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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.371 by root, Thu Sep 13 16:16:01 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28 44
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
31 47
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 49
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
47 89
48our %CFG; 90our %CFG;
49 91
50our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 93our $RUNTIME;
52 94
53our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 98
57our %EXT_CORO; # coroutines bound to extensions 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
58 105
59binmode STDOUT; 106binmode STDOUT;
60binmode STDERR; 107binmode STDERR;
61 108
62# read virtual server time, if available 109# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
67} 114}
68 115
69mkdir cf::localdir; 116mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 118
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 194
124 LOG llevError, $msg; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 249 $d
180 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
181} 251}
182 252
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
186 254
187Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
188 256
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
197 258
198Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
199 260
200=cut 261=cut
201 262
202sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
204 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
205} 266sub from_json ($) { $json_coder->decode ($_[0]) }
206 267
207=item cf::lock_wait $string 268=item cf::lock_wait $string
208 269
209Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
210 271
213Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
216returned. 277returned.
217 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
218Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
220 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
221=cut 289=cut
222 290
223our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
224 293
225sub lock_wait($) { 294sub lock_wait($) {
226 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
227 301
228 # wait for lock, if any 302 # wait for lock, if any
229 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 305 Coro::schedule;
237 311
238 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
239 lock_wait $key; 313 lock_wait $key;
240 314
241 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
242 317
243 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
246 } 322 }
247} 323}
248 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
249sub freeze_mainloop { 331sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
251 333
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
253 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
254 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
255} 395}
256 396
257=item cf::async { BLOCK } 397=item cf::async { BLOCK }
258 398
259Currently the same as Coro::async_pool, meaning you cannot use 399Currently the same as Coro::async_pool, meaning you cannot use
264 404
265BEGIN { *async = \&Coro::async_pool } 405BEGIN { *async = \&Coro::async_pool }
266 406
267=item cf::sync_job { BLOCK } 407=item cf::sync_job { BLOCK }
268 408
269The design of crossfire+ requires that the main coro ($Coro::main) is 409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 410is always able to handle events or runnable, as Crossfire TRT is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
272 413
273If it must be done, put the blocking parts into C<sync_job>. This will run 414If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 415the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 416server will be frozen during this time, so the block should either finish
276fast or be very important. 417fast or be very important.
279 420
280sub sync_job(&) { 421sub sync_job(&) {
281 my ($job) = @_; 422 my ($job) = @_;
282 423
283 if ($Coro::current == $Coro::main) { 424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
284 # this is the main coro, too bad, we have to block 427 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 428 # till the operation succeeds, freezing the server :/
286 429
287 # TODO: use suspend/resume instead 430 # TODO: use suspend/resume instead
288 # (but this is cancel-safe) 431 # (but this is cancel-safe)
299 442
300 while ($busy) { 443 while ($busy) {
301 Coro::cede or Event::one_event; 444 Coro::cede or Event::one_event;
302 } 445 }
303 446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
453
304 wantarray ? @res : $res[0] 454 wantarray ? @res : $res[0]
305 } else { 455 } else {
306 # we are in another coroutine, how wonderful, everything just works 456 # we are in another coroutine, how wonderful, everything just works
307 457
308 $job->() 458 $job->()
309 } 459 }
310} 460}
311 461
312=item $coro = cf::async_ext { BLOCK } 462=item $coro = cf::async_ext { BLOCK }
313 463
314Like async, but this coro is automcatially being canceled when the 464Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 465extension calling this is being unloaded.
316 466
317=cut 467=cut
318 468
319sub async_ext(&) { 469sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 477 $EXT_CORO{$coro+0} = $coro;
328 478
329 $coro 479 $coro
330} 480}
331 481
332sub write_runtime { 482=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 483
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 484Executes the given code block with the given arguments in a seperate
336 or return; 485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
337 488
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 489=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 490
342 aio_fsync $fh 491sub fork_call(&@) {
343 and return; 492 my ($cb, @args) = @_;
344 493
345 close $fh 494 # we seemingly have to make a local copy of the whole thing,
346 or return; 495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
347 497
348 aio_rename "$runtime~", $runtime 498 my @res = Coro::Util::fork_eval {
349 and return; 499 reset_signals;
500 &$cb
501 }, @args;
350 502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
351 1 555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 642}
353 643
354=back 644=back
355 645
356=cut 646=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 647
480############################################################################# 648#############################################################################
481 649
482=head2 ATTACHABLE OBJECTS 650=head2 ATTACHABLE OBJECTS
483 651
485attach callbacks/event handlers (a collection of which is called an "attachment") 653attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 654to it. All such attachable objects support the following methods.
487 655
488In the following description, CLASS can be any of C<global>, C<object> 656In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 657C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 658Crossfire TRT).
491 659
492=over 4 660=over 4
493 661
494=item $attachable->attach ($attachment, key => $value...) 662=item $attachable->attach ($attachment, key => $value...)
495 663
609our @CB_TYPE = (); # registry for type (cf-object class) based events 777our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 778our @CB_MAP = ();
611 779
612my %attachment; 780my %attachment;
613 781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
787
614sub _attach_cb($$$$) { 788sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 789 my ($registry, $event, $prio, $cb) = @_;
616 790
617 use sort 'stable'; 791 use sort 'stable';
618 792
652 $registry = $CB_TYPE[$object_type] ||= []; 826 $registry = $CB_TYPE[$object_type] ||= [];
653 827
654 } elsif ($type eq "subtype") { 828 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 829 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 830 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 832
659 } elsif ($type eq "package") { 833 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 834 my $pkg = shift @arg;
661 835
662 while (my ($name, $id) = each %cb_id) { 836 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 865 _attach $registry, $klass, @attach;
692 } 866 }
693 867
694 $obj->{$name} = \%arg; 868 $obj->{$name} = \%arg;
695 } else { 869 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 870 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 871 }
698 872
699 $obj->{_attachment}{$name} = undef; 873 $obj->{_attachment}{$name} = undef;
700} 874}
701 875
703 if (ref $_[0]) { 877 if (ref $_[0]) {
704 _object_attach @_; 878 _object_attach @_;
705 } else { 879 } else {
706 _attach shift->_attach_registry, @_; 880 _attach shift->_attach_registry, @_;
707 } 881 }
882 _recalc_want;
708}; 883};
709 884
710# all those should be optimised 885# all those should be optimised
711sub cf::attachable::detach { 886sub cf::attachable::detach {
712 my ($obj, $name) = @_; 887 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 890 delete $obj->{_attachment}{$name};
716 reattach ($obj); 891 reattach ($obj);
717 } else { 892 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 893 Carp::croak "cannot, currently, detach class attachments";
719 } 894 }
895 _recalc_want;
720}; 896};
721 897
722sub cf::attachable::attached { 898sub cf::attachable::attached {
723 my ($obj, $name) = @_; 899 my ($obj, $name) = @_;
724 900
739 "; 915 ";
740 die if $@; 916 die if $@;
741} 917}
742 918
743our $override; 919our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 921
746sub override { 922sub override {
747 $override = 1; 923 $override = 1;
748 @invoke_results = (); 924 @INVOKE_RESULTS = (@_);
749} 925}
750 926
751sub do_invoke { 927sub do_invoke {
752 my $event = shift; 928 my $event = shift;
753 my $callbacks = shift; 929 my $callbacks = shift;
754 930
755 @invoke_results = (); 931 @INVOKE_RESULTS = ();
756 932
757 local $override; 933 local $override;
758 934
759 for (@$callbacks) { 935 for (@$callbacks) {
760 eval { &{$_->[1]} }; 936 eval { &{$_->[1]} };
777 953
778Generate an object-specific event with the given arguments. 954Generate an object-specific event with the given arguments.
779 955
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 957removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 959
784=back 960=back
785 961
786=cut 962=cut
787 963
788############################################################################# 964#############################################################################
789# object support 965# object support
966#
967
968sub _can_merge {
969 my ($ob1, $ob2) = @_;
970
971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974
975 $fob1 eq $fob2
976}
790 977
791sub reattach { 978sub reattach {
792 # basically do the same as instantiate, without calling instantiate 979 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 983
795 my $registry = $obj->registry; 984 my $registry = $obj->registry;
796 985
797 @$registry = (); 986 @$registry = ();
798 987
837); 1026);
838 1027
839sub object_freezer_save { 1028sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1029 my ($filename, $rdata, $objs) = @_;
841 1030
1031 my $guard = cf::lock_acquire "io";
1032
842 sync_job { 1033 sync_job {
843 if (length $$rdata) { 1034 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1036 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1037 $decname, length $$rdata, scalar @$objs;
846 1038
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1040 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1042 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1043 close $fh;
852 1044
853 if (@$objs) { 1045 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1047 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1048 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1049 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1050 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1051 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1052 aio_rename "$filename.pst~", "$filename.pst";
861 } 1053 }
862 } else { 1054 } else {
863 aio_unlink "$filename.pst"; 1055 aio_unlink "$filename.pst";
869 } 1061 }
870 } else { 1062 } else {
871 aio_unlink $filename; 1063 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1064 aio_unlink "$filename.pst";
873 } 1065 }
874 } 1066 };
1067
1068 undef $guard;
875} 1069}
876 1070
877sub object_freezer_as_string { 1071sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1072 my ($rdata, $objs) = @_;
879 1073
884 1078
885sub object_thawer_load { 1079sub object_thawer_load {
886 my ($filename) = @_; 1080 my ($filename) = @_;
887 1081
888 my ($data, $av); 1082 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
889 1085
890 (aio_load $filename, $data) >= 0 1086 (aio_load $filename, $data) >= 0
891 or return; 1087 or return;
892 1088
893 unless (aio_stat "$filename.pst") { 1089 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1090 (aio_load "$filename.pst", $av) >= 0
895 or return; 1091 or return;
1092
1093 undef $guard;
896 $av = eval { (Storable::thaw $av)->{objs} }; 1094 $av = eval { (Storable::thaw $av)->{objs} };
897 } 1095 }
898 1096
1097 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1098 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1099 $decname, length $data, scalar @{$av || []};
1100
901 return ($data, $av); 1101 ($data, $av)
902} 1102}
1103
1104=head2 COMMAND CALLBACKS
1105
1106=over 4
1107
1108=cut
903 1109
904############################################################################# 1110#############################################################################
905# command handling &c 1111# command handling &c
906 1112
907=item cf::register_command $name => \&callback($ob,$args); 1113=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1126 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1127}
922 1128
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1129=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1130
925Register a callbackf ro execution when the client sends an extcmd packet. 1131Register a callback for execution when the client sends an (synchronous)
1132extcmd packet. Ext commands will be processed in the order they are
1133received by the server, like other user commands. The first argument is
1134the logged-in player. Ext commands can only be processed after a player
1135has logged in successfully.
