… | |
… | |
770 | sub cf::player::exists($) { |
770 | sub cf::player::exists($) { |
771 | cf::player::find $_[0] |
771 | cf::player::find $_[0] |
772 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
772 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
773 | } |
773 | } |
774 | |
774 | |
775 | =item $player->reply ($npc, $msg[, $flags]) |
775 | =item $object->reply ($npc, $msg[, $flags]) |
776 | |
776 | |
777 | Sends a message to the player, as if the npc C<$npc> replied. C<$npc> |
777 | Sends a message to the player, as if the npc C<$npc> replied. C<$npc> |
778 | can be C<undef>. Does the right thing when the player is currently in a |
778 | can be C<undef>. Does the right thing when the player is currently in a |
779 | dialogue with the given NPC character. |
779 | dialogue with the given NPC character. |
780 | |
780 | |