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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 84
57binmode STDOUT; 85binmode STDOUT;
58binmode STDERR; 86binmode STDERR;
59 87
60# read virtual server time, if available 88# read virtual server time, if available
67mkdir cf::localdir; 95mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
72 101
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
76 105
77############################################################################# 106#############################################################################
78 107
79=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
80 109
104 133
105=item %cf::CFG 134=item %cf::CFG
106 135
107Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
109 145
110=back 146=back
111 147
112=cut 148=cut
113 149
117 utf8::encode $msg; 153 utf8::encode $msg;
118 154
119 $msg .= "\n" 155 $msg .= "\n"
120 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
121 157
122 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
123 }; 159 };
124} 160}
125 161
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 181
146$Event::DIED = sub { 182$Event::DIED = sub {
147 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
148}; 184};
149 185
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
155 187
156=over 4 188=over 4
157 189
158=cut 190=item dumpval $ref
159 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
160use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 214
162=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
163 216
164Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
165 218
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
174 220
175Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 222
184=item cf::lock_wait $string 223=item cf::lock_wait $string
185 224
186Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
187 226
224} 263}
225 264
226sub freeze_mainloop { 265sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
228 267
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
233 284
234=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
235 286
236The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
257 308
258 my $busy = 1; 309 my $busy = 1;
259 my @res; 310 my @res;
260 311
261 (Coro::async_pool { 312 (async {
262 @res = eval { $job->() }; 313 @res = eval { $job->() };
263 warn $@ if $@; 314 warn $@ if $@;
264 undef $busy; 315 undef $busy;
265 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
266 317
267 while ($busy) { 318 while ($busy) {
268 unless (Coro::cede) { 319 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 320 }
273 321
274 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
275 } else { 323 } else {
276 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
277 325
278 $job->() 326 $job->()
279 } 327 }
280} 328}
281 329
282=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
283 331
284Creates (and readies) and returns a new coro. This coro is automcatially 332Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 333extension calling this is being unloaded.
286 334
287=cut 335=cut
288 336
289sub coro(&) { 337sub async_ext(&) {
290 my $cb = shift; 338 my $cb = shift;
291 339
292 my $coro = &Coro::async_pool ($cb); 340 my $coro = &Coro::async ($cb);
293 341
294 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
296 }); 344 });
297 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
298 346
299 $coro 347 $coro
300} 348}
301 349
302sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
303 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
304 354
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 356 or return;
307 357
358 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 363 and return;
311 364
365 # always fsync - this file is important
312 aio_fsync $fh 366 aio_fsync $fh
313 and return; 367 and return;
314 368
315 close $fh 369 close $fh
316 or return; 370 or return;
319 and return; 373 and return;
320 374
321 1 375 1
322} 376}
323 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
324=back 389=back
325 390
326=cut 391=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 392
448############################################################################# 393#############################################################################
449 394
450=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
451 396
577our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 523our @CB_MAP = ();
579 524
580my %attachment; 525my %attachment;
581 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
582sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
584 535
585 use sort 'stable'; 536 use sort 'stable';
586 537
757# object support 708# object support
758 709
759sub reattach { 710sub reattach {
760 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 715
763 my $registry = $obj->registry; 716 my $registry = $obj->registry;
764 717
765 @$registry = (); 718 @$registry = ();
766 719
813 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
814 767
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 772 close $fh;
820 773
821 if (@$objs) { 774 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 780 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
829 } 782 }
830 } else { 783 } else {
831 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
898=cut 851=cut
899 852
900sub register_extcmd { 853sub register_extcmd {
901 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
902 855
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
907} 857}
908 858
909cf::player->attach ( 859cf::player->attach (
910 on_command => sub { 860 on_command => sub {
911 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
924 874
925 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
926 876
927 if (ref $msg) { 877 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 881 }
932 } 882 }
933 } else { 883 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 886
937 cf::override; 887 cf::override;
938 }, 888 },
939); 889);
940 890
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 891sub load_extension {
948 my ($path) = @_; 892 my ($path) = @_;
949 893
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 895 my $base = $1;
952 my $pkg = $1; 896 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
955 899
956 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
957 901
958 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 903 or die "$path: $!";
960 904
961 my $source = 905 my $source =
962 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
965 . "\n};\n1"; 909 . "\n};\n1";
966 910
967 eval $source 911 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 913 : "extension disabled.\n";
970 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 915 warn $@;
972 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
973 917 exit 1;
974# no strict 'refs'; 918 }
975# @{"$pkg\::ISA"} = ext::; 919 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 920 }
990 921
991 # remove commands 922 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 923}
1016 924
1017sub load_extensions { 925sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 927 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1024 } 932 }
1025} 933}
1026 934
1027############################################################################# 935#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 936
1065=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1066 938
1067Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1068 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1069=head3 cf::player 947=head3 cf::player
1070 948
1071=over 4 949=over 4
1072 950
1073=item cf::player::exists $login 951=item cf::player::find $login
1074 952
1075Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1076 954
1077=cut 955=cut
1078 956
1079sub cf::player::exists($) { 957sub playerdir($) {
1080 cf::player::find $_[0] 958 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1082} 963}
1083 964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1085 1130
1086Sends an ext reply to the player. 1131Sends an ext reply to the player.
