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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.105 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.262 by root, Sat Apr 28 05:55:55 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
20use Fcntl; 28use Fcntl;
21use IO::AIO 2.31 ();
22use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
23use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
24 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
26 41
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
29 44
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31 46
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 48
34our %COMMAND = (); 49our %COMMAND = ();
35our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
37 56
57our $RELOAD; # number of reloads so far
38our @EVENT; 58our @EVENT;
39our $LIBDIR = datadir . "/ext";
40 59
41our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
42our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 76our $NEXT_TICK;
44our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
45 82
46our %CFG; 83our %CFG;
47 84
48our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 86our $RUNTIME;
50 87
88our %PLAYER; # all users
51our %MAP; # all maps 89our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 94
55binmode STDOUT; 95binmode STDOUT;
56binmode STDERR; 96binmode STDERR;
57 97
58# read virtual server time, if available 98# read virtual server time, if available
59unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
60 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
61 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
62 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
63} 103}
64 104
65mkdir cf::localdir; 105mkdir $_
66mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
67mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir;
69 107
70our %EXT_CORO; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
71 111
72############################################################################# 112#############################################################################
73 113
74=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
75 115
82=item $cf::RUNTIME 122=item $cf::RUNTIME
83 123
84The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
85every server tick. 125every server tick.
86 126
87=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
88 130
89The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
90be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
91 135
92=item $cf::NOW 136=item $cf::NOW
93 137
94The time of the last (current) server tick. 138The time of the last (current) server tick.
95 139
99 143
100=item %cf::CFG 144=item %cf::CFG
101 145
102Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
104 154
105=back 155=back
106 156
107=cut 157=cut
108 158
109BEGIN { 159BEGIN {
110 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
111 my $msg = join "", @_; 161 my $msg = join "", @_;
112 utf8::encode $msg;
113 162
114 $msg .= "\n" 163 $msg .= "\n"
115 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
116 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
117 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
118 }; 170 };
119} 171}
120 172
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 192
141$Event::DIED = sub { 193$Event::DIED = sub {
142 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
143}; 195};
144 196
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
150 198
151=over 4 199=over 4
152 200
153=cut 201=item dumpval $ref
154 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
155use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
156 225
157=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
158 227
159Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
160 229
161=cut
162
163sub from_json($) {
164 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
165 JSON::Syck::Load $_[0]
166}
167
168=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
169 231
170Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
171 233
172=cut 234=item cf::lock_wait $string
173 235
174sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
176 JSON::Syck::Dump $_[0]
177}
178 237
179# main coro must never ever "block" except in Event 238=item my $lock = cf::lock_acquire $string
180# sync_job ensures this by running the job in a coroutine 239
181# and waiting in Event while the server is otherwise frozen 240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
305
306=item cf::sync_job { BLOCK }
307
308The design of crossfire+ requires that the main coro ($Coro::main) is
309always able to handle events or runnable, as crossfire+ is only partly
310reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311
312If it must be done, put the blocking parts into C<sync_job>. This will run
313the given BLOCK in another coroutine while waiting for the result. The
314server will be frozen during this time, so the block should either finish
315fast or be very important.
316
317=cut
318
182sub sync_job(&) { 319sub sync_job(&) {
183 my ($job) = @_; 320 my ($job) = @_;
184 321
185 my $busy = 1;
186 my @res;
187
188 local $FREEZE = 1;
189
190 my $coro = Coro::async {
191 @res = eval { $job->() };
192 warn $@ if $@;
193 undef $busy;
194 };
195
196 if ($Coro::current == $Coro::main) { 322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
197 $coro->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
338
198 while ($busy) { 339 while ($busy) {
199 Coro::cede_notself; 340 Coro::cede or Event::one_event;
200 Event::one_event unless Coro::nready;
201 } 341 }
342
343 wantarray ? @res : $res[0]
202 } else { 344 } else {
203 $coro->join; 345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
204 } 348 }
205
206 wantarray ? @res : $res[0]
207} 349}
208 350
209=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
210 352
211Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
212when the extension calling this is being unloaded. 354extension calling this is being unloaded.
213 355
214=cut 356=cut
215 357
216sub coro(&) { 358sub async_ext(&) {
217 my $cb = shift; 359 my $cb = shift;
218 360
219 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
220 eval {
221 $cb->();
222 };
223 warn $@ if $@;
224 };
225 362
226 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
227 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
228 }); 365 });
229 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
230 367
231 $coro 368 $coro
369}
370
371sub write_runtime {
372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
375
376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
377 or return;
378
379 my $value = $cf::RUNTIME + 90 + 10;
380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
384 and return;
385
386 # always fsync - this file is important
387 aio_fsync $fh
388 and return;
389
390 close $fh
391 or return;
392
393 aio_rename "$runtime~", $runtime
394 and return;
395
396 1
397}
398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
232} 408}
233 409
234=back 410=back
235 411
236=cut 412=cut
367our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
