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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.251 by root, Wed Apr 18 14:45:13 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

54our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
56 56
57our $RELOAD; # number of reloads so far 57our $RELOAD; # number of reloads so far
58our @EVENT; 58our @EVENT;
59our $LIBDIR = datadir . "/ext"; 59
60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
60 71
61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
62our $TICK_WATCHER; 73our $TICK_WATCHER;
63our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
75our $RUNTIME; 86our $RUNTIME;
76 87
77our %PLAYER; # all users 88our %PLAYER; # all users
78our %MAP; # all maps 89our %MAP; # all maps
79our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
80our $RANDOM_MAPS = cf::localdir . "/random";
81our $BDB_ENV_DIR = cf::localdir . "/db";
82 91
83# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
85 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
86binmode STDOUT; 99binmode STDOUT;
87binmode STDERR; 100binmode STDERR;
88 101
89# read virtual server time, if available 102# read virtual server time, if available
90unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
91 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
92 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
93 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
94} 107}
95 108
96mkdir cf::localdir; 109mkdir $_
97mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
98mkdir cf::localdir . "/" . cf::tmpdir;
99mkdir cf::localdir . "/" . cf::uniquedir;
100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
102 111
103our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
104 113
105sub cf::map::normalise; 114sub cf::map::normalise;
106 115
117=item $cf::RUNTIME 126=item $cf::RUNTIME
118 127
119The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
120every server tick. 129every server tick.
121 130
122=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
123 134
124The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
125be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
126 139
127=item $cf::NOW 140=item $cf::NOW
128 141
129The time of the last (current) server tick. 142The time of the last (current) server tick.
130 143
131=item $cf::TICK 144=item $cf::TICK
132 145
133The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
134 157
135=item %cf::CFG 158=item %cf::CFG
136 159
137Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
138from wherever your confdir points to. 161from wherever your confdir points to.
152 my $msg = join "", @_; 175 my $msg = join "", @_;
153 176
154 $msg .= "\n" 177 $msg .= "\n"
155 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
156 179
157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158 181
159 utf8::encode $msg; 182 utf8::encode $msg;
160 LOG llevError, $msg; 183 LOG llevError, $msg;
161 }; 184 };
162} 185}
164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
170 194
171# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
172# within the Safe compartment. 196# within the Safe compartment.
173for my $pkg (qw( 197for my $pkg (qw(
174 cf::global cf::attachable 198 cf::global cf::attachable
234returned. 258returned.
235 259
236Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
238 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
239=cut 267=cut
240 268
241our %LOCK; 269our %LOCK;
242 270
243sub lock_wait($) { 271sub lock_wait($) {
260 288
261 Coro::guard { 289 Coro::guard {
262 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
264 } 292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
265} 299}
266 300
267sub freeze_mainloop { 301sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
269 303
299 333
300sub sync_job(&) { 334sub sync_job(&) {
301 my ($job) = @_; 335 my ($job) = @_;
302 336
303 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
304 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
306 342
307 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
308 # (but this is cancel-safe) 344 # (but this is cancel-safe)
319 355
320 while ($busy) { 356 while ($busy) {
321 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
322 } 358 }
323 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
324 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
325 } else { 368 } else {
326 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
327 370
328 $job->() 371 $job->()
348 391
349 $coro 392 $coro
350} 393}
351 394
352sub write_runtime { 395sub write_runtime {
396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
353 my $guard = cf::lock_acquire "write_runtime"; 403 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356 404
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return; 406 or return;
359 407
360 my $value = $cf::RUNTIME + 90 + 10; 408 my $value = $cf::RUNTIME + 90 + 10;
366 414
367 # always fsync - this file is important 415 # always fsync - this file is important
368 aio_fsync $fh 416 aio_fsync $fh
369 and return; 417 and return;
370 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
371 close $fh 422 close $fh
372 or return; 423 or return;
373 424
374 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
375 and return; 426 and return;
427
428 warn "runtime file written.\n";
376 429
377 1 430 1
378} 431}
379 432
380=item cf::datalog type => key => value, ... 433=item cf::datalog type => key => value, ...