1087 1132
1088=cut 1133=cut
1089 1134
1090sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$%) {
1091 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1092 1137
1093 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1094 1139
1095 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1096} 1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 delete $msg{msgid};
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1155
1156 $self->send ("ext " . cf::to_json \%msg);
1157}
1158
1159package cf;
1097 1160
1098=back 1161=back
1099 1162
1100 1163
1101=head3 cf::map 1164=head3 cf::map
1107package cf::map; 1170package cf::map;
1108 1171
1109use Fcntl; 1172use Fcntl;
1110use Coro::AIO; 1173use Coro::AIO;
1111 1174
1175use overload
1176 '""' => \&as_string,
1177 fallback => 1;
1178
1112our $MAX_RESET = 3600; 1179our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1180our $DEFAULT_RESET = 3000;
1114 1181
1115sub generate_random_map { 1182sub generate_random_map {
1116 my ($path, $rmp) = @_; 1183 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1184 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1185 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1189 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1190 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1191 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1192 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1193 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1194 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1195 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1196 (cf::region::find $rmp->{region}), $rmp->{custom}
1197 )
1198}
1199
1200=item cf::map->register ($regex, $prio)
1201
1202Register a handler for the map path matching the given regex at the
1203givne priority (higher is better, built-in handlers have priority 0, the
1204default).
1205
1206=cut
1207
1208sub register {
1209 my (undef, $regex, $prio) = @_;
1210 my $pkg = caller;
1211
1212 no strict;
1213 push @{"$pkg\::ISA"}, __PACKAGE__;
1214
1215 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216}
1217
1218# also paths starting with '/'
1219$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220
1221sub thawer_merge {
1222 my ($self, $merge) = @_;
1223
1224 # we have to keep some variables in memory intact
1225 local $self->{path};
1226 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229
1230 $self->SUPER::thawer_merge ($merge);
1231}
1232
1233sub normalise {
1234 my ($path, $base) = @_;
1235
1236 $path = "$path"; # make sure its a string
1237
1238 $path =~ s/\.map$//;
1239
1240 # map plan:
1241 #
1242 # /! non-realised random map exit (special hack!)
1243 # {... are special paths that are not being touched
1244 # ?xxx/... are special absolute paths
1245 # ?random/... random maps
1246 # /... normal maps
1247 # ~user/... per-player map of a specific user
1248
1249 $path =~ s/$PATH_SEP/\//go;
1250
1251 # treat it as relative path if it starts with
1252 # something that looks reasonable
1253 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255
1256 $base =~ s{[^/]+/?$}{};
1257 $path = "$base/$path";
1258 }
1259
1260 for ($path) {
1261 redo if s{//}{/};
1262 redo if s{/\.?/}{/};
1263 redo if s{/[^/]+/\.\./}{/};
1264 }
1265
1266 $path
1267}
1268
1269sub new_from_path {
1270 my (undef, $path, $base) = @_;
1271
1272 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273
1274 $path = normalise $path, $base;
1275
1276 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277 if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 my $self = bless cf::map::new, $pkg;
1279 $self->{path} = $path; $self->path ($path);
1280 $self->init; # pass $1 etc.
1281 return $self;
1282 }
1283 }
1284
1285 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 ()
1287}
1288
1289sub init {
1290 my ($self) = @_;
1291
1292 $self
1293}
1294
1295sub as_string {
1296 my ($self) = @_;
1297
1298 "$self->{path}"
1299}
1300
1301# the displayed name, this is a one way mapping
1302sub visible_name {
1303 &as_string
1304}
1305
1306# the original (read-only) location
1307sub load_path {
1308 my ($self) = @_;
1309
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311}
1312
1313# the temporary/swap location
1314sub save_path {
1315 my ($self) = @_;
1316
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319}
1320
1321# the unique path, undef == no special unique path
1322sub uniq_path {
1323 my ($self) = @_;
1324
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1327}
1133 1328
1134# and all this just because we cannot iterate over 1329# and all this just because we cannot iterate over
1135# all maps in C++... 1330# all maps in C++...
