… | |
… | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
27 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
29 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
30 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
31 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
32 | |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 | |
34 | |
35 | our %COMMAND = (); |
35 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
36 | our %COMMAND_TIME = (); |
… | |
… | |
49 | our $UPTIME; $UPTIME ||= time; |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
50 | our $RUNTIME; |
51 | |
51 | |
52 | our %MAP; # all maps |
52 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
53 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
55 | our %EXT_CORO; |
57 | |
56 | |
58 | binmode STDOUT; |
57 | binmode STDOUT; |
59 | binmode STDERR; |
58 | binmode STDERR; |
… | |
… | |
180 | sub to_json($) { |
179 | sub to_json($) { |
181 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
180 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
182 | JSON::Syck::Dump $_[0] |
181 | JSON::Syck::Dump $_[0] |
183 | } |
182 | } |
184 | |
183 | |
185 | =item my $guard = cf::guard { BLOCK } |
|
|
186 | |
|
|
187 | Run the given callback when the guard object gets destroyed (useful for |
|
|
188 | coroutine cancellations). |
|
|
189 | |
|
|
190 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
191 | being executed. |
|
|
192 | |
|
|
193 | =cut |
|
|
194 | |
|
|
195 | sub guard(&) { |
|
|
196 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
197 | } |
|
|
198 | |
|
|
199 | sub cf::guard::cancel { |
|
|
200 | ${$_[0]} = sub { }; |
|
|
201 | } |
|
|
202 | |
|
|
203 | sub cf::guard::DESTROY { |
|
|
204 | ${$_[0]}->(); |
|
|
205 | } |
|
|
206 | |
|
|
207 | =item cf::lock_wait $string |
184 | =item cf::lock_wait $string |
208 | |
185 | |
209 | Wait until the given lock is available. See cf::lock_acquire. |
186 | Wait until the given lock is available. See cf::lock_acquire. |
210 | |
187 | |
211 | =item my $lock = cf::lock_acquire $string |
188 | =item my $lock = cf::lock_acquire $string |
212 | |
189 | |
213 | Wait until the given lock is available and then acquires it and returns |
190 | Wait until the given lock is available and then acquires it and returns |
214 | a guard object. If the guard object gets destroyed (goes out of scope, |
191 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
215 | for example when the coroutine gets canceled), the lock is automatically |
192 | for example when the coroutine gets canceled), the lock is automatically |
216 | returned. |
193 | returned. |
217 | |
194 | |
218 | Lock names should begin with a unique identifier (for example, find_map |
195 | Lock names should begin with a unique identifier (for example, cf::map::find |
219 | uses map_find and load_map uses map_load). |
196 | uses map_find and cf::map::load uses map_load). |
220 | |
197 | |
221 | =cut |
198 | =cut |
222 | |
199 | |
223 | our %LOCK; |
200 | our %LOCK; |
224 | |
201 | |
… | |
… | |
238 | # wait, to be sure we are not locked |
215 | # wait, to be sure we are not locked |
239 | lock_wait $key; |
216 | lock_wait $key; |
240 | |
217 | |
241 | $LOCK{$key} = []; |
218 | $LOCK{$key} = []; |
242 | |
219 | |
243 | cf::guard { |
220 | Coro::guard { |
244 | # wake up all waiters, to be on the safe side |
221 | # wake up all waiters, to be on the safe side |
245 | $_->ready for @{ delete $LOCK{$key} }; |
222 | $_->ready for @{ delete $LOCK{$key} }; |
246 | } |
223 | } |
247 | } |
224 | } |
248 | |
225 | |
|
|
226 | sub freeze_mainloop { |
|
|
227 | return unless $TICK_WATCHER->is_active; |
|
|
228 | |
|
|
229 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
|
