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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.292 by root, Tue Jul 3 00:54:57 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 93
55our $RANDOM_MAPS = cf::localdir . "/random"; 94# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
57 100
58binmode STDOUT; 101binmode STDOUT;
59binmode STDERR; 102binmode STDERR;
60 103
61# read virtual server time, if available 104# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
66} 109}
67 110
68mkdir cf::localdir; 111mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 113
74# a special map that is always available 114our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 115
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 116sub cf::map::normalise;
78 117
79############################################################################# 118#############################################################################
80 119
81=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
82 121
89=item $cf::RUNTIME 128=item $cf::RUNTIME
90 129
91The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 131every server tick.
93 132
94=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 136
96The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
98 141
99=item $cf::NOW 142=item $cf::NOW
100 143
101The time of the last (current) server tick. 144The time of the last (current) server tick.
102 145
103=item $cf::TICK 146=item $cf::TICK
104 147
105The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
106 159
107=item %cf::CFG 160=item %cf::CFG
108 161
109Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 170
112=back 171=back
113 172
114=cut 173=cut
115 174
116BEGIN { 175BEGIN {
117 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 177 my $msg = join "", @_;
119 utf8::encode $msg;
120 178
121 $msg .= "\n" 179 $msg .= "\n"
122 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
123 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
125 }; 186 };
126} 187}
127 188
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 196
135# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 198# within the Safe compartment.
137for my $pkg (qw( 199for my $pkg (qw(
138 cf::global cf::attachable 200 cf::global cf::attachable
147 209
148$Event::DIED = sub { 210$Event::DIED = sub {
149 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
150}; 212};
151 213
152my %ext_pkg; 214#############################################################################
153my @exts;
154my @hook;
155 215
156=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
157 217
158=over 4 218=over 4
159 219
160=cut 220=item dumpval $ref
161 221
162use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
163 242
164=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
165 244
166Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
167 246
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
176 248
177Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
178 250
179=cut 251=cut
180 252
181sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
183 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
184} 288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
185 329
186=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
187 331
188The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
191 336
192If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
195fast or be very important. 340fast or be very important.
197=cut 342=cut
198 343
199sub sync_job(&) { 344sub sync_job(&) {
200 my ($job) = @_; 345 my ($job) = @_;
201 346
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
212 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
365
215 while ($busy) { 366 while ($busy) {
216 Coro::cede_notself; 367 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
219 } else { 378 } else {
220 $coro->join; 379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
221 } 382 }
222
223 wantarray ? @res : $res[0]
224} 383}
225 384
226=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
227 386
228Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 388extension calling this is being unloaded.
230 389
231=cut 390=cut
232 391
233sub coro(&) { 392sub async_ext(&) {
234 my $cb = shift; 393 my $cb = shift;
235 394
236 my $coro; $coro = async { 395 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 396
243 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
245 }); 399 });
246 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
247 401
248 $coro 402 $coro
249} 403}
250 404
251sub write_runtime { 405=item fork_call { }, $args
252 my $runtime = cf::localdir . "/runtime";
253 406
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
255 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
256 411
257 my $value = $cf::RUNTIME; 412=cut
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260 413
261 aio_fsync $fh 414sub fork_call(&@) {
262 and return; 415 my ($cb, @args) = @_;
263 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
264 close $fh 423 close $fh2;
265 or return;
266 424
267 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
268 and return; 426 $res = Coro::Storable::thaw $res;
269 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
270 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
271} 574}
272 575
273=back 576=back
274 577
275=cut 578=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 579
387############################################################################# 580#############################################################################
388 581
389=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
390 583
392attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
394 587
395In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 590Crossfire TRT).
398 591
399=over 4 592=over 4
400 593
401=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
402 595
516our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 710our @CB_MAP = ();
518 711
519my %attachment; 712my %attachment;
520 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
521sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
523 722
524 use sort 'stable'; 723 use sort 'stable';
525 724
559 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
560 759
561 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
565 764
566 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
567 my $pkg = shift @arg; 766 my $pkg = shift @arg;
568 767
569 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
598 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
599 } 798 }
600 799
601 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
602 } else { 801 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
604 } 803 }
605 804
606 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
607} 806}
608 807
610 if (ref $_[0]) { 809 if (ref $_[0]) {
611 _object_attach @_; 810 _object_attach @_;
612 } else { 811 } else {
613 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
614 } 813 }
814 _recalc_want;
615}; 815};
616 816
617# all those should be optimised 817# all those should be optimised
618sub cf::attachable::detach { 818sub cf::attachable::detach {
619 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
622 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
623 reattach ($obj); 823 reattach ($obj);
624 } else { 824 } else {
625 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
626 } 826 }
827 _recalc_want;
627}; 828};
628 829
629sub cf::attachable::attached { 830sub cf::attachable::attached {
630 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
631 832
696# object support 897# object support
697 898
698sub reattach { 899sub reattach {
699 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 904
702 my $registry = $obj->registry; 905 my $registry = $obj->registry;
703 906
704 @$registry = (); 907 @$registry = ();
705 908
752 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
753 956
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 961 close $fh;
759 962
760 if (@$objs) { 963 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 969 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
768 } 971 }
769 } else { 972 } else {
770 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
798 or return; 1001 or return;
799 1002
800 unless (aio_stat "$filename.pst") { 1003 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 1004 (aio_load "$filename.pst", $av) >= 0
802 or return; 1005 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
804 } 1007 }
805 1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
806 return ($data, $av); 1011 return ($data, $av);
807} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
808 1019
809############################################################################# 1020#############################################################################
810# command handling &c 1021# command handling &c
811 1022
812=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1037}
827 1038
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1040
830Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
831 1046
832If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
833called. 1048called.
834 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
835=cut 1061=cut
836 1062
837sub register_extcmd { 1063sub register_extcmd {
838 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
839 1065
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
844} 1073}
845 1074
846cf::player->attach ( 1075cf::player->attach (
847 on_command => sub { 1076 on_command => sub {
848 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
857 cf::override; 1086 cf::override;
858 }, 1087 },
859 on_extcmd => sub { 1088 on_extcmd => sub {
860 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
861 1090
862 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
863 1092
864 if (ref $msg) { 1093 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 1097 }
869 } 1098 }
870 } else { 1099 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 1102
874 cf::override; 1103 cf::override;
875 }, 1104 },
876); 1105);
877 1106
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 $_
1420}
1421
1422sub hintmode {
1423 $_[0]{hintmode} = $_[1] if @_ > 1;
1424 $_[0]{hintmode}
1425}
1426
1427=item $player->ext_reply ($msgid, %msg)
1428
1429Sends an ext reply to the player.
1430
1431=cut
1432
1433sub ext_reply($$%) {
1434 my ($self, $id, %msg) = @_;
1435
1436 $msg{msgid} = $id;
1437 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1438}
1439
1440=item $player->ext_event ($type, %msg)
1441
1442Sends an ext event to the client.
1443
1444=cut
1445
1446sub ext_event($$%) {
1447 my ($self, $type, %msg) = @_;
1448
1449 $self->ns->ext_event ($type, %msg);
1450}
1451
1452=head3 cf::region
1453
1454=over 4
1455
1456=cut
1457
1458package cf::region;
1459
1460=item cf::region::find_by_path $path
1461
1462Tries to decuce the likely region for a map knowing only its path.
