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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
44our @EVENT; 48our @EVENT;
45our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
46 50
47our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 55our $NEXT_TICK;
50our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
51 61
52our %CFG; 62our %CFG;
53 63
54our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 65our $RUNTIME;
56 66
57our %PLAYER; # all users 67our %PLAYER; # all users
58our %MAP; # all maps 68our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
61 72
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 78
65binmode STDOUT; 79binmode STDOUT;
66binmode STDERR; 80binmode STDERR;
67 81
68# read virtual server time, if available 82# read virtual server time, if available
75mkdir cf::localdir; 89mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
80 95
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
84 99
85############################################################################# 100#############################################################################
86 101
87=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
88 103
256} 271}
257 272
258sub freeze_mainloop { 273sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
260 275
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
262 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
263 $guard 280 $guard
264} 281}
265 282
266=item cf::async { BLOCK } 283=item cf::async { BLOCK }
337 354
338 $coro 355 $coro
339} 356}
340 357
341sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
342 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
343 362
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 364 or return;
346 365
366 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 371 and return;
350 372
373 # always fsync - this file is important
351 aio_fsync $fh 374 aio_fsync $fh
352 and return; 375 and return;
353 376
354 close $fh 377 close $fh
355 or return; 378 or return;
361} 384}
362 385
363=back 386=back
364 387
365=cut 388=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530 389
531############################################################################# 390#############################################################################
532 391
533=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
534 393
660our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 520our @CB_MAP = ();
662 521
663my %attachment; 522my %attachment;
664 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
665sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
667 532
668 use sort 'stable'; 533 use sort 'stable';
669 534
840# object support 705# object support
841 706
842sub reattach { 707sub reattach {
843 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 712
846 my $registry = $obj->registry; 713 my $registry = $obj->registry;
847 714
848 @$registry = (); 715 @$registry = ();
849 716
896 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
897 764
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
901 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 769 close $fh;
903 770
904 if (@$objs) { 771 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
909 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
910 close $fh; 777 close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
912 } 779 }
913 } else { 780 } else {
914 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
1036 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
1039 . "\n};\n1"; 906 . "\n};\n1";
1040 907
1041 eval $source 908 unless (eval $source) {
1042 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1043 : "extension disabled.\n"; 910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 }
916 die $@;
917 }
1044 918
1045 push @EXTS, $pkg; 919 push @EXTS, $pkg;
1046} 920}
1047 921
1048sub load_extensions { 922sub load_extensions {
1054 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1055 } 929 }
1056} 930}
1057 931
1058############################################################################# 932#############################################################################
1059# load/save/clean perl data associated with a map
1060
1061*cf::mapsupport::on_clean = sub {
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 933
1074=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1075 935
1076Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1077 937
1113 973
1114sub exists($) { 974sub exists($) {
1115 my ($login) = @_; 975 my ($login) = @_;
1116 976
1117 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1119} 979}
1120 980
1121sub find($) { 981sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 983 my $login = $_[0];
1213 \@logins 1073 \@logins
1214} 1074}
1215 1075
1216=item $player->maps 1076=item $player->maps
1217 1077
1218Returns an arrayref of cf::path's of all maps that are private for this 1078Returns an arrayref of map paths that are private for this
1219player. May block. 1079player. May block.
