… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
… | |
… | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
27 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
29 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
30 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
31 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
32 | |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 | |
34 | |
35 | our %COMMAND = (); |
35 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
36 | our %COMMAND_TIME = (); |
… | |
… | |
49 | our $UPTIME; $UPTIME ||= time; |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
50 | our $RUNTIME; |
51 | |
51 | |
52 | our %MAP; # all maps |
52 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
53 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
55 | our %EXT_CORO; |
57 | |
56 | |
58 | binmode STDOUT; |
57 | binmode STDOUT; |
59 | binmode STDERR; |
58 | binmode STDERR; |
… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
70 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
71 | mkdir $RANDOM_MAPS; |
73 | |
72 | |
74 | # a special map that is always available |
73 | # a special map that is always available |
75 | our $LINK_MAP; |
74 | our $LINK_MAP; |
76 | |
75 | our $EMERGENCY_POSITION; |
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
78 | |
76 | |
79 | ############################################################################# |
77 | ############################################################################# |
80 | |
78 | |
81 | =head2 GLOBAL VARIABLES |
79 | =head2 GLOBAL VARIABLES |
82 | |
80 | |
… | |
… | |
181 | sub to_json($) { |
179 | sub to_json($) { |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
180 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
183 | JSON::Syck::Dump $_[0] |
181 | JSON::Syck::Dump $_[0] |
184 | } |
182 | } |
185 | |
183 | |
186 | =item my $guard = cf::guard { BLOCK } |
|
|
187 | |
|
|
188 | Run the given callback when the guard object gets destroyed (useful for |
|
|
189 | coroutine cancellations). |
|
|
190 | |
|
|
191 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
192 | being executed. |
|
|
193 | |
|
|
194 | =cut |
|
|
195 | |
|
|
196 | sub guard(&) { |
|
|
197 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
198 | } |
|
|
199 | |
|
|
200 | sub cf::guard::cancel { |
|
|
201 | ${$_[0]} = sub { }; |
|
|
202 | } |
|
|
203 | |
|
|
204 | sub cf::guard::DESTROY { |
|
|
205 | ${$_[0]}->(); |
|
|
206 | } |
|
|
207 | |
|
|
208 | =item cf::lock_wait $string |
184 | =item cf::lock_wait $string |
209 | |
185 | |
210 | Wait until the given lock is available. See cf::lock_acquire. |
186 | Wait until the given lock is available. See cf::lock_acquire. |
211 | |
187 | |
212 | =item my $lock = cf::lock_acquire $string |
188 | =item my $lock = cf::lock_acquire $string |
213 | |
189 | |
214 | Wait until the given lock is available and then acquires it and returns |
190 | Wait until the given lock is available and then acquires it and returns |
215 | a guard object. If the guard object gets destroyed (goes out of scope, |
191 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
216 | for example when the coroutine gets canceled), the lock is automatically |
192 | for example when the coroutine gets canceled), the lock is automatically |
217 | returned. |
193 | returned. |
218 | |
194 | |
219 | Lock names should begin with a unique identifier (for example, find_map |
195 | Lock names should begin with a unique identifier (for example, cf::map::find |
220 | uses map_find and load_map uses map_load). |
