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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.314 by root, Mon Jul 23 16:53:15 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
25 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
51 90
91our %PLAYER; # all users
52our %MAP; # all maps 92our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 94
55our $RANDOM_MAPS = cf::localdir . "/random"; 95# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
57 101
58binmode STDOUT; 102binmode STDOUT;
59binmode STDERR; 103binmode STDERR;
60 104
61# read virtual server time, if available 105# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
66} 110}
67 111
68mkdir cf::localdir; 112mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 114
74# a special map that is always available 115our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 116
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 117sub cf::map::normalise;
78 118
79############################################################################# 119#############################################################################
80 120
81=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
82 122
89=item $cf::RUNTIME 129=item $cf::RUNTIME
90 130
91The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 132every server tick.
93 133
94=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 137
96The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
98 142
99=item $cf::NOW 143=item $cf::NOW
100 144
101The time of the last (current) server tick. 145The time of the last (current) server tick.
102 146
103=item $cf::TICK 147=item $cf::TICK
104 148
105The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
106 160
107=item %cf::CFG 161=item %cf::CFG
108 162
109Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
111 177
112=back 178=back
113 179
114=cut 180=cut
115 181
116BEGIN { 182BEGIN {
117 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 184 my $msg = join "", @_;
119 utf8::encode $msg;
120 185
121 $msg .= "\n" 186 $msg .= "\n"
122 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
123 188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
125 }; 193 };
126} 194}
127 195
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 203
135# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 205# within the Safe compartment.
137for my $pkg (qw( 206for my $pkg (qw(
138 cf::global cf::attachable 207 cf::global cf::attachable
147 216
148$Event::DIED = sub { 217$Event::DIED = sub {
149 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
150}; 219};
151 220
152my %ext_pkg; 221#############################################################################
153my @exts;
154my @hook;
155 222
156=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
157 224
158=over 4 225=over 4
159 226
160=cut 227=item dumpval $ref
161 228
162use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
163 249
164=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
165 251
166Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
167 253
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
176 255
177Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
178 257
179=cut 258=cut
180 259
181sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
183 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
184} 295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333Useful for short background jobs.
334
335=cut
336
337our @SLOT_QUEUE;
338our $SLOT_QUEUE;
339
340$SLOT_QUEUE->cancel if $SLOT_QUEUE;
341$SLOT_QUEUE = Coro::async {
342 my $signal = new Coro::Signal;
343
344 while () {
345 next_job:
346 my $avail = cf::till_tick;
347 if ($avail > 0.01) {
348 for (0 .. $#SLOT_QUEUE) {
349 if ($SLOT_QUEUE[$_][0] < $avail) {
350 my $job = splice @SLOT_QUEUE, $_, 1, ();
351 $job->[2]->send;
352 Coro::cede;
353 goto next_job;
354 }
355 }
356 }
357
358 if (@SLOT_QUEUE) {
359 # we do not use wait_For_tick() as it returns immediately when tick is inactive
360 push @cf::WAIT_FOR_TICK, $signal;
361 $signal->wait;
362 } else {
363 Coro::schedule;
364 }
365 }
366};
367
368sub get_slot($;$) {
369 my ($time, $pri) = @_;
370
371 push @SLOT_QUEUE, [$time, $pri, my $sig = new Coro::Signal];
372 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
373 $SLOT_QUEUE->ready;
374 $sig->wait;
375}
376
377=item cf::async { BLOCK }
378
379Currently the same as Coro::async_pool, meaning you cannot use
380C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
381thing you are allowed to do is call C<prio> on it.
382
383=cut
384
385BEGIN { *async = \&Coro::async_pool }
185 386
186=item cf::sync_job { BLOCK } 387=item cf::sync_job { BLOCK }
187 388
188The design of crossfire+ requires that the main coro ($Coro::main) is 389The design of Crossfire TRT requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 390is always able to handle events or runnable, as Crossfire TRT is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 391partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
392acceptable.
191 393
192If it must be done, put the blocking parts into C<sync_job>. This will run 394If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 395the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 396server will be frozen during this time, so the block should either finish
195fast or be very important. 397fast or be very important.
198 400
199sub sync_job(&) { 401sub sync_job(&) {
200 my ($job) = @_; 402 my ($job) = @_;
201 403
202 if ($Coro::current == $Coro::main) { 404 if ($Coro::current == $Coro::main) {
405 my $time = Event::time;
406
203 # this is the main coro, too bad, we have to block 407 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 408 # till the operation succeeds, freezing the server :/
205 409
206 # TODO: use suspend/resume instead 410 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 411 # (but this is cancel-safe)
208 local $FREEZE = 1; 412 my $freeze_guard = freeze_mainloop;
209 413
210 my $busy = 1; 414 my $busy = 1;
211 my @res; 415 my @res;
212 416
213 (Coro::async { 417 (async {
214 @res = eval { $job->() }; 418 @res = eval { $job->() };
215 warn $@ if $@; 419 warn $@ if $@;
216 undef $busy; 420 undef $busy;
217 })->prio (Coro::PRIO_MAX); 421 })->prio (Coro::PRIO_MAX);
218 422
219 while ($busy) { 423 while ($busy) {
220 Coro::cede_notself; 424 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 425 }
426
427 $time = Event::time - $time;
428
429 LOG llevError | logBacktrace, Carp::longmess "long sync job"
430 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
431
432 $tick_start += $time; # do not account sync jobs to server load
223 433
224 wantarray ? @res : $res[0] 434 wantarray ? @res : $res[0]
225 } else { 435 } else {
226 # we are in another coroutine, how wonderful, everything just works 436 # we are in another coroutine, how wonderful, everything just works
227 437
228 $job->() 438 $job->()
229 } 439 }
230} 440}
231 441
232=item $coro = cf::coro { BLOCK } 442=item $coro = cf::async_ext { BLOCK }
233 443
234Creates and returns a new coro. This coro is automcatially being canceled 444Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 445extension calling this is being unloaded.
236 446
237=cut 447=cut
238 448
239sub coro(&) { 449sub async_ext(&) {
240 my $cb = shift; 450 my $cb = shift;
241 451
242 my $coro; $coro = async { 452 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 453
249 $coro->on_destroy (sub { 454 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 455 delete $EXT_CORO{$coro+0};
251 }); 456 });
252 $EXT_CORO{$coro+0} = $coro; 457 $EXT_CORO{$coro+0} = $coro;
253 458
254 $coro 459 $coro
255} 460}
256 461
257sub write_runtime { 462=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 463
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 464Executes the given code block with the given arguments in a seperate
261 or return; 465process, returning the results. Everything must be serialisable with
466Coro::Storable. May, of course, block. Note that the executed sub may
467never block itself or use any form of Event handling.
262 468
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 469=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 470
267 aio_fsync $fh 471sub _store_scalar {
268 and return; 472 open my $fh, ">", \my $buf
269 473 or die "fork_call: cannot open fh-to-buf in child : $!";
474 Storable::store_fd $_[0], $fh;
270 close $fh 475 close $fh;
271 or return;
272 476
273 aio_rename "$runtime~", $runtime 477 $buf
274 and return; 478}
275 479
480sub fork_call(&@) {
481 my ($cb, @args) = @_;
482
483# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
484# or die "socketpair: $!";
485 pipe my $fh1, my $fh2
486 or die "pipe: $!";
487
488 if (my $pid = fork) {
489 close $fh2;
490
491 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
492 warn "pst<$res>" unless $res =~ /^pst/;
493 $res = Coro::Storable::thaw $res;
494
495 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
496
497 Carp::confess $$res unless "ARRAY" eq ref $res;
498
499 return wantarray ? @$res : $res->[-1];
500 } else {
501 reset_signals;
502 local $SIG{__WARN__};
503 local $SIG{__DIE__};
504 # just in case, this hack effectively disables event
505 # in the child. cleaner and slower would be canceling all watchers,
506 # but this works for the time being.
507 local $Coro::idle;
508 $Coro::current->prio (Coro::PRIO_MAX);
509
510 eval {
511 close $fh1;
512
513 my @res = eval { $cb->(@args) };
514
515 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
516 close $fh2;
517 };
518
519 warn $@ if $@;
520 _exit 0;
276 1 521 }
522}
523
524=item $value = cf::db_get $family => $key
525
526Returns a single value from the environment database.
527
528=item cf::db_put $family => $key => $value
529
530Stores the given C<$value> in the family. It can currently store binary
531data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
532
533=cut
534
535our $DB;
536
537sub db_init {
538 unless ($DB) {
539 $DB = BDB::db_create $DB_ENV;
540
541 cf::sync_job {
542 eval {
543 $DB->set_flags (BDB::CHKSUM);
544
545 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
546 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
547 cf::cleanup "db_open(db): $!" if $!;
548 };
549 cf::cleanup "db_open(db): $@" if $@;
550 };
551 }
552}
553
554sub db_get($$) {
555 my $key = "$_[0]/$_[1]";
556
557 cf::sync_job {
558 BDB::db_get $DB, undef, $key, my $data;
559
560 $! ? ()
561 : $data
562 }
563}
564
565sub db_put($$$) {
566 BDB::dbreq_pri 4;
567 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
568}
569
570=item cf::cache $id => [$paths...], $processversion => $process
571
572Generic caching function that returns the value of the resource $id,
573caching and regenerating as required.
574
575This function can block.
576
577=cut
578
579sub cache {
580 my ($id, $src, $processversion, $process) = @_;
581
582 my $meta =
583 join "\x00",
584 $processversion,
585 map {
586 aio_stat $_
587 and Carp::croak "$_: $!";
588
589 ($_, (stat _)[7,9])
590 } @$src;
591
592 my $dbmeta = db_get cache => "$id/meta";
593 if ($dbmeta ne $meta) {
594 # changed, we may need to process
595
596 my @data;
597 my $md5;
598
599 for (0 .. $#$src) {
600 0 <= aio_load $src->[$_], $data[$_]
601 or Carp::croak "$src->[$_]: $!";
602 }
603
604 # if processing is expensive, check
605 # checksum first
606 if (1) {
607 $md5 =
608 join "\x00",
609 $processversion,
610 map {
611 Coro::cede;
612 ($src->[$_], Digest::MD5::md5_hex $data[$_])
613 } 0.. $#$src;
614
615
616 my $dbmd5 = db_get cache => "$id/md5";
617 if ($dbmd5 eq $md5) {
618 db_put cache => "$id/meta", $meta;
619
620 return db_get cache => "$id/data";
621 }
622 }
623
624 my $t1 = Time::HiRes::time;
625 my $data = $process->(\@data);
626 my $t2 = Time::HiRes::time;
627
628 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
629
630 db_put cache => "$id/data", $data;
631 db_put cache => "$id/md5" , $md5;
632 db_put cache => "$id/meta", $meta;
633
634 return $data;
635 }
636
637 db_get cache => "$id/data"
638}
639
640=item cf::datalog type => key => value, ...
