1 |
package cf; |
2 |
|
3 |
use utf8; |
4 |
use strict; |
5 |
|
6 |
use Symbol; |
7 |
use List::Util; |
8 |
use Storable; |
9 |
use Opcode; |
10 |
use Safe; |
11 |
use Safe::Hole; |
12 |
|
13 |
use Coro 3.3 (); |
14 |
use Coro::Event; |
15 |
use Coro::Timer; |
16 |
use Coro::Signal; |
17 |
use Coro::Semaphore; |
18 |
use Coro::AIO; |
19 |
|
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use Digest::MD5; |
21 |
use Fcntl; |
22 |
use IO::AIO 2.31 (); |
23 |
use YAML::Syck (); |
24 |
use Time::HiRes; |
25 |
|
26 |
use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 |
|
28 |
# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 |
$YAML::Syck::ImplicitUnicode = 1; |
30 |
|
31 |
$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 |
|
33 |
sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 |
|
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our %COMMAND = (); |
36 |
our %COMMAND_TIME = (); |
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our %EXTCMD = (); |
38 |
|
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our @EVENT; |
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our $LIBDIR = datadir . "/ext"; |
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|
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our $TICK = MAX_TIME * 1e-6; |
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our $TICK_WATCHER; |
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our $NEXT_TICK; |
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our $NOW; |
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|
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our %CFG; |
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|
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our $UPTIME; $UPTIME ||= time; |
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our $RUNTIME; |
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|
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our %PLAYER; # all users |
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our %MAP; # all maps |
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our $LINK_MAP; # the special {link} map |
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our $RANDOM_MAPS = cf::localdir . "/random"; |
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our %EXT_CORO; # coroutines bound to extensions |
57 |
|
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binmode STDOUT; |
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binmode STDERR; |
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|
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# read virtual server time, if available |
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unless ($RUNTIME || !-e cf::localdir . "/runtime") { |
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open my $fh, "<", cf::localdir . "/runtime" |
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or die "unable to read runtime file: $!"; |
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$RUNTIME = <$fh> + 0.; |
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} |
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|
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mkdir cf::localdir; |
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mkdir cf::localdir . "/" . cf::playerdir; |
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mkdir cf::localdir . "/" . cf::tmpdir; |
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mkdir cf::localdir . "/" . cf::uniquedir; |
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mkdir $RANDOM_MAPS; |
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|
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# a special map that is always available |
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our $LINK_MAP; |
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our $EMERGENCY_POSITION; |
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|
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############################################################################# |
79 |
|
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=head2 GLOBAL VARIABLES |
81 |
|
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=over 4 |
83 |
|
84 |
=item $cf::UPTIME |
85 |
|
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The timestamp of the server start (so not actually an uptime). |
87 |
|
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=item $cf::RUNTIME |
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|
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The time this server has run, starts at 0 and is increased by $cf::TICK on |
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every server tick. |
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|
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=item $cf::LIBDIR |
94 |
|
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The perl library directory, where extensions and cf-specific modules can |
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be found. It will be added to C<@INC> automatically. |
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|
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=item $cf::NOW |
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|
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The time of the last (current) server tick. |
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|
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=item $cf::TICK |
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|
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The interval between server ticks, in seconds. |
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|
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=item %cf::CFG |
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|
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Configuration for the server, loaded from C</etc/crossfire/config>, or |
109 |
from wherever your confdir points to. |
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|
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=back |
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|
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=cut |
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|
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BEGIN { |
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*CORE::GLOBAL::warn = sub { |
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my $msg = join "", @_; |
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utf8::encode $msg; |
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|
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$msg .= "\n" |
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unless $msg =~ /\n$/; |
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|
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LOG llevError, "cfperl: $msg"; |
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}; |
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} |
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|
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@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
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@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
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@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; |
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@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; |
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@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; |
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@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; |
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|
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# we bless all objects into (empty) derived classes to force a method lookup |
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# within the Safe compartment. |
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for my $pkg (qw( |
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cf::global cf::attachable |
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cf::object cf::object::player |
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cf::client cf::player |
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cf::arch cf::living |
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cf::map cf::party cf::region |
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)) { |
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no strict 'refs'; |
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@{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; |
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} |
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|
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$Event::DIED = sub { |
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warn "error in event callback: @_"; |
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}; |
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|
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my %ext_pkg; |
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my @exts; |
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my @hook; |
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|