1463
1464=cut
1465
1466sub find_by_path($) {
885 my ($path) = @_; 1467 my ($path) = @_;
886 1468
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1469 my ($match, $specificity);
888 my $base = $1;
889 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg";
892 1470
893 warn "loading '$path' into '$pkg'\n"; 1471 for my $region (list) {
894 1472 if ($region->match && $path =~ $region->match) {
895 open my $fh, "<:utf8", $path 1473 ($match, $specificity) = ($region, $region->specificity)
896 or die "$path: $!"; 1474 if $region->specificity > $specificity;
897 1475 }
898 my $source =
899 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> })
902 . "\n};\n1";
903
904 eval $source
905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
907
908 push @exts, $pkg;
909 $ext_pkg{$base} = $pkg;
910
911# no strict 'refs';
912# @{"$pkg\::ISA"} = ext::;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 1476 }
927 1477
928 # remove commands 1478 $match
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952}
953
954sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext;
957 eval {
958 load_extension $ext;
959 1
960 } or warn "$ext not loaded: $@";
961 }
962}
963
964#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001
1002=head2 CORE EXTENSIONS
1003
1004Functions and methods that extend core crossfire objects.
1005
1006=head3 cf::player
1007
1008=over 4
1009
1010=item cf::player::exists $login
1011
1012Returns true when the given account exists.
1013
1014=cut
1015
1016sub cf::player::exists($) {
1017 cf::player::find $_[0]
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1019}
1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033} 1479}
1034 1480
1035=back 1481=back
1036
1037 1482
1038=head3 cf::map 1483=head3 cf::map
1039 1484
1040=over 4 1485=over 4
1041 1486
1044package cf::map; 1489package cf::map;
1045 1490
1046use Fcntl; 1491use Fcntl;
1047use Coro::AIO; 1492use Coro::AIO;
1048 1493
1494use overload
1495 '""' => \&as_string,
1496 fallback => 1;
1497
1049our $MAX_RESET = 7200; 1498our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1499our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1500
1054sub generate_random_map { 1501sub generate_random_map {
1055 my ($path, $rmp) = @_; 1502 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1503 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1504 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1505 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1506 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1507 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1508 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1509 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1510 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1511 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1512 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1513 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1514 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1515 (cf::region::find $rmp->{region}), $rmp->{custom}
1516 )
1517}
1518
1519=item cf::map->register ($regex, $prio)
1520
1521Register a handler for the map path matching the given regex at the
1522givne priority (higher is better, built-in handlers have priority 0, the
1523default).
1524
1525=cut
1526
1527sub register {
1528 my (undef, $regex, $prio) = @_;
1529 my $pkg = caller;
1530
1531 no strict;
1532 push @{"$pkg\::ISA"}, __PACKAGE__;
1533
1534 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1535}
1536
1537# also paths starting with '/'
1538$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1539
1540sub thawer_merge {
1541 my ($self, $merge) = @_;
1542
1543 # we have to keep some variables in memory intact
1544 local $self->{path};
1545 local $self->{load_path};
1546
1547 $self->SUPER::thawer_merge ($merge);
1548}
1549
1550sub normalise {
1551 my ($path, $base) = @_;
1552
1553 $path = "$path"; # make sure its a string
1554
1555 $path =~ s/\.map$//;
1556
1557 # map plan:
1558 #
1559 # /! non-realised random map exit (special hack!)
1560 # {... are special paths that are not being touched
1561 # ?xxx/... are special absolute paths
1562 # ?random/... random maps
1563 # /... normal maps
1564 # ~user/... per-player map of a specific user
1565
1566 $path =~ s/$PATH_SEP/\//go;
1567
1568 # treat it as relative path if it starts with
1569 # something that looks reasonable
1570 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1571 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1572
1573 $base =~ s{[^/]+/?$}{};
1574 $path = "$base/$path";
1575 }
1576
1577 for ($path) {
1578 redo if s{//}{/};
1579 redo if s{/\.?/}{/};
1580 redo if s{/[^/]+/\.\./}{/};
1581 }
1582
1583 $path
1584}
1585
1586sub new_from_path {
1587 my (undef, $path, $base) = @_;
1588
1589 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1590
1591 $path = normalise $path, $base;
1592
1593 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1594 if ($path =~ $EXT_MAP{$pkg}[1]) {
1595 my $self = bless cf::map::new, $pkg;
1596 $self->{path} = $path; $self->path ($path);
1597 $self->init; # pass $1 etc.
1598 return $self;
1599 }
1600 }
1601
1602 Carp::carp "unable to resolve path '$path' (base '$base').";
1603 ()
1604}
1605
1606sub init {
1607 my ($self) = @_;
1608
1609 $self
1610}
1611
1612sub as_string {
1613 my ($self) = @_;
1614
1615 "$self->{path}"
1616}
1617
1618# the displayed name, this is a one way mapping
1619sub visible_name {
1620 &as_string
1621}
1622
1623# the original (read-only) location
1624sub load_path {
1625 my ($self) = @_;
1626
1627 "$MAPDIR/$self->{path}.map"
1628}
1629
1630# the temporary/swap location
1631sub save_path {
1632 my ($self) = @_;
1633
1634 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1635 "$TMPDIR/$path.map"
1636}
1637
1638# the unique path, undef == no special unique path
1639sub uniq_path {
1640 my ($self) = @_;
1641
1642 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1643 "$UNIQUEDIR/$path"
1071} 1644}
1072 1645
1073# and all this just because we cannot iterate over 1646# and all this just because we cannot iterate over
1074# all maps in C++... 1647# all maps in C++...
1075sub change_all_map_light { 1648sub change_all_map_light {
1076 my ($change) = @_; 1649 my ($change) = @_;
1077 1650
1078 $_->change_map_light ($change) for values %cf::MAP; 1651 $_->change_map_light ($change)
1652 for grep $_->outdoor, values %cf::MAP;
1079} 1653}
1080 1654
1655sub decay_objects {
1656 my ($self) = @_;
1657
1658 return if $self->{deny_reset};
1659
1660 $self->do_decay_objects;
1661}
1662
1663sub unlink_save {
1664 my ($self) = @_;
1665
1666 utf8::encode (my $save = $self->save_path);
1667 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1668 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1669}
1670
1081sub try_load_header($) { 1671sub load_header_from($) {
1082 my ($path) = @_; 1672 my ($self, $path) = @_;
1083 1673
1084 utf8::encode $path; 1674 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1675 #aio_open $path, O_RDONLY, 0
1676 # or return;
1677
1678 $self->_load_header ($path)
1086 or return; 1679 or return;
1087 1680
1088 my $map = cf::map::new 1681 $self->{load_path} = $path;
1682
1683 1
1684}
1685
1686sub load_header_orig {
1687 my ($self) = @_;
1688
1689 $self->load_header_from ($self->load_path)
1690}
1691
1692sub load_header_temp {
1693 my ($self) = @_;
1694
1695 $self->load_header_from ($self->save_path)
1696}
1697
1698sub prepare_temp {
1699 my ($self) = @_;
1700
1701 $self->last_access ((delete $self->{last_access})
1702 || $cf::RUNTIME); #d#
1703 # safety
1704 $self->{instantiate_time} = $cf::RUNTIME
1705 if $self->{instantiate_time} > $cf::RUNTIME;
1706}
1707
1708sub prepare_orig {
1709 my ($self) = @_;
1710
1711 $self->{load_original} = 1;
1712 $self->{instantiate_time} = $cf::RUNTIME;
1713 $self->last_access ($cf::RUNTIME);
1714 $self->instantiate;
1715}
1716
1717sub load_header {
1718 my ($self) = @_;
1719
1720 if ($self->load_header_temp) {
1721 $self->prepare_temp;
1722 } else {
1723 $self->load_header_orig
1089 or return; 1724 or return;
1725 $self->prepare_orig;
1726 }
1090 1727
1091 $map->load_header ($path) 1728 $self->{deny_reset} = 1
1092 or return; 1729 if $self->no_reset;
1093 1730
1094 $map->{load_path} = $path; 1731 $self->default_region (cf::region::find_by_path $self->{path})
1095 use Data::Dumper; warn Dumper $map;#d# 1732 unless $self->default_region;
1096 1733
1097 $map 1734 1
1098} 1735}
1099 1736
1737sub find;
1100sub find_map { 1738sub find {
1101 my ($path, $origin) = @_; 1739 my ($path, $origin) = @_;
1102 1740
1103 #warn "find_map<$path,$origin>\n";#d# 1741 $path = normalise $path, $origin && $origin->path;
1104 1742
