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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.105 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.230 by root, Mon Apr 2 18:04:46 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
20use Fcntl; 25use Fcntl;
21use IO::AIO 2.31 ();
22use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
23use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
24 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
26 37
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
29 40
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31 42
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 44
34our %COMMAND = (); 45our %COMMAND = ();
35our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
37 52
53our $RELOAD; # number of reloads so far
38our @EVENT; 54our @EVENT;
39our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
40 56
41our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
42our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 61our $NEXT_TICK;
44our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
45 67
46our %CFG; 68our %CFG;
47 69
48our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 71our $RUNTIME;
50 72
73our %PLAYER; # all users
51our %MAP; # all maps 74our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 84
55binmode STDOUT; 85binmode STDOUT;
56binmode STDERR; 86binmode STDERR;
57 87
58# read virtual server time, if available 88# read virtual server time, if available
64 94
65mkdir cf::localdir; 95mkdir cf::localdir;
66mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
67mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
69 101
70our %EXT_CORO; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
71 105
72############################################################################# 106#############################################################################
73 107
74=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
75 109
99 133
100=item %cf::CFG 134=item %cf::CFG
101 135
102Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
104 145
105=back 146=back
106 147
107=cut 148=cut
108 149
112 utf8::encode $msg; 153 utf8::encode $msg;
113 154
114 $msg .= "\n" 155 $msg .= "\n"
115 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
116 157
117 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
118 }; 159 };
119} 160}
120 161
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 181
141$Event::DIED = sub { 182$Event::DIED = sub {
142 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
143}; 184};
144 185
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
150 187
151=over 4 188=over 4
152 189
153=cut 190=item dumpval $ref
154 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
155use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
156 214
157=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
158 216
159Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
160 218
161=cut
162
163sub from_json($) {
164 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
165 JSON::Syck::Load $_[0]
166}
167
168=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
169 220
170Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
171 222
172=cut 223=item cf::lock_wait $string
173 224
174sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0]
177}
178 226
179# main coro must never ever "block" except in Event 227=item my $lock = cf::lock_acquire $string
180# sync_job ensures this by running the job in a coroutine 228
181# and waiting in Event while the server is otherwise frozen 229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
182sub sync_job(&) { 298sub sync_job(&) {
183 my ($job) = @_; 299 my ($job) = @_;
184 300
185 my $busy = 1;
186 my @res;
187
188 local $FREEZE = 1;
189
190 my $coro = Coro::async {
191 @res = eval { $job->() };
192 warn $@ if $@;
193 undef $busy;
194 };
195
196 if ($Coro::current == $Coro::main) { 301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
197 $coro->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
317
198 while ($busy) { 318 while ($busy) {
199 Coro::cede_notself; 319 Coro::cede or Event::one_event;
200 Event::one_event unless Coro::nready;
201 } 320 }
321
322 wantarray ? @res : $res[0]
202 } else { 323 } else {
203 $coro->join; 324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
204 } 327 }
205
206 wantarray ? @res : $res[0]
207} 328}
208 329
209=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
210 331
211Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
212when the extension calling this is being unloaded. 333extension calling this is being unloaded.
213 334
214=cut 335=cut
215 336
216sub coro(&) { 337sub async_ext(&) {
217 my $cb = shift; 338 my $cb = shift;
218 339
219 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
220 eval {
221 $cb->();
222 };
223 warn $@ if $@;
224 };
225 341
226 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
227 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
228 }); 344 });
229 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
230 346
231 $coro 347 $coro
348}
349
350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return;
357
358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
363 and return;
364
365 # always fsync - this file is important
366 aio_fsync $fh
367 and return;
368
369 close $fh
370 or return;
371
372 aio_rename "$runtime~", $runtime
373 and return;
374
375 1
376}
377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
232} 387}
233 388
234=back 389=back
235 390
236=cut 391=cut
367our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
368our @CB_MAP = (); 523our @CB_MAP = ();
369 524
370my %attachment; 525my %attachment;
371 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
372sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
373 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
374 535
375 use sort 'stable'; 536 use sort 'stable';
376 537
547# object support 708# object support
548 709
549sub reattach { 710sub reattach {
