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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.373 by root, Sat Sep 15 15:58:06 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 49
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 51
23our %COMMAND = (); 52our %COMMAND = ();
24our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
26 60
27_init_vars; 61our $RELOAD; # number of reloads so far
28
29our @EVENT; 62our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 63
32our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
35 89
36our %CFG; 90our %CFG;
37 91
38our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
39 122
40############################################################################# 123#############################################################################
41 124
42=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
43 126
45 128
46=item $cf::UPTIME 129=item $cf::UPTIME
47 130
48The timestamp of the server start (so not actually an uptime). 131The timestamp of the server start (so not actually an uptime).
49 132
50=item $cf::LIBDIR 133=item $cf::RUNTIME
51 134
52The perl library directory, where extensions and cf-specific modules can 135The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
54 150
55=item $cf::TICK 151=item $cf::TICK
56 152
57The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
58 164
59=item %cf::CFG 165=item %cf::CFG
60 166
61Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
63 181
64=back 182=back
65 183
66=cut 184=cut
67 185
68BEGIN { 186BEGIN {
69 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 188 my $msg = join "", @_;
189
71 $msg .= "\n" 190 $msg .= "\n"
72 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
73 192
74 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
75 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
76 }; 196 };
77} 197}
78 198
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
81@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
82@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
83@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
85 206
86# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 208# within the Safe compartment.
88for my $pkg (qw( 209for my $pkg (qw(
89 cf::global 210 cf::global cf::attachable
90 cf::object cf::object::player 211 cf::object cf::object::player
91 cf::client cf::player 212 cf::client cf::player
92 cf::arch cf::living 213 cf::arch cf::living
93 cf::map cf::party cf::region 214 cf::map cf::party cf::region
94)) { 215)) {
98 219
99$Event::DIED = sub { 220$Event::DIED = sub {
100 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
101}; 222};
102 223
103my %ext_pkg; 224#############################################################################
104my @exts;
105my @hook;
106 225
107=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
108 227
109=over 4 228=over 4
110 229
111=cut 230=item dumpval $ref
112 231
113use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
114 252
115=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
116 254
117Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
118 256
119=cut
120
121sub from_json($) {
122 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
123 JSON::Syck::Load $_[0]
124}
125
126=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
127 258
128Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
129 260
130=cut 261=cut
131 262
132sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
134 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
395}
396
397=item cf::async { BLOCK }
398
399Currently the same as Coro::async_pool, meaning you cannot use
400C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
401thing you are allowed to do is call C<prio> on it.
402
403=cut
404
405BEGIN { *async = \&Coro::async_pool }
406
407=item cf::sync_job { BLOCK }
408
409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
413
414If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The
416server will be frozen during this time, so the block should either finish
417fast or be very important.
418
419=cut
420
421sub sync_job(&) {
422 my ($job) = @_;
423
424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
427 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/
429
430 # TODO: use suspend/resume instead
431 # (but this is cancel-safe)
432 my $freeze_guard = freeze_mainloop;
433
434 my $busy = 1;
435 my @res;
436
437 (async {
438 @res = eval { $job->() };
439 warn $@ if $@;
440 undef $busy;
441 })->prio (Coro::PRIO_MAX);
442
443 while ($busy) {
444 Coro::cede or Event::one_event;
445 }
446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
453
454 wantarray ? @res : $res[0]
455 } else {
456 # we are in another coroutine, how wonderful, everything just works
457
458 $job->()
459 }
460}
461
462=item $coro = cf::async_ext { BLOCK }
463
464Like async, but this coro is automatically being canceled when the
465extension calling this is being unloaded.
466
467=cut
468
469sub async_ext(&) {
470 my $cb = shift;
471
472 my $coro = &Coro::async ($cb);
473
474 $coro->on_destroy (sub {
475 delete $EXT_CORO{$coro+0};
476 });
477 $EXT_CORO{$coro+0} = $coro;
478
479 $coro
480}
481
482=item fork_call { }, $args
483
484Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
488
489=cut
490
491sub fork_call(&@) {
492 my ($cb, @args) = @_;
493
494 # we seemingly have to make a local copy of the whole thing,
495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
497
498 my @res = Coro::Util::fork_eval {
499 reset_signals;
500 &$cb
501 }, @args;
502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
135} 642}
136 643
137=back 644=back
138 645
139=cut 646=cut
140 647
141############################################################################# 648#############################################################################
142 649
143=head2 ATTACHABLE OBJECTS 650=head2 ATTACHABLE OBJECTS
144 651
145You can define and attach attachments to each "attachable" object in 652Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 653attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods.
655
147class). In the following description, CLASS can be any of C<global>, 656In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 657C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT).
149 659
150=over 4 660=over 4
151 661
662=item $attachable->attach ($attachment, key => $value...)
663
664=item $attachable->detach ($attachment)
665
666Attach/detach a pre-registered attachment to a specific object and give it
667the specified key/value pairs as arguments.
668
669Example, attach a minesweeper attachment to the given object, making it a
67010x10 minesweeper game:
671
672 $obj->attach (minesweeper => width => 10, height => 10);
673
674=item $bool = $attachable->attached ($name)
675
676Checks wether the named attachment is currently attached to the object.
677
678=item cf::CLASS->attach ...
679
680=item cf::CLASS->detach ...
681
682Define an anonymous attachment and attach it to all objects of the given
683CLASS. See the next function for an explanation of its arguments.
684
685You can attach to global events by using the C<cf::global> class.
686
687Example, log all player logins:
688
689 cf::player->attach (
690 on_login => sub {
691 my ($pl) = @_;
692 ...
693 },
694 );
695
696Example, attach to the jeweler skill:
697
698 cf::object->attach (
699 type => cf::SKILL,
700 subtype => cf::SK_JEWELER,
701 on_use_skill => sub {
702 my ($sk, $ob, $part, $dir, $msg) = @_;
703 ...
704 },
705 );
706
152=item cf::CLASS::attachment $name, ... 707=item cf::CLASS::attachment $name, ...
153 708
154Register an attachment by name through which attachable objects can refer 709Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 710given CLASS can refer to this attachment.
156 711
157=item $bool = $attachable->attached ($name) 712Some classes such as crossfire maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name.
158 714
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 715These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 716
174=over 4 717=over 4
175 718
176=item prio => $number 719=item prio => $number
177 720
203package and register them. Only handlers for eevents supported by the 746package and register them. Only handlers for eevents supported by the
204object/class are recognised. 747object/class are recognised.
205 748
206=back 749=back
207 750
751Example, define an attachment called "sockpuppet" that calls the given
752event handler when a monster attacks:
753
754 cf::object::attachment sockpuppet =>
755 on_skill_attack => sub {
756 my ($self, $victim) = @_;
757 ...
758 }
759 }
760
761=item $attachable->valid
762
763Just because you have a perl object does not mean that the corresponding
764C-level object still exists. If you try to access an object that has no
765valid C counterpart anymore you get an exception at runtime. This method
766can be used to test for existence of the C object part without causing an
767exception.
768
208=cut 769=cut
209 770
210# the following variables are defined in .xs and must not be re-created 771# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 772our @CB_GLOBAL = (); # registry for all global events
773our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 774our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 775our @CB_PLAYER = ();
214our @CB_CLIENT = (); 776our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 777our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 778our @CB_MAP = ();
217 779
218my %attachment; 780my %attachment;
781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
219 787
220sub _attach_cb($$$$) { 788sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 789 my ($registry, $event, $prio, $cb) = @_;
222 790
223 use sort 'stable'; 791 use sort 'stable';
226 794
227 @{$registry->[$event]} = sort 795 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 796 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 797 @{$registry->[$event] || []}, $cb;
230} 798}
799
800# hack
801my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 802
232# attach handles attaching event callbacks 803# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 804# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 805# registry (== where the callback attaches to).
235sub _attach { 806sub _attach {
237 808
238 my $object_type; 809 my $object_type;
239 my $prio = 0; 810 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 811 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 812
813 #TODO: get rid of this hack
814 if ($attachable_klass{$klass}) {
815 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
816 }
817
242 while (@arg) { 818 while (@arg) {
243 my $type = shift @arg; 819 my $type = shift @arg;
244 820
245 if ($type eq "prio") { 821 if ($type eq "prio") {
246 $prio = shift @arg; 822 $prio = shift @arg;
250 $registry = $CB_TYPE[$object_type] ||= []; 826 $registry = $CB_TYPE[$object_type] ||= [];
251 827
252 } elsif ($type eq "subtype") { 828 } elsif ($type eq "subtype") {
253 defined $object_type or Carp::croak "subtype specified without type"; 829 defined $object_type or Carp::croak "subtype specified without type";
254 my $object_subtype = shift @arg; 830 my $object_subtype = shift @arg;
255 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
256 832
257 } elsif ($type eq "package") { 833 } elsif ($type eq "package") {
258 my $pkg = shift @arg; 834 my $pkg = shift @arg;
259 835
260 while (my ($name, $id) = each %cb_id) { 836 while (my ($name, $id) = each %cb_id) {
289 _attach $registry, $klass, @attach; 865 _attach $registry, $klass, @attach;
290 } 866 }
291 867
292 $obj->{$name} = \%arg; 868 $obj->{$name} = \%arg;
293 } else { 869 } else {
294 warn "object uses attachment '$name' that is not available, postponing.\n"; 870 warn "object uses attachment '$name' which is not available, postponing.\n";
295 } 871 }
296 872
297 $obj->{_attachment}{$name} = undef; 873 $obj->{_attachment}{$name} = undef;
298} 874}
299 875
301 if (ref $_[0]) { 877 if (ref $_[0]) {
302 _object_attach @_; 878 _object_attach @_;
303 } else { 879 } else {
304 _attach shift->_attach_registry, @_; 880 _attach shift->_attach_registry, @_;
305 } 881 }
882 _recalc_want;
306}; 883};
307 884
308# all those should be optimised 885# all those should be optimised
309sub cf::attachable::detach { 886sub cf::attachable::detach {
310 my ($obj, $name) = @_; 887 my ($obj, $name) = @_;
313 delete $obj->{_attachment}{$name}; 890 delete $obj->{_attachment}{$name};
314 reattach ($obj); 891 reattach ($obj);
315 } else { 892 } else {
316 Carp::croak "cannot, currently, detach class attachments"; 893 Carp::croak "cannot, currently, detach class attachments";
317 } 894 }
895 _recalc_want;
318}; 896};
319 897
320sub cf::attachable::attached { 898sub cf::attachable::attached {
321 my ($obj, $name) = @_; 899 my ($obj, $name) = @_;
322 900
323 exists $obj->{_attachment}{$name} 901 exists $obj->{_attachment}{$name}
324} 902}
325 903
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 904for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 905 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 906 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 907 (\\\@CB_$klass, KLASS_$klass)
330 } 908 }
331 909
337 "; 915 ";
338 die if $@; 916 die if $@;
339} 917}
340 918
341our $override; 919our $override;
342our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
343 921
344sub override { 922sub override {
345 $override = 1; 923 $override = 1;
346 @invoke_results = (); 924 @INVOKE_RESULTS = (@_);
347} 925}
348 926
349sub do_invoke { 927sub do_invoke {
350 my $event = shift; 928 my $event = shift;
351 my $callbacks = shift; 929 my $callbacks = shift;
352 930
353 @invoke_results = (); 931 @INVOKE_RESULTS = ();
354 932
355 local $override; 933 local $override;
356 934
357 for (@$callbacks) { 935 for (@$callbacks) {
358 eval { &{$_->[1]} }; 936 eval { &{$_->[1]} };
367 } 945 }
368 946
369 0 947 0
370} 948}
371 949
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 951
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 953
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 954Generate an object-specific event with the given arguments.
