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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
77 99
78############################################################################# 100#############################################################################
79 101
80=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
81 103
105 127
106=item %cf::CFG 128=item %cf::CFG
107 129
108Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
110 139
111=back 140=back
112 141
113=cut 142=cut
114 143
118 utf8::encode $msg; 147 utf8::encode $msg;
119 148
120 $msg .= "\n" 149 $msg .= "\n"
121 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
122 151
123 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
124 }; 153 };
125} 154}
126 155
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 175
147$Event::DIED = sub { 176$Event::DIED = sub {
148 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
149}; 178};
150 179
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
156 181
157=over 4 182=over 4
158 183
184=item dumpval $ref
185
159=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
160 206
161use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
162 208
163=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
164 210
180sub to_json($) { 226sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
183} 229}
184 230
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 231=item cf::lock_wait $string
208 232
209Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
210 234
211=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
212 236
213Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
216returned. 240returned.
217 241
218Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
220 244
221=cut 245=cut
222 246
223our %LOCK; 247our %LOCK;
224 248
238 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
239 lock_wait $key; 263 lock_wait $key;
240 264
241 $LOCK{$key} = []; 265 $LOCK{$key} = [];
242 266
243 cf::guard { 267 Coro::guard {
244 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
246 } 270 }
247} 271}
248 272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
249=item cf::async { BLOCK } 283=item cf::async { BLOCK }
250 284
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 285Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
253 288
254=cut 289=cut
255 290
256sub async(&) { 291BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 292
265=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
266 294
267The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
284 312
285 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 314 # (but this is cancel-safe)
287 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
288 316
289 my $busy = 1; 317 my $busy = 1;
290 my @res; 318 my @res;
291 319
292 (Coro::async { 320 (async {
293 @res = eval { $job->() }; 321 @res = eval { $job->() };
294 warn $@ if $@; 322 warn $@ if $@;
295 undef $busy; 323 undef $busy;
296 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
297 325
298 while ($busy) { 326 while ($busy) {
299 Coro::cede_notself; 327 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 328 }
302 329
303 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
304 } else { 331 } else {
305 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
306 333
307 $job->() 334 $job->()
308 } 335 }
309} 336}
310 337
311=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
312 339
313Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 341extension calling this is being unloaded.
315 342
316=cut 343=cut
317 344
318sub coro(&) { 345sub async_ext(&) {
319 my $cb = shift; 346 my $cb = shift;
320 347
321 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
322 349
323 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
325 }); 352 });
326 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
327 354
328 $coro 355 $coro
329} 356}
330 357
331sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
332 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
333 362
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 364 or return;
336 365
366 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 371 and return;
340 372
373 # always fsync - this file is important
341 aio_fsync $fh 374 aio_fsync $fh
342 and return; 375 and return;
343 376
344 close $fh 377 close $fh
345 or return; 378 or return;
351} 384}
352 385
353=back 386=back
354 387
355=cut 388=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 389
477############################################################################# 390#############################################################################
478 391
479=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
480 393
606our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 520our @CB_MAP = ();
608 521
609my %attachment; 522my %attachment;
610 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
611sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
613 532
614 use sort 'stable'; 533 use sort 'stable';
615 534
786# object support 705# object support
787 706
788sub reattach { 707sub reattach {
789 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 712
792 my $registry = $obj->registry; 713 my $registry = $obj->registry;
793 714
794 @$registry = (); 715 @$registry = ();
795 716
842 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
843 764
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 769 close $fh;
849 770
850 if (@$objs) { 771 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 777 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
858 } 779 }
859 } else { 780 } else {
860 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
927=cut 848=cut
928 849
929sub register_extcmd { 850sub register_extcmd {
930 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
931 852
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
936} 854}
937 855
938cf::player->attach ( 856cf::player->attach (
939 on_command => sub { 857 on_command => sub {
940 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
953 871
954 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
955 873
956 if (ref $msg) { 874 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 878 }
961 } 879 }
962 } else { 880 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 883
966 cf::override; 884 cf::override;
967 }, 885 },
968); 886);
969 887
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 888sub load_extension {
977 my ($path) = @_; 889 my ($path) = @_;
978 890
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 892 my $base = $1;
981 my $pkg = $1; 893 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
984 896
985 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
986 898
987 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 900 or die "$path: $!";
989 901
990 my $source = 902 my $source =
991 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
994 . "\n};\n1"; 906 . "\n};\n1";
995 907
996 eval $source 908 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 910 : "extension disabled.\n";
999 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 912 warn $@;
1001 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
1002 914 exit 1;
1003# no strict 'refs'; 915 }
1004# @{"$pkg\::ISA"} = ext::; 916 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 917 }
1019 918
1020 # remove commands 919 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 920}
1045 921
1046sub load_extensions { 922sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 924 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1053 } 929 }
1054} 930}
1055 931
1056############################################################################# 932#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 933
1094=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1095 935
1096Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1097 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1098=head3 cf::player 944=head3 cf::player
1099 945
1100=over 4 946=over 4
1101 947
1102=item cf::player::exists $login 948=item cf::player::find $login
1103 949
1104Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1105 951
1106=cut 952=cut
1107 953
1108sub cf::player::exists($) { 954sub playerdir($) {
1109 cf::player::find $_[0] 955 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1111} 1102}
1112 1103
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1105
1115Sends an ext reply to the player. 1106Sends an ext reply to the player.
