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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.372 by root, Sat Sep 15 13:25:33 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
77 122
78############################################################################# 123#############################################################################
79 124
80=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
81 126
88=item $cf::RUNTIME 133=item $cf::RUNTIME
89 134
90The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 136every server tick.
92 137
93=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 141
95The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
97 146
98=item $cf::NOW 147=item $cf::NOW
99 148
100The time of the last (current) server tick. 149The time of the last (current) server tick.
101 150
102=item $cf::TICK 151=item $cf::TICK
103 152
104The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
105 164
106=item %cf::CFG 165=item %cf::CFG
107 166
108Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
110 181
111=back 182=back
112 183
113=cut 184=cut
114 185
115BEGIN { 186BEGIN {
116 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 188 my $msg = join "", @_;
118 utf8::encode $msg;
119 189
120 $msg .= "\n" 190 $msg .= "\n"
121 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
122 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
123 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
124 }; 196 };
125} 197}
126 198
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 206
134# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 208# within the Safe compartment.
136for my $pkg (qw( 209for my $pkg (qw(
137 cf::global cf::attachable 210 cf::global cf::attachable
146 219
147$Event::DIED = sub { 220$Event::DIED = sub {
148 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
149}; 222};
150 223
151my %ext_pkg; 224#############################################################################
152my @exts;
153my @hook;
154 225
155=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
156 227
157=over 4 228=over 4
158 229
159=cut 230=item dumpval $ref
160 231
161use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
162 252
163=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
164 254
165Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
166 256
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
175 258
176Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
177 260
178=cut 261=cut
179 262
180sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 264
185=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
186 266sub from_json ($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 267
207=item cf::lock_wait $string 268=item cf::lock_wait $string
208 269
209Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
210 271
211=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
212 273
213Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
216returned. 277returned.
217 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
218Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
220 288
221=cut 289=cut
222 290
223our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
224 293
225sub lock_wait($) { 294sub lock_wait($) {
226 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
227 301
228 # wait for lock, if any 302 # wait for lock, if any
229 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 305 Coro::schedule;
237 311
238 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
239 lock_wait $key; 313 lock_wait $key;
240 314
241 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
242 317
243 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
246 } 322 }
247} 323}
248 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
395}
396
249=item cf::async { BLOCK } 397=item cf::async { BLOCK }
250 398
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 399Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 400C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
401thing you are allowed to do is call C<prio> on it.
253 402
254=cut 403=cut
255 404
256sub async(&) { 405BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 406
265=item cf::sync_job { BLOCK } 407=item cf::sync_job { BLOCK }
266 408
267The design of crossfire+ requires that the main coro ($Coro::main) is 409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 410is always able to handle events or runnable, as Crossfire TRT is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
270 413
271If it must be done, put the blocking parts into C<sync_job>. This will run 414If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 415the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 416server will be frozen during this time, so the block should either finish
274fast or be very important. 417fast or be very important.
277 420
278sub sync_job(&) { 421sub sync_job(&) {
279 my ($job) = @_; 422 my ($job) = @_;
280 423
281 if ($Coro::current == $Coro::main) { 424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
282 # this is the main coro, too bad, we have to block 427 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 428 # till the operation succeeds, freezing the server :/
284 429
285 # TODO: use suspend/resume instead 430 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 431 # (but this is cancel-safe)
287 local $FREEZE = 1; 432 my $freeze_guard = freeze_mainloop;
288 433
289 my $busy = 1; 434 my $busy = 1;
290 my @res; 435 my @res;
291 436
292 (Coro::async { 437 (async {
293 @res = eval { $job->() }; 438 @res = eval { $job->() };
294 warn $@ if $@; 439 warn $@ if $@;
295 undef $busy; 440 undef $busy;
296 })->prio (Coro::PRIO_MAX); 441 })->prio (Coro::PRIO_MAX);
297 442
298 while ($busy) { 443 while ($busy) {
299 Coro::cede_notself; 444 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 445 }
446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
302 453
303 wantarray ? @res : $res[0] 454 wantarray ? @res : $res[0]
304 } else { 455 } else {
305 # we are in another coroutine, how wonderful, everything just works 456 # we are in another coroutine, how wonderful, everything just works
306 457
307 $job->() 458 $job->()
308 } 459 }
309} 460}
310 461
311=item $coro = cf::coro { BLOCK } 462=item $coro = cf::async_ext { BLOCK }
312 463
313Creates and returns a new coro. This coro is automcatially being canceled 464Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 465extension calling this is being unloaded.
315 466
316=cut 467=cut
317 468
318sub coro(&) { 469sub async_ext(&) {
319 my $cb = shift; 470 my $cb = shift;
320 471
321 my $coro = &cf::async ($cb); 472 my $coro = &Coro::async ($cb);
322 473
323 $coro->on_destroy (sub { 474 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 475 delete $EXT_CORO{$coro+0};
325 }); 476 });
326 $EXT_CORO{$coro+0} = $coro; 477 $EXT_CORO{$coro+0} = $coro;
327 478
328 $coro 479 $coro
329} 480}
330 481
331sub write_runtime { 482=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 483
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 484Executes the given code block with the given arguments in a seperate
335 or return; 485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
336 488
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 489=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 490
341 aio_fsync $fh 491sub fork_call(&@) {
342 and return; 492 my ($cb, @args) = @_;
343 493
344 close $fh 494 # we seemingly have to make a local copy of the whole thing,
345 or return; 495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
346 497
347 aio_rename "$runtime~", $runtime 498 my @res = Coro::Util::fork_eval {
348 and return; 499 reset_signals;
500 &$cb
501 }, @args;
349 502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
350 1 555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 642}
352 643
353=back 644=back
354 645
355=cut 646=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 647
477############################################################################# 648#############################################################################
478 649
479=head2 ATTACHABLE OBJECTS 650=head2 ATTACHABLE OBJECTS
480 651
482attach callbacks/event handlers (a collection of which is called an "attachment") 653attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 654to it. All such attachable objects support the following methods.
484 655
485In the following description, CLASS can be any of C<global>, C<object> 656In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 657C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 658Crossfire TRT).
488 659
489=over 4 660=over 4
490 661
491=item $attachable->attach ($attachment, key => $value...) 662=item $attachable->attach ($attachment, key => $value...)
492 663
606our @CB_TYPE = (); # registry for type (cf-object class) based events 777our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 778our @CB_MAP = ();
608 779
609my %attachment; 780my %attachment;
610 781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
787
611sub _attach_cb($$$$) { 788sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 789 my ($registry, $event, $prio, $cb) = @_;
613 790
614 use sort 'stable'; 791 use sort 'stable';
615 792
649 $registry = $CB_TYPE[$object_type] ||= []; 826 $registry = $CB_TYPE[$object_type] ||= [];
650 827
651 } elsif ($type eq "subtype") { 828 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 829 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 830 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 832
656 } elsif ($type eq "package") { 833 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 834 my $pkg = shift @arg;
658 835
659 while (my ($name, $id) = each %cb_id) { 836 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 865 _attach $registry, $klass, @attach;
689 } 866 }
690 867
691 $obj->{$name} = \%arg; 868 $obj->{$name} = \%arg;
692 } else { 869 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 870 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 871 }
695 872
696 $obj->{_attachment}{$name} = undef; 873 $obj->{_attachment}{$name} = undef;
697} 874}
698 875
700 if (ref $_[0]) { 877 if (ref $_[0]) {
701 _object_attach @_; 878 _object_attach @_;
702 } else { 879 } else {
703 _attach shift->_attach_registry, @_; 880 _attach shift->_attach_registry, @_;
704 } 881 }
882 _recalc_want;
705}; 883};
706 884
707# all those should be optimised 885# all those should be optimised
708sub cf::attachable::detach { 886sub cf::attachable::detach {
709 my ($obj, $name) = @_; 887 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 890 delete $obj->{_attachment}{$name};
713 reattach ($obj); 891 reattach ($obj);
714 } else { 892 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 893 Carp::croak "cannot, currently, detach class attachments";
716 } 894 }
895 _recalc_want;
717}; 896};
718 897
719sub cf::attachable::attached { 898sub cf::attachable::attached {
720 my ($obj, $name) = @_; 899 my ($obj, $name) = @_;
721 900
736 "; 915 ";
737 die if $@; 916 die if $@;
738} 917}
739 918
740our $override; 919our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 921
743sub override { 922sub override {
744 $override = 1; 923 $override = 1;
745 @invoke_results = (); 924 @INVOKE_RESULTS = (@_);
746} 925}
747 926
748sub do_invoke { 927sub do_invoke {
749 my $event = shift; 928 my $event = shift;
750 my $callbacks = shift; 929 my $callbacks = shift;
751 930
752 @invoke_results = (); 931 @INVOKE_RESULTS = ();
753 932
754 local $override; 933 local $override;
755 934
756 for (@$callbacks) { 935 for (@$callbacks) {
757 eval { &{$_->[1]} }; 936 eval { &{$_->[1]} };
774 953
775Generate an object-specific event with the given arguments. 954Generate an object-specific event with the given arguments.
776 955
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 957removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 959
781=back 960=back
782 961
783=cut 962=cut
784 963
785############################################################################# 964#############################################################################
786# object support 965# object support
966#
967
968sub _can_merge {
969 my ($ob1, $ob2) = @_;
970
971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974
975 $fob1 eq $fob2
976}
787 977
788sub reattach { 978sub reattach {
789 # basically do the same as instantiate, without calling instantiate 979 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 983
792 my $registry = $obj->registry; 984 my $registry = $obj->registry;
793 985
794 @$registry = (); 986 @$registry = ();
795 987
834); 1026);
835 1027
836sub object_freezer_save { 1028sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1029 my ($filename, $rdata, $objs) = @_;
838 1030
1031 my $guard = cf::lock_acquire "io";
1032
839 sync_job { 1033 sync_job {
840 if (length $$rdata) { 1034 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1036 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1037 $decname, length $$rdata, scalar @$objs;
843 1038
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1040 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1042 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1043 close $fh;
849 1044
850 if (@$objs) { 1045 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1047 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1048 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1049 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1050 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1051 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1052 aio_rename "$filename.pst~", "$filename.pst";
858 } 1053 }
859 } else { 1054 } else {
860 aio_unlink "$filename.pst"; 1055 aio_unlink "$filename.pst";
866 } 1061 }
867 } else { 1062 } else {
868 aio_unlink $filename; 1063 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1064 aio_unlink "$filename.pst";
870 } 1065 }
871 } 1066 };
1067
1068 undef $guard;
872} 1069}
873 1070
874sub object_freezer_as_string { 1071sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1072 my ($rdata, $objs) = @_;
876 1073
881 1078
882sub object_thawer_load { 1079sub object_thawer_load {
883 my ($filename) = @_; 1080 my ($filename) = @_;
884 1081
885 my ($data, $av); 1082 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
886 1085
887 (aio_load $filename, $data) >= 0 1086 (aio_load $filename, $data) >= 0
888 or return; 1087 or return;
889 1088
890 unless (aio_stat "$filename.pst") { 1089 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1090 (aio_load "$filename.pst", $av) >= 0
892 or return; 1091 or return;
1092
1093 undef $guard;
893 $av = eval { (Storable::thaw $av)->{objs} }; 1094 $av = eval { (Storable::thaw $av)->{objs} };
894 } 1095 }
895 1096
1097 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1098 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1099 $decname, length $data, scalar @{$av || []};
1100
898 return ($data, $av); 1101 ($data, $av)
899} 1102}
1103
1104=head2 COMMAND CALLBACKS
1105
1106=over 4
1107
1108=cut
900 1109
901############################################################################# 1110#############################################################################
902# command handling &c 1111# command handling &c
903 1112
904=item cf::register_command $name => \&callback($ob,$args); 1113=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1126 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1127}
919 1128
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1129=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1130
922Register a callbackf ro execution when the client sends an extcmd packet. 1131Register a callback for execution when the client sends an (synchronous)
1132extcmd packet. Ext commands will be processed in the order they are
1133received by the server, like other user commands. The first argument is
1134the logged-in player. Ext commands can only be processed after a player
1135has logged in successfully.
923 1136
924If the callback returns something, it is sent back as if reply was being 1137If the callback returns something, it is sent back as if reply was being
925called. 1138called.
926 1139
1140=item cf::register_exticmd $name => \&callback($ns,$packet);
1141
1142Register a callback for execution when the client sends an (asynchronous)
1143exticmd packet. Exti commands are processed by the server as soon as they
1144are received, i.e. out of order w.r.t. other commands. The first argument
1145is a client socket. Exti commands can be received anytime, even before
1146log-in.
1147
1148If the callback returns something, it is sent back as if reply was being
1149called.
1150
927=cut 1151=cut
928 1152
929sub register_extcmd { 1153sub register_extcmd {
930 my ($name, $cb) = @_; 1154 my ($name, $cb) = @_;
931 1155
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1156 $EXTCMD{$name} = $cb;
1157}
1158
1159sub register_exticmd {
1160 my ($name, $cb) = @_;
1161
1162 $EXTICMD{$name} = $cb;
936} 1163}
937 1164
938cf::player->attach ( 1165cf::player->attach (
939 on_command => sub { 1166 on_command => sub {
940 my ($pl, $name, $params) = @_; 1167 my ($pl, $name, $params) = @_;
949 cf::override; 1176 cf::override;
950 }, 1177 },
951 on_extcmd => sub { 1178 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1179 my ($pl, $buf) = @_;
953 1180
954 my $msg = eval { from_json $buf }; 1181 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1182
956 if (ref $msg) { 1183 if (ref $msg) {
1184 my ($type, $reply, @payload) =
1185 "ARRAY" eq ref $msg
1186 ? @$msg
1187 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1188
1189 my @reply;
1190
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1193 }
1194
1195 $pl->ext_reply ($reply, @reply)
1196 if $reply;
1197
962 } else { 1198 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1199 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1200 }
965 1201
966 cf::override; 1202 cf::override;
967 }, 1203 },
968); 1204);
969 1205
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1206sub load_extensions {
1207 cf::sync_job {
1208 my %todo;
1209
1210 for my $path (<$LIBDIR/*.ext>) {
1211 next unless -r $path;
1212
1213 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1214 my $base = $1;
1215 my $pkg = $1;
1216 $pkg =~ s/[^[:word:]]/_/g;
1217 $pkg = "ext::$pkg";
1218
1219 open my $fh, "<:utf8", $path
1220 or die "$path: $!";
1221
1222 my $source = do { local $/; <$fh> };
1223
1224 my %ext = (
1225 path => $path,
1226 base => $base,
1227 pkg => $pkg,
1228 );
1229
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232
1233 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n"
1236 . $source
1237 . "\n};\n1";
1238
1239 $todo{$base} = \%ext;
1240 }
1241
1242 my %done;
1243 while (%todo) {
1244 my $progress;
1245
1246 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip
1249 unless exists $done{$_};
1250 }
1251
1252 warn "... loading '$k' into '$v->{pkg}'\n";
1253
1254 unless (eval $v->{source}) {
1255 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n";
1257
1258 if (exists $v->{meta}{mandatory}) {
1259 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n";
1261 exit 1;
1262 }
1263
1264 warn $msg;
1265 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1270 }
1271
1272 skip:
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1274 unless $progress;
1275 }
1276 };
1277}
1278
1279#############################################################################
1280
1281=back
1282
1283=head2 CORE EXTENSIONS
1284
1285Functions and methods that extend core crossfire objects.
1286
1287=cut
1288
1289package cf::player;
1290
1291use Coro::AIO;
1292
1293=head3 cf::player
1294
1295=over 4
1296
1297=item cf::player::num_playing
1298
1299Returns the official number of playing players, as per the Crossfire metaserver rules.
1300
1301=cut
1302
1303sub num_playing {
1304 scalar grep
1305 $_->ob->map
1306 && !$_->hidden
1307 && !$_->ob->flag (cf::FLAG_WIZ),
1308 cf::player::list
1309}
1310
1311=item cf::player::find $login
1312
1313Returns the given player object, loading it if necessary (might block).
1314
1315=cut
1316
1317sub playerdir($) {
1318 "$PLAYERDIR/"
1319 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1320}
1321
1322sub path($) {
1323 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1324
1325 (playerdir $login) . "/playerdata"
1326}
1327
1328sub find_active($) {
1329 $cf::PLAYER{$_[0]}
1330 and $cf::PLAYER{$_[0]}->active
1331 and $cf::PLAYER{$_[0]}
1332}
1333
1334sub exists($) {
1335 my ($login) = @_;
1336
1337 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login }
1339}
1340
1341sub find($) {
1342 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0];
1344
1345 my $guard = cf::lock_acquire "user_find:$login";
1346
1347 $cf::PLAYER{$_[0]} || do {
1348 # rename old playerfiles to new ones
1349 #TODO: remove when no longer required
1350 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1351 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1352 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1353 aio_unlink +(playerdir $login) . "/$login.pl";
1354
1355 my $f = new_from_file cf::object::thawer path $login
1356 or return;
1357
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
977 my ($path) = @_; 1603 my ($path) = @_;
978 1604
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1605 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1606
985 warn "loading '$path' into '$pkg'\n"; 1607 for my $region (list) {
986 1608 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1609 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1610 if $region->specificity > $specificity;
989 1611 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1612 }
1019 1613
1020 # remove commands 1614 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1615}
1126 1616
1127=back 1617=back
1128
1129 1618
1130=head3 cf::map 1619=head3 cf::map
1131 1620
1132=over 4 1621=over 4
1133 1622
1136package cf::map; 1625package cf::map;
1137 1626
1138use Fcntl; 1627use Fcntl;
1139use Coro::AIO; 1628use Coro::AIO;
1140 1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1141our $MAX_RESET = 7200; 1634our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1635our $DEFAULT_RESET = 3000;
1143 1636
1144sub generate_random_map { 1637sub generate_random_map {
1145 my ($path, $rmp) = @_; 1638 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1639 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1640 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1644 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1645 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1161} 1780}
1162 1781
1163# and all this just because we cannot iterate over 1782# and all this just because we cannot iterate over
1164# all maps in C++... 1783# all maps in C++...
1165sub change_all_map_light { 1784sub change_all_map_light {
1167 1786
1168 $_->change_map_light ($change) 1787 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1788 for grep $_->outdoor, values %cf::MAP;
1170} 1789}
1171 1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1172sub try_load_header($) { 1807sub load_header_from($) {
1173 my ($path) = @_; 1808 my ($self, $path) = @_;
1174 1809
1175 utf8::encode $path; 1810 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1811 my $f = new_from_file cf::object::thawer $path
1177 or return; 1812 or return;
1178 1813
1179 my $map = cf::map::new 1814 $self->_load_header ($f)
1180 or return; 1815 or return;
1181 1816
1182 $map->load_header ($path) 1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1183 or return; 1863 or return;
1864 $self->prepare_orig;
1865 }
1184 1866
1185 $map->{load_path} = $path; 1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1186 1869
1187 $map 1870 $self->default_region (cf::region::find_by_path $self->{path})
1188} 1871 unless $self->default_region;
1189 1872
1873 1
1874}
1875
1190sub find_map; 1876sub find;
1191sub find_map { 1877sub find {
1192 my ($path, $origin) = @_; 1878 my ($path, $origin) = @_;
1193 1879
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1880 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1881
1882 cf::lock_wait "map_data:$path";#d#remove
1199 cf::lock_wait "map_find:$key"; 1883 cf::lock_wait "map_find:$path";
1200 1884
1201 $cf::MAP{$key} || do { 1885 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1203 1888
1204 # do it the slow way 1889 my $map = new_from_path cf::map $path
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1890 or return;
1221 1891
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1892 $map->{last_save} = $cf::RUNTIME;
1234 1893
1235 if ($map->should_reset) { 1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1236 $map->reset; 1902 $map->reset;
1237 undef $guard; 1903 return find $path;
1238 $map = find_map $path
1239 or return;
1240 } 1904 }
1241 1905
1242 $cf::MAP{$key} = $map 1906 $cf::MAP{$path} = $map
1243 } 1907 }
1244} 1908}
1909
1910sub pre_load { }
1911sub post_load { }
1245 1912
1246sub load { 1913sub load {
1247 my ($self) = @_; 1914 my ($self) = @_;
1248 1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1249 my $path = $self->{path}; 1918 my $path = $self->{path};
1919
1920 {
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1921 my $guard = cf::lock_acquire "map_data:$path";
1251 1922
1923 return unless $self->valid;
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1253 1925
1254 $self->in_memory (cf::MAP_LOADING); 1926 $self->in_memory (cf::MAP_LOADING);
1255 1927
1256 $self->alloc; 1928 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1) 1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1258 or return; 1936 or return;
1259 1937
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1939 if delete $self->{load_original};
1262 1940
1263 if (my $uniq = $path->uniq_path) { 1941 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1942 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1266 $self->clear_unique_items; 1945 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
1948 }
1268 } 1949 }
1269 } 1950 }
1270 1951
1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1271 # now do the right thing for maps 1955 # now do the right thing for maps
1272 $self->link_multipart_objects; 1956 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1957 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1284 $self->activate; 1968 $self->activate;
1285 } 1969 }
1286 1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1974 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1975 }
1289 1976
1290sub load_map_sync { 1977 $self->post_load;
1978}
1979
1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
1994 my ($map) = @_;
1995
1996 my @neigh; # diagonal neighbours
1997
1998 for (0 .. 3) {
1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
2004
2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
2009
2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
2012 my $neigh = find $path, $origin
2013 or next;
2014 $neigh->load;
2015 }
2016}
2017
2018sub find_sync {
1291 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1292 2020
1293 #warn "load_map_sync<$path, $origin>\n";#d# 2021 cf::sync_job { find $path, $origin }
2022}
1294 2023
1295 cf::sync_job { 2024sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 2025 my ($map) = @_;
1297 or return; 2026
1298 $map->load; 2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1299 $map 2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
2055 }
2056 }
2057 undef $MAP_PREFETCHER;
1300 } 2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
1301} 2062}
1302 2063
1303sub save { 2064sub save {
1304 my ($self) = @_; 2065 my ($self) = @_;
1305 2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
1306 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
1307 2070
1308 return unless $self->dirty; 2071 return unless $self->dirty;
1309 2072
1310 my $save = $self->{path}->save_path; utf8::encode $save; 2073 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 2075
1313 $self->{load_path} = $save; 2076 $self->{load_path} = $save;
1314 2077
1315 return if $self->{deny_save}; 2078 return if $self->{deny_save};
1316 2079
1317 local $self->{last_access} = $self->last_access;#d# 2080 local $self->{last_access} = $self->last_access;#d#
1318 2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
1319 if ($uniq) { 2086 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 2089 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 2091 }
1325} 2092}
1326 2093
1327sub swap_out { 2094sub swap_out {
1328 my ($self) = @_; 2095 my ($self) = @_;
1329 2096
1330 # save first because save cedes 2097 # save first because save cedes
1331 $self->save; 2098 $self->save;
2099
2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
1332 2101
1333 return if $self->players; 2102 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 2104 return if $self->{deny_save};
1336 2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
1337 $self->clear; 2110 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339} 2111}
1340 2112
1341sub reset_at { 2113sub reset_at {
1342 my ($self) = @_; 2114 my ($self) = @_;
1343 2115
1344 # TODO: safety, remove and allow resettable per-player maps 2116 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset}; 2117 return 1e99 if $self->{deny_reset};
1347 2118
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 2121
1355 my ($self) = @_; 2126 my ($self) = @_;
1356 2127
1357 $self->reset_at <= $cf::RUNTIME 2128 $self->reset_at <= $cf::RUNTIME
1358} 2129}
1359 2130
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 2131sub reset {
1382 my ($self) = @_; 2132 my ($self) = @_;
1383 2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
1384 return if $self->players; 2136 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386 2137
1387 warn "resetting map ", $self->path;#d# 2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
1388 2149
1389 delete $cf::MAP{$self->path}; 2150 delete $cf::MAP{$self->path};
1390 2151
2152 $self->deactivate;
1391 $_->clear_links_to ($self) for values %cf::MAP; 2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
1392 2155
1393 $self->unlink_save; 2156 $self->unlink_save;
1394 $self->destroy; 2157 $self->destroy;
1395} 2158}
1396 2159
1397my $nuke_counter = "aaaa"; 2160my $nuke_counter = "aaaa";
1398 2161
1399sub nuke { 2162sub nuke {
1400 my ($self) = @_; 2163 my ($self) = @_;
1401 2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 2174 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 2175 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
1405 $self->reset; # polite request, might not happen 2181 $self->reset; # polite request, might not happen
1406} 2182}
1407 2183
1408sub customise_for { 2184=item $maps = cf::map::tmp_maps
1409 my ($map, $ob) = @_;
1410 2185
1411 if ($map->per_player) { 2186Returns an arrayref with all map paths of currently instantiated and saved
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
1413 } 2192 [
1414 2193 map {
1415 $map 2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
1416} 2200}
1417 2201
1418sub emergency_save { 2202=item $maps = cf::map::random_maps
1419 local $cf::FREEZE = 1;
1420 2203
1421 warn "enter emergency map save\n"; 2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
1422 2206
1423 cf::sync_job { 2207=cut
1424 warn "begin emergency map save\n";
1425 $_->save for values %cf::MAP;
1426 };
1427 2208
1428 warn "end emergency map save\n"; 2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
1429} 2236}
1430 2237
1431package cf; 2238package cf;
1432 2239
1433=back 2240=back
1434 2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
2247
2248=over 4
2249
2250=item $ob->inv_recursive
2251
2252Returns the inventory of the object _and_ their inventories, recursively.
2253
2254=cut
2255
2256sub inv_recursive_;
2257sub inv_recursive_ {
2258 map { $_, inv_recursive_ $_->inv } @_
2259}
2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
1435 2299
1436=head3 cf::object::player 2300=head3 cf::object::player
1437 2301
1438=over 4 2302=over 4
1439 2303
1453 2317
1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1455 2319
1456 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
1457 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
1458 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
1459 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
1460 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
1461 } 2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
1462} 2345}
1463 2346
1464=item $player_object->may ("access") 2347=item $player_object->may ("access")
1465 2348
1466Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
1479 2362
1480=item $player_object->enter_link 2363=item $player_object->enter_link
1481 2364
1482Freezes the player and moves him/her to a special map (C<{link}>). 2365Freezes the player and moves him/her to a special map (C<{link}>).
1483 2366
1484The player should be reaosnably safe there for short amounts of time. You 2367The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 2368I<MUST> call C<leave_link> as soon as possible, though.
1486 2369
2370Will never block.
2371
1487=item $player_object->leave_link ($map, $x, $y) 2372=item $player_object->leave_link ($map, $x, $y)
1488 2373
1489Moves the player out of the specila link map onto the given map. If the 2374Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 2375map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 2376to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 2377fails, to the emergency map position.
1493 2378
1494Might block. 2379Might block.
1495 2380
1496=cut 2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
1497 2392
1498sub cf::object::player::enter_link { 2393sub cf::object::player::enter_link {
1499 my ($self) = @_; 2394 my ($self) = @_;
1500 2395
1501 $self->deactivate_recursive; 2396 $self->deactivate_recursive;
1502 2397
1503 return if $self->map == $LINK_MAP; 2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 2399
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 2401 if $self->map && $self->map->{path} ne "{link}";
1507 2402
1508 $self->enter_map ($LINK_MAP, 20, 20); 2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 2404}
1510 2405
1511sub cf::object::player::leave_link { 2406sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
1513 2410
1514 my $link_pos = delete $self->{_link_pos}; 2411 my $link_pos = delete $self->{_link_pos};
1515 2412
1516 unless ($map) { 2413 unless ($map) {
1517 # restore original map position 2414 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 2415 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 2416 $map = cf::map::find $map;
1520 2417
1521 unless ($map) { 2418 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 2420 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 2421 or die "FATAL: cannot load emergency map\n";
1525 } 2422 }
1526 } 2423 }
1527 2424
1528 ($x, $y) = (-1, -1) 2425 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 2428 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 2429 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 2430 if $x <=0 && $y <= 0;
1534 2431
1535 $map->load; 2432 $map->load;
2433 $map->load_neighbours;
1536 2434
2435 return unless $self->contr->active;
1537 $self->activate_recursive; 2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 2439 $self->enter_map ($map, $x, $y);
1539} 2440}
1540 2441
1541cf::player->attach ( 2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1542 on_logout => sub {
1543 my ($pl) = @_;
1544 2443
1545 # abort map switching before logout 2444Moves the player to the given map-path and coordinates by first freezing
1546 if ($pl->ob->{_link_pos}) { 2445her, loading and preparing them map, calling the provided $check callback
1547 cf::sync_job { 2446that has to return the map if sucecssful, and then unfreezes the player on
1548 $pl->ob->leave_link 2447the new (success) or old (failed) map position. In either case, $done will
1549 }; 2448be called at the end of this process.
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554 2449
1555 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut 2450=cut
1572 2451
2452our $GOTOGEN;
2453
1573sub cf::object::player::goto_map { 2454sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1575 2459
1576 $self->enter_link; 2460 $self->enter_link;
1577 2461
1578 (cf::async { 2462 (async {
1579 $path = new cf::path $path; 2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
1580 2467
1581 my $map = cf::map::find_map $path->as_string; 2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
1582 $map = $map->customise_for ($self) if $map; 2486 $map = $map->customise_for ($self);
1583 2487 $map = $check->($map) if $check && $map;
1584# warn "entering ", $map->path, " at ($x, $y)\n" 2488 } else {
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
1588 2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
1589 $self->leave_link ($map, $x, $y); 2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
1590 })->prio (1); 2506 })->prio (1);
1591} 2507}
1592 2508
1593=item $player_object->enter_exit ($exit_object) 2509=item $player_object->enter_exit ($exit_object)
1594 2510
1596 2512
1597sub parse_random_map_params { 2513sub parse_random_map_params {
1598 my ($spec) = @_; 2514 my ($spec) = @_;
1599 2515
1600 my $rmp = { # defaults 2516 my $rmp = { # defaults
1601 xsize => 10, 2517 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
1603 }; 2521 };
1604 2522
1605 for (split /\n/, $spec) { 2523 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2524 my ($k, $v) = split /\s+/, $_, 2;
1607 2525
1611 $rmp 2529 $rmp
1612} 2530}
1613 2531
1614sub prepare_random_map { 2532sub prepare_random_map {
1615 my ($exit) = @_; 2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 2536
1617 # all this does is basically replace the /! path by 2537 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 2538 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 2539 # that depends on the exit object
1620 2540
1621 my $rmp = parse_random_map_params $exit->msg; 2541 my $rmp = parse_random_map_params $exit->msg;
1622 2542
1623 if ($exit->map) { 2543 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2544 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2545 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2546 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2547 $rmp->{origin_y} = $exit->y;
1628 } 2548 }
1629 2549
1630 $rmp->{random_seed} ||= $exit->random_seed; 2550 $rmp->{random_seed} ||= $exit->random_seed;
1631 2551
1632 my $data = cf::to_json $rmp; 2552 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
1634 2555
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
1637 2560
1638 $exit->slaying ("?random/$md5"); 2561 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2562 $exit->msg (undef);
1640 } 2563 }
1641} 2564}
1643sub cf::object::player::enter_exit { 2566sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2567 my ($self, $exit) = @_;
1645 2568
1646 return unless $self->type == cf::PLAYER; 2569 return unless $self->type == cf::PLAYER;
1647 2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
1648 $self->enter_link; 2582 $self->enter_link;
1649 2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
1650 (cf::async { 2588 (async {
2589 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2590 unless (eval {
1652 prepare_random_map $exit 2591 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 2592
1658 1; 2593 1;
1659 }) { 2594 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2595 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2596 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2597 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2598 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2599
1665 warn "ERROR in enter_exit: $@"; 2600 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2601 $self->leave_link;
1667 } 2602 }
1668 })->prio (1); 2603 })->prio (1);
1681 2616
1682sub cf::client::send_drawinfo { 2617sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2618 my ($self, $text, $flags) = @_;
1684 2619
1685 utf8::encode $text; 2620 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2621 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2622}
1688 2623
2624=item $client->send_msg ($channel, $msg, $color, [extra...])
2625
2626Send a drawinfo or msg packet to the client, formatting the msg for the
2627client if neccessary. C<$type> should be a string identifying the type of
2628the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet.
2630
2631=cut
2632
2633our %CHANNEL = (
2634 "c/identify" => {
2635 id => "identify",
2636 title => "Identify",
2637 reply => undef,
2638 tooltip => "Items recently identified",
2639 },
2640 "c/examine" => {
2641 id => "examine",
2642 title => "Examine",
2643 reply => undef,
2644 tooltip => "Signs and other items you examined",
2645 },
2646);
2647
2648sub cf::client::send_msg {
2649 my ($self, $channel, $msg, $color, @extra) = @_;
2650
2651 $msg = $self->pl->expand_cfpod ($msg);
2652
2653 $color &= cf::NDI_CLIENT_MASK; # just in case...
2654
2655 # check predefined channels, for the benefit of C
2656 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2657
2658 if (ref $channel) {
2659 # send meta info to client, if not yet sent
2660 unless (exists $self->{channel}{$channel->{id}}) {
2661 $self->{channel}{$channel->{id}} = $channel;
2662 $self->ext_msg (channel_info => $channel)
2663 if $self->can_msg;
2664 }
2665
2666 $channel = $channel->{id};
2667 }
2668
2669 return unless @extra || length $msg;
2670
2671 if ($self->can_msg) {
2672 # default colour, mask it out
2673 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2674 if $color & cf::NDI_DEF;
2675
2676 $self->send_packet ("msg " . $self->{json_coder}->encode (
2677 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2678 } else {
2679 if ($color >= 0) {
2680 # replace some tags by gcfclient-compatible ones
2681 for ($msg) {
2682 1 while
2683 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2684 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2685 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2686 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2687 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2688 }
2689
2690 $color &= cf::NDI_COLOR_MASK;
2691
2692 utf8::encode $msg;
2693
2694 if (0 && $msg =~ /\[/) {
2695 # COMMAND/INFO
2696 $self->send_packet ("drawextinfo $color 10 8 $msg")
2697 } else {
2698 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2699 $self->send_packet ("drawinfo $color $msg")
2700 }
2701 }
2702 }
2703}
2704
2705=item $client->ext_msg ($type, @msg)
2706
2707Sends an ext event to the client.
2708
2709=cut
2710
2711sub cf::client::ext_msg($$@) {
2712 my ($self, $type, @msg) = @_;
2713
2714 if ($self->extcmd == 2) {
2715 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2716 } elsif ($self->extcmd == 1) { # TODO: remove
2717 push @msg, msgtype => "event_$type";
2718 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2719 }
2720}
2721
2722=item $client->ext_reply ($msgid, @msg)
2723
2724Sends an ext reply to the client.
2725
2726=cut
2727
2728sub cf::client::ext_reply($$@) {
2729 my ($self, $id, @msg) = @_;
2730
2731 if ($self->extcmd == 2) {
2732 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2733 } elsif ($self->extcmd == 1) {
2734 #TODO: version 1, remove
2735 unshift @msg, msgtype => "reply", msgid => $id;
2736 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2737 }
2738}
1689 2739
1690=item $success = $client->query ($flags, "text", \&cb) 2740=item $success = $client->query ($flags, "text", \&cb)
1691 2741
1692Queues a query to the client, calling the given callback with 2742Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2743the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2744C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2745
1696Queries can fail, so check the return code. Or don't, as queries will become 2746Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2747become reliable at some point in the future.
1698 2748
1699=cut 2749=cut
1700 2750
1701sub cf::client::query { 2751sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2752 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2760 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2761 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2762
1713 $self->send_packet ($self->{query_queue}[0][0]) 2763 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2764 if @{ $self->{query_queue} } == 1;
2765
2766 1
1715} 2767}
1716 2768
1717cf::client->attach ( 2769cf::client->attach (
2770 on_connect => sub {
2771 my ($ns) = @_;
2772
2773 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2774 },
1718 on_reply => sub { 2775 on_reply => sub {
1719 my ($ns, $msg) = @_; 2776 my ($ns, $msg) = @_;
1720 2777
1721 # this weird shuffling is so that direct followup queries 2778 # this weird shuffling is so that direct followup queries
1722 # get handled first 2779 # get handled first
1723 my $queue = delete $ns->{query_queue} 2780 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2781 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2782
1726 (shift @$queue)->[1]->($msg); 2783 (shift @$queue)->[1]->($msg);
2784 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2785
1728 push @{ $ns->{query_queue} }, @$queue; 2786 push @{ $ns->{query_queue} }, @$queue;
1729 2787
1730 if (@{ $ns->{query_queue} } == @$queue) { 2788 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2789 if (@$queue) {
1733 } else { 2791 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2792 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2793 }
1736 } 2794 }
1737 }, 2795 },
2796 on_exticmd => sub {
2797 my ($ns, $buf) = @_;
2798
2799 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2800
2801 if (ref $msg) {
2802 my ($type, $reply, @payload) =
2803 "ARRAY" eq ref $msg
2804 ? @$msg
2805 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2806
2807 my @reply;
2808
2809 if (my $cb = $EXTICMD{$type}) {
2810 @reply = $cb->($ns, @payload);
2811 }
2812
2813 $ns->ext_reply ($reply, @reply)
2814 if $reply;
2815
2816 } else {
2817 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2818 }
2819
2820 cf::override;
2821 },
1738); 2822);
1739 2823
1740=item $client->coro (\&cb) 2824=item $client->async (\&cb)
1741 2825
1742Create a new coroutine, running the specified callback. The coroutine will 2826Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2827be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2828or loss of connection).
1745 2829
1746=cut 2830=cut
1747 2831
1748sub cf::client::coro { 2832sub cf::client::async {
1749 my ($self, $cb) = @_; 2833 my ($self, $cb) = @_;
1750 2834
1751 my $coro = &cf::async ($cb); 2835 my $coro = &Coro::async ($cb);
1752 2836
1753 $coro->on_destroy (sub { 2837 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2838 delete $self->{_coro}{$coro+0};
1755 }); 2839 });
1756 2840
1783our $safe = new Safe "safe"; 2867our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 2868our $safe_hole = new Safe::Hole;
1785 2869
1786$SIG{FPE} = 'IGNORE'; 2870$SIG{FPE} = 'IGNORE';
1787 2871
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2872$safe->permit_only (Opcode::opset qw(
2873 :base_core :base_mem :base_orig :base_math
2874 grepstart grepwhile mapstart mapwhile
2875 sort time
2876));
1789 2877
1790# here we export the classes and methods available to script code 2878# here we export the classes and methods available to script code
1791 2879
1792=pod 2880=pod
1793 2881
1794The following fucntions and emthods are available within a safe environment: 2882The following functions and methods are available within a safe environment:
1795 2883
1796 cf::object contr pay_amount pay_player map 2884 cf::object
2885 contr pay_amount pay_player map x y force_find force_add
2886 insert remove name archname title slaying race decrease_ob_nr
2887
1797 cf::object::player player 2888 cf::object::player
1798 cf::player peaceful 2889 player
1799 cf::map trigger 2890
2891 cf::player
2892 peaceful
2893
2894 cf::map
2895 trigger
1800 2896
1801=cut 2897=cut
1802 2898
1803for ( 2899for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 2900 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2901 insert remove inv name archname title slaying race
2902 decrease_ob_nr)],
1805 ["cf::object::player" => qw(player)], 2903 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 2904 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)], 2905 ["cf::map" => qw(trigger)],
1808) { 2906) {
1809 no strict 'refs'; 2907 no strict 'refs';
1880=back 2978=back
1881 2979
1882=cut 2980=cut
1883 2981
1884############################################################################# 2982#############################################################################
2983# the server's init and main functions
1885 2984
1886=head2 EXTENSION DATABASE SUPPORT 2985sub load_facedata($) {
2986 my ($path) = @_;
1887 2987
1888Crossfire maintains a very simple database for extension use. It can 2988 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 2989 # for this (global event?)
1890excludes objects. 2990 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 2991
1892The parameter C<$family> should best start with the name of the extension 2992 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 2993
1895=over 4 2994 warn "loading facedata from $path\n";
1896 2995
1897=item $hashref = cf::db_get $family 2996 my $facedata;
2997 0 < aio_load $path, $facedata
2998 or die "$path: $!";
1898 2999
1899Return a hashref for use by the extension C<$family>, which can be 3000 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3001
1903=item $value = cf::db_get $family => $key 3002 $facedata->{version} == 2
3003 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3004
1905Returns a single value from the database 3005 # patch in the exptable
1906 3006 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3007 type => FT_RSRC,
1908 3008 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3009 };
3010 cf::cede_to_tick;
1958 3011
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3012 {
3013 my $faces = $facedata->{faceinfo};
1963 3014
1964 sub db_get($;$) { 3015 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3016 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]} 3017 cf::face::set_visibility $idx, $info->{visibility};
1967 : ($DB->{$_[0]} ||= { }) 3018 cf::face::set_magicmap $idx, $info->{magicmap};
1968 } 3019 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3020 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1969 3021
1970 sub db_put($$;$) { 3022 cf::cede_to_tick;
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3023 }
1984 );
1985}
1986 3024
1987############################################################################# 3025 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3026 next unless $info->{smooth};
3027 my $idx = cf::face::find $face
3028 or next;
3029 if (my $smooth = cf::face::find $info->{smooth}) {
3030 cf::face::set_smooth $idx, $smooth;
3031 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3032 } else {
3033 warn "smooth face '$info->{smooth}' not found for face '$face'";
3034 }
1989 3035
1990sub cfg_load { 3036 cf::cede_to_tick;
3037 }
3038 }
3039
3040 {
3041 my $anims = $facedata->{animinfo};
3042
3043 while (my ($anim, $info) = each %$anims) {
3044 cf::anim::set $anim, $info->{frames}, $info->{facings};
3045 cf::cede_to_tick;
3046 }
3047
3048 cf::anim::invalidate_all; # d'oh
3049 }
3050
3051 {
3052 # TODO: for gcfclient pleasure, we should give resources
3053 # that gcfclient doesn't grok a >10000 face index.
3054 my $res = $facedata->{resource};
3055
3056 my $soundconf = delete $res->{"res/sound.conf"};
3057
3058 while (my ($name, $info) = each %$res) {
3059 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3060 my $data;
3061
3062 if ($info->{type} & 1) {
3063 # prepend meta info
3064
3065 my $meta = $enc->encode ({
3066 name => $name,
3067 %{ $info->{meta} || {} },
3068 });
3069
3070 $data = pack "(w/a*)*", $meta, $info->{data};
3071 } else {
3072 $data = $info->{data};
3073 }
3074
3075 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3076 cf::face::set_type $idx, $info->{type};
3077
3078 cf::cede_to_tick;
3079 }
3080
3081 if ($soundconf) {
3082 $soundconf = $enc->decode (delete $soundconf->{data});
3083
3084 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3085 my $sound = $soundconf->{compat}[$_]
3086 or next;
3087
3088 my $face = cf::face::find "sound/$sound->[1]";
3089 cf::sound::set $sound->[0] => $face;
3090 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3091 }
3092
3093 while (my ($k, $v) = each %{$soundconf->{event}}) {
3094 my $face = cf::face::find "sound/$v";
3095 cf::sound::set $k => $face;
3096 }
3097 }
3098 }
3099
3100 1
3101}
3102
3103register_exticmd fx_want => sub {
3104 my ($ns, $want) = @_;
3105
3106 while (my ($k, $v) = each %$want) {
3107 $ns->fx_want ($k, $v);
3108 }
3109};
3110
3111sub reload_regions {
3112 # HACK to clear player env face cache, we need some signal framework
3113 # for this (global event?)
3114 %ext::player_env::MUSIC_FACE_CACHE = ();
3115
3116 load_resource_file "$MAPDIR/regions"
3117 or die "unable to load regions file\n";
3118
3119 for (cf::region::list) {
3120 $_->{match} = qr/$_->{match}/
3121 if exists $_->{match};
3122 }
3123}
3124
3125sub reload_facedata {
3126 load_facedata "$DATADIR/facedata"
3127 or die "unable to load facedata\n";
3128}
3129
3130sub reload_archetypes {
3131 load_resource_file "$DATADIR/archetypes"
3132 or die "unable to load archetypes\n";
3133 #d# NEED to laod twice to resolve forward references
3134 # this really needs to be done in an extra post-pass
3135 # (which needs to be synchronous, so solve it differently)
3136 load_resource_file "$DATADIR/archetypes"
3137 or die "unable to load archetypes\n";
3138}
3139
3140sub reload_treasures {
3141 load_resource_file "$DATADIR/treasures"
3142 or die "unable to load treasurelists\n";
3143}
3144
3145sub reload_resources {
3146 warn "reloading resource files...\n";
3147
3148 reload_regions;
3149 reload_facedata;
3150 #reload_archetypes;#d#
3151 reload_archetypes;
3152 reload_treasures;
3153
3154 warn "finished reloading resource files\n";
3155}
3156
3157sub init {
3158 reload_resources;
3159}
3160
3161sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3162 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3163 or return;
1993 3164
1994 local $/; 3165 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3166 *CFG = YAML::Syck::Load <$fh>;
1996 3167
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3168 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 3169
3170 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3171 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3172
1999 if (exists $CFG{mlockall}) { 3173 if (exists $CFG{mlockall}) {
2000 eval { 3174 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 3175 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 3176 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 3177 };
2004 warn $@ if $@; 3178 warn $@ if $@;
2005 } 3179 }
2006} 3180}
2007 3181
2008sub main { 3182sub main {
2009 # we must not ever block the main coroutine 3183 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 3184 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3185 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 3186 (async {
2013 Event::one_event; 3187 Event::one_event;
2014 })->(); 3188 })->prio (Coro::PRIO_MAX);
2015 }; 3189 };
2016 3190
2017 cfg_load; 3191 reload_config;
2018 db_load; 3192 db_init;
2019 load_extensions; 3193 load_extensions;
3194
3195 $TICK_WATCHER->start;
2020 Event::loop; 3196 Event::loop;
2021} 3197}
2022 3198
2023############################################################################# 3199#############################################################################
2024# initialisation 3200# initialisation and cleanup
2025 3201
3202# install some emergency cleanup handlers
3203BEGIN {
3204 for my $signal (qw(INT HUP TERM)) {
3205 Event->signal (
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 signal => $signal,
3209 prio => 0,
3210 cb => sub {
3211 cf::cleanup "SIG$signal";
3212 },
3213 );
3214 }
3215}
3216
3217sub write_runtime {
3218 my $runtime = "$LOCALDIR/runtime";
3219
3220 # first touch the runtime file to show we are still running:
3221 # the fsync below can take a very very long time.
3222
3223 IO::AIO::aio_utime $runtime, undef, undef;
3224
3225 my $guard = cf::lock_acquire "write_runtime";
3226
3227 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3228 or return;
3229
3230 my $value = $cf::RUNTIME + 90 + 10;
3231 # 10 is the runtime save interval, for a monotonic clock
3232 # 60 allows for the watchdog to kill the server.
3233
3234 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3235 and return;
3236
3237 # always fsync - this file is important
3238 aio_fsync $fh
3239 and return;
3240
3241 # touch it again to show we are up-to-date
3242 aio_utime $fh, undef, undef;
3243
3244 close $fh
3245 or return;
3246
3247 aio_rename "$runtime~", $runtime
3248 and return;
3249
3250 warn "runtime file written.\n";
3251
3252 1
3253}
3254
3255sub emergency_save() {
3256 my $freeze_guard = cf::freeze_mainloop;
3257
3258 warn "enter emergency perl save\n";
3259
3260 cf::sync_job {
3261 # use a peculiar iteration method to avoid tripping on perl
3262 # refcount bugs in for. also avoids problems with players
3263 # and maps saved/destroyed asynchronously.
3264 warn "begin emergency player save\n";
3265 for my $login (keys %cf::PLAYER) {
3266 my $pl = $cf::PLAYER{$login} or next;
3267 $pl->valid or next;
3268 $pl->save;
3269 }
3270 warn "end emergency player save\n";
3271
3272 warn "begin emergency map save\n";
3273 for my $path (keys %cf::MAP) {
3274 my $map = $cf::MAP{$path} or next;
3275 $map->valid or next;
3276 $map->save;
3277 }
3278 warn "end emergency map save\n";
3279
3280 warn "begin emergency database checkpoint\n";
3281 BDB::db_env_txn_checkpoint $DB_ENV;
3282 warn "end emergency database checkpoint\n";
3283 };
3284
3285 warn "leave emergency perl save\n";
3286}
3287
3288sub post_cleanup {
3289 my ($make_core) = @_;
3290
3291 warn Carp::longmess "post_cleanup backtrace"
3292 if $make_core;
3293}
3294
2026sub reload() { 3295sub do_reload_perl() {
2027 # can/must only be called in main 3296 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 3297 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 3298 warn "can only reload from main coroutine";
2030 return; 3299 return;
2031 } 3300 }
2032 3301
2033 warn "reloading..."; 3302 warn "reloading...";
2034 3303
2035 local $FREEZE = 1; 3304 warn "entering sync_job";
3305
3306 cf::sync_job {
3307 cf::write_runtime; # external watchdog should not bark
2036 cf::emergency_save; 3308 cf::emergency_save;
3309 cf::write_runtime; # external watchdog should not bark
2037 3310
2038 eval { 3311 warn "syncing database to disk";
3312 BDB::db_env_txn_checkpoint $DB_ENV;
3313
2039 # if anything goes wrong in here, we should simply crash as we already saved 3314 # if anything goes wrong in here, we should simply crash as we already saved
2040 3315
2041 # cancel all watchers 3316 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 3317 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 3318 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 3319 }
2045 3320
3321 warn "flushing outstanding aio requests";
3322 for (;;) {
3323 BDB::flush;
3324 IO::AIO::flush;
3325 Coro::cede;
3326 last unless IO::AIO::nreqs || BDB::nreqs;
3327 warn "iterate...";
3328 }
3329
3330 ++$RELOAD;
3331
2046 # cancel all extension coros 3332 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 3333 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 3334 %EXT_CORO = ();
2049 3335
2050 # unload all extensions 3336 warn "removing commands";
2051 for (@exts) { 3337 %COMMAND = ();
3338
3339 warn "removing ext/exti commands";
3340 %EXTCMD = ();
3341 %EXTICMD = ();
3342
3343 warn "unloading/nuking all extensions";
3344 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 3345 warn "... unloading $pkg";
2053 unload_extension $_; 3346
3347 if (my $cb = $pkg->can ("unload")) {
3348 eval {
3349 $cb->($pkg);
3350 1
3351 } or warn "$pkg unloaded, but with errors: $@";
2054 } 3352 }
2055 3353
3354 warn "... nuking $pkg";
3355 Symbol::delete_package $pkg;
3356 }
3357
2056 # unload all modules loaded from $LIBDIR 3358 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 3359 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 3361
2060 warn "removing <$k>"; 3362 warn "... unloading $k";
2061 delete $INC{$k}; 3363 delete $INC{$k};
2062 3364
2063 $k =~ s/\.pm$//; 3365 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 3366 $k =~ s/\//::/g;
2065 3367
2068 } 3370 }
2069 3371
2070 Symbol::delete_package $k; 3372 Symbol::delete_package $k;
2071 } 3373 }
2072 3374
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 3375 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 3376 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 3378
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 3379 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 3380 delete $INC{"cf.pm"};
3381 delete $INC{"cf/pod.pm"};
2086 3382
2087 # don't, removes xs symbols, too, 3383 # don't, removes xs symbols, too,
2088 # and global variables created in xs 3384 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 3385 #Symbol::delete_package __PACKAGE__;
2090 3386
2091 # reload cf.pm 3387 warn "unload completed, starting to reload now";
3388
2092 warn "reloading cf.pm"; 3389 warn "reloading cf.pm";
2093 require cf; 3390 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 3392
2096 # load config and database again 3393 warn "loading config and database again";
2097 cf::cfg_load; 3394 cf::reload_config;
2098 cf::db_load;
2099 3395
2100 # load extensions
2101 warn "load extensions"; 3396 warn "loading extensions";
2102 cf::load_extensions; 3397 cf::load_extensions;
2103 3398
2104 # reattach attachments to objects 3399 warn "reattaching attachments to objects/players";
2105 warn "reattach"; 3400 _global_reattach; # objects, sockets
2106 _global_reattach; 3401 warn "reattaching attachments to maps";
2107 }; 3402 reattach $_ for values %MAP;
3403 warn "reattaching attachments to players";
3404 reattach $_ for values %PLAYER;
2108 3405
2109 if ($@) { 3406 warn "leaving sync_job";
3407
3408 1
3409 } or do {
2110 warn $@; 3410 warn $@;
2111 warn "error while reloading, exiting."; 3411 warn "error while reloading, exiting.";
2112 exit 1; 3412 exit 1;
2113 } 3413 };
2114 3414
2115 warn "reloaded successfully"; 3415 warn "reloaded";
2116}; 3416};
2117 3417
2118############################################################################# 3418our $RELOAD_WATCHER; # used only during reload
2119 3419
2120unless ($LINK_MAP) { 3420sub reload_perl() {
2121 $LINK_MAP = cf::map::new; 3421 # doing reload synchronously and two reloads happen back-to-back,
3422 # coro crashes during coro_state_free->destroy here.
2122 3423
2123 $LINK_MAP->width (41); 3424 $RELOAD_WATCHER ||= Event->timer (
2124 $LINK_MAP->height (41); 3425 reentrant => 0,
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2, 3426 after => 0,
3427 data => WF_AUTOCANCEL,
2133 cb => sub { 3428 cb => sub {
2134 $_[0]->w->cancel; 3429 do_reload_perl;
2135 3430 undef $RELOAD_WATCHER;
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 }); 3431 },
2154 3432 );
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 3433}
2160
2161register "<global>", __PACKAGE__;
2162 3434
2163register_command "reload" => sub { 3435register_command "reload" => sub {
2164 my ($who, $arg) = @_; 3436 my ($who, $arg) = @_;
2165 3437
2166 if ($who->flag (FLAG_WIZ)) { 3438 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 3439 $who->message ("reloading server.");
3440 async { reload_perl };
2170 } 3441 }
2171}; 3442};
2172 3443
2173unshift @INC, $LIBDIR; 3444unshift @INC, $LIBDIR;
3445
3446my $bug_warning = 0;
3447
3448our @WAIT_FOR_TICK;
3449our @WAIT_FOR_TICK_BEGIN;
3450
3451sub wait_for_tick {
3452 return unless $TICK_WATCHER->is_active;
3453 return if $Coro::current == $Coro::main;
3454
3455 my $signal = new Coro::Signal;
3456 push @WAIT_FOR_TICK, $signal;
3457 $signal->wait;
3458}
3459
3460sub wait_for_tick_begin {
3461 return unless $TICK_WATCHER->is_active;
3462 return if $Coro::current == $Coro::main;
3463
3464 my $signal = new Coro::Signal;
3465 push @WAIT_FOR_TICK_BEGIN, $signal;
3466 $signal->wait;
3467}
2174 3468
2175$TICK_WATCHER = Event->timer ( 3469$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 3470 reentrant => 0,
3471 parked => 1,
2177 prio => 0, 3472 prio => 0,
2178 at => $NEXT_TICK || $TICK, 3473 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 3474 data => WF_AUTOCANCEL,
2180 cb => sub { 3475 cb => sub {
2181 unless ($FREEZE) { 3476 if ($Coro::current != $Coro::main) {
3477 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3478 unless ++$bug_warning > 10;
3479 return;
3480 }
3481
3482 $NOW = $tick_start = Event::time;
3483
2182 cf::server_tick; # one server iteration 3484 cf::server_tick; # one server iteration
3485
2183 $RUNTIME += $TICK; 3486 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 3487 $NEXT_TICK += $TICK;
2187 3488
3489 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3490 $NEXT_RUNTIME_WRITE = $NOW + 10;
3491 Coro::async_pool {
3492 write_runtime
3493 or warn "ERROR: unable to write runtime file: $!";
3494 };
3495 }
3496
3497 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3498 $sig->send;
3499 }
3500 while (my $sig = shift @WAIT_FOR_TICK) {
3501 $sig->send;
3502 }
3503
3504 $NOW = Event::time;
3505
2188 # if we are delayed by four ticks or more, skip them all 3506 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3507 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2190 3508
2191 $TICK_WATCHER->at ($NEXT_TICK); 3509 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 3510 $TICK_WATCHER->start;
3511
3512 $LOAD = ($NOW - $tick_start) / $TICK;
3513 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3514
3515 _post_tick;
2193 }, 3516 },
2194); 3517);
2195 3518
3519{
3520 BDB::min_parallel 8;
2196IO::AIO::max_poll_time $TICK * 0.2; 3521 BDB::max_poll_time $TICK * 0.1;
2197 3522 $BDB_POLL_WATCHER = Event->io (
2198Event->io ( 3523 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 3524 fd => BDB::poll_fileno,
2200 poll => 'r', 3525 poll => 'r',
2201 prio => 5, 3526 prio => 0,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL, 3527 data => WF_AUTOCANCEL,
3528 cb => \&BDB::poll_cb,
3529 );
3530
3531 BDB::set_sync_prepare {
3532 my $status;
3533 my $current = $Coro::current;
3534 (
3535 sub {
3536 $status = $!;
3537 $current->ready; undef $current;
3538 },
3539 sub {
3540 Coro::schedule while defined $current;
3541 $! = $status;
3542 },
3543 )
3544 };
3545
3546 unless ($DB_ENV) {
3547 $DB_ENV = BDB::db_env_create;
3548 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3549 | BDB::LOG_AUTOREMOVE, 1);
3550 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3551 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3552
3553 cf::sync_job {
3554 eval {
3555 BDB::db_env_open
3556 $DB_ENV,
3557 $BDBDIR,
3558 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3559 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3560 0666;
3561
3562 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3563 };
3564
3565 cf::cleanup "db_env_open(db): $@" if $@;
3566 };
3567 }
3568
3569 $BDB_DEADLOCK_WATCHER = Event->timer (
2208 after => 0, 3570 after => 3,
2209 interval => 10, 3571 interval => 1,
3572 hard => 1,
3573 prio => 0,
3574 data => WF_AUTOCANCEL,
2210 cb => sub { 3575 cb => sub {
2211 (Coro::unblock_sub { 3576 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2212 write_runtime 3577 },
2213 or warn "ERROR: unable to write runtime file: $!"; 3578 );
3579 $BDB_CHECKPOINT_WATCHER = Event->timer (
3580 after => 11,
3581 interval => 60,
3582 hard => 1,
3583 prio => 0,
3584 data => WF_AUTOCANCEL,
3585 cb => sub {
3586 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3587 },
3588 );
3589 $BDB_TRICKLE_WATCHER = Event->timer (
3590 after => 5,
3591 interval => 10,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3597 },
3598 );
3599}
3600
3601{
3602 IO::AIO::min_parallel 8;
3603
3604 undef $Coro::AIO::WATCHER;
3605 IO::AIO::max_poll_time $TICK * 0.1;
3606 $AIO_POLL_WATCHER = Event->io (
3607 reentrant => 0,
3608 data => WF_AUTOCANCEL,
3609 fd => IO::AIO::poll_fileno,
3610 poll => 'r',
3611 prio => 6,
3612 cb => \&IO::AIO::poll_cb,
3613 );
3614}
3615
3616my $_log_backtrace;
3617
3618sub _log_backtrace {
3619 my ($msg, @addr) = @_;
3620
3621 $msg =~ s/\n//;
3622
3623 # limit the # of concurrent backtraces
3624 if ($_log_backtrace < 2) {
3625 ++$_log_backtrace;
3626 async {
3627 my @bt = fork_call {
3628 @addr = map { sprintf "%x", $_ } @addr;
3629 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3630 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3631 or die "addr2line: $!";
3632
3633 my @funcs;
3634 my @res = <$fh>;
3635 chomp for @res;
3636 while (@res) {
3637 my ($func, $line) = splice @res, 0, 2, ();
3638 push @funcs, "[$func] $line";
3639 }
3640
3641 @funcs
3642 };
3643
3644 LOG llevInfo, "[ABT] $msg\n";
3645 LOG llevInfo, "[ABT] $_\n" for @bt;
3646 --$_log_backtrace;
2214 })->(); 3647 };
3648 } else {
3649 LOG llevInfo, "[ABT] $msg\n";
3650 LOG llevInfo, "[ABT] [suppressed]\n";
2215 }, 3651 }
2216); 3652}
3653
3654# load additional modules
3655use cf::pod;
2217 3656
2218END { cf::emergency_save } 3657END { cf::emergency_save }
2219 3658
22201 36591
2221 3660

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