… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
72 | mkdir $RANDOM_MAPS; |
73 | |
73 | |
74 | # a special map that is always available |
74 | # a special map that is always available |
75 | our $LINK_MAP; |
75 | our $LINK_MAP; |
|
|
76 | |
|
|
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
76 | |
78 | |
77 | ############################################################################# |
79 | ############################################################################# |
78 | |
80 | |
79 | =head2 GLOBAL VARIABLES |
81 | =head2 GLOBAL VARIABLES |
80 | |
82 | |
… | |
… | |
198 | my ($job) = @_; |
200 | my ($job) = @_; |
199 | |
201 | |
200 | my $busy = 1; |
202 | my $busy = 1; |
201 | my @res; |
203 | my @res; |
202 | |
204 | |
203 | # TODO: use suspend/resume instead |
|
|
204 | local $FREEZE = 1; |
|
|
205 | |
|
|
206 | my $coro = Coro::async { |
205 | my $coro = Coro::async { |
207 | @res = eval { $job->() }; |
206 | @res = eval { $job->() }; |
208 | warn $@ if $@; |
207 | warn $@ if $@; |
209 | undef $busy; |
208 | undef $busy; |
210 | }; |
209 | }; |
211 | |
210 | |
212 | if ($Coro::current == $Coro::main) { |
211 | if ($Coro::current == $Coro::main) { |
|
|
212 | # TODO: use suspend/resume instead |
|
|
213 | local $FREEZE = 1; |
213 | $coro->prio (Coro::PRIO_MAX); |
214 | $coro->prio (Coro::PRIO_MAX); |
214 | while ($busy) { |
215 | while ($busy) { |
215 | Coro::cede_notself; |
216 | Coro::cede_notself; |
216 | Event::one_event unless Coro::nready; |
217 | Event::one_event unless Coro::nready; |
217 | } |
218 | } |
… | |
… | |
277 | |
278 | |
278 | package cf::path; |
279 | package cf::path; |
279 | |
280 | |
280 | sub new { |
281 | sub new { |
281 | my ($class, $path, $base) = @_; |
282 | my ($class, $path, $base) = @_; |
|
|
283 | |
|
|
284 | $path = $path->as_string if ref $path; |
282 | |
285 | |
283 | my $self = bless { }, $class; |
286 | my $self = bless { }, $class; |
284 | |
287 | |
285 | if ($path =~ s{^\?random/}{}) { |
288 | if ($path =~ s{^\?random/}{}) { |
286 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
289 | Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; |
… | |
… | |
1029 | $self->send ("ext " . to_json \%msg); |
1032 | $self->send ("ext " . to_json \%msg); |
1030 | } |
1033 | } |
1031 | |
1034 | |
1032 | =back |
1035 | =back |
1033 | |
1036 | |
|
|
1037 | |
|
|
1038 | =head3 cf::map |
|
|
1039 | |
|
|
1040 | =over 4 |
|
|
1041 | |
|
|
1042 | =cut |
|
|
1043 | |
|
|
1044 | package cf::map; |
|
|
1045 | |
|
|
1046 | use Fcntl; |
|
|
1047 | use Coro::AIO; |
|
|
1048 | |
|
|
1049 | our $MAX_RESET = 7200; |
|
|
1050 | our $DEFAULT_RESET = 3600; |
|
|
1051 | $MAX_RESET = 10;#d# |
|
|
1052 | $DEFAULT_RESET = 10;#d# |
|
|
1053 | |
|
|
1054 | sub generate_random_map { |
|
|
1055 | my ($path, $rmp) = @_; |
|
|
1056 | |
|
|
1057 | # mit "rum" bekleckern, nicht |
|
|
1058 | cf::map::_create_random_map |
|
|
1059 | $path, |
|
|
1060 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
|
|
1061 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
|
|
1062 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
|
|
1063 | $rmp->{exit_on_final_map}, |
|
|
1064 | $rmp->{xsize}, $rmp->{ysize}, |
|
|
1065 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
|
|
1066 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
|
|
1067 | $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
|
|
1068 | $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
|
|
1069 | $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
|
|
1070 | (cf::region::find $rmp->{region}) |
