021    
2022     Immediately write the database to disk I<if it is dirty>.
2023    
2024     =cut
2025    
2026 root 1.78 our $DB;
2027    
2028 root 1.65 {
2029 root 1.66 my $path = cf::localdir . "/database.pst";
2030 root 1.65
2031     sub db_load() {
2032 root 1.78 $DB = stat $path ? Storable::retrieve $path : { };
2033 root 1.65 }
2034    
2035     my $pid;
2036    
2037     sub db_save() {
2038     waitpid $pid, 0 if $pid;
2039 root 1.67 if (0 == ($pid = fork)) {
2040 root 1.78 $DB->{_meta}{version} = 1;
2041     Storable::nstore $DB, "$path~";
2042 root 1.65 rename "$path~", $path;
2043     cf::_exit 0 if defined $pid;
2044     }
2045     }
2046    
2047     my $dirty;
2048    
2049     sub db_sync() {
2050     db_save if $dirty;
2051     undef $dirty;
2052     }
2053    
2054 root 1.87 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2055 root 1.65 db_sync;
2056     });
2057    
2058     sub db_dirty() {
2059     $dirty = 1;
2060     $idle->start;
2061     }
2062    
2063     sub db_get($;$) {
2064     @_ >= 2
2065 root 1.78 ? $DB->{$_[0]}{$_[1]}
2066     : ($DB->{$_[0]} ||= { })
2067 root 1.65 }
2068    
2069     sub db_put($$;$) {
2070     if (@_ >= 3) {
2071 root 1.78 $DB->{$_[0]}{$_[1]} = $_[2];
2072 root 1.65 } else {
2073 root 1.78 $DB->{$_[0]} = $_[1];
2074 root 1.65 }
2075     db_dirty;
2076     }
2077 root 1.67
2078 root 1.93 cf::global->attach (
2079     prio => 10000,
2080 root 1.67 on_cleanup => sub {
2081     db_sync;
2082     },
2083 root 1.93 );
2084 root 1.65 }
2085    
2086     #############################################################################
2087 root 1.34 # the server's main()
2088    
2089 root 1.73 sub cfg_load {
2090 root 1.72 open my $fh, "<:utf8", cf::confdir . "/config"
2091     or return;
2092    
2093     local $/;
2094     *CFG = YAML::Syck::Load <$fh>;
2095 root 1.131
2096     $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2097    
2098 root 1.139 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2099     $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2100    
2101 root 1.131 if (exists $CFG{mlockall}) {
2102     eval {
2103 root 1.147 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2104 root 1.131 and die "WARNING: m(un)lockall failed: $!\n";
2105     };
2106     warn $@ if $@;
2107     }
2108 root 1.72 }
2109    
2110 root 1.39 sub main {
2111 root 1.108 # we must not ever block the main coroutine
2112     local $Coro::idle = sub {
2113 root 1.115 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2114 root 1.140 async { Event::one_event };
2115 root 1.108 };
2116    
2117 root 1.73 cfg_load;
2118 root 1.65 db_load;
2119 root 1.61 load_extensions;
2120 root 1.34 Event::loop;
2121     }
2122    
2123     #############################################################################
2124 root 1.22 # initialisation
2125    
2126 root 1.111 sub reload() {
2127 root 1.106 # can/must only be called in main
2128     if ($Coro::current != $Coro::main) {
2129     warn "can only reload from main coroutine\n";
2130     return;
2131     }
2132    
2133 root 1.103 warn "reloading...";
2134    
2135 root 1.133 my $guard = freeze_mainloop;
2136 root 1.106 cf::emergency_save;
2137    
2138 root 1.103 eval {
2139 root 1.106 # if anything goes wrong in here, we should simply crash as we already saved
2140 root 1.65
2141     # cancel all watchers
2142 root 1.87 for (Event::all_watchers) {
2143     $_->cancel if $_->data & WF_AUTOCANCEL;
2144     }
2145 root 1.65
2146 root 1.103 # cancel all extension coros
2147     $_->cancel for values %EXT_CORO;
2148     %EXT_CORO = ();
2149    
2150 root 1.65 # unload all extensions
2151     for (@exts) {
2152 root 1.103 warn "unloading <$_>";
2153 root 1.65 unload_extension $_;
2154     }
2155    
2156     # unload all modules loaded from $LIBDIR
2157     while (my ($k, $v) = each %INC) {
2158     next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159    
2160 root 1.103 warn "removing <$k>";
2161 root 1.65 delete $INC{$k};
2162    
2163     $k =~ s/\.pm$//;
2164     $k =~ s/\//::/g;
2165    
2166     if (my $cb = $k->can ("unload_module")) {
2167     $cb->();
2168     }
2169    
2170     Symbol::delete_package $k;
2171     }
2172    
2173     # sync database to disk
2174     cf::db_sync;
2175 root 1.103 IO::AIO::flush;
2176 root 1.65
2177     # get rid of safe::, as good as possible