368our @CB_MAP = (); 544our @CB_MAP = ();
369 545
370my %attachment; 546my %attachment;
371 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
372sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
373 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
374 556
375 use sort 'stable'; 557 use sort 'stable';
376 558
547# object support 729# object support
548 730
549sub reattach { 731sub reattach {
550 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
551 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
552 736
553 my $registry = $obj->registry; 737 my $registry = $obj->registry;
554 738
555 @$registry = (); 739 @$registry = ();
556 740
603 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
604 788
605 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
606 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
607 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
608 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
609 close $fh; 793 close $fh;
610 794
611 if (@$objs) { 795 if (@$objs) {
612 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
613 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
614 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
615 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
616 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
617 close $fh; 801 close $fh;
618 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
619 } 803 }
620 } else { 804 } else {
621 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
649 or return; 833 or return;
650 834
651 unless (aio_stat "$filename.pst") { 835 unless (aio_stat "$filename.pst") {
652 (aio_load "$filename.pst", $av) >= 0 836 (aio_load "$filename.pst", $av) >= 0
653 or return; 837 or return;
654 $av = eval { (Storable::thaw <$av>)->{objs} }; 838 $av = eval { (Storable::thaw $av)->{objs} };
655 } 839 }
656 840
841 warn sprintf "loading %s (%d)\n",
842 $filename, length $data, scalar @{$av || []};#d#
657 return ($data, $av); 843 return ($data, $av);
658} 844}
659 845
660############################################################################# 846#############################################################################
661# command handling &c 847# command handling &c
686=cut 872=cut
687 873
688sub register_extcmd { 874sub register_extcmd {
689 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
690 876
691 my $caller = caller;
692 #warn "registering extcmd '$name' to '$caller'";
693
694 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
695} 878}
696 879
697cf::player->attach ( 880cf::player->attach (
698 on_command => sub { 881 on_command => sub {
699 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
712 895
713 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
714 897
715 if (ref $msg) { 898 if (ref $msg) {
716 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
717 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
718 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
719 } 902 }
720 } 903 }
721 } else { 904 } else {
722 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
724 907
725 cf::override; 908 cf::override;
726 }, 909 },
727); 910);
728 911
729sub register {
730 my ($base, $pkg) = @_;
731
732 #TODO
733}
734
735sub load_extension { 912sub load_extension {
736 my ($path) = @_; 913 my ($path) = @_;
737 914
738 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
739 my $base = $1; 916 my $base = $1;
740 my $pkg = $1; 917 my $pkg = $1;
741 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
742 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
743 920
744 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
745 922
746 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
747 or die "$path: $!"; 924 or die "$path: $!";
748 925
749 my $source = 926 my $source =
750 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
751 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
752 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
753 . "\n};\n1"; 930 . "\n};\n1";
754 931
755 eval $source 932 unless (eval $source) {
756 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
757 : "extension disabled.\n"; 934 : "extension disabled.\n";
758 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
759 push @exts, $pkg; 936 warn $@;
760 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
761 938 exit 1;
762# no strict 'refs'; 939 }
763# @{"$pkg\::ISA"} = ext::; 940 die $@;
764
765 register $base, $pkg;
766}
767
768sub unload_extension {
769 my ($pkg) = @_;
770
771 warn "removing extension $pkg\n";
772
773 # remove hooks
774 #TODO
775# for my $idx (0 .. $#PLUGIN_EVENT) {
776# delete $hook[$idx]{$pkg};
777# } 941 }
778 942
779 # remove commands 943 push @EXTS, $pkg;
780 for my $name (keys %COMMAND) {
781 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
782
783 if (@cb) {
784 $COMMAND{$name} = \@cb;
785 } else {
786 delete $COMMAND{$name};
787 }
788 }
789
790 # remove extcmds
791 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
792 delete $EXTCMD{$name};
793 }
794
795 if (my $cb = $pkg->can ("unload")) {
796 eval {
797 $cb->($pkg);
798 1
799 } or warn "$pkg unloaded, but with errors: $@";
800 }
801
802 Symbol::delete_package $pkg;
803} 944}
804 945
805sub load_extensions { 946sub load_extensions {
806 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
807 next unless -r $ext; 948 next unless -r $ext;
811 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
812 } 953 }
813} 954}
814 955
815############################################################################# 956#############################################################################
816# load/save/clean perl data associated with a map
817 957
818*cf::mapsupport::on_clean = sub { 958=head2 CORE EXTENSIONS
959
960Functions and methods that extend core crossfire objects.
961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
968=head3 cf::player
969
970=over 4
971
972=item cf::player::find $login
973
974Returns the given player object, loading it if necessary (might block).
975
976=cut
977
978sub playerdir($) {
979 "$PLAYERDIR/"
980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
981}
982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1154=item $player->ext_reply ($msgid, %msg)
1155
1156Sends an ext reply to the player.
1157
1158=cut
1159
1160sub ext_reply($$%) {
1161 my ($self, $id, %msg) = @_;
1162
1163 $msg{msgid} = $id;
1164
1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1208
1209=back
1210
1211=head3 cf::map
1212
1213=over 4
1214
1215=cut
1216
1217package cf::map;
1218
1219use Fcntl;
1220use Coro::AIO;
1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1226our $MAX_RESET = 3600;
1227our $DEFAULT_RESET = 3000;
1228
1229sub generate_random_map {
1230 my ($self, $rmp) = @_;
1231 # mit "rum" bekleckern, nicht
1232 $self->_create_random_map (
1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1236 $rmp->{exit_on_final_map},
1237 $rmp->{xsize}, $rmp->{ysize},
1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1374}
1375
1376# and all this just because we cannot iterate over
1377# all maps in C++...