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1743 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1744
1108 $cf::MAP{$key} || do { 1745 $cf::MAP{$path} || do {
1109 # do it the slow way 1746 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1747 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1748 or return;
1124 1749
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1750 $map->{last_save} = $cf::RUNTIME;
1135 1751
1136 $map->reset if $map->should_reset; 1752 $map->load_header
1753 or return;
1137 1754
1755 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1756 # doing this can freeze the server in a sync job, obviously
1757 #$cf::WAIT_FOR_TICK->wait;
1758 $map->reset;
1759 undef $guard;
1760 return find $path;
1761 }
1762
1138 $cf::MAP{$key} = $map 1763 $cf::MAP{$path} = $map
1139 } 1764 }
1140} 1765}
1766
1767sub pre_load { }
1768sub post_load { }
1141 1769
1142sub load { 1770sub load {
1143 my ($self) = @_; 1771 my ($self) = @_;
1144 1772
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1773 local $self->{deny_reset} = 1; # loading can take a long time
1146
1147 $self->in_memory (cf::MAP_LOADING);
1148 1774
1149 my $path = $self->{path}; 1775 my $path = $self->{path};
1150 1776
1777 {
1778 my $guard = cf::lock_acquire "map_load:$path";
1779
1780 return if $self->in_memory != cf::MAP_SWAPPED;
1781
1782 $self->in_memory (cf::MAP_LOADING);
1783
1151 $self->alloc; 1784 $self->alloc;
1785
1786 $self->pre_load;
1787 Coro::cede;
1788
1152 $self->load_objects ($self->{load_path}, 1) 1789 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1790 or return;
1154 1791
1792 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1793 if delete $self->{load_original};
1794
1155 if (my $uniq = $path->uniq_path) { 1795 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1796 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1797 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1798 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1799 $self->_load_objects ($uniq, 0);
1160 } 1800 }
1161 } 1801 }
1162 1802
1803 Coro::cede;
1163 # now do the right thing for maps 1804 # now do the right thing for maps
1164 $self->link_multipart_objects; 1805 $self->link_multipart_objects;
1165
1166 if ($self->{path}->is_style_map) {
1167 $self->{deny_save} = 1;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons;
1173 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1806 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1807 unless $self->difficulty;
1808 Coro::cede;
1809
1810 unless ($self->{deny_activate}) {
1811 $self->decay_objects;
1812 $self->fix_auto_apply;
1813 $self->update_buttons;
1814 Coro::cede;
1815 $self->set_darkness_map;
1816 Coro::cede;
1176 $self->activate; 1817 $self->activate;
1177 } 1818 }
1178 1819
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1820 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1821 }
1181 1822
1182sub load_map_sync { 1823 $self->post_load;
1824}
1825
1826sub customise_for {
1827 my ($self, $ob) = @_;
1828
1829 return find "~" . $ob->name . "/" . $self->{path}
1830 if $self->per_player;
1831
1832# return find "?party/" . $ob->name . "/" . $self->{path}
1833# if $self->per_party;
1834
1835 $self
1836}
1837
1838# find and load all maps in the 3x3 area around a map
1839sub load_diag {
1840 my ($map) = @_;
1841
1842 my @diag; # diagonal neighbours
1843
1844 for (0 .. 3) {
1845 my $neigh = $map->tile_path ($_)
1846 or next;
1847 $neigh = find $neigh, $map
1848 or next;
1849 $neigh->load;
1850
1851 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1852 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1853 }
1854
1855 for (@diag) {
1856 my $neigh = find @$_
1857 or next;
1858 $neigh->load;
1859 }
1860}
1861
1862sub find_sync {
1183 my ($path, $origin) = @_; 1863 my ($path, $origin) = @_;
1184 1864
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1865 cf::sync_job { find $path, $origin }
1866}
1186 1867
1187 cf::sync_job { 1868sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1869 my ($map) = @_;
1189 or return; 1870
1871 cf::sync_job { $map->load };
1872}
1873
1874our %MAP_PREFETCH;
1875our $MAP_PREFETCHER = undef;
1876
1877sub find_async {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->{path};
1881
1882 if (my $map = $cf::MAP{$path}) {
1883 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1884 }
1885
1886 undef $MAP_PREFETCH{$path};
1887 $MAP_PREFETCHER ||= cf::async {
1888 while (%MAP_PREFETCH) {
1889 for my $path (keys %MAP_PREFETCH) {
1890 my $map = find $path
1891 or next;
1190 $map->load; 1892 $map->load;
1191 $map 1893
1894 delete $MAP_PREFETCH{$path};
1895 }
1896 }
1897 undef $MAP_PREFETCHER;
1192 } 1898 };
1899 $MAP_PREFETCHER->prio (6);
1900
1901 ()
1193} 1902}
1194 1903
1195sub save { 1904sub save {
1196 my ($self) = @_; 1905 my ($self) = @_;
1197 1906
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1907 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1908
1201 $self->{last_save} = $cf::RUNTIME; 1909 $self->{last_save} = $cf::RUNTIME;
1202 1910
1203 return unless $self->dirty; 1911 return unless $self->dirty;
1204 1912
1913 my $save = $self->save_path; utf8::encode $save;
1914 my $uniq = $self->uniq_path; utf8::encode $uniq;
1915
1205 $self->{load_path} = $save; 1916 $self->{load_path} = $save;
1206 1917
1207 return if $self->{deny_save}; 1918 return if $self->{deny_save};
1208 1919
1209 warn "saving map ", $self->path; 1920 local $self->{last_access} = $self->last_access;#d#
1921
1922 cf::async {
1923 $_->contr->save for $self->players;
1924 };
1210 1925
1211 if ($uniq) { 1926 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1927 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1928 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1929 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1931 }
1217} 1932}
1218 1933
1219sub swap_out { 1934sub swap_out {
1220 my ($self) = @_; 1935 my ($self) = @_;
1936
1937 # save first because save cedes
1938 $self->save;
1939
1940 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1941
1222 return if $self->players; 1942 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1943 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1944 return if $self->{deny_save};
1225 1945
1226 $self->save;
1227 $self->clear; 1946 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1947 $self->in_memory (cf::MAP_SWAPPED);
1229} 1948}
1230 1949
1950sub reset_at {
1951 my ($self) = @_;
1952
1953 # TODO: safety, remove and allow resettable per-player maps
1954 return 1e99 if $self->{deny_reset};
1955
1956 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1957 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1958
1959 $time + $to
1960}
1961
1231sub should_reset { 1962sub should_reset {
1232 my ($map) = @_; 1963 my ($self) = @_;
1233 1964
1234 # TODO: safety, remove and allow resettable per-player maps 1965 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1966}
1243 1967
1244sub reset { 1968sub reset {
1245 my ($self) = @_; 1969 my ($self) = @_;
1246 1970
1971 my $lock = cf::lock_acquire "map_data:$self->{path}";
1972
1247 return if $self->players; 1973 return if $self->players;
1248 return if $self->{path}{user_rel};#d#
1249 1974
1250 warn "resetting map ", $self->path;#d# 1975 warn "resetting map ", $self->path;
1251 1976
1252 utf8::encode (my $save = $self->{path}->save_path); 1977 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1978
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1979 # need to save uniques path
1980 unless ($self->{deny_save}) {
1981 my $uniq = $self->uniq_path; utf8::encode $uniq;
1982
1983 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1984 if $uniq;
1985 }
1986
1987 delete $cf::MAP{$self->path};
1988
1989 $self->clear;
1255 1990
1256 $_->clear_links_to ($self) for values %cf::MAP; 1991 $_->clear_links_to ($self) for values %cf::MAP;
1257 1992
1993 $self->unlink_save;
1258 $self->clear; 1994 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1995}
1262 1996
1263sub customise_for { 1997my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1998
1266 if ($map->per_player) { 1999sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2000 my ($self) = @_;
2001
2002 delete $cf::MAP{$self->path};
2003
2004 $self->unlink_save;
2005
2006 bless $self, "cf::map";
2007 delete $self->{deny_reset};
2008 $self->{deny_save} = 1;
2009 $self->reset_timeout (1);
2010 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2011
2012 $cf::MAP{$self->path} = $self;
2013
2014 $self->reset; # polite request, might not happen
2015}
2016
2017=item $maps = cf::map::tmp_maps
2018
2019Returns an arrayref with all map paths of currently instantiated and saved
2020maps. May block.