|
230 | $TICK_WATCHER->stop; |
|
|
231 | $guard |
|
|
232 | } |
|
|
233 | |
249 | =item cf::async { BLOCK } |
234 | =item cf::async { BLOCK } |
250 | |
235 | |
251 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
236 | Currently the same as Coro::async_pool, meaning you cannot use |
252 | error instead of exiting the server in case of a problem. |
237 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
238 | thing you are allowed to do is call C<prio> on it. |
253 | |
239 | |
254 | =cut |
240 | =cut |
255 | |
241 | |
256 | sub async(&) { |
242 | BEGIN { *async = \&Coro::async_pool } |
257 | my ($cb) = @_; |
|
|
258 | |
|
|
259 | Coro::async { |
|
|
260 | eval { $cb->() }; |
|
|
261 | warn $@ if $@; |
|
|
262 | } |
|
|
263 | } |
|
|
264 | |
243 | |
265 | =item cf::sync_job { BLOCK } |
244 | =item cf::sync_job { BLOCK } |
266 | |
245 | |
267 | The design of crossfire+ requires that the main coro ($Coro::main) is |
246 | The design of crossfire+ requires that the main coro ($Coro::main) is |
268 | always able to handle events or runnable, as crossfire+ is only partly |
247 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
282 | # this is the main coro, too bad, we have to block |
261 | # this is the main coro, too bad, we have to block |
283 | # till the operation succeeds, freezing the server :/ |
262 | # till the operation succeeds, freezing the server :/ |
284 | |
263 | |
285 | # TODO: use suspend/resume instead |
264 | # TODO: use suspend/resume instead |
286 | # (but this is cancel-safe) |
265 | # (but this is cancel-safe) |
287 | local $FREEZE = 1; |
266 | my $freeze_guard = freeze_mainloop; |
288 | |
267 | |
289 | my $busy = 1; |
268 | my $busy = 1; |
290 | my @res; |
269 | my @res; |
291 | |
270 | |
292 | (Coro::async { |
271 | (async { |
293 | @res = eval { $job->() }; |
272 | @res = eval { $job->() }; |
294 | warn $@ if $@; |
273 | warn $@ if $@; |
295 | undef $busy; |
274 | undef $busy; |
296 | })->prio (Coro::PRIO_MAX); |
275 | })->prio (Coro::PRIO_MAX); |
297 | |
276 | |
298 | while ($busy) { |
277 | while ($busy) { |
299 | Coro::cede_notself; |
278 | Coro::cede or Event::one_event; |
300 | Event::one_event unless Coro::nready; |
|
|
301 | } |
279 | } |
302 | |
280 | |
303 | wantarray ? @res : $res[0] |
281 | wantarray ? @res : $res[0] |
304 | } else { |
282 | } else { |
305 | # we are in another coroutine, how wonderful, everything just works |
283 | # we are in another coroutine, how wonderful, everything just works |
306 | |
284 | |
307 | $job->() |
285 | $job->() |
308 | } |
286 | } |
309 | } |
287 | } |
310 | |
288 | |
311 | =item $coro = cf::coro { BLOCK } |
289 | =item $coro = cf::async_ext { BLOCK } |
312 | |
290 | |
313 | Creates and returns a new coro. This coro is automcatially being canceled |
291 | Like async, but this coro is automcatially being canceled when the |
314 | when the extension calling this is being unloaded. |
292 | extension calling this is being unloaded. |
315 | |
293 | |
316 | =cut |
294 | =cut |
317 | |
295 | |
318 | sub coro(&) { |
296 | sub async_ext(&) { |
319 | my $cb = shift; |
297 | my $cb = shift; |
320 | |
298 | |
321 | my $coro = &cf::async ($cb); |
299 | my $coro = &Coro::async ($cb); |
322 | |
300 | |
323 | $coro->on_destroy (sub { |
301 | $coro->on_destroy (sub { |
324 | delete $EXT_CORO{$coro+0}; |
302 | delete $EXT_CORO{$coro+0}; |
325 | }); |
303 | }); |
326 | $EXT_CORO{$coro+0} = $coro; |
304 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
1136 | package cf::map; |
1114 | package cf::map; |
1137 | |
1115 | |
1138 | use Fcntl; |
1116 | use Fcntl; |
1139 | use Coro::AIO; |
1117 | use Coro::AIO; |
1140 | |
1118 | |
1141 | our $MAX_RESET = 7200; |
1119 | our $MAX_RESET = 3600; |