1116 1107
1117=cut 1108=cut
1118 1109
1119sub cf::player::ext_reply($$$%) { 1110sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1111 my ($self, $id, %msg) = @_;
1121 1112
1122 $msg{msgid} = $id; 1113 $msg{msgid} = $id;
1123 1114
1124 $self->send ("ext " . to_json \%msg); 1115 $self->send ("ext " . cf::to_json \%msg);
1125} 1116}
1117
1118package cf;
1126 1119
1127=back 1120=back
1128 1121
1129 1122
1130=head3 cf::map 1123=head3 cf::map
1136package cf::map; 1129package cf::map;
1137 1130
1138use Fcntl; 1131use Fcntl;
1139use Coro::AIO; 1132use Coro::AIO;
1140 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1141our $MAX_RESET = 7200; 1138our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1139our $DEFAULT_RESET = 3000;
1143 1140
1144sub generate_random_map { 1141sub generate_random_map {
1145 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1144 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1286}
1162 1287
1163# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1164# all maps in C++... 1289# all maps in C++...
1165sub change_all_map_light { 1290sub change_all_map_light {
1167 1292
1168 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1170} 1295}
1171 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303}
1304
1172sub try_load_header($) { 1305sub load_header_from($) {
1173 my ($path) = @_; 1306 my ($self, $path) = @_;
1174 1307
1175 utf8::encode $path; 1308 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1309 #aio_open $path, O_RDONLY, 0
1310 # or return;
1311
1312 $self->_load_header ($path)
1177 or return; 1313 or return;
1178 1314
1179 my $map = cf::map::new 1315 $self->{load_path} = $path;
1316
1317 1
1318}
1319
1320sub load_header_orig {
1321 my ($self) = @_;
1322
1323 $self->load_header_from ($self->load_path)
1324}
1325
1326sub load_header_temp {
1327 my ($self) = @_;
1328
1329 $self->load_header_from ($self->save_path)
1330}
1331
1332sub prepare_temp {
1333 my ($self) = @_;
1334
1335 $self->last_access ((delete $self->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $self->{instantiate_time} = $cf::RUNTIME
1339 if $self->{instantiate_time} > $cf::RUNTIME;
1340}
1341
1342sub prepare_orig {
1343 my ($self) = @_;
1344
1345 $self->{load_original} = 1;
1346 $self->{instantiate_time} = $cf::RUNTIME;
1347 $self->last_access ($cf::RUNTIME);
1348 $self->instantiate;
1349}
1350
1351sub load_header {
1352 my ($self) = @_;
1353
1354 if ($self->load_header_temp) {
1355 $self->prepare_temp;
1356 } else {
1357 $self->load_header_orig
1180 or return; 1358 or return;
1359 $self->prepare_orig;
1360 }
1181 1361
1182 $map->load_header ($path) 1362 1
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188} 1363}
1189 1364
1190sub find_map; 1365sub find;
1191sub find_map { 1366sub find {
1192 my ($path, $origin) = @_; 1367 my ($path, $origin) = @_;
1193 1368
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1369 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1370
1199 cf::lock_wait "map_find:$key"; 1371 cf::lock_wait "map_find:$path";
1200 1372
1201 $cf::MAP{$key} || do { 1373 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1374 my $guard = cf::lock_acquire "map_find:$path";
1203 1375 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1376 or return;
1219 1377
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1378 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1379
1233 if ($map->should_reset) { 1380 $map->load_header
1381 or return;
1382
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1386 $map->reset;
1235 undef $guard; 1387 undef $guard;
1236 $map = find_map $path 1388 return find $path;
1237 or return;
1238 } 1389 }
1239 1390
1240 $cf::MAP{$key} = $map 1391 $cf::MAP{$path} = $map
1241 } 1392 }
1242} 1393}
1394
1395sub pre_load { }
1396sub post_load { }
1243 1397
1244sub load { 1398sub load {
1245 my ($self) = @_; 1399 my ($self) = @_;
1246 1400
1401 local $self->{deny_reset} = 1; # loading can take a long time
1402
1247 my $path = $self->{path}; 1403 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1404 my $guard = cf::lock_acquire "map_load:$path";
1249 1405
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1406 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1407