196 | uses map_find and cf::map::load uses map_load). |
221 | |
197 | |
222 | =cut |
198 | =cut |
223 | |
199 | |
224 | our %LOCK; |
200 | our %LOCK; |
225 | |
201 | |
… | |
… | |
239 | # wait, to be sure we are not locked |
215 | # wait, to be sure we are not locked |
240 | lock_wait $key; |
216 | lock_wait $key; |
241 | |
217 | |
242 | $LOCK{$key} = []; |
218 | $LOCK{$key} = []; |
243 | |
219 | |
244 | cf::guard { |
220 | Coro::guard { |
245 | # wake up all waiters, to be on the safe side |
221 | # wake up all waiters, to be on the safe side |
246 | $_->ready for @{ delete $LOCK{$key} }; |
222 | $_->ready for @{ delete $LOCK{$key} }; |
247 | } |
223 | } |
|
|
224 | } |
|
|
225 | |
|
|
226 | sub freeze_mainloop { |
|
|
227 | return unless $TICK_WATCHER->is_active; |
|
|
228 | |
|
|
229 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
|
|
230 | $TICK_WATCHER->stop; |
|
|
231 | $guard |
248 | } |
232 | } |
249 | |
233 | |
250 | =item cf::sync_job { BLOCK } |
234 | =item cf::sync_job { BLOCK } |
251 | |
235 | |
252 | The design of crossfire+ requires that the main coro ($Coro::main) is |
236 | The design of crossfire+ requires that the main coro ($Coro::main) is |
… | |
… | |
267 | # this is the main coro, too bad, we have to block |
251 | # this is the main coro, too bad, we have to block |
268 | # till the operation succeeds, freezing the server :/ |
252 | # till the operation succeeds, freezing the server :/ |
269 | |
253 | |
270 | # TODO: use suspend/resume instead |
254 | # TODO: use suspend/resume instead |
271 | # (but this is cancel-safe) |
255 | # (but this is cancel-safe) |
272 | local $FREEZE = 1; |
256 | my $freeze_guard = freeze_mainloop; |
273 | |
257 | |
274 | my $busy = 1; |
258 | my $busy = 1; |
275 | my @res; |
259 | my @res; |
276 | |
260 | |
277 | (Coro::async { |
261 | (Coro::async_pool { |
278 | @res = eval { $job->() }; |
262 | @res = eval { $job->() }; |
279 | warn $@ if $@; |
263 | warn $@ if $@; |
280 | undef $busy; |
264 | undef $busy; |
281 | })->prio (Coro::PRIO_MAX); |
265 | })->prio (Coro::PRIO_MAX); |
282 | |
266 | |
283 | while ($busy) { |
267 | while ($busy) { |
284 | Coro::cede_notself; |
268 | unless (Coro::cede) { |
285 | Event::one_event unless Coro::nready; |
269 | Coro::nready ? Event::one_event 0 : Event::one_event; |
|
|
270 | Coro::cede_notself unless Coro::cede; |
|
|
271 | } |
286 | } |
272 | } |
287 | |
273 | |
288 | wantarray ? @res : $res[0] |
274 | wantarray ? @res : $res[0] |
289 | } else { |
275 | } else { |
290 | # we are in another coroutine, how wonderful, everything just works |
276 | # we are in another coroutine, how wonderful, everything just works |
… | |
… | |
293 | } |
279 | } |
294 | } |
280 | } |
295 | |
281 | |
296 | =item $coro = cf::coro { BLOCK } |
282 | =item $coro = cf::coro { BLOCK } |
297 | |
283 | |
298 | Creates and returns a new coro. This coro is automcatially being canceled |
284 | Creates (and readies) and returns a new coro. This coro is automcatially |
299 | when the extension calling this is being unloaded. |
285 | being canceled when the extension calling this is being unloaded. |
300 | |
286 | |
301 | =cut |
287 | =cut |
302 | |
288 | |
303 | sub coro(&) { |
289 | sub coro(&) { |
304 | my $cb = shift; |
290 | my $cb = shift; |
305 | |
291 | |
306 | my $coro; $coro = async { |
292 | my $coro = &Coro::async_pool ($cb); |
307 | eval { |
|
|
308 | $cb->(); |
|
|
309 | }; |
|
|
310 | warn $@ if $@; |
|
|
311 | }; |
|
|
312 | |
293 | |
313 | $coro->on_destroy (sub { |
294 | $coro->on_destroy (sub { |