2021
2022=cut
2023
2024sub tmp_maps() {
1268 } 2025 [
1269 2026 map {
1270 $map 2027 utf8::decode $_;
2028 /\.map$/
2029 ? normalise $_
2030 : ()
2031 } @{ aio_readdir $TMPDIR or [] }
2032 ]
1271} 2033}
1272 2034
1273sub emergency_save { 2035=item $maps = cf::map::random_maps
1274 local $cf::FREEZE = 1;
1275 2036
1276 warn "enter emergency map save\n"; 2037Returns an arrayref with all map paths of currently instantiated and saved
2038random maps. May block.
1277 2039
1278 cf::sync_job { 2040=cut
1279 warn "begin emergency map save\n";
1280 $_->save for values %cf::MAP;
1281 };
1282 2041
1283 warn "end emergency map save\n"; 2042sub random_maps() {
2043 [
2044 map {
2045 utf8::decode $_;
2046 /\.map$/
2047 ? normalise "?random/$_"
2048 : ()
2049 } @{ aio_readdir $RANDOMDIR or [] }
2050 ]
2051}
2052
2053=item cf::map::unique_maps
2054
2055Returns an arrayref of paths of all shared maps that have
2056instantiated unique items. May block.
2057
2058=cut
2059
2060sub unique_maps() {
2061 [
2062 map {
2063 utf8::decode $_;
2064 /\.map$/
2065 ? normalise $_
2066 : ()
2067 } @{ aio_readdir $UNIQUEDIR or [] }
2068 ]
1284} 2069}
1285 2070
1286package cf; 2071package cf;
1287 2072
1288=back 2073=back
1289 2074
2075=head3 cf::object
2076
2077=cut
2078
2079package cf::object;
2080
2081=over 4
2082
2083=item $ob->inv_recursive
2084
2085Returns the inventory of the object _and_ their inventories, recursively.
2086
2087=cut
2088
2089sub inv_recursive_;
2090sub inv_recursive_ {
2091 map { $_, inv_recursive_ $_->inv } @_
2092}
2093
2094sub inv_recursive {
2095 inv_recursive_ inv $_[0]
2096}
2097
2098package cf;
2099
2100=back
1290 2101
1291=head3 cf::object::player 2102=head3 cf::object::player
1292 2103
1293=over 4 2104=over 4
1294 2105
1308 2119
1309 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2120 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1310 2121
1311 if ($self->{record_replies}) { 2122 if ($self->{record_replies}) {
1312 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2123 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2124
1313 } else { 2125 } else {
2126 my $pl = $self->contr;
2127
2128 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2129 my $diag = $pl->{npc_dialog};
2130 $diag->{pl}->ext_reply (
2131 $diag->{id},
2132 msgtype => "reply",
2133 msg => $diag->{pl}->expand_cfpod ($msg),
2134 add_topics => []
2135 );
2136
2137 } else {
1314 $msg = $npc->name . " says: $msg" if $npc; 2138 $msg = $npc->name . " says: $msg" if $npc;
1315 $self->message ($msg, $flags); 2139 $self->message ($msg, $flags);
2140 }
1316 } 2141 }
1317} 2142}
1318 2143
1319=item $player_object->may ("access") 2144=item $player_object->may ("access")
1320 2145
1330 (ref $cf::CFG{"may_$access"} 2155 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2156 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 2157 : $cf::CFG{"may_$access"})
1333} 2158}
1334 2159
2160=item $player_object->enter_link
2161
2162Freezes the player and moves him/her to a special map (C<{link}>).
2163
2164The player should be reasonably safe there for short amounts of time. You
2165I<MUST> call C<leave_link> as soon as possible, though.
2166
2167Will never block.
2168
2169=item $player_object->leave_link ($map, $x, $y)
2170
2171Moves the player out of the special C<{link}> map onto the specified
2172map. If the map is not valid (or omitted), the player will be moved back
2173to the location he/she was before the call to C<enter_link>, or, if that
2174fails, to the emergency map position.
2175
2176Might block.
2177
2178=cut
2179
2180sub link_map {
2181 unless ($LINK_MAP) {
2182 $LINK_MAP = cf::map::find "{link}"
2183 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2184 $LINK_MAP->load;
2185 }
2186
2187 $LINK_MAP
2188}
2189
1335sub cf::object::player::enter_link { 2190sub cf::object::player::enter_link {
1336 my ($self) = @_; 2191 my ($self) = @_;
1337 2192
1338 return if $self->map == $LINK_MAP;
1339
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1341 if $self->map;
1342
1343 $self->enter_map ($LINK_MAP, 20, 20);
1344 $self->deactivate_recursive; 2193 $self->deactivate_recursive;
2194
2195 return if UNIVERSAL::isa $self->map, "ext::map_link";
2196
2197 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2198 if $self->map && $self->map->{path} ne "{link}";
2199
2200 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1345} 2201}
1346 2202
1347sub cf::object::player::leave_link { 2203sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 2204 my ($self, $map, $x, $y) = @_;
1349 2205
2206 return unless $self->contr->active;
2207
1350 my $link_pos = delete $self->{_link_pos}; 2208 my $link_pos = delete $self->{_link_pos};
1351 2209
1352 unless ($map) { 2210 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 2211 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 2212 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 2213 $map = cf::map::find $map;
1358 2214
1359 unless ($map) { 2215 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 2216 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 2217 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 2218 or die "FATAL: cannot load emergency map\n";
1363 } 2219 }
1364 } 2220 }
1365 2221
1366 ($x, $y) = (-1, -1) 2222 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 2225 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 2226 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 2227 if $x <=0 && $y <= 0;
1372 2228
1373 $map->load; 2229 $map->load;
2230 $map->load_diag;
1374 2231
2232 return unless $self->contr->active;
1375 $self->activate_recursive; 2233 $self->activate_recursive;
2234
2235 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1376 $self->enter_map ($map, $x, $y); 2236 $self->enter_map ($map, $x, $y);
1377} 2237}
1378 2238
1379=item $player_object->goto_map ($map, $x, $y) 2239=item $player_object->goto ($path, $x, $y[, $check->($map)])
1380 2240
1381=cut 2241Moves the player to the given map-path and coordinates by first freezing
2242her, loading and preparing them map, calling the provided $check callback
2243that has to return the map if sucecssful, and then unfreezes the player on
2244the new (success) or old (failed) map position.