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=head2 UTILITY FUNCTIONS |
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|
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=over 4 |
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|
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=cut |
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|
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use JSON::Syck (); # TODO# replace by JSON::PC once working |
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|
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=item $ref = cf::from_json $json |
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|
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Converts a JSON string into the corresponding perl data structure. |
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|
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=cut |
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|
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sub from_json($) { |
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$JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs |
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JSON::Syck::Load $_[0] |
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} |
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|
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=item $json = cf::to_json $ref |
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|
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Converts a perl data structure into its JSON representation. |
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|
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=cut |
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|
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sub to_json($) { |
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$JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
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JSON::Syck::Dump $_[0] |
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} |
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|
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=item cf::lock_wait $string |
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|
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Wait until the given lock is available. See cf::lock_acquire. |
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|
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=item my $lock = cf::lock_acquire $string |
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|
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Wait until the given lock is available and then acquires it and returns |
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a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
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for example when the coroutine gets canceled), the lock is automatically |
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returned. |
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|
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Lock names should begin with a unique identifier (for example, cf::map::find |
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uses map_find and cf::map::load uses map_load). |
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|
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=cut |
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|
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our %LOCK; |
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|
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sub lock_wait($) { |
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my ($key) = @_; |
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|
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# wait for lock, if any |
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while ($LOCK{$key}) { |
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push @{ $LOCK{$key} }, $Coro::current; |
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Coro::schedule; |
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} |
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} |
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|
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sub lock_acquire($) { |
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my ($key) = @_; |
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|
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# wait, to be sure we are not locked |
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lock_wait $key; |
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|
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$LOCK{$key} = []; |
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|
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Coro::guard { |
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# wake up all waiters, to be on the safe side |
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$_->ready for @{ delete $LOCK{$key} }; |
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} |
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} |
226 |
|
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sub freeze_mainloop { |
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return unless $TICK_WATCHER->is_active; |
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|
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my $guard = Coro::guard { $TICK_WATCHER->start }; |
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$TICK_WATCHER->stop; |
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$guard |
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} |
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|
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=item cf::async { BLOCK } |
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|
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Currently the same as Coro::async_pool, meaning you cannot use |
238 |
C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
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thing you are allowed to do is call C<prio> on it. |
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|
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=cut |
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|
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BEGIN { *async = \&Coro::async_pool } |
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|
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=item cf::sync_job { BLOCK } |
246 |
|
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The design of crossfire+ requires that the main coro ($Coro::main) is |
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always able to handle events or runnable, as crossfire+ is only partly |
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reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
250 |
|
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If it must be done, put the blocking parts into C<sync_job>. This will run |
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the given BLOCK in another coroutine while waiting for the result. The |
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server will be frozen during this time, so the block should either finish |
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fast or be very important. |
255 |
|
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=cut |
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|
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sub sync_job(&) { |
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my ($job) = @_; |
260 |
|
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if ($Coro::current == $Coro::main) { |
262 |
# this is the main coro, too bad, we have to block |
263 |
# till the operation succeeds, freezing the server :/ |
264 |
|
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# TODO: use suspend/resume instead |
266 |
# (but this is cancel-safe) |
267 |
my $freeze_guard = freeze_mainloop; |
268 |
|
269 |
my $busy = 1; |
270 |
my @res; |
271 |
|
272 |
(async { |
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@res = eval { $job->() }; |
274 |
warn $@ if $@; |
275 |
undef $busy; |
276 |
})->prio (Coro::PRIO_MAX); |
277 |
|
278 |
while ($busy) { |
279 |
Coro::cede or Event::one_event; |
280 |
} |
281 |
|
282 |
wantarray ? @res : $res[0] |
283 |
} else { |
284 |
# we are in another coroutine, how wonderful, everything just works |
285 |
|
286 |
$job->() |
287 |
} |
288 |
} |
289 |
|
290 |
=item $coro = cf::async_ext { BLOCK } |
291 |
|
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Like async, but this coro is automcatially being canceled when the |
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extension calling this is being unloaded. |
294 |
|
295 |
=cut |
296 |
|
297 |
sub async_ext(&) { |
298 |
my $cb = shift; |
299 |
|
300 |
my $coro = &Coro::async ($cb); |
301 |
|
302 |
$coro->on_destroy (sub { |
303 |
delete $EXT_CORO{$coro+0}; |
304 |
}); |
305 |
$EXT_CORO{$coro+0} = $coro; |
306 |
|
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$coro |
308 |
} |
309 |
|
310 |
sub write_runtime { |
311 |
my $runtime = cf::localdir . "/runtime"; |
