… | |
… | |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
20 | use Digest::MD5; |
20 | use Digest::MD5; |
21 | use Fcntl; |
21 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
22 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
23 | use YAML::Syck (); |
24 | use Time::HiRes; |
24 | use Time::HiRes; |
25 | |
25 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
27 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
29 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
30 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
31 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
32 | |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 | |
34 | |
35 | our %COMMAND = (); |
35 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
36 | our %COMMAND_TIME = (); |
… | |
… | |
47 | our %CFG; |
47 | our %CFG; |
48 | |
48 | |
49 | our $UPTIME; $UPTIME ||= time; |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
50 | our $RUNTIME; |
51 | |
51 | |
|
|
52 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
53 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
54 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
56 | our %EXT_CORO; # coroutines bound to extensions |
57 | |
57 | |
58 | binmode STDOUT; |
58 | binmode STDOUT; |
59 | binmode STDERR; |
59 | binmode STDERR; |
60 | |
60 | |
61 | # read virtual server time, if available |
61 | # read virtual server time, if available |
… | |
… | |
118 | utf8::encode $msg; |
118 | utf8::encode $msg; |
119 | |
119 | |
120 | $msg .= "\n" |
120 | $msg .= "\n" |
121 | unless $msg =~ /\n$/; |
121 | unless $msg =~ /\n$/; |
122 | |
122 | |
123 | LOG llevError, "cfperl: $msg"; |
123 | LOG llevError, $msg; |
124 | }; |
124 | }; |
125 | } |
125 | } |
126 | |
126 | |
127 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
127 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
128 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
128 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
180 | sub to_json($) { |
180 | sub to_json($) { |
181 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
182 | JSON::Syck::Dump $_[0] |
182 | JSON::Syck::Dump $_[0] |
183 | } |
183 | } |
184 | |
184 | |
185 | =item my $guard = cf::guard { BLOCK } |
|
|
186 | |
|
|
187 | Run the given callback when the guard object gets destroyed (useful for |
|
|
188 | coroutine cancellations). |
|
|
189 | |
|
|
190 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
191 | being executed. |
|
|
192 | |
|
|
193 | =cut |
|
|
194 | |
|
|
195 | sub guard(&) { |
|
|
196 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
197 | } |
|
|
198 | |
|
|
199 | sub cf::guard::cancel { |
|
|
200 | ${$_[0]} = sub { }; |
|
|
201 | } |
|
|
202 | |
|
|
203 | sub cf::guard::DESTROY { |
|
|
204 | ${$_[0]}->(); |
|
|
205 | } |
|
|
206 | |
|
|
207 | =item cf::lock_wait $string |
185 | =item cf::lock_wait $string |
208 | |
186 | |
209 | Wait until the given lock is available. See cf::lock_acquire. |
187 | Wait until the given lock is available. See cf::lock_acquire. |
210 | |
188 | |
211 | =item my $lock = cf::lock_acquire $string |
189 | =item my $lock = cf::lock_acquire $string |
212 | |
190 | |
213 | Wait until the given lock is available and then acquires it and returns |
191 | Wait until the given lock is available and then acquires it and returns |
214 | a guard object. If the guard object gets destroyed (goes out of scope, |
192 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
215 | for example when the coroutine gets canceled), the lock is automatically |
193 | for example when the coroutine gets canceled), the lock is automatically |
216 | returned. |
194 | returned. |
217 | |
195 | |
218 | Lock names should begin with a unique identifier (for example, find_map |
196 | Lock names should begin with a unique identifier (for example, cf::map::find |
219 | uses map_find and load_map uses map_load). |
197 | uses map_find and cf::map::load uses map_load). |
