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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.314 by root, Mon Jul 23 16:53:15 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
20use Data::Dumper; 27use Data::Dumper;
21use Digest::MD5; 28use Digest::MD5;
22use Fcntl; 29use Fcntl;
30use YAML::Syck ();
23use IO::AIO 2.32 (); 31use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
26 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 43
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
33 46
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
36our %COMMAND = (); 51our %COMMAND = ();
37our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
38 53
39our @EXTS = (); # list of extension package names 54our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
42 59
60our $RELOAD; # number of reloads so far
43our @EVENT; 61our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 62
46our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 79our $NEXT_TICK;
49our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
50 85
51our %CFG; 86our %CFG;
52 87
53our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 89our $RUNTIME;
55 90
56our %PLAYER; # all users 91our %PLAYER; # all users
57our %MAP; # all maps 92our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 94
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 95# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
63 101
64binmode STDOUT; 102binmode STDOUT;
65binmode STDERR; 103binmode STDERR;
66 104
67# read virtual server time, if available 105# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
72} 110}
73 111
74mkdir cf::localdir; 112mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 114
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
83 118
84############################################################################# 119#############################################################################
85 120
86=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
87 122
94=item $cf::RUNTIME 129=item $cf::RUNTIME
95 130
96The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 132every server tick.
98 133
99=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 137
101The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
103 142
104=item $cf::NOW 143=item $cf::NOW
105 144
106The time of the last (current) server tick. 145The time of the last (current) server tick.
107 146
108=item $cf::TICK 147=item $cf::TICK
109 148
110The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
111 160
112=item %cf::CFG 161=item %cf::CFG
113 162
114Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 164from wherever your confdir points to.
116 165
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 166=item cf::wait_for_tick, cf::wait_for_tick_begin
118 167
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 169returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
123 177
124=back 178=back
125 179
126=cut 180=cut
127 181
128BEGIN { 182BEGIN {
129 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 184 my $msg = join "", @_;
131 utf8::encode $msg;
132 185
133 $msg .= "\n" 186 $msg .= "\n"
134 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
135 188
189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
136 LOG llevError, $msg; 192 LOG llevError, $msg;
137 }; 193 };
138} 194}
139 195
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 203
147# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 205# within the Safe compartment.
149for my $pkg (qw( 206for my $pkg (qw(
150 cf::global cf::attachable 207 cf::global cf::attachable
158} 215}
159 216
160$Event::DIED = sub { 217$Event::DIED = sub {
161 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
162}; 219};
220
221#############################################################################
163 222
164=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
165 224
166=over 4 225=over 4
167 226
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 246 $d
188 } || "[unable to dump $_[0]: '$@']"; 247 } || "[unable to dump $_[0]: '$@']";
189} 248}
190 249
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
194 251
195Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
196 253
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
205 255
206Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
207 257
208=cut 258=cut
209 259
210sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
212 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
213} 263sub from_json ($) { $json_coder->decode ($_[0]) }
214 264
215=item cf::lock_wait $string 265=item cf::lock_wait $string
216 266
217Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
218 268
224returned. 274returned.
225 275
226Lock names should begin with a unique identifier (for example, cf::map::find 276Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 277uses map_find and cf::map::load uses map_load).
228 278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
229=cut 283=cut
230 284
231our %LOCK; 285our %LOCK;
232 286
233sub lock_wait($) { 287sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 306 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 307 $_->ready for @{ delete $LOCK{$key} };
254 } 308 }
255} 309}
256 310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
257sub freeze_mainloop { 317sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 318 return unless $TICK_WATCHER->is_active;
259 319
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
261 $TICK_WATCHER->stop; 323 $TICK_WATCHER->stop;
262 $guard 324 $guard
325}
326
327=item cf::get_slot $time[, $priority]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333Useful for short background jobs.
334
335=cut
336
337our @SLOT_QUEUE;
338our $SLOT_QUEUE;
339
340$SLOT_QUEUE->cancel if $SLOT_QUEUE;
341$SLOT_QUEUE = Coro::async {
342 my $signal = new Coro::Signal;
343
344 while () {
345 next_job:
346 my $avail = cf::till_tick;
347 if ($avail > 0.01) {
348 for (0 .. $#SLOT_QUEUE) {
349 if ($SLOT_QUEUE[$_][0] < $avail) {
350 my $job = splice @SLOT_QUEUE, $_, 1, ();
351 $job->[2]->send;
352 Coro::cede;
353 goto next_job;
354 }
355 }
356 }
357
358 if (@SLOT_QUEUE) {
359 # we do not use wait_For_tick() as it returns immediately when tick is inactive
360 push @cf::WAIT_FOR_TICK, $signal;
361 $signal->wait;
362 } else {
363 Coro::schedule;
364 }
365 }
366};
367
368sub get_slot($;$) {
369 my ($time, $pri) = @_;
370
371 push @SLOT_QUEUE, [$time, $pri, my $sig = new Coro::Signal];
372 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
373 $SLOT_QUEUE->ready;
374 $sig->wait;
263} 375}
264 376
265=item cf::async { BLOCK } 377=item cf::async { BLOCK }
266 378
267Currently the same as Coro::async_pool, meaning you cannot use 379Currently the same as Coro::async_pool, meaning you cannot use
272 384
273BEGIN { *async = \&Coro::async_pool } 385BEGIN { *async = \&Coro::async_pool }
274 386
275=item cf::sync_job { BLOCK } 387=item cf::sync_job { BLOCK }
276 388
277The design of crossfire+ requires that the main coro ($Coro::main) is 389The design of Crossfire TRT requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 390is always able to handle events or runnable, as Crossfire TRT is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 391partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
392acceptable.
280 393
281If it must be done, put the blocking parts into C<sync_job>. This will run 394If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 395the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 396server will be frozen during this time, so the block should either finish
284fast or be very important. 397fast or be very important.
287 400
288sub sync_job(&) { 401sub sync_job(&) {
289 my ($job) = @_; 402 my ($job) = @_;
290 403
291 if ($Coro::current == $Coro::main) { 404 if ($Coro::current == $Coro::main) {
405 my $time = Event::time;
406
292 # this is the main coro, too bad, we have to block 407 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 408 # till the operation succeeds, freezing the server :/
294 409
295 # TODO: use suspend/resume instead 410 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 411 # (but this is cancel-safe)
307 422
308 while ($busy) { 423 while ($busy) {
309 Coro::cede or Event::one_event; 424 Coro::cede or Event::one_event;
310 } 425 }
311 426
427 $time = Event::time - $time;
428
429 LOG llevError | logBacktrace, Carp::longmess "long sync job"
430 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
431
432 $tick_start += $time; # do not account sync jobs to server load
433
312 wantarray ? @res : $res[0] 434 wantarray ? @res : $res[0]
313 } else { 435 } else {
314 # we are in another coroutine, how wonderful, everything just works 436 # we are in another coroutine, how wonderful, everything just works
315 437
316 $job->() 438 $job->()
335 $EXT_CORO{$coro+0} = $coro; 457 $EXT_CORO{$coro+0} = $coro;
336 458
337 $coro 459 $coro
338} 460}
339 461
340sub write_runtime { 462=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 463
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 464Executes the given code block with the given arguments in a seperate
344 or return; 465process, returning the results. Everything must be serialisable with
466Coro::Storable. May, of course, block. Note that the executed sub may
467never block itself or use any form of Event handling.
345 468
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 469=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 470
350 aio_fsync $fh 471sub _store_scalar {
351 and return; 472 open my $fh, ">", \my $buf
352 473 or die "fork_call: cannot open fh-to-buf in child : $!";
474 Storable::store_fd $_[0], $fh;
353 close $fh 475 close $fh;
354 or return;
355 476
356 aio_rename "$runtime~", $runtime 477 $buf
357 and return; 478}
358 479
480sub fork_call(&@) {
481 my ($cb, @args) = @_;
482
483# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
484# or die "socketpair: $!";
485 pipe my $fh1, my $fh2
486 or die "pipe: $!";
487
488 if (my $pid = fork) {
489 close $fh2;
490
491 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
492 warn "pst<$res>" unless $res =~ /^pst/;
493 $res = Coro::Storable::thaw $res;
494
495 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
496
497 Carp::confess $$res unless "ARRAY" eq ref $res;
498
499 return wantarray ? @$res : $res->[-1];
500 } else {
501 reset_signals;
502 local $SIG{__WARN__};
503 local $SIG{__DIE__};
504 # just in case, this hack effectively disables event
505 # in the child. cleaner and slower would be canceling all watchers,
506 # but this works for the time being.
507 local $Coro::idle;
508 $Coro::current->prio (Coro::PRIO_MAX);
509
510 eval {
511 close $fh1;
512
513 my @res = eval { $cb->(@args) };
514
515 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
516 close $fh2;
517 };
518
519 warn $@ if $@;
520 _exit 0;
359 1 521 }
522}
523
524=item $value = cf::db_get $family => $key
525
526Returns a single value from the environment database.
527
528=item cf::db_put $family => $key => $value
529
530Stores the given C<$value> in the family. It can currently store binary
531data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
532
533=cut
534
535our $DB;
536
537sub db_init {
538 unless ($DB) {
539 $DB = BDB::db_create $DB_ENV;
540
541 cf::sync_job {
542 eval {
543 $DB->set_flags (BDB::CHKSUM);
544
545 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
546 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
547 cf::cleanup "db_open(db): $!" if $!;
548 };
549 cf::cleanup "db_open(db): $@" if $@;
550 };
551 }
552}
553
554sub db_get($$) {
555 my $key = "$_[0]/$_[1]";
556
557 cf::sync_job {
558 BDB::db_get $DB, undef, $key, my $data;
559
560 $! ? ()
561 : $data
562 }
563}
564
565sub db_put($$$) {
566 BDB::dbreq_pri 4;
567 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
568}
569
570=item cf::cache $id => [$paths...], $processversion => $process
571
572Generic caching function that returns the value of the resource $id,
573caching and regenerating as required.