573 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
574 627
575 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
579 632
580 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
581 my $pkg = shift @arg; 634 my $pkg = shift @arg;
582 635
583 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
624 if (ref $_[0]) { 677 if (ref $_[0]) {
625 _object_attach @_; 678 _object_attach @_;
626 } else { 679 } else {
627 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
628 } 681 }
682 _recalc_want;
629}; 683};
630 684
631# all those should be optimised 685# all those should be optimised
632sub cf::attachable::detach { 686sub cf::attachable::detach {
633 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
636 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
637 reattach ($obj); 691 reattach ($obj);
638 } else { 692 } else {
639 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
640 } 694 }
695 _recalc_want;
641}; 696};
642 697
643sub cf::attachable::attached { 698sub cf::attachable::attached {
644 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
645 700
818 or return; 873 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
820 } 875 }
821 876
822 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
824 return ($data, $av); 879 return ($data, $av);
825} 880}
826 881
827############################################################################# 882#############################################################################
828# command handling &c 883# command handling &c
955Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
956 1011
957=cut 1012=cut
958 1013
959sub playerdir($) { 1014sub playerdir($) {
960 cf::localdir 1015 "$PLAYERDIR/"
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965} 1017}
966 1018
967sub path($) { 1019sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1088while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1089 1141
1090=cut 1142=cut
1091 1143
1092sub list_logins { 1144sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1094 or return []; 1146 or return [];
1095 1147
1096 my @logins; 1148 my @logins;
1097 1149
1098 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1253 my ($self, $merge) = @_; 1305 my ($self, $merge) = @_;
1254 1306
1255 # we have to keep some variables in memory intact 1307 # we have to keep some variables in memory intact
1256 local $self->{path}; 1308 local $self->{path};
1257 local $self->{load_path}; 1309 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260 1310
1261 $self->SUPER::thawer_merge ($merge); 1311 $self->SUPER::thawer_merge ($merge);
1262} 1312}
1263 1313
1264sub normalise { 1314sub normalise {
1336 1386
1337# the original (read-only) location 1387# the original (read-only) location
1338sub load_path { 1388sub load_path {
1339 my ($self) = @_; 1389 my ($self) = @_;
1340 1390
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1391 "$MAPDIR/$self->{path}.map"
1342} 1392}
1343 1393
1344# the temporary/swap location 1394# the temporary/swap location
1345sub save_path { 1395sub save_path {
1346 my ($self) = @_; 1396 my ($self) = @_;
1347 1397
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1399 "$TMPDIR/$path.map"
1350} 1400}
1351 1401
1352# the unique path, undef == no special unique path 1402# the unique path, undef == no special unique path
1353sub uniq_path { 1403sub uniq_path {
1354 my ($self) = @_; 1404 my ($self) = @_;
1355 1405
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1407 "$UNIQUEDIR/$path"
1358} 1408}
1359 1409
1360# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1361# all maps in C++... 1411# all maps in C++...