220 | |
198 | |
221 | =cut |
199 | =cut |
222 | |
200 | |
223 | our %LOCK; |
201 | our %LOCK; |
224 | |
202 | |
… | |
… | |
238 | # wait, to be sure we are not locked |
216 | # wait, to be sure we are not locked |
239 | lock_wait $key; |
217 | lock_wait $key; |
240 | |
218 | |
241 | $LOCK{$key} = []; |
219 | $LOCK{$key} = []; |
242 | |
220 | |
243 | cf::guard { |
221 | Coro::guard { |
244 | # wake up all waiters, to be on the safe side |
222 | # wake up all waiters, to be on the safe side |
245 | $_->ready for @{ delete $LOCK{$key} }; |
223 | $_->ready for @{ delete $LOCK{$key} }; |
246 | } |
224 | } |
247 | } |
225 | } |
248 | |
226 | |
|
|
227 | sub freeze_mainloop { |
|
|
228 | return unless $TICK_WATCHER->is_active; |
|
|
229 | |
|
|
230 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
|
|
231 | $TICK_WATCHER->stop; |
|
|
232 | $guard |
|
|
233 | } |
|
|
234 | |
249 | =item cf::async { BLOCK } |
235 | =item cf::async { BLOCK } |
250 | |
236 | |
251 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
237 | Currently the same as Coro::async_pool, meaning you cannot use |
252 | error instead of exiting the server in case of a problem. |
238 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
239 | thing you are allowed to do is call C<prio> on it. |
253 | |
240 | |
254 | =cut |
241 | =cut |
255 | |
242 | |
256 | sub async(&) { |
243 | BEGIN { *async = \&Coro::async_pool } |
257 | my ($cb) = @_; |
|
|
258 | |
|
|
259 | Coro::async { |
|
|
260 | eval { $cb->() }; |
|
|
261 | warn $@ if $@; |
|
|
262 | } |
|
|
263 | } |
|
|
264 | |
244 | |
265 | =item cf::sync_job { BLOCK } |
245 | =item cf::sync_job { BLOCK } |
266 | |
246 | |
267 | The design of crossfire+ requires that the main coro ($Coro::main) is |
247 | The design of crossfire+ requires that the main coro ($Coro::main) is |
268 | always able to handle events or runnable, as crossfire+ is only partly |
248 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
282 | # this is the main coro, too bad, we have to block |
262 | # this is the main coro, too bad, we have to block |
283 | # till the operation succeeds, freezing the server :/ |
263 | # till the operation succeeds, freezing the server :/ |
284 | |
264 | |
285 | # TODO: use suspend/resume instead |
265 | # TODO: use suspend/resume instead |
286 | # (but this is cancel-safe) |
266 | # (but this is cancel-safe) |
287 | local $FREEZE = 1; |
267 | my $freeze_guard = freeze_mainloop; |
288 | |
268 | |
289 | my $busy = 1; |
269 | my $busy = 1; |
290 | my @res; |
270 | my @res; |
291 | |
271 | |
292 | (Coro::async { |
272 | (async { |
293 | @res = eval { $job->() }; |
273 | @res = eval { $job->() }; |
294 | warn $@ if $@; |
274 | warn $@ if $@; |
295 | undef $busy; |
275 | undef $busy; |
296 | })->prio (Coro::PRIO_MAX); |
276 | })->prio (Coro::PRIO_MAX); |
297 | |
277 | |
298 | while ($busy) { |
278 | while ($busy) { |
299 | Coro::cede_notself; |
279 | Coro::cede or Event::one_event; |
300 | Event::one_event unless Coro::nready; |
|
|
301 | } |
280 | } |
302 | |
281 | |
303 | wantarray ? @res : $res[0] |
282 | wantarray ? @res : $res[0] |
304 | } else { |
283 | } else { |
305 | # we are in another coroutine, how wonderful, everything just works |
284 | # we are in another coroutine, how wonderful, everything just works |
306 | |
285 | |
307 | $job->() |
286 | $job->() |
308 | } |
287 | } |
309 | } |
288 | } |
310 | |
289 | |
311 | =item $coro = cf::coro { BLOCK } |
290 | =item $coro = cf::async_ext { BLOCK } |
312 | |
291 | |
313 | Creates and returns a new coro. This coro is automcatially being canceled |
292 | Like async, but this coro is automcatially being canceled when the |
314 | when the extension calling this is being unloaded. |
293 | extension calling this is being unloaded. |
315 | |
294 | |
316 | =cut |
295 | =cut |
317 | |
296 | |
318 | sub coro(&) { |
297 | sub async_ext(&) { |
319 | my $cb = shift; |