574
575This function can block.
576
577=cut
578
579sub cache {
580 my ($id, $src, $processversion, $process) = @_;
581
582 my $meta =
583 join "\x00",
584 $processversion,
585 map {
586 aio_stat $_
587 and Carp::croak "$_: $!";
588
589 ($_, (stat _)[7,9])
590 } @$src;
591
592 my $dbmeta = db_get cache => "$id/meta";
593 if ($dbmeta ne $meta) {
594 # changed, we may need to process
595
596 my @data;
597 my $md5;
598
599 for (0 .. $#$src) {
600 0 <= aio_load $src->[$_], $data[$_]
601 or Carp::croak "$src->[$_]: $!";
602 }
603
604 # if processing is expensive, check
605 # checksum first
606 if (1) {
607 $md5 =
608 join "\x00",
609 $processversion,
610 map {
611 Coro::cede;
612 ($src->[$_], Digest::MD5::md5_hex $data[$_])
613 } 0.. $#$src;
614
615
616 my $dbmd5 = db_get cache => "$id/md5";
617 if ($dbmd5 eq $md5) {
618 db_put cache => "$id/meta", $meta;
619
620 return db_get cache => "$id/data";
621 }
622 }
623
624 my $t1 = Time::HiRes::time;
625 my $data = $process->(\@data);
626 my $t2 = Time::HiRes::time;
627
628 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
629
630 db_put cache => "$id/data", $data;
631 db_put cache => "$id/md5" , $md5;
632 db_put cache => "$id/meta", $meta;
633
634 return $data;
635 }
636
637 db_get cache => "$id/data"
638}
639
640=item cf::datalog type => key => value, ...
641
642Log a datalog packet of the given type with the given key-value pairs.
643
644=cut
645
646sub datalog($@) {
647 my ($type, %kv) = @_;
648 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 649}
361 650
362=back 651=back
363 652
364=cut 653=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 654
493############################################################################# 655#############################################################################
494 656
495=head2 ATTACHABLE OBJECTS 657=head2 ATTACHABLE OBJECTS
496 658
498attach callbacks/event handlers (a collection of which is called an "attachment") 660attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 661to it. All such attachable objects support the following methods.
500 662
501In the following description, CLASS can be any of C<global>, C<object> 663In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 664C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 665Crossfire TRT).
504 666
505=over 4 667=over 4
506 668
507=item $attachable->attach ($attachment, key => $value...) 669=item $attachable->attach ($attachment, key => $value...)
508 670
622our @CB_TYPE = (); # registry for type (cf-object class) based events 784our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 785our @CB_MAP = ();
624 786
625my %attachment; 787my %attachment;
626 788
789sub cf::attachable::thawer_merge {
790 # simply override everything except _meta
791 local $_[0]{_meta};
792 %{$_[0]} = %{$_[1]};
793}
794
627sub _attach_cb($$$$) { 795sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 796 my ($registry, $event, $prio, $cb) = @_;
629 797
630 use sort 'stable'; 798 use sort 'stable';
631 799
665 $registry = $CB_TYPE[$object_type] ||= []; 833 $registry = $CB_TYPE[$object_type] ||= [];
666 834
667 } elsif ($type eq "subtype") { 835 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 836 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 837 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 838 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 839
672 } elsif ($type eq "package") { 840 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 841 my $pkg = shift @arg;
674 842
675 while (my ($name, $id) = each %cb_id) { 843 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 872 _attach $registry, $klass, @attach;
705 } 873 }
706 874
707 $obj->{$name} = \%arg; 875 $obj->{$name} = \%arg;
708 } else { 876 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 877 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 878 }
711 879
712 $obj->{_attachment}{$name} = undef; 880 $obj->{_attachment}{$name} = undef;
713} 881}
714 882
716 if (ref $_[0]) { 884 if (ref $_[0]) {
717 _object_attach @_; 885 _object_attach @_;
718 } else { 886 } else {
719 _attach shift->_attach_registry, @_; 887 _attach shift->_attach_registry, @_;
720 } 888 }
889 _recalc_want;
721}; 890};
722 891
723# all those should be optimised 892# all those should be optimised
724sub cf::attachable::detach { 893sub cf::attachable::detach {
725 my ($obj, $name) = @_; 894 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 897 delete $obj->{_attachment}{$name};
729 reattach ($obj); 898 reattach ($obj);
730 } else { 899 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 900 Carp::croak "cannot, currently, detach class attachments";
732 } 901 }
902 _recalc_want;
733}; 903};
734 904
735sub cf::attachable::attached { 905sub cf::attachable::attached {
736 my ($obj, $name) = @_; 906 my ($obj, $name) = @_;
737 907
752 "; 922 ";
753 die if $@; 923 die if $@;
754} 924}
755 925
756our $override; 926our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 927our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 928
759sub override { 929sub override {
760 $override = 1; 930 $override = 1;
761 @invoke_results = (); 931 @INVOKE_RESULTS = (@_);
762} 932}
763 933
764sub do_invoke { 934sub do_invoke {
765 my $event = shift; 935 my $event = shift;
766 my $callbacks = shift; 936 my $callbacks = shift;
767 937
768 @invoke_results = (); 938 @INVOKE_RESULTS = ();
769 939
770 local $override; 940 local $override;
771 941
772 for (@$callbacks) { 942 for (@$callbacks) {
773 eval { &{$_->[1]} }; 943 eval { &{$_->[1]} };
790 960
791Generate an object-specific event with the given arguments. 961Generate an object-specific event with the given arguments.
792 962
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 963This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 964removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 965results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 966
797=back 967=back
798 968
799=cut 969=cut
800 970
801############################################################################# 971#############################################################################
802# object support 972# object support
973#
974
975sub _can_merge {
976 my ($ob1, $ob2) = @_;
977
978 local $Storable::canonical = 1;
979 my $fob1 = Storable::freeze $ob1;
980 my $fob2 = Storable::freeze $ob2;
981
982 $fob1 eq $fob2
983}
803 984
804sub reattach { 985sub reattach {
805 # basically do the same as instantiate, without calling instantiate 986 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 987 my ($obj) = @_;
988
989 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 990
808 my $registry = $obj->registry; 991 my $registry = $obj->registry;
809 992
810 @$registry = (); 993 @$registry = ();
811 994
858 $filename, length $$rdata, scalar @$objs; 1041 $filename, length $$rdata, scalar @$objs;
859 1042
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1043 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1044 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1045 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1046 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1047 close $fh;
865 1048
866 if (@$objs) { 1049 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1050 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1051 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1052 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1053 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1054 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1055 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1056 aio_rename "$filename.pst~", "$filename.pst";
874 } 1057 }
875 } else { 1058 } else {
876 aio_unlink "$filename.pst"; 1059 aio_unlink "$filename.pst";
908 or return; 1091 or return;
909 $av = eval { (Storable::thaw $av)->{objs} }; 1092 $av = eval { (Storable::thaw $av)->{objs} };
910 } 1093 }
911 1094
912 warn sprintf "loading %s (%d)\n", 1095 warn sprintf "loading %s (%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1096 $filename, length $data, scalar @{$av || []};
914 return ($data, $av); 1097 return ($data, $av);
915} 1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
916 1105
917############################################################################# 1106#############################################################################
918# command handling &c 1107# command handling &c
919 1108
920=item cf::register_command $name => \&callback($ob,$args); 1109=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1123}
935 1124
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1125=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1126
938Register a callbackf ro execution when the client sends an extcmd packet. 1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
939 1132
940If the callback returns something, it is sent back as if reply was being 1133If the callback returns something, it is sent back as if reply was being
941called. 1134called.