383 955
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 957removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
387
388=back
389
390=cut
391
392#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407 959
408=back 960=back
409 961
410=cut 962=cut
411 963
412############################################################################# 964#############################################################################
413# object support 965# object support
966#
414 967
415sub instantiate { 968sub _can_merge {
416 my ($obj, $data) = @_; 969 my ($ob1, $ob2) = @_;
417 970
418 $data = from_json $data; 971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
419 974
420 for (@$data) { 975 $fob1 eq $fob2
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425} 976}
426 977
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 978sub reattach {
979 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983
430 my $registry = $obj->registry; 984 my $registry = $obj->registry;
431 985
432 @$registry = (); 986 @$registry = ();
433 987
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 988 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 997 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 998 }
445 } 999 }
446} 1000}
447 1001
448sub object_freezer_save { 1002cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 1003 prio => -1000000,
1004 on_instantiate => sub {
1005 my ($obj, $data) = @_;
1006
1007 $data = from_json $data;
1008
1009 for (@$data) {
1010 my ($name, $args) = @$_;
1011
1012 $obj->attach ($name, %{$args || {} });
1013 }
1014 },
1015 on_reattach => \&reattach,
508 on_clone => sub { 1016 on_clone => sub {
509 my ($src, $dst) = @_; 1017 my ($src, $dst) = @_;
510 1018
511 @{$dst->registry} = @{$src->registry}; 1019 @{$dst->registry} = @{$src->registry};
512 1020
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 1023 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 1024 if exists $src->{_attachment};
517 }, 1025 },
518); 1026);
519 1027
1028sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_;
1030
1031 sync_job {
1032 if (length $$rdata) {
1033 utf8::decode (my $decname = $filename);
1034 warn sprintf "saving %s (%d,%d)\n",
1035 $decname, length $$rdata, scalar @$objs;
1036
1037 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1038 chmod SAVE_MODE, $fh;
1039 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1040 aio_fsync $fh if $cf::USE_FSYNC;
1041 close $fh;
1042
1043 if (@$objs) {
1044 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1045 chmod SAVE_MODE, $fh;
1046 my $data = Storable::nfreeze { version => 1, objs => $objs };
1047 aio_write $fh, 0, (length $data), $data, 0;
1048 aio_fsync $fh if $cf::USE_FSYNC;
1049 close $fh;
1050 aio_rename "$filename.pst~", "$filename.pst";
1051 }
1052 } else {
1053 aio_unlink "$filename.pst";
1054 }
1055
1056 aio_rename "$filename~", $filename;
1057 } else {
1058 warn "FATAL: $filename~: $!\n";
1059 }
1060 } else {
1061 aio_unlink $filename;
1062 aio_unlink "$filename.pst";
1063 }
1064 };
1065}
1066
1067sub object_freezer_as_string {
1068 my ($rdata, $objs) = @_;
1069
1070 use Data::Dumper;
1071
1072 $$rdata . Dumper $objs
1073}
1074
1075sub object_thawer_load {
1076 my ($filename) = @_;
1077
1078 my ($data, $av);
1079
1080 (aio_load $filename, $data) >= 0
1081 or return;
1082
1083 unless (aio_stat "$filename.pst") {
1084 (aio_load "$filename.pst", $av) >= 0
1085 or return;
1086
1087 $av = eval { (Storable::thaw $av)->{objs} };
1088 }
1089
1090 utf8::decode (my $decname = $filename);
1091 warn sprintf "loading %s (%d,%d)\n",
1092 $decname, length $data, scalar @{$av || []};
1093
1094 ($data, $av)
1095}
1096
1097=head2 COMMAND CALLBACKS
1098
1099=over 4
1100
1101=cut
1102
520############################################################################# 1103#############################################################################
521# command handling &c 1104# command handling &c
522 1105
523=item cf::register_command $name => \&callback($ob,$args); 1106=item cf::register_command $name => \&callback($ob,$args);
524 1107
536 push @{ $COMMAND{$name} }, [$caller, $cb]; 1119 push @{ $COMMAND{$name} }, [$caller, $cb];
537} 1120}
538 1121
539=item cf::register_extcmd $name => \&callback($pl,$packet); 1122=item cf::register_extcmd $name => \&callback($pl,$packet);
540 1123
541Register a callbackf ro execution when the client sends an extcmd packet. 1124Register a callback for execution when the client sends an (synchronous)
1125extcmd packet. Ext commands will be processed in the order they are
1126received by the server, like other user commands. The first argument is
1127the logged-in player. Ext commands can only be processed after a player
1128has logged in successfully.
542 1129
543If the callback returns something, it is sent back as if reply was being 1130If the callback returns something, it is sent back as if reply was being
544called. 1131called.
545 1132
1133=item cf::register_exticmd $name => \&callback($ns,$packet);
1134
1135Register a callback for execution when the client sends an (asynchronous)
1136exticmd packet. Exti commands are processed by the server as soon as they
1137are received, i.e. out of order w.r.t. other commands. The first argument
1138is a client socket. Exti commands can be received anytime, even before
1139log-in.
1140
1141If the callback returns something, it is sent back as if reply was being
1142called.
1143
546=cut 1144=cut
547 1145
548sub register_extcmd { 1146sub register_extcmd {
549 my ($name, $cb) = @_; 1147 my ($name, $cb) = @_;
550 1148
551 my $caller = caller;
552 #warn "registering extcmd '$name' to '$caller'";
553
554 $EXTCMD{$name} = [$cb, $caller]; 1149 $EXTCMD{$name} = $cb;
1150}
1151
1152sub register_exticmd {
1153 my ($name, $cb) = @_;
1154
1155 $EXTICMD{$name} = $cb;
555} 1156}
556 1157
557cf::player->attach ( 1158cf::player->attach (
558 on_command => sub { 1159 on_command => sub {
559 my ($pl, $name, $params) = @_; 1160 my ($pl, $name, $params) = @_;
568 cf::override; 1169 cf::override;
569 }, 1170 },
570 on_extcmd => sub { 1171 on_extcmd => sub {
571 my ($pl, $buf) = @_; 1172 my ($pl, $buf) = @_;
572 1173
573 my $msg = eval { from_json $buf }; 1174 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
574 1175
575 if (ref $msg) { 1176 if (ref $msg) {
1177 my ($type, $reply, @payload) =
1178 "ARRAY" eq ref $msg
1179 ? @$msg
1180 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1181
1182 my @reply;
1183
576 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1184 if (my $cb = $EXTCMD{$type}) {
577 if (my %reply = $cb->[0]->($pl, $msg)) { 1185 @reply = $cb->($pl, @payload);
578 $pl->ext_reply ($msg->{msgid}, %reply);
579 }
580 } 1186 }
1187
1188 $pl->ext_reply ($reply, @reply)
1189 if $reply;
1190
581 } else { 1191 } else {
582 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1192 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
583 } 1193 }
584 1194
585 cf::override; 1195 cf::override;
586 }, 1196 },
587); 1197);
588 1198
1199sub load_extensions {
1200 cf::sync_job {
1201 my %todo;
1202
1203 for my $path (<$LIBDIR/*.ext>) {
1204 next unless -r $path;
1205
1206 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1207 my $base = $1;
1208 my $pkg = $1;
1209 $pkg =~ s/[^[:word:]]/_/g;
1210 $pkg = "ext::$pkg";
1211
1212 open my $fh, "<:utf8", $path
1213 or die "$path: $!";
1214
1215 my $source = do { local $/; <$fh> };
1216
1217 my %ext = (
1218 path => $path,
1219 base => $base,
1220 pkg => $pkg,
1221 );
1222
1223 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1224 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1225
1226 $ext{source} =
1227 "package $pkg; use strict; use utf8;\n"
1228 . "#line 1 \"$path\"\n{\n"
1229 . $source
1230 . "\n};\n1";
1231
1232 $todo{$base} = \%ext;
1233 }
1234
1235 my %done;
1236 while (%todo) {
1237 my $progress;
1238
1239 while (my ($k, $v) = each %todo) {
1240 for (split /,\s*/, $v->{meta}{depends}) {
1241 goto skip
1242 unless exists $done{$_};
1243 }
1244
1245 warn "... loading '$k' into '$v->{pkg}'\n";
1246
1247 unless (eval $v->{source}) {
1248 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n";
1250
1251 if (exists $v->{meta}{mandatory}) {
1252 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n";
1254 exit 1;
1255 }
1256
1257 warn $msg;
1258 }
1259
1260 $done{$k} = delete $todo{$k};
1261 push @EXTS, $v->{pkg};
1262 $progress = 1;
1263 }
1264
1265 skip:
1266 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1267 unless $progress;
1268 }
1269 };
1270}
1271
1272#############################################################################
1273
1274=back
1275
1276=head2 CORE EXTENSIONS
1277
1278Functions and methods that extend core crossfire objects.
1279
1280=cut
1281
1282package cf::player;
1283
1284use Coro::AIO;
1285
1286=head3 cf::player
1287
1288=over 4
1289
1290=item cf::player::num_playing
1291
1292Returns the official number of playing players, as per the Crossfire metaserver rules.
1293
1294=cut
1295
1296sub num_playing {
1297 scalar grep
1298 $_->ob->map
1299 && !$_->hidden
1300 && !$_->ob->flag (cf::FLAG_WIZ),
1301 cf::player::list
1302}
1303
1304=item cf::player::find $login
1305
1306Returns the given player object, loading it if necessary (might block).
