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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.195 by root, Fri Jan 26 20:59:57 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 318 }
273 319
274 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
275 } else { 321 } else {
276 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
277 323
278 $job->() 324 $job->()
279 } 325 }
280} 326}
281 327
282=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
283 329
284Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
286 332
287=cut 333=cut
288 334
289sub coro(&) { 335sub async_ext(&) {
290 my $cb = shift; 336 my $cb = shift;
291 337
292 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
293 339
294 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
296 }); 342 });
297 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
303 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
304 350
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 352 or return;
307 353
354 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 359 and return;
311 360
312 aio_fsync $fh 361 aio_fsync $fh
313 and return; 362 and return;
322} 371}
323 372
324=back 373=back
325 374
326=cut 375=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 376
448############################################################################# 377#############################################################################
449 378
450=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
451 380
577our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 507our @CB_MAP = ();
579 508
580my %attachment; 509my %attachment;
581 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
582sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
584 519
585 use sort 'stable'; 520 use sort 'stable';
586 521
757# object support 692# object support
758 693
759sub reattach { 694sub reattach {
760 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 699
763 my $registry = $obj->registry; 700 my $registry = $obj->registry;
764 701
765 @$registry = (); 702 @$registry = ();
766 703
898=cut 835=cut
899 836
900sub register_extcmd { 837sub register_extcmd {
901 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
902 839
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
907} 841}
908 842
909cf::player->attach ( 843cf::player->attach (
910 on_command => sub { 844 on_command => sub {
911 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
924 858
925 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
926 860
927 if (ref $msg) { 861 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 865 }
932 } 866 }
933 } else { 867 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 870
937 cf::override; 871 cf::override;
938 }, 872 },
939); 873);
940 874
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 875sub load_extension {
948 my ($path) = @_; 876 my ($path) = @_;
949 877
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 879 my $base = $1;
952 my $pkg = $1; 880 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
955 883
956 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
957 885
958 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 887 or die "$path: $!";
960 888
961 my $source = 889 my $source =
962 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
965 . "\n};\n1"; 893 . "\n};\n1";
966 894
967 eval $source 895 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 897 : "extension disabled.\n";
970 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 899 warn $@;
972 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
973 901 exit 1;
974# no strict 'refs'; 902 }
975# @{"$pkg\::ISA"} = ext::; 903 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 904 }
990 905
991 # remove commands 906 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 907}
1016 908
1017sub load_extensions { 909sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 911 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1024 } 916 }
1025} 917}
1026 918
1027############################################################################# 919#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 920
1065=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1066 922
1067Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1068 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1069=head3 cf::player 931=head3 cf::player
1070 932
1071=over 4 933=over 4
1072 934
1073=item cf::player::exists $login 935=item cf::player::find $login
1074 936
1075Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1076 938
1077=cut 939=cut
1078 940
1079sub cf::player::exists($) { 941sub playerdir($) {
1080 cf::player::find $_[0] 942 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1082} 1088}
1083 1089
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1091
1086Sends an ext reply to the player. 1092Sends an ext reply to the player.
1087 1093
1088=cut 1094=cut
1089 1095
1090sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1092 1098
1093 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1094 1100
1095 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1096} 1102}
1103
1104package cf;
1097 1105
1098=back 1106=back
1099 1107
1100 1108
1101=head3 cf::map 1109=head3 cf::map
1107package cf::map; 1115package cf::map;
1108 1116
1109use Fcntl; 1117use Fcntl;
1110use Coro::AIO; 1118use Coro::AIO;
1111 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1112our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1114 1126
1115sub generate_random_map { 1127sub generate_random_map {
1116 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1130 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1270}
1133 1271
1134# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1135# all maps in C++... 1273# all maps in C++...