942 1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
943=cut 1147=cut
944 1148
945sub register_extcmd { 1149sub register_extcmd {
946 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
947 1151
948 $EXTCMD{$name} = $cb; 1152 $EXTCMD{$name} = $cb;
1153}
1154
1155sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
949} 1159}
950 1160
951cf::player->attach ( 1161cf::player->attach (
952 on_command => sub { 1162 on_command => sub {
953 my ($pl, $name, $params) = @_; 1163 my ($pl, $name, $params) = @_;
962 cf::override; 1172 cf::override;
963 }, 1173 },
964 on_extcmd => sub { 1174 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
966 1176
967 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1178
969 if (ref $msg) { 1179 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1180 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->($pl, $msg)) { 1181 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 1182 $pl->ext_reply ($msg->{msgid}, %reply);
978 1188
979 cf::override; 1189 cf::override;
980 }, 1190 },
981); 1191);
982 1192
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1193sub load_extensions {
1194 cf::sync_job {
1195 my %todo;
1196
1011 for my $ext (<$LIBDIR/*.ext>) { 1197 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1198 next unless -r $path;
1013 eval { 1199
1014 load_extension $ext; 1200 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1201 my $base = $1;
1202 my $pkg = $1;
1203 $pkg =~ s/[^[:word:]]/_/g;
1204 $pkg = "ext::$pkg";
1205
1206 open my $fh, "<:utf8", $path
1207 or die "$path: $!";
1208
1209 my $source = do { local $/; <$fh> };
1210
1211 my %ext = (
1212 path => $path,
1213 base => $base,
1214 pkg => $pkg,
1215 );
1216
1217 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1218 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1219
1220 $ext{source} =
1221 "package $pkg; use strict; use utf8;\n"
1222 . "#line 1 \"$path\"\n{\n"
1223 . $source
1224 . "\n};\n1";
1225
1226 $todo{$base} = \%ext;
1227 }
1228
1229 my %done;
1230 while (%todo) {
1231 my $progress;
1232
1233 while (my ($k, $v) = each %todo) {
1234 for (split /,\s*/, $v->{meta}{depends}) {
1235 goto skip
1236 unless exists $done{$_};
1237 }
1238
1239 warn "... loading '$k' into '$v->{pkg}'\n";
1240
1241 unless (eval $v->{source}) {
1242 my $msg = $@ ? "$v->{path}: $@\n"
1243 : "$v->{base}: extension inactive.\n";
1244
1245 if (exists $v->{meta}{mandatory}) {
1246 warn $msg;
1247 warn "mandatory extension failed to load, exiting.\n";
1248 exit 1;
1249 }
1250
1251 warn $msg;
1252 }
1253
1254 $done{$k} = delete $todo{$k};
1255 push @EXTS, $v->{pkg};
1256 $progress = 1;
1015 1 1257 }
1016 } or warn "$ext not loaded: $@"; 1258
1259 skip:
1260 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1261 unless $progress;
1262 }
1017 } 1263 };
1018} 1264}
1019 1265
1020############################################################################# 1266#############################################################################
1021# load/save/clean perl data associated with a map
1022 1267
1023*cf::mapsupport::on_clean = sub { 1268=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1269
1036=head2 CORE EXTENSIONS 1270=head2 CORE EXTENSIONS
1037 1271
1038Functions and methods that extend core crossfire objects. 1272Functions and methods that extend core crossfire objects.
1039 1273
1052Returns the given player object, loading it if necessary (might block). 1286Returns the given player object, loading it if necessary (might block).
1053 1287
1054=cut 1288=cut
1055 1289
1056sub playerdir($) { 1290sub playerdir($) {
1057 cf::localdir 1291 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1292 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1293}
1063 1294
1064sub path($) { 1295sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1296 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1297
1067 (playerdir $login) . "/$login.pl" 1298 (playerdir $login) . "/playerdata"
1068} 1299}
1069 1300
1070sub find_active($) { 1301sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1302 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1303 and $cf::PLAYER{$_[0]}->active
1075 1306
1076sub exists($) { 1307sub exists($) {
1077 my ($login) = @_; 1308 my ($login) = @_;
1078 1309
1079 $cf::PLAYER{$login} 1310 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1311 or cf::sync_job { !aio_stat path $login }
1081} 1312}
1082 1313
1083sub find($) { 1314sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1315 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1316 my $login = $_[0];
1086 1317
1087 my $guard = cf::lock_acquire "user_find:$login"; 1318 my $guard = cf::lock_acquire "user_find:$login";
1088 1319
1089 $cf::PLAYER{$_[0]} || do { 1320 $cf::PLAYER{$_[0]} || do {
1321 # rename old playerfiles to new ones
1322 #TODO: remove when no longer required
1323 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1324 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1325 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1326 aio_unlink +(playerdir $login) . "/$login.pl";
1327
1090 my $pl = load_pl path $login 1328 my $pl = load_pl path $login
1091 or return; 1329 or return;
1092 $cf::PLAYER{$login} = $pl 1330 $cf::PLAYER{$login} = $pl
1093 } 1331 }
1094 } 1332 }
1131 1369
1132=cut 1370=cut
1133 1371
1134sub quit_character { 1372sub quit_character {
1135 my ($pl) = @_; 1373 my ($pl) = @_;
1374
1375 my $name = $pl->ob->name;
1136 1376
1137 $pl->{deny_save} = 1; 1377 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1378 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1379
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1380 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1385 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1386 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1387 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1388 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1389 $pl->destroy;
1390
1391 my $prefix = qr<^~\Q$name\E/>;
1392
1393 # nuke player maps
1394 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1395
1150 IO::AIO::aio_rmtree $temp; 1396 IO::AIO::aio_rmtree $temp;
1397}
1398
1399=item $pl->kick
1400
1401Kicks a player out of the game. This destroys the connection.
1402
1403=cut
1404
1405sub kick {
1406 my ($pl, $kicker) = @_;
1407
1408 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1409 $pl->killer ("kicked");
1410 $pl->ns->destroy;
1151} 1411}
1152 1412
1153=item cf::player::list_logins 1413=item cf::player::list_logins
1154 1414
1155Returns am arrayref of all valid playernames in the system, can take a 1415Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1416while and may block, so not sync_job-capable, ever.
1157 1417
1158=cut 1418=cut
1159 1419
1160sub list_logins { 1420sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1421 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1422 or return [];
1163 1423
1164 my @logins; 1424 my @logins;
1165 1425
1166 for my $login (@$dirs) { 1426 for my $login (@$dirs) {
1175 \@logins 1435 \@logins
1176} 1436}
1177 1437
1178=item $player->maps 1438=item $player->maps
1179 1439
1180Returns an arrayref of cf::path's of all maps that are private for this 1440Returns an arrayref of map paths that are private for this
1181player. May block. 1441player. May block.
1182 1442
1183=cut 1443=cut
1184 1444
1185sub maps($) { 1445sub maps($) {
1186 my ($pl) = @_; 1446 my ($pl) = @_;
1447
1448 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1449
1188 my $files = aio_readdir playerdir $pl 1450 my $files = aio_readdir playerdir $pl
1189 or return; 1451 or return;
1190 1452
1191 my @paths; 1453 my @paths;
1193 for (@$files) { 1455 for (@$files) {
1194 utf8::decode $_; 1456 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1457 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1458 next unless /^$PATH_SEP/o;
1197 1459
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1460 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1461 }
1200 1462
1201 \@paths 1463 \@paths
1202} 1464}
1203 1465
1466=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1467
1468Expand crossfire pod fragments into protocol xml.
1469
1470=cut
1471
1472sub expand_cfpod {
1473 ((my $self), (local $_)) = @_;
1474
1475 # escape & and <
1476 s/&/&amp;/g;
1477 s/(?<![BIUGH])</&lt;/g;
1478
1479 # this is buggy, it needs to properly take care of nested <'s
1480
1481 1 while
1482 # replace B<>, I<>, U<> etc.
1483 s/B<([^\>]*)>/<b>$1<\/b>/
1484 || s/I<([^\>]*)>/<i>$1<\/i>/
1485 || s/U<([^\>]*)>/<u>$1<\/u>/
1486 # replace G<male|female> tags
1487 || s{G<([^>|]*)\|([^>]*)>}{
1488 $self->gender ? $2 : $1
1489 }ge
1490 # replace H<hint text>
1491 || s{H<([^\>]*)>}
1492 {
1493 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1494 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1495 "")
1496 [$self->{hintmode}]
1497 }ge;
1498
1499 # create single paragraphs (very hackish)
1500 s/(?<=\S)\n(?=\w)/ /g;
1501
1502 # compress some whitespace
1503 s/\s+\n/\n/g; # ws line-ends
1504 s/\n\n+/\n/g; # double lines
1505 s/^\n+//; # beginning lines
1506 s/\n+$//; # ending lines
1507
1508 $_
1509}
1510
1511sub hintmode {
1512 $_[0]{hintmode} = $_[1] if @_ > 1;
1513 $_[0]{hintmode}
1514}
1515
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1516=item $player->ext_reply ($msgid, %msg)
1205 1517
1206Sends an ext reply to the player. 1518Sends an ext reply to the player.
1207 1519
1208=cut 1520=cut
1209 1521
1210sub ext_reply($$$%) { 1522sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1523 my ($self, $id, %msg) = @_;
1212 1524
1213 $msg{msgid} = $id; 1525 $msg{msgid} = $id;
1214 1526 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1527}
1217 1528
1218package cf; 1529=item $player->ext_event ($type, %msg)
1530
1531Sends an ext event to the client.
1532
1533=cut
1534
1535sub ext_event($$%) {
1536 my ($self, $type, %msg) = @_;
1537
1538 $self->ns->ext_event ($type, %msg);
1539}
1540
1541=head3 cf::region
1542
1543=over 4
1544
1545=cut
1546
1547package cf::region;
1548
1549=item cf::region::find_by_path $path
1550
1551Tries to decuce the likely region for a map knowing only its path.
1552
1553=cut
1554
1555sub find_by_path($) {
1556 my ($path) = @_;
1557
1558 my ($match, $specificity);
1559
1560 for my $region (list) {
1561 if ($region->{match} && $path =~ $region->{match}) {
1562 ($match, $specificity) = ($region, $region->specificity)
1563 if $region->specificity > $specificity;
1564 }
1565 }
1566
1567 $match
1568}
1219 1569
1220=back 1570=back
1221
1222 1571
1223=head3 cf::map 1572=head3 cf::map
1224 1573
1225=over 4 1574=over 4
1226 1575
1229package cf::map; 1578package cf::map;
1230 1579
1231use Fcntl; 1580use Fcntl;
1232use Coro::AIO; 1581use Coro::AIO;
1233 1582
1583use overload
1584 '""' => \&as_string,
1585 fallback => 1;
1586
1234our $MAX_RESET = 3600; 1587our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1588our $DEFAULT_RESET = 3000;
1236 1589
1237sub generate_random_map { 1590sub generate_random_map {
1238 my ($path, $rmp) = @_; 1591 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1592 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1593 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1594 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1595 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1596 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1597 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1598 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1599 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1600 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1601 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1602 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1603 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1604 (cf::region::find $rmp->{region}), $rmp->{custom}
1605 )
1606}
1607
1608=item cf::map->register ($regex, $prio)
1609
1610Register a handler for the map path matching the given regex at the
1611givne priority (higher is better, built-in handlers have priority 0, the
1612default).
