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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.292 by root, Tue Jul 3 00:54:57 2007 UTC vs.
Revision 1.361 by root, Sun Sep 9 12:52:48 2007 UTC

10use Event; 10use Event;
11use Opcode; 11use Opcode;
12use Safe; 12use Safe;
13use Safe::Hole; 13use Safe::Hole;
14 14
15use Coro 3.61 (); 15use Coro 3.64 ();
16use Coro::State; 16use Coro::State;
17use Coro::Handle; 17use Coro::Handle;
18use Coro::Event; 18use Coro::Event;
19use Coro::Timer; 19use Coro::Timer;
20use Coro::Signal; 20use Coro::Signal;
21use Coro::Semaphore; 21use Coro::Semaphore;
22use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable; 23use Coro::Storable;
24use Coro::Util ();
24 25
25use JSON::XS 1.4 (); 26use JSON::XS ();
26use BDB (); 27use BDB ();
27use Data::Dumper; 28use Data::Dumper;
28use Digest::MD5; 29use Digest::MD5;
29use Fcntl; 30use Fcntl;
30use YAML::Syck (); 31use YAML::Syck ();
31use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
32use Time::HiRes; 33use Time::HiRes;
33use Compress::LZF; 34use Compress::LZF;
35use Digest::MD5 ();
34 36
35# configure various modules to our taste 37# configure various modules to our taste
36# 38#
37$Storable::canonical = 1; # reduce rsync transfers 39$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
85our %CFG; 87our %CFG;
86 88
87our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
88our $RUNTIME; 90our $RUNTIME;
89 91
90our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
91our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
92our $LINK_MAP; # the special {link} map, which is always available 94our $LINK_MAP; # the special {link} map, which is always available
93 95
94# used to convert map paths into valid unix filenames by replacing / by ∕ 96# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96 98
165=item cf::wait_for_tick, cf::wait_for_tick_begin 167=item cf::wait_for_tick, cf::wait_for_tick_begin
166 168
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process 170returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
170 178
171=back 179=back
172 180
173=cut 181=cut
174 182
264Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
267returned. 275returned.
268 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
269Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
271 282
272=item $locked = cf::lock_active $string 283=item $locked = cf::lock_active $string
273 284
274Return true if the lock is currently active, i.e. somebody has locked it. 285Return true if the lock is currently active, i.e. somebody has locked it.
275 286
276=cut 287=cut
277 288
278our %LOCK; 289our %LOCK;
290our %LOCKER;#d#
279 291
280sub lock_wait($) { 292sub lock_wait($) {
281 my ($key) = @_; 293 my ($key) = @_;
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
282 299
283 # wait for lock, if any 300 # wait for lock, if any
284 while ($LOCK{$key}) { 301 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current; 302 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule; 303 Coro::schedule;
292 309
293 # wait, to be sure we are not locked 310 # wait, to be sure we are not locked
294 lock_wait $key; 311 lock_wait $key;
295 312
296 $LOCK{$key} = []; 313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
297 315
298 Coro::guard { 316 Coro::guard {
317 delete $LOCKER{$key};#d#
299 # wake up all waiters, to be on the safe side 318 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} }; 319 $_->ready for @{ delete $LOCK{$key} };
301 } 320 }
302} 321}
303 322
313 my $guard = Coro::guard { 332 my $guard = Coro::guard {
314 $TICK_WATCHER->start; 333 $TICK_WATCHER->start;
315 }; 334 };
316 $TICK_WATCHER->stop; 335 $TICK_WATCHER->stop;
317 $guard 336 $guard
337}
338
339=item cf::get_slot $time[, $priority[, $name]]
340
341Allocate $time seconds of blocking CPU time at priority C<$priority>:
342This call blocks and returns only when you have at least C<$time> seconds
343of cpu time till the next tick. The slot is only valid till the next cede.
344
345The optional C<$name> can be used to identify the job to run. It might be
346used for statistical purposes and should identify the same time-class.
347
348Useful for short background jobs.
349
350=cut
351
352our @SLOT_QUEUE;
353our $SLOT_QUEUE;
354
355$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async {
357 my $signal = new Coro::Signal;
358
359 while () {
360 next_job:
361 my $avail = cf::till_tick;
362 if ($avail > 0.01) {
363 for (0 .. $#SLOT_QUEUE) {
364 if ($SLOT_QUEUE[$_][0] < $avail) {
365 my $job = splice @SLOT_QUEUE, $_, 1, ();
366 $job->[2]->send;
367 Coro::cede;
368 goto next_job;
369 }
370 }
371 }
372
373 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait;
377 } else {
378 Coro::schedule;
379 }
380 }
381};
382
383sub get_slot($;$$) {
384 my ($time, $pri, $name) = @_;
385
386 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal;
388
389 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
390 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
391 $SLOT_QUEUE->ready;
392 $sig->wait;
318} 393}
319 394
320=item cf::async { BLOCK } 395=item cf::async { BLOCK }
321 396
322Currently the same as Coro::async_pool, meaning you cannot use 397Currently the same as Coro::async_pool, meaning you cannot use
412=cut 487=cut
413 488
414sub fork_call(&@) { 489sub fork_call(&@) {
415 my ($cb, @args) = @_; 490 my ($cb, @args) = @_;
416 491
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 492 # we seemingly have to make a local copy of the whole thing,
418# or die "socketpair: $!"; 493 # otherwise perl prematurely frees the stuff :/
419 pipe my $fh1, my $fh2 494 # TODO: investigate and fix (likely this will be rather laborious)
420 or die "pipe: $!";
421 495
422 if (my $pid = fork) { 496 my @res = Coro::Util::fork_eval {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals; 497 reset_signals;
435 local $SIG{__WARN__}; 498 &$cb
436 local $SIG{__DIE__}; 499 }, @args;
437 eval {
438 close $fh1;
439 500
440 my @res = eval { $cb->(@args) }; 501 wantarray ? @res : $res[-1]
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447} 502}
448 503
449=item $value = cf::db_get $family => $key 504=item $value = cf::db_get $family => $key
450 505
451Returns a single value from the environment database. 506Returns a single value from the environment database.