550 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
551 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
552 715
553 my $registry = $obj->registry; 716 my $registry = $obj->registry;
554 717
555 @$registry = (); 718 @$registry = ();
556 719
603 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
604 767
605 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
606 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
607 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
608 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
609 close $fh; 772 close $fh;
610 773
611 if (@$objs) { 774 if (@$objs) {
612 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
613 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
614 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
615 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
616 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
617 close $fh; 780 close $fh;
618 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
619 } 782 }
620 } else { 783 } else {
621 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
649 or return; 812 or return;
650 813
651 unless (aio_stat "$filename.pst") { 814 unless (aio_stat "$filename.pst") {
652 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
653 or return; 816 or return;
654 $av = eval { (Storable::thaw <$av>)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
655 } 818 }
656 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
657 return ($data, $av); 822 return ($data, $av);
658} 823}
659 824
660############################################################################# 825#############################################################################
661# command handling &c 826# command handling &c
686=cut 851=cut
687 852
688sub register_extcmd { 853sub register_extcmd {
689 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
690 855
691 my $caller = caller;
692 #warn "registering extcmd '$name' to '$caller'";
693
694 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
695} 857}
696 858
697cf::player->attach ( 859cf::player->attach (
698 on_command => sub { 860 on_command => sub {
699 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
712 874
713 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
714 876
715 if (ref $msg) { 877 if (ref $msg) {
716 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
717 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
718 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
719 } 881 }
720 } 882 }
721 } else { 883 } else {
722 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
724 886
725 cf::override; 887 cf::override;
726 }, 888 },
727); 889);
728 890
729sub register {
730 my ($base, $pkg) = @_;
731
732 #TODO
733}
734
735sub load_extension { 891sub load_extension {
736 my ($path) = @_; 892 my ($path) = @_;
737 893
738 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
739 my $base = $1; 895 my $base = $1;
740 my $pkg = $1; 896 my $pkg = $1;
741 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
742 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
743 899
744 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
745 901
746 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
747 or die "$path: $!"; 903 or die "$path: $!";
748 904
749 my $source = 905 my $source =
750 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
751 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
752 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
753 . "\n};\n1"; 909 . "\n};\n1";
754 910
755 eval $source 911 unless (eval $source) {
756 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
757 : "extension disabled.\n"; 913 : "extension disabled.\n";
758 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
759 push @exts, $pkg; 915 warn $@;
760 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
761 917 exit 1;
762# no strict 'refs'; 918 }
763# @{"$pkg\::ISA"} = ext::; 919 die $@;
764
765 register $base, $pkg;
766}
767
768sub unload_extension {
769 my ($pkg) = @_;
770
771 warn "removing extension $pkg\n";
772
773 # remove hooks
774 #TODO
775# for my $idx (0 .. $#PLUGIN_EVENT) {
776# delete $hook[$idx]{$pkg};
777# } 920 }
778 921
779 # remove commands 922 push @EXTS, $pkg;
780 for my $name (keys %COMMAND) {
781 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
782
783 if (@cb) {
784 $COMMAND{$name} = \@cb;
785 } else {
786 delete $COMMAND{$name};
787 }
788 }
789
790 # remove extcmds
791 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
792 delete $EXTCMD{$name};
793 }
794
795 if (my $cb = $pkg->can ("unload")) {
796 eval {
797 $cb->($pkg);
798 1
799 } or warn "$pkg unloaded, but with errors: $@";
800 }
801
802 Symbol::delete_package $pkg;
803} 923}
804 924
805sub load_extensions { 925sub load_extensions {
806 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
807 next unless -r $ext; 927 next unless -r $ext;
811 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
812 } 932 }
813} 933}
814 934
815############################################################################# 935#############################################################################
816# load/save/clean perl data associated with a map
817 936
818*cf::mapsupport::on_clean = sub { 937=head2 CORE EXTENSIONS
938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143package cf;
1144
1145=back
1146
1147
1148=head3 cf::map
1149
1150=over 4
1151
1152=cut
1153
1154package cf::map;
1155
1156use Fcntl;
1157use Coro::AIO;
1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1163our $MAX_RESET = 3600;
1164our $DEFAULT_RESET = 3000;
1165
1166sub generate_random_map {
1167 my ($self, $rmp) = @_;
1168 # mit "rum" bekleckern, nicht
1169 $self->_create_random_map (
1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1173 $rmp->{exit_on_final_map},
1174 $rmp->{xsize}, $rmp->{ysize},
1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1311}
1312
1313# and all this just because we cannot iterate over
1314# all maps in C++...