926 1136
927If the callback returns something, it is sent back as if reply was being 1137If the callback returns something, it is sent back as if reply was being
928called. 1138called.
929 1139
1140=item cf::register_exticmd $name => \&callback($ns,$packet);
1141
1142Register a callback for execution when the client sends an (asynchronous)
1143exticmd packet. Exti commands are processed by the server as soon as they
1144are received, i.e. out of order w.r.t. other commands. The first argument
1145is a client socket. Exti commands can be received anytime, even before
1146log-in.
1147
1148If the callback returns something, it is sent back as if reply was being
1149called.
1150
930=cut 1151=cut
931 1152
932sub register_extcmd { 1153sub register_extcmd {
933 my ($name, $cb) = @_; 1154 my ($name, $cb) = @_;
934 1155
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1156 $EXTCMD{$name} = $cb;
1157}
1158
1159sub register_exticmd {
1160 my ($name, $cb) = @_;
1161
1162 $EXTICMD{$name} = $cb;
939} 1163}
940 1164
941cf::player->attach ( 1165cf::player->attach (
942 on_command => sub { 1166 on_command => sub {
943 my ($pl, $name, $params) = @_; 1167 my ($pl, $name, $params) = @_;
952 cf::override; 1176 cf::override;
953 }, 1177 },
954 on_extcmd => sub { 1178 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1179 my ($pl, $buf) = @_;
956 1180
957 my $msg = eval { from_json $buf }; 1181 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1182
959 if (ref $msg) { 1183 if (ref $msg) {
1184 my ($type, $reply, @payload) =
1185 "ARRAY" eq ref $msg
1186 ? @$msg
1187 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1188
1189 my @reply;
1190
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1193 }
1194
1195 $pl->ext_reply ($reply, @reply)
1196 if $reply;
1197
965 } else { 1198 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1199 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1200 }
968 1201
969 cf::override; 1202 cf::override;
970 }, 1203 },
971); 1204);
972 1205
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1206sub load_extensions {
1207 cf::sync_job {
1208 my %todo;
1209
1050 for my $ext (<$LIBDIR/*.ext>) { 1210 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1211 next unless -r $path;
1052 eval { 1212
1053 load_extension $ext; 1213 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1214 my $base = $1;
1215 my $pkg = $1;
1216 $pkg =~ s/[^[:word:]]/_/g;
1217 $pkg = "ext::$pkg";
1218
1219 open my $fh, "<:utf8", $path
1220 or die "$path: $!";
1221
1222 my $source = do { local $/; <$fh> };
1223
1224 my %ext = (
1225 path => $path,
1226 base => $base,
1227 pkg => $pkg,
1228 );
1229
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232
1233 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n"
1236 . $source
1237 . "\n};\n1";
1238
1239 $todo{$base} = \%ext;
1240 }
1241
1242 my %done;
1243 while (%todo) {
1244 my $progress;
1245
1246 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip
1249 unless exists $done{$_};
1250 }
1251
1252 warn "... loading '$k' into '$v->{pkg}'\n";
1253
1254 unless (eval $v->{source}) {
1255 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n";
1257
1258 if (exists $v->{meta}{mandatory}) {
1259 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n";
1261 exit 1;
1262 }
1263
1264 warn $msg;
1265 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1054 1 1270 }
1055 } or warn "$ext not loaded: $@"; 1271
1272 skip:
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1274 unless $progress;
1275 }
1056 } 1276 };
1057} 1277}
1058 1278
1059############################################################################# 1279#############################################################################
1060# load/save/clean perl data associated with a map
1061 1280
1062*cf::mapsupport::on_clean = sub { 1281=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1282
1097=head2 CORE EXTENSIONS 1283=head2 CORE EXTENSIONS
1098 1284
1099Functions and methods that extend core crossfire objects. 1285Functions and methods that extend core crossfire objects.
1100 1286
1106 1292
1107=head3 cf::player 1293=head3 cf::player
1108 1294
1109=over 4 1295=over 4
1110 1296
1297=item cf::player::num_playing
1298
1299Returns the official number of playing players, as per the Crossfire metaserver rules.
1300
1301=cut
1302
1303sub num_playing {
1304 scalar grep
1305 $_->ob->map
1306 && !$_->hidden
1307 && !$_->ob->flag (cf::FLAG_WIZ),
1308 cf::player::list
1309}
1310
1111=item cf::player::find $login 1311=item cf::player::find $login
1112 1312
1113Returns the given player object, loading it if necessary (might block). 1313Returns the given player object, loading it if necessary (might block).
1114 1314
1115=cut 1315=cut
1116 1316
1117sub playerdir($) { 1317sub playerdir($) {
1118 cf::localdir 1318 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1319 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1320}
1124 1321
1125sub path($) { 1322sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1323 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1324
1128 (playerdir $login) . "/$login.pl" 1325 (playerdir $login) . "/playerdata"
1129} 1326}
1130 1327
1131sub find_active($) { 1328sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1329 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1330 and $cf::PLAYER{$_[0]}->active
1136 1333
1137sub exists($) { 1334sub exists($) {
1138 my ($login) = @_; 1335 my ($login) = @_;
1139 1336
1140 $cf::PLAYER{$login} 1337 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1338 or cf::sync_job { !aio_stat path $login }
1142} 1339}
1143 1340
1144sub find($) { 1341sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1342 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1343 my $login = $_[0];
1147 1344
1148 my $guard = cf::lock_acquire "user_find:$login"; 1345 my $guard = cf::lock_acquire "user_find:$login";
1149 1346
1150 $cf::PLAYER{$_[0]} || do { 1347 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1348 # rename old playerfiles to new ones
1349 #TODO: remove when no longer required
1350 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1351 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1352 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1353 aio_unlink +(playerdir $login) . "/$login.pl";
1354
1355 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1356 or return;
1357
1358 $f->next;
1359 my $pl = cf::player::load_pl $f
1360 or return;
1361 local $cf::PLAYER_LOADING{$login} = $pl;
1362 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1363 $cf::PLAYER{$login} = $pl
1154 } 1364 }
1155 } 1365 }
1156} 1366}
1157 1367
1167 1377
1168 aio_mkdir playerdir $pl, 0770; 1378 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1379 $pl->{last_save} = $cf::RUNTIME;
1170 1380
1171 $pl->save_pl ($path); 1381 $pl->save_pl ($path);
1172 Coro::cede; 1382 cf::cede_to_tick;
1173} 1383}
1174 1384
1175sub new($) { 1385sub new($) {
1176 my ($login) = @_; 1386 my ($login) = @_;
1177 1387
1183 $cf::PLAYER{$login} = $self; 1393 $cf::PLAYER{$login} = $self;
1184 1394
1185 $self 1395 $self
1186} 1396}
1187 1397
1398=item $player->send_msg ($channel, $msg, $color, [extra...])
1399
1400=cut
1401
1402sub send_msg {
1403 my $ns = shift->ns
1404 or return;
1405 $ns->send_msg (@_);
1406}
1407
1188=item $pl->quit_character 1408=item $pl->quit_character
1189 1409
1190Nukes the player without looking back. If logged in, the connection will 1410Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1411be destroyed. May block for a long time.
1192 1412
1193=cut 1413=cut
1194 1414
1195sub quit_character { 1415sub quit_character {
1196 my ($pl) = @_; 1416 my ($pl) = @_;
1417
1418 my $name = $pl->ob->name;
1197 1419
1198 $pl->{deny_save} = 1; 1420 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1421 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1422
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1423 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1428 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1429 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1430 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1431 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1432 $pl->destroy;
1433
1434 my $prefix = qr<^~\Q$name\E/>;
1435
1436 # nuke player maps
1437 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1438
1211 IO::AIO::aio_rmtree $temp; 1439 IO::AIO::aio_rmtree $temp;
1440}
1441
1442=item $pl->kick
1443
1444Kicks a player out of the game. This destroys the connection.
1445
1446=cut
1447
1448sub kick {
1449 my ($pl, $kicker) = @_;
1450
1451 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1452 $pl->killer ("kicked");
1453 $pl->ns->destroy;
1212} 1454}
1213 1455
1214=item cf::player::list_logins 1456=item cf::player::list_logins
1215 1457
1216Returns am arrayref of all valid playernames in the system, can take a 1458Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1459while and may block, so not sync_job-capable, ever.
