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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
44our @EVENT; 48our @EVENT;
45our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
46 50
47our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 55our $NEXT_TICK;
50our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
51 61
52our %CFG; 62our %CFG;
53 63
54our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 65our $RUNTIME;
56 66
57our %PLAYER; # all users 67our %PLAYER; # all users
58our %MAP; # all maps 68our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
61 72
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 78
65binmode STDOUT; 79binmode STDOUT;
66binmode STDERR; 80binmode STDERR;
67 81
68# read virtual server time, if available 82# read virtual server time, if available
75mkdir cf::localdir; 89mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
80 95
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
84 99
85############################################################################# 100#############################################################################
86 101
87=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
88 103
256} 271}
257 272
258sub freeze_mainloop { 273sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
260 275
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
262 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
263 $guard 280 $guard
264} 281}
265 282
266=item cf::async { BLOCK } 283=item cf::async { BLOCK }
342 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
343 360
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 362 or return;
346 363
364 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 369 and return;
350 370
371 # always fsync - this file is important
351 aio_fsync $fh 372 aio_fsync $fh
352 and return; 373 and return;
353 374
354 close $fh 375 close $fh
355 or return; 376 or return;
361} 382}
362 383
363=back 384=back
364 385
365=cut 386=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 387
543############################################################################# 388#############################################################################
544 389
545=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
546 391
672our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 518our @CB_MAP = ();
674 519
675my %attachment; 520my %attachment;
676 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
677sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
679 530
680 use sort 'stable'; 531 use sort 'stable';
681 532
852# object support 703# object support
853 704
854sub reattach { 705sub reattach {
855 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 710
858 my $registry = $obj->registry; 711 my $registry = $obj->registry;
859 712
860 @$registry = (); 713 @$registry = ();
861 714
908 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
909 762
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 767 close $fh;
915 768
916 if (@$objs) { 769 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 775 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
924 } 777 }
925 } else { 778 } else {
926 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
932 } 785 }
933 } else { 786 } else {
934 aio_unlink $filename; 787 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
936 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
937 } 796 }
938} 797}
939 798
940sub object_freezer_as_string { 799sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
947 806
948sub object_thawer_load { 807sub object_thawer_load {
949 my ($filename) = @_; 808 my ($filename) = @_;
950 809
951 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
952 814
953 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
954 or return; 816 or return;
955 817
956 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
1048 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 913 . "\n};\n1";
1052 914
1053 eval $source 915 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 917 : "extension disabled.\n";
918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
919 warn $@;
920 warn "mandatory extension failed to load, exiting.\n";
921 exit 1;
922 }
923 die $@;
924 }
1056 925
1057 push @EXTS, $pkg; 926 push @EXTS, $pkg;
1058} 927}
1059 928
1060sub load_extensions { 929sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
1067 } 936 }
1068} 937}
1069 938
1070############################################################################# 939#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 940
1086=head2 CORE EXTENSIONS 941=head2 CORE EXTENSIONS
1087 942
1088Functions and methods that extend core crossfire objects. 943Functions and methods that extend core crossfire objects.
1089 944
1125 980
1126sub exists($) { 981sub exists($) {
1127 my ($login) = @_; 982 my ($login) = @_;
1128 983
1129 $cf::PLAYER{$login} 984 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 985 or cf::sync_job { !aio_stat path $login }
1131} 986}
1132 987
1133sub find($) { 988sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 989 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 990 my $login = $_[0];
1225 \@logins 1080 \@logins
1226} 1081}
1227 1082
1228=item $player->maps 1083=item $player->maps
1229 1084
1230Returns an arrayref of cf::path's of all maps that are private for this 1085Returns an arrayref of map paths that are private for this
1231player. May block. 1086player. May block.
1232 1087
1233=cut 1088=cut
1234 1089
1235sub maps($) { 1090sub maps($) {
1236 my ($pl) = @_; 1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1094
1238 my $files = aio_readdir playerdir $pl 1095 my $files = aio_readdir playerdir $pl
1239 or return; 1096 or return;
1240 1097
1241 my @paths; 1098 my @paths;
1243 for (@$files) { 1100 for (@$files) {
1244 utf8::decode $_; 1101 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1102 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1103 next unless /^$PATH_SEP/o;
1247 1104
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1105 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1106 }
1250 1107
1251 \@paths 1108 \@paths
1252} 1109}
1253 1110
1279package cf::map; 1136package cf::map;
1280 1137
1281use Fcntl; 1138use Fcntl;
1282use Coro::AIO; 1139use Coro::AIO;
1283 1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1284our $MAX_RESET = 3600; 1145our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1146our $DEFAULT_RESET = 3000;
1286 1147
1287sub generate_random_map { 1148sub generate_random_map {
1288 my ($path, $rmp) = @_; 1149 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1150 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1151 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1155 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1156 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1163 )
1305} 1164}
1306 1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1293}
1294
1307# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1308# all maps in C++... 1296# all maps in C++...