531 if (1) { 586 if (1) {
532 $md5 = 587 $md5 =
533 join "\x00", 588 join "\x00",
534 $processversion, 589 $processversion,
535 map { 590 map {
536 Coro::cede; 591 cf::cede_to_tick;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 592 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src; 593 } 0.. $#$src;
539 594
540 595
541 my $dbmd5 = db_get cache => "$id/md5"; 596 my $dbmd5 = db_get cache => "$id/md5";
847 "; 902 ";
848 die if $@; 903 die if $@;
849} 904}
850 905
851our $override; 906our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 907our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853 908
854sub override { 909sub override {
855 $override = 1; 910 $override = 1;
856 @invoke_results = (); 911 @INVOKE_RESULTS = (@_);
857} 912}
858 913
859sub do_invoke { 914sub do_invoke {
860 my $event = shift; 915 my $event = shift;
861 my $callbacks = shift; 916 my $callbacks = shift;
862 917
863 @invoke_results = (); 918 @INVOKE_RESULTS = ();
864 919
865 local $override; 920 local $override;
866 921
867 for (@$callbacks) { 922 for (@$callbacks) {
868 eval { &{$_->[1]} }; 923 eval { &{$_->[1]} };
885 940
886Generate an object-specific event with the given arguments. 941Generate an object-specific event with the given arguments.
887 942
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 943This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override 944removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly). 945results (if you must, access C<@cf::INVOKE_RESULTS> directly).
891 946
892=back 947=back
893 948
894=cut 949=cut
895 950
896############################################################################# 951#############################################################################
897# object support 952# object support
953#
954
955sub _can_merge {
956 my ($ob1, $ob2) = @_;
957
958 local $Storable::canonical = 1;
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961
962 $fob1 eq $fob2
963}
898 964
899sub reattach { 965sub reattach {
900 # basically do the same as instantiate, without calling instantiate 966 # basically do the same as instantiate, without calling instantiate
901 my ($obj) = @_; 967 my ($obj) = @_;
902 968
946 }, 1012 },
947); 1013);
948 1014
949sub object_freezer_save { 1015sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_; 1016 my ($filename, $rdata, $objs) = @_;
1017
1018 my $guard = cf::lock_acquire "io";
951 1019
952 sync_job { 1020 sync_job {
953 if (length $$rdata) { 1021 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n", 1022 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs; 1023 $filename, length $$rdata, scalar @$objs;
979 } 1047 }
980 } else { 1048 } else {
981 aio_unlink $filename; 1049 aio_unlink $filename;
982 aio_unlink "$filename.pst"; 1050 aio_unlink "$filename.pst";
983 } 1051 }
984 } 1052 };
1053
1054 undef $guard;
985} 1055}
986 1056
987sub object_freezer_as_string { 1057sub object_freezer_as_string {
988 my ($rdata, $objs) = @_; 1058 my ($rdata, $objs) = @_;
989 1059
994 1064
995sub object_thawer_load { 1065sub object_thawer_load {
996 my ($filename) = @_; 1066 my ($filename) = @_;
997 1067
998 my ($data, $av); 1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
999 1071
1000 (aio_load $filename, $data) >= 0 1072 (aio_load $filename, $data) >= 0
1001 or return; 1073 or return;
1002 1074
1003 unless (aio_stat "$filename.pst") { 1075 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0 1076 (aio_load "$filename.pst", $av) >= 0
1005 or return; 1077 or return;
1078
1079 undef $guard;
1006 $av = eval { (Storable::thaw $av)->{objs} }; 1080 $av = eval { (Storable::thaw $av)->{objs} };
1007 } 1081 }
1008 1082
1009 warn sprintf "loading %s (%d)\n", 1083 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []}; 1084 $filename, length $data, scalar @{$av || []};
1085
1011 return ($data, $av); 1086 ($data, $av)
1012} 1087}
1013 1088
1014=head2 COMMAND CALLBACKS 1089=head2 COMMAND CALLBACKS
1015 1090
1016=over 4 1091=over 4
1089 my ($pl, $buf) = @_; 1164 my ($pl, $buf) = @_;
1090 1165
1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1166 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1092 1167
1093 if (ref $msg) { 1168 if (ref $msg) {
1169 my ($type, $reply, @payload) =
1170 "ARRAY" eq ref $msg
1171 ? @$msg
1172 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1173
1174 my @reply;
1175
1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1176 if (my $cb = $EXTCMD{$type}) {
1095 if (my %reply = $cb->($pl, $msg)) { 1177 @reply = $cb->($pl, @payload);
1096 $pl->ext_reply ($msg->{msgid}, %reply);
1097 }
1098 } 1178 }
1179
1180 $pl->ext_reply ($reply, @reply)
1181 if $reply;
1182
1099 } else { 1183 } else {
1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1184 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1101 } 1185 }
1102 1186
1103 cf::override; 1187 cf::override;
1193 1277
1194=head3 cf::player 1278=head3 cf::player
1195 1279
1196=over 4 1280=over 4
1197 1281
1282=item cf::player::num_playing
1283
1284Returns the official number of playing players, as per the Crossfire metaserver rules.
1285
1286=cut
1287
1288sub num_playing {
1289 scalar grep
1290 $_->ob->map
1291 && !$_->hidden
1292 && !$_->ob->flag (cf::FLAG_WIZ),
1293 cf::player::list
1294}
1295
1198=item cf::player::find $login 1296=item cf::player::find $login
1199 1297
1200Returns the given player object, loading it if necessary (might block). 1298Returns the given player object, loading it if necessary (might block).
1201 1299
1202=cut 1300=cut
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl"; 1338 aio_unlink +(playerdir $login) . "/$login.pl";
1241 1339
1242 my $pl = load_pl path $login 1340 my $f = new_from_file cf::object::thawer path $login
1243 or return; 1341 or return;
1342
1343 $f->next;
1344 my $pl = cf::player::load_pl $f
1345 or return;
1346 local $cf::PLAYER_LOADING{$login} = $pl;
1347 $f->resolve_delayed_derefs;
1244 $cf::PLAYER{$login} = $pl 1348 $cf::PLAYER{$login} = $pl
1245 } 1349 }
1246 } 1350 }
1247} 1351}
1248 1352
1258 1362
1259 aio_mkdir playerdir $pl, 0770; 1363 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME; 1364 $pl->{last_save} = $cf::RUNTIME;
1261 1365
1262 $pl->save_pl ($path); 1366 $pl->save_pl ($path);
1263 Coro::cede; 1367 cf::cede_to_tick;
1264} 1368}
1265 1369
1266sub new($) { 1370sub new($) {
1267 my ($login) = @_; 1371 my ($login) = @_;
1268 1372
1272 $self->{deny_save} = 1; 1376 $self->{deny_save} = 1;
1273 1377
1274 $cf::PLAYER{$login} = $self; 1378 $cf::PLAYER{$login} = $self;
1275 1379
1276 $self 1380 $self
1381}
1382
1383=item $player->send_msg ($channel, $msg, $color, [extra...])
