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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
183 218
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 219=item cf::lock_wait $string
207 220
208Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
209 222
210=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
211 224
212Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
215returned. 228returned.
216 229
217Lock names should begin with a unique identifier (for example, cf::map::find 230Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 231uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
238 lock_wait $key; 251 lock_wait $key;
239 252
240 $LOCK{$key} = []; 253 $LOCK{$key} = [];
241 254
242 cf::guard { 255 Coro::guard {
243 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
245 } 258 }
246} 259}
247 260
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 261sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
266 263
267 my $guard = guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
269 $guard 270 $guard
270} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
271 282
272=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
273 284
274The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
295 306
296 my $busy = 1; 307 my $busy = 1;
297 my @res; 308 my @res;
298 309
299 (Coro::async { 310 (async {
300 @res = eval { $job->() }; 311 @res = eval { $job->() };
301 warn $@ if $@; 312 warn $@ if $@;
302 undef $busy; 313 undef $busy;
303 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
304 315
305 while ($busy) { 316 while ($busy) {
306 Coro::cede_notself; 317 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 318 }
309 319
310 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
311 } else { 321 } else {
312 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
313 323
314 $job->() 324 $job->()
315 } 325 }
316} 326}
317 327
318=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
319 329
320Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 331extension calling this is being unloaded.
322 332
323=cut 333=cut
324 334
325sub coro(&) { 335sub async_ext(&) {
326 my $cb = shift; 336 my $cb = shift;
327 337
328 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
329 339
330 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
332 }); 342 });
333 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
358} 368}
359 369
360=back 370=back
361 371
362=cut 372=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 373
484############################################################################# 374#############################################################################
485 375
486=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
487 377
934=cut 824=cut
935 825
936sub register_extcmd { 826sub register_extcmd {
937 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
938 828
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 829 $EXTCMD{$name} = $cb;
943} 830}
944 831
945cf::player->attach ( 832cf::player->attach (
946 on_command => sub { 833 on_command => sub {
947 my ($pl, $name, $params) = @_; 834 my ($pl, $name, $params) = @_;
960 847
961 my $msg = eval { from_json $buf }; 848 my $msg = eval { from_json $buf };
962 849
963 if (ref $msg) { 850 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 852 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 853 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 854 }
968 } 855 }
969 } else { 856 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 859
973 cf::override; 860 cf::override;
974 }, 861 },
975); 862);
976 863
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 864sub load_extension {
984 my ($path) = @_; 865 my ($path) = @_;
985 866
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 868 my $base = $1;
988 my $pkg = $1; 869 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
991 872
992 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
993 874
994 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 876 or die "$path: $!";
996 877
997 my $source = 878 my $source =
998 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 882 . "\n};\n1";
1002 883
1003 eval $source 884 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 886 : "extension disabled.\n";
1006 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 888 warn $@;
1008 $ext_pkg{$base} = $pkg; 889 warn "mandatory extension failed to load, exiting.\n";
1009 890 exit 1;
1010# no strict 'refs'; 891 }
1011# @{"$pkg\::ISA"} = ext::; 892 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 893 }
1026 894
1027 # remove commands 895 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 896}
1052 897
1053sub load_extensions { 898sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 900 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
1060 } 905 }
1061} 906}
1062 907
1063############################################################################# 908#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 909
1101=head2 CORE EXTENSIONS 910=head2 CORE EXTENSIONS
1102 911
1103Functions and methods that extend core crossfire objects. 912Functions and methods that extend core crossfire objects.
1104 913
914=cut
915
916package cf::player;
917
918use Coro::AIO;
919
1105=head3 cf::player 920=head3 cf::player
1106 921
1107=over 4 922=over 4
1108 923
1109=item cf::player::exists $login 924=item cf::player::find $login
1110 925
1111Returns true when the given account exists. 926Returns the given player object, loading it if necessary (might block).