1309sub change_all_map_light { 1297sub change_all_map_light {
1310 my ($change) = @_; 1298 my ($change) = @_;
1311 1299
1312 $_->change_map_light ($change) 1300 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1301 for grep $_->outdoor, values %cf::MAP;
1314} 1302}
1315 1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1316sub load_map_header($) { 1317sub load_header_from($) {
1317 my ($path) = @_; 1318 my ($self, $path) = @_;
1318 1319
1319 utf8::encode $path; 1320 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1321 or return; 1325 or return;
1322 1326
1323 my $map = cf::map::new 1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1324 or return; 1370 or return;
1371 $self->prepare_orig;
1372 }
1325 1373
1326 # for better error messages only, will be overwritten later 1374 1
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1375}
1336 1376
1337sub find; 1377sub find;
1338sub find { 1378sub find {
1339 my ($path, $origin) = @_; 1379 my ($path, $origin) = @_;
1340 1380
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1381 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1382
1346 cf::lock_wait "map_find:$key"; 1383 cf::lock_wait "map_find:$path";
1347 1384
1348 $cf::MAP{$key} || do { 1385 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1386 my $guard = cf::lock_acquire "map_find:$path";
1350 1387 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1388 or return;
1365 1389
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1390 $map->{last_save} = $cf::RUNTIME;
1378 1391
1379 Coro::cede; 1392 $map->load_header
1393 or return;
1380 1394
1381 if ($map->should_reset) { 1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1398 $map->reset;
1383 undef $guard; 1399 undef $guard;
1384 $map = find $path 1400 return find $path;
1385 or return;
1386 } 1401 }
1387 1402
1388 $cf::MAP{$key} = $map 1403 $cf::MAP{$path} = $map
1389 } 1404 }
1390} 1405}
1406
1407sub pre_load { }
1408sub post_load { }
1391 1409
1392sub load { 1410sub load {
1393 my ($self) = @_; 1411 my ($self) = @_;
1394 1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1395 my $path = $self->{path}; 1415 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1416 my $guard = cf::lock_acquire "map_load:$path";
1397 1417
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1418 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1419
1400 $self->in_memory (cf::MAP_LOADING); 1420 $self->in_memory (cf::MAP_LOADING);
1401 1421
1402 $self->alloc; 1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1403 $self->load_objects ($self->{load_path}, 1) 1426 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1427 or return;
1405 1428
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1430 if delete $self->{load_original};
1408 1431
1409 if (my $uniq = $path->uniq_path) { 1432 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1433 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1434 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1435 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1436 $self->_load_objects ($uniq, 0);
1414 } 1437 }
1415 } 1438 }
1416 1439
1417 Coro::cede; 1440 Coro::cede;
1418 1441
1419 # now do the right thing for maps 1442 # now do the right thing for maps
1420 $self->link_multipart_objects; 1443 $self->link_multipart_objects;
1421 1444
1422 if ($self->{path}->is_style_map) { 1445 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1446 $self->decay_objects;
1427 $self->fix_auto_apply; 1447 $self->fix_auto_apply;
1428 $self->update_buttons; 1448 $self->update_buttons;
1449 Coro::cede;
1429 $self->set_darkness_map; 1450 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1451 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1452 unless $self->difficulty;
1453 Coro::cede;
1432 $self->activate; 1454 $self->activate;
1433 } 1455 }
1434 1456
1435 Coro::cede; 1457 $self->post_load;
1436 1458
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1438} 1469}
1439 1470
1440# find and load all maps in the 3x3 area around a map 1471# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1472sub load_diag {
1442 my ($map) = @_; 1473 my ($map) = @_;
1472 1503
1473 cf::sync_job { $map->load }; 1504 cf::sync_job { $map->load };
1474} 1505}
1475 1506
1476our %MAP_PREFETCH; 1507our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1508our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1509