312 |
|
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my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
314 |
or return; |
315 |
|
316 |
my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock |
317 |
(aio_write $fh, 0, (length $value), $value, 0) <= 0 |
318 |
and return; |
319 |
|
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aio_fsync $fh |
321 |
and return; |
322 |
|
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close $fh |
324 |
or return; |
325 |
|
326 |
aio_rename "$runtime~", $runtime |
327 |
and return; |
328 |
|
329 |
1 |
330 |
} |
331 |
|
332 |
=back |
333 |
|
334 |
=cut |
335 |
|
336 |
############################################################################# |
337 |
|
338 |
package cf::path; |
339 |
|
340 |
sub new { |
341 |
my ($class, $path, $base) = @_; |
342 |
|
343 |
$path = $path->as_string if ref $path; |
344 |
|
345 |
my $self = bless { }, $class; |
346 |
|
347 |
# {... are special paths that are not touched |
348 |
# ?xxx/... are special absolute paths |
349 |
# ?random/... random maps |
350 |
# /! non-realised random map exit |
351 |
# /... normal maps |
352 |
# ~/... per-player maps without a specific player (DO NOT USE) |
353 |
# ~user/... per-player map of a specific user |
354 |
|
355 |
if ($path =~ /^{/) { |
356 |
# fine as it is |
357 |
} elsif ($path =~ s{^\?random/}{}) { |
358 |
Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
359 |
$self->{random} = cf::from_json $data; |
360 |
} else { |
361 |
if ($path =~ s{^~([^/]+)?}{}) { |
362 |
$self->{user_rel} = 1; |
363 |
|
364 |
if (defined $1) { |
365 |
$self->{user} = $1; |
366 |
} elsif ($base =~ m{^~([^/]+)/}) { |
367 |
$self->{user} = $1; |
368 |
} else { |
369 |
warn "cannot resolve user-relative path without user <$path,$base>\n"; |
370 |
} |
371 |
} elsif ($path =~ /^\//) { |
372 |
# already absolute |
373 |
} else { |
374 |
$base =~ s{[^/]+/?$}{}; |
375 |
return $class->new ("$base/$path"); |
376 |
} |
377 |
|
378 |
for ($path) { |
379 |
redo if s{/\.?/}{/}; |
380 |
redo if s{/[^/]+/\.\./}{/}; |
381 |
} |
382 |
} |
383 |
|
384 |
$self->{path} = $path; |
385 |
|
386 |
$self |
387 |
} |
388 |
|
389 |
# the name / primary key / in-game path |
390 |
sub as_string { |
391 |
my ($self) = @_; |
392 |
|
393 |
$self->{user_rel} ? "~$self->{user}$self->{path}" |
394 |
: $self->{random} ? "?random/$self->{path}" |
395 |
: $self->{path} |
396 |
} |
397 |
|
398 |
# the displayed name, this is a one way mapping |
399 |
sub visible_name { |
400 |
my ($self) = @_; |
401 |
|
402 |
# if (my $rmp = $self->{random}) { |
403 |
# # todo: be more intelligent about this |
404 |
# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}" |
405 |
# } else { |
406 |
$self->as_string |
407 |
# } |
408 |
} |
409 |
|
410 |
# escape the /'s in the path |
411 |
sub _escaped_path { |
412 |
# ∕ is U+2215 |
413 |
(my $path = $_[0]{path}) =~ s/\//∕/g; |
414 |
$path |
415 |
} |
416 |
|
417 |
# the original (read-only) location |
418 |
sub load_path { |
419 |
my ($self) = @_; |
420 |
|
421 |
sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} |
422 |
} |
423 |
|
424 |
# the temporary/swap location |
425 |
sub save_path { |
426 |
my ($self) = @_; |
427 |
|
428 |
$self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path |
429 |
: $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} |
430 |
: sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path |
431 |
} |
432 |
|
433 |
# the unique path, might be eq to save_path |
434 |
sub uniq_path { |
435 |
my ($self) = @_; |
436 |
|
437 |
$self->{user_rel} || $self->{random} |
438 |
? undef |
439 |
: sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path |
440 |
} |
441 |
|
442 |
# return random map parameters, or undef |
443 |
sub random_map_params { |
444 |
my ($self) = @_; |
445 |
|
446 |
$self->{random} |
447 |
} |
448 |
|
449 |
# this is somewhat ugly, but style maps do need special treatment |
450 |
sub is_style_map { |
451 |
$_[0]{path} =~ m{^/styles/} |
452 |
} |
453 |
|
454 |
package cf; |
455 |
|
456 |
############################################################################# |
457 |
|
458 |
=head2 ATTACHABLE OBJECTS |
459 |
|
460 |
Many objects in crossfire are so-called attachable objects. That means you can |
461 |
attach callbacks/event handlers (a collection of which is called an "attachment") |
462 |
to it. All such attachable objects support the following methods. |
463 |
|
464 |
In the following description, CLASS can be any of C<global>, C<object> |
465 |
C<player>, C<client> or C<map> (i.e. the attachable objects in |
466 |
crossfire+). |
467 |
|
468 |
=over 4 |
469 |
|
470 |
=item $attachable->attach ($attachment, key => $value...) |
471 |
|
472 |
=item $attachable->detach ($attachment) |
473 |
|
474 |
Attach/detach a pre-registered attachment to a specific object and give it |
475 |
the specified key/value pairs as arguments. |
476 |
|
477 |
Example, attach a minesweeper attachment to the given object, making it a |
478 |
10x10 minesweeper game: |
479 |
|
480 |
$obj->attach (minesweeper => width => 10, height => 10); |
481 |
|
482 |
=item $bool = $attachable->attached ($name) |
483 |
|
484 |
Checks wether the named attachment is currently attached to the object. |
485 |
|
486 |
=item cf::CLASS->attach ... |
487 |
|
488 |
=item cf::CLASS->detach ... |
489 |
|
490 |
Define an anonymous attachment and attach it to all objects of the given |
491 |
CLASS. See the next function for an explanation of its arguments. |
492 |
|
493 |
You can attach to global events by using the C<cf::global> class. |
494 |
|
495 |
Example, log all player logins: |
496 |
|
497 |
cf::player->attach ( |
498 |
on_login => sub { |
499 |
my ($pl) = @_; |
500 |
... |
501 |
}, |
502 |
); |
503 |
|
504 |
Example, attach to the jeweler skill: |
505 |
|
506 |
cf::object->attach ( |
507 |
type => cf::SKILL, |
508 |
subtype => cf::SK_JEWELER, |
509 |
on_use_skill => sub { |
510 |
my ($sk, $ob, $part, $dir, $msg) = @_; |
511 |
... |
512 |
}, |
513 |
); |
514 |
|
515 |
=item cf::CLASS::attachment $name, ... |
516 |
|
517 |
Register an attachment by C<$name> through which attachable objects of the |
518 |
given CLASS can refer to this attachment. |
519 |
|
520 |
Some classes such as crossfire maps and objects can specify attachments |
521 |
that are attached at load/instantiate time, thus the need for a name. |
522 |
|
523 |
These calls expect any number of the following handler/hook descriptions: |
524 |
|
525 |
=over 4 |
526 |
|
527 |
=item prio => $number |
528 |
|
529 |
Set the priority for all following handlers/hooks (unless overwritten |
530 |
by another C<prio> setting). Lower priority handlers get executed |
531 |
earlier. The default priority is C<0>, and many built-in handlers are |
532 |
registered at priority C<-1000>, so lower priorities should not be used |
533 |
unless you know what you are doing. |
534 |
|
535 |
=item type => $type |
536 |
|
537 |
(Only for C<< cf::object->attach >> calls), limits the attachment to the |
538 |
given type of objects only (the additional parameter C<subtype> can be |
539 |
used to further limit to the given subtype). |
540 |
|
541 |
=item on_I<event> => \&cb |
542 |
|
543 |
Call the given code reference whenever the named event happens (event is |
544 |
something like C<instantiate>, C<apply>, C<use_skill> and so on, and which |
545 |
handlers are recognised generally depends on the type of object these |
546 |
handlers attach to). |
547 |
|
548 |
See F<include/eventinc.h> for the full list of events supported, and their |
549 |
class. |
550 |
|
551 |
=item package => package:: |
552 |
|
553 |
Look for sub functions of the name C<< on_I<event> >> in the given |
554 |
package and register them. Only handlers for eevents supported by the |
555 |
object/class are recognised. |
556 |
|
557 |
=back |
558 |
|
559 |
Example, define an attachment called "sockpuppet" that calls the given |
560 |
event handler when a monster attacks: |
561 |
|
562 |
cf::object::attachment sockpuppet => |
563 |
on_skill_attack => sub { |
564 |
my ($self, $victim) = @_; |
565 |
... |
566 |
} |
567 |
} |
568 |
|
569 |
=item $attachable->valid |
570 |
|
571 |
Just because you have a perl object does not mean that the corresponding |
572 |
C-level object still exists. If you try to access an object that has no |
573 |
valid C counterpart anymore you get an exception at runtime. This method |
574 |
can be used to test for existence of the C object part without causing an |
575 |
exception. |
576 |
|
577 |
=cut |
578 |
|
579 |
# the following variables are defined in .xs and must not be re-created |
580 |
our @CB_GLOBAL = (); # registry for all global events |
581 |
our @CB_ATTACHABLE = (); # registry for all attachables |
582 |
our @CB_OBJECT = (); # all objects (should not be used except in emergency) |
583 |
our @CB_PLAYER = (); |
584 |
our @CB_CLIENT = (); |
585 |
our @CB_TYPE = (); # registry for type (cf-object class) based events |
586 |
our @CB_MAP = (); |
587 |
|
588 |
my %attachment; |
589 |
|
590 |
sub _attach_cb($$$$) { |
591 |
my ($registry, $event, $prio, $cb) = @_; |
592 |
|
593 |
use sort 'stable'; |
594 |
|
595 |
$cb = [$prio, $cb]; |
596 |
|
597 |
@{$registry->[$event]} = sort |
598 |
{ $a->[0] cmp $b->[0] } |
599 |
@{$registry->[$event] || []}, $cb; |
600 |
} |
601 |
|
602 |
# hack |
603 |
my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP; |