1112 927
1113=cut 928=cut
1114 929
1115sub cf::player::exists($) { 930sub playerdir($) {
1116 cf::player::find $_[0] 931 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 932 . "/"
933 . cf::playerdir
934 . "/"
935 . (ref $_[0] ? $_[0]->ob->name : $_[0])
936}
937
938sub path($) {
939 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
940
941 (playerdir $login) . "/$login.pl"
942}
943
944sub find_active($) {
945 $cf::PLAYER{$_[0]}
946 and $cf::PLAYER{$_[0]}->active
947 and $cf::PLAYER{$_[0]}
948}
949
950sub exists($) {
951 my ($login) = @_;
952
953 $cf::PLAYER{$login}
954 or cf::sync_job { !aio_stat $login }
955}
956
957sub find($) {
958 return $cf::PLAYER{$_[0]} || do {
959 my $login = $_[0];
960
961 my $guard = cf::lock_acquire "user_find:$login";
962
963 $cf::PLAYER{$_[0]} || do {
964 my $pl = load_pl path $login
965 or return;
966 $cf::PLAYER{$login} = $pl
967 }
968 }
969}
970
971sub save($) {
972 my ($pl) = @_;
973
974 return if $pl->{deny_save};
975
976 my $path = path $pl;
977 my $guard = cf::lock_acquire "user_save:$path";
978
979 return if $pl->{deny_save};
980
981 aio_mkdir playerdir $pl, 0770;
982 $pl->{last_save} = $cf::RUNTIME;
983
984 $pl->save_pl ($path);
985 Coro::cede;
986}
987
988sub new($) {
989 my ($login) = @_;
990
991 my $self = create;
992
993 $self->ob->name ($login);
994 $self->{deny_save} = 1;
995
996 $cf::PLAYER{$login} = $self;
997
998 $self
999}
1000
1001=item $pl->quit_character
1002
1003Nukes the player without looking back. If logged in, the connection will
1004be destroyed. May block for a long time.
1005
1006=cut
1007
1008sub quit_character {
1009 my ($pl) = @_;
1010
1011 $pl->{deny_save} = 1;
1012 $pl->password ("*"); # this should lock out the player until we nuked the dir
1013
1014 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1015 $pl->deactivate;
1016 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1017 $pl->ns->destroy if $pl->ns;
1018
1019 my $path = playerdir $pl;
1020 my $temp = "$path~$cf::RUNTIME~deleting~";
1021 aio_rename $path, $temp;
1022 delete $cf::PLAYER{$pl->ob->name};
1023 $pl->destroy;
1024 IO::AIO::aio_rmtree $temp;
1025}
1026
1027=item cf::player::list_logins
1028
1029Returns am arrayref of all valid playernames in the system, can take a
1030while and may block, so not sync_job-capable, ever.
1031
1032=cut
1033
1034sub list_logins {
1035 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1036 or return [];
1037
1038 my @logins;
1039
1040 for my $login (@$dirs) {
1041 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1042 aio_read $fh, 0, 512, my $buf, 0 or next;
1043 $buf !~ /^password -------------$/m or next; # official not-valid tag
1044
1045 utf8::decode $login;
1046 push @logins, $login;
1047 }
1048
1049 \@logins
1050}
1051
1052=item $player->maps
1053
1054Returns an arrayref of map paths that are private for this
1055player. May block.
1056
1057=cut
1058
1059sub maps($) {
1060 my ($pl) = @_;
1061
1062 my $files = aio_readdir playerdir $pl
1063 or return;
1064
1065 my @paths;
1066
1067 for (@$files) {
1068 utf8::decode $_;
1069 next if /\.(?:pl|pst)$/;
1070 next unless /^$PATH_SEP/o;
1071
1072 s/\.map$//;
1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1074 }
1075
1076 \@paths
1118} 1077}
1119 1078
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1079=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1080
1122Sends an ext reply to the player. 1081Sends an ext reply to the player.
1123 1082
1124=cut 1083=cut
1125 1084
1126sub cf::player::ext_reply($$$%) { 1085sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1086 my ($self, $id, %msg) = @_;
1128 1087
1129 $msg{msgid} = $id; 1088 $msg{msgid} = $id;
1130 1089
1131 $self->send ("ext " . to_json \%msg); 1090 $self->send ("ext " . cf::to_json \%msg);
1132} 1091}
1092
1093package cf;
1133 1094
1134=back 1095=back
1135 1096
1136 1097
1137=head3 cf::map 1098=head3 cf::map
1143package cf::map; 1104package cf::map;
1144 1105
1145use Fcntl; 1106use Fcntl;
1146use Coro::AIO; 1107use Coro::AIO;
1147 1108
1109use overload
1110 '""' => \&as_string;
1111
1148our $MAX_RESET = 3600; 1112our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1113our $DEFAULT_RESET = 3000;
1150 1114
1151sub generate_random_map { 1115sub generate_random_map {
1152 my ($path, $rmp) = @_; 1116 my ($self, $rmp) = @_;
1153 1117
1154 # mit "rum" bekleckern, nicht 1118 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1119 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1123 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1124 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1237}
1169 1238
1170# and all this just because we cannot iterate over 1239# and all this just because we cannot iterate over
1171# all maps in C++... 1240# all maps in C++...