1492sub find_async { 1510sub find_async {
1493 my ($path, $origin) = @_; 1511 my ($path, $origin) = @_;
1494 1512
1495 $path = new cf::path $path, $origin && $origin->path; 1513 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1514
1498 if (my $map = $cf::MAP{$key}) { 1515 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1517 }
1501 1518
1502 $MAP_PREFETCH{$key} = $path; 1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1503 $MAP_PREFETCHER->ready; 1532 $MAP_PREFETCHER->prio (6);
1504 1533
1505 () 1534 ()
1506} 1535}
1507 1536
1508sub save { 1537sub save {
1512 1541
1513 $self->{last_save} = $cf::RUNTIME; 1542 $self->{last_save} = $cf::RUNTIME;
1514 1543
1515 return unless $self->dirty; 1544 return unless $self->dirty;
1516 1545
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1546 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1548
1520 $self->{load_path} = $save; 1549 $self->{load_path} = $save;
1521 1550
1522 return if $self->{deny_save}; 1551 return if $self->{deny_save};
1523 1552
1526 cf::async { 1555 cf::async {
1527 $_->contr->save for $self->players; 1556 $_->contr->save for $self->players;
1528 }; 1557 };
1529 1558
1530 if ($uniq) { 1559 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1562 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1564 }
1536} 1565}
1537 1566
1538sub swap_out { 1567sub swap_out {
1539 my ($self) = @_; 1568 my ($self) = @_;
1553 1582
1554sub reset_at { 1583sub reset_at {
1555 my ($self) = @_; 1584 my ($self) = @_;
1556 1585
1557 # TODO: safety, remove and allow resettable per-player maps 1586 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1588 return 1e99 if $self->{deny_reset};
1560 1589
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1592
1568 my ($self) = @_; 1597 my ($self) = @_;
1569 1598
1570 $self->reset_at <= $cf::RUNTIME 1599 $self->reset_at <= $cf::RUNTIME
1571} 1600}
1572 1601
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1602sub reset {
1587 my ($self) = @_; 1603 my ($self) = @_;
1588 1604
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1606
1591 return if $self->players; 1607 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1608 return if $self->isa ("ext::map_per_player");#d#
1593 1609
1594 warn "resetting map ", $self->path;#d# 1610 warn "resetting map ", $self->path;#d#
1595 1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1596 delete $cf::MAP{$self->path}; 1622 delete $cf::MAP{$self->path};
1597 1623
1624 $self->clear;
1625
1598 $_->clear_links_to ($self) for values %cf::MAP; 1626 $_->clear_links_to ($self) for values %cf::MAP;
1599 1627
1600 $self->{path}->unlink_save; 1628 $self->unlink_save;
1601 $self->destroy; 1629 $self->destroy;
1602} 1630}
1603 1631
1604my $nuke_counter = "aaaa"; 1632my $nuke_counter = "aaaa";
1605 1633
1606sub nuke { 1634sub nuke {
1607 my ($self) = @_; 1635 my ($self) = @_;
1608 1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1643 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1644 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1612 $self->reset; # polite request, might not happen 1649 $self->reset; # polite request, might not happen
1613} 1650}
1614 1651
1615=item cf::map::unique_maps 1652=item cf::map::unique_maps
1616 1653
1617Returns an arrayref of cf::path's of all shared maps that have 1654Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1655instantiated unique items. May block.
1619 1656
1620=cut 1657=cut
1621 1658
1622sub unique_maps() { 1659sub unique_maps() {
1628 for (@$files) { 1665 for (@$files) {
1629 utf8::decode $_; 1666 utf8::decode $_;
1630 next if /\.pst$/; 1667 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1668 next unless /^$PATH_SEP/o;
1632 1669
1633 push @paths, new cf::path $_; 1670 push @paths, cf::map::normalise $_;
1634 } 1671 }
1635 1672
1636 \@paths 1673 \@paths
1637} 1674}
1638 1675
1713 1750
1714=item $player_object->enter_link 1751=item $player_object->enter_link
1715 1752
1716Freezes the player and moves him/her to a special map (C<{link}>). 1753Freezes the player and moves him/her to a special map (C<{link}>).
1717 1754
1718The player should be reaosnably safe there for short amounts of time. You 1755The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1756I<MUST> call C<leave_link> as soon as possible, though.
1720 1757
1758Will never block.