1218 1460
1219=cut 1461=cut
1220 1462
1221sub list_logins { 1463sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1464 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1465 or return [];
1224 1466
1225 my @logins; 1467 my @logins;
1226 1468
1227 for my $login (@$dirs) { 1469 for my $login (@$dirs) {
1470 my $path = path $login;
1471
1472 # a .pst is a dead give-away for a valid player
1473 unless (-e "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1474 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1475 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1476 $buf !~ /^password -------------$/m or next; # official not-valid tag
1477 }
1231 1478
1232 utf8::decode $login; 1479 utf8::decode $login;
1233 push @logins, $login; 1480 push @logins, $login;
1234 } 1481 }
1235 1482
1236 \@logins 1483 \@logins
1237} 1484}
1238 1485
1239=item $player->maps 1486=item $player->maps
1240 1487
1241Returns an arrayref of cf::path's of all maps that are private for this 1488Returns an arrayref of map paths that are private for this
1242player. May block. 1489player. May block.
1243 1490
1244=cut 1491=cut
1245 1492
1246sub maps($) { 1493sub maps($) {
1247 my ($pl) = @_; 1494 my ($pl) = @_;
1495
1496 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1497
1249 my $files = aio_readdir playerdir $pl 1498 my $files = aio_readdir playerdir $pl
1250 or return; 1499 or return;
1251 1500
1252 my @paths; 1501 my @paths;
1253 1502
1254 for (@$files) { 1503 for (@$files) {
1255 utf8::decode $_; 1504 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1505 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1506 next unless /^$PATH_SEP/o;
1258 1507
1259 s/$PATH_SEP/\//g; 1508 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1509 }
1262 1510
1263 \@paths 1511 \@paths
1264} 1512}
1265 1513
1514=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1515
1516Expand crossfire pod fragments into protocol xml.
1517
1518=cut
1519
1520sub expand_cfpod {
1521 ((my $self), (local $_)) = @_;
1522
1523 # escape & and <
1524 s/&/&amp;/g;
1525 s/(?<![BIUGHT])</&lt;/g;
1526
1527 # this is buggy, it needs to properly take care of nested <'s
1528
1529 1 while
1530 # replace B<>, I<>, U<> etc.
1531 s/B<([^\>]*)>/<b>$1<\/b>/
1532 || s/I<([^\>]*)>/<i>$1<\/i>/
1533 || s/U<([^\>]*)>/<u>$1<\/u>/
1534 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1535 # replace G<male|female> tags
1536 || s{G<([^>|]*)\|([^>]*)>}{
1537 $self->gender ? $2 : $1
1538 }ge
1539 # replace H<hint text>
1540 || s{H<([^\>]*)>}
1541 {
1542 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1543 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1544 "")
1545 [$self->{hintmode}]
1546 }ge;
1547
1548 # create single paragraphs (very hackish)
1549 s/(?<=\S)\n(?=\w)/ /g;
1550
1551 # compress some whitespace
1552 s/\s+\n/\n/g; # ws line-ends
1553 s/\n\n+/\n/g; # double lines
1554 s/^\n+//; # beginning lines
1555 s/\n+$//; # ending lines
1556
1557 $_
1558}
1559
1560sub hintmode {
1561 $_[0]{hintmode} = $_[1] if @_ > 1;
1562 $_[0]{hintmode}
1563}
1564
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1565=item $player->ext_reply ($msgid, @msg)
1267 1566
1268Sends an ext reply to the player. 1567Sends an ext reply to the player.
1269 1568
1270=cut 1569=cut
1271 1570
1272sub ext_reply($$$%) { 1571sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1572 my ($self, $id, @msg) = @_;
1274 1573
1275 $msg{msgid} = $id; 1574 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1575}
1279 1576
1280package cf; 1577=item $player->ext_msg ($type, @msg)
1578
1579Sends an ext event to the client.
1580
1581=cut
1582
1583sub ext_msg($$@) {
1584 my ($self, $type, @msg) = @_;
1585
1586 $self->ns->ext_msg ($type, @msg);
1587}
1588
1589=head3 cf::region
1590
1591=over 4
1592
1593=cut
1594
1595package cf::region;
1596
1597=item cf::region::find_by_path $path
1598
1599Tries to decuce the likely region for a map knowing only its path.
1600
1601=cut
1602
1603sub find_by_path($) {
1604 my ($path) = @_;
1605
1606 my ($match, $specificity);
1607
1608 for my $region (list) {
1609 if ($region->{match} && $path =~ $region->{match}) {
1610 ($match, $specificity) = ($region, $region->specificity)
1611 if $region->specificity > $specificity;
1612 }
1613 }
1614
1615 $match
1616}
1281 1617
1282=back 1618=back
1283
1284 1619
1285=head3 cf::map 1620=head3 cf::map
1286 1621
1287=over 4 1622=over 4
1288 1623
1291package cf::map; 1626package cf::map;
1292 1627
1293use Fcntl; 1628use Fcntl;
1294use Coro::AIO; 1629use Coro::AIO;
1295 1630
1631use overload
1632 '""' => \&as_string,
1633 fallback => 1;
1634
1296our $MAX_RESET = 3600; 1635our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1636our $DEFAULT_RESET = 3000;
1298 1637
1299sub generate_random_map { 1638sub generate_random_map {
1300 my ($path, $rmp) = @_; 1639 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1640 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1641 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1642 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1643 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1644 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1645 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1646 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1647 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1648 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1649 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1650 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1651 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1652 (cf::region::find $rmp->{region}), $rmp->{custom}
1653 )
1654}
1655
1656=item cf::map->register ($regex, $prio)
1657
1658Register a handler for the map path matching the given regex at the
1659givne priority (higher is better, built-in handlers have priority 0, the
1660default).
1661
1662=cut
1663
1664sub register {
1665 my (undef, $regex, $prio) = @_;
1666 my $pkg = caller;
1667
1668 no strict;
1669 push @{"$pkg\::ISA"}, __PACKAGE__;
1670
1671 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1672}
1673
1674# also paths starting with '/'
1675$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1676
1677sub thawer_merge {
1678 my ($self, $merge) = @_;
1679
1680 # we have to keep some variables in memory intact
1681 local $self->{path};
1682 local $self->{load_path};
1683
1684 $self->SUPER::thawer_merge ($merge);
1685}
1686
1687sub normalise {
1688 my ($path, $base) = @_;
1689
1690 $path = "$path"; # make sure its a string
1691
1692 $path =~ s/\.map$//;
1693
1694 # map plan:
1695 #
1696 # /! non-realised random map exit (special hack!)
1697 # {... are special paths that are not being touched
1698 # ?xxx/... are special absolute paths
1699 # ?random/... random maps
1700 # /... normal maps
1701 # ~user/... per-player map of a specific user
1702
1703 $path =~ s/$PATH_SEP/\//go;
1704
1705 # treat it as relative path if it starts with
1706 # something that looks reasonable
1707 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1708 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1709
1710 $base =~ s{[^/]+/?$}{};
1711 $path = "$base/$path";
1712 }
1713
1714 for ($path) {
1715 redo if s{//}{/};
1716 redo if s{/\.?/}{/};
1717 redo if s{/[^/]+/\.\./}{/};
1718 }
1719
1720 $path
1721}
1722
1723sub new_from_path {
1724 my (undef, $path, $base) = @_;
1725
1726 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1727
1728 $path = normalise $path, $base;
1729
1730 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1731 if ($path =~ $EXT_MAP{$pkg}[1]) {
1732 my $self = bless cf::map::new, $pkg;
1733 $self->{path} = $path; $self->path ($path);
1734 $self->init; # pass $1 etc.
1735 return $self;
1736 }
1737 }
1738
1739 Carp::cluck "unable to resolve path '$path' (base '$base').";
1740 ()
1741}
1742
1743sub init {
1744 my ($self) = @_;
1745
1746 $self
1747}
1748
1749sub as_string {
1750 my ($self) = @_;
1751
1752 "$self->{path}"
1753}
1754
1755# the displayed name, this is a one way mapping
1756sub visible_name {
1757 &as_string
1758}
1759
1760# the original (read-only) location
1761sub load_path {
1762 my ($self) = @_;
1763
1764 "$MAPDIR/$self->{path}.map"
1765}
1766
1767# the temporary/swap location
1768sub save_path {
1769 my ($self) = @_;
1770
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1772 "$TMPDIR/$path.map"
1773}
1774
1775# the unique path, undef == no special unique path
1776sub uniq_path {
1777 my ($self) = @_;
1778
1779 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1780 "$UNIQUEDIR/$path"
1316} 1781}
1317 1782
1318# and all this just because we cannot iterate over 1783# and all this just because we cannot iterate over
1319# all maps in C++... 1784# all maps in C++...
