… | |
… | |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
20 | use Digest::MD5; |
20 | use Digest::MD5; |
21 | use Fcntl; |
21 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
22 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
23 | use YAML::Syck (); |
24 | use Time::HiRes; |
24 | use Time::HiRes; |
25 | |
25 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
27 | |
… | |
… | |
47 | our %CFG; |
47 | our %CFG; |
48 | |
48 | |
49 | our $UPTIME; $UPTIME ||= time; |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
50 | our $RUNTIME; |
51 | |
51 | |
|
|
52 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
53 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
54 | our $LINK_MAP; # the special {link} map |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our %EXT_CORO; |
56 | our %EXT_CORO; # coroutines bound to extensions |
56 | |
57 | |
57 | binmode STDOUT; |
58 | binmode STDOUT; |
58 | binmode STDERR; |
59 | binmode STDERR; |
59 | |
60 | |
60 | # read virtual server time, if available |
61 | # read virtual server time, if available |
… | |
… | |
117 | utf8::encode $msg; |
118 | utf8::encode $msg; |
118 | |
119 | |
119 | $msg .= "\n" |
120 | $msg .= "\n" |
120 | unless $msg =~ /\n$/; |
121 | unless $msg =~ /\n$/; |
121 | |
122 | |
122 | LOG llevError, "cfperl: $msg"; |
123 | LOG llevError, $msg; |
123 | }; |
124 | }; |
124 | } |
125 | } |
125 | |
126 | |
126 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
127 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
127 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
128 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
229 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
230 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
230 | $TICK_WATCHER->stop; |
231 | $TICK_WATCHER->stop; |
231 | $guard |
232 | $guard |
232 | } |
233 | } |
233 | |
234 | |
|
|
235 | =item cf::async { BLOCK } |
|
|
236 | |
|
|
237 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
238 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
239 | thing you are allowed to do is call C<prio> on it. |
|
|
240 | |
|
|
241 | =cut |
|
|
242 | |
|
|
243 | BEGIN { *async = \&Coro::async_pool } |
|
|
244 | |
234 | =item cf::sync_job { BLOCK } |
245 | =item cf::sync_job { BLOCK } |
235 | |
246 | |
236 | The design of crossfire+ requires that the main coro ($Coro::main) is |
247 | The design of crossfire+ requires that the main coro ($Coro::main) is |
237 | always able to handle events or runnable, as crossfire+ is only partly |
248 | always able to handle events or runnable, as crossfire+ is only partly |
238 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
249 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
… | |
… | |
256 | my $freeze_guard = freeze_mainloop; |
267 | my $freeze_guard = freeze_mainloop; |
257 | |
268 | |
258 | my $busy = 1; |
269 | my $busy = 1; |
259 | my @res; |
270 | my @res; |
260 | |
271 | |
261 | (Coro::async_pool { |
272 | (async { |
262 | @res = eval { $job->() }; |
273 | @res = eval { $job->() }; |
263 | warn $@ if $@; |
274 | warn $@ if $@; |
264 | undef $busy; |
275 | undef $busy; |
265 | })->prio (Coro::PRIO_MAX); |
276 | })->prio (Coro::PRIO_MAX); |
266 | |
277 | |
267 | while ($busy) { |
278 | while ($busy) { |
268 | unless (Coro::cede) { |
279 | Coro::cede or Event::one_event; |
269 | Coro::nready ? Event::one_event 0 : Event::one_event; |
|
|
270 | Coro::cede_notself unless Coro::cede; |
|
|
271 | } |
|
|
272 | } |
280 | } |
273 | |
281 | |
274 | wantarray ? @res : $res[0] |
282 | wantarray ? @res : $res[0] |
275 | } else { |
283 | } else { |
276 | # we are in another coroutine, how wonderful, everything just works |