1307
1308=cut
1309
1310sub playerdir($) {
1311 "$PLAYERDIR/"
1312 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1313}
1314
1315sub path($) {
1316 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1317
1318 (playerdir $login) . "/playerdata"
1319}
1320
1321sub find_active($) {
1322 $cf::PLAYER{$_[0]}
1323 and $cf::PLAYER{$_[0]}->active
1324 and $cf::PLAYER{$_[0]}
1325}
1326
1327sub exists($) {
1328 my ($login) = @_;
1329
1330 $cf::PLAYER{$login}
1331 or cf::sync_job { !aio_stat path $login }
1332}
1333
1334sub find($) {
1335 return $cf::PLAYER{$_[0]} || do {
1336 my $login = $_[0];
1337
1338 my $guard = cf::lock_acquire "user_find:$login";
1339
1340 $cf::PLAYER{$_[0]} || do {
1341 # rename old playerfiles to new ones
1342 #TODO: remove when no longer required
1343 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1344 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1345 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1346 aio_unlink +(playerdir $login) . "/$login.pl";
1347
1348 my $f = new_from_file cf::object::thawer path $login
1349 or return;
1350
1351 my $pl = cf::player::load_pl $f
1352 or return;
1353 local $cf::PLAYER_LOADING{$login} = $pl;
1354 $f->resolve_delayed_derefs;
1355 $cf::PLAYER{$login} = $pl
1356 }
1357 }
1358}
1359
1360sub save($) {
1361 my ($pl) = @_;
1362
1363 return if $pl->{deny_save};
1364
1365 my $path = path $pl;
1366 my $guard = cf::lock_acquire "user_save:$path";
1367
1368 return if $pl->{deny_save};
1369
1370 aio_mkdir playerdir $pl, 0770;
1371 $pl->{last_save} = $cf::RUNTIME;
1372
1373 $pl->save_pl ($path);
1374 cf::cede_to_tick;
1375}
1376
1377sub new($) {
1378 my ($login) = @_;
1379
1380 my $self = create;
1381
1382 $self->ob->name ($login);
1383 $self->{deny_save} = 1;
1384
1385 $cf::PLAYER{$login} = $self;
1386
1387 $self
1388}
1389
1390=item $player->send_msg ($channel, $msg, $color, [extra...])
1391
1392=cut
1393
1394sub send_msg {
1395 my $ns = shift->ns
1396 or return;
1397 $ns->send_msg (@_);
1398}
1399
1400=item $pl->quit_character
1401
1402Nukes the player without looking back. If logged in, the connection will
1403be destroyed. May block for a long time.
1404
1405=cut
1406
1407sub quit_character {
1408 my ($pl) = @_;
1409
1410 my $name = $pl->ob->name;
1411
1412 $pl->{deny_save} = 1;
1413 $pl->password ("*"); # this should lock out the player until we nuked the dir
1414
1415 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1416 $pl->deactivate;
1417 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1418 $pl->ns->destroy if $pl->ns;
1419
1420 my $path = playerdir $pl;
1421 my $temp = "$path~$cf::RUNTIME~deleting~";
1422 aio_rename $path, $temp;
1423 delete $cf::PLAYER{$pl->ob->name};
1424 $pl->destroy;
1425
1426 my $prefix = qr<^~\Q$name\E/>;
1427
1428 # nuke player maps
1429 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1430
1431 IO::AIO::aio_rmtree $temp;
1432}
1433
1434=item $pl->kick
1435
1436Kicks a player out of the game. This destroys the connection.
1437
1438=cut
1439
1440sub kick {
1441 my ($pl, $kicker) = @_;
1442
1443 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1444 $pl->killer ("kicked");
1445 $pl->ns->destroy;
1446}
1447
1448=item cf::player::list_logins
1449
1450Returns am arrayref of all valid playernames in the system, can take a
1451while and may block, so not sync_job-capable, ever.
1452
1453=cut
1454
1455sub list_logins {
1456 my $dirs = aio_readdir $PLAYERDIR
1457 or return [];
1458
1459 my @logins;
1460
1461 for my $login (@$dirs) {
1462 my $path = path $login;
1463
1464 # a .pst is a dead give-away for a valid player
1465 unless (-e "$path.pst") {
1466 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1467 aio_read $fh, 0, 512, my $buf, 0 or next;
1468 $buf !~ /^password -------------$/m or next; # official not-valid tag
1469 }
1470
1471 utf8::decode $login;
1472 push @logins, $login;
1473 }
1474
1475 \@logins
1476}
1477
1478=item $player->maps
1479
1480Returns an arrayref of map paths that are private for this
1481player. May block.
1482
1483=cut
1484
1485sub maps($) {
1486 my ($pl) = @_;
1487
1488 $pl = ref $pl ? $pl->ob->name : $pl;
1489
1490 my $files = aio_readdir playerdir $pl
1491 or return;
1492
1493 my @paths;
1494
1495 for (@$files) {
1496 utf8::decode $_;
1497 next if /\.(?:pl|pst)$/;
1498 next unless /^$PATH_SEP/o;
1499
1500 push @paths, cf::map::normalise "~$pl/$_";
1501 }
1502
1503 \@paths
1504}
1505
1506=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1507
1508Expand crossfire pod fragments into protocol xml.
1509
1510=cut
1511
1512sub expand_cfpod {
1513 ((my $self), (local $_)) = @_;
1514
1515 # escape & and <
1516 s/&/&amp;/g;
1517 s/(?<![BIUGHT])</&lt;/g;
1518
1519 # this is buggy, it needs to properly take care of nested <'s
1520
1521 1 while
1522 # replace B<>, I<>, U<> etc.
1523 s/B<([^\>]*)>/<b>$1<\/b>/
1524 || s/I<([^\>]*)>/<i>$1<\/i>/
1525 || s/U<([^\>]*)>/<u>$1<\/u>/
1526 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1527 # replace G<male|female> tags
1528 || s{G<([^>|]*)\|([^>]*)>}{
1529 $self->gender ? $2 : $1
1530 }ge
1531 # replace H<hint text>
1532 || s{H<([^\>]*)>}
1533 {
1534 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1535 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1536 "")
1537 [$self->{hintmode}]
1538 }ge;
1539
1540 # create single paragraphs (very hackish)
1541 s/(?<=\S)\n(?=\w)/ /g;
1542
1543 # compress some whitespace
1544 s/\s+\n/\n/g; # ws line-ends
1545 s/\n\n+/\n/g; # double lines
1546 s/^\n+//; # beginning lines
1547 s/\n+$//; # ending lines
1548
1549 $_
1550}
1551
1552sub hintmode {
1553 $_[0]{hintmode} = $_[1] if @_ > 1;
1554 $_[0]{hintmode}
1555}
1556
1557=item $player->ext_reply ($msgid, @msg)
1558
1559Sends an ext reply to the player.
1560
1561=cut
1562
1563sub ext_reply($$@) {
1564 my ($self, $id, @msg) = @_;
1565
1566 $self->ns->ext_reply ($id, @msg)
1567}
1568
1569=item $player->ext_msg ($type, @msg)
1570
1571Sends an ext event to the client.
1572
1573=cut
1574
1575sub ext_msg($$@) {
1576 my ($self, $type, @msg) = @_;
1577
1578 $self->ns->ext_msg ($type, @msg);
1579}
1580
1581=head3 cf::region
1582
1583=over 4
1584
1585=cut
1586
1587package cf::region;
1588
1589=item cf::region::find_by_path $path
1590
1591Tries to decuce the likely region for a map knowing only its path.
1592
1593=cut
1594
1595sub find_by_path($) {
1596 my ($path) = @_;
1597
1598 my ($match, $specificity);
1599
1600 for my $region (list) {
1601 if ($region->{match} && $path =~ $region->{match}) {
1602 ($match, $specificity) = ($region, $region->specificity)
1603 if $region->specificity > $specificity;
1604 }
1605 }
1606
1607 $match
1608}
1609
1610=back
1611
1612=head3 cf::map
1613
1614=over 4
1615
1616=cut
1617
1618package cf::map;
1619
1620use Fcntl;
1621use Coro::AIO;
1622
1623use overload
1624 '""' => \&as_string,
1625 fallback => 1;
1626
1627our $MAX_RESET = 3600;
1628our $DEFAULT_RESET = 3000;
1629
1630sub generate_random_map {
1631 my ($self, $rmp) = @_;
1632 # mit "rum" bekleckern, nicht
1633 $self->_create_random_map (
1634 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1635 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1636 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1637 $rmp->{exit_on_final_map},
1638 $rmp->{xsize}, $rmp->{ysize},
1639 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1640 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1641 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1642 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1643 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1644 (cf::region::find $rmp->{region}), $rmp->{custom}
1645 )
1646}
1647
1648=item cf::map->register ($regex, $prio)
1649
1650Register a handler for the map path matching the given regex at the
1651givne priority (higher is better, built-in handlers have priority 0, the
1652default).
1653
1654=cut
1655
589sub register { 1656sub register {
1657 my (undef, $regex, $prio) = @_;
1658 my $pkg = caller;
1659
1660 no strict;
1661 push @{"$pkg\::ISA"}, __PACKAGE__;
1662
1663 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1664}
1665
1666# also paths starting with '/'
1667$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1668
1669sub thawer_merge {
590 my ($base, $pkg) = @_; 1670 my ($self, $merge) = @_;
591 1671
592 #TODO 1672 # we have to keep some variables in memory intact
593} 1673 local $self->{path};
1674 local $self->{load_path};
594 1675
595sub load_extension { 1676 $self->SUPER::thawer_merge ($merge);
1677}
1678
1679sub normalise {
596 my ($path) = @_; 1680 my ($path, $base) = @_;
597 1681
598 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1682 $path = "$path"; # make sure its a string
599 my $base = $1;
600 my $pkg = $1;
601 $pkg =~ s/[^[:word:]]/_/g;
602 $pkg = "ext::$pkg";
603 1683
604 warn "loading '$path' into '$pkg'\n"; 1684 $path =~ s/\.map$//;
605 1685
606 open my $fh, "<:utf8", $path 1686 # map plan:
607 or die "$path: $!"; 1687 #
1688 # /! non-realised random map exit (special hack!)