1136sub change_all_map_light { 1331sub change_all_map_light {
1138 1333
1139 $_->change_map_light ($change) 1334 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1335 for grep $_->outdoor, values %cf::MAP;
1141} 1336}
1142 1337
1338sub unlink_save {
1339 my ($self) = @_;
1340
1341 utf8::encode (my $save = $self->save_path);
1342 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344}
1345
1143sub try_load_header($) { 1346sub load_header_from($) {
1144 my ($path) = @_; 1347 my ($self, $path) = @_;
1145 1348
1146 utf8::encode $path; 1349 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1350 #aio_open $path, O_RDONLY, 0
1351 # or return;
1352
1353 $self->_load_header ($path)
1148 or return; 1354 or return;
1149 1355
1150 my $map = cf::map::new 1356 $self->{load_path} = $path;
1357
1358 1
1359}
1360
1361sub load_header_orig {
1362 my ($self) = @_;
1363
1364 $self->load_header_from ($self->load_path)
1365}
1366
1367sub load_header_temp {
1368 my ($self) = @_;
1369
1370 $self->load_header_from ($self->save_path)
1371}
1372
1373sub prepare_temp {
1374 my ($self) = @_;
1375
1376 $self->last_access ((delete $self->{last_access})
1377 || $cf::RUNTIME); #d#
1378 # safety
1379 $self->{instantiate_time} = $cf::RUNTIME
1380 if $self->{instantiate_time} > $cf::RUNTIME;
1381}
1382
1383sub prepare_orig {
1384 my ($self) = @_;
1385
1386 $self->{load_original} = 1;
1387 $self->{instantiate_time} = $cf::RUNTIME;
1388 $self->last_access ($cf::RUNTIME);
1389 $self->instantiate;
1390}
1391
1392sub load_header {
1393 my ($self) = @_;
1394
1395 if ($self->load_header_temp) {
1396 $self->prepare_temp;
1397 } else {
1398 $self->load_header_orig
1151 or return; 1399 or return;
1400 $self->prepare_orig;
1401 }
1152 1402
1153 # for better error messages only, will be overwritten 1403 1
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162} 1404}
1163 1405
1164sub find; 1406sub find;
1165sub find { 1407sub find {
1166 my ($path, $origin) = @_; 1408 my ($path, $origin) = @_;
1167 1409
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1410 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1411
1173 cf::lock_wait "map_find:$key"; 1412 cf::lock_wait "map_find:$path";
1174 1413
1175 $cf::MAP{$key} || do { 1414 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1415 my $guard = cf::lock_acquire "map_find:$path";
1177 1416 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1417 or return;
1197 1418
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1419 $map->{last_save} = $cf::RUNTIME;
1210 1420
1211 Coro::cede; 1421 $map->load_header
1422 or return;
1212 1423
1213 if ($map->should_reset) { 1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1427 $map->reset;
1215 undef $guard; 1428 undef $guard;
1216 $map = find $path 1429 return find $path;
1217 or return;
1218 } 1430 }
1219 1431
1220 $cf::MAP{$key} = $map 1432 $cf::MAP{$path} = $map
1221 } 1433 }
1222} 1434}
1435
1436sub pre_load { }
1437sub post_load { }
1223 1438
1224sub load { 1439sub load {
1225 my ($self) = @_; 1440 my ($self) = @_;
1226 1441
1442 local $self->{deny_reset} = 1; # loading can take a long time
1443
1227 my $path = $self->{path}; 1444 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1445 my $guard = cf::lock_acquire "map_load:$path";
1229 1446
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1447 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1448
1232 $self->in_memory (cf::MAP_LOADING); 1449 $self->in_memory (cf::MAP_LOADING);
1233 1450
1234 $self->alloc; 1451 $self->alloc;
1452
1453 $self->pre_load;
1454
1235 $self->load_objects ($self->{load_path}, 1) 1455 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1456 or return;
1237 1457
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1459 if delete $self->{load_original};
1240 1460
1241 if (my $uniq = $path->uniq_path) { 1461 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1462 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1463 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1464 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1465 $self->_load_objects ($uniq, 0);
1246 } 1466 }
1247 } 1467 }
1248 1468
1249 Coro::cede; 1469 Coro::cede;
1250 1470
1251 # now do the right thing for maps 1471 # now do the right thing for maps
1252 $self->link_multipart_objects; 1472 $self->link_multipart_objects;
1253 1473
1254 if ($self->{path}->is_style_map) { 1474 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1475 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1476 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1477 $self->update_buttons;
1478 Coro::cede;
1261 $self->set_darkness_map; 1479 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1480 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1481 unless $self->difficulty;
1482 Coro::cede;
1264 $self->activate; 1483 $self->activate;
1265 } 1484 }
1266 1485
1267 Coro::cede; 1486 $self->post_load;
1268 1487
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1488 $self->in_memory (cf::MAP_IN_MEMORY);
1489}
1490
1491sub customise_for {
1492 my ($self, $ob) = @_;
1493
1494 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player;
1496
1497 $self
1498}
1499
1500# find and load all maps in the 3x3 area around a map
1501sub load_diag {
1502 my ($map) = @_;
1503
1504 my @diag; # diagonal neighbours
1505
1506 for (0 .. 3) {
1507 my $neigh = $map->tile_path ($_)
1508 or next;
1509 $neigh = find $neigh, $map
1510 or next;
1511 $neigh->load;
1512
1513 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1514 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1515 }