1136sub change_all_map_light { 1274sub change_all_map_light {
1138 1276
1139 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1141} 1279}
1142 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1143sub try_load_header($) { 1289sub load_header_from($) {
1144 my ($path) = @_; 1290 my ($self, $path) = @_;
1145 1291
1146 utf8::encode $path; 1292 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1148 or return; 1294 or return;
1149 1295
1150 my $map = cf::map::new 1296 $self->_load_header ($path)
1151 or return; 1297 or return;
1152 1298
1153 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1154 $map->path ($path);
1155 1300
1156 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1157 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1158 1345
1159 $map->{load_path} = $path; 1346 1
1160
1161 $map
1162} 1347}
1163 1348
1164sub find; 1349sub find;
1165sub find { 1350sub find {
1166 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1167 1352
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1354
1173 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1174 1356
1175 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1177 1359 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1360 or return;
1197 1361
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1210 1363
1211 Coro::cede; 1364 $map->load_header
1365 or return;
1212 1366
1213 if ($map->should_reset) { 1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1370 $map->reset;
1215 undef $guard; 1371 undef $guard;
1216 $map = find $path 1372 return find $path;
1217 or return;
1218 } 1373 }
1219 1374
1220 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1221 } 1376 }
1222} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1223 1381
1224sub load { 1382sub load {
1225 my ($self) = @_; 1383 my ($self) = @_;
1226 1384
1227 my $path = $self->{path}; 1385 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1229 1387
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1389
1232 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1233 1391
1234 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1235 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1397 or return;
1237 1398
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1240 1401
1241 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1403 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1405 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1246 } 1407 }
1247 } 1408 }
1248 1409
1249 Coro::cede; 1410 Coro::cede;
1250 1411
1251 # now do the right thing for maps 1412 # now do the right thing for maps
1252 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1253 1414
1254 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1416 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1261 $self->set_darkness_map; 1420 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1264 $self->activate; 1424 $self->activate;
1265 } 1425 }
1266 1426
1267 Coro::cede; 1427 $self->post_load;
1268 1428
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1270} 1463}
1271 1464
1272sub find_sync { 1465sub find_sync {
1273 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1274 1467
1275 cf::sync_job { 1468 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1469}
1280 1470
1281sub do_load_sync { 1471sub do_load_sync {
1282 my ($map) = @_; 1472 my ($map) = @_;
1283 1473
1284 cf::sync_job { $map->load }; 1474 cf::sync_job { $map->load };
1285} 1475}
1286 1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1287sub save { 1507sub save {
1288 my ($self) = @_; 1508 my ($self) = @_;
1289 1509
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1511
1292 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1293 1513
1294 return unless $self->dirty; 1514 return unless $self->dirty;
1295 1515
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1518
1299 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1300 1520
1301 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1302 1522
1303 local $self->{last_access} = $self->last_access;#d# 1523 local $self->{last_access} = $self->last_access;#d#
1304 1524
1525 cf::async {
1526 $_->contr->save for $self->players;
1527 };
1528
1305 if ($uniq) { 1529 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1532 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1534 }
1311} 1535}
1312 1536
1313sub swap_out { 1537sub swap_out {
1314 my ($self) = @_; 1538 my ($self) = @_;
1328 1552
1329sub reset_at { 1553sub reset_at {
1330 my ($self) = @_; 1554 my ($self) = @_;
1331 1555
1332 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1335 1559
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1562
1343 my ($self) = @_; 1567 my ($self) = @_;
1344 1568
1345 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1346} 1570}
1347 1571
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1572sub reset {
1370 my ($self) = @_; 1573 my ($self) = @_;
1371 1574
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1576
1374 return if $self->players; 1577 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1376 1579
1377 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1378 1581
1379 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1380 1586
1381 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1382 1588
1383 $self->unlink_save; 1589 $self->unlink_save;
1384 $self->destroy; 1590 $self->destroy;
1387my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1388 1594
1389sub nuke { 1595sub nuke {
1390 my ($self) = @_; 1596 my ($self) = @_;
1391 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1395 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1396} 1611}
1397 1612
1398sub customise_for { 1613=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1614
1401 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1403 }
1404 1617
1405 $map 1618=cut
1406}
1407 1619
1408sub emergency_save { 1620sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1410 1623
1411 warn "enter emergency map save\n"; 1624 my @paths;
1412 1625
1413 cf::sync_job { 1626 for (@$files) {
1414 warn "begin emergency map save\n"; 1627 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 s/\.map$//;
1632 push @paths, $_;
1416 }; 1633 }
1417 1634
1418 warn "end emergency map save\n"; 1635 \@paths
1419} 1636}
1420 1637
1421package cf; 1638package cf;
1422 1639
1423=back 1640=back
1424 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1425 1668
1426=head3 cf::object::player 1669=head3 cf::object::player
1427 1670
1428=over 4 1671=over 4
1429 1672
1469 1712
1470=item $player_object->enter_link 1713=item $player_object->enter_link
1471 1714
1472Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1473 1716
1474The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1476 1719
1720Will never block.
1721
1477=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1478 1723
1479Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1727fails, to the emergency map position.
1483 1728
1484Might block. 1729Might block.