1613
1614=cut
1615
1616sub register {
1617 my (undef, $regex, $prio) = @_;
1618 my $pkg = caller;
1619
1620 no strict;
1621 push @{"$pkg\::ISA"}, __PACKAGE__;
1622
1623 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1624}
1625
1626# also paths starting with '/'
1627$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1628
1629sub thawer_merge {
1630 my ($self, $merge) = @_;
1631
1632 # we have to keep some variables in memory intact
1633 local $self->{path};
1634 local $self->{load_path};
1635
1636 $self->SUPER::thawer_merge ($merge);
1637}
1638
1639sub normalise {
1640 my ($path, $base) = @_;
1641
1642 $path = "$path"; # make sure its a string
1643
1644 $path =~ s/\.map$//;
1645
1646 # map plan:
1647 #
1648 # /! non-realised random map exit (special hack!)
1649 # {... are special paths that are not being touched
1650 # ?xxx/... are special absolute paths
1651 # ?random/... random maps
1652 # /... normal maps
1653 # ~user/... per-player map of a specific user
1654
1655 $path =~ s/$PATH_SEP/\//go;
1656
1657 # treat it as relative path if it starts with
1658 # something that looks reasonable
1659 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1660 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1661
1662 $base =~ s{[^/]+/?$}{};
1663 $path = "$base/$path";
1664 }
1665
1666 for ($path) {
1667 redo if s{//}{/};
1668 redo if s{/\.?/}{/};
1669 redo if s{/[^/]+/\.\./}{/};
1670 }
1671
1672 $path
1673}
1674
1675sub new_from_path {
1676 my (undef, $path, $base) = @_;
1677
1678 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1679
1680 $path = normalise $path, $base;
1681
1682 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1683 if ($path =~ $EXT_MAP{$pkg}[1]) {
1684 my $self = bless cf::map::new, $pkg;
1685 $self->{path} = $path; $self->path ($path);
1686 $self->init; # pass $1 etc.
1687 return $self;
1688 }
1689 }
1690
1691 Carp::cluck "unable to resolve path '$path' (base '$base').";
1692 ()
1693}
1694
1695sub init {
1696 my ($self) = @_;
1697
1698 $self
1699}
1700
1701sub as_string {
1702 my ($self) = @_;
1703
1704 "$self->{path}"
1705}
1706
1707# the displayed name, this is a one way mapping
1708sub visible_name {
1709 &as_string
1710}
1711
1712# the original (read-only) location
1713sub load_path {
1714 my ($self) = @_;
1715
1716 "$MAPDIR/$self->{path}.map"
1717}
1718
1719# the temporary/swap location
1720sub save_path {
1721 my ($self) = @_;
1722
1723 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1724 "$TMPDIR/$path.map"
1725}
1726
1727# the unique path, undef == no special unique path
1728sub uniq_path {
1729 my ($self) = @_;
1730
1731 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1732 "$UNIQUEDIR/$path"
1254} 1733}
1255 1734
1256# and all this just because we cannot iterate over 1735# and all this just because we cannot iterate over
1257# all maps in C++... 1736# all maps in C++...
1258sub change_all_map_light { 1737sub change_all_map_light {
1260 1739
1261 $_->change_map_light ($change) 1740 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1741 for grep $_->outdoor, values %cf::MAP;
1263} 1742}
1264 1743
1744sub decay_objects {
1745 my ($self) = @_;
1746
1747 return if $self->{deny_reset};
1748
1749 $self->do_decay_objects;
1750}
1751
1752sub unlink_save {
1753 my ($self) = @_;
1754
1755 utf8::encode (my $save = $self->save_path);
1756 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1757 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1758}
1759
1265sub try_load_header($) { 1760sub load_header_from($) {
1266 my ($path) = @_; 1761 my ($self, $path) = @_;
1267 1762
1268 utf8::encode $path; 1763 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1764 #aio_open $path, O_RDONLY, 0
1765 # or return;
1766
1767 $self->_load_header ($path)
1270 or return; 1768 or return;
1271 1769
1272 my $map = cf::map::new 1770 $self->{load_path} = $path;
1771
1772 1
1773}
1774
1775sub load_header_orig {
1776 my ($self) = @_;
1777
1778 $self->load_header_from ($self->load_path)
1779}
1780
1781sub load_header_temp {
1782 my ($self) = @_;
1783
1784 $self->load_header_from ($self->save_path)
1785}
1786
1787sub prepare_temp {
1788 my ($self) = @_;
1789
1790 $self->last_access ((delete $self->{last_access})
1791 || $cf::RUNTIME); #d#
1792 # safety
1793 $self->{instantiate_time} = $cf::RUNTIME
1794 if $self->{instantiate_time} > $cf::RUNTIME;
1795}
1796
1797sub prepare_orig {
1798 my ($self) = @_;
1799
1800 $self->{load_original} = 1;
1801 $self->{instantiate_time} = $cf::RUNTIME;
1802 $self->last_access ($cf::RUNTIME);
1803 $self->instantiate;
1804}
1805
1806sub load_header {
1807 my ($self) = @_;
1808
1809 if ($self->load_header_temp) {
1810 $self->prepare_temp;
1811 } else {
1812 $self->load_header_orig
1273 or return; 1813 or return;
1814 $self->prepare_orig;
1815 }
1274 1816
1275 # for better error messages only, will be overwritten 1817 $self->{deny_reset} = 1
1276 $map->path ($path); 1818 if $self->no_reset;
1277 1819
1278 $map->load_header ($path) 1820 $self->default_region (cf::region::find_by_path $self->{path})
1279 or return; 1821 unless $self->default_region;
1280 1822
1281 $map->{load_path} = $path; 1823 1
1282
1283 $map
1284} 1824}
1285 1825
1286sub find; 1826sub find;
1287sub find { 1827sub find {
1288 my ($path, $origin) = @_; 1828 my ($path, $origin) = @_;
1289 1829
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1830 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1831
1295 cf::lock_wait "map_find:$key"; 1832 cf::lock_wait "map_find:$path";
1296 1833
1297 $cf::MAP{$key} || do { 1834 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1835 my $guard = cf::lock_acquire "map_find:$path";
1299 1836 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1837 or return;
1319 1838
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1839 $map->{last_save} = $cf::RUNTIME;
1332 1840
1333 Coro::cede; 1841 $map->load_header
1842 or return;
1334 1843
1335 if ($map->should_reset) { 1844 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1845 # doing this can freeze the server in a sync job, obviously
1846 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1847 $map->reset;
1337 undef $guard; 1848 undef $guard;
1338 $map = find $path 1849 return find $path;
1339 or return;
1340 } 1850 }
1341 1851
1342 $cf::MAP{$key} = $map 1852 $cf::MAP{$path} = $map
1343 } 1853 }
1344} 1854}
1855
1856sub pre_load { }
1857sub post_load { }
1345 1858
1346sub load { 1859sub load {
1347 my ($self) = @_; 1860 my ($self) = @_;
1348 1861
1862 local $self->{deny_reset} = 1; # loading can take a long time
1863
1349 my $path = $self->{path}; 1864 my $path = $self->{path};
1865
1866 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1867 my $guard = cf::lock_acquire "map_load:$path";
1351 1868
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1869 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1870
1354 $self->in_memory (cf::MAP_LOADING); 1871 $self->in_memory (cf::MAP_LOADING);
1355 1872
1356 $self->alloc; 1873 $self->alloc;
1874
1875 $self->pre_load;
1876 Coro::cede;
1877
1357 $self->load_objects ($self->{load_path}, 1) 1878 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1879 or return;
1359 1880
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1881 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1882 if delete $self->{load_original};
1362 1883
1363 if (my $uniq = $path->uniq_path) { 1884 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1885 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1886 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1887 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1888 $self->_load_objects ($uniq, 0);
1368 } 1889 }
1369 } 1890 }
1370 1891
1371 Coro::cede; 1892 Coro::cede;
1372
1373 # now do the right thing for maps 1893 # now do the right thing for maps
1374 $self->link_multipart_objects; 1894 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1895 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1896 unless $self->difficulty;
