ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC

26use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 27
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
30 30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 34
35our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
179sub to_json($) { 179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
182} 182}
183 183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 184=item cf::lock_wait $string
207 185
208Wait until the given lock is available. See cf::lock_acquire. 186Wait until the given lock is available. See cf::lock_acquire.
209 187
210=item my $lock = cf::lock_acquire $string 188=item my $lock = cf::lock_acquire $string
211 189
212Wait until the given lock is available and then acquires it and returns 190Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 192for example when the coroutine gets canceled), the lock is automatically
215returned. 193returned.
216 194
217Lock names should begin with a unique identifier (for example, cf::map::find 195Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 196uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 215 # wait, to be sure we are not locked
238 lock_wait $key; 216 lock_wait $key;
239 217
240 $LOCK{$key} = []; 218 $LOCK{$key} = [];
241 219
242 cf::guard { 220 Coro::guard {
243 # wake up all waiters, to be on the safe side 221 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 222 $_->ready for @{ delete $LOCK{$key} };
245 } 223 }
246} 224}
247 225
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 226sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 227 return unless $TICK_WATCHER->is_active;
266 228
267 my $guard = guard { $TICK_WATCHER->start }; 229 my $guard = Coro::guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop; 230 $TICK_WATCHER->stop;
269 $guard 231 $guard
270} 232}
271 233
272=item cf::sync_job { BLOCK } 234=item cf::sync_job { BLOCK }
294 my $freeze_guard = freeze_mainloop; 256 my $freeze_guard = freeze_mainloop;
295 257
296 my $busy = 1; 258 my $busy = 1;
297 my @res; 259 my @res;
298 260
299 (Coro::async { 261 (Coro::async_pool {
300 @res = eval { $job->() }; 262 @res = eval { $job->() };
301 warn $@ if $@; 263 warn $@ if $@;
302 undef $busy; 264 undef $busy;
303 })->prio (Coro::PRIO_MAX); 265 })->prio (Coro::PRIO_MAX);
304 266
305 while ($busy) { 267 while ($busy) {
306 Coro::cede_notself; 268 unless (Coro::cede) {
307 Event::one_event unless Coro::nready; 269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
308 } 272 }
309 273
310 wantarray ? @res : $res[0] 274 wantarray ? @res : $res[0]
311 } else { 275 } else {
312 # we are in another coroutine, how wonderful, everything just works 276 # we are in another coroutine, how wonderful, everything just works
315 } 279 }
316} 280}
317 281
318=item $coro = cf::coro { BLOCK } 282=item $coro = cf::coro { BLOCK }
319 283
320Creates and returns a new coro. This coro is automcatially being canceled 284Creates (and readies) and returns a new coro. This coro is automcatially
321when the extension calling this is being unloaded. 285being canceled when the extension calling this is being unloaded.
322 286
323=cut 287=cut
324 288
325sub coro(&) { 289sub coro(&) {
326 my $cb = shift; 290 my $cb = shift;
327 291
328 my $coro = &cf::async ($cb); 292 my $coro = &Coro::async_pool ($cb);
329 293
330 $coro->on_destroy (sub { 294 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 295 delete $EXT_CORO{$coro+0};
332 }); 296 });
333 $EXT_CORO{$coro+0} = $coro; 297 $EXT_CORO{$coro+0} = $coro;
1184 or return; 1148 or return;
1185 1149
1186 my $map = cf::map::new 1150 my $map = cf::map::new
1187 or return; 1151 or return;
1188 1152
1153 # for better error messages only, will be overwritten
1154 $map->path ($path);
1155
1189 $map->load_header ($path) 1156 $map->load_header ($path)
1190 or return; 1157 or return;
1191 1158
1192 $map->{load_path} = $path; 1159 $map->{load_path} = $path;
1193 1160
1208 $cf::MAP{$key} || do { 1175 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1176 my $guard = cf::lock_acquire "map_find:$key";
1210 1177
1211 # do it the slow way 1178 # do it the slow way
1212 my $map = try_load_header $path->save_path; 1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1213 1182
1214 if ($map) { 1183 if ($map) {
1215 $map->last_access ((delete $map->{last_access}) 1184 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d# 1185 || $cf::RUNTIME); #d#
1217 # safety 1186 # safety
1237 1206
1238 $map->path ($key); 1207 $map->path ($key);
1239 $map->{path} = $path; 1208 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1209 $map->{last_save} = $cf::RUNTIME;
1241 1210
1211 Coro::cede;
1212
1242 if ($map->should_reset) { 1213 if ($map->should_reset) {
1243 $map->reset; 1214 $map->reset;
1244 undef $guard; 1215 undef $guard;
1245 $map = find $path 1216 $map = find $path
1246 or return; 1217 or return;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1243 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1244 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1245 $self->load_objects ($uniq, 0);
1275 } 1246 }
1276 } 1247 }
1248
1249 Coro::cede;
1277 1250
1278 # now do the right thing for maps 1251 # now do the right thing for maps
1279 $self->link_multipart_objects; 1252 $self->link_multipart_objects;
1280 1253
1281 if ($self->{path}->is_style_map) { 1254 if ($self->{path}->is_style_map) {