314 | delete $EXT_CORO{$coro+0}; |
295 | delete $EXT_CORO{$coro+0}; |
315 | }); |
296 | }); |
316 | $EXT_CORO{$coro+0} = $coro; |
297 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
1126 | package cf::map; |
1107 | package cf::map; |
1127 | |
1108 | |
1128 | use Fcntl; |
1109 | use Fcntl; |
1129 | use Coro::AIO; |
1110 | use Coro::AIO; |
1130 | |
1111 | |
1131 | our $MAX_RESET = 7200; |
1112 | our $MAX_RESET = 3600; |
1132 | our $DEFAULT_RESET = 3600; |
1113 | our $DEFAULT_RESET = 3000; |
1133 | |
1114 | |
1134 | sub generate_random_map { |
1115 | sub generate_random_map { |
1135 | my ($path, $rmp) = @_; |
1116 | my ($path, $rmp) = @_; |
1136 | |
1117 | |
1137 | # mit "rum" bekleckern, nicht |
1118 | # mit "rum" bekleckern, nicht |
… | |
… | |
1167 | or return; |
1148 | or return; |
1168 | |
1149 | |
1169 | my $map = cf::map::new |
1150 | my $map = cf::map::new |
1170 | or return; |
1151 | or return; |
1171 | |
1152 | |
|
|
1153 | # for better error messages only, will be overwritten |
|
|
1154 | $map->path ($path); |
|
|
1155 | |
1172 | $map->load_header ($path) |
1156 | $map->load_header ($path) |
1173 | or return; |
1157 | or return; |
1174 | |
1158 | |
1175 | $map->{load_path} = $path; |
1159 | $map->{load_path} = $path; |
1176 | |
1160 | |
1177 | $map |
1161 | $map |
1178 | } |
1162 | } |
1179 | |
1163 | |
|
|
1164 | sub find; |
1180 | sub find_map { |
1165 | sub find { |
1181 | my ($path, $origin) = @_; |
1166 | my ($path, $origin) = @_; |
1182 | |
1167 | |
1183 | #warn "find_map<$path,$origin>\n";#d# |
1168 | #warn "find<$path,$origin>\n";#d# |
1184 | |
1169 | |
1185 | $path = new cf::path $path, $origin && $origin->path; |
1170 | $path = new cf::path $path, $origin && $origin->path; |
1186 | my $key = $path->as_string; |
1171 | my $key = $path->as_string; |
1187 | |
1172 | |
1188 | cf::lock_wait "map_find:$key"; |
1173 | cf::lock_wait "map_find:$key"; |
… | |
… | |
1191 | my $guard = cf::lock_acquire "map_find:$key"; |
1176 | my $guard = cf::lock_acquire "map_find:$key"; |
1192 | |
1177 | |
1193 | # do it the slow way |
1178 | # do it the slow way |
1194 | my $map = try_load_header $path->save_path; |
1179 | my $map = try_load_header $path->save_path; |
1195 | |
1180 | |
|
|
1181 | Coro::cede; |
|
|
1182 | |
1196 | if ($map) { |
1183 | if ($map) { |
|
|
1184 | $map->last_access ((delete $map->{last_access}) |
|
|
1185 | || $cf::RUNTIME); #d# |
1197 | # safety |
1186 | # safety |
1198 | $map->{instantiate_time} = $cf::RUNTIME |
1187 | $map->{instantiate_time} = $cf::RUNTIME |
1199 | if $map->{instantiate_time} > $cf::RUNTIME; |
1188 | if $map->{instantiate_time} > $cf::RUNTIME; |
1200 | } else { |
1189 | } else { |
1201 | if (my $rmp = $path->random_map_params) { |
1190 | if (my $rmp = $path->random_map_params) { |
… | |
… | |
1206 | |
1195 | |
1207 | $map or return; |
1196 | $map or return; |
1208 | |
1197 | |
1209 | $map->{load_original} = 1; |
1198 | $map->{load_original} = 1; |
1210 | $map->{instantiate_time} = $cf::RUNTIME; |
1199 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1200 | $map->last_access ($cf::RUNTIME); |
1211 | $map->instantiate; |
1201 | $map->instantiate; |
1212 | |
1202 | |
1213 | # per-player maps become, after loading, normal maps |
1203 | # per-player maps become, after loading, normal maps |
1214 | $map->per_player (0) if $path->{user_rel}; |
1204 | $map->per_player (0) if $path->{user_rel}; |
1215 | } |
1205 | } |
1216 | |
1206 | |
1217 | $map->path ($key); |
1207 | $map->path ($key); |
1218 | $map->{path} = $path; |
1208 | $map->{path} = $path; |
1219 | $map->{last_save} = $cf::RUNTIME; |