1142 | our $DEFAULT_RESET = 3600; |
1120 | our $DEFAULT_RESET = 3000; |
1143 | |
1121 | |
1144 | sub generate_random_map { |
1122 | sub generate_random_map { |
1145 | my ($path, $rmp) = @_; |
1123 | my ($path, $rmp) = @_; |
1146 | |
1124 | |
1147 | # mit "rum" bekleckern, nicht |
1125 | # mit "rum" bekleckern, nicht |
… | |
… | |
1177 | or return; |
1155 | or return; |
1178 | |
1156 | |
1179 | my $map = cf::map::new |
1157 | my $map = cf::map::new |
1180 | or return; |
1158 | or return; |
1181 | |
1159 | |
|
|
1160 | # for better error messages only, will be overwritten |
|
|
1161 | $map->path ($path); |
|
|
1162 | |
1182 | $map->load_header ($path) |
1163 | $map->load_header ($path) |
1183 | or return; |
1164 | or return; |
1184 | |
1165 | |
1185 | $map->{load_path} = $path; |
1166 | $map->{load_path} = $path; |
1186 | |
1167 | |
1187 | $map |
1168 | $map |
1188 | } |
1169 | } |
1189 | |
1170 | |
1190 | sub find_map; |
1171 | sub find; |
1191 | sub find_map { |
1172 | sub find { |
1192 | my ($path, $origin) = @_; |
1173 | my ($path, $origin) = @_; |
1193 | |
1174 | |
1194 | #warn "find_map<$path,$origin>\n";#d# |
1175 | #warn "find<$path,$origin>\n";#d# |
1195 | |
1176 | |
1196 | $path = new cf::path $path, $origin && $origin->path; |
1177 | $path = new cf::path $path, $origin && $origin->path; |
1197 | my $key = $path->as_string; |
1178 | my $key = $path->as_string; |
1198 | |
1179 | |
1199 | cf::lock_wait "map_find:$key"; |
1180 | cf::lock_wait "map_find:$key"; |
… | |
… | |
1201 | $cf::MAP{$key} || do { |
1182 | $cf::MAP{$key} || do { |
1202 | my $guard = cf::lock_acquire "map_find:$key"; |
1183 | my $guard = cf::lock_acquire "map_find:$key"; |
1203 | |
1184 | |
1204 | # do it the slow way |
1185 | # do it the slow way |
1205 | my $map = try_load_header $path->save_path; |
1186 | my $map = try_load_header $path->save_path; |
|
|
1187 | |
|
|
1188 | Coro::cede; |
1206 | |
1189 | |
1207 | if ($map) { |
1190 | if ($map) { |
1208 | $map->last_access ((delete $map->{last_access}) |
1191 | $map->last_access ((delete $map->{last_access}) |
1209 | || $cf::RUNTIME); #d# |
1192 | || $cf::RUNTIME); #d# |
1210 | # safety |
1193 | # safety |
… | |
… | |
1230 | |
1213 | |
1231 | $map->path ($key); |
1214 | $map->path ($key); |
1232 | $map->{path} = $path; |
1215 | $map->{path} = $path; |
1233 | $map->{last_save} = $cf::RUNTIME; |
1216 | $map->{last_save} = $cf::RUNTIME; |
1234 | |
1217 | |
|
|
1218 | Coro::cede; |
|
|
1219 | |
1235 | if ($map->should_reset) { |
1220 | if ($map->should_reset) { |
1236 | $map->reset; |
1221 | $map->reset; |
1237 | undef $guard; |
1222 | undef $guard; |
1238 | $map = find_map $path |
1223 | $map = find $path |
1239 | or return; |
1224 | or return; |
1240 | } |
1225 | } |
1241 | |
1226 | |
1242 | $cf::MAP{$key} = $map |
1227 | $cf::MAP{$key} = $map |
1243 | } |
1228 | } |
… | |
… | |
1265 | if (aio_open $uniq, O_RDONLY, 0) { |
1250 | if (aio_open $uniq, O_RDONLY, 0) { |
1266 | $self->clear_unique_items; |
1251 | $self->clear_unique_items; |
1267 | $self->load_objects ($uniq, 0); |
1252 | $self->load_objects ($uniq, 0); |
1268 | } |
1253 | } |
1269 | } |
1254 | } |
|
|
1255 | |
|
|
1256 | Coro::cede; |
1270 | |
1257 | |
1271 | # now do the right thing for maps |
1258 | # now do the right thing for maps |
1272 | $self->link_multipart_objects; |
1259 | $self->link_multipart_objects; |
1273 | |
1260 | |
1274 | if ($self->{path}->is_style_map) { |
1261 | if ($self->{path}->is_style_map) { |
… | |
… | |
1282 | $self->difficulty ($self->estimate_difficulty) |
1269 | $self->difficulty ($self->estimate_difficulty) |
1283 | unless $self->difficulty; |
1270 | unless $self->difficulty; |
1284 | $self->activate; |
1271 | $self->activate; |
1285 | } |
1272 | } |
1286 | |