1382 2245
2246=cut
2247
2248our $GOTOGEN;
2249
1383sub cf::object::player::goto_map { 2250sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 2251 my ($self, $path, $x, $y, $check) = @_;
2252
2253 # do generation counting so two concurrent goto's will be executed in-order
2254 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1385 2255
1386 $self->enter_link; 2256 $self->enter_link;
1387 2257
1388 (Coro::async { 2258 (async {
1389 $path = new cf::path $path; 2259 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 2260 my $map = cf::map::find $path;
2261
2262 if ($map) {
1392 $map = $map->customise_for ($self) if $map; 2263 $map = $map->customise_for ($self);
2264 $map = $check->($map) if $check && $map;
2265 } else {
2266 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2267 }
1393 2268
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 2269 $map
2270 };
1396 2271
2272 if ($@) {
2273 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2274 LOG llevError | logBacktrace, Carp::longmess $@;
2275 }
2276
2277 if ($gen == $self->{_goto_generation}) {
2278 delete $self->{_goto_generation};
1397 $self->leave_link ($map, $x, $y); 2279 $self->leave_link ($map, $x, $y);
2280 }
1398 })->prio (1); 2281 })->prio (1);
1399} 2282}
1400 2283
1401=item $player_object->enter_exit ($exit_object) 2284=item $player_object->enter_exit ($exit_object)
1402 2285
1404 2287
1405sub parse_random_map_params { 2288sub parse_random_map_params {
1406 my ($spec) = @_; 2289 my ($spec) = @_;
1407 2290
1408 my $rmp = { # defaults 2291 my $rmp = { # defaults
1409 xsize => 10, 2292 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 2293 ysize => (cf::rndm 15, 40),
2294 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2295 #layout => string,
1411 }; 2296 };
1412 2297
1413 for (split /\n/, $spec) { 2298 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 2299 my ($k, $v) = split /\s+/, $_, 2;
1415 2300
1419 $rmp 2304 $rmp
1420} 2305}
1421 2306
1422sub prepare_random_map { 2307sub prepare_random_map {
1423 my ($exit) = @_; 2308 my ($exit) = @_;
2309
2310 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 2311
1425 # all this does is basically replace the /! path by 2312 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 2313 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 2314 # that depends on the exit object
1428 2315
1429 my $rmp = parse_random_map_params $exit->msg; 2316 my $rmp = parse_random_map_params $exit->msg;
1430 2317
1431 if ($exit->map) { 2318 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 2319 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 2320 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 2321 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 2322 $rmp->{origin_y} = $exit->y;
1436 } 2323 }
1437 2324
1438 $rmp->{random_seed} ||= $exit->random_seed; 2325 $rmp->{random_seed} ||= $exit->random_seed;
1439 2326
1440 my $data = cf::to_json $rmp; 2327 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 2328 my $md5 = Digest::MD5::md5_hex $data;
2329 my $meta = "$RANDOMDIR/$md5.meta";
1442 2330
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2331 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 2332 aio_write $fh, 0, (length $data), $data, 0;
2333 undef $fh;
2334 aio_rename "$meta~", $meta;
1445 2335
1446 $exit->slaying ("?random/$md5"); 2336 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 2337 $exit->msg (undef);
1448 } 2338 }
1449} 2339}
1451sub cf::object::player::enter_exit { 2341sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 2342 my ($self, $exit) = @_;
1453 2343
1454 return unless $self->type == cf::PLAYER; 2344 return unless $self->type == cf::PLAYER;
1455 2345
2346 if ($exit->slaying eq "/!") {
2347 #TODO: this should de-fi-ni-te-ly not be a sync-job
2348 # the problem is that $exit might not survive long enough
2349 # so it needs to be done right now, right here
2350 cf::sync_job { prepare_random_map $exit };
2351 }
2352
2353 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2354 my $hp = $exit->stats->hp;
2355 my $sp = $exit->stats->sp;
2356
1456 $self->enter_link; 2357 $self->enter_link;
1457 2358
1458 (Coro::async { 2359 (async {
2360 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 2361 unless (eval {
1460 2362 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 2363
1467 1; 2364 1;
1468 }) { 2365 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 2366 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 2367 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 2368 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 2369 cf::NDI_UNIQUE | cf::NDI_RED);
1473 2370
1474 warn "ERROR in enter_exit: $@"; 2371 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 2372 $self->leave_link;
1476 } 2373 }
1477 })->prio (1); 2374 })->prio (1);
1490 2387
1491sub cf::client::send_drawinfo { 2388sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_; 2389 my ($self, $text, $flags) = @_;
1493 2390
1494 utf8::encode $text; 2391 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2392 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1496} 2393}
1497 2394
2395=item $client->send_msg ($color, $type, $msg, [extra...])
2396
2397Send a drawinfo or msg packet to the client, formatting the msg for the
2398client if neccessary. C<$type> should be a string identifying the type of
2399the message, with C<log> being the default. If C<$color> is negative, suppress
2400the message unless the client supports the msg packet.
2401
2402=cut
2403
2404sub cf::client::send_msg {
2405 my ($self, $color, $type, $msg, @extra) = @_;
2406
2407 $msg = $self->pl->expand_cfpod ($msg);
2408
2409 if ($self->can_msg) {
2410 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2411 } else {
2412 # replace some tags by gcfclient-compatible ones
2413 for ($msg) {
2414 1 while
2415 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2416 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2417 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2418 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2419 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2420 }
2421
2422 if ($color >= 0) {
2423 if (0 && $msg =~ /\[/) {
2424 $self->send_packet ("drawextinfo $color 4 0 $msg")
2425 } else {
2426 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2427 $self->send_packet ("drawinfo $color $msg")
2428 }
2429 }
2430 }
2431}
2432
2433=item $client->ext_event ($type, %msg)
2434
2435Sends an ext event to the client.
2436
2437=cut
2438
2439sub cf::client::ext_event($$%) {
2440 my ($self, $type, %msg) = @_;
2441
2442 $msg{msgtype} = "event_$type";
2443 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2444}
1498 2445
1499=item $success = $client->query ($flags, "text", \&cb) 2446=item $success = $client->query ($flags, "text", \&cb)
1500 2447
1501Queues a query to the client, calling the given callback with 2448Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2449the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1503C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2450C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1504 2451
1505Queries can fail, so check the return code. Or don't, as queries will become 2452Queries can fail, so check the return code. Or don't, as queries will
1506reliable at some point in the future. 2453become reliable at some point in the future.