1209 | $map->{last_save} = $cf::RUNTIME; |
1220 | $map->last_access ($cf::RUNTIME); |
1210 | |
|
|
1211 | Coro::cede; |
1221 | |
1212 | |
1222 | if ($map->should_reset) { |
1213 | if ($map->should_reset) { |
1223 | $map->reset; |
1214 | $map->reset; |
1224 | undef $guard; |
1215 | undef $guard; |
1225 | $map = find_map $path; |
1216 | $map = find $path |
|
|
1217 | or return; |
1226 | } |
1218 | } |
1227 | |
1219 | |
1228 | $cf::MAP{$key} = $map |
1220 | $cf::MAP{$key} = $map |
1229 | } |
1221 | } |
1230 | } |
1222 | } |
… | |
… | |
1251 | if (aio_open $uniq, O_RDONLY, 0) { |
1243 | if (aio_open $uniq, O_RDONLY, 0) { |
1252 | $self->clear_unique_items; |
1244 | $self->clear_unique_items; |
1253 | $self->load_objects ($uniq, 0); |
1245 | $self->load_objects ($uniq, 0); |
1254 | } |
1246 | } |
1255 | } |
1247 | } |
|
|
1248 | |
|
|
1249 | Coro::cede; |
1256 | |
1250 | |
1257 | # now do the right thing for maps |
1251 | # now do the right thing for maps |
1258 | $self->link_multipart_objects; |
1252 | $self->link_multipart_objects; |
1259 | |
1253 | |
1260 | if ($self->{path}->is_style_map) { |
1254 | if ($self->{path}->is_style_map) { |
… | |
… | |
1268 | $self->difficulty ($self->estimate_difficulty) |
1262 | $self->difficulty ($self->estimate_difficulty) |
1269 | unless $self->difficulty; |
1263 | unless $self->difficulty; |
1270 | $self->activate; |
1264 | $self->activate; |
1271 | } |
1265 | } |
1272 | |
1266 | |
|
|
1267 | Coro::cede; |
|
|
1268 | |
1273 | $self->in_memory (cf::MAP_IN_MEMORY); |
1269 | $self->in_memory (cf::MAP_IN_MEMORY); |
1274 | } |
1270 | } |
1275 | |
1271 | |
1276 | sub load_map_sync { |
1272 | sub find_sync { |
1277 | my ($path, $origin) = @_; |
1273 | my ($path, $origin) = @_; |
1278 | |
1274 | |
1279 | #warn "load_map_sync<$path, $origin>\n";#d# |
|
|
1280 | |
|
|
1281 | cf::sync_job { |
1275 | cf::sync_job { |
1282 | my $map = cf::map::find_map $path, $origin |
1276 | my $map = cf::map::find $path, $origin; |
1283 | or return; |
|
|
1284 | $map->load; |
|
|
1285 | $map |
1277 | $map |
1286 | } |
1278 | } |
|
|
1279 | } |
|
|
1280 | |
|
|
1281 | sub do_load_sync { |
|
|
1282 | my ($map) = @_; |
|
|
1283 | |
|
|
1284 | cf::sync_job { $map->load }; |
1287 | } |
1285 | } |
1288 | |
1286 | |
1289 | sub save { |
1287 | sub save { |
1290 | my ($self) = @_; |
1288 | my ($self) = @_; |
1291 | |
1289 | |
|
|
1290 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1291 | |
1292 | $self->{last_save} = $cf::RUNTIME; |
1292 | $self->{last_save} = $cf::RUNTIME; |
1293 | |
1293 | |
1294 | return unless $self->dirty; |
1294 | return unless $self->dirty; |
1295 | |
1295 | |
1296 | my $save = $self->{path}->save_path; utf8::encode $save; |
1296 | my $save = $self->{path}->save_path; utf8::encode $save; |
1297 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1297 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1298 | |
1298 | |
1299 | $self->{load_path} = $save; |
1299 | $self->{load_path} = $save; |
1300 | |
1300 | |
1301 | return if $self->{deny_save}; |
1301 | return if $self->{deny_save}; |
|
|
1302 | |
|
|
1303 | local $self->{last_access} = $self->last_access;#d# |
1302 | |
1304 | |
1303 | if ($uniq) { |
1305 | if ($uniq) { |
1304 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1306 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1305 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1307 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1306 | } else { |
1308 | } else { |
… | |
… | |
1309 | } |
1311 | } |
1310 | |
1312 | |
1311 | sub swap_out { |