1384
1385=cut
1386
1387sub send_msg {
1388 my $ns = shift->ns
1389 or return;
1390 $ns->send_msg (@_);
1277} 1391}
1278 1392
1279=item $pl->quit_character 1393=item $pl->quit_character
1280 1394
1281Nukes the player without looking back. If logged in, the connection will 1395Nukes the player without looking back. If logged in, the connection will
1336 or return []; 1450 or return [];
1337 1451
1338 my @logins; 1452 my @logins;
1339 1453
1340 for my $login (@$dirs) { 1454 for my $login (@$dirs) {
1455 my $path = path $login;
1456
1457 # a .pst is a dead give-away for a valid player
1458 unless (-e "$path.pst") {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1459 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next; 1460 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag 1461 $buf !~ /^password -------------$/m or next; # official not-valid tag
1462 }
1344 1463
1345 utf8::decode $login; 1464 utf8::decode $login;
1346 push @logins, $login; 1465 push @logins, $login;
1347 } 1466 }
1348 1467
1386sub expand_cfpod { 1505sub expand_cfpod {
1387 ((my $self), (local $_)) = @_; 1506 ((my $self), (local $_)) = @_;
1388 1507
1389 # escape & and < 1508 # escape & and <
1390 s/&/&amp;/g; 1509 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g; 1510 s/(?<![BIUGHT])</&lt;/g;
1392 1511
1393 # this is buggy, it needs to properly take care of nested <'s 1512 # this is buggy, it needs to properly take care of nested <'s
1394 1513
1395 1 while 1514 1 while
1396 # replace B<>, I<>, U<> etc. 1515 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/ 1516 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/ 1517 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/ 1518 || s/U<([^\>]*)>/<u>$1<\/u>/
1519 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1400 # replace G<male|female> tags 1520 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{ 1521 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1 1522 $self->gender ? $2 : $1
1403 }ge 1523 }ge
1404 # replace H<hint text> 1524 # replace H<hint text>
1412 1532
1413 # create single paragraphs (very hackish) 1533 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g; 1534 s/(?<=\S)\n(?=\w)/ /g;
1415 1535
1416 # compress some whitespace 1536 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/; 1537 s/\s+\n/\n/g; # ws line-ends
1538 s/\n\n+/\n/g; # double lines
1539 s/^\n+//; # beginning lines
1540 s/\n+$//; # ending lines
1418 1541
1419 $_ 1542 $_
1420} 1543}
1421 1544
1422sub hintmode { 1545sub hintmode {
1423 $_[0]{hintmode} = $_[1] if @_ > 1; 1546 $_[0]{hintmode} = $_[1] if @_ > 1;
1424 $_[0]{hintmode} 1547 $_[0]{hintmode}
1425} 1548}
1426 1549
1427=item $player->ext_reply ($msgid, %msg) 1550=item $player->ext_reply ($msgid, @msg)
1428 1551
1429Sends an ext reply to the player. 1552Sends an ext reply to the player.
1430 1553
1431=cut 1554=cut
1432 1555
1433sub ext_reply($$%) { 1556sub ext_reply($$@) {
1434 my ($self, $id, %msg) = @_; 1557 my ($self, $id, @msg) = @_;
1435 1558
1436 $msg{msgid} = $id; 1559 $self->ns->ext_reply ($id, @msg)
1437 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1438} 1560}
1439 1561
1440=item $player->ext_event ($type, %msg) 1562=item $player->ext_msg ($type, @msg)
1441 1563
1442Sends an ext event to the client. 1564Sends an ext event to the client.
1443 1565
1444=cut 1566=cut
1445 1567
1446sub ext_event($$%) { 1568sub ext_msg($$@) {
1447 my ($self, $type, %msg) = @_; 1569 my ($self, $type, @msg) = @_;
1448 1570
1449 $self->ns->ext_event ($type, %msg); 1571 $self->ns->ext_msg ($type, @msg);
1450} 1572}
1451 1573
1452=head3 cf::region 1574=head3 cf::region
1453 1575
1454=over 4 1576=over 4
1467 my ($path) = @_; 1589 my ($path) = @_;
1468 1590
1469 my ($match, $specificity); 1591 my ($match, $specificity);
1470 1592
1471 for my $region (list) { 1593 for my $region (list) {
1472 if ($region->match && $path =~ $region->match) { 1594 if ($region->{match} && $path =~ $region->{match}) {
1473 ($match, $specificity) = ($region, $region->specificity) 1595 ($match, $specificity) = ($region, $region->specificity)
1474 if $region->specificity > $specificity; 1596 if $region->specificity > $specificity;
1475 } 1597 }
1476 } 1598 }
1477 1599
1597 $self->init; # pass $1 etc. 1719 $self->init; # pass $1 etc.
