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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.345 by root, Tue Aug 28 19:30:11 2007 UTC vs.
Revision 1.347 by root, Thu Aug 30 05:16:09 2007 UTC

272Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
275returned. 275returned.
276 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
277Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
279 282
280=item $locked = cf::lock_active $string 283=item $locked = cf::lock_active $string
281 284
575 if (1) { 578 if (1) {
576 $md5 = 579 $md5 =
577 join "\x00", 580 join "\x00",
578 $processversion, 581 $processversion,
579 map { 582 map {
580 Coro::cede; 583 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 585 } 0.. $#$src;
583 586
584 587
585 my $dbmd5 = db_get cache => "$id/md5"; 588 my $dbmd5 = db_get cache => "$id/md5";
1322 1325
1323 aio_mkdir playerdir $pl, 0770; 1326 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1327 $pl->{last_save} = $cf::RUNTIME;
1325 1328
1326 $pl->save_pl ($path); 1329 $pl->save_pl ($path);
1327 Coro::cede; 1330 cf::cede_to_tick;
1328} 1331}
1329 1332
1330sub new($) { 1333sub new($) {
1331 my ($login) = @_; 1334 my ($login) = @_;
1332 1335
1859 $self->in_memory (cf::MAP_LOADING); 1862 $self->in_memory (cf::MAP_LOADING);
1860 1863
1861 $self->alloc; 1864 $self->alloc;
1862 1865
1863 $self->pre_load; 1866 $self->pre_load;
1864 Coro::cede; 1867 cf::cede_to_tick;
1865 1868
1866 $self->_load_objects ($self->{load_path}, 1) 1869 $self->_load_objects ($self->{load_path}, 1)
1867 or return; 1870 or return;
1868 1871
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1875 $self->clear_unique_items; 1878 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 1879 $self->_load_objects ($uniq, 0);
1877 } 1880 }
1878 } 1881 }
1879 1882
1880 Coro::cede; 1883 cf::cede_to_tick;
1881 # now do the right thing for maps 1884 # now do the right thing for maps
1882 $self->link_multipart_objects; 1885 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 1886 $self->difficulty ($self->estimate_difficulty)
1884 unless $self->difficulty; 1887 unless $self->difficulty;
1885 Coro::cede; 1888 cf::cede_to_tick;
1886 1889
1887 unless ($self->{deny_activate}) { 1890 unless ($self->{deny_activate}) {
1888 $self->decay_objects; 1891 $self->decay_objects;
1889 $self->fix_auto_apply; 1892 $self->fix_auto_apply;
1890 $self->update_buttons; 1893 $self->update_buttons;
1891 Coro::cede; 1894 cf::cede_to_tick;
1892 $self->set_darkness_map; 1895 $self->set_darkness_map;
1893 Coro::cede; 1896 cf::cede_to_tick;
1894 $self->activate; 1897 $self->activate;
1895 } 1898 }
1896 1899
1897 $self->{last_save} = $cf::RUNTIME; 1900 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 1901 $self->last_access ($cf::RUNTIME);

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