1252 $self->in_memory (cf::MAP_LOADING); 1408 $self->in_memory (cf::MAP_LOADING);
1253 1409
1254 $self->alloc; 1410 $self->alloc;
1411
1412 $self->pre_load;
1413
1255 $self->load_objects ($self->{load_path}, 1) 1414 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1415 or return;
1257 1416
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1418 if delete $self->{load_original};
1260 1419
1261 if (my $uniq = $path->uniq_path) { 1420 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1421 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1422 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1423 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1424 $self->_load_objects ($uniq, 0);
1266 } 1425 }
1267 } 1426 }
1427
1428 Coro::cede;
1268 1429
1269 # now do the right thing for maps 1430 # now do the right thing for maps
1270 $self->link_multipart_objects; 1431 $self->link_multipart_objects;
1271 1432
1272 if ($self->{path}->is_style_map) { 1433 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1434 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1435 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1436 $self->update_buttons;
1437 Coro::cede;
1279 $self->set_darkness_map; 1438 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1439 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1440 unless $self->difficulty;
1441 Coro::cede;
1282 $self->activate; 1442 $self->activate;
1283 } 1443 }
1284 1444
1445 $self->post_load;
1446
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1447 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1448}
1287 1449
1288sub load_map_sync { 1450sub customise_for {
1451 my ($self, $ob) = @_;
1452
1453 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player;
1455
1456 $self
1457}
1458
1459# find and load all maps in the 3x3 area around a map
1460sub load_diag {
1461 my ($map) = @_;
1462
1463 my @diag; # diagonal neighbours
1464
1465 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_)
1467 or next;
1468 $neigh = find $neigh, $map
1469 or next;
1470 $neigh->load;
1471
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 }
1475
1476 for (@diag) {
1477 my $neigh = find @$_
1478 or next;
1479 $neigh->load;
1480 }
1481}
1482
1483sub find_sync {
1289 my ($path, $origin) = @_; 1484 my ($path, $origin) = @_;
1290 1485
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1486 cf::sync_job { find $path, $origin }
1487}
1292 1488
1293 cf::sync_job { 1489sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1490 my ($map) = @_;
1295 or return; 1491
1492 cf::sync_job { $map->load };
1493}
1494
1495our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef;
1497
1498sub find_async {
1499 my ($path, $origin) = @_;
1500
1501 $path = normalise $path, $origin && $origin->{path};
1502
1503 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1505 }
1506
1507 undef $MAP_PREFETCH{$path};
1508 $MAP_PREFETCHER ||= cf::async {
1509 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) {
1511 my $map = find $path
1512 or next;
1296 $map->load; 1513 $map->load;
1297 $map 1514
1515 delete $MAP_PREFETCH{$path};
1516 }
1517 }
1518 undef $MAP_PREFETCHER;
1298 } 1519 };
1520 $MAP_PREFETCHER->prio (6);
1521
1522 ()
1299} 1523}
1300 1524
1301sub save { 1525sub save {
1302 my ($self) = @_; 1526 my ($self) = @_;
1303 1527
1528 my $lock = cf::lock_acquire "map_data:" . $self->path;
1529
1304 $self->{last_save} = $cf::RUNTIME; 1530 $self->{last_save} = $cf::RUNTIME;
1305 1531
1306 return unless $self->dirty; 1532 return unless $self->dirty;
1307 1533
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1534 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1535 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1536
1311 $self->{load_path} = $save; 1537 $self->{load_path} = $save;
1312 1538
1313 return if $self->{deny_save}; 1539 return if $self->{deny_save};
1314 1540
1541 local $self->{last_access} = $self->last_access;#d#
1542
1543 cf::async {
1544 $_->contr->save for $self->players;
1545 };
1546
1315 if ($uniq) { 1547 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1549 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1550 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1552 }
1321} 1553}
1322 1554
