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/cvs/deliantra/server/lib/cf.pm
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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC vs.
Revision 1.222 by root, Tue Mar 6 03:06:00 2007 UTC

1030=cut 1030=cut
1031 1031
1032sub quit_character { 1032sub quit_character {
1033 my ($pl) = @_; 1033 my ($pl) = @_;
1034 1034
1035 my $name = $pl->ob->name;
1036
1035 $pl->{deny_save} = 1; 1037 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir 1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037 1039
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate; 1041 $pl->deactivate;
1043 my $path = playerdir $pl; 1045 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~"; 1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp; 1047 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name}; 1048 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy; 1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1048 IO::AIO::aio_rmtree $temp; 1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1049} 1071}
1050 1072
1051=item cf::player::list_logins 1073=item cf::player::list_logins
1052 1074
1053Returns am arrayref of all valid playernames in the system, can take a 1075Returns am arrayref of all valid playernames in the system, can take a
2450 2472
2451 warn "loading extensions"; 2473 warn "loading extensions";
2452 cf::load_extensions; 2474 cf::load_extensions;
2453 2475
2454 warn "reattaching attachments to objects/players"; 2476 warn "reattaching attachments to objects/players";
2455 _global_reattach; 2477 _global_reattach; # objects, sockets
2456 warn "reattaching attachments to maps"; 2478 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP; 2479 reattach $_ for values %MAP;
2480 warn "reattaching attachments to players";
2481 reattach $_ for values %PLAYER;
2458 2482
2459 warn "loading reloadable resources"; 2483 warn "loading reloadable resources";
2460 init_resources; 2484 init_resources;
2461 2485
2462 warn "leaving sync_job"; 2486 warn "leaving sync_job";

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