1315sub change_all_map_light {
1316 my ($change) = @_;
1317
1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1320}
1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1330sub load_header_from($) {
1331 my ($self, $path) = @_;
1332
1333 utf8::encode $path;
1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1338 or return;
1339
1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1383 or return;
1384 $self->prepare_orig;
1385 }
1386
1387 1
1388}
1389
1390sub find;
1391sub find {
1392 my ($path, $origin) = @_;
1393
1394 $path = normalise $path, $origin && $origin->path;
1395
1396 cf::lock_wait "map_find:$path";
1397
1398 $cf::MAP{$path} || do {
1399 my $guard = cf::lock_acquire "map_find:$path";
1400 my $map = new_from_path cf::map $path
1401 or return;
1402
1403 $map->{last_save} = $cf::RUNTIME;
1404
1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1411 $map->reset;
1412 undef $guard;
1413 return find $path;
1414 }
1415
1416 $cf::MAP{$path} = $map
1417 }
1418}
1419
1420sub pre_load { }
1421sub post_load { }
1422
1423sub load {
1424 my ($self) = @_;
1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1431 return if $self->in_memory != cf::MAP_SWAPPED;
1432
1433 $self->in_memory (cf::MAP_LOADING);
1434
1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1439 $self->_load_objects ($self->{load_path}, 1)
1440 or return;
1441
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1443 if delete $self->{load_original};
1444
1445 if (my $uniq = $self->uniq_path) {
1446 utf8::encode $uniq;
1447 if (aio_open $uniq, O_RDONLY, 0) {
1448 $self->clear_unique_items;
1449 $self->_load_objects ($uniq, 0);
1450 }
1451 }
1452
1453 Coro::cede;
1454
1455 # now do the right thing for maps
1456 $self->link_multipart_objects;
1457
1458 unless ($self->{deny_activate}) {
1459 $self->decay_objects;
1460 $self->fix_auto_apply;
1461 $self->update_buttons;
1462 Coro::cede;
1463 $self->set_darkness_map;
1464 $self->difficulty ($self->estimate_difficulty)
1465 unless $self->difficulty;
1466 Coro::cede;
1467 $self->activate;
1468 }
1469
1470 $self->post_load;
1471
1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
819 my ($map) = @_; 1486 my ($map) = @_;
820 1487
821 my $path = $map->tmpname; 1488 my @diag; # diagonal neighbours
822 defined $path or return;
823 1489
824 unlink "$path.pst"; 1490 for (0 .. 3) {
825}; 1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
826 1496
827cf::map->attach (prio => -10000, package => cf::mapsupport::); 1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
828 1500
829############################################################################# 1501 for (@diag) {
830# load/save perl data associated with player->ob objects 1502 my $neigh = find @$_
831 1503 or next;
832sub all_objects(@) { 1504 $neigh->load;
833 @_, map all_objects ($_->inv), @_ 1505 }
834} 1506}
835 1507
836# TODO: compatibility cruft, remove when no longer needed 1508sub find_sync {
837cf::player->attach ( 1509 my ($path, $origin) = @_;
838 on_load => sub {
839 my ($pl, $path) = @_;
840 1510
841 for my $o (all_objects $pl->ob) { 1511 cf::sync_job { find $path, $origin }
842 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1512}
843 $o->set_ob_key_value ("_perl_data");
844 1513
845 %$o = %{ Storable::thaw pack "H*", $value }; 1514sub do_load_sync {
1515 my ($map) = @_;
1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
846 } 1541 }
847 } 1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1550sub save {
1551 my ($self) = @_;
1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1555 $self->{last_save} = $cf::RUNTIME;
1556
1557 return unless $self->dirty;
1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1562 $self->{load_path} = $save;
1563
1564 return if $self->{deny_save};
1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1572 if ($uniq) {
1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1575 } else {
1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
848 }, 1577 }
849); 1578}
850 1579
851############################################################################# 1580sub swap_out {
1581 my ($self) = @_;
852 1582
853=head2 CORE EXTENSIONS 1583 # save first because save cedes
1584 $self->save;
854 1585
855Functions and methods that extend core crossfire objects. 1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
856 1587
857=head3 cf::player 1588 return if $self->players;
1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1590 return if $self->{deny_save};
1591
1592 $self->clear;
1593 $self->in_memory (cf::MAP_SWAPPED);
1594}
1595
1596sub reset_at {
1597 my ($self) = @_;
1598
1599 # TODO: safety, remove and allow resettable per-player maps
1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1601 return 1e99 if $self->{deny_reset};
1602
1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1605
1606 $time + $to
1607}
1608
1609sub should_reset {
1610 my ($self) = @_;
1611
1612 $self->reset_at <= $cf::RUNTIME
1613}
1614
1615sub reset {
1616 my ($self) = @_;
1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1620 return if $self->players;
1621 return if $self->isa ("ext::map_per_player");#d#
1622
1623 warn "resetting map ", $self->path;#d#
1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1638
1639 $_->clear_links_to ($self) for values %cf::MAP;
1640
1641 $self->unlink_save;
1642 $self->destroy;
1643}
1644
1645my $nuke_counter = "aaaa";
1646
1647sub nuke {
1648 my ($self) = @_;
1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1656 $self->{deny_save} = 1;
1657 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1662 $self->reset; # polite request, might not happen
1663}
1664
1665=item cf::map::unique_maps
1666
1667Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block.
1669
1670=cut
1671
1672sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1684 }
1685
1686 \@paths
1687}
1688
1689package cf;
1690
1691=back
1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
858 1698
859=over 4 1699=over 4
860 1700
861=item cf::player::exists $login 1701=item $ob->inv_recursive
862 1702
863Returns true when the given account exists. 1703Returns the inventory of the object _and_ their inventories, recursively.
