… | |
… | |
1296 | } |
1296 | } |
1297 | |
1297 | |
1298 | sub save { |
1298 | sub save { |
1299 | my ($self) = @_; |
1299 | my ($self) = @_; |
1300 | |
1300 | |
|
|
1301 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1302 | |
1301 | $self->{last_save} = $cf::RUNTIME; |
1303 | $self->{last_save} = $cf::RUNTIME; |
1302 | |
1304 | |
1303 | return unless $self->dirty; |
1305 | return unless $self->dirty; |
1304 | |
1306 | |
1305 | my $save = $self->{path}->save_path; utf8::encode $save; |
1307 | my $save = $self->{path}->save_path; utf8::encode $save; |
… | |
… | |
1323 | my ($self) = @_; |
1325 | my ($self) = @_; |
1324 | |
1326 | |
1325 | # save first because save cedes |
1327 | # save first because save cedes |
1326 | $self->save; |
1328 | $self->save; |
1327 | |
1329 | |
|
|
1330 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1331 | |
1328 | return if $self->players; |
1332 | return if $self->players; |
1329 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1333 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1330 | return if $self->{deny_save}; |
1334 | return if $self->{deny_save}; |
1331 | |
1335 | |
1332 | $self->clear; |
1336 | $self->clear; |
… | |
… | |
1373 | $self->save; |
1377 | $self->save; |
1374 | } |
1378 | } |
1375 | |
1379 | |
1376 | sub reset { |
1380 | sub reset { |
1377 | my ($self) = @_; |
1381 | my ($self) = @_; |
|
|
1382 | |
|
|
1383 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
1378 | |
1384 | |
1379 | return if $self->players; |
1385 | return if $self->players; |
1380 | return if $self->{path}{user_rel};#d# |
1386 | return if $self->{path}{user_rel};#d# |
1381 | |
1387 | |
1382 | warn "resetting map ", $self->path;#d# |
1388 | warn "resetting map ", $self->path;#d# |