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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 318 }
273 319
274 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
275 } else { 321 } else {
276 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
277 323
278 $job->() 324 $job->()
279 } 325 }
280} 326}
281 327
282=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
283 329
284Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
286 332
287=cut 333=cut
288 334
289sub coro(&) { 335sub async_ext(&) {
290 my $cb = shift; 336 my $cb = shift;
291 337
292 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
293 339
294 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
296 }); 342 });
297 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
322} 368}
323 369
324=back 370=back
325 371
326=cut 372=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 373
448############################################################################# 374#############################################################################
449 375
450=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
451 377
757# object support 683# object support
758 684
759sub reattach { 685sub reattach {
760 # basically do the same as instantiate, without calling instantiate 686 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 690
763 my $registry = $obj->registry; 691 my $registry = $obj->registry;
764 692
765 @$registry = (); 693 @$registry = ();
766 694
898=cut 826=cut
899 827
900sub register_extcmd { 828sub register_extcmd {
901 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
902 830
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 831 $EXTCMD{$name} = $cb;
907} 832}
908 833
909cf::player->attach ( 834cf::player->attach (
910 on_command => sub { 835 on_command => sub {
911 my ($pl, $name, $params) = @_; 836 my ($pl, $name, $params) = @_;
924 849
925 my $msg = eval { from_json $buf }; 850 my $msg = eval { from_json $buf };
926 851
927 if (ref $msg) { 852 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 854 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 855 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 856 }
932 } 857 }
933 } else { 858 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 861
937 cf::override; 862 cf::override;
938 }, 863 },
939); 864);
940 865
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 866sub load_extension {
948 my ($path) = @_; 867 my ($path) = @_;
949 868
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 870 my $base = $1;
952 my $pkg = $1; 871 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
955 874
956 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
957 876
958 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 878 or die "$path: $!";
960 879
961 my $source = 880 my $source =
962 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
965 . "\n};\n1"; 884 . "\n};\n1";
966 885
967 eval $source 886 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 887 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 888 : "extension disabled.\n";
970 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 890 warn $@;
972 $ext_pkg{$base} = $pkg; 891 warn "mandatory extension failed to load, exiting.\n";
973 892 exit 1;
974# no strict 'refs'; 893 }
975# @{"$pkg\::ISA"} = ext::; 894 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 895 }
990 896
991 # remove commands 897 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 898}
1016 899
1017sub load_extensions { 900sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 902 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
1024 } 907 }
1025} 908}
1026 909
1027############################################################################# 910#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 911
1065=head2 CORE EXTENSIONS 912=head2 CORE EXTENSIONS
1066 913
1067Functions and methods that extend core crossfire objects. 914Functions and methods that extend core crossfire objects.
1068 915
916=cut
917
918package cf::player;
919
920use Coro::AIO;
921
1069=head3 cf::player 922=head3 cf::player
1070 923
1071=over 4 924=over 4
1072 925
1073=item cf::player::exists $login 926=item cf::player::find $login
1074 927
1075Returns true when the given account exists. 928Returns the given player object, loading it if necessary (might block).
1076 929
1077=cut 930=cut
1078 931
1079sub cf::player::exists($) { 932sub playerdir($) {
1080 cf::player::find $_[0] 933 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
953 my ($login) = @_;
954
955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
958
959sub find($) {
960 return $cf::PLAYER{$_[0]} || do {
961 my $login = $_[0];
962
963 my $guard = cf::lock_acquire "user_find:$login";
964
965 $cf::PLAYER{$_[0]} || do {
966 my $pl = load_pl path $login
967 or return;
968 $cf::PLAYER{$login} = $pl
969 }
970 }
971}
972
973sub save($) {
974 my ($pl) = @_;
975
976 return if $pl->{deny_save};
977
978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1082} 1079}
1083 1080
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1082
1086Sends an ext reply to the player. 1083Sends an ext reply to the player.