1220 1080
1221=cut 1081=cut
1222 1082
1223sub maps($) { 1083sub maps($) {
1224 my ($pl) = @_; 1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1087
1226 my $files = aio_readdir playerdir $pl 1088 my $files = aio_readdir playerdir $pl
1227 or return; 1089 or return;
1228 1090
1229 my @paths; 1091 my @paths;
1231 for (@$files) { 1093 for (@$files) {
1232 utf8::decode $_; 1094 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1095 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1096 next unless /^$PATH_SEP/o;
1235 1097
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1098 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1099 }
1238 1100
1239 \@paths 1101 \@paths
1240} 1102}
1241 1103
1267package cf::map; 1129package cf::map;
1268 1130
1269use Fcntl; 1131use Fcntl;
1270use Coro::AIO; 1132use Coro::AIO;
1271 1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1272our $MAX_RESET = 3600; 1138our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1139our $DEFAULT_RESET = 3000;
1274 1140
1275sub generate_random_map { 1141sub generate_random_map {
1276 my ($path, $rmp) = @_; 1142 my ($self, $rmp) = @_;
1277
1278 # mit "rum" bekleckern, nicht 1143 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1144 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1148 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1149 $rmp->{xsize}, $rmp->{ysize},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1156 )
1293} 1157}
1294 1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1286}
1287
1295# and all this just because we cannot iterate over 1288# and all this just because we cannot iterate over
1296# all maps in C++... 1289# all maps in C++...
1297sub change_all_map_light { 1290sub change_all_map_light {
1298 my ($change) = @_; 1291 my ($change) = @_;
1299 1292
1300 $_->change_map_light ($change) 1293 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP; 1294 for grep $_->outdoor, values %cf::MAP;
1302} 1295}
1303 1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303}
1304
1304sub load_map_header($) { 1305sub load_header_from($) {
1305 my ($path) = @_; 1306 my ($self, $path) = @_;
1306 1307
1307 utf8::encode $path; 1308 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1309 #aio_open $path, O_RDONLY, 0
1310 # or return;
1311
1312 $self->_load_header ($path)
1309 or return; 1313 or return;
1310 1314
1311 my $map = cf::map::new 1315 $self->{load_path} = $path;
1316
1317 1
1318}
1319
1320sub load_header_orig {
1321 my ($self) = @_;
1322
1323 $self->load_header_from ($self->load_path)
1324}
1325
1326sub load_header_temp {
1327 my ($self) = @_;
1328
1329 $self->load_header_from ($self->save_path)
1330}
1331
1332sub prepare_temp {
1333 my ($self) = @_;
1334
1335 $self->last_access ((delete $self->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $self->{instantiate_time} = $cf::RUNTIME
1339 if $self->{instantiate_time} > $cf::RUNTIME;
1340}
1341
1342sub prepare_orig {
1343 my ($self) = @_;
1344
1345 $self->{load_original} = 1;
1346 $self->{instantiate_time} = $cf::RUNTIME;
1347 $self->last_access ($cf::RUNTIME);
1348 $self->instantiate;
1349}
1350
1351sub load_header {
1352 my ($self) = @_;
1353
1354 if ($self->load_header_temp) {
1355 $self->prepare_temp;
1356 } else {
1357 $self->load_header_orig
1312 or return; 1358 or return;
1359 $self->prepare_orig;
1360 }
1313 1361
1314 # for better error messages only, will be overwritten later 1362 1
1315 $map->path ($path);
1316
1317 $map->load_header ($path)
1318 or return;
1319
1320 $map->{load_path} = $path;
1321
1322 $map
1323} 1363}
1324 1364
1325sub find; 1365sub find;
1326sub find { 1366sub find {
1327 my ($path, $origin) = @_; 1367 my ($path, $origin) = @_;
1328 1368
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 1369 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 1370
1334 cf::lock_wait "map_find:$key"; 1371 cf::lock_wait "map_find:$path";
1335 1372
1336 $cf::MAP{$key} || do { 1373 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 1374 my $guard = cf::lock_acquire "map_find:$path";