1689 # {... are special paths that are not being touched
1690 # ?xxx/... are special absolute paths
1691 # ?random/... random maps
1692 # /... normal maps
1693 # ~user/... per-player map of a specific user
608 1694
609 my $source = 1695 $path =~ s/$PATH_SEP/\//go;
610 "package $pkg; use strict; use utf8;\n"
611 . "#line 1 \"$path\"\n{\n"
612 . (do { local $/; <$fh> })
613 . "\n};\n1";
614 1696
615 eval $source 1697 # treat it as relative path if it starts with
616 or die $@ ? "$path: $@\n" 1698 # something that looks reasonable
617 : "extension disabled.\n"; 1699 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1700 $base or Carp::carp "normalise called with relative path and no base: '$path'";
618 1701
619 push @exts, $pkg; 1702 $base =~ s{[^/]+/?$}{};
620 $ext_pkg{$base} = $pkg; 1703 $path = "$base/$path";
621
622# no strict 'refs';
623# @{"$pkg\::ISA"} = ext::;
624
625 register $base, $pkg;
626}
627
628sub unload_extension {
629 my ($pkg) = @_;
630
631 warn "removing extension $pkg\n";
632
633 # remove hooks
634 #TODO
635# for my $idx (0 .. $#PLUGIN_EVENT) {
636# delete $hook[$idx]{$pkg};
637# } 1704 }
638 1705
639 # remove commands 1706 for ($path) {
640 for my $name (keys %COMMAND) { 1707 redo if s{//}{/};
641 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; 1708 redo if s{/\.?/}{/};
1709 redo if s{/[^/]+/\.\./}{/};
1710 }
642 1711
643 if (@cb) { 1712 $path
644 $COMMAND{$name} = \@cb; 1713}
1714
1715sub new_from_path {
1716 my (undef, $path, $base) = @_;
1717
1718 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1719
1720 $path = normalise $path, $base;
1721
1722 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1723 if ($path =~ $EXT_MAP{$pkg}[1]) {
1724 my $self = bless cf::map::new, $pkg;
1725 $self->{path} = $path; $self->path ($path);
1726 $self->init; # pass $1 etc.
1727 return $self;
1728 }
1729 }
1730
1731 Carp::cluck "unable to resolve path '$path' (base '$base').";
1732 ()
1733}
1734
1735sub init {
1736 my ($self) = @_;
1737
1738 $self
1739}
1740
1741sub as_string {
1742 my ($self) = @_;
1743
1744 "$self->{path}"
1745}
1746
1747# the displayed name, this is a one way mapping
1748sub visible_name {
1749 &as_string
1750}
1751
1752# the original (read-only) location
1753sub load_path {
1754 my ($self) = @_;
1755
1756 "$MAPDIR/$self->{path}.map"
1757}
1758
1759# the temporary/swap location
1760sub save_path {
1761 my ($self) = @_;
1762
1763 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1764 "$TMPDIR/$path.map"
1765}
1766
1767# the unique path, undef == no special unique path
1768sub uniq_path {
1769 my ($self) = @_;
1770
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1772 "$UNIQUEDIR/$path"
1773}
1774
1775# and all this just because we cannot iterate over
1776# all maps in C++...
1777sub change_all_map_light {
1778 my ($change) = @_;
1779
1780 $_->change_map_light ($change)
1781 for grep $_->outdoor, values %cf::MAP;
1782}
1783
1784sub decay_objects {
1785 my ($self) = @_;
1786
1787 return if $self->{deny_reset};
1788
1789 $self->do_decay_objects;
1790}
1791
1792sub unlink_save {
1793 my ($self) = @_;
1794
1795 utf8::encode (my $save = $self->save_path);
1796 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1797 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1798}
1799
1800sub load_header_from($) {
1801 my ($self, $path) = @_;
1802
1803 utf8::encode $path;
1804 my $f = new_from_file cf::object::thawer $path
1805 or return;
1806
1807 $self->_load_header ($f)
1808 or return;
1809
1810 local $MAP_LOADING{$self->{path}} = $self;
1811 $f->resolve_delayed_derefs;
1812
1813 $self->{load_path} = $path;
1814
1815 1
1816}
1817
1818sub load_header_orig {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->load_path)
1822}
1823
1824sub load_header_temp {
1825 my ($self) = @_;
1826
1827 $self->load_header_from ($self->save_path)
1828}
1829
1830sub prepare_temp {
1831 my ($self) = @_;
1832
1833 $self->last_access ((delete $self->{last_access})
1834 || $cf::RUNTIME); #d#
1835 # safety
1836 $self->{instantiate_time} = $cf::RUNTIME
1837 if $self->{instantiate_time} > $cf::RUNTIME;
1838}
1839
1840sub prepare_orig {
1841 my ($self) = @_;
1842
1843 $self->{load_original} = 1;
1844 $self->{instantiate_time} = $cf::RUNTIME;
1845 $self->last_access ($cf::RUNTIME);
1846 $self->instantiate;
1847}
1848
1849sub load_header {
1850 my ($self) = @_;
1851
1852 if ($self->load_header_temp) {
1853 $self->prepare_temp;
645 } else { 1854 } else {
646 delete $COMMAND{$name}; 1855 $self->load_header_orig
647 } 1856 or return;
1857 $self->prepare_orig;
1858 }
1859
1860 $self->{deny_reset} = 1
1861 if $self->no_reset;
1862
1863 $self->default_region (cf::region::find_by_path $self->{path})
1864 unless $self->default_region;
1865
648 } 1866 1
1867}
649 1868
650 # remove extcmds 1869sub find;
651 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1870sub find {
652 delete $EXTCMD{$name}; 1871 my ($path, $origin) = @_;
1872
1873 $path = normalise $path, $origin && $origin->path;
1874
1875 cf::lock_wait "map_data:$path";#d#remove
1876 cf::lock_wait "map_find:$path";
1877
1878 $cf::MAP{$path} || do {
1879 my $guard1 = cf::lock_acquire "map_find:$path";
1880 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1881
1882 my $map = new_from_path cf::map $path
1883 or return;
1884
1885 $map->{last_save} = $cf::RUNTIME;
1886
1887 $map->load_header
1888 or return;
1889
1890 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1891 # doing this can freeze the server in a sync job, obviously
1892 #$cf::WAIT_FOR_TICK->wait;
1893 undef $guard1;
1894 undef $guard2;
1895 $map->reset;
1896 return find $path;
1897 }
1898
1899 $cf::MAP{$path} = $map
1900 }
1901}
1902
1903sub pre_load { }
1904sub post_load { }
1905
1906sub load {
1907 my ($self) = @_;
1908
1909 local $self->{deny_reset} = 1; # loading can take a long time
1910
1911 my $path = $self->{path};
1912
653 } 1913 {
1914 my $guard = cf::lock_acquire "map_data:$path";
654 1915
655 if (my $cb = $pkg->can ("unload")) { 1916 return unless $self->valid;
656 eval { 1917 return unless $self->in_memory == cf::MAP_SWAPPED;
657 $cb->($pkg); 1918
1919 $self->in_memory (cf::MAP_LOADING);
1920
1921 $self->alloc;
1922
1923 $self->pre_load;
1924 cf::cede_to_tick;
1925
1926 my $f = new_from_file cf::object::thawer $self->{load_path};
1927 $f->skip_block;
1928 $self->_load_objects ($f)
1929 or return;
1930
1931 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1932 if delete $self->{load_original};
1933
1934 if (my $uniq = $self->uniq_path) {
1935 utf8::encode $uniq;
1936 unless (aio_stat $uniq) {
1937 if (my $f = new_from_file cf::object::thawer $uniq) {
1938 $self->clear_unique_items;
1939 $self->_load_objects ($f);
1940 $f->resolve_delayed_derefs;
1941 }
658 1 1942 }
659 } or warn "$pkg unloaded, but with errors: $@"; 1943 }
660 }
661 1944
662 Symbol::delete_package $pkg; 1945 $f->resolve_delayed_derefs;
663}
664 1946
665sub load_extensions { 1947 cf::cede_to_tick;
666 for my $ext (<$LIBDIR/*.ext>) { 1948 # now do the right thing for maps
667 next unless -r $ext; 1949 $self->link_multipart_objects;
668 eval { 1950 $self->difficulty ($self->estimate_difficulty)
669 load_extension $ext; 1951 unless $self->difficulty;
670 1 1952 cf::cede_to_tick;
671 } or warn "$ext not loaded: $@";
672 }
673}
674 1953
675############################################################################# 1954 unless ($self->{deny_activate}) {
676# load/save/clean perl data associated with a map 1955 $self->decay_objects;
1956 $self->fix_auto_apply;
1957 $self->update_buttons;
1958 cf::cede_to_tick;
1959 $self->set_darkness_map;
1960 cf::cede_to_tick;
1961 $self->activate;
1962 }
677 1963
678*cf::mapsupport::on_clean = sub { 1964 $self->{last_save} = $cf::RUNTIME;
1965 $self->last_access ($cf::RUNTIME);
1966
1967 $self->in_memory (cf::MAP_IN_MEMORY);
1968 }
1969
1970 $self->post_load;
1971}
1972
1973sub customise_for {
1974 my ($self, $ob) = @_;
1975
1976 return find "~" . $ob->name . "/" . $self->{path}
1977 if $self->per_player;
1978
1979# return find "?party/" . $ob->name . "/" . $self->{path}
1980# if $self->per_party;
1981
1982 $self
1983}
1984
1985# find and load all maps in the 3x3 area around a map
1986sub load_neighbours {
679 my ($map) = @_; 1987 my ($map) = @_;
680 1988
681 my $path = $map->tmpname; 1989 my @neigh; # diagonal neighbours
682 defined $path or return;
683 1990
684 unlink "$path.pst"; 1991 for (0 .. 3) {
685}; 1992 my $neigh = $map->tile_path ($_)
1993 or next;
1994 $neigh = find $neigh, $map
1995 or next;
1996 $neigh->load;
686 1997
687cf::map->attach (prio => -10000, package => cf::mapsupport::); 1998 push @neigh,
1999 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2000 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2001 }
688 2002
689############################################################################# 2003 for (grep defined $_->[0], @neigh) {
690# load/save perl data associated with player->ob objects 2004 my ($path, $origin) = @$_;
691 2005 my $neigh = find $path, $origin
692sub all_objects(@) { 2006 or next;
693 @_, map all_objects ($_->inv), @_ 2007 $neigh->load;
2008 }
694} 2009}
695 2010
696# TODO: compatibility cruft, remove when no longer needed 2011sub find_sync {
697cf::player->attach ( 2012 my ($path, $origin) = @_;
698 on_load => sub {
699 my ($pl, $path) = @_;
700 2013
701 for my $o (all_objects $pl->ob) { 2014 cf::sync_job { find $path, $origin }
702 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2015}
703 $o->set_ob_key_value ("_perl_data");
704 2016
705 %$o = %{ Storable::thaw pack "H*", $value }; 2017sub do_load_sync {
2018 my ($map) = @_;
2019
2020 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2021 if $Coro::current == $Coro::main;
2022
2023 cf::sync_job { $map->load };
2024}
2025
2026our %MAP_PREFETCH;
2027our $MAP_PREFETCHER = undef;
2028
2029sub find_async {
2030 my ($path, $origin, $load) = @_;
2031
2032 $path = normalise $path, $origin && $origin->{path};
2033
2034 if (my $map = $cf::MAP{$path}) {
2035 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2036 }
2037
2038 $MAP_PREFETCH{$path} |= $load;
2039
2040 $MAP_PREFETCHER ||= cf::async {
2041 while (%MAP_PREFETCH) {
2042 while (my ($k, $v) = each %MAP_PREFETCH) {
2043 if (my $map = find $k) {
2044 $map->load if $v;
2045 }
2046
2047 delete $MAP_PREFETCH{$k};
706 } 2048 }
707 } 2049 }
2050 undef $MAP_PREFETCHER;
2051 };
