… | |
… | |
47 | our %CFG; |
47 | our %CFG; |
48 | |
48 | |
49 | our $UPTIME; $UPTIME ||= time; |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
50 | our $RUNTIME; |
51 | |
51 | |
|
|
52 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
53 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
54 | our $LINK_MAP; # the special {link} map |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our %EXT_CORO; |
56 | our %EXT_CORO; # coroutines bound to extensions |
56 | |
57 | |
57 | binmode STDOUT; |
58 | binmode STDOUT; |
58 | binmode STDERR; |
59 | binmode STDERR; |
59 | |
60 | |
60 | # read virtual server time, if available |
61 | # read virtual server time, if available |
… | |
… | |
1071 | |
1072 | |
1072 | =head2 CORE EXTENSIONS |
1073 | =head2 CORE EXTENSIONS |
1073 | |
1074 | |
1074 | Functions and methods that extend core crossfire objects. |
1075 | Functions and methods that extend core crossfire objects. |
1075 | |
1076 | |
|
|
1077 | =cut |
|
|
1078 | |
|
|
1079 | package cf::player; |
|
|
1080 | |
1076 | =head3 cf::player |
1081 | =head3 cf::player |
1077 | |
1082 | |
1078 | =over 4 |
1083 | =over 4 |
1079 | |
1084 | |
1080 | =item cf::player::exists $login |
1085 | =item cf::player::find $login |
1081 | |
1086 | |
1082 | Returns true when the given account exists. |
1087 | Returns the given player object, loading it if necessary (might block). |
1083 | |
1088 | |
1084 | =cut |
1089 | =cut |
1085 | |
1090 | |
1086 | sub cf::player::exists($) { |
1091 | sub path($) { |
1087 | cf::player::find $_[0] |
1092 | sprintf "%s/%s/%s/%s.pl", |
1088 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1093 | cf::localdir, cf::playerdir, |
|
|
1094 | (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 |
|
|
1095 | } |
|
|
1096 | |
|
|
1097 | sub find_active($) { |
|
|
1098 | $cf::PLAYER{$_[0]} |
|
|
1099 | and $cf::PLAYER{$_[0]}->active |
|
|
1100 | and $cf::PLAYER{$_[0]} |
|
|
1101 | } |
|
|
1102 | |
|
|
1103 | sub exists($) { |
|
|
1104 | my ($login) = @_; |
|
|
1105 | |
|
|
1106 | $cf::PLAYER{$login} |
|
|
1107 | or cf::sync_job { !aio_stat $login } |
|
|
1108 | } |
|
|
1109 | |
|
|
1110 | sub find($) { |
|
|
1111 | return $cf::PLAYER{$_[0]} || do { |
|
|
1112 | my $login = $_[0]; |
|
|
1113 | |
|
|
1114 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1115 | |
|
|
1116 | $cf::PLAYER{$login} ||= (load_pl path $login or return); |
|
|
1117 | }; |
|
|
1118 | } |
|
|
1119 | |
|
|
1120 | sub save($) { |
|
|
1121 | my ($pl) = @_; |
|
|
1122 | |
|
|
1123 | return if $pl->{deny_save}; |
|
|
1124 | |
|
|
1125 | my $path = path $pl; |
|
|
1126 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1127 | |
|
|
1128 | return if $pl->{deny_save}; |
|
|
1129 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1130 | |
|
|
1131 | Coro::cede; |
|
|
1132 | $pl->save_pl ($path); |
|
|
1133 | Coro::cede; |
|
|
1134 | } |
|
|
1135 | |
|
|
1136 | sub new($) { |
|
|
1137 | my ($login) = @_; |
|
|
1138 | |
|
|
1139 | my $self = create; |
|
|
1140 | |
|
|
1141 | $self->ob->name ($login); |
|
|
1142 | $self->{deny_save} = 1; |
|
|
1143 | |
|
|
1144 | $cf::PLAYER{$login} = $self; |
|
|
1145 | |
|
|
1146 | $self |
1089 | } |
1147 | } |
1090 | |
1148 | |
1091 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1149 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1092 | |
1150 | |
1093 | Sends an ext reply to the player. |
1151 | Sends an ext reply to the player. |
1094 | |
1152 | |
1095 | =cut |
1153 | =cut |
1096 | |
1154 | |
1097 | sub cf::player::ext_reply($$$%) { |
1155 | sub ext_reply($$$%) { |
1098 | my ($self, $id, %msg) = @_; |
1156 | my ($self, $id, %msg) = @_; |
1099 | |
1157 | |
1100 | $msg{msgid} = $id; |
1158 | $msg{msgid} = $id; |
1101 | |
1159 | |
1102 | $self->send ("ext " . to_json \%msg); |
1160 | $self->send ("ext " . cf::to_json \%msg); |
1103 | } |
1161 | } |
|
|
1162 | |
|
|
1163 | package cf; |
1104 | |
1164 | |
1105 | =back |
1165 | =back |
1106 | |
1166 | |
1107 | |
1167 | |
1108 | =head3 cf::map |
1168 | =head3 cf::map |
… | |
… | |
1304 | |
1364 | |
1305 | return if $self->{deny_save}; |
1365 | return if $self->{deny_save}; |
1306 | |
1366 | |
1307 | local $self->{last_access} = $self->last_access;#d# |
1367 | local $self->{last_access} = $self->last_access;#d# |
1308 | |
1368 | |
|
|
1369 | cf::async { |
|
|
1370 | $_->contr->save for $self->players; |
|
|
1371 | }; |
|
|
1372 | |
1309 | if ($uniq) { |
1373 | if ($uniq) { |
1310 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1374 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1311 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1375 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1312 | } else { |
1376 | } else { |
1313 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
1377 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
… | |
… | |
1526 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1590 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1527 | if $x <=0 && $y <= 0; |
1591 | if $x <=0 && $y <= 0; |
1528 | |
1592 | |
1529 | $map->load; |
1593 | $map->load; |
1530 | |
1594 | |
|
|
1595 | return unless $self->contr->active; |
1531 | $self->activate_recursive; |
1596 | $self->activate_recursive; |
1532 | $self->enter_map ($map, $x, $y); |
1597 | $self->enter_map ($map, $x, $y); |
1533 | } |
1598 | } |
1534 | |
1599 | |
1535 | cf::player->attach ( |
1600 | cf::player->attach ( |
… | |
… | |
1547 | my ($pl) = @_; |
1612 | my ($pl) = @_; |
1548 | |
1613 | |
1549 | # try to abort aborted map switching on player login :) |
1614 | # try to abort aborted map switching on player login :) |
1550 | # should happen only on crashes |
1615 | # should happen only on crashes |
1551 | if ($pl->ob->{_link_pos}) { |
1616 | if ($pl->ob->{_link_pos}) { |
1552 | |
|
|
1553 | $pl->ob->enter_link; |
1617 | $pl->ob->enter_link; |
1554 | (async { |
1618 | (async { |
1555 | # we need this sleep as the login has a concurrent enter_exit running |
1619 | # we need this sleep as the login has a concurrent enter_exit running |
1556 | # and this sleep increases chances of the player not ending up in scorn |
1620 | # and this sleep increases chances of the player not ending up in scorn |
1557 | $pl->ob->reply (undef, |
1621 | $pl->ob->reply (undef, |