1323sub swap_out { 1555sub swap_out {
1324 my ($self) = @_; 1556 my ($self) = @_;
1325 1557
1326 # save first because save cedes 1558 # save first because save cedes
1327 $self->save; 1559 $self->save;
1560
1561 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1562
1329 return if $self->players; 1563 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1564 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1565 return if $self->{deny_save};
1332 1566
1336 1570
1337sub reset_at { 1571sub reset_at {
1338 my ($self) = @_; 1572 my ($self) = @_;
1339 1573
1340 # TODO: safety, remove and allow resettable per-player maps 1574 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1576 return 1e99 if $self->{deny_reset};
1343 1577
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1580
1351 my ($self) = @_; 1585 my ($self) = @_;
1352 1586
1353 $self->reset_at <= $cf::RUNTIME 1587 $self->reset_at <= $cf::RUNTIME
1354} 1588}
1355 1589
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1590sub reset {
1378 my ($self) = @_; 1591 my ($self) = @_;
1379 1592
1593 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594
1380 return if $self->players; 1595 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1596 return if $self->isa ("ext::map_per_player");#d#
1382 1597
1383 warn "resetting map ", $self->path;#d# 1598 warn "resetting map ", $self->path;#d#
1384 1599
1600 $self->in_memory (cf::MAP_SWAPPED);
1601
1602 # need to save uniques path
1603 unless ($self->{deny_save}) {
1604 my $uniq = $self->uniq_path; utf8::encode $uniq;
1605
1606 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1607 if $uniq;
1608 }
1609
1385 delete $cf::MAP{$self->path}; 1610 delete $cf::MAP{$self->path};
1611
1612 $self->clear;
1386 1613
1387 $_->clear_links_to ($self) for values %cf::MAP; 1614 $_->clear_links_to ($self) for values %cf::MAP;
1388 1615
1389 $self->unlink_save; 1616 $self->unlink_save;
1390 $self->destroy; 1617 $self->destroy;
1393my $nuke_counter = "aaaa"; 1620my $nuke_counter = "aaaa";
1394 1621
1395sub nuke { 1622sub nuke {
1396 my ($self) = @_; 1623 my ($self) = @_;
1397 1624
1625 delete $cf::MAP{$self->path};
1626
1627 $self->unlink_save;
1628
1629 bless $self, "cf::map";
1630 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1631 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1632 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634
1635 $cf::MAP{$self->path} = $self;
1636
1401 $self->reset; # polite request, might not happen 1637 $self->reset; # polite request, might not happen
1402} 1638}
1403 1639
1404sub customise_for { 1640=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1641
1407 if ($map->per_player) { 1642Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1643instantiated unique items. May block.
1409 }
1410 1644
1411 $map 1645=cut
1412}
1413 1646
1414sub emergency_save { 1647sub unique_maps() {
1415 local $cf::FREEZE = 1; 1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1649 or return;
1416 1650
1417 warn "enter emergency map save\n"; 1651 my @paths;
1418 1652
1419 cf::sync_job { 1653 for (@$files) {
1420 warn "begin emergency map save\n"; 1654 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1655 next if /\.pst$/;
1656 next unless /^$PATH_SEP/o;
1657
1658 push @paths, cf::map::normalise $_;
1422 }; 1659 }
1423 1660
1424 warn "end emergency map save\n"; 1661 \@paths
1425} 1662}
1426 1663
1427package cf; 1664package cf;
1428 1665
1429=back 1666=back
1430 1667
1668=head3 cf::object
1669
1670=cut
1671
1672package cf::object;
1673
1674=over 4
1675
1676=item $ob->inv_recursive
1677
1678Returns the inventory of the object _and_ their inventories, recursively.
1679
1680=cut
1681
1682sub inv_recursive_;
1683sub inv_recursive_ {
1684 map { $_, inv_recursive_ $_->inv } @_
1685}
1686
1687sub inv_recursive {
1688 inv_recursive_ inv $_[0]
1689}
1690
1691package cf;
1692
1693=back
1431 1694
1432=head3 cf::object::player 1695=head3 cf::object::player
1433 1696
1434=over 4 1697=over 4
1435 1698
1475 1738
1476=item $player_object->enter_link 1739=item $player_object->enter_link
1477 1740
1478Freezes the player and moves him/her to a special map (C<{link}>). 1741Freezes the player and moves him/her to a special map (C<{link}>).