2052 $MAP_PREFETCHER->prio (6);
2053
2054 ()
2055}
2056
2057sub save {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 $self->{last_save} = $cf::RUNTIME;
2063
2064 return unless $self->dirty;
2065
2066 my $save = $self->save_path; utf8::encode $save;
2067 my $uniq = $self->uniq_path; utf8::encode $uniq;
2068
2069 $self->{load_path} = $save;
2070
2071 return if $self->{deny_save};
2072
2073 local $self->{last_access} = $self->last_access;#d#
2074
2075 cf::async {
2076 $_->contr->save for $self->players;
2077 };
2078
2079 if ($uniq) {
2080 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2081 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2082 } else {
2083 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
708 }, 2084 }
709); 2085}
710 2086
711############################################################################# 2087sub swap_out {
2088 my ($self) = @_;
712 2089
713=head2 CORE EXTENSIONS 2090 # save first because save cedes
2091 $self->save;
714 2092
715Functions and methods that extend core crossfire objects. 2093 my $lock = cf::lock_acquire "map_data:$self->{path}";
2094
2095 return if $self->players;
2096 return if $self->in_memory != cf::MAP_IN_MEMORY;
2097 return if $self->{deny_save};
2098
2099 $self->in_memory (cf::MAP_SWAPPED);
2100
2101 $self->deactivate;
2102 $_->clear_links_to ($self) for values %cf::MAP;
2103 $self->clear;
2104}
2105
2106sub reset_at {
2107 my ($self) = @_;
2108
2109 # TODO: safety, remove and allow resettable per-player maps
2110 return 1e99 if $self->{deny_reset};
2111
2112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2113 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2114
2115 $time + $to
2116}
2117
2118sub should_reset {
2119 my ($self) = @_;
2120
2121 $self->reset_at <= $cf::RUNTIME
2122}
2123
2124sub reset {
2125 my ($self) = @_;
2126
2127 my $lock = cf::lock_acquire "map_data:$self->{path}";
2128
2129 return if $self->players;
2130
2131 warn "resetting map ", $self->path;
2132
2133 $self->in_memory (cf::MAP_SWAPPED);
2134
2135 # need to save uniques path
2136 unless ($self->{deny_save}) {
2137 my $uniq = $self->uniq_path; utf8::encode $uniq;
2138
2139 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2140 if $uniq;
2141 }
2142
2143 delete $cf::MAP{$self->path};
2144
2145 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP;
2147 $self->clear;
2148
2149 $self->unlink_save;
2150 $self->destroy;
2151}
2152
2153my $nuke_counter = "aaaa";
2154
2155sub nuke {
2156 my ($self) = @_;
2157
2158 {
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 delete $cf::MAP{$self->path};
2162
2163 $self->unlink_save;
2164
2165 bless $self, "cf::map";
2166 delete $self->{deny_reset};
2167 $self->{deny_save} = 1;
2168 $self->reset_timeout (1);
2169 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2170
2171 $cf::MAP{$self->path} = $self;
2172 }
2173
2174 $self->reset; # polite request, might not happen
2175}
2176
2177=item $maps = cf::map::tmp_maps
2178
2179Returns an arrayref with all map paths of currently instantiated and saved
2180maps. May block.
2181
2182=cut
2183
2184sub tmp_maps() {
2185 [
2186 map {
2187 utf8::decode $_;
2188 /\.map$/
2189 ? normalise $_
2190 : ()
2191 } @{ aio_readdir $TMPDIR or [] }
2192 ]
2193}
2194
2195=item $maps = cf::map::random_maps
2196
2197Returns an arrayref with all map paths of currently instantiated and saved
2198random maps. May block.
2199
2200=cut
2201
2202sub random_maps() {
2203 [
2204 map {
2205 utf8::decode $_;
2206 /\.map$/
2207 ? normalise "?random/$_"
2208 : ()
2209 } @{ aio_readdir $RANDOMDIR or [] }
2210 ]
2211}
2212
2213=item cf::map::unique_maps
2214
2215Returns an arrayref of paths of all shared maps that have
2216instantiated unique items. May block.
2217
2218=cut
2219
2220sub unique_maps() {
2221 [
2222 map {
2223 utf8::decode $_;
2224 /\.map$/
2225 ? normalise $_
2226 : ()
2227 } @{ aio_readdir $UNIQUEDIR or [] }
2228 ]
2229}
2230
2231package cf;
2232
2233=back
2234
2235=head3 cf::object
2236
2237=cut
2238
2239package cf::object;
716 2240
717=over 4 2241=over 4
718 2242
719=item cf::player::exists $login 2243=item $ob->inv_recursive
720 2244
721Returns true when the given account exists. 2245Returns the inventory of the object _and_ their inventories, recursively.
722 2246
723=cut 2247=cut
724 2248
725sub cf::player::exists($) { 2249sub inv_recursive_;
726 cf::player::find $_[0] 2250sub inv_recursive_ {
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2251 map { $_, inv_recursive_ $_->inv } @_
728} 2252}
2253
2254sub inv_recursive {
2255 inv_recursive_ inv $_[0]
2256}
2257
2258=item $ref = $ob->ref
2259
2260creates and returns a persistent reference to an objetc that can be stored as a string.
2261
2262=item $ob = cf::object::deref ($refstring)
2263
2264returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2265even if the object actually exists. May block.
2266
2267=cut
2268
2269sub deref {
2270 my ($ref) = @_;
2271
2272 # temporary compatibility#TODO#remove
2273 $ref =~ s{^<}{player/<};
2274
2275 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2276 my ($uuid, $name) = ($1, $2);
2277 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2278 or return;
2279 $pl->ob->uuid eq $uuid
2280 or return;
2281
2282 $pl->ob
2283 } else {
2284 warn "$ref: cannot resolve object reference\n";
2285 undef
2286 }
2287}
2288
2289package cf;
2290
2291=back
2292
2293=head3 cf::object::player
2294
2295=over 4
729 2296
730=item $player_object->reply ($npc, $msg[, $flags]) 2297=item $player_object->reply ($npc, $msg[, $flags])
731 2298
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2299Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 2300can be C<undef>. Does the right thing when the player is currently in a
735 2302
736=cut 2303=cut
737 2304
738# rough implementation of a future "reply" method that works 2305# rough implementation of a future "reply" method that works
739# with dialog boxes. 2306# with dialog boxes.
2307#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 2308sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 2309 my ($self, $npc, $msg, $flags) = @_;
742 2310
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2311 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 2312
745 if ($self->{record_replies}) { 2313 if ($self->{record_replies}) {
746 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2314 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2315
747 } else { 2316 } else {
2317 my $pl = $self->contr;
2318
2319 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2320 my $dialog = $pl->{npc_dialog};
2321 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2322
2323 } else {
748 $msg = $npc->name . " says: $msg" if $npc; 2324 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 2325 $self->message ($msg, $flags);
2326 }
750 } 2327 }
751} 2328}
752 2329
753=item $player->ext_reply ($msgid, $msgtype, %msg) 2330=item $object->send_msg ($channel, $msg, $color, [extra...])
754 2331
755Sends an ext reply to the player.
756
757=cut 2332=cut
758 2333
759sub cf::player::ext_reply($$$%) { 2334sub cf::object::send_msg {
760 my ($self, $id, %msg) = @_; 2335 my $pl = shift->contr
761 2336 or return;
762 $msg{msgid} = $id; 2337 $pl->send_msg (@_);
763
764 $self->send ("ext " . to_json \%msg);
765} 2338}
766 2339
767=item $player_object->may ("access") 2340=item $player_object->may ("access")
768 2341
769Returns wether the given player is authorized to access resource "access" 2342Returns wether the given player is authorized to access resource "access"
778 (ref $cf::CFG{"may_$access"} 2351 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2352 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 2353 : $cf::CFG{"may_$access"})
781} 2354}
782 2355
783=cut 2356=item $player_object->enter_link
784 2357
785############################################################################# 2358Freezes the player and moves him/her to a special map (C<{link}>).
2359
2360The player should be reasonably safe there for short amounts of time. You
2361I<MUST> call C<leave_link> as soon as possible, though.
2362
2363Will never block.
2364
2365=item $player_object->leave_link ($map, $x, $y)
2366
2367Moves the player out of the special C<{link}> map onto the specified
2368map. If the map is not valid (or omitted), the player will be moved back
2369to the location he/she was before the call to C<enter_link>, or, if that
2370fails, to the emergency map position.
2371
2372Might block.
2373
2374=cut
2375
2376sub link_map {
2377 unless ($LINK_MAP) {
2378 $LINK_MAP = cf::map::find "{link}"
2379 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2380 $LINK_MAP->load;
2381 }
2382
2383 $LINK_MAP
2384}
2385
2386sub cf::object::player::enter_link {
2387 my ($self) = @_;
2388
2389 $self->deactivate_recursive;
2390
2391 return if UNIVERSAL::isa $self->map, "ext::map_link";
2392
2393 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2394 if $self->map && $self->map->{path} ne "{link}";
2395
2396 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2397}
2398
2399sub cf::object::player::leave_link {
2400 my ($self, $map, $x, $y) = @_;
2401
2402 return unless $self->contr->active;
2403
2404 my $link_pos = delete $self->{_link_pos};
2405
2406 unless ($map) {
2407 # restore original map position
2408 ($map, $x, $y) = @{ $link_pos || [] };
2409 $map = cf::map::find $map;
2410
2411 unless ($map) {
2412 ($map, $x, $y) = @$EMERGENCY_POSITION;
2413 $map = cf::map::find $map
2414 or die "FATAL: cannot load emergency map\n";
2415 }
2416 }
2417
2418 ($x, $y) = (-1, -1)
2419 unless (defined $x) && (defined $y);
2420
2421 # use -1 or undef as default coordinates, not 0, 0
2422 ($x, $y) = ($map->enter_x, $map->enter_y)
2423 if $x <=0 && $y <= 0;
2424
2425 $map->load;
2426 $map->load_neighbours;
2427
2428 return unless $self->contr->active;
2429 $self->activate_recursive;
2430
2431 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2432 $self->enter_map ($map, $x, $y);
2433}
2434
2435=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2436
2437Moves the player to the given map-path and coordinates by first freezing
2438her, loading and preparing them map, calling the provided $check callback
2439that has to return the map if sucecssful, and then unfreezes the player on
2440the new (success) or old (failed) map position. In either case, $done will
2441be called at the end of this process.