1273 | |
|
|
1274 | Coro::cede; |
|
|
1275 | |
1287 | $self->in_memory (cf::MAP_IN_MEMORY); |
1276 | $self->in_memory (cf::MAP_IN_MEMORY); |
1288 | } |
1277 | } |
1289 | |
1278 | |
1290 | sub load_map_sync { |
1279 | sub find_sync { |
1291 | my ($path, $origin) = @_; |
1280 | my ($path, $origin) = @_; |
1292 | |
1281 | |
1293 | #warn "load_map_sync<$path, $origin>\n";#d# |
1282 | cf::sync_job { cf::map::find $path, $origin } |
|
|
1283 | } |
1294 | |
1284 | |
1295 | cf::sync_job { |
1285 | sub do_load_sync { |
1296 | my $map = cf::map::find_map $path, $origin |
1286 | my ($map) = @_; |
1297 | or return; |
1287 | |
1298 | $map->load; |
1288 | cf::sync_job { $map->load }; |
1299 | $map |
|
|
1300 | } |
|
|
1301 | } |
1289 | } |
1302 | |
1290 | |
1303 | sub save { |
1291 | sub save { |
1304 | my ($self) = @_; |
1292 | my ($self) = @_; |
|
|
1293 | |
|
|
1294 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
1305 | |
1295 | |
1306 | $self->{last_save} = $cf::RUNTIME; |
1296 | $self->{last_save} = $cf::RUNTIME; |
1307 | |
1297 | |
1308 | return unless $self->dirty; |
1298 | return unless $self->dirty; |
1309 | |
1299 | |
… | |
… | |
1328 | my ($self) = @_; |
1318 | my ($self) = @_; |
1329 | |
1319 | |
1330 | # save first because save cedes |
1320 | # save first because save cedes |
1331 | $self->save; |
1321 | $self->save; |
1332 | |
1322 | |
|
|
1323 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1324 | |
1333 | return if $self->players; |
1325 | return if $self->players; |
1334 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1326 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1335 | return if $self->{deny_save}; |
1327 | return if $self->{deny_save}; |
1336 | |
1328 | |
1337 | $self->clear; |
1329 | $self->clear; |
… | |
… | |
1379 | } |
1371 | } |
1380 | |
1372 | |
1381 | sub reset { |
1373 | sub reset { |
1382 | my ($self) = @_; |
1374 | my ($self) = @_; |
1383 | |
1375 | |
|
|
1376 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1377 | |
1384 | return if $self->players; |
1378 | return if $self->players; |
1385 | return if $self->{path}{user_rel};#d# |
1379 | return if $self->{path}{user_rel};#d# |
1386 | |
1380 | |
1387 | warn "resetting map ", $self->path;#d# |
1381 | warn "resetting map ", $self->path;#d# |
1388 | |
1382 | |
… | |
… | |
1407 | |
1401 | |
1408 | sub customise_for { |
1402 | sub customise_for { |
1409 | my ($map, $ob) = @_; |
1403 | my ($map, $ob) = @_; |
1410 | |
1404 | |
1411 | if ($map->per_player) { |
1405 | if ($map->per_player) { |
1412 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1406 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1413 | } |
1407 | } |
1414 | |
1408 | |
1415 | $map |
1409 | $map |
1416 | } |
1410 | } |
1417 | |
1411 | |
1418 | sub emergency_save { |
1412 | sub emergency_save { |
1419 | local $cf::FREEZE = 1; |
1413 | my $freeze_guard = cf::freeze_mainloop; |
1420 | |
1414 | |
1421 | warn "enter emergency map save\n"; |
1415 | warn "enter emergency map save\n"; |
1422 | |
1416 | |
1423 | cf::sync_job { |
1417 | cf::sync_job { |
1424 | warn "begin emergency map save\n"; |
1418 | warn "begin emergency map save\n"; |
… | |
… | |
1514 | my $link_pos = delete $self->{_link_pos}; |
1508 | my $link_pos = delete $self->{_link_pos}; |
1515 | |
1509 | |
1516 | unless ($map) { |
1510 | unless ($map) { |
1517 | # restore original map position |
1511 | # restore original map position |
1518 | ($map, $x, $y) = @{ $link_pos || [] }; |
1512 | ($map, $x, $y) = @{ $link_pos || [] }; |
1519 | $map = cf::map::find_map $map; |
1513 | $map = cf::map::find $map; |
1520 | |
1514 | |
1521 | unless ($map) { |
1515 | unless ($map) { |