1485 1730
1486=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1487 1742
1488sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1489 my ($self) = @_; 1744 my ($self) = @_;
1490 1745
1491 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1492 1747
1493 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1749
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1751 if $self->map;
1497 1752
1498 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1754}
1500 1755
1501sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1503 1758
1521 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1524 1779
1525 $map->load; 1780 $map->load;
1781 $map->load_diag;
1526 1782
1783 return unless $self->contr->active;
1527 $self->activate_recursive; 1784 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1529} 1786}
1530 1787
1531cf::player->attach ( 1788cf::player->attach (
1543 my ($pl) = @_; 1800 my ($pl) = @_;
1544 1801
1545 # try to abort aborted map switching on player login :) 1802 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1803 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1804 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1805 $pl->ob->enter_link;
1550 (Coro::async_pool { 1806 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1807 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1808 # and this sleep increases chances of the player not ending up in scorn
1809 $pl->ob->reply (undef,
1810 "There was an internal problem at your last logout, "
1811 . "the server will try to bring you to your intended destination in a second.",
1812 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1813 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1814 $pl->ob->leave_link;
1555 })->prio (2); 1815 })->prio (2);
1556 } 1816 }
1557 }, 1817 },
1564sub cf::object::player::goto { 1824sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1566 1826
1567 $self->enter_link; 1827 $self->enter_link;
1568 1828
1569 (Coro::async_pool { 1829 (async {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string; 1830 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1574 1832
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map; 1834# if $map;
1577 1835
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1837
1580 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1839 })->prio (1);
1582} 1840}
1583 1841
1587 1845
1588sub parse_random_map_params { 1846sub parse_random_map_params {
1589 my ($spec) = @_; 1847 my ($spec) = @_;
1590 1848
1591 my $rmp = { # defaults 1849 my $rmp = { # defaults
1592 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1594 }; 1854 };
1595 1855
1596 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1598 1858
1602 $rmp 1862 $rmp
1603} 1863}
1604 1864
1605sub prepare_random_map { 1865sub prepare_random_map {
1606 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 1869
1608 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 1872 # that depends on the exit object
1611 1873
1620 1882
1621 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1622 1884
1623 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1888
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1628 1893
1629 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1895 $exit->msg (undef);
1631 } 1896 }
1632} 1897}
1634sub cf::object::player::enter_exit { 1899sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 1900 my ($self, $exit) = @_;
1636 1901
1637 return unless $self->type == cf::PLAYER; 1902 return unless $self->type == cf::PLAYER;
1638 1903
1904 if ($exit->slaying eq "/!") {
1905 #TODO: this should de-fi-ni-te-ly not be a sync-job
1906 cf::sync_job { prepare_random_map $exit };
1907 }
1908
1909 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1910 my $hp = $exit->stats->hp;
1911 my $sp = $exit->stats->sp;
1912
1639 $self->enter_link; 1913 $self->enter_link;
1640 1914
1641 (Coro::async_pool { 1915 (async {
1642 $self->deactivate_recursive; # just to be sure 1916 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1917 unless (eval {
1644 prepare_random_map $exit 1918 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1919
1650 1; 1920 1;
1651 }) { 1921 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1922 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1923 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1924 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1925 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1926
1657 warn "ERROR in enter_exit: $@"; 1927 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1928 $self->leave_link;
1659 } 1929 }
1727 } 1997 }
1728 } 1998 }
1729 }, 1999 },
1730); 2000);
1731 2001
1732=item $client->coro (\&cb) 2002=item $client->async (\&cb)
1733 2003
1734Create a new coroutine, running the specified callback. The coroutine will 2004Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2005be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2006or loss of connection).