1087 1084
1088=cut 1085=cut
1089 1086
1090sub cf::player::ext_reply($$$%) { 1087sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1088 my ($self, $id, %msg) = @_;
1092 1089
1093 $msg{msgid} = $id; 1090 $msg{msgid} = $id;
1094 1091
1095 $self->send ("ext " . to_json \%msg); 1092 $self->send ("ext " . cf::to_json \%msg);
1096} 1093}
1094
1095package cf;
1097 1096
1098=back 1097=back
1099 1098
1100 1099
1101=head3 cf::map 1100=head3 cf::map
1107package cf::map; 1106package cf::map;
1108 1107
1109use Fcntl; 1108use Fcntl;
1110use Coro::AIO; 1109use Coro::AIO;
1111 1110
1111use overload
1112 '""' => \&as_string;
1113
1112our $MAX_RESET = 3600; 1114our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1115our $DEFAULT_RESET = 3000;
1114 1116
1115sub generate_random_map { 1117sub generate_random_map {
1116 my ($path, $rmp) = @_; 1118 my ($self, $rmp) = @_;
1117 1119
1118 # mit "rum" bekleckern, nicht 1120 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1121 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1125 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1126 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1239}
1133 1240
1134# and all this just because we cannot iterate over 1241# and all this just because we cannot iterate over
1135# all maps in C++... 1242# all maps in C++...
1136sub change_all_map_light { 1243sub change_all_map_light {
1138 1245
1139 $_->change_map_light ($change) 1246 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1247 for grep $_->outdoor, values %cf::MAP;
1141} 1248}
1142 1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1143sub try_load_header($) { 1258sub load_header_from($) {
1144 my ($path) = @_; 1259 my ($self, $path) = @_;
1145 1260
1146 utf8::encode $path; 1261 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1262 aio_open $path, O_RDONLY, 0
1148 or return; 1263 or return;
1149 1264
1150 my $map = cf::map::new 1265 $self->_load_header ($path)
1151 or return; 1266 or return;
1152 1267
1153 # for better error messages only, will be overwritten 1268 $self->{load_path} = $path;
1154 $map->path ($path);
1155 1269
1156 $map->load_header ($path) 1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1157 or return; 1296 or return;
1158 1297
1159 $map->{load_path} = $path; 1298 $self->{load_original} = 1;
1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1160 1303
1161 $map 1304 1
1162} 1305}
1163 1306
1164sub find; 1307sub find;
1165sub find { 1308sub find {
1166 my ($path, $origin) = @_; 1309 my ($path, $origin) = @_;
1167 1310
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1311 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1312
1173 cf::lock_wait "map_find:$key"; 1313 cf::lock_wait "map_find:$path";
1174 1314
1175 $cf::MAP{$key} || do { 1315 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1316 my $guard = cf::lock_acquire "map_find:$path";
1177 1317 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1318 or return;
1197 1319
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1320 $map->{last_save} = $cf::RUNTIME;
1210 1321
1211 Coro::cede; 1322 $map->load_header
1323 or return;
1212 1324
1213 if ($map->should_reset) { 1325 if ($map->should_reset) {
1214 $map->reset; 1326 $map->reset;
1215 undef $guard; 1327 undef $guard;
1216 $map = find $path 1328 $map = find $path
1217 or return; 1329 or return;
1218 } 1330 }
1219 1331
1220 $cf::MAP{$key} = $map 1332 $cf::MAP{$path} = $map
1221 } 1333 }
1222} 1334}
1223 1335
1224sub load { 1336sub load {
1225 my ($self) = @_; 1337 my ($self) = @_;
1226 1338
1227 my $path = $self->{path}; 1339 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1340 my $guard = cf::lock_acquire "map_load:$path";
1229 1341
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1342 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1343
1232 $self->in_memory (cf::MAP_LOADING); 1344 $self->in_memory (cf::MAP_LOADING);
1233 1345
1234 $self->alloc; 1346 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 1347 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1348 or return;
1237 1349
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1351 if delete $self->{load_original};
1240 1352
1241 if (my $uniq = $path->uniq_path) { 1353 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1354 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1355 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1356 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1357 $self->_load_objects ($uniq, 0);
1246 } 1358 }
1247 } 1359 }
1248 1360
1249 Coro::cede; 1361 Coro::cede;
1250 1362
1251 # now do the right thing for maps 1363 # now do the right thing for maps
1252 $self->link_multipart_objects; 1364 $self->link_multipart_objects;
1253 1365