1516
1517 for (@diag) {
1518 my $neigh = find @$_
1519 or next;
1520 $neigh->load;
1521 }
1270} 1522}
1271 1523
1272sub find_sync { 1524sub find_sync {
1273 my ($path, $origin) = @_; 1525 my ($path, $origin) = @_;
1274 1526
1275 cf::sync_job { 1527 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1528}
1280 1529
1281sub do_load_sync { 1530sub do_load_sync {
1282 my ($map) = @_; 1531 my ($map) = @_;
1283 1532
1284 cf::sync_job { $map->load }; 1533 cf::sync_job { $map->load };
1285} 1534}
1286 1535
1536our %MAP_PREFETCH;
1537our $MAP_PREFETCHER = undef;
1538
1539sub find_async {
1540 my ($path, $origin) = @_;
1541
1542 $path = normalise $path, $origin && $origin->{path};
1543
1544 if (my $map = $cf::MAP{$path}) {
1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1546 }
1547
1548 undef $MAP_PREFETCH{$path};
1549 $MAP_PREFETCHER ||= cf::async {
1550 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) {
1552 my $map = find $path
1553 or next;
1554 $map->load;
1555
1556 delete $MAP_PREFETCH{$path};
1557 }
1558 }
1559 undef $MAP_PREFETCHER;
1560 };
1561 $MAP_PREFETCHER->prio (6);
1562
1563 ()
1564}
1565
1287sub save { 1566sub save {
1288 my ($self) = @_; 1567 my ($self) = @_;
1289 1568
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1570
1292 $self->{last_save} = $cf::RUNTIME; 1571 $self->{last_save} = $cf::RUNTIME;
1293 1572
1294 return unless $self->dirty; 1573 return unless $self->dirty;
1295 1574
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1575 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1576 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1577
1299 $self->{load_path} = $save; 1578 $self->{load_path} = $save;
1300 1579
1301 return if $self->{deny_save}; 1580 return if $self->{deny_save};
1302 1581
1303 local $self->{last_access} = $self->last_access;#d# 1582 local $self->{last_access} = $self->last_access;#d#
1304 1583
1584 cf::async {
1585 $_->contr->save for $self->players;
1586 };
1587
1305 if ($uniq) { 1588 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1590 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1591 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1593 }
1311} 1594}
1312 1595
1313sub swap_out { 1596sub swap_out {
1314 my ($self) = @_; 1597 my ($self) = @_;
1328 1611
1329sub reset_at { 1612sub reset_at {
1330 my ($self) = @_; 1613 my ($self) = @_;
1331 1614
1332 # TODO: safety, remove and allow resettable per-player maps 1615 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1617 return 1e99 if $self->{deny_reset};
1335 1618
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1621
1343 my ($self) = @_; 1626 my ($self) = @_;
1344 1627
1345 $self->reset_at <= $cf::RUNTIME 1628 $self->reset_at <= $cf::RUNTIME
1346} 1629}
1347 1630
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1631sub reset {
1370 my ($self) = @_; 1632 my ($self) = @_;
1371 1633
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1634 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1635
1374 return if $self->players; 1636 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1637 return if $self->isa ("ext::map_per_player");#d#
1376 1638
1377 warn "resetting map ", $self->path;#d# 1639 warn "resetting map ", $self->path;#d#
1378 1640
1641 $self->in_memory (cf::MAP_SWAPPED);
1642
1643 # need to save uniques path
1644 unless ($self->{deny_save}) {
1645 my $uniq = $self->uniq_path; utf8::encode $uniq;
1646
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648 if $uniq;
1649 }
1650
1379 delete $cf::MAP{$self->path}; 1651 delete $cf::MAP{$self->path};
1652
1653 $self->clear;
1380 1654
1381 $_->clear_links_to ($self) for values %cf::MAP; 1655 $_->clear_links_to ($self) for values %cf::MAP;
1382 1656
1383 $self->unlink_save; 1657 $self->unlink_save;
1384 $self->destroy; 1658 $self->destroy;
1387my $nuke_counter = "aaaa"; 1661my $nuke_counter = "aaaa";
1388 1662
1389sub nuke { 1663sub nuke {
1390 my ($self) = @_; 1664 my ($self) = @_;
1391 1665
1666 delete $cf::MAP{$self->path};
1667
1668 $self->unlink_save;
1669
1670 bless $self, "cf::map";
1671 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1672 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1673 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675
1676 $cf::MAP{$self->path} = $self;
1677
1395 $self->reset; # polite request, might not happen 1678 $self->reset; # polite request, might not happen
1396} 1679}
1397 1680
1398sub customise_for { 1681=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1682
1401 if ($map->per_player) { 1683Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1684instantiated unique items. May block.
1403 }
1404 1685
1405 $map 1686=cut
1406}
1407 1687
1408sub emergency_save { 1688sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1689 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1690 or return;
1410 1691
1411 warn "enter emergency map save\n"; 1692 my @paths;
1412 1693
1413 cf::sync_job { 1694 for (@$files) {
1414 warn "begin emergency map save\n"; 1695 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1696 next if /\.pst$/;
1697 next unless /^$PATH_SEP/o;
1698
1699 push @paths, cf::map::normalise $_;
1416 }; 1700 }
1417 1701
1418 warn "end emergency map save\n"; 1702 \@paths
1419} 1703}
1420 1704
1421package cf; 1705package cf;
1422 1706
1423=back 1707=back
1424 1708
1709=head3 cf::object
1710
1711=cut
1712
1713package cf::object;
1714
1715=over 4
1716
1717=item $ob->inv_recursive
1718
1719Returns the inventory of the object _and_ their inventories, recursively.