1338 1375 my $map = new_from_path cf::map $path
1339 # do it the slow way
1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 1376 or return;
1353 1377
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 1378 $map->{last_save} = $cf::RUNTIME;
1366 1379
1367 Coro::cede; 1380 $map->load_header
1381 or return;
1368 1382
1369 if ($map->should_reset) { 1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait;
1370 $map->reset; 1386 $map->reset;
1371 undef $guard; 1387 undef $guard;
1372 $map = find $path 1388 return find $path;
1373 or return;
1374 } 1389 }
1375 1390
1376 $cf::MAP{$key} = $map 1391 $cf::MAP{$path} = $map
1377 } 1392 }
1378} 1393}
1394
1395sub pre_load { }
1396sub post_load { }
1379 1397
1380sub load { 1398sub load {
1381 my ($self) = @_; 1399 my ($self) = @_;
1382 1400
1401 local $self->{deny_reset} = 1; # loading can take a long time
1402
1383 my $path = $self->{path}; 1403 my $path = $self->{path};
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1404 my $guard = cf::lock_acquire "map_load:$path";
1385 1405
1386 return if $self->in_memory != cf::MAP_SWAPPED; 1406 return if $self->in_memory != cf::MAP_SWAPPED;
1387 1407
1388 $self->in_memory (cf::MAP_LOADING); 1408 $self->in_memory (cf::MAP_LOADING);
1389 1409
1390 $self->alloc; 1410 $self->alloc;
1411
1412 $self->pre_load;
1413
1391 $self->load_objects ($self->{load_path}, 1) 1414 $self->_load_objects ($self->{load_path}, 1)
1392 or return; 1415 or return;
1393 1416
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1395 if delete $self->{load_original}; 1418 if delete $self->{load_original};
1396 1419
1397 if (my $uniq = $path->uniq_path) { 1420 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 1421 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 1422 if (aio_open $uniq, O_RDONLY, 0) {
1400 $self->clear_unique_items; 1423 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 1424 $self->_load_objects ($uniq, 0);
1402 } 1425 }
1403 } 1426 }
1404 1427
1405 Coro::cede; 1428 Coro::cede;
1406 1429
1407 # now do the right thing for maps 1430 # now do the right thing for maps
1408 $self->link_multipart_objects; 1431 $self->link_multipart_objects;
1409 1432
1410 if ($self->{path}->is_style_map) { 1433 unless ($self->{deny_activate}) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects; 1434 $self->decay_objects;
1415 $self->fix_auto_apply; 1435 $self->fix_auto_apply;
1416 $self->update_buttons; 1436 $self->update_buttons;
1437 Coro::cede;
1417 $self->set_darkness_map; 1438 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 1439 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 1440 unless $self->difficulty;
1441 Coro::cede;
1420 $self->activate; 1442 $self->activate;
1421 } 1443 }
1422 1444
1423 Coro::cede; 1445 $self->post_load;
1424 1446
1425 $self->in_memory (cf::MAP_IN_MEMORY); 1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448}
1449
1450sub customise_for {
1451 my ($self, $ob) = @_;
1452
1453 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player;
1455
1456 $self
1426} 1457}
1427 1458
1428# find and load all maps in the 3x3 area around a map 1459# find and load all maps in the 3x3 area around a map
1429sub load_diag { 1460sub load_diag {
1430 my ($map) = @_; 1461 my ($map) = @_;
1460 1491
1461 cf::sync_job { $map->load }; 1492 cf::sync_job { $map->load };
1462} 1493}
1463 1494
1464our %MAP_PREFETCH; 1495our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async { 1496our $MAP_PREFETCHER = undef;
1466 while () {
1467 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 }
1476 Coro::schedule;
1477 }
1478};
1479 1497
1480sub find_async { 1498sub find_async {
1481 my ($path, $origin) = @_; 1499 my ($path, $origin) = @_;
1482 1500
1483 $path = new cf::path $path, $origin && $origin->path; 1501 $path = normalise $path, $origin && $origin->{path};
1484 my $key = $path->as_string;
1485 1502
1486 if (my $map = $cf::MAP{$key}) { 1503 if (my $map = $cf::MAP{$path}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 } 1505 }