1254 if ($self->{path}->is_style_map) { 1366 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1367 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1368 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1369 $self->update_buttons;
1370 Coro::cede;
1261 $self->set_darkness_map; 1371 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1372 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1373 unless $self->difficulty;
1374 Coro::cede;
1264 $self->activate; 1375 $self->activate;
1265 } 1376 }
1266 1377
1267 Coro::cede;
1268
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1378 $self->in_memory (cf::MAP_IN_MEMORY);
1379}
1380
1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
1392 my ($map) = @_;
1393
1394 my @diag; # diagonal neighbours
1395
1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1270} 1412}
1271 1413
1272sub find_sync { 1414sub find_sync {
1273 my ($path, $origin) = @_; 1415 my ($path, $origin) = @_;
1274 1416
1275 cf::sync_job { 1417 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1418}
1280 1419
1281sub do_load_sync { 1420sub do_load_sync {
1282 my ($map) = @_; 1421 my ($map) = @_;
1283 1422
1284 cf::sync_job { $map->load }; 1423 cf::sync_job { $map->load };
1285} 1424}
1286 1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1431 or next;
1432 $map->load;
1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1437 }
1438};
1439
1440sub find_async {
1441 my ($path, $origin) = @_;
1442
1443 $path = normalise $path, $origin && $origin->{path};
1444
1445 if (my $map = $cf::MAP{$path}) {
1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1447 }
1448
1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
1451
1452 ()
1453}
1454
1287sub save { 1455sub save {
1288 my ($self) = @_; 1456 my ($self) = @_;
1289 1457
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1459
1292 $self->{last_save} = $cf::RUNTIME; 1460 $self->{last_save} = $cf::RUNTIME;
1293 1461
1294 return unless $self->dirty; 1462 return unless $self->dirty;
1295 1463
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1464 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1466
1299 $self->{load_path} = $save; 1467 $self->{load_path} = $save;
1300 1468
1301 return if $self->{deny_save}; 1469 return if $self->{deny_save};
1302 1470
1303 local $self->{last_access} = $self->last_access;#d# 1471 local $self->{last_access} = $self->last_access;#d#
1304 1472
1473 cf::async {
1474 $_->contr->save for $self->players;
1475 };
1476
1305 if ($uniq) { 1477 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1480 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1482 }
1311} 1483}
1312 1484
1313sub swap_out { 1485sub swap_out {
1314 my ($self) = @_; 1486 my ($self) = @_;
1328 1500
1329sub reset_at { 1501sub reset_at {
1330 my ($self) = @_; 1502 my ($self) = @_;
1331 1503
1332 # TODO: safety, remove and allow resettable per-player maps 1504 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1506 return 1e99 if $self->{deny_reset};
1335 1507
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1510
1343 my ($self) = @_; 1515 my ($self) = @_;
1344 1516
1345 $self->reset_at <= $cf::RUNTIME 1517 $self->reset_at <= $cf::RUNTIME
1346} 1518}
1347 1519
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename { 1520sub rename {
1357 my ($self, $new_path) = @_; 1521 my ($self, $new_path) = @_;
1358 1522
1523 normalise $new_path;
1524
1359 $self->unlink_save; 1525 $self->unlink_save;
1360 1526
1361 delete $cf::MAP{$self->path}; 1527 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path; 1528 $self->{path} = $new_path; $self->path ($self->{path});
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self; 1529 $cf::MAP{$self->path} = $self;
1365 1530
1366 $self->save; 1531 $self->save;
1367} 1532}
1368 1533
1369sub reset { 1534sub reset {
1370 my ($self) = @_; 1535 my ($self) = @_;
1371 1536
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1538
1374 return if $self->players; 1539 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1540 return if $self->isa ("ext::map_per_player");#d#
1376 1541
1377 warn "resetting map ", $self->path;#d# 1542 warn "resetting map ", $self->path;#d#
1378 1543
1379 delete $cf::MAP{$self->path}; 1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1380 1548
1381 $_->clear_links_to ($self) for values %cf::MAP; 1549 $_->clear_links_to ($self) for values %cf::MAP;
1382 1550
1383 $self->unlink_save; 1551 $self->unlink_save;
1384 $self->destroy; 1552 $self->destroy;
1393 $self->reset_timeout (1); 1561 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1395 $self->reset; # polite request, might not happen 1563 $self->reset; # polite request, might not happen
1396} 1564}
1397 1565
1398sub customise_for { 1566=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1567
1401 if ($map->per_player) { 1568Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1569instantiated unique items. May block.