604 |
|
605 |
# attach handles attaching event callbacks |
606 |
# the only thing the caller has to do is pass the correct |
607 |
# registry (== where the callback attaches to). |
608 |
sub _attach { |
609 |
my ($registry, $klass, @arg) = @_; |
610 |
|
611 |
my $object_type; |
612 |
my $prio = 0; |
613 |
my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; |
614 |
|
615 |
#TODO: get rid of this hack |
616 |
if ($attachable_klass{$klass}) { |
617 |
%cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT); |
618 |
} |
619 |
|
620 |
while (@arg) { |
621 |
my $type = shift @arg; |
622 |
|
623 |
if ($type eq "prio") { |
624 |
$prio = shift @arg; |
625 |
|
626 |
} elsif ($type eq "type") { |
627 |
$object_type = shift @arg; |
628 |
$registry = $CB_TYPE[$object_type] ||= []; |
629 |
|
630 |
} elsif ($type eq "subtype") { |
631 |
defined $object_type or Carp::croak "subtype specified without type"; |
632 |
my $object_subtype = shift @arg; |
633 |
$registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; |
634 |
|
635 |
} elsif ($type eq "package") { |
636 |
my $pkg = shift @arg; |
637 |
|
638 |
while (my ($name, $id) = each %cb_id) { |
639 |
if (my $cb = $pkg->can ($name)) { |
640 |
_attach_cb $registry, $id, $prio, $cb; |
641 |
} |
642 |
} |
643 |
|
644 |
} elsif (exists $cb_id{$type}) { |
645 |
_attach_cb $registry, $cb_id{$type}, $prio, shift @arg; |
646 |
|
647 |
} elsif (ref $type) { |
648 |
warn "attaching objects not supported, ignoring.\n"; |
649 |
|
650 |
} else { |
651 |
shift @arg; |
652 |
warn "attach argument '$type' not supported, ignoring.\n"; |
653 |
} |
654 |
} |
655 |
} |
656 |
|
657 |
sub _object_attach { |
658 |
my ($obj, $name, %arg) = @_; |
659 |
|
660 |
return if exists $obj->{_attachment}{$name}; |
661 |
|
662 |
if (my $attach = $attachment{$name}) { |
663 |
my $registry = $obj->registry; |
664 |
|
665 |
for (@$attach) { |
666 |
my ($klass, @attach) = @$_; |
667 |
_attach $registry, $klass, @attach; |
668 |
} |
669 |
|
670 |
$obj->{$name} = \%arg; |
671 |
} else { |
672 |
warn "object uses attachment '$name' that is not available, postponing.\n"; |
673 |
} |
674 |
|
675 |
$obj->{_attachment}{$name} = undef; |
676 |
} |
677 |
|
678 |
sub cf::attachable::attach { |
679 |
if (ref $_[0]) { |
680 |
_object_attach @_; |
681 |
} else { |
682 |
_attach shift->_attach_registry, @_; |
683 |
} |
684 |
}; |
685 |
|
686 |
# all those should be optimised |
687 |
sub cf::attachable::detach { |
688 |
my ($obj, $name) = @_; |
689 |
|
690 |
if (ref $obj) { |
691 |
delete $obj->{_attachment}{$name}; |
692 |
reattach ($obj); |
693 |
} else { |
694 |
Carp::croak "cannot, currently, detach class attachments"; |
695 |
} |
696 |
}; |
697 |
|
698 |
sub cf::attachable::attached { |
699 |
my ($obj, $name) = @_; |
700 |
|
701 |
exists $obj->{_attachment}{$name} |
702 |
} |
703 |
|
704 |
for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) { |
705 |
eval "#line " . __LINE__ . " 'cf.pm' |
706 |
sub cf::\L$klass\E::_attach_registry { |
707 |
(\\\@CB_$klass, KLASS_$klass) |
708 |
} |
709 |
|
710 |
sub cf::\L$klass\E::attachment { |
711 |
my \$name = shift; |
712 |
|
713 |
\$attachment{\$name} = [[KLASS_$klass, \@_]]; |
714 |
} |
715 |
"; |
716 |
die if $@; |
717 |
} |
718 |
|
719 |
our $override; |
720 |
our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? |
721 |
|
722 |
sub override { |
723 |
$override = 1; |
724 |
@invoke_results = (); |
725 |
} |
726 |
|
727 |
sub do_invoke { |
728 |
my $event = shift; |
729 |
my $callbacks = shift; |
730 |
|
731 |
@invoke_results = (); |
732 |
|
733 |
local $override; |
734 |
|
735 |
for (@$callbacks) { |
736 |
eval { &{$_->[1]} }; |
737 |
|
738 |
if ($@) { |
739 |
warn "$@"; |
740 |
warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; |
741 |
override; |
742 |
} |
743 |
|
744 |
return 1 if $override; |
745 |
} |
746 |
|
747 |
0 |
748 |
} |
749 |
|
750 |
=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) |
751 |
|
752 |
=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) |
753 |
|
754 |
Generate an object-specific event with the given arguments. |
755 |
|
756 |
This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be |
757 |
removed in future versions), and there is no public API to access override |
758 |
results (if you must, access C<@cf::invoke_results> directly). |
759 |
|
760 |
=back |
761 |
|
762 |
=cut |
763 |
|
764 |
############################################################################# |
765 |
# object support |
766 |
|
767 |
sub reattach { |
768 |
# basically do the same as instantiate, without calling instantiate |
769 |
my ($obj) = @_; |
770 |
|
771 |
my $registry = $obj->registry; |
772 |
|
773 |
@$registry = (); |
774 |
|
775 |
delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; |
776 |
|
777 |
for my $name (keys %{ $obj->{_attachment} || {} }) { |
778 |
if (my $attach = $attachment{$name}) { |
779 |
for (@$attach) { |
780 |
my ($klass, @attach) = @$_; |
781 |
_attach $registry, $klass, @attach; |
782 |
} |
783 |
} else { |
784 |
warn "object uses attachment '$name' that is not available, postponing.\n"; |
785 |
} |
786 |
} |
787 |
} |
788 |
|
789 |
cf::attachable->attach ( |
790 |
prio => -1000000, |
791 |
on_instantiate => sub { |
792 |
my ($obj, $data) = @_; |
793 |
|
794 |
$data = from_json $data; |
795 |
|
796 |
for (@$data) { |
797 |
my ($name, $args) = @$_; |
798 |
|
799 |
$obj->attach ($name, %{$args || {} }); |
800 |
} |
801 |
}, |
802 |
on_reattach => \&reattach, |
803 |
on_clone => sub { |
804 |
my ($src, $dst) = @_; |
805 |
|
806 |
@{$dst->registry} = @{$src->registry}; |
807 |
|
808 |
%$dst = %$src; |
809 |
|
810 |
%{$dst->{_attachment}} = %{$src->{_attachment}} |
811 |
if exists $src->{_attachment}; |
812 |
}, |
813 |
); |
814 |
|
815 |
sub object_freezer_save { |
816 |
my ($filename, $rdata, $objs) = @_; |
817 |
|
818 |
sync_job { |
819 |
if (length $$rdata) { |
820 |
warn sprintf "saving %s (%d,%d)\n", |
821 |
$filename, length $$rdata, scalar @$objs; |
822 |
|
823 |
if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
824 |
chmod SAVE_MODE, $fh; |
825 |
aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
826 |
aio_fsync $fh; |
827 |
close $fh; |
828 |
|
829 |
if (@$objs) { |
830 |
if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
831 |
chmod SAVE_MODE, $fh; |
832 |
my $data = Storable::nfreeze { version => 1, objs => $objs }; |
833 |
aio_write $fh, 0, (length $data), $data, 0; |
834 |
aio_fsync $fh; |
835 |
close $fh; |
836 |
aio_rename "$filename.pst~", "$filename.pst"; |
837 |
} |
838 |
} else { |
839 |
aio_unlink "$filename.pst"; |
840 |
} |
841 |
|
842 |
aio_rename "$filename~", $filename; |
843 |
} else { |
844 |
warn "FATAL: $filename~: $!\n"; |
845 |
} |
846 |
} else { |
847 |
aio_unlink $filename; |
848 |
aio_unlink "$filename.pst"; |
849 |
} |
850 |
} |
851 |
} |
852 |
|
853 |
sub object_freezer_as_string { |
854 |
my ($rdata, $objs) = @_; |
855 |
|
856 |
use Data::Dumper; |
857 |
|
858 |
$$rdata . Dumper $objs |
859 |
} |
860 |
|
861 |
sub object_thawer_load { |
862 |
my ($filename) = @_; |
863 |
|
864 |
my ($data, $av); |
865 |
|
866 |
(aio_load $filename, $data) >= 0 |
867 |
or return; |
868 |
|
869 |
unless (aio_stat "$filename.pst") { |
870 |
(aio_load "$filename.pst", $av) >= 0 |
871 |
or return; |
872 |
$av = eval { (Storable::thaw $av)->{objs} }; |
873 |
} |
874 |
|
875 |
warn sprintf "loading %s (%d)\n", |
876 |
$filename, length $data, scalar @{$av || []};#d# |
877 |
return ($data, $av); |
878 |
} |
879 |
|
880 |
############################################################################# |
881 |
# command handling &c |
882 |
|
883 |
=item cf::register_command $name => \&callback($ob,$args); |
884 |
|
885 |
Register a callback for execution when the client sends the user command |
886 |
$name. |
887 |
|
888 |
=cut |
889 |
|
890 |
sub register_command { |
891 |
my ($name, $cb) = @_; |
892 |
|
893 |
my $caller = caller; |
894 |
#warn "registering command '$name/$time' to '$caller'"; |
895 |
|
896 |
push @{ $COMMAND{$name} }, [$caller, $cb]; |
897 |
} |
898 |
|
899 |
=item cf::register_extcmd $name => \&callback($pl,$packet); |
900 |
|
901 |
Register a callbackf ro execution when the client sends an extcmd packet. |
902 |
|
903 |
If the callback returns something, it is sent back as if reply was being |
904 |
called. |
905 |
|
906 |
=cut |
907 |
|
908 |
sub register_extcmd { |
909 |
my ($name, $cb) = @_; |
910 |
|
911 |
my $caller = caller; |
912 |
#warn "registering extcmd '$name' to '$caller'"; |
913 |
|
914 |
$EXTCMD{$name} = [$cb, $caller]; |
915 |
} |
916 |
|
917 |
cf::player->attach ( |
918 |
on_command => sub { |
919 |
my ($pl, $name, $params) = @_; |
920 |
|
921 |
my $cb = $COMMAND{$name} |
922 |
or return; |
923 |
|
924 |
for my $cmd (@$cb) { |
925 |
$cmd->[1]->($pl->ob, $params); |
926 |
} |
927 |
|
928 |
cf::override; |
929 |
}, |
930 |
on_extcmd => sub { |
931 |
my ($pl, $buf) = @_; |
932 |
|
933 |
my $msg = eval { from_json $buf }; |
934 |
|
935 |
if (ref $msg) { |
936 |
if (my $cb = $EXTCMD{$msg->{msgtype}}) { |
937 |
if (my %reply = $cb->[0]->($pl, $msg)) { |
938 |
$pl->ext_reply ($msg->{msgid}, %reply); |
939 |
} |
940 |
} |
941 |
} else { |
942 |
warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; |
943 |
} |
944 |
|
945 |
cf::override; |
946 |
}, |
947 |
); |
948 |
|
949 |
sub register { |
950 |
my ($base, $pkg) = @_; |