|
|
1071 | } |
|
|
1072 | |
|
|
1073 | # and all this just because we cannot iterate over |
|
|
1074 | # all maps in C++... |
|
|
1075 | sub change_all_map_light { |
|
|
1076 | my ($change) = @_; |
|
|
1077 | |
|
|
1078 | $_->change_map_light ($change) for values %cf::MAP; |
|
|
1079 | } |
|
|
1080 | |
|
|
1081 | sub try_load_header($) { |
|
|
1082 | my ($path) = @_; |
|
|
1083 | |
|
|
1084 | utf8::encode $path; |
|
|
1085 | aio_open $path, O_RDONLY, 0 |
|
|
1086 | or return; |
|
|
1087 | |
|
|
1088 | my $map = cf::map::new |
|
|
1089 | or return; |
|
|
1090 | |
|
|
1091 | $map->load_header ($path) |
|
|
1092 | or return; |
|
|
1093 | |
|
|
1094 | $map->{load_path} = $path; |
|
|
1095 | use Data::Dumper; warn Dumper $map;#d# |
|
|
1096 | |
|
|
1097 | $map |
|
|
1098 | } |
|
|
1099 | |
|
|
1100 | sub find_map { |
|
|
1101 | my ($path, $origin) = @_; |
|
|
1102 | |
|
|
1103 | #warn "find_map<$path,$origin>\n";#d# |
|
|
1104 | |
|
|
1105 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
|
|
1106 | my $key = $path->as_string; |
|
|
1107 | |
|
|
1108 | $cf::MAP{$key} || do { |
|
|
1109 | # do it the slow way |
|
|
1110 | my $map = try_load_header $path->save_path; |
|
|
1111 | |
|
|
1112 | if ($map) { |
|
|
1113 | # safety |
|
|
1114 | $map->{instantiate_time} = $cf::RUNTIME |
|
|
1115 | if $map->{instantiate_time} > $cf::RUNTIME; |
|
|
1116 | } else { |
|
|
1117 | if (my $rmp = $path->random_map_params) { |
|
|
1118 | $map = generate_random_map $key, $rmp; |
|
|
1119 | } else { |
|
|
1120 | $map = try_load_header $path->load_path; |
|
|
1121 | } |
|
|
1122 | |
|
|
1123 | $map or return; |
|
|
1124 | |
|
|
1125 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1126 | $map->instantiate; |
|
|
1127 | |
|
|
1128 | # per-player maps become, after loading, normal maps |
|
|
1129 | $map->per_player (0) if $path->{user_rel}; |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | $map->path ($key); |
|
|
1133 | $map->{path} = $path; |
|
|
1134 | $map->last_access ($cf::RUNTIME); |
|
|
1135 | |
|
|
1136 | $map->reset if $map->should_reset; |
|
|
1137 | |
|
|
1138 | $cf::MAP{$key} = $map |
|
|
1139 | } |
|
|
1140 | } |
|
|
1141 | |
|
|
1142 | sub load { |
|
|
1143 | my ($self) = @_; |
|
|
1144 | |
|
|
1145 | return if $self->in_memory != cf::MAP_SWAPPED; |
|
|
1146 | |
|
|
1147 | $self->in_memory (cf::MAP_LOADING); |
|
|
1148 | |
|
|
1149 | my $path = $self->{path}; |
|
|
1150 | |
|
|
1151 | $self->alloc; |
|
|
1152 | $self->load_objects ($self->{load_path}, 1) |
|
|
1153 | or return; |
|
|
1154 | |
|
|
1155 | if (my $uniq = $path->uniq_path) { |
|
|
1156 | utf8::encode $uniq; |
|
|
1157 | if (aio_open $uniq, O_RDONLY, 0) { |
|
|
1158 | $self->clear_unique_items; |
|
|
1159 | $self->load_objects ($uniq, 0); |
|
|
1160 | } |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | # now do the right thing for maps |
|
|
1164 | $self->link_multipart_objects; |
|
|
1165 | |
|
|
1166 | if ($self->{path}->is_style_map) { |
|
|
1167 | $self->{deny_save} = 1; |
|
|
1168 | $self->{deny_reset} = 1; |
|
|
1169 | } else { |
|
|
1170 | $self->fix_auto_apply; |
|
|
1171 | $self->decay_objects; |
|
|
1172 | $self->update_buttons; |
|
|
1173 | $self->set_darkness_map; |
|
|
1174 | $self->difficulty ($self->estimate_difficulty) |
|
|
1175 | unless $self->difficulty; |
|
|
1176 | $self->activate; |
|
|
1177 | } |
|
|
1178 | |
|
|
1179 | $self->in_memory (cf::MAP_IN_MEMORY); |
|
|
1180 | } |
|
|
1181 | |
|
|
1182 | sub load_map_sync { |
|
|
1183 | my ($path, $origin) = @_; |
|
|