1737 2007
1738=cut 2008=cut
1739 2009
1740sub cf::client::coro { 2010sub cf::client::async {
1741 my ($self, $cb) = @_; 2011 my ($self, $cb) = @_;
1742 2012
1743 my $coro = &Coro::async_pool ($cb); 2013 my $coro = &Coro::async ($cb);
1744 2014
1745 $coro->on_destroy (sub { 2015 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2016 delete $self->{_coro}{$coro+0};
1747 }); 2017 });
1748 2018
1942 sub db_sync() { 2212 sub db_sync() {
1943 db_save if $dirty; 2213 db_save if $dirty;
1944 undef $dirty; 2214 undef $dirty;
1945 } 2215 }
1946 2216
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2217 my $idle = Event->idle (
1948 db_sync; 2218 reentrant => 0,
2219 min => 10,
2220 max => 20,
2221 repeat => 0,
2222 data => WF_AUTOCANCEL,
2223 cb => \&db_sync,
1949 }); 2224 );
1950 2225
1951 sub db_dirty() { 2226 sub db_dirty() {
1952 $dirty = 1; 2227 $dirty = 1;
1953 $idle->start; 2228 $idle->start;
1954 } 2229 }
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2268
1994 if (exists $CFG{mlockall}) { 2269 if (exists $CFG{mlockall}) {
1995 eval { 2270 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2272 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2273 };
1999 warn $@ if $@; 2274 warn $@ if $@;
2000 } 2275 }
2001} 2276}
2002 2277
2003sub main { 2278sub main {
2004 # we must not ever block the main coroutine 2279 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2280 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2282 (async {
2283 Event::one_event;
2284 })->prio (Coro::PRIO_MAX);
2008 }; 2285 };
2009 2286
2010 cfg_load; 2287 cfg_load;
2011 db_load; 2288 db_load;
2012 load_extensions; 2289 load_extensions;
2290
2291 $TICK_WATCHER->start;
2013 Event::loop; 2292 Event::loop;
2014} 2293}
2015 2294
2016############################################################################# 2295#############################################################################
2017# initialisation 2296# initialisation and cleanup
2297
2298# install some emergency cleanup handlers
2299BEGIN {
2300 for my $signal (qw(INT HUP TERM)) {
2301 Event->signal (
2302 reentrant => 0,
2303 data => WF_AUTOCANCEL,
2304 signal => $signal,
2305 prio => 0,
2306 cb => sub {
2307 cf::cleanup "SIG$signal";
2308 },
2309 );
2310 }
2311}
2312
2313sub emergency_save() {
2314 my $freeze_guard = cf::freeze_mainloop;
2315
2316 warn "enter emergency perl save\n";
2317
2318 cf::sync_job {
2319 # use a peculiar iteration method to avoid tripping on perl
2320 # refcount bugs in for. also avoids problems with players
2321 # and maps saved/destroyed asynchronously.
2322 warn "begin emergency player save\n";
2323 for my $login (keys %cf::PLAYER) {
2324 my $pl = $cf::PLAYER{$login} or next;
2325 $pl->valid or next;
2326 $pl->save;
2327 }
2328 warn "end emergency player save\n";
2329
2330 warn "begin emergency map save\n";
2331 for my $path (keys %cf::MAP) {
2332 my $map = $cf::MAP{$path} or next;
2333 $map->valid or next;
2334 $map->save;
2335 }
2336 warn "end emergency map save\n";
2337 };
2338
2339 warn "leave emergency perl save\n";
2340}
2018 2341
2019sub reload() { 2342sub reload() {
2020 # can/must only be called in main 2343 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2344 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2345 warn "can only reload from main coroutine";
2023 return; 2346 return;
2024 } 2347 }
2025 2348
2026 warn "reloading..."; 2349 warn "reloading...";
2027 2350
2028 my $guard = freeze_mainloop; 2351 warn "cancelling server ticker";
2352 $TICK_WATCHER->cancel;
2353
2029 cf::emergency_save; 2354 cf::emergency_save;
2030 2355
2031 eval { 2356 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2357 # if anything goes wrong in here, we should simply crash as we already saved
2033 2358
2034 # cancel all watchers 2359 warn "syncing database to disk";
2360 cf::db_sync;
2361
2362 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2363 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2364 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2365 }
2038 2366
2367 warn "flushing outstanding aio requests";
2368 for (;;) {
2369 IO::AIO::flush;
2370 Coro::cede;
2371 last unless IO::AIO::nreqs;
2372 warn "iterate...";
2373 }
2374
2039 # cancel all extension coros 2375 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2376 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2377 %EXT_CORO = ();
2042 2378
2043 # unload all extensions 2379 warn "removing commands";
2044 for (@exts) { 2380 %COMMAND = ();
2381
2382 warn "removing ext commands";
2383 %EXTCMD = ();
2384
2385 warn "unloading/nuking all extensions";
2386 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2387 warn "... unloading $pkg";
2046 unload_extension $_; 2388
2389 if (my $cb = $pkg->can ("unload")) {
2390 eval {
2391 $cb->($pkg);
2392 1
2393 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2394 }
2048 2395
2396 warn "... nuking $pkg";
2397 Symbol::delete_package $pkg;
2398 }
2399
2049 # unload all modules loaded from $LIBDIR 2400 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2401 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2402 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2403
2053 warn "removing <$k>"; 2404 warn "... unloading $k";
2054 delete $INC{$k}; 2405 delete $INC{$k};
2055 2406