1172sub change_all_map_light { 1241sub change_all_map_light {
1174 1243
1175 $_->change_map_light ($change) 1244 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1245 for grep $_->outdoor, values %cf::MAP;
1177} 1246}
1178 1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1179sub try_load_header($) { 1256sub load_header_from($) {
1180 my ($path) = @_; 1257 my ($self, $path) = @_;
1181 1258
1182 utf8::encode $path; 1259 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1260 aio_open $path, O_RDONLY, 0
1184 or return; 1261 or return;
1185 1262
1186 my $map = cf::map::new 1263 $self->_load_header ($path)
1187 or return; 1264 or return;
1188 1265
1189 $map->load_header ($path) 1266 $self->{load_path} = $path;
1267
1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1190 or return; 1294 or return;
1191 1295
1192 $map->{load_path} = $path; 1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1193 1301
1194 $map 1302 1
1195} 1303}
1196 1304
1197sub find; 1305sub find;
1198sub find { 1306sub find {
1199 my ($path, $origin) = @_; 1307 my ($path, $origin) = @_;
1200 1308
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1309 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1310
1206 cf::lock_wait "map_find:$key"; 1311 cf::lock_wait "map_find:$path";
1207 1312
1208 $cf::MAP{$key} || do { 1313 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1314 my $guard = cf::lock_acquire "map_find:$path";
1210 1315 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1316 or return;
1228 1317
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1318 $map->{last_save} = $cf::RUNTIME;
1319
1320 $map->load_header
1321 or return;
1241 1322
1242 if ($map->should_reset) { 1323 if ($map->should_reset) {
1243 $map->reset; 1324 $map->reset;
1244 undef $guard; 1325 undef $guard;
1245 $map = find $path 1326 $map = find $path
1246 or return; 1327 or return;
1247 } 1328 }
1248 1329
1249 $cf::MAP{$key} = $map 1330 $cf::MAP{$path} = $map
1250 } 1331 }
1251} 1332}
1252 1333
1253sub load { 1334sub load {
1254 my ($self) = @_; 1335 my ($self) = @_;
1255 1336
1256 my $path = $self->{path}; 1337 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1338 my $guard = cf::lock_acquire "map_load:$path";
1258 1339
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1340 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1341
1261 $self->in_memory (cf::MAP_LOADING); 1342 $self->in_memory (cf::MAP_LOADING);
1262 1343
1263 $self->alloc; 1344 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 1345 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1346 or return;
1266 1347
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1349 if delete $self->{load_original};
1269 1350
1270 if (my $uniq = $path->uniq_path) { 1351 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1352 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1353 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1354 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1355 $self->_load_objects ($uniq, 0);
1275 } 1356 }
1276 } 1357 }
1358
1359 Coro::cede;
1277 1360
1278 # now do the right thing for maps 1361 # now do the right thing for maps
1279 $self->link_multipart_objects; 1362 $self->link_multipart_objects;
1280 1363
1281 if ($self->{path}->is_style_map) { 1364 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1365 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1366 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1367 $self->update_buttons;
1368 Coro::cede;
1288 $self->set_darkness_map; 1369 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1370 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1371 unless $self->difficulty;
1372 Coro::cede;
1291 $self->activate; 1373 $self->activate;
1292 } 1374 }
1293 1375
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1376 $self->in_memory (cf::MAP_IN_MEMORY);
1377}
1378
1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1386}
1387
1388# find and load all maps in the 3x3 area around a map
1389sub load_diag {
1390 my ($map) = @_;
1391
1392 my @diag; # diagonal neighbours
1393
1394 for (0 .. 3) {
1395 my $neigh = $map->tile_path ($_)
1396 or next;
1397 $neigh = find $neigh, $map
1398 or next;
1399 $neigh->load;
1400
1401 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1402 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1403 }
1404
1405 for (@diag) {
1406 my $neigh = find @$_
1407 or next;
1408 $neigh->load;
1409 }
1295} 1410}
1296 1411
1297sub find_sync { 1412sub find_sync {
1298 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1299 1414