1320sub change_all_map_light { 1785sub change_all_map_light {
1322 1787
1323 $_->change_map_light ($change) 1788 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1789 for grep $_->outdoor, values %cf::MAP;
1325} 1790}
1326 1791
1792sub decay_objects {
1793 my ($self) = @_;
1794
1795 return if $self->{deny_reset};
1796
1797 $self->do_decay_objects;
1798}
1799
1800sub unlink_save {
1801 my ($self) = @_;
1802
1803 utf8::encode (my $save = $self->save_path);
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1805 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1806}
1807
1327sub try_load_header($) { 1808sub load_header_from($) {
1328 my ($path) = @_; 1809 my ($self, $path) = @_;
1329 1810
1330 utf8::encode $path; 1811 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1812 my $f = new_from_file cf::object::thawer $path
1332 or return; 1813 or return;
1333 1814
1334 my $map = cf::map::new 1815 $self->_load_header ($f)
1335 or return; 1816 or return;
1336 1817
1337 # for better error messages only, will be overwritten 1818 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1819 $f->resolve_delayed_derefs;
1339 1820
1340 $map->load_header ($path) 1821 $self->{load_path} = $path;
1822
1823 1
1824}
1825
1826sub load_header_orig {
1827 my ($self) = @_;
1828
1829 $self->load_header_from ($self->load_path)
1830}
1831
1832sub load_header_temp {
1833 my ($self) = @_;
1834
1835 $self->load_header_from ($self->save_path)
1836}
1837
1838sub prepare_temp {
1839 my ($self) = @_;
1840
1841 $self->last_access ((delete $self->{last_access})
1842 || $cf::RUNTIME); #d#
1843 # safety
1844 $self->{instantiate_time} = $cf::RUNTIME
1845 if $self->{instantiate_time} > $cf::RUNTIME;
1846}
1847
1848sub prepare_orig {
1849 my ($self) = @_;
1850
1851 $self->{load_original} = 1;
1852 $self->{instantiate_time} = $cf::RUNTIME;
1853 $self->last_access ($cf::RUNTIME);
1854 $self->instantiate;
1855}
1856
1857sub load_header {
1858 my ($self) = @_;
1859
1860 if ($self->load_header_temp) {
1861 $self->prepare_temp;
1862 } else {
1863 $self->load_header_orig
1341 or return; 1864 or return;
1865 $self->prepare_orig;
1866 }
1342 1867
1343 $map->{load_path} = $path; 1868 $self->{deny_reset} = 1
1869 if $self->no_reset;
1344 1870
1345 $map 1871 $self->default_region (cf::region::find_by_path $self->{path})
1872 unless $self->default_region;
1873
1874 1
1346} 1875}
1347 1876
1348sub find; 1877sub find;
1349sub find { 1878sub find {
1350 my ($path, $origin) = @_; 1879 my ($path, $origin) = @_;
1351 1880
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1881 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1882
1883 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 1884 cf::lock_wait "map_find:$path";
1358 1885
1359 $cf::MAP{$key} || do { 1886 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1887 my $guard1 = cf::lock_acquire "map_find:$path";
1888 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 1889
1362 # do it the slow way 1890 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1891 or return;
1381 1892
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1893 $map->{last_save} = $cf::RUNTIME;
1394 1894
1395 Coro::cede; 1895 $map->load_header
1896 or return;
1396 1897
1397 if ($map->should_reset) { 1898 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1899 # doing this can freeze the server in a sync job, obviously
1900 #$cf::WAIT_FOR_TICK->wait;
1901 undef $guard1;
1902 undef $guard2;
1398 $map->reset; 1903 $map->reset;
1399 undef $guard;
1400 $map = find $path 1904 return find $path;
1401 or return;
1402 } 1905 }
1403 1906
1404 $cf::MAP{$key} = $map 1907 $cf::MAP{$path} = $map
1405 } 1908 }
1406} 1909}
1910
1911sub pre_load { }
1912sub post_load { }
1407 1913
1408sub load { 1914sub load {
1409 my ($self) = @_; 1915 my ($self) = @_;
1410 1916
1917 local $self->{deny_reset} = 1; # loading can take a long time
1918
1411 my $path = $self->{path}; 1919 my $path = $self->{path};
1920
1921 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1922 my $guard = cf::lock_acquire "map_data:$path";
1413 1923
1924 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1925 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 1926
1416 $self->in_memory (cf::MAP_LOADING); 1927 $self->in_memory (cf::MAP_LOADING);
1417 1928
1418 $self->alloc; 1929 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1930
1931 $self->pre_load;
1932 cf::cede_to_tick;
1933
1934 my $f = new_from_file cf::object::thawer $self->{load_path};
1935 $f->skip_block;
1936 $self->_load_objects ($f)
1420 or return; 1937 or return;
1421 1938
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1939 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1940 if delete $self->{load_original};
1424 1941
1425 if (my $uniq = $path->uniq_path) { 1942 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1943 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1944 unless (aio_stat $uniq) {
1945 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 1946 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1947 $self->_load_objects ($f);
1948 $f->resolve_delayed_derefs;
1949 }
1430 } 1950 }
1431 } 1951 }
1432 1952
1433 Coro::cede; 1953 $f->resolve_delayed_derefs;
1434 1954
1955 cf::cede_to_tick;
1435 # now do the right thing for maps 1956 # now do the right thing for maps
1436 $self->link_multipart_objects; 1957 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1958 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1959 unless $self->difficulty;
1960 cf::cede_to_tick;
1961
1962 unless ($self->{deny_activate}) {
1963 $self->decay_objects;
1964 $self->fix_auto_apply;
1965 $self->update_buttons;
1966 cf::cede_to_tick;
1967 $self->set_darkness_map;
1968 cf::cede_to_tick;
1448 $self->activate; 1969 $self->activate;
1449 } 1970 }
1450 1971
1451 Coro::cede; 1972 $self->{last_save} = $cf::RUNTIME;
1973 $self->last_access ($cf::RUNTIME);
1452 1974
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1975 $self->in_memory (cf::MAP_IN_MEMORY);
1976 }
1977
1978 $self->post_load;
1979}
1980
1981sub customise_for {
1982 my ($self, $ob) = @_;
1983
1984 return find "~" . $ob->name . "/" . $self->{path}
1985 if $self->per_player;
1986
1987# return find "?party/" . $ob->name . "/" . $self->{path}
1988# if $self->per_party;
1989
1990 $self
1991}
1992
1993# find and load all maps in the 3x3 area around a map
1994sub load_neighbours {
1995 my ($map) = @_;
1996
1997 my @neigh; # diagonal neighbours
1998
1999 for (0 .. 3) {
2000 my $neigh = $map->tile_path ($_)
2001 or next;
2002 $neigh = find $neigh, $map
2003 or next;
2004 $neigh->load;
2005
2006 push @neigh,
2007 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2008 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2009 }
2010
2011 for (grep defined $_->[0], @neigh) {
2012 my ($path, $origin) = @$_;
2013 my $neigh = find $path, $origin
2014 or next;
2015 $neigh->load;
2016 }
1454} 2017}
1455 2018
1456sub find_sync { 2019sub find_sync {
1457 my ($path, $origin) = @_; 2020 my ($path, $origin) = @_;
1458 2021
1459 cf::sync_job { cf::map::find $path, $origin } 2022 cf::sync_job { find $path, $origin }
1460} 2023}
1461 2024
1462sub do_load_sync { 2025sub do_load_sync {
1463 my ($map) = @_; 2026 my ($map) = @_;
1464 2027
2028 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2029 if $Coro::current == $Coro::main;
2030
1465 cf::sync_job { $map->load }; 2031 cf::sync_job { $map->load };
2032}
2033
2034our %MAP_PREFETCH;
2035our $MAP_PREFETCHER = undef;
2036
2037sub find_async {
2038 my ($path, $origin, $load) = @_;
2039
2040 $path = normalise $path, $origin && $origin->{path};
2041
2042 if (my $map = $cf::MAP{$path}) {
2043 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2044 }
2045
2046 $MAP_PREFETCH{$path} |= $load;
2047
2048 $MAP_PREFETCHER ||= cf::async {
2049 while (%MAP_PREFETCH) {
2050 while (my ($k, $v) = each %MAP_PREFETCH) {
2051 if (my $map = find $k) {
2052 $map->load if $v;
2053 }
2054
2055 delete $MAP_PREFETCH{$k};
2056 }
2057 }
2058 undef $MAP_PREFETCHER;
2059 };
2060 $MAP_PREFETCHER->prio (6);
2061
2062 ()
1466} 2063}
1467 2064
1468sub save { 2065sub save {
1469 my ($self) = @_; 2066 my ($self) = @_;
1470 2067
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2068 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2069
1473 $self->{last_save} = $cf::RUNTIME; 2070 $self->{last_save} = $cf::RUNTIME;
1474 2071
1475 return unless $self->dirty; 2072 return unless $self->dirty;
1476 2073
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2074 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2075 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2076
1480 $self->{load_path} = $save; 2077 $self->{load_path} = $save;
1481 2078
1482 return if $self->{deny_save}; 2079 return if $self->{deny_save};
1483 2080
1486 cf::async { 2083 cf::async {
1487 $_->contr->save for $self->players; 2084 $_->contr->save for $self->players;
1488 }; 2085 };
1489 2086
1490 if ($uniq) { 2087 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2089 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2090 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2091 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2092 }
1496} 2093}
1497 2094
1498sub swap_out { 2095sub swap_out {
1499 my ($self) = @_; 2096 my ($self) = @_;
1500 2097
1501 # save first because save cedes 2098 # save first because save cedes
1502 $self->save; 2099 $self->save;
1503 2100
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2101 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2102
1506 return if $self->players; 2103 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2104 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save}; 2105 return if $self->{deny_save};
1509 2106
2107 $self->in_memory (cf::MAP_SWAPPED);
2108
2109 $self->deactivate;
2110 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2111 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2112}
1513 2113
1514sub reset_at { 2114sub reset_at {
1515 my ($self) = @_; 2115 my ($self) = @_;
1516 2116
1517 # TODO: safety, remove and allow resettable per-player maps 2117 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2118 return 1e99 if $self->{deny_reset};
1520 2119
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2120 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2121 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2122
1528 my ($self) = @_; 2127 my ($self) = @_;
1529 2128
1530 $self->reset_at <= $cf::RUNTIME 2129 $self->reset_at <= $cf::RUNTIME
1531} 2130}
1532 2131
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2132sub reset {
1555 my ($self) = @_; 2133 my ($self) = @_;
1556 2134
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2135 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2136
1559 return if $self->players; 2137 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2138
1562 warn "resetting map ", $self->path;#d# 2139 warn "resetting map ", $self->path;
2140
2141 $self->in_memory (cf::MAP_SWAPPED);
2142
2143 # need to save uniques path
2144 unless ($self->{deny_save}) {
2145 my $uniq = $self->uniq_path; utf8::encode $uniq;
2146
2147 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2148 if $uniq;
2149 }
1563 2150
1564 delete $cf::MAP{$self->path}; 2151 delete $cf::MAP{$self->path};
1565 2152
2153 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2154 $_->clear_links_to ($self) for values %cf::MAP;
2155 $self->clear;
1567 2156
1568 $self->unlink_save; 2157 $self->unlink_save;
1569 $self->destroy; 2158 $self->destroy;
1570} 2159}
1571 2160
1572my $nuke_counter = "aaaa"; 2161my $nuke_counter = "aaaa";
1573 2162
1574sub nuke { 2163sub nuke {
1575 my ($self) = @_; 2164 my ($self) = @_;
1576 2165
2166 {
2167 my $lock = cf::lock_acquire "map_data:$self->{path}";
2168
2169 delete $cf::MAP{$self->path};
2170
2171 $self->unlink_save;
2172
2173 bless $self, "cf::map";
2174 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2175 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2176 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2177 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2178
2179 $cf::MAP{$self->path} = $self;
2180 }
2181
1580 $self->reset; # polite request, might not happen 2182 $self->reset; # polite request, might not happen
1581} 2183}
1582 2184
1583sub customise_for { 2185=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2186
1586 if ($map->per_player) { 2187Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2188maps. May block.