2056 $k =~ s/\.pm$//; 2407 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2408 $k =~ s/\//::/g;
2058 2409
2061 } 2412 }
2062 2413
2063 Symbol::delete_package $k; 2414 Symbol::delete_package $k;
2064 } 2415 }
2065 2416
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2417 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2418 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2419 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2420
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2421 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2422 delete $INC{"cf.pm"};
2079 2423
2080 # don't, removes xs symbols, too, 2424 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2425 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2426 #Symbol::delete_package __PACKAGE__;
2083 2427
2084 # reload cf.pm 2428 warn "unload completed, starting to reload now";
2429
2085 warn "reloading cf.pm"; 2430 warn "reloading cf.pm";
2086 require cf; 2431 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2432 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2433
2089 # load config and database again 2434 warn "loading config and database again";
2090 cf::cfg_load; 2435 cf::cfg_load;
2091 cf::db_load; 2436 cf::db_load;
2092 2437
2093 # load extensions
2094 warn "load extensions"; 2438 warn "loading extensions";
2095 cf::load_extensions; 2439 cf::load_extensions;
2096 2440
2097 # reattach attachments to objects 2441 warn "reattaching attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2442 _global_reattach;
2443 warn "reattaching attachments to maps";
2444 reattach $_ for values %MAP;
2445
2446 warn "restarting server ticker";
2447
2448 $TICK_WATCHER->start;
2100 }; 2449 };
2101 2450
2102 if ($@) { 2451 if ($@) {
2103 warn $@; 2452 warn $@;
2104 warn "error while reloading, exiting."; 2453 warn "error while reloading, exiting.";
2105 exit 1; 2454 exit 1;
2106 } 2455 }
2107 2456
2108 warn "reloaded successfully"; 2457 warn "reloaded";
2109}; 2458};
2110 2459
2111############################################################################# 2460our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2461
2156register_command "reload" => sub { 2462register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2463 my ($who, $arg) = @_;
2158 2464
2159 if ($who->flag (FLAG_WIZ)) { 2465 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2466 $who->message ("reloading server.");
2467
2468 # doing reload synchronously and two reloads happen back-to-back,
2469 # coro crashes during coro_state_free->destroy here.
2470
2471 $RELOAD_WATCHER ||= Event->timer (
2472 reentrant => 0,
2473 after => 0,
2474 data => WF_AUTOCANCEL,
2475 cb => sub {
2161 reload; 2476 reload;
2162 $who->message ("end of reload."); 2477 undef $RELOAD_WATCHER;
2478 },
2479 );
2163 } 2480 }
2164}; 2481};
2165 2482
2166unshift @INC, $LIBDIR; 2483unshift @INC, $LIBDIR;
2484
2485my $bug_warning = 0;
2167 2486
2168$TICK_WATCHER = Event->timer ( 2487$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2488 reentrant => 0,
2489 parked => 1,
2170 prio => 0, 2490 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2491 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2492 data => WF_AUTOCANCEL,
2173 cb => sub { 2493 cb => sub {
2494 if ($Coro::current != $Coro::main) {
2495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2496 unless ++$bug_warning > 10;
2497 return;
2498 }
2499
2500 $NOW = Event::time;
2501
2174 cf::server_tick; # one server iteration 2502 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2503 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2504 $NEXT_TICK += $TICK;
2505
2506 $WAIT_FOR_TICK->broadcast;
2507 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2508
2509 Event::sweep;
2510 Coro::cede_notself;
2511
2512# my $AFTER = Event::time;
2513# warn $AFTER - $NOW;#d#
2177 2514
2178 # if we are delayed by four ticks or more, skip them all 2515 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2516 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2517
2181 $TICK_WATCHER->at ($NEXT_TICK); 2518 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2519 $TICK_WATCHER->start;
2183 }, 2520 },
2184); 2521);
2185 2522
2186IO::AIO::max_poll_time $TICK * 0.2; 2523IO::AIO::max_poll_time $TICK * 0.1;
2187 2524
2188Event->io ( 2525undef $Coro::AIO::WATCHER;
2526$AIO_POLL_WATCHER = Event->io (
2527 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2528 fd => IO::AIO::poll_fileno,
2190 poll => 'r', 2529 poll => 'r',
2191 prio => 5, 2530 prio => 6,
2192 data => WF_AUTOCANCEL, 2531 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb, 2532 cb => \&IO::AIO::poll_cb,
2194); 2533);
2195 2534
2196Event->timer ( 2535$WRITE_RUNTIME_WATCHER = Event->timer (
2536 reentrant => 0,
2197 data => WF_AUTOCANCEL, 2537 data => WF_AUTOCANCEL,
2198 after => 0, 2538 after => 1,
2199 interval => 10, 2539 interval => 10,
2200 cb => sub { 2540 prio => 6, # keep it lowest so it acts like a watchdog
2201 (Coro::unblock_sub { 2541 cb => Coro::unblock_sub {
2202 write_runtime 2542 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!"; 2543 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 }, 2544 },
2206); 2545);
2207 2546
2208END { cf::emergency_save } 2547END { cf::emergency_save }
2209 2548

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