1300 cf::sync_job { cf::map::find $path, $origin } 1415 cf::sync_job { find $path, $origin }
1301} 1416}
1302 1417
1303sub do_load_sync { 1418sub do_load_sync {
1304 my ($map) = @_; 1419 my ($map) = @_;
1305 1420
1306 cf::sync_job { $map->load }; 1421 cf::sync_job { $map->load };
1307} 1422}
1308 1423
1424our %MAP_PREFETCH;
1425our $MAP_PREFETCHER = Coro::async {
1426 while () {
1427 for my $path (keys %MAP_PREFETCH) {
1428 my $map = find $path
1429 or next;
1430 $map->load;
1431
1432 delete $MAP_PREFETCH{$path};
1433 }
1434 Coro::schedule;
1435 }
1436};
1437
1438sub find_async {
1439 my ($path, $origin) = @_;
1440
1441 $path = normalise $path, $origin && $origin->{path};
1442
1443 if (my $map = $cf::MAP{$path}) {
1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1445 }
1446
1447 $MAP_PREFETCH{$path} = 0;
1448 $MAP_PREFETCHER->ready;
1449
1450 ()
1451}
1452
1309sub save { 1453sub save {
1310 my ($self) = @_; 1454 my ($self) = @_;
1311 1455
1456 my $lock = cf::lock_acquire "map_data:" . $self->path;
1457
1312 $self->{last_save} = $cf::RUNTIME; 1458 $self->{last_save} = $cf::RUNTIME;
1313 1459
1314 return unless $self->dirty; 1460 return unless $self->dirty;
1315 1461
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1462 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1464
1319 $self->{load_path} = $save; 1465 $self->{load_path} = $save;
1320 1466
1321 return if $self->{deny_save}; 1467 return if $self->{deny_save};
1322 1468
1323 local $self->{last_access} = $self->last_access;#d# 1469 local $self->{last_access} = $self->last_access;#d#
1324 1470
1471 cf::async {
1472 $_->contr->save for $self->players;
1473 };
1474
1325 if ($uniq) { 1475 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1478 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1480 }
1331} 1481}
1332 1482
1333sub swap_out { 1483sub swap_out {
1334 my ($self) = @_; 1484 my ($self) = @_;
1335 1485
1336 # save first because save cedes 1486 # save first because save cedes
1337 $self->save; 1487 $self->save;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1490
1339 return if $self->players; 1491 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1492 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1493 return if $self->{deny_save};
1342 1494
1346 1498
1347sub reset_at { 1499sub reset_at {
1348 my ($self) = @_; 1500 my ($self) = @_;
1349 1501
1350 # TODO: safety, remove and allow resettable per-player maps 1502 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1503 return 1e99 if $self->isa ("ext::map_per_player");
1352 return 1e99 if $self->{deny_reset}; 1504 return 1e99 if $self->{deny_reset};
1353 1505
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1508
1361 my ($self) = @_; 1513 my ($self) = @_;
1362 1514
1363 $self->reset_at <= $cf::RUNTIME 1515 $self->reset_at <= $cf::RUNTIME
1364} 1516}
1365 1517
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename { 1518sub rename {
1375 my ($self, $new_path) = @_; 1519 my ($self, $new_path) = @_;
1376 1520
1521 normalise $new_path;
1522
1377 $self->unlink_save; 1523 $self->unlink_save;
1378 1524
1379 delete $cf::MAP{$self->path}; 1525 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path; 1526 $self->{path} = $new_path; $self->path ($self->{path});
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self; 1527 $cf::MAP{$self->path} = $self;
1383 1528
1384 $self->save; 1529 $self->save;
1385} 1530}
1386 1531
1387sub reset { 1532sub reset {
1388 my ($self) = @_; 1533 my ($self) = @_;
1389 1534
1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1536
1390 return if $self->players; 1537 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1538 return if $self->isa ("ext::map_per_player");#d#
1392 1539
1393 warn "resetting map ", $self->path;#d# 1540 warn "resetting map ", $self->path;#d#
1394 1541
1395 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1396 1546
1397 $_->clear_links_to ($self) for values %cf::MAP; 1547 $_->clear_links_to ($self) for values %cf::MAP;
1398 1548
1399 $self->unlink_save; 1549 $self->unlink_save;
1400 $self->destroy; 1550 $self->destroy;
1409 $self->reset_timeout (1); 1559 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1411 $self->reset; # polite request, might not happen 1561 $self->reset; # polite request, might not happen
1412} 1562}
1413 1563
1414sub customise_for { 1564=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1565
1417 if ($map->per_player) { 1566Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1567instantiated unique items. May block.