864 1704
865=cut 1705=cut
866 1706
867sub cf::player::exists($) { 1707sub inv_recursive_;
868 cf::player::find $_[0] 1708sub inv_recursive_ {
869 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1709 map { $_, inv_recursive_ $_->inv } @_
870} 1710}
871 1711
872=item $player->ext_reply ($msgid, $msgtype, %msg) 1712sub inv_recursive {
873 1713 inv_recursive_ inv $_[0]
874Sends an ext reply to the player.
875
876=cut
877
878sub cf::player::ext_reply($$$%) {
879 my ($self, $id, %msg) = @_;
880
881 $msg{msgid} = $id;
882
883 $self->send ("ext " . to_json \%msg);
884} 1714}
1715
1716package cf;
885 1717
886=back 1718=back
887 1719
888=head3 cf::object::player 1720=head3 cf::object::player
889 1721
927 (ref $cf::CFG{"may_$access"} 1759 (ref $cf::CFG{"may_$access"}
928 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
929 : $cf::CFG{"may_$access"}) 1761 : $cf::CFG{"may_$access"})
930} 1762}
931 1763
1764=item $player_object->enter_link
1765
1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1794sub cf::object::player::enter_link {
1795 my ($self) = @_;
1796
1797 $self->deactivate_recursive;
1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1802 if $self->map;
1803
1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1805}
1806
1807sub cf::object::player::leave_link {
1808 my ($self, $map, $x, $y) = @_;
1809
1810 my $link_pos = delete $self->{_link_pos};
1811
1812 unless ($map) {
1813 # restore original map position
1814 ($map, $x, $y) = @{ $link_pos || [] };
1815 $map = cf::map::find $map;
1816
1817 unless ($map) {
1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1819 $map = cf::map::find $map
1820 or die "FATAL: cannot load emergency map\n";
1821 }
1822 }
1823
1824 ($x, $y) = (-1, -1)
1825 unless (defined $x) && (defined $y);
1826
1827 # use -1 or undef as default coordinates, not 0, 0
1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1829 if $x <=0 && $y <= 0;
1830
1831 $map->load;
1832 $map->load_diag;
1833
1834 return unless $self->contr->active;
1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1838 $self->enter_map ($map, $x, $y);
1839}
1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1873=item $player_object->goto ($path, $x, $y)
1874
1875=cut
1876
1877sub cf::object::player::goto {
1878 my ($self, $path, $x, $y) = @_;
1879
1880 $self->enter_link;
1881
1882 (async {
1883 my $map = eval {
1884 my $map = cf::map::find $path;
1885 $map = $map->customise_for ($self) if $map;
1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1889
1890 $self->leave_link ($map, $x, $y);
1891 })->prio (1);
1892}
1893
1894=item $player_object->enter_exit ($exit_object)
1895
1896=cut
1897
1898sub parse_random_map_params {
1899 my ($spec) = @_;
1900
1901 my $rmp = { # defaults
1902 xsize => (cf::rndm 15, 40),
1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1906 };
1907
1908 for (split /\n/, $spec) {
1909 my ($k, $v) = split /\s+/, $_, 2;
1910
1911 $rmp->{lc $k} = $v if (length $k) && (length $v);
1912 }
1913
1914 $rmp
1915}
1916
1917sub prepare_random_map {
1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1921
1922 # all this does is basically replace the /! path by
1923 # a new random map path (?random/...) with a seed
1924 # that depends on the exit object
1925
1926 my $rmp = parse_random_map_params $exit->msg;
1927
1928 if ($exit->map) {
1929 $rmp->{region} = $exit->region->name;
1930 $rmp->{origin_map} = $exit->map->path;
1931 $rmp->{origin_x} = $exit->x;
1932 $rmp->{origin_y} = $exit->y;
1933 }
1934
1935 $rmp->{random_seed} ||= $exit->random_seed;
1936
1937 my $data = cf::to_json $rmp;
1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1940
1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1945
1946 $exit->slaying ("?random/$md5");
1947 $exit->msg (undef);
1948 }
1949}
1950
1951sub cf::object::player::enter_exit {
1952 my ($self, $exit) = @_;
1953
1954 return unless $self->type == cf::PLAYER;
1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1965 $self->enter_link;
1966
1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1969 unless (eval {
1970 $self->goto ($slaying, $hp, $sp);
1971
1972 1;
1973 }) {
1974 $self->message ("Something went wrong deep within the crossfire server. "
1975 . "I'll try to bring you back to the map you were before. "
1976 . "Please report this to the dungeon master!",
1977 cf::NDI_UNIQUE | cf::NDI_RED);
1978
1979 warn "ERROR in enter_exit: $@";
1980 $self->leave_link;
1981 }
1982 })->prio (1);
1983}
1984
932=head3 cf::client 1985=head3 cf::client
933 1986
934=over 4 1987=over 4
935 1988
936=item $client->send_drawinfo ($text, $flags) 1989=item $client->send_drawinfo ($text, $flags)
942 1995
943sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
944 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
945 1998
946 utf8::encode $text; 1999 utf8::encode $text;
947 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
948} 2001}
949 2002
950 2003
951=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
952 2005
979 on_reply => sub { 2032 on_reply => sub {
980 my ($ns, $msg) = @_; 2033 my ($ns, $msg) = @_;
981 2034
982 # this weird shuffling is so that direct followup queries 2035 # this weird shuffling is so that direct followup queries
983 # get handled first 2036 # get handled first
984 my $queue = delete $ns->{query_queue}; 2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
985 2039
986 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
987 2042
988 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
989 2044
990 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
991 if (@$queue) { 2046 if (@$queue) {
995 } 2050 }
996 } 2051 }
997 }, 2052 },
998); 2053);
999 2054
1000=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1001 2056
1002Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1003be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1004or loss of connection). 2059or loss of connection).