1378sub change_all_map_light {
1379 my ($change) = @_;
1380
1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1383}
1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1393sub load_header_from($) {
1394 my ($self, $path) = @_;
1395
1396 utf8::encode $path;
1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1401 or return;
1402
1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1446 or return;
1447 $self->prepare_orig;
1448 }
1449
1450 $self->default_region (cf::region::find_by_path $self->{path})
1451 unless $self->default_region;
1452
1453 1
1454}
1455
1456sub find;
1457sub find {
1458 my ($path, $origin) = @_;
1459
1460 $path = normalise $path, $origin && $origin->path;
1461
1462 cf::lock_wait "map_find:$path";
1463
1464 $cf::MAP{$path} || do {
1465 my $guard = cf::lock_acquire "map_find:$path";
1466 my $map = new_from_path cf::map $path
1467 or return;
1468
1469 $map->{last_save} = $cf::RUNTIME;
1470
1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1477 $map->reset;
1478 undef $guard;
1479 return find $path;
1480 }
1481
1482 $cf::MAP{$path} = $map
1483 }
1484}
1485
1486sub pre_load { }
1487sub post_load { }
1488
1489sub load {
1490 my ($self) = @_;
1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1494 my $path = $self->{path};
1495
1496 {
1497 my $guard = cf::lock_acquire "map_load:$path";
1498
1499 return if $self->in_memory != cf::MAP_SWAPPED;
1500
1501 $self->in_memory (cf::MAP_LOADING);
1502
1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1508 $self->_load_objects ($self->{load_path}, 1)
1509 or return;
1510
1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1512 if delete $self->{load_original};
1513
1514 if (my $uniq = $self->uniq_path) {
1515 utf8::encode $uniq;
1516 if (aio_open $uniq, O_RDONLY, 0) {
1517 $self->clear_unique_items;
1518 $self->_load_objects ($uniq, 0);
1519 }
1520 }
1521
1522 Coro::cede;
1523 # now do the right thing for maps
1524 $self->link_multipart_objects;
1525 $self->difficulty ($self->estimate_difficulty)
1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1536 $self->activate;
1537 }
1538
1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
819 my ($map) = @_; 1556 my ($map) = @_;
820 1557
821 my $path = $map->tmpname; 1558 my @diag; # diagonal neighbours
822 defined $path or return;
823 1559
824 unlink "$path.pst"; 1560 for (0 .. 3) {
825}; 1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
826 1566
827cf::map->attach (prio => -10000, package => cf::mapsupport::); 1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
828 1570
829############################################################################# 1571 for (@diag) {
830# load/save perl data associated with player->ob objects 1572 my $neigh = find @$_
831 1573 or next;
832sub all_objects(@) { 1574 $neigh->load;
833 @_, map all_objects ($_->inv), @_ 1575 }
834} 1576}
835 1577
836# TODO: compatibility cruft, remove when no longer needed 1578sub find_sync {
837cf::player->attach ( 1579 my ($path, $origin) = @_;
838 on_load => sub {
839 my ($pl, $path) = @_;
840 1580
841 for my $o (all_objects $pl->ob) { 1581 cf::sync_job { find $path, $origin }
842 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1582}
843 $o->set_ob_key_value ("_perl_data");
844 1583
845 %$o = %{ Storable::thaw pack "H*", $value }; 1584sub do_load_sync {
1585 my ($map) = @_;
1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
846 } 1611 }
847 } 1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1618}
1619
1620sub save {
1621 my ($self) = @_;
1622
1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1625 $self->{last_save} = $cf::RUNTIME;
1626
1627 return unless $self->dirty;
1628
1629 my $save = $self->save_path; utf8::encode $save;
1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1631
1632 $self->{load_path} = $save;
1633
1634 return if $self->{deny_save};
1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1642 if ($uniq) {
1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1645 } else {
1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
848 }, 1647 }
849); 1648}
850 1649
851############################################################################# 1650sub swap_out {
1651 my ($self) = @_;
852 1652
853=head2 CORE EXTENSIONS 1653 # save first because save cedes
1654 $self->save;
854 1655
855Functions and methods that extend core crossfire objects. 1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
856 1657
857=head3 cf::player 1658 return if $self->players;
1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1660 return if $self->{deny_save};
1661
1662 $self->clear;
1663 $self->in_memory (cf::MAP_SWAPPED);
1664}
1665
1666sub reset_at {
1667 my ($self) = @_;
1668
1669 # TODO: safety, remove and allow resettable per-player maps
1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1671 return 1e99 if $self->{deny_reset};
1672
1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1675
1676 $time + $to
1677}
1678
1679sub should_reset {
1680 my ($self) = @_;
1681
1682 $self->reset_at <= $cf::RUNTIME
1683}
1684
1685sub reset {
1686 my ($self) = @_;
1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1690 return if $self->players;
1691 return if $self->isa ("ext::map_per_player");#d#
1692
1693 warn "resetting map ", $self->path;#d#
1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1708
1709 $_->clear_links_to ($self) for values %cf::MAP;
1710
1711 $self->unlink_save;
1712 $self->destroy;
1713}
1714
1715my $nuke_counter = "aaaa";
1716
1717sub nuke {
1718 my ($self) = @_;
1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1726 $self->{deny_save} = 1;
1727 $self->reset_timeout (1);
1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1732 $self->reset; # polite request, might not happen
1733}
1734
1735=item cf::map::unique_maps
1736
1737Returns an arrayref of paths of all shared maps that have
1738instantiated unique items. May block.
1739
1740=cut
1741
1742sub unique_maps() {
1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1745
1746 my @paths;
1747
1748 for (@$files) {
1749 utf8::decode $_;
1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1754 }
1755
1756 \@paths
1757}
1758
1759package cf;
1760
1761=back
1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
858 1768
859=over 4 1769=over 4
860 1770
861=item cf::player::exists $login 1771=item $ob->inv_recursive
862 1772
863Returns true when the given account exists. 1773Returns the inventory of the object _and_ their inventories, recursively.
864 1774
865=cut 1775=cut
866 1776
867sub cf::player::exists($) { 1777sub inv_recursive_;
868 cf::player::find $_[0] 1778sub inv_recursive_ {
869 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1779 map { $_, inv_recursive_ $_->inv } @_
870} 1780}
871 1781
872=item $player->ext_reply ($msgid, $msgtype, %msg) 1782sub inv_recursive {
873 1783 inv_recursive_ inv $_[0]
874Sends an ext reply to the player.
875
876=cut
877
878sub cf::player::ext_reply($$$%) {
879 my ($self, $id, %msg) = @_;
880
881 $msg{msgid} = $id;
882
883 $self->send ("ext " . to_json \%msg);
884} 1784}
1785
1786package cf;
885 1787
886=back 1788=back
887 1789
888=head3 cf::object::player 1790=head3 cf::object::player
889 1791
927 (ref $cf::CFG{"may_$access"} 1829 (ref $cf::CFG{"may_$access"}
928 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
929 : $cf::CFG{"may_$access"}) 1831 : $cf::CFG{"may_$access"})
930} 1832}
931 1833
1834=item $player_object->enter_link
1835
1836Freezes the player and moves him/her to a special map (C<{link}>).
1837
1838The player should be reasonably safe there for short amounts of time. You
1839I<MUST> call C<leave_link> as soon as possible, though.
1840
1841Will never block.
1842
1843=item $player_object->leave_link ($map, $x, $y)
1844
1845Moves the player out of the special C<{link}> map onto the specified
1846map. If the map is not valid (or omitted), the player will be moved back
1847to the location he/she was before the call to C<enter_link>, or, if that
1848fails, to the emergency map position.
1849
1850Might block.