1598 return $self; 1720 return $self;
1599 } 1721 }
1600 } 1722 }
1601 1723
1602 Carp::carp "unable to resolve path '$path' (base '$base')."; 1724 Carp::cluck "unable to resolve path '$path' (base '$base').";
1603 () 1725 ()
1604} 1726}
1605 1727
1606sub init { 1728sub init {
1607 my ($self) = @_; 1729 my ($self) = @_;
1670 1792
1671sub load_header_from($) { 1793sub load_header_from($) {
1672 my ($self, $path) = @_; 1794 my ($self, $path) = @_;
1673 1795
1674 utf8::encode $path; 1796 utf8::encode $path;
1675 #aio_open $path, O_RDONLY, 0 1797 my $f = new_from_file cf::object::thawer $path
1676 # or return;
1677
1678 $self->_load_header ($path)
1679 or return; 1798 or return;
1799
1800 $self->_load_header ($f)
1801 or return;
1802
1803 local $MAP_LOADING{$self->{path}} = $self;
1804 $f->resolve_delayed_derefs;
1680 1805
1681 $self->{load_path} = $path; 1806 $self->{load_path} = $path;
1682 1807
1683 1 1808 1
1684} 1809}
1738sub find { 1863sub find {
1739 my ($path, $origin) = @_; 1864 my ($path, $origin) = @_;
1740 1865
1741 $path = normalise $path, $origin && $origin->path; 1866 $path = normalise $path, $origin && $origin->path;
1742 1867
1868 cf::lock_wait "map_data:$path";#d#remove
1743 cf::lock_wait "map_find:$path"; 1869 cf::lock_wait "map_find:$path";
1744 1870
1745 $cf::MAP{$path} || do { 1871 $cf::MAP{$path} || do {
1746 my $guard = cf::lock_acquire "map_find:$path"; 1872 my $guard1 = cf::lock_acquire "map_find:$path";
1873 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1874
1747 my $map = new_from_path cf::map $path 1875 my $map = new_from_path cf::map $path
1748 or return; 1876 or return;
1749 1877
1750 $map->{last_save} = $cf::RUNTIME; 1878 $map->{last_save} = $cf::RUNTIME;
1751 1879
1753 or return; 1881 or return;
1754 1882
1755 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1883 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1756 # doing this can freeze the server in a sync job, obviously 1884 # doing this can freeze the server in a sync job, obviously
1757 #$cf::WAIT_FOR_TICK->wait; 1885 #$cf::WAIT_FOR_TICK->wait;
1886 undef $guard1;
1887 undef $guard2;
1758 $map->reset; 1888 $map->reset;
1759 undef $guard;
1760 return find $path; 1889 return find $path;
1761 } 1890 }
1762 1891
1763 $cf::MAP{$path} = $map 1892 $cf::MAP{$path} = $map
1764 } 1893 }
1773 local $self->{deny_reset} = 1; # loading can take a long time 1902 local $self->{deny_reset} = 1; # loading can take a long time
1774 1903
1775 my $path = $self->{path}; 1904 my $path = $self->{path};
1776 1905
1777 { 1906 {
1778 my $guard = cf::lock_acquire "map_load:$path"; 1907 my $guard = cf::lock_acquire "map_data:$path";
1779 1908
1909 return unless $self->valid;
1780 return if $self->in_memory != cf::MAP_SWAPPED; 1910 return unless $self->in_memory == cf::MAP_SWAPPED;
1781 1911
1782 $self->in_memory (cf::MAP_LOADING); 1912 $self->in_memory (cf::MAP_LOADING);
1783 1913
1784 $self->alloc; 1914 $self->alloc;
1785 1915
1786 $self->pre_load; 1916 $self->pre_load;
1787 Coro::cede; 1917 cf::cede_to_tick;
1788 1918
1919 my $f = new_from_file cf::object::thawer $self->{load_path};
1920 $f->skip_block;
1789 $self->_load_objects ($self->{load_path}, 1) 1921 $self->_load_objects ($f)
1790 or return; 1922 or return;
1791 1923
1792 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1924 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1793 if delete $self->{load_original}; 1925 if delete $self->{load_original};
1794 1926
1795 if (my $uniq = $self->uniq_path) { 1927 if (my $uniq = $self->uniq_path) {
1796 utf8::encode $uniq; 1928 utf8::encode $uniq;
1797 if (aio_open $uniq, O_RDONLY, 0) { 1929 unless (aio_stat $uniq) {
1930 if (my $f = new_from_file cf::object::thawer $uniq) {
1798 $self->clear_unique_items; 1931 $self->clear_unique_items;
1799 $self->_load_objects ($uniq, 0); 1932 $self->_load_objects ($f);
1933 $f->resolve_delayed_derefs;
1934 }
1800 } 1935 }
1801 } 1936 }
1802 1937
1803 Coro::cede; 1938 $f->resolve_delayed_derefs;
1939
1940 cf::cede_to_tick;
1804 # now do the right thing for maps 1941 # now do the right thing for maps
1805 $self->link_multipart_objects; 1942 $self->link_multipart_objects;
1806 $self->difficulty ($self->estimate_difficulty) 1943 $self->difficulty ($self->estimate_difficulty)
1807 unless $self->difficulty; 1944 unless $self->difficulty;
1808 Coro::cede; 1945 cf::cede_to_tick;
1809 1946
1810 unless ($self->{deny_activate}) { 1947 unless ($self->{deny_activate}) {
1811 $self->decay_objects; 1948 $self->decay_objects;
1812 $self->fix_auto_apply; 1949 $self->fix_auto_apply;
1813 $self->update_buttons; 1950 $self->update_buttons;
1814 Coro::cede; 1951 cf::cede_to_tick;
1815 $self->set_darkness_map; 1952 $self->set_darkness_map;
1816 Coro::cede; 1953 cf::cede_to_tick;
1817 $self->activate; 1954 $self->activate;
1818 } 1955 }
1956
1957 $self->{last_save} = $cf::RUNTIME;
1958 $self->last_access ($cf::RUNTIME);
1819 1959
1820 $self->in_memory (cf::MAP_IN_MEMORY); 1960 $self->in_memory (cf::MAP_IN_MEMORY);
1821 } 1961 }
1822 1962
1823 $self->post_load; 1963 $self->post_load;
1834 1974
1835 $self 1975 $self
1836} 1976}
1837 1977
1838# find and load all maps in the 3x3 area around a map 1978# find and load all maps in the 3x3 area around a map
1839sub load_diag { 1979sub load_neighbours {
1840 my ($map) = @_; 1980 my ($map) = @_;
1841 1981
1842 my @diag; # diagonal neighbours 1982 my @neigh; # diagonal neighbours
1843 1983
1844 for (0 .. 3) { 1984 for (0 .. 3) {
1845 my $neigh = $map->tile_path ($_) 1985 my $neigh = $map->tile_path ($_)
1846 or next; 1986 or next;
1847 $neigh = find $neigh, $map 1987 $neigh = find $neigh, $map
1848 or next; 1988 or next;
1849 $neigh->load; 1989 $neigh->load;
1850 1990
1991 push @neigh,
1851 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 1992 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1852 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 1993 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1853 } 1994 }
1854 1995
1855 for (@diag) { 1996 for (grep defined $_->[0], @neigh) {
1997 my ($path, $origin) = @$_;
1856 my $neigh = find @$_ 1998 my $neigh = find $path, $origin
1857 or next; 1999 or next;