1005 2060
1006=cut 2061=cut
1007 2062
1008sub cf::client::coro { 2063sub cf::client::async {
1009 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1010 2065
1011 my $coro; $coro = async { 2066 my $coro = &Coro::async ($cb);
1012 eval {
1013 $cb->();
1014 };
1015 warn $@ if $@;
1016 };
1017 2067
1018 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1019 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1020 }); 2070 });
1021 2071
1054 2104
1055# here we export the classes and methods available to script code 2105# here we export the classes and methods available to script code
1056 2106
1057=pod 2107=pod
1058 2108
1059The following fucntions and emthods are available within a safe environment: 2109The following functions and methods are available within a safe environment:
1060 2110
1061 cf::object contr pay_amount pay_player map 2111 cf::object contr pay_amount pay_player map
1062 cf::object::player player 2112 cf::object::player player
1063 cf::player peaceful 2113 cf::player peaceful
1064 cf::map trigger 2114 cf::map trigger
1157The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1158using it, it should be unique. 2208using it, it should be unique.
1159 2209
1160=over 4 2210=over 4
1161 2211
1162=item $hashref = cf::db_get $family
1163
1164Return a hashref for use by the extension C<$family>, which can be
1165modified. After modifications, you have to call C<cf::db_dirty> or
1166C<cf::db_sync>.
1167
1168=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1169 2213
1170Returns a single value from the database 2214Returns a single value from the database.
1171
1172=item cf::db_put $family => $hashref
1173
1174Stores the given family hashref into the database. Updates are delayed, if
1175you want the data to be synced to disk immediately, use C<cf::db_sync>.
1176 2215
1177=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1178 2217
1179Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1180want the data to be synced to disk immediately, use C<cf::db_sync>.
1181
1182=item cf::db_dirty
1183
1184Marks the database as dirty, to be updated at a later time.
1185
1186=item cf::db_sync
1187
1188Immediately write the database to disk I<if it is dirty>.
1189 2219
1190=cut 2220=cut
1191 2221
1192our $DB; 2222our $DB;
1193 2223
1194{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1195 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1196 2243
1197 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1198 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1199 $DB = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
1200 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
1201 2248
1202 my $pid; 2249 unlink $path;
1203
1204 sub db_save() {
1205 warn "saving database $path\n";#d# remove later
1206 waitpid $pid, 0 if $pid;
1207 if (0 == ($pid = fork)) {
1208 $DB->{_meta}{version} = 1;
1209 Storable::nstore $DB, "$path~";
1210 rename "$path~", $path;
1211 cf::_exit 0 if defined $pid;
1212 } 2250 };
1213 } 2251 }
1214
1215 my $dirty;
1216
1217 sub db_sync() {
1218 db_save if $dirty;
1219 undef $dirty;
1220 }
1221
1222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1223 db_sync;
1224 }); 2252 }
2253}
1225 2254
1226 sub db_dirty() {
1227 $dirty = 1;
1228 $idle->start;
1229 }
1230
1231 sub db_get($;$) { 2255sub db_get($$) {
1232 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1233 ? $DB->{$_[0]}{$_[1]}
1234 : ($DB->{$_[0]} ||= { })
1235 }
1236 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1237 sub db_put($$;$) { 2266sub db_put($$$) {
1238 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1239 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_facedata {
2275 my $path = sprintf "%s/facedata", cf::datadir;
2276
2277 warn "loading facedata from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2296 Coro::cede;
2297 }
2298
2299 while (my ($face, $info) = each %$faces) {
2300 next unless $info->{smooth};
2301 my $idx = cf::face::find $face
2302 or next;
2303 if (my $smooth = cf::face::find $info->{smooth}) {
2304 cf::face::set_smooth $idx, $smooth;
1240 } else { 2305 } else {
1241 $DB->{$_[0]} = $_[1]; 2306 warn "smooth face '$info->{smooth}' not found for face '$face'";
1242 }
1243 db_dirty;
1244 }
1245