298 | my $cb = shift; |
320 | |
299 | |
321 | my $coro = &cf::async ($cb); |
300 | my $coro = &Coro::async ($cb); |
322 | |
301 | |
323 | $coro->on_destroy (sub { |
302 | $coro->on_destroy (sub { |
324 | delete $EXT_CORO{$coro+0}; |
303 | delete $EXT_CORO{$coro+0}; |
325 | }); |
304 | }); |
326 | $EXT_CORO{$coro+0} = $coro; |
305 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
1093 | |
1072 | |
1094 | =head2 CORE EXTENSIONS |
1073 | =head2 CORE EXTENSIONS |
1095 | |
1074 | |
1096 | Functions and methods that extend core crossfire objects. |
1075 | Functions and methods that extend core crossfire objects. |
1097 | |
1076 | |
|
|
1077 | =cut |
|
|
1078 | |
|
|
1079 | package cf::player; |
|
|
1080 | |
1098 | =head3 cf::player |
1081 | =head3 cf::player |
1099 | |
1082 | |
1100 | =over 4 |
1083 | =over 4 |
1101 | |
1084 | |
1102 | =item cf::player::exists $login |
1085 | =item cf::player::find $login |
1103 | |
1086 | |
1104 | Returns true when the given account exists. |
1087 | Returns the given player object, loading it if necessary (might block). |
1105 | |
1088 | |
1106 | =cut |
1089 | =cut |
1107 | |
1090 | |
1108 | sub cf::player::exists($) { |
1091 | sub playerdir($) { |
1109 | cf::player::find $_[0] |
1092 | cf::localdir |
1110 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1093 | . "/" |
|
|
1094 | . cf::playerdir |
|
|
1095 | . "/" |
|
|
1096 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1097 | } |
|
|
1098 | |
|
|
1099 | sub path($) { |
|
|
1100 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1101 | |
|
|
1102 | (playerdir $login) . "/$login.pl" |
|
|
1103 | } |
|
|
1104 | |
|
|
1105 | sub find_active($) { |
|
|
1106 | $cf::PLAYER{$_[0]} |
|
|
1107 | and $cf::PLAYER{$_[0]}->active |
|
|
1108 | and $cf::PLAYER{$_[0]} |
|
|
1109 | } |
|
|
1110 | |
|
|
1111 | sub exists($) { |
|
|
1112 | my ($login) = @_; |
|
|
1113 | |
|
|
1114 | $cf::PLAYER{$login} |
|
|
1115 | or cf::sync_job { !aio_stat $login } |
|
|
1116 | } |
|
|
1117 | |
|
|
1118 | sub find($) { |
|
|
1119 | return $cf::PLAYER{$_[0]} || do { |
|
|
1120 | my $login = $_[0]; |
|
|
1121 | |
|
|
1122 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1123 | |
|
|
1124 | $cf::PLAYER{$_[0]} || do { |
|
|
1125 | my $pl = load_pl path $login |
|
|
1126 | or return; |
|
|
1127 | $cf::PLAYER{$login} = $pl |
|
|
1128 | } |
|
|
1129 | } |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | sub save($) { |
|
|
1133 | my ($pl) = @_; |
|
|
1134 | |
|
|
1135 | return if $pl->{deny_save}; |
|
|
1136 | |
|
|
1137 | my $path = path $pl; |
|
|
1138 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1139 | |
|
|
1140 | return if $pl->{deny_save}; |
|
|
1141 | |
|
|
1142 | Coro::AIO::aio_mkdir playerdir $pl, 0770; |
|
|
1143 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1144 | |
|
|
1145 | $pl->save_pl ($path); |
|
|
1146 | Coro::cede; |
|
|
1147 | } |
|
|
1148 | |
|
|
1149 | sub new($) { |
|
|
1150 | my ($login) = @_; |
|
|
1151 | |
|
|
1152 | my $self = create; |
|
|
1153 | |
|
|
1154 | $self->ob->name ($login); |
|
|
1155 | $self->{deny_save} = 1; |
|
|
1156 | |
|
|
1157 | $cf::PLAYER{$login} = $self; |
|
|
1158 | |
|
|
1159 | $self |
|
|
1160 | } |
|
|
1161 | |
|
|
1162 | sub quit_character { |
|
|
1163 | my ($pl) = @_; |
|
|
1164 | |
|
|
1165 | $pl->{deny_save} = 1; |
|
|
1166 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1167 | |
|
|
1168 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1169 | $pl->deactivate; |
|
|
1170 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1171 | $pl->ns->destroy if $pl->ns; |
|
|
1172 | |
|
|
1173 | my $path = playerdir $pl; |
|
|
1174 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1175 | Coro::AIO::aio_rename $path, $temp; |
|
|
1176 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1177 | $pl->destroy; |
|
|
1178 | IO::AIO::aio_rmtree $temp; |
1111 | } |
1179 | } |
1112 | |
1180 | |
