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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.373 by root, Sat Sep 15 15:58:06 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 69
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
75 98
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 101our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
83 103
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 104our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 105our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 106our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 107our $DB_ENV;
89 108
90our %CFG; 109our %CFG;
91 110
92our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 112our $RUNTIME;
113our $NOW;
94 114
95our (%PLAYER, %PLAYER_LOADING); # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 116our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
98 118
99# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 121
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
105 126
106binmode STDOUT; 127binmode STDOUT;
107binmode STDERR; 128binmode STDERR;
108 129
109# read virtual server time, if available 130# read virtual server time, if available
162 183
163The raw value load value from the last tick. 184The raw value load value from the last tick.
164 185
165=item %cf::CFG 186=item %cf::CFG
166 187
167Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 189from wherever your confdir points to.
169 190
170=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
171 192
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 215
195 LOG llevError, $msg; 216 LOG llevError, $msg;
196 }; 217 };
197} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
198 234
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
215)) { 251)) {
216 no strict 'refs'; 252 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 254}
219 255
220$Event::DIED = sub { 256$EV::DIED = sub {
221 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
222}; 258};
223 259
224############################################################################# 260#############################################################################
225 261
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 285 $d
250 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
251} 287}
252 288
253=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
254 290
255Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
256 292
257=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
258 294
259Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
260 296
261=cut 297=cut
262 298
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 300
265sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
267 303
268=item cf::lock_wait $string 304=item cf::lock_wait $string
269 305
270Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
271 307
327 363
328 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
354our @SLOT_QUEUE; 401our @SLOT_QUEUE;
355our $SLOT_QUEUE; 402our $SLOT_QUEUE;
356 403
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
359 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
360 409
361 while () { 410 while () {
362 next_job: 411 next_job:
363 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
371 } 420 }
372 } 421 }
373 } 422 }
374 423
375 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait; 427 $signal->wait;
379 } else { 428 } else {
380 Coro::schedule; 429 Coro::schedule;
381 } 430 }
382 } 431 }
383}; 432};
384 433
385sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
386 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
387 438
388 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
390 441
404 455
405BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
406 457
407=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
408 459
409The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable. 463acceptable.
413 464
414If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
420 471
421sub sync_job(&) { 472sub sync_job(&) {
422 my ($job) = @_; 473 my ($job) = @_;
423 474
424 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
425 my $time = Event::time; 476 my $time = EV::time;
426 477
427 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
429 480
430 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
431 # (but this is cancel-safe) 482
432 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
433 484
434 my $busy = 1; 485 my $busy = 1;
435 my @res; 486 my @res;
436 487
437 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
438 @res = eval { $job->() }; 490 @res = eval { $job->() };
439 warn $@ if $@; 491 warn $@ if $@;
440 undef $busy; 492 undef $busy;
441 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
442 494
443 while ($busy) { 495 while ($busy) {
444 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
445 } 500 }
501 }
446 502
447 $time = Event::time - $time; 503 my $time = EV::time - $time;
448 504
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
453 506
454 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
455 } else { 508 } else {
456 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
457 510
482=item fork_call { }, $args 535=item fork_call { }, $args
483 536
484Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
488 541
489=cut 542=cut
490 543
491sub fork_call(&@) { 544sub fork_call(&@) {
492 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
499 reset_signals; 552 reset_signals;
500 &$cb 553 &$cb
501 }, @args; 554 }, @args;
502 555
503 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
504} 584}
505 585
506=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
507 587
508Returns a single value from the environment database. 588Returns a single value from the environment database.
653attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
655 735
656In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT). 738Deliantra).
659 739
660=over 4 740=over 4
661 741
662=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
663 743
945 } 1025 }
946 1026
947 0 1027 0
948} 1028}
949 1029
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
951 1031
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953 1033
954Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
955 1035
961 1041
962=cut 1042=cut
963 1043
964############################################################################# 1044#############################################################################
965# object support 1045# object support
966#
967 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
968sub _can_merge { 1080sub _can_merge {
969 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
970 1082
971 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974 1084
975 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
976} 1087}
977 1088
978sub reattach { 1089sub reattach {
979 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
980 my ($obj) = @_; 1091 my ($obj) = @_;
1002cf::attachable->attach ( 1113cf::attachable->attach (
1003 prio => -1000000, 1114 prio => -1000000,
1004 on_instantiate => sub { 1115 on_instantiate => sub {
1005 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
1006 1117
1007 $data = from_json $data; 1118 $data = decode_json $data;
1008 1119
1009 for (@$data) { 1120 for (@$data) {
1010 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
1011 1122
1012 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
1033 utf8::decode (my $decname = $filename); 1144 utf8::decode (my $decname = $filename);
1034 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
1035 $decname, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
1036 1147
1037 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1038 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
1039 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1040 aio_fsync $fh if $cf::USE_FSYNC; 1151 aio_fsync $fh if $cf::USE_FSYNC;
1041 close $fh; 1152 aio_close $fh;
1042 1153
1043 if (@$objs) { 1154 if (@$objs) {
1044 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1045 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1046 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1047 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
1048 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1049 close $fh; 1160 aio_close $fh;
1050 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
1051 } 1162 }
1052 } else { 1163 } else {
1053 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
1054 } 1165 }
1082 1193
1083 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
1084 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
1085 or return; 1196 or return;
1086 1197
1087 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
1088 } 1200 }
1089 1201
1090 utf8::decode (my $decname = $filename); 1202 utf8::decode (my $decname = $filename);
1091 warn sprintf "loading %s (%d,%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
1092 $decname, length $data, scalar @{$av || []}; 1204 $decname, length $data, scalar @{$av || []};
1248 my $msg = $@ ? "$v->{path}: $@\n" 1360 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n"; 1361 : "$v->{base}: extension inactive.\n";
1250 1362
1251 if (exists $v->{meta}{mandatory}) { 1363 if (exists $v->{meta}{mandatory}) {
1252 warn $msg; 1364 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n"; 1365 cf::cleanup "mandatory extension failed to load, exiting.";
1254 exit 1;
1255 } 1366 }
1256 1367
1257 warn $msg; 1368 warn $msg;
1258 } 1369 }
1259 1370
1348 my $f = new_from_file cf::object::thawer path $login 1459 my $f = new_from_file cf::object::thawer path $login
1349 or return; 1460 or return;
1350 1461
1351 my $pl = cf::player::load_pl $f 1462 my $pl = cf::player::load_pl $f
1352 or return; 1463 or return;
1464
1353 local $cf::PLAYER_LOADING{$login} = $pl; 1465 local $cf::PLAYER_LOADING{$login} = $pl;
1354 $f->resolve_delayed_derefs; 1466 $f->resolve_delayed_derefs;
1355 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1356 } 1468 }
1357 } 1469 }
1367 1479
1368 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1369 1481
1370 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1371 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1484
1485 cf::get_slot 0.01;
1372 1486
1373 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1374 cf::cede_to_tick; 1488 cf::cede_to_tick;
1375} 1489}
1376 1490
1412 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1413 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1414 1528
1415 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1416 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1417 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1418 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1419 1535
1420 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1421 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1460 1576
1461 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1462 my $path = path $login; 1578 my $path = path $login;
1463 1579
1464 # a .pst is a dead give-away for a valid player 1580 # a .pst is a dead give-away for a valid player
1465 unless (-e "$path.pst") { 1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1466 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1467 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1468 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1469 } 1586 }
1470 1587
1507 1624
1508Expand crossfire pod fragments into protocol xml. 1625Expand crossfire pod fragments into protocol xml.
1509 1626
1510=cut 1627=cut
1511 1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1512sub expand_cfpod { 1640sub expand_cfpod {
1513 ((my $self), (local $_)) = @_; 1641 my ($self, $pod) = @_;
1514 1642
1515 # escape & and < 1643 my $xml;
1516 s/&/&amp;/g;
1517 s/(?<![BIUGHT])</&lt;/g;
1518 1644
1519 # this is buggy, it needs to properly take care of nested <'s 1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1520 1648
1521 1 while 1649 $group =~ s/&/&amp;/g;
1522 # replace B<>, I<>, U<> etc. 1650 $group =~ s/</&lt;/g;
1523 s/B<([^\>]*)>/<b>$1<\/b>/ 1651
1524 || s/I<([^\>]*)>/<i>$1<\/i>/ 1652 $xml .= $group;
1525 || s/U<([^\>]*)>/<u>$1<\/u>/ 1653 } elsif ($pod =~ m%\G
1526 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1654 ([BCGHITU])
1527 # replace G<male|female> tags 1655 <
1528 || s{G<([^>|]*)\|([^>]*)>}{ 1656 (?:
1529 $self->gender ? $2 : $1 1657 ([^<>]*) (?{ $group = $^N })
1530 }ge 1658 | < $interior >
1531 # replace H<hint text> 1659 )
1532 || s{H<([^\>]*)>} 1660 >
1661 %gcsx
1533 { 1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1534 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1535 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1536 "") 1682 "")
1537 [$self->{hintmode}] 1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1538 }ge; 1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1539 1694
1695 for ($xml) {
1540 # create single paragraphs (very hackish) 1696 # create single paragraphs (very hackish)
1541 s/(?<=\S)\n(?=\w)/ /g; 1697 s/(?<=\S)\n(?=\w)/ /g;
1542 1698
1543 # compress some whitespace 1699 # compress some whitespace
1544 s/\s+\n/\n/g; # ws line-ends 1700 s/\s+\n/\n/g; # ws line-ends
1545 s/\n\n+/\n/g; # double lines 1701 s/\n\n+/\n/g; # double lines
1546 s/^\n+//; # beginning lines 1702 s/^\n+//; # beginning lines
1547 s/\n+$//; # ending lines 1703 s/\n+$//; # ending lines
1704 }
1548 1705
1549 $_ 1706 $xml
1550} 1707}
1708
1709no re 'eval';
1551 1710
1552sub hintmode { 1711sub hintmode {
1553 $_[0]{hintmode} = $_[1] if @_ > 1; 1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1554 $_[0]{hintmode} 1713 $_[0]{hintmode}
1555} 1714}
1627our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1628our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1629 1788
1630sub generate_random_map { 1789sub generate_random_map {
1631 my ($self, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1793
1632 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1633 $self->_create_random_map ( 1795 $self->_create_random_map (
1634 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1635 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1636 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1758 1920
1759# the temporary/swap location 1921# the temporary/swap location
1760sub save_path { 1922sub save_path {
1761 my ($self) = @_; 1923 my ($self) = @_;
1762 1924
1763 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1764 "$TMPDIR/$path.map" 1926 "$TMPDIR/$path.map"
1765} 1927}
1766 1928
1767# the unique path, undef == no special unique path 1929# the unique path, undef == no special unique path
1768sub uniq_path { 1930sub uniq_path {
1769 my ($self) = @_; 1931 my ($self) = @_;
1770 1932
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1772 "$UNIQUEDIR/$path" 1934 "$UNIQUEDIR/$path"
1773} 1935}
1774 1936
1775# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1776# all maps in C++... 1938# all maps in C++...
1874 2036
1875 cf::lock_wait "map_data:$path";#d#remove 2037 cf::lock_wait "map_data:$path";#d#remove
1876 cf::lock_wait "map_find:$path"; 2038 cf::lock_wait "map_find:$path";
1877 2039
1878 $cf::MAP{$path} || do { 2040 $cf::MAP{$path} || do {
1879 my $guard1 = cf::lock_acquire "map_find:$path";
1880 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2042 my $guard2 = cf::lock_acquire "map_find:$path";
1881 2043
1882 my $map = new_from_path cf::map $path 2044 my $map = new_from_path cf::map $path
1883 or return; 2045 or return;
1884 2046
1885 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1888 or return; 2050 or return;
1889 2051
1890 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1891 # doing this can freeze the server in a sync job, obviously 2053 # doing this can freeze the server in a sync job, obviously
1892 #$cf::WAIT_FOR_TICK->wait; 2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
1893 undef $guard1; 2056 undef $guard1;
1894 undef $guard2;
1895 $map->reset; 2057 $map->reset;
1896 return find $path; 2058 return find $path;
1897 } 2059 }
1898 2060
1899 $cf::MAP{$path} = $map 2061 $cf::MAP{$path} = $map
1962 } 2124 }
1963 2125
1964 $self->{last_save} = $cf::RUNTIME; 2126 $self->{last_save} = $cf::RUNTIME;
1965 $self->last_access ($cf::RUNTIME); 2127 $self->last_access ($cf::RUNTIME);
1966 2128
1967 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
1968 } 2130 }
1969 2131
1970 $self->post_load; 2132 $self->post_load;
1971} 2133}
1972 2134
2030 my ($path, $origin, $load) = @_; 2192 my ($path, $origin, $load) = @_;
2031 2193
2032 $path = normalise $path, $origin && $origin->{path}; 2194 $path = normalise $path, $origin && $origin->{path};
2033 2195
2034 if (my $map = $cf::MAP{$path}) { 2196 if (my $map = $cf::MAP{$path}) {
2035 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2036 } 2198 }
2037 2199
2038 $MAP_PREFETCH{$path} |= $load; 2200 $MAP_PREFETCH{$path} |= $load;
2039 2201
2040 $MAP_PREFETCHER ||= cf::async { 2202 $MAP_PREFETCHER ||= cf::async {
2203 $Coro::current->{desc} = "map prefetcher";
2204
2041 while (%MAP_PREFETCH) { 2205 while (%MAP_PREFETCH) {
2042 while (my ($k, $v) = each %MAP_PREFETCH) { 2206 while (my ($k, $v) = each %MAP_PREFETCH) {
2043 if (my $map = find $k) { 2207 if (my $map = find $k) {
2044 $map->load if $v; 2208 $map->load if $v;
2045 } 2209 }
2071 return if $self->{deny_save}; 2235 return if $self->{deny_save};
2072 2236
2073 local $self->{last_access} = $self->last_access;#d# 2237 local $self->{last_access} = $self->last_access;#d#
2074 2238
2075 cf::async { 2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
2076 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
2077 }; 2242 };
2243
2244 cf::get_slot 0.02;
2078 2245
2079 if ($uniq) { 2246 if ($uniq) {
2080 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2081 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2082 } else { 2249 } else {
2091 $self->save; 2258 $self->save;
2092 2259
2093 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2094 2261
2095 return if $self->players; 2262 return if $self->players;
2096 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
2097 return if $self->{deny_save}; 2264 return if $self->{deny_save};
2098 2265
2099 $self->in_memory (cf::MAP_SWAPPED); 2266 $self->in_memory (cf::MAP_SWAPPED);
2100 2267
2101 $self->deactivate; 2268 $self->deactivate;
2219 2386
2220sub unique_maps() { 2387sub unique_maps() {
2221 [ 2388 [
2222 map { 2389 map {
2223 utf8::decode $_; 2390 utf8::decode $_;
2224 /\.map$/ 2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2225 ? normalise $_ 2394 : normalise $_
2226 : ()
2227 } @{ aio_readdir $UNIQUEDIR or [] } 2395 } @{ aio_readdir $UNIQUEDIR or [] }
2228 ] 2396 ]
2229} 2397}
2230 2398
2231package cf;
2232
2233=back 2399=back
2234 2400
2235=head3 cf::object 2401=head3 cf::object
2236 2402
2237=cut 2403=cut
2240 2406
2241=over 4 2407=over 4
2242 2408
2243=item $ob->inv_recursive 2409=item $ob->inv_recursive
2244 2410
2245Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2246 2413
2247=cut 2414=cut
2248 2415
2249sub inv_recursive_; 2416sub inv_recursive_;
2250sub inv_recursive_ { 2417sub inv_recursive_ {
2255 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
2256} 2423}
2257 2424
2258=item $ref = $ob->ref 2425=item $ref = $ob->ref
2259 2426
2260creates and returns a persistent reference to an objetc that can be stored as a string. 2427Creates and returns a persistent reference to an object that can be stored as a string.
2261 2428
2262=item $ob = cf::object::deref ($refstring) 2429=item $ob = cf::object::deref ($refstring)
2263 2430
2264returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2265even if the object actually exists. May block. 2432even if the object actually exists. May block.
2267=cut 2434=cut
2268 2435
2269sub deref { 2436sub deref {
2270 my ($ref) = @_; 2437 my ($ref) = @_;
2271 2438
2272 # temporary compatibility#TODO#remove
2273 $ref =~ s{^<}{player/<};
2274
2275 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2276 my ($uuid, $name) = ($1, $2); 2440 my ($uuid, $name) = ($1, $2);
2277 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2278 or return; 2442 or return;
2279 $pl->ob->uuid eq $uuid 2443 $pl->ob->uuid eq $uuid
2280 or return; 2444 or return;
2300can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
2301dialogue with the given NPC character. 2465dialogue with the given NPC character.
2302 2466
2303=cut 2467=cut
2304 2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
2482
2305# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
2306# with dialog boxes. 2484# with dialog boxes.
2307#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
2308sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
2309 my ($self, $npc, $msg, $flags) = @_; 2487 my ($self, $npc, $msg, $flags) = @_;
2320 my $dialog = $pl->{npc_dialog}; 2498 my $dialog = $pl->{npc_dialog};
2321 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2322 2500
2323 } else { 2501 } else {
2324 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
2325 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2326 } 2504 }
2327 } 2505 }
2328} 2506}
2329 2507
2330=item $object->send_msg ($channel, $msg, $color, [extra...]) 2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2451 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2452 2630
2453 $self->enter_link; 2631 $self->enter_link;
2454 2632
2455 (async { 2633 (async {
2634 $Coro::current->{desc} = "player::goto $path $x $y";
2635
2456 # *tag paths override both path and x|y 2636 # *tag paths override both path and x|y
2457 if ($path =~ /^\*(.*)$/) { 2637 if ($path =~ /^\*(.*)$/) {
2458 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2459 my $ob = $obs[rand @obs]; 2639 my $ob = $obs[rand @obs];
2460 2640
2523} 2703}
2524 2704
2525sub prepare_random_map { 2705sub prepare_random_map {
2526 my ($exit) = @_; 2706 my ($exit) = @_;
2527 2707
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
2529
2530 # all this does is basically replace the /! path by 2708 # all this does is basically replace the /! path by
2531 # a new random map path (?random/...) with a seed 2709 # a new random map path (?random/...) with a seed
2532 # that depends on the exit object 2710 # that depends on the exit object
2533 2711
2534 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
2536 if ($exit->map) { 2714 if ($exit->map) {
2537 $rmp->{region} = $exit->region->name; 2715 $rmp->{region} = $exit->region->name;
2538 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
2539 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
2540 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
2541 } 2721 }
2542 2722
2543 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
2544 2724
2545 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2546 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta"; 2727 my $meta = "$RANDOMDIR/$md5.meta";
2548 2728
2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2550 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh; 2731 undef $fh;
2552 aio_rename "$meta~", $meta; 2732 aio_rename "$meta~", $meta;
2553 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
2554 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
2555 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
2556 } 2740 }
2557} 2741}
2558 2742
2559sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
2560 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
2561 2745
2562 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
2563 2747
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
2575 $self->enter_link; 2748 $self->enter_link;
2576 2749
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
2580
2581 (async { 2750 (async {
2582 $self->deactivate_recursive; # just to be sure 2751 $Coro::current->{desc} = "enter_exit";
2752
2583 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
2760 prepare_random_map $exit
2761 if $exit->slaying eq "/!";
2762 }
2763
2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
2767
2584 $self->goto ($slaying, $hp, $sp); 2768 $self->goto ($map, $x, $y);
2585 2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
2586 1; 2774 1
2587 }) { 2775 }) {
2588 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
2589 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
2590 . "Please report this to the dungeon master!", 2778 . "Please report this to the dungeon master!",
2591 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
2621the message, with C<log> being the default. If C<$color> is negative, suppress 2809the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet. 2810the message unless the client supports the msg packet.
2623 2811
2624=cut 2812=cut
2625 2813
2814# non-persistent channels (usually the info channel)
2626our %CHANNEL = ( 2815our %CHANNEL = (
2627 "c/identify" => { 2816 "c/identify" => {
2628 id => "identify", 2817 id => "infobox",
2629 title => "Identify", 2818 title => "Identify",
2630 reply => undef, 2819 reply => undef,
2631 tooltip => "Items recently identified", 2820 tooltip => "Items recently identified",
2632 }, 2821 },
2633 "c/examine" => { 2822 "c/examine" => {
2634 id => "examine", 2823 id => "infobox",
2635 title => "Examine", 2824 title => "Examine",
2636 reply => undef, 2825 reply => undef,
2637 tooltip => "Signs and other items you examined", 2826 tooltip => "Signs and other items you examined",
2638 }, 2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2639); 2870);
2640 2871
2641sub cf::client::send_msg { 2872sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_; 2873 my ($self, $channel, $msg, $color, @extra) = @_;
2643 2874
2644 $msg = $self->pl->expand_cfpod ($msg); 2875 $msg = $self->pl->expand_cfpod ($msg);
2645 2876
2646 $color &= cf::NDI_CLIENT_MASK; # just in case... 2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647 2878
2648 # check predefined channels, for the benefit of C 2879 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2650 2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2651 if (ref $channel) { 2888 } elsif (ref $channel) {
2652 # send meta info to client, if not yet sent 2889 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) { 2890 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel; 2891 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel) 2892 $self->ext_msg (channel_info => $channel)
2656 if $self->can_msg; 2893 if $self->can_msg;
2873=pod 3110=pod
2874 3111
2875The following functions and methods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
2876 3113
2877 cf::object 3114 cf::object
2878 contr pay_amount pay_player map x y force_find force_add 3115 contr pay_amount pay_player map x y force_find force_add destroy
2879 insert remove name archname title slaying race decrease_ob_nr 3116 insert remove name archname title slaying race decrease split
2880 3117
2881 cf::object::player 3118 cf::object::player
2882 player 3119 player
2883 3120
2884 cf::player 3121 cf::player
2889 3126
2890=cut 3127=cut
2891 3128
2892for ( 3129for (
2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race 3131 insert remove inv nrof name archname title slaying race
2895 decrease_ob_nr)], 3132 decrease split destroy)],
2896 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
2897 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
2898 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
2899) { 3136) {
2900 no strict 'refs'; 3137 no strict 'refs';
3005 { 3242 {
3006 my $faces = $facedata->{faceinfo}; 3243 my $faces = $facedata->{faceinfo};
3007 3244
3008 while (my ($face, $info) = each %$faces) { 3245 while (my ($face, $info) = each %$faces) {
3009 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3247
3010 cf::face::set_visibility $idx, $info->{visibility}; 3248 cf::face::set_visibility $idx, $info->{visibility};
3011 cf::face::set_magicmap $idx, $info->{magicmap}; 3249 cf::face::set_magicmap $idx, $info->{magicmap};
3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3014 3252
3015 cf::cede_to_tick; 3253 cf::cede_to_tick;
3016 } 3254 }
3017 3255
3018 while (my ($face, $info) = each %$faces) { 3256 while (my ($face, $info) = each %$faces) {
3019 next unless $info->{smooth}; 3257 next unless $info->{smooth};
3258
3020 my $idx = cf::face::find $face 3259 my $idx = cf::face::find $face
3021 or next; 3260 or next;
3261
3022 if (my $smooth = cf::face::find $info->{smooth}) { 3262 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth; 3263 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else { 3265 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3044 { 3284 {
3045 # TODO: for gcfclient pleasure, we should give resources 3285 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index. 3286 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource}; 3287 my $res = $facedata->{resource};
3048 3288
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) { 3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data; 3292 my $data;
3054 3293
3055 if ($info->{type} & 1) { 3294 if ($info->{type} & 1) {
3056 # prepend meta info 3295 # prepend meta info
3057 3296
3058 my $meta = $enc->encode ({ 3297 my $meta = $enc->encode ({
3059 name => $name, 3298 name => $name,
3060 %{ $info->{meta} || {} }, 3299 %{ $info->{meta} || {} },
3061 }); 3300 });
3062 3301
3063 $data = pack "(w/a*)*", $meta, $info->{data}; 3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3064 } else { 3309 } else {
3065 $data = $info->{data}; 3310 $RESOURCE{$name} = $info;
3066 } 3311 }
3067 3312
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick; 3313 cf::cede_to_tick;
3072 } 3314 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 } 3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3092 3318
3093 1 3319 1
3094} 3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3095 3341
3096register_exticmd fx_want => sub { 3342register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_; 3343 my ($ns, $want) = @_;
3098 3344
3099 while (my ($k, $v) = each %$want) { 3345 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v); 3346 $ns->fx_want ($k, $v);
3101 } 3347 }
3102}; 3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3103 3359
3104sub reload_regions { 3360sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework 3361 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?) 3362 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = (); 3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3121} 3377}
3122 3378
3123sub reload_archetypes { 3379sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes" 3380 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n"; 3381 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131} 3382}
3132 3383
3133sub reload_treasures { 3384sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures" 3385 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n"; 3386 or die "unable to load treasurelists\n";
3136} 3387}
3137 3388
3138sub reload_resources { 3389sub reload_resources {
3139 warn "reloading resource files...\n"; 3390 warn "reloading resource files...\n";
3140 3391
3392 reload_facedata;
3393 reload_archetypes;
3141 reload_regions; 3394 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures; 3395 reload_treasures;
3146 3396
3147 warn "finished reloading resource files\n"; 3397 warn "finished reloading resource files\n";
3148} 3398}
3149 3399
3150sub init { 3400sub init {
3401 my $guard = freeze_mainloop;
3402
3151 reload_resources; 3403 reload_resources;
3152} 3404}
3153 3405
3154sub reload_config { 3406sub reload_config {
3155 open my $fh, "<:utf8", "$CONFDIR/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
3156 or return; 3408 or return;
3157 3409
3158 local $/; 3410 local $/;
3159 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
3160 3412
3161 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3162 3414
3163 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3164 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3175sub main { 3427sub main {
3176 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
3177 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3179 (async { 3431 (async {
3180 Event::one_event; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3181 })->prio (Coro::PRIO_MAX); 3434 })->prio (Coro::PRIO_MAX);
3182 }; 3435 };
3183 3436
3437 {
3438 my $guard = freeze_mainloop;
3184 reload_config; 3439 reload_config;
3185 db_init; 3440 db_init;
3186 load_extensions; 3441 load_extensions;
3187 3442
3188 $TICK_WATCHER->start; 3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
3189 Event::loop; 3446 EV::loop;
3190} 3447}
3191 3448
3192############################################################################# 3449#############################################################################
3193# initialisation and cleanup 3450# initialisation and cleanup
3194 3451
3195# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
3196BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
3197 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
3198 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3199 reentrant => 0,
3200 data => WF_AUTOCANCEL,
3201 signal => $signal,
3202 prio => 0,
3203 cb => sub {
3204 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
3205 },
3206 ); 3458 };
3207 } 3459 }
3208} 3460}
3209 3461
3210sub write_runtime { 3462sub write_runtime_sync {
3211 my $runtime = "$LOCALDIR/runtime"; 3463 my $runtime = "$LOCALDIR/runtime";
3212 3464
3213 # first touch the runtime file to show we are still running: 3465 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time. 3466 # the fsync below can take a very very long time.
3215 3467
3241 and return; 3493 and return;
3242 3494
3243 warn "runtime file written.\n"; 3495 warn "runtime file written.\n";
3244 3496
3245 1 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3246} 3541}
3247 3542
3248sub emergency_save() { 3543sub emergency_save() {
3249 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
3250 3545
3256 # and maps saved/destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
3257 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
3258 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
3259 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
3260 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3261 $pl->save; 3557 $pl->save;
3262 } 3558 }
3263 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
3264 3560
3265 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
3271 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3272 3568
3273 warn "begin emergency database checkpoint\n"; 3569 warn "begin emergency database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n"; 3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3276 }; 3576 };
3277 3577
3278 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
3279} 3579}
3280 3580
3295 warn "reloading..."; 3595 warn "reloading...";
3296 3596
3297 warn "entering sync_job"; 3597 warn "entering sync_job";
3298 3598
3299 cf::sync_job { 3599 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3301 cf::emergency_save; 3601 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark 3602 cf::write_runtime_sync; # external watchdog should not bark
3303 3603
3304 warn "syncing database to disk"; 3604 warn "syncing database to disk";
3305 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3306 3606
3307 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
3308
3309 warn "cancelling all WF_AUTOCANCEL watchers";
3310 for (Event::all_watchers) {
3311 $_->cancel if $_->data & WF_AUTOCANCEL;
3312 }
3313 3608
3314 warn "flushing outstanding aio requests"; 3609 warn "flushing outstanding aio requests";
3315 for (;;) { 3610 for (;;) {
3316 BDB::flush; 3611 BDB::flush;
3317 IO::AIO::flush; 3612 IO::AIO::flush;
3318 Coro::cede; 3613 Coro::cede_notself;
3319 last unless IO::AIO::nreqs || BDB::nreqs; 3614 last unless IO::AIO::nreqs || BDB::nreqs;
3320 warn "iterate..."; 3615 warn "iterate...";
3321 } 3616 }
3322 3617
3323 ++$RELOAD; 3618 ++$RELOAD;
3399 warn "leaving sync_job"; 3694 warn "leaving sync_job";
3400 3695
3401 1 3696 1
3402 } or do { 3697 } or do {
3403 warn $@; 3698 warn $@;
3404 warn "error while reloading, exiting."; 3699 cf::cleanup "error while reloading, exiting.";
3405 exit 1;
3406 }; 3700 };
3407 3701
3408 warn "reloaded"; 3702 warn "reloaded";
3409}; 3703};
3410 3704
3412 3706
3413sub reload_perl() { 3707sub reload_perl() {
3414 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3416 3710
3417 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3418 reentrant => 0,
3419 after => 0,
3420 data => WF_AUTOCANCEL,
3421 cb => sub {
3422 do_reload_perl; 3712 do_reload_perl;
3423 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3424 },
3425 ); 3714 };
3426} 3715}
3427 3716
3428register_command "reload" => sub { 3717register_command "reload" => sub {
3429 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3430 3719
3431 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3432 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3433 async { reload_perl }; 3724 reload_perl;
3725 };
3434 } 3726 }
3435}; 3727};
3436 3728
3437unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3438 3730
3440 3732
3441our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3443 3735
3444sub wait_for_tick { 3736sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3447 3738
3448 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait; 3741 $signal->wait;
3451} 3742}
3452 3743
3453sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3456 3746
3457 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait; 3749 $signal->wait;
3460} 3750}
3461 3751
3462$TICK_WATCHER = Event->timer ( 3752sub tick {
3463 reentrant => 0,
3464 parked => 1,
3465 prio => 0,
3466 at => $NEXT_TICK || $TICK,
3467 data => WF_AUTOCANCEL,
3468 cb => sub {
3469 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3470 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3471 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3472 return; 3756 return;
3473 } 3757 }
3474 3758
3475 $NOW = $tick_start = Event::time;
3476
3477 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3478 3760
3479 $RUNTIME += $TICK;
3480 $NEXT_TICK += $TICK;
3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3484 Coro::async_pool { 3763 Coro::async_pool {
3764 $Coro::current->{desc} = "runtime saver";
3485 write_runtime 3765 write_runtime_sync
3486 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 } 3767 };
3768 }
3489 3769
3490 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3491 $sig->send; 3771 $sig->send;
3492 } 3772 }
3493 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3494 $sig->send; 3774 $sig->send;
3495 } 3775 }
3496 3776
3497 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3498
3499 # if we are delayed by four ticks or more, skip them all
3500 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3501
3502 $TICK_WATCHER->at ($NEXT_TICK);
3503 $TICK_WATCHER->start;
3504
3505 $LOAD = ($NOW - $tick_start) / $TICK;
3506 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3507 3779
3508 _post_tick; 3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3509 }, 3786 }
3510); 3787}
3511 3788
3512{ 3789{
3790 # configure BDB
3791
3513 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3514 BDB::max_poll_time $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3515 $BDB_POLL_WATCHER = Event->io ( 3794 $AnyEvent::BDB::WATCHER->priority (1);
3516 reentrant => 0,
3517 fd => BDB::poll_fileno,
3518 poll => 'r',
3519 prio => 0,
3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538 3795
3539 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3541 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3542 | BDB::LOG_AUTOREMOVE, 1); 3799 | BDB::LOG_AUTOREMOVE, 1);
3557 3814
3558 cf::cleanup "db_env_open(db): $@" if $@; 3815 cf::cleanup "db_env_open(db): $@" if $@;
3559 }; 3816 };
3560 } 3817 }
3561 3818
3562 $BDB_DEADLOCK_WATCHER = Event->timer ( 3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3563 after => 3,
3564 interval => 1,
3565 hard => 1,
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
3568 cb => sub {
3569 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3570 },
3571 ); 3821 };
3572 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3573 after => 11,
3574 interval => 60,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3580 },
3581 ); 3824 };
3582 $BDB_TRICKLE_WATCHER = Event->timer ( 3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3583 after => 5,
3584 interval => 10,
3585 hard => 1,
3586 prio => 0,
3587 data => WF_AUTOCANCEL,
3588 cb => sub {
3589 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3590 },
3591 ); 3827 };
3592} 3828}
3593 3829
3594{ 3830{
3831 # configure IO::AIO
3832
3595 IO::AIO::min_parallel 8; 3833 IO::AIO::min_parallel 8;
3596
3597 undef $Coro::AIO::WATCHER;
3598 IO::AIO::max_poll_time $TICK * 0.1; 3834 IO::AIO::max_poll_time $TICK * 0.1;
3599 $AIO_POLL_WATCHER = Event->io ( 3835 #undef $AnyEvent::AIO::WATCHER;
3600 reentrant => 0,
3601 data => WF_AUTOCANCEL,
3602 fd => IO::AIO::poll_fileno,
3603 poll => 'r',
3604 prio => 6,
3605 cb => \&IO::AIO::poll_cb,
3606 );
3607} 3836}
3608 3837
3609my $_log_backtrace; 3838my $_log_backtrace;
3610 3839
3611sub _log_backtrace { 3840sub _log_backtrace {
3615 3844
3616 # limit the # of concurrent backtraces 3845 # limit the # of concurrent backtraces
3617 if ($_log_backtrace < 2) { 3846 if ($_log_backtrace < 2) {
3618 ++$_log_backtrace; 3847 ++$_log_backtrace;
3619 async { 3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3620 my @bt = fork_call { 3851 my @bt = fork_call {
3621 @addr = map { sprintf "%x", $_ } @addr; 3852 @addr = map { sprintf "%x", $_ } @addr;
3622 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3623 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3624 or die "addr2line: $!"; 3855 or die "addr2line: $!";
3647# load additional modules 3878# load additional modules
3648use cf::pod; 3879use cf::pod;
3649 3880
3650END { cf::emergency_save } 3881END { cf::emergency_save }
3651 3882
3883evthread_start IO::AIO::poll_fileno;
3884
36521 38851
3653 3886

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