1507 2454
1508=cut 2455=cut
1509 2456
1510sub cf::client::query { 2457sub cf::client::query {
1511 my ($self, $flags, $text, $cb) = @_; 2458 my ($self, $flags, $text, $cb) = @_;
1519 utf8::encode $text; 2466 utf8::encode $text;
1520 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2467 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1521 2468
1522 $self->send_packet ($self->{query_queue}[0][0]) 2469 $self->send_packet ($self->{query_queue}[0][0])
1523 if @{ $self->{query_queue} } == 1; 2470 if @{ $self->{query_queue} } == 1;
2471
2472 1
1524} 2473}
1525 2474
1526cf::client->attach ( 2475cf::client->attach (
2476 on_connect => sub {
2477 my ($ns) = @_;
2478
2479 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2480 },
1527 on_reply => sub { 2481 on_reply => sub {
1528 my ($ns, $msg) = @_; 2482 my ($ns, $msg) = @_;
1529 2483
1530 # this weird shuffling is so that direct followup queries 2484 # this weird shuffling is so that direct followup queries
1531 # get handled first 2485 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2486 my $queue = delete $ns->{query_queue}
2487 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2488
1534 (shift @$queue)->[1]->($msg); 2489 (shift @$queue)->[1]->($msg);
2490 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 2491
1536 push @{ $ns->{query_queue} }, @$queue; 2492 push @{ $ns->{query_queue} }, @$queue;
1537 2493
1538 if (@{ $ns->{query_queue} } == @$queue) { 2494 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 2495 if (@$queue) {
1541 } else { 2497 } else {
1542 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2498 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1543 } 2499 }
1544 } 2500 }
1545 }, 2501 },
2502 on_exticmd => sub {
2503 my ($ns, $buf) = @_;
2504
2505 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2506
2507 if (ref $msg) {
2508 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2509 if (my %reply = $cb->($ns, $msg)) {
2510 $reply{msgid} = $msg->{msgid};
2511 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2512 }
2513 }
2514 } else {
2515 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2516 }
2517
2518 cf::override;
2519 },
1546); 2520);
1547 2521
1548=item $client->coro (\&cb) 2522=item $client->async (\&cb)
1549 2523
1550Create a new coroutine, running the specified callback. The coroutine will 2524Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2525be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2526or loss of connection).
1553 2527
1554=cut 2528=cut
1555 2529
1556sub cf::client::coro { 2530sub cf::client::async {
1557 my ($self, $cb) = @_; 2531 my ($self, $cb) = @_;
1558 2532
1559 my $coro; $coro = async { 2533 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2534
1566 $coro->on_destroy (sub { 2535 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2536 delete $self->{_coro}{$coro+0};
1568 }); 2537 });
1569 2538
1602 2571
1603# here we export the classes and methods available to script code 2572# here we export the classes and methods available to script code
1604 2573
1605=pod 2574=pod
1606 2575
1607The following fucntions and emthods are available within a safe environment: 2576The following functions and methods are available within a safe environment:
1608 2577
1609 cf::object contr pay_amount pay_player map 2578 cf::object contr pay_amount pay_player map
1610 cf::object::player player 2579 cf::object::player player
1611 cf::player peaceful 2580 cf::player peaceful
1612 cf::map trigger 2581 cf::map trigger
1693=back 2662=back
1694 2663
1695=cut 2664=cut
1696 2665
1697############################################################################# 2666#############################################################################
2667# the server's init and main functions
1698 2668
1699=head2 EXTENSION DATABASE SUPPORT 2669sub load_facedata($) {
2670 my ($path) = @_;
1700 2671
1701Crossfire maintains a very simple database for extension use. It can 2672 warn "loading facedata from $path\n";
1702currently store anything that can be serialised using Storable, which
1703excludes objects.
1704 2673
1705The parameter C<$family> should best start with the name of the extension 2674 my $facedata;
1706using it, it should be unique. 2675 0 < aio_load $path, $facedata
2676 or die "$path: $!";
1707 2677
1708=over 4 2678 $facedata = Coro::Storable::thaw $facedata;
1709 2679
1710=item $hashref = cf::db_get $family 2680 $facedata->{version} == 2
2681 or cf::cleanup "$path: version mismatch, cannot proceed.";
1711 2682
1712Return a hashref for use by the extension C<$family>, which can be
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715
1716=item $value = cf::db_get $family => $key
1717
1718Returns a single value from the database
1719
1720=item cf::db_put $family => $hashref
1721
1722Stores the given family hashref into the database. Updates are delayed, if
1723you want the data to be synced to disk immediately, use C<cf::db_sync>.
1724
1725=item cf::db_put $family => $key => $value
1726
1727Stores the given C<$value> in the family hash. Updates are delayed, if you
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737
1738=cut
1739
1740our $DB;
1741
1742{
1743 my $path = cf::localdir . "/database.pst";
1744
1745 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2683 {
2684 my $faces = $facedata->{faceinfo};
1749 2685
1750 my $pid; 2686 while (my ($face, $info) = each %$faces) {
1751 2687 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1752 sub db_save() { 2688 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1753 warn "saving database $path\n";#d# remove later 2689 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1754 waitpid $pid, 0 if $pid; 2690 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1755 if (0 == ($pid = fork)) { 2691 Coro::cede;
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 }
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 });
1773
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 }
1778
1779 sub db_get($;$) {
1780 @_ >= 2
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784
1785 sub db_put($$;$) {
1786 if (@_ >= 3) {
1787 $DB->{$_[0]}{$_[1]} = $_[2];
1788 } else {
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793
1794 cf::global->attach (
1795 prio => 10000,
1796 on_cleanup => sub {
1797 db_sync;
1798 }, 2692 }
1799 );
1800}
1801 2693
1802############################################################################# 2694 while (my ($face, $info) = each %$faces) {
1803# the server's main() 2695 next unless $info->{smooth};
2696 my $idx = cf::face::find $face
2697 or next;
2698 if (my $smooth = cf::face::find $info->{smooth}) {
2699 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2700 } else {
2701 warn "smooth face '$info->{smooth}' not found for face '$face'";
2702 }
2703 Coro::cede;
2704 }
2705 }
2706
2707 {
2708 my $anims = $facedata->{animinfo};
2709
2710 while (my ($anim, $info) = each %$anims) {
2711 cf::anim::set $anim, $info->{frames}, $info->{facings};
2712 Coro::cede;
2713 }
2714
2715 cf::anim::invalidate_all; # d'oh
2716 }
2717
2718 1
2719}
2720
2721sub reload_regions {
2722 load_resource_file "$MAPDIR/regions"
2723 or die "unable to load regions file\n";
2724}
2725
2726sub reload_facedata {
2727 load_facedata "$DATADIR/facedata"
2728 or die "unable to load facedata\n";
2729}
2730
2731sub reload_archetypes {
2732 load_resource_file "$DATADIR/archetypes"
2733 or die "unable to load archetypes\n";
2734 #d# NEED to laod twice to resolve forward references
2735 # this really needs to be done in an extra post-pass
2736 # (which needs to be synchronous, so solve it differently)
2737 load_resource_file "$DATADIR/archetypes"
2738 or die "unable to load archetypes\n";
2739}
2740
2741sub reload_treasures {
2742 load_resource_file "$DATADIR/treasures"
2743 or die "unable to load treasurelists\n";
2744}
2745
2746sub reload_resources {
2747 warn "reloading resource files...\n";
2748
2749 reload_regions;
2750 reload_facedata;
2751 #reload_archetypes;#d#
2752 reload_archetypes;
2753 reload_treasures;
2754
2755 warn "finished reloading resource files\n";
2756}
2757
2758sub init {
2759 reload_resources;
2760}
1804 2761
1805sub cfg_load { 2762sub cfg_load {
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2763 open my $fh, "<:utf8", "$CONFDIR/config"
1807 or return; 2764 or return;
1808 2765
1809 local $/; 2766 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2767 *CFG = YAML::Syck::Load <$fh>;
2768
2769 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2770
2771 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2772 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2773
2774 if (exists $CFG{mlockall}) {
2775 eval {
2776 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2777 and die "WARNING: m(un)lockall failed: $!\n";
2778 };
2779 warn $@ if $@;
2780 }
1811} 2781}
1812 2782
1813sub main { 2783sub main {
1814 # we must not ever block the main coroutine 2784 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2785 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2786 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2787 (async {
1818 Event::one_event; 2788 Event::one_event;
1819 })->(); 2789 })->prio (Coro::PRIO_MAX);
1820 }; 2790 };
1821 2791
1822 cfg_load; 2792 cfg_load;
1823 db_load; 2793 db_init;
1824 load_extensions; 2794 load_extensions;
2795
2796 $TICK_WATCHER->start;
1825 Event::loop; 2797 Event::loop;
1826} 2798}
1827 2799
1828############################################################################# 2800#############################################################################
1829# initialisation 2801# initialisation and cleanup
1830 2802
1831sub perl_reload() { 2803# install some emergency cleanup handlers
2804BEGIN {
2805 for my $signal (qw(INT HUP TERM)) {
2806 Event->signal (
2807 reentrant => 0,
2808 data => WF_AUTOCANCEL,
2809 signal => $signal,
2810 prio => 0,
2811 cb => sub {
2812 cf::cleanup "SIG$signal";
2813 },
2814 );
2815 }
2816}
2817
2818sub write_runtime {
2819 my $runtime = "$LOCALDIR/runtime";
2820
2821 # first touch the runtime file to show we are still running:
2822 # the fsync below can take a very very long time.