1113 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1181 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1114 | |
1182 | |
1115 | Sends an ext reply to the player. |
1183 | Sends an ext reply to the player. |
1116 | |
1184 | |
1117 | =cut |
1185 | =cut |
1118 | |
1186 | |
1119 | sub cf::player::ext_reply($$$%) { |
1187 | sub ext_reply($$$%) { |
1120 | my ($self, $id, %msg) = @_; |
1188 | my ($self, $id, %msg) = @_; |
1121 | |
1189 | |
1122 | $msg{msgid} = $id; |
1190 | $msg{msgid} = $id; |
1123 | |
1191 | |
1124 | $self->send ("ext " . to_json \%msg); |
1192 | $self->send ("ext " . cf::to_json \%msg); |
1125 | } |
1193 | } |
|
|
1194 | |
|
|
1195 | package cf; |
1126 | |
1196 | |
1127 | =back |
1197 | =back |
1128 | |
1198 | |
1129 | |
1199 | |
1130 | =head3 cf::map |
1200 | =head3 cf::map |
… | |
… | |
1136 | package cf::map; |
1206 | package cf::map; |
1137 | |
1207 | |
1138 | use Fcntl; |
1208 | use Fcntl; |
1139 | use Coro::AIO; |
1209 | use Coro::AIO; |
1140 | |
1210 | |
1141 | our $MAX_RESET = 7200; |
1211 | our $MAX_RESET = 3600; |
1142 | our $DEFAULT_RESET = 3600; |
1212 | our $DEFAULT_RESET = 3000; |
1143 | |
1213 | |
1144 | sub generate_random_map { |
1214 | sub generate_random_map { |
1145 | my ($path, $rmp) = @_; |
1215 | my ($path, $rmp) = @_; |
1146 | |
1216 | |
1147 | # mit "rum" bekleckern, nicht |
1217 | # mit "rum" bekleckern, nicht |
… | |
… | |
1177 | or return; |
1247 | or return; |
1178 | |
1248 | |
1179 | my $map = cf::map::new |
1249 | my $map = cf::map::new |
1180 | or return; |
1250 | or return; |
1181 | |
1251 | |
|
|
1252 | # for better error messages only, will be overwritten |
|
|
1253 | $map->path ($path); |
|
|
1254 | |
1182 | $map->load_header ($path) |
1255 | $map->load_header ($path) |
1183 | or return; |
1256 | or return; |
1184 | |
1257 | |
1185 | $map->{load_path} = $path; |
1258 | $map->{load_path} = $path; |
1186 | |
1259 | |
1187 | $map |
1260 | $map |
1188 | } |
1261 | } |
1189 | |
1262 | |
1190 | sub find_map; |
1263 | sub find; |
1191 | sub find_map { |
1264 | sub find { |
1192 | my ($path, $origin) = @_; |
1265 | my ($path, $origin) = @_; |
1193 | |
1266 | |
1194 | #warn "find_map<$path,$origin>\n";#d# |
1267 | #warn "find<$path,$origin>\n";#d# |
1195 | |
1268 | |
1196 | $path = new cf::path $path, $origin && $origin->path; |
1269 | $path = new cf::path $path, $origin && $origin->path; |
1197 | my $key = $path->as_string; |
1270 | my $key = $path->as_string; |
1198 | |
1271 | |
1199 | cf::lock_wait "map_find:$key"; |
1272 | cf::lock_wait "map_find:$key"; |
… | |
… | |
1201 | $cf::MAP{$key} || do { |
1274 | $cf::MAP{$key} || do { |
1202 | my $guard = cf::lock_acquire "map_find:$key"; |
1275 | my $guard = cf::lock_acquire "map_find:$key"; |
1203 | |
1276 | |
1204 | # do it the slow way |
1277 | # do it the slow way |
1205 | my $map = try_load_header $path->save_path; |
1278 | my $map = try_load_header $path->save_path; |
|
|
1279 | |
|
|
1280 | Coro::cede; |
1206 | |
1281 | |
1207 | if ($map) { |
1282 | if ($map) { |
1208 | $map->last_access ((delete $map->{last_access}) |
1283 | $map->last_access ((delete $map->{last_access}) |
1209 | || $cf::RUNTIME); #d# |
1284 | || $cf::RUNTIME); #d# |
1210 | # safety |
1285 | # safety |
… | |
… | |
1230 | |
1305 | |
1231 | $map->path ($key); |
1306 | $map->path ($key); |
1232 | $map->{path} = $path; |
1307 | $map->{path} = $path; |
1233 | $map->{last_save} = $cf::RUNTIME; |
1308 | $map->{last_save} = $cf::RUNTIME; |
1234 | |
1309 | |
|
|
1310 | Coro::cede; |
|
|
1311 | |
1235 | if ($map->should_reset) { |
1312 | if ($map->should_reset) { |
1236 | $map->reset; |
1313 | $map->reset; |
1237 | undef $guard; |
1314 | undef $guard; |
1238 | $map = find_map $path |
1315 | $map = find $path |
1239 | or return; |
1316 | or return; |
1240 | } |
1317 | } |
1241 | |
1318 | |
1242 | $cf::MAP{$key} = $map |
1319 | $cf::MAP{$key} = $map |
1243 | } |
1320 | } |
… | |
… | |
1265 | if (aio_open $uniq, O_RDONLY, 0) { |