1184 | |
|
|
1185 | #warn "load_map_sync<$path, $origin>\n";#d# |
|
|
1186 | |
|
|
1187 | cf::sync_job { |
|
|
1188 | my $map = cf::map::find_map $path, $origin |
|
|
1189 | or return; |
|
|
1190 | $map->load; |
|
|
1191 | $map |
|
|
1192 | } |
|
|
1193 | } |
|
|
1194 | |
|
|
1195 | sub save { |
|
|
1196 | my ($self) = @_; |
|
|
1197 | |
|
|
1198 | my $save = $self->{path}->save_path; utf8::encode $save; |
|
|
1199 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
|
|
1200 | |
|
|
1201 | $self->{last_save} = $cf::RUNTIME; |
|
|
1202 | |
|
|
1203 | return unless $self->dirty; |
|
|
1204 | |
|
|
1205 | $self->{load_path} = $save; |
|
|
1206 | |
|
|
1207 | return if $self->{deny_save}; |
|
|
1208 | |
|
|
1209 | warn "saving map ", $self->path; |
|
|
1210 | |
|
|
1211 | if ($uniq) { |
|
|
1212 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
|
|
1213 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
|
|
1214 | } else { |
|
|
1215 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
|
|
1216 | } |
|
|
1217 | } |
|
|
1218 | |
|
|
1219 | sub swap_out { |
|
|
1220 | my ($self) = @_; |
|
|
1221 | |
|
|
1222 | return if $self->players; |
|
|
1223 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
|
|
1224 | return if $self->{deny_save}; |
|
|
1225 | |
|
|
1226 | $self->save; |
|
|
1227 | $self->clear; |
|
|
1228 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
1229 | } |
|
|
1230 | |
|
|
1231 | sub should_reset { |
|
|
1232 | my ($map) = @_; |
|
|
1233 | |
|
|
1234 | # TODO: safety, remove and allow resettable per-player maps |
|
|
1235 | return if $map->{path}{user_rel};#d# |
|
|
1236 | return if $map->{deny_reset}; |
|
|
1237 | #return unless $map->reset_timeout; |
|
|
1238 | |
|
|
1239 | my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access; |
|
|
1240 | |
|
|
1241 | $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME |
|
|
1242 | } |
|
|
1243 | |
|
|
1244 | sub reset { |
|
|
1245 | my ($self) = @_; |
|
|
1246 | |
|
|
1247 | return if $self->players; |
|
|
1248 | return if $self->{path}{user_rel};#d# |
|
|
1249 | |
|
|
1250 | warn "resetting map ", $self->path;#d# |
|
|
1251 | |
|
|
1252 | utf8::encode (my $save = $self->{path}->save_path); |
|
|
1253 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
|
|
1254 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
|
|
1255 | |
|
|
1256 | $_->clear_links_to ($self) for values %cf::MAP; |
|
|
1257 | |
|
|
1258 | $self->clear; |
|
|
1259 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
1260 | utf8::encode ($self->{load_path} = $self->{path}->load_path); |
|
|
1261 | } |
|
|
1262 | |
|
|
1263 | sub customise_for { |
|
|
1264 | my ($map, $ob) = @_; |
|
|
1265 | |
|
|
1266 | if ($map->per_player) { |
|
|
1267 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
|
|
1268 | } |
|
|
1269 | |
|
|
1270 | $map |
|
|
1271 | } |
|
|
1272 | |
|
|
1273 | sub emergency_save { |
|
|
1274 | local $cf::FREEZE = 1; |
|
|
1275 | |
|
|
1276 | warn "enter emergency map save\n"; |
|
|
1277 | |
|
|
1278 | cf::sync_job { |
|
|
1279 | warn "begin emergency map save\n"; |
|
|
1280 | $_->save for values %cf::MAP; |
|
|
1281 | }; |
|
|
1282 | |
|
|
1283 | warn "end emergency map save\n"; |
|
|
1284 | } |
|
|
1285 | |
|
|
1286 | package cf; |
|
|
1287 | |
|
|
1288 | =back |
|
|
1289 | |
|
|
1290 | |
1034 | =head3 cf::object::player |
1291 | =head3 cf::object::player |
1035 | |
1292 | |
1036 | =over 4 |
1293 | =over 4 |
1037 | |
1294 | |
1038 | =item $player_object->reply ($npc, $msg[, $flags]) |