2442
2443=cut
2444
2445our $GOTOGEN;
2446
2447sub cf::object::player::goto {
2448 my ($self, $path, $x, $y, $check, $done) = @_;
2449
2450 # do generation counting so two concurrent goto's will be executed in-order
2451 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2452
2453 $self->enter_link;
2454
2455 (async {
2456 # *tag paths override both path and x|y
2457 if ($path =~ /^\*(.*)$/) {
2458 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2459 my $ob = $obs[rand @obs];
2460
2461 # see if we actually can go there
2462 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2463 $ob = $obs[rand @obs];
2464 } else {
2465 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2466 }
2467 # else put us there anyways for now #d#
2468
2469 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2470 } else {
2471 ($path, $x, $y) = (undef, undef, undef);
2472 }
2473 }
2474
2475 my $map = eval {
2476 my $map = defined $path ? cf::map::find $path : undef;
2477
2478 if ($map) {
2479 $map = $map->customise_for ($self);
2480 $map = $check->($map) if $check && $map;
2481 } else {
2482 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2483 }
2484
2485 $map
2486 };
2487
2488 if ($@) {
2489 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2490 LOG llevError | logBacktrace, Carp::longmess $@;
2491 }
2492
2493 if ($gen == $self->{_goto_generation}) {
2494 delete $self->{_goto_generation};
2495 $self->leave_link ($map, $x, $y);
2496 }
2497
2498 $done->() if $done;
2499 })->prio (1);
2500}
2501
2502=item $player_object->enter_exit ($exit_object)
2503
2504=cut
2505
2506sub parse_random_map_params {
2507 my ($spec) = @_;
2508
2509 my $rmp = { # defaults
2510 xsize => (cf::rndm 15, 40),
2511 ysize => (cf::rndm 15, 40),
2512 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2513 #layout => string,
2514 };
2515
2516 for (split /\n/, $spec) {
2517 my ($k, $v) = split /\s+/, $_, 2;
2518
2519 $rmp->{lc $k} = $v if (length $k) && (length $v);
2520 }
2521
2522 $rmp
2523}
2524
2525sub prepare_random_map {
2526 my ($exit) = @_;
2527
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
2529
2530 # all this does is basically replace the /! path by
2531 # a new random map path (?random/...) with a seed
2532 # that depends on the exit object
2533
2534 my $rmp = parse_random_map_params $exit->msg;
2535
2536 if ($exit->map) {
2537 $rmp->{region} = $exit->region->name;
2538 $rmp->{origin_map} = $exit->map->path;
2539 $rmp->{origin_x} = $exit->x;
2540 $rmp->{origin_y} = $exit->y;
2541 }
2542
2543 $rmp->{random_seed} ||= $exit->random_seed;
2544
2545 my $data = cf::to_json $rmp;
2546 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta";
2548
2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2550 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh;
2552 aio_rename "$meta~", $meta;
2553
2554 $exit->slaying ("?random/$md5");
2555 $exit->msg (undef);
2556 }
2557}
2558
2559sub cf::object::player::enter_exit {
2560 my ($self, $exit) = @_;
2561
2562 return unless $self->type == cf::PLAYER;
2563
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
2575 $self->enter_link;
2576
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
2580
2581 (async {
2582 $self->deactivate_recursive; # just to be sure
2583 unless (eval {
2584 $self->goto ($slaying, $hp, $sp);
2585
2586 1;
2587 }) {
2588 $self->message ("Something went wrong deep within the crossfire server. "
2589 . "I'll try to bring you back to the map you were before. "
2590 . "Please report this to the dungeon master!",
2591 cf::NDI_UNIQUE | cf::NDI_RED);
2592
2593 warn "ERROR in enter_exit: $@";
2594 $self->leave_link;
2595 }
2596 })->prio (1);
2597}
2598
2599=head3 cf::client
2600
2601=over 4
2602
2603=item $client->send_drawinfo ($text, $flags)
2604
2605Sends a drawinfo packet to the client. Circumvents output buffering so
2606should not be used under normal circumstances.
2607
2608=cut
2609
2610sub cf::client::send_drawinfo {
2611 my ($self, $text, $flags) = @_;
2612
2613 utf8::encode $text;
2614 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2615}
2616
2617=item $client->send_msg ($channel, $msg, $color, [extra...])
2618
2619Send a drawinfo or msg packet to the client, formatting the msg for the
2620client if neccessary. C<$type> should be a string identifying the type of
2621the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet.
2623
2624=cut
2625
2626our %CHANNEL = (
2627 "c/identify" => {
2628 id => "identify",
2629 title => "Identify",
2630 reply => undef,
2631 tooltip => "Items recently identified",
2632 },
2633 "c/examine" => {
2634 id => "examine",
2635 title => "Examine",
2636 reply => undef,
2637 tooltip => "Signs and other items you examined",
2638 },
2639);
2640
2641sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_;
2643
2644 $msg = $self->pl->expand_cfpod ($msg);
2645
2646 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647
2648 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2650
2651 if (ref $channel) {
2652 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel)
2656 if $self->can_msg;
2657 }
2658
2659 $channel = $channel->{id};
2660 }
2661
2662 return unless @extra || length $msg;
2663
2664 if ($self->can_msg) {
2665 # default colour, mask it out
2666 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2667 if $color & cf::NDI_DEF;
2668
2669 $self->send_packet ("msg " . $self->{json_coder}->encode (
2670 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2671 } else {
2672 if ($color >= 0) {
2673 # replace some tags by gcfclient-compatible ones
2674 for ($msg) {
2675 1 while
2676 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2677 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2678 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2679 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2680 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2681 }
2682
2683 $color &= cf::NDI_COLOR_MASK;
2684
2685 utf8::encode $msg;
2686
2687 if (0 && $msg =~ /\[/) {
2688 # COMMAND/INFO
2689 $self->send_packet ("drawextinfo $color 10 8 $msg")
2690 } else {
2691 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2692 $self->send_packet ("drawinfo $color $msg")
2693 }
2694 }
2695 }
2696}
2697
2698=item $client->ext_msg ($type, @msg)
2699
2700Sends an ext event to the client.
2701
2702=cut
2703
2704sub cf::client::ext_msg($$@) {
2705 my ($self, $type, @msg) = @_;
2706
2707 if ($self->extcmd == 2) {
2708 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2709 } elsif ($self->extcmd == 1) { # TODO: remove
2710 push @msg, msgtype => "event_$type";
2711 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2712 }
2713}
2714
2715=item $client->ext_reply ($msgid, @msg)
2716
2717Sends an ext reply to the client.
2718
2719=cut
2720
2721sub cf::client::ext_reply($$@) {
2722 my ($self, $id, @msg) = @_;
2723
2724 if ($self->extcmd == 2) {
2725 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2726 } elsif ($self->extcmd == 1) {
2727 #TODO: version 1, remove
2728 unshift @msg, msgtype => "reply", msgid => $id;
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2730 }
2731}
2732
2733=item $success = $client->query ($flags, "text", \&cb)
2734
2735Queues a query to the client, calling the given callback with
2736the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2737C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2738
2739Queries can fail, so check the return code. Or don't, as queries will
2740become reliable at some point in the future.
2741
2742=cut
2743
2744sub cf::client::query {
2745 my ($self, $flags, $text, $cb) = @_;
2746
2747 return unless $self->state == ST_PLAYING
2748 || $self->state == ST_SETUP
2749 || $self->state == ST_CUSTOM;
2750
2751 $self->state (ST_CUSTOM);
2752
2753 utf8::encode $text;
2754 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2755
2756 $self->send_packet ($self->{query_queue}[0][0])
2757 if @{ $self->{query_queue} } == 1;
2758
2759 1
2760}
2761
2762cf::client->attach (
2763 on_connect => sub {
2764 my ($ns) = @_;
2765
2766 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2767 },
2768 on_reply => sub {
2769 my ($ns, $msg) = @_;
2770
2771 # this weird shuffling is so that direct followup queries
2772 # get handled first
2773 my $queue = delete $ns->{query_queue}
2774 or return; # be conservative, not sure how that can happen, but we saw a crash here
2775
2776 (shift @$queue)->[1]->($msg);
2777 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2778
2779 push @{ $ns->{query_queue} }, @$queue;
2780
2781 if (@{ $ns->{query_queue} } == @$queue) {
2782 if (@$queue) {
2783 $ns->send_packet ($ns->{query_queue}[0][0]);
2784 } else {
2785 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2786 }
2787 }
2788 },
2789 on_exticmd => sub {
2790 my ($ns, $buf) = @_;
2791
2792 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2793
2794 if (ref $msg) {
2795 my ($type, $reply, @payload) =
2796 "ARRAY" eq ref $msg
2797 ? @$msg
2798 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2799
2800 my @reply;
2801
2802 if (my $cb = $EXTICMD{$type}) {
2803 @reply = $cb->($ns, @payload);
2804 }
2805
2806 $ns->ext_reply ($reply, @reply)
2807 if $reply;
2808
2809 } else {
2810 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2811 }
2812
2813 cf::override;
2814 },
2815);
2816
2817=item $client->async (\&cb)
2818
2819Create a new coroutine, running the specified callback. The coroutine will
2820be automatically cancelled when the client gets destroyed (e.g. on logout,
2821or loss of connection).
2822
2823=cut
2824
2825sub cf::client::async {
2826 my ($self, $cb) = @_;
2827
2828 my $coro = &Coro::async ($cb);
2829
2830 $coro->on_destroy (sub {
2831 delete $self->{_coro}{$coro+0};
2832 });
2833
2834 $self->{_coro}{$coro+0} = $coro;
2835
2836 $coro
2837}
2838
2839cf::client->attach (
2840 on_destroy => sub {
2841 my ($ns) = @_;
2842
2843 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2844 },
2845);
2846
2847=back
2848
786 2849
787=head2 SAFE SCRIPTING 2850=head2 SAFE SCRIPTING
788 2851
789Functions that provide a safe environment to compile and execute 2852Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 2853snippets of perl code without them endangering the safety of the server
797our $safe = new Safe "safe"; 2860our $safe = new Safe "safe";
798our $safe_hole = new Safe::Hole; 2861our $safe_hole = new Safe::Hole;
799 2862
800$SIG{FPE} = 'IGNORE'; 2863$SIG{FPE} = 'IGNORE';
801 2864
802$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2865$safe->permit_only (Opcode::opset qw(
2866 :base_core :base_mem :base_orig :base_math
2867 grepstart grepwhile mapstart mapwhile
2868 sort time
2869));
803 2870
804# here we export the classes and methods available to script code 2871# here we export the classes and methods available to script code
805 2872
806=pod 2873=pod
807 2874
808The following fucntions and emthods are available within a safe environment: 2875The following functions and methods are available within a safe environment:
809 2876
810 cf::object contr pay_amount pay_player map 2877 cf::object
2878 contr pay_amount pay_player map x y force_find force_add
2879 insert remove name archname title slaying race decrease_ob_nr
2880
811 cf::object::player player 2881 cf::object::player
812 cf::player peaceful 2882 player
813 cf::map trigger 2883
2884 cf::player
2885 peaceful
2886
2887 cf::map
2888 trigger
814 2889
815=cut 2890=cut
816 2891
817for ( 2892for (
818 ["cf::object" => qw(contr pay_amount pay_player map)], 2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race
2895 decrease_ob_nr)],
819 ["cf::object::player" => qw(player)], 2896 ["cf::object::player" => qw(player)],
820 ["cf::player" => qw(peaceful)], 2897 ["cf::player" => qw(peaceful)],
821 ["cf::map" => qw(trigger)], 2898 ["cf::map" => qw(trigger)],
822) { 2899) {
823 no strict 'refs'; 2900 no strict 'refs';
894=back 2971=back
895 2972
896=cut 2973=cut
897 2974
898############################################################################# 2975#############################################################################
2976# the server's init and main functions
899 2977
900=head2 EXTENSION DATABASE SUPPORT 2978sub load_facedata($) {
2979 my ($path) = @_;
901 2980
902Crossfire maintains a very simple database for extension use. It can 2981 # HACK to clear player env face cache, we need some signal framework
903currently store anything that can be serialised using Storable, which 2982 # for this (global event?)