1851
1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1863
1864sub cf::object::player::enter_link {
1865 my ($self) = @_;
1866
1867 $self->deactivate_recursive;
1868
1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1870
1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1872 if $self->map;
1873
1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1875}
1876
1877sub cf::object::player::leave_link {
1878 my ($self, $map, $x, $y) = @_;
1879
1880 my $link_pos = delete $self->{_link_pos};
1881
1882 unless ($map) {
1883 # restore original map position
1884 ($map, $x, $y) = @{ $link_pos || [] };
1885 $map = cf::map::find $map;
1886
1887 unless ($map) {
1888 ($map, $x, $y) = @$EMERGENCY_POSITION;
1889 $map = cf::map::find $map
1890 or die "FATAL: cannot load emergency map\n";
1891 }
1892 }
1893
1894 ($x, $y) = (-1, -1)
1895 unless (defined $x) && (defined $y);
1896
1897 # use -1 or undef as default coordinates, not 0, 0
1898 ($x, $y) = ($map->enter_x, $map->enter_y)
1899 if $x <=0 && $y <= 0;
1900
1901 $map->load;
1902 $map->load_diag;
1903
1904 return unless $self->contr->active;
1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1908 $self->enter_map ($map, $x, $y);
1909}
1910
1911cf::player->attach (
1912 on_logout => sub {
1913 my ($pl) = @_;
1914
1915 # abort map switching before logout
1916 if ($pl->ob->{_link_pos}) {
1917 cf::sync_job {
1918 $pl->ob->leave_link
1919 };
1920 }
1921 },
1922 on_login => sub {
1923 my ($pl) = @_;
1924
1925 # try to abort aborted map switching on player login :)
1926 # should happen only on crashes
1927 if ($pl->ob->{_link_pos}) {
1928 $pl->ob->enter_link;
1929 (async {
1930 $pl->ob->reply (undef,
1931 "There was an internal problem at your last logout, "
1932 . "the server will try to bring you to your intended destination in a second.",
1933 cf::NDI_RED);
1934 # we need this sleep as the login has a concurrent enter_exit running
1935 # and this sleep increases chances of the player not ending up in scorn
1936 Coro::Timer::sleep 1;
1937 $pl->ob->leave_link;
1938 })->prio (2);
1939 }
1940 },
1941);
1942
1943=item $player_object->goto ($path, $x, $y)
1944
1945=cut
1946
1947sub cf::object::player::goto {
1948 my ($self, $path, $x, $y) = @_;
1949
1950 $self->enter_link;
1951
1952 (async {
1953 my $map = eval {
1954 my $map = cf::map::find $path;
1955 $map = $map->customise_for ($self) if $map;
1956 $map
1957 } or
1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1959
1960 $self->leave_link ($map, $x, $y);
1961 })->prio (1);
1962}
1963
1964=item $player_object->enter_exit ($exit_object)
1965
1966=cut
1967
1968sub parse_random_map_params {
1969 my ($spec) = @_;
1970
1971 my $rmp = { # defaults
1972 xsize => (cf::rndm 15, 40),
1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1976 };
1977
1978 for (split /\n/, $spec) {
1979 my ($k, $v) = split /\s+/, $_, 2;
1980
1981 $rmp->{lc $k} = $v if (length $k) && (length $v);
1982 }
1983
1984 $rmp
1985}
1986
1987sub prepare_random_map {
1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1991
1992 # all this does is basically replace the /! path by
1993 # a new random map path (?random/...) with a seed
1994 # that depends on the exit object
1995
1996 my $rmp = parse_random_map_params $exit->msg;
1997
1998 if ($exit->map) {
1999 $rmp->{region} = $exit->region->name;
2000 $rmp->{origin_map} = $exit->map->path;
2001 $rmp->{origin_x} = $exit->x;
2002 $rmp->{origin_y} = $exit->y;
2003 }
2004
2005 $rmp->{random_seed} ||= $exit->random_seed;
2006
2007 my $data = cf::to_json $rmp;
2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
2010
2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
2015
2016 $exit->slaying ("?random/$md5");
2017 $exit->msg (undef);
2018 }
2019}
2020
2021sub cf::object::player::enter_exit {
2022 my ($self, $exit) = @_;
2023
2024 return unless $self->type == cf::PLAYER;
2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
2036
2037 $self->enter_link;
2038
2039 (async {
2040 $self->deactivate_recursive; # just to be sure
2041 unless (eval {
2042 $self->goto ($slaying, $hp, $sp);
2043
2044 1;
2045 }) {
2046 $self->message ("Something went wrong deep within the crossfire server. "
2047 . "I'll try to bring you back to the map you were before. "
2048 . "Please report this to the dungeon master!",
2049 cf::NDI_UNIQUE | cf::NDI_RED);
2050
2051 warn "ERROR in enter_exit: $@";
2052 $self->leave_link;
2053 }
2054 })->prio (1);
2055}
2056
932=head3 cf::client 2057=head3 cf::client
933 2058
934=over 4 2059=over 4
935 2060
936=item $client->send_drawinfo ($text, $flags) 2061=item $client->send_drawinfo ($text, $flags)
942 2067
943sub cf::client::send_drawinfo { 2068sub cf::client::send_drawinfo {
944 my ($self, $text, $flags) = @_; 2069 my ($self, $text, $flags) = @_;
945 2070
946 utf8::encode $text; 2071 utf8::encode $text;
947 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
948} 2073}
949 2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
2082 my ($self, $type, %msg) = @_;
2083
2084 $msg{msgtype} = "event_$type";
2085 $self->send_packet ("ext " . cf::to_json \%msg);
2086}
950 2087
951=item $success = $client->query ($flags, "text", \&cb) 2088=item $success = $client->query ($flags, "text", \&cb)
952 2089
953Queues a query to the client, calling the given callback with 2090Queues a query to the client, calling the given callback with
954the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
979 on_reply => sub { 2116 on_reply => sub {
980 my ($ns, $msg) = @_; 2117 my ($ns, $msg) = @_;
981 2118
982 # this weird shuffling is so that direct followup queries 2119 # this weird shuffling is so that direct followup queries
983 # get handled first 2120 # get handled first
984 my $queue = delete $ns->{query_queue}; 2121 my $queue = delete $ns->{query_queue}
2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
985 2123
986 (shift @$queue)->[1]->($msg); 2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
987 2126
988 push @{ $ns->{query_queue} }, @$queue; 2127 push @{ $ns->{query_queue} }, @$queue;
989 2128
990 if (@{ $ns->{query_queue} } == @$queue) { 2129 if (@{ $ns->{query_queue} } == @$queue) {
991 if (@$queue) { 2130 if (@$queue) {
995 } 2134 }
996 } 2135 }
997 }, 2136 },
998); 2137);
999 2138
1000=item $client->coro (\&cb) 2139=item $client->async (\&cb)
1001 2140
1002Create a new coroutine, running the specified callback. The coroutine will 2141Create a new coroutine, running the specified callback. The coroutine will
1003be automatically cancelled when the client gets destroyed (e.g. on logout, 2142be automatically cancelled when the client gets destroyed (e.g. on logout,
1004or loss of connection). 2143or loss of connection).