2823
2824 IO::AIO::aio_utime $runtime, undef, undef;
2825
2826 my $guard = cf::lock_acquire "write_runtime";
2827
2828 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2829 or return;
2830
2831 my $value = $cf::RUNTIME + 90 + 10;
2832 # 10 is the runtime save interval, for a monotonic clock
2833 # 60 allows for the watchdog to kill the server.
2834
2835 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2836 and return;
2837
2838 # always fsync - this file is important
2839 aio_fsync $fh
2840 and return;
2841
2842 # touch it again to show we are up-to-date
2843 aio_utime $fh, undef, undef;
2844
2845 close $fh
2846 or return;
2847
2848 aio_rename "$runtime~", $runtime
2849 and return;
2850
2851 warn "runtime file written.\n";
2852
2853 1
2854}
2855
2856sub emergency_save() {
2857 my $freeze_guard = cf::freeze_mainloop;
2858
2859 warn "enter emergency perl save\n";
2860
2861 cf::sync_job {
2862 # use a peculiar iteration method to avoid tripping on perl
2863 # refcount bugs in for. also avoids problems with players
2864 # and maps saved/destroyed asynchronously.
2865 warn "begin emergency player save\n";
2866 for my $login (keys %cf::PLAYER) {
2867 my $pl = $cf::PLAYER{$login} or next;
2868 $pl->valid or next;
2869 $pl->save;
2870 }
2871 warn "end emergency player save\n";
2872
2873 warn "begin emergency map save\n";
2874 for my $path (keys %cf::MAP) {
2875 my $map = $cf::MAP{$path} or next;
2876 $map->valid or next;
2877 $map->save;
2878 }
2879 warn "end emergency map save\n";
2880
2881 warn "begin emergency database checkpoint\n";
2882 BDB::db_env_txn_checkpoint $DB_ENV;
2883 warn "end emergency database checkpoint\n";
2884 };
2885
2886 warn "leave emergency perl save\n";
2887}
2888
2889sub post_cleanup {
2890 my ($make_core) = @_;
2891
2892 warn Carp::longmess "post_cleanup backtrace"
2893 if $make_core;
2894}
2895
2896sub do_reload_perl() {
1832 # can/must only be called in main 2897 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2898 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2899 warn "can only reload from main coroutine";
1835 return; 2900 return;
1836 } 2901 }
1837 2902
1838 warn "reloading..."; 2903 warn "reloading...";
1839 2904
1840 local $FREEZE = 1; 2905 warn "entering sync_job";
2906
2907 cf::sync_job {
2908 cf::write_runtime; # external watchdog should not bark
1841 cf::emergency_save; 2909 cf::emergency_save;
2910 cf::write_runtime; # external watchdog should not bark
1842 2911
1843 eval { 2912 warn "syncing database to disk";
2913 BDB::db_env_txn_checkpoint $DB_ENV;
2914
1844 # if anything goes wrong in here, we should simply crash as we already saved 2915 # if anything goes wrong in here, we should simply crash as we already saved
1845 2916
1846 # cancel all watchers 2917 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2918 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2919 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2920 }
1850 2921
2922 warn "flushing outstanding aio requests";
2923 for (;;) {
2924 BDB::flush;
2925 IO::AIO::flush;
2926 Coro::cede;
2927 last unless IO::AIO::nreqs || BDB::nreqs;
2928 warn "iterate...";
2929 }
2930
2931 ++$RELOAD;
2932
1851 # cancel all extension coros 2933 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2934 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2935 %EXT_CORO = ();
1854 2936
1855 # unload all extensions 2937 warn "removing commands";
1856 for (@exts) { 2938 %COMMAND = ();
2939
2940 warn "removing ext/exti commands";
2941 %EXTCMD = ();
2942 %EXTICMD = ();
2943
2944 warn "unloading/nuking all extensions";
2945 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2946 warn "... unloading $pkg";
1858 unload_extension $_; 2947
2948 if (my $cb = $pkg->can ("unload")) {
2949 eval {
2950 $cb->($pkg);
2951 1
2952 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2953 }
1860 2954
2955 warn "... nuking $pkg";
2956 Symbol::delete_package $pkg;
2957 }
2958
1861 # unload all modules loaded from $LIBDIR 2959 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2960 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2961 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2962
1865 warn "removing <$k>"; 2963 warn "... unloading $k";
1866 delete $INC{$k}; 2964 delete $INC{$k};
1867 2965
1868 $k =~ s/\.pm$//; 2966 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2967 $k =~ s/\//::/g;
1870 2968
1873 } 2971 }
1874 2972
1875 Symbol::delete_package $k; 2973 Symbol::delete_package $k;
1876 } 2974 }
1877 2975
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2976 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2977 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2978 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2979
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2980 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2981 delete $INC{"cf.pm"};
2982 delete $INC{"cf/pod.pm"};
1891 2983
1892 # don't, removes xs symbols, too, 2984 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2985 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2986 #Symbol::delete_package __PACKAGE__;
1895 2987
1896 # reload cf.pm 2988 warn "unload completed, starting to reload now";
2989
1897 warn "reloading cf.pm"; 2990 warn "reloading cf.pm";
1898 require cf; 2991 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2992 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2993
1901 # load config and database again 2994 warn "loading config and database again";
1902 cf::cfg_load; 2995 cf::cfg_load;
1903 cf::db_load;
1904 2996
1905 # load extensions
1906 warn "load extensions"; 2997 warn "loading extensions";
1907 cf::load_extensions; 2998 cf::load_extensions;
1908 2999
1909 # reattach attachments to objects 3000 warn "reattaching attachments to objects/players";
1910 warn "reattach"; 3001 _global_reattach; # objects, sockets
1911 _global_reattach; 3002 warn "reattaching attachments to maps";
1912 }; 3003 reattach $_ for values %MAP;
3004 warn "reattaching attachments to players";
3005 reattach $_ for values %PLAYER;
1913 3006
1914 if ($@) { 3007 warn "leaving sync_job";
3008
3009 1
3010 } or do {
1915 warn $@; 3011 warn $@;
1916 warn "error while reloading, exiting."; 3012 warn "error while reloading, exiting.";
1917 exit 1; 3013 exit 1;
1918 } 3014 };
1919 3015
1920 warn "reloaded successfully"; 3016 warn "reloaded";
1921}; 3017};
1922 3018
1923############################################################################# 3019our $RELOAD_WATCHER; # used only during reload
1924 3020
1925unless ($LINK_MAP) { 3021sub reload_perl() {
1926 $LINK_MAP = cf::map::new; 3022 # doing reload synchronously and two reloads happen back-to-back,
3023 # coro crashes during coro_state_free->destroy here.