1759
1721=item $player_object->leave_link ($map, $x, $y) 1760=item $player_object->leave_link ($map, $x, $y)
1722 1761
1723Moves the player out of the specila link map onto the given map. If the 1762Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1763map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1764to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1765fails, to the emergency map position.
1727 1766
1728Might block. 1767Might block.
1729 1768
1730=cut 1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1731 1780
1732sub cf::object::player::enter_link { 1781sub cf::object::player::enter_link {
1733 my ($self) = @_; 1782 my ($self) = @_;
1734 1783
1735 $self->deactivate_recursive; 1784 $self->deactivate_recursive;
1736 1785
1737 return if $self->map == $LINK_MAP; 1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1787
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1789 if $self->map;
1741 1790
1742 $self->enter_map ($LINK_MAP, 20, 20); 1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1792}
1744 1793
1745sub cf::object::player::leave_link { 1794sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1795 my ($self, $map, $x, $y) = @_;
1747 1796
1769 $map->load; 1818 $map->load;
1770 $map->load_diag; 1819 $map->load_diag;
1771 1820
1772 return unless $self->contr->active; 1821 return unless $self->contr->active;
1773 $self->activate_recursive; 1822 $self->activate_recursive;
1823
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1825 $self->enter_map ($map, $x, $y);
1775} 1826}
1776 1827
1777cf::player->attach ( 1828cf::player->attach (
1778 on_logout => sub { 1829 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1842 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1843 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1844 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1845 $pl->ob->enter_link;
1795 (async { 1846 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1847 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1848 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1849 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1850 cf::NDI_RED);
1851 # we need this sleep as the login has a concurrent enter_exit running
1852 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1853 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1854 $pl->ob->leave_link;
1804 })->prio (2); 1855 })->prio (2);
1805 } 1856 }
1806 }, 1857 },
1811=cut 1862=cut
1812 1863
1813sub cf::object::player::goto { 1864sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1865 my ($self, $path, $x, $y) = @_;
1815 1866
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1867 $self->enter_link;
1819 1868
1820 (async { 1869 (async {
1870 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1871 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1872 $map = $map->customise_for ($self) if $map;
1823 1873 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1874 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1876
1829 $self->leave_link ($map, $x, $y); 1877 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1878 })->prio (1);
1831} 1879}
1832 1880
1836 1884
1837sub parse_random_map_params { 1885sub parse_random_map_params {
1838 my ($spec) = @_; 1886 my ($spec) = @_;
1839 1887
1840 my $rmp = { # defaults 1888 my $rmp = { # defaults
1841 xsize => 10, 1889 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1843 }; 1893 };
1844 1894
1845 for (split /\n/, $spec) { 1895 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1896 my ($k, $v) = split /\s+/, $_, 2;
1847 1897
1851 $rmp 1901 $rmp
1852} 1902}
1853 1903
1854sub prepare_random_map { 1904sub prepare_random_map {
1855 my ($exit) = @_; 1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1908
1857 # all this does is basically replace the /! path by 1909 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1910 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1911 # that depends on the exit object
1860 1912
1861 my $rmp = parse_random_map_params $exit->msg; 1913 my $rmp = parse_random_map_params $exit->msg;
1862 1914
1863 if ($exit->map) { 1915 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1916 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1917 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1918 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 1919 $rmp->{origin_y} = $exit->y;
1868 } 1920 }
1869 1921
1870 $rmp->{random_seed} ||= $exit->random_seed; 1922 $rmp->{random_seed} ||= $exit->random_seed;
1871 1923
1872 my $data = cf::to_json $rmp; 1924 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1927
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1877 1932
1878 $exit->slaying ("?random/$md5"); 1933 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1934 $exit->msg (undef);
1880 } 1935 }
1881} 1936}
1882 1937
1883sub cf::object::player::enter_exit { 1938sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 1939 my ($self, $exit) = @_;
1885 1940
1886 return unless $self->type == cf::PLAYER; 1941 return unless $self->type == cf::PLAYER;
1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1887 1951
1888 $self->enter_link; 1952 $self->enter_link;
1889 1953
1890 (async { 1954 (async {
1891 $self->deactivate_recursive; # just to be sure 1955 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1956 unless (eval {
1893 prepare_random_map $exit 1957 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1958
1899 1; 1959 1;
1900 }) { 1960 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1961 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 1962 . "I'll try to bring you back to the map you were before. "
1963 # get handled first 2023 # get handled first
1964 my $queue = delete $ns->{query_queue} 2024 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2026
1967 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2029
1969 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1970 2031
1971 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2033 if (@$queue) {
2133The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2195using it, it should be unique.