951 |
|
952 |
#TODO |
953 |
} |
954 |
|
955 |
sub load_extension { |
956 |
my ($path) = @_; |
957 |
|
958 |
$path =~ /([^\/\\]+)\.ext$/ or die "$path"; |
959 |
my $base = $1; |
960 |
my $pkg = $1; |
961 |
$pkg =~ s/[^[:word:]]/_/g; |
962 |
$pkg = "ext::$pkg"; |
963 |
|
964 |
warn "loading '$path' into '$pkg'\n"; |
965 |
|
966 |
open my $fh, "<:utf8", $path |
967 |
or die "$path: $!"; |
968 |
|
969 |
my $source = |
970 |
"package $pkg; use strict; use utf8;\n" |
971 |
. "#line 1 \"$path\"\n{\n" |
972 |
. (do { local $/; <$fh> }) |
973 |
. "\n};\n1"; |
974 |
|
975 |
eval $source |
976 |
or die $@ ? "$path: $@\n" |
977 |
: "extension disabled.\n"; |
978 |
|
979 |
push @exts, $pkg; |
980 |
$ext_pkg{$base} = $pkg; |
981 |
|
982 |
# no strict 'refs'; |
983 |
# @{"$pkg\::ISA"} = ext::; |
984 |
|
985 |
register $base, $pkg; |
986 |
} |
987 |
|
988 |
sub unload_extension { |
989 |
my ($pkg) = @_; |
990 |
|
991 |
warn "removing extension $pkg\n"; |
992 |
|
993 |
# remove hooks |
994 |
#TODO |
995 |
# for my $idx (0 .. $#PLUGIN_EVENT) { |
996 |
# delete $hook[$idx]{$pkg}; |
997 |
# } |
998 |
|
999 |
# remove commands |
1000 |
for my $name (keys %COMMAND) { |
1001 |
my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; |
1002 |
|
1003 |
if (@cb) { |
1004 |
$COMMAND{$name} = \@cb; |
1005 |
} else { |
1006 |
delete $COMMAND{$name}; |
1007 |
} |
1008 |
} |
1009 |
|
1010 |
# remove extcmds |
1011 |
for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { |
1012 |
delete $EXTCMD{$name}; |
1013 |
} |
1014 |
|
1015 |
if (my $cb = $pkg->can ("unload")) { |
1016 |
eval { |
1017 |
$cb->($pkg); |
1018 |
1 |
1019 |
} or warn "$pkg unloaded, but with errors: $@"; |
1020 |
} |
1021 |
|
1022 |
Symbol::delete_package $pkg; |
1023 |
} |
1024 |
|
1025 |
sub load_extensions { |
1026 |
for my $ext (<$LIBDIR/*.ext>) { |
1027 |
next unless -r $ext; |
1028 |
eval { |
1029 |
load_extension $ext; |
1030 |
1 |
1031 |
} or warn "$ext not loaded: $@"; |
1032 |
} |
1033 |
} |
1034 |
|
1035 |
############################################################################# |
1036 |
# load/save/clean perl data associated with a map |
1037 |
|
1038 |
*cf::mapsupport::on_clean = sub { |
1039 |
my ($map) = @_; |
1040 |
|
1041 |
my $path = $map->tmpname; |
1042 |
defined $path or return; |
1043 |
|
1044 |
unlink "$path.pst"; |
1045 |
}; |
1046 |
|
1047 |
cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1048 |
|
1049 |
############################################################################# |
1050 |
# load/save perl data associated with player->ob objects |
1051 |
|
1052 |
sub all_objects(@) { |
1053 |
@_, map all_objects ($_->inv), @_ |
1054 |
} |
1055 |
|
1056 |
# TODO: compatibility cruft, remove when no longer needed |
1057 |
cf::player->attach ( |
1058 |
on_load => sub { |
1059 |
my ($pl, $path) = @_; |
1060 |
|
1061 |
for my $o (all_objects $pl->ob) { |
1062 |
if (my $value = $o->get_ob_key_value ("_perl_data")) { |
1063 |
$o->set_ob_key_value ("_perl_data"); |
1064 |
|
1065 |
%$o = %{ Storable::thaw pack "H*", $value }; |
1066 |
} |
1067 |
} |
1068 |
}, |
1069 |
); |
1070 |
|
1071 |
############################################################################# |
1072 |
|
1073 |
=head2 CORE EXTENSIONS |
1074 |
|
1075 |
Functions and methods that extend core crossfire objects. |
1076 |
|
1077 |
=cut |
1078 |
|
1079 |
package cf::player; |
1080 |
|
1081 |
=head3 cf::player |
1082 |
|
1083 |
=over 4 |
1084 |
|
1085 |
=item cf::player::find $login |
1086 |
|
1087 |
Returns the given player object, loading it if necessary (might block). |
1088 |
|
1089 |
=cut |
1090 |
|
1091 |
sub path($) { |
1092 |
sprintf "%s/%s/%s/%s.pl", |
1093 |
cf::localdir, cf::playerdir, |
1094 |
(ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 |
1095 |
} |
1096 |
|
1097 |
sub find_active($) { |
1098 |
$cf::PLAYER{$_[0]} |
1099 |
and $cf::PLAYER{$_[0]}->active |
1100 |
and $cf::PLAYER{$_[0]} |
1101 |
} |
1102 |
|
1103 |
sub exists($) { |
1104 |
my ($login) = @_; |
1105 |
|
1106 |
$cf::PLAYER{$login} |
1107 |
or cf::sync_job { !aio_stat $login } |
1108 |
} |
1109 |
|
1110 |
sub find($) { |
1111 |
return $cf::PLAYER{$_[0]} || do { |
1112 |
my $login = $_[0]; |
1113 |
|
1114 |
my $guard = cf::lock_acquire "user_find:$login"; |
1115 |
|
1116 |
$cf::PLAYER{$login} ||= (load_pl path $login or return); |
1117 |
}; |
1118 |
} |
1119 |
|
1120 |
sub save($) { |
1121 |
my ($pl) = @_; |
1122 |
|
1123 |
return if $pl->{deny_save}; |
1124 |
|
1125 |
my $path = path $pl; |
1126 |
my $guard = cf::lock_acquire "user_save:$path"; |
1127 |
|
1128 |
return if $pl->{deny_save}; |
1129 |
$pl->{last_save} = $cf::RUNTIME; |
1130 |
|
1131 |
Coro::cede; |
1132 |
$pl->save_pl ($path); |
1133 |
Coro::cede; |
1134 |
} |
1135 |
|
1136 |
sub new($) { |
1137 |
my ($login) = @_; |
1138 |
|
1139 |
my $self = create; |
1140 |
|
1141 |
$self->ob->name ($login); |
1142 |
$self->{deny_save} = 1; |
1143 |
|
1144 |
$cf::PLAYER{$login} = $self; |
1145 |
|
1146 |
$self |
1147 |
} |
1148 |
|
1149 |
=item $player->ext_reply ($msgid, $msgtype, %msg) |
1150 |
|
1151 |
Sends an ext reply to the player. |
1152 |
|
1153 |
=cut |
1154 |
|
1155 |
sub ext_reply($$$%) { |
1156 |
my ($self, $id, %msg) = @_; |
1157 |
|
1158 |
$msg{msgid} = $id; |
1159 |
|
1160 |
$self->send ("ext " . cf::to_json \%msg); |
1161 |
} |
1162 |
|
1163 |
package cf; |
1164 |
|
1165 |
=back |
1166 |
|
1167 |
|
1168 |
=head3 cf::map |
1169 |
|
1170 |
=over 4 |
1171 |
|
1172 |
=cut |
1173 |
|
1174 |
package cf::map; |
1175 |
|
1176 |
use Fcntl; |
1177 |
use Coro::AIO; |
1178 |
|
1179 |
our $MAX_RESET = 3600; |
1180 |
our $DEFAULT_RESET = 3000; |
1181 |
|
1182 |
sub generate_random_map { |
1183 |
my ($path, $rmp) = @_; |
1184 |
|
1185 |
# mit "rum" bekleckern, nicht |
1186 |
cf::map::_create_random_map |
1187 |
$path, |
1188 |
$rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1189 |
$rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1190 |
$rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1191 |
$rmp->{exit_on_final_map}, |
1192 |
$rmp->{xsize}, $rmp->{ysize}, |
1193 |
$rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
1194 |
$rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
1195 |
$rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
1196 |
$rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
1197 |
$rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
1198 |
(cf::region::find $rmp->{region}) |
1199 |
} |
1200 |
|
1201 |
# and all this just because we cannot iterate over |
1202 |
# all maps in C++... |
1203 |
sub change_all_map_light { |
1204 |
my ($change) = @_; |
1205 |
|
1206 |
$_->change_map_light ($change) |
1207 |
for grep $_->outdoor, values %cf::MAP; |
1208 |
} |
1209 |
|
1210 |
sub try_load_header($) { |
1211 |
my ($path) = @_; |
1212 |
|
1213 |
utf8::encode $path; |
1214 |
aio_open $path, O_RDONLY, 0 |
1215 |
or return; |
1216 |
|
1217 |
my $map = cf::map::new |
1218 |
or return; |
1219 |
|
1220 |
# for better error messages only, will be overwritten |
1221 |
$map->path ($path); |
1222 |
|
1223 |
$map->load_header ($path) |
1224 |
or return; |
1225 |
|
1226 |
$map->{load_path} = $path; |
1227 |
|
1228 |
$map |
1229 |
} |
1230 |
|
1231 |
sub find; |
1232 |
sub find { |
1233 |
my ($path, $origin) = @_; |
1234 |
|
1235 |
#warn "find<$path,$origin>\n";#d# |
1236 |
|
1237 |
$path = new cf::path $path, $origin && $origin->path; |
1238 |
my $key = $path->as_string; |
1239 |
|
1240 |
cf::lock_wait "map_find:$key"; |
1241 |
|
1242 |
$cf::MAP{$key} || do { |
1243 |
my $guard = cf::lock_acquire "map_find:$key"; |
1244 |
|
1245 |
# do it the slow way |
1246 |
my $map = try_load_header $path->save_path; |
1247 |
|
1248 |
Coro::cede; |
1249 |
|
1250 |
if ($map) { |
1251 |
$map->last_access ((delete $map->{last_access}) |
1252 |
|| $cf::RUNTIME); #d# |
1253 |
# safety |
1254 |
$map->{instantiate_time} = $cf::RUNTIME |
1255 |
if $map->{instantiate_time} > $cf::RUNTIME; |
1256 |
} else { |
1257 |
if (my $rmp = $path->random_map_params) { |
1258 |
$map = generate_random_map $key, $rmp; |
1259 |
} else { |
1260 |
$map = try_load_header $path->load_path; |
1261 |
} |
1262 |
|
1263 |
$map or return; |
1264 |
|
1265 |
$map->{load_original} = 1; |
1266 |
$map->{instantiate_time} = $cf::RUNTIME; |
1267 |
$map->last_access ($cf::RUNTIME); |
1268 |
$map->instantiate; |
1269 |
|
1270 |
# per-player maps become, after loading, normal maps |
1271 |
$map->per_player (0) if $path->{user_rel}; |
1272 |
} |
1273 |
|
1274 |
$map->path ($key); |
1275 |
$map->{path} = $path; |
1276 |
$map->{last_save} = $cf::RUNTIME; |
1277 |
|
1278 |
Coro::cede; |
1279 |
|
1280 |
if ($map->should_reset) { |
1281 |
$map->reset; |
1282 |
undef $guard; |
1283 |
$map = find $path |
1284 |
or return; |
1285 |
} |
1286 |
|
1287 |
$cf::MAP{$key} = $map |
1288 |
} |
1289 |
} |
1290 |
|
1291 |
sub load { |
1292 |
my ($self) = @_; |
1293 |
|
1294 |
my $path = $self->{path}; |
1295 |
my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
1296 |
|
1297 |
return if $self->in_memory != cf::MAP_SWAPPED; |
1298 |
|
1299 |
$self->in_memory (cf::MAP_LOADING); |
1300 |
|
1301 |
$self->alloc; |
1302 |
$self->load_objects ($self->{load_path}, 1) |
1303 |
or return; |
1304 |
|
1305 |
$self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) |
1306 |
if delete $self->{load_original}; |
1307 |
|
1308 |
if (my $uniq = $path->uniq_path) { |
1309 |