1927 3024
1928 $LINK_MAP->width (41); 3025 $RELOAD_WATCHER ||= Event->timer (
1929 $LINK_MAP->height (41); 3026 reentrant => 0,
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2, 3027 after => 0,
3028 data => WF_AUTOCANCEL,
1938 cb => sub { 3029 cb => sub {
1939 $_[0]->w->cancel; 3030 do_reload_perl;
1940 3031 undef $RELOAD_WATCHER;
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 }); 3032 },
1959 3033 );
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964} 3034}
1965 3035
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 3036register_command "reload" => sub {
1969 my ($who, $arg) = @_; 3037 my ($who, $arg) = @_;
1970 3038
1971 if ($who->flag (FLAG_WIZ)) { 3039 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 3040 $who->message ("reloading server.");
3041 async { reload_perl };
1975 } 3042 }
1976}; 3043};
1977 3044
1978unshift @INC, $LIBDIR; 3045unshift @INC, $LIBDIR;
1979 3046
3047my $bug_warning = 0;
3048
3049our @WAIT_FOR_TICK;
3050our @WAIT_FOR_TICK_BEGIN;
3051
3052sub wait_for_tick {
3053 return unless $TICK_WATCHER->is_active;
3054 return if $Coro::current == $Coro::main;
3055
3056 my $signal = new Coro::Signal;
3057 push @WAIT_FOR_TICK, $signal;
3058 $signal->wait;
3059}
3060
3061sub wait_for_tick_begin {
3062 return unless $TICK_WATCHER->is_active;
3063 return if $Coro::current == $Coro::main;
3064
3065 my $signal = new Coro::Signal;
3066 push @WAIT_FOR_TICK_BEGIN, $signal;
3067 $signal->wait;
3068}
3069
3070 my $min = 1e6;#d#
3071 my $avg = 10;
1980$TICK_WATCHER = Event->timer ( 3072$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 3073 reentrant => 0,
3074 parked => 1,
1982 prio => 0, 3075 prio => 0,
1983 at => $NEXT_TICK || $TICK, 3076 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 3077 data => WF_AUTOCANCEL,
1985 cb => sub { 3078 cb => sub {
1986 unless ($FREEZE) { 3079 if ($Coro::current != $Coro::main) {
3080 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3081 unless ++$bug_warning > 10;
3082 return;
3083 }
3084
3085 $NOW = $tick_start = Event::time;
3086
1987 cf::server_tick; # one server iteration 3087 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 3088
3089 0 && sync_job {#d#
3090 for(1..10) {
3091 my $t = Event::time;
3092 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3093 or die;
3094
3095 $map->width (50);
3096 $map->height (50);
3097 $map->alloc;
3098 $map->_load_objects ("/tmp/x.map", 1);
3099 my $t = Event::time - $t;
3100
3101 #next unless $t < 0.0013;#d#
3102 if ($t < $min) {
3103 $min = $t;
3104 }
3105 $avg = $avg * 0.99 + $t * 0.01;
3106 }
3107 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3108 exit 0;
3109 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1989 } 3110 };
1990 3111
3112 $RUNTIME += $TICK;
1991 $NEXT_TICK += $TICK; 3113 $NEXT_TICK += $TICK;
1992 3114
3115 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3116 $NEXT_RUNTIME_WRITE = $NOW + 10;
3117 Coro::async_pool {
3118 write_runtime
3119 or warn "ERROR: unable to write runtime file: $!";
3120 };
3121 }
3122
3123# my $AFTER = Event::time;
3124# warn $AFTER - $NOW;#d#
3125
3126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3127 $sig->send;
3128 }
3129 while (my $sig = shift @WAIT_FOR_TICK) {
3130 $sig->send;
3131 }
3132
3133 $NOW = Event::time;
3134
1993 # if we are delayed by four ticks or more, skip them all 3135 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3136 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1995 3137
1996 $TICK_WATCHER->at ($NEXT_TICK); 3138 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 3139 $TICK_WATCHER->start;
3140
3141 $LOAD = ($NOW - $tick_start) / $TICK;
3142 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3143
3144 _post_tick;
3145
3146
1998 }, 3147 },
1999); 3148);
2000 3149
3150{
2001IO::AIO::max_poll_time $TICK * 0.2; 3151 BDB::max_poll_time $TICK * 0.1;
2002 3152 $BDB_POLL_WATCHER = Event->io (
2003Event->io ( 3153 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 3154 fd => BDB::poll_fileno,
2005 poll => 'r', 3155 poll => 'r',
2006 prio => 5, 3156 prio => 0,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL, 3157 data => WF_AUTOCANCEL,
2013 after => 0, 3158 cb => \&BDB::poll_cb,
2014 interval => 10, 3159 );
2015 cb => sub { 3160 BDB::min_parallel 8;
2016 (Coro::unblock_sub { 3161
2017 write_runtime 3162 BDB::set_sync_prepare {
2018 or warn "ERROR: unable to write runtime file: $!"; 3163 my $status;
3164 my $current = $Coro::current;
3165 (
3166 sub {
3167 $status = $!;
3168 $current->ready; undef $current;
3169 },
3170 sub {
3171 Coro::schedule while defined $current;
3172 $! = $status;
3173 },
3174 )
3175 };
3176
3177 unless ($DB_ENV) {
3178 $DB_ENV = BDB::db_env_create;
3179
3180 cf::sync_job {
3181 eval {
3182 BDB::db_env_open
3183 $DB_ENV,
3184 $BDBDIR,
3185 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3186 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3187 0666;
3188
3189 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3190
3191 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3192 $DB_ENV->set_lk_detect;
3193 };
3194
3195 cf::cleanup "db_env_open(db): $@" if $@;
2019 })->(); 3196 };
2020 }, 3197 }
2021); 3198}
3199
3200{
3201 IO::AIO::min_parallel 8;
3202
3203 undef $Coro::AIO::WATCHER;
3204 IO::AIO::max_poll_time $TICK * 0.1;
3205 $AIO_POLL_WATCHER = Event->io (
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 fd => IO::AIO::poll_fileno,
3209 poll => 'r',
3210 prio => 6,
3211 cb => \&IO::AIO::poll_cb,
3212 );
3213}
3214
3215my $_log_backtrace;
3216
3217sub _log_backtrace {
3218 my ($msg, @addr) = @_;
3219
3220 $msg =~ s/\n//;
3221
3222 # limit the # of concurrent backtraces
3223 if ($_log_backtrace < 2) {
3224 ++$_log_backtrace;
3225 async {
3226 my @bt = fork_call {
3227 @addr = map { sprintf "%x", $_ } @addr;
3228 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3229 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3230 or die "addr2line: $!";
3231
3232 my @funcs;
3233 my @res = <$fh>;
3234 chomp for @res;
3235 while (@res) {
3236 my ($func, $line) = splice @res, 0, 2, ();
3237 push @funcs, "[$func] $line";
3238 }
3239
3240 @funcs
3241 };
3242
3243 LOG llevInfo, "[ABT] $msg\n";
3244 LOG llevInfo, "[ABT] $_\n" for @bt;
3245 --$_log_backtrace;
3246 };
3247 } else {
3248 LOG llevInfo, "[ABT] $msg\n";
3249 LOG llevInfo, "[ABT] [suppressed]\n";
3250 }
3251}
3252
3253# load additional modules
3254use cf::pod;
3255
3256END { cf::emergency_save }
2022 3257
20231 32581
2024 3259

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