1313 | sub swap_out { |
1312 | my ($self) = @_; |
1314 | my ($self) = @_; |
1313 | |
1315 | |
|
|
1316 | # save first because save cedes |
|
|
1317 | $self->save; |
|
|
1318 | |
|
|
1319 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1320 | |
1314 | return if $self->players; |
1321 | return if $self->players; |
1315 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1322 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1316 | return if $self->{deny_save}; |
1323 | return if $self->{deny_save}; |
1317 | |
1324 | |
1318 | $self->save; |
|
|
1319 | $self->clear; |
1325 | $self->clear; |
1320 | $self->in_memory (cf::MAP_SWAPPED); |
1326 | $self->in_memory (cf::MAP_SWAPPED); |
1321 | } |
1327 | } |
1322 | |
1328 | |
1323 | sub reset_at { |
1329 | sub reset_at { |
… | |
… | |
1361 | } |
1367 | } |
1362 | |
1368 | |
1363 | sub reset { |
1369 | sub reset { |
1364 | my ($self) = @_; |
1370 | my ($self) = @_; |
1365 | |
1371 | |
|
|
1372 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1373 | |
1366 | return if $self->players; |
1374 | return if $self->players; |
1367 | return if $self->{path}{user_rel};#d# |
1375 | return if $self->{path}{user_rel};#d# |
1368 | |
1376 | |
1369 | warn "resetting map ", $self->path;#d# |
1377 | warn "resetting map ", $self->path;#d# |
1370 | |
1378 | |
… | |
… | |
1389 | |
1397 | |
1390 | sub customise_for { |
1398 | sub customise_for { |
1391 | my ($map, $ob) = @_; |
1399 | my ($map, $ob) = @_; |
1392 | |
1400 | |
1393 | if ($map->per_player) { |
1401 | if ($map->per_player) { |
1394 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1402 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1395 | } |
1403 | } |
1396 | |
1404 | |
1397 | $map |
1405 | $map |
1398 | } |
1406 | } |
1399 | |
1407 | |
1400 | sub emergency_save { |
1408 | sub emergency_save { |
1401 | local $cf::FREEZE = 1; |
1409 | my $freeze_guard = cf::freeze_mainloop; |
1402 | |
1410 | |
1403 | warn "enter emergency map save\n"; |
1411 | warn "enter emergency map save\n"; |
1404 | |
1412 | |
1405 | cf::sync_job { |
1413 | cf::sync_job { |
1406 | warn "begin emergency map save\n"; |
1414 | warn "begin emergency map save\n"; |
… | |
… | |
1496 | my $link_pos = delete $self->{_link_pos}; |
1504 | my $link_pos = delete $self->{_link_pos}; |
1497 | |
1505 | |
1498 | unless ($map) { |
1506 | unless ($map) { |
1499 | # restore original map position |
1507 | # restore original map position |
1500 | ($map, $x, $y) = @{ $link_pos || [] }; |
1508 | ($map, $x, $y) = @{ $link_pos || [] }; |
1501 | $map = cf::map::find_map $map; |
1509 | $map = cf::map::find $map; |
1502 | |
1510 | |
1503 | unless ($map) { |
1511 | unless ($map) { |
1504 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1512 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1505 | $map = cf::map::find_map $map |
1513 | $map = cf::map::find $map |
1506 | or die "FATAL: cannot load emergency map\n"; |
1514 | or die "FATAL: cannot load emergency map\n"; |
1507 | } |
1515 | } |
1508 | } |
1516 | } |
1509 | |
1517 | |
1510 | ($x, $y) = (-1, -1) |
1518 | ($x, $y) = (-1, -1) |
… | |
… | |
1535 | my ($pl) = @_; |
1543 | my ($pl) = @_; |
1536 | |
1544 | |
1537 | # try to abort aborted map switching on player login :) |
1545 | # try to abort aborted map switching on player login :) |
1538 | # should happen only on crashes |
1546 | # should happen only on crashes |
1539 | if ($pl->ob->{_link_pos}) { |
1547 | if ($pl->ob->{_link_pos}) { |
|
|
1548 | |
1540 | $pl->ob->enter_link; |
1549 | $pl->ob->enter_link; |
1541 | Coro::async { |