641
642Log a datalog packet of the given type with the given key-value pairs.
643
644=cut
645
646sub datalog($@) {
647 my ($type, %kv) = @_;
648 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 649}
278 650
279=back 651=back
280 652
281=cut 653=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 654
393############################################################################# 655#############################################################################
394 656
395=head2 ATTACHABLE OBJECTS 657=head2 ATTACHABLE OBJECTS
396 658
398attach callbacks/event handlers (a collection of which is called an "attachment") 660attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 661to it. All such attachable objects support the following methods.
400 662
401In the following description, CLASS can be any of C<global>, C<object> 663In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 664C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 665Crossfire TRT).
404 666
405=over 4 667=over 4
406 668
407=item $attachable->attach ($attachment, key => $value...) 669=item $attachable->attach ($attachment, key => $value...)
408 670
522our @CB_TYPE = (); # registry for type (cf-object class) based events 784our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 785our @CB_MAP = ();
524 786
525my %attachment; 787my %attachment;
526 788
789sub cf::attachable::thawer_merge {
790 # simply override everything except _meta
791 local $_[0]{_meta};
792 %{$_[0]} = %{$_[1]};
793}
794
527sub _attach_cb($$$$) { 795sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 796 my ($registry, $event, $prio, $cb) = @_;
529 797
530 use sort 'stable'; 798 use sort 'stable';
531 799
565 $registry = $CB_TYPE[$object_type] ||= []; 833 $registry = $CB_TYPE[$object_type] ||= [];
566 834
567 } elsif ($type eq "subtype") { 835 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 836 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 837 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 838 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 839
572 } elsif ($type eq "package") { 840 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 841 my $pkg = shift @arg;
574 842
575 while (my ($name, $id) = each %cb_id) { 843 while (my ($name, $id) = each %cb_id) {
604 _attach $registry, $klass, @attach; 872 _attach $registry, $klass, @attach;
605 } 873 }
606 874
607 $obj->{$name} = \%arg; 875 $obj->{$name} = \%arg;
608 } else { 876 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 877 warn "object uses attachment '$name' which is not available, postponing.\n";
610 } 878 }
611 879
612 $obj->{_attachment}{$name} = undef; 880 $obj->{_attachment}{$name} = undef;
613} 881}
614 882
616 if (ref $_[0]) { 884 if (ref $_[0]) {
617 _object_attach @_; 885 _object_attach @_;
618 } else { 886 } else {
619 _attach shift->_attach_registry, @_; 887 _attach shift->_attach_registry, @_;
620 } 888 }
889 _recalc_want;
621}; 890};
622 891
623# all those should be optimised 892# all those should be optimised
624sub cf::attachable::detach { 893sub cf::attachable::detach {
625 my ($obj, $name) = @_; 894 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 897 delete $obj->{_attachment}{$name};
629 reattach ($obj); 898 reattach ($obj);
630 } else { 899 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 900 Carp::croak "cannot, currently, detach class attachments";
632 } 901 }
902 _recalc_want;
633}; 903};
634 904
635sub cf::attachable::attached { 905sub cf::attachable::attached {
636 my ($obj, $name) = @_; 906 my ($obj, $name) = @_;
637 907
652 "; 922 ";
653 die if $@; 923 die if $@;
654} 924}
655 925
656our $override; 926our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 927our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658 928
659sub override { 929sub override {
660 $override = 1; 930 $override = 1;
661 @invoke_results = (); 931 @INVOKE_RESULTS = (@_);
662} 932}
663 933
664sub do_invoke { 934sub do_invoke {
665 my $event = shift; 935 my $event = shift;
666 my $callbacks = shift; 936 my $callbacks = shift;
667 937
668 @invoke_results = (); 938 @INVOKE_RESULTS = ();
669 939
670 local $override; 940 local $override;
671 941
672 for (@$callbacks) { 942 for (@$callbacks) {
673 eval { &{$_->[1]} }; 943 eval { &{$_->[1]} };
690 960
691Generate an object-specific event with the given arguments. 961Generate an object-specific event with the given arguments.
692 962
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 963This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override 964removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly). 965results (if you must, access C<@cf::INVOKE_RESULTS> directly).
696 966
697=back 967=back
698 968
699=cut 969=cut
700 970
701############################################################################# 971#############################################################################
702# object support 972# object support
973#
974
975sub _can_merge {
976 my ($ob1, $ob2) = @_;
977
978 local $Storable::canonical = 1;
979 my $fob1 = Storable::freeze $ob1;
980 my $fob2 = Storable::freeze $ob2;
981
982 $fob1 eq $fob2
983}
703 984
704sub reattach { 985sub reattach {
705 # basically do the same as instantiate, without calling instantiate 986 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 987 my ($obj) = @_;
988
989 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 990
708 my $registry = $obj->registry; 991 my $registry = $obj->registry;
709 992
710 @$registry = (); 993 @$registry = ();
711 994
758 $filename, length $$rdata, scalar @$objs; 1041 $filename, length $$rdata, scalar @$objs;
759 1042
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1043 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 1044 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1045 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 1046 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 1047 close $fh;
765 1048
766 if (@$objs) { 1049 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1050 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 1051 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1052 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 1053 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 1054 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 1055 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 1056 aio_rename "$filename.pst~", "$filename.pst";
774 } 1057 }
775 } else { 1058 } else {
776 aio_unlink "$filename.pst"; 1059 aio_unlink "$filename.pst";
807 (aio_load "$filename.pst", $av) >= 0 1090 (aio_load "$filename.pst", $av) >= 0
808 or return; 1091 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 1092 $av = eval { (Storable::thaw $av)->{objs} };
810 } 1093 }
811 1094
1095 warn sprintf "loading %s (%d)\n",
1096 $filename, length $data, scalar @{$av || []};
812 return ($data, $av); 1097 return ($data, $av);
813} 1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
814 1105
815############################################################################# 1106#############################################################################
816# command handling &c 1107# command handling &c
817 1108
818=item cf::register_command $name => \&callback($ob,$args); 1109=item cf::register_command $name => \&callback($ob,$args);
831 push @{ $COMMAND{$name} }, [$caller, $cb]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
832} 1123}
833 1124
834=item cf::register_extcmd $name => \&callback($pl,$packet); 1125=item cf::register_extcmd $name => \&callback($pl,$packet);
835 1126
836Register a callbackf ro execution when the client sends an extcmd packet. 1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
837 1132
838If the callback returns something, it is sent back as if reply was being 1133If the callback returns something, it is sent back as if reply was being
839called. 1134called.
840 1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
841=cut 1147=cut
842 1148
843sub register_extcmd { 1149sub register_extcmd {
844 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
845 1151
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 1152 $EXTCMD{$name} = $cb;
1153}
1154
1155sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
850} 1159}
851 1160
852cf::player->attach ( 1161cf::player->attach (
853 on_command => sub { 1162 on_command => sub {
854 my ($pl, $name, $params) = @_; 1163 my ($pl, $name, $params) = @_;
863 cf::override; 1172 cf::override;
864 }, 1173 },
865 on_extcmd => sub { 1174 on_extcmd => sub {
866 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
867 1176
868 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
869 1178
870 if (ref $msg) { 1179 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1180 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 1181 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 1182 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 1183 }
875 } 1184 }
876 } else { 1185 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1186 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 1188
880 cf::override; 1189 cf::override;
881 }, 1190 },
882); 1191);
883 1192
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 1193sub load_extensions {
1194 cf::sync_job {
1195 my %todo;
1196
1197 for my $path (<$LIBDIR/*.ext>) {
1198 next unless -r $path;
1199
1200 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1201 my $base = $1;
1202 my $pkg = $1;
1203 $pkg =~ s/[^[:word:]]/_/g;
1204 $pkg = "ext::$pkg";
1205
1206 open my $fh, "<:utf8", $path
1207 or die "$path: $!";
1208
1209 my $source = do { local $/; <$fh> };
1210
1211 my %ext = (
1212 path => $path,
1213 base => $base,
1214 pkg => $pkg,
1215 );
1216
1217 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1218 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1219
1220 $ext{source} =
1221 "package $pkg; use strict; use utf8;\n"
1222 . "#line 1 \"$path\"\n{\n"
1223 . $source
1224 . "\n};\n1";
1225
1226 $todo{$base} = \%ext;
1227 }
1228
1229 my %done;
1230 while (%todo) {
1231 my $progress;
1232
1233 while (my ($k, $v) = each %todo) {
1234 for (split /,\s*/, $v->{meta}{depends}) {
1235 goto skip
1236 unless exists $done{$_};
1237 }
1238
1239 warn "... loading '$k' into '$v->{pkg}'\n";
1240
1241 unless (eval $v->{source}) {
1242 my $msg = $@ ? "$v->{path}: $@\n"
1243 : "$v->{base}: extension inactive.\n";
1244
1245 if (exists $v->{meta}{mandatory}) {
1246 warn $msg;
1247 warn "mandatory extension failed to load, exiting.\n";
1248 exit 1;
1249 }
1250
1251 warn $msg;
1252 }
1253
1254 $done{$k} = delete $todo{$k};
1255 push @EXTS, $v->{pkg};
1256 $progress = 1;
1257 }
1258
1259 skip:
1260 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1261 unless $progress;
1262 }
1263 };
1264}
1265
1266#############################################################################
1267
1268=back
1269
1270=head2 CORE EXTENSIONS
1271
1272Functions and methods that extend core crossfire objects.
1273
1274=cut
1275
1276package cf::player;
1277
1278use Coro::AIO;
1279
1280=head3 cf::player
1281
1282=over 4
1283
1284=item cf::player::find $login
1285
1286Returns the given player object, loading it if necessary (might block).