utf8::encode $uniq; |
1310 |
if (aio_open $uniq, O_RDONLY, 0) { |
1311 |
$self->clear_unique_items; |
1312 |
$self->load_objects ($uniq, 0); |
1313 |
} |
1314 |
} |
1315 |
|
1316 |
Coro::cede; |
1317 |
|
1318 |
# now do the right thing for maps |
1319 |
$self->link_multipart_objects; |
1320 |
|
1321 |
if ($self->{path}->is_style_map) { |
1322 |
$self->{deny_save} = 1; |
1323 |
$self->{deny_reset} = 1; |
1324 |
} else { |
1325 |
$self->fix_auto_apply; |
1326 |
$self->decay_objects; |
1327 |
$self->update_buttons; |
1328 |
$self->set_darkness_map; |
1329 |
$self->difficulty ($self->estimate_difficulty) |
1330 |
unless $self->difficulty; |
1331 |
$self->activate; |
1332 |
} |
1333 |
|
1334 |
Coro::cede; |
1335 |
|
1336 |
$self->in_memory (cf::MAP_IN_MEMORY); |
1337 |
} |
1338 |
|
1339 |
sub find_sync { |
1340 |
my ($path, $origin) = @_; |
1341 |
|
1342 |
cf::sync_job { cf::map::find $path, $origin } |
1343 |
} |
1344 |
|
1345 |
sub do_load_sync { |
1346 |
my ($map) = @_; |
1347 |
|
1348 |
cf::sync_job { $map->load }; |
1349 |
} |
1350 |
|
1351 |
sub save { |
1352 |
my ($self) = @_; |
1353 |
|
1354 |
my $lock = cf::lock_acquire "map_data:" . $self->path; |
1355 |
|
1356 |
$self->{last_save} = $cf::RUNTIME; |
1357 |
|
1358 |
return unless $self->dirty; |
1359 |
|
1360 |
my $save = $self->{path}->save_path; utf8::encode $save; |
1361 |
my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1362 |
|
1363 |
$self->{load_path} = $save; |
1364 |
|
1365 |
return if $self->{deny_save}; |
1366 |
|
1367 |
local $self->{last_access} = $self->last_access;#d# |
1368 |
|
1369 |
cf::async { |
1370 |
$_->contr->save for $self->players; |
1371 |
}; |
1372 |
|
1373 |
if ($uniq) { |
1374 |
$self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1375 |
$self->save_objects ($uniq, cf::IO_UNIQUES); |
1376 |
} else { |
1377 |
$self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
1378 |
} |
1379 |
} |
1380 |
|
1381 |
sub swap_out { |
1382 |
my ($self) = @_; |
1383 |
|
1384 |
# save first because save cedes |
1385 |
$self->save; |
1386 |
|
1387 |
my $lock = cf::lock_acquire "map_data:" . $self->path; |
1388 |
|
1389 |
return if $self->players; |
1390 |
return if $self->in_memory != cf::MAP_IN_MEMORY; |
1391 |
return if $self->{deny_save}; |
1392 |
|
1393 |
$self->clear; |
1394 |
$self->in_memory (cf::MAP_SWAPPED); |
1395 |
} |
1396 |
|
1397 |
sub reset_at { |
1398 |
my ($self) = @_; |
1399 |
|
1400 |
# TODO: safety, remove and allow resettable per-player maps |
1401 |
return 1e99 if $self->{path}{user_rel}; |
1402 |
return 1e99 if $self->{deny_reset}; |
1403 |
|
1404 |
my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
1405 |
my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
1406 |
|
1407 |
$time + $to |
1408 |
} |
1409 |
|
1410 |
sub should_reset { |
1411 |
my ($self) = @_; |
1412 |
|
1413 |
$self->reset_at <= $cf::RUNTIME |
1414 |
} |
1415 |
|
1416 |
sub unlink_save { |
1417 |
my ($self) = @_; |
1418 |
|
1419 |
utf8::encode (my $save = $self->{path}->save_path); |
1420 |
aioreq_pri 3; IO::AIO::aio_unlink $save; |
1421 |
aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
1422 |
} |
1423 |
|
1424 |
sub rename { |
1425 |
my ($self, $new_path) = @_; |
1426 |
|
1427 |
$self->unlink_save; |
1428 |
|
1429 |
delete $cf::MAP{$self->path}; |
1430 |
$self->{path} = new cf::path $new_path; |
1431 |
$self->path ($self->{path}->as_string); |
1432 |
$cf::MAP{$self->path} = $self; |
1433 |
|
1434 |
$self->save; |
1435 |
} |
1436 |
|
1437 |
sub reset { |
1438 |
my ($self) = @_; |
1439 |
|
1440 |
my $lock = cf::lock_acquire "map_data:" . $self->path; |
1441 |
|
1442 |
return if $self->players; |
1443 |
return if $self->{path}{user_rel};#d# |
1444 |
|
1445 |
warn "resetting map ", $self->path;#d# |
1446 |
|
1447 |
delete $cf::MAP{$self->path}; |
1448 |
|
1449 |
$_->clear_links_to ($self) for values %cf::MAP; |
1450 |
|
1451 |
$self->unlink_save; |
1452 |
$self->destroy; |
1453 |
} |
1454 |
|
1455 |
my $nuke_counter = "aaaa"; |
1456 |
|
1457 |
sub nuke { |
1458 |
my ($self) = @_; |
1459 |
|
1460 |
$self->{deny_save} = 1; |
1461 |
$self->reset_timeout (1); |
1462 |
$self->rename ("{nuke}/" . ($nuke_counter++)); |
1463 |
$self->reset; # polite request, might not happen |
1464 |
} |
1465 |
|
1466 |
sub customise_for { |
1467 |
my ($map, $ob) = @_; |
1468 |
|
1469 |
if ($map->per_player) { |
1470 |
return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1471 |
} |
1472 |
|
1473 |
$map |
1474 |
} |
1475 |
|
1476 |
sub emergency_save { |
1477 |
my $freeze_guard = cf::freeze_mainloop; |
1478 |
|
1479 |
warn "enter emergency map save\n"; |
1480 |
|
1481 |
cf::sync_job { |
1482 |
warn "begin emergency map save\n"; |
1483 |
$_->save for values %cf::MAP; |
1484 |
}; |
1485 |
|
1486 |
warn "end emergency map save\n"; |
1487 |
} |
1488 |
|
1489 |
package cf; |
1490 |
|
1491 |
=back |
1492 |
|
1493 |
|
1494 |
=head3 cf::object::player |
1495 |
|
1496 |
=over 4 |
1497 |
|
1498 |
=item $player_object->reply ($npc, $msg[, $flags]) |
1499 |
|
1500 |
Sends a message to the player, as if the npc C<$npc> replied. C<$npc> |
1501 |
can be C<undef>. Does the right thing when the player is currently in a |
1502 |
dialogue with the given NPC character. |
1503 |
|
1504 |
=cut |
1505 |
|
1506 |
# rough implementation of a future "reply" method that works |
1507 |
# with dialog boxes. |
1508 |
#TODO: the first argument must go, split into a $npc->reply_to ( method |
1509 |
sub cf::object::player::reply($$$;$) { |
1510 |
my ($self, $npc, $msg, $flags) = @_; |
1511 |
|
1512 |
$flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; |
1513 |
|
1514 |
if ($self->{record_replies}) { |
1515 |
push @{ $self->{record_replies} }, [$npc, $msg, $flags]; |
1516 |
} else { |
1517 |
$msg = $npc->name . " says: $msg" if $npc; |
1518 |
$self->message ($msg, $flags); |
1519 |
} |
1520 |
} |
1521 |
|
1522 |
=item $player_object->may ("access") |
1523 |
|
1524 |
Returns wether the given player is authorized to access resource "access" |
1525 |
(e.g. "command_wizcast"). |
1526 |
|
1527 |
=cut |
1528 |
|
1529 |
sub cf::object::player::may { |
1530 |
my ($self, $access) = @_; |
1531 |
|
1532 |
$self->flag (cf::FLAG_WIZ) || |
1533 |
(ref $cf::CFG{"may_$access"} |
1534 |
? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1535 |
: $cf::CFG{"may_$access"}) |
1536 |
} |
1537 |
|
1538 |
=item $player_object->enter_link |
1539 |
|
1540 |
Freezes the player and moves him/her to a special map (C<{link}>). |
1541 |
|
1542 |
The player should be reaosnably safe there for short amounts of time. You |
1543 |
I<MUST> call C<leave_link> as soon as possible, though. |
1544 |
|
1545 |
=item $player_object->leave_link ($map, $x, $y) |
1546 |
|
1547 |
Moves the player out of the specila link map onto the given map. If the |
1548 |
map is not valid (or omitted), the player will be moved back to the |
1549 |
location he/she was before the call to C<enter_link>, or, if that fails, |
1550 |
to the emergency map position. |
1551 |
|
1552 |
Might block. |
1553 |
|
1554 |
=cut |
1555 |
|
1556 |
sub cf::object::player::enter_link { |
1557 |
my ($self) = @_; |
1558 |
|
1559 |
$self->deactivate_recursive; |
1560 |
|
1561 |
return if $self->map == $LINK_MAP; |
1562 |
|
1563 |
$self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
1564 |
if $self->map; |
1565 |
|
1566 |
$self->enter_map ($LINK_MAP, 20, 20); |
1567 |
} |
1568 |
|
1569 |
sub cf::object::player::leave_link { |
1570 |
my ($self, $map, $x, $y) = @_; |
1571 |
|
1572 |
my $link_pos = delete $self->{_link_pos}; |
1573 |
|
1574 |
unless ($map) { |
1575 |
# restore original map position |
1576 |
($map, $x, $y) = @{ $link_pos || [] }; |
1577 |
$map = cf::map::find $map; |
1578 |
|
1579 |
unless ($map) { |
1580 |
($map, $x, $y) = @$EMERGENCY_POSITION; |
1581 |
$map = cf::map::find $map |
1582 |
or die "FATAL: cannot load emergency map\n"; |
1583 |
} |
1584 |
} |
1585 |
|
1586 |
($x, $y) = (-1, -1) |
1587 |
unless (defined $x) && (defined $y); |
1588 |
|
1589 |
# use -1 or undef as default coordinates, not 0, 0 |
1590 |
($x, $y) = ($map->enter_x, $map->enter_y) |
1591 |
if $x <=0 && $y <= 0; |
1592 |
|
1593 |
$map->load; |
1594 |
|
1595 |
return unless $self->contr->active; |
1596 |
$self->activate_recursive; |
1597 |
$self->enter_map ($map, $x, $y); |
1598 |
} |
1599 |
|
1600 |
cf::player->attach ( |
1601 |
on_logout => sub { |
1602 |
my ($pl) = @_; |
1603 |
|
1604 |
# abort map switching before logout |
1605 |
if ($pl->ob->{_link_pos}) { |
1606 |
cf::sync_job { |
1607 |
$pl->ob->leave_link |
1608 |
}; |
1609 |
} |
1610 |
}, |
1611 |
on_login => sub { |
1612 |
my ($pl) = @_; |
1613 |
|
1614 |
# try to abort aborted map switching on player login :) |
1615 |
# should happen only on crashes |
1616 |
if ($pl->ob->{_link_pos}) { |
1617 |
$pl->ob->enter_link; |
1618 |
(async { |
1619 |
# we need this sleep as the login has a concurrent enter_exit running |
1620 |
# and this sleep increases chances of the player not ending up in scorn |
1621 |
$pl->ob->reply (undef, |
1622 |
"There was an internal problem at your last logout, " |
1623 |
. "the server will try to bring you to your intended destination in a second.", |
1624 |
cf::NDI_RED); |
1625 |
Coro::Timer::sleep 1; |
1626 |
$pl->ob->leave_link; |
1627 |
})->prio (2); |
1628 |
} |
1629 |
}, |
1630 |
); |
1631 |
|
1632 |
=item $player_object->goto ($path, $x, $y) |
1633 |
|
1634 |
=cut |
1635 |