1295 | =item $player_object->reply ($npc, $msg[, $flags]) |
… | |
… | |
1071 | |
1328 | |
1072 | $self->flag (cf::FLAG_WIZ) || |
1329 | $self->flag (cf::FLAG_WIZ) || |
1073 | (ref $cf::CFG{"may_$access"} |
1330 | (ref $cf::CFG{"may_$access"} |
1074 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1331 | ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} |
1075 | : $cf::CFG{"may_$access"}) |
1332 | : $cf::CFG{"may_$access"}) |
|
|
1333 | } |
|
|
1334 | |
|
|
1335 | sub cf::object::player::enter_link { |
|
|
1336 | my ($self) = @_; |
|
|
1337 | |
|
|
1338 | return if $self->map == $LINK_MAP; |
|
|
1339 | |
|
|
1340 | $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] |
|
|
1341 | if $self->map; |
|
|
1342 | |
|
|
1343 | $self->enter_map ($LINK_MAP, 20, 20); |
|
|
1344 | $self->deactivate_recursive; |
|
|
1345 | } |
|
|
1346 | |
|
|
1347 | sub cf::object::player::leave_link { |
|
|
1348 | my ($self, $map, $x, $y) = @_; |
|
|
1349 | |
|
|
1350 | my $link_pos = delete $self->{_link_pos}; |
|
|
1351 | |
|
|
1352 | unless ($map) { |
|
|
1353 | $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1354 | |
|
|
1355 | # restore original map position |
|
|
1356 | ($map, $x, $y) = @{ $link_pos || [] }; |
|
|
1357 | $map = cf::map::find_map $map; |
|
|
1358 | |
|
|
1359 | unless ($map) { |
|
|
1360 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
|
|
1361 | $map = cf::map::find_map $map |
|
|
1362 | or die "FATAL: cannot load emergency map\n"; |
|
|
1363 | } |
|
|
1364 | } |
|
|
1365 | |
|
|
1366 | ($x, $y) = (-1, -1) |
|
|
1367 | unless (defined $x) && (defined $y); |
|
|
1368 | |
|
|
1369 | # use -1 or undef as default coordinates, not 0, 0 |
|
|
1370 | ($x, $y) = ($map->enter_x, $map->enter_y) |
|
|
1371 | if $x <=0 && $y <= 0; |
|
|
1372 | |
|
|
1373 | $map->load; |
|
|
1374 | |
|
|
1375 | $self->activate_recursive; |
|
|
1376 | $self->enter_map ($map, $x, $y); |
|
|
1377 | } |
|
|
1378 | |
|
|
1379 | =item $player_object->goto_map ($map, $x, $y) |
|
|
1380 | |
|
|
1381 | =cut |
|
|
1382 | |
|
|
1383 | sub cf::object::player::goto_map { |
|
|
1384 | my ($self, $path, $x, $y) = @_; |
|
|
1385 | |
|
|
1386 | $self->enter_link; |
|
|
1387 | |
|
|
1388 | (Coro::async { |
|
|
1389 | $path = new cf::path $path; |
|
|
1390 | |
|
|
1391 | my $map = cf::map::find_map $path->as_string; |
|
|
1392 | $map = $map->customise_for ($self) if $map; |
|
|
1393 | |
|
|
1394 | warn "entering ", $map->path, " at ($x, $y)\n" |
|
|
1395 | if $map; |
|
|
1396 | |
|
|
1397 | $self->leave_link ($map, $x, $y); |
|
|
1398 | })->prio (1); |
|
|
1399 | } |
|
|
1400 | |
|
|
1401 | =item $player_object->enter_exit ($exit_object) |
|
|
1402 | |
|
|
1403 | =cut |
|
|
1404 | |
|
|
1405 | sub parse_random_map_params { |
|
|
1406 | my ($spec) = @_; |
|
|
1407 | |
|
|
1408 | my $rmp = { # defaults |
|
|
1409 | xsize => 10, |
|
|
1410 | ysize => 10, |
|
|
1411 | }; |
|
|
1412 | |
|
|
1413 | for (split /\n/, $spec) { |
|
|
1414 | my ($k, $v) = split /\s+/, $_, 2; |
|
|
1415 | |
|
|
1416 | $rmp->{lc $k} = $v if (length $k) && (length $v); |
|
|
1417 | } |
|
|
1418 | |
|
|
1419 | $rmp |
|
|
1420 | } |
|
|
1421 | |
|
|
1422 | sub prepare_random_map { |
|
|
1423 | my ($exit) = @_; |
|
|
1424 | |
|
|
1425 | # all this does is basically replace the /! path by |
|
|
1426 | # a new random map path (?random/...) with a seed |
|
|
1427 | # that depends on the exit object |
|
|
1428 | |
|
|
1429 | my $rmp = parse_random_map_params $exit->msg; |
|
|
1430 | |
|
|
1431 | if ($exit->map) { |
|
|
1432 | $rmp->{region} = $exit->map->region_name; |