1419 }
1420 1568
1421 $map 1569=cut
1422}
1423 1570
1424sub emergency_save { 1571sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1426 1574
1427 warn "enter emergency map save\n"; 1575 my @paths;
1428 1576
1429 cf::sync_job { 1577 for (@$files) {
1430 warn "begin emergency map save\n"; 1578 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1579 next if /\.pst$/;
1580 next unless /^$PATH_SEP/o;
1581
1582 s/\.map$//;
1583 push @paths, $_;
1432 }; 1584 }
1433 1585
1434 warn "end emergency map save\n"; 1586 \@paths
1435} 1587}
1436 1588
1437package cf; 1589package cf;
1438 1590
1439=back 1591=back
1440 1592
1593=head3 cf::object
1594
1595=cut
1596
1597package cf::object;
1598
1599=over 4
1600
1601=item $ob->inv_recursive
1602
1603Returns the inventory of the object _and_ their inventories, recursively.
1604
1605=cut
1606
1607sub inv_recursive_;
1608sub inv_recursive_ {
1609 map { $_, inv_recursive_ $_->inv } @_
1610}
1611
1612sub inv_recursive {
1613 inv_recursive_ inv $_[0]
1614}
1615
1616package cf;
1617
1618=back
1441 1619
1442=head3 cf::object::player 1620=head3 cf::object::player
1443 1621
1444=over 4 1622=over 4
1445 1623
1485 1663
1486=item $player_object->enter_link 1664=item $player_object->enter_link
1487 1665
1488Freezes the player and moves him/her to a special map (C<{link}>). 1666Freezes the player and moves him/her to a special map (C<{link}>).
1489 1667
1490The player should be reaosnably safe there for short amounts of time. You 1668The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1669I<MUST> call C<leave_link> as soon as possible, though.
1492 1670
1671Will never block.
1672
1493=item $player_object->leave_link ($map, $x, $y) 1673=item $player_object->leave_link ($map, $x, $y)
1494 1674
1495Moves the player out of the specila link map onto the given map. If the 1675Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1676map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1677to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1678fails, to the emergency map position.
1499 1679
1500Might block. 1680Might block.
1501 1681
1502=cut 1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1503 1693
1504sub cf::object::player::enter_link { 1694sub cf::object::player::enter_link {
1505 my ($self) = @_; 1695 my ($self) = @_;
1506 1696
1507 $self->deactivate_recursive; 1697 $self->deactivate_recursive;
1508 1698
1509 return if $self->map == $LINK_MAP; 1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1700
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1702 if $self->map;
1513 1703
1514 $self->enter_map ($LINK_MAP, 20, 20); 1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1515} 1705}
1516 1706
1517sub cf::object::player::leave_link { 1707sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1708 my ($self, $map, $x, $y) = @_;
1519 1709
1537 # use -1 or undef as default coordinates, not 0, 0 1727 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1728 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1729 if $x <=0 && $y <= 0;
1540 1730
1541 $map->load; 1731 $map->load;
1732 $map->load_diag;
1542 1733
1734 return unless $self->contr->active;
1543 $self->activate_recursive; 1735 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1736 $self->enter_map ($map, $x, $y);
1545} 1737}
1546 1738
1547cf::player->attach ( 1739cf::player->attach (
1560 1752
1561 # try to abort aborted map switching on player login :) 1753 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1754 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1755 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1756 $pl->ob->enter_link;
1565 cf::async { 1757 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1758 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1759 # and this sleep increases chances of the player not ending up in scorn
1760 $pl->ob->reply (undef,
1761 "There was an internal problem at your last logout, "
1762 . "the server will try to bring you to your intended destination in a second.",
1763 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1764 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1765 $pl->ob->leave_link;
1570 }; 1766 })->prio (2);
1571 } 1767 }
1572 }, 1768 },
1573); 1769);
1574 1770
1575=item $player_object->goto_map ($path, $x, $y) 1771=item $player_object->goto ($path, $x, $y)
1576 1772
1577=cut 1773=cut
1578 1774
1579sub cf::object::player::goto_map { 1775sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1776 my ($self, $path, $x, $y) = @_;