1858 $neigh->load; 2000 $neigh->load;
1859 } 2001 }
1860} 2002}
1861 2003
1866} 2008}
1867 2009
1868sub do_load_sync { 2010sub do_load_sync {
1869 my ($map) = @_; 2011 my ($map) = @_;
1870 2012
2013 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2014 if $Coro::current == $Coro::main;
2015
1871 cf::sync_job { $map->load }; 2016 cf::sync_job { $map->load };
1872} 2017}
1873 2018
1874our %MAP_PREFETCH; 2019our %MAP_PREFETCH;
1875our $MAP_PREFETCHER = undef; 2020our $MAP_PREFETCHER = undef;
1876 2021
1877sub find_async { 2022sub find_async {
1878 my ($path, $origin) = @_; 2023 my ($path, $origin, $load) = @_;
1879 2024
1880 $path = normalise $path, $origin && $origin->{path}; 2025 $path = normalise $path, $origin && $origin->{path};
1881 2026
1882 if (my $map = $cf::MAP{$path}) { 2027 if (my $map = $cf::MAP{$path}) {
1883 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2028 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1884 } 2029 }
1885 2030
1886 undef $MAP_PREFETCH{$path}; 2031 $MAP_PREFETCH{$path} |= $load;
2032
1887 $MAP_PREFETCHER ||= cf::async { 2033 $MAP_PREFETCHER ||= cf::async {
1888 while (%MAP_PREFETCH) { 2034 while (%MAP_PREFETCH) {
1889 for my $path (keys %MAP_PREFETCH) { 2035 while (my ($k, $v) = each %MAP_PREFETCH) {
1890 my $map = find $path 2036 if (my $map = find $k) {
1891 or next;
1892 $map->load; 2037 $map->load if $v;
2038 }
1893 2039
1894 delete $MAP_PREFETCH{$path}; 2040 delete $MAP_PREFETCH{$k};
1895 } 2041 }
1896 } 2042 }
1897 undef $MAP_PREFETCHER; 2043 undef $MAP_PREFETCHER;
1898 }; 2044 };
1899 $MAP_PREFETCHER->prio (6); 2045 $MAP_PREFETCHER->prio (6);
1902} 2048}
1903 2049
1904sub save { 2050sub save {
1905 my ($self) = @_; 2051 my ($self) = @_;
1906 2052
1907 my $lock = cf::lock_acquire "map_data:" . $self->path; 2053 my $lock = cf::lock_acquire "map_data:$self->{path}";
1908 2054
1909 $self->{last_save} = $cf::RUNTIME; 2055 $self->{last_save} = $cf::RUNTIME;
1910 2056
1911 return unless $self->dirty; 2057 return unless $self->dirty;
1912 2058
1935 my ($self) = @_; 2081 my ($self) = @_;
1936 2082
1937 # save first because save cedes 2083 # save first because save cedes
1938 $self->save; 2084 $self->save;
1939 2085
1940 my $lock = cf::lock_acquire "map_data:" . $self->path; 2086 my $lock = cf::lock_acquire "map_data:$self->{path}";
1941 2087
1942 return if $self->players; 2088 return if $self->players;
1943 return if $self->in_memory != cf::MAP_IN_MEMORY; 2089 return if $self->in_memory != cf::MAP_IN_MEMORY;
1944 return if $self->{deny_save}; 2090 return if $self->{deny_save};
1945 2091
2092 $self->in_memory (cf::MAP_SWAPPED);
2093
2094 $self->deactivate;
2095 $_->clear_links_to ($self) for values %cf::MAP;
1946 $self->clear; 2096 $self->clear;
1947 $self->in_memory (cf::MAP_SWAPPED);
1948} 2097}
1949 2098
1950sub reset_at { 2099sub reset_at {
1951 my ($self) = @_; 2100 my ($self) = @_;
1952 2101
1984 if $uniq; 2133 if $uniq;
1985 } 2134 }
1986 2135
1987 delete $cf::MAP{$self->path}; 2136 delete $cf::MAP{$self->path};
1988 2137
2138 $self->deactivate;
2139 $_->clear_links_to ($self) for values %cf::MAP;
1989 $self->clear; 2140 $self->clear;
1990
1991 $_->clear_links_to ($self) for values %cf::MAP;
1992 2141
1993 $self->unlink_save; 2142 $self->unlink_save;
1994 $self->destroy; 2143 $self->destroy;
1995} 2144}
1996 2145
1997my $nuke_counter = "aaaa"; 2146my $nuke_counter = "aaaa";
1998 2147
1999sub nuke { 2148sub nuke {
2000 my ($self) = @_; 2149 my ($self) = @_;
2001 2150
2151 {
2152 my $lock = cf::lock_acquire "map_data:$self->{path}";
2153
2002 delete $cf::MAP{$self->path}; 2154 delete $cf::MAP{$self->path};
2003 2155
2004 $self->unlink_save; 2156 $self->unlink_save;
2005 2157
2006 bless $self, "cf::map"; 2158 bless $self, "cf::map";
2007 delete $self->{deny_reset}; 2159 delete $self->{deny_reset};
2008 $self->{deny_save} = 1; 2160 $self->{deny_save} = 1;
2009 $self->reset_timeout (1); 2161 $self->reset_timeout (1);
2010 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2162 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2011 2163
2012 $cf::MAP{$self->path} = $self; 2164 $cf::MAP{$self->path} = $self;
2165 }
2013 2166
2014 $self->reset; # polite request, might not happen 2167 $self->reset; # polite request, might not happen
2015} 2168}
2016 2169
2017=item $maps = cf::map::tmp_maps 2170=item $maps = cf::map::tmp_maps
2093 2246
2094sub inv_recursive { 2247sub inv_recursive {
2095 inv_recursive_ inv $_[0] 2248 inv_recursive_ inv $_[0]
2096} 2249}
2097 2250
2251=item $ref = $ob->ref
2252
2253creates and returns a persistent reference to an objetc that can be stored as a string.
2254
2255=item $ob = cf::object::deref ($refstring)
2256
2257returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2258even if the object actually exists. May block.
2259
2260=cut
2261
2262sub deref {
2263 my ($ref) = @_;
2264
2265 # temporary compatibility#TODO#remove
2266 $ref =~ s{^<}{player/<};
2267
2268 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2269 my ($uuid, $name) = ($1, $2);
2270 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2271 or return;
2272 $pl->ob->uuid eq $uuid
2273 or return;
2274
2275 $pl->ob
2276 } else {
2277 warn "$ref: cannot resolve object reference\n";
2278 undef
2279 }
2280}
2281
2098package cf; 2282package cf;
2099 2283
2100=back 2284=back
2101 2285
2102=head3 cf::object::player 2286=head3 cf::object::player
2124 2308
2125 } else { 2309 } else {
2126 my $pl = $self->contr; 2310 my $pl = $self->contr;
2127 2311
2128 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2312 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2129 my $diag = $pl->{npc_dialog}; 2313 my $dialog = $pl->{npc_dialog};
2130 $diag->{pl}->ext_reply ( 2314 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2131 $diag->{id},
2132 msgtype => "reply",
2133 msg => $diag->{pl}->expand_cfpod ($msg),
2134 add_topics => []
2135 );
2136 2315
2137 } else { 2316 } else {
2138 $msg = $npc->name . " says: $msg" if $npc; 2317 $msg = $npc->name . " says: $msg" if $npc;
2139 $self->message ($msg, $flags); 2318 $self->message ($msg, $flags);
2140 } 2319 }
2141 } 2320 }
2321}
2322
2323=item $object->send_msg ($channel, $msg, $color, [extra...])