|
|
1433 | $rmp->{origin_map} = $exit->map->path; |
|
|
1434 | $rmp->{origin_x} = $exit->x; |
|
|
1435 | $rmp->{origin_y} = $exit->y; |
|
|
1436 | } |
|
|
1437 | |
|
|
1438 | $rmp->{random_seed} ||= $exit->random_seed; |
|
|
1439 | |
|
|
1440 | my $data = cf::to_json $rmp; |
|
|
1441 | my $md5 = Digest::MD5::md5_hex $data; |
|
|
1442 | |
|
|
1443 | if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { |
|
|
1444 | aio_write $fh, 0, (length $data), $data, 0; |
|
|
1445 | |
|
|
1446 | $exit->slaying ("?random/$md5"); |
|
|
1447 | $exit->msg (undef); |
|
|
1448 | } |
|
|
1449 | } |
|
|
1450 | |
|
|
1451 | sub cf::object::player::enter_exit { |
|
|
1452 | my ($self, $exit) = @_; |
|
|
1453 | |
|
|
1454 | return unless $self->type == cf::PLAYER; |
|
|
1455 | |
|
|
1456 | $self->enter_link; |
|
|
1457 | |
|
|
1458 | (Coro::async { |
|
|
1459 | unless (eval { |
|
|
1460 | |
|
|
1461 | prepare_random_map $exit |
|
|
1462 | if $exit->slaying eq "/!"; |
|
|
1463 | |
|
|
1464 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
|
|
1465 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
|
|
1466 | |
|
|
1467 | 1; |
|
|
1468 | }) { |
|
|
1469 | $self->message ("Something went wrong deep within the crossfire server. " |
|
|
1470 | . "I'll try to bring you back to the map you were before. " |
|
|
1471 | . "Please report this to the dungeon master", |
|
|
1472 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
1473 | |
|
|
1474 | warn "ERROR in enter_exit: $@"; |
|
|
1475 | $self->leave_link; |
|
|
1476 | } |
|
|
1477 | })->prio (1); |
1076 | } |
1478 | } |
1077 | |
1479 | |
1078 | =head3 cf::client |
1480 | =head3 cf::client |
1079 | |
1481 | |
1080 | =over 4 |
1482 | =over 4 |
… | |
… | |
1527 | $LINK_MAP->height (41); |
1929 | $LINK_MAP->height (41); |
1528 | $LINK_MAP->alloc; |
1930 | $LINK_MAP->alloc; |
1529 | $LINK_MAP->path ("{link}"); |
1931 | $LINK_MAP->path ("{link}"); |
1530 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
1932 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
1531 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
1933 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
|
|
1934 | |
|
|
1935 | # dirty hack because... archetypes are not yet loaded |
|
|
1936 | Event->timer ( |
|
|
1937 | after => 2, |
|
|
1938 | cb => sub { |
|
|
1939 | $_[0]->w->cancel; |
|
|
1940 | |
|
|
1941 | # provide some exits "home" |
|
|
1942 | my $exit = cf::object::new "exit"; |
|
|
1943 | |
|
|
1944 | $exit->slaying ($EMERGENCY_POSITION->[0]); |
|
|
1945 | $exit->stats->hp ($EMERGENCY_POSITION->[1]); |
|
|
1946 | $exit->stats->sp ($EMERGENCY_POSITION->[2]); |
|
|
1947 | |
|
|
1948 | $LINK_MAP->insert ($exit->clone, 19, 19); |
|
|
1949 | $LINK_MAP->insert ($exit->clone, 19, 20); |
|
|
1950 | $LINK_MAP->insert ($exit->clone, 19, 21); |
|
|
1951 | $LINK_MAP->insert ($exit->clone, 20, 19); |
|
|
1952 | $LINK_MAP->insert ($exit->clone, 20, 21); |
|
|
1953 | $LINK_MAP->insert ($exit->clone, 21, 19); |
|
|
1954 | $LINK_MAP->insert ($exit->clone, 21, 20); |
|
|
1955 | $LINK_MAP->insert ($exit->clone, 21, 21); |
|
|
1956 | |
|
|
1957 | $exit->destroy; |
|
|
1958 | }); |
|
|
1959 | |
|
|
1960 | $LINK_MAP->{deny_save} = 1; |
|
|
1961 | $LINK_MAP->{deny_reset} = 1; |
|
|
1962 | |
|
|
1963 | $cf::MAP{$LINK_MAP->path} = $LINK_MAP; |
1532 | } |
1964 | } |
1533 | |
1965 | |
1534 | register "<global>", __PACKAGE__; |
1966 | register "<global>", __PACKAGE__; |
1535 | |
1967 | |
1536 | register_command "perl-reload" => sub { |
1968 | register_command "perl-reload" => sub { |