904excludes objects. 2983 %ext::player_env::MUSIC_FACE_CACHE = ();
905 2984
906The parameter C<$family> should best start with the name of the extension 2985 my $enc = JSON::XS->new->utf8->canonical->relaxed;
907using it, it should be unique.
908 2986
909=over 4 2987 warn "loading facedata from $path\n";
910 2988
911=item $hashref = cf::db_get $family 2989 my $facedata;
2990 0 < aio_load $path, $facedata
2991 or die "$path: $!";
912 2992
913Return a hashref for use by the extension C<$family>, which can be 2993 $facedata = Coro::Storable::thaw $facedata;
914modified. After modifications, you have to call C<cf::db_dirty> or
915C<cf::db_sync>.
916 2994
917=item $value = cf::db_get $family => $key 2995 $facedata->{version} == 2
2996 or cf::cleanup "$path: version mismatch, cannot proceed.";
918 2997
919Returns a single value from the database 2998 # patch in the exptable
920 2999 $facedata->{resource}{"res/exp_table"} = {
921=item cf::db_put $family => $hashref 3000 type => FT_RSRC,
922 3001 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
923Stores the given family hashref into the database. Updates are delayed, if
924you want the data to be synced to disk immediately, use C<cf::db_sync>.
925
926=item cf::db_put $family => $key => $value
927
928Stores the given C<$value> in the family hash. Updates are delayed, if you
929want the data to be synced to disk immediately, use C<cf::db_sync>.
930
931=item cf::db_dirty
932
933Marks the database as dirty, to be updated at a later time.
934
935=item cf::db_sync
936
937Immediately write the database to disk I<if it is dirty>.
938
939=cut
940
941our $DB;
942
943{
944 my $path = cf::localdir . "/database.pst";
945
946 sub db_load() {
947 warn "loading database $path\n";#d# remove later
948 $DB = stat $path ? Storable::retrieve $path : { };
949 }
950
951 my $pid;
952
953 sub db_save() {
954 warn "saving database $path\n";#d# remove later
955 waitpid $pid, 0 if $pid;
956 if (0 == ($pid = fork)) {
957 $DB->{_meta}{version} = 1;
958 Storable::nstore $DB, "$path~";
959 rename "$path~", $path;
960 cf::_exit 0 if defined $pid;
961 }
962 }
963
964 my $dirty;
965
966 sub db_sync() {
967 db_save if $dirty;
968 undef $dirty;
969 }
970
971 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
972 db_sync;
973 }); 3002 };
3003 cf::cede_to_tick;
974 3004
975 sub db_dirty() {
976 $dirty = 1;
977 $idle->start;
978 } 3005 {
3006 my $faces = $facedata->{faceinfo};
979 3007
980 sub db_get($;$) { 3008 while (my ($face, $info) = each %$faces) {
981 @_ >= 2 3009 my $idx = (cf::face::find $face) || cf::face::alloc $face;
982 ? $DB->{$_[0]}{$_[1]} 3010 cf::face::set_visibility $idx, $info->{visibility};
983 : ($DB->{$_[0]} ||= { }) 3011 cf::face::set_magicmap $idx, $info->{magicmap};
984 } 3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
985 3014
986 sub db_put($$;$) { 3015 cf::cede_to_tick;
987 if (@_ >= 3) {
988 $DB->{$_[0]}{$_[1]} = $_[2];
989 } else {
990 $DB->{$_[0]} = $_[1];
991 }
992 db_dirty;
993 }
994
995 cf::global->attach (
996 prio => 10000,
997 on_cleanup => sub {
998 db_sync;
999 }, 3016 }
1000 );
1001}
1002 3017
1003############################################################################# 3018 while (my ($face, $info) = each %$faces) {
1004# the server's main() 3019 next unless $info->{smooth};
3020 my $idx = cf::face::find $face
3021 or next;
3022 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'";
3027 }
1005 3028
1006sub cfg_load { 3029 cf::cede_to_tick;
3030 }
3031 }
3032
3033 {
3034 my $anims = $facedata->{animinfo};
3035
3036 while (my ($anim, $info) = each %$anims) {
3037 cf::anim::set $anim, $info->{frames}, $info->{facings};
3038 cf::cede_to_tick;
3039 }
3040
3041 cf::anim::invalidate_all; # d'oh
3042 }
3043
3044 {
3045 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource};
3048
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data;
3054
3055 if ($info->{type} & 1) {
3056 # prepend meta info
3057
3058 my $meta = $enc->encode ({
3059 name => $name,
3060 %{ $info->{meta} || {} },
3061 });
3062
3063 $data = pack "(w/a*)*", $meta, $info->{data};
3064 } else {
3065 $data = $info->{data};
3066 }
3067
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick;
3072 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 }
3092
3093 1
3094}
3095
3096register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_;
3098
3099 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v);
3101 }
3102};
3103
3104sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = ();
3108
3109 load_resource_file "$MAPDIR/regions"
3110 or die "unable to load regions file\n";
3111
3112 for (cf::region::list) {
3113 $_->{match} = qr/$_->{match}/
3114 if exists $_->{match};
3115 }
3116}
3117
3118sub reload_facedata {
3119 load_facedata "$DATADIR/facedata"
3120 or die "unable to load facedata\n";
3121}
3122
3123sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131}
3132
3133sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n";
3136}
3137
3138sub reload_resources {
3139 warn "reloading resource files...\n";
3140
3141 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures;
3146
3147 warn "finished reloading resource files\n";
3148}
3149
3150sub init {
3151 reload_resources;
3152}
3153
3154sub reload_config {
1007 open my $fh, "<:utf8", cf::confdir . "/config" 3155 open my $fh, "<:utf8", "$CONFDIR/config"
1008 or return; 3156 or return;
1009 3157
1010 local $/; 3158 local $/;
1011 *CFG = YAML::Syck::Load <$fh>; 3159 *CFG = YAML::Syck::Load <$fh>;
3160
3161 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3162
3163 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3164 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3165
3166 if (exists $CFG{mlockall}) {
3167 eval {
3168 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3169 and die "WARNING: m(un)lockall failed: $!\n";
3170 };
3171 warn $@ if $@;
3172 }
1012} 3173}
1013 3174
1014sub main { 3175sub main {
1015 cfg_load; 3176 # we must not ever block the main coroutine
1016 db_load; 3177 local $Coro::idle = sub {
3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3179 (async {
3180 Event::one_event;
3181 })->prio (Coro::PRIO_MAX);
3182 };
3183
3184 reload_config;
3185 db_init;
1017 load_extensions; 3186 load_extensions;
3187
3188 $TICK_WATCHER->start;
1018 Event::loop; 3189 Event::loop;
1019} 3190}
1020 3191
1021############################################################################# 3192#############################################################################
1022# initialisation 3193# initialisation and cleanup
1023 3194
1024sub _perl_reload(&) { 3195# install some emergency cleanup handlers
3196BEGIN {
3197 for my $signal (qw(INT HUP TERM)) {
3198 Event->signal (
3199 reentrant => 0,
3200 data => WF_AUTOCANCEL,
3201 signal => $signal,
3202 prio => 0,
3203 cb => sub {
3204 cf::cleanup "SIG$signal";
3205 },
3206 );
3207 }
3208}
3209
3210sub write_runtime {
3211 my $runtime = "$LOCALDIR/runtime";
3212
3213 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time.
3215
3216 IO::AIO::aio_utime $runtime, undef, undef;
3217
3218 my $guard = cf::lock_acquire "write_runtime";
3219
3220 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3221 or return;
3222
3223 my $value = $cf::RUNTIME + 90 + 10;
3224 # 10 is the runtime save interval, for a monotonic clock
3225 # 60 allows for the watchdog to kill the server.
3226
3227 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3228 and return;
3229
3230 # always fsync - this file is important
3231 aio_fsync $fh
3232 and return;
3233
3234 # touch it again to show we are up-to-date
3235 aio_utime $fh, undef, undef;
3236
3237 close $fh
3238 or return;
3239
3240 aio_rename "$runtime~", $runtime
3241 and return;
3242
3243 warn "runtime file written.\n";
3244
3245 1
3246}
3247
3248sub emergency_save() {
3249 my $freeze_guard = cf::freeze_mainloop;
3250
3251 warn "enter emergency perl save\n";
3252
3253 cf::sync_job {
3254 # use a peculiar iteration method to avoid tripping on perl
3255 # refcount bugs in for. also avoids problems with players
3256 # and maps saved/destroyed asynchronously.