1246 cf::global->attach (
1247 prio => 10000,
1248 on_cleanup => sub {
1249 db_sync;
1250 }, 2307 }
1251 ); 2308 Coro::cede;
1252} 2309 }
1253 2310
1254############################################################################# 2311 1
1255# the server's main() 2312}
2313
2314sub reload_resources {
2315 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2316 or die "unable to load regions file\n";#d#
2317 load_facedata
2318 or die "unable to load facedata\n";#d#
2319}
2320
2321sub init {
2322 reload_resources;
2323}
1256 2324
1257sub cfg_load { 2325sub cfg_load {
1258 open my $fh, "<:utf8", cf::confdir . "/config" 2326 open my $fh, "<:utf8", cf::confdir . "/config"
1259 or return; 2327 or return;
1260 2328
1261 local $/; 2329 local $/;
1262 *CFG = YAML::Syck::Load <$fh>; 2330 *CFG = YAML::Syck::Load <$fh>;
2331
2332 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2333
2334 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2335 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2336
2337 if (exists $CFG{mlockall}) {
2338 eval {
2339 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2340 and die "WARNING: m(un)lockall failed: $!\n";
2341 };
2342 warn $@ if $@;
2343 }
1263} 2344}
1264 2345
1265sub main { 2346sub main {
2347 # we must not ever block the main coroutine
2348 local $Coro::idle = sub {
2349 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2350 (async {
2351 Event::one_event;
2352 })->prio (Coro::PRIO_MAX);
2353 };
2354
1266 cfg_load; 2355 cfg_load;
1267 db_load; 2356 db_init;
1268 load_extensions; 2357 load_extensions;
2358
2359 $TICK_WATCHER->start;
1269 Event::loop; 2360 Event::loop;
1270} 2361}
1271 2362
1272############################################################################# 2363#############################################################################
1273# initialisation 2364# initialisation and cleanup
1274 2365
2366# install some emergency cleanup handlers
2367BEGIN {
2368 for my $signal (qw(INT HUP TERM)) {
2369 Event->signal (
2370 reentrant => 0,
2371 data => WF_AUTOCANCEL,
2372 signal => $signal,
2373 prio => 0,
2374 cb => sub {
2375 cf::cleanup "SIG$signal";
2376 },
2377 );
2378 }
2379}
2380
2381sub emergency_save() {
2382 my $freeze_guard = cf::freeze_mainloop;
2383
2384 warn "enter emergency perl save\n";
2385
2386 cf::sync_job {
2387 # use a peculiar iteration method to avoid tripping on perl
2388 # refcount bugs in for. also avoids problems with players
2389 # and maps saved/destroyed asynchronously.
2390 warn "begin emergency player save\n";
2391 for my $login (keys %cf::PLAYER) {
2392 my $pl = $cf::PLAYER{$login} or next;
2393 $pl->valid or next;
2394 $pl->save;
2395 }
2396 warn "end emergency player save\n";
2397
2398 warn "begin emergency map save\n";
2399 for my $path (keys %cf::MAP) {
2400 my $map = $cf::MAP{$path} or next;
2401 $map->valid or next;
2402 $map->save;
2403 }
2404 warn "end emergency map save\n";
2405
2406 warn "begin emergency database checkpoint\n";
2407 BDB::db_env_txn_checkpoint $DB_ENV;
2408 warn "end emergency database checkpoint\n";
2409 };
2410
2411 warn "leave emergency perl save\n";
2412}
2413
2414sub post_cleanup {
2415 my ($make_core) = @_;
2416
2417 warn Carp::longmess "post_cleanup backtrace"
2418 if $make_core;
2419}
2420
1275sub _perl_reload() { 2421sub reload() {
2422 # can/must only be called in main
2423 if ($Coro::current != $Coro::main) {
2424 warn "can only reload from main coroutine";
2425 return;
2426 }
2427
1276 warn "reloading..."; 2428 warn "reloading...";
1277 2429
1278 eval { 2430 warn "entering sync_job";
1279 local $FREEZE = 1;
1280 2431
2432 cf::sync_job {
2433 cf::write_runtime; # external watchdog should not bark
1281 cf::emergency_save; 2434 cf::emergency_save;
2435 cf::write_runtime; # external watchdog should not bark
1282 2436
1283 # cancel all watchers 2437 warn "syncing database to disk";
2438 BDB::db_env_txn_checkpoint $DB_ENV;
2439
2440 # if anything goes wrong in here, we should simply crash as we already saved
2441
2442 warn "cancelling all WF_AUTOCANCEL watchers";
1284 for (Event::all_watchers) { 2443 for (Event::all_watchers) {
1285 $_->cancel if $_->data & WF_AUTOCANCEL; 2444 $_->cancel if $_->data & WF_AUTOCANCEL;