1287
1288=cut
1289
1290sub playerdir($) {
1291 "$PLAYERDIR/"
1292 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1293}
1294
1295sub path($) {
1296 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1297
1298 (playerdir $login) . "/playerdata"
1299}
1300
1301sub find_active($) {
1302 $cf::PLAYER{$_[0]}
1303 and $cf::PLAYER{$_[0]}->active
1304 and $cf::PLAYER{$_[0]}
1305}
1306
1307sub exists($) {
1308 my ($login) = @_;
1309
1310 $cf::PLAYER{$login}
1311 or cf::sync_job { !aio_stat path $login }
1312}
1313
1314sub find($) {
1315 return $cf::PLAYER{$_[0]} || do {
1316 my $login = $_[0];
1317
1318 my $guard = cf::lock_acquire "user_find:$login";
1319
1320 $cf::PLAYER{$_[0]} || do {
1321 # rename old playerfiles to new ones
1322 #TODO: remove when no longer required
1323 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1324 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1325 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1326 aio_unlink +(playerdir $login) . "/$login.pl";
1327
1328 my $pl = load_pl path $login
1329 or return;
1330 $cf::PLAYER{$login} = $pl
1331 }
1332 }
1333}
1334
1335sub save($) {
1336 my ($pl) = @_;
1337
1338 return if $pl->{deny_save};
1339
1340 my $path = path $pl;
1341 my $guard = cf::lock_acquire "user_save:$path";
1342
1343 return if $pl->{deny_save};
1344
1345 aio_mkdir playerdir $pl, 0770;
1346 $pl->{last_save} = $cf::RUNTIME;
1347
1348 $pl->save_pl ($path);
1349 Coro::cede;
1350}
1351
1352sub new($) {
1353 my ($login) = @_;
1354
1355 my $self = create;
1356
1357 $self->ob->name ($login);
1358 $self->{deny_save} = 1;
1359
1360 $cf::PLAYER{$login} = $self;
1361
1362 $self
1363}
1364
1365=item $pl->quit_character
1366
1367Nukes the player without looking back. If logged in, the connection will
1368be destroyed. May block for a long time.
1369
1370=cut
1371
1372sub quit_character {
1373 my ($pl) = @_;
1374
1375 my $name = $pl->ob->name;
1376
1377 $pl->{deny_save} = 1;
1378 $pl->password ("*"); # this should lock out the player until we nuked the dir
1379
1380 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1381 $pl->deactivate;
1382 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1383 $pl->ns->destroy if $pl->ns;
1384
1385 my $path = playerdir $pl;
1386 my $temp = "$path~$cf::RUNTIME~deleting~";
1387 aio_rename $path, $temp;
1388 delete $cf::PLAYER{$pl->ob->name};
1389 $pl->destroy;
1390
1391 my $prefix = qr<^~\Q$name\E/>;
1392
1393 # nuke player maps
1394 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1395
1396 IO::AIO::aio_rmtree $temp;
1397}
1398
1399=item $pl->kick
1400
1401Kicks a player out of the game. This destroys the connection.
1402
1403=cut
1404
1405sub kick {
1406 my ($pl, $kicker) = @_;
1407
1408 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1409 $pl->killer ("kicked");
1410 $pl->ns->destroy;
1411}
1412
1413=item cf::player::list_logins
1414
1415Returns am arrayref of all valid playernames in the system, can take a
1416while and may block, so not sync_job-capable, ever.
1417
1418=cut
1419
1420sub list_logins {
1421 my $dirs = aio_readdir $PLAYERDIR
1422 or return [];
1423
1424 my @logins;
1425
1426 for my $login (@$dirs) {
1427 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1428 aio_read $fh, 0, 512, my $buf, 0 or next;
1429 $buf !~ /^password -------------$/m or next; # official not-valid tag
1430
1431 utf8::decode $login;
1432 push @logins, $login;
1433 }
1434
1435 \@logins
1436}
1437
1438=item $player->maps
1439
1440Returns an arrayref of map paths that are private for this
1441player. May block.
1442
1443=cut
1444
1445sub maps($) {
1446 my ($pl) = @_;
1447
1448 $pl = ref $pl ? $pl->ob->name : $pl;
1449
1450 my $files = aio_readdir playerdir $pl
1451 or return;
1452
1453 my @paths;
1454
1455 for (@$files) {
1456 utf8::decode $_;
1457 next if /\.(?:pl|pst)$/;
1458 next unless /^$PATH_SEP/o;
1459
1460 push @paths, cf::map::normalise "~$pl/$_";
1461 }
1462
1463 \@paths
1464}
1465
1466=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1467
1468Expand crossfire pod fragments into protocol xml.
1469
1470=cut
1471
1472sub expand_cfpod {
1473 ((my $self), (local $_)) = @_;
1474
1475 # escape & and <
1476 s/&/&amp;/g;
1477 s/(?<![BIUGH])</&lt;/g;
1478
1479 # this is buggy, it needs to properly take care of nested <'s
1480
1481 1 while
1482 # replace B<>, I<>, U<> etc.
1483 s/B<([^\>]*)>/<b>$1<\/b>/
1484 || s/I<([^\>]*)>/<i>$1<\/i>/
1485 || s/U<([^\>]*)>/<u>$1<\/u>/
1486 # replace G<male|female> tags
1487 || s{G<([^>|]*)\|([^>]*)>}{
1488 $self->gender ? $2 : $1
1489 }ge
1490 # replace H<hint text>
1491 || s{H<([^\>]*)>}
1492 {
1493 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1494 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1495 "")
1496 [$self->{hintmode}]
1497 }ge;
1498
1499 # create single paragraphs (very hackish)
1500 s/(?<=\S)\n(?=\w)/ /g;
1501
1502 # compress some whitespace
1503 s/\s+\n/\n/g; # ws line-ends
1504 s/\n\n+/\n/g; # double lines
1505 s/^\n+//; # beginning lines
1506 s/\n+$//; # ending lines
1507
1508 $_
1509}
1510
1511sub hintmode {
1512 $_[0]{hintmode} = $_[1] if @_ > 1;
1513 $_[0]{hintmode}
1514}
1515
1516=item $player->ext_reply ($msgid, %msg)
1517
1518Sends an ext reply to the player.
1519
1520=cut
1521
1522sub ext_reply($$%) {
1523 my ($self, $id, %msg) = @_;
1524
1525 $msg{msgid} = $id;
1526 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1527}
1528
1529=item $player->ext_event ($type, %msg)
1530
1531Sends an ext event to the client.
1532
1533=cut
1534
1535sub ext_event($$%) {
1536 my ($self, $type, %msg) = @_;
1537
1538 $self->ns->ext_event ($type, %msg);
1539}
1540
1541=head3 cf::region
1542
1543=over 4
1544
1545=cut
1546
1547package cf::region;
1548
1549=item cf::region::find_by_path $path
1550
1551Tries to decuce the likely region for a map knowing only its path.
1552
1553=cut
1554
1555sub find_by_path($) {
891 my ($path) = @_; 1556 my ($path) = @_;
892 1557
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1558 my ($match, $specificity);
894 my $base = $1;
895 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg";
898 1559
899 warn "loading '$path' into '$pkg'\n"; 1560 for my $region (list) {
900 1561 if ($region->{match} && $path =~ $region->{match}) {
901 open my $fh, "<:utf8", $path 1562 ($match, $specificity) = ($region, $region->specificity)
902 or die "$path: $!"; 1563 if $region->specificity > $specificity;
903 1564 }
904 my $source =
905 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> })
908 . "\n};\n1";
909
910 eval $source
911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
913
914 push @exts, $pkg;
915 $ext_pkg{$base} = $pkg;
916
917# no strict 'refs';
918# @{"$pkg\::ISA"} = ext::;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 1565 }
933 1566
934 # remove commands 1567 $match
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958}
959
960sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext;
963 eval {
964 load_extension $ext;
965 1
966 } or warn "$ext not loaded: $@";
967 }
968}
969
970#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007
1008=head2 CORE EXTENSIONS
1009
1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
1013
1014=over 4
1015
1016=item cf::player::exists $login
1017
1018Returns true when the given account exists.
1019
1020=cut
1021
1022sub cf::player::exists($) {
1023 cf::player::find $_[0]
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1025}
1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039} 1568}
1040 1569
1041=back 1570=back
1042
1043 1571
1044=head3 cf::map 1572=head3 cf::map
1045 1573
1046=over 4 1574=over 4
1047 1575
1050package cf::map; 1578package cf::map;
1051 1579
1052use Fcntl; 1580use Fcntl;
1053use Coro::AIO; 1581use Coro::AIO;
1054 1582
1583use overload
1584 '""' => \&as_string,
1585 fallback => 1;
1586
1055our $MAX_RESET = 7200; 1587our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1588our $DEFAULT_RESET = 3000;
1057 1589
1058sub generate_random_map { 1590sub generate_random_map {
1059 my ($path, $rmp) = @_; 1591 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1592 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1593 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1594 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1595 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1596 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1597 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1598 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1599 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1600 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1601 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1602 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1603 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1604 (cf::region::find $rmp->{region}), $rmp->{custom}
1605 )
1606}
1607
1608=item cf::map->register ($regex, $prio)
1609
1610Register a handler for the map path matching the given regex at the
1611givne priority (higher is better, built-in handlers have priority 0, the
1612default).
1613
1614=cut
1615
1616sub register {
1617 my (undef, $regex, $prio) = @_;
1618 my $pkg = caller;
1619
1620 no strict;
1621 push @{"$pkg\::ISA"}, __PACKAGE__;
1622
1623 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1624}
1625
1626# also paths starting with '/'
1627$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1628
1629sub thawer_merge {
1630 my ($self, $merge) = @_;
1631
1632 # we have to keep some variables in memory intact
1633 local $self->{path};
1634 local $self->{load_path};
1635
1636 $self->SUPER::thawer_merge ($merge);
1637}
1638
1639sub normalise {
1640 my ($path, $base) = @_;
1641
1642 $path = "$path"; # make sure its a string
1643
1644 $path =~ s/\.map$//;
1645
1646 # map plan:
1647 #
1648 # /! non-realised random map exit (special hack!)