1489 1506
1490 $MAP_PREFETCH{$key} = $path; 1507 undef $MAP_PREFETCH{$path};
1508 $MAP_PREFETCHER ||= cf::async {
1509 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) {
1511 my $map = find $path
1512 or next;
1513 $map->load;
1514
1515 delete $MAP_PREFETCH{$path};
1516 }
1517 }
1518 undef $MAP_PREFETCHER;
1519 };
1491 $MAP_PREFETCHER->ready; 1520 $MAP_PREFETCHER->prio (6);
1492 1521
1493 () 1522 ()
1494} 1523}
1495 1524
1496sub save { 1525sub save {
1500 1529
1501 $self->{last_save} = $cf::RUNTIME; 1530 $self->{last_save} = $cf::RUNTIME;
1502 1531
1503 return unless $self->dirty; 1532 return unless $self->dirty;
1504 1533
1505 my $save = $self->{path}->save_path; utf8::encode $save; 1534 my $save = $self->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1535 my $uniq = $self->uniq_path; utf8::encode $uniq;
1507 1536
1508 $self->{load_path} = $save; 1537 $self->{load_path} = $save;
1509 1538
1510 return if $self->{deny_save}; 1539 return if $self->{deny_save};
1511 1540
1514 cf::async { 1543 cf::async {
1515 $_->contr->save for $self->players; 1544 $_->contr->save for $self->players;
1516 }; 1545 };
1517 1546
1518 if ($uniq) { 1547 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES); 1549 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1521 } else { 1550 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 } 1552 }
1524} 1553}
1525 1554
1526sub swap_out { 1555sub swap_out {
1527 my ($self) = @_; 1556 my ($self) = @_;
1541 1570
1542sub reset_at { 1571sub reset_at {
1543 my ($self) = @_; 1572 my ($self) = @_;
1544 1573
1545 # TODO: safety, remove and allow resettable per-player maps 1574 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel}; 1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1547 return 1e99 if $self->{deny_reset}; 1576 return 1e99 if $self->{deny_reset};
1548 1577
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 1580
1556 my ($self) = @_; 1585 my ($self) = @_;
1557 1586
1558 $self->reset_at <= $cf::RUNTIME 1587 $self->reset_at <= $cf::RUNTIME
1559} 1588}
1560 1589
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1590sub reset {
1575 my ($self) = @_; 1591 my ($self) = @_;
1576 1592
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1593 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1594
1579 return if $self->players; 1595 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1596 return if $self->isa ("ext::map_per_player");#d#
1581 1597
1582 warn "resetting map ", $self->path;#d# 1598 warn "resetting map ", $self->path;#d#
1583 1599
1600 $self->in_memory (cf::MAP_SWAPPED);
1601
1602 # need to save uniques path
1603 unless ($self->{deny_save}) {
1604 my $uniq = $self->uniq_path; utf8::encode $uniq;
1605
1606 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1607 if $uniq;
1608 }
1609
1584 delete $cf::MAP{$self->path}; 1610 delete $cf::MAP{$self->path};
1585 1611
1612 $self->clear;
1613
1586 $_->clear_links_to ($self) for values %cf::MAP; 1614 $_->clear_links_to ($self) for values %cf::MAP;
1587 1615
1588 $self->{path}->unlink_save; 1616 $self->unlink_save;
1589 $self->destroy; 1617 $self->destroy;
1590} 1618}
1591 1619
1592my $nuke_counter = "aaaa"; 1620my $nuke_counter = "aaaa";
1593 1621
1594sub nuke { 1622sub nuke {
1595 my ($self) = @_; 1623 my ($self) = @_;
1596 1624
1625 delete $cf::MAP{$self->path};
1626
1627 $self->unlink_save;
1628
1629 bless $self, "cf::map";
1630 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1631 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1632 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634
1635 $cf::MAP{$self->path} = $self;
1636
1600 $self->reset; # polite request, might not happen 1637 $self->reset; # polite request, might not happen
1601} 1638}
1602 1639
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1640=item cf::map::unique_maps
1614 1641
1615Returns an arrayref of cf::path's of all shared maps that have 1642Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1643instantiated unique items. May block.