2189
2190=cut
2191
2192sub tmp_maps() {
1588 } 2193 [
1589 2194 map {
1590 $map 2195 utf8::decode $_;
2196 /\.map$/
2197 ? normalise $_
2198 : ()
2199 } @{ aio_readdir $TMPDIR or [] }
2200 ]
1591} 2201}
1592 2202
1593sub emergency_save { 2203=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2204
1596 warn "enter emergency perl save\n"; 2205Returns an arrayref with all map paths of currently instantiated and saved
2206random maps. May block.
1597 2207
1598 cf::sync_job { 2208=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2209
1603 warn "begin emergency map save\n"; 2210sub random_maps() {
1604 $_->save for values %cf::MAP; 2211 [
1605 warn "end emergency map save\n"; 2212 map {
1606 }; 2213 utf8::decode $_;
2214 /\.map$/
2215 ? normalise "?random/$_"
2216 : ()
2217 } @{ aio_readdir $RANDOMDIR or [] }
2218 ]
2219}
1607 2220
1608 warn "leave emergency perl save\n"; 2221=item cf::map::unique_maps
2222
2223Returns an arrayref of paths of all shared maps that have
2224instantiated unique items. May block.
2225
2226=cut
2227
2228sub unique_maps() {
2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ]
1609} 2237}
1610 2238
1611package cf; 2239package cf;
1612 2240
1613=back 2241=back
1614 2242
2243=head3 cf::object
2244
2245=cut
2246
2247package cf::object;
2248
2249=over 4
2250
2251=item $ob->inv_recursive
2252
2253Returns the inventory of the object _and_ their inventories, recursively.
2254
2255=cut
2256
2257sub inv_recursive_;
2258sub inv_recursive_ {
2259 map { $_, inv_recursive_ $_->inv } @_
2260}
2261
2262sub inv_recursive {
2263 inv_recursive_ inv $_[0]
2264}
2265
2266=item $ref = $ob->ref
2267
2268creates and returns a persistent reference to an objetc that can be stored as a string.
2269
2270=item $ob = cf::object::deref ($refstring)
2271
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block.
2274
2275=cut
2276
2277sub deref {
2278 my ($ref) = @_;
2279
2280 # temporary compatibility#TODO#remove
2281 $ref =~ s{^<}{player/<};
2282
2283 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2284 my ($uuid, $name) = ($1, $2);
2285 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2286 or return;
2287 $pl->ob->uuid eq $uuid
2288 or return;
2289
2290 $pl->ob
2291 } else {
2292 warn "$ref: cannot resolve object reference\n";
2293 undef
2294 }
2295}
2296
2297package cf;
2298
2299=back
1615 2300
1616=head3 cf::object::player 2301=head3 cf::object::player
1617 2302
1618=over 4 2303=over 4
1619 2304
1633 2318
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2319 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2320
1636 if ($self->{record_replies}) { 2321 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2322 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2323
1638 } else { 2324 } else {
2325 my $pl = $self->contr;
2326
2327 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2328 my $dialog = $pl->{npc_dialog};
2329 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2330
2331 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2332 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2333 $self->message ($msg, $flags);
2334 }
1641 } 2335 }
2336}
2337
2338=item $object->send_msg ($channel, $msg, $color, [extra...])
2339
2340=cut
2341
2342sub cf::object::send_msg {
2343 my $pl = shift->contr
2344 or return;
2345 $pl->send_msg (@_);
1642} 2346}
1643 2347
1644=item $player_object->may ("access") 2348=item $player_object->may ("access")
1645 2349
1646Returns wether the given player is authorized to access resource "access" 2350Returns wether the given player is authorized to access resource "access"
1659 2363
1660=item $player_object->enter_link 2364=item $player_object->enter_link
1661 2365
1662Freezes the player and moves him/her to a special map (C<{link}>). 2366Freezes the player and moves him/her to a special map (C<{link}>).
1663 2367
1664The player should be reaosnably safe there for short amounts of time. You 2368The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2369I<MUST> call C<leave_link> as soon as possible, though.
1666 2370
2371Will never block.
2372
1667=item $player_object->leave_link ($map, $x, $y) 2373=item $player_object->leave_link ($map, $x, $y)
1668 2374
1669Moves the player out of the specila link map onto the given map. If the 2375Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2376map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2377to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2378fails, to the emergency map position.
1673 2379
1674Might block. 2380Might block.
1675 2381
1676=cut 2382=cut
2383
2384sub link_map {
2385 unless ($LINK_MAP) {
2386 $LINK_MAP = cf::map::find "{link}"
2387 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2388 $LINK_MAP->load;
2389 }
2390
2391 $LINK_MAP
2392}
1677 2393
1678sub cf::object::player::enter_link { 2394sub cf::object::player::enter_link {
1679 my ($self) = @_; 2395 my ($self) = @_;
1680 2396
1681 $self->deactivate_recursive; 2397 $self->deactivate_recursive;
1682 2398
1683 return if $self->map == $LINK_MAP; 2399 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2400
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2401 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2402 if $self->map && $self->map->{path} ne "{link}";
1687 2403
1688 $self->enter_map ($LINK_MAP, 20, 20); 2404 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2405}
1690 2406
1691sub cf::object::player::leave_link { 2407sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2408 my ($self, $map, $x, $y) = @_;
2409
2410 return unless $self->contr->active;
1693 2411
1694 my $link_pos = delete $self->{_link_pos}; 2412 my $link_pos = delete $self->{_link_pos};
1695 2413
1696 unless ($map) { 2414 unless ($map) {
1697 # restore original map position 2415 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2429 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2430 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2431 if $x <=0 && $y <= 0;
1714 2432
1715 $map->load; 2433 $map->load;
2434 $map->load_neighbours;
1716 2435
1717 return unless $self->contr->active; 2436 return unless $self->contr->active;
1718 $self->activate_recursive; 2437 $self->activate_recursive;
2438
2439 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2440 $self->enter_map ($map, $x, $y);
1720} 2441}
1721 2442
1722cf::player->attach ( 2443=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2444
1726 # abort map switching before logout 2445Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2446her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2447that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2448the new (success) or old (failed) map position. In either case, $done will
1730 }; 2449be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2450
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2451=cut
2452
2453our $GOTOGEN;
1757 2454
1758sub cf::object::player::goto { 2455sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2456 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2457
1761 $path = new cf::path $path; 2458 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2459 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2460
1764 $self->enter_link; 2461 $self->enter_link;
1765 2462
1766 (async { 2463 (async {
1767 my $map = cf::map::find $path->as_string; 2464 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs];
2468
2469 # see if we actually can go there
2470 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2471 $ob = $obs[rand @obs];
2472 } else {
2473 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2474 }
2475 # else put us there anyways for now #d#
2476
2477 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2478 } else {
2479 ($path, $x, $y) = (undef, undef, undef);
2480 }
2481 }
2482
2483 my $map = eval {
2484 my $map = defined $path ? cf::map::find $path : undef;
2485
2486 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2487 $map = $map->customise_for ($self);
1769 2488 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2489 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2490 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2491 }
1774 2492
2493 $map
2494 };
2495
2496 if ($@) {
2497 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2498 LOG llevError | logBacktrace, Carp::longmess $@;
2499 }
2500
2501 if ($gen == $self->{_goto_generation}) {
2502 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2503 $self->leave_link ($map, $x, $y);
2504 }
2505
2506 $done->() if $done;
1776 })->prio (1); 2507 })->prio (1);
1777} 2508}
1778 2509
1779=item $player_object->enter_exit ($exit_object) 2510=item $player_object->enter_exit ($exit_object)
1780 2511
1782 2513
1783sub parse_random_map_params { 2514sub parse_random_map_params {
1784 my ($spec) = @_; 2515 my ($spec) = @_;
1785 2516
1786 my $rmp = { # defaults 2517 my $rmp = { # defaults
1787 xsize => 10, 2518 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2519 ysize => (cf::rndm 15, 40),
2520 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2521 #layout => string,
1789 }; 2522 };
1790 2523
1791 for (split /\n/, $spec) { 2524 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2525 my ($k, $v) = split /\s+/, $_, 2;
1793 2526
1797 $rmp 2530 $rmp
1798} 2531}
1799 2532
1800sub prepare_random_map { 2533sub prepare_random_map {
1801 my ($exit) = @_; 2534 my ($exit) = @_;
2535
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2537
1803 # all this does is basically replace the /! path by 2538 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2539 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2540 # that depends on the exit object
1806 2541
1807 my $rmp = parse_random_map_params $exit->msg; 2542 my $rmp = parse_random_map_params $exit->msg;
1808 2543
1809 if ($exit->map) { 2544 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2545 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2546 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2547 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2548 $rmp->{origin_y} = $exit->y;
1814 } 2549 }
1815 2550
1816 $rmp->{random_seed} ||= $exit->random_seed; 2551 $rmp->{random_seed} ||= $exit->random_seed;
1817 2552
1818 my $data = cf::to_json $rmp; 2553 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2554 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta";
1820 2556
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2558 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh;
2560 aio_rename "$meta~", $meta;
1823 2561
1824 $exit->slaying ("?random/$md5"); 2562 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2563 $exit->msg (undef);
1826 } 2564 }
1827} 2565}
1829sub cf::object::player::enter_exit { 2567sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2568 my ($self, $exit) = @_;
1831 2569
1832 return unless $self->type == cf::PLAYER; 2570 return unless $self->type == cf::PLAYER;
1833 2571
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
1834 $self->enter_link; 2583 $self->enter_link;
2584
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
1835 2588
1836 (async { 2589 (async {
1837 $self->deactivate_recursive; # just to be sure 2590 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2591 unless (eval {
1839 prepare_random_map $exit 2592 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2593
1845 1; 2594 1;
1846 }) { 2595 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2596 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2597 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2598 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2599 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2600
1852 warn "ERROR in enter_exit: $@"; 2601 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2602 $self->leave_link;
1854 } 2603 }
1855 })->prio (1); 2604 })->prio (1);
1868 2617
1869sub cf::client::send_drawinfo { 2618sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2619 my ($self, $text, $flags) = @_;
1871 2620
1872 utf8::encode $text; 2621 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2622 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2623}
1875 2624
2625=item $client->send_msg ($channel, $msg, $color, [extra...])