3257 warn "begin emergency player save\n";
3258 for my $login (keys %cf::PLAYER) {
3259 my $pl = $cf::PLAYER{$login} or next;
3260 $pl->valid or next;
3261 $pl->save;
3262 }
3263 warn "end emergency player save\n";
3264
3265 warn "begin emergency map save\n";
3266 for my $path (keys %cf::MAP) {
3267 my $map = $cf::MAP{$path} or next;
3268 $map->valid or next;
3269 $map->save;
3270 }
3271 warn "end emergency map save\n";
3272
3273 warn "begin emergency database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n";
3276 };
3277
3278 warn "leave emergency perl save\n";
3279}
3280
3281sub post_cleanup {
1025 my ($msg) = @_; 3282 my ($make_core) = @_;
1026 3283
1027 $msg->("reloading..."); 3284 warn Carp::longmess "post_cleanup backtrace"
3285 if $make_core;
3286}
1028 3287
1029 eval { 3288sub do_reload_perl() {
1030 # cancel all watchers 3289 # can/must only be called in main
3290 if ($Coro::current != $Coro::main) {
3291 warn "can only reload from main coroutine";
3292 return;
3293 }
3294
3295 warn "reloading...";
3296
3297 warn "entering sync_job";
3298
3299 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark
3301 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark
3303
3304 warn "syncing database to disk";
3305 BDB::db_env_txn_checkpoint $DB_ENV;
3306
3307 # if anything goes wrong in here, we should simply crash as we already saved
3308
3309 warn "cancelling all WF_AUTOCANCEL watchers";
1031 for (Event::all_watchers) { 3310 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 3311 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 } 3312 }
1034 3313
1035 # unload all extensions 3314 warn "flushing outstanding aio requests";
1036 for (@exts) { 3315 for (;;) {
1037 $msg->("unloading <$_>"); 3316 BDB::flush;
1038 unload_extension $_; 3317 IO::AIO::flush;
3318 Coro::cede;
3319 last unless IO::AIO::nreqs || BDB::nreqs;
3320 warn "iterate...";
3321 }
3322
3323 ++$RELOAD;
3324
3325 warn "cancelling all extension coros";
3326 $_->cancel for values %EXT_CORO;
3327 %EXT_CORO = ();
3328
3329 warn "removing commands";
3330 %COMMAND = ();
3331
3332 warn "removing ext/exti commands";
3333 %EXTCMD = ();
3334 %EXTICMD = ();
3335
3336 warn "unloading/nuking all extensions";
3337 for my $pkg (@EXTS) {
3338 warn "... unloading $pkg";
3339
3340 if (my $cb = $pkg->can ("unload")) {
3341 eval {
3342 $cb->($pkg);
3343 1
3344 } or warn "$pkg unloaded, but with errors: $@";
1039 } 3345 }
1040 3346
3347 warn "... nuking $pkg";
3348 Symbol::delete_package $pkg;
3349 }
3350
1041 # unload all modules loaded from $LIBDIR 3351 warn "unloading all perl modules loaded from $LIBDIR";
1042 while (my ($k, $v) = each %INC) { 3352 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3353 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 3354
1045 $msg->("removing <$k>"); 3355 warn "... unloading $k";
1046 delete $INC{$k}; 3356 delete $INC{$k};
1047 3357
1048 $k =~ s/\.pm$//; 3358 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 3359 $k =~ s/\//::/g;
1050 3360
1053 } 3363 }
1054 3364
1055 Symbol::delete_package $k; 3365 Symbol::delete_package $k;
1056 } 3366 }
1057 3367
1058 # sync database to disk
1059 cf::db_sync;
1060
1061 # get rid of safe::, as good as possible 3368 warn "getting rid of safe::, as good as possible";
1062 Symbol::delete_package "safe::$_" 3369 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3370 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 3371
1065 # remove register_script_function callbacks
1066 # TODO
1067
1068 # unload cf.pm "a bit" 3372 warn "unloading cf.pm \"a bit\"";
1069 delete $INC{"cf.pm"}; 3373 delete $INC{"cf.pm"};
3374 delete $INC{"cf/pod.pm"};
1070 3375
1071 # don't, removes xs symbols, too, 3376 # don't, removes xs symbols, too,
1072 # and global variables created in xs 3377 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 3378 #Symbol::delete_package __PACKAGE__;
1074 3379
1075 # reload cf.pm 3380 warn "unload completed, starting to reload now";
3381
1076 $msg->("reloading cf.pm"); 3382 warn "reloading cf.pm";
1077 require cf; 3383 require cf;
3384 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 3385
1079 # load config and database again 3386 warn "loading config and database again";
1080 cf::cfg_load; 3387 cf::reload_config;
1081 cf::db_load;
1082 3388
1083 # load extensions 3389 warn "loading extensions";
1084 $msg->("load extensions");
1085 cf::load_extensions; 3390 cf::load_extensions;
1086 3391
1087 # reattach attachments to objects 3392 warn "reattaching attachments to objects/players";
1088 $msg->("reattach"); 3393 _global_reattach; # objects, sockets
1089 _global_reattach; 3394 warn "reattaching attachments to maps";
3395 reattach $_ for values %MAP;
3396 warn "reattaching attachments to players";
3397 reattach $_ for values %PLAYER;
3398
3399 warn "leaving sync_job";
3400
3401 1
3402 } or do {
3403 warn $@;
3404 warn "error while reloading, exiting.";
3405 exit 1;
1090 }; 3406 };
1091 $msg->($@) if $@;
1092 3407
1093 $msg->("reloaded"); 3408 warn "reloaded";
1094}; 3409};
1095 3410
1096sub perl_reload() { 3411our $RELOAD_WATCHER; # used only during reload
1097 _perl_reload { 3412
1098 warn $_[0]; 3413sub reload_perl() {
1099 print "$_[0]\n"; 3414 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here.
3416
3417 $RELOAD_WATCHER ||= Event->timer (
3418 reentrant => 0,
3419 after => 0,
3420 data => WF_AUTOCANCEL,
3421 cb => sub {
3422 do_reload_perl;
3423 undef $RELOAD_WATCHER;
3424 },
1100 }; 3425 );
1101} 3426}
1102 3427
1103register "<global>", __PACKAGE__;
1104
1105register_command "perl-reload" => sub { 3428register_command "reload" => sub {
1106 my ($who, $arg) = @_; 3429 my ($who, $arg) = @_;
1107 3430
1108 if ($who->flag (FLAG_WIZ)) { 3431 if ($who->flag (FLAG_WIZ)) {
1109 _perl_reload { 3432 $who->message ("reloading server.");
1110 warn $_[0]; 3433 async { reload_perl };
1111 $who->message ($_[0]);
1112 };
1113 } 3434 }
1114}; 3435};
1115 3436
1116unshift @INC, $LIBDIR; 3437unshift @INC, $LIBDIR;
1117 3438
3439my $bug_warning = 0;
3440
3441our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN;
3443
3444sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main;
3447
3448 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait;
3451}
3452
3453sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main;
3456
3457 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait;
3460}
3461
1118$TICK_WATCHER = Event->timer ( 3462$TICK_WATCHER = Event->timer (
3463 reentrant => 0,
3464 parked => 1,
1119 prio => 0, 3465 prio => 0,
1120 at => $NEXT_TICK || 1, 3466 at => $NEXT_TICK || $TICK,
1121 data => WF_AUTOCANCEL, 3467 data => WF_AUTOCANCEL,
1122 cb => sub { 3468 cb => sub {
3469 if ($Coro::current != $Coro::main) {
3470 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3471 unless ++$bug_warning > 10;
3472 return;
3473 }
3474
3475 $NOW = $tick_start = Event::time;
3476
1123 cf::server_tick; # one server iteration 3477 cf::server_tick; # one server iteration
1124 3478
1125 my $NOW = Event::time; 3479 $RUNTIME += $TICK;
1126 $NEXT_TICK += $TICK; 3480 $NEXT_TICK += $TICK;
3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3491 $sig->send;
3492 }
3493 while (my $sig = shift @WAIT_FOR_TICK) {
3494 $sig->send;
3495 }
3496
3497 $NOW = Event::time;
1127 3498
1128 # if we are delayed by four ticks or more, skip them all 3499 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3500 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1130 3501
1131 $TICK_WATCHER->at ($NEXT_TICK); 3502 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start; 3503 $TICK_WATCHER->start;
3504
3505 $LOAD = ($NOW - $tick_start) / $TICK;
3506 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3507
3508 _post_tick;
1133 }, 3509 },
1134); 3510);
1135 3511
3512{
3513 BDB::min_parallel 8;
3514 BDB::max_poll_time $TICK * 0.1;
3515 $BDB_POLL_WATCHER = Event->io (
3516 reentrant => 0,
3517 fd => BDB::poll_fileno,
3518 poll => 'r',
3519 prio => 0,
3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538
3539 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create;
3541 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3542 | BDB::LOG_AUTOREMOVE, 1);
3543 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3544 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3545
3546 cf::sync_job {
3547 eval {
3548 BDB::db_env_open
3549 $DB_ENV,
3550 $BDBDIR,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666;
3554
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556 };
3557
3558 cf::cleanup "db_env_open(db): $@" if $@;
3559 };
3560 }
3561
3562 $BDB_DEADLOCK_WATCHER = Event->timer (
3563 after => 3,
3564 interval => 1,
3565 hard => 1,
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
3568 cb => sub {
3569 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3570 },
3571 );
3572 $BDB_CHECKPOINT_WATCHER = Event->timer (
3573 after => 11,
3574 interval => 60,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3580 },
3581 );
3582 $BDB_TRICKLE_WATCHER = Event->timer (
3583 after => 5,
3584 interval => 10,
3585 hard => 1,
3586 prio => 0,
3587 data => WF_AUTOCANCEL,
3588 cb => sub {
3589 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3590 },
3591 );
3592}
3593
3594{
3595 IO::AIO::min_parallel 8;
3596
3597 undef $Coro::AIO::WATCHER;
1136IO::AIO::max_poll_time $TICK * 0.2; 3598 IO::AIO::max_poll_time $TICK * 0.1;
1137 3599 $AIO_POLL_WATCHER = Event->io (
1138Event->io (fd => IO::AIO::poll_fileno, 3600 reentrant => 0,
1139 poll => 'r',
1140 prio => 5,
1141 data => WF_AUTOCANCEL, 3601 data => WF_AUTOCANCEL,
3602 fd => IO::AIO::poll_fileno,
3603 poll => 'r',
3604 prio => 6,
1142 cb => \&IO::AIO::poll_cb); 3605 cb => \&IO::AIO::poll_cb,
3606 );
3607}
3608
3609my $_log_backtrace;
3610
3611sub _log_backtrace {
3612 my ($msg, @addr) = @_;
3613
3614 $msg =~ s/\n//;
3615
3616 # limit the # of concurrent backtraces
3617 if ($_log_backtrace < 2) {
3618 ++$_log_backtrace;
3619 async {
3620 my @bt = fork_call {
3621 @addr = map { sprintf "%x", $_ } @addr;
3622 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3623 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3624 or die "addr2line: $!";
3625
3626 my @funcs;
3627 my @res = <$fh>;
3628 chomp for @res;
3629 while (@res) {
3630 my ($func, $line) = splice @res, 0, 2, ();
3631 push @funcs, "[$func] $line";
3632 }
3633
3634 @funcs
3635 };
3636
3637 LOG llevInfo, "[ABT] $msg\n";
3638 LOG llevInfo, "[ABT] $_\n" for @bt;
3639 --$_log_backtrace;
3640 };
3641 } else {
3642 LOG llevInfo, "[ABT] $msg\n";
3643 LOG llevInfo, "[ABT] [suppressed]\n";
3644 }
3645}
3646
3647# load additional modules
3648use cf::pod;
3649
3650END { cf::emergency_save }
1143 3651
11441 36521
1145 3653

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