284 | # we are in another coroutine, how wonderful, everything just works |
277 | |
285 | |
278 | $job->() |
286 | $job->() |
279 | } |
287 | } |
280 | } |
288 | } |
281 | |
289 | |
282 | =item $coro = cf::coro { BLOCK } |
290 | =item $coro = cf::async_ext { BLOCK } |
283 | |
291 | |
284 | Creates (and readies) and returns a new coro. This coro is automcatially |
292 | Like async, but this coro is automcatially being canceled when the |
285 | being canceled when the extension calling this is being unloaded. |
293 | extension calling this is being unloaded. |
286 | |
294 | |
287 | =cut |
295 | =cut |
288 | |
296 | |
289 | sub coro(&) { |
297 | sub async_ext(&) { |
290 | my $cb = shift; |
298 | my $cb = shift; |
291 | |
299 | |
292 | my $coro = &Coro::async_pool ($cb); |
300 | my $coro = &Coro::async ($cb); |
293 | |
301 | |
294 | $coro->on_destroy (sub { |
302 | $coro->on_destroy (sub { |
295 | delete $EXT_CORO{$coro+0}; |
303 | delete $EXT_CORO{$coro+0}; |
296 | }); |
304 | }); |
297 | $EXT_CORO{$coro+0} = $coro; |
305 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
1064 | |
1072 | |
1065 | =head2 CORE EXTENSIONS |
1073 | =head2 CORE EXTENSIONS |
1066 | |
1074 | |
1067 | Functions and methods that extend core crossfire objects. |
1075 | Functions and methods that extend core crossfire objects. |
1068 | |
1076 | |
|
|
1077 | =cut |
|
|
1078 | |
|
|
1079 | package cf::player; |
|
|
1080 | |
1069 | =head3 cf::player |
1081 | =head3 cf::player |
1070 | |
1082 | |
1071 | =over 4 |
1083 | =over 4 |
1072 | |
1084 | |
1073 | =item cf::player::exists $login |
1085 | =item cf::player::find $login |
1074 | |
1086 | |
1075 | Returns true when the given account exists. |
1087 | Returns the given player object, loading it if necessary (might block). |
1076 | |
1088 | |
1077 | =cut |
1089 | =cut |
1078 | |
1090 | |
1079 | sub cf::player::exists($) { |
1091 | sub playerdir($) { |
1080 | cf::player::find $_[0] |
1092 | cf::localdir |
1081 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1093 | . "/" |
|
|
1094 | . cf::playerdir |
|
|
1095 | . "/" |
|
|
1096 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1097 | } |
|
|
1098 | |
|
|
1099 | sub path($) { |
|
|
1100 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1101 | |
|
|
1102 | (playerdir $login) . "/$login.pl" |
|
|
1103 | } |
|
|
1104 | |
|
|
1105 | sub find_active($) { |
|
|
1106 | $cf::PLAYER{$_[0]} |
|
|
1107 | and $cf::PLAYER{$_[0]}->active |
|
|
1108 | and $cf::PLAYER{$_[0]} |
|
|
1109 | } |
|
|
1110 | |
|
|
1111 | sub exists($) { |
|
|
1112 | my ($login) = @_; |
|
|
1113 | |
|
|
1114 | $cf::PLAYER{$login} |
|
|
1115 | or cf::sync_job { !aio_stat $login } |
|
|
1116 | } |
|
|
1117 | |
|
|
1118 | sub find($) { |
|
|
1119 | return $cf::PLAYER{$_[0]} || do { |
|
|
1120 | my $login = $_[0]; |
|
|
1121 | |
|
|
1122 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1123 | |
|
|
1124 | $cf::PLAYER{$_[0]} || do { |
|
|
1125 | my $pl = load_pl path $login |
|
|
1126 | or return; |
|
|
1127 | $cf::PLAYER{$login} = $pl |
|
|
1128 | } |
|
|
1129 | } |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | sub save($) { |
|
|
1133 | my ($pl) = @_; |
|
|
1134 | |
|
|
1135 | return if $pl->{deny_save}; |
|
|
1136 | |
|
|
1137 | my $path = path $pl; |
|
|
1138 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1139 | |
|
|
1140 | return if $pl->{deny_save}; |
|
|
1141 | |
|
|
1142 | Coro::AIO::aio_mkdir playerdir $pl, 0770; |
|
|
1143 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1144 | |
|
|
1145 | $pl->save_pl ($path); |
|
|
1146 | Coro::cede; |
|
|
1147 | } |
|
|
1148 | |
|
|
1149 | sub new($) { |
|
|
1150 | my ($login) = @_; |
|
|
1151 | |
|
|
1152 | my $self = create; |
|
|
1153 | |
|
|