1581 1777
1582 $self->enter_link; 1778 $self->enter_link;
1583 1779
1584 (cf::async { 1780 (async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string; 1781 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1782 $map = $map->customise_for ($self) if $map;
1589 1783
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1784# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map; 1785# if $map;
1592 1786
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1787 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1788
1595 $self->leave_link ($map, $x, $y); 1789 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1790 })->prio (1);
1597} 1791}
1598 1792
1651 1845
1652 return unless $self->type == cf::PLAYER; 1846 return unless $self->type == cf::PLAYER;
1653 1847
1654 $self->enter_link; 1848 $self->enter_link;
1655 1849
1656 (cf::async { 1850 (async {
1657 $self->deactivate_recursive; # just to be sure 1851 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1852 unless (eval {
1659 prepare_random_map $exit 1853 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 1854 if $exit->slaying eq "/!";
1661 1855
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1664 1858
1665 1; 1859 1;
1666 }) { 1860 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1861 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1862 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1863 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1864 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1865
1672 warn "ERROR in enter_exit: $@"; 1866 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1867 $self->leave_link;
1674 } 1868 }
1742 } 1936 }
1743 } 1937 }
1744 }, 1938 },
1745); 1939);
1746 1940
1747=item $client->coro (\&cb) 1941=item $client->async (\&cb)
1748 1942
1749Create a new coroutine, running the specified callback. The coroutine will 1943Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 1944be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 1945or loss of connection).
1752 1946
1753=cut 1947=cut
1754 1948
1755sub cf::client::coro { 1949sub cf::client::async {
1756 my ($self, $cb) = @_; 1950 my ($self, $cb) = @_;
1757 1951
1758 my $coro = &cf::async ($cb); 1952 my $coro = &Coro::async ($cb);
1759 1953
1760 $coro->on_destroy (sub { 1954 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 1955 delete $self->{_coro}{$coro+0};
1762 }); 1956 });
1763 1957
2001 local $/; 2195 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2196 *CFG = YAML::Syck::Load <$fh>;
2003 2197
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2198 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2199
2200 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2201 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2202
2006 if (exists $CFG{mlockall}) { 2203 if (exists $CFG{mlockall}) {
2007 eval { 2204 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2205 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2206 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2207 };
2011 warn $@ if $@; 2208 warn $@ if $@;
2012 } 2209 }
2013} 2210}
2014 2211
2015sub main { 2212sub main {
2016 # we must not ever block the main coroutine 2213 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2214 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2215 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub {
2020 Event::one_event; 2216 async { Event::one_event };
2021 })->();
2022 }; 2217 };
2023 2218
2024 cfg_load; 2219 cfg_load;
2025 db_load; 2220 db_load;
2026 load_extensions; 2221 load_extensions;
2027 Event::loop; 2222 Event::loop;
2028} 2223}
2029 2224
2030############################################################################# 2225#############################################################################
2031# initialisation 2226# initialisation and cleanup
2227
2228# install some emergency cleanup handlers
2229BEGIN {
2230 for my $signal (qw(INT HUP TERM)) {
2231 Event->signal (
2232 data => WF_AUTOCANCEL,
2233 signal => $signal,
2234 cb => sub {
2235 cf::cleanup "SIG$signal";
2236 },
2237 );
2238 }
2239}
2240
2241sub emergency_save() {
2242 my $freeze_guard = cf::freeze_mainloop;
2243
2244 warn "enter emergency perl save\n";
2245
2246 cf::sync_job {
2247 # use a peculiar iteration method to avoid tripping on perl
2248 # refcount bugs in for. also avoids problems with players
2249 # and maps saved/destroyed asynchronously.