1286 } 2445 }
1287 2446
2447 warn "flushing outstanding aio requests";
2448 for (;;) {
2449 BDB::flush;
2450 IO::AIO::flush;
2451 Coro::cede;
2452 last unless IO::AIO::nreqs || BDB::nreqs;
2453 warn "iterate...";
2454 }
2455
2456 ++$RELOAD;
2457
1288 # cancel all extension coros 2458 warn "cancelling all extension coros";
1289 $_->cancel for values %EXT_CORO; 2459 $_->cancel for values %EXT_CORO;
1290 %EXT_CORO = (); 2460 %EXT_CORO = ();
1291 2461
1292 # unload all extensions 2462 warn "removing commands";
1293 for (@exts) { 2463 %COMMAND = ();
2464
2465 warn "removing ext commands";
2466 %EXTCMD = ();
2467
2468 warn "unloading/nuking all extensions";
2469 for my $pkg (@EXTS) {
1294 warn "unloading <$_>"; 2470 warn "... unloading $pkg";
1295 unload_extension $_; 2471
2472 if (my $cb = $pkg->can ("unload")) {
2473 eval {
2474 $cb->($pkg);
2475 1
2476 } or warn "$pkg unloaded, but with errors: $@";
1296 } 2477 }
1297 2478
2479 warn "... nuking $pkg";
2480 Symbol::delete_package $pkg;
2481 }
2482
1298 # unload all modules loaded from $LIBDIR 2483 warn "unloading all perl modules loaded from $LIBDIR";
1299 while (my ($k, $v) = each %INC) { 2484 while (my ($k, $v) = each %INC) {
1300 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1301 2486
1302 warn "removing <$k>"; 2487 warn "... unloading $k";
1303 delete $INC{$k}; 2488 delete $INC{$k};
1304 2489
1305 $k =~ s/\.pm$//; 2490 $k =~ s/\.pm$//;
1306 $k =~ s/\//::/g; 2491 $k =~ s/\//::/g;
1307 2492
1310 } 2495 }
1311 2496
1312 Symbol::delete_package $k; 2497 Symbol::delete_package $k;
1313 } 2498 }
1314 2499
1315 # sync database to disk
1316 cf::db_sync;
1317 IO::AIO::flush;
1318
1319 # get rid of safe::, as good as possible 2500 warn "getting rid of safe::, as good as possible";
1320 Symbol::delete_package "safe::$_" 2501 Symbol::delete_package "safe::$_"
1321 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1322 2503
1323 # remove register_script_function callbacks
1324 # TODO
1325
1326 # unload cf.pm "a bit" 2504 warn "unloading cf.pm \"a bit\"";
1327 delete $INC{"cf.pm"}; 2505 delete $INC{"cf.pm"};
1328 2506
1329 # don't, removes xs symbols, too, 2507 # don't, removes xs symbols, too,
1330 # and global variables created in xs 2508 # and global variables created in xs
1331 #Symbol::delete_package __PACKAGE__; 2509 #Symbol::delete_package __PACKAGE__;
1332 2510
1333 # reload cf.pm 2511 warn "unload completed, starting to reload now";
2512
1334 warn "reloading cf.pm"; 2513 warn "reloading cf.pm";
1335 require cf; 2514 require cf;
1336 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2515 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1337 2516
1338 # load config and database again 2517 warn "loading config and database again";
1339 cf::cfg_load; 2518 cf::cfg_load;
1340 cf::db_load;
1341 2519
1342 # load extensions
1343 warn "load extensions"; 2520 warn "loading extensions";
1344 cf::load_extensions; 2521 cf::load_extensions;
1345 2522
1346 # reattach attachments to objects 2523 warn "reattaching attachments to objects/players";
1347 warn "reattach"; 2524 _global_reattach; # objects, sockets
1348 _global_reattach; 2525 warn "reattaching attachments to maps";
2526 reattach $_ for values %MAP;
2527 warn "reattaching attachments to players";
2528 reattach $_ for values %PLAYER;
2529
2530 warn "loading reloadable resources";
2531 reload_resources;
2532
2533 warn "leaving sync_job";
2534
2535 1
2536 } or do {
2537 warn $@;
2538 warn "error while reloading, exiting.";
2539 exit 1;
1349 }; 2540 };
1350 warn $@ if $@;
1351 2541
1352 warn "reloaded"; 2542 warn "reloaded";
1353}; 2543};
1354 2544
1355sub perl_reload() { 2545our $RELOAD_WATCHER; # used only during reload
1356 _perl_reload;
1357}
1358 2546
1359register "<global>", __PACKAGE__;
1360
1361register_command "perl-reload" => sub { 2547register_command "reload" => sub {
1362 my ($who, $arg) = @_; 2548 my ($who, $arg) = @_;
1363 2549
1364 if ($who->flag (FLAG_WIZ)) { 2550 if ($who->flag (FLAG_WIZ)) {
1365 $who->message ("reloading..."); 2551 $who->message ("reloading server.");
1366 _perl_reload; 2552
2553 # doing reload synchronously and two reloads happen back-to-back,
2554 # coro crashes during coro_state_free->destroy here.