1154 | $self->ob->name ($login); |
|
|
1155 | $self->{deny_save} = 1; |
|
|
1156 | |
|
|
1157 | $cf::PLAYER{$login} = $self; |
|
|
1158 | |
|
|
1159 | $self |
|
|
1160 | } |
|
|
1161 | |
|
|
1162 | sub quit_character { |
|
|
1163 | my ($pl) = @_; |
|
|
1164 | |
|
|
1165 | $pl->{deny_save} = 1; |
|
|
1166 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1167 | |
|
|
1168 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1169 | $pl->deactivate; |
|
|
1170 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1171 | $pl->ns->destroy if $pl->ns; |
|
|
1172 | |
|
|
1173 | my $path = playerdir $pl; |
|
|
1174 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1175 | Coro::AIO::aio_rename $path, $temp; |
|
|
1176 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1177 | $pl->destroy; |
|
|
1178 | IO::AIO::aio_rmtree $temp; |
1082 | } |
1179 | } |
1083 | |
1180 | |
1084 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1181 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1085 | |
1182 | |
1086 | Sends an ext reply to the player. |
1183 | Sends an ext reply to the player. |
1087 | |
1184 | |
1088 | =cut |
1185 | =cut |
1089 | |
1186 | |
1090 | sub cf::player::ext_reply($$$%) { |
1187 | sub ext_reply($$$%) { |
1091 | my ($self, $id, %msg) = @_; |
1188 | my ($self, $id, %msg) = @_; |
1092 | |
1189 | |
1093 | $msg{msgid} = $id; |
1190 | $msg{msgid} = $id; |
1094 | |
1191 | |
1095 | $self->send ("ext " . to_json \%msg); |
1192 | $self->send ("ext " . cf::to_json \%msg); |
1096 | } |
1193 | } |
|
|
1194 | |
|
|
1195 | package cf; |
1097 | |
1196 | |
1098 | =back |
1197 | =back |
1099 | |
1198 | |
1100 | |
1199 | |
1101 | =head3 cf::map |
1200 | =head3 cf::map |
… | |
… | |
1270 | } |
1369 | } |
1271 | |
1370 | |
1272 | sub find_sync { |
1371 | sub find_sync { |
1273 | my ($path, $origin) = @_; |
1372 | my ($path, $origin) = @_; |
1274 | |
1373 | |
1275 | cf::sync_job { |
1374 | cf::sync_job { cf::map::find $path, $origin } |
1276 | my $map = cf::map::find $path, $origin; |
|
|
1277 | $map |
|
|
1278 | } |
|
|
1279 | } |
1375 | } |
1280 | |
1376 | |
1281 | sub do_load_sync { |
1377 | sub do_load_sync { |
1282 | my ($map) = @_; |
1378 | my ($map) = @_; |
1283 | |
1379 | |
… | |
… | |
1299 | $self->{load_path} = $save; |
1395 | $self->{load_path} = $save; |
1300 | |
1396 | |
1301 | return if $self->{deny_save}; |
1397 | return if $self->{deny_save}; |
1302 | |
1398 | |
1303 | local $self->{last_access} = $self->last_access;#d# |
1399 | local $self->{last_access} = $self->last_access;#d# |
|
|
1400 | |
|
|
1401 | cf::async { |
|
|
1402 | $_->contr->save for $self->players; |
|
|
1403 | }; |
1304 | |
1404 | |
1305 | if ($uniq) { |
1405 | if ($uniq) { |
1306 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1406 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1307 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1407 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1308 | } else { |
1408 | } else { |
… | |
… | |
1406 | } |
1506 | } |
1407 | |
1507 | |
1408 | sub emergency_save { |
1508 | sub emergency_save { |
1409 | my $freeze_guard = cf::freeze_mainloop; |
1509 | my $freeze_guard = cf::freeze_mainloop; |
1410 | |
1510 | |
1411 | warn "enter emergency map save\n"; |
1511 | warn "enter emergency perl save\n"; |
1412 | |
1512 | |
1413 | cf::sync_job { |
1513 | cf::sync_job { |
|
|
1514 | warn "begin emergency player save\n"; |
|
|
1515 | $_->save for values %cf::PLAYER; |
|
|
1516 | warn "end emergency player save\n"; |
|
|
1517 | |
1414 | warn "begin emergency map save\n"; |
1518 | warn "begin emergency map save\n"; |
1415 | $_->save for values %cf::MAP; |
1519 | $_->save for values %cf::MAP; |
|
|
1520 | warn "end emergency map save\n"; |