1479 1742
1480The player should be reaosnably safe there for short amounts of time. You 1743The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1744I<MUST> call C<leave_link> as soon as possible, though.
1482 1745
1746Will never block.
1747
1483=item $player_object->leave_link ($map, $x, $y) 1748=item $player_object->leave_link ($map, $x, $y)
1484 1749
1485Moves the player out of the specila link map onto the given map. If the 1750Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1751map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1752to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1753fails, to the emergency map position.
1489 1754
1490Might block. 1755Might block.
1491 1756
1492=cut 1757=cut
1758
1759sub link_map {
1760 unless ($LINK_MAP) {
1761 $LINK_MAP = cf::map::find "{link}"
1762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1763 $LINK_MAP->load;
1764 }
1765
1766 $LINK_MAP
1767}
1493 1768
1494sub cf::object::player::enter_link { 1769sub cf::object::player::enter_link {
1495 my ($self) = @_; 1770 my ($self) = @_;
1496 1771
1497 $self->deactivate_recursive; 1772 $self->deactivate_recursive;
1498 1773
1499 return if $self->map == $LINK_MAP; 1774 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1775
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1777 if $self->map;
1503 1778
1504 $self->enter_map ($LINK_MAP, 20, 20); 1779 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1780}
1506 1781
1507sub cf::object::player::leave_link { 1782sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1783 my ($self, $map, $x, $y) = @_;
1509 1784
1510 my $link_pos = delete $self->{_link_pos}; 1785 my $link_pos = delete $self->{_link_pos};
1511 1786
1512 unless ($map) { 1787 unless ($map) {
1513 # restore original map position 1788 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1789 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1790 $map = cf::map::find $map;
1516 1791
1517 unless ($map) { 1792 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1793 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1794 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1795 or die "FATAL: cannot load emergency map\n";
1521 } 1796 }
1522 } 1797 }
1523 1798
1524 ($x, $y) = (-1, -1) 1799 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1802 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1803 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1804 if $x <=0 && $y <= 0;
1530 1805
1531 $map->load; 1806 $map->load;
1807 $map->load_diag;
1532 1808
1809 return unless $self->contr->active;
1533 $self->activate_recursive; 1810 $self->activate_recursive;
1811
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1535} 1814}
1536 1815
1537cf::player->attach ( 1816cf::player->attach (
1538 on_logout => sub { 1817 on_logout => sub {
1550 1829
1551 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1831 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1555 cf::async { 1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1556 # we need this sleep as the login has a concurrent enter_exit running 1839 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1840 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1560 }; 1843 })->prio (2);
1561 } 1844 }
1562 }, 1845 },
1563); 1846);
1564 1847
1565=item $player_object->goto_map ($path, $x, $y) 1848=item $player_object->goto ($path, $x, $y)
1566 1849
1567=cut 1850=cut
1568 1851
1569sub cf::object::player::goto_map { 1852sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1571 1854
1572 $self->enter_link; 1855 $self->enter_link;
1573 1856
1574 (cf::async { 1857 (async {
1575 $path = new cf::path $path; 1858 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1859 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1579 1861 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1864
1585 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1866 })->prio (1);
1587} 1867}
1588 1868
1592 1872
1593sub parse_random_map_params { 1873sub parse_random_map_params {
1594 my ($spec) = @_; 1874 my ($spec) = @_;
1595 1875
1596 my $rmp = { # defaults 1876 my $rmp = { # defaults
1597 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1599 }; 1881 };
1600 1882
1601 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1603 1885
1607 $rmp 1889 $rmp
1608} 1890}
1609 1891
1610sub prepare_random_map { 1892sub prepare_random_map {
1611 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1896
1613 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1899 # that depends on the exit object
1616 1900
1617 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1618 1902
1619 if ($exit->map) { 1903 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1624 } 1908 }
1625 1909
1626 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1627 1911
1628 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1915
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1633 1920
1634 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1922 $exit->msg (undef);
1636 } 1923 }
1637} 1924}
1639sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1641 1928
1642 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1643 1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1644 $self->enter_link; 1940 $self->enter_link;
1645 1941
1646 (cf::async { 1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1944 unless (eval {
1648 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 1946
1654 1; 1947 1;
1655 }) { 1948 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1951 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1952 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1953
1661 warn "ERROR in enter_exit: $@"; 1954 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1955 $self->leave_link;
1663 } 1956 }
1718 # get handled first 2011 # get handled first
1719 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2014
1722 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2017
1724 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1725 2019
1726 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2021 if (@$queue) {
1731 } 2025 }
1732 } 2026 }
1733 }, 2027 },
1734); 2028);
1735 2029
1736=item $client->coro (\&cb) 2030=item $client->async (\&cb)
1737 2031
1738Create a new coroutine, running the specified callback. The coroutine will 2032Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2033be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2034or loss of connection).