2626
2627Send a drawinfo or msg packet to the client, formatting the msg for the
2628client if neccessary. C<$type> should be a string identifying the type of
2629the message, with C<log> being the default. If C<$color> is negative, suppress
2630the message unless the client supports the msg packet.
2631
2632=cut
2633
2634our %CHANNEL = (
2635 "c/identify" => {
2636 id => "identify",
2637 title => "Identify",
2638 reply => undef,
2639 tooltip => "Items recently identified",
2640 },
2641 "c/examine" => {
2642 id => "examine",
2643 title => "Examine",
2644 reply => undef,
2645 tooltip => "Signs and other items you examined",
2646 },
2647);
2648
2649sub cf::client::send_msg {
2650 my ($self, $channel, $msg, $color, @extra) = @_;
2651
2652 $msg = $self->pl->expand_cfpod ($msg);
2653
2654 $color &= cf::NDI_CLIENT_MASK; # just in case...
2655
2656 # check predefined channels, for the benefit of C
2657 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2658
2659 if (ref $channel) {
2660 # send meta info to client, if not yet sent
2661 unless (exists $self->{channel}{$channel->{id}}) {
2662 $self->{channel}{$channel->{id}} = $channel;
2663 $self->ext_msg (channel_info => $channel)
2664 if $self->can_msg;
2665 }
2666
2667 $channel = $channel->{id};
2668 }
2669
2670 return unless @extra || length $msg;
2671
2672 if ($self->can_msg) {
2673 # default colour, mask it out
2674 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2675 if $color & cf::NDI_DEF;
2676
2677 $self->send_packet ("msg " . $self->{json_coder}->encode (
2678 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2679 } else {
2680 if ($color >= 0) {
2681 # replace some tags by gcfclient-compatible ones
2682 for ($msg) {
2683 1 while
2684 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2685 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2686 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2687 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2688 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2689 }
2690
2691 $color &= cf::NDI_COLOR_MASK;
2692
2693 utf8::encode $msg;
2694
2695 if (0 && $msg =~ /\[/) {
2696 # COMMAND/INFO
2697 $self->send_packet ("drawextinfo $color 10 8 $msg")
2698 } else {
2699 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2700 $self->send_packet ("drawinfo $color $msg")
2701 }
2702 }
2703 }
2704}
2705
2706=item $client->ext_msg ($type, @msg)
2707
2708Sends an ext event to the client.
2709
2710=cut
2711
2712sub cf::client::ext_msg($$@) {
2713 my ($self, $type, @msg) = @_;
2714
2715 if ($self->extcmd == 2) {
2716 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2717 } elsif ($self->extcmd == 1) { # TODO: remove
2718 push @msg, msgtype => "event_$type";
2719 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2720 }
2721}
2722
2723=item $client->ext_reply ($msgid, @msg)
2724
2725Sends an ext reply to the client.
2726
2727=cut
2728
2729sub cf::client::ext_reply($$@) {
2730 my ($self, $id, @msg) = @_;
2731
2732 if ($self->extcmd == 2) {
2733 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2734 } elsif ($self->extcmd == 1) {
2735 #TODO: version 1, remove
2736 unshift @msg, msgtype => "reply", msgid => $id;
2737 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2738 }
2739}
1876 2740
1877=item $success = $client->query ($flags, "text", \&cb) 2741=item $success = $client->query ($flags, "text", \&cb)
1878 2742
1879Queues a query to the client, calling the given callback with 2743Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2744the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2745C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2746
1883Queries can fail, so check the return code. Or don't, as queries will become 2747Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2748become reliable at some point in the future.
1885 2749
1886=cut 2750=cut
1887 2751
1888sub cf::client::query { 2752sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2753 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2761 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2762 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2763
1900 $self->send_packet ($self->{query_queue}[0][0]) 2764 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2765 if @{ $self->{query_queue} } == 1;
2766
2767 1
1902} 2768}
1903 2769
1904cf::client->attach ( 2770cf::client->attach (
2771 on_connect => sub {
2772 my ($ns) = @_;
2773
2774 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2775 },
1905 on_reply => sub { 2776 on_reply => sub {
1906 my ($ns, $msg) = @_; 2777 my ($ns, $msg) = @_;
1907 2778
1908 # this weird shuffling is so that direct followup queries 2779 # this weird shuffling is so that direct followup queries
1909 # get handled first 2780 # get handled first
1910 my $queue = delete $ns->{query_queue} 2781 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2782 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2783
1913 (shift @$queue)->[1]->($msg); 2784 (shift @$queue)->[1]->($msg);
2785 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2786
1915 push @{ $ns->{query_queue} }, @$queue; 2787 push @{ $ns->{query_queue} }, @$queue;
1916 2788
1917 if (@{ $ns->{query_queue} } == @$queue) { 2789 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2790 if (@$queue) {
1920 } else { 2792 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2793 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2794 }
1923 } 2795 }
1924 }, 2796 },
2797 on_exticmd => sub {
2798 my ($ns, $buf) = @_;
2799
2800 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2801
2802 if (ref $msg) {
2803 my ($type, $reply, @payload) =
2804 "ARRAY" eq ref $msg
2805 ? @$msg
2806 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2807
2808 my @reply;
2809
2810 if (my $cb = $EXTICMD{$type}) {
2811 @reply = $cb->($ns, @payload);
2812 }
2813
2814 $ns->ext_reply ($reply, @reply)
2815 if $reply;
2816
2817 } else {
2818 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2819 }
2820
2821 cf::override;
2822 },
1925); 2823);
1926 2824
1927=item $client->async (\&cb) 2825=item $client->async (\&cb)
1928 2826
1929Create a new coroutine, running the specified callback. The coroutine will 2827Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 2868our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 2869our $safe_hole = new Safe::Hole;
1972 2870
1973$SIG{FPE} = 'IGNORE'; 2871$SIG{FPE} = 'IGNORE';
1974 2872
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2873$safe->permit_only (Opcode::opset qw(
2874 :base_core :base_mem :base_orig :base_math
2875 grepstart grepwhile mapstart mapwhile
2876 sort time
2877));
1976 2878
1977# here we export the classes and methods available to script code 2879# here we export the classes and methods available to script code
1978 2880
1979=pod 2881=pod
1980 2882
1981The following fucntions and emthods are available within a safe environment: 2883The following functions and methods are available within a safe environment:
1982 2884
1983 cf::object contr pay_amount pay_player map 2885 cf::object
2886 contr pay_amount pay_player map x y force_find force_add
2887 insert remove name archname title slaying race decrease_ob_nr
2888
1984 cf::object::player player 2889 cf::object::player
1985 cf::player peaceful 2890 player
1986 cf::map trigger 2891
2892 cf::player
2893 peaceful
2894
2895 cf::map
2896 trigger
1987 2897
1988=cut 2898=cut
1989 2899
1990for ( 2900for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 2901 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2902 insert remove inv name archname title slaying race
2903 decrease_ob_nr)],
1992 ["cf::object::player" => qw(player)], 2904 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 2905 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 2906 ["cf::map" => qw(trigger)],
1995) { 2907) {
1996 no strict 'refs'; 2908 no strict 'refs';
2067=back 2979=back
2068 2980
2069=cut 2981=cut
2070 2982
2071############################################################################# 2983#############################################################################
2984# the server's init and main functions
2072 2985
2073=head2 EXTENSION DATABASE SUPPORT 2986sub load_facedata($) {
2987 my ($path) = @_;
2074 2988
2075Crossfire maintains a very simple database for extension use. It can 2989 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 2990 # for this (global event?)