1362sub change_all_map_light { 1412sub change_all_map_light {
1363 my ($change) = @_; 1413 my ($change) = @_;
1364 1414
1365 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1417}
1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1367} 1425}
1368 1426
1369sub unlink_save { 1427sub unlink_save {
1370 my ($self) = @_; 1428 my ($self) = @_;
1371 1429
1429 $self->load_header_orig 1487 $self->load_header_orig
1430 or return; 1488 or return;
1431 $self->prepare_orig; 1489 $self->prepare_orig;
1432 } 1490 }
1433 1491
1492 $self->{deny_reset} = 1
1493 if $self->no_reset;
1494
1434 $self->default_region (cf::region::find_by_path $self->{path}) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region; 1496 unless $self->default_region;
1436 1497
1437 1 1498 1
1438} 1499}
1453 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1454 1515
1455 $map->load_header 1516 $map->load_header
1456 or return; 1517 or return;
1457 1518
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously 1520 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait; 1521 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset; 1522 $map->reset;
1462 undef $guard; 1523 undef $guard;
1463 return find $path; 1524 return find $path;
1474 my ($self) = @_; 1535 my ($self) = @_;
1475 1536
1476 local $self->{deny_reset} = 1; # loading can take a long time 1537 local $self->{deny_reset} = 1; # loading can take a long time
1477 1538
1478 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1479 my $guard = cf::lock_acquire "map_load:$path"; 1542 my $guard = cf::lock_acquire "map_load:$path";
1480 1543
1481 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1482 1545
1483 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1484 1547
1485 $self->alloc; 1548 $self->alloc;
1486 1549
1487 $self->pre_load; 1550 $self->pre_load;
1488 Coro::cede;
1489
1490 $self->_load_objects ($self->{load_path}, 1)
1491 or return;
1492
1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1494 if delete $self->{load_original};
1495
1496 if (my $uniq = $self->uniq_path) {
1497 utf8::encode $uniq;
1498 if (aio_open $uniq, O_RDONLY, 0) {
1499 $self->clear_unique_items;
1500 $self->_load_objects ($uniq, 0);
1501 }
1502 }
1503
1504 Coro::cede;
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507 Coro::cede;
1508
1509 unless ($self->{deny_activate}) {
1510 $self->decay_objects;
1511 $self->fix_auto_apply;
1512 $self->update_buttons;
1513 Coro::cede; 1551 Coro::cede;
1514 $self->set_darkness_map; 1552
1553 $self->_load_objects ($self->{load_path}, 1)
1554 or return;
1555
1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1557 if delete $self->{load_original};
1558
1559 if (my $uniq = $self->uniq_path) {
1560 utf8::encode $uniq;
1561 if (aio_open $uniq, O_RDONLY, 0) {
1562 $self->clear_unique_items;
1563 $self->_load_objects ($uniq, 0);
1564 }
1565 }
1566
1567 Coro::cede;
1568 # now do the right thing for maps
1569 $self->link_multipart_objects;
1515 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1516 unless $self->difficulty; 1571 unless $self->difficulty;
1517 Coro::cede; 1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1518 $self->activate; 1581 $self->activate;
1519 Coro::cede; 1582 }
1583
1584 $self->in_memory (cf::MAP_IN_MEMORY);
1520 } 1585 }
1521 1586
1522 $self->post_load; 1587 $self->post_load;
1523 Coro::cede;
1524
1525 $self->in_memory (cf::MAP_IN_MEMORY);
1526} 1588}
1527 1589
1528sub customise_for { 1590sub customise_for {
1529 my ($self, $ob) = @_; 1591 my ($self, $ob) = @_;
1530 1592
1531 return find "~" . $ob->name . "/" . $self->{path} 1593 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player; 1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1533 1598
1534 $self 1599 $self
1535} 1600}
1536 1601
1537# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1648 1713
1649sub reset_at { 1714sub reset_at {
1650 my ($self) = @_; 1715 my ($self) = @_;
1651 1716
1652 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1654 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1655 1719
1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1658 1722
1669 my ($self) = @_; 1733 my ($self) = @_;
1670 1734
1671 my $lock = cf::lock_acquire "map_data:$self->{path}"; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672 1736
1673 return if $self->players; 1737 return if $self->players;
1674 return if $self->isa ("ext::map_per_player");#d#
1675 1738
1676 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1677 1740
1678 $self->in_memory (cf::MAP_SWAPPED); 1741 $self->in_memory (cf::MAP_SWAPPED);
1679 1742
1680 # need to save uniques path 1743 # need to save uniques path
1681 unless ($self->{deny_save}) { 1744 unless ($self->{deny_save}) {
1721instantiated unique items. May block. 1784instantiated unique items. May block.