1741 2035
1742=cut 2036=cut
1743 2037
1744sub cf::client::coro { 2038sub cf::client::async {
1745 my ($self, $cb) = @_; 2039 my ($self, $cb) = @_;
1746 2040
1747 my $coro = &cf::async ($cb); 2041 my $coro = &Coro::async ($cb);
1748 2042
1749 $coro->on_destroy (sub { 2043 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2044 delete $self->{_coro}{$coro+0};
1751 }); 2045 });
1752 2046
1888The parameter C<$family> should best start with the name of the extension 2182The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2183using it, it should be unique.
1890 2184
1891=over 4 2185=over 4
1892 2186
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2187=item $value = cf::db_get $family => $key
1900 2188
1901Returns a single value from the database 2189Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2190
1908=item cf::db_put $family => $key => $value 2191=item cf::db_put $family => $key => $value
1909 2192
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2193Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2194
1921=cut 2195=cut
1922 2196
1923our $DB; 2197our $DB;
1924 2198
1925{ 2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
1926 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
1927 2218
1928 sub db_load() { 2219 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2220 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2223
1932 my $pid; 2224 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2225 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2226 }
1980 ); 2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1981} 2244}
1982 2245
1983############################################################################# 2246#############################################################################
1984# the server's main() 2247# the server's init and main functions
2248
2249sub init_resources {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2251 or die "unable to load regions file\n";#d#
2252}
1985 2253
1986sub cfg_load { 2254sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2255 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2256 or return;
1989 2257
1990 local $/; 2258 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2259 *CFG = YAML::Syck::Load <$fh>;
1992 2260
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2262
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2265
1995 if (exists $CFG{mlockall}) { 2266 if (exists $CFG{mlockall}) {
1996 eval { 2267 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2268 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2269 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2270 };
2000 warn $@ if $@; 2271 warn $@ if $@;
2001 } 2272 }
2273}
2274
2275sub init {
2276 init_resources;
2002} 2277}
2003 2278
2004sub main { 2279sub main {
2005 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2283 (async {
2009 Event::one_event; 2284 Event::one_event;
2010 })->(); 2285 })->prio (Coro::PRIO_MAX);
2011 }; 2286 };
2012 2287
2013 cfg_load; 2288 cfg_load;
2014 db_load; 2289 db_init;
2015 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2016 Event::loop; 2293 Event::loop;
2017} 2294}
2018 2295
2019############################################################################# 2296#############################################################################
2020# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
2346
2347sub post_cleanup {
2348 my ($make_core) = @_;
2349
2350 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core;
2352}
2021 2353
2022sub reload() { 2354sub reload() {
2023 # can/must only be called in main 2355 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2356 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2357 warn "can only reload from main coroutine";
2026 return; 2358 return;
2027 } 2359 }
2028 2360
2029 warn "reloading..."; 2361 warn "reloading...";
2030 2362
2031 local $FREEZE = 1; 2363 warn "entering sync_job";
2364
2365 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2367 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
2033 2369
2034 eval { 2370 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV;
2372
2035 # if anything goes wrong in here, we should simply crash as we already saved 2373 # if anything goes wrong in here, we should simply crash as we already saved
2036 2374
2037 # cancel all watchers 2375 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2376 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2378 }
2041 2379
2380 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
2042 # cancel all extension coros 2389 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2390 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2391 %EXT_CORO = ();
2045 2392
2046 # unload all extensions 2393 warn "removing commands";
2047 for (@exts) { 2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2401 warn "... unloading $pkg";
2049 unload_extension $_; 2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2408 }
2051 2409
2410 warn "... nuking $pkg";
2411 Symbol::delete_package $pkg;
2412 }
2413
2052 # unload all modules loaded from $LIBDIR 2414 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2415 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2417