2077excludes objects. 2991 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 2992
2079The parameter C<$family> should best start with the name of the extension 2993 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 2994
2082=over 4 2995 warn "loading facedata from $path\n";
2083 2996
2084=item $hashref = cf::db_get $family 2997 my $facedata;
2998 0 < aio_load $path, $facedata
2999 or die "$path: $!";
2085 3000
2086Return a hashref for use by the extension C<$family>, which can be 3001 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3002
2090=item $value = cf::db_get $family => $key 3003 $facedata->{version} == 2
3004 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3005
2092Returns a single value from the database 3006 # patch in the exptable
2093 3007 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3008 type => FT_RSRC,
2095 3009 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3010 };
3011 cf::cede_to_tick;
2145 3012
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3013 {
3014 my $faces = $facedata->{faceinfo};
2150 3015
2151 sub db_get($;$) { 3016 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3017 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]} 3018 cf::face::set_visibility $idx, $info->{visibility};
2154 : ($DB->{$_[0]} ||= { }) 3019 cf::face::set_magicmap $idx, $info->{magicmap};
2155 } 3020 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3021 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2156 3022
2157 sub db_put($$;$) { 3023 cf::cede_to_tick;
2158 if (@_ >= 3) {
2159 $DB->{$_[0]}{$_[1]} = $_[2];
2160 } else {
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3024 }
2171 );
2172}
2173 3025
2174############################################################################# 3026 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3027 next unless $info->{smooth};
3028 my $idx = cf::face::find $face
3029 or next;
3030 if (my $smooth = cf::face::find $info->{smooth}) {
3031 cf::face::set_smooth $idx, $smooth;
3032 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3033 } else {
3034 warn "smooth face '$info->{smooth}' not found for face '$face'";
3035 }
2176 3036
2177sub cfg_load { 3037 cf::cede_to_tick;
3038 }
3039 }
3040
3041 {
3042 my $anims = $facedata->{animinfo};
3043
3044 while (my ($anim, $info) = each %$anims) {
3045 cf::anim::set $anim, $info->{frames}, $info->{facings};
3046 cf::cede_to_tick;
3047 }
3048
3049 cf::anim::invalidate_all; # d'oh
3050 }
3051
3052 {
3053 # TODO: for gcfclient pleasure, we should give resources
3054 # that gcfclient doesn't grok a >10000 face index.
3055 my $res = $facedata->{resource};
3056
3057 my $soundconf = delete $res->{"res/sound.conf"};
3058
3059 while (my ($name, $info) = each %$res) {
3060 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3061 my $data;
3062
3063 if ($info->{type} & 1) {
3064 # prepend meta info
3065
3066 my $meta = $enc->encode ({
3067 name => $name,
3068 %{ $info->{meta} || {} },
3069 });
3070
3071 $data = pack "(w/a*)*", $meta, $info->{data};
3072 } else {
3073 $data = $info->{data};
3074 }
3075
3076 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3077 cf::face::set_type $idx, $info->{type};
3078
3079 cf::cede_to_tick;
3080 }
3081
3082 if ($soundconf) {
3083 $soundconf = $enc->decode (delete $soundconf->{data});
3084
3085 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3086 my $sound = $soundconf->{compat}[$_]
3087 or next;
3088
3089 my $face = cf::face::find "sound/$sound->[1]";
3090 cf::sound::set $sound->[0] => $face;
3091 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3092 }
3093
3094 while (my ($k, $v) = each %{$soundconf->{event}}) {
3095 my $face = cf::face::find "sound/$v";
3096 cf::sound::set $k => $face;
3097 }
3098 }
3099 }
3100
3101 1
3102}
3103
3104register_exticmd fx_want => sub {
3105 my ($ns, $want) = @_;
3106
3107 while (my ($k, $v) = each %$want) {
3108 $ns->fx_want ($k, $v);
3109 }
3110};
3111
3112sub reload_regions {
3113 # HACK to clear player env face cache, we need some signal framework
3114 # for this (global event?)
3115 %ext::player_env::MUSIC_FACE_CACHE = ();
3116
3117 load_resource_file "$MAPDIR/regions"
3118 or die "unable to load regions file\n";
3119
3120 for (cf::region::list) {
3121 $_->{match} = qr/$_->{match}/
3122 if exists $_->{match};
3123 }
3124}
3125
3126sub reload_facedata {
3127 load_facedata "$DATADIR/facedata"
3128 or die "unable to load facedata\n";
3129}
3130
3131sub reload_archetypes {
3132 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n";
3134 #d# NEED to laod twice to resolve forward references
3135 # this really needs to be done in an extra post-pass
3136 # (which needs to be synchronous, so solve it differently)
3137 load_resource_file "$DATADIR/archetypes"
3138 or die "unable to load archetypes\n";
3139}
3140
3141sub reload_treasures {
3142 load_resource_file "$DATADIR/treasures"
3143 or die "unable to load treasurelists\n";
3144}
3145
3146sub reload_resources {
3147 warn "reloading resource files...\n";
3148
3149 reload_regions;
3150 reload_facedata;
3151 #reload_archetypes;#d#
3152 reload_archetypes;
3153 reload_treasures;
3154
3155 warn "finished reloading resource files\n";
3156}
3157
3158sub init {
3159 reload_resources;
3160}
3161
3162sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3163 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3164 or return;
2180 3165
2181 local $/; 3166 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3167 *CFG = YAML::Syck::Load <$fh>;
2183 3168
2197 3182
2198sub main { 3183sub main {
2199 # we must not ever block the main coroutine 3184 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3185 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3186 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3187 (async {
2202 async { Event::one_event }; 3188 Event::one_event;
3189 })->prio (Coro::PRIO_MAX);
2203 }; 3190 };
2204 3191
2205 cfg_load; 3192 reload_config;
2206 db_load; 3193 db_init;
2207 load_extensions; 3194 load_extensions;
3195
3196 $TICK_WATCHER->start;
2208 Event::loop; 3197 Event::loop;
2209} 3198}
2210 3199
2211############################################################################# 3200#############################################################################
2212# initialisation 3201# initialisation and cleanup
2213 3202
3203# install some emergency cleanup handlers
3204BEGIN {
3205 for my $signal (qw(INT HUP TERM)) {
3206 Event->signal (
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 signal => $signal,
3210 prio => 0,
3211 cb => sub {
3212 cf::cleanup "SIG$signal";
3213 },
3214 );
3215 }
3216}
3217
3218sub write_runtime {
3219 my $runtime = "$LOCALDIR/runtime";
3220
3221 # first touch the runtime file to show we are still running:
3222 # the fsync below can take a very very long time.
3223
3224 IO::AIO::aio_utime $runtime, undef, undef;
3225
3226 my $guard = cf::lock_acquire "write_runtime";
3227
3228 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3229 or return;
3230
3231 my $value = $cf::RUNTIME + 90 + 10;
3232 # 10 is the runtime save interval, for a monotonic clock
3233 # 60 allows for the watchdog to kill the server.
3234
3235 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3236 and return;
3237
3238 # always fsync - this file is important
3239 aio_fsync $fh
3240 and return;
3241
3242 # touch it again to show we are up-to-date
3243 aio_utime $fh, undef, undef;
3244
3245 close $fh
3246 or return;
3247
3248 aio_rename "$runtime~", $runtime
3249 and return;
3250
3251 warn "runtime file written.\n";
3252
3253 1
3254}
3255
3256sub emergency_save() {
3257 my $freeze_guard = cf::freeze_mainloop;
3258
3259 warn "enter emergency perl save\n";
3260
3261 cf::sync_job {
3262 # use a peculiar iteration method to avoid tripping on perl
3263 # refcount bugs in for. also avoids problems with players
3264 # and maps saved/destroyed asynchronously.