1897 Coro::cede;
1898
1899 unless ($self->{deny_activate}) {
1900 $self->decay_objects;
1901 $self->fix_auto_apply;
1902 $self->update_buttons;
1903 Coro::cede;
1904 $self->set_darkness_map;
1905 Coro::cede;
1386 $self->activate; 1906 $self->activate;
1387 } 1907 }
1388 1908
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1909 $self->in_memory (cf::MAP_IN_MEMORY);
1910 }
1911
1912 $self->post_load;
1913}
1914
1915sub customise_for {
1916 my ($self, $ob) = @_;
1917
1918 return find "~" . $ob->name . "/" . $self->{path}
1919 if $self->per_player;
1920
1921# return find "?party/" . $ob->name . "/" . $self->{path}
1922# if $self->per_party;
1923
1924 $self
1392} 1925}
1393 1926
1394# find and load all maps in the 3x3 area around a map 1927# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1928sub load_diag {
1396 my ($map) = @_; 1929 my ($map) = @_;
1426 1959
1427 cf::sync_job { $map->load }; 1960 cf::sync_job { $map->load };
1428} 1961}
1429 1962
1430our %MAP_PREFETCH; 1963our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1964our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1965
1446sub find_async { 1966sub find_async {
1447 my ($path, $origin) = @_; 1967 my ($path, $origin) = @_;
1448 1968
1449 $path = new cf::path $path, $origin && $origin->path; 1969 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1970
1452 if (my $map = $cf::MAP{$key}) { 1971 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1972 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1973 }
1455 1974
1456 $MAP_PREFETCH{$key} = $path; 1975 undef $MAP_PREFETCH{$path};
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 for my $path (keys %MAP_PREFETCH) {
1979 if (my $map = find $path) {
1980 $map->load;
1981 }
1982
1983 delete $MAP_PREFETCH{$path};
1984 }
1985 }
1986 undef $MAP_PREFETCHER;
1987 };
1457 $MAP_PREFETCHER->ready; 1988 $MAP_PREFETCHER->prio (6);
1458 1989
1459 () 1990 ()
1460} 1991}
1461 1992
1462sub save { 1993sub save {
1466 1997
1467 $self->{last_save} = $cf::RUNTIME; 1998 $self->{last_save} = $cf::RUNTIME;
1468 1999
1469 return unless $self->dirty; 2000 return unless $self->dirty;
1470 2001
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2002 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2004
1474 $self->{load_path} = $save; 2005 $self->{load_path} = $save;
1475 2006
1476 return if $self->{deny_save}; 2007 return if $self->{deny_save};
1477 2008
1480 cf::async { 2011 cf::async {
1481 $_->contr->save for $self->players; 2012 $_->contr->save for $self->players;
1482 }; 2013 };
1483 2014
1484 if ($uniq) { 2015 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2018 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2020 }
1490} 2021}
1491 2022
1492sub swap_out { 2023sub swap_out {
1493 my ($self) = @_; 2024 my ($self) = @_;
1507 2038
1508sub reset_at { 2039sub reset_at {
1509 my ($self) = @_; 2040 my ($self) = @_;
1510 2041
1511 # TODO: safety, remove and allow resettable per-player maps 2042 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2043 return 1e99 if $self->{deny_reset};
1514 2044
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2047
1522 my ($self) = @_; 2052 my ($self) = @_;
1523 2053
1524 $self->reset_at <= $cf::RUNTIME 2054 $self->reset_at <= $cf::RUNTIME
1525} 2055}
1526 2056
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2057sub reset {
1549 my ($self) = @_; 2058 my ($self) = @_;
1550 2059
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2061
1553 return if $self->players; 2062 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2063
1556 warn "resetting map ", $self->path;#d# 2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
1557 2075
1558 delete $cf::MAP{$self->path}; 2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
1559 2079
1560 $_->clear_links_to ($self) for values %cf::MAP; 2080 $_->clear_links_to ($self) for values %cf::MAP;
1561 2081
1562 $self->unlink_save; 2082 $self->unlink_save;
1563 $self->destroy; 2083 $self->destroy;
1566my $nuke_counter = "aaaa"; 2086my $nuke_counter = "aaaa";
1567 2087
1568sub nuke { 2088sub nuke {
1569 my ($self) = @_; 2089 my ($self) = @_;
1570 2090
2091 delete $cf::MAP{$self->path};
2092
2093 $self->unlink_save;
2094
2095 bless $self, "cf::map";
2096 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2097 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2098 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2099 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2100
2101 $cf::MAP{$self->path} = $self;
2102
1574 $self->reset; # polite request, might not happen 2103 $self->reset; # polite request, might not happen
1575} 2104}
1576 2105
1577sub customise_for { 2106=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2107
1580 if ($map->per_player) { 2108Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2109maps. May block.
2110
2111=cut
2112
2113sub tmp_maps() {
1582 } 2114 [
2115 map {
2116 utf8::decode $_;
2117 /\.map$/
2118 ? normalise $_
2119 : ()
2120 } @{ aio_readdir $TMPDIR or [] }
2121 ]
2122}
1583 2123
1584 $map 2124=item $maps = cf::map::random_maps
2125
2126Returns an arrayref with all map paths of currently instantiated and saved
2127random maps. May block.
2128
2129=cut
2130
2131sub random_maps() {
2132 [
2133 map {
2134 utf8::decode $_;
2135 /\.map$/
2136 ? normalise "?random/$_"
2137 : ()
2138 } @{ aio_readdir $RANDOMDIR or [] }
2139 ]
1585} 2140}
1586 2141
1587=item cf::map::unique_maps 2142=item cf::map::unique_maps
1588 2143
1589Returns an arrayref of cf::path's of all shared maps that have 2144Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2145instantiated unique items. May block.
1591 2146
1592=cut 2147=cut
1593 2148
1594sub unique_maps() { 2149sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2150 [
1596 or return; 2151 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2152 utf8::decode $_;
1602 next if /\.pst$/; 2153 /\.map$/
1603 next unless /^$PATH_SEP/o; 2154 ? normalise $_
1604 2155 : ()
1605 push @paths, new cf::path $_; 2156 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2157 ]
1607
1608 \@paths
1609} 2158}
1610 2159
1611package cf; 2160package cf;
1612 2161
1613=back 2162=back
1659 2208
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2209 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2210
1662 if ($self->{record_replies}) { 2211 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2212 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2213
1664 } else { 2214 } else {
2215 my $pl = $self->contr;
2216
2217 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2218 my $diag = $pl->{npc_dialog};
2219 $diag->{pl}->ext_reply (
2220 $diag->{id},
2221 msgtype => "reply",
2222 msg => $diag->{pl}->expand_cfpod ($msg),
2223 add_topics => []
2224 );
2225
2226 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2227 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2228 $self->message ($msg, $flags);
2229 }
1667 } 2230 }
1668} 2231}
1669 2232
1670=item $player_object->may ("access") 2233=item $player_object->may ("access")
1671 2234
1685 2248
1686=item $player_object->enter_link 2249=item $player_object->enter_link
1687 2250
1688Freezes the player and moves him/her to a special map (C<{link}>). 2251Freezes the player and moves him/her to a special map (C<{link}>).
1689 2252
1690The player should be reaosnably safe there for short amounts of time. You 2253The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2254I<MUST> call C<leave_link> as soon as possible, though.
1692 2255
2256Will never block.
2257
1693=item $player_object->leave_link ($map, $x, $y) 2258=item $player_object->leave_link ($map, $x, $y)
1694 2259
1695Moves the player out of the specila link map onto the given map. If the 2260Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2261map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2262to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2263fails, to the emergency map position.
1699 2264
1700Might block. 2265Might block.