1617 1644
1618=cut 1645=cut
1619 1646
1620sub unique_maps() { 1647sub unique_maps() {
1626 for (@$files) { 1653 for (@$files) {
1627 utf8::decode $_; 1654 utf8::decode $_;
1628 next if /\.pst$/; 1655 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1656 next unless /^$PATH_SEP/o;
1630 1657
1631 push @paths, new cf::path $_; 1658 push @paths, cf::map::normalise $_;
1632 } 1659 }
1633 1660
1634 \@paths 1661 \@paths
1635} 1662}
1636 1663
1711 1738
1712=item $player_object->enter_link 1739=item $player_object->enter_link
1713 1740
1714Freezes the player and moves him/her to a special map (C<{link}>). 1741Freezes the player and moves him/her to a special map (C<{link}>).
1715 1742
1716The player should be reaosnably safe there for short amounts of time. You 1743The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1744I<MUST> call C<leave_link> as soon as possible, though.
1718 1745
1746Will never block.
1747
1719=item $player_object->leave_link ($map, $x, $y) 1748=item $player_object->leave_link ($map, $x, $y)
1720 1749
1721Moves the player out of the specila link map onto the given map. If the 1750Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1751map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1752to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1753fails, to the emergency map position.
1725 1754
1726Might block. 1755Might block.
1727 1756
1728=cut 1757=cut
1758
1759sub link_map {
1760 unless ($LINK_MAP) {
1761 $LINK_MAP = cf::map::find "{link}"
1762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1763 $LINK_MAP->load;
1764 }
1765
1766 $LINK_MAP
1767}
1729 1768
1730sub cf::object::player::enter_link { 1769sub cf::object::player::enter_link {
1731 my ($self) = @_; 1770 my ($self) = @_;
1732 1771
1733 $self->deactivate_recursive; 1772 $self->deactivate_recursive;
1734 1773
1735 return if $self->map == $LINK_MAP; 1774 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1775
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1777 if $self->map;
1739 1778
1740 $self->enter_map ($LINK_MAP, 20, 20); 1779 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1780}
1742 1781
1743sub cf::object::player::leave_link { 1782sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1783 my ($self, $map, $x, $y) = @_;
1745 1784
1767 $map->load; 1806 $map->load;
1768 $map->load_diag; 1807 $map->load_diag;
1769 1808
1770 return unless $self->contr->active; 1809 return unless $self->contr->active;
1771 $self->activate_recursive; 1810 $self->activate_recursive;
1811
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1813 $self->enter_map ($map, $x, $y);
1773} 1814}
1774 1815
1775cf::player->attach ( 1816cf::player->attach (
1776 on_logout => sub { 1817 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1830 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1831 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1832 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1833 $pl->ob->enter_link;
1793 (async { 1834 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1835 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1836 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1837 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1841 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1842 $pl->ob->leave_link;
1802 })->prio (2); 1843 })->prio (2);
1803 } 1844 }
1804 }, 1845 },
1809=cut 1850=cut
1810 1851
1811sub cf::object::player::goto { 1852sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1853 my ($self, $path, $x, $y) = @_;
1813 1854
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1855 $self->enter_link;
1817 1856
1818 (async { 1857 (async {
1858 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1859 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1860 $map = $map->customise_for ($self) if $map;
1821 1861 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1862 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1864
1827 $self->leave_link ($map, $x, $y); 1865 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1866 })->prio (1);
1829} 1867}
1830 1868
1834 1872
1835sub parse_random_map_params { 1873sub parse_random_map_params {
1836 my ($spec) = @_; 1874 my ($spec) = @_;
1837 1875
1838 my $rmp = { # defaults 1876 my $rmp = { # defaults
1839 xsize => 10, 1877 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1841 }; 1881 };
1842 1882
1843 for (split /\n/, $spec) { 1883 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1884 my ($k, $v) = split /\s+/, $_, 2;
1845 1885
1849 $rmp 1889 $rmp
1850} 1890}
1851 1891
1852sub prepare_random_map { 1892sub prepare_random_map {
1853 my ($exit) = @_; 1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1896