|
1636 |
sub cf::object::player::goto { |
1637 |
my ($self, $path, $x, $y) = @_; |
1638 |
|
1639 |
$self->enter_link; |
1640 |
|
1641 |
(async { |
1642 |
$path = new cf::path $path; |
1643 |
|
1644 |
my $map = cf::map::find $path->as_string; |
1645 |
$map = $map->customise_for ($self) if $map; |
1646 |
|
1647 |
# warn "entering ", $map->path, " at ($x, $y)\n" |
1648 |
# if $map; |
1649 |
|
1650 |
$map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1651 |
|
1652 |
$self->leave_link ($map, $x, $y); |
1653 |
})->prio (1); |
1654 |
} |
1655 |
|
1656 |
=item $player_object->enter_exit ($exit_object) |
1657 |
|
1658 |
=cut |
1659 |
|
1660 |
sub parse_random_map_params { |
1661 |
my ($spec) = @_; |
1662 |
|
1663 |
my $rmp = { # defaults |
1664 |
xsize => 10, |
1665 |
ysize => 10, |
1666 |
}; |
1667 |
|
1668 |
for (split /\n/, $spec) { |
1669 |
my ($k, $v) = split /\s+/, $_, 2; |
1670 |
|
1671 |
$rmp->{lc $k} = $v if (length $k) && (length $v); |
1672 |
} |
1673 |
|
1674 |
$rmp |
1675 |
} |
1676 |
|
1677 |
sub prepare_random_map { |
1678 |
my ($exit) = @_; |
1679 |
|
1680 |
# all this does is basically replace the /! path by |
1681 |
# a new random map path (?random/...) with a seed |
1682 |
# that depends on the exit object |
1683 |
|
1684 |
my $rmp = parse_random_map_params $exit->msg; |
1685 |
|
1686 |
if ($exit->map) { |
1687 |
$rmp->{region} = $exit->map->region_name; |
1688 |
$rmp->{origin_map} = $exit->map->path; |
1689 |
$rmp->{origin_x} = $exit->x; |
1690 |
$rmp->{origin_y} = $exit->y; |
1691 |
} |
1692 |
|
1693 |
$rmp->{random_seed} ||= $exit->random_seed; |
1694 |
|
1695 |
my $data = cf::to_json $rmp; |
1696 |
my $md5 = Digest::MD5::md5_hex $data; |
1697 |
|
1698 |
if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { |
1699 |
aio_write $fh, 0, (length $data), $data, 0; |
1700 |
|
1701 |
$exit->slaying ("?random/$md5"); |
1702 |
$exit->msg (undef); |
1703 |
} |
1704 |
} |
1705 |
|
1706 |
sub cf::object::player::enter_exit { |
1707 |
my ($self, $exit) = @_; |
1708 |
|
1709 |
return unless $self->type == cf::PLAYER; |
1710 |
|
1711 |
$self->enter_link; |
1712 |
|
1713 |
(async { |
1714 |
$self->deactivate_recursive; # just to be sure |
1715 |
unless (eval { |
1716 |
prepare_random_map $exit |
1717 |
if $exit->slaying eq "/!"; |
1718 |
|
1719 |
my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1720 |
$self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1721 |
|
1722 |
1; |
1723 |
}) { |
1724 |
$self->message ("Something went wrong deep within the crossfire server. " |
1725 |
. "I'll try to bring you back to the map you were before. " |
1726 |
. "Please report this to the dungeon master", |
1727 |
cf::NDI_UNIQUE | cf::NDI_RED); |
1728 |
|
1729 |
warn "ERROR in enter_exit: $@"; |
1730 |
$self->leave_link; |
1731 |
} |
1732 |
})->prio (1); |
1733 |
} |
1734 |
|
1735 |
=head3 cf::client |
1736 |
|
1737 |
=over 4 |
1738 |
|
1739 |
=item $client->send_drawinfo ($text, $flags) |
1740 |
|
1741 |
Sends a drawinfo packet to the client. Circumvents output buffering so |
1742 |
should not be used under normal circumstances. |
1743 |
|
1744 |
=cut |
1745 |
|
1746 |
sub cf::client::send_drawinfo { |
1747 |
my ($self, $text, $flags) = @_; |
1748 |
|
1749 |
utf8::encode $text; |
1750 |
$self->send_packet (sprintf "drawinfo %d %s", $flags, $text); |
1751 |
} |
1752 |
|
1753 |
|
1754 |
=item $success = $client->query ($flags, "text", \&cb) |
1755 |
|
1756 |
Queues a query to the client, calling the given callback with |
1757 |
the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, |
1758 |
C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. |
1759 |
|
1760 |
Queries can fail, so check the return code. Or don't, as queries will become |
1761 |
reliable at some point in the future. |
1762 |
|
1763 |
=cut |
1764 |
|
1765 |
sub cf::client::query { |
1766 |
my ($self, $flags, $text, $cb) = @_; |
1767 |
|
1768 |
return unless $self->state == ST_PLAYING |
1769 |
|| $self->state == ST_SETUP |
1770 |
|| $self->state == ST_CUSTOM; |
1771 |
|
1772 |
$self->state (ST_CUSTOM); |
1773 |
|
1774 |
utf8::encode $text; |
1775 |
push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; |
1776 |
|
1777 |
$self->send_packet ($self->{query_queue}[0][0]) |
1778 |
if @{ $self->{query_queue} } == 1; |
1779 |
} |
1780 |
|
1781 |
cf::client->attach ( |
1782 |
on_reply => sub { |
1783 |
my ($ns, $msg) = @_; |
1784 |
|
1785 |
# this weird shuffling is so that direct followup queries |
1786 |
# get handled first |
1787 |
my $queue = delete $ns->{query_queue} |
1788 |
or return; # be conservative, not sure how that can happen, but we saw a crash here |
1789 |
|
1790 |
(shift @$queue)->[1]->($msg); |
1791 |
|
1792 |
push @{ $ns->{query_queue} }, @$queue; |
1793 |
|
1794 |
if (@{ $ns->{query_queue} } == @$queue) { |
1795 |
if (@$queue) { |
1796 |
$ns->send_packet ($ns->{query_queue}[0][0]); |
1797 |
} else { |
1798 |
$ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; |
1799 |
} |
1800 |
} |
1801 |
}, |
1802 |
); |
1803 |
|
1804 |
=item $client->async (\&cb) |
1805 |
|
1806 |
Create a new coroutine, running the specified callback. The coroutine will |
1807 |
be automatically cancelled when the client gets destroyed (e.g. on logout, |
1808 |
or loss of connection). |
1809 |
|
1810 |
=cut |
1811 |
|
1812 |
sub cf::client::async { |
1813 |
my ($self, $cb) = @_; |
1814 |
|
1815 |
my $coro = &Coro::async ($cb); |
1816 |
|
1817 |
$coro->on_destroy (sub { |
1818 |
delete $self->{_coro}{$coro+0}; |
1819 |
}); |
1820 |
|
1821 |
$self->{_coro}{$coro+0} = $coro; |
1822 |
|
1823 |
$coro |
1824 |
} |
1825 |
|
1826 |
cf::client->attach ( |
1827 |
on_destroy => sub { |
1828 |
my ($ns) = @_; |
1829 |
|
1830 |
$_->cancel for values %{ (delete $ns->{_coro}) || {} }; |
1831 |
}, |
1832 |
); |
1833 |
|
1834 |
=back |
1835 |
|
1836 |
|
1837 |
=head2 SAFE SCRIPTING |
1838 |
|
1839 |
Functions that provide a safe environment to compile and execute |
1840 |
snippets of perl code without them endangering the safety of the server |
1841 |
itself. Looping constructs, I/O operators and other built-in functionality |
1842 |
is not available in the safe scripting environment, and the number of |
1843 |
functions and methods that can be called is greatly reduced. |
1844 |
|
1845 |
=cut |
1846 |
|
1847 |
our $safe = new Safe "safe"; |
1848 |
our $safe_hole = new Safe::Hole; |
1849 |
|
1850 |
$SIG{FPE} = 'IGNORE'; |
1851 |
|
1852 |
$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); |
1853 |
|
1854 |
# here we export the classes and methods available to script code |
1855 |
|
1856 |
=pod |
1857 |
|
1858 |
The following fucntions and emthods are available within a safe environment: |
1859 |
|
1860 |
cf::object contr pay_amount pay_player map |
1861 |
cf::object::player player |
1862 |
cf::player peaceful |
1863 |
cf::map trigger |
1864 |
|
1865 |
=cut |
1866 |
|
1867 |
for ( |
1868 |
["cf::object" => qw(contr pay_amount pay_player map)], |
1869 |
["cf::object::player" => qw(player)], |
1870 |
["cf::player" => qw(peaceful)], |
1871 |
["cf::map" => qw(trigger)], |
1872 |
) { |
1873 |
no strict 'refs'; |
1874 |
my ($pkg, @funs) = @$_; |
1875 |
*{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) |
1876 |
for @funs; |
1877 |
} |
1878 |
|
1879 |
=over 4 |
1880 |
|
1881 |
=item @retval = safe_eval $code, [var => value, ...] |
1882 |
|
1883 |
Compiled and executes the given perl code snippet. additional var/value |
1884 |
pairs result in temporary local (my) scalar variables of the given name |
1885 |
that are available in the code snippet. Example: |
1886 |
|
1887 |
my $five = safe_eval '$first + $second', first => 1, second => 4; |
1888 |
|
1889 |
=cut |
1890 |
|
1891 |
sub safe_eval($;@) { |
1892 |
my ($code, %vars) = @_; |
1893 |
|
1894 |
my $qcode = $code; |
1895 |
$qcode =~ s/"/‟/g; # not allowed in #line filenames |
1896 |
$qcode =~ s/\n/\\n/g; |
1897 |
|
1898 |
local $_; |
1899 |
local @safe::cf::_safe_eval_args = values %vars; |
1900 |
|
1901 |
my $eval = |
1902 |
"do {\n" |
1903 |
. "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" |
1904 |
. "#line 0 \"{$qcode}\"\n" |
1905 |
. $code |
1906 |
. "\n}" |
1907 |
; |
1908 |
|
1909 |
sub_generation_inc; |
1910 |
my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); |
1911 |
sub_generation_inc; |
1912 |
|
1913 |
if ($@) { |
1914 |
warn "$@"; |
1915 |
warn "while executing safe code '$code'\n"; |
1916 |
warn "with arguments " . (join " ", %vars) . "\n"; |
1917 |
} |
1918 |
|
1919 |
wantarray ? @res : $res[0] |
1920 |
} |
1921 |
|
1922 |
=item cf::register_script_function $function => $cb |
1923 |
|
1924 |
Register a function that can be called from within map/npc scripts. The |
1925 |
function should be reasonably secure and should be put into a package name |
1926 |
like the extension. |
1927 |
|
1928 |
Example: register a function that gets called whenever a map script calls |
1929 |
C<rent::overview>, as used by the C<rent> extension. |
1930 |
|
1931 |
cf::register_script_function "rent::overview" => sub { |
1932 |
... |
1933 |
}; |
1934 |
|
1935 |
=cut |
1936 |
|
1937 |
sub register_script_function { |
1938 |
my ($fun, $cb) = @_; |
1939 |
|
1940 |
no strict 'refs'; |
1941 |
*{"safe::$fun"} = $safe_hole->wrap ($cb); |
1942 |
} |
1943 |
|
1944 |
=back |
1945 |
|
1946 |
=cut |
1947 |
|
1948 |
############################################################################# |
1949 |