1722 1785
1723=cut 1786=cut
1724 1787
1725sub unique_maps() { 1788sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1789 my $files = aio_readdir $UNIQUEDIR
1727 or return; 1790 or return;
1728 1791
1729 my @paths; 1792 my @paths;
1730 1793
1731 for (@$files) { 1794 for (@$files) {
1850 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1851 1914
1852 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853 1916
1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1855 if $self->map; 1918 if $self->map && $self->map->{path} ne "{link}";
1856 1919
1857 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1858} 1921}
1859 1922
1860sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1861 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1925
1926 return unless $self->contr->active;
1862 1927
1863 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1864 1929
1865 unless ($map) { 1930 unless ($map) {
1866 # restore original map position 1931 # restore original map position
1889 1954
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1891 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1892} 1957}
1893 1958
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1926=item $player_object->goto ($path, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1927 1960
1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1965
1928=cut 1966=cut
1967
1968our $GOTOGEN;
1929 1969
1930sub cf::object::player::goto { 1970sub cf::object::player::goto {
1931 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1972
1973 # do generation counting so two concurrent goto's will be executed in-order
1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1932 1975
1933 $self->enter_link; 1976 $self->enter_link;
1934 1977
1935 (async { 1978 (async {
1936 my $map = eval { 1979 my $map = eval {
1937 my $map = cf::map::find $path; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1938 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1984 $map = $check->($map) if $check && $map;
1985 } else {
1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1988
1939 $map 1989 $map
1990 };
1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1940 } or 1995 }
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1942 1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1943 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1944 })->prio (1); 2001 })->prio (1);
1945} 2002}
1946 2003
1947=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1948 2005
1987 2044
1988 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1989 2046
1990 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1991 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2049 my $meta = "$RANDOMDIR/$md5.meta";
1993 2050
1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1995 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh; 2053 undef $fh;
1997 aio_rename "$meta~", $meta; 2054 aio_rename "$meta~", $meta;
2373 2430
2374 return db_get cache => "$id/data"; 2431 return db_get cache => "$id/data";
2375 } 2432 }
2376 } 2433 }
2377 2434
2435 my $t1 = Time::HiRes::time;
2378 my $data = $process->(\@data); 2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2379 2440
2380 db_put cache => "$id/data", $data; 2441 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5; 2442 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta; 2443 db_put cache => "$id/meta", $meta;
2383 2444
2414 2475
2415 die $$res unless "ARRAY" eq ref $res; 2476 die $$res unless "ARRAY" eq ref $res;
2416 2477
2417 return wantarray ? @$res : $res->[-1]; 2478 return wantarray ? @$res : $res->[-1];
2418 } else { 2479 } else {
2480 reset_signals;
2419 local $SIG{__WARN__}; 2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2420 eval { 2483 eval {
2421 local $SIG{__DIE__};
2422 close $fh1; 2484 close $fh1;
2423 2485
2424 my @res = eval { $cb->(@args) }; 2486 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 }; 2488 };
2427 2489
2428 warn $@ if $@; 2490 warn $@ if $@;
2429 _exit 0; 2491 _exit 0;
2430 } 2492 }
2431} 2493}
2432
2433
2434 2494
2435############################################################################# 2495#############################################################################
2436# the server's init and main functions 2496# the server's init and main functions
2437 2497
2438sub load_facedata($) { 2498sub load_facedata($) {
2485 } 2545 }
2486 2546
2487 1 2547 1
2488} 2548}
2489 2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2490sub reload_facedata { 2555sub reload_facedata {
2491 load_facedata sprintf "%s/facedata", cf::datadir 2556 load_facedata "$DATADIR/facedata"
2492 or die "unable to load facedata\n"; 2557 or die "unable to load facedata\n";
2493} 2558}
2494 2559
2495sub reload_regions {