2135 2196
2136=over 4 2197=over 4
2137 2198
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
2145 2200
2146Returns a single value from the database 2201Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2202
2153=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
2154 2204
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2206
2166=cut 2207=cut
2167 2208
2168our $DB; 2209our $DB;
2169 2210
2170{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
2171 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
2172 2230
2173 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2232 cf::db_put (guildrules => data => $pst->{guildrules});
2175 } 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
2234 BDB::db_env_txn_checkpoint $DB_ENV;
2176 2235
2177 my $pid; 2236 unlink $path;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2237 };
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 });
2199
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) {
2206 @_ >= 2
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210
2211 sub db_put($$;$) {
2212 if (@_ >= 3) {
2213 $DB->{$_[0]}{$_[1]} = $_[2];
2214 } else {
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219
2220 cf::global->attach (
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 2238 }
2225 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2226} 2256}
2227 2257
2228############################################################################# 2258#############################################################################
2229# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
2230 2265
2231sub cfg_load { 2266sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
2233 or return; 2268 or return;
2234 2269
2247 }; 2282 };
2248 warn $@ if $@; 2283 warn $@ if $@;
2249 } 2284 }
2250} 2285}
2251 2286
2287sub init {
2288 load_resources;
2289}
2290
2252sub main { 2291sub main {
2253 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2295 (async {
2256 async { Event::one_event }; 2296 Event::one_event;
2297 })->prio (Coro::PRIO_MAX);
2257 }; 2298 };
2258 2299
2259 cfg_load; 2300 cfg_load;
2260 db_load; 2301 db_init;
2261 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
2262 Event::loop; 2305 Event::loop;
2263} 2306}
2264 2307
2265############################################################################# 2308#############################################################################
2266# initialisation and cleanup 2309# initialisation and cleanup
2267 2310
2268# install some emergency cleanup handlers 2311# install some emergency cleanup handlers
2269BEGIN { 2312BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2313 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2314 Event->signal (
2315 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2316 data => WF_AUTOCANCEL,
2273 signal => $signal, 2317 signal => $signal,
2318 prio => 0,
2274 cb => sub { 2319 cb => sub {
2275 cf::cleanup "SIG$signal"; 2320 cf::cleanup "SIG$signal";
2276 }, 2321 },
2277 ); 2322 );
2278 } 2323 }
2279} 2324}
2284 warn "enter emergency perl save\n"; 2329 warn "enter emergency perl save\n";
2285 2330
2286 cf::sync_job { 2331 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2332 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2333 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2334 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2335 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2336 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2337 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2338 $pl->valid or next;
2294 $pl->save; 2339 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2345 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2346 $map->valid or next;
2302 $map->save; 2347 $map->save;
2303 } 2348 }
2304 warn "end emergency map save\n"; 2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2305 }; 2354 };
2306 2355
2307 warn "leave emergency perl save\n"; 2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2308} 2364}
2309 2365
2310sub reload() { 2366sub reload() {
2311 # can/must only be called in main 2367 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2368 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2369 warn "can only reload from main coroutine";
2314 return; 2370 return;
2315 } 2371 }
2316 2372
2317 warn "reloading..."; 2373 warn "reloading...";
2318 2374
2319 warn "freezing server"; 2375 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2376
2377 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2379 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark
2322 2381
2323 warn "sync database to disk"; 2382 warn "syncing database to disk";
2324 cf::db_sync; 2383 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2384
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2385 # if anything goes wrong in here, we should simply crash as we already saved
2329 2386
2330 warn "cancel all watchers"; 2387 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2388 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2389 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2390 }
2334 2391
2392 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
2335 warn "cancel all extension coros"; 2401 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2402 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2403 %EXT_CORO = ();
2338 2404
2339 warn "remove commands"; 2405 warn "removing commands";
2340 %COMMAND = (); 2406 %COMMAND = ();
2341 2407
2342 warn "remove ext commands"; 2408 warn "removing ext commands";
2343 %EXTCMD = (); 2409 %EXTCMD = ();
2344 2410