2178     Symbol::delete_package "safe::$_"
2179 root 1.103 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 root 1.65
2181     # remove register_script_function callbacks
2182     # TODO
2183    
2184     # unload cf.pm "a bit"
2185     delete $INC{"cf.pm"};
2186    
2187     # don't, removes xs symbols, too,
2188     # and global variables created in xs
2189     #Symbol::delete_package __PACKAGE__;
2190    
2191     # reload cf.pm
2192 root 1.103 warn "reloading cf.pm";
2193 root 1.65 require cf;
2194 root 1.100 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195    
2196 root 1.73 # load config and database again
2197     cf::cfg_load;
2198 root 1.65 cf::db_load;
2199    
2200     # load extensions
2201 root 1.103 warn "load extensions";
2202 root 1.65 cf::load_extensions;
2203    
2204     # reattach attachments to objects
2205 root 1.103 warn "reattach";
2206 root 1.65 _global_reattach;
2207 root 1.144 reattach $_ for values %MAP;
2208 root 1.65 };
2209    
2210 root 1.106 if ($@) {
2211     warn $@;
2212     warn "error while reloading, exiting.";
2213     exit 1;
2214     }
2215    
2216     warn "reloaded successfully";
2217 root 1.65 };
2218    
2219 root 1.108 #############################################################################
2220    
2221     unless ($LINK_MAP) {
2222     $LINK_MAP = cf::map::new;
2223    
2224     $LINK_MAP->width (41);
2225     $LINK_MAP->height (41);
2226     $LINK_MAP->alloc;
2227     $LINK_MAP->path ("{link}");
2228     $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229     $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230 root 1.110
2231     # dirty hack because... archetypes are not yet loaded
2232     Event->timer (
2233 root 1.142 after => 10,
2234 root 1.110 cb => sub {
2235     $_[0]->w->cancel;
2236    
2237     # provide some exits "home"
2238     my $exit = cf::object::new "exit";
2239    
2240     $exit->slaying ($EMERGENCY_POSITION->[0]);
2241     $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242     $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243    
2244     $LINK_MAP->insert ($exit->clone, 19, 19);
2245     $LINK_MAP->insert ($exit->clone, 19, 20);
2246     $LINK_MAP->insert ($exit->clone, 19, 21);
2247     $LINK_MAP->insert ($exit->clone, 20, 19);
2248     $LINK_MAP->insert ($exit->clone, 20, 21);
2249     $LINK_MAP->insert ($exit->clone, 21, 19);
2250     $LINK_MAP->insert ($exit->clone, 21, 20);
2251     $LINK_MAP->insert ($exit->clone, 21, 21);
2252    
2253     $exit->destroy;
2254     });
2255    
2256     $LINK_MAP->{deny_save} = 1;
2257     $LINK_MAP->{deny_reset} = 1;
2258    
2259     $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260 root 1.108 }
2261    
2262 root 1.85 register "<global>", __PACKAGE__;
2263    
2264 root 1.111 register_command "reload" => sub {
2265 root 1.65 my ($who, $arg) = @_;
2266    
2267     if ($who->flag (FLAG_WIZ)) {
2268 root 1.107 $who->message ("start of reload.");
2269 root 1.111 reload;
2270 root 1.107 $who->message ("end of reload.");
2271 root 1.65 }
2272     };
2273    
2274 root 1.27 unshift @INC, $LIBDIR;
2275 root 1.17
2276 root 1.35 $TICK_WATCHER = Event->timer (
2277 root 1.104 reentrant => 0,
2278     prio => 0,
2279     at => $NEXT_TICK || $TICK,
2280     data => WF_AUTOCANCEL,
2281     cb => sub {
2282 root 1.133 cf::server_tick; # one server iteration
2283     $RUNTIME += $TICK;
2284 root 1.35 $NEXT_TICK += $TICK;
2285    
2286 root 1.78 # if we are delayed by four ticks or more, skip them all
2287 root 1.103 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2288 root 1.35
2289     $TICK_WATCHER->at ($NEXT_TICK);
2290     $TICK_WATCHER->start;
2291     },
2292     );
2293    
2294 root 1.80 IO::AIO::max_poll_time $TICK * 0.2;
2295 root 1.77
2296 root 1.108 Event->io (
2297     fd => IO::AIO::poll_fileno,
2298     poll => 'r',
2299     prio => 5,
2300     data => WF_AUTOCANCEL,
2301     cb => \&IO::AIO::poll_cb,
2302     );
2303    
2304     Event->timer (
2305     data => WF_AUTOCANCEL,
2306     after => 0,
2307     interval => 10,
2308     cb => sub {
2309     (Coro::unblock_sub {
2310     write_runtime
2311     or warn "ERROR: unable to write runtime file: $!";
2312     })->();
2313     },
2314     );
2315 root 1.103
2316 root 1.125 END { cf::emergency_save }
2317    
2318 root 1.1 1
2319