3265 warn "begin emergency player save\n";
3266 for my $login (keys %cf::PLAYER) {
3267 my $pl = $cf::PLAYER{$login} or next;
3268 $pl->valid or next;
3269 $pl->save;
3270 }
3271 warn "end emergency player save\n";
3272
3273 warn "begin emergency map save\n";
3274 for my $path (keys %cf::MAP) {
3275 my $map = $cf::MAP{$path} or next;
3276 $map->valid or next;
3277 $map->save;
3278 }
3279 warn "end emergency map save\n";
3280
3281 warn "begin emergency database checkpoint\n";
3282 BDB::db_env_txn_checkpoint $DB_ENV;
3283 warn "end emergency database checkpoint\n";
3284 };
3285
3286 warn "leave emergency perl save\n";
3287}
3288
3289sub post_cleanup {
3290 my ($make_core) = @_;
3291
3292 warn Carp::longmess "post_cleanup backtrace"
3293 if $make_core;
3294}
3295
2214sub reload() { 3296sub do_reload_perl() {
2215 # can/must only be called in main 3297 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3298 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3299 warn "can only reload from main coroutine";
2218 return; 3300 return;
2219 } 3301 }
2220 3302
2221 warn "reloading..."; 3303 warn "reloading...";
2222 3304
2223 my $guard = freeze_mainloop; 3305 warn "entering sync_job";
3306
3307 cf::sync_job {
3308 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 3309 cf::emergency_save;
3310 cf::write_runtime; # external watchdog should not bark
2225 3311
2226 eval { 3312 warn "syncing database to disk";
3313 BDB::db_env_txn_checkpoint $DB_ENV;
3314
2227 # if anything goes wrong in here, we should simply crash as we already saved 3315 # if anything goes wrong in here, we should simply crash as we already saved
2228 3316
2229 # cancel all watchers 3317 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 3318 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3319 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 3320 }
2233 3321
3322 warn "flushing outstanding aio requests";
3323 for (;;) {
3324 BDB::flush;
3325 IO::AIO::flush;
3326 Coro::cede;
3327 last unless IO::AIO::nreqs || BDB::nreqs;
3328 warn "iterate...";
3329 }
3330
3331 ++$RELOAD;
3332
2234 # cancel all extension coros 3333 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3334 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3335 %EXT_CORO = ();
2237 3336
2238 # unload all extensions 3337 warn "removing commands";
2239 for (@exts) { 3338 %COMMAND = ();
3339
3340 warn "removing ext/exti commands";
3341 %EXTCMD = ();
3342 %EXTICMD = ();
3343
3344 warn "unloading/nuking all extensions";
3345 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3346 warn "... unloading $pkg";
2241 unload_extension $_; 3347
3348 if (my $cb = $pkg->can ("unload")) {
3349 eval {
3350 $cb->($pkg);
3351 1
3352 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3353 }
2243 3354
3355 warn "... nuking $pkg";
3356 Symbol::delete_package $pkg;
3357 }
3358
2244 # unload all modules loaded from $LIBDIR 3359 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3360 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3362
2248 warn "removing <$k>"; 3363 warn "... unloading $k";
2249 delete $INC{$k}; 3364 delete $INC{$k};
2250 3365
2251 $k =~ s/\.pm$//; 3366 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3367 $k =~ s/\//::/g;
2253 3368
2256 } 3371 }
2257 3372
2258 Symbol::delete_package $k; 3373 Symbol::delete_package $k;
2259 } 3374 }
2260 3375
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3376 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3377 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3379
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3380 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3381 delete $INC{"cf.pm"};
3382 delete $INC{"cf/pod.pm"};
2274 3383
2275 # don't, removes xs symbols, too, 3384 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3385 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3386 #Symbol::delete_package __PACKAGE__;
2278 3387
2279 # reload cf.pm 3388 warn "unload completed, starting to reload now";
3389
2280 warn "reloading cf.pm"; 3390 warn "reloading cf.pm";
2281 require cf; 3391 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3392 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3393
2284 # load config and database again 3394 warn "loading config and database again";
2285 cf::cfg_load; 3395 cf::reload_config;
2286 cf::db_load;
2287 3396
2288 # load extensions
2289 warn "load extensions"; 3397 warn "loading extensions";
2290 cf::load_extensions; 3398 cf::load_extensions;
2291 3399
2292 # reattach attachments to objects 3400 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3401 _global_reattach; # objects, sockets
2294 _global_reattach; 3402 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3403 reattach $_ for values %MAP;
2296 }; 3404 warn "reattaching attachments to players";
3405 reattach $_ for values %PLAYER;
2297 3406
2298 if ($@) { 3407 warn "leaving sync_job";
3408
3409 1
3410 } or do {
2299 warn $@; 3411 warn $@;
2300 warn "error while reloading, exiting."; 3412 warn "error while reloading, exiting.";
2301 exit 1; 3413 exit 1;
2302 } 3414 };
2303 3415
2304 warn "reloaded successfully"; 3416 warn "reloaded";
2305}; 3417};
2306 3418
2307############################################################################# 3419our $RELOAD_WATCHER; # used only during reload
2308 3420
2309unless ($LINK_MAP) { 3421sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3422 # doing reload synchronously and two reloads happen back-to-back,
3423 # coro crashes during coro_state_free->destroy here.
2311 3424
2312 $LINK_MAP->width (41); 3425 $RELOAD_WATCHER ||= Event->timer (
2313 $LINK_MAP->height (41); 3426 reentrant => 0,
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10, 3427 after => 0,
3428 data => WF_AUTOCANCEL,
2322 cb => sub { 3429 cb => sub {
2323 $_[0]->w->cancel; 3430 do_reload_perl;
2324 3431 undef $RELOAD_WATCHER;
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 }); 3432 },
2343 3433 );
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3434}
2349
2350register "<global>", __PACKAGE__;
2351 3435
2352register_command "reload" => sub { 3436register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3437 my ($who, $arg) = @_;
2354 3438
2355 if ($who->flag (FLAG_WIZ)) { 3439 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3440 $who->message ("reloading server.");
3441 async { reload_perl };
2359 } 3442 }
2360}; 3443};
2361 3444
2362unshift @INC, $LIBDIR; 3445unshift @INC, $LIBDIR;
3446
3447my $bug_warning = 0;
3448
3449our @WAIT_FOR_TICK;
3450our @WAIT_FOR_TICK_BEGIN;
3451
3452sub wait_for_tick {
3453 return unless $TICK_WATCHER->is_active;
3454 return if $Coro::current == $Coro::main;
3455
3456 my $signal = new Coro::Signal;
3457 push @WAIT_FOR_TICK, $signal;
3458 $signal->wait;
3459}
3460
3461sub wait_for_tick_begin {
3462 return unless $TICK_WATCHER->is_active;
3463 return if $Coro::current == $Coro::main;
3464
3465 my $signal = new Coro::Signal;
3466 push @WAIT_FOR_TICK_BEGIN, $signal;
3467 $signal->wait;
3468}
2363 3469
2364$TICK_WATCHER = Event->timer ( 3470$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 3471 reentrant => 0,
3472 parked => 1,
2366 prio => 0, 3473 prio => 0,
2367 at => $NEXT_TICK || $TICK, 3474 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 3475 data => WF_AUTOCANCEL,
2369 cb => sub { 3476 cb => sub {
3477 if ($Coro::current != $Coro::main) {
3478 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3479 unless ++$bug_warning > 10;
3480 return;
3481 }
3482
3483 $NOW = $tick_start = Event::time;
3484
2370 cf::server_tick; # one server iteration 3485 cf::server_tick; # one server iteration
3486
2371 $RUNTIME += $TICK; 3487 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 3488 $NEXT_TICK += $TICK;
2373 3489
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10;
3492 Coro::async_pool {
3493 write_runtime
3494 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 }
3497
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send;
3500 }
3501 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send;
3503 }
3504
3505 $NOW = Event::time;
3506
2374 # if we are delayed by four ticks or more, skip them all 3507 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2376 3509
2377 $TICK_WATCHER->at ($NEXT_TICK); 3510 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515
3516 _post_tick;
2379 }, 3517 },
2380); 3518);
2381 3519
3520{
3521 BDB::min_parallel 8;
2382IO::AIO::max_poll_time $TICK * 0.2; 3522 BDB::max_poll_time $TICK * 0.1;
2383 3523 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 3524 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 3525 fd => BDB::poll_fileno,
2386 poll => 'r', 3526 poll => 'r',
2387 prio => 5, 3527 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 3528 data => WF_AUTOCANCEL,
3529 cb => \&BDB::poll_cb,
3530 );
3531
3532 BDB::set_sync_prepare {
3533 my $status;
3534 my $current = $Coro::current;
3535 (
3536 sub {
3537 $status = $!;
3538 $current->ready; undef $current;
3539 },
3540 sub {
3541 Coro::schedule while defined $current;
3542 $! = $status;
3543 },
3544 )
3545 };
3546
3547 unless ($DB_ENV) {
3548 $DB_ENV = BDB::db_env_create;
3549 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3550 | BDB::LOG_AUTOREMOVE, 1);
3551 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3552 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3553
3554 cf::sync_job {
3555 eval {
3556 BDB::db_env_open
3557 $DB_ENV,
3558 $BDBDIR,
3559 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3560 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3561 0666;
3562
3563 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3564 };
3565
3566 cf::cleanup "db_env_open(db): $@" if $@;
3567 };
3568 }
3569
3570 $BDB_DEADLOCK_WATCHER = Event->timer (
2394 after => 0, 3571 after => 3,
2395 interval => 10, 3572 interval => 1,
3573 hard => 1,
3574 prio => 0,
3575 data => WF_AUTOCANCEL,
2396 cb => sub { 3576 cb => sub {
2397 (Coro::unblock_sub { 3577 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2398 write_runtime 3578 },
2399 or warn "ERROR: unable to write runtime file: $!"; 3579 );
3580 $BDB_CHECKPOINT_WATCHER = Event->timer (
3581 after => 11,
3582 interval => 60,
3583 hard => 1,
3584 prio => 0,
3585 data => WF_AUTOCANCEL,
3586 cb => sub {
3587 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3588 },
3589 );
3590 $BDB_TRICKLE_WATCHER = Event->timer (
3591 after => 5,
3592 interval => 10,
3593 hard => 1,
3594 prio => 0,
3595 data => WF_AUTOCANCEL,
3596 cb => sub {
3597 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3598 },
3599 );
3600}
3601
3602{
3603 IO::AIO::min_parallel 8;
3604
3605 undef $Coro::AIO::WATCHER;
3606 IO::AIO::max_poll_time $TICK * 0.1;
3607 $AIO_POLL_WATCHER = Event->io (
3608 reentrant => 0,
3609 data => WF_AUTOCANCEL,
3610 fd => IO::AIO::poll_fileno,
3611 poll => 'r',
3612 prio => 6,
3613 cb => \&IO::AIO::poll_cb,
3614 );
3615}
3616
3617my $_log_backtrace;
3618
3619sub _log_backtrace {
3620 my ($msg, @addr) = @_;
3621
3622 $msg =~ s/\n//;
3623
3624 # limit the # of concurrent backtraces
3625 if ($_log_backtrace < 2) {
3626 ++$_log_backtrace;
3627 async {
3628 my @bt = fork_call {
3629 @addr = map { sprintf "%x", $_ } @addr;
3630 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3631 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3632 or die "addr2line: $!";
3633
3634 my @funcs;
3635 my @res = <$fh>;
3636 chomp for @res;
3637 while (@res) {
3638 my ($func, $line) = splice @res, 0, 2, ();
3639 push @funcs, "[$func] $line";
3640 }
3641
3642 @funcs
3643 };
3644
3645 LOG llevInfo, "[ABT] $msg\n";
3646 LOG llevInfo, "[ABT] $_\n" for @bt;
3647 --$_log_backtrace;
2400 })->(); 3648 };
3649 } else {
3650 LOG llevInfo, "[ABT] $msg\n";
3651 LOG llevInfo, "[ABT] [suppressed]\n";
2401 }, 3652 }
2402); 3653}
3654
3655# load additional modules
3656use cf::pod;
2403 3657
2404END { cf::emergency_save } 3658END { cf::emergency_save }
2405 3659
24061 36601
2407 3661

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