1342 | if (aio_open $uniq, O_RDONLY, 0) { |
1266 | $self->clear_unique_items; |
1343 | $self->clear_unique_items; |
1267 | $self->load_objects ($uniq, 0); |
1344 | $self->load_objects ($uniq, 0); |
1268 | } |
1345 | } |
1269 | } |
1346 | } |
|
|
1347 | |
|
|
1348 | Coro::cede; |
1270 | |
1349 | |
1271 | # now do the right thing for maps |
1350 | # now do the right thing for maps |
1272 | $self->link_multipart_objects; |
1351 | $self->link_multipart_objects; |
1273 | |
1352 | |
1274 | if ($self->{path}->is_style_map) { |
1353 | if ($self->{path}->is_style_map) { |
… | |
… | |
1282 | $self->difficulty ($self->estimate_difficulty) |
1361 | $self->difficulty ($self->estimate_difficulty) |
1283 | unless $self->difficulty; |
1362 | unless $self->difficulty; |
1284 | $self->activate; |
1363 | $self->activate; |
1285 | } |
1364 | } |
1286 | |
1365 | |
|
|
1366 | Coro::cede; |
|
|
1367 | |
1287 | $self->in_memory (cf::MAP_IN_MEMORY); |
1368 | $self->in_memory (cf::MAP_IN_MEMORY); |
1288 | } |
1369 | } |
1289 | |
1370 | |
1290 | sub load_map_sync { |
1371 | sub find_sync { |
1291 | my ($path, $origin) = @_; |
1372 | my ($path, $origin) = @_; |
1292 | |
1373 | |
1293 | #warn "load_map_sync<$path, $origin>\n";#d# |
1374 | cf::sync_job { cf::map::find $path, $origin } |
|
|
1375 | } |
1294 | |
1376 | |
1295 | cf::sync_job { |
1377 | sub do_load_sync { |
1296 | my $map = cf::map::find_map $path, $origin |
1378 | my ($map) = @_; |
1297 | or return; |
1379 | |
1298 | $map->load; |
1380 | cf::sync_job { $map->load }; |
1299 | $map |
|
|
1300 | } |
|
|
1301 | } |
1381 | } |
1302 | |
1382 | |
1303 | sub save { |
1383 | sub save { |
1304 | my ($self) = @_; |
1384 | my ($self) = @_; |
1305 | |
1385 | |
|
|
1386 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1387 | |
1306 | $self->{last_save} = $cf::RUNTIME; |
1388 | $self->{last_save} = $cf::RUNTIME; |
1307 | |
1389 | |
1308 | return unless $self->dirty; |
1390 | return unless $self->dirty; |
1309 | |
1391 | |
1310 | my $save = $self->{path}->save_path; utf8::encode $save; |
1392 | my $save = $self->{path}->save_path; utf8::encode $save; |
… | |
… | |
1313 | $self->{load_path} = $save; |
1395 | $self->{load_path} = $save; |
1314 | |
1396 | |
1315 | return if $self->{deny_save}; |
1397 | return if $self->{deny_save}; |
1316 | |
1398 | |
1317 | local $self->{last_access} = $self->last_access;#d# |
1399 | local $self->{last_access} = $self->last_access;#d# |
|
|
1400 | |
|
|
1401 | cf::async { |
|
|
1402 | $_->contr->save for $self->players; |
|
|
1403 | }; |
1318 | |
1404 | |
1319 | if ($uniq) { |
1405 | if ($uniq) { |
1320 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1406 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1321 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1407 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1322 | } else { |
1408 | } else { |
… | |
… | |
1328 | my ($self) = @_; |
1414 | my ($self) = @_; |
1329 | |
1415 | |
1330 | # save first because save cedes |
1416 | # save first because save cedes |
1331 | $self->save; |
1417 | $self->save; |
1332 | |
1418 | |
|
|
1419 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1420 | |
1333 | return if $self->players; |
1421 | return if $self->players; |
1334 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1422 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1335 | return if $self->{deny_save}; |
1423 | return if $self->{deny_save}; |
1336 | |
1424 | |
1337 | $self->clear; |
1425 | $self->clear; |
… | |
… | |
1379 | } |
1467 | } |
1380 | |
1468 | |
1381 | sub reset { |
1469 | sub reset { |
1382 | my ($self) = @_; |
1470 | my ($self) = @_; |
1383 | |
1471 | |
|
|
1472 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1473 | |
1384 | return if $self->players; |
1474 | return if $self->players; |
1385 | return if $self->{path}{user_rel};#d# |
1475 | return if $self->{path}{user_rel};#d# |
1386 | |
1476 | |