1522 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1516 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1523 | $map = cf::map::find_map $map |
1517 | $map = cf::map::find $map |
1524 | or die "FATAL: cannot load emergency map\n"; |
1518 | or die "FATAL: cannot load emergency map\n"; |
1525 | } |
1519 | } |
1526 | } |
1520 | } |
1527 | |
1521 | |
1528 | ($x, $y) = (-1, -1) |
1522 | ($x, $y) = (-1, -1) |
… | |
… | |
1553 | my ($pl) = @_; |
1547 | my ($pl) = @_; |
1554 | |
1548 | |
1555 | # try to abort aborted map switching on player login :) |
1549 | # try to abort aborted map switching on player login :) |
1556 | # should happen only on crashes |
1550 | # should happen only on crashes |
1557 | if ($pl->ob->{_link_pos}) { |
1551 | if ($pl->ob->{_link_pos}) { |
|
|
1552 | |
1558 | $pl->ob->enter_link; |
1553 | $pl->ob->enter_link; |
1559 | cf::async { |
1554 | (async { |
1560 | # we need this sleep as the login has a concurrent enter_exit running |
1555 | # we need this sleep as the login has a concurrent enter_exit running |
1561 | # and this sleep increases chances of the player not ending up in scorn |
1556 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1557 | $pl->ob->reply (undef, |
|
|
1558 | "There was an internal problem at your last logout, " |
|
|
1559 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1560 | cf::NDI_RED); |
1562 | Coro::Timer::sleep 1; |
1561 | Coro::Timer::sleep 1; |
1563 | $pl->ob->leave_link; |
1562 | $pl->ob->leave_link; |
1564 | }; |
1563 | })->prio (2); |
1565 | } |
1564 | } |
1566 | }, |
1565 | }, |
1567 | ); |
1566 | ); |
1568 | |
1567 | |
1569 | =item $player_object->goto_map ($path, $x, $y) |
1568 | =item $player_object->goto ($path, $x, $y) |
1570 | |
1569 | |
1571 | =cut |
1570 | =cut |
1572 | |
1571 | |
1573 | sub cf::object::player::goto_map { |
1572 | sub cf::object::player::goto { |
1574 | my ($self, $path, $x, $y) = @_; |
1573 | my ($self, $path, $x, $y) = @_; |
1575 | |
1574 | |
1576 | $self->enter_link; |
1575 | $self->enter_link; |
1577 | |
1576 | |
1578 | (cf::async { |
1577 | (async { |
1579 | $path = new cf::path $path; |
1578 | $path = new cf::path $path; |
1580 | |
1579 | |
1581 | my $map = cf::map::find_map $path->as_string; |
1580 | my $map = cf::map::find $path->as_string; |
1582 | $map = $map->customise_for ($self) if $map; |
1581 | $map = $map->customise_for ($self) if $map; |
1583 | |
1582 | |
1584 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1583 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1585 | # if $map; |
1584 | # if $map; |
1586 | |
1585 | |
… | |
… | |
1645 | |
1644 | |
1646 | return unless $self->type == cf::PLAYER; |
1645 | return unless $self->type == cf::PLAYER; |
1647 | |
1646 | |
1648 | $self->enter_link; |
1647 | $self->enter_link; |
1649 | |
1648 | |
1650 | (cf::async { |
1649 | (async { |
|
|
1650 | $self->deactivate_recursive; # just to be sure |
1651 | unless (eval { |
1651 | unless (eval { |
1652 | prepare_random_map $exit |
1652 | prepare_random_map $exit |
1653 | if $exit->slaying eq "/!"; |
1653 | if $exit->slaying eq "/!"; |
1654 | |
1654 | |
1655 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1655 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1656 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1656 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1657 | |
1657 | |
1658 | 1; |
1658 | 1; |
1659 | }) { |
1659 | }) { |
1660 | $self->message ("Something went wrong deep within the crossfire server. " |
1660 | $self->message ("Something went wrong deep within the crossfire server. " |
1661 | . "I'll try to bring you back to the map you were before. " |
1661 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1735 | } |
1735 | } |
1736 | } |
1736 | } |
1737 | }, |
1737 | }, |
1738 | ); |
1738 | ); |