1855 # all this does is basically replace the /! path by 1897 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1898 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1899 # that depends on the exit object
1858 1900
1859 my $rmp = parse_random_map_params $exit->msg; 1901 my $rmp = parse_random_map_params $exit->msg;
1860 1902
1861 if ($exit->map) { 1903 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 1904 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 1905 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 1906 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 1907 $rmp->{origin_y} = $exit->y;
1866 } 1908 }
1867 1909
1868 $rmp->{random_seed} ||= $exit->random_seed; 1910 $rmp->{random_seed} ||= $exit->random_seed;
1869 1911
1870 my $data = cf::to_json $rmp; 1912 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1872 1915
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1875 1920
1876 $exit->slaying ("?random/$md5"); 1921 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 1922 $exit->msg (undef);
1878 } 1923 }
1879} 1924}
1880 1925
1881sub cf::object::player::enter_exit { 1926sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 1927 my ($self, $exit) = @_;
1883 1928
1884 return unless $self->type == cf::PLAYER; 1929 return unless $self->type == cf::PLAYER;
1930
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1885 1939
1886 $self->enter_link; 1940 $self->enter_link;
1887 1941
1888 (async { 1942 (async {
1889 $self->deactivate_recursive; # just to be sure 1943 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 1944 unless (eval {
1891 prepare_random_map $exit 1945 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 1946
1897 1; 1947 1;
1898 }) { 1948 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 1949 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 1950 . "I'll try to bring you back to the map you were before. "
1961 # get handled first 2011 # get handled first
1962 my $queue = delete $ns->{query_queue} 2012 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2014
1965 (shift @$queue)->[1]->($msg); 2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2017
1967 push @{ $ns->{query_queue} }, @$queue; 2018 push @{ $ns->{query_queue} }, @$queue;
1968 2019
1969 if (@{ $ns->{query_queue} } == @$queue) { 2020 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2021 if (@$queue) {
2131The parameter C<$family> should best start with the name of the extension 2182The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2183using it, it should be unique.
2133 2184
2134=over 4 2185=over 4
2135 2186
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2187=item $value = cf::db_get $family => $key
2143 2188
2144Returns a single value from the database 2189Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2190
2151=item cf::db_put $family => $key => $value 2191=item cf::db_put $family => $key => $value
2152 2192
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2193Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2194
2164=cut 2195=cut
2165 2196
2166our $DB; 2197our $DB;
2167 2198
2168{ 2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
2169 my $path = cf::localdir . "/database.pst"; 2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2170 2218
2171 sub db_load() { 2219 cf::db_put (board => data => $pst->{board});
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2220 cf::db_put (guildrules => data => $pst->{guildrules});
2173 } 2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2174 2223
2175 my $pid; 2224 unlink $path;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2225 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 });
2197
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) {
2204 @_ >= 2
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208
2209 sub db_put($$;$) {
2210 if (@_ >= 3) {
2211 $DB->{$_[0]}{$_[1]} = $_[2];
2212 } else {
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217
2218 cf::global->attach (
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 2226 }
2223 ); 2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2224} 2244}
2225 2245
2226############################################################################# 2246#############################################################################
2227# the server's main() 2247# the server's init and main functions
2248
2249sub init_resources {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2251 or die "unable to load regions file\n";#d#
2252}
2228 2253
2229sub cfg_load { 2254sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2255 open my $fh, "<:utf8", cf::confdir . "/config"
2231 or return; 2256 or return;
2232 2257
2245 }; 2270 };
2246 warn $@ if $@; 2271 warn $@ if $@;
2247 } 2272 }
2248} 2273}
2249 2274
2275sub init {
2276 init_resources;
2277}
2278
2250sub main { 2279sub main {