1649 # {... are special paths that are not being touched
1650 # ?xxx/... are special absolute paths
1651 # ?random/... random maps
1652 # /... normal maps
1653 # ~user/... per-player map of a specific user
1654
1655 $path =~ s/$PATH_SEP/\//go;
1656
1657 # treat it as relative path if it starts with
1658 # something that looks reasonable
1659 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1660 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1661
1662 $base =~ s{[^/]+/?$}{};
1663 $path = "$base/$path";
1664 }
1665
1666 for ($path) {
1667 redo if s{//}{/};
1668 redo if s{/\.?/}{/};
1669 redo if s{/[^/]+/\.\./}{/};
1670 }
1671
1672 $path
1673}
1674
1675sub new_from_path {
1676 my (undef, $path, $base) = @_;
1677
1678 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1679
1680 $path = normalise $path, $base;
1681
1682 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1683 if ($path =~ $EXT_MAP{$pkg}[1]) {
1684 my $self = bless cf::map::new, $pkg;
1685 $self->{path} = $path; $self->path ($path);
1686 $self->init; # pass $1 etc.
1687 return $self;
1688 }
1689 }
1690
1691 Carp::cluck "unable to resolve path '$path' (base '$base').";
1692 ()
1693}
1694
1695sub init {
1696 my ($self) = @_;
1697
1698 $self
1699}
1700
1701sub as_string {
1702 my ($self) = @_;
1703
1704 "$self->{path}"
1705}
1706
1707# the displayed name, this is a one way mapping
1708sub visible_name {
1709 &as_string
1710}
1711
1712# the original (read-only) location
1713sub load_path {
1714 my ($self) = @_;
1715
1716 "$MAPDIR/$self->{path}.map"
1717}
1718
1719# the temporary/swap location
1720sub save_path {
1721 my ($self) = @_;
1722
1723 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1724 "$TMPDIR/$path.map"
1725}
1726
1727# the unique path, undef == no special unique path
1728sub uniq_path {
1729 my ($self) = @_;
1730
1731 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1732 "$UNIQUEDIR/$path"
1075} 1733}
1076 1734
1077# and all this just because we cannot iterate over 1735# and all this just because we cannot iterate over
1078# all maps in C++... 1736# all maps in C++...
1079sub change_all_map_light { 1737sub change_all_map_light {
1080 my ($change) = @_; 1738 my ($change) = @_;
1081 1739
1082 $_->change_map_light ($change) for values %cf::MAP; 1740 $_->change_map_light ($change)
1741 for grep $_->outdoor, values %cf::MAP;
1083} 1742}
1084 1743
1744sub decay_objects {
1745 my ($self) = @_;
1746
1747 return if $self->{deny_reset};
1748
1749 $self->do_decay_objects;
1750}
1751
1752sub unlink_save {
1753 my ($self) = @_;
1754
1755 utf8::encode (my $save = $self->save_path);
1756 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1757 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1758}
1759
1085sub try_load_header($) { 1760sub load_header_from($) {
1086 my ($path) = @_; 1761 my ($self, $path) = @_;
1087 1762
1088 utf8::encode $path; 1763 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1764 #aio_open $path, O_RDONLY, 0
1765 # or return;
1766
1767 $self->_load_header ($path)
1090 or return; 1768 or return;
1091 1769
1092 my $map = cf::map::new 1770 $self->{load_path} = $path;
1771
1772 1
1773}
1774
1775sub load_header_orig {
1776 my ($self) = @_;
1777
1778 $self->load_header_from ($self->load_path)
1779}
1780
1781sub load_header_temp {
1782 my ($self) = @_;
1783
1784 $self->load_header_from ($self->save_path)
1785}
1786
1787sub prepare_temp {
1788 my ($self) = @_;
1789
1790 $self->last_access ((delete $self->{last_access})
1791 || $cf::RUNTIME); #d#
1792 # safety
1793 $self->{instantiate_time} = $cf::RUNTIME
1794 if $self->{instantiate_time} > $cf::RUNTIME;
1795}
1796
1797sub prepare_orig {
1798 my ($self) = @_;
1799
1800 $self->{load_original} = 1;
1801 $self->{instantiate_time} = $cf::RUNTIME;
1802 $self->last_access ($cf::RUNTIME);
1803 $self->instantiate;
1804}
1805
1806sub load_header {
1807 my ($self) = @_;
1808
1809 if ($self->load_header_temp) {
1810 $self->prepare_temp;
1811 } else {
1812 $self->load_header_orig
1093 or return; 1813 or return;
1814 $self->prepare_orig;
1815 }
1094 1816
1095 $map->load_header ($path) 1817 $self->{deny_reset} = 1
1096 or return; 1818 if $self->no_reset;
1097 1819
1098 $map->{load_path} = $path; 1820 $self->default_region (cf::region::find_by_path $self->{path})
1821 unless $self->default_region;
1099 1822
1100 $map 1823 1
1101} 1824}
1102 1825
1826sub find;
1103sub find_map { 1827sub find {
1104 my ($path, $origin) = @_; 1828 my ($path, $origin) = @_;
1105 1829
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1830 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1831
1832 cf::lock_wait "map_find:$path";
1833
1111 $cf::MAP{$key} || do { 1834 $cf::MAP{$path} || do {
1112 # do it the slow way 1835 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1836 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1837 or return;
1127 1838
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1839 $map->{last_save} = $cf::RUNTIME;
1139 1840
1140 if ($map->should_reset) { 1841 $map->load_header
1842 or return;
1843
1844 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1845 # doing this can freeze the server in a sync job, obviously
1846 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1847 $map->reset;
1142 $map = find_map $path; 1848 undef $guard;
1849 return find $path;
1143 } 1850 }
1144 1851
1145 $cf::MAP{$key} = $map 1852 $cf::MAP{$path} = $map
1146 } 1853 }
1147} 1854}
1855
1856sub pre_load { }
1857sub post_load { }
1148 1858
1149sub load { 1859sub load {
1150 my ($self) = @_; 1860 my ($self) = @_;
1151 1861
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1862 local $self->{deny_reset} = 1; # loading can take a long time
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155 1863
1156 my $path = $self->{path}; 1864 my $path = $self->{path};
1157 1865
1866 {
1867 my $guard = cf::lock_acquire "map_load:$path";
1868
1869 return if $self->in_memory != cf::MAP_SWAPPED;
1870
1871 $self->in_memory (cf::MAP_LOADING);
1872
1158 $self->alloc; 1873 $self->alloc;
1874
1875 $self->pre_load;
1876 Coro::cede;
1877
1159 $self->load_objects ($self->{load_path}, 1) 1878 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1879 or return;
1161 1880
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1881 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1882 if delete $self->{load_original};
1164 1883
1165 if (my $uniq = $path->uniq_path) { 1884 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1885 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1886 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1887 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1888 $self->_load_objects ($uniq, 0);
1170 } 1889 }
1171 } 1890 }
1172 1891
1892 Coro::cede;
1173 # now do the right thing for maps 1893 # now do the right thing for maps
1174 $self->link_multipart_objects; 1894 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1895 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1896 unless $self->difficulty;
1897 Coro::cede;
1898
1899 unless ($self->{deny_activate}) {
1900 $self->decay_objects;
1901 $self->fix_auto_apply;
1902 $self->update_buttons;
1903 Coro::cede;
1904 $self->set_darkness_map;
1905 Coro::cede;
1186 $self->activate; 1906 $self->activate;
1187 } 1907 }
1188 1908
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1909 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1910 }
1191 1911
1192sub load_map_sync { 1912 $self->post_load;
1913}
1914
1915sub customise_for {
1916 my ($self, $ob) = @_;
1917
1918 return find "~" . $ob->name . "/" . $self->{path}
1919 if $self->per_player;
1920
1921# return find "?party/" . $ob->name . "/" . $self->{path}
1922# if $self->per_party;
1923
1924 $self
1925}
1926
1927# find and load all maps in the 3x3 area around a map
1928sub load_diag {
1929 my ($map) = @_;
1930
1931 my @diag; # diagonal neighbours
1932
1933 for (0 .. 3) {
1934 my $neigh = $map->tile_path ($_)
1935 or next;
1936 $neigh = find $neigh, $map
1937 or next;
1938 $neigh->load;
1939
1940 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1941 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1942 }
1943
1944 for (@diag) {
1945 my $neigh = find @$_
1946 or next;
1947 $neigh->load;
1948 }
1949}
1950
1951sub find_sync {
1193 my ($path, $origin) = @_; 1952 my ($path, $origin) = @_;
1194 1953
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1954 cf::sync_job { find $path, $origin }
1955}
1196 1956
1197 cf::sync_job { 1957sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1958 my ($map) = @_;
1199 or return; 1959
1960 cf::sync_job { $map->load };
1961}
1962
1963our %MAP_PREFETCH;
1964our $MAP_PREFETCHER = undef;
1965
1966sub find_async {
1967 my ($path, $origin) = @_;
1968
1969 $path = normalise $path, $origin && $origin->{path};
1970
1971 if (my $map = $cf::MAP{$path}) {
1972 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1973 }
1974
1975 undef $MAP_PREFETCH{$path};
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 for my $path (keys %MAP_PREFETCH) {
1979 if (my $map = find $path) {
1200 $map->load; 1980 $map->load;
1201 $map 1981 }
1982
1983 delete $MAP_PREFETCH{$path};
1984 }
1985 }
1986 undef $MAP_PREFETCHER;
1202 } 1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1203} 1991}
1204 1992
1205sub save { 1993sub save {
1206 my ($self) = @_; 1994 my ($self) = @_;
1207 1995
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1996 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1997
1211 $self->{last_save} = $cf::RUNTIME; 1998 $self->{last_save} = $cf::RUNTIME;
1212 1999
1213 return unless $self->dirty; 2000 return unless $self->dirty;
1214 2001
2002 my $save = $self->save_path; utf8::encode $save;
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
1215 $self->{load_path} = $save; 2005 $self->{load_path} = $save;
1216 2006
1217 return if $self->{deny_save}; 2007 return if $self->{deny_save};
1218 2008
2009 local $self->{last_access} = $self->last_access;#d#
2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
1219 if ($uniq) { 2015 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 2018 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 2020 }
1225} 2021}
1226 2022
1227sub swap_out { 2023sub swap_out {
1228 my ($self) = @_; 2024 my ($self) = @_;
2025
2026 # save first because save cedes
2027 $self->save;
2028
2029 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 2030
1230 return if $self->players; 2031 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 2033 return if $self->{deny_save};
1233 2034
1234 $self->save;
1235 $self->clear; 2035 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 2036 $self->in_memory (cf::MAP_SWAPPED);
1237} 2037}
1238 2038
1239sub reset_at { 2039sub reset_at {
1240 my ($self) = @_; 2040 my ($self) = @_;
1241 2041
1242 # TODO: safety, remove and allow resettable per-player maps 2042 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset}; 2043 return 1e99 if $self->{deny_reset};
1245 2044
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 2047
1250 $time + $to 2048 $time + $to
1251} 2049}
1252 2050
1253sub should_reset { 2051sub should_reset {
1254 my ($self) = @_; 2052 my ($self) = @_;
1255 2053
1256 $self->reset_at <= $cf::RUNTIME 2054 $self->reset_at <= $cf::RUNTIME
1257} 2055}
1258 2056
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 2057sub reset {
1281 my ($self) = @_; 2058 my ($self) = @_;
1282 2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
1283 return if $self->players; 2062 return if $self->players;
1284 return if $self->{path}{user_rel};#d#
1285 2063
1286 warn "resetting map ", $self->path;#d# 2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
1287 2075
1288 delete $cf::MAP{$self->path}; 2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
1289 2079
1290 $_->clear_links_to ($self) for values %cf::MAP; 2080 $_->clear_links_to ($self) for values %cf::MAP;
1291 2081
1292 $self->unlink_save; 2082 $self->unlink_save;
1293 $self->destroy; 2083 $self->destroy;
1294} 2084}
1295 2085
1296sub customise_for { 2086my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 2087
1299 if ($map->per_player) { 2088sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2089 my ($self) = @_;
2090
2091 delete $cf::MAP{$self->path};
2092
2093 $self->unlink_save;
2094
2095 bless $self, "cf::map";
2096 delete $self->{deny_reset};
2097 $self->{deny_save} = 1;
2098 $self->reset_timeout (1);
2099 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2100
2101 $cf::MAP{$self->path} = $self;
2102
2103 $self->reset; # polite request, might not happen
2104}
2105
2106=item $maps = cf::map::tmp_maps
2107
2108Returns an arrayref with all map paths of currently instantiated and saved
2109maps. May block.