1403 }
1404 1570
1405 $map 1571=cut
1406}
1407 1572
1408sub emergency_save { 1573sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1410 1576
1411 warn "enter emergency map save\n"; 1577 my @paths;
1412 1578
1413 cf::sync_job { 1579 for (@$files) {
1414 warn "begin emergency map save\n"; 1580 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
1416 }; 1586 }
1417 1587
1418 warn "end emergency map save\n"; 1588 \@paths
1419} 1589}
1420 1590
1421package cf; 1591package cf;
1422 1592
1423=back 1593=back
1424 1594
1595=head3 cf::object
1596
1597=cut
1598
1599package cf::object;
1600
1601=over 4
1602
1603=item $ob->inv_recursive
1604
1605Returns the inventory of the object _and_ their inventories, recursively.
1606
1607=cut
1608
1609sub inv_recursive_;
1610sub inv_recursive_ {
1611 map { $_, inv_recursive_ $_->inv } @_
1612}
1613
1614sub inv_recursive {
1615 inv_recursive_ inv $_[0]
1616}
1617
1618package cf;
1619
1620=back
1425 1621
1426=head3 cf::object::player 1622=head3 cf::object::player
1427 1623
1428=over 4 1624=over 4
1429 1625
1469 1665
1470=item $player_object->enter_link 1666=item $player_object->enter_link
1471 1667
1472Freezes the player and moves him/her to a special map (C<{link}>). 1668Freezes the player and moves him/her to a special map (C<{link}>).
1473 1669
1474The player should be reaosnably safe there for short amounts of time. You 1670The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1671I<MUST> call C<leave_link> as soon as possible, though.
1476 1672
1673Will never block.
1674
1477=item $player_object->leave_link ($map, $x, $y) 1675=item $player_object->leave_link ($map, $x, $y)
1478 1676
1479Moves the player out of the specila link map onto the given map. If the 1677Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1678map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1679to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1680fails, to the emergency map position.
1483 1681
1484Might block. 1682Might block.