1387 | warn "resetting map ", $self->path;#d# |
1477 | warn "resetting map ", $self->path;#d# |
1388 | |
1478 | |
… | |
… | |
1407 | |
1497 | |
1408 | sub customise_for { |
1498 | sub customise_for { |
1409 | my ($map, $ob) = @_; |
1499 | my ($map, $ob) = @_; |
1410 | |
1500 | |
1411 | if ($map->per_player) { |
1501 | if ($map->per_player) { |
1412 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1502 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1413 | } |
1503 | } |
1414 | |
1504 | |
1415 | $map |
1505 | $map |
1416 | } |
1506 | } |
1417 | |
1507 | |
1418 | sub emergency_save { |
1508 | sub emergency_save { |
1419 | local $cf::FREEZE = 1; |
1509 | my $freeze_guard = cf::freeze_mainloop; |
1420 | |
1510 | |
1421 | warn "enter emergency map save\n"; |
1511 | warn "enter emergency perl save\n"; |
1422 | |
1512 | |
1423 | cf::sync_job { |
1513 | cf::sync_job { |
|
|
1514 | warn "begin emergency player save\n"; |
|
|
1515 | $_->save for values %cf::PLAYER; |
|
|
1516 | warn "end emergency player save\n"; |
|
|
1517 | |
1424 | warn "begin emergency map save\n"; |
1518 | warn "begin emergency map save\n"; |
1425 | $_->save for values %cf::MAP; |
1519 | $_->save for values %cf::MAP; |
|
|
1520 | warn "end emergency map save\n"; |
1426 | }; |
1521 | }; |
1427 | |
1522 | |
1428 | warn "end emergency map save\n"; |
1523 | warn "leave emergency perl save\n"; |
1429 | } |
1524 | } |
1430 | |
1525 | |
1431 | package cf; |
1526 | package cf; |
1432 | |
1527 | |
1433 | =back |
1528 | =back |
… | |
… | |
1514 | my $link_pos = delete $self->{_link_pos}; |
1609 | my $link_pos = delete $self->{_link_pos}; |
1515 | |
1610 | |
1516 | unless ($map) { |
1611 | unless ($map) { |
1517 | # restore original map position |
1612 | # restore original map position |
1518 | ($map, $x, $y) = @{ $link_pos || [] }; |
1613 | ($map, $x, $y) = @{ $link_pos || [] }; |
1519 | $map = cf::map::find_map $map; |
1614 | $map = cf::map::find $map; |
1520 | |
1615 | |
1521 | unless ($map) { |
1616 | unless ($map) { |
1522 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1617 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1523 | $map = cf::map::find_map $map |
1618 | $map = cf::map::find $map |
1524 | or die "FATAL: cannot load emergency map\n"; |
1619 | or die "FATAL: cannot load emergency map\n"; |
1525 | } |
1620 | } |
1526 | } |
1621 | } |
1527 | |
1622 | |
1528 | ($x, $y) = (-1, -1) |
1623 | ($x, $y) = (-1, -1) |
… | |
… | |
1532 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1627 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1533 | if $x <=0 && $y <= 0; |
1628 | if $x <=0 && $y <= 0; |
1534 | |
1629 | |
1535 | $map->load; |
1630 | $map->load; |
1536 | |
1631 | |
|
|
1632 | return unless $self->contr->active; |
1537 | $self->activate_recursive; |
1633 | $self->activate_recursive; |
1538 | $self->enter_map ($map, $x, $y); |
1634 | $self->enter_map ($map, $x, $y); |
1539 | } |
1635 | } |
1540 | |
1636 | |
1541 | cf::player->attach ( |
1637 | cf::player->attach ( |
… | |
… | |
1554 | |
1650 | |
1555 | # try to abort aborted map switching on player login :) |
1651 | # try to abort aborted map switching on player login :) |
1556 | # should happen only on crashes |
1652 | # should happen only on crashes |
1557 | if ($pl->ob->{_link_pos}) { |
1653 | if ($pl->ob->{_link_pos}) { |
1558 | $pl->ob->enter_link; |
1654 | $pl->ob->enter_link; |
1559 | cf::async { |
1655 | (async { |
1560 | # we need this sleep as the login has a concurrent enter_exit running |
1656 | # we need this sleep as the login has a concurrent enter_exit running |
1561 | # and this sleep increases chances of the player not ending up in scorn |
1657 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1658 | $pl->ob->reply (undef, |
|
|
1659 | "There was an internal problem at your last logout, " |
|
|
1660 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1661 | cf::NDI_RED); |
1562 | Coro::Timer::sleep 1; |