2324
2325=cut
2326
2327sub cf::object::send_msg {
2328 my $pl = shift->contr
2329 or return;
2330 $pl->send_msg (@_);
2142} 2331}
2143 2332
2144=item $player_object->may ("access") 2333=item $player_object->may ("access")
2145 2334
2146Returns wether the given player is authorized to access resource "access" 2335Returns wether the given player is authorized to access resource "access"
2225 # use -1 or undef as default coordinates, not 0, 0 2414 # use -1 or undef as default coordinates, not 0, 0
2226 ($x, $y) = ($map->enter_x, $map->enter_y) 2415 ($x, $y) = ($map->enter_x, $map->enter_y)
2227 if $x <=0 && $y <= 0; 2416 if $x <=0 && $y <= 0;
2228 2417
2229 $map->load; 2418 $map->load;
2230 $map->load_diag; 2419 $map->load_neighbours;
2231 2420
2232 return unless $self->contr->active; 2421 return unless $self->contr->active;
2233 $self->activate_recursive; 2422 $self->activate_recursive;
2234 2423
2235 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2424 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2236 $self->enter_map ($map, $x, $y); 2425 $self->enter_map ($map, $x, $y);
2237} 2426}
2238 2427
2239=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2428=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2240 2429
2241Moves the player to the given map-path and coordinates by first freezing 2430Moves the player to the given map-path and coordinates by first freezing
2242her, loading and preparing them map, calling the provided $check callback 2431her, loading and preparing them map, calling the provided $check callback
2243that has to return the map if sucecssful, and then unfreezes the player on 2432that has to return the map if sucecssful, and then unfreezes the player on
2244the new (success) or old (failed) map position. 2433the new (success) or old (failed) map position. In either case, $done will
2434be called at the end of this process.
2245 2435
2246=cut 2436=cut
2247 2437
2248our $GOTOGEN; 2438our $GOTOGEN;
2249 2439
2250sub cf::object::player::goto { 2440sub cf::object::player::goto {
2251 my ($self, $path, $x, $y, $check) = @_; 2441 my ($self, $path, $x, $y, $check, $done) = @_;
2252 2442
2253 # do generation counting so two concurrent goto's will be executed in-order 2443 # do generation counting so two concurrent goto's will be executed in-order
2254 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2444 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2255 2445
2256 $self->enter_link; 2446 $self->enter_link;
2276 2466
2277 if ($gen == $self->{_goto_generation}) { 2467 if ($gen == $self->{_goto_generation}) {
2278 delete $self->{_goto_generation}; 2468 delete $self->{_goto_generation};
2279 $self->leave_link ($map, $x, $y); 2469 $self->leave_link ($map, $x, $y);
2280 } 2470 }
2471
2472 $done->() if $done;
2281 })->prio (1); 2473 })->prio (1);
2282} 2474}
2283 2475
2284=item $player_object->enter_exit ($exit_object) 2476=item $player_object->enter_exit ($exit_object)
2285 2477
2354 my $hp = $exit->stats->hp; 2546 my $hp = $exit->stats->hp;
2355 my $sp = $exit->stats->sp; 2547 my $sp = $exit->stats->sp;
2356 2548
2357 $self->enter_link; 2549 $self->enter_link;
2358 2550
2551 # if exit is damned, update players death & WoR home-position
2552 $self->contr->savebed ($slaying, $hp, $sp)
2553 if $exit->flag (FLAG_DAMNED);
2554
2359 (async { 2555 (async {
2360 $self->deactivate_recursive; # just to be sure 2556 $self->deactivate_recursive; # just to be sure
2361 unless (eval { 2557 unless (eval {
2362 $self->goto ($slaying, $hp, $sp); 2558 $self->goto ($slaying, $hp, $sp);
2363 2559
2390 2586
2391 utf8::encode $text; 2587 utf8::encode $text;
2392 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2588 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2393} 2589}
2394 2590
2395=item $client->send_msg ($color, $type, $msg, [extra...]) 2591=item $client->send_msg ($channel, $msg, $color, [extra...])
2396 2592
2397Send a drawinfo or msg packet to the client, formatting the msg for the 2593Send a drawinfo or msg packet to the client, formatting the msg for the
2398client if neccessary. C<$type> should be a string identifying the type of 2594client if neccessary. C<$type> should be a string identifying the type of
2399the message, with C<log> being the default. If C<$color> is negative, suppress 2595the message, with C<log> being the default. If C<$color> is negative, suppress
2400the message unless the client supports the msg packet. 2596the message unless the client supports the msg packet.
2401 2597
2402=cut 2598=cut
2403 2599
2600our %CHANNEL = (
2601 "c/identify" => {
2602 id => "identify",
2603 title => "Identify",
2604 reply => undef,
2605 tooltip => "Items recently identified",
2606 },
2607 "c/examine" => {
2608 id => "examine",
2609 title => "Examine",
2610 reply => undef,
2611 tooltip => "Signs and other items you examined",
2612 },
2613);
2614
2404sub cf::client::send_msg { 2615sub cf::client::send_msg {
2405 my ($self, $color, $type, $msg, @extra) = @_; 2616 my ($self, $channel, $msg, $color, @extra) = @_;
2406 2617
2407 $msg = $self->pl->expand_cfpod ($msg); 2618 $msg = $self->pl->expand_cfpod ($msg);
2408 2619
2620 $color &= cf::NDI_CLIENT_MASK; # just in case...
2621
2622 # check predefined channels, for the benefit of C
2623 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2624
2625 if (ref $channel) {
2626 # send meta info to client, if not yet sent
2627 unless (exists $self->{channel}{$channel->{id}}) {
2628 $self->{channel}{$channel->{id}} = $channel;
2629 $self->ext_msg (channel_info => $channel)
2630 if $self->can_msg;
2631 }
2632
2633 $channel = $channel->{id};
2634 }
2635
2636 return unless @extra || length $msg;
2637
2409 if ($self->can_msg) { 2638 if ($self->can_msg) {
2639 # default colour, mask it out
2640 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2641 if $color & cf::NDI_DEF;
2642
2410 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra])); 2643 $self->send_packet ("msg " . $self->{json_coder}->encode (
2644 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2411 } else { 2645 } else {
2412 # replace some tags by gcfclient-compatible ones
2413 for ($msg) {
2414 1 while
2415 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2416 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2417 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2418 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2419 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2420 }
2421
2422 if ($color >= 0) { 2646 if ($color >= 0) {
2647 # replace some tags by gcfclient-compatible ones
2648 for ($msg) {
2649 1 while
2650 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2651 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2652 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2653 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2654 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2655 }
2656
2657 $color &= cf::NDI_COLOR_MASK;
2658
2659 utf8::encode $msg;
2660
2423 if (0 && $msg =~ /\[/) { 2661 if (0 && $msg =~ /\[/) {
2662 # COMMAND/INFO
2424 $self->send_packet ("drawextinfo $color 4 0 $msg") 2663 $self->send_packet ("drawextinfo $color 10 8 $msg")
2425 } else { 2664 } else {
2426 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2665 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2427 $self->send_packet ("drawinfo $color $msg") 2666 $self->send_packet ("drawinfo $color $msg")
2428 } 2667 }
2429 } 2668 }
2430 } 2669 }
2431} 2670}
2432 2671
2433=item $client->ext_event ($type, %msg) 2672=item $client->ext_msg ($type, @msg)
2434 2673
2435Sends an ext event to the client. 2674Sends an ext event to the client.