1701 2266
1702=cut 2267=cut
2268
2269sub link_map {
2270 unless ($LINK_MAP) {
2271 $LINK_MAP = cf::map::find "{link}"
2272 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2273 $LINK_MAP->load;
2274 }
2275
2276 $LINK_MAP
2277}
1703 2278
1704sub cf::object::player::enter_link { 2279sub cf::object::player::enter_link {
1705 my ($self) = @_; 2280 my ($self) = @_;
1706 2281
1707 $self->deactivate_recursive; 2282 $self->deactivate_recursive;
1708 2283
1709 return if $self->map == $LINK_MAP; 2284 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2285
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2286 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2287 if $self->map && $self->map->{path} ne "{link}";
1713 2288
1714 $self->enter_map ($LINK_MAP, 20, 20); 2289 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2290}
1716 2291
1717sub cf::object::player::leave_link { 2292sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2293 my ($self, $map, $x, $y) = @_;
2294
2295 return unless $self->contr->active;
1719 2296
1720 my $link_pos = delete $self->{_link_pos}; 2297 my $link_pos = delete $self->{_link_pos};
1721 2298
1722 unless ($map) { 2299 unless ($map) {
1723 # restore original map position 2300 # restore original map position
1741 $map->load; 2318 $map->load;
1742 $map->load_diag; 2319 $map->load_diag;
1743 2320
1744 return unless $self->contr->active; 2321 return unless $self->contr->active;
1745 $self->activate_recursive; 2322 $self->activate_recursive;
2323
2324 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2325 $self->enter_map ($map, $x, $y);
1747} 2326}
1748 2327
1749cf::player->attach ( 2328=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2329
1753 # abort map switching before logout 2330Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2331her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2332that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2333the new (success) or old (failed) map position. In either case, $done will
1757 }; 2334be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2335
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2336=cut
2337
2338our $GOTOGEN;
1784 2339
1785sub cf::object::player::goto { 2340sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2341 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2342
1788 $path = new cf::path $path; 2343 # do generation counting so two concurrent goto's will be executed in-order
2344 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2345
1790 $self->enter_link; 2346 $self->enter_link;
1791 2347
1792 (async { 2348 (async {
2349 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 2350 my $map = cf::map::find $path;
2351
2352 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2353 $map = $map->customise_for ($self);
1795 2354 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2355 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2356 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2357 }
1800 2358
2359 $map
2360 };
2361
2362 if ($@) {
2363 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2364 LOG llevError | logBacktrace, Carp::longmess $@;
2365 }
2366
2367 if ($gen == $self->{_goto_generation}) {
2368 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2369 $self->leave_link ($map, $x, $y);
2370 }
2371
2372 $done->() if $done;
1802 })->prio (1); 2373 })->prio (1);
1803} 2374}
1804 2375
1805=item $player_object->enter_exit ($exit_object) 2376=item $player_object->enter_exit ($exit_object)
1806 2377
1808 2379
1809sub parse_random_map_params { 2380sub parse_random_map_params {
1810 my ($spec) = @_; 2381 my ($spec) = @_;
1811 2382
1812 my $rmp = { # defaults 2383 my $rmp = { # defaults
1813 xsize => 10, 2384 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2385 ysize => (cf::rndm 15, 40),
2386 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2387 #layout => string,
1815 }; 2388 };
1816 2389
1817 for (split /\n/, $spec) { 2390 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2391 my ($k, $v) = split /\s+/, $_, 2;
1819 2392
1823 $rmp 2396 $rmp
1824} 2397}
1825 2398
1826sub prepare_random_map { 2399sub prepare_random_map {
1827 my ($exit) = @_; 2400 my ($exit) = @_;
2401
2402 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2403
1829 # all this does is basically replace the /! path by 2404 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2405 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2406 # that depends on the exit object
1832 2407
1833 my $rmp = parse_random_map_params $exit->msg; 2408 my $rmp = parse_random_map_params $exit->msg;
1834 2409
1835 if ($exit->map) { 2410 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2411 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2412 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2413 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2414 $rmp->{origin_y} = $exit->y;
1840 } 2415 }
1841 2416
1842 $rmp->{random_seed} ||= $exit->random_seed; 2417 $rmp->{random_seed} ||= $exit->random_seed;
1843 2418
1844 my $data = cf::to_json $rmp; 2419 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2420 my $md5 = Digest::MD5::md5_hex $data;
2421 my $meta = "$RANDOMDIR/$md5.meta";
1846 2422
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2423 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2424 aio_write $fh, 0, (length $data), $data, 0;
2425 undef $fh;
2426 aio_rename "$meta~", $meta;
1849 2427
1850 $exit->slaying ("?random/$md5"); 2428 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2429 $exit->msg (undef);
1852 } 2430 }
1853} 2431}
1855sub cf::object::player::enter_exit { 2433sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2434 my ($self, $exit) = @_;
1857 2435
1858 return unless $self->type == cf::PLAYER; 2436 return unless $self->type == cf::PLAYER;
1859 2437
2438 if ($exit->slaying eq "/!") {
2439 #TODO: this should de-fi-ni-te-ly not be a sync-job
2440 # the problem is that $exit might not survive long enough
2441 # so it needs to be done right now, right here
2442 cf::sync_job { prepare_random_map $exit };
2443 }
2444
2445 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2446 my $hp = $exit->stats->hp;
2447 my $sp = $exit->stats->sp;
2448
1860 $self->enter_link; 2449 $self->enter_link;
2450
2451 # if exit is damned, update players death & WoR home-position
2452 $self->contr->savebed ($slaying, $hp, $sp)
2453 if $exit->flag (FLAG_DAMNED);
1861 2454
1862 (async { 2455 (async {
1863 $self->deactivate_recursive; # just to be sure 2456 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2457 unless (eval {
1865 prepare_random_map $exit 2458 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2459
1871 1; 2460 1;
1872 }) { 2461 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2462 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2463 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2464 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2465 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2466
1878 warn "ERROR in enter_exit: $@"; 2467 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2468 $self->leave_link;
1880 } 2469 }
1881 })->prio (1); 2470 })->prio (1);
1894 2483
1895sub cf::client::send_drawinfo { 2484sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2485 my ($self, $text, $flags) = @_;
1897 2486
1898 utf8::encode $text; 2487 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2488 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2489}
1901 2490
2491=item $client->send_msg ($channel, $msg, $color, [extra...])
2492
2493Send a drawinfo or msg packet to the client, formatting the msg for the
2494client if neccessary. C<$type> should be a string identifying the type of
2495the message, with C<log> being the default. If C<$color> is negative, suppress
2496the message unless the client supports the msg packet.
2497
2498=cut
2499
2500sub cf::client::send_msg {
2501 my ($self, $channel, $msg, $color, @extra) = @_;
2502
2503 $msg = $self->pl->expand_cfpod ($msg);
2504
2505 $color &= ~cf::NDI_UNIQUE; # just in case...
2506
2507 if (ref $channel) {
2508 # send meta info to client, if not yet sent
2509 unless (exists $self->{channel}{$channel->{id}}) {
2510 $self->{channel}{$channel->{id}} = $channel;
2511 $self->ext_event (channel_info => %$channel);
2512 }
2513
2514 $channel = $channel->{id};
2515 }
2516
2517 return unless @extra || length $msg;
2518
2519 if ($self->can_msg) {
2520 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2521 } else {
2522 # replace some tags by gcfclient-compatible ones
2523 for ($msg) {
2524 1 while
2525 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2526 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2527 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2528 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2529 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2530 }
2531
2532 if ($color >= 0) {
2533 if (0 && $msg =~ /\[/) {
2534 $self->send_packet ("drawextinfo $color 4 0 $msg")
2535 } else {
2536 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2537 $self->send_packet ("drawinfo $color $msg")
2538 }
2539 }
2540 }
2541}
2542
2543=item $client->ext_event ($type, %msg)
2544
2545Sends an ext event to the client.
2546
2547=cut
2548
2549sub cf::client::ext_event($$%) {
2550 my ($self, $type, %msg) = @_;
2551
2552 return unless $self->extcmd;
2553
2554 $msg{msgtype} = "event_$type";
2555 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2556}
1902 2557
1903=item $success = $client->query ($flags, "text", \&cb) 2558=item $success = $client->query ($flags, "text", \&cb)
1904 2559
1905Queues a query to the client, calling the given callback with 2560Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2561the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2562C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2563
1909Queries can fail, so check the return code. Or don't, as queries will become 2564Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2565become reliable at some point in the future.
1911 2566
1912=cut 2567=cut
1913 2568
1914sub cf::client::query { 2569sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2570 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2578 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2579 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2580
1926 $self->send_packet ($self->{query_queue}[0][0]) 2581 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2582 if @{ $self->{query_queue} } == 1;
2583
2584 1
1928} 2585}
1929 2586
1930cf::client->attach ( 2587cf::client->attach (
2588 on_connect => sub {
2589 my ($ns) = @_;
2590
2591 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2592 },
1931 on_reply => sub { 2593 on_reply => sub {
1932 my ($ns, $msg) = @_; 2594 my ($ns, $msg) = @_;
1933 2595
1934 # this weird shuffling is so that direct followup queries 2596 # this weird shuffling is so that direct followup queries
1935 # get handled first 2597 # get handled first
1936 my $queue = delete $ns->{query_queue} 2598 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2599 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2600
1939 (shift @$queue)->[1]->($msg); 2601 (shift @$queue)->[1]->($msg);
2602 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2603
1941 push @{ $ns->{query_queue} }, @$queue; 2604 push @{ $ns->{query_queue} }, @$queue;
1942 2605
1943 if (@{ $ns->{query_queue} } == @$queue) { 2606 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2607 if (@$queue) {
1946 } else { 2609 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2610 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2611 }
1949 } 2612 }
1950 }, 2613 },
2614 on_exticmd => sub {
2615 my ($ns, $buf) = @_;
2616
2617 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2618
2619 if (ref $msg) {
2620 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2621 if (my %reply = $cb->($ns, $msg)) {
2622 $reply{msgid} = $msg->{msgid};
2623 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2624 }
2625 }
2626 } else {
2627 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2628 }
2629
2630 cf::override;
2631 },
1951); 2632);
1952 2633
1953=item $client->async (\&cb) 2634=item $client->async (\&cb)
1954 2635
1955Create a new coroutine, running the specified callback. The coroutine will 2636Create a new coroutine, running the specified callback. The coroutine will
2002 2683
2003# here we export the classes and methods available to script code 2684# here we export the classes and methods available to script code
2004 2685
2005=pod 2686=pod
2006 2687
2007The following fucntions and emthods are available within a safe environment: 2688The following functions and methods are available within a safe environment:
2008 2689
2009 cf::object contr pay_amount pay_player map 2690 cf::object
2691 contr pay_amount pay_player map x y force_find force_add
2692 insert remove
2693
2010 cf::object::player player 2694 cf::object::player
2011 cf::player peaceful 2695 player
2012 cf::map trigger 2696
2697 cf::player
2698 peaceful
2699
2700 cf::map
2701 trigger
2013 2702
2014=cut 2703=cut
2015 2704
2016for ( 2705for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 2706 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2707 insert remove)],
2018 ["cf::object::player" => qw(player)], 2708 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 2709 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 2710 ["cf::map" => qw(trigger)],
2021) { 2711) {
2022 no strict 'refs'; 2712 no strict 'refs';
2093=back 2783=back
2094 2784
2095=cut 2785=cut
2096 2786
2097############################################################################# 2787#############################################################################
2788# the server's init and main functions
2098 2789
2099=head2 EXTENSION DATABASE SUPPORT 2790sub load_facedata($) {
2791 my ($path) = @_;
2100 2792
2101Crossfire maintains a very simple database for extension use. It can 2793 warn "loading facedata from $path\n";
2102currently store anything that can be serialised using Storable, which
2103excludes objects.