2555
2556 $RELOAD_WATCHER ||= Event->timer (
2557 reentrant => 0,
2558 after => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => sub {
2561 reload;
2562 undef $RELOAD_WATCHER;
2563 },
2564 );
1367 } 2565 }
1368}; 2566};
1369 2567
1370unshift @INC, $LIBDIR; 2568unshift @INC, $LIBDIR;
2569
2570my $bug_warning = 0;
1371 2571
1372$TICK_WATCHER = Event->timer ( 2572$TICK_WATCHER = Event->timer (
1373 reentrant => 0, 2573 reentrant => 0,
2574 parked => 1,
1374 prio => 0, 2575 prio => 0,
1375 at => $NEXT_TICK || $TICK, 2576 at => $NEXT_TICK || $TICK,
1376 data => WF_AUTOCANCEL, 2577 data => WF_AUTOCANCEL,
1377 cb => sub { 2578 cb => sub {
1378 unless ($FREEZE) { 2579 if ($Coro::current != $Coro::main) {
2580 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2581 unless ++$bug_warning > 10;
2582 return;
2583 }
2584
2585 $NOW = Event::time;
2586
1379 cf::server_tick; # one server iteration 2587 cf::server_tick; # one server iteration
1380 $RUNTIME += $TICK; 2588 $RUNTIME += $TICK;
1381 }
1382
1383 $NEXT_TICK += $TICK; 2589 $NEXT_TICK += $TICK;
2590
2591 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2592 $NEXT_RUNTIME_WRITE = $NOW + 10;
2593 Coro::async_pool {
2594 write_runtime
2595 or warn "ERROR: unable to write runtime file: $!";
2596 };
2597 }
2598
2599 $WAIT_FOR_TICK->broadcast;
2600 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2601
2602# my $AFTER = Event::time;
2603# warn $AFTER - $NOW;#d#
1384 2604
1385 # if we are delayed by four ticks or more, skip them all 2605 # if we are delayed by four ticks or more, skip them all
1386 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2606 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1387 2607
1388 $TICK_WATCHER->at ($NEXT_TICK); 2608 $TICK_WATCHER->at ($NEXT_TICK);
1389 $TICK_WATCHER->start; 2609 $TICK_WATCHER->start;
1390 }, 2610 },
1391); 2611);
1392 2612
2613{
2614 BDB::max_poll_time $TICK * 0.1;
2615 $BDB_POLL_WATCHER = Event->io (
2616 reentrant => 0,
2617 fd => BDB::poll_fileno,
2618 poll => 'r',
2619 prio => 0,
2620 data => WF_AUTOCANCEL,
2621 cb => \&BDB::poll_cb,
2622 );
2623 BDB::min_parallel 8;
2624
2625 BDB::set_sync_prepare {
2626 my $status;
2627 my $current = $Coro::current;
2628 (
2629 sub {
2630 $status = $!;
2631 $current->ready; undef $current;
2632 },
2633 sub {
2634 Coro::schedule while defined $current;
2635 $! = $status;
2636 },
2637 )
2638 };
2639
2640 unless ($DB_ENV) {
2641 $DB_ENV = BDB::db_env_create;
2642
2643 cf::sync_job {
2644 eval {
2645 BDB::db_env_open
2646 $DB_ENV,
2647 $BDB_ENV_DIR,
2648 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2649 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2650 0666;
2651
2652 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2653
2654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2655 $DB_ENV->set_lk_detect;
2656 };
2657
2658 cf::cleanup "db_env_open(db): $@" if $@;
2659 };
2660 }
2661}
2662
2663{
2664 IO::AIO::min_parallel 8;
2665
2666 undef $Coro::AIO::WATCHER;
1393IO::AIO::max_poll_time $TICK * 0.2; 2667 IO::AIO::max_poll_time $TICK * 0.1;
1394 2668 $AIO_POLL_WATCHER = Event->io (
1395Event->io (fd => IO::AIO::poll_fileno, 2669 reentrant => 0,
1396 poll => 'r',
1397 prio => 5,
1398 data => WF_AUTOCANCEL, 2670 data => WF_AUTOCANCEL,
2671 fd => IO::AIO::poll_fileno,
2672 poll => 'r',
2673 prio => 6,
1399 cb => \&IO::AIO::poll_cb); 2674 cb => \&IO::AIO::poll_cb,
2675 );
2676}
1400 2677
1401# we must not ever block the main coroutine 2678END { cf::emergency_save }
1402$Coro::idle = sub {
1403 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1404 warn "FATAL: Coro::idle was called, major BUG\n";
1405 (Coro::unblock_sub {
1406 Event::one_event;
1407 })->();
1408};
1409 2679
14101 26801
1411 2681

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