1485 1683
1486=cut 1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1487 1695
1488sub cf::object::player::enter_link { 1696sub cf::object::player::enter_link {
1489 my ($self) = @_; 1697 my ($self) = @_;
1490 1698
1491 $self->deactivate_recursive; 1699 $self->deactivate_recursive;
1492 1700
1493 return if $self->map == $LINK_MAP; 1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1702
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1704 if $self->map;
1497 1705
1498 $self->enter_map ($LINK_MAP, 20, 20); 1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1499} 1707}
1500 1708
1501sub cf::object::player::leave_link { 1709sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1710 my ($self, $map, $x, $y) = @_;
1503 1711
1521 # use -1 or undef as default coordinates, not 0, 0 1729 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1731 if $x <=0 && $y <= 0;
1524 1732
1525 $map->load; 1733 $map->load;
1734 $map->load_diag;
1526 1735
1736 return unless $self->contr->active;
1527 $self->activate_recursive; 1737 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1738 $self->enter_map ($map, $x, $y);
1529} 1739}
1530 1740
1531cf::player->attach ( 1741cf::player->attach (
1543 my ($pl) = @_; 1753 my ($pl) = @_;
1544 1754
1545 # try to abort aborted map switching on player login :) 1755 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1756 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1757 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1758 $pl->ob->enter_link;
1550 (Coro::async_pool { 1759 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1760 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1766 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1767 $pl->ob->leave_link;
1555 })->prio (2); 1768 })->prio (2);
1556 } 1769 }
1557 }, 1770 },
1564sub cf::object::player::goto { 1777sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1778 my ($self, $path, $x, $y) = @_;
1566 1779
1567 $self->enter_link; 1780 $self->enter_link;
1568 1781
1569 (Coro::async_pool { 1782 (async {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string; 1783 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1784 $map = $map->customise_for ($self) if $map;
1574 1785
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1786# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map; 1787# if $map;
1577 1788
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1790
1580 $self->leave_link ($map, $x, $y); 1791 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1792 })->prio (1);
1582} 1793}
1583 1794
1636 1847
1637 return unless $self->type == cf::PLAYER; 1848 return unless $self->type == cf::PLAYER;
1638 1849
1639 $self->enter_link; 1850 $self->enter_link;
1640 1851
1641 (Coro::async_pool { 1852 (async {
1642 $self->deactivate_recursive; # just to be sure 1853 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1854 unless (eval {
1644 prepare_random_map $exit 1855 prepare_random_map $exit
1645 if $exit->slaying eq "/!"; 1856 if $exit->slaying eq "/!";
1646 1857
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1860
1650 1; 1861 1;
1651 }) { 1862 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1863 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1864 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1865 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1866 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1867
1657 warn "ERROR in enter_exit: $@"; 1868 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1869 $self->leave_link;
1659 } 1870 }
1727 } 1938 }
1728 } 1939 }
1729 }, 1940 },
1730); 1941);
1731 1942
1732=item $client->coro (\&cb) 1943=item $client->async (\&cb)
1733 1944
1734Create a new coroutine, running the specified callback. The coroutine will 1945Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 1947or loss of connection).
1737 1948
1738=cut 1949=cut
1739 1950
1740sub cf::client::coro { 1951sub cf::client::async {
1741 my ($self, $cb) = @_; 1952 my ($self, $cb) = @_;
1742 1953
1743 my $coro = &Coro::async_pool ($cb); 1954 my $coro = &Coro::async ($cb);
1744 1955
1745 $coro->on_destroy (sub { 1956 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 1957 delete $self->{_coro}{$coro+0};
1747 }); 1958 });
1748 1959
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2204
1994 if (exists $CFG{mlockall}) { 2205 if (exists $CFG{mlockall}) {
1995 eval { 2206 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2208 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2209 };
1999 warn $@ if $@; 2210 warn $@ if $@;
2000 } 2211 }
2001} 2212}
2002 2213
2003sub main { 2214sub main {
2004 # we must not ever block the main coroutine 2215 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2216 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2218 async { Event::one_event };
2008 }; 2219 };
2009 2220
2010 cfg_load; 2221 cfg_load;
2011 db_load; 2222 db_load;
2012 load_extensions; 2223 load_extensions;
2013 Event::loop; 2224 Event::loop;
2014} 2225}
2015 2226
2016############################################################################# 2227#############################################################################