2056 warn "removing <$k>"; 2418 warn "... unloading $k";
2057 delete $INC{$k}; 2419 delete $INC{$k};
2058 2420
2059 $k =~ s/\.pm$//; 2421 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2422 $k =~ s/\//::/g;
2061 2423
2064 } 2426 }
2065 2427
2066 Symbol::delete_package $k; 2428 Symbol::delete_package $k;
2067 } 2429 }
2068 2430
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2431 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2432 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2434
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2435 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2436 delete $INC{"cf.pm"};
2082 2437
2083 # don't, removes xs symbols, too, 2438 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2439 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2440 #Symbol::delete_package __PACKAGE__;
2086 2441
2087 # reload cf.pm 2442 warn "unload completed, starting to reload now";
2443
2088 warn "reloading cf.pm"; 2444 warn "reloading cf.pm";
2089 require cf; 2445 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2447
2092 # load config and database again 2448 warn "loading config and database again";
2093 cf::cfg_load; 2449 cf::cfg_load;
2094 cf::db_load;
2095 2450
2096 # load extensions
2097 warn "load extensions"; 2451 warn "loading extensions";
2098 cf::load_extensions; 2452 cf::load_extensions;
2099 2453
2100 # reattach attachments to objects 2454 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2455 _global_reattach;
2103 }; 2456 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP;
2104 2458
2105 if ($@) { 2459 warn "loading reloadable resources";
2460 init_resources;
2461
2462 warn "leaving sync_job";
2463
2464 1
2465 } or do {
2106 warn $@; 2466 warn $@;
2107 warn "error while reloading, exiting."; 2467 warn "error while reloading, exiting.";
2108 exit 1; 2468 exit 1;
2109 } 2469 };
2110 2470
2111 warn "reloaded successfully"; 2471 warn "reloaded";
2112}; 2472};
2113 2473
2114############################################################################# 2474our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2475
2159register_command "reload" => sub { 2476register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2477 my ($who, $arg) = @_;
2161 2478
2162 if ($who->flag (FLAG_WIZ)) { 2479 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2480 $who->message ("reloading server.");
2481
2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2164 reload; 2490 reload;
2165 $who->message ("end of reload."); 2491 undef $RELOAD_WATCHER;
2492 },
2493 );
2166 } 2494 }
2167}; 2495};
2168 2496
2169unshift @INC, $LIBDIR; 2497unshift @INC, $LIBDIR;
2498
2499my $bug_warning = 0;
2170 2500
2171$TICK_WATCHER = Event->timer ( 2501$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2502 reentrant => 0,
2503 parked => 1,
2173 prio => 0, 2504 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2505 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2506 data => WF_AUTOCANCEL,
2176 cb => sub { 2507 cb => sub {
2177 unless ($FREEZE) { 2508 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10;
2511 return;
2512 }
2513
2514 $NOW = Event::time;
2515
2178 cf::server_tick; # one server iteration 2516 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2517 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2518 $NEXT_TICK += $TICK;
2519
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10;
2522 Coro::async_pool {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 }
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2183 2533
2184 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2536
2187 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2189 }, 2539 },
2190); 2540);
2191 2541
2542{
2192IO::AIO::max_poll_time $TICK * 0.2; 2543 BDB::max_poll_time $TICK * 0.1;
2193 2544 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 2545 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2546 fd => BDB::poll_fileno,
2196 poll => 'r', 2547 poll => 'r',
2197 prio => 5, 2548 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 2549 data => WF_AUTOCANCEL,
2204 after => 0, 2550 cb => \&BDB::poll_cb,
2205 interval => 10, 2551 );
2206 cb => sub { 2552 BDB::min_parallel 8;
2207 (Coro::unblock_sub { 2553
2208 write_runtime 2554 BDB::set_sync_prepare {
2209 or warn "ERROR: unable to write runtime file: $!"; 2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568
2569 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create;
2571
2572 cf::sync_job {
2573 eval {
2574 BDB::db_env_open
2575 $DB_ENV,
2576 $BDB_ENV_DIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666;
2580
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 };
2586
2587 cf::cleanup "db_env_open(db): $@" if $@;
2210 })->(); 2588 };
2211 }, 2589 }
2212); 2590}
2591
2592{
2593 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io (
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605}
2213 2606
2214END { cf::emergency_save } 2607END { cf::emergency_save }
2215 2608
22161 26091
2217 2610

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