2110
2111=cut
2112
2113sub tmp_maps() {
1301 } 2114 [
1302 2115 map {
1303 $map 2116 utf8::decode $_;
2117 /\.map$/
2118 ? normalise $_
2119 : ()
2120 } @{ aio_readdir $TMPDIR or [] }
2121 ]
1304} 2122}
1305 2123
1306sub emergency_save { 2124=item $maps = cf::map::random_maps
1307 local $cf::FREEZE = 1;
1308 2125
1309 warn "enter emergency map save\n"; 2126Returns an arrayref with all map paths of currently instantiated and saved
2127random maps. May block.
1310 2128
1311 cf::sync_job { 2129=cut
1312 warn "begin emergency map save\n";
1313 $_->save for values %cf::MAP;
1314 };
1315 2130
1316 warn "end emergency map save\n"; 2131sub random_maps() {
2132 [
2133 map {
2134 utf8::decode $_;
2135 /\.map$/
2136 ? normalise "?random/$_"
2137 : ()
2138 } @{ aio_readdir $RANDOMDIR or [] }
2139 ]
2140}
2141
2142=item cf::map::unique_maps
2143
2144Returns an arrayref of paths of all shared maps that have
2145instantiated unique items. May block.
2146
2147=cut
2148
2149sub unique_maps() {
2150 [
2151 map {
2152 utf8::decode $_;
2153 /\.map$/
2154 ? normalise $_
2155 : ()
2156 } @{ aio_readdir $UNIQUEDIR or [] }
2157 ]
1317} 2158}
1318 2159
1319package cf; 2160package cf;
1320 2161
1321=back 2162=back
1322 2163
2164=head3 cf::object
2165
2166=cut
2167
2168package cf::object;
2169
2170=over 4
2171
2172=item $ob->inv_recursive
2173
2174Returns the inventory of the object _and_ their inventories, recursively.
2175
2176=cut
2177
2178sub inv_recursive_;
2179sub inv_recursive_ {
2180 map { $_, inv_recursive_ $_->inv } @_
2181}
2182
2183sub inv_recursive {
2184 inv_recursive_ inv $_[0]
2185}
2186
2187package cf;
2188
2189=back
1323 2190
1324=head3 cf::object::player 2191=head3 cf::object::player
1325 2192
1326=over 4 2193=over 4
1327 2194
1341 2208
1342 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2209 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1343 2210
1344 if ($self->{record_replies}) { 2211 if ($self->{record_replies}) {
1345 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2212 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2213
1346 } else { 2214 } else {
2215 my $pl = $self->contr;
2216
2217 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2218 my $diag = $pl->{npc_dialog};
2219 $diag->{pl}->ext_reply (
2220 $diag->{id},
2221 msgtype => "reply",
2222 msg => $diag->{pl}->expand_cfpod ($msg),
2223 add_topics => []
2224 );
2225
2226 } else {
1347 $msg = $npc->name . " says: $msg" if $npc; 2227 $msg = $npc->name . " says: $msg" if $npc;
1348 $self->message ($msg, $flags); 2228 $self->message ($msg, $flags);
2229 }
1349 } 2230 }
1350} 2231}
1351 2232
1352=item $player_object->may ("access") 2233=item $player_object->may ("access")
1353 2234
1363 (ref $cf::CFG{"may_$access"} 2244 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2245 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 2246 : $cf::CFG{"may_$access"})
1366} 2247}
1367 2248
2249=item $player_object->enter_link
2250
2251Freezes the player and moves him/her to a special map (C<{link}>).
2252
2253The player should be reasonably safe there for short amounts of time. You
2254I<MUST> call C<leave_link> as soon as possible, though.
2255
2256Will never block.
2257
2258=item $player_object->leave_link ($map, $x, $y)
2259
2260Moves the player out of the special C<{link}> map onto the specified
2261map. If the map is not valid (or omitted), the player will be moved back
2262to the location he/she was before the call to C<enter_link>, or, if that
2263fails, to the emergency map position.
2264
2265Might block.
2266
2267=cut
2268
2269sub link_map {
2270 unless ($LINK_MAP) {
2271 $LINK_MAP = cf::map::find "{link}"
2272 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2273 $LINK_MAP->load;
2274 }
2275
2276 $LINK_MAP
2277}
2278
1368sub cf::object::player::enter_link { 2279sub cf::object::player::enter_link {
1369 my ($self) = @_; 2280 my ($self) = @_;
1370 2281
1371 return if $self->map == $LINK_MAP;
1372
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1374 if $self->map;
1375
1376 $self->enter_map ($LINK_MAP, 20, 20);
1377 $self->deactivate_recursive; 2282 $self->deactivate_recursive;
2283
2284 return if UNIVERSAL::isa $self->map, "ext::map_link";
2285
2286 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2287 if $self->map && $self->map->{path} ne "{link}";
2288
2289 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1378} 2290}
1379 2291
1380sub cf::object::player::leave_link { 2292sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 2293 my ($self, $map, $x, $y) = @_;
1382 2294
2295 return unless $self->contr->active;
2296
1383 my $link_pos = delete $self->{_link_pos}; 2297 my $link_pos = delete $self->{_link_pos};
1384 2298
1385 unless ($map) { 2299 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 2300 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 2301 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 2302 $map = cf::map::find $map;
1391 2303
1392 unless ($map) { 2304 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 2305 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 2306 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 2307 or die "FATAL: cannot load emergency map\n";
1396 } 2308 }
1397 } 2309 }
1398 2310
1399 ($x, $y) = (-1, -1) 2311 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 2314 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 2315 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 2316 if $x <=0 && $y <= 0;
1405 2317
1406 $map->load; 2318 $map->load;
2319 $map->load_diag;
1407 2320
2321 return unless $self->contr->active;
1408 $self->activate_recursive; 2322 $self->activate_recursive;
2323
2324 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 2325 $self->enter_map ($map, $x, $y);
1410} 2326}
1411 2327
1412=item $player_object->goto_map ($map, $x, $y) 2328=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1413 2329
1414=cut 2330Moves the player to the given map-path and coordinates by first freezing
2331her, loading and preparing them map, calling the provided $check callback
2332that has to return the map if sucecssful, and then unfreezes the player on
2333the new (success) or old (failed) map position. In either case, $done will
2334be called at the end of this process.