1720
1721=cut
1722
1723sub inv_recursive_;
1724sub inv_recursive_ {
1725 map { $_, inv_recursive_ $_->inv } @_
1726}
1727
1728sub inv_recursive {
1729 inv_recursive_ inv $_[0]
1730}
1731
1732package cf;
1733
1734=back
1425 1735
1426=head3 cf::object::player 1736=head3 cf::object::player
1427 1737
1428=over 4 1738=over 4
1429 1739
1469 1779
1470=item $player_object->enter_link 1780=item $player_object->enter_link
1471 1781
1472Freezes the player and moves him/her to a special map (C<{link}>). 1782Freezes the player and moves him/her to a special map (C<{link}>).
1473 1783
1474The player should be reaosnably safe there for short amounts of time. You 1784The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1785I<MUST> call C<leave_link> as soon as possible, though.
1476 1786
1787Will never block.
1788
1477=item $player_object->leave_link ($map, $x, $y) 1789=item $player_object->leave_link ($map, $x, $y)
1478 1790
1479Moves the player out of the specila link map onto the given map. If the 1791Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1792map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1793to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1794fails, to the emergency map position.
1483 1795
1484Might block. 1796Might block.
1485 1797
1486=cut 1798=cut
1799
1800sub link_map {
1801 unless ($LINK_MAP) {
1802 $LINK_MAP = cf::map::find "{link}"
1803 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 $LINK_MAP->load;
1805 }
1806
1807 $LINK_MAP
1808}
1487 1809
1488sub cf::object::player::enter_link { 1810sub cf::object::player::enter_link {
1489 my ($self) = @_; 1811 my ($self) = @_;
1490 1812
1491 $self->deactivate_recursive; 1813 $self->deactivate_recursive;
1492 1814
1493 return if $self->map == $LINK_MAP; 1815 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1816
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1818 if $self->map;
1497 1819
1498 $self->enter_map ($LINK_MAP, 20, 20); 1820 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1821}
1500 1822
1501sub cf::object::player::leave_link { 1823sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1824 my ($self, $map, $x, $y) = @_;
1503 1825
1521 # use -1 or undef as default coordinates, not 0, 0 1843 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1844 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1845 if $x <=0 && $y <= 0;
1524 1846
1525 $map->load; 1847 $map->load;
1848 $map->load_diag;
1526 1849
1850 return unless $self->contr->active;
1527 $self->activate_recursive; 1851 $self->activate_recursive;
1852
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1528 $self->enter_map ($map, $x, $y); 1854 $self->enter_map ($map, $x, $y);
1529} 1855}
1530 1856
1531cf::player->attach ( 1857cf::player->attach (
1532 on_logout => sub { 1858 on_logout => sub {
1543 my ($pl) = @_; 1869 my ($pl) = @_;
1544 1870
1545 # try to abort aborted map switching on player login :) 1871 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1872 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1873 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1874 $pl->ob->enter_link;
1550 (Coro::async_pool { 1875 (async {
1876 $pl->ob->reply (undef,
1877 "There was an internal problem at your last logout, "
1878 . "the server will try to bring you to your intended destination in a second.",
1879 cf::NDI_RED);
1551 # we need this sleep as the login has a concurrent enter_exit running 1880 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1881 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1; 1882 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1883 $pl->ob->leave_link;
1555 })->prio (2); 1884 })->prio (2);
1564sub cf::object::player::goto { 1893sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1894 my ($self, $path, $x, $y) = @_;
1566 1895
1567 $self->enter_link; 1896 $self->enter_link;
1568 1897
1569 (Coro::async_pool { 1898 (async {
1570 $path = new cf::path $path; 1899 my $map = eval {
1571
1572 my $map = cf::map::find $path->as_string; 1900 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1901 $map = $map->customise_for ($self) if $map;
1574 1902 $map
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1903 } or
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1905
1580 $self->leave_link ($map, $x, $y); 1906 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1907 })->prio (1);
1582} 1908}
1583 1909
1587 1913
1588sub parse_random_map_params { 1914sub parse_random_map_params {
1589 my ($spec) = @_; 1915 my ($spec) = @_;
1590 1916
1591 my $rmp = { # defaults 1917 my $rmp = { # defaults
1592 xsize => 10, 1918 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1919 ysize => (cf::rndm 15, 40),
1920 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 #layout => string,
1594 }; 1922 };
1595 1923
1596 for (split /\n/, $spec) { 1924 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1925 my ($k, $v) = split /\s+/, $_, 2;
1598 1926
1602 $rmp 1930 $rmp
1603} 1931}
1604 1932
1605sub prepare_random_map { 1933sub prepare_random_map {
1606 my ($exit) = @_; 1934 my ($exit) = @_;
1935
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1937
1608 # all this does is basically replace the /! path by 1938 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1939 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1940 # that depends on the exit object
1611 1941