1005 2144
1006=cut 2145=cut
1007 2146
1008sub cf::client::coro { 2147sub cf::client::async {
1009 my ($self, $cb) = @_; 2148 my ($self, $cb) = @_;
1010 2149
1011 my $coro; $coro = async { 2150 my $coro = &Coro::async ($cb);
1012 eval {
1013 $cb->();
1014 };
1015 warn $@ if $@;
1016 };
1017 2151
1018 $coro->on_destroy (sub { 2152 $coro->on_destroy (sub {
1019 delete $self->{_coro}{$coro+0}; 2153 delete $self->{_coro}{$coro+0};
1020 }); 2154 });
1021 2155
1054 2188
1055# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
1056 2190
1057=pod 2191=pod
1058 2192
1059The following fucntions and emthods are available within a safe environment: 2193The following functions and methods are available within a safe environment:
1060 2194
1061 cf::object contr pay_amount pay_player map 2195 cf::object contr pay_amount pay_player map
1062 cf::object::player player 2196 cf::object::player player
1063 cf::player peaceful 2197 cf::player peaceful
1064 cf::map trigger 2198 cf::map trigger
1149############################################################################# 2283#############################################################################
1150 2284
1151=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
1152 2286
1153Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
1154currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1155excludes objects. 2289convert to/from binary).
1156 2290
1157The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
1158using it, it should be unique. 2292using it, it should be unique.
1159 2293
1160=over 4 2294=over 4
1161 2295
1162=item $hashref = cf::db_get $family
1163
1164Return a hashref for use by the extension C<$family>, which can be
1165modified. After modifications, you have to call C<cf::db_dirty> or
1166C<cf::db_sync>.
1167
1168=item $value = cf::db_get $family => $key 2296=item $value = cf::db_get $family => $key
1169 2297
1170Returns a single value from the database 2298Returns a single value from the database.
1171
1172=item cf::db_put $family => $hashref
1173
1174Stores the given family hashref into the database. Updates are delayed, if
1175you want the data to be synced to disk immediately, use C<cf::db_sync>.
1176 2299
1177=item cf::db_put $family => $key => $value 2300=item cf::db_put $family => $key => $value
1178 2301
1179Stores the given C<$value> in the family hash. Updates are delayed, if you 2302Stores the given C<$value> in the family.
1180want the data to be synced to disk immediately, use C<cf::db_sync>.
1181
1182=item cf::db_dirty
1183
1184Marks the database as dirty, to be updated at a later time.
1185
1186=item cf::db_sync
1187
1188Immediately write the database to disk I<if it is dirty>.
1189 2303
1190=cut 2304=cut
1191 2305
1192our $DB; 2306our $DB;
1193 2307
1194{ 2308sub db_init {
1195 my $path = cf::localdir . "/database.pst"; 2309 unless ($DB) {
2310 $DB = BDB::db_create $DB_ENV;
1196 2311
1197 sub db_load() { 2312 cf::sync_job {
1198 warn "loading database $path\n";#d# remove later 2313 eval {
1199 $DB = stat $path ? Storable::retrieve $path : { }; 2314 $DB->set_flags (BDB::CHKSUM);
1200 }
1201 2315
1202 my $pid; 2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1203 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1204 sub db_save() { 2318 cf::cleanup "db_open(db): $!" if $!;
1205 warn "saving database $path\n";#d# remove later 2319 };
1206 waitpid $pid, 0 if $pid; 2320 cf::cleanup "db_open(db): $@" if $@;
1207 if (0 == ($pid = fork)) {
1208 $DB->{_meta}{version} = 1;
1209 Storable::nstore $DB, "$path~";
1210 rename "$path~", $path;
1211 cf::_exit 0 if defined $pid;
1212 } 2321 };
1213 }
1214
1215 my $dirty;
1216
1217 sub db_sync() {
1218 db_save if $dirty;
1219 undef $dirty;
1220 }
1221
1222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1223 db_sync;
1224 }); 2322 }
2323}
1225 2324
1226 sub db_dirty() {
1227 $dirty = 1;
1228 $idle->start;
1229 }
1230
1231 sub db_get($;$) { 2325sub db_get($$) {
1232 @_ >= 2 2326 my $key = "$_[0]/$_[1]";
1233 ? $DB->{$_[0]}{$_[1]}
1234 : ($DB->{$_[0]} ||= { })
1235 }
1236 2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
1237 sub db_put($$;$) { 2336sub db_put($$$) {
1238 if (@_ >= 3) { 2337 BDB::dbreq_pri 4;
1239 $DB->{$_[0]}{$_[1]} = $_[2]; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1240 } else { 2339}
1241 $DB->{$_[0]} = $_[1];
1242 }
1243 db_dirty;
1244 }
1245 2340
1246 cf::global->attach ( 2341=item cf::cache $id => [$paths...], $processversion => $process
1247 prio => 10000, 2342
1248 on_cleanup => sub { 2343Generic caching function that returns the value of the resource $id,
1249 db_sync; 2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
1250 }, 2373 }