1662 | Coro::Timer::sleep 1; |
1563 | $pl->ob->leave_link; |
1663 | $pl->ob->leave_link; |
1564 | }; |
1664 | })->prio (2); |
1565 | } |
1665 | } |
1566 | }, |
1666 | }, |
1567 | ); |
1667 | ); |
1568 | |
1668 | |
1569 | =item $player_object->goto_map ($path, $x, $y) |
1669 | =item $player_object->goto ($path, $x, $y) |
1570 | |
1670 | |
1571 | =cut |
1671 | =cut |
1572 | |
1672 | |
1573 | sub cf::object::player::goto_map { |
1673 | sub cf::object::player::goto { |
1574 | my ($self, $path, $x, $y) = @_; |
1674 | my ($self, $path, $x, $y) = @_; |
1575 | |
1675 | |
1576 | $self->enter_link; |
1676 | $self->enter_link; |
1577 | |
1677 | |
1578 | (cf::async { |
1678 | (async { |
1579 | $path = new cf::path $path; |
1679 | $path = new cf::path $path; |
1580 | |
1680 | |
1581 | my $map = cf::map::find_map $path->as_string; |
1681 | my $map = cf::map::find $path->as_string; |
1582 | $map = $map->customise_for ($self) if $map; |
1682 | $map = $map->customise_for ($self) if $map; |
1583 | |
1683 | |
1584 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1684 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1585 | # if $map; |
1685 | # if $map; |
1586 | |
1686 | |
|
|
1687 | $map or $map->cluck ("oy");#d# |
1587 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1688 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1588 | |
1689 | |
1589 | $self->leave_link ($map, $x, $y); |
1690 | $self->leave_link ($map, $x, $y); |
1590 | })->prio (1); |
1691 | })->prio (1); |
1591 | } |
1692 | } |
1592 | |
1693 | |
… | |
… | |
1645 | |
1746 | |
1646 | return unless $self->type == cf::PLAYER; |
1747 | return unless $self->type == cf::PLAYER; |
1647 | |
1748 | |
1648 | $self->enter_link; |
1749 | $self->enter_link; |
1649 | |
1750 | |
1650 | (cf::async { |
1751 | (async { |
|
|
1752 | $self->deactivate_recursive; # just to be sure |
1651 | unless (eval { |
1753 | unless (eval { |
1652 | prepare_random_map $exit |
1754 | prepare_random_map $exit |
1653 | if $exit->slaying eq "/!"; |
1755 | if $exit->slaying eq "/!"; |
1654 | |
1756 | |
1655 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1757 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1656 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1758 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1657 | |
1759 | |
1658 | 1; |
1760 | 1; |
1659 | }) { |
1761 | }) { |
1660 | $self->message ("Something went wrong deep within the crossfire server. " |
1762 | $self->message ("Something went wrong deep within the crossfire server. " |
1661 | . "I'll try to bring you back to the map you were before. " |
1763 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1735 | } |
1837 | } |
1736 | } |
1838 | } |
1737 | }, |
1839 | }, |
1738 | ); |
1840 | ); |
1739 | |
1841 | |
1740 | =item $client->coro (\&cb) |
1842 | =item $client->async (\&cb) |
1741 | |
1843 | |
1742 | Create a new coroutine, running the specified callback. The coroutine will |
1844 | Create a new coroutine, running the specified callback. The coroutine will |
1743 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1845 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1744 | or loss of connection). |
1846 | or loss of connection). |
1745 | |
1847 | |
1746 | =cut |
1848 | =cut |
1747 | |
1849 | |
1748 | sub cf::client::coro { |
1850 | sub cf::client::async { |
1749 | my ($self, $cb) = @_; |
1851 | my ($self, $cb) = @_; |
1750 | |
1852 | |
1751 | my $coro = &cf::async ($cb); |
1853 | my $coro = &Coro::async ($cb); |
1752 | |
1854 | |
1753 | $coro->on_destroy (sub { |
1855 | $coro->on_destroy (sub { |
1754 | delete $self->{_coro}{$coro+0}; |
1856 | delete $self->{_coro}{$coro+0}; |
1755 | }); |
1857 | }); |
1756 | |
1858 | |
… | |
… | |
1994 | local $/; |
2096 | local $/; |
1995 | *CFG = YAML::Syck::Load <$fh>; |
2097 | *CFG = YAML::Syck::Load <$fh>; |
1996 | |
2098 | |
1997 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2099 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