2251 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2254 async { Event::one_event }; 2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2255 }; 2286 };
2256 2287
2257 cfg_load; 2288 cfg_load;
2258 db_load; 2289 db_init;
2259 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2260 Event::loop; 2293 Event::loop;
2261} 2294}
2262 2295
2263############################################################################# 2296#############################################################################
2264# initialisation and cleanup 2297# initialisation and cleanup
2265 2298
2266# install some emergency cleanup handlers 2299# install some emergency cleanup handlers
2267BEGIN { 2300BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2301 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2302 Event->signal (
2303 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2304 data => WF_AUTOCANCEL,
2271 signal => $signal, 2305 signal => $signal,
2306 prio => 0,
2272 cb => sub { 2307 cb => sub {
2273 cf::cleanup "SIG$signal"; 2308 cf::cleanup "SIG$signal";
2274 }, 2309 },
2275 ); 2310 );
2276 } 2311 }
2277} 2312}
2282 warn "enter emergency perl save\n"; 2317 warn "enter emergency perl save\n";
2283 2318
2284 cf::sync_job { 2319 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2320 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2321 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2322 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2323 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2324 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2325 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2326 $pl->valid or next;
2292 $pl->save; 2327 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2333 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2334 $map->valid or next;
2300 $map->save; 2335 $map->save;
2301 } 2336 }
2302 warn "end emergency map save\n"; 2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2303 }; 2342 };
2304 2343
2305 warn "leave emergency perl save\n"; 2344 warn "leave emergency perl save\n";
2345}
2346
2347sub post_cleanup {
2348 my ($make_core) = @_;
2349
2350 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core;
2306} 2352}
2307 2353
2308sub reload() { 2354sub reload() {
2309 # can/must only be called in main 2355 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2356 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2357 warn "can only reload from main coroutine";
2312 return; 2358 return;
2313 } 2359 }
2314 2360
2315 warn "reloading..."; 2361 warn "reloading...";
2316 2362
2317 warn "freezing server"; 2363 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2364
2365 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2367 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
2320 2369
2321 warn "sync database to disk"; 2370 warn "syncing database to disk";
2322 cf::db_sync; 2371 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2372
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2373 # if anything goes wrong in here, we should simply crash as we already saved
2327 2374
2328 warn "cancel all watchers"; 2375 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2376 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2378 }
2332 2379
2380 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
2333 warn "cancel all extension coros"; 2389 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2390 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2391 %EXT_CORO = ();
2336 2392
2337 warn "remove commands"; 2393 warn "removing commands";
2338 %COMMAND = (); 2394 %COMMAND = ();
2339 2395
2340 warn "remove ext commands"; 2396 warn "removing ext commands";
2341 %EXTCMD = (); 2397 %EXTCMD = ();
2342 2398
2343 warn "unload/nuke all extensions"; 2399 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2400 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2401 warn "... unloading $pkg";
2346 2402
2347 if (my $cb = $pkg->can ("unload")) { 2403 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2404 eval {
2353 2409
2354 warn "... nuking $pkg"; 2410 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2411 Symbol::delete_package $pkg;
2356 } 2412 }
2357 2413
2358 warn "unload all perl modules loaded from $LIBDIR"; 2414 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2415 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2417
2362 warn "removing <$k>"; 2418 warn "... unloading $k";
2363 delete $INC{$k}; 2419 delete $INC{$k};
2364 2420
2365 $k =~ s/\.pm$//; 2421 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2422 $k =~ s/\//::/g;
2367 2423
2370 } 2426 }
2371 2427
2372 Symbol::delete_package $k; 2428 Symbol::delete_package $k;
2373 } 2429 }
2374 2430