1416 | }; |
1521 | }; |
1417 | |
1522 | |
1418 | warn "end emergency map save\n"; |
1523 | warn "leave emergency perl save\n"; |
1419 | } |
1524 | } |
1420 | |
1525 | |
1421 | package cf; |
1526 | package cf; |
1422 | |
1527 | |
1423 | =back |
1528 | =back |
… | |
… | |
1522 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1627 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1523 | if $x <=0 && $y <= 0; |
1628 | if $x <=0 && $y <= 0; |
1524 | |
1629 | |
1525 | $map->load; |
1630 | $map->load; |
1526 | |
1631 | |
|
|
1632 | return unless $self->contr->active; |
1527 | $self->activate_recursive; |
1633 | $self->activate_recursive; |
1528 | $self->enter_map ($map, $x, $y); |
1634 | $self->enter_map ($map, $x, $y); |
1529 | } |
1635 | } |
1530 | |
1636 | |
1531 | cf::player->attach ( |
1637 | cf::player->attach ( |
… | |
… | |
1543 | my ($pl) = @_; |
1649 | my ($pl) = @_; |
1544 | |
1650 | |
1545 | # try to abort aborted map switching on player login :) |
1651 | # try to abort aborted map switching on player login :) |
1546 | # should happen only on crashes |
1652 | # should happen only on crashes |
1547 | if ($pl->ob->{_link_pos}) { |
1653 | if ($pl->ob->{_link_pos}) { |
1548 | |
|
|
1549 | $pl->ob->enter_link; |
1654 | $pl->ob->enter_link; |
1550 | (Coro::async_pool { |
1655 | (async { |
1551 | # we need this sleep as the login has a concurrent enter_exit running |
1656 | # we need this sleep as the login has a concurrent enter_exit running |
1552 | # and this sleep increases chances of the player not ending up in scorn |
1657 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1658 | $pl->ob->reply (undef, |
|
|
1659 | "There was an internal problem at your last logout, " |
|
|
1660 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1661 | cf::NDI_RED); |
1553 | Coro::Timer::sleep 1; |
1662 | Coro::Timer::sleep 1; |
1554 | $pl->ob->leave_link; |
1663 | $pl->ob->leave_link; |
1555 | })->prio (2); |
1664 | })->prio (2); |
1556 | } |
1665 | } |
1557 | }, |
1666 | }, |
… | |
… | |
1564 | sub cf::object::player::goto { |
1673 | sub cf::object::player::goto { |
1565 | my ($self, $path, $x, $y) = @_; |
1674 | my ($self, $path, $x, $y) = @_; |
1566 | |
1675 | |
1567 | $self->enter_link; |
1676 | $self->enter_link; |
1568 | |
1677 | |
1569 | (Coro::async_pool { |
1678 | (async { |
1570 | $path = new cf::path $path; |
1679 | $path = new cf::path $path; |
1571 | |
1680 | |
1572 | my $map = cf::map::find $path->as_string; |
1681 | my $map = cf::map::find $path->as_string; |
1573 | $map = $map->customise_for ($self) if $map; |
1682 | $map = $map->customise_for ($self) if $map; |
1574 | |
1683 | |
1575 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1684 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1576 | # if $map; |
1685 | # if $map; |
1577 | |
1686 | |
|
|
1687 | $map or $map->cluck ("oy");#d# |
1578 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1688 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1579 | |
1689 | |
1580 | $self->leave_link ($map, $x, $y); |
1690 | $self->leave_link ($map, $x, $y); |
1581 | })->prio (1); |
1691 | })->prio (1); |
1582 | } |
1692 | } |
1583 | |
1693 | |
… | |
… | |
1636 | |
1746 | |
1637 | return unless $self->type == cf::PLAYER; |
1747 | return unless $self->type == cf::PLAYER; |
1638 | |
1748 | |
1639 | $self->enter_link; |
1749 | $self->enter_link; |
1640 | |
1750 | |
1641 | (Coro::async_pool { |
1751 | (async { |
1642 | $self->deactivate_recursive; # just to be sure |
1752 | $self->deactivate_recursive; # just to be sure |
1643 | unless (eval { |
1753 | unless (eval { |
1644 | prepare_random_map $exit |
1754 | prepare_random_map $exit |
1645 | if $exit->slaying eq "/!"; |