1998 | |
2100 | |
|
|
2101 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2102 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2103 | |
1999 | if (exists $CFG{mlockall}) { |
2104 | if (exists $CFG{mlockall}) { |
2000 | eval { |
2105 | eval { |
2001 | $CFG{mlockall} ? &mlockall : &munlockall |
2106 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
2002 | and die "WARNING: m(un)lockall failed: $!\n"; |
2107 | and die "WARNING: m(un)lockall failed: $!\n"; |
2003 | }; |
2108 | }; |
2004 | warn $@ if $@; |
2109 | warn $@ if $@; |
2005 | } |
2110 | } |
2006 | } |
2111 | } |
2007 | |
2112 | |
2008 | sub main { |
2113 | sub main { |
2009 | # we must not ever block the main coroutine |
2114 | # we must not ever block the main coroutine |
2010 | local $Coro::idle = sub { |
2115 | local $Coro::idle = sub { |
2011 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2116 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2012 | (Coro::unblock_sub { |
|
|
2013 | Event::one_event; |
2117 | async { Event::one_event }; |
2014 | })->(); |
|
|
2015 | }; |
2118 | }; |
2016 | |
2119 | |
2017 | cfg_load; |
2120 | cfg_load; |
2018 | db_load; |
2121 | db_load; |
2019 | load_extensions; |
2122 | load_extensions; |
… | |
… | |
2030 | return; |
2133 | return; |
2031 | } |
2134 | } |
2032 | |
2135 | |
2033 | warn "reloading..."; |
2136 | warn "reloading..."; |
2034 | |
2137 | |
2035 | local $FREEZE = 1; |
2138 | my $guard = freeze_mainloop; |
2036 | cf::emergency_save; |
2139 | cf::emergency_save; |
2037 | |
2140 | |
2038 | eval { |
2141 | eval { |
2039 | # if anything goes wrong in here, we should simply crash as we already saved |
2142 | # if anything goes wrong in here, we should simply crash as we already saved |
2040 | |
2143 | |
… | |
… | |
2102 | cf::load_extensions; |
2205 | cf::load_extensions; |
2103 | |
2206 | |
2104 | # reattach attachments to objects |
2207 | # reattach attachments to objects |
2105 | warn "reattach"; |
2208 | warn "reattach"; |
2106 | _global_reattach; |
2209 | _global_reattach; |
|
|
2210 | reattach $_ for values %MAP; |
2107 | }; |
2211 | }; |
2108 | |
2212 | |
2109 | if ($@) { |
2213 | if ($@) { |
2110 | warn $@; |
2214 | warn $@; |
2111 | warn "error while reloading, exiting."; |
2215 | warn "error while reloading, exiting."; |
… | |
… | |
2127 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2231 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2128 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2232 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2129 | |
2233 | |
2130 | # dirty hack because... archetypes are not yet loaded |
2234 | # dirty hack because... archetypes are not yet loaded |
2131 | Event->timer ( |
2235 | Event->timer ( |
2132 | after => 2, |
2236 | after => 10, |
2133 | cb => sub { |
2237 | cb => sub { |
2134 | $_[0]->w->cancel; |
2238 | $_[0]->w->cancel; |
2135 | |
2239 | |
2136 | # provide some exits "home" |
2240 | # provide some exits "home" |
2137 | my $exit = cf::object::new "exit"; |
2241 | my $exit = cf::object::new "exit"; |
… | |
… | |
2176 | reentrant => 0, |
2280 | reentrant => 0, |
2177 | prio => 0, |
2281 | prio => 0, |
2178 | at => $NEXT_TICK || $TICK, |
2282 | at => $NEXT_TICK || $TICK, |
2179 | data => WF_AUTOCANCEL, |
2283 | data => WF_AUTOCANCEL, |
2180 | cb => sub { |
2284 | cb => sub { |
2181 | unless ($FREEZE) { |
|
|
2182 | cf::server_tick; # one server iteration |
2285 | cf::server_tick; # one server iteration |
2183 | $RUNTIME += $TICK; |
2286 | $RUNTIME += $TICK; |
2184 | } |
|
|
2185 | |
|
|
2186 | $NEXT_TICK += $TICK; |
2287 | $NEXT_TICK += $TICK; |
2187 | |
2288 | |
2188 | # if we are delayed by four ticks or more, skip them all |
2289 | # if we are delayed by four ticks or more, skip them all |
2189 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2290 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2190 | |
2291 | |