2017# initialisation 2228# initialisation and cleanup
2229
2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
2018 2271
2019sub reload() { 2272sub reload() {
2020 # can/must only be called in main 2273 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2274 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2275 warn "can only reload from main coroutine\n";
2023 return; 2276 return;
2024 } 2277 }
2025 2278
2026 warn "reloading..."; 2279 warn "reloading...";
2027 2280
2281 warn "freezing server";
2028 my $guard = freeze_mainloop; 2282 my $guard = freeze_mainloop;
2029 cf::emergency_save; 2283 cf::emergency_save;
2030 2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
2288
2031 eval { 2289 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2290 # if anything goes wrong in here, we should simply crash as we already saved
2033 2291
2034 # cancel all watchers 2292 warn "cancel all watchers";
2035 for (Event::all_watchers) { 2293 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2294 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2295 }
2038 2296
2039 # cancel all extension coros 2297 warn "cancel all extension coros";
2040 $_->cancel for values %EXT_CORO; 2298 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2299 %EXT_CORO = ();
2042 2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
2043 # unload all extensions 2307 warn "unload/nuke all extensions";
2044 for (@exts) { 2308 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2309 warn "... unloading $pkg";
2046 unload_extension $_; 2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2316 }
2048 2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
2049 # unload all modules loaded from $LIBDIR 2322 warn "unload all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2323 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2325
2053 warn "removing <$k>"; 2326 warn "removing <$k>";
2054 delete $INC{$k}; 2327 delete $INC{$k};
2061 } 2334 }
2062 2335
2063 Symbol::delete_package $k; 2336 Symbol::delete_package $k;
2064 } 2337 }
2065 2338
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2339 warn "get rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2340 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2342
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2343 warn "unload cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2344 delete $INC{"cf.pm"};
2079 2345
2080 # don't, removes xs symbols, too, 2346 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2347 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2348 #Symbol::delete_package __PACKAGE__;
2083 2349
2084 # reload cf.pm
2085 warn "reloading cf.pm"; 2350 warn "reloading cf.pm";
2086 require cf; 2351 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2353
2089 # load config and database again 2354 warn "load config and database again";
2090 cf::cfg_load; 2355 cf::cfg_load;
2091 cf::db_load; 2356 cf::db_load;
2092 2357
2093 # load extensions
2094 warn "load extensions"; 2358 warn "load extensions";
2095 cf::load_extensions; 2359 cf::load_extensions;
2096 2360
2097 # reattach attachments to objects 2361 warn "reattach attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
2100 }; 2365 };
2101 2366
2102 if ($@) { 2367 if ($@) {
2103 warn $@; 2368 warn $@;
2104 warn "error while reloading, exiting."; 2369 warn "error while reloading, exiting.";
2105 exit 1; 2370 exit 1;
2106 } 2371 }
2107 2372
2108 warn "reloaded successfully"; 2373 warn "reloaded";
2109}; 2374};
2110
2111#############################################################################
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2375
2156register_command "reload" => sub { 2376register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2377 my ($who, $arg) = @_;
2158 2378
2159 if ($who->flag (FLAG_WIZ)) { 2379 if ($who->flag (FLAG_WIZ)) {
2169 reentrant => 0, 2389 reentrant => 0,
2170 prio => 0, 2390 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2391 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2392 data => WF_AUTOCANCEL,
2173 cb => sub { 2393 cb => sub {
2394 $NOW = Event::time;
2395
2174 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2397 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2177 2402
2178 # if we are delayed by four ticks or more, skip them all 2403 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2405
2181 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
2183 }, 2408 },
2184); 2409);
2185 2410
2186IO::AIO::max_poll_time $TICK * 0.2; 2411IO::AIO::max_poll_time $TICK * 0.2;
2187 2412
2188Event->io ( 2413$AIO_POLL_WATCHER = Event->io (
2189 fd => IO::AIO::poll_fileno, 2414 fd => IO::AIO::poll_fileno,
2190 poll => 'r', 2415 poll => 'r',
2191 prio => 5, 2416 prio => 5,
2192 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb, 2418 cb => \&IO::AIO::poll_cb,
2194); 2419);
2195 2420
2196Event->timer ( 2421$WRITE_RUNTIME_WATCHER = Event->timer (
2197 data => WF_AUTOCANCEL, 2422 data => WF_AUTOCANCEL,
2198 after => 0, 2423 after => 0,
2199 interval => 10, 2424 interval => 10,
2200 cb => sub { 2425 cb => sub {
2201 (Coro::unblock_sub { 2426 (Coro::unblock_sub {

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