1550 | (Coro::async_pool { |
1542 | # we need this sleep as the login has a concurrent enter_exit running |
1551 | # we need this sleep as the login has a concurrent enter_exit running |
1543 | # and this sleep increases chances of the player not ending up in scorn |
1552 | # and this sleep increases chances of the player not ending up in scorn |
1544 | Coro::Timer::sleep 1; |
1553 | Coro::Timer::sleep 1; |
1545 | $pl->ob->leave_link; |
1554 | $pl->ob->leave_link; |
1546 | }; |
1555 | })->prio (2); |
1547 | } |
1556 | } |
1548 | }, |
1557 | }, |
1549 | ); |
1558 | ); |
1550 | |
1559 | |
1551 | =item $player_object->goto_map ($path, $x, $y) |
1560 | =item $player_object->goto ($path, $x, $y) |
1552 | |
1561 | |
1553 | =cut |
1562 | =cut |
1554 | |
1563 | |
1555 | sub cf::object::player::goto_map { |
1564 | sub cf::object::player::goto { |
1556 | my ($self, $path, $x, $y) = @_; |
1565 | my ($self, $path, $x, $y) = @_; |
1557 | |
1566 | |
1558 | $self->enter_link; |
1567 | $self->enter_link; |
1559 | |
1568 | |
1560 | (Coro::async { |
1569 | (Coro::async_pool { |
1561 | $path = new cf::path $path; |
1570 | $path = new cf::path $path; |
1562 | |
1571 | |
1563 | my $map = cf::map::find_map $path->as_string; |
1572 | my $map = cf::map::find $path->as_string; |
1564 | $map = $map->customise_for ($self) if $map; |
1573 | $map = $map->customise_for ($self) if $map; |
1565 | |
1574 | |
1566 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1575 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1567 | # if $map; |
1576 | # if $map; |
1568 | |
1577 | |
… | |
… | |
1627 | |
1636 | |
1628 | return unless $self->type == cf::PLAYER; |
1637 | return unless $self->type == cf::PLAYER; |
1629 | |
1638 | |
1630 | $self->enter_link; |
1639 | $self->enter_link; |
1631 | |
1640 | |
1632 | (Coro::async { |
1641 | (Coro::async_pool { |
|
|
1642 | $self->deactivate_recursive; # just to be sure |
1633 | unless (eval { |
1643 | unless (eval { |
1634 | |
|
|
1635 | prepare_random_map $exit |
1644 | prepare_random_map $exit |
1636 | if $exit->slaying eq "/!"; |
1645 | if $exit->slaying eq "/!"; |
1637 | |
1646 | |
1638 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1647 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1639 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1648 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1640 | |
1649 | |
1641 | 1; |
1650 | 1; |
1642 | }) { |
1651 | }) { |
1643 | $self->message ("Something went wrong deep within the crossfire server. " |
1652 | $self->message ("Something went wrong deep within the crossfire server. " |
1644 | . "I'll try to bring you back to the map you were before. " |
1653 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1701 | on_reply => sub { |
1710 | on_reply => sub { |
1702 | my ($ns, $msg) = @_; |
1711 | my ($ns, $msg) = @_; |
1703 | |
1712 | |
1704 | # this weird shuffling is so that direct followup queries |
1713 | # this weird shuffling is so that direct followup queries |
1705 | # get handled first |
1714 | # get handled first |
1706 | my $queue = delete $ns->{query_queue}; |
1715 | my $queue = delete $ns->{query_queue} |
|
|
1716 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
1707 | |
1717 | |
1708 | (shift @$queue)->[1]->($msg); |
1718 | (shift @$queue)->[1]->($msg); |
1709 | |
1719 | |
1710 | push @{ $ns->{query_queue} }, @$queue; |
1720 | push @{ $ns->{query_queue} }, @$queue; |
1711 | |
1721 | |
… | |
… | |
1728 | =cut |
1738 | =cut |
1729 | |
1739 | |
1730 | sub cf::client::coro { |
1740 | sub cf::client::coro { |
1731 | my ($self, $cb) = @_; |