2104 2794
2105The parameter C<$family> should best start with the name of the extension 2795 my $facedata;
2106using it, it should be unique. 2796 0 < aio_load $path, $facedata
2797 or die "$path: $!";
2107 2798
2108=over 4 2799 $facedata = Coro::Storable::thaw $facedata;
2109 2800
2110=item $hashref = cf::db_get $family 2801 $facedata->{version} == 2
2802 or cf::cleanup "$path: version mismatch, cannot proceed.";
2111 2803
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key
2117
2118Returns a single value from the database
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 } 2804 {
2805 my $faces = $facedata->{faceinfo};
2148 2806
2149 my $pid; 2807 while (my ($face, $info) = each %$faces) {
2808 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2809 cf::face::set_visibility $idx, $info->{visibility};
2810 cf::face::set_magicmap $idx, $info->{magicmap};
2811 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2812 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2150 2813
2151 sub db_save() { 2814 cf::cede_to_tick;
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 });
2171
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) {
2178 @_ >= 2
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182
2183 sub db_put($$;$) {
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 2815 }
2197 );
2198}
2199 2816
2200############################################################################# 2817 while (my ($face, $info) = each %$faces) {
2201# the server's main() 2818 next unless $info->{smooth};
2819 my $idx = cf::face::find $face
2820 or next;
2821 if (my $smooth = cf::face::find $info->{smooth}) {
2822 cf::face::set_smooth $idx, $smooth;
2823 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2824 } else {
2825 warn "smooth face '$info->{smooth}' not found for face '$face'";
2826 }
2827
2828 cf::cede_to_tick;
2829 }
2830 }
2831
2832 {
2833 my $anims = $facedata->{animinfo};
2834
2835 while (my ($anim, $info) = each %$anims) {
2836 cf::anim::set $anim, $info->{frames}, $info->{facings};
2837 cf::cede_to_tick;
2838 }
2839
2840 cf::anim::invalidate_all; # d'oh
2841 }
2842
2843 {
2844 # TODO: for gcfclient pleasure, we should give resources
2845 # that gcfclient doesn't grok a >10000 face index.
2846 my $res = $facedata->{resource};
2847 my $enc = JSON::XS->new->utf8->canonical;
2848
2849 while (my ($name, $info) = each %$res) {
2850 my $meta = $enc->encode ({
2851 name => $name,
2852 type => $info->{type},
2853 copyright => $info->{copyright}, #TODO#
2854 });
2855
2856 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2857
2858 if ($name =~ /\.jpg$/) {
2859 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2860 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2861 } else {
2862 my $data = pack "(w/a*)*", $meta, $info->{data};
2863 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2864
2865 cf::face::set_type $idx, 1;
2866 cf::face::set_data $idx, 0, $data, $chk;
2867 }
2868
2869 cf::cede_to_tick;
2870 }
2871 }
2872
2873 1
2874}
2875
2876sub reload_regions {
2877 load_resource_file "$MAPDIR/regions"
2878 or die "unable to load regions file\n";
2879
2880 for (cf::region::list) {
2881 $_->{match} = qr/$_->{match}/
2882 if exists $_->{match};
2883 }
2884}
2885
2886sub reload_facedata {
2887 load_facedata "$DATADIR/facedata"
2888 or die "unable to load facedata\n";
2889}
2890
2891sub reload_archetypes {
2892 load_resource_file "$DATADIR/archetypes"
2893 or die "unable to load archetypes\n";
2894 #d# NEED to laod twice to resolve forward references
2895 # this really needs to be done in an extra post-pass
2896 # (which needs to be synchronous, so solve it differently)
2897 load_resource_file "$DATADIR/archetypes"
2898 or die "unable to load archetypes\n";
2899}
2900
2901sub reload_treasures {
2902 load_resource_file "$DATADIR/treasures"
2903 or die "unable to load treasurelists\n";
2904}
2905
2906sub reload_resources {
2907 warn "reloading resource files...\n";
2908
2909 reload_regions;
2910 reload_facedata;
2911 #reload_archetypes;#d#
2912 reload_archetypes;
2913 reload_treasures;
2914
2915 warn "finished reloading resource files\n";
2916}
2917
2918sub init {
2919 reload_resources;
2920}
2202 2921
2203sub cfg_load { 2922sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2923 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2924 or return;
2206 2925
2207 local $/; 2926 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2927 *CFG = YAML::Syck::Load <$fh>;
2209 2928
2223 2942
2224sub main { 2943sub main {
2225 # we must not ever block the main coroutine 2944 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2945 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2946 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2947 (async {
2228 async { Event::one_event }; 2948 Event::one_event;
2949 })->prio (Coro::PRIO_MAX);
2229 }; 2950 };
2230 2951
2231 cfg_load; 2952 cfg_load;
2232 db_load; 2953 db_init;
2233 load_extensions; 2954 load_extensions;
2955
2956 $TICK_WATCHER->start;
2234 Event::loop; 2957 Event::loop;
2235} 2958}
2236 2959
2237############################################################################# 2960#############################################################################
2238# initialisation and cleanup 2961# initialisation and cleanup
2239 2962
2240# install some emergency cleanup handlers 2963# install some emergency cleanup handlers
2241BEGIN { 2964BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2965 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2966 Event->signal (
2967 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2968 data => WF_AUTOCANCEL,
2245 signal => $signal, 2969 signal => $signal,
2970 prio => 0,
2246 cb => sub { 2971 cb => sub {
2247 cf::cleanup "SIG$signal"; 2972 cf::cleanup "SIG$signal";
2248 }, 2973 },
2249 ); 2974 );
2250 } 2975 }
2251} 2976}
2252 2977
2978sub write_runtime {
2979 my $runtime = "$LOCALDIR/runtime";
2980
2981 # first touch the runtime file to show we are still running:
2982 # the fsync below can take a very very long time.
2983
2984 IO::AIO::aio_utime $runtime, undef, undef;
2985
2986 my $guard = cf::lock_acquire "write_runtime";
2987
2988 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2989 or return;
2990
2991 my $value = $cf::RUNTIME + 90 + 10;
2992 # 10 is the runtime save interval, for a monotonic clock
2993 # 60 allows for the watchdog to kill the server.
2994
2995 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2996 and return;
2997
2998 # always fsync - this file is important
2999 aio_fsync $fh
3000 and return;
3001
3002 # touch it again to show we are up-to-date
3003 aio_utime $fh, undef, undef;
3004
3005 close $fh
3006 or return;
3007
3008 aio_rename "$runtime~", $runtime
3009 and return;
3010
3011 warn "runtime file written.\n";
3012
3013 1
3014}
3015
2253sub emergency_save() { 3016sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3017 my $freeze_guard = cf::freeze_mainloop;
2255 3018
2256 warn "enter emergency perl save\n"; 3019 warn "enter emergency perl save\n";
2257 3020
2258 cf::sync_job { 3021 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3022 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3023 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3024 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3025 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3026 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3027 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3028 $pl->valid or next;
2266 $pl->save; 3029 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 3035 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3036 $map->valid or next;
2274 $map->save; 3037 $map->save;
2275 } 3038 }
2276 warn "end emergency map save\n"; 3039 warn "end emergency map save\n";
3040
3041 warn "begin emergency database checkpoint\n";
3042 BDB::db_env_txn_checkpoint $DB_ENV;
3043 warn "end emergency database checkpoint\n";
2277 }; 3044 };
2278 3045
2279 warn "leave emergency perl save\n"; 3046 warn "leave emergency perl save\n";
2280} 3047}
2281 3048
3049sub post_cleanup {
3050 my ($make_core) = @_;
3051
3052 warn Carp::longmess "post_cleanup backtrace"
3053 if $make_core;
3054}
3055
2282sub reload() { 3056sub do_reload_perl() {
2283 # can/must only be called in main 3057 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3058 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3059 warn "can only reload from main coroutine";
2286 return; 3060 return;
2287 } 3061 }
2288 3062
2289 warn "reloading..."; 3063 warn "reloading...";
2290 3064
2291 warn "freezing server"; 3065 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3066
3067 cf::sync_job {
3068 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 3069 cf::emergency_save;
3070 cf::write_runtime; # external watchdog should not bark
2294 3071
2295 warn "sync database to disk"; 3072 warn "syncing database to disk";
2296 cf::db_sync; 3073 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3074
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3075 # if anything goes wrong in here, we should simply crash as we already saved
2301 3076
2302 warn "cancel all watchers"; 3077 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 3078 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3079 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 3080 }
2306 3081
3082 warn "flushing outstanding aio requests";
3083 for (;;) {
3084 BDB::flush;
3085 IO::AIO::flush;
3086 Coro::cede;
3087 last unless IO::AIO::nreqs || BDB::nreqs;
3088 warn "iterate...";
3089 }
3090
3091 ++$RELOAD;
3092
2307 warn "cancel all extension coros"; 3093 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3094 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3095 %EXT_CORO = ();
2310 3096
2311 warn "remove commands"; 3097 warn "removing commands";
2312 %COMMAND = (); 3098 %COMMAND = ();
2313 3099
2314 warn "remove ext commands"; 3100 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3101 %EXTCMD = ();
3102 %EXTICMD = ();
2316 3103
2317 warn "unload/nuke all extensions"; 3104 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3105 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3106 warn "... unloading $pkg";
2320 3107
2321 if (my $cb = $pkg->can ("unload")) { 3108 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3109 eval {
2323 $cb->($pkg); 3110 $cb->($pkg);
2324 1 3111 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3112 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3113 }
2327 3114
3115 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 3116 Symbol::delete_package $pkg;
2329 } 3117 }
2330 3118
2331 warn "unload all perl modules loaded from $LIBDIR"; 3119 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3120 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3121 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3122
2335 warn "removing <$k>"; 3123 warn "... unloading $k";
2336 delete $INC{$k}; 3124 delete $INC{$k};
2337 3125
2338 $k =~ s/\.pm$//; 3126 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3127 $k =~ s/\//::/g;
2340 3128
2343 } 3131 }
2344 3132
2345 Symbol::delete_package $k; 3133 Symbol::delete_package $k;
2346 } 3134 }
2347 3135
2348 warn "get rid of safe::, as good as possible"; 3136 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3137 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3138 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3139
2352 warn "unload cf.pm \"a bit\""; 3140 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3141 delete $INC{"cf.pm"};
3142 delete $INC{"cf/pod.pm"};
2354 3143
2355 # don't, removes xs symbols, too, 3144 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3145 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3146 #Symbol::delete_package __PACKAGE__;
2358 3147
3148 warn "unload completed, starting to reload now";
3149
2359 warn "reloading cf.pm"; 3150 warn "reloading cf.pm";
2360 require cf; 3151 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3152 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3153
2363 warn "load config and database again"; 3154 warn "loading config and database again";
2364 cf::cfg_load; 3155 cf::cfg_load;
2365 cf::db_load;
2366 3156
2367 warn "load extensions"; 3157 warn "loading extensions";
2368 cf::load_extensions; 3158 cf::load_extensions;
2369 3159
2370 warn "reattach attachments to objects/players"; 3160 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3161 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3162 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3163 reattach $_ for values %MAP;
2374 }; 3164 warn "reattaching attachments to players";
3165 reattach $_ for values %PLAYER;
2375 3166
2376 if ($@) { 3167 warn "leaving sync_job";
3168
3169 1
3170 } or do {
2377 warn $@; 3171 warn $@;
2378 warn "error while reloading, exiting."; 3172 warn "error while reloading, exiting.";
2379 exit 1; 3173 exit 1;
2380 } 3174 };
2381 3175
2382 warn "reloaded"; 3176 warn "reloaded";
2383}; 3177};
2384 3178
2385############################################################################# 3179our $RELOAD_WATCHER; # used only during reload
2386 3180
2387unless ($LINK_MAP) { 3181sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3182 # doing reload synchronously and two reloads happen back-to-back,
3183 # coro crashes during coro_state_free->destroy here.