1612 my $rmp = parse_random_map_params $exit->msg; 1942 my $rmp = parse_random_map_params $exit->msg;
1613 1943
1614 if ($exit->map) { 1944 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 1945 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 1946 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 1947 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 1948 $rmp->{origin_y} = $exit->y;
1619 } 1949 }
1620 1950
1621 $rmp->{random_seed} ||= $exit->random_seed; 1951 $rmp->{random_seed} ||= $exit->random_seed;
1622 1952
1623 my $data = cf::to_json $rmp; 1953 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1954 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1956
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1958 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh;
1960 aio_rename "$meta~", $meta;
1628 1961
1629 $exit->slaying ("?random/$md5"); 1962 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1963 $exit->msg (undef);
1631 } 1964 }
1632} 1965}
1634sub cf::object::player::enter_exit { 1967sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 1968 my ($self, $exit) = @_;
1636 1969
1637 return unless $self->type == cf::PLAYER; 1970 return unless $self->type == cf::PLAYER;
1638 1971
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1980
1639 $self->enter_link; 1981 $self->enter_link;
1640 1982
1641 (Coro::async_pool { 1983 (async {
1642 $self->deactivate_recursive; # just to be sure 1984 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1985 unless (eval {
1644 prepare_random_map $exit 1986 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1987
1650 1; 1988 1;
1651 }) { 1989 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1990 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1991 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1992 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1993 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1994
1657 warn "ERROR in enter_exit: $@"; 1995 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1996 $self->leave_link;
1659 } 1997 }
1673 2011
1674sub cf::client::send_drawinfo { 2012sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_; 2013 my ($self, $text, $flags) = @_;
1676 2014
1677 utf8::encode $text; 2015 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1679} 2017}
1680 2018
1681 2019
1682=item $success = $client->query ($flags, "text", \&cb) 2020=item $success = $client->query ($flags, "text", \&cb)
1683 2021
1714 # get handled first 2052 # get handled first
1715 my $queue = delete $ns->{query_queue} 2053 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2055
1718 (shift @$queue)->[1]->($msg); 2056 (shift @$queue)->[1]->($msg);
2057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2058
1720 push @{ $ns->{query_queue} }, @$queue; 2059 push @{ $ns->{query_queue} }, @$queue;
1721 2060
1722 if (@{ $ns->{query_queue} } == @$queue) { 2061 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2062 if (@$queue) {
1727 } 2066 }
1728 } 2067 }
1729 }, 2068 },
1730); 2069);
1731 2070
1732=item $client->coro (\&cb) 2071=item $client->async (\&cb)
1733 2072
1734Create a new coroutine, running the specified callback. The coroutine will 2073Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2074be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2075or loss of connection).
1737 2076
1738=cut 2077=cut
1739 2078
1740sub cf::client::coro { 2079sub cf::client::async {
1741 my ($self, $cb) = @_; 2080 my ($self, $cb) = @_;
1742 2081
1743 my $coro = &Coro::async_pool ($cb); 2082 my $coro = &Coro::async ($cb);
1744 2083
1745 $coro->on_destroy (sub { 2084 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2085 delete $self->{_coro}{$coro+0};
1747 }); 2086 });
1748 2087
1781 2120
1782# here we export the classes and methods available to script code 2121# here we export the classes and methods available to script code
1783 2122
1784=pod 2123=pod
1785 2124
1786The following fucntions and emthods are available within a safe environment: 2125The following functions and methods are available within a safe environment:
1787 2126
1788 cf::object contr pay_amount pay_player map 2127 cf::object contr pay_amount pay_player map
1789 cf::object::player player 2128 cf::object::player player
1790 cf::player peaceful 2129 cf::player peaceful
1791 cf::map trigger 2130 cf::map trigger
1884The parameter C<$family> should best start with the name of the extension 2223The parameter C<$family> should best start with the name of the extension
1885using it, it should be unique. 2224using it, it should be unique.
1886 2225
1887=over 4 2226=over 4
1888 2227
1889=item $hashref = cf::db_get $family
1890
1891Return a hashref for use by the extension C<$family>, which can be
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894
1895=item $value = cf::db_get $family => $key 2228=item $value = cf::db_get $family => $key
1896 2229
1897Returns a single value from the database 2230Returns a single value from the database.
1898
1899=item cf::db_put $family => $hashref
1900
1901Stores the given family hashref into the database. Updates are delayed, if
1902you want the data to be synced to disk immediately, use C<cf::db_sync>.
1903 2231
1904=item cf::db_put $family => $key => $value 2232=item cf::db_put $family => $key => $value
1905 2233
1906Stores the given C<$value> in the family hash. Updates are delayed, if you 2234Stores the given C<$value> in the family.