2436 2675
2437=cut 2676=cut
2438 2677
2439sub cf::client::ext_event($$%) { 2678sub cf::client::ext_msg($$@) {
2440 my ($self, $type, %msg) = @_; 2679 my ($self, $type, @msg) = @_;
2441 2680
2681 if ($self->extcmd == 2) {
2682 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2683 } elsif ($self->extcmd == 1) { # TODO: remove
2442 $msg{msgtype} = "event_$type"; 2684 push @msg, msgtype => "event_$type";
2443 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 2685 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2686 }
2687}
2688
2689=item $client->ext_reply ($msgid, @msg)
2690
2691Sends an ext reply to the client.
2692
2693=cut
2694
2695sub cf::client::ext_reply($$@) {
2696 my ($self, $id, @msg) = @_;
2697
2698 if ($self->extcmd == 2) {
2699 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2700 } elsif ($self->extcmd == 1) {
2701 #TODO: version 1, remove
2702 unshift @msg, msgtype => "reply", msgid => $id;
2703 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2704 }
2444} 2705}
2445 2706
2446=item $success = $client->query ($flags, "text", \&cb) 2707=item $success = $client->query ($flags, "text", \&cb)
2447 2708
2448Queues a query to the client, calling the given callback with 2709Queues a query to the client, calling the given callback with
2503 my ($ns, $buf) = @_; 2764 my ($ns, $buf) = @_;
2504 2765
2505 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 2766 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2506 2767
2507 if (ref $msg) { 2768 if (ref $msg) {
2769 my ($type, $reply, @payload) =
2770 "ARRAY" eq ref $msg
2771 ? @$msg
2772 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2773
2774 my @reply;
2775
2508 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 2776 if (my $cb = $EXTICMD{$type}) {
2509 if (my %reply = $cb->($ns, $msg)) { 2777 @reply = $cb->($ns, @payload);
2510 $reply{msgid} = $msg->{msgid};
2511 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2512 }
2513 } 2778 }
2779
2780 $ns->ext_reply ($reply, @reply)
2781 if $reply;
2782
2514 } else { 2783 } else {
2515 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 2784 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2516 } 2785 }
2517 2786
2518 cf::override; 2787 cf::override;
2565our $safe = new Safe "safe"; 2834our $safe = new Safe "safe";
2566our $safe_hole = new Safe::Hole; 2835our $safe_hole = new Safe::Hole;
2567 2836
2568$SIG{FPE} = 'IGNORE'; 2837$SIG{FPE} = 'IGNORE';
2569 2838
2570$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2839$safe->permit_only (Opcode::opset qw(
2840 :base_core :base_mem :base_orig :base_math
2841 grepstart grepwhile mapstart mapwhile
2842 sort time
2843));
2571 2844
2572# here we export the classes and methods available to script code 2845# here we export the classes and methods available to script code
2573 2846
2574=pod 2847=pod
2575 2848
2576The following functions and methods are available within a safe environment: 2849The following functions and methods are available within a safe environment:
2577 2850
2578 cf::object contr pay_amount pay_player map 2851 cf::object
2852 contr pay_amount pay_player map x y force_find force_add
2853 insert remove name archname title slaying race decrease_ob_nr
2854
2579 cf::object::player player 2855 cf::object::player
2580 cf::player peaceful 2856 player
2581 cf::map trigger 2857
2858 cf::player
2859 peaceful
2860
2861 cf::map
2862 trigger
2582 2863
2583=cut 2864=cut
2584 2865
2585for ( 2866for (
2586 ["cf::object" => qw(contr pay_amount pay_player map)], 2867 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2868 insert remove inv name archname title slaying race
2869 decrease_ob_nr)],
2587 ["cf::object::player" => qw(player)], 2870 ["cf::object::player" => qw(player)],
2588 ["cf::player" => qw(peaceful)], 2871 ["cf::player" => qw(peaceful)],
2589 ["cf::map" => qw(trigger)], 2872 ["cf::map" => qw(trigger)],
2590) { 2873) {
2591 no strict 'refs'; 2874 no strict 'refs';
2667# the server's init and main functions 2950# the server's init and main functions
2668 2951
2669sub load_facedata($) { 2952sub load_facedata($) {
2670 my ($path) = @_; 2953 my ($path) = @_;
2671 2954
2955 # HACK to clear player env face cache, we need some signal framework
2956 # for this (global event?)