1289 $self->difficulty ($self->estimate_difficulty) 1262 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1263 unless $self->difficulty;
1291 $self->activate; 1264 $self->activate;
1292 } 1265 }
1293 1266
1267 Coro::cede;
1268
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1269 $self->in_memory (cf::MAP_IN_MEMORY);
1295} 1270}
1296 1271
1297sub find_sync { 1272sub find_sync {
1298 my ($path, $origin) = @_; 1273 my ($path, $origin) = @_;
1299 1274
1300 cf::sync_job { cf::map::find $path, $origin } 1275 cf::sync_job {
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1301} 1279}
1302 1280
1303sub do_load_sync { 1281sub do_load_sync {
1304 my ($map) = @_; 1282 my ($map) = @_;
1305 1283
1306 cf::sync_job { $map->load }; 1284 cf::sync_job { $map->load };
1307} 1285}
1308 1286
1309sub save { 1287sub save {
1310 my ($self) = @_; 1288 my ($self) = @_;
1289
1290 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1291
1312 $self->{last_save} = $cf::RUNTIME; 1292 $self->{last_save} = $cf::RUNTIME;
1313 1293
1314 return unless $self->dirty; 1294 return unless $self->dirty;
1315 1295
1334 my ($self) = @_; 1314 my ($self) = @_;
1335 1315
1336 # save first because save cedes 1316 # save first because save cedes
1337 $self->save; 1317 $self->save;
1338 1318
1319 my $lock = cf::lock_acquire "map_data:" . $self->path;
1320
1339 return if $self->players; 1321 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1322 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1323 return if $self->{deny_save};
1342 1324
1343 $self->clear; 1325 $self->clear;
1384 $self->save; 1366 $self->save;
1385} 1367}
1386 1368
1387sub reset { 1369sub reset {
1388 my ($self) = @_; 1370 my ($self) = @_;
1371
1372 my $lock = cf::lock_acquire "map_data:" . $self->path;
1389 1373
1390 return if $self->players; 1374 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1375 return if $self->{path}{user_rel};#d#
1392 1376
1393 warn "resetting map ", $self->path;#d# 1377 warn "resetting map ", $self->path;#d#
1559 my ($pl) = @_; 1543 my ($pl) = @_;
1560 1544
1561 # try to abort aborted map switching on player login :) 1545 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1546 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1547 if ($pl->ob->{_link_pos}) {
1548
1564 $pl->ob->enter_link; 1549 $pl->ob->enter_link;
1565 cf::async { 1550 (Coro::async_pool {
1566 # we need this sleep as the login has a concurrent enter_exit running 1551 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1552 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1553 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1554 $pl->ob->leave_link;
1570 }; 1555 })->prio (2);
1571 } 1556 }
1572 }, 1557 },
1573); 1558);
1574 1559
1575=item $player_object->goto_map ($path, $x, $y) 1560=item $player_object->goto ($path, $x, $y)
1576 1561
1577=cut 1562=cut
1578 1563
1579sub cf::object::player::goto_map { 1564sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1565 my ($self, $path, $x, $y) = @_;
1581 1566
1582 $self->enter_link; 1567 $self->enter_link;
1583 1568
1584 (cf::async { 1569 (Coro::async_pool {
1585 $path = new cf::path $path; 1570 $path = new cf::path $path;
1586 1571
1587 my $map = cf::map::find $path->as_string; 1572 my $map = cf::map::find $path->as_string;
1588 $map = $map->customise_for ($self) if $map; 1573 $map = $map->customise_for ($self) if $map;
1589 1574
1651 1636
1652 return unless $self->type == cf::PLAYER; 1637 return unless $self->type == cf::PLAYER;
1653 1638
1654 $self->enter_link; 1639 $self->enter_link;
1655 1640
1656 (cf::async { 1641 (Coro::async_pool {
1657 $self->deactivate_recursive; # just to be sure 1642 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1643 unless (eval {
1659 prepare_random_map $exit 1644 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 1645 if $exit->slaying eq "/!";
1661 1646
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1664 1649
1665 1; 1650 1;
1666 }) { 1651 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1652 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1653 . "I'll try to bring you back to the map you were before. "
1753=cut 1738=cut
1754 1739
1755sub cf::client::coro { 1740sub cf::client::coro {
1756 my ($self, $cb) = @_; 1741 my ($self, $cb) = @_;
1757 1742
1758 my $coro = &cf::async ($cb); 1743 my $coro = &Coro::async_pool ($cb);
1759 1744
1760 $coro->on_destroy (sub { 1745 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 1746 delete $self->{_coro}{$coro+0};
1762 }); 1747 });
1763 1748
2001 local $/; 1986 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 1987 *CFG = YAML::Syck::Load <$fh>;
2003 1988
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 1990
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993
2006 if (exists $CFG{mlockall}) { 1994 if (exists $CFG{mlockall}) {
2007 eval { 1995 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 1996 $CFG{mlockall} ? &mlockall : &munlockall
2009 and die "WARNING: m(un)lockall failed: $!\n"; 1997 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 1998 };
2014 2002
2015sub main { 2003sub main {
2016 # we must not ever block the main coroutine 2004 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2005 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2007 Coro::async_pool { Event::one_event };
2020 Event::one_event;
2021 })->();
2022 }; 2008 };
2023 2009
2024 cfg_load; 2010 cfg_load;
2025 db_load; 2011 db_load;
2026 load_extensions; 2012 load_extensions;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines