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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.373 by root, Sat Sep 15 15:58:06 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_init_vars; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 63
22our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
25 89
26our %CFG; 90our %CFG;
27 91
92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
122
28############################################################################# 123#############################################################################
29 124
30=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
31 126
32=over 4 127=over 4
33 128
34=item $cf::LIBDIR 129=item $cf::UPTIME
35 130
36The perl library directory, where extensions and cf-specific modules can 131The timestamp of the server start (so not actually an uptime).
37be found. It will be added to C<@INC> automatically. 132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
38 150
39=item $cf::TICK 151=item $cf::TICK
40 152
41The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
42 164
43=item %cf::CFG 165=item %cf::CFG
44 166
45Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
47 181
48=back 182=back
49 183
50=cut 184=cut
51 185
52BEGIN { 186BEGIN {
53 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 188 my $msg = join "", @_;
189
55 $msg .= "\n" 190 $msg .= "\n"
56 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
57 192
58 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
59 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
60 }; 196 };
61} 197}
62 198
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
64 206
65# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 208# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
68 no strict 'refs'; 216 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 218}
71 219
72$Event::DIED = sub { 220$Event::DIED = sub {
73 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
74}; 222};
75 223
76my %ext_pkg; 224#############################################################################
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81 225
82=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
83 227
84=over 4 228=over 4
85 229
86=cut 230=item dumpval $ref
87 231
88use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
89 252
90=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
91 254
92Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
93 256
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
102 258
103Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
104 260
105=cut 261=cut
106 262
107sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
109 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
395}
396
397=item cf::async { BLOCK }
398
399Currently the same as Coro::async_pool, meaning you cannot use
400C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
401thing you are allowed to do is call C<prio> on it.
402
403=cut
404
405BEGIN { *async = \&Coro::async_pool }
406
407=item cf::sync_job { BLOCK }
408
409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
413
414If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The
416server will be frozen during this time, so the block should either finish
417fast or be very important.
418
419=cut
420
421sub sync_job(&) {
422 my ($job) = @_;
423
424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
427 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/
429
430 # TODO: use suspend/resume instead
431 # (but this is cancel-safe)
432 my $freeze_guard = freeze_mainloop;
433
434 my $busy = 1;
435 my @res;
436
437 (async {
438 @res = eval { $job->() };
439 warn $@ if $@;
440 undef $busy;
441 })->prio (Coro::PRIO_MAX);
442
443 while ($busy) {
444 Coro::cede or Event::one_event;
445 }
446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
453
454 wantarray ? @res : $res[0]
455 } else {
456 # we are in another coroutine, how wonderful, everything just works
457
458 $job->()
459 }
460}
461
462=item $coro = cf::async_ext { BLOCK }
463
464Like async, but this coro is automatically being canceled when the
465extension calling this is being unloaded.
466
467=cut
468
469sub async_ext(&) {
470 my $cb = shift;
471
472 my $coro = &Coro::async ($cb);
473
474 $coro->on_destroy (sub {
475 delete $EXT_CORO{$coro+0};
476 });
477 $EXT_CORO{$coro+0} = $coro;
478
479 $coro
480}
481
482=item fork_call { }, $args
483
484Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
488
489=cut
490
491sub fork_call(&@) {
492 my ($cb, @args) = @_;
493
494 # we seemingly have to make a local copy of the whole thing,
495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
497
498 my @res = Coro::Util::fork_eval {
499 reset_signals;
500 &$cb
501 }, @args;
502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 642}
111 643
112=back 644=back
113 645
646=cut
647
114############################################################################# 648#############################################################################
115 649
116=head2 EVENTS AND OBJECT ATTACHMENTS 650=head2 ATTACHABLE OBJECTS
651
652Many objects in crossfire are so-called attachable objects. That means you can
653attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods.
655
656In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT).
117 659
118=over 4 660=over 4
119 661
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 662=item $attachable->attach ($attachment, key => $value...)
133 663
134=item $map->detach ($attachment) 664=item $attachable->detach ($attachment)
135 665
136Attach/detach a pre-registered attachment to a map. 666Attach/detach a pre-registered attachment to a specific object and give it
667the specified key/value pairs as arguments.
137 668
138=item $bool = $object->attached ($name) 669Example, attach a minesweeper attachment to the given object, making it a
67010x10 minesweeper game:
139 671
140=item $bool = $player->attached ($name) 672 $obj->attach (minesweeper => width => 10, height => 10);
141 673
142=item $bool = $map->attached ($name) 674=item $bool = $attachable->attached ($name)
143 675
144Checks wether the named attachment is currently attached to the object. 676Checks wether the named attachment is currently attached to the object.
145 677
146=item cf::attach_global ... 678=item cf::CLASS->attach ...
147 679
148Attach handlers for global events. 680=item cf::CLASS->detach ...
149 681
150This and all following C<attach_*>-functions expect any number of the 682Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 683CLASS. See the next function for an explanation of its arguments.
684
685You can attach to global events by using the C<cf::global> class.
686
687Example, log all player logins:
688
689 cf::player->attach (
690 on_login => sub {
691 my ($pl) = @_;
692 ...
693 },
694 );
695
696Example, attach to the jeweler skill:
697
698 cf::object->attach (
699 type => cf::SKILL,
700 subtype => cf::SK_JEWELER,
701 on_use_skill => sub {
702 my ($sk, $ob, $part, $dir, $msg) = @_;
703 ...
704 },
705 );
706
707=item cf::CLASS::attachment $name, ...
708
709Register an attachment by C<$name> through which attachable objects of the
710given CLASS can refer to this attachment.
711
712Some classes such as crossfire maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name.
714
715These calls expect any number of the following handler/hook descriptions:
152 716
153=over 4 717=over 4
154 718
155=item prio => $number 719=item prio => $number
156 720
158by another C<prio> setting). Lower priority handlers get executed 722by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 723earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 724registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 725unless you know what you are doing.
162 726
727=item type => $type
728
729(Only for C<< cf::object->attach >> calls), limits the attachment to the
730given type of objects only (the additional parameter C<subtype> can be
731used to further limit to the given subtype).
732
163=item on_I<event> => \&cb 733=item on_I<event> => \&cb
164 734
165Call the given code reference whenever the named event happens (event is 735Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 736something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 737handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 746package and register them. Only handlers for eevents supported by the
177object/class are recognised. 747object/class are recognised.
178 748
179=back 749=back
180 750
181=item cf::attach_to_type $object_type, $subtype, ... 751Example, define an attachment called "sockpuppet" that calls the given
752event handler when a monster attacks:
182 753
183Attach handlers for a specific object type (e.g. TRANSPORT) and 754 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 755 on_skill_attack => sub {
185type. 756 my ($self, $victim) = @_;
186 757 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 758 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 759 }
408}
409 760
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 761=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 762
434Just because you have a perl object does not mean that the corresponding 763Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 764C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 765valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 766can be used to test for existence of the C object part without causing an
438exception. 767exception.
439 768
769=cut
770
771# the following variables are defined in .xs and must not be re-created
772our @CB_GLOBAL = (); # registry for all global events
773our @CB_ATTACHABLE = (); # registry for all attachables
774our @CB_OBJECT = (); # all objects (should not be used except in emergency)
775our @CB_PLAYER = ();
776our @CB_CLIENT = ();
777our @CB_TYPE = (); # registry for type (cf-object class) based events
778our @CB_MAP = ();
779
780my %attachment;
781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
787
788sub _attach_cb($$$$) {
789 my ($registry, $event, $prio, $cb) = @_;
790
791 use sort 'stable';
792
793 $cb = [$prio, $cb];
794
795 @{$registry->[$event]} = sort
796 { $a->[0] cmp $b->[0] }
797 @{$registry->[$event] || []}, $cb;
798}
799
800# hack
801my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
802
803# attach handles attaching event callbacks
804# the only thing the caller has to do is pass the correct
805# registry (== where the callback attaches to).
806sub _attach {
807 my ($registry, $klass, @arg) = @_;
808
809 my $object_type;
810 my $prio = 0;
811 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
812
813 #TODO: get rid of this hack
814 if ($attachable_klass{$klass}) {
815 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
816 }
817
818 while (@arg) {
819 my $type = shift @arg;
820
821 if ($type eq "prio") {
822 $prio = shift @arg;
823
824 } elsif ($type eq "type") {
825 $object_type = shift @arg;
826 $registry = $CB_TYPE[$object_type] ||= [];
827
828 } elsif ($type eq "subtype") {
829 defined $object_type or Carp::croak "subtype specified without type";
830 my $object_subtype = shift @arg;
831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
832
833 } elsif ($type eq "package") {
834 my $pkg = shift @arg;
835
836 while (my ($name, $id) = each %cb_id) {
837 if (my $cb = $pkg->can ($name)) {
838 _attach_cb $registry, $id, $prio, $cb;
839 }
840 }
841
842 } elsif (exists $cb_id{$type}) {
843 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
844
845 } elsif (ref $type) {
846 warn "attaching objects not supported, ignoring.\n";
847
848 } else {
849 shift @arg;
850 warn "attach argument '$type' not supported, ignoring.\n";
851 }
852 }
853}
854
855sub _object_attach {
856 my ($obj, $name, %arg) = @_;
857
858 return if exists $obj->{_attachment}{$name};
859
860 if (my $attach = $attachment{$name}) {
861 my $registry = $obj->registry;
862
863 for (@$attach) {
864 my ($klass, @attach) = @$_;
865 _attach $registry, $klass, @attach;
866 }
867
868 $obj->{$name} = \%arg;
869 } else {
870 warn "object uses attachment '$name' which is not available, postponing.\n";
871 }
872
873 $obj->{_attachment}{$name} = undef;
874}
875
876sub cf::attachable::attach {
877 if (ref $_[0]) {
878 _object_attach @_;
879 } else {
880 _attach shift->_attach_registry, @_;
881 }
882 _recalc_want;
883};
884
885# all those should be optimised
886sub cf::attachable::detach {
887 my ($obj, $name) = @_;
888
889 if (ref $obj) {
890 delete $obj->{_attachment}{$name};
891 reattach ($obj);
892 } else {
893 Carp::croak "cannot, currently, detach class attachments";
894 }
895 _recalc_want;
896};
897
898sub cf::attachable::attached {
899 my ($obj, $name) = @_;
900
901 exists $obj->{_attachment}{$name}
902}
903
904for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
905 eval "#line " . __LINE__ . " 'cf.pm'
906 sub cf::\L$klass\E::_attach_registry {
907 (\\\@CB_$klass, KLASS_$klass)
908 }
909
910 sub cf::\L$klass\E::attachment {
911 my \$name = shift;
912
913 \$attachment{\$name} = [[KLASS_$klass, \@_]];
914 }
915 ";
916 die if $@;
917}
918
919our $override;
920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
921
922sub override {
923 $override = 1;
924 @INVOKE_RESULTS = (@_);
925}
926
927sub do_invoke {
928 my $event = shift;
929 my $callbacks = shift;
930
931 @INVOKE_RESULTS = ();
932
933 local $override;
934
935 for (@$callbacks) {
936 eval { &{$_->[1]} };
937
938 if ($@) {
939 warn "$@";
940 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
941 override;
942 }
943
944 return 1 if $override;
945 }
946
947 0
948}
949
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
951
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953
954Generate an object-specific event with the given arguments.
955
956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
957removed in future versions), and there is no public API to access override
958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
959
440=back 960=back
441 961
442=cut 962=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 963
448############################################################################# 964#############################################################################
449# object support 965# object support
966#
450 967
451sub instantiate { 968sub _can_merge {
452 my ($obj, $data) = @_; 969 my ($ob1, $ob2) = @_;
453 970
454 $data = from_json $data; 971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
455 974
456 for (@$data) { 975 $fob1 eq $fob2
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461} 976}
462 977
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 978sub reattach {
979 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983
466 my $registry = $obj->registry; 984 my $registry = $obj->registry;
467 985
468 @$registry = (); 986 @$registry = ();
469 987
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 988 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 989
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 990 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 991 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 992 for (@$attach) {
475 my ($klass, @attach) = @$_; 993 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 994 _attach $registry, $klass, @attach;
477 } 995 }
478 } else { 996 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 997 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 998 }
481 } 999 }
482} 1000}
483 1001
484sub object_freezer_save { 1002cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 1003 prio => -1000000,
1004 on_instantiate => sub {
1005 my ($obj, $data) = @_;
1006
1007 $data = from_json $data;
1008
1009 for (@$data) {
1010 my ($name, $args) = @$_;
1011
1012 $obj->attach ($name, %{$args || {} });
1013 }
1014 },
1015 on_reattach => \&reattach,
536 on_clone => sub { 1016 on_clone => sub {
537 my ($src, $dst) = @_; 1017 my ($src, $dst) = @_;
538 1018
539 @{$dst->registry} = @{$src->registry}; 1019 @{$dst->registry} = @{$src->registry};
540 1020
541 %$dst = %$src; 1021 %$dst = %$src;
542 1022
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 1023 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 1024 if exists $src->{_attachment};
545 }, 1025 },
546; 1026);
1027
1028sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_;
1030
1031 sync_job {
1032 if (length $$rdata) {
1033 utf8::decode (my $decname = $filename);
1034 warn sprintf "saving %s (%d,%d)\n",
1035 $decname, length $$rdata, scalar @$objs;
1036
1037 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1038 chmod SAVE_MODE, $fh;
1039 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1040 aio_fsync $fh if $cf::USE_FSYNC;
1041 close $fh;
1042
1043 if (@$objs) {
1044 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1045 chmod SAVE_MODE, $fh;
1046 my $data = Storable::nfreeze { version => 1, objs => $objs };
1047 aio_write $fh, 0, (length $data), $data, 0;
1048 aio_fsync $fh if $cf::USE_FSYNC;
1049 close $fh;
1050 aio_rename "$filename.pst~", "$filename.pst";
1051 }
1052 } else {
1053 aio_unlink "$filename.pst";
1054 }
1055
1056 aio_rename "$filename~", $filename;
1057 } else {
1058 warn "FATAL: $filename~: $!\n";
1059 }
1060 } else {
1061 aio_unlink $filename;
1062 aio_unlink "$filename.pst";
1063 }
1064 };
1065}
1066
1067sub object_freezer_as_string {
1068 my ($rdata, $objs) = @_;
1069
1070 use Data::Dumper;
1071
1072 $$rdata . Dumper $objs
1073}
1074
1075sub object_thawer_load {
1076 my ($filename) = @_;
1077
1078 my ($data, $av);
1079
1080 (aio_load $filename, $data) >= 0
1081 or return;
1082
1083 unless (aio_stat "$filename.pst") {
1084 (aio_load "$filename.pst", $av) >= 0
1085 or return;
1086
1087 $av = eval { (Storable::thaw $av)->{objs} };
1088 }
1089
1090 utf8::decode (my $decname = $filename);
1091 warn sprintf "loading %s (%d,%d)\n",
1092 $decname, length $data, scalar @{$av || []};
1093
1094 ($data, $av)
1095}
1096
1097=head2 COMMAND CALLBACKS
1098
1099=over 4
1100
1101=cut
547 1102
548############################################################################# 1103#############################################################################
549# old plug-in events 1104# command handling &c
550 1105
551sub inject_event { 1106=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 1107
555 my $cb = $hook[$event_code]{$extension} 1108Register a callback for execution when the client sends the user command
556 or return; 1109$name.
557 1110
558 &$cb 1111=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 1112
580sub register_command { 1113sub register_command {
581 my ($name, $time, $cb) = @_; 1114 my ($name, $cb) = @_;
582 1115
583 my $caller = caller; 1116 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 1117 #warn "registering command '$name/$time' to '$caller'";
585 1118
586 push @{ $command{$name} }, [$time, $cb, $caller]; 1119 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 1120}
1121
1122=item cf::register_extcmd $name => \&callback($pl,$packet);
1123
1124Register a callback for execution when the client sends an (synchronous)
1125extcmd packet. Ext commands will be processed in the order they are
1126received by the server, like other user commands. The first argument is
1127the logged-in player. Ext commands can only be processed after a player
1128has logged in successfully.
1129
1130If the callback returns something, it is sent back as if reply was being
1131called.
1132
1133=item cf::register_exticmd $name => \&callback($ns,$packet);
1134
1135Register a callback for execution when the client sends an (asynchronous)
1136exticmd packet. Exti commands are processed by the server as soon as they
1137are received, i.e. out of order w.r.t. other commands. The first argument
1138is a client socket. Exti commands can be received anytime, even before
1139log-in.
1140
1141If the callback returns something, it is sent back as if reply was being
1142called.
1143
1144=cut
589 1145
590sub register_extcmd { 1146sub register_extcmd {
591 my ($name, $cb) = @_; 1147 my ($name, $cb) = @_;
592 1148
593 my $caller = caller; 1149 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 1150}
598 1151
599sub register { 1152sub register_exticmd {
600 my ($base, $pkg) = @_; 1153 my ($name, $cb) = @_;
601 1154
602 #TODO 1155 $EXTICMD{$name} = $cb;
603} 1156}
604 1157
605sub load_extension { 1158cf::player->attach (
606 my ($path) = @_; 1159 on_command => sub {
1160 my ($pl, $name, $params) = @_;
607 1161
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1162 my $cb = $COMMAND{$name}
609 my $base = $1; 1163 or return;
610 my $pkg = $1;
611 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg";
613 1164
614 warn "loading '$path' into '$pkg'\n"; 1165 for my $cmd (@$cb) {
615 1166 $cmd->[1]->($pl->ob, $params);
616 open my $fh, "<:utf8", $path
617 or die "$path: $!";
618
619 my $source =
620 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> })
623 . "\n};\n1";
624
625 eval $source
626 or die "$path: $@";
627
628 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg;
630
631# no strict 'refs';
632# @{"$pkg\::ISA"} = ext::;
633
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# }
647
648 # remove commands
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 } 1167 }
1168
1169 cf::override;
659 } 1170 },
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674}
675
676sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext;
681 eval {
682 load_extension $ext;
683 1
684 } or warn "$ext not loaded: $@";
685 }
686}
687
688#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub { 1171 on_extcmd => sub {
694 my ($pl, $buf) = @_; 1172 my ($pl, $buf) = @_;
695 1173
696 my $msg = eval { from_json $buf }; 1174 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
697 1175
698 if (ref $msg) { 1176 if (ref $msg) {
1177 my ($type, $reply, @payload) =
1178 "ARRAY" eq ref $msg
1179 ? @$msg
1180 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1181
1182 my @reply;
1183
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1184 if (my $cb = $EXTCMD{$type}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1185 @reply = $cb->($pl, @payload);
701 $pl->ext_reply ($msg->{msgid}, %reply); 1186 }
1187
1188 $pl->ext_reply ($reply, @reply)
1189 if $reply;
1190
1191 } else {
1192 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1193 }
1194
1195 cf::override;
1196 },
1197);
1198
1199sub load_extensions {
1200 cf::sync_job {
1201 my %todo;
1202
1203 for my $path (<$LIBDIR/*.ext>) {
1204 next unless -r $path;
1205
1206 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1207 my $base = $1;
1208 my $pkg = $1;
1209 $pkg =~ s/[^[:word:]]/_/g;
1210 $pkg = "ext::$pkg";
1211
1212 open my $fh, "<:utf8", $path
1213 or die "$path: $!";
1214
1215 my $source = do { local $/; <$fh> };
1216
1217 my %ext = (
1218 path => $path,
1219 base => $base,
1220 pkg => $pkg,
1221 );
1222
1223 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1224 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1225
1226 $ext{source} =
1227 "package $pkg; use strict; use utf8;\n"
1228 . "#line 1 \"$path\"\n{\n"
1229 . $source
1230 . "\n};\n1";
1231
1232 $todo{$base} = \%ext;
1233 }
1234
1235 my %done;
1236 while (%todo) {
1237 my $progress;
1238
1239 while (my ($k, $v) = each %todo) {
1240 for (split /,\s*/, $v->{meta}{depends}) {
1241 goto skip
1242 unless exists $done{$_};
1243 }
1244
1245 warn "... loading '$k' into '$v->{pkg}'\n";
1246
1247 unless (eval $v->{source}) {
1248 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n";
1250
1251 if (exists $v->{meta}{mandatory}) {
1252 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n";
1254 exit 1;
1255 }
1256
1257 warn $msg;
1258 }
1259
1260 $done{$k} = delete $todo{$k};
1261 push @EXTS, $v->{pkg};
1262 $progress = 1;
1263 }
1264
1265 skip:
1266 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1267 unless $progress;
1268 }
1269 };
1270}
1271
1272#############################################################################
1273
1274=back
1275
1276=head2 CORE EXTENSIONS
1277
1278Functions and methods that extend core crossfire objects.
1279
1280=cut
1281
1282package cf::player;
1283
1284use Coro::AIO;
1285
1286=head3 cf::player
1287
1288=over 4
1289
1290=item cf::player::num_playing
1291
1292Returns the official number of playing players, as per the Crossfire metaserver rules.
1293
1294=cut
1295
1296sub num_playing {
1297 scalar grep
1298 $_->ob->map
1299 && !$_->hidden
1300 && !$_->ob->flag (cf::FLAG_WIZ),
1301 cf::player::list
1302}
1303
1304=item cf::player::find $login
1305
1306Returns the given player object, loading it if necessary (might block).
1307
1308=cut
1309
1310sub playerdir($) {
1311 "$PLAYERDIR/"
1312 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1313}
1314
1315sub path($) {
1316 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1317
1318 (playerdir $login) . "/playerdata"
1319}
1320
1321sub find_active($) {
1322 $cf::PLAYER{$_[0]}
1323 and $cf::PLAYER{$_[0]}->active
1324 and $cf::PLAYER{$_[0]}
1325}
1326
1327sub exists($) {
1328 my ($login) = @_;
1329
1330 $cf::PLAYER{$login}
1331 or cf::sync_job { !aio_stat path $login }
1332}
1333
1334sub find($) {
1335 return $cf::PLAYER{$_[0]} || do {
1336 my $login = $_[0];
1337
1338 my $guard = cf::lock_acquire "user_find:$login";
1339
1340 $cf::PLAYER{$_[0]} || do {
1341 # rename old playerfiles to new ones
1342 #TODO: remove when no longer required
1343 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1344 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1345 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1346 aio_unlink +(playerdir $login) . "/$login.pl";
1347
1348 my $f = new_from_file cf::object::thawer path $login
1349 or return;
1350
1351 my $pl = cf::player::load_pl $f
1352 or return;
1353 local $cf::PLAYER_LOADING{$login} = $pl;
1354 $f->resolve_delayed_derefs;
1355 $cf::PLAYER{$login} = $pl
1356 }
1357 }
1358}
1359
1360sub save($) {
1361 my ($pl) = @_;
1362
1363 return if $pl->{deny_save};
1364
1365 my $path = path $pl;
1366 my $guard = cf::lock_acquire "user_save:$path";
1367
1368 return if $pl->{deny_save};
1369
1370 aio_mkdir playerdir $pl, 0770;
1371 $pl->{last_save} = $cf::RUNTIME;
1372
1373 $pl->save_pl ($path);
1374 cf::cede_to_tick;
1375}
1376
1377sub new($) {
1378 my ($login) = @_;
1379
1380 my $self = create;
1381
1382 $self->ob->name ($login);
1383 $self->{deny_save} = 1;
1384
1385 $cf::PLAYER{$login} = $self;
1386
1387 $self
1388}
1389
1390=item $player->send_msg ($channel, $msg, $color, [extra...])
1391
1392=cut
1393
1394sub send_msg {
1395 my $ns = shift->ns
1396 or return;
1397 $ns->send_msg (@_);
1398}
1399
1400=item $pl->quit_character
1401
1402Nukes the player without looking back. If logged in, the connection will
1403be destroyed. May block for a long time.
1404
1405=cut
1406
1407sub quit_character {
1408 my ($pl) = @_;
1409
1410 my $name = $pl->ob->name;
1411
1412 $pl->{deny_save} = 1;
1413 $pl->password ("*"); # this should lock out the player until we nuked the dir
1414
1415 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1416 $pl->deactivate;
1417 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1418 $pl->ns->destroy if $pl->ns;
1419
1420 my $path = playerdir $pl;
1421 my $temp = "$path~$cf::RUNTIME~deleting~";
1422 aio_rename $path, $temp;
1423 delete $cf::PLAYER{$pl->ob->name};
1424 $pl->destroy;
1425
1426 my $prefix = qr<^~\Q$name\E/>;
1427
1428 # nuke player maps
1429 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1430
1431 IO::AIO::aio_rmtree $temp;
1432}
1433
1434=item $pl->kick
1435
1436Kicks a player out of the game. This destroys the connection.
1437
1438=cut
1439
1440sub kick {
1441 my ($pl, $kicker) = @_;
1442
1443 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1444 $pl->killer ("kicked");
1445 $pl->ns->destroy;
1446}
1447
1448=item cf::player::list_logins
1449
1450Returns am arrayref of all valid playernames in the system, can take a
1451while and may block, so not sync_job-capable, ever.
1452
1453=cut
1454
1455sub list_logins {
1456 my $dirs = aio_readdir $PLAYERDIR
1457 or return [];
1458
1459 my @logins;
1460
1461 for my $login (@$dirs) {
1462 my $path = path $login;
1463
1464 # a .pst is a dead give-away for a valid player
1465 unless (-e "$path.pst") {
1466 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1467 aio_read $fh, 0, 512, my $buf, 0 or next;
1468 $buf !~ /^password -------------$/m or next; # official not-valid tag
1469 }
1470
1471 utf8::decode $login;
1472 push @logins, $login;
1473 }
1474
1475 \@logins
1476}
1477
1478=item $player->maps
1479
1480Returns an arrayref of map paths that are private for this
1481player. May block.
1482
1483=cut
1484
1485sub maps($) {
1486 my ($pl) = @_;
1487
1488 $pl = ref $pl ? $pl->ob->name : $pl;
1489
1490 my $files = aio_readdir playerdir $pl
1491 or return;
1492
1493 my @paths;
1494
1495 for (@$files) {
1496 utf8::decode $_;
1497 next if /\.(?:pl|pst)$/;
1498 next unless /^$PATH_SEP/o;
1499
1500 push @paths, cf::map::normalise "~$pl/$_";
1501 }
1502
1503 \@paths
1504}
1505
1506=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1507
1508Expand crossfire pod fragments into protocol xml.
1509
1510=cut
1511
1512sub expand_cfpod {
1513 ((my $self), (local $_)) = @_;
1514
1515 # escape & and <
1516 s/&/&amp;/g;
1517 s/(?<![BIUGHT])</&lt;/g;
1518
1519 # this is buggy, it needs to properly take care of nested <'s
1520
1521 1 while
1522 # replace B<>, I<>, U<> etc.
1523 s/B<([^\>]*)>/<b>$1<\/b>/
1524 || s/I<([^\>]*)>/<i>$1<\/i>/
1525 || s/U<([^\>]*)>/<u>$1<\/u>/
1526 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1527 # replace G<male|female> tags
1528 || s{G<([^>|]*)\|([^>]*)>}{
1529 $self->gender ? $2 : $1
1530 }ge
1531 # replace H<hint text>
1532 || s{H<([^\>]*)>}
1533 {
1534 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1535 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1536 "")
1537 [$self->{hintmode}]
1538 }ge;
1539
1540 # create single paragraphs (very hackish)
1541 s/(?<=\S)\n(?=\w)/ /g;
1542
1543 # compress some whitespace
1544 s/\s+\n/\n/g; # ws line-ends
1545 s/\n\n+/\n/g; # double lines
1546 s/^\n+//; # beginning lines
1547 s/\n+$//; # ending lines
1548
1549 $_
1550}
1551
1552sub hintmode {
1553 $_[0]{hintmode} = $_[1] if @_ > 1;
1554 $_[0]{hintmode}
1555}
1556
1557=item $player->ext_reply ($msgid, @msg)
1558
1559Sends an ext reply to the player.
1560
1561=cut
1562
1563sub ext_reply($$@) {
1564 my ($self, $id, @msg) = @_;
1565
1566 $self->ns->ext_reply ($id, @msg)
1567}
1568
1569=item $player->ext_msg ($type, @msg)
1570
1571Sends an ext event to the client.
1572
1573=cut
1574
1575sub ext_msg($$@) {
1576 my ($self, $type, @msg) = @_;
1577
1578 $self->ns->ext_msg ($type, @msg);
1579}
1580
1581=head3 cf::region
1582
1583=over 4
1584
1585=cut
1586
1587package cf::region;
1588
1589=item cf::region::find_by_path $path
1590
1591Tries to decuce the likely region for a map knowing only its path.
1592
1593=cut
1594
1595sub find_by_path($) {
1596 my ($path) = @_;
1597
1598 my ($match, $specificity);
1599
1600 for my $region (list) {
1601 if ($region->{match} && $path =~ $region->{match}) {
1602 ($match, $specificity) = ($region, $region->specificity)
1603 if $region->specificity > $specificity;
1604 }
1605 }
1606
1607 $match
1608}
1609
1610=back
1611
1612=head3 cf::map
1613
1614=over 4
1615
1616=cut
1617
1618package cf::map;
1619
1620use Fcntl;
1621use Coro::AIO;
1622
1623use overload
1624 '""' => \&as_string,
1625 fallback => 1;
1626
1627our $MAX_RESET = 3600;
1628our $DEFAULT_RESET = 3000;
1629
1630sub generate_random_map {
1631 my ($self, $rmp) = @_;
1632 # mit "rum" bekleckern, nicht
1633 $self->_create_random_map (
1634 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1635 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1636 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1637 $rmp->{exit_on_final_map},
1638 $rmp->{xsize}, $rmp->{ysize},
1639 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1640 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1641 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1642 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1643 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1644 (cf::region::find $rmp->{region}), $rmp->{custom}
1645 )
1646}
1647
1648=item cf::map->register ($regex, $prio)
1649
1650Register a handler for the map path matching the given regex at the
1651givne priority (higher is better, built-in handlers have priority 0, the
1652default).
1653
1654=cut
1655
1656sub register {
1657 my (undef, $regex, $prio) = @_;
1658 my $pkg = caller;
1659
1660 no strict;
1661 push @{"$pkg\::ISA"}, __PACKAGE__;
1662
1663 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1664}
1665
1666# also paths starting with '/'
1667$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1668
1669sub thawer_merge {
1670 my ($self, $merge) = @_;
1671
1672 # we have to keep some variables in memory intact
1673 local $self->{path};
1674 local $self->{load_path};
1675
1676 $self->SUPER::thawer_merge ($merge);
1677}
1678
1679sub normalise {
1680 my ($path, $base) = @_;
1681
1682 $path = "$path"; # make sure its a string
1683
1684 $path =~ s/\.map$//;
1685
1686 # map plan:
1687 #
1688 # /! non-realised random map exit (special hack!)
1689 # {... are special paths that are not being touched
1690 # ?xxx/... are special absolute paths
1691 # ?random/... random maps
1692 # /... normal maps
1693 # ~user/... per-player map of a specific user
1694
1695 $path =~ s/$PATH_SEP/\//go;
1696
1697 # treat it as relative path if it starts with
1698 # something that looks reasonable
1699 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1700 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1701
1702 $base =~ s{[^/]+/?$}{};
1703 $path = "$base/$path";
1704 }
1705
1706 for ($path) {
1707 redo if s{//}{/};
1708 redo if s{/\.?/}{/};
1709 redo if s{/[^/]+/\.\./}{/};
1710 }
1711
1712 $path
1713}
1714
1715sub new_from_path {
1716 my (undef, $path, $base) = @_;
1717
1718 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1719
1720 $path = normalise $path, $base;
1721
1722 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1723 if ($path =~ $EXT_MAP{$pkg}[1]) {
1724 my $self = bless cf::map::new, $pkg;
1725 $self->{path} = $path; $self->path ($path);
1726 $self->init; # pass $1 etc.
1727 return $self;
1728 }
1729 }
1730
1731 Carp::cluck "unable to resolve path '$path' (base '$base').";
1732 ()
1733}
1734
1735sub init {
1736 my ($self) = @_;
1737
1738 $self
1739}
1740
1741sub as_string {
1742 my ($self) = @_;
1743
1744 "$self->{path}"
1745}
1746
1747# the displayed name, this is a one way mapping
1748sub visible_name {
1749 &as_string
1750}
1751
1752# the original (read-only) location
1753sub load_path {
1754 my ($self) = @_;
1755
1756 "$MAPDIR/$self->{path}.map"
1757}
1758
1759# the temporary/swap location
1760sub save_path {
1761 my ($self) = @_;
1762
1763 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1764 "$TMPDIR/$path.map"
1765}
1766
1767# the unique path, undef == no special unique path
1768sub uniq_path {
1769 my ($self) = @_;
1770
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1772 "$UNIQUEDIR/$path"
1773}
1774
1775# and all this just because we cannot iterate over
1776# all maps in C++...
1777sub change_all_map_light {
1778 my ($change) = @_;
1779
1780 $_->change_map_light ($change)
1781 for grep $_->outdoor, values %cf::MAP;
1782}
1783
1784sub decay_objects {
1785 my ($self) = @_;
1786
1787 return if $self->{deny_reset};
1788
1789 $self->do_decay_objects;
1790}
1791
1792sub unlink_save {
1793 my ($self) = @_;
1794
1795 utf8::encode (my $save = $self->save_path);
1796 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1797 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1798}
1799
1800sub load_header_from($) {
1801 my ($self, $path) = @_;
1802
1803 utf8::encode $path;
1804 my $f = new_from_file cf::object::thawer $path
1805 or return;
1806
1807 $self->_load_header ($f)
1808 or return;
1809
1810 local $MAP_LOADING{$self->{path}} = $self;
1811 $f->resolve_delayed_derefs;
1812
1813 $self->{load_path} = $path;
1814
1815 1
1816}
1817
1818sub load_header_orig {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->load_path)
1822}
1823
1824sub load_header_temp {
1825 my ($self) = @_;
1826
1827 $self->load_header_from ($self->save_path)
1828}
1829
1830sub prepare_temp {
1831 my ($self) = @_;
1832
1833 $self->last_access ((delete $self->{last_access})
1834 || $cf::RUNTIME); #d#
1835 # safety
1836 $self->{instantiate_time} = $cf::RUNTIME
1837 if $self->{instantiate_time} > $cf::RUNTIME;
1838}
1839
1840sub prepare_orig {
1841 my ($self) = @_;
1842
1843 $self->{load_original} = 1;
1844 $self->{instantiate_time} = $cf::RUNTIME;
1845 $self->last_access ($cf::RUNTIME);
1846 $self->instantiate;
1847}
1848
1849sub load_header {
1850 my ($self) = @_;
1851
1852 if ($self->load_header_temp) {
1853 $self->prepare_temp;
1854 } else {
1855 $self->load_header_orig
1856 or return;
1857 $self->prepare_orig;
1858 }
1859
1860 $self->{deny_reset} = 1
1861 if $self->no_reset;
1862
1863 $self->default_region (cf::region::find_by_path $self->{path})
1864 unless $self->default_region;
1865
1866 1
1867}
1868
1869sub find;
1870sub find {
1871 my ($path, $origin) = @_;
1872
1873 $path = normalise $path, $origin && $origin->path;
1874
1875 cf::lock_wait "map_data:$path";#d#remove
1876 cf::lock_wait "map_find:$path";
1877
1878 $cf::MAP{$path} || do {
1879 my $guard1 = cf::lock_acquire "map_find:$path";
1880 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1881
1882 my $map = new_from_path cf::map $path
1883 or return;
1884
1885 $map->{last_save} = $cf::RUNTIME;
1886
1887 $map->load_header
1888 or return;
1889
1890 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1891 # doing this can freeze the server in a sync job, obviously
1892 #$cf::WAIT_FOR_TICK->wait;
1893 undef $guard1;
1894 undef $guard2;
1895 $map->reset;
1896 return find $path;
1897 }
1898
1899 $cf::MAP{$path} = $map
1900 }
1901}
1902
1903sub pre_load { }
1904sub post_load { }
1905
1906sub load {
1907 my ($self) = @_;
1908
1909 local $self->{deny_reset} = 1; # loading can take a long time
1910
1911 my $path = $self->{path};
1912
1913 {
1914 my $guard = cf::lock_acquire "map_data:$path";
1915
1916 return unless $self->valid;
1917 return unless $self->in_memory == cf::MAP_SWAPPED;
1918
1919 $self->in_memory (cf::MAP_LOADING);
1920
1921 $self->alloc;
1922
1923 $self->pre_load;
1924 cf::cede_to_tick;
1925
1926 my $f = new_from_file cf::object::thawer $self->{load_path};
1927 $f->skip_block;
1928 $self->_load_objects ($f)
1929 or return;
1930
1931 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1932 if delete $self->{load_original};
1933
1934 if (my $uniq = $self->uniq_path) {
1935 utf8::encode $uniq;
1936 unless (aio_stat $uniq) {
1937 if (my $f = new_from_file cf::object::thawer $uniq) {
1938 $self->clear_unique_items;
1939 $self->_load_objects ($f);
1940 $f->resolve_delayed_derefs;
702 } 1941 }
703 } 1942 }
704 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
706 } 1943 }
707 1944
708 cf::override; 1945 $f->resolve_delayed_derefs;
1946
1947 cf::cede_to_tick;
1948 # now do the right thing for maps
1949 $self->link_multipart_objects;
1950 $self->difficulty ($self->estimate_difficulty)
1951 unless $self->difficulty;
1952 cf::cede_to_tick;
1953
1954 unless ($self->{deny_activate}) {
1955 $self->decay_objects;
1956 $self->fix_auto_apply;
1957 $self->update_buttons;
1958 cf::cede_to_tick;
1959 $self->set_darkness_map;
1960 cf::cede_to_tick;
1961 $self->activate;
1962 }
1963
1964 $self->{last_save} = $cf::RUNTIME;
1965 $self->last_access ($cf::RUNTIME);
1966
1967 $self->in_memory (cf::MAP_IN_MEMORY);
709 }, 1968 }
710;
711 1969
712############################################################################# 1970 $self->post_load;
713# load/save/clean perl data associated with a map 1971}
714 1972
715*cf::mapsupport::on_clean = sub { 1973sub customise_for {
1974 my ($self, $ob) = @_;
1975
1976 return find "~" . $ob->name . "/" . $self->{path}
1977 if $self->per_player;
1978
1979# return find "?party/" . $ob->name . "/" . $self->{path}
1980# if $self->per_party;
1981
1982 $self
1983}
1984
1985# find and load all maps in the 3x3 area around a map
1986sub load_neighbours {
716 my ($map) = @_; 1987 my ($map) = @_;
717 1988
718 my $path = $map->tmpname; 1989 my @neigh; # diagonal neighbours
719 defined $path or return;
720 1990
721 unlink "$path.pst"; 1991 for (0 .. 3) {
722}; 1992 my $neigh = $map->tile_path ($_)
1993 or next;
1994 $neigh = find $neigh, $map
1995 or next;
1996 $neigh->load;
723 1997
724attach_to_maps prio => -10000, package => cf::mapsupport::; 1998 push @neigh,
1999 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2000 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2001 }
725 2002
726############################################################################# 2003 for (grep defined $_->[0], @neigh) {
727# load/save perl data associated with player->ob objects 2004 my ($path, $origin) = @$_;
728 2005 my $neigh = find $path, $origin
729sub all_objects(@) { 2006 or next;
730 @_, map all_objects ($_->inv), @_ 2007 $neigh->load;
2008 }
731} 2009}
732 2010
733# TODO: compatibility cruft, remove when no longer needed 2011sub find_sync {
734attach_to_players 2012 my ($path, $origin) = @_;
735 on_load => sub {
736 my ($pl, $path) = @_;
737 2013
738 for my $o (all_objects $pl->ob) { 2014 cf::sync_job { find $path, $origin }
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2015}
740 $o->set_ob_key_value ("_perl_data");
741 2016
742 %$o = %{ Storable::thaw pack "H*", $value }; 2017sub do_load_sync {
2018 my ($map) = @_;
2019
2020 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2021 if $Coro::current == $Coro::main;
2022
2023 cf::sync_job { $map->load };
2024}
2025
2026our %MAP_PREFETCH;
2027our $MAP_PREFETCHER = undef;
2028
2029sub find_async {
2030 my ($path, $origin, $load) = @_;
2031
2032 $path = normalise $path, $origin && $origin->{path};
2033
2034 if (my $map = $cf::MAP{$path}) {
2035 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2036 }
2037
2038 $MAP_PREFETCH{$path} |= $load;
2039
2040 $MAP_PREFETCHER ||= cf::async {
2041 while (%MAP_PREFETCH) {
2042 while (my ($k, $v) = each %MAP_PREFETCH) {
2043 if (my $map = find $k) {
2044 $map->load if $v;
2045 }
2046
2047 delete $MAP_PREFETCH{$k};
743 } 2048 }
744 } 2049 }
2050 undef $MAP_PREFETCHER;
2051 };
2052 $MAP_PREFETCHER->prio (6);
2053
2054 ()
2055}
2056
2057sub save {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 $self->{last_save} = $cf::RUNTIME;
2063
2064 return unless $self->dirty;
2065
2066 my $save = $self->save_path; utf8::encode $save;
2067 my $uniq = $self->uniq_path; utf8::encode $uniq;
2068
2069 $self->{load_path} = $save;
2070
2071 return if $self->{deny_save};
2072
2073 local $self->{last_access} = $self->last_access;#d#
2074
2075 cf::async {
2076 $_->contr->save for $self->players;
2077 };
2078
2079 if ($uniq) {
2080 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2081 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2082 } else {
2083 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
745 }, 2084 }
746; 2085}
747 2086
748############################################################################# 2087sub swap_out {
2088 my ($self) = @_;
749 2089
750=head2 CORE EXTENSIONS 2090 # save first because save cedes
2091 $self->save;
751 2092
752Functions and methods that extend core crossfire objects. 2093 my $lock = cf::lock_acquire "map_data:$self->{path}";
2094
2095 return if $self->players;
2096 return if $self->in_memory != cf::MAP_IN_MEMORY;
2097 return if $self->{deny_save};
2098
2099 $self->in_memory (cf::MAP_SWAPPED);
2100
2101 $self->deactivate;
2102 $_->clear_links_to ($self) for values %cf::MAP;
2103 $self->clear;
2104}
2105
2106sub reset_at {
2107 my ($self) = @_;
2108
2109 # TODO: safety, remove and allow resettable per-player maps
2110 return 1e99 if $self->{deny_reset};
2111
2112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2113 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2114
2115 $time + $to
2116}
2117
2118sub should_reset {
2119 my ($self) = @_;
2120
2121 $self->reset_at <= $cf::RUNTIME
2122}
2123
2124sub reset {
2125 my ($self) = @_;
2126
2127 my $lock = cf::lock_acquire "map_data:$self->{path}";
2128
2129 return if $self->players;
2130
2131 warn "resetting map ", $self->path;
2132
2133 $self->in_memory (cf::MAP_SWAPPED);
2134
2135 # need to save uniques path
2136 unless ($self->{deny_save}) {
2137 my $uniq = $self->uniq_path; utf8::encode $uniq;
2138
2139 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2140 if $uniq;
2141 }
2142
2143 delete $cf::MAP{$self->path};
2144
2145 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP;
2147 $self->clear;
2148
2149 $self->unlink_save;
2150 $self->destroy;
2151}
2152
2153my $nuke_counter = "aaaa";
2154
2155sub nuke {
2156 my ($self) = @_;
2157
2158 {
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 delete $cf::MAP{$self->path};
2162
2163 $self->unlink_save;
2164
2165 bless $self, "cf::map";
2166 delete $self->{deny_reset};
2167 $self->{deny_save} = 1;
2168 $self->reset_timeout (1);
2169 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2170
2171 $cf::MAP{$self->path} = $self;
2172 }
2173
2174 $self->reset; # polite request, might not happen
2175}
2176
2177=item $maps = cf::map::tmp_maps
2178
2179Returns an arrayref with all map paths of currently instantiated and saved
2180maps. May block.
2181
2182=cut
2183
2184sub tmp_maps() {
2185 [
2186 map {
2187 utf8::decode $_;
2188 /\.map$/
2189 ? normalise $_
2190 : ()
2191 } @{ aio_readdir $TMPDIR or [] }
2192 ]
2193}
2194
2195=item $maps = cf::map::random_maps
2196
2197Returns an arrayref with all map paths of currently instantiated and saved
2198random maps. May block.
2199
2200=cut
2201
2202sub random_maps() {
2203 [
2204 map {
2205 utf8::decode $_;
2206 /\.map$/
2207 ? normalise "?random/$_"
2208 : ()
2209 } @{ aio_readdir $RANDOMDIR or [] }
2210 ]
2211}
2212
2213=item cf::map::unique_maps
2214
2215Returns an arrayref of paths of all shared maps that have
2216instantiated unique items. May block.
2217
2218=cut
2219
2220sub unique_maps() {
2221 [
2222 map {
2223 utf8::decode $_;
2224 /\.map$/
2225 ? normalise $_
2226 : ()
2227 } @{ aio_readdir $UNIQUEDIR or [] }
2228 ]
2229}
2230
2231package cf;
2232
2233=back
2234
2235=head3 cf::object
2236
2237=cut
2238
2239package cf::object;
753 2240
754=over 4 2241=over 4
755 2242
756=item cf::player::exists $login 2243=item $ob->inv_recursive
757 2244
758Returns true when the given account exists. 2245Returns the inventory of the object _and_ their inventories, recursively.
759 2246
760=cut 2247=cut
761 2248
762sub cf::player::exists($) { 2249sub inv_recursive_;
763 cf::player::find $_[0] 2250sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2251 map { $_, inv_recursive_ $_->inv } @_
765} 2252}
766 2253
2254sub inv_recursive {
2255 inv_recursive_ inv $_[0]
2256}
2257
2258=item $ref = $ob->ref
2259
2260creates and returns a persistent reference to an objetc that can be stored as a string.
2261
2262=item $ob = cf::object::deref ($refstring)
2263
2264returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2265even if the object actually exists. May block.
2266
2267=cut
2268
2269sub deref {
2270 my ($ref) = @_;
2271
2272 # temporary compatibility#TODO#remove
2273 $ref =~ s{^<}{player/<};
2274
2275 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2276 my ($uuid, $name) = ($1, $2);
2277 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2278 or return;
2279 $pl->ob->uuid eq $uuid
2280 or return;
2281
2282 $pl->ob
2283 } else {
2284 warn "$ref: cannot resolve object reference\n";
2285 undef
2286 }
2287}
2288
2289package cf;
2290
2291=back
2292
2293=head3 cf::object::player
2294
2295=over 4
2296
767=item $player->reply ($npc, $msg[, $flags]) 2297=item $player_object->reply ($npc, $msg[, $flags])
768 2298
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2299Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 2300can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 2301dialogue with the given NPC character.
772 2302
773=cut 2303=cut
774 2304
775# rough implementation of a future "reply" method that works 2305# rough implementation of a future "reply" method that works
776# with dialog boxes. 2306# with dialog boxes.
2307#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 2308sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 2309 my ($self, $npc, $msg, $flags) = @_;
779 2310
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2311 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 2312
782 if ($self->{record_replies}) { 2313 if ($self->{record_replies}) {
783 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2314 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2315
784 } else { 2316 } else {
2317 my $pl = $self->contr;
2318
2319 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2320 my $dialog = $pl->{npc_dialog};
2321 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2322
2323 } else {
785 $msg = $npc->name . " says: $msg" if $npc; 2324 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 2325 $self->message ($msg, $flags);
2326 }
2327 }
2328}
2329
2330=item $object->send_msg ($channel, $msg, $color, [extra...])
2331
2332=cut
2333
2334sub cf::object::send_msg {
2335 my $pl = shift->contr
2336 or return;
2337 $pl->send_msg (@_);
2338}
2339
2340=item $player_object->may ("access")
2341
2342Returns wether the given player is authorized to access resource "access"
2343(e.g. "command_wizcast").
2344
2345=cut
2346
2347sub cf::object::player::may {
2348 my ($self, $access) = @_;
2349
2350 $self->flag (cf::FLAG_WIZ) ||
2351 (ref $cf::CFG{"may_$access"}
2352 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2353 : $cf::CFG{"may_$access"})
2354}
2355
2356=item $player_object->enter_link
2357
2358Freezes the player and moves him/her to a special map (C<{link}>).
2359
2360The player should be reasonably safe there for short amounts of time. You
2361I<MUST> call C<leave_link> as soon as possible, though.
2362
2363Will never block.
2364
2365=item $player_object->leave_link ($map, $x, $y)
2366
2367Moves the player out of the special C<{link}> map onto the specified
2368map. If the map is not valid (or omitted), the player will be moved back
2369to the location he/she was before the call to C<enter_link>, or, if that
2370fails, to the emergency map position.
2371
2372Might block.
2373
2374=cut
2375
2376sub link_map {
2377 unless ($LINK_MAP) {
2378 $LINK_MAP = cf::map::find "{link}"
2379 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2380 $LINK_MAP->load;
2381 }
2382
2383 $LINK_MAP
2384}
2385
2386sub cf::object::player::enter_link {
2387 my ($self) = @_;
2388
2389 $self->deactivate_recursive;
2390
2391 return if UNIVERSAL::isa $self->map, "ext::map_link";
2392
2393 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2394 if $self->map && $self->map->{path} ne "{link}";
2395
2396 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2397}
2398
2399sub cf::object::player::leave_link {
2400 my ($self, $map, $x, $y) = @_;
2401
2402 return unless $self->contr->active;
2403
2404 my $link_pos = delete $self->{_link_pos};
2405
2406 unless ($map) {
2407 # restore original map position
2408 ($map, $x, $y) = @{ $link_pos || [] };
2409 $map = cf::map::find $map;
2410
2411 unless ($map) {
2412 ($map, $x, $y) = @$EMERGENCY_POSITION;
2413 $map = cf::map::find $map
2414 or die "FATAL: cannot load emergency map\n";
2415 }
2416 }
2417
2418 ($x, $y) = (-1, -1)
2419 unless (defined $x) && (defined $y);
2420
2421 # use -1 or undef as default coordinates, not 0, 0
2422 ($x, $y) = ($map->enter_x, $map->enter_y)
2423 if $x <=0 && $y <= 0;
2424
2425 $map->load;
2426 $map->load_neighbours;
2427
2428 return unless $self->contr->active;
2429 $self->activate_recursive;
2430
2431 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2432 $self->enter_map ($map, $x, $y);
2433}
2434
2435=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2436
2437Moves the player to the given map-path and coordinates by first freezing
2438her, loading and preparing them map, calling the provided $check callback
2439that has to return the map if sucecssful, and then unfreezes the player on
2440the new (success) or old (failed) map position. In either case, $done will
2441be called at the end of this process.
2442
2443=cut
2444
2445our $GOTOGEN;
2446
2447sub cf::object::player::goto {
2448 my ($self, $path, $x, $y, $check, $done) = @_;
2449
2450 # do generation counting so two concurrent goto's will be executed in-order
2451 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2452
2453 $self->enter_link;
2454
2455 (async {
2456 # *tag paths override both path and x|y
2457 if ($path =~ /^\*(.*)$/) {
2458 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2459 my $ob = $obs[rand @obs];
2460
2461 # see if we actually can go there
2462 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2463 $ob = $obs[rand @obs];
2464 } else {
2465 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2466 }
2467 # else put us there anyways for now #d#
2468
2469 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2470 } else {
2471 ($path, $x, $y) = (undef, undef, undef);
2472 }
2473 }
2474
2475 my $map = eval {
2476 my $map = defined $path ? cf::map::find $path : undef;
2477
2478 if ($map) {
2479 $map = $map->customise_for ($self);
2480 $map = $check->($map) if $check && $map;
2481 } else {
2482 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2483 }
2484
2485 $map
2486 };
2487
2488 if ($@) {
2489 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2490 LOG llevError | logBacktrace, Carp::longmess $@;
2491 }
2492
2493 if ($gen == $self->{_goto_generation}) {
2494 delete $self->{_goto_generation};
2495 $self->leave_link ($map, $x, $y);
2496 }
2497
2498 $done->() if $done;
2499 })->prio (1);
2500}
2501
2502=item $player_object->enter_exit ($exit_object)
2503
2504=cut
2505
2506sub parse_random_map_params {
2507 my ($spec) = @_;
2508
2509 my $rmp = { # defaults
2510 xsize => (cf::rndm 15, 40),
2511 ysize => (cf::rndm 15, 40),
2512 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2513 #layout => string,
787 } 2514 };
788}
789 2515
2516 for (split /\n/, $spec) {
2517 my ($k, $v) = split /\s+/, $_, 2;
2518
2519 $rmp->{lc $k} = $v if (length $k) && (length $v);
2520 }
2521
2522 $rmp
2523}
2524
2525sub prepare_random_map {
2526 my ($exit) = @_;
2527
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
2529
2530 # all this does is basically replace the /! path by
2531 # a new random map path (?random/...) with a seed
2532 # that depends on the exit object
2533
2534 my $rmp = parse_random_map_params $exit->msg;
2535
2536 if ($exit->map) {
2537 $rmp->{region} = $exit->region->name;
2538 $rmp->{origin_map} = $exit->map->path;
2539 $rmp->{origin_x} = $exit->x;
2540 $rmp->{origin_y} = $exit->y;
2541 }
2542
2543 $rmp->{random_seed} ||= $exit->random_seed;
2544
2545 my $data = cf::to_json $rmp;
2546 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta";
2548
2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2550 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh;
2552 aio_rename "$meta~", $meta;
2553
2554 $exit->slaying ("?random/$md5");
2555 $exit->msg (undef);
2556 }
2557}
2558
2559sub cf::object::player::enter_exit {
2560 my ($self, $exit) = @_;
2561
2562 return unless $self->type == cf::PLAYER;
2563
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
2575 $self->enter_link;
2576
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
2580
2581 (async {
2582 $self->deactivate_recursive; # just to be sure
2583 unless (eval {
2584 $self->goto ($slaying, $hp, $sp);
2585
2586 1;
2587 }) {
2588 $self->message ("Something went wrong deep within the crossfire server. "
2589 . "I'll try to bring you back to the map you were before. "
2590 . "Please report this to the dungeon master!",
2591 cf::NDI_UNIQUE | cf::NDI_RED);
2592
2593 warn "ERROR in enter_exit: $@";
2594 $self->leave_link;
2595 }
2596 })->prio (1);
2597}
2598
2599=head3 cf::client
2600
2601=over 4
2602
2603=item $client->send_drawinfo ($text, $flags)
2604
2605Sends a drawinfo packet to the client. Circumvents output buffering so
2606should not be used under normal circumstances.
2607
2608=cut
2609
2610sub cf::client::send_drawinfo {
2611 my ($self, $text, $flags) = @_;
2612
2613 utf8::encode $text;
2614 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2615}
2616
2617=item $client->send_msg ($channel, $msg, $color, [extra...])
2618
2619Send a drawinfo or msg packet to the client, formatting the msg for the
2620client if neccessary. C<$type> should be a string identifying the type of
2621the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet.
2623
2624=cut
2625
2626our %CHANNEL = (
2627 "c/identify" => {
2628 id => "identify",
2629 title => "Identify",
2630 reply => undef,
2631 tooltip => "Items recently identified",
2632 },
2633 "c/examine" => {
2634 id => "examine",
2635 title => "Examine",
2636 reply => undef,
2637 tooltip => "Signs and other items you examined",
2638 },
2639);
2640
2641sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_;
2643
2644 $msg = $self->pl->expand_cfpod ($msg);
2645
2646 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647
2648 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2650
2651 if (ref $channel) {
2652 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel)
2656 if $self->can_msg;
2657 }
2658
2659 $channel = $channel->{id};
2660 }
2661
2662 return unless @extra || length $msg;
2663
2664 if ($self->can_msg) {
2665 # default colour, mask it out
2666 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2667 if $color & cf::NDI_DEF;
2668
2669 $self->send_packet ("msg " . $self->{json_coder}->encode (
2670 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2671 } else {
2672 if ($color >= 0) {
2673 # replace some tags by gcfclient-compatible ones
2674 for ($msg) {
2675 1 while
2676 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2677 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2678 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2679 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2680 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2681 }
2682
2683 $color &= cf::NDI_COLOR_MASK;
2684
2685 utf8::encode $msg;
2686
2687 if (0 && $msg =~ /\[/) {
2688 # COMMAND/INFO
2689 $self->send_packet ("drawextinfo $color 10 8 $msg")
2690 } else {
2691 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2692 $self->send_packet ("drawinfo $color $msg")
2693 }
2694 }
2695 }
2696}
2697
2698=item $client->ext_msg ($type, @msg)
2699
2700Sends an ext event to the client.
2701
2702=cut
2703
2704sub cf::client::ext_msg($$@) {
2705 my ($self, $type, @msg) = @_;
2706
2707 if ($self->extcmd == 2) {
2708 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2709 } elsif ($self->extcmd == 1) { # TODO: remove
2710 push @msg, msgtype => "event_$type";
2711 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2712 }
2713}
2714
790=item $player->ext_reply ($msgid, $msgtype, %msg) 2715=item $client->ext_reply ($msgid, @msg)
791 2716
792Sends an ext reply to the player. 2717Sends an ext reply to the client.
793 2718
794=cut 2719=cut
795 2720
796sub cf::player::ext_reply($$$%) { 2721sub cf::client::ext_reply($$@) {
797 my ($self, $id, %msg) = @_; 2722 my ($self, $id, @msg) = @_;
798 2723
799 $msg{msgid} = $id; 2724 if ($self->extcmd == 2) {
800 2725 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
801 $self->send ("ext " . to_json \%msg); 2726 } elsif ($self->extcmd == 1) {
2727 #TODO: version 1, remove
2728 unshift @msg, msgtype => "reply", msgid => $id;
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2730 }
802} 2731}
2732
2733=item $success = $client->query ($flags, "text", \&cb)
2734
2735Queues a query to the client, calling the given callback with
2736the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2737C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2738
2739Queries can fail, so check the return code. Or don't, as queries will
2740become reliable at some point in the future.
2741
2742=cut
2743
2744sub cf::client::query {
2745 my ($self, $flags, $text, $cb) = @_;
2746
2747 return unless $self->state == ST_PLAYING
2748 || $self->state == ST_SETUP
2749 || $self->state == ST_CUSTOM;
2750
2751 $self->state (ST_CUSTOM);
2752
2753 utf8::encode $text;
2754 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2755
2756 $self->send_packet ($self->{query_queue}[0][0])
2757 if @{ $self->{query_queue} } == 1;
2758
2759 1
2760}
2761
2762cf::client->attach (
2763 on_connect => sub {
2764 my ($ns) = @_;
2765
2766 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2767 },
2768 on_reply => sub {
2769 my ($ns, $msg) = @_;
2770
2771 # this weird shuffling is so that direct followup queries
2772 # get handled first
2773 my $queue = delete $ns->{query_queue}
2774 or return; # be conservative, not sure how that can happen, but we saw a crash here
2775
2776 (shift @$queue)->[1]->($msg);
2777 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2778
2779 push @{ $ns->{query_queue} }, @$queue;
2780
2781 if (@{ $ns->{query_queue} } == @$queue) {
2782 if (@$queue) {
2783 $ns->send_packet ($ns->{query_queue}[0][0]);
2784 } else {
2785 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2786 }
2787 }
2788 },
2789 on_exticmd => sub {
2790 my ($ns, $buf) = @_;
2791
2792 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2793
2794 if (ref $msg) {
2795 my ($type, $reply, @payload) =
2796 "ARRAY" eq ref $msg
2797 ? @$msg
2798 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2799
2800 my @reply;
2801
2802 if (my $cb = $EXTICMD{$type}) {
2803 @reply = $cb->($ns, @payload);
2804 }
2805
2806 $ns->ext_reply ($reply, @reply)
2807 if $reply;
2808
2809 } else {
2810 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2811 }
2812
2813 cf::override;
2814 },
2815);
2816
2817=item $client->async (\&cb)
2818
2819Create a new coroutine, running the specified callback. The coroutine will
2820be automatically cancelled when the client gets destroyed (e.g. on logout,
2821or loss of connection).
2822
2823=cut
2824
2825sub cf::client::async {
2826 my ($self, $cb) = @_;
2827
2828 my $coro = &Coro::async ($cb);
2829
2830 $coro->on_destroy (sub {
2831 delete $self->{_coro}{$coro+0};
2832 });
2833
2834 $self->{_coro}{$coro+0} = $coro;
2835
2836 $coro
2837}
2838
2839cf::client->attach (
2840 on_destroy => sub {
2841 my ($ns) = @_;
2842
2843 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2844 },
2845);
803 2846
804=back 2847=back
805 2848
806=cut
807
808#############################################################################
809 2849
810=head2 SAFE SCRIPTING 2850=head2 SAFE SCRIPTING
811 2851
812Functions that provide a safe environment to compile and execute 2852Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 2853snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 2854itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 2855is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 2856functions and methods that can be called is greatly reduced.
817 2857
818=cut 2858=cut
819 2859
820our $safe = new Safe "safe"; 2860our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 2861our $safe_hole = new Safe::Hole;
822 2862
823$SIG{FPE} = 'IGNORE'; 2863$SIG{FPE} = 'IGNORE';
824 2864
825$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2865$safe->permit_only (Opcode::opset qw(
2866 :base_core :base_mem :base_orig :base_math
2867 grepstart grepwhile mapstart mapwhile
2868 sort time
2869));
826 2870
827# here we export the classes and methods available to script code 2871# here we export the classes and methods available to script code
828 2872
829=pod 2873=pod
830 2874
831The following fucntions and emthods are available within a safe environment: 2875The following functions and methods are available within a safe environment:
832 2876
833 cf::object contr pay_amount pay_player 2877 cf::object
2878 contr pay_amount pay_player map x y force_find force_add
2879 insert remove name archname title slaying race decrease_ob_nr
2880
834 cf::object::player player 2881 cf::object::player
835 cf::player peaceful 2882 player
2883
2884 cf::player
2885 peaceful
2886
2887 cf::map
2888 trigger
836 2889
837=cut 2890=cut
838 2891
839for ( 2892for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race
2895 decrease_ob_nr)],
841 ["cf::object::player" => qw(player)], 2896 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 2897 ["cf::player" => qw(peaceful)],
2898 ["cf::map" => qw(trigger)],
843) { 2899) {
844 no strict 'refs'; 2900 no strict 'refs';
845 my ($pkg, @funs) = @$_; 2901 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2902 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 2903 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2968 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 2969}
914 2970
915=back 2971=back
916 2972
2973=cut
2974
917############################################################################# 2975#############################################################################
2976# the server's init and main functions
918 2977
919=head2 EXTENSION DATABASE SUPPORT 2978sub load_facedata($) {
2979 my ($path) = @_;
920 2980
921Crossfire maintains a very simple database for extension use. It can 2981 # HACK to clear player env face cache, we need some signal framework
922currently store anything that can be serialised using Storable, which 2982 # for this (global event?)
923excludes objects. 2983 %ext::player_env::MUSIC_FACE_CACHE = ();
924 2984
925The parameter C<$family> should best start with the name of the extension 2985 my $enc = JSON::XS->new->utf8->canonical->relaxed;
926using it, it should be unique.
927 2986
928=over 4 2987 warn "loading facedata from $path\n";
929 2988
930=item $hashref = cf::db_get $family 2989 my $facedata;
2990 0 < aio_load $path, $facedata
2991 or die "$path: $!";
931 2992
932Return a hashref for use by the extension C<$family>, which can be 2993 $facedata = Coro::Storable::thaw $facedata;
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935 2994
936=item $value = cf::db_get $family => $key 2995 $facedata->{version} == 2
2996 or cf::cleanup "$path: version mismatch, cannot proceed.";
937 2997
938Returns a single value from the database 2998 # patch in the exptable
939 2999 $facedata->{resource}{"res/exp_table"} = {
940=item cf::db_put $family => $hashref 3000 type => FT_RSRC,
941 3001 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944
945=item cf::db_put $family => $key => $value
946
947Stores the given C<$value> in the family hash. Updates are delayed, if you
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut
959
960{
961 my $db;
962 my $path = cf::localdir . "/database.pst";
963
964 sub db_load() {
965 warn "loading database $path\n";#d# remove later
966 $db = stat $path ? Storable::retrieve $path : { };
967 }
968
969 my $pid;
970
971 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 }
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 }); 3002 };
3003 cf::cede_to_tick;
992 3004
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 } 3005 {
3006 my $faces = $facedata->{faceinfo};
997 3007
998 sub db_get($;$) { 3008 while (my ($face, $info) = each %$faces) {
999 @_ >= 2 3009 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1000 ? $db->{$_[0]}{$_[1]} 3010 cf::face::set_visibility $idx, $info->{visibility};
1001 : ($db->{$_[0]} ||= { }) 3011 cf::face::set_magicmap $idx, $info->{magicmap};
1002 } 3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1003 3014
1004 sub db_put($$;$) { 3015 cf::cede_to_tick;
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else {
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012
1013 attach_global
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 }, 3016 }
3017
3018 while (my ($face, $info) = each %$faces) {
3019 next unless $info->{smooth};
3020 my $idx = cf::face::find $face
3021 or next;
3022 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'";
3027 }
3028
3029 cf::cede_to_tick;
3030 }
3031 }
3032
3033 {
3034 my $anims = $facedata->{animinfo};
3035
3036 while (my ($anim, $info) = each %$anims) {
3037 cf::anim::set $anim, $info->{frames}, $info->{facings};
3038 cf::cede_to_tick;
3039 }
3040
3041 cf::anim::invalidate_all; # d'oh
3042 }
3043
3044 {
3045 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource};
3048
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data;
3054
3055 if ($info->{type} & 1) {
3056 # prepend meta info
3057
3058 my $meta = $enc->encode ({
3059 name => $name,
3060 %{ $info->{meta} || {} },
3061 });
3062
3063 $data = pack "(w/a*)*", $meta, $info->{data};
3064 } else {
3065 $data = $info->{data};
3066 }
3067
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick;
3072 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 }
3092
3093 1
3094}
3095
3096register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_;
3098
3099 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v);
3101 }
3102};
3103
3104sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = ();
3108
3109 load_resource_file "$MAPDIR/regions"
3110 or die "unable to load regions file\n";
3111
3112 for (cf::region::list) {
3113 $_->{match} = qr/$_->{match}/
3114 if exists $_->{match};
3115 }
3116}
3117
3118sub reload_facedata {
3119 load_facedata "$DATADIR/facedata"
3120 or die "unable to load facedata\n";
3121}
3122
3123sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131}
3132
3133sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n";
3136}
3137
3138sub reload_resources {
3139 warn "reloading resource files...\n";
3140
3141 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures;
3146
3147 warn "finished reloading resource files\n";
3148}
3149
3150sub init {
3151 reload_resources;
3152}
3153
3154sub reload_config {
3155 open my $fh, "<:utf8", "$CONFDIR/config"
3156 or return;
3157
3158 local $/;
3159 *CFG = YAML::Syck::Load <$fh>;
3160
3161 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3162
3163 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3164 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3165
3166 if (exists $CFG{mlockall}) {
3167 eval {
3168 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3169 and die "WARNING: m(un)lockall failed: $!\n";
3170 };
3171 warn $@ if $@;
3172 }
3173}
3174
3175sub main {
3176 # we must not ever block the main coroutine
3177 local $Coro::idle = sub {
3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3179 (async {
3180 Event::one_event;
3181 })->prio (Coro::PRIO_MAX);
1018 ; 3182 };
3183
3184 reload_config;
3185 db_init;
3186 load_extensions;
3187
3188 $TICK_WATCHER->start;
3189 Event::loop;
1019} 3190}
1020 3191
1021############################################################################# 3192#############################################################################
1022# the server's main() 3193# initialisation and cleanup
1023 3194
1024sub main { 3195# install some emergency cleanup handlers
1025 db_load; 3196BEGIN {
1026 load_extensions; 3197 for my $signal (qw(INT HUP TERM)) {
1027 Event::loop; 3198 Event->signal (
3199 reentrant => 0,
3200 data => WF_AUTOCANCEL,
3201 signal => $signal,
3202 prio => 0,
3203 cb => sub {
3204 cf::cleanup "SIG$signal";
3205 },
3206 );
3207 }
1028} 3208}
1029 3209
1030############################################################################# 3210sub write_runtime {
1031# initialisation 3211 my $runtime = "$LOCALDIR/runtime";
1032 3212
1033sub _perl_reload(&) { 3213 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time.
3215
3216 IO::AIO::aio_utime $runtime, undef, undef;
3217
3218 my $guard = cf::lock_acquire "write_runtime";
3219
3220 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3221 or return;
3222
3223 my $value = $cf::RUNTIME + 90 + 10;
3224 # 10 is the runtime save interval, for a monotonic clock
3225 # 60 allows for the watchdog to kill the server.
3226
3227 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3228 and return;
3229
3230 # always fsync - this file is important
3231 aio_fsync $fh
3232 and return;
3233
3234 # touch it again to show we are up-to-date
3235 aio_utime $fh, undef, undef;
3236
3237 close $fh
3238 or return;
3239
3240 aio_rename "$runtime~", $runtime
3241 and return;
3242
3243 warn "runtime file written.\n";
3244
3245 1
3246}
3247
3248sub emergency_save() {
3249 my $freeze_guard = cf::freeze_mainloop;
3250
3251 warn "enter emergency perl save\n";
3252
3253 cf::sync_job {
3254 # use a peculiar iteration method to avoid tripping on perl
3255 # refcount bugs in for. also avoids problems with players
3256 # and maps saved/destroyed asynchronously.
3257 warn "begin emergency player save\n";
3258 for my $login (keys %cf::PLAYER) {
3259 my $pl = $cf::PLAYER{$login} or next;
3260 $pl->valid or next;
3261 $pl->save;
3262 }
3263 warn "end emergency player save\n";
3264
3265 warn "begin emergency map save\n";
3266 for my $path (keys %cf::MAP) {
3267 my $map = $cf::MAP{$path} or next;
3268 $map->valid or next;
3269 $map->save;
3270 }
3271 warn "end emergency map save\n";
3272
3273 warn "begin emergency database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n";
3276 };
3277
3278 warn "leave emergency perl save\n";
3279}
3280
3281sub post_cleanup {
1034 my ($msg) = @_; 3282 my ($make_core) = @_;
1035 3283
1036 $msg->("reloading..."); 3284 warn Carp::longmess "post_cleanup backtrace"
3285 if $make_core;
3286}
1037 3287
1038 eval { 3288sub do_reload_perl() {
1039 # cancel all watchers 3289 # can/must only be called in main
3290 if ($Coro::current != $Coro::main) {
3291 warn "can only reload from main coroutine";
3292 return;
3293 }
3294
3295 warn "reloading...";
3296
3297 warn "entering sync_job";
3298
3299 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark
3301 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark
3303
3304 warn "syncing database to disk";
3305 BDB::db_env_txn_checkpoint $DB_ENV;
3306
3307 # if anything goes wrong in here, we should simply crash as we already saved
3308
3309 warn "cancelling all WF_AUTOCANCEL watchers";
1040 $_->cancel for Event::all_watchers; 3310 for (Event::all_watchers) {
3311 $_->cancel if $_->data & WF_AUTOCANCEL;
3312 }
1041 3313
1042 # unload all extensions 3314 warn "flushing outstanding aio requests";
1043 for (@exts) { 3315 for (;;) {
1044 $msg->("unloading <$_>"); 3316 BDB::flush;
1045 unload_extension $_; 3317 IO::AIO::flush;
3318 Coro::cede;
3319 last unless IO::AIO::nreqs || BDB::nreqs;
3320 warn "iterate...";
3321 }
3322
3323 ++$RELOAD;
3324
3325 warn "cancelling all extension coros";
3326 $_->cancel for values %EXT_CORO;
3327 %EXT_CORO = ();
3328
3329 warn "removing commands";
3330 %COMMAND = ();
3331
3332 warn "removing ext/exti commands";
3333 %EXTCMD = ();
3334 %EXTICMD = ();
3335
3336 warn "unloading/nuking all extensions";
3337 for my $pkg (@EXTS) {
3338 warn "... unloading $pkg";
3339
3340 if (my $cb = $pkg->can ("unload")) {
3341 eval {
3342 $cb->($pkg);
3343 1
3344 } or warn "$pkg unloaded, but with errors: $@";
1046 } 3345 }
1047 3346
3347 warn "... nuking $pkg";
3348 Symbol::delete_package $pkg;
3349 }
3350
1048 # unload all modules loaded from $LIBDIR 3351 warn "unloading all perl modules loaded from $LIBDIR";
1049 while (my ($k, $v) = each %INC) { 3352 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3353 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 3354
1052 $msg->("removing <$k>"); 3355 warn "... unloading $k";
1053 delete $INC{$k}; 3356 delete $INC{$k};
1054 3357
1055 $k =~ s/\.pm$//; 3358 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 3359 $k =~ s/\//::/g;
1057 3360
1060 } 3363 }
1061 3364
1062 Symbol::delete_package $k; 3365 Symbol::delete_package $k;
1063 } 3366 }
1064 3367
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible 3368 warn "getting rid of safe::, as good as possible";
1069 Symbol::delete_package "safe::$_" 3369 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3370 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 3371
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit" 3372 warn "unloading cf.pm \"a bit\"";
1076 delete $INC{"cf.pm"}; 3373 delete $INC{"cf.pm"};
3374 delete $INC{"cf/pod.pm"};
1077 3375
1078 # don't, removes xs symbols, too, 3376 # don't, removes xs symbols, too,
1079 # and global variables created in xs 3377 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 3378 #Symbol::delete_package __PACKAGE__;
1081 3379
1082 # reload cf.pm 3380 warn "unload completed, starting to reload now";
3381
1083 $msg->("reloading cf.pm"); 3382 warn "reloading cf.pm";
1084 require cf; 3383 require cf;
3384 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 3385
1086 # load database again 3386 warn "loading config and database again";
1087 cf::db_load; 3387 cf::reload_config;
1088 3388
1089 # load extensions 3389 warn "loading extensions";
1090 $msg->("load extensions");
1091 cf::load_extensions; 3390 cf::load_extensions;
1092 3391
1093 # reattach attachments to objects 3392 warn "reattaching attachments to objects/players";
1094 $msg->("reattach"); 3393 _global_reattach; # objects, sockets
1095 _global_reattach; 3394 warn "reattaching attachments to maps";
3395 reattach $_ for values %MAP;
3396 warn "reattaching attachments to players";
3397 reattach $_ for values %PLAYER;
3398
3399 warn "leaving sync_job";
3400
3401 1
3402 } or do {
3403 warn $@;
3404 warn "error while reloading, exiting.";
3405 exit 1;
1096 }; 3406 };
1097 $msg->($@) if $@;
1098 3407
1099 $msg->("reloaded"); 3408 warn "reloaded";
1100}; 3409};
1101 3410
1102sub perl_reload() { 3411our $RELOAD_WATCHER; # used only during reload
1103 _perl_reload { 3412
1104 warn $_[0]; 3413sub reload_perl() {
1105 print "$_[0]\n"; 3414 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here.
3416
3417 $RELOAD_WATCHER ||= Event->timer (
3418 reentrant => 0,
3419 after => 0,
3420 data => WF_AUTOCANCEL,
3421 cb => sub {
3422 do_reload_perl;
3423 undef $RELOAD_WATCHER;
3424 },
1106 }; 3425 );
1107} 3426}
1108 3427
1109register_command "perl-reload", 0, sub { 3428register_command "reload" => sub {
1110 my ($who, $arg) = @_; 3429 my ($who, $arg) = @_;
1111 3430
1112 if ($who->flag (FLAG_WIZ)) { 3431 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 3432 $who->message ("reloading server.");
1114 warn $_[0]; 3433 async { reload_perl };
1115 $who->message ($_[0]);
1116 };
1117 } 3434 }
1118}; 3435};
1119 3436
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 3437unshift @INC, $LIBDIR;
1123 3438
3439my $bug_warning = 0;
3440
3441our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN;
3443
3444sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main;
3447
3448 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait;
3451}
3452
3453sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main;
3456
3457 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait;
3460}
3461
1124$TICK_WATCHER = Event->timer ( 3462$TICK_WATCHER = Event->timer (
3463 reentrant => 0,
3464 parked => 1,
1125 prio => 1, 3465 prio => 0,
1126 at => $NEXT_TICK || 1, 3466 at => $NEXT_TICK || $TICK,
3467 data => WF_AUTOCANCEL,
1127 cb => sub { 3468 cb => sub {
3469 if ($Coro::current != $Coro::main) {
3470 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3471 unless ++$bug_warning > 10;
3472 return;
3473 }
3474
3475 $NOW = $tick_start = Event::time;
3476
1128 cf::server_tick; # one server iteration 3477 cf::server_tick; # one server iteration
1129 3478
1130 my $NOW = Event::time; 3479 $RUNTIME += $TICK;
1131 $NEXT_TICK += $TICK; 3480 $NEXT_TICK += $TICK;
1132 3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3491 $sig->send;
3492 }
3493 while (my $sig = shift @WAIT_FOR_TICK) {
3494 $sig->send;
3495 }
3496
3497 $NOW = Event::time;
3498
1133 # if we are delayed by four ticks, skip them all 3499 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3500 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1135 3501
1136 $TICK_WATCHER->at ($NEXT_TICK); 3502 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 3503 $TICK_WATCHER->start;
3504
3505 $LOAD = ($NOW - $tick_start) / $TICK;
3506 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3507
3508 _post_tick;
1138 }, 3509 },
1139); 3510);
1140 3511
3512{
3513 BDB::min_parallel 8;
3514 BDB::max_poll_time $TICK * 0.1;
3515 $BDB_POLL_WATCHER = Event->io (
3516 reentrant => 0,
3517 fd => BDB::poll_fileno,
3518 poll => 'r',
3519 prio => 0,
3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538
3539 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create;
3541 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3542 | BDB::LOG_AUTOREMOVE, 1);
3543 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3544 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3545
3546 cf::sync_job {
3547 eval {
3548 BDB::db_env_open
3549 $DB_ENV,
3550 $BDBDIR,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666;
3554
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556 };
3557
3558 cf::cleanup "db_env_open(db): $@" if $@;
3559 };
3560 }
3561
3562 $BDB_DEADLOCK_WATCHER = Event->timer (
3563 after => 3,
3564 interval => 1,
3565 hard => 1,
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
3568 cb => sub {
3569 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3570 },
3571 );
3572 $BDB_CHECKPOINT_WATCHER = Event->timer (
3573 after => 11,
3574 interval => 60,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3580 },
3581 );
3582 $BDB_TRICKLE_WATCHER = Event->timer (
3583 after => 5,
3584 interval => 10,
3585 hard => 1,
3586 prio => 0,
3587 data => WF_AUTOCANCEL,
3588 cb => sub {
3589 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3590 },
3591 );
3592}
3593
3594{
3595 IO::AIO::min_parallel 8;
3596
3597 undef $Coro::AIO::WATCHER;
3598 IO::AIO::max_poll_time $TICK * 0.1;
3599 $AIO_POLL_WATCHER = Event->io (
3600 reentrant => 0,
3601 data => WF_AUTOCANCEL,
3602 fd => IO::AIO::poll_fileno,
3603 poll => 'r',
3604 prio => 6,
3605 cb => \&IO::AIO::poll_cb,
3606 );
3607}
3608
3609my $_log_backtrace;
3610
3611sub _log_backtrace {
3612 my ($msg, @addr) = @_;
3613
3614 $msg =~ s/\n//;
3615
3616 # limit the # of concurrent backtraces
3617 if ($_log_backtrace < 2) {
3618 ++$_log_backtrace;
3619 async {
3620 my @bt = fork_call {
3621 @addr = map { sprintf "%x", $_ } @addr;
3622 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3623 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3624 or die "addr2line: $!";
3625
3626 my @funcs;
3627 my @res = <$fh>;
3628 chomp for @res;
3629 while (@res) {
3630 my ($func, $line) = splice @res, 0, 2, ();
3631 push @funcs, "[$func] $line";
3632 }
3633
3634 @funcs
3635 };
3636
3637 LOG llevInfo, "[ABT] $msg\n";
3638 LOG llevInfo, "[ABT] $_\n" for @bt;
3639 --$_log_backtrace;
3640 };
3641 } else {
3642 LOG llevInfo, "[ABT] $msg\n";
3643 LOG llevInfo, "[ABT] [suppressed]\n";
3644 }
3645}
3646
3647# load additional modules
3648use cf::pod;
3649
3650END { cf::emergency_save }
3651
11411 36521
1142 3653

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