|
1950 |
=head2 EXTENSION DATABASE SUPPORT |
1951 |
|
1952 |
Crossfire maintains a very simple database for extension use. It can |
1953 |
currently store anything that can be serialised using Storable, which |
1954 |
excludes objects. |
1955 |
|
1956 |
The parameter C<$family> should best start with the name of the extension |
1957 |
using it, it should be unique. |
1958 |
|
1959 |
=over 4 |
1960 |
|
1961 |
=item $hashref = cf::db_get $family |
1962 |
|
1963 |
Return a hashref for use by the extension C<$family>, which can be |
1964 |
modified. After modifications, you have to call C<cf::db_dirty> or |
1965 |
C<cf::db_sync>. |
1966 |
|
1967 |
=item $value = cf::db_get $family => $key |
1968 |
|
1969 |
Returns a single value from the database |
1970 |
|
1971 |
=item cf::db_put $family => $hashref |
1972 |
|
1973 |
Stores the given family hashref into the database. Updates are delayed, if |
1974 |
you want the data to be synced to disk immediately, use C<cf::db_sync>. |
1975 |
|
1976 |
=item cf::db_put $family => $key => $value |
1977 |
|
1978 |
Stores the given C<$value> in the family hash. Updates are delayed, if you |
1979 |
want the data to be synced to disk immediately, use C<cf::db_sync>. |
1980 |
|
1981 |
=item cf::db_dirty |
1982 |
|
1983 |
Marks the database as dirty, to be updated at a later time. |
1984 |
|
1985 |
=item cf::db_sync |
1986 |
|
1987 |
Immediately write the database to disk I<if it is dirty>. |
1988 |
|
1989 |
=cut |
1990 |
|
1991 |
our $DB; |
1992 |
|
1993 |
{ |
1994 |
my $path = cf::localdir . "/database.pst"; |
1995 |
|
1996 |
sub db_load() { |
1997 |
$DB = stat $path ? Storable::retrieve $path : { }; |
1998 |
} |
1999 |
|
2000 |
my $pid; |
2001 |
|
2002 |
sub db_save() { |
2003 |
waitpid $pid, 0 if $pid; |
2004 |
if (0 == ($pid = fork)) { |
2005 |
$DB->{_meta}{version} = 1; |
2006 |
Storable::nstore $DB, "$path~"; |
2007 |
rename "$path~", $path; |
2008 |
cf::_exit 0 if defined $pid; |
2009 |
} |
2010 |
} |
2011 |
|
2012 |
my $dirty; |
2013 |
|
2014 |
sub db_sync() { |
2015 |
db_save if $dirty; |
2016 |
undef $dirty; |
2017 |
} |
2018 |
|
2019 |
my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { |
2020 |
db_sync; |
2021 |
}); |
2022 |
|
2023 |
sub db_dirty() { |
2024 |
$dirty = 1; |
2025 |
$idle->start; |
2026 |
} |
2027 |
|
2028 |
sub db_get($;$) { |
2029 |
@_ >= 2 |
2030 |
? $DB->{$_[0]}{$_[1]} |
2031 |
: ($DB->{$_[0]} ||= { }) |
2032 |
} |
2033 |
|
2034 |
sub db_put($$;$) { |
2035 |
if (@_ >= 3) { |
2036 |
$DB->{$_[0]}{$_[1]} = $_[2]; |
2037 |
} else { |
2038 |
$DB->{$_[0]} = $_[1]; |
2039 |
} |
2040 |
db_dirty; |
2041 |
} |
2042 |
|
2043 |
cf::global->attach ( |
2044 |
prio => 10000, |
2045 |
on_cleanup => sub { |
2046 |
db_sync; |
2047 |
}, |
2048 |
); |
2049 |
} |
2050 |
|
2051 |
############################################################################# |
2052 |
# the server's main() |
2053 |
|
2054 |
sub cfg_load { |
2055 |
open my $fh, "<:utf8", cf::confdir . "/config" |
2056 |
or return; |
2057 |
|
2058 |
local $/; |
2059 |
*CFG = YAML::Syck::Load <$fh>; |
2060 |
|
2061 |
$EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2062 |
|
2063 |
$cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
2064 |
$cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
2065 |
|
2066 |
if (exists $CFG{mlockall}) { |
2067 |
eval { |
2068 |
$CFG{mlockall} ? &mlockall : &munlockall |
2069 |
and die "WARNING: m(un)lockall failed: $!\n"; |
2070 |
}; |
2071 |
warn $@ if $@; |
2072 |
} |
2073 |
} |
2074 |
|
2075 |
sub main { |
2076 |
# we must not ever block the main coroutine |
2077 |
local $Coro::idle = sub { |
2078 |
Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2079 |
async { Event::one_event }; |
2080 |
}; |
2081 |
|
2082 |
cfg_load; |
2083 |
db_load; |
2084 |
load_extensions; |
2085 |
Event::loop; |
2086 |
} |
2087 |
|
2088 |
############################################################################# |
2089 |
# initialisation |
2090 |
|
2091 |
sub reload() { |
2092 |
# can/must only be called in main |
2093 |
if ($Coro::current != $Coro::main) { |
2094 |
warn "can only reload from main coroutine\n"; |
2095 |
return; |
2096 |
} |
2097 |
|
2098 |
warn "reloading..."; |
2099 |
|
2100 |
my $guard = freeze_mainloop; |
2101 |
cf::emergency_save; |
2102 |
|
2103 |
eval { |
2104 |
# if anything goes wrong in here, we should simply crash as we already saved |
2105 |
|
2106 |
# cancel all watchers |
2107 |
for (Event::all_watchers) { |
2108 |
$_->cancel if $_->data & WF_AUTOCANCEL; |
2109 |
} |
2110 |
|
2111 |
# cancel all extension coros |
2112 |
$_->cancel for values %EXT_CORO; |
2113 |
%EXT_CORO = (); |
2114 |
|
2115 |
# unload all extensions |
2116 |
for (@exts) { |
2117 |
warn "unloading <$_>"; |
2118 |
unload_extension $_; |
2119 |
} |
2120 |
|
2121 |
# unload all modules loaded from $LIBDIR |
2122 |
while (my ($k, $v) = each %INC) { |
2123 |
next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; |
2124 |
|
2125 |
warn "removing <$k>"; |
2126 |
delete $INC{$k}; |
2127 |
|
2128 |
$k =~ s/\.pm$//; |
2129 |
$k =~ s/\//::/g; |
2130 |
|
2131 |
if (my $cb = $k->can ("unload_module")) { |
2132 |
$cb->(); |
2133 |
} |
2134 |
|
2135 |
Symbol::delete_package $k; |
2136 |
} |
2137 |
|
2138 |
# sync database to disk |
2139 |
cf::db_sync; |
2140 |
IO::AIO::flush; |
2141 |
|
2142 |
# get rid of safe::, as good as possible |
2143 |
Symbol::delete_package "safe::$_" |
2144 |
for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); |
2145 |
|
2146 |
# remove register_script_function callbacks |
2147 |
# TODO |
2148 |
|
2149 |
# unload cf.pm "a bit" |
2150 |
delete $INC{"cf.pm"}; |
2151 |
|
2152 |
# don't, removes xs symbols, too, |
2153 |
# and global variables created in xs |
2154 |
#Symbol::delete_package __PACKAGE__; |
2155 |
|
2156 |
# reload cf.pm |
2157 |
warn "reloading cf.pm"; |
2158 |
require cf; |
2159 |
cf::_connect_to_perl; # nominally unnecessary, but cannot hurt |
2160 |
|
2161 |
# load config and database again |
2162 |
cf::cfg_load; |
2163 |
cf::db_load; |
2164 |
|
2165 |
# load extensions |
2166 |
warn "load extensions"; |
2167 |
cf::load_extensions; |
2168 |
|
2169 |
# reattach attachments to objects |
2170 |
warn "reattach"; |
2171 |
_global_reattach; |
2172 |
}; |
2173 |
|
2174 |
if ($@) { |
2175 |
warn $@; |
2176 |
warn "error while reloading, exiting."; |
2177 |
exit 1; |
2178 |
} |
2179 |
|
2180 |
warn "reloaded successfully"; |
2181 |
}; |
2182 |
|
2183 |
############################################################################# |
2184 |
|
2185 |
unless ($LINK_MAP) { |
2186 |
$LINK_MAP = cf::map::new; |
2187 |
|
2188 |
$LINK_MAP->width (41); |
2189 |
$LINK_MAP->height (41); |
2190 |
$LINK_MAP->alloc; |
2191 |
$LINK_MAP->path ("{link}"); |
2192 |
$LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2193 |
$LINK_MAP->in_memory (MAP_IN_MEMORY); |
2194 |
|
2195 |
# dirty hack because... archetypes are not yet loaded |
2196 |
Event->timer ( |
2197 |
after => 10, |
2198 |
cb => sub { |
2199 |
$_[0]->w->cancel; |
2200 |
|
2201 |
# provide some exits "home" |
2202 |
my $exit = cf::object::new "exit"; |
2203 |
|
2204 |
$exit->slaying ($EMERGENCY_POSITION->[0]); |
2205 |
$exit->stats->hp ($EMERGENCY_POSITION->[1]); |
2206 |
$exit->stats->sp ($EMERGENCY_POSITION->[2]); |
2207 |
|
2208 |
$LINK_MAP->insert ($exit->clone, 19, 19); |
2209 |
$LINK_MAP->insert ($exit->clone, 19, 20); |
2210 |
$LINK_MAP->insert ($exit->clone, 19, 21); |
2211 |
$LINK_MAP->insert ($exit->clone, 20, 19); |
2212 |
$LINK_MAP->insert ($exit->clone, 20, 21); |
2213 |
$LINK_MAP->insert ($exit->clone, 21, 19); |
2214 |
$LINK_MAP->insert ($exit->clone, 21, 20); |
2215 |
$LINK_MAP->insert ($exit->clone, 21, 21); |
2216 |
|
2217 |
$exit->destroy; |
2218 |
}); |
2219 |
|
2220 |
$LINK_MAP->{deny_save} = 1; |
2221 |
$LINK_MAP->{deny_reset} = 1; |
2222 |
|
2223 |
$cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
2224 |
} |
2225 |
|
2226 |
register "<global>", __PACKAGE__; |
2227 |
|
2228 |
register_command "reload" => sub { |
2229 |
my ($who, $arg) = @_; |
2230 |
|
2231 |
if ($who->flag (FLAG_WIZ)) { |
2232 |
$who->message ("start of reload."); |
2233 |
reload; |
2234 |
$who->message ("end of reload."); |
2235 |
} |
2236 |
}; |
2237 |
|
2238 |
unshift @INC, $LIBDIR; |
2239 |
|
2240 |
$TICK_WATCHER = Event->timer ( |
2241 |
reentrant => 0, |
2242 |
prio => 0, |
2243 |
at => $NEXT_TICK || $TICK, |
2244 |
data => WF_AUTOCANCEL, |
2245 |
cb => sub { |
2246 |
cf::server_tick; # one server iteration |
2247 |
$RUNTIME += $TICK; |
2248 |
$NEXT_TICK += $TICK; |
2249 |
|
2250 |
# if we are delayed by four ticks or more, skip them all |
2251 |
$NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2252 |
|
2253 |
$TICK_WATCHER->at ($NEXT_TICK); |
2254 |
$TICK_WATCHER->start; |
2255 |
}, |
2256 |
); |
2257 |
|
2258 |
IO::AIO::max_poll_time $TICK * 0.2; |
2259 |
|
2260 |
Event->io ( |
2261 |
fd => IO::AIO::poll_fileno, |
2262 |
poll => 'r', |
2263 |
prio => 5, |
2264 |
data => WF_AUTOCANCEL, |
2265 |
cb => \&IO::AIO::poll_cb, |
2266 |
); |
2267 |
|
2268 |
Event->timer ( |
2269 |
data => WF_AUTOCANCEL, |
2270 |
after => 0, |
2271 |
interval => 10, |
2272 |
cb => sub { |
2273 |
(Coro::unblock_sub { |
2274 |
write_runtime |
2275 |
or warn "ERROR: unable to write runtime file: $!"; |
2276 |
})->(); |
2277 |
}, |
2278 |
); |
2279 |
|
2280 |
END { cf::emergency_save } |
2281 |
|
2282 |
1 |
2283 |
|