2496 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2497 or die "unable to load regions file\n";
2498}
2499
2500sub reload_archetypes { 2560sub reload_archetypes {
2501 load_resource_file sprintf "%s/archetypes", cf::datadir 2561 load_resource_file "$DATADIR/archetypes"
2502 or die "unable to load archetypes\n"; 2562 or die "unable to load archetypes\n";
2503} 2563}
2504 2564
2505sub reload_treasures { 2565sub reload_treasures {
2506 load_resource_file sprintf "%s/treasures", cf::datadir 2566 load_resource_file "$DATADIR/treasures"
2507 or die "unable to load treasurelists\n"; 2567 or die "unable to load treasurelists\n";
2508} 2568}
2509 2569
2510sub reload_resources { 2570sub reload_resources {
2511 warn "reloading resource files...\n"; 2571 warn "reloading resource files...\n";
2512 2572
2513 reload_regions; 2573 reload_regions;
2514 reload_facedata; 2574 reload_facedata;
2575 #reload_archetypes;#d#
2515 reload_archetypes; 2576 reload_archetypes;
2516 reload_treasures; 2577 reload_treasures;
2517 2578
2518 warn "finished reloading resource files\n"; 2579 warn "finished reloading resource files\n";
2519} 2580}
2521sub init { 2582sub init {
2522 reload_resources; 2583 reload_resources;
2523} 2584}
2524 2585
2525sub cfg_load { 2586sub cfg_load {
2526 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
2527 or return; 2588 or return;
2528 2589
2529 local $/; 2590 local $/;
2530 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
2531 2592
2701 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
2702 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2703 2764
2704 warn "unloading cf.pm \"a bit\""; 2765 warn "unloading cf.pm \"a bit\"";
2705 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
2706 2768
2707 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
2708 # and global variables created in xs 2770 # and global variables created in xs
2709 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
2710 2772
2788 my $signal = new Coro::Signal; 2850 my $signal = new Coro::Signal;
2789 push @WAIT_FOR_TICK_BEGIN, $signal; 2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2790 $signal->wait; 2852 $signal->wait;
2791} 2853}
2792 2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2793$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2794 reentrant => 0, 2858 reentrant => 0,
2795 parked => 1, 2859 parked => 1,
2796 prio => 0, 2860 prio => 0,
2797 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2801 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2802 unless ++$bug_warning > 10; 2866 unless ++$bug_warning > 10;
2803 return; 2867 return;
2804 } 2868 }
2805 2869
2806 $NOW = Event::time; 2870 $NOW = $tick_start = Event::time;
2807 2871
2808 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2895 };
2809 2896
2810 $RUNTIME += $TICK; 2897 $RUNTIME += $TICK;
2811 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2812 2899
2813 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2819 } 2906 }
2820 2907
2821# my $AFTER = Event::time; 2908# my $AFTER = Event::time;
2822# warn $AFTER - $NOW;#d# 2909# warn $AFTER - $NOW;#d#
2823 2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2919
2824 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2825 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2826 2922
2827 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2828 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2829 2925
2830 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 2926 $LOAD = ($NOW - $tick_start) / $TICK;
2831 $sig->send; 2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2832 }
2833 while (my $sig = shift @WAIT_FOR_TICK) {
2834 $sig->send;
2835 }
2836 2928
2837 _post_tick; 2929 _post_tick;
2930
2931
2838 }, 2932 },
2839); 2933);
2840 2934
2841{ 2935{
2842 BDB::max_poll_time $TICK * 0.1; 2936 BDB::max_poll_time $TICK * 0.1;
2870 2964
2871 cf::sync_job { 2965 cf::sync_job {
2872 eval { 2966 eval {
2873 BDB::db_env_open 2967 BDB::db_env_open
2874 $DB_ENV, 2968 $DB_ENV,
2875 $BDB_ENV_DIR, 2969 $BDBDIR,
2876 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2877 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2878 0666; 2972 0666;
2879 2973
2880 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2881 2975
2882 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2883 $DB_ENV->set_lk_detect; 2977 $DB_ENV->set_lk_detect;
2884 }; 2978 };
2885 2979
2901 prio => 6, 2995 prio => 6,
2902 cb => \&IO::AIO::poll_cb, 2996 cb => \&IO::AIO::poll_cb,
2903 ); 2997 );
2904} 2998}
2905 2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
2906# load additional modules 3038# load additional modules
2907use cf::pod; 3039use cf::pod;
2908 3040
2909END { cf::emergency_save } 3041END { cf::emergency_save }
2910 3042

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