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916 2235
1917=cut 2236=cut
1918 2237
1919our $DB; 2238our $DB;
1920 2239
1921{ 2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
1922 my $path = cf::localdir . "/database.pst"; 2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
1923 2259
1924 sub db_load() { 2260 cf::db_put (board => data => $pst->{board});
1925 $DB = stat $path ? Storable::retrieve $path : { }; 2261 cf::db_put (guildrules => data => $pst->{guildrules});
1926 } 2262 cf::db_put (rent => balance => $pst->{rent}{balance});
2263 BDB::db_env_txn_checkpoint $DB_ENV;
1927 2264
1928 my $pid; 2265 unlink $path;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 } 2266 };
1938 } 2267 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 }); 2268 }
2269}
1950 2270
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 }
1955
1956 sub db_get($;$) { 2271sub db_get($$) {
1957 @_ >= 2 2272 my $key = "$_[0]/$_[1]";
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961 2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
1962 sub db_put($$;$) { 2282sub db_put($$$) {
1963 if (@_ >= 3) { 2283 BDB::dbreq_pri 4;
1964 $DB->{$_[0]}{$_[1]} = $_[2]; 2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286
2287#############################################################################
2288# the server's init and main functions
2289
2290sub load_facedata {
2291 my $path = sprintf "%s/facedata", cf::datadir;
2292
2293 warn "loading facedata from $path\n";
2294
2295 my $faces;
2296 0 < aio_load $path, $faces
2297 or die "$path: $!";
2298
2299 Coro::cede;
2300 $faces = Storable::thaw $faces;
2301 Coro::cede;
2302
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1
2305 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306
2307 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede;
2313 }
2314
2315 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth};
2317 my $idx = cf::face::find $face
2318 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth;
1965 } else { 2321 } else {
1966 $DB->{$_[0]} = $_[1]; 2322 warn "smooth face '$info->{smooth}' not found for face '$face'";
1967 }
1968 db_dirty;
1969 }
1970
1971 cf::global->attach (
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 2323 }
1976 ); 2324 Coro::cede;
1977} 2325 }
1978 2326
1979############################################################################# 2327 1
1980# the server's main() 2328}
2329
2330sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 or die "unable to load regions file\n";#d#
2333 load_facedata
2334 or die "unable to load facedata\n";#d#
2335}
2336
2337sub init {
2338 reload_resources;
2339}
1981 2340
1982sub cfg_load { 2341sub cfg_load {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 2342 open my $fh, "<:utf8", cf::confdir . "/config"
1984 or return; 2343 or return;
1985 2344
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2350 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2351 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2352
1994 if (exists $CFG{mlockall}) { 2353 if (exists $CFG{mlockall}) {
1995 eval { 2354 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2355 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2356 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2357 };
1999 warn $@ if $@; 2358 warn $@ if $@;
2000 } 2359 }
2001} 2360}
2002 2361
2003sub main { 2362sub main {
2004 # we must not ever block the main coroutine 2363 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2364 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2366 (async {
2367 Event::one_event;
2368 })->prio (Coro::PRIO_MAX);
2008 }; 2369 };
2009 2370
2010 cfg_load; 2371 cfg_load;
2011 db_load; 2372 db_init;
2012 load_extensions; 2373 load_extensions;
2374
2375 $TICK_WATCHER->start;
2013 Event::loop; 2376 Event::loop;
2014} 2377}
2015 2378
2016############################################################################# 2379#############################################################################
2017# initialisation 2380# initialisation and cleanup
2381
2382# install some emergency cleanup handlers
2383BEGIN {
2384 for my $signal (qw(INT HUP TERM)) {
2385 Event->signal (
2386 reentrant => 0,
2387 data => WF_AUTOCANCEL,
2388 signal => $signal,
2389 prio => 0,
2390 cb => sub {
2391 cf::cleanup "SIG$signal";
2392 },
2393 );
2394 }
2395}
2396
2397sub emergency_save() {
2398 my $freeze_guard = cf::freeze_mainloop;
2399
2400 warn "enter emergency perl save\n";
2401
2402 cf::sync_job {
2403 # use a peculiar iteration method to avoid tripping on perl
2404 # refcount bugs in for. also avoids problems with players
2405 # and maps saved/destroyed asynchronously.
2406 warn "begin emergency player save\n";
2407 for my $login (keys %cf::PLAYER) {
2408 my $pl = $cf::PLAYER{$login} or next;
2409 $pl->valid or next;
2410 $pl->save;
2411 }
2412 warn "end emergency player save\n";
2413
2414 warn "begin emergency map save\n";
2415 for my $path (keys %cf::MAP) {
2416 my $map = $cf::MAP{$path} or next;
2417 $map->valid or next;
2418 $map->save;
2419 }
2420 warn "end emergency map save\n";
2421
2422 warn "begin emergency database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n";
2425 };
2426
2427 warn "leave emergency perl save\n";
2428}
2429
2430sub post_cleanup {
2431 my ($make_core) = @_;
2432
2433 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core;
2435}
2018 2436
2019sub reload() { 2437sub reload() {
2020 # can/must only be called in main 2438 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2439 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2440 warn "can only reload from main coroutine";
2023 return; 2441 return;
2024 } 2442 }
2025 2443
2026 warn "reloading..."; 2444 warn "reloading...";
2027 2445
2028 my $guard = freeze_mainloop; 2446 warn "entering sync_job";
2447
2448 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark
2029 cf::emergency_save; 2450 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark
2030 2452
2031 eval { 2453 warn "syncing database to disk";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455
2032 # if anything goes wrong in here, we should simply crash as we already saved 2456 # if anything goes wrong in here, we should simply crash as we already saved
2033 2457
2034 # cancel all watchers 2458 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2459 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2460 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2461 }