2375 warn "get rid of safe::, as good as possible"; 2431 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2432 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2434
2379 warn "unload cf.pm \"a bit\""; 2435 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2436 delete $INC{"cf.pm"};
2381 2437
2382 # don't, removes xs symbols, too, 2438 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2439 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2440 #Symbol::delete_package __PACKAGE__;
2385 2441
2442 warn "unload completed, starting to reload now";
2443
2386 warn "reloading cf.pm"; 2444 warn "reloading cf.pm";
2387 require cf; 2445 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2447
2390 warn "load config and database again"; 2448 warn "loading config and database again";
2391 cf::cfg_load; 2449 cf::cfg_load;
2392 cf::db_load;
2393 2450
2394 warn "load extensions"; 2451 warn "loading extensions";
2395 cf::load_extensions; 2452 cf::load_extensions;
2396 2453
2397 warn "reattach attachments to objects/players"; 2454 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2455 _global_reattach;
2399 warn "reattach attachments to maps"; 2456 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2457 reattach $_ for values %MAP;
2401 };
2402 2458
2403 if ($@) { 2459 warn "loading reloadable resources";
2460 init_resources;
2461
2462 warn "leaving sync_job";
2463
2464 1
2465 } or do {
2404 warn $@; 2466 warn $@;
2405 warn "error while reloading, exiting."; 2467 warn "error while reloading, exiting.";
2406 exit 1; 2468 exit 1;
2407 } 2469 };
2408 2470
2409 warn "reloaded"; 2471 warn "reloaded";
2410}; 2472};
2411 2473
2412############################################################################# 2474our $RELOAD_WATCHER; # used only during reload
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2475
2455register_command "reload" => sub { 2476register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2477 my ($who, $arg) = @_;
2457 2478
2458 if ($who->flag (FLAG_WIZ)) { 2479 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload."); 2480 $who->message ("reloading server.");
2481
2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2460 reload; 2490 reload;
2461 $who->message ("end of reload."); 2491 undef $RELOAD_WATCHER;
2492 },
2493 );
2462 } 2494 }
2463}; 2495};
2464 2496
2465unshift @INC, $LIBDIR; 2497unshift @INC, $LIBDIR;
2498
2499my $bug_warning = 0;
2466 2500
2467$TICK_WATCHER = Event->timer ( 2501$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2502 reentrant => 0,
2503 parked => 1,
2469 prio => 0, 2504 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2505 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2506 data => WF_AUTOCANCEL,
2472 cb => sub { 2507 cb => sub {
2508 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10;
2511 return;
2512 }
2513
2473 $NOW = Event::time; 2514 $NOW = Event::time;
2474 2515
2475 cf::server_tick; # one server iteration 2516 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK; 2517 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2518 $NEXT_TICK += $TICK;
2478 2519
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10;
2522 Coro::async_pool {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 }
2527
2479 $WAIT_FOR_TICK->broadcast; 2528 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2481 2533
2482 # if we are delayed by four ticks or more, skip them all 2534 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484 2536
2485 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
2487 }, 2539 },
2488); 2540);
2489 2541
2542{
2490IO::AIO::max_poll_time $TICK * 0.2; 2543 BDB::max_poll_time $TICK * 0.1;
2491 2544 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 2545 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2546 fd => BDB::poll_fileno,
2494 poll => 'r', 2547 poll => 'r',
2495 prio => 5, 2548 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 2549 data => WF_AUTOCANCEL,
2502 after => 0, 2550 cb => \&BDB::poll_cb,
2503 interval => 10, 2551 );
2504 cb => sub { 2552 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 2553
2506 write_runtime 2554 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568
2569 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create;
2571
2572 cf::sync_job {
2573 eval {
2574 BDB::db_env_open
2575 $DB_ENV,
2576 $BDB_ENV_DIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666;
2580
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 };
2586
2587 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 2588 };
2509 }, 2589 }
2510); 2590}
2591
2592{
2593 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io (
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605}
2511 2606
2512END { cf::emergency_save } 2607END { cf::emergency_save }
2513 2608
25141 26091
2515 2610

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