1251 ); 2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
1252} 2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 reset_signals;
2441 local $SIG{__WARN__};
2442 local $SIG{__DIE__};
2443 eval {
2444 close $fh1;
2445
2446 my @res = eval { $cb->(@args) };
2447 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2448 };
2449
2450 warn $@ if $@;
2451 _exit 0;
2452 }
2453}
2454
2455
1253 2456
1254############################################################################# 2457#############################################################################
1255# the server's main() 2458# the server's init and main functions
2459
2460sub load_facedata($) {
2461 my ($path) = @_;
2462
2463 warn "loading facedata from $path\n";
2464
2465 my $facedata;
2466 0 < aio_load $path, $facedata
2467 or die "$path: $!";
2468
2469 $facedata = Coro::Storable::thaw $facedata;
2470
2471 $facedata->{version} == 2
2472 or cf::cleanup "$path: version mismatch, cannot proceed.";
2473
2474 {
2475 my $faces = $facedata->{faceinfo};
2476
2477 while (my ($face, $info) = each %$faces) {
2478 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2479 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2480 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2481 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2482 Coro::cede;
2483 }
2484
2485 while (my ($face, $info) = each %$faces) {
2486 next unless $info->{smooth};
2487 my $idx = cf::face::find $face
2488 or next;
2489 if (my $smooth = cf::face::find $info->{smooth}) {
2490 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2491 } else {
2492 warn "smooth face '$info->{smooth}' not found for face '$face'";
2493 }
2494 Coro::cede;
2495 }
2496 }
2497
2498 {
2499 my $anims = $facedata->{animinfo};
2500
2501 while (my ($anim, $info) = each %$anims) {
2502 cf::anim::set $anim, $info->{frames}, $info->{facings};
2503 Coro::cede;
2504 }
2505
2506 cf::anim::invalidate_all; # d'oh
2507 }
2508
2509 1
2510}
2511
2512sub reload_regions {
2513 load_resource_file "$MAPDIR/regions"
2514 or die "unable to load regions file\n";
2515}
2516
2517sub reload_facedata {
2518 load_facedata "$DATADIR/facedata"
2519 or die "unable to load facedata\n";
2520}
2521
2522sub reload_archetypes {
2523 load_resource_file "$DATADIR/archetypes"
2524 or die "unable to load archetypes\n";
2525}
2526
2527sub reload_treasures {
2528 load_resource_file "$DATADIR/treasures"
2529 or die "unable to load treasurelists\n";
2530}
2531
2532sub reload_resources {
2533 warn "reloading resource files...\n";
2534
2535 reload_regions;
2536 reload_facedata;
2537 reload_archetypes;
2538 reload_treasures;
2539
2540 warn "finished reloading resource files\n";
2541}
2542
2543sub init {
2544 reload_resources;
2545}
1256 2546
1257sub cfg_load { 2547sub cfg_load {
1258 open my $fh, "<:utf8", cf::confdir . "/config" 2548 open my $fh, "<:utf8", "$CONFDIR/config"
1259 or return; 2549 or return;
1260 2550
1261 local $/; 2551 local $/;
1262 *CFG = YAML::Syck::Load <$fh>; 2552 *CFG = YAML::Syck::Load <$fh>;
2553
2554 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2555
2556 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2557 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2558
2559 if (exists $CFG{mlockall}) {
2560 eval {
2561 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2562 and die "WARNING: m(un)lockall failed: $!\n";
2563 };
2564 warn $@ if $@;
2565 }
1263} 2566}
1264 2567
1265sub main { 2568sub main {
2569 # we must not ever block the main coroutine
2570 local $Coro::idle = sub {
2571 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2572 (async {
2573 Event::one_event;
2574 })->prio (Coro::PRIO_MAX);
2575 };
2576
1266 cfg_load; 2577 cfg_load;
1267 db_load; 2578 db_init;
1268 load_extensions; 2579 load_extensions;
2580
2581 $TICK_WATCHER->start;
1269 Event::loop; 2582 Event::loop;
1270} 2583}
1271 2584
1272############################################################################# 2585#############################################################################
1273# initialisation 2586# initialisation and cleanup
1274 2587
1275sub _perl_reload() { 2588# install some emergency cleanup handlers
2589BEGIN {
2590 for my $signal (qw(INT HUP TERM)) {
2591 Event->signal (
2592 reentrant => 0,
2593 data => WF_AUTOCANCEL,
2594 signal => $signal,
2595 prio => 0,
2596 cb => sub {
2597 cf::cleanup "SIG$signal";
2598 },
2599 );
2600 }
2601}
2602
2603sub emergency_save() {
2604 my $freeze_guard = cf::freeze_mainloop;
2605
2606 warn "enter emergency perl save\n";
2607
2608 cf::sync_job {
2609 # use a peculiar iteration method to avoid tripping on perl
2610 # refcount bugs in for. also avoids problems with players
2611 # and maps saved/destroyed asynchronously.