1415 2335
2336=cut
2337
2338our $GOTOGEN;
2339
1416sub cf::object::player::goto_map { 2340sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 2341 my ($self, $path, $x, $y, $check, $done) = @_;
2342
2343 # do generation counting so two concurrent goto's will be executed in-order
2344 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1418 2345
1419 $self->enter_link; 2346 $self->enter_link;
1420 2347
1421 (Coro::async { 2348 (async {
1422 $path = new cf::path $path; 2349 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 2350 my $map = cf::map::find $path;
2351
2352 if ($map) {
1425 $map = $map->customise_for ($self) if $map; 2353 $map = $map->customise_for ($self);
2354 $map = $check->($map) if $check && $map;
2355 } else {
2356 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2357 }
1426 2358
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 2359 $map
2360 };
1429 2361
2362 if ($@) {
2363 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2364 LOG llevError | logBacktrace, Carp::longmess $@;
2365 }
2366
2367 if ($gen == $self->{_goto_generation}) {
2368 delete $self->{_goto_generation};
1430 $self->leave_link ($map, $x, $y); 2369 $self->leave_link ($map, $x, $y);
2370 }
2371
2372 $done->() if $done;
1431 })->prio (1); 2373 })->prio (1);
1432} 2374}
1433 2375
1434=item $player_object->enter_exit ($exit_object) 2376=item $player_object->enter_exit ($exit_object)
1435 2377
1437 2379
1438sub parse_random_map_params { 2380sub parse_random_map_params {
1439 my ($spec) = @_; 2381 my ($spec) = @_;
1440 2382
1441 my $rmp = { # defaults 2383 my $rmp = { # defaults
1442 xsize => 10, 2384 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 2385 ysize => (cf::rndm 15, 40),
2386 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2387 #layout => string,
1444 }; 2388 };
1445 2389
1446 for (split /\n/, $spec) { 2390 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 2391 my ($k, $v) = split /\s+/, $_, 2;
1448 2392
1452 $rmp 2396 $rmp
1453} 2397}
1454 2398
1455sub prepare_random_map { 2399sub prepare_random_map {
1456 my ($exit) = @_; 2400 my ($exit) = @_;
2401
2402 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 2403
1458 # all this does is basically replace the /! path by 2404 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 2405 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 2406 # that depends on the exit object
1461 2407
1462 my $rmp = parse_random_map_params $exit->msg; 2408 my $rmp = parse_random_map_params $exit->msg;
1463 2409
1464 if ($exit->map) { 2410 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 2411 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 2412 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 2413 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 2414 $rmp->{origin_y} = $exit->y;
1469 } 2415 }
1470 2416
1471 $rmp->{random_seed} ||= $exit->random_seed; 2417 $rmp->{random_seed} ||= $exit->random_seed;
1472 2418
1473 my $data = cf::to_json $rmp; 2419 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 2420 my $md5 = Digest::MD5::md5_hex $data;
2421 my $meta = "$RANDOMDIR/$md5.meta";
1475 2422
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2423 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 2424 aio_write $fh, 0, (length $data), $data, 0;
2425 undef $fh;
2426 aio_rename "$meta~", $meta;
1478 2427
1479 $exit->slaying ("?random/$md5"); 2428 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 2429 $exit->msg (undef);
1481 } 2430 }
1482} 2431}
1484sub cf::object::player::enter_exit { 2433sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 2434 my ($self, $exit) = @_;
1486 2435
1487 return unless $self->type == cf::PLAYER; 2436 return unless $self->type == cf::PLAYER;
1488 2437
2438 if ($exit->slaying eq "/!") {
2439 #TODO: this should de-fi-ni-te-ly not be a sync-job
2440 # the problem is that $exit might not survive long enough
2441 # so it needs to be done right now, right here
2442 cf::sync_job { prepare_random_map $exit };
2443 }
2444
2445 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2446 my $hp = $exit->stats->hp;
2447 my $sp = $exit->stats->sp;
2448
1489 $self->enter_link; 2449 $self->enter_link;
1490 2450
2451 # if exit is damned, update players death & WoR home-position
2452 $self->contr->savebed ($slaying, $hp, $sp)
2453 if $exit->flag (FLAG_DAMNED);
2454
1491 (Coro::async { 2455 (async {
2456 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 2457 unless (eval {
1493 2458 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 2459
1500 1; 2460 1;
1501 }) { 2461 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 2462 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 2463 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 2464 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 2465 cf::NDI_UNIQUE | cf::NDI_RED);
1506 2466
1507 warn "ERROR in enter_exit: $@"; 2467 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 2468 $self->leave_link;
1509 } 2469 }
1510 })->prio (1); 2470 })->prio (1);
1523 2483
1524sub cf::client::send_drawinfo { 2484sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_; 2485 my ($self, $text, $flags) = @_;
1526 2486
1527 utf8::encode $text; 2487 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2488 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1529} 2489}
1530 2490
2491=item $client->send_msg ($channel, $msg, $color, [extra...])
2492
2493Send a drawinfo or msg packet to the client, formatting the msg for the
2494client if neccessary. C<$type> should be a string identifying the type of
2495the message, with C<log> being the default. If C<$color> is negative, suppress
2496the message unless the client supports the msg packet.
2497
2498=cut
2499
2500sub cf::client::send_msg {
2501 my ($self, $channel, $msg, $color, @extra) = @_;
2502
2503 $msg = $self->pl->expand_cfpod ($msg);
2504
2505 $color &= ~cf::NDI_UNIQUE; # just in case...
2506
2507 if (ref $channel) {
2508 # send meta info to client, if not yet sent
2509 unless (exists $self->{channel}{$channel->{id}}) {
2510 $self->{channel}{$channel->{id}} = $channel;
2511 $self->ext_event (channel_info => %$channel);
2512 }
2513
2514 $channel = $channel->{id};
2515 }
2516
2517 return unless @extra || length $msg;
2518
2519 if ($self->can_msg) {
2520 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2521 } else {
2522 # replace some tags by gcfclient-compatible ones
2523 for ($msg) {
2524 1 while
2525 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2526 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2527 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2528 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2529 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2530 }
2531
2532 if ($color >= 0) {
2533 if (0 && $msg =~ /\[/) {
2534 $self->send_packet ("drawextinfo $color 4 0 $msg")
2535 } else {
2536 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2537 $self->send_packet ("drawinfo $color $msg")
2538 }
2539 }
2540 }
2541}
2542
2543=item $client->ext_event ($type, %msg)
2544
2545Sends an ext event to the client.
2546
2547=cut
2548
2549sub cf::client::ext_event($$%) {
2550 my ($self, $type, %msg) = @_;
2551
2552 return unless $self->extcmd;
2553
2554 $msg{msgtype} = "event_$type";
2555 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2556}
1531 2557
1532=item $success = $client->query ($flags, "text", \&cb) 2558=item $success = $client->query ($flags, "text", \&cb)
1533 2559
1534Queues a query to the client, calling the given callback with 2560Queues a query to the client, calling the given callback with
1535the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2561the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1536C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2562C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1537 2563
1538Queries can fail, so check the return code. Or don't, as queries will become 2564Queries can fail, so check the return code. Or don't, as queries will
1539reliable at some point in the future. 2565become reliable at some point in the future.
1540 2566
1541=cut 2567=cut
1542 2568
1543sub cf::client::query { 2569sub cf::client::query {
1544 my ($self, $flags, $text, $cb) = @_; 2570 my ($self, $flags, $text, $cb) = @_;
1552 utf8::encode $text; 2578 utf8::encode $text;
1553 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2579 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1554 2580
1555 $self->send_packet ($self->{query_queue}[0][0]) 2581 $self->send_packet ($self->{query_queue}[0][0])
1556 if @{ $self->{query_queue} } == 1; 2582 if @{ $self->{query_queue} } == 1;
2583
2584 1
1557} 2585}
1558 2586
1559cf::client->attach ( 2587cf::client->attach (
2588 on_connect => sub {
2589 my ($ns) = @_;
2590
2591 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2592 },
1560 on_reply => sub { 2593 on_reply => sub {
1561 my ($ns, $msg) = @_; 2594 my ($ns, $msg) = @_;
1562 2595
1563 # this weird shuffling is so that direct followup queries 2596 # this weird shuffling is so that direct followup queries
1564 # get handled first 2597 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2598 my $queue = delete $ns->{query_queue}
2599 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2600
1567 (shift @$queue)->[1]->($msg); 2601 (shift @$queue)->[1]->($msg);
2602 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2603
1569 push @{ $ns->{query_queue} }, @$queue; 2604 push @{ $ns->{query_queue} }, @$queue;
1570 2605
1571 if (@{ $ns->{query_queue} } == @$queue) { 2606 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2607 if (@$queue) {
1574 } else { 2609 } else {
1575 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2610 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1576 } 2611 }
1577 } 2612 }
1578 }, 2613 },
2614 on_exticmd => sub {
2615 my ($ns, $buf) = @_;
2616
2617 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2618
2619 if (ref $msg) {
2620 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2621 if (my %reply = $cb->($ns, $msg)) {
2622 $reply{msgid} = $msg->{msgid};
2623 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2624 }
2625 }
2626 } else {
2627 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2628 }
2629
2630 cf::override;
2631 },
1579); 2632);
1580 2633
1581=item $client->coro (\&cb) 2634=item $client->async (\&cb)
1582 2635
1583Create a new coroutine, running the specified callback. The coroutine will 2636Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2637be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2638or loss of connection).
1586 2639
1587=cut 2640=cut
1588 2641
1589sub cf::client::coro { 2642sub cf::client::async {
1590 my ($self, $cb) = @_; 2643 my ($self, $cb) = @_;
1591 2644
1592 my $coro; $coro = async { 2645 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2646
1599 $coro->on_destroy (sub { 2647 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2648 delete $self->{_coro}{$coro+0};
1601 }); 2649 });
1602 2650
1635 2683
1636# here we export the classes and methods available to script code 2684# here we export the classes and methods available to script code
1637 2685
1638=pod 2686=pod
1639 2687
1640The following fucntions and emthods are available within a safe environment: 2688The following functions and methods are available within a safe environment:
1641 2689
1642 cf::object contr pay_amount pay_player map 2690 cf::object
2691 contr pay_amount pay_player map x y force_find force_add
2692 insert remove
2693
1643 cf::object::player player 2694 cf::object::player
1644 cf::player peaceful 2695 player
1645 cf::map trigger 2696
2697 cf::player
2698 peaceful
2699
2700 cf::map
2701 trigger
1646 2702
1647=cut 2703=cut
1648 2704
1649for ( 2705for (
1650 ["cf::object" => qw(contr pay_amount pay_player map)], 2706 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2707 insert remove)],
1651 ["cf::object::player" => qw(player)], 2708 ["cf::object::player" => qw(player)],
1652 ["cf::player" => qw(peaceful)], 2709 ["cf::player" => qw(peaceful)],
1653 ["cf::map" => qw(trigger)], 2710 ["cf::map" => qw(trigger)],
1654) { 2711) {
1655 no strict 'refs'; 2712 no strict 'refs';
1726=back 2783=back
1727 2784
1728=cut 2785=cut
1729 2786
1730############################################################################# 2787#############################################################################
2788# the server's init and main functions
1731 2789
1732=head2 EXTENSION DATABASE SUPPORT 2790sub load_facedata($) {
2791 my ($path) = @_;
1733 2792
1734Crossfire maintains a very simple database for extension use. It can 2793 warn "loading facedata from $path\n";
1735currently store anything that can be serialised using Storable, which
1736excludes objects.