2389 3184
2390 $LINK_MAP->width (41); 3185 $RELOAD_WATCHER ||= Event->timer (
2391 $LINK_MAP->height (41); 3186 reentrant => 0,
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10, 3187 after => 0,
3188 data => WF_AUTOCANCEL,
2400 cb => sub { 3189 cb => sub {
2401 $_[0]->w->cancel; 3190 do_reload_perl;
2402 3191 undef $RELOAD_WATCHER;
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 }); 3192 },
2421 3193 );
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3194}
2427 3195
2428register_command "reload" => sub { 3196register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3197 my ($who, $arg) = @_;
2430 3198
2431 if ($who->flag (FLAG_WIZ)) { 3199 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3200 $who->message ("reloading server.");
3201 async { reload_perl };
2435 } 3202 }
2436}; 3203};
2437 3204
2438unshift @INC, $LIBDIR; 3205unshift @INC, $LIBDIR;
2439 3206
3207my $bug_warning = 0;
3208
3209our @WAIT_FOR_TICK;
3210our @WAIT_FOR_TICK_BEGIN;
3211
3212sub wait_for_tick {
3213 return unless $TICK_WATCHER->is_active;
3214 return if $Coro::current == $Coro::main;
3215
3216 my $signal = new Coro::Signal;
3217 push @WAIT_FOR_TICK, $signal;
3218 $signal->wait;
3219}
3220
3221sub wait_for_tick_begin {
3222 return unless $TICK_WATCHER->is_active;
3223 return if $Coro::current == $Coro::main;
3224
3225 my $signal = new Coro::Signal;
3226 push @WAIT_FOR_TICK_BEGIN, $signal;
3227 $signal->wait;
3228}
3229
3230 my $min = 1e6;#d#
3231 my $avg = 10;
2440$TICK_WATCHER = Event->timer ( 3232$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 3233 reentrant => 0,
3234 parked => 1,
2442 prio => 0, 3235 prio => 0,
2443 at => $NEXT_TICK || $TICK, 3236 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 3237 data => WF_AUTOCANCEL,
2445 cb => sub { 3238 cb => sub {
3239 if ($Coro::current != $Coro::main) {
3240 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3241 unless ++$bug_warning > 10;
3242 return;
3243 }
3244
3245 $NOW = $tick_start = Event::time;
3246
2446 cf::server_tick; # one server iteration 3247 cf::server_tick; # one server iteration
3248
3249 0 && sync_job {#d#
3250 for(1..10) {
3251 my $t = Event::time;
3252 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3253 or die;
3254
3255 $map->width (50);
3256 $map->height (50);
3257 $map->alloc;
3258 $map->_load_objects ("/tmp/x.map", 1);
3259 my $t = Event::time - $t;
3260
3261 #next unless $t < 0.0013;#d#
3262 if ($t < $min) {
3263 $min = $t;
3264 }
3265 $avg = $avg * 0.99 + $t * 0.01;
3266 }
3267 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3268 exit 0;
3269 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3270 };
3271
2447 $RUNTIME += $TICK; 3272 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 3273 $NEXT_TICK += $TICK;
2449 3274
2450 $WAIT_FOR_TICK->broadcast; 3275 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3276 $NEXT_RUNTIME_WRITE = $NOW + 10;
3277 Coro::async_pool {
3278 write_runtime
3279 or warn "ERROR: unable to write runtime file: $!";
3280 };
3281 }
3282
3283# my $AFTER = Event::time;
3284# warn $AFTER - $NOW;#d#
3285
3286 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3287 $sig->send;
3288 }
3289 while (my $sig = shift @WAIT_FOR_TICK) {
3290 $sig->send;
3291 }
3292
3293 $NOW = Event::time;
2452 3294
2453 # if we are delayed by four ticks or more, skip them all 3295 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3296 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2455 3297
2456 $TICK_WATCHER->at ($NEXT_TICK); 3298 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 3299 $TICK_WATCHER->start;
3300
3301 $LOAD = ($NOW - $tick_start) / $TICK;
3302 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3303
3304 _post_tick;
3305
3306
2458 }, 3307 },
2459); 3308);
2460 3309
3310{
2461IO::AIO::max_poll_time $TICK * 0.2; 3311 BDB::max_poll_time $TICK * 0.1;
2462 3312 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 3313 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 3314 fd => BDB::poll_fileno,
2465 poll => 'r', 3315 poll => 'r',
2466 prio => 5, 3316 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 3317 data => WF_AUTOCANCEL,
2473 after => 0, 3318 cb => \&BDB::poll_cb,
2474 interval => 10, 3319 );
2475 cb => sub { 3320 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 3321
2477 write_runtime 3322 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 3323 my $status;
3324 my $current = $Coro::current;
3325 (
3326 sub {
3327 $status = $!;
3328 $current->ready; undef $current;
3329 },
3330 sub {
3331 Coro::schedule while defined $current;
3332 $! = $status;
3333 },
3334 )
3335 };
3336
3337 unless ($DB_ENV) {
3338 $DB_ENV = BDB::db_env_create;
3339
3340 cf::sync_job {
3341 eval {
3342 BDB::db_env_open
3343 $DB_ENV,
3344 $BDBDIR,
3345 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3346 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3347 0666;
3348
3349 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3350
3351 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3352 $DB_ENV->set_lk_detect;
3353 };
3354
3355 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 3356 };
2480 }, 3357 }
2481); 3358}
3359
3360{
3361 IO::AIO::min_parallel 8;
3362
3363 undef $Coro::AIO::WATCHER;
3364 IO::AIO::max_poll_time $TICK * 0.1;
3365 $AIO_POLL_WATCHER = Event->io (
3366 reentrant => 0,
3367 data => WF_AUTOCANCEL,
3368 fd => IO::AIO::poll_fileno,
3369 poll => 'r',
3370 prio => 6,
3371 cb => \&IO::AIO::poll_cb,
3372 );
3373}
3374
3375my $_log_backtrace;
3376
3377sub _log_backtrace {
3378 my ($msg, @addr) = @_;
3379
3380 $msg =~ s/\n//;
3381
3382 # limit the # of concurrent backtraces
3383 if ($_log_backtrace < 2) {
3384 ++$_log_backtrace;
3385 async {
3386 my @bt = fork_call {
3387 @addr = map { sprintf "%x", $_ } @addr;
3388 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3389 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3390 or die "addr2line: $!";
3391
3392 my @funcs;
3393 my @res = <$fh>;
3394 chomp for @res;
3395 while (@res) {
3396 my ($func, $line) = splice @res, 0, 2, ();
3397 push @funcs, "[$func] $line";
3398 }
3399
3400 @funcs
3401 };
3402
3403 LOG llevInfo, "[ABT] $msg\n";
3404 LOG llevInfo, "[ABT] $_\n" for @bt;
3405 --$_log_backtrace;
3406 };
3407 } else {
3408 LOG llevInfo, "[ABT] $msg\n";
3409 LOG llevInfo, "[ABT] [suppressed]\n";
3410 }
3411}
3412
3413# load additional modules
3414use cf::pod;
2482 3415
2483END { cf::emergency_save } 3416END { cf::emergency_save }
2484 3417
24851 34181
2486 3419

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