2612 warn "begin emergency player save\n";
2613 for my $login (keys %cf::PLAYER) {
2614 my $pl = $cf::PLAYER{$login} or next;
2615 $pl->valid or next;
2616 $pl->save;
2617 }
2618 warn "end emergency player save\n";
2619
2620 warn "begin emergency map save\n";
2621 for my $path (keys %cf::MAP) {
2622 my $map = $cf::MAP{$path} or next;
2623 $map->valid or next;
2624 $map->save;
2625 }
2626 warn "end emergency map save\n";
2627
2628 warn "begin emergency database checkpoint\n";
2629 BDB::db_env_txn_checkpoint $DB_ENV;
2630 warn "end emergency database checkpoint\n";
2631 };
2632
2633 warn "leave emergency perl save\n";
2634}
2635
2636sub post_cleanup {
2637 my ($make_core) = @_;
2638
2639 warn Carp::longmess "post_cleanup backtrace"
2640 if $make_core;
2641}
2642
2643sub do_reload_perl() {
2644 # can/must only be called in main
2645 if ($Coro::current != $Coro::main) {
2646 warn "can only reload from main coroutine";
2647 return;
2648 }
2649
1276 warn "reloading..."; 2650 warn "reloading...";
1277 2651
1278 eval { 2652 warn "entering sync_job";
1279 local $FREEZE = 1;
1280 2653
2654 cf::sync_job {
2655 cf::write_runtime; # external watchdog should not bark
1281 cf::emergency_save; 2656 cf::emergency_save;
2657 cf::write_runtime; # external watchdog should not bark
1282 2658
1283 # cancel all watchers 2659 warn "syncing database to disk";
2660 BDB::db_env_txn_checkpoint $DB_ENV;
2661
2662 # if anything goes wrong in here, we should simply crash as we already saved
2663
2664 warn "cancelling all WF_AUTOCANCEL watchers";
1284 for (Event::all_watchers) { 2665 for (Event::all_watchers) {
1285 $_->cancel if $_->data & WF_AUTOCANCEL; 2666 $_->cancel if $_->data & WF_AUTOCANCEL;
1286 } 2667 }
1287 2668
2669 warn "flushing outstanding aio requests";
2670 for (;;) {
2671 BDB::flush;
2672 IO::AIO::flush;
2673 Coro::cede;
2674 last unless IO::AIO::nreqs || BDB::nreqs;
2675 warn "iterate...";
2676 }
2677
2678 ++$RELOAD;
2679
1288 # cancel all extension coros 2680 warn "cancelling all extension coros";
1289 $_->cancel for values %EXT_CORO; 2681 $_->cancel for values %EXT_CORO;
1290 %EXT_CORO = (); 2682 %EXT_CORO = ();
1291 2683
1292 # unload all extensions 2684 warn "removing commands";
1293 for (@exts) { 2685 %COMMAND = ();
2686
2687 warn "removing ext commands";
2688 %EXTCMD = ();
2689
2690 warn "unloading/nuking all extensions";
2691 for my $pkg (@EXTS) {
1294 warn "unloading <$_>"; 2692 warn "... unloading $pkg";
1295 unload_extension $_; 2693
2694 if (my $cb = $pkg->can ("unload")) {
2695 eval {
2696 $cb->($pkg);
2697 1
2698 } or warn "$pkg unloaded, but with errors: $@";
1296 } 2699 }
1297 2700
2701 warn "... nuking $pkg";
2702 Symbol::delete_package $pkg;
2703 }
2704
1298 # unload all modules loaded from $LIBDIR 2705 warn "unloading all perl modules loaded from $LIBDIR";
1299 while (my ($k, $v) = each %INC) { 2706 while (my ($k, $v) = each %INC) {
1300 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2707 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1301 2708
1302 warn "removing <$k>"; 2709 warn "... unloading $k";
1303 delete $INC{$k}; 2710 delete $INC{$k};
1304 2711
1305 $k =~ s/\.pm$//; 2712 $k =~ s/\.pm$//;
1306 $k =~ s/\//::/g; 2713 $k =~ s/\//::/g;
1307 2714
1310 } 2717 }
1311 2718
1312 Symbol::delete_package $k; 2719 Symbol::delete_package $k;
1313 } 2720 }
1314 2721
1315 # sync database to disk
1316 cf::db_sync;
1317 IO::AIO::flush;
1318
1319 # get rid of safe::, as good as possible 2722 warn "getting rid of safe::, as good as possible";
1320 Symbol::delete_package "safe::$_" 2723 Symbol::delete_package "safe::$_"
1321 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2724 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1322 2725
1323 # remove register_script_function callbacks
1324 # TODO
1325
1326 # unload cf.pm "a bit" 2726 warn "unloading cf.pm \"a bit\"";
1327 delete $INC{"cf.pm"}; 2727 delete $INC{"cf.pm"};
2728 delete $INC{"cf/pod.pm"};
1328 2729
1329 # don't, removes xs symbols, too, 2730 # don't, removes xs symbols, too,
1330 # and global variables created in xs 2731 # and global variables created in xs
1331 #Symbol::delete_package __PACKAGE__; 2732 #Symbol::delete_package __PACKAGE__;
1332 2733
1333 # reload cf.pm 2734 warn "unload completed, starting to reload now";
2735
1334 warn "reloading cf.pm"; 2736 warn "reloading cf.pm";
1335 require cf; 2737 require cf;
1336 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2738 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1337 2739
1338 # load config and database again 2740 warn "loading config and database again";
1339 cf::cfg_load; 2741 cf::cfg_load;
1340 cf::db_load;
1341 2742
1342 # load extensions
1343 warn "load extensions"; 2743 warn "loading extensions";
1344 cf::load_extensions; 2744 cf::load_extensions;
1345 2745
1346 # reattach attachments to objects 2746 warn "reattaching attachments to objects/players";
1347 warn "reattach"; 2747 _global_reattach; # objects, sockets
1348 _global_reattach; 2748 warn "reattaching attachments to maps";
2749 reattach $_ for values %MAP;
2750 warn "reattaching attachments to players";
2751 reattach $_ for values %PLAYER;
2752
2753 warn "leaving sync_job";
2754
2755 1
2756 } or do {
2757 warn $@;
2758 warn "error while reloading, exiting.";
2759 exit 1;
1349 }; 2760 };
1350 warn $@ if $@;
1351 2761
1352 warn "reloaded"; 2762 warn "reloaded";
1353}; 2763};
1354 2764
1355sub perl_reload() { 2765our $RELOAD_WATCHER; # used only during reload
1356 _perl_reload;
1357}
1358 2766
1359register "<global>", __PACKAGE__; 2767sub reload_perl() {
2768 # doing reload synchronously and two reloads happen back-to-back,
2769 # coro crashes during coro_state_free->destroy here.