1755 | if $exit->slaying eq "/!"; |
1646 | |
1756 | |
… | |
… | |
1727 | } |
1837 | } |
1728 | } |
1838 | } |
1729 | }, |
1839 | }, |
1730 | ); |
1840 | ); |
1731 | |
1841 | |
1732 | =item $client->coro (\&cb) |
1842 | =item $client->async (\&cb) |
1733 | |
1843 | |
1734 | Create a new coroutine, running the specified callback. The coroutine will |
1844 | Create a new coroutine, running the specified callback. The coroutine will |
1735 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1845 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1736 | or loss of connection). |
1846 | or loss of connection). |
1737 | |
1847 | |
1738 | =cut |
1848 | =cut |
1739 | |
1849 | |
1740 | sub cf::client::coro { |
1850 | sub cf::client::async { |
1741 | my ($self, $cb) = @_; |
1851 | my ($self, $cb) = @_; |
1742 | |
1852 | |
1743 | my $coro = &Coro::async_pool ($cb); |
1853 | my $coro = &Coro::async ($cb); |
1744 | |
1854 | |
1745 | $coro->on_destroy (sub { |
1855 | $coro->on_destroy (sub { |
1746 | delete $self->{_coro}{$coro+0}; |
1856 | delete $self->{_coro}{$coro+0}; |
1747 | }); |
1857 | }); |
1748 | |
1858 | |
… | |
… | |
1991 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
2101 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
1992 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
2102 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
1993 | |
2103 | |
1994 | if (exists $CFG{mlockall}) { |
2104 | if (exists $CFG{mlockall}) { |
1995 | eval { |
2105 | eval { |
1996 | $CFG{mlockall} ? &mlockall : &munlockall |
2106 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
1997 | and die "WARNING: m(un)lockall failed: $!\n"; |
2107 | and die "WARNING: m(un)lockall failed: $!\n"; |
1998 | }; |
2108 | }; |
1999 | warn $@ if $@; |
2109 | warn $@ if $@; |
2000 | } |
2110 | } |
2001 | } |
2111 | } |
2002 | |
2112 | |
2003 | sub main { |
2113 | sub main { |
2004 | # we must not ever block the main coroutine |
2114 | # we must not ever block the main coroutine |
2005 | local $Coro::idle = sub { |
2115 | local $Coro::idle = sub { |
2006 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2116 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2007 | Coro::async_pool { Event::one_event }; |
2117 | async { Event::one_event }; |
2008 | }; |
2118 | }; |
2009 | |
2119 | |
2010 | cfg_load; |
2120 | cfg_load; |
2011 | db_load; |
2121 | db_load; |
2012 | load_extensions; |
2122 | load_extensions; |
… | |
… | |
2095 | cf::load_extensions; |
2205 | cf::load_extensions; |
2096 | |
2206 | |
2097 | # reattach attachments to objects |
2207 | # reattach attachments to objects |
2098 | warn "reattach"; |
2208 | warn "reattach"; |
2099 | _global_reattach; |
2209 | _global_reattach; |
|
|
2210 | reattach $_ for values %MAP; |
2100 | }; |
2211 | }; |
2101 | |
2212 | |
2102 | if ($@) { |
2213 | if ($@) { |
2103 | warn $@; |
2214 | warn $@; |
2104 | warn "error while reloading, exiting."; |
2215 | warn "error while reloading, exiting."; |
… | |
… | |
2120 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2231 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2121 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2232 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2122 | |
2233 | |
2123 | # dirty hack because... archetypes are not yet loaded |
2234 | # dirty hack because... archetypes are not yet loaded |
2124 | Event->timer ( |
2235 | Event->timer ( |
2125 | after => 2, |
2236 | after => 10, |
2126 | cb => sub { |
2237 | cb => sub { |
2127 | $_[0]->w->cancel; |
2238 | $_[0]->w->cancel; |
2128 | |
2239 | |
2129 | # provide some exits "home" |
2240 | # provide some exits "home" |
2130 | my $exit = cf::object::new "exit"; |
2241 | my $exit = cf::object::new "exit"; |