2250 warn "begin emergency player save\n";
2251 for my $login (keys %cf::PLAYER) {
2252 my $pl = $cf::PLAYER{$login} or next;
2253 $pl->valid or next;
2254 $pl->save;
2255 }
2256 warn "end emergency player save\n";
2257
2258 warn "begin emergency map save\n";
2259 for my $path (keys %cf::MAP) {
2260 my $map = $cf::MAP{$path} or next;
2261 $map->valid or next;
2262 $map->save;
2263 }
2264 warn "end emergency map save\n";
2265 };
2266
2267 warn "leave emergency perl save\n";
2268}
2032 2269
2033sub reload() { 2270sub reload() {
2034 # can/must only be called in main 2271 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2272 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2273 warn "can only reload from main coroutine\n";
2037 return; 2274 return;
2038 } 2275 }
2039 2276
2040 warn "reloading..."; 2277 warn "reloading...";
2041 2278
2279 warn "freezing server";
2042 my $guard = freeze_mainloop; 2280 my $guard = freeze_mainloop;
2043 cf::emergency_save; 2281 cf::emergency_save;
2044 2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
2286
2045 eval { 2287 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2288 # if anything goes wrong in here, we should simply crash as we already saved
2047 2289
2048 # cancel all watchers 2290 warn "cancel all watchers";
2049 for (Event::all_watchers) { 2291 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2292 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2293 }
2052 2294
2053 # cancel all extension coros 2295 warn "cancel all extension coros";
2054 $_->cancel for values %EXT_CORO; 2296 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2297 %EXT_CORO = ();
2056 2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
2057 # unload all extensions 2305 warn "unload/nuke all extensions";
2058 for (@exts) { 2306 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2307 warn "... unloading $pkg";
2060 unload_extension $_; 2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2314 }
2062 2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
2063 # unload all modules loaded from $LIBDIR 2320 warn "unload all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2321 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2323
2067 warn "removing <$k>"; 2324 warn "removing <$k>";
2068 delete $INC{$k}; 2325 delete $INC{$k};
2075 } 2332 }
2076 2333
2077 Symbol::delete_package $k; 2334 Symbol::delete_package $k;
2078 } 2335 }
2079 2336
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2337 warn "get rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2338 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2340
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2341 warn "unload cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2342 delete $INC{"cf.pm"};
2093 2343
2094 # don't, removes xs symbols, too, 2344 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2345 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2346 #Symbol::delete_package __PACKAGE__;
2097 2347
2098 # reload cf.pm
2099 warn "reloading cf.pm"; 2348 warn "reloading cf.pm";
2100 require cf; 2349 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2351
2103 # load config and database again 2352 warn "load config and database again";
2104 cf::cfg_load; 2353 cf::cfg_load;
2105 cf::db_load; 2354 cf::db_load;
2106 2355
2107 # load extensions
2108 warn "load extensions"; 2356 warn "load extensions";
2109 cf::load_extensions; 2357 cf::load_extensions;
2110 2358
2111 # reattach attachments to objects 2359 warn "reattach attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2360 _global_reattach;
2361 warn "reattach attachments to maps";
2362 reattach $_ for values %MAP;
2114 }; 2363 };
2115 2364
2116 if ($@) { 2365 if ($@) {
2117 warn $@; 2366 warn $@;
2118 warn "error while reloading, exiting."; 2367 warn "error while reloading, exiting.";
2119 exit 1; 2368 exit 1;
2120 } 2369 }
2121 2370
2122 warn "reloaded successfully"; 2371 warn "reloaded";
2123}; 2372};
2124
2125#############################################################################
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2373
2170register_command "reload" => sub { 2374register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
2172 2376
2173 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
2183 reentrant => 0, 2387 reentrant => 0,
2184 prio => 0, 2388 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2389 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2390 data => WF_AUTOCANCEL,
2187 cb => sub { 2391 cb => sub {
2392 $NOW = Event::time;
2393
2188 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2395 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
2397
2398 $WAIT_FOR_TICK->broadcast;
2399 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2191 2400
2192 # if we are delayed by four ticks or more, skip them all 2401 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2402 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2403
2195 $TICK_WATCHER->at ($NEXT_TICK); 2404 $TICK_WATCHER->at ($NEXT_TICK);
2197 }, 2406 },
2198); 2407);
2199 2408
2200IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2201 2410
2202Event->io ( 2411$AIO_POLL_WATCHER = Event->io (
2203 fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2413 poll => 'r',
2205 prio => 5, 2414 prio => 5,
2206 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2416 cb => \&IO::AIO::poll_cb,
2208); 2417);
2209 2418
2210Event->timer ( 2419$WRITE_RUNTIME_WATCHER = Event->timer (
2211 data => WF_AUTOCANCEL, 2420 data => WF_AUTOCANCEL,
2212 after => 0, 2421 after => 0,
2213 interval => 10, 2422 interval => 10,
2214 cb => sub { 2423 cb => sub {
2215 (Coro::unblock_sub { 2424 (Coro::unblock_sub {

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