1739 | |
1739 | |
1740 | =item $client->coro (\&cb) |
1740 | =item $client->async (\&cb) |
1741 | |
1741 | |
1742 | Create a new coroutine, running the specified callback. The coroutine will |
1742 | Create a new coroutine, running the specified callback. The coroutine will |
1743 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1743 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1744 | or loss of connection). |
1744 | or loss of connection). |
1745 | |
1745 | |
1746 | =cut |
1746 | =cut |
1747 | |
1747 | |
1748 | sub cf::client::coro { |
1748 | sub cf::client::async { |
1749 | my ($self, $cb) = @_; |
1749 | my ($self, $cb) = @_; |
1750 | |
1750 | |
1751 | my $coro = &cf::async ($cb); |
1751 | my $coro = &Coro::async ($cb); |
1752 | |
1752 | |
1753 | $coro->on_destroy (sub { |
1753 | $coro->on_destroy (sub { |
1754 | delete $self->{_coro}{$coro+0}; |
1754 | delete $self->{_coro}{$coro+0}; |
1755 | }); |
1755 | }); |
1756 | |
1756 | |
… | |
… | |
1994 | local $/; |
1994 | local $/; |
1995 | *CFG = YAML::Syck::Load <$fh>; |
1995 | *CFG = YAML::Syck::Load <$fh>; |
1996 | |
1996 | |
1997 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
1997 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
1998 | |
1998 | |
|
|
1999 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2000 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2001 | |
1999 | if (exists $CFG{mlockall}) { |
2002 | if (exists $CFG{mlockall}) { |
2000 | eval { |
2003 | eval { |
2001 | $CFG{mlockall} ? &mlockall : &munlockall |
2004 | $CFG{mlockall} ? &mlockall : &munlockall |
2002 | and die "WARNING: m(un)lockall failed: $!\n"; |
2005 | and die "WARNING: m(un)lockall failed: $!\n"; |
2003 | }; |
2006 | }; |
… | |
… | |
2007 | |
2010 | |
2008 | sub main { |
2011 | sub main { |
2009 | # we must not ever block the main coroutine |
2012 | # we must not ever block the main coroutine |
2010 | local $Coro::idle = sub { |
2013 | local $Coro::idle = sub { |
2011 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2014 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2012 | (Coro::unblock_sub { |
|
|
2013 | Event::one_event; |
2015 | async { Event::one_event }; |
2014 | })->(); |
|
|
2015 | }; |
2016 | }; |
2016 | |
2017 | |
2017 | cfg_load; |
2018 | cfg_load; |
2018 | db_load; |
2019 | db_load; |
2019 | load_extensions; |
2020 | load_extensions; |
… | |
… | |
2030 | return; |
2031 | return; |
2031 | } |
2032 | } |
2032 | |
2033 | |
2033 | warn "reloading..."; |
2034 | warn "reloading..."; |
2034 | |
2035 | |
2035 | local $FREEZE = 1; |
2036 | my $guard = freeze_mainloop; |
2036 | cf::emergency_save; |
2037 | cf::emergency_save; |
2037 | |
2038 | |
2038 | eval { |
2039 | eval { |
2039 | # if anything goes wrong in here, we should simply crash as we already saved |
2040 | # if anything goes wrong in here, we should simply crash as we already saved |
2040 | |
2041 | |
… | |
… | |
2176 | reentrant => 0, |
2177 | reentrant => 0, |
2177 | prio => 0, |
2178 | prio => 0, |
2178 | at => $NEXT_TICK || $TICK, |
2179 | at => $NEXT_TICK || $TICK, |
2179 | data => WF_AUTOCANCEL, |
2180 | data => WF_AUTOCANCEL, |
2180 | cb => sub { |
2181 | cb => sub { |
2181 | unless ($FREEZE) { |
|
|
2182 | cf::server_tick; # one server iteration |
2182 | cf::server_tick; # one server iteration |
2183 | $RUNTIME += $TICK; |
2183 | $RUNTIME += $TICK; |
2184 | } |
|
|
2185 | |
|
|
2186 | $NEXT_TICK += $TICK; |
2184 | $NEXT_TICK += $TICK; |
2187 | |
2185 | |
2188 | # if we are delayed by four ticks or more, skip them all |
2186 | # if we are delayed by four ticks or more, skip them all |
2189 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2187 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2190 | |
2188 | |