2038 2462
2463 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs;
2469 warn "iterate...";
2470 }
2471
2472 ++$RELOAD;
2473
2039 # cancel all extension coros 2474 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2475 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2476 %EXT_CORO = ();
2042 2477
2043 # unload all extensions 2478 warn "removing commands";
2044 for (@exts) { 2479 %COMMAND = ();
2480
2481 warn "removing ext commands";
2482 %EXTCMD = ();
2483
2484 warn "unloading/nuking all extensions";
2485 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2486 warn "... unloading $pkg";
2046 unload_extension $_; 2487
2488 if (my $cb = $pkg->can ("unload")) {
2489 eval {
2490 $cb->($pkg);
2491 1
2492 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2493 }
2048 2494
2495 warn "... nuking $pkg";
2496 Symbol::delete_package $pkg;
2497 }
2498
2049 # unload all modules loaded from $LIBDIR 2499 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2500 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2502
2053 warn "removing <$k>"; 2503 warn "... unloading $k";
2054 delete $INC{$k}; 2504 delete $INC{$k};
2055 2505
2056 $k =~ s/\.pm$//; 2506 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2507 $k =~ s/\//::/g;
2058 2508
2061 } 2511 }
2062 2512
2063 Symbol::delete_package $k; 2513 Symbol::delete_package $k;
2064 } 2514 }
2065 2515
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2516 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2517 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2519
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2520 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2521 delete $INC{"cf.pm"};
2079 2522
2080 # don't, removes xs symbols, too, 2523 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2524 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2525 #Symbol::delete_package __PACKAGE__;
2083 2526
2084 # reload cf.pm 2527 warn "unload completed, starting to reload now";
2528
2085 warn "reloading cf.pm"; 2529 warn "reloading cf.pm";
2086 require cf; 2530 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2532
2089 # load config and database again 2533 warn "loading config and database again";
2090 cf::cfg_load; 2534 cf::cfg_load;
2091 cf::db_load;
2092 2535
2093 # load extensions
2094 warn "load extensions"; 2536 warn "loading extensions";
2095 cf::load_extensions; 2537 cf::load_extensions;
2096 2538
2097 # reattach attachments to objects 2539 warn "reattaching attachments to objects/players";
2098 warn "reattach"; 2540 _global_reattach; # objects, sockets
2099 _global_reattach; 2541 warn "reattaching attachments to maps";
2100 }; 2542 reattach $_ for values %MAP;
2543 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER;
2101 2545
2102 if ($@) { 2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job";
2550
2551 1
2552 } or do {
2103 warn $@; 2553 warn $@;
2104 warn "error while reloading, exiting."; 2554 warn "error while reloading, exiting.";
2105 exit 1; 2555 exit 1;
2106 } 2556 };
2107 2557
2108 warn "reloaded successfully"; 2558 warn "reloaded";
2109}; 2559};
2110 2560
2111############################################################################# 2561our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2562
2156register_command "reload" => sub { 2563register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2564 my ($who, $arg) = @_;
2158 2565
2159 if ($who->flag (FLAG_WIZ)) { 2566 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2567 $who->message ("reloading server.");
2568
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2161 reload; 2577 reload;
2162 $who->message ("end of reload."); 2578 undef $RELOAD_WATCHER;
2579 },
2580 );
2163 } 2581 }
2164}; 2582};
2165 2583
2166unshift @INC, $LIBDIR; 2584unshift @INC, $LIBDIR;
2585
2586my $bug_warning = 0;
2167 2587
2168$TICK_WATCHER = Event->timer ( 2588$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2589 reentrant => 0,
2590 parked => 1,
2170 prio => 0, 2591 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2592 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
2173 cb => sub { 2594 cb => sub {
2595 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10;
2598 return;
2599 }
2600
2601 $NOW = Event::time;
2602
2174 cf::server_tick; # one server iteration 2603 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2604 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2605 $NEXT_TICK += $TICK;
2606
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10;
2609 Coro::async_pool {
2610 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 }
2614
2615 $WAIT_FOR_TICK->broadcast;
2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
2177 2620
2178 # if we are delayed by four ticks or more, skip them all 2621 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2623
2181 $TICK_WATCHER->at ($NEXT_TICK); 2624 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2625 $TICK_WATCHER->start;
2183 }, 2626 },
2184); 2627);
2185 2628
2629{
2186IO::AIO::max_poll_time $TICK * 0.2; 2630 BDB::max_poll_time $TICK * 0.1;
2187 2631 $BDB_POLL_WATCHER = Event->io (
2188Event->io ( 2632 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2633 fd => BDB::poll_fileno,
2190 poll => 'r', 2634 poll => 'r',
2191 prio => 5, 2635 prio => 0,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL, 2636 data => WF_AUTOCANCEL,
2198 after => 0, 2637 cb => \&BDB::poll_cb,
2199 interval => 10, 2638 );
2200 cb => sub { 2639 BDB::min_parallel 8;
2201 (Coro::unblock_sub { 2640
2202 write_runtime 2641 BDB::set_sync_prepare {
2203 or warn "ERROR: unable to write runtime file: $!"; 2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655
2656 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create;
2658
2659 cf::sync_job {
2660 eval {
2661 BDB::db_env_open
2662 $DB_ENV,
2663 $BDB_ENV_DIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666;
2667
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 };
2673
2674 cf::cleanup "db_env_open(db): $@" if $@;
2204 })->(); 2675 };
2205 }, 2676 }
2206); 2677}
2678
2679{
2680 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io (
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692}
2207 2693
2208END { cf::emergency_save } 2694END { cf::emergency_save }
2209 2695
22101 26961
2211 2697

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