2345 warn "unload/nuke all extensions"; 2411 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2412 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2413 warn "... unloading $pkg";
2348 2414
2349 if (my $cb = $pkg->can ("unload")) { 2415 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2416 eval {
2355 2421
2356 warn "... nuking $pkg"; 2422 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2423 Symbol::delete_package $pkg;
2358 } 2424 }
2359 2425
2360 warn "unload all perl modules loaded from $LIBDIR"; 2426 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2427 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2429
2364 warn "removing <$k>"; 2430 warn "... unloading $k";
2365 delete $INC{$k}; 2431 delete $INC{$k};
2366 2432
2367 $k =~ s/\.pm$//; 2433 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2434 $k =~ s/\//::/g;
2369 2435
2372 } 2438 }
2373 2439
2374 Symbol::delete_package $k; 2440 Symbol::delete_package $k;
2375 } 2441 }
2376 2442
2377 warn "get rid of safe::, as good as possible"; 2443 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2444 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2446
2381 warn "unload cf.pm \"a bit\""; 2447 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2448 delete $INC{"cf.pm"};
2383 2449
2384 # don't, removes xs symbols, too, 2450 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2451 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2452 #Symbol::delete_package __PACKAGE__;
2387 2453
2454 warn "unload completed, starting to reload now";
2455
2388 warn "reloading cf.pm"; 2456 warn "reloading cf.pm";
2389 require cf; 2457 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2459
2392 warn "load config and database again"; 2460 warn "loading config and database again";
2393 cf::cfg_load; 2461 cf::cfg_load;
2394 cf::db_load;
2395 2462
2396 warn "load extensions"; 2463 warn "loading extensions";
2397 cf::load_extensions; 2464 cf::load_extensions;
2398 2465
2399 warn "reattach attachments to objects/players"; 2466 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2467 _global_reattach;
2401 warn "reattach attachments to maps"; 2468 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2469 reattach $_ for values %MAP;
2403 };
2404 2470
2405 if ($@) { 2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
2406 warn $@; 2478 warn $@;
2407 warn "error while reloading, exiting."; 2479 warn "error while reloading, exiting.";
2408 exit 1; 2480 exit 1;
2409 } 2481 };
2410 2482
2411 warn "reloaded"; 2483 warn "reloaded";
2412}; 2484};
2413 2485
2414############################################################################# 2486our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2487
2457register_command "reload" => sub { 2488register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2489 my ($who, $arg) = @_;
2459 2490
2460 if ($who->flag (FLAG_WIZ)) { 2491 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2492 $who->message ("reloading server.");
2493
2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2462 reload; 2502 reload;
2463 $who->message ("end of reload."); 2503 undef $RELOAD_WATCHER;
2504 },
2505 );
2464 } 2506 }
2465}; 2507};
2466 2508
2467unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
2510
2511my $bug_warning = 0;
2468 2512
2469$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2514 reentrant => 0,
2515 parked => 1,
2471 prio => 0, 2516 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2517 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
2474 cb => sub { 2519 cb => sub {
2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2475 $NOW = Event::time; 2526 $NOW = Event::time;
2476 2527
2477 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2529 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
2480 2531
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10;
2534 Coro::async_pool {
2535 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 }
2539
2540
2481 $WAIT_FOR_TICK->broadcast; 2541 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2483 2546
2484 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2549
2487 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2489 }, 2552 },
2490); 2553);
2491 2554
2555{
2492IO::AIO::max_poll_time $TICK * 0.2; 2556 BDB::max_poll_time $TICK * 0.1;
2493 2557 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2558 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2559 fd => BDB::poll_fileno,
2496 poll => 'r', 2560 poll => 'r',
2497 prio => 5, 2561 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2562 data => WF_AUTOCANCEL,
2504 after => 0, 2563 cb => \&BDB::poll_cb,
2505 interval => 10, 2564 );
2506 cb => sub { 2565 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2566
2508 write_runtime 2567 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581
2582 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create;
2584
2585 cf::sync_job {
2586 eval {
2587 BDB::db_env_open
2588 $DB_ENV,
2589 $BDB_ENV_DIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666;
2593
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 };
2599
2600 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2601 };
2511 }, 2602 }
2512); 2603}
2604
2605{
2606 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
2609 IO::AIO::max_poll_time $TICK * 0.1;
2610 $AIO_POLL_WATCHER = Event->io (
2611 reentrant => 0,
2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
2616 cb => \&IO::AIO::poll_cb,
2617 );
2618}
2513 2619
2514END { cf::emergency_save } 2620END { cf::emergency_save }
2515 2621
25161 26221
2517 2623

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