2957 %ext::player_env::MUSIC_FACE_CACHE = ();
2958
2959 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2960
2672 warn "loading facedata from $path\n"; 2961 warn "loading facedata from $path\n";
2673 2962
2674 my $facedata; 2963 my $facedata;
2675 0 < aio_load $path, $facedata 2964 0 < aio_load $path, $facedata
2676 or die "$path: $!"; 2965 or die "$path: $!";
2678 $facedata = Coro::Storable::thaw $facedata; 2967 $facedata = Coro::Storable::thaw $facedata;
2679 2968
2680 $facedata->{version} == 2 2969 $facedata->{version} == 2
2681 or cf::cleanup "$path: version mismatch, cannot proceed."; 2970 or cf::cleanup "$path: version mismatch, cannot proceed.";
2682 2971
2972 # patch in the exptable
2973 $facedata->{resource}{"res/exp_table"} = {
2974 type => FT_RSRC,
2975 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2976 };
2977 cf::cede_to_tick;
2978
2683 { 2979 {
2684 my $faces = $facedata->{faceinfo}; 2980 my $faces = $facedata->{faceinfo};
2685 2981
2686 while (my ($face, $info) = each %$faces) { 2982 while (my ($face, $info) = each %$faces) {
2687 my $idx = (cf::face::find $face) || cf::face::alloc $face; 2983 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2688 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 2984 cf::face::set_visibility $idx, $info->{visibility};
2985 cf::face::set_magicmap $idx, $info->{magicmap};
2689 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 2986 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2690 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 2987 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2691 Coro::cede; 2988
2989 cf::cede_to_tick;
2692 } 2990 }
2693 2991
2694 while (my ($face, $info) = each %$faces) { 2992 while (my ($face, $info) = each %$faces) {
2695 next unless $info->{smooth}; 2993 next unless $info->{smooth};
2696 my $idx = cf::face::find $face 2994 my $idx = cf::face::find $face
2697 or next; 2995 or next;
2698 if (my $smooth = cf::face::find $info->{smooth}) { 2996 if (my $smooth = cf::face::find $info->{smooth}) {
2997 cf::face::set_smooth $idx, $smooth;
2699 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 2998 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2700 } else { 2999 } else {
2701 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3000 warn "smooth face '$info->{smooth}' not found for face '$face'";
2702 } 3001 }
2703 Coro::cede; 3002
3003 cf::cede_to_tick;
2704 } 3004 }
2705 } 3005 }
2706 3006
2707 { 3007 {
2708 my $anims = $facedata->{animinfo}; 3008 my $anims = $facedata->{animinfo};
2709 3009
2710 while (my ($anim, $info) = each %$anims) { 3010 while (my ($anim, $info) = each %$anims) {
2711 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3011 cf::anim::set $anim, $info->{frames}, $info->{facings};
2712 Coro::cede; 3012 cf::cede_to_tick;
2713 } 3013 }
2714 3014
2715 cf::anim::invalidate_all; # d'oh 3015 cf::anim::invalidate_all; # d'oh
2716 } 3016 }
2717 3017
3018 {
3019 # TODO: for gcfclient pleasure, we should give resources
3020 # that gcfclient doesn't grok a >10000 face index.
3021 my $res = $facedata->{resource};
3022
3023 my $soundconf = delete $res->{"res/sound.conf"};
3024
3025 while (my ($name, $info) = each %$res) {
3026 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3027 my $data;
3028
3029 if ($info->{type} & 1) {
3030 # prepend meta info
3031
3032 my $meta = $enc->encode ({
3033 name => $name,
3034 %{ $info->{meta} || {} },
3035 });
3036
3037 $data = pack "(w/a*)*", $meta, $info->{data};
3038 } else {
3039 $data = $info->{data};
3040 }
3041
3042 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3043 cf::face::set_type $idx, $info->{type};
3044
3045 cf::cede_to_tick;
3046 }
3047
3048 if ($soundconf) {
3049 $soundconf = $enc->decode (delete $soundconf->{data});
3050
3051 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3052 my $sound = $soundconf->{compat}[$_]
3053 or next;
3054
3055 my $face = cf::face::find "sound/$sound->[1]";
3056 cf::sound::set $sound->[0] => $face;
3057 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3058 }
3059
3060 while (my ($k, $v) = each %{$soundconf->{event}}) {
3061 my $face = cf::face::find "sound/$v";
3062 cf::sound::set $k => $face;
3063 }
3064 }
3065 }
3066
2718 1 3067 1
2719} 3068}
2720 3069
3070register_exticmd fx_want => sub {
3071 my ($ns, $want) = @_;
3072
3073 while (my ($k, $v) = each %$want) {
3074 $ns->fx_want ($k, $v);
3075 }
3076};
3077
2721sub reload_regions { 3078sub reload_regions {
3079 # HACK to clear player env face cache, we need some signal framework
3080 # for this (global event?)
3081 %ext::player_env::MUSIC_FACE_CACHE = ();
3082
2722 load_resource_file "$MAPDIR/regions" 3083 load_resource_file "$MAPDIR/regions"
2723 or die "unable to load regions file\n"; 3084 or die "unable to load regions file\n";
3085
3086 for (cf::region::list) {
3087 $_->{match} = qr/$_->{match}/
3088 if exists $_->{match};
3089 }
2724} 3090}
2725 3091
2726sub reload_facedata { 3092sub reload_facedata {
2727 load_facedata "$DATADIR/facedata" 3093 load_facedata "$DATADIR/facedata"
2728 or die "unable to load facedata\n"; 3094 or die "unable to load facedata\n";
2757 3123
2758sub init { 3124sub init {
2759 reload_resources; 3125 reload_resources;
2760} 3126}
2761 3127
2762sub cfg_load { 3128sub reload_config {
2763 open my $fh, "<:utf8", "$CONFDIR/config" 3129 open my $fh, "<:utf8", "$CONFDIR/config"
2764 or return; 3130 or return;
2765 3131
2766 local $/; 3132 local $/;
2767 *CFG = YAML::Syck::Load <$fh>; 3133 *CFG = YAML::Syck::Load <$fh>;
2787 (async { 3153 (async {
2788 Event::one_event; 3154 Event::one_event;
2789 })->prio (Coro::PRIO_MAX); 3155 })->prio (Coro::PRIO_MAX);
2790 }; 3156 };
2791 3157
2792 cfg_load; 3158 reload_config;
2793 db_init; 3159 db_init;
2794 load_extensions; 3160 load_extensions;
2795 3161
2796 $TICK_WATCHER->start; 3162 $TICK_WATCHER->start;
2797 Event::loop; 3163 Event::loop;
2990 warn "reloading cf.pm"; 3356 warn "reloading cf.pm";
2991 require cf; 3357 require cf;
2992 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3358 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2993 3359
2994 warn "loading config and database again"; 3360 warn "loading config and database again";
2995 cf::cfg_load; 3361 cf::reload_config;
2996 3362
2997 warn "loading extensions"; 3363 warn "loading extensions";
2998 cf::load_extensions; 3364 cf::load_extensions;
2999 3365
3000 warn "reattaching attachments to objects/players"; 3366 warn "reattaching attachments to objects/players";
3093 or die; 3459 or die;
3094 3460
3095 $map->width (50); 3461 $map->width (50);
3096 $map->height (50); 3462 $map->height (50);
3097 $map->alloc; 3463 $map->alloc;
3098 $map->_load_objects ("/tmp/x.map", 1); 3464 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3099 my $t = Event::time - $t; 3465 my $t = Event::time - $t;
3100 3466
3101 #next unless $t < 0.0013;#d# 3467 #next unless $t < 0.0013;#d#
3102 if ($t < $min) { 3468 if ($t < $min) {
3103 $min = $t; 3469 $min = $t;

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