1360 2770
2771 $RELOAD_WATCHER ||= Event->timer (
2772 reentrant => 0,
2773 after => 0,
2774 data => WF_AUTOCANCEL,
2775 cb => sub {
2776 do_reload_perl;
2777 undef $RELOAD_WATCHER;
2778 },
2779 );
2780}
2781
1361register_command "perl-reload" => sub { 2782register_command "reload" => sub {
1362 my ($who, $arg) = @_; 2783 my ($who, $arg) = @_;
1363 2784
1364 if ($who->flag (FLAG_WIZ)) { 2785 if ($who->flag (FLAG_WIZ)) {
1365 $who->message ("reloading..."); 2786 $who->message ("reloading server.");
1366 _perl_reload; 2787 async { reload_perl };
1367 } 2788 }
1368}; 2789};
1369 2790
1370unshift @INC, $LIBDIR; 2791unshift @INC, $LIBDIR;
2792
2793my $bug_warning = 0;
2794
2795our @WAIT_FOR_TICK;
2796our @WAIT_FOR_TICK_BEGIN;
2797
2798sub wait_for_tick {
2799 return unless $TICK_WATCHER->is_active;
2800 return if $Coro::current == $Coro::main;
2801
2802 my $signal = new Coro::Signal;
2803 push @WAIT_FOR_TICK, $signal;
2804 $signal->wait;
2805}
2806
2807sub wait_for_tick_begin {
2808 return unless $TICK_WATCHER->is_active;
2809 return if $Coro::current == $Coro::main;
2810
2811 my $signal = new Coro::Signal;
2812 push @WAIT_FOR_TICK_BEGIN, $signal;
2813 $signal->wait;
2814}
1371 2815
1372$TICK_WATCHER = Event->timer ( 2816$TICK_WATCHER = Event->timer (
1373 reentrant => 0, 2817 reentrant => 0,
2818 parked => 1,
1374 prio => 0, 2819 prio => 0,
1375 at => $NEXT_TICK || $TICK, 2820 at => $NEXT_TICK || $TICK,
1376 data => WF_AUTOCANCEL, 2821 data => WF_AUTOCANCEL,
1377 cb => sub { 2822 cb => sub {
1378 unless ($FREEZE) { 2823 if ($Coro::current != $Coro::main) {
2824 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2825 unless ++$bug_warning > 10;
2826 return;
2827 }
2828
2829 $NOW = Event::time;
2830
1379 cf::server_tick; # one server iteration 2831 cf::server_tick; # one server iteration
2832
1380 $RUNTIME += $TICK; 2833 $RUNTIME += $TICK;
1381 }
1382
1383 $NEXT_TICK += $TICK; 2834 $NEXT_TICK += $TICK;
2835
2836 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2837 $NEXT_RUNTIME_WRITE = $NOW + 10;
2838 Coro::async_pool {
2839 write_runtime
2840 or warn "ERROR: unable to write runtime file: $!";
2841 };
2842 }
2843
2844# my $AFTER = Event::time;
2845# warn $AFTER - $NOW;#d#
1384 2846
1385 # if we are delayed by four ticks or more, skip them all 2847 # if we are delayed by four ticks or more, skip them all
1386 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2848 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1387 2849
1388 $TICK_WATCHER->at ($NEXT_TICK); 2850 $TICK_WATCHER->at ($NEXT_TICK);
1389 $TICK_WATCHER->start; 2851 $TICK_WATCHER->start;
2852
2853 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2854 $sig->send;
2855 }
2856 while (my $sig = shift @WAIT_FOR_TICK) {
2857 $sig->send;
2858 }
2859
2860 _post_tick;
1390 }, 2861 },
1391); 2862);
1392 2863
2864{
2865 BDB::max_poll_time $TICK * 0.1;
2866 $BDB_POLL_WATCHER = Event->io (
2867 reentrant => 0,
2868 fd => BDB::poll_fileno,
2869 poll => 'r',
2870 prio => 0,
2871 data => WF_AUTOCANCEL,
2872 cb => \&BDB::poll_cb,
2873 );
2874 BDB::min_parallel 8;
2875
2876 BDB::set_sync_prepare {
2877 my $status;
2878 my $current = $Coro::current;
2879 (
2880 sub {
2881 $status = $!;
2882 $current->ready; undef $current;
2883 },
2884 sub {
2885 Coro::schedule while defined $current;
2886 $! = $status;
2887 },
2888 )
2889 };
2890
2891 unless ($DB_ENV) {
2892 $DB_ENV = BDB::db_env_create;
2893
2894 cf::sync_job {
2895 eval {
2896 BDB::db_env_open
2897 $DB_ENV,
2898 $BDBDIR,
2899 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2900 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2901 0666;
2902
2903 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2904
2905 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2906 $DB_ENV->set_lk_detect;
2907 };
2908
2909 cf::cleanup "db_env_open(db): $@" if $@;
2910 };
2911 }
2912}
2913
2914{
2915 IO::AIO::min_parallel 8;
2916
2917 undef $Coro::AIO::WATCHER;
1393IO::AIO::max_poll_time $TICK * 0.2; 2918 IO::AIO::max_poll_time $TICK * 0.1;
1394 2919 $AIO_POLL_WATCHER = Event->io (
1395Event->io (fd => IO::AIO::poll_fileno, 2920 reentrant => 0,
1396 poll => 'r',
1397 prio => 5,
1398 data => WF_AUTOCANCEL, 2921 data => WF_AUTOCANCEL,
2922 fd => IO::AIO::poll_fileno,
2923 poll => 'r',
2924 prio => 6,
1399 cb => \&IO::AIO::poll_cb); 2925 cb => \&IO::AIO::poll_cb,
2926 );
2927}
1400 2928
1401# we must not ever block the main coroutine 2929my $_log_backtrace;
1402$Coro::idle = sub { 2930
1403 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2931sub _log_backtrace {
1404 warn "FATAL: Coro::idle was called, major BUG\n"; 2932 my ($msg, @addr) = @_;
1405 (Coro::unblock_sub { 2933
1406 Event::one_event; 2934 $msg =~ s/\n//;
1407 })->(); 2935
1408}; 2936 # limit the # of concurrent backtraces
2937 if ($_log_backtrace < 2) {
2938 ++$_log_backtrace;
2939 async {
2940 my @bt = fork_call {
2941 @addr = map { sprintf "%x", $_ } @addr;
2942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2944 or die "addr2line: $!";
2945
2946 my @funcs;
2947 my @res = <$fh>;
2948 chomp for @res;
2949 while (@res) {
2950 my ($func, $line) = splice @res, 0, 2, ();
2951 push @funcs, "[$func] $line";
2952 }
2953
2954 @funcs
2955 };
2956
2957 LOG llevInfo, "[ABT] $msg\n";
2958 LOG llevInfo, "[ABT] $_\n" for @bt;
2959 --$_log_backtrace;
2960 };
2961 } else {
2962 LOG llevInfo, "[ABT] $msg\n";
2963 LOG llevInfo, "[ABT] [suppressed]\n";
2964 }
2965}
2966
2967# load additional modules
2968use cf::pod;
2969
2970END { cf::emergency_save }
1409 2971
14101 29721
1411 2973

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