1741 | my ($self, $cb) = @_; |
1732 | |
1742 | |
1733 | my $coro; $coro = async { |
1743 | my $coro = &Coro::async_pool ($cb); |
1734 | eval { |
|
|
1735 | $cb->(); |
|
|
1736 | }; |
|
|
1737 | warn $@ if $@; |
|
|
1738 | }; |
|
|
1739 | |
1744 | |
1740 | $coro->on_destroy (sub { |
1745 | $coro->on_destroy (sub { |
1741 | delete $self->{_coro}{$coro+0}; |
1746 | delete $self->{_coro}{$coro+0}; |
1742 | }); |
1747 | }); |
1743 | |
1748 | |
… | |
… | |
1978 | open my $fh, "<:utf8", cf::confdir . "/config" |
1983 | open my $fh, "<:utf8", cf::confdir . "/config" |
1979 | or return; |
1984 | or return; |
1980 | |
1985 | |
1981 | local $/; |
1986 | local $/; |
1982 | *CFG = YAML::Syck::Load <$fh>; |
1987 | *CFG = YAML::Syck::Load <$fh>; |
|
|
1988 | |
|
|
1989 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
1990 | |
|
|
1991 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
1992 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
1993 | |
|
|
1994 | if (exists $CFG{mlockall}) { |
|
|
1995 | eval { |
|
|
1996 | $CFG{mlockall} ? &mlockall : &munlockall |
|
|
1997 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
1998 | }; |
|
|
1999 | warn $@ if $@; |
|
|
2000 | } |
1983 | } |
2001 | } |
1984 | |
2002 | |
1985 | sub main { |
2003 | sub main { |
1986 | # we must not ever block the main coroutine |
2004 | # we must not ever block the main coroutine |
1987 | local $Coro::idle = sub { |
2005 | local $Coro::idle = sub { |
1988 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2006 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
1989 | (Coro::unblock_sub { |
2007 | Coro::async_pool { Event::one_event }; |
1990 | Event::one_event; |
|
|
1991 | })->(); |
|
|
1992 | }; |
2008 | }; |
1993 | |
2009 | |
1994 | cfg_load; |
2010 | cfg_load; |
1995 | db_load; |
2011 | db_load; |
1996 | load_extensions; |
2012 | load_extensions; |
… | |
… | |
2007 | return; |
2023 | return; |
2008 | } |
2024 | } |
2009 | |
2025 | |
2010 | warn "reloading..."; |
2026 | warn "reloading..."; |
2011 | |
2027 | |
2012 | local $FREEZE = 1; |
2028 | my $guard = freeze_mainloop; |
2013 | cf::emergency_save; |
2029 | cf::emergency_save; |
2014 | |
2030 | |
2015 | eval { |
2031 | eval { |
2016 | # if anything goes wrong in here, we should simply crash as we already saved |
2032 | # if anything goes wrong in here, we should simply crash as we already saved |
2017 | |
2033 | |
… | |
… | |
2153 | reentrant => 0, |
2169 | reentrant => 0, |
2154 | prio => 0, |
2170 | prio => 0, |
2155 | at => $NEXT_TICK || $TICK, |
2171 | at => $NEXT_TICK || $TICK, |
2156 | data => WF_AUTOCANCEL, |
2172 | data => WF_AUTOCANCEL, |
2157 | cb => sub { |
2173 | cb => sub { |
2158 | unless ($FREEZE) { |
|
|
2159 | cf::server_tick; # one server iteration |
2174 | cf::server_tick; # one server iteration |
2160 | $RUNTIME += $TICK; |
2175 | $RUNTIME += $TICK; |
2161 | } |
|
|
2162 | |
|
|
2163 | $NEXT_TICK += $TICK; |
2176 | $NEXT_TICK += $TICK; |
2164 | |
2177 | |
2165 | # if we are delayed by four ticks or more, skip them all |
2178 | # if we are delayed by four ticks or more, skip them all |
2166 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2179 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2167 | |
2180 | |
… | |
… | |
2190 | or warn "ERROR: unable to write runtime file: $!"; |
2203 | or warn "ERROR: unable to write runtime file: $!"; |
2191 | })->(); |
2204 | })->(); |
2192 | }, |
2205 | }, |
2193 | ); |
2206 | ); |
2194 | |
2207 | |
|
|
2208 | END { cf::emergency_save } |
|
|
2209 | |
2195 | 1 |
2210 | 1 |
2196 | |
2211 | |