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107 | ############################################################################# |
107 | ############################################################################# |
108 | # "new" plug-in system |
108 | # "new" plug-in system |
109 | |
109 | |
110 | =item $object->attach ($attachment, key => $value...) |
110 | =item $object->attach ($attachment, key => $value...) |
111 | |
111 | |
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112 | =item $object->detach ($attachment) |
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113 | |
112 | Attach a pre-registered attachment to an object. |
114 | Attach/detach a pre-registered attachment to an object. |
113 | |
115 | |
114 | =item $player->attach ($attachment, key => $value...) |
116 | =item $player->attach ($attachment, key => $value...) |
115 | |
117 | |
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118 | =item $player->detach ($attachment) |
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119 | |
116 | Attach a pre-registered attachment to a player. |
120 | Attach/detach a pre-registered attachment to a player. |
117 | |
121 | |
118 | =item $map->attach ($attachment, key => $value...) # not yet persistent |
122 | =item $map->attach ($attachment, key => $value...) |
119 | |
123 | |
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124 | =item $map->detach ($attachment) |
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125 | |
120 | Attach a pre-registered attachment to a map. |
126 | Attach/detach a pre-registered attachment to a map. |
121 | |
127 | |
122 | =item cf::attach_global ... |
128 | =item cf::attach_global ... |
123 | |
129 | |
124 | Attach handlers for global events. |
130 | Attach handlers for global events. |
125 | |
131 | |
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173 | =item cf::attach_to_maps ... |
179 | =item cf::attach_to_maps ... |
174 | |
180 | |
175 | Attach handlers to all maps. |
181 | Attach handlers to all maps. |
176 | |
182 | |
177 | =item cf:register_attachment $name, ... |
183 | =item cf:register_attachment $name, ... |
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184 | |
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185 | Register an attachment by name through which objects can refer to this |
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186 | attachment. |
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187 | |
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188 | =item cf:register_map_attachment $name, ... |
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189 | |
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190 | Register an attachment by name through which maps can refer to this |
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191 | attachment. |
178 | |
192 | |
179 | =cut |
193 | =cut |
180 | |
194 | |
181 | # the following variables are defined in .xs and must not be re-created |
195 | # the following variables are defined in .xs and must not be re-created |
182 | our @CB_GLOBAL = (); # registry for all global events |
196 | our @CB_GLOBAL = (); # registry for all global events |
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268 | |
282 | |
269 | $res->{attachment} = $name; |
283 | $res->{attachment} = $name; |
270 | $res |
284 | $res |
271 | } |
285 | } |
272 | |
286 | |
273 | sub cf::object::attach { |
287 | *cf::object::attach = |
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288 | *cf::player::attach = |
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289 | *cf::map::attach = sub { |
274 | my ($obj, $name, %arg) = @_; |
290 | my ($obj, $name, %arg) = @_; |
275 | |
291 | |
276 | _attach_attachment $obj, $name, %arg; |
292 | _attach_attachment $obj, $name, %arg; |
277 | } |
293 | } |
278 | |
294 | |
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295 | # all those should be optimised |
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296 | *cf::object::detach = |
279 | sub cf::player::attach { |
297 | *cf::player::detach = |
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298 | *cf::map::detach = sub { |
280 | my ($obj, $name, %arg) = @_; |
299 | my ($obj, $name) = @_; |
281 | |
300 | |
282 | _attach_attachment KLASS_PLAYER, $obj, $name, %arg; |
301 | delete $obj->{_attachment}{$name}; |
283 | } |
302 | reattach $obj; |
284 | |
303 | }; |
285 | sub cf::map::attach { |
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286 | my ($obj, $name, %arg) = @_; |
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287 | |
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288 | _attach_attachment KLASS_MAP, $obj, $name, %arg; |
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289 | } |
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290 | |
304 | |
291 | sub attach_global { |
305 | sub attach_global { |
292 | _attach @CB_GLOBAL, KLASS_GLOBAL, @_ |
306 | _attach @CB_GLOBAL, KLASS_GLOBAL, @_ |
293 | } |
307 | } |
294 | |
308 | |
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313 | |
327 | |
314 | sub register_attachment { |
328 | sub register_attachment { |
315 | my $name = shift; |
329 | my $name = shift; |
316 | |
330 | |
317 | $attachment{$name} = [[KLASS_OBJECT, @_]]; |
331 | $attachment{$name} = [[KLASS_OBJECT, @_]]; |
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332 | } |
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333 | |
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334 | sub register_map_attachment { |
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335 | my $name = shift; |
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336 | |
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337 | $attachment{$name} = [[KLASS_MAP, @_]]; |
318 | } |
338 | } |
319 | |
339 | |
320 | our $override; |
340 | our $override; |
321 | our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? |
341 | our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? |
322 | |
342 | |