1737 2794
1738The parameter C<$family> should best start with the name of the extension 2795 my $facedata;
1739using it, it should be unique. 2796 0 < aio_load $path, $facedata
2797 or die "$path: $!";
1740 2798
1741=over 4 2799 $facedata = Coro::Storable::thaw $facedata;
1742 2800
1743=item $hashref = cf::db_get $family 2801 $facedata->{version} == 2
2802 or cf::cleanup "$path: version mismatch, cannot proceed.";
1744 2803
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key
1750
1751Returns a single value from the database
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757
1758=item cf::db_put $family => $key => $value
1759
1760Stores the given C<$value> in the family hash. Updates are delayed, if you
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770
1771=cut
1772
1773our $DB;
1774
1775{
1776 my $path = cf::localdir . "/database.pst";
1777
1778 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { };
1781 } 2804 {
2805 my $faces = $facedata->{faceinfo};
1782 2806
1783 my $pid; 2807 while (my ($face, $info) = each %$faces) {
2808 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2809 cf::face::set_visibility $idx, $info->{visibility};
2810 cf::face::set_magicmap $idx, $info->{magicmap};
2811 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2812 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1784 2813
1785 sub db_save() { 2814 cf::cede_to_tick;
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 }
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 });
1806
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) {
1813 @_ >= 2
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817
1818 sub db_put($$;$) {
1819 if (@_ >= 3) {
1820 $DB->{$_[0]}{$_[1]} = $_[2];
1821 } else {
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826
1827 cf::global->attach (
1828 prio => 10000,
1829 on_cleanup => sub {
1830 db_sync;
1831 }, 2815 }
1832 );
1833}
1834 2816
1835############################################################################# 2817 while (my ($face, $info) = each %$faces) {
1836# the server's main() 2818 next unless $info->{smooth};
2819 my $idx = cf::face::find $face
2820 or next;
2821 if (my $smooth = cf::face::find $info->{smooth}) {
2822 cf::face::set_smooth $idx, $smooth;
2823 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2824 } else {
2825 warn "smooth face '$info->{smooth}' not found for face '$face'";
2826 }
2827
2828 cf::cede_to_tick;
2829 }
2830 }
2831
2832 {
2833 my $anims = $facedata->{animinfo};
2834
2835 while (my ($anim, $info) = each %$anims) {
2836 cf::anim::set $anim, $info->{frames}, $info->{facings};
2837 cf::cede_to_tick;
2838 }
2839
2840 cf::anim::invalidate_all; # d'oh
2841 }
2842
2843 {
2844 # TODO: for gcfclient pleasure, we should give resources
2845 # that gcfclient doesn't grok a >10000 face index.
2846 my $res = $facedata->{resource};
2847 my $enc = JSON::XS->new->utf8->canonical;
2848
2849 while (my ($name, $info) = each %$res) {
2850 my $meta = $enc->encode ({
2851 name => $name,
2852 type => $info->{type},
2853 copyright => $info->{copyright}, #TODO#
2854 });
2855
2856 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2857
2858 if ($name =~ /\.jpg$/) {
2859 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2860 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2861 } else {
2862 my $data = pack "(w/a*)*", $meta, $info->{data};
2863 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2864
2865 cf::face::set_type $idx, 1;
2866 cf::face::set_data $idx, 0, $data, $chk;
2867 }
2868
2869 cf::cede_to_tick;
2870 }
2871 }
2872
2873 1
2874}
2875
2876sub reload_regions {
2877 load_resource_file "$MAPDIR/regions"
2878 or die "unable to load regions file\n";
2879
2880 for (cf::region::list) {
2881 $_->{match} = qr/$_->{match}/
2882 if exists $_->{match};
2883 }
2884}
2885
2886sub reload_facedata {
2887 load_facedata "$DATADIR/facedata"
2888 or die "unable to load facedata\n";
2889}
2890
2891sub reload_archetypes {
2892 load_resource_file "$DATADIR/archetypes"
2893 or die "unable to load archetypes\n";
2894 #d# NEED to laod twice to resolve forward references
2895 # this really needs to be done in an extra post-pass
2896 # (which needs to be synchronous, so solve it differently)
2897 load_resource_file "$DATADIR/archetypes"
2898 or die "unable to load archetypes\n";
2899}
2900
2901sub reload_treasures {
2902 load_resource_file "$DATADIR/treasures"
2903 or die "unable to load treasurelists\n";
2904}
2905
2906sub reload_resources {
2907 warn "reloading resource files...\n";
2908
2909 reload_regions;
2910 reload_facedata;
2911 #reload_archetypes;#d#
2912 reload_archetypes;
2913 reload_treasures;
2914
2915 warn "finished reloading resource files\n";
2916}
2917
2918sub init {
2919 reload_resources;
2920}
1837 2921
1838sub cfg_load { 2922sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2923 open my $fh, "<:utf8", "$CONFDIR/config"
1840 or return; 2924 or return;
1841 2925
1842 local $/; 2926 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2927 *CFG = YAML::Syck::Load <$fh>;
2928
2929 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2930
2931 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2932 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2933
2934 if (exists $CFG{mlockall}) {
2935 eval {
2936 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2937 and die "WARNING: m(un)lockall failed: $!\n";
2938 };
2939 warn $@ if $@;
2940 }
1844} 2941}
1845 2942
1846sub main { 2943sub main {
1847 # we must not ever block the main coroutine 2944 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2945 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2946 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2947 (async {
1851 Event::one_event; 2948 Event::one_event;
1852 })->(); 2949 })->prio (Coro::PRIO_MAX);
1853 }; 2950 };
1854 2951
1855 cfg_load; 2952 cfg_load;
1856 db_load; 2953 db_init;
1857 load_extensions; 2954 load_extensions;
2955
2956 $TICK_WATCHER->start;
1858 Event::loop; 2957 Event::loop;
1859} 2958}
1860 2959
1861############################################################################# 2960#############################################################################
1862# initialisation 2961# initialisation and cleanup
1863 2962
2963# install some emergency cleanup handlers
2964BEGIN {
2965 for my $signal (qw(INT HUP TERM)) {
2966 Event->signal (
2967 reentrant => 0,
2968 data => WF_AUTOCANCEL,
2969 signal => $signal,
2970 prio => 0,
2971 cb => sub {
2972 cf::cleanup "SIG$signal";
2973 },
2974 );
2975 }
2976}
2977
2978sub write_runtime {
2979 my $runtime = "$LOCALDIR/runtime";
2980
2981 # first touch the runtime file to show we are still running:
2982 # the fsync below can take a very very long time.
2983
2984 IO::AIO::aio_utime $runtime, undef, undef;
2985
2986 my $guard = cf::lock_acquire "write_runtime";
2987
2988 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2989 or return;
2990
2991 my $value = $cf::RUNTIME + 90 + 10;
2992 # 10 is the runtime save interval, for a monotonic clock
2993 # 60 allows for the watchdog to kill the server.
2994
2995 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2996 and return;
2997
2998 # always fsync - this file is important
2999 aio_fsync $fh
3000 and return;
3001
3002 # touch it again to show we are up-to-date
3003 aio_utime $fh, undef, undef;
3004
3005 close $fh
3006 or return;
3007
3008 aio_rename "$runtime~", $runtime
3009 and return;
3010
3011 warn "runtime file written.\n";
3012
3013 1
3014}
3015
3016sub emergency_save() {
3017 my $freeze_guard = cf::freeze_mainloop;
3018
3019 warn "enter emergency perl save\n";
3020
3021 cf::sync_job {
3022 # use a peculiar iteration method to avoid tripping on perl
3023 # refcount bugs in for. also avoids problems with players
3024 # and maps saved/destroyed asynchronously.
3025 warn "begin emergency player save\n";
3026 for my $login (keys %cf::PLAYER) {
3027 my $pl = $cf::PLAYER{$login} or next;
3028 $pl->valid or next;
3029 $pl->save;
3030 }
3031 warn "end emergency player save\n";
3032
3033 warn "begin emergency map save\n";
3034 for my $path (keys %cf::MAP) {
3035 my $map = $cf::MAP{$path} or next;
3036 $map->valid or next;
3037 $map->save;
3038 }
3039 warn "end emergency map save\n";
3040
3041 warn "begin emergency database checkpoint\n";
3042 BDB::db_env_txn_checkpoint $DB_ENV;
3043 warn "end emergency database checkpoint\n";
3044 };
3045
3046 warn "leave emergency perl save\n";
3047}
3048
3049sub post_cleanup {
3050 my ($make_core) = @_;
3051
3052 warn Carp::longmess "post_cleanup backtrace"
3053 if $make_core;
3054}
3055
1864sub reload() { 3056sub do_reload_perl() {
1865 # can/must only be called in main 3057 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 3058 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 3059 warn "can only reload from main coroutine";
1868 return; 3060 return;
1869 } 3061 }
1870 3062
1871 warn "reloading..."; 3063 warn "reloading...";
1872 3064
1873 local $FREEZE = 1; 3065 warn "entering sync_job";
3066
3067 cf::sync_job {
3068 cf::write_runtime; # external watchdog should not bark
1874 cf::emergency_save; 3069 cf::emergency_save;
3070 cf::write_runtime; # external watchdog should not bark
1875 3071
1876 eval { 3072 warn "syncing database to disk";
3073 BDB::db_env_txn_checkpoint $DB_ENV;
3074
1877 # if anything goes wrong in here, we should simply crash as we already saved 3075 # if anything goes wrong in here, we should simply crash as we already saved
1878 3076
1879 # cancel all watchers 3077 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 3078 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 3079 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 3080 }
1883 3081
3082 warn "flushing outstanding aio requests";
3083 for (;;) {
3084 BDB::flush;
3085 IO::AIO::flush;
3086 Coro::cede;
3087 last unless IO::AIO::nreqs || BDB::nreqs;
3088 warn "iterate...";
3089 }
3090
3091 ++$RELOAD;
3092
1884 # cancel all extension coros 3093 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 3094 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 3095 %EXT_CORO = ();
1887 3096
1888 # unload all extensions 3097 warn "removing commands";
1889 for (@exts) { 3098 %COMMAND = ();
3099
3100 warn "removing ext/exti commands";
3101 %EXTCMD = ();
3102 %EXTICMD = ();
3103
3104 warn "unloading/nuking all extensions";
3105 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 3106 warn "... unloading $pkg";
1891 unload_extension $_; 3107
3108 if (my $cb = $pkg->can ("unload")) {
3109 eval {
3110 $cb->($pkg);
3111 1
3112 } or warn "$pkg unloaded, but with errors: $@";
1892 } 3113 }
1893 3114
3115 warn "... nuking $pkg";
3116 Symbol::delete_package $pkg;
3117 }
3118
1894 # unload all modules loaded from $LIBDIR 3119 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 3120 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3121 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 3122
1898 warn "removing <$k>"; 3123 warn "... unloading $k";
1899 delete $INC{$k}; 3124 delete $INC{$k};
1900 3125
1901 $k =~ s/\.pm$//; 3126 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 3127 $k =~ s/\//::/g;
1903 3128
1906 } 3131 }
1907 3132
1908 Symbol::delete_package $k; 3133 Symbol::delete_package $k;
1909 } 3134 }
1910 3135
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 3136 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 3137 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3138 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 3139
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 3140 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 3141 delete $INC{"cf.pm"};
3142 delete $INC{"cf/pod.pm"};
1924 3143
1925 # don't, removes xs symbols, too, 3144 # don't, removes xs symbols, too,
1926 # and global variables created in xs 3145 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 3146 #Symbol::delete_package __PACKAGE__;
1928 3147
1929 # reload cf.pm 3148 warn "unload completed, starting to reload now";
3149
1930 warn "reloading cf.pm"; 3150 warn "reloading cf.pm";
1931 require cf; 3151 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3152 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 3153
1934 # load config and database again 3154 warn "loading config and database again";
1935 cf::cfg_load; 3155 cf::cfg_load;
1936 cf::db_load;
1937 3156
1938 # load extensions
1939 warn "load extensions"; 3157 warn "loading extensions";
1940 cf::load_extensions; 3158 cf::load_extensions;
1941 3159
1942 # reattach attachments to objects 3160 warn "reattaching attachments to objects/players";
1943 warn "reattach"; 3161 _global_reattach; # objects, sockets
1944 _global_reattach; 3162 warn "reattaching attachments to maps";
1945 }; 3163 reattach $_ for values %MAP;
3164 warn "reattaching attachments to players";
3165 reattach $_ for values %PLAYER;
1946 3166
1947 if ($@) { 3167 warn "leaving sync_job";
3168
3169 1
3170 } or do {
1948 warn $@; 3171 warn $@;
1949 warn "error while reloading, exiting."; 3172 warn "error while reloading, exiting.";
1950 exit 1; 3173 exit 1;
1951 } 3174 };
1952 3175
1953 warn "reloaded successfully"; 3176 warn "reloaded";
1954}; 3177};
1955 3178
1956############################################################################# 3179our $RELOAD_WATCHER; # used only during reload
1957 3180
1958unless ($LINK_MAP) { 3181sub reload_perl() {
1959 $LINK_MAP = cf::map::new; 3182 # doing reload synchronously and two reloads happen back-to-back,
3183 # coro crashes during coro_state_free->destroy here.
1960 3184
1961 $LINK_MAP->width (41); 3185 $RELOAD_WATCHER ||= Event->timer (
1962 $LINK_MAP->height (41); 3186 reentrant => 0,
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2, 3187 after => 0,
3188 data => WF_AUTOCANCEL,
1971 cb => sub { 3189 cb => sub {
1972 $_[0]->w->cancel; 3190 do_reload_perl;
1973 3191 undef $RELOAD_WATCHER;
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 }); 3192 },
1992 3193 );
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997} 3194}
1998
1999register "<global>", __PACKAGE__;
2000 3195
2001register_command "reload" => sub { 3196register_command "reload" => sub {
2002 my ($who, $arg) = @_; 3197 my ($who, $arg) = @_;
2003 3198
2004 if ($who->flag (FLAG_WIZ)) { 3199 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload.");
2006 reload;
2007 $who->message ("end of reload."); 3200 $who->message ("reloading server.");
3201 async { reload_perl };
2008 } 3202 }
2009}; 3203};
2010 3204
2011unshift @INC, $LIBDIR; 3205unshift @INC, $LIBDIR;
2012 3206
3207my $bug_warning = 0;
3208
3209our @WAIT_FOR_TICK;
3210our @WAIT_FOR_TICK_BEGIN;
3211
3212sub wait_for_tick {
3213 return unless $TICK_WATCHER->is_active;
3214 return if $Coro::current == $Coro::main;
3215
3216 my $signal = new Coro::Signal;
3217 push @WAIT_FOR_TICK, $signal;
3218 $signal->wait;
3219}
3220
3221sub wait_for_tick_begin {
3222 return unless $TICK_WATCHER->is_active;
3223 return if $Coro::current == $Coro::main;
3224
3225 my $signal = new Coro::Signal;
3226 push @WAIT_FOR_TICK_BEGIN, $signal;
3227 $signal->wait;
3228}
3229
3230 my $min = 1e6;#d#
3231 my $avg = 10;
2013$TICK_WATCHER = Event->timer ( 3232$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 3233 reentrant => 0,
3234 parked => 1,
2015 prio => 0, 3235 prio => 0,
2016 at => $NEXT_TICK || $TICK, 3236 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 3237 data => WF_AUTOCANCEL,
2018 cb => sub { 3238 cb => sub {
2019 unless ($FREEZE) { 3239 if ($Coro::current != $Coro::main) {
3240 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3241 unless ++$bug_warning > 10;
3242 return;
3243 }
3244
3245 $NOW = $tick_start = Event::time;
3246
2020 cf::server_tick; # one server iteration 3247 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 3248
3249 0 && sync_job {#d#
3250 for(1..10) {
3251 my $t = Event::time;
3252 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3253 or die;
3254
3255 $map->width (50);
3256 $map->height (50);
3257 $map->alloc;
3258 $map->_load_objects ("/tmp/x.map", 1);
3259 my $t = Event::time - $t;
3260
3261 #next unless $t < 0.0013;#d#
3262 if ($t < $min) {
3263 $min = $t;
3264 }
3265 $avg = $avg * 0.99 + $t * 0.01;
3266 }
3267 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3268 exit 0;
3269 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2022 } 3270 };
2023 3271
3272 $RUNTIME += $TICK;
2024 $NEXT_TICK += $TICK; 3273 $NEXT_TICK += $TICK;
2025 3274
3275 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3276 $NEXT_RUNTIME_WRITE = $NOW + 10;
3277 Coro::async_pool {
3278 write_runtime
3279 or warn "ERROR: unable to write runtime file: $!";
3280 };
3281 }
3282
3283# my $AFTER = Event::time;
3284# warn $AFTER - $NOW;#d#
3285
3286 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3287 $sig->send;
3288 }
3289 while (my $sig = shift @WAIT_FOR_TICK) {
3290 $sig->send;
3291 }
3292
3293 $NOW = Event::time;
3294
2026 # if we are delayed by four ticks or more, skip them all 3295 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3296 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2028 3297
2029 $TICK_WATCHER->at ($NEXT_TICK); 3298 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 3299 $TICK_WATCHER->start;
3300
3301 $LOAD = ($NOW - $tick_start) / $TICK;
3302 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3303
3304 _post_tick;
3305
3306
2031 }, 3307 },
2032); 3308);
2033 3309
3310{
2034IO::AIO::max_poll_time $TICK * 0.2; 3311 BDB::max_poll_time $TICK * 0.1;
2035 3312 $BDB_POLL_WATCHER = Event->io (
2036Event->io ( 3313 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 3314 fd => BDB::poll_fileno,
2038 poll => 'r', 3315 poll => 'r',
2039 prio => 5, 3316 prio => 0,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL, 3317 data => WF_AUTOCANCEL,
2046 after => 0, 3318 cb => \&BDB::poll_cb,
2047 interval => 10, 3319 );
2048 cb => sub { 3320 BDB::min_parallel 8;
2049 (Coro::unblock_sub { 3321
2050 write_runtime 3322 BDB::set_sync_prepare {
2051 or warn "ERROR: unable to write runtime file: $!"; 3323 my $status;
3324 my $current = $Coro::current;
3325 (
3326 sub {
3327 $status = $!;
3328 $current->ready; undef $current;
3329 },
3330 sub {
3331 Coro::schedule while defined $current;
3332 $! = $status;
3333 },
3334 )
3335 };
3336
3337 unless ($DB_ENV) {
3338 $DB_ENV = BDB::db_env_create;
3339
3340 cf::sync_job {
3341 eval {
3342 BDB::db_env_open
3343 $DB_ENV,
3344 $BDBDIR,
3345 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3346 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3347 0666;
3348
3349 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3350
3351 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3352 $DB_ENV->set_lk_detect;
3353 };
3354
3355 cf::cleanup "db_env_open(db): $@" if $@;
2052 })->(); 3356 };
2053 }, 3357 }
2054); 3358}
3359
3360{
3361 IO::AIO::min_parallel 8;
3362
3363 undef $Coro::AIO::WATCHER;
3364 IO::AIO::max_poll_time $TICK * 0.1;
3365 $AIO_POLL_WATCHER = Event->io (
3366 reentrant => 0,
3367 data => WF_AUTOCANCEL,
3368 fd => IO::AIO::poll_fileno,
3369 poll => 'r',
3370 prio => 6,
3371 cb => \&IO::AIO::poll_cb,
3372 );
3373}
3374
3375my $_log_backtrace;
3376
3377sub _log_backtrace {
3378 my ($msg, @addr) = @_;
3379
3380 $msg =~ s/\n//;
3381
3382 # limit the # of concurrent backtraces
3383 if ($_log_backtrace < 2) {
3384 ++$_log_backtrace;
3385 async {
3386 my @bt = fork_call {
3387 @addr = map { sprintf "%x", $_ } @addr;
3388 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3389 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3390 or die "addr2line: $!";
3391
3392 my @funcs;
3393 my @res = <$fh>;
3394 chomp for @res;
3395 while (@res) {
3396 my ($func, $line) = splice @res, 0, 2, ();
3397 push @funcs, "[$func] $line";
3398 }
3399
3400 @funcs
3401 };
3402
3403 LOG llevInfo, "[ABT] $msg\n";
3404 LOG llevInfo, "[ABT] $_\n" for @bt;
3405 --$_log_backtrace;
3406 };
3407 } else {
3408 LOG llevInfo, "[ABT] $msg\n";
3409 LOG llevInfo, "[ABT] [suppressed]\n";
3410 }
3411}
3412
3413# load additional modules
3414use cf::pod;
3415
3416END { cf